Friday, July 16, 2010
The Wall Street Journal Is Right ... But Also Wrong
The Journal's story (forwarded to us by a faithful correspondent) here observes some things about animation production correctly, but also the inverse. Par example:
Illumination [Entertainment] ... relied on young, less-expensive animators and first-time directors, who can cost less than half that of a more experienced hand.
The trouble with the equation above is, less-expensive animators and novice directors often need an older pro close by to clean up sub-par animation or straighten out sequences and storylines that don't come quite together, because otherwise you end up with flat and bo-ring. (Of course, I have no way of knowing because I wasn't there, but I would wager that among the novices and trainees who were getting their feet wet at MacGuff/Paris were experienced professionals who held things together.)
Then there's the reality of a seasoned hand knowing how to do the shot right the first time instead of the fourth or fifth. On a dollar for dollar basis, the artist who knows the rig and the shortcuts produces more usable footage. Besides, longevity and experience don't always mean premium wages anyway. Just ask the "experienced hands" who commanded five thousand dollars a week in the booming '90s and have seen their wages cut by 50% and more (if they are collecting wages at all.)
One other major cost driver of late has been operating your own production shop. The big players out there -- Pixar, DreamWorks Animation and Chris Meladandri's alma mater Fox/Blue Sky -- all have permanent studios. As noted here earlier, Illumination Arts has gotten away from that particular business model. (Can we say "studio overhead?" I knew we could.) MacGuff, IE's animation sub-contractor in France, no doubt secured the gig on the basis of quality and cost.
And yet, despite recent media attention to "the new business model," I would submit that a well-run studio can do its own productions and deliver high-end work at a competitive price. That was the case with Cloudy With Meatballs (production budget 100ドル million in Culver City) and Ice Age: Dawn of the Dinosaurs (production cost 90ドル million in the Tri-State area) or the upcoming Winnie the Pooh (35ドル million in Burbank, with a chunk of the feature outsourced.)
But what counts more than anything else? Savvy and efficient planning, from script to rough animation to final color. "Doing it right the first time" is the big money-saver.
The animation team put in about 50 weeks of work, about two-thirds the number that often goes into animated features.
The Journal hasn't gotten the memo, but a lot of recent features have been turned out in under a year. (Bolt is one recent example of which I have first-hand knowledge.)
But the phenomenon of a fast production schedule isn't exactly new. From start to finish, Snow White and the Seven Dwarfs took twenty-six months to produce. Dumbo moved along even faster, costing all of 900,000ドル. (By contrast, Pinocchio cost 3ドル.75 million -- the most expensive film of its era on a per-minute basis.)
After the creative dust settles, what really pares the cost of movie-making is good decision-making. It strokes a lot of egos to have ten administrators in the room protecting turf, throwing out dime-store ideas and signing off on the latest story pitch, but what it mostly does is gum up the works. Nobody, in the end, cares if all the highly-placed bureaucrats had their say, of if a character's hair strands fluttered around just right or if the soft, ambient light in that nighttime exterior came from the correct source.
What audiences care about is having a a rollicking good time in a darkened auditorium. If Chris Meladandri, Jeffrey K. or John Lasseter can pull that magical feat off, it won't matter a whit how much the picture costs. (But if it occurs on a 69ドル million budget, so much the better.).
Click here to read entire postThursday, July 15, 2010
Planes! Disney!
I've been looking at artwork for this project over the last year, also talking to artists about it.
Also keeping my mouth shut. But there doesn't seem much point to doing that now.
... Movieline hears that Pixar is currently developing Planes as a semi-sequel and spinoff franchise to Cars, one meant to take advantage of the enormously lucrative direct-to-video market. It’s a format that Pixar has flirted with before — Toy Story 2 was once meant to go direct to video, and Toy Story 3 was originally developed for DVD in a semi-unauthorized fashion by Disney before Pixar head John Lasseter took over the company — but with Planes, Pixar could leverage the Cars brand without diluting its bigscreen appeal. ...
