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Re: Making Lua BitOp work with LNUM patch

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On 11/7/13, Methos <methos.oldest@gmail.com> wrote:
> Hi,
>
> I am writing some Lua code for OpenWRT platform that uses Lua BitOp(
> http://bitop.luajit.org/).
> I am having problem in getting expected result.
Here's a completely different thought. Since this is OpenWRT, I'm
assuming you want native integers for numbers which is the reason you
are looking at LNUM.
Instead, maybe you can try Lua 5.3 work 0. It already has rolled out
integer support and the Lua 5.2 standard bit library should be
available .
-Eric
-- 
Beginning iPhone Games Development
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