starting timestamp : [12:20:00.990 PM] in scene (O!) [DekuShrine]m[0]r[0]v[0001] actor:[0x0001][Butler] removal blocked by item [359] in scene [DekuShrine][7] standalone was skipped over: [0x4560][CircleOfFire] in scene [DekuShrine][7] standalone was skipped over: [0x4560][CircleOfFire] in scene [DekuShrine][7] standalone was skipped over: [0x4560][CircleOfFire] time to read scene enemies: 29.8636ms time to read scene objects: 29.9201ms ========================================================================= For Scene: [DekuShrine] with fid: 1421, with sid: 0x52 ========================================================================= time to finish removing unnecessary objects: 33.5456ms --------------------------- time to generate candidate list: 129.1381ms time to separate map/time actors: 135.8229ms time to find matching candidates: 166.6478ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[DekuShrine]r[00]n[MadShrub]v[0xFF01] replaced by new actor: [FF00][Bo] Old actor:[DekuShrine]r[00]n[MadShrub]v[0xFF01] replaced by new actor: [FF01][Empty] Old actor:[DekuShrine]r[00]n[MadShrub]v[0xFF01] replaced by new actor: [FF01][Bo] Old actor:[DekuShrine]r[00]n[MadShrub]v[0xFF01] replaced by new actor: [2800][Bo] Old actor:[DekuShrine]r[01]n[MadShrub]v[0xFF01] replaced by new actor: [C200][Bo] Old actor:[DekuShrine]r[01]n[MadShrub]v[0xFF01] replaced by new actor: [6404][Bo] Old actor:[DekuShrine]r[01]n[MadShrub]v[0xFF01] replaced by new actor: [207E][Torch] Old actor:[DekuShrine]r[01]n[MadShrub]v[0xFF01] replaced by new actor: [3200][Bo] Old actor:[DekuShrine]r[02]n[MadShrub]v[0xFF01] replaced by new actor: [FF01][Bo] Old actor:[DekuShrine]r[02]n[MadShrub]v[0xFF01] replaced by new actor: [C200][Bo] Old actor:[DekuShrine]r[02]n[MadShrub]v[0xFF01] replaced by new actor: [7800][Bo] Old actor:[DekuShrine]r[02]n[MadShrub]v[0xFF01] replaced by new actor: [2800][Bo] Old actor:[DekuShrine]r[03]n[MadShrub]v[0xFF01] replaced by new actor: [6404][Bo] Old actor:[DekuShrine]r[03]n[MadShrub]v[0xFF01] replaced by new actor: [FF00][Bo] Old actor:[DekuShrine]r[03]n[MadShrub]v[0xFF01] replaced by new actor: [7800][Bo] Old actor:[DekuShrine]r[04]n[MadShrub]v[0xFF01] replaced by new actor: [7800][Bo] Old actor:[DekuShrine]r[05]n[MadShrub]v[0xFF01] replaced by new actor: [6404][Bo] Old actor:[DekuShrine]r[05]n[MadShrub]v[0xFF01] replaced by new actor: [3200][Bo] Old actor:[DekuShrine]r[05]n[MadShrub]v[0xFF01] replaced by new actor: [2800][Bo] Old actor:[DekuShrine]r[06]n[MadShrub]v[0xFF01] replaced by new actor: [FF01][Bo] Old actor:[DekuShrine]r[06]n[MadShrub]v[0xFF01] replaced by new actor: [C200][Bo] Old actor:[DekuShrine]r[07]n[MadShrub]v[0xFF01] replaced by new actor: [7800][Bo] Old actor:[DekuShrine]r[07]n[MadShrub]v[0xFF01] replaced by new actor: [FF00][Bo] Old actor:[DekuShrine]r[08]n[MadShrub]v[0xFF01] replaced by new actor: [0F1E][ClayPot] Old actor:[DekuShrine]r[08]n[MadShrub]v[0xFF01] replaced by new actor: [7804][Bo] Old actor:[DekuShrine]r[08]n[MadShrub]v[0xFF01] replaced by new actor: [000E][FlyingPot] Old actor:[DekuShrine]r[08]n[MadShrub]v[0xFF01] replaced by new actor: [7800][Bo] Old actor:[DekuShrine]r[08]n[MadShrub]v[0xFF01] replaced by new actor: [3200][Bo] Old actor:[DekuShrine]r[08]n[MadShrub]v[0xFF01] replaced by new actor: [FF01][Bo] Old actor:[DekuShrine]r[08]n[MadShrub]v[0xFF01] replaced by new actor: [2800][Bo] --------------------------------------------------------- Height adjustments: + i[0][Torch] had switch flags modified to [126] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9120] newsize: [01E3C0] oldsize: [021270] day: struct ratio: [0.9054] newsize: [003600] oldsize: [003BA4] day: total = ratio: [0.9113] newsize: [0219C0] oldsize: [024E14] night: overlay ratio: [0.9120] newsize: [01E3C0] oldsize: [021270] night: struct ratio: [0.9054] newsize: [003600] oldsize: [003BA4] night: total = ratio: [0.9113] newsize: [0219C0] oldsize: [024E14] ------------------------------------------------------ day: object ratio: [0.9874] newsize: [0F7F30] oldsize: [0FB1B0] night: object ratio: [0.9874] newsize: [0F7F30] oldsize: [0FB1B0] object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x510 