(Apologies to the folks who have badgered me in comments to 'fess up, but breaking out proprietary info isn't my job description.)
However, now that the proverbial cat is out of the bag ....
Click here to read entire postNew Studios in Higher Priced Geography
There is the often-repeated meme that animation production gets outsourced to the low-cost providers in the low-cost countries, but in many cases it's not about budget, lower budget, and lowest budget. Often the driver is making a high-quality product that sells, and for that the savvier film producers recognize the need for a work force and infrastructure that gets the job done.
Which, of course, explains this:
New Zealand’s largest CG (computer-generated) animation studio has opened in Auckland.
The Freemans Bay facility is a joint venture between Australian-owned Oktobor (part of the OmniLab Media group) and US company Backyark Animation Pictures.
Its primary client will be US kids network Nickelodeon, for which it will create animated series ...
New Zealand offers production subsidies, but does anybody seriously believe that a government underwriting of a few million dollars makes up for lower labor costs and a weaker currency? I sure as hell don't.
The answer is the same as it's always been: It doesn't do a movie producer a damn bit of good to go to the provider with rock-bottom prices (with talent to match) and create an animated or live-action feature that nobody wants to see. They might not spend a lot of money, but they don't make any money.
Zero or minimal profits is not what the moving picture game is about. That's why there's a lot of vfx production in the higher-rent areas of California. That's why Illumination Entertainment went to Paris for production work on Despicable Me.
Cheap doesn't cut it. Quality does.
Click here to read entire postWednesday, July 14, 2010
It Ain't Just Animation
From time to time, we point out the small percentages of women in creative positions in Cartoonland. But it isn't just animation:
In the 2008-'09 television season, women comprised 25 percent of "all creators, executive producers, producers, directors, writers, editors and directors of photography working on situation comedies, drama and reality programs," according to the Center for the Study of Women in Television and Film at San Diego State University.
The most powerful creative people in the television industry tend to be show creators and/or showrunners (i.e., the executive producers in charge on a day to day basis), but only 21 percent of the creators and 23 percent of the executive producers in the 2008-'09 season were women, according to the Center (the summary of the 2008-'09 report is here).
Statistics from the Writers Guild of America paint a similar picture. As I've noted in the past, in 2007, 28 percent of all writing credits went to women -- a 2 percent uptick from 1999, when 26 percent of credits went to women ....
The 17% totals that the Animation Guild's statistics have shown in the recent past might be a little low compared to other parts of the business, but they're not very far out of the ordinary.
Click here to read entire postThe Abode of Hasbro-Starz-Film Roman
"It's getting hard to find a parking space around here. The place is packed to the gills."
On my visit to the big yellow building on Hollywood Way this morning, a bunch of people told me they'd never seen the joint busier ...
There's Marvel product, Hasbro's animated series, Dave Vs. _____, and of course the Yellow Family. "We just heard that The Simpsons got picked up for another season beyond this one. Fox had an option on the show beyond the two seasons they'd already agreed to, and they exercised the option ..." Which means, if true, an additional year of work for the Simpsons's crew. But it makes sense. Fox isn't dumb. They can read ratings numbers as well as anybody. FOX SIZZLES IN THE KITCHEN AND ON THE DANCE FLOOR FOR A WEEKLY WIN Originals of HELL’S KITCHEN and SO YOU THINK YOU CAN DANCE along with encores of GLEE and Sunday Animation Domination favorites led FOX to rank No.1 among Adults 18-49 last week. FOX had 6 of the Top 20 programs among Adults 18-49: ... FAMILY GUY (No. 16) and THE SIMPSONS (No. 20). FOX had 8 of the Top 20 programs among Adults 18-34: ... FAMILY GUY (No. 9), ... THE CLEVELAND SHOW (No. 13 tie), THE SIMPSONS (NO. 13 tie) ... FOX had 8 of the Top 20 programs among Teens: FAMILY GUY (No. 5)... THE CLEVELAND SHOW (No. 13 tie) ... THE SIMPSONS (No. 13 tie) ... And I'm thinking if the voice talent can be nudged into a new, multi-year contract, the production crews should be busy for at least a couple more years, yes?
