1. NodeBox 3
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    2. NodeBox 3Node-based app for generative design and data visualization
    3. NodeBox OpenGLHardware-accelerated cross-platform graphics library
    4. NodeBox 1Generate 2D visuals using Python code (Mac OS X only)
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Geometry

Reference → Corevector
  • Generator: Template for creating nodes that generator vector data.
  • Filter: Template for creating nodes that manipulate vector data.
  • Align: Align a shape in relation to the origin.
  • Arc: Create an arc.
  • Centroid: Calculate the geometric center point of a shape.
  • Colorize: Change the color of a shape.
  • Compound: Add, subtract or intersect geometry.
  • Connect: Connect all points in a path.
  • Copy: Create multiple copies of a shape.
  • Delete: Delete points or paths that lie within the given bounding shape.
  • Distribute: Distribute shapes on a horizontal or vertical axis.
  • Ellipse: Create an ellipse or circle.
  • Fit: Fit a shape within bounds.
  • Fit To: Fit a shape to another shape.
  • Freehand: Draw directly on the canvas using the mouse.
  • Grid: Create a grid of points.
  • Group: Combine multiple geometries together.
  • Import Svg: Import geometry from a SVG file.
  • Line: Create a line between two points.
  • Line Angle: Create a line between one point and an angle + distance.
  • Link: Generate a visual link between two shapes.
  • Make Point: Create a point from X/Y coordinates.
  • Null: Do nothing.
  • Point: Create a point value that can be used as a variable.
  • Point On Path: Calculate a point on a path.
  • Polygon: Create a multi-sided polygon.
  • Quad Curve: Create a quadratic curve with one off-curve point.
  • Rect: Create a rectangle, square or rounded rectangle.
  • Reflect: Mirror the geometry around an invisible axis.
  • Resample: Distribute points along a shape.
  • Rotate: Rotate the shape according to the given angle.
  • Scale: Resize the shape by scaling it.
  • Scatter: Generate points within the boundaries of a shape.
  • Shape On Path: Copies shapes on a path.
  • Skew: Skew the shape.
  • Snap: Snap geometry to a grid.
  • Sort: Sort points or shapes using different sorting methods.
  • Stack: Arrange shapes in a horizontal or vertical layout.
  • Star: Create a star shape.
  • Text On Path: Create a text path that follows a shape.
  • Textpath: Create a path out of text.
  • Translate: Move the shape, changing its position.
  • Ungroup: Decompose the input geometry into its paths.
  • Wiggle: Shift points by a random amount.

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