Timeline for Lightweight WebSocket Client-Server for My Java Game – Need Suggestion
Current License: CC BY-SA 4.0
8 events
| when toggle format | what | by | license | comment | |
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| Mar 9, 2025 at 7:56 | review | Close votes | |||
| Mar 14, 2025 at 0:06 | |||||
| Mar 9, 2025 at 6:01 | comment | added | Stephen C | Oh yea ... and you should get out of the (bad) habit of asking for so called "best practices" - satisfice.com/blog/archives/5164. Basically, their ain't no such thing in the programming field, and anyone who says XYZ is "best practice" is being intellectually dishonest. | |
| Mar 9, 2025 at 5:48 | comment | added | Basil Bourque | Eclipse WebSocket specifies the API that Java developers can use when they want to integrate WebSockets into their applications - both on the server side as well as on the Java client side. An implementation for the WebSocket API is provided by the Eclipse Tyrus project. And Apache Tomcat implements Jakarta WebSocket. | |
| Mar 9, 2025 at 5:42 | comment | added | Basil Bourque | Nettosphere — A Java WebSocket and HTTP server powered by the Atmosphere Framework and the Netty Framework. | |
| Mar 9, 2025 at 5:39 | comment | added | Basil Bourque |
Java comes bundled with a WebSocket client. See java.net.http package, and JEP 321: HTTP Client API.
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| Mar 9, 2025 at 5:36 | comment | added | steve-ed | Javalin or Vert.x | |
| S Mar 9, 2025 at 5:09 | review | First questions | |||
| Mar 10, 2025 at 22:07 | |||||
| S Mar 9, 2025 at 5:09 | history | asked | magic reborn | CC BY-SA 4.0 |