The Physics
Hypertextbook
Opus in profectus

Reflection

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Summary

  • Optics
    • Optics is the study of the nature and behavior of light
    • It can be divided into subdisciplines based on the type of model used to describe light.
      • In physical optics, light is assumed to behave like a classical wave.
      • In quantum optics, light is assumed to have both wave and particle properties.
        • Particles of light are called photons.
      • In geometric optics, light is assumed to travel in a definite direction with relatively little diffraction.
        • This behavior is known as rectilinear propagation.
        • The path of propagation of a light wave is a geometric ray.
          • The rays of geometric optics...
            • are perpendicular to the wave fronts of physical optics.
            • indicate the most probable path of the photons of quantum optics.
          • A ray is the path of least action connecting two points in space and is also...
            • the path of least time (the quickest path)
            • unique and therefore reversible
              • The principle of reversibility states that light will follow the exact same path if its direction of travel is reversed.
          • Rays are...
          • The eye can see something only if a ray of light from the object reaches the eye.

    Rays vs. Wavefronts

  • Interface
    • An interface is the boundary between...
      • two different media.
      • two regions of a medium with different characteristics such as...
        • density (which is often related to temperature)
        • concentration of solute (salinity, for example)
        • mechanical stress
    • When an incident ray meets an interface it will be partially
      • reflected
        • Reflected rays obey the law of reflection described in this section of this book.
      • transmitted
        • Transmitted rays obey Snell's law, which is described in the next section of this book.
      • absorbed
        • Absorbed rays obey the law of conservation of energy. (The energy of the ray is not destroyed, but changes form.)
    • Angles in geometric optics are measured with respect to a line normal to the interface.
      • The angle of incidence is the angle between the incident ray and the normal.
      • The angle of reflection is the angle between the reflected ray and the normal.
      • The angle of refraction is the angle between the transmitted ray and the normal.
    • Rays and angles in geometric optics

  • Reflection
    • Law of reflection: The angle of incidence equals the angle of reflection (θi = θr).
      • The law of reflection can be derived from the principle of least action.
    • Types of reflection
      • Regular reflection or spectral reflection
        • Incident rays of light are reflected in one direction according to the law of reflection.
        • Regular reflection occurs on smooth surfaces.
          • polished surfaces (metal, glass, etc.)
          • naturally flat surfaces (still water, black ice, etc.)
        • Parallel incident rays remain parallel after regular reflection (from a flat surface).
        • Regular reflection results in image formation.

        Parallel rays in, parallel rays out

      • Diffuse reflection
        • Incident rays of light are reflected in many directions with a statistically random distribution.
        • Diffuse reflection occurs on rough surfaces...
          • textured surfaces (brushed metal, crumpled aluminum foil, frosted glass, etc.)
          • naturally rough surfaces (paper, cloth, etc.)
          • multiple randomly oriented surfaces (foam, snow, etc)
          • subsurface irregularities (polished marble and a smooth coat of paint still reflect diffusely)
        • Parallel incident rays are not parallel after diffuse reflection.
        • Diffuse reflection is what makes most nonluminous objects visible.
        • Parallel rays in, random rays out

      • Scattering
        • THIS NEEDS TO BE FIXED
        • Light is diffracted off of small particles so that the reflected waves are nearly spherical.
          • raindrops and smoke?
        • Light is absorbed by small particles and then emitted (effectively instantaneously) with a change in direction that is statistically random.
          • nitrogen molecules in the air?
  • Optical Images
    • Every point on an object emits a set of diverging rays (called a ray bundle) in all possible directions.
    • If any of the rays in a bundle...
      • converge somewhere else, an in-focus real image of the original point will form at that location.
        • Real images can be captured on a screen.
      • can be traced backward to converge somewhere else, an in-focus virtual image of the original point will form at that location.
        • Virtual images cannot be captured on a screen.
  • Plane Mirrors
    • The image formed in a plane mirror is...
      • the same distance behind the mirror as the object is in front (di = do)
      • the same size as the object; that is, neither magnified nor reduced (si = so)
      • upright or erect; that is, not upside down (as long as the mirror is vertical)
      • laterally inverted or perverted; that is, right handed objects produce left handed images (chirality is reversed)
      • virtual; that is, located at the apperent intersection point of the reflected rays

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