0xE210 0xBD0 ] sum: [0x24480] allsize: [0xF7F30] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000060] oldsize: [000060] day: dyna vert delta: [0] newsize: [000080] oldsize: [000080] night: dyna poly delta: [0] newsize: [000060] oldsize: [000060] night: dyna vert delta: [0] newsize: [000080] oldsize: [000080] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.8844] newsize: [00FB10] oldsize: [011BE0] day: struct ratio: [0.8780] newsize: [001A8C] oldsize: [001E3C] day: total = ratio: [0.8838] newsize: [01159C] oldsize: [013A1C] night: overlay ratio: [0.8844] newsize: [00FB10] oldsize: [011BE0] night: struct ratio: [0.8780] newsize: [001A8C] oldsize: [001E3C] night: total = ratio: [0.8838] newsize: [01159C] oldsize: [013A1C] ------------------------------------------------------ day: object ratio: [0.9874] newsize: [0F7F30] oldsize: [0FB1B0] night: object ratio: [0.9874] newsize: [0F7F30] oldsize: [0FB1B0] object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x510 0xE210 0xBD0 ] sum: [0x24480] allsize: [0xF7F30] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.8969] newsize: [00A780] oldsize: [00BAC0] day: struct ratio: [0.8721] newsize: [001A00] oldsize: [001DD0] day: total = ratio: [0.8935] newsize: [00C180] oldsize: [00D890] night: overlay ratio: [0.8969] newsize: [00A780] oldsize: [00BAC0] night: struct ratio: [0.8721] newsize: [001A00] oldsize: [001DD0] night: total = ratio: [0.8935] newsize: [00C180] oldsize: [00D890] ------------------------------------------------------ day: object ratio: [0.9874] newsize: [0F7F30] oldsize: [0FB1B0] night: object ratio: [0.9874] newsize: [0F7F30] oldsize: [0FB1B0] object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x510 0xE210 0xBD0 ] sum: [0x24480] allsize: [0xF7F30] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.9415] newsize: [00E870] oldsize: [00F6E0] day: struct ratio: [0.9318] newsize: [002710] oldsize: [0029EC] day: total = ratio: [0.9401] newsize: [010F80] oldsize: [0120CC] night: overlay ratio: [0.9415] newsize: [00E870] oldsize: [00F6E0] night: struct ratio: [0.9318] newsize: [002710] oldsize: [0029EC] night: total = ratio: [0.9401] newsize: [010F80] oldsize: [0120CC] ------------------------------------------------------ day: object ratio: [0.9874] newsize: [0F7F30] oldsize: [0FB1B0] night: object ratio: [0.9874] newsize: [0F7F30] oldsize: [0FB1B0] object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x510 0xE210 0xBD0 ] sum: [0x24480] allsize: [0xF7F30] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [0.9512] newsize: [005DD0] oldsize: [0062A0] day: struct ratio: [0.9569] newsize: [001528] oldsize: [00161C] day: total = ratio: [0.9522] newsize: [0072F8] oldsize: [0078BC] night: overlay ratio: [0.9512] newsize: [005DD0] oldsize: [0062A0] night: struct ratio: [0.9569] newsize: [001528] oldsize: [00161C] night: total = ratio: [0.9522] newsize: [0072F8] oldsize: [0078BC] ------------------------------------------------------ day: object ratio: [0.9874] newsize: [0F7F30] oldsize: [0FB1B0] night: object ratio: [0.9874] newsize: [0F7F30] oldsize: [0FB1B0] object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x510 0xE210 0xBD0 ] sum: [0x24480] allsize: [0xF7F30] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000006] oldsize: [000006] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [000006] oldsize: [000006] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [0.9442] newsize: [00F440] oldsize: [0102B0] day: struct ratio: [0.9245] newsize: [002304] oldsize: [0025E0] day: total = ratio: [0.9417] newsize: [011744] oldsize: [012890] night: overlay ratio: [0.9442] newsize: [00F440] oldsize: [0102B0] night: struct ratio: [0.9245] newsize: [002304] oldsize: [0025E0] night: total = ratio: [0.9417] newsize: [011744] oldsize: [012890] ------------------------------------------------------ day: object ratio: [0.9874] newsize: [0F7F30] oldsize: [0FB1B0] night: object ratio: [0.9874] newsize: [0F7F30] oldsize: [0FB1B0] object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x510 0xE210 0xBD0 ] sum: [0x24480] allsize: [0xF7F30] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [0.9710] newsize: [0142D0] oldsize: [014C70] day: struct ratio: [0.9289] newsize: [0018E4] oldsize: [001ACC] day: total = ratio: [0.9679] newsize: [015BB4] oldsize: [01673C] night: overlay ratio: [0.9710] newsize: [0142D0] oldsize: [014C70] night: struct ratio: [0.9289] newsize: [0018E4] oldsize: [001ACC] night: total = ratio: [0.9679] newsize: [015BB4] oldsize: [01673C] ------------------------------------------------------ day: object ratio: [0.9879] newsize: [1024D0] oldsize: [105750] night: object ratio: [0.9879] newsize: [1024D0] oldsize: [105750] object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x510 0xE210 0xA5A0 0xBD0 ] sum: [0x2EA20] allsize: [0x1024D0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [0.9504] newsize: [00B840] oldsize: [00C1E0] day: struct ratio: [0.9047] newsize: [001218] oldsize: [001400] day: total = ratio: [0.9461] newsize: [00CA58] oldsize: [00D5E0] night: overlay ratio: [0.9504] newsize: [00B840] oldsize: [00C1E0] night: struct ratio: [0.9047] newsize: [001218] oldsize: [001400] night: total = ratio: [0.9461] newsize: [00CA58] oldsize: [00D5E0] ------------------------------------------------------ day: object ratio: [0.9879] newsize: [1024D0] oldsize: [105750] night: object ratio: [0.9879] newsize: [1024D0] oldsize: [105750] object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x510 0xE210 0xA5A0 0xBD0 ] sum: [0x2EA20] allsize: [0x1024D0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [0.8882] newsize: [013BF0] oldsize: [0163B0] day: struct ratio: [0.8534] newsize: [002930] oldsize: [003044] day: total = ratio: [0.8841] newsize: [016520] oldsize: [0193F4] night: overlay ratio: [0.8882] newsize: [013BF0] oldsize: [0163B0] night: struct ratio: [0.8534] newsize: [002930] oldsize: [003044] night: total = ratio: [0.8841] newsize: [016520] oldsize: [0193F4] ------------------------------------------------------ day: object ratio: [0.9879] newsize: [100B30] oldsize: [103DB0] night: object ratio: [0.9879] newsize: [100B30] oldsize: [103DB0] object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x510 0xE210 0x8C00 0xBD0 ] sum: [0x2D080] allsize: [0x100B30] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0023ms][136.4395ms] object trim time: [2.3563ms][138.7967ms] set new actors: [4.8531ms][141.2908ms] pre-checking object size: [4.856ms][141.2921ms] exit per-object: [9.85ms][146.2904ms] exit sandalone randomize: [9.8582ms][146.2948ms] set for size check: [16.7579ms][153.1963ms] set for dyna trim: [16.8242ms][153.261ms] set after final actor trim: [17.33ms][153.7674ms] set after second setnewactors for final data test: [30.0972ms][166.5375ms] after isSizeAcceptable: [30.2104ms][166.6469ms] ####################################################### time to complete randomizing [DekuShrine]: 200.4673ms ending timestamp : [12:20:01.190 PM] starting timestamp : [12:20:01.011 PM] in scene (O!) [CuriosityShop]m[0]r[0]v[0000] actor:[0x0000][CuriosityShopMan] removal blocked by item [293] in scene (O!) [CuriosityShop]m[0]r[1]v[83FF] actor:[0x83FF][Sakon] removal blocked by item [357] in scene (O!) [CuriosityShop]m[1]r[0]v[0001] actor:[0x0001][CuriosityShopMan] removal blocked by item [293] in scene (O!) [CuriosityShop]m[1]r[1]v[01E0] actor:[0x01E0][Kafei] removal blocked by item [293] time to read scene enemies: 1.333ms time to read scene objects: 2.9775ms ========================================================================= For Scene: [CuriosityShop] with fid: 1151, with sid: 0x0D ========================================================================= time to finish removing unnecessary objects: 12.7916ms --------------------------- time to generate candidate list: 56.0217ms time to separate map/time actors: 71.0785ms time to find matching candidates: 119.0437ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[CuriosityShop]r[00]n[Clock]v[0x907F] replaced by new actor: [0010][Keese] Old actor:[CuriosityShop]r[01]n[Clock]v[0xA07F] replaced by new actor: [0003][Keese] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9313] newsize: [004730] oldsize: [004C70] day: struct ratio: [1.3660] newsize: [000768] oldsize: [00056C] day: total = ratio: [0.9601] newsize: [004E98] oldsize: [0051DC] night: overlay ratio: [0.9760] newsize: [00D590] oldsize: [00DAD0] night: struct ratio: [1.1408] newsize: [001014] oldsize: [000E18] night: total = ratio: [0.9860] newsize: [00E5A4] oldsize: [00E8E8] ------------------------------------------------------ day: object ratio: [0.9427] newsize: [10B1C0] oldsize: [11B580] night: object ratio: [0.9427] newsize: [10B1C0] oldsize: [11B580] object sizes: [ 0x14320 0xF800 0xE60 0x137C0 0x18C0 0x8F0 0x1460 0x1F10 0x1560 0x12A0 0x18E0 0x16B0 0x420 ] sum: [0x43210] allsize: [0x10B1C0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.9769] newsize: [00DE80] oldsize: [00E3C0] day: struct ratio: [1.0801] newsize: [001AC4] oldsize: [0018C8] day: total = ratio: [0.9871] newsize: [00F944] oldsize: [00FC88] night: overlay ratio: [0.9769] newsize: [00DE80] oldsize: [00E3C0] night: struct ratio: [1.0801] newsize: [001AC4] oldsize: [0018C8] night: total = ratio: [0.9871] newsize: [00F944] oldsize: [00FC88] ------------------------------------------------------ day: object ratio: [0.9405] newsize: [100B50] oldsize: [110F10] night: object ratio: [0.9405] newsize: [100B50] oldsize: [110F10] object sizes: [ 0x14320 0xF800 0x137C0 0x18C0 ] sum: [0x38BA0] allsize: [0x100B50] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [4.0202ms][75.8534ms] object trim time: [5.9305ms][77.7625ms] set new actors: [6.5592ms][78.3909ms] pre-checking object size: [6.7934ms][78.6244ms] exit per-object: [23.7287ms][95.5653ms] exit sandalone randomize: [31.3305ms][103.1631ms] set for size check: [31.5342ms][103.3637ms] set for dyna trim: [35.041ms][106.8777ms] set after final actor trim: [43.4456ms][115.2767ms] set after second setnewactors for final data test: [43.6856ms][115.5153ms] after isSizeAcceptable: [47.1587ms][118.9907ms] ####################################################### time to complete randomizing [CuriosityShop]: 179.884ms ending timestamp : [12:20:01.190 PM] starting timestamp : [12:20:00.990 PM] time to read scene enemies: 30.8892ms time to read scene objects: 31.2298ms ========================================================================= For Scene: [SPOT00] with fid: 1520, with sid: 0x08 ========================================================================= time to finish removing unnecessary objects: 45.9706ms --------------------------- time to generate candidate list: 152.2333ms time to separate map/time actors: 154.1781ms time to find matching candidates: 188.1986ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[SPOT00]r[01]n[HallucinationScrub]v[0x0006] replaced by new actor: [FFFD][Tektite] Old actor:[SPOT00]r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFFD][Tektite] Old actor:[SPOT00]r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFFD][Tektite] Old actor:[SPOT00]r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFFF][Tektite] Old actor:[SPOT00]r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFFF][Tektite] Old actor:[SPOT00]r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFFF][Tektite] Old actor:[SPOT00]r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFFD][Tektite] Old actor:[SPOT00]r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFFF][Tektite] Old actor:[SPOT00]r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFFF][Tektite] Old actor:[SPOT00]r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFFF][Tektite] Old actor:[SPOT00]r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFFF][Tektite] Old actor:[SPOT00]r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFFF][Tektite] Old actor:[SPOT00]r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFFD][Tektite] Old actor:[SPOT00]r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFFF][Tektite] Old actor:[SPOT00]r[02]n[HallucinationScrub]v[0x0006] replaced by new actor: [FFFF][Tektite] Old actor:[SPOT00]r[04]n[Evan]v[0xFE02] replaced by new actor: [FF01][Empty] Old actor:[SPOT00]r[04]n[Tijo]v[0xFE02] replaced by new actor: [0000][Bumper] Old actor:[SPOT00]r[04]n[Japas]v[0x0002] replaced by new actor: [FF5D][GoldSkulltula] Old actor:[SPOT00]r[04]n[Japas]v[0x000F] replaced by