Timeline for Can WindowsGraphicsCapture APIs capture child windows?
Current License: CC BY-SA 4.0
Post Revisions
10 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 26, 2025 at 8:53 | vote | accept | 許恩嘉 | ||
| May 13, 2025 at 8:56 | answer | added | 許恩嘉 | timeline score: 1 | |
| Jul 24, 2024 at 8:22 | history | edited | 許恩嘉 | CC BY-SA 4.0 |
added 40 characters in body
|
| Jul 23, 2024 at 14:08 | history | edited | 許恩嘉 | CC BY-SA 4.0 |
Fix typos in variables in code.
|
| Jul 20, 2024 at 6:22 | comment | added | IInspectable |
Windows.Graphics.Capture operates on resources the desktop compositor uses. It maintains video surfaces for top-level windows, but not for child windows. That's why you can capture top-level windows, but not child windows. I have not ever seen even a single game that would actively prevent having its screen captured, as @TimRoberts suggests.
|
|
| Jul 20, 2024 at 4:14 | comment | added | 許恩嘉 | @TimRoberts It's not that the game blocks screen capture (I can capture its parent window, including all images of its child windows), but that I can't directly capture child windows, any child window, whether it's a game or not. | |
| Jul 20, 2024 at 3:59 | history | edited | 許恩嘉 | CC BY-SA 4.0 |
added 4 characters in body
|
| Jul 20, 2024 at 1:59 | comment | added | Tim Roberts | explain why it cannot be done. -- Because many applications do not want their screens to be capturable. Games are a prime example. | |
| S Jul 20, 2024 at 1:53 | review | First questions | |||
| Jul 22, 2024 at 10:26 | |||||
| S Jul 20, 2024 at 1:53 | history | asked | 許恩嘉 | CC BY-SA 4.0 | created from wizard |