Re: Compiled chunk loading cross platform
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- Subject: Re: Compiled chunk loading cross platform
- From: "Adam D. Moss" <adam@...>
- Date: 2004年1月29日 13:13:50 +0000
Chris Chapman wrote:
I'm having a strange problem with loading my compiled chunks on a different
platform. I'm compiling a text script into a byte-code chunk via luac, and
loading it on the PS2.
Unfortunately (and surprisingly) lua bytecode isn't
entirely cross-platform at this time. IIRC it's supposed to
currently be cross-platform for everything except moving
between systems with different native word sizes. You say
you're forcing 32-bit ints on both platforms, but that
still sounds like the most likely culprit... don't know
how thorough you have to be!
--Adam
--
Adam D. Moss . ,,^^ adam@gimp.org http://www.foxbox.org/ co:3
"At this point the rocket becomes engorged with astronauts."