分享
  1. 首页
  2. 文章

你可能不知道的关于golang 的10件事情

kingeasternsun · · 1176 次点击 · · 开始浏览
这是一个创建于 的文章,其中的信息可能已经有所发展或是发生改变。

英文原文

匿名结构体

最常见的匿名用法,不用单独定义一个结构体类型

 var config struct {
 APIKey string
 OAuthConfig oauth.Config
 }
 config.APIKey = "BADC0C0A"

匿名结构体定义时并初始化

 data := struct {
 Title string
 Users []*User
 }{
 title,
 users,
 }
 err := tmpl.Execute(w, data)

匿名结构体slice定义并初始化

 var indexRuneTests = []struct {
 s string
 rune rune
 out int
 }{
 {"a A x", 'A', 2},
 {"some_text=some_value", '=', 9},
 {"☺a", 'a', 3},
 {"a☻☺b", '☺', 4},
 }

嵌套互斥锁

 var hits struct {
 sync.Mutex
 n int
 }
 hits.Lock()
 hits.n++
 hits.Unlock()

嵌套结构体

 type Item struct {
 Title string
 URL string
 }
 type Response struct {
 Data struct {
 Children []struct {
 Data Item
 }
 }
 }

命令行 go doc

在命令行中,可以通过go doc 查看包相关接口信息

wdy@wdy:~/learn/program-learn/golang$ go doc sync
package sync // import "sync"
Package sync provides basic synchronization primitives such as mutual
exclusion locks. Other than the Once and WaitGroup types, most are intended
for use by low-level library routines. Higher-level synchronization is
better done via channels and communication.
Values containing the types defined in this package should not be copied.
func NewCond(l Locker) *Cond
type Cond struct { ... }
type Locker interface { ... }
type Mutex struct { ... }
type Once struct { ... }
type Pool struct { ... }
type RWMutex struct { ... }
type WaitGroup struct { ... }
wdy@wdy:~/learn/program-learn/golang$ go doc sync Mutex
type Mutex struct {
 // Has unexported fields.
}
 A Mutex is a mutual exclusion lock. Mutexes can be created as part of other
 structures; the zero value for a Mutex is an unlocked mutex.
func (m *Mutex) Lock()
func (m *Mutex) Unlock()
wdy@wdy:~/learn/program-learn/golang$ go doc sync.mutex.lock
func (m *Mutex) Lock()
 Lock locks m. If the lock is already in use, the calling goroutine blocks
 until the mutex is available.

在同一个channel上进行读写操作

battle是一个阻塞channel,当多个goroutine执行warrior的时候,最先执行到select的goroutine进入到

case battle <- name:

此时其他goroutine会阻塞在select上,name进入battle的瞬间,阻塞等待的goroutine的其中一个会进入到

case opponent := <-battle:

battle数据被读取后,阻塞等待的剩余的goroutine的其中一个会进入到

case battle <- name:

按照如上流程反复直到所有goroutine执行完毕。

var battle = make(chan string)
func warrior(name string, done chan struct{}) {
 select {
 case opponent := <-battle:
 fmt.Printf("%s beat %s\n", name, opponent)
 case battle <- name:
 // I lost :-(
 }
 done <- struct{}{}
}
func main() {
 done := make(chan struct{})
 langs := []string{"Go", "C", "C++", "Java", "Perl", "Python"}
 for _, l := range langs {
 go warrior(l, done)
 }
 for _ = range langs {
 <-done
 }
}

可以看到每次结果都是不一样的

wdy@wdy:~/learn/program-learn/golang$ go run learnchannel.go
Go beat Python
C++ beat C
Java beat Perl
wdy@wdy:~/learn/program-learn/golang$ go run learnchannel.go
Perl beat Java
Python beat Go
C beat C++
wdy@wdy:~/learn/program-learn/golang$ go run learnchannel.go
C++ beat C
Java beat Perl
Python beat Go
wdy@wdy:~/learn/program-learn/golang$ go run learnchannel.go
Go beat Python
Perl beat Java
C beat C++
wdy@wdy:~/learn/program-learn/golang$ go run learnchannel.go
Python beat Go
C beat C++
Java beat Perl
wdy@wdy:~/learn/program-learn/golang$ go run learnchannel.go
Go beat Python
Perl beat Java
C beat C++
wdy@wdy:~/learn/program-learn/golang$ go run learnchannel.go
Go beat Python
C beat C++
Java beat Perl

