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lua_newthread state and lua_pcall

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Hi folks,
Is it safe to use lua_pcall with non main thread context? Here is the sample code:
 lua_State* L1 = lua_newthread(L);
 ...
 lua_getglobal(L1, "foo");
 lua_pcall(L1, 0, 0, 0);
Or functions can be executed within created threads only by using lua_resume?
--
Regards, Roman

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