Mithun Sreedharan
- 51.6k
- 72
- 185
- 237
Please see vo Wetzel's answer
You may be looking some thing similar to this
// OOP style template obj
Point = function (){
var x;x:null,
var y;y:null
};
var newpoint = new Array(); // An array to hold Point type objects
// now add some entriedsto the above array
for(var i=0 ; i<10; i ++)
{
newpoint[i] = new Point(); // create a new point object
newpoint[i].x = 10*i; // set the values of the point object you just created
newpoint[i].y = 10*i;
}
for(var arrayindex in newpoint )
{
alert('x='+newpoint[arrayindex].x +', y='+newpoint[arrayindex].y);
}
Please see vo Wetzel's answer
You may be looking some thing similar to this
// OOP style template obj
Point = function (){
var x;
var y;
};
var newpoint = new Array(); // An array to hold Point type objects
// now add some entriedsto the above array
for(var i=0 ; i<10; i ++)
{
newpoint[i] = new Point(); // create a new point object
newpoint[i].x = 10*i; // set the values of the point object you just created
newpoint[i].y = 10*i;
}
for(var arrayindex in newpoint )
{
alert('x='+newpoint[arrayindex].x +', y='+newpoint[arrayindex].y);
}
Please see vo Wetzel's answer
You may be looking some thing similar to this
// OOP style template obj
Point = {
x:null,
y:null
};
var newpoint = new Array(); // An array to hold Point type objects
// now add some entriedsto the above array
for(var i=0 ; i<10; i ++)
{
newpoint[i] = new Point(); // create a new point object
newpoint[i].x = 10*i; // set the values of the point object you just created
newpoint[i].y = 10*i;
}
for(var arrayindex in newpoint )
{
alert('x='+newpoint[arrayindex].x +', y='+newpoint[arrayindex].y);
}
Mithun Sreedharan
- 51.6k
- 72
- 185
- 237
Please see vo Wetzel's answer
You may be looking some thing similar to this
// OOP style template obj
Point = function (){
var x;
var y;
};
var newpoint = new Array(); // An array to hold Point type objects
// now add some entried toentriedsto the above array
for(var i=0 ; i<10; i ++)
{
newpoint[i] = new Point(); // create a new point object
newpoint[i].x = 10*i; // set the values of the point object you just created
newpoint[i].y = 10*i;
}
for(var arrayindex in newpoint )
{
alert('x='+newpoint[arrayindex].x +', y='+newpoint[arrayindex].y);
}
Please see vo Wetzel's answer
You may be looking some thing similar to this
// OOP style template obj
Point = function (){
var x;
var y;
};
var newpoint = new Array(); // An array to hold Point type objects
// now add some entried to the above array
for(i=0 ; i<10; i ++)
{
newpoint[i] = new Point(); // create a new point object
newpoint[i].x = 10*i; // set the values of the point object you just created
newpoint[i].y = 10*i;
}
for(arrayindex in newpoint )
{
alert('x='+newpoint[arrayindex].x +', y='+newpoint[arrayindex].y);
}
Please see vo Wetzel's answer
You may be looking some thing similar to this
// OOP style template obj
Point = function (){
var x;
var y;
};
var newpoint = new Array(); // An array to hold Point type objects
// now add some entriedsto the above array
for(var i=0 ; i<10; i ++)
{
newpoint[i] = new Point(); // create a new point object
newpoint[i].x = 10*i; // set the values of the point object you just created
newpoint[i].y = 10*i;
}
for(var arrayindex in newpoint )
{
alert('x='+newpoint[arrayindex].x +', y='+newpoint[arrayindex].y);
}
Please see vo Wetzel's answer
You may be looking some thing similar to this
// OOP style template obj
Point = function (){
var x;
var y;
};
var newpoint = new Array(); // An array to hold Point type objects
// now add some entried to the above array
for(i=0 ; i<10; i ++)
{
newpoint[i] = new Point(); // create a new point object
newpoint[i].x = 10*i; // set the values of the point object you just created
newpoint[i].y = 10*i;
}
for(arrayindex in newpoint )
{
alert('x='+newpoint[arrayindex].x +', y='+newpoint[arrayindex].y);
}
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