I am loading a bunch of user-scripts from a list of files, and I'm
wondering how to keep them from messing with each other. If I have two
scripts defining the same identifier in the globals table (like two
functions called action(), or two variables called size), One of those
scripts is going to puke.
I suppose there's no easy way to do this, other than run each in its own
lua_state, but I'm just going to ignore my intuition and ask anyway: How
do others solve this?
Enno.
--
"Generally you don't see that kind of behavior in a major appliance." --
Dr. Peter Venkman