I am looking for a way to call my own C++ function automatically at the end of each line in a Lua script. The Lua SetHook function seems to do this:
However, the HOOK_MASKLINE function description has one giant caveat in its description:
(This event only happens while Lua is executing a Lua function.)
I am not sure what this means, but the hook doesn't seem to get called in the manner I expect. If I had a script like below, I would expect the hook to be called after executing each line:
local a = 1 --hook executed!
local b = a + 1 --hook executed!
b = b + 2 --hook executed!
Is the functionality I want supported in Lua? Thanks.
Best Regards,
Josh Klint
CEO
Leadwerks Software