The 2010 TAG Wage Survey, Part Two
... (The unabridged version).
There have been complaints in the lower thread about some of the salary numbers of the survey; allow me to expand on them and our process a bit ...
First off. There's been some skepticism about some of the listed wages. Speaking from anecdotal evidence I've picked up at the studios, the salary rates reflect what I hear many people are making. (One animator commented that the wages in the survey were no higher than the salary he was making in the 1990s. That's probably accurate. Animators in the '90s were making historically high levels of pay.)
We've been mailing survey forms out for a dozen years, changing questions and formats based on feedback. When we started the TAG survey, we got fairly high response rates. (We would have liked it to be even higher, but then we always want more data.) But over the years we've noticed a trend. Year by year, the response percentages have declined, usually something around 2% a year. This year, we had a total of 690 survey forms (22.9% of the total sent out. Last year, the percentage was 25%.)
Happily, some categories have seen pretty good returns, while other classifications have minimal data and are only marginally worth reporting. (We kept the pipeline open and encouraged people to return survey forms. Some folks did. Others said "I like to keep the wages I make to myself, even on an anonymous form." Still others didn't think it was all that important.)
My position is that the information is both important and useful, but that's me. Companies have plenty of wage information, it's only right to level the playing field a bit. However, we live in Freedom's Land, and people can do what they want. They choose to throw survey forms in the trash, nobody can stop them.
But enough of that. Without further ado, click here for the full and complete 2010 TAG Wage Survey.
Click here to read entire postTuesday, July 13, 2010
Your Middle-of-Week Linkfest
The Nikkster's site details Chris Medadandri's (and Illumination Entertainment's) next moves.
... Despicable Me 2 talks are already underway among the studio, Meledandri, and writers Cinco Paul and Ken Daurio.
Illumination is also making two short films featuring The Minions ... Right behind Despicable Me is Hop--a live-action CG film with Russell Brand voicing the Easter Bunny—which Universal releases April 1, 2011. After that is Dr. Seuss’ The Lorax, most likely followed by the Ricky Gervais-created Flanimals. There is a Where’s Waldo film and Tim Burton is involved in a new version of The Addams Family ...
Sounds like Illumination Entertainment is going to be a busy little company ...
Entertainment Weekly reports Pixar helped polish Tron Legacy. ... In late March, the Tron filmmakers chose to show a very early working cut of the film starring Garrett Hedlund and Jeff Bridges to Pixar’s John Lasseter, Ed Catmull, The Incredibles director Brad Bird, Toy Story 3 screenwriter Michael Arndt, and others. ... Disney hired Arndt and Bird to write some pages for the upcoming re-shoots, which lasted six days last month. Original writers Edward Kitsis and Adam Horowitz (Lost) were also integral in the writing ... MTV allows us to sample "Jonah Hex, the animated short": ... [Thomas] Jane, [voice of the Jonah Hex], campaigned for the role of Hex in the live-action film based on the character— a role that eventually went to Josh Brolin. Would Jane have made a better Hex? "DC Showcase: Jonah Hex" could be our best way to find out. ... Here's hoping it's better received than "Jonah Hex, the live-action feature." Pharrell Williams talks about his foray into Cartoonland: ... "Working on Despicable Me expanded my mind. The opportunity to work with Hans Zimmer and seeing posters on his wall of spaghetti westerns, made me think. I thought of Ennio Morricone's sound, and wanted that to [blend] with N.E.R.D and it went from there. It ends up sounding very Doors, America, Crosby, Stills, & Nash and Neil Young influenced. There's a bit of Queen. ..." Farewell to Betty Kimball. (Betty had a long, productive and fulfilling life. We should all be so lucky ...) The Daily Express in Britain rattles on about the latest "Golden Age of Animation." Over the past decade, animated film-making has not only been revived, it has come close to dominating the movie industry. Cartoons are no longer just for children. Adults are no longer going along under sufferance to see films such as Ratatouille, The Incredibles or the Shrek series; they’re going because they actually want to see them too. There have been adult, high-grossing animated features in every decade from the 1930s onward. We don't need another half-informed columnist telling us nothing like this has happened before. Have a life-affirming Wednesday.
