PLEASE (Re: How can Lua be compiled as unicode)
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- Subject: PLEASE (Re: How can Lua be compiled as unicode)
- From: Asko Kauppi <askok@...>
- Date: 2007年6月20日 07:39:50 +0300
Once again for the whole list (normally, I put these just to the
individual authors):
Please DO NOT start a new thread by pressing 'reply'. Press 'new
message'.
Emails have a reference field that ties responses to the original
thread, even though the title and the message contents are completely
remade. This will cause your message to be 'lost' among some other
list, if the reader has an email client showing discussions by thread.
So it serves both your, readers, and for archiving reasons everyone's
interests not to mix and match message threads.
Thanks. Again. :|
The message below (and all replies to it) are under the "LuaTask and
memory allocation" thread.
YangFan kirjoitti 20.6.2007 kello 4:18:
Hi,all
I'm working on a project compiled as unicode charset, and I embed
Lua 5.1 interpreter. As you can imagine, I get a widechar string
always, and will be passed to Lua functions, or I fetch a result
from Lua function with the char* type, I have to convert it to
wchar_t*. So inconvenient!
So I hope to find a solution that can help compiling Lua as
unicode charset. Any reply would be appreciated.
Regards,
YangFan
missdeer@gmail.com
2007年06月20日