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| package | script version | date | Vim version | user | release notes |
|---|---|---|---|---|---|
| TeTrIs.vim | 0.53 | 2017年02月07日 | 7.0 | Gergely Kontra | This version is written by Felix Leger
Changelog: - Shape rotations now match official Super Rotation System (SRS) - High scores don't wrap around when displayed - First shape is now always random (instead of always being a bar) - Shapes' color scheme now matches official Tetris colors as closely as possible (since default terminal ANSI doesn't support orange for L shape, that one is white instead - Since v0.5, colors are randomly attributed. Now each shape has its own color, like in official Tetris - Shapes now are homogeneously colored, we see MM, {}, $,ドル etc. only if colors are disabled (note: can be reverted if dark foreground colors are switched to light foreground colors, see comment in code) - Wall and \"next piece\" frame now have texture (i.e. light color foreground), helps not confusing the J piece (same color) - Made default speed slower, closer to official (similar to v0.4) - Can't acheive infinite speed (i.e. break game) by holding +. Also, speeds grows 10 times faster when + is held (otherwise almost unnoticeable) |
| tetris.vim | 0.52fix | 2002年02月27日 | 6.0 | Gergely Kontra | norm -> norm! to protect from M$-win's remappings |
| tetris.vim | 0.52 | 2002年02月20日 | 6.0 | Michael Geddes | Fixed massive slowdown when key pressed.
Fix up window positioning when ending and showing highscore. |
| TeTrIs.vim | 0.51 | 2002年02月19日 | 6.0 | Gergely Kontra | New timing, bug fixes, Name is stored in script-variable. |
| TeTrIs.vim | 0.5 | 2002年02月14日 | 6.0 | Gergely Kontra | New mode, top10, better colors, improved rotation, new timing, speedup, animations |
| TeTrIs.vim | 0.4 | 2002年02月04日 | 6.0 | Michael Geddes | Colour, speeds, extra keys, the missing piece. Lotsa stuff.
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| TeTrIs.vim | 0.1 | 2002年01月03日 | 6.0 | Gergely Kontra | Initial upload |