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Re: Lua 5.1.4 with Traditional Chinese

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2015年01月12日 17:44 Johnson Lin<arch.jslin@gmail.com>:

>Hello tjhack,

>Did you read my message first though? Do you absolutely need to keep the cp950 encoding in your script files? For >what reason?

>best,

Thanks, I have read it but our game's source script is encoding in cp936. And it is a large work to trans to utf8 and i can not decide it.

best wishes

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