Re: Goodbye Lua on iPhone?
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- Subject: Re: Goodbye Lua on iPhone?
 
- From: Enrico Colombini <erix@...>
 
- Date: 2010年4月12日 17:55:19 +0200
 
KHMan wrote:
Somehow I still think the dumb rule changes has more to do with 
arm-twisting between Apple and other tech companies. It's just too bad 
that third party developers are caught in the crossfire.
Yes. But what I fear is that, on the Android side, software piracy will 
be strong and investing in development could be a big risk. I know, 
there are ads-supported business models, but I don't like that.
Perhaps it's not a good idea to consider independent mobile game 
development as a way to use my C/Lua skills...
I wonder what Apple employees think. Perhaps they behave like tobacco 
company employees and always defend their cult.
I think they have to use official thinking API only ;-)
 Enrico
- References:
- Re: Goodbye Lua on iPhone?, Sam Roberts
 
- Re: Goodbye Lua on iPhone?, Enrico Colombini
 
- Re: Goodbye Lua on iPhone?, Vaughan McAlley
 
- Re: Goodbye Lua on iPhone?, Bertrand Mansion
 
- Re: Goodbye Lua on iPhone?, Henk Boom
 
- Re: Goodbye Lua on iPhone?, Enrico Colombini
 
- Re: Goodbye Lua on iPhone?, Henk Boom
 
- Re: Goodbye Lua on iPhone?, steve donovan
 
- Re: Goodbye Lua on iPhone?, Sam Roberts
 
- Re: Goodbye Lua on iPhone?, Roberto Ierusalimschy
 
- Re: Goodbye Lua on iPhone?, steve donovan
 
- Re: Goodbye Lua on iPhone?, Stephen Kellett
 
- Re: Goodbye Lua on iPhone?, Enrico Colombini
 
- Re: Goodbye Lua on iPhone?, KHMan