glBindSamplers

bind one or more named sampler objects to a sequence of consecutive sampler units

Signature

glBindSamplers( GLuint ( first ) , GLsizei ( count ) , const GLuint *( samplers ) )-> void
glBindSampler( unit , sampler )
glBindSamplers( first , count , samplers )

Parameters

VariablesDescription
first
Specifies the first sampler unit to which a sampler object is to be bound.
count
Specifies the number of samplers to bind.
samplers
Specifies the address of an array of names of existing sampler objects.

Copyright Notices

This documentation is based on documentation licensed under the SGI Free Software License B.

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