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Redefining symbols, functions, etc.

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Hey All...
I'm running a bunch of scripts at user-initiated times all in the same Lua
state. Many of these load other scripts in order to access common
functions.
My questions are:
- How efficient is Lua when I redefine a function to the exact same thing
over and over? 
- Are the old "contents" of the symbol just garbage collected as normal? 
- Is redefining the symbol enough to trigger the garbage collection? 
- And, ultimately, is there any problem (other than performance) with
frequently re-loading the same chunk which keeps defining a symbol to the
same thing? 
Thanks for any input.

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