glSecondaryColorPointer

define an array of secondary colors

Signature

glSecondaryColorPointer( GLint ( size ) , GLenum ( type ) , GLsizei ( stride ) , const GLvoid * ( pointer ) )-> void
glSecondaryColorPointer( size , type , stride , pointer )

Parameters

VariablesDescription
size
Specifies the number of components per color. Must be 3.
type
Specifies the data type of each color component in the array. Symbolic constants GL_BYTE , GL_UNSIGNED_BYTE , GL_SHORT , GL_UNSIGNED_SHORT , GL_INT , GL_UNSIGNED_INT , GL_FLOAT , or GL_DOUBLE are accepted. The initial value is GL_FLOAT .
stride
Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
pointer
Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

Copyright Notices

This documentation is based on documentation licensed under the SGI Free Software License B.

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