glIsBuffer

determine if a name corresponds to a buffer object

Signature

glIsBuffer( GLuint ( buffer ) )-> GLboolean
glIsBuffer( buffer ) -> <class 'ctypes.c_ubyte'>

Parameters

VariablesDescription
buffer
Specifies a value that may be the name of a buffer object.

Copyright Notices

This documentation is based on documentation licensed under the SGI Free Software License B.

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