At Mickey's Place
I buzzed through the hat building in the A.M., and the CGI crew is working six-day weeks on Tangled but happy to have jobs (and overtime). "We're employed, and that's good" ...
Meantime, Winnie the Pooh is in the last couple of months of animation, after which:
"A new hand-drawn project called [X] has been greenlit for development. It's the only thing on the traditional side right now, so hopefully it will stay on track ..."
Hopefully.
A story person informed me that Richard Ross, the production honcho across Riverside Drive on the Main Lot, is looking at animated projects in early development as they progress and has said: "If I don't like something at its first stages, I usually don't start liking it more after more development ..."
(Now. How true the Ross quote is, or how accurate, I cannot say. But I know it sure as hell sounds like a studio head's words. But you can judge for yourself.)
Click here to read entire post2010 TAG Wage Survey
... (The condensed version.)
We have now compiled the 2010 Wage Survey, which will shortly appear in all its full-length glory in the Peg-Board and on the TAG website. But we wanted to preview a few highlights for you while the figures dance brightly in our heads. (Please note that the first dollar figures are wages for 2010, while the second sums are 2009's salaries.) ...
** Wage Survey **
2010 wkly earnings -- 2009 wkly earnings
Stry Edtrs (weekly) -- 2500ドル -- 2312ドル.50
Writers (weekly) -- 2500ドル -- 2,572ドル.50
Directors (f) -- 3,054ドル.55 -- 3,284ドル.14
Directors (tv) -- 2,500ドル -- 2,500ドル
Timng Dirctrs -- 1,830ドル -- 1,900ドル
Stry Artst (f) -- 2,273ドル.68 -- 2,500ドル
Prdctn Brd (tv) -- 1,900ドル -- 1,800ドル
Revsnsts -- 1,575ドル.09 -- 1,600ドル
Chrctr Layout -- 1,677ドル -- 1,811ドル
Bckgrnd layout -- 1,900ドル -- 1,750ドル
Viz Dvlpmnt -- 2,115ドル.38 -- 1,818ドル.18
Chrctr Dsgnrs -- 1,790ドル.14 -- 1,737ドル
Tech Drctrs -- 2,000ドル -- 1,790ドル
Riggers -- 2,120ドル -- 1,642ドル
Lighters -- 1,672ドル.73 -- 1,649ドル.09
Viz Effcts -- 2,152ドル -- 2,500ドル
3D Cmpstrs -- 1,936ドル.84 -- 2,000ドル
3D Anmtrs -- 1,565ドル.82 -- 1,700ドル
Effx Anmntrs -- 1,818ドル.18 -- 1,640ドル.05
For those of you new to the party, we initiated the TAG wage survey back in the 1990s after a background artist suggested it, and have mailed out yearly survey forms to members ever since.
A few notes re the above: Response rates range from 14% (errgh) to 40% (much better.) Although the survey mostly takes in signator studios, there are a number of non-union shops included because a number of members work for those places.
Last point: We will be putting up the complete survey results in a few days, including unit rates for board artists and writers. So stay tuned.
Click here to read entire postMonday, July 12, 2010
Tom and Jerry, from your MegaCollector ...
... and mine.
Herewith a couple of animation drawings by animator Ray Patterson, for the short Flirty Birdy (circa 1945).
Ray Patterson began his career at Charles Mintz in the late 1920s. (You can view some of Ray's Mintz-era artwork here, courtesy of ASIFA.) In 1940, he went to work at Disney, where he animated on Fantasia, Dumbo and a clutch of shorts.
