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Variable declaration

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Is there a quick and easy way of making a lua script require variable
declarations. I expect my program to have quite large lua scripts used with
it, and being able to just use a variable without declaring it first will
allow all sorts of problems to arise. It reminds me of BASIC.. *shudder*.
This is all IMHO of course. I saw somthing in the archives about using
getglobal and setglobal functions, although idealy the fact that lua has
been changed would be invisable from those writing lua scripts. I am using
version 4.0 by the way.
Thanks.
Chris Percival
Software Engineer
Interaxis Computing Ltd.
DDI: +44 (0)1249 700072
http://www.interaxis.co.uk/

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