Culture
Move Slowly and Fix Things 5 minutes read.
I think that Jonas Downey words are true for all makers in the company, not only designers: "We’re the first line of defense to protect people’s privacy, safety, and sanity. In many, many cases we’re failing at that right now. If the past 20 years of tech represent the Move Fast and Break Things era, now it’s time to slow down and take stock of what’s broken."
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This Is How You Break Free From the Competition 5 minutes read.
"Speed Is Going to Eat Software" - I think that execution speed is becoming an unfair advantage in a world where people expect not only an amazing customer service but also continuous adjustments to their needs. Elias Torres is spot on, and this DNA is exactly the culture you'd like to promote: "People want things instantaneously. If you don’t ship continuously, a new company will come, solve for the customer’s problem, and the customer will move to the competition. But if you’re continually moving, and you’ve ingrained this into the DNA of your company, you can change the playing field to your advantage."
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Why Your Programmers Just Want to Code 4 minutes read.
People want to be heard. For example, when dealing with Tech Debt raised by the team, you should (a) capture it, (b) ask them to help with rough estimation and prioritize (quarterly?) and (c) allow the time to reduce that debt (15% of each quarter?). The cost of ignoring your teammates, as Marcus Blankenship write it, is just too high: "He’s learned to not give input on what is built, so he becomes obsessed with how it’s built. Your culture, for him, has become survival of the fittest."
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