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| Name | screenY() |
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|---|---|---|---|---|---|---|---|
| Examples |
def setup(): size(100, 100, P3D) def draw(): background(204) x = mouseX y = mouseY z = -100 # Draw "X" at z = -100 stroke(255) line(x-10, y-10, z, x+10, y+10, z) line(x+10, y-10, z, x-10, y+10, z) # Draw gray line at z = 0 and same # y value. Notice the parallax stroke(102) line(0, y, 0, width, y, 0) # Draw black line at z = 0 to match # the y value element drawn at z = -100 stroke(0) theY = screenY(x, y, z) line(0, theY, 0, width, theY, 0) | ||||||
| Description | Takes a three-dimensional X, Y, Z position and returns the Y value for where it will appear on a (two-dimensional) screen. | ||||||
| Syntax | screenY(x, y) screenY(x, y, z) | ||||||
| Parameters |
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| Related |
screenX() screenZ() |
Updated on Tue Feb 27 14:07:12 2024.
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