In 1941, Ray departed Disney after a job action that unionized the studio. He spent the next twenty years working at M-G-M, then another thirty animating and directing television cartoons. He retired as a Hanna-Barbera Vice-President in 1993.
[埋込みオブジェクト:http://www.youtube.com/v/zDM5pkPlUwk&hl=en_US&fs=1](Ordinarily we would crop and tweak the images above, but ordinarily our Photoshop software works. Apologies for the raw pictures, but the hungry blog must be servied.)
Click here to read entire postWe Have Met The Enemy ...
... and they say "It's not us, honest!"
Gnomon top-kick Alex Alvarez explains that Gnomon is innocent of exploiting student labor:
...Gnomon is NOT a vfx vendor marketing our services to producers. We do not have a website or a producer trying to bring in work ...
Regarding Green Lantern and Fringe, these two jobs were flukes that represent about six weeks of work over the past nine months. As we had just started the studio to work on Plus Minus, I figured I'd put the job through the studios so that students there could get some exposure to the kind of work I do. This was really just a few weeks and the students who worked on it have since graduated and are now at Digital Domain, Sony Imageworks, ILM, Gentle Giant, etc. Fringe was the same thing as I have a relationship with Bad Robot. Another fluke that just lasted a couple weeks ......
So we got that, everybody? Alex doesn't run a studio where Gnomon students work for free, except for when he does. If the work, you know, drops into his lap.
(Frankly, this long-winded explanation of how Mr. Alvarez is not in the business of "doing this kind of thing" while confessing that he does indeed do this kind of thing, is bewildering.
You can't say "I don't rob banks!" if at the same time you're admitting that you knocked off a small Wells Fargo branch in Panorama City because it was A) just kind of there and B) was really just a "happy accident."
Where we come from, that still counts as a bank heist. Or are we missing something?)
But it's certainly good to know that Gnomon Studios doesn't exploit student labor.
Much.
(Add On: Alex says students won't be doing any more production work. Let's hope that's correct.)
Click here to read entire postSunday, July 11, 2010
Protectionism!
These folks need to learn the glories of free trade.
China is opposed to importing a large number of foreign cartoons because the move would hinder its domestic animation industry, said a senior official with the country's top TV and film watchdog.
The purpose of introducing foreign cartoons is to learn from their strengths, such as creativity and technique, said Jin Delong, director of the publicity and administration department of the State Administration of Radio, Film and Television (SARFT). But importing too many will hamper the development of Chinese animation, he said.
I'm sorry, but these people aren't going to get anywhere if they behave like 19th-century Republicans*. Because owning a trillion dollars of our bonds might not be enough. They'll need to open their borders and ports to the bracing winds of international commerce.
* 1857 -- Democrats lowered tariffs further. An economic panic hit soon thereafter, precipitating a fall-off in imports in the wake of the recession that followed. Government revenues plummeted by 30 percent. In response, the nascent Republican Party called for higher tariffs ...
Click here to read entire postBlockbuster Opening Explained
New York magazine tells us why Despicable Me came through like gangbusters.
... Despicable Me's giant opening is doubly shocking when you consider where it was just a month ago. Vulture obtained one firm's tracking numbers, and on June 16th, only 57% of people polled had general awareness of the film (when told the title, they recognized it), and only 26% expressed definite interest. These are not encouraging numbers for a big summer movie one month prior to opening, and some box office watchers started writing its obit early. But then Universal paired its trailer up with the behemoth Toy Story 3, and the numbers started rising. Posters ran everywhere, focusing less on the despicable main character (voiced by Steve Carell) and more on his little green minions.
It was a wise move; these little guys not only made a far better hook than Carell's hook-nosed Gru, but they also likely created a positive connection in people's minds with the tiny three-eyed green martians in Toy Story 3. Soon, kids recognized them on sight, and the tracking numbers quickly began to climb ...
When in doubt, hitch your wagon to Pixar. (Genius, I tells ya. Pure genius.)
Added to which, thick-witted news outlets were calling Despicable Me "the new Disney feature." That was probably useful ....
