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Unity-quicksheet

Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

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Unity-QuickSheet

Unity-QuickSheet enables you to use google and excel spreadsheet data within Unity editor. With Unity-QuickSheet, you can retrieve data from a spreadsheet and save it as an asset file with a scriptableobject format even without writing single line of code.

Features

  • No need to write any single line of code.
  • It can retrieve data from excel file. (both of xls and xlsx format are supported.)
  • It can retrieve data from google spreadsheet.
  • No need to parse any retrieved data, it automatically serializes retrieved data to Unity3D's ScriptableObject and so it is fast than XML format.

Usage

  • Excel
  • Google Spreadsheet

References

  • Unity Serialization on Unity's forum for details of serialization mechanism.
  • GDataDB is used to retrieve data from Google Spreadsheet. Note that GDataDB is slightly modified to support enum type.
  • ExposeProperties is used to easily expose variables of spreadsheet on the Unity3D's inspector view and let GDataDB access through get/set accessors.
  • NPOI is used to read xls and xlsx file.

License

This code is distributed under the terms and conditions of the MIT license.

Copyright (c) 2013 Kim, Hyoun Woo

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