Monday, November 20, 2006

Millard Process


i started with a squashed angled regular brush with no dynamics turned on. working in monochome on a multiply layer i blocked out the major light and dark using 3 main values. i then added a layer set to "color" and started adding the hues. from here i started introducing different brushes and different opacity settings on another layer set to normal, the basic work flow being from opaque and crisp to glazing in using a vareity of textural brushes. i'm seriously considering laying this out more throughly in book form.

posted by robh @ 5:51 PM 14 comments

Saturday, November 18, 2006

Millard in the Fall


nothing like a good nights sleep to make you sharp and ready to paint.

posted by robh @ 7:49 PM 15 comments

Tuesday, November 14, 2006

Cal Tech - no color


pretty overcast, not much happening. accurate at least.

posted by robh @ 7:40 AM 7 comments

Saturday, November 04, 2006

Return to the Arboretum



'da plane, 'da plane. thanks to Marcus for pointing this great spot out.

posted by robh @ 5:11 PM 8 comments

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