Click here to read entire postThe Overseas Movie Gallop
The big green ogre is rampaging in foreign lands.
... No. 2 on the weekend was "Shrek Forever After" in 3D, which took first place in 16 of its 17 new markets on the weekend, grossing 56ドル.2 million overall from 7,022 venues in 47 territories. Foreign cume for the fourth and presumably final title in the "Shrek" franchise stands at 210ドル million so far, with openings due this week in four new markets, including Mexico and Belgium. ...
To date, Shrek Forever After has a worldwide cume of 443ドル.7 million ...
Then there's that other 3-D animated film currently making the rounds.
... "Toy Story 3" ... took the weekend's third spot with 39ドル.1 million derived from 6,992 venues in 39 territories. Overseas gross total for the animation threequel stands at 213ドル.1 million extracted from a bit more than half of the international marketplace. ...
It would seem to be a foregone conclusion that both of these features are going to gross north of 500ドル million each from the planet's far-flung theatres.
Click here to read entire postSaturday, July 10, 2010
End-of-Week Linkage
A few news items for your review, starting with:
TIME'S Richard Corliss explaining some of the creative origins of Despicable Me (with Steve Carell talking about it up above. I'll wager you didn't know it was a Disney movie, eh?):
... [Chris Meledandri] took Ken Daurio and Cinco Paul, the Horton screenwriters, to expand on an idea by Spanish animator Sergio Pablos. Meledandri handed the directing chores to Blue Sky veteran Chris Renaud and the French animator Pierre Coffin. The movie was developed by this Spanish-Franco-American team.
That explains the movie's Euro feel: its lithe simplicity of line, its occasionally noirish palette, its pointy rather than round character shapes. ...
Almost every company that jumped into the hand-drawn feature game in the mid-nineties flamed out. Yet a decade and a half later, many plunge into CGI features and triumph ....
Comic-Con 2010 reveals its monster schedule.
Friday July 23rd
10:00-11:00 Marvel X-Men— Following Second Coming, Marvel's merry mutants are unable to catch a quick breather. As Curse of the Mutants begins, there's no telling what the vampires have in store for the X-Men...or is there? You've got questions & these people have answers! [... etcetera ...]
The Washington Post tosses out a little animation snark.
... [T]he Pixar wizards are so good they've managed to obscure the fact they've been making the same movie over and over again for the last 15 years.
To reveal this secret, I have obtained a copy of the top-secret Pixar plot generator ...
The San Francisco Chronicle offers a digital photo album of the Gods who reside up there at the crest of the American Olympus. They were all, it seems, at an extra-special annual event in the piney woods a few days ago:
Investment bank Allen & Co. is once again hosting its rich white guy media summit in Sun Valley, Idaho.
Attendees include Google cofounder Larry Page, News Corp king Rupert Murdoch, Facebook cofounder Mark Zuckerberg, and whole bunch of other people who flew in on their own jets. ...
London's Cartoon Museum wants to remind Brits of their teevee cartoon heritage:
... [It] has just launched a show that celebrates classic British children’s animation. "Toy Tales" showcases some of Britain’s favourite animations over the last fifty years – from the Clangers, Ivor the Engine, Noggin the Nog and Bagpuss through Roobarb and Custard, Morph, Basil the Brush, the Snowman and Father Christmas to Wallace and Gromit, Fireman Sam and Peppa Pig. ...
Last of all, the L.A. Times pointed out a few days ago that though Shrek Forever After has been a bit of an under-achiever at home, the story is considerably different overseas:
... In France, it had the biggest ever opening for a DreamWorks film, slightly ahead of “Shrek the Third,” with 11ドル.7 million. In Great Britain, it took in a healthy 13ドル.1 million and it also had good starts in South Korea, Hong Kong and Austria. ...
Although it has a steep hill to climb to hit the 479ドル million and 476ドル million international grosses of the last two “Shrek” movies, “Forever After” still has a shot, particularly with potentially lucrative markets such as Italy, Japan, Mexico and Spain left to launch ...
