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Re: C++ binding

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Robert Kücken wrote:
how is it possible to register a second C++-Class. Do I Have to use another stack or can use the same as the first class.
You can use the same lua_State, if that's what you mean. I don't understand your question. The LuaAccount::Register(L) just puts a constructor function in the globals and a metatable in the registry. You just need to write and call SomeOther::Register(L) function.
- Peter

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