glInvalidateTexImage

invalidate the entirety a texture image

Signature

glInvalidateTexImage( GLuint ( texture ) , GLint ( level ) )-> void
glInvalidateTexImage( texture , level )

Parameters

VariablesDescription
texture
The name of a texture object to invalidate.
level
The level of detail of the texture object to invalidate.

Copyright Notices

This documentation is based on documentation licensed under the SGI Free Software License B.

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