Have a restful Sunday.
Add On: The Hollywood Reporter speculates about a Katzenberg-Murdoch meetup in Sun Valley:
Click here to read entire post... DreamWorks Animation CEO Jeff Katzenberg and Rupert Murdoch: We also spotted those two walking through Sun Valley together on Wednesday afternoon. Maybe just a friendly catch-up chat among moguls, but Wall Street has long wondered whether DWA may leave its current distribution deal with Paramount early. It runs through 2012, but DWA can end it with six months notice in 2011 -- meaning starting right around now. News Corp.'s Fox has its Blue Sky Studio, which currently turns out about one animated movie per year ("Ice Age," the upcoming "Rio"). Arguably, it could get a little crowded to add in a potential two DWA movies per year, but not undoable. Of course, Katzenberg has said he is happy with the Paramount relationship. So, maybe DWA just enjoys being popular and having us mention a public flirt with other distributors. And hey, looking popular could also help DWA get better terms with Paramount if they re-up ...
Despicable at the Derby
Now with beaucoup Add On.
The Nikkster informs us that Universal and Chris Meladandri's Illumination Entertainment have themselves a hit:.
... Sources are telling me that early North American box office numbers show that Universal Pictures is going to enjoy something it hasn't had in a very long time: a big hit film. That's because rival studios say that weeks of great parent-kid family tracking for Despicable Me 3D today is translating into "amazing" attendance of 22ドル million for what could be a 55ドルM-60ドルM weekend opening despite having two other 3D family films in the marketplace. ...
Universal's last animated feature Curious George ran up a total gross of 60ドル million after several weeks in the marketplace. DM appears to be doing almost as well in its opening weekend, and gives Hollywood its fourth cartoon hit in six months: Two from DreamWorks Animation, one from Pixar, and now one from Illumination Entertainment-Universal. ...
Add On: The Reporter weighs in with figures for Friday:
Universal's 3D animated feature "Despicable Me" -- a potential boxoffice champ this weekend -- proved pretty lovable for moviegoers in its first day of release on Friday.
The family comedy rung up a nifty 21ドル.7 million during its first day in release. That topped the daily rankings and put "Despicable" on track for a much better than expected three-day opening of more than 50ドル million, with Saturday and Sunday matinees certain to bolster its weekend success. ...
Add On Too: Wowee yowee. For its opening weekend, Despicable Me collects way more than originally anticipated:
1) Despicable Me -- 60ドル.1 million
2) Twilight: Eclipse -- 33ドル.4 million
3) Predators -- 25ドル.3 million
4) Toy Story 3 -- 22ドル million (-27.3%; second best hold in Top Ten)
5) The Last Airbender -- 17ドル.1 million.
And while we're at it, there are two DreamWorks Animation Features still in release -- Shrek Forever After at 233ドル.7 million, and How to Train Your Dragon at 216ドル.9 million.
Click here to read entire postFriday, July 09, 2010
A Rose by Any Other Name ...
Seeing as this is my inaugural post on the Blog .. Hello all! I'm Steve Kaplan and I've taken the illustrious and honorable Labor Organizer position with our beloved Guild. I am interested in meeting as many of you readers and members as I can. Please drop me a note or stop by the Guild office and say "Hello".
As is expected in my first few weeks here as the Labor Organizer, I've reached out to the artists I've worked with and met in my travels over the past few years. I've encountered a lot of feedback on my new employment; much of which I will be sharing here to both enlighten the group and to gather opinions and reactions. The first topic I was interested in feedback on is the name of our organization.
More than I expected, I hear something like this from visual effects artists:
The Animation Guild will represent us? But, I'm not an animator. I am [modeler, rigger, texture artist, lighter, insert other vfx labor category here] Is there a VFX Guild?To this, I always answer the same. "The Guild currently represents visual effects artists as well as traditional animation artists". I know too little about traditional animation to be able to list all the jobs and tasks that it holds. I can certainly expound on what it takes to get CG art from its beginning stages to the screen. I can safely say that both fields have artists whose job isn't to take an object and/or character and move it from one location to another in a series of frames. I can also say that among our membership are artists who perform those tasks for both traditional and CG animation.
