Signature
glRenderbufferStorage(
GLenum (
target
)
,
GLenum (
internalformat
)
,
GLsizei (
width
)
,
GLsizei (
height
)
)-> void
glRenderbufferStorage(
target
,
internalformat
,
width
,
height
)
Parameters
Variables | Description |
---|---|
target |
Specifies a binding to which the target of the allocation and must be
GL_RENDERBUFFER
.
|
internalformat |
Specifies the internal format to use for the renderbuffer object's image.
|
width |
Specifies the width of the renderbuffer, in pixels.
|
height |
Specifies the height of the renderbuffer, in pixels.
|
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glRenderbufferStorage