Skip to main content
Stack Overflow
  1. About
  2. For Teams

Return to Question

Post Timeline

Reminder
Source Link
VanessaF
  • 717
  • 2
  • 17
  • 55

Reminder: Does anyone have another idea? As my game logic in the app is strongly based on the views and their position and the approach from answer by Mido is way to complex for me to adapt it to my case, I unfortunately can't use the answer and I am looking for another approach for improving the View.animate() performance without using SurfaceView or any other method for drawing the elements on your own.?

Reminder: Does anyone have another idea? As my game logic in the app is strongly based on the views and their position and the approach from answer by Mido is way to complex for me to adapt it to my case, I unfortunately can't use the answer and I am looking for another approach for improving the View.animate() performance without using SurfaceView or any other method for drawing the elements on your own.

Reminder: Does anyone have another idea without SurfaceView?

Reminder stating that the current answer is not helpful for me
Source Link
VanessaF
  • 717
  • 2
  • 17
  • 55

Reminder: CanDoes anyone think of ahave another idea? As my game logic in the app is strongly based on the views and their position and the approach from answer by Mido is way to complex for me to adapt it to my case, I unfortunately can't use the answer and I am looking for another approach for improving the View.animate() performance without using SurfaceView or any other method for drawing the elements on your own?.

Reminder: Can anyone think of a way for improving the View.animate() performance without using SurfaceView or any other method for drawing the elements on your own?

Reminder: Does anyone have another idea? As my game logic in the app is strongly based on the views and their position and the approach from answer by Mido is way to complex for me to adapt it to my case, I unfortunately can't use the answer and I am looking for another approach for improving the View.animate() performance without using SurfaceView or any other method for drawing the elements on your own.

Notice removed Draw attention by Community Bot
Bounty Ended with Dr Mido's answer chosen by Community Bot
Reminder
Source Link
VanessaF
  • 717
  • 2
  • 17
  • 55

Reminder: DoesCan anyone have any idea as to how to improvethink of a way for improving the View.animate() performance? The solution should no require a fundamental change of my code but should just alter without using SurfaceView or any other method for drawing the animation part that I posted.elements on your own?

Reminder: Does anyone have any idea as to how to improve the View.animate() performance? The solution should no require a fundamental change of my code but should just alter the animation part that I posted.

Reminder: Can anyone think of a way for improving the View.animate() performance without using SurfaceView or any other method for drawing the elements on your own?

Reminder
Source Link
VanessaF
  • 717
  • 2
  • 17
  • 55
Loading
Corrected spelling. Adjusted formatting. Reworded (brevity).
Source Link
user4157124
  • 3k
  • 22
  • 33
  • 48
Loading
Added the code for the animation
Source Link
VanessaF
  • 717
  • 2
  • 17
  • 55
Loading
added two tags
Link
Dr Mido
  • 3k
  • 6
  • 41
  • 89
Loading
Notice added Draw attention by VanessaF
Bounty Started worth 50 reputation by VanessaF
Source Link
VanessaF
  • 717
  • 2
  • 17
  • 55
Loading
lang-java

AltStyle によって変換されたページ (->オリジナル) /