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Re: Lua 5.0 beta/loadmodule question

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Brett Kapilik wrote:
> Again, let me re-iterate that I never have any problems if I don't call
"module.load" from loadmodule.c. If I do call it, the loaded module works
as expected but then I get the crash at the end. Any additional insights
would be fantastic.
Hi Brett,
which modules are you using?
do the modules create any userdatas? do those userdatas have a gc method?
could you verify that the module is not being unloaded before calling the gc
method of your objects?
Ignacio Castaño
castanyo@yahoo.es
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