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Re: constructors in tolua++

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try
v = B:new()
..
..
Peter Kümmel wrote:
Hello,
I've done a very simple binding of two c++ classes to lua
with tolua++1.0.5 and get a error with a constructor which
not uses the new command:
--header file tv.h:
struct A { A(){}; };
struct B { B(){}; };
--pkg file tv.pkg:
$#include "tv.h"
struct A { A(){}; };
struct B { B(){}; };
--main.cpp:
extern "C" {
#include "lualib.h"
#include "lauxlib.h" }
int main (void){
 int tolua_tv_open (lua_State*);
 lua_State* L = lua_open();
 luaopen_base(L);
 tolua_tv_open(L);
 lua_dofile(L,"tv.lua");
 lua_close(L);
 return 0;
}
--lua code tv.lua:
v = B.new print("B.new done")
v = A.new print("A.new done")
v = B() print("B() done")
v = A() print("A() done")
And this is the ouput of the program:
B.new done
A.new done
B() done
tv.lua:4: error in function 'new'.
 argument #1 is 'class A'; 'B' expected.
Is it my fault or is it a bug of tolua++?
Best regards,
Peter

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