glActiveShaderProgram

set the active program object for a program pipeline object

Signature

glActiveShaderProgram( GLuint ( pipeline ) , GLuint ( program ) )-> void
glActiveShaderProgram( pipeline , program )

Parameters

VariablesDescription
pipeline
Specifies the program pipeline object to set the active program object for.
program
Specifies the program object to set as the active program pipeline object pipeline .

Copyright Notices

This documentation is based on documentation licensed under the SGI Free Software License B.

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