glFlushMappedBufferRange

indicate modifications to a range of a mapped buffer

Signature

glFlushMappedBufferRange( GLenum ( target ) , GLintptr ( offset ) , GLsizeiptr ( length ) )-> void
glFlushMappedBufferRange( target , offset , length )

Parameters

VariablesDescription
target
Specifies the target of the flush operation. target must be GL_ARRAY_BUFFER , GL_COPY_READ_BUFFER , GL_COPY_WRITE_BUFFER , GL_DISPATCH_INDIRECT_BUFFER , GL_DRAW_INDIRECT_BUFFER , GL_ELEMENT_ARRAY_BUFFER , GL_PIXEL_PACK_BUFFER , GL_PIXEL_UNPACK_BUFFER , GL_QUERY_BUFFER , GL_SHADER_STORAGE_BUFFER , GL_TEXTURE_BUFFER , GL_TRANSFORM_FEEDBACK_BUFFER , or GL_UNIFORM_BUFFER .
offset
Specifies the start of the buffer subrange, in basic machine units.
length
Specifies the length of the buffer subrange, in basic machine units.

Copyright Notices

This documentation is based on documentation licensed under the SGI Free Software License B.

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