利用close来向其他goroutine广播

func waiter(i int, block, done chan struct{}) {
 time.Sleep(time.Duration(rand.Intn(3000)) * time.Millisecond)
 fmt.Println(i, "waiting...")
 <-block
 fmt.Println(i, "done!")
 done <- struct{}{}
}
func main() {
 block, done := make(chan struct{}), make(chan struct{})
 for i := 0; i < 4; i++ {
 go waiter(i, block, done)
 }
 time.Sleep(5 * time.Second)
 close(block)
 for i := 0; i < 4; i++ {
 <-done
 }
}

结果

2 waiting...
1 waiting...
3 waiting...
0 waiting...
0 done!
3 done!
2 done!
1 done!

利用nil通道的特性

goroutine对于值为nil的channel进行接受或发送操作时,会永久block

type Work struct {
 Job string
}
func (w Work) Do() {
 fmt.Println("do", w.Job)
}
func (w Work) Refuse() {
 fmt.Println(w.Job + "stopped")
}
func makeWork(ch chan Work) {
 for {
 time.Sleep(500 * time.Millisecond)
 ch <- Work{Job: "job"}
 }
}
func worker(i int, ch chan Work, quit chan struct{}) {
 for {
 select {
 case w := <-ch:
 if quit == nil {
 w.Refuse()
 fmt.Println("worker", i, "refused", w)
 break
 }
 w.Do()
 fmt.Println("worker", i, "processed", w)
 case <-quit:
 fmt.Println("worker", i, "quitting")
 quit = nil
 }
 }
}

结果

do job
worker 0 processed {job}
do job
worker 1 processed {job}
do job
worker 2 processed {job}
do job
worker 3 processed {job}
do job
worker 0 processed {job}
do job
worker 1 processed {job}
do job
worker 2 processed {job}
do job
worker 3 processed {job}
do job
worker 0 processed {job}
worker 0 quitting
worker 1 quitting
worker 2 quitting
worker 3 quitting
jobstopped
worker 0 refused {job}
jobstopped
worker 1 refused {job}
jobstopped
worker 2 refused {job}
jobstopped
worker 3 refused {job}

后记

之前一直在CSDN上写文章,后面会逐步转换到简书上,还请大家多多支持。


有疑问加站长微信联系(非本文作者)

本文来自:简书

感谢作者:kingeasternsun

查看原文:你可能不知道的关于golang 的10件事情

入群交流(和以上内容无关):加入Go大咖交流群,或添加微信:liuxiaoyan-s 备注:入群;或加QQ群:692541889

关注微信
1176 次点击
暂无回复
添加一条新回复 (您需要 后才能回复 没有账号 ?)
  • 请尽量让自己的回复能够对别人有帮助
  • 支持 Markdown 格式, **粗体**、~~删除线~~、`单行代码`
  • 支持 @ 本站用户;支持表情(输入 : 提示),见 Emoji cheat sheet
  • 图片支持拖拽、截图粘贴等方式上传

用户登录

没有账号?注册
(追記) (追記ここまで)

今日阅读排行

    加载中
(追記) (追記ここまで)

一周阅读排行

    加载中

关注我

  • 扫码关注领全套学习资料 关注微信公众号
  • 加入 QQ 群:
    • 192706294(已满)
    • 731990104(已满)
    • 798786647(已满)
    • 729884609(已满)
    • 977810755(已满)
    • 815126783(已满)
    • 812540095(已满)
    • 1006366459(已满)
    • 692541889

  • 关注微信公众号
  • 加入微信群:liuxiaoyan-s,备注入群
  • 也欢迎加入知识星球 Go粉丝们(免费)

给该专栏投稿 写篇新文章

每篇文章有总共有 5 次投稿机会

收入到我管理的专栏 新建专栏