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Re: Lua app crash with mixed DLLs; advice needed

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On Mon, Mar 11, 2013 at 1:06 PM, Thijs Schreijer
<thijs@thijsschreijer.nl> wrote:
> Iirc your case only is when an application is being debugged and it doesn't come with its own version of LuaSocket.
Should be possible to detect that case? Different Luas can (and
should) live in their own little universes on Windows.
So hell is then localized ;)

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