The list of methods to do Vector Normalize are organized into topic(s).
double
vectorNorm(double[] v) vector Norm
double res = 0.0;
for (double elem : v) {
res = res + elem * elem;
return Math.sqrt(res);
double
vectorNorm(final double[] vector) Returns the norm of a vector.
if (vector == null) {
throw new NullPointerException("Null vector@vectorNorm!");
double temp = 0;
for (int i = 0; i < vector.length; i++) {
temp += vector[i] * vector[i];
return Math.sqrt(temp);
...
float
vectorNorm(float[] v) Calculate the norm of a vector
float result = 0;
for (float aV : v) {
result += aV * aV;
result = (float) Math.sqrt(result);
return result;
double[]
vectorNormalize(double[] v) Normalizes the given vector.
double[] result = new double[v.length];
double sum = 0;
for (double d : v) {
sum += d;
for (int i = 0; i < v.length; i++) {
result[i] = v[i] / sum;
return result;
float[]
vectorNorms(boolean[] in, int veclen) vector Norms
float[] out = new float[in.length / veclen];
for (int i = 0, k = 0; i < out.length; i++) {
out[i] = 0;
for (int j = 0; j < veclen; j++, k++)
if (in[k])
out[i] += 1;
return out;
...