Signature
glBindVertexBuffers(
GLuint (
first
)
,
GLsizei (
count
)
,
const GLuint *(
buffers
)
,
const GLuintptr *(
offsets
)
,
const GLsizei *(
strides
)
)-> void
glBindVertexBuffer(
bindingindex
,
buffer
,
offset
,
stride
)
Parameters
Variables | Description |
---|---|
first |
Specifies the first vertex buffer binding point to which a buffer object is to be bound.
|
count |
Specifies the number of buffers to bind.
|
buffers |
Specifies the address of an array of names of existing buffer objects.
|
offsets |
Specifies the address of an array of offsets to associate with the binding points.
|
buffers |
Specifies the address of an array of strides to associate with the binding points.
|