Monday, November 20, 2006
Millard Process
i started with a squashed angled regular brush with no dynamics turned on. working in monochome on a multiply layer i blocked out the major light and dark using 3 main values. i then added a layer set to "color" and started adding the hues. from here i started introducing different brushes and different opacity settings on another layer set to normal, the basic work flow being from opaque and crisp to glazing in using a vareity of textural brushes. i'm seriously considering laying this out more throughly in book form.
posted by robh @ 5:51 PM 14 comments
Saturday, November 18, 2006
Millard in the Fall
posted by robh @ 7:49 PM 15 comments
Tuesday, November 14, 2006
Cal Tech - no color
posted by robh @ 7:40 AM 7 comments
Saturday, November 04, 2006
Return to the Arboretum
posted by robh @ 5:11 PM 8 comments