Many people I've talked to also don't realize that our Guild changed its name from Motion Picture Screen Cartoonists back in 2002 for the same reason. As the title of the post implies, I agree with W. Shakespeare on this topic. However, I do see the advantage of a proper moniker. It helps identify our organization to the parties that should know of its existence. So, in the interest of better exposure to visual effects artists while not alienating our traditional animation artist brothers and sisters, what would be a good addition to our name? The Animation and Computer Graphics Guild (TACGC)? The Animation and Visual Effects Guild (TAVEG)? I'd love to hear your suggestions in the comments.
Click here to read entire postAnswers to Questions
Michael Polvani asks:
In your opinion and through your observations....why doesn't animation get the respect/recognition that live action gets across the board? ...
Because the vast majority of Academy voters are tied to the Live Action Village, and they tend to vote (as do many) in favor of fellow villagers.
It used to be worse, screenwriter/producer Niven Busch once told me in the heyday of the Studio System.
"Management expected you to vote for your studio's films. And if you didn't, you weren't a good studio employee ..."
There's probably less of that kind of bloc voting than there once was, but to the larger question of animation features getting "more respect?" don't hold your breath, Mike.
The only difference during my lifetime has been that animation now makes the conglomerates piles of money, to the point where some big live-action players (Spielberg, Jackson, Verbinkski) dabble in it.
This has meant that the genre formerly known as "cartoons" is now allowed to sit at the adults' table, but really. Animation getting more of those little gold men in the mainstream movie categories?
Won't be happening. Because 'toons are still, at the end of the awards' season, the bastard step-children of the movie industry.
Click here to read entire postThe Next Animated Entrant
Despicable Me from Chris Meladandri's Illumination Entertainment opens later today.
Rotten Tomatoes currently gives the Universal release an 80%-plus fresh rating, although Ken Turan of the L.A. Times is less than ecstatic ...
... [W]atching "Despicable Me" can be something of a chore, especially when you factor in a penchant for what the MPAA ratings board characterizes as "rude humor." ....
The trailers I've seen of the movie have all been amusing. But whether DM takes off in the DreamWorks or Pixar manner with its European-flavored animation will be answered by the end of its opening weekend.
My friend the Wise Old Animation Producer told me two weeks ago, "If it takes in thirty-five or forty million, Universal and Meladandri will be ecstatic ..."
Mr. Wise might turn out to be quite prescient:
Click here to read entire post..."Despicable Me" looks like it will perform well compared with other recent animated films that aren't sequels and don't come from established studios like DreamWorks Animation or Pixar. "The Princess and the Frog" from Disney Animation Studios, which has been in a box office slump, opened to 24ドル million in December, while Sony Pictures Animation's "Cloudy With a Chance of Meatballs" opened to 30ドル million in September. ...
... "DM" is set to open to about 35ドル million in ticket sales in the U.S. and Canada, according to people who have seen pre-release audience polling ...
Thursday, July 08, 2010
Shrek IV, Booster Rocket
The big green ogre might not be as profitable as earlier incarnations, but Paramount/Viacom isn't complaining.
... PPI said Thursday it has powered past the billion dollar benchmark after a 42ドル.6 million weekend for "Shrek Forever After" across a slew of territories including U.K./Ireland, France, Germany and Korea.
... The final film in the "Shrek" franchise has laughed up an international cume of 140ドル million to date.
PPI's coffers have also been boosted with a 262ドル million boxoffice cume to date for the release of DreamWorks Animation's "How To Train Your Dragon." That film is scheduled to roll out in Japan at the beginning of August. ...
Mr. Katzenberg has his detractors (many of them often showing up here), but when you pull off the hat trick of having two animated features in the Top Ten during the same week, you must be doing something right.
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