Re: Debugging memory leaks
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- Subject: Re: Debugging memory leaks
- From: nobody <nobody+lua-list@...>
- Date: 2019年5月16日 21:37:30 +0200
On 16/05/2019 20.30, Sean Conner wrote:
It was thus said that the Great Sean Conner once stated:
[1] I wrote a tool last year (not released) that I can
interactively check a Lua state (using a text-based UI). I was
able to integrate it into the event framework, so I was able to
check various tables in real time (as the program was processing
network events) to see what table was growing without bound.
Attached is a screen shot for those that might be interested.
I forgot the screen shot. Sigh.
-spc (Included this time ...)
That sounds cool! Can you briefly describe how you get the information
from the Lua state to the tool? (Apart from invasive hooks everywhere &
blasting stuff out via sockets, I'd have no idea how to do this…)
-- nobody