new actor: [FF6D][GoldSkulltula] Old actor:[SPOT00]r[04]n[Lulu]v[0xFE02] replaced by new actor: [FC15][RegularZora] Old actor:[SPOT00]r[04]n[Evan]v[0xFE0F] replaced by new actor: [FF01][ArcheryMiniGameMan] Old actor:[SPOT00]r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07E3][GibdoWell] Old actor:[SPOT00]r[05]n[GoGoron]v[0x7F92] replaced by new actor: [07D6][GibdoWell] Old actor:[SPOT00]r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07C2][GibdoWell] Old actor:[SPOT00]r[05]n[GoGoron]v[0x7F82] replaced by new actor: [7B03][ReDead] Old actor:[SPOT00]r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07A5][GibdoWell] Old actor:[SPOT00]r[05]n[GoGoron]v[0x7F82] replaced by new actor: [F906][ReDead] Old actor:[SPOT00]r[05]n[GoGoron]v[0x7F92] replaced by new actor: [0781][GibdoWell] Old actor:[SPOT00]r[05]n[GoGoron]v[0x7F92] replaced by new actor: [F7FE][ReDead] Old actor:[SPOT00]r[05]n[GoGoron]v[0x7F82] replaced by new actor: [F607][ReDead] Old actor:[SPOT00]r[05]n[GoGoron]v[0x7F82] replaced by new actor: [0754][GibdoWell] Old actor:[SPOT00]r[07]n[GoronKid]v[0x3F00] replaced by new actor: [0001][GoronSGoro] Old actor:[SPOT00]r[11]n[HappyMaskSalesman]v[0x0003] replaced by new actor: [4274][SoftSoilAndBeans] dyn: [6] --------------------------------------------------------- Height adjustments: + i[0][GibdoWell] had switch flags modified to [126] to avoid conflicts with others + + i[1][GibdoWell] had switch flags modified to [125] to avoid conflicts with others + + i[2][GibdoWell] had switch flags modified to [124] to avoid conflicts with others + + i[3][ReDead] had switch flags modified to [123] to avoid conflicts with others + + i[4][GibdoWell] had switch flags modified to [122] to avoid conflicts with others + + i[5][ReDead] had switch flags modified to [121] to avoid conflicts with others + + i[6][GibdoWell] had switch flags modified to [120] to avoid conflicts with others + + i[7][ReDead] had switch flags modified to [119] to avoid conflicts with others + + i[8][ReDead] had switch flags modified to [118] to avoid conflicts with others + + i[9][GibdoWell] had switch flags modified to [117] to avoid conflicts with others + + i[10][SoftSoilAndBeans] had switch flags modified to [116] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300] day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8] day: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8] night: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300] night: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8] night: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [138E70] oldsize: [138E70] night: object ratio: [1.0000] newsize: [138E70] oldsize: [138E70] object sizes: [ 0xD330 0x1D3E0 0xE4F0 0x3A910 0x15130 ] sum: [0x88640] allsize: [0x138E70] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [3.4000] newsize: [003740] oldsize: [001040] day: struct ratio: [1.5207] newsize: [000404] oldsize: [0002A4] day: total = ratio: [3.1373] newsize: [003B44] oldsize: [0012E4] night: overlay ratio: [3.4000] newsize: [003740] oldsize: [001040] night: struct ratio: [1.5207] newsize: [000404] oldsize: [0002A4] night: total = ratio: [3.1373] newsize: [003B44] oldsize: [0012E4] ------------------------------------------------------ day: object ratio: [1.0009] newsize: [0B4260] oldsize: [0B3FC0] night: object ratio: [1.0009] newsize: [0B4260] oldsize: [0B3FC0] object sizes: [ 0x3A30 ] sum: [0x3A30] allsize: [0xB4260] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [3.3547] newsize: [0309E0] oldsize: [00E7E0] day: struct ratio: [1.4980] newsize: [0039E8] oldsize: [0026A8] day: total = ratio: [3.0894] newsize: [0343C8] oldsize: [010E88] night: overlay ratio: [3.3547] newsize: [0309E0] oldsize: [00E7E0] night: struct ratio: [1.4980] newsize: [0039E8] oldsize: [0026A8] night: total = ratio: [3.0894] newsize: [0343C8] oldsize: [010E88] ------------------------------------------------------ day: object ratio: [1.0008] newsize: [0C1590] oldsize: [0C12F0] night: object ratio: [1.0008] newsize: [0C1590] oldsize: [0C12F0] object sizes: [ 0xD330 0x3A30 ] sum: [0x10D60] allsize: [0xC1590] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [1.0000] newsize: [00F320] oldsize: [00F320] day: struct ratio: [1.0000] newsize: [000860] oldsize: [000860] day: total = ratio: [1.0000] newsize: [00FB80] oldsize: [00FB80] night: overlay ratio: [1.0000] newsize: [00F320] oldsize: [00F320] night: struct ratio: [1.0000] newsize: [000860] oldsize: [000860] night: total = ratio: [1.0000] newsize: [00FB80] oldsize: [00FB80] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0F0FB0] oldsize: [0F0FB0] night: object ratio: [1.0000] newsize: [0F0FB0] oldsize: [0F0FB0] object sizes: [ 0xD330 0x24F60 0xE4F0 ] sum: [0x40780] allsize: [0xF0FB0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [1.2039] newsize: [012A80] oldsize: [00F7F0] day: struct ratio: [0.9658] newsize: [001E08] oldsize: [001F18] day: total = ratio: [1.1774] newsize: [014888] oldsize: [011708] night: overlay ratio: [1.2039] newsize: [012A80] oldsize: [00F7F0] night: struct ratio: [0.9658] newsize: [001E08] oldsize: [001F18] night: total = ratio: [1.1774] newsize: [014888] oldsize: [011708] ------------------------------------------------------ day: object ratio: [0.8830] newsize: [103990] oldsize: [126010] night: object ratio: [0.8830] newsize: [103990] oldsize: [126010] object sizes: [ 0x29180 0x5BB0 0x11220 0xE90 0x11440 0xF40 ] sum: [0x53160] allsize: [0x103990] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [0.5659] newsize: [022370] oldsize: [03C770] day: struct ratio: [0.3652] newsize: [002B30] oldsize: [007640] day: total = ratio: [0.5440] newsize: [024EA0] oldsize: [043DB0] night: overlay ratio: [0.5659] newsize: [022370] oldsize: [03C770] night: struct ratio: [0.3652] newsize: [002B30] oldsize: [007640] night: total = ratio: [0.5440] newsize: [024EA0] oldsize: [043DB0] ------------------------------------------------------ day: object ratio: [0.9877] newsize: [0DD5A0] oldsize: [0E01B0] night: object ratio: [0.9877] newsize: [0DD5A0] oldsize: [0E01B0] object sizes: [ 0x100E0 0x12180 0x7780 0x3390 ] sum: [0x2CD70] allsize: [0xDD5A0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [1.0000] newsize: [001EE0] oldsize: [001EE0] day: struct ratio: [1.0000] newsize: [003504] oldsize: [003504] day: total = ratio: [1.0000] newsize: [0053E4] oldsize: [0053E4] night: overlay ratio: [1.0000] newsize: [001EE0] oldsize: [001EE0] night: struct ratio: [1.0000] newsize: [003504] oldsize: [003504] night: total = ratio: [1.0000] newsize: [0053E4] oldsize: [0053E4] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0CD0F0] oldsize: [0CD0F0] night: object ratio: [1.0000] newsize: [0CD0F0] oldsize: [0CD0F0] object sizes: [ 0x1C8C0 ] sum: [0x1C8C0] allsize: [0xCD0F0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [0.9889] newsize: [0058D0] oldsize: [0059D0] day: struct ratio: [0.9608] newsize: [0006E4] oldsize: [00072C] day: total = ratio: [0.9868] newsize: [005FB4] oldsize: [0060FC] night: overlay ratio: [0.9889] newsize: [0058D0] oldsize: [0059D0] night: struct ratio: [0.9608] newsize: [0006E4] oldsize: [00072C] night: total = ratio: [0.9868] newsize: [005FB4] oldsize: [0060FC] ------------------------------------------------------ day: object ratio: [1.0154] newsize: [0E07E0] oldsize: [0DD170] night: object ratio: [1.0154] newsize: [0E07E0] oldsize: [0DD170] object sizes: [ 0x14D90 0x1B220 ] sum: [0x2FFB0] allsize: [0xE07E0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [1.0000] newsize: [004300] oldsize: [004300] day: struct ratio: [1.0000] newsize: [000288] oldsize: [000288] day: total = ratio: [1.0000] newsize: [004588] oldsize: [004588] night: overlay ratio: [1.0000] newsize: [004300] oldsize: [004300] night: struct ratio: [1.0000] newsize: [000288] oldsize: [000288] night: total = ratio: [1.0000] newsize: [004588] oldsize: [004588] ------------------------------------------------------ day: object ratio: [1.0154] newsize: [0E07E0] oldsize: [0DD170] night: object ratio: [1.0154] newsize: [0E07E0] oldsize: [0DD170] object sizes: [ 0x14D90 0x1B220 ] sum: [0x2FFB0] allsize: [0xE07E0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [1.0000] newsize: [00C590] oldsize: [00C590] day: struct ratio: [1.0000] newsize: [00092C] oldsize: [00092C] day: total = ratio: [1.0000] newsize: [00CEBC] oldsize: [00CEBC] night: overlay ratio: [1.0000] newsize: [00C590] oldsize: [00C590] night: struct ratio: [1.0000] newsize: [00092C] oldsize: [00092C] night: total = ratio: [1.0000] newsize: [00CEBC] oldsize: [00CEBC] ------------------------------------------------------ day: object ratio: [0.8778] newsize: [0D6F80] oldsize: [0F4E40] night: object ratio: [0.8778] newsize: [0D6F80] oldsize: [0F4E40] object sizes: [ 0x2A10 0x1D3E0 0x26A0 0x42C0 ] sum: [0x26750] allsize: [0xD6F80] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0A )====== day: overlay ratio: [1.0000] newsize: [0127E0] oldsize: [0127E0] day: struct ratio: [1.0000] newsize: [000F78] oldsize: [000F78] day: total = ratio: [1.0000] newsize: [013758] oldsize: [013758] night: overlay ratio: [1.0000] newsize: [0127E0] oldsize: [0127E0] night: struct ratio: [1.0000] newsize: [000F78] oldsize: [000F78] night: total = ratio: [1.0000] newsize: [013758] oldsize: [013758] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0C2200] oldsize: [0C2200] night: object ratio: [1.0000] newsize: [0C2200] oldsize: [0C2200] object sizes: [ 0x1840 0x1E90 0x13B0 0x1CC0 0x1C50 0x42C0 0x1600 0x1F80 0xF00 0xF00 ] sum: [0x119D0] allsize: [0xC2200] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0B )====== day: overlay ratio: [1.0221] newsize: [00A1B0] oldsize: [009E30] day: struct ratio: [1.0004] newsize: [0024EC] oldsize: [0024E8] day: total = ratio: [1.0180] newsize: [00C69C] oldsize: [00C318] night: overlay ratio: [1.0221] newsize: [00A1B0] oldsize: [009E30] night: struct ratio: [1.0004] newsize: [0024EC] oldsize: [0024E8] night: total = ratio: [1.0180] newsize: [00C69C] oldsize: [00C318] ------------------------------------------------------ day: object ratio: [0.8919] newsize: [0F6DD0] oldsize: [114C90] night: object ratio: [0.8919] newsize: [0F6DD0] oldsize: [114C90] object sizes: [ 0x2A10 0x1D3E0 0x26A0 0x42C0 0x1FE50 ] sum: [0x465A0] allsize: [0xF6DD0] ------------------------------------------------------ day: dyna poly delta: [6] newsize: [000006] oldsize: [000000] day: dyna vert delta: [8] newsize: [000008] oldsize: [000000] night: dyna poly delta: [6] newsize: [000006] oldsize: [000000] night: dyna vert delta: [8] newsize: [000008] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [18.421ms][172.6067ms] object trim time: [18.4414ms][172.6258ms] set new actors: [22.5372ms][176.7237ms] pre-checking object size: [22.5411ms][176.7254ms] exit per-object: [23.0685ms][177.2543ms] exit sandalone randomize: [23.0726ms][177.2568ms] set for size check: [24.4847ms][178.6703ms] set for dyna trim: [24.5825ms][178.7673ms] set after final actor trim: [29.688ms][183.8746ms] set after second setnewactors for final data test: [33.7521ms][187.9396ms] after isSizeAcceptable: [34.0117ms][188.1974ms] ####################################################### time to complete randomizing [SPOT00]: 200.363ms ending timestamp : [12:20:01.190 PM] starting timestamp : [12:20:00.990 PM] in scene [StoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire] in scene [StoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire] in scene [StoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire] time to read scene enemies: 57.1349ms object [Scarecrow] replacement blocked by removal chance roll time to read scene objects: 57.8216ms ========================================================================= For Scene: [StoneTower] with fid: 1442, with sid: 0x58 ========================================================================= time to finish removing unnecessary objects: 61.929ms --------------------------- time to generate candidate list: 147.8265ms time to separate map/time actors: 166.7014ms time to find matching candidates: 187.8379ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[StoneTower]r[00]n[ReDead]v[0x7F07] replaced by new actor: [0300][Beamos] Old actor:[StoneTower]r[00]n[ReDead]v[0x7F07] replaced by new actor: [0500][Beamos] Old actor:[StoneTower]r[00]n[ReDead]v[0x7F07] replaced by new actor: [0800][Beamos] Old actor:[StoneTower]r[00]n[Beamos]v[0xFF00] replaced by new actor: [7F3F][LargeWoodenCrate] dyn: [10] Old actor:[StoneTower]r[00]n[Keese]v[0x0000] replaced by new actor: [0007][MothSwarm] Old actor:[StoneTower]r[00]n[Keese]v[0x0000] replaced by new actor: [5324][BugsFishButterfly] Old actor:[StoneTower]r[00]n[Keese]v[0x0000] replaced by new actor: [0002][Fairy] Old actor:[StoneTower]r[00]n[Keese]v[0x0000] replaced by new actor: [0007][Fairy] Old actor:[StoneTower]r[00]n[Keese]v[0x0000] replaced by new actor: [0009][Fairy] Old actor:[StoneTower]r[00]n[Keese]v[0x0000] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12] Old actor:[StoneTower]r[00]n[Beamos]v[0x0300] replaced by new actor: [7F1F][LargeWoodenCrate] dyn: [10] Old actor:[StoneTower]r[00]n[ClayPot]v[0x410E] replaced by new actor: [0000][SwimmingZora] Old actor:[StoneTower]r[00]n[ClayPot]v[0x430A] replaced by new actor: [FF64][RegularIceBlock] Old actor:[StoneTower]r[00]n[ClayPot]v[0x450E] replaced by new actor: [0001][SwimmingZora] Old actor:[StoneTower]r[00]n[ClayPot]v[0x4710] replaced by new actor: [FC06][Empty] Old actor:[StoneTower]r[00]n[ClayPot]v[0x490A] replaced by new actor: [0000][SwimmingZora] Old actor:[StoneTower]r[00]n[ClayPot]v[0x4B10] replaced by new actor: [0001][OwlStatue] Old actor:[StoneTower]r[00]n[ClayPot]v[0x4D14] replaced by new actor: [0000][SwimmingZora] Old actor:[StoneTower]r[00]n[ClayPot]v[0x4F0A] replaced by new actor: [0B00][GrassRockCluster] Old actor:[StoneTower]r[00]n[ClayPot]v[0x5114] replaced by new actor: [0000][SwimmingZora] Old actor:[StoneTower]r[00]n[ClayPot]v[0x5314] replaced by new actor: [FC06][RegularZora] Old actor:[StoneTower]r[00]n[ClayPot]v[0x550A] replaced by new actor: [FC15][RegularZora] Old actor:[StoneTower]r[00]n[ClayPot]v[0x570A] replaced by new actor: [FFFF][RegularIceBlock] Old actor:[StoneTower]r[00]n[ClayPot]v[0x5910] replaced by new actor: [FF78][RegularIceBlock] Old actor:[StoneTower]r[00]n[ClayPot]v[0x5B14] replaced by new actor: [FF96][RegularIceBlock] Old actor:[StoneTower]r[00]n[ClayPot]v[0x5D0E] replaced by new actor: [FC06][Empty] Old actor:[StoneTower]r[00]n[ClayPot]v[0x5F1E] replaced by new actor: [FFC8][RegularIceBlock] Old actor:[StoneTower]r[00]n[ClayPot]v[0x610A] replaced by new actor: [0000][SwimmingZora] Old actor:[StoneTower]r[00]n[ClayPot]v[0x630E] replaced by new actor: [FFFF][Empty] Old actor:[StoneTower]r[00]n[ClayPot]v[0x6514] replaced by new actor: [FFC8][Empty] Old actor:[StoneTower]r[00]n[ClayPot]v[0x671E] replaced by new actor: [0000][SwimmingZora] Old actor:[StoneTower]r[00]n[ClayPot]v[0x690E] replaced by new actor: [FC15][Empty] Old actor:[StoneTower]r[00]n[ClayPot]v[0x6B0A] replaced by new actor: [FF96][Empty] Old actor:[StoneTower]r[00]n[ClayPot]v[0x6D0A] replaced by new actor: [0001][SwimmingZora] Old actor:[StoneTower]r[00]n[ClayPot]v[0x6F15] replaced by new actor: [FF00][Beamos] Old actor:[StoneTower]r[00]n[ClayPot]v[0x711F] replaced by new actor: [000A][MushroomCloud] Old actor:[StoneTower]r[00]n[ClayPot]v[0x7310] replaced by new actor: [8323][BugsFishButterfly] Old actor:[StoneTower]r[00]n[ClayPot]v[0x750F] replaced by new actor: [FC08][RegularZora] --------------------------------------------------------- Height adjustments: = i[0][MushroomCloud] had switch flags which were not detect as used, and claimed switch [10]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8183] newsize: [07FB10] oldsize: [09C0D0] day: struct ratio: [1.4154] newsize: [00F608] oldsize: [00ADD4] day: total = ratio: [0.8571] newsize: [08F118] oldsize: [0A6EA4] night: overlay ratio: [0.8183] newsize: [07FB10] oldsize: [09C0D0] night: struct ratio: [1.4154] newsize: [00F608] oldsize: [00ADD4] night: total = ratio: [0.8571] newsize: [08F118] oldsize: [0A6EA4] ------------------------------------------------------ day: object ratio: [1.0319] newsize: [117980] oldsize: [10EF10] night: object ratio: [1.0319] newsize: [117980] oldsize: [10EF10] object sizes: [ 0x4670 0xA5A0 0x5C0 0x8120 0x2420 0xDF0 0x1760 0x4A70 0x3E20 0x1510 0x11C0 0x3F70 0xB8A0 0x11440 0x81C0 ] sum: [0x4F9D0] allsize: [0x117980] ------------------------------------------------------ day: dyna poly delta: [32] newsize: [00019A] oldsize: [00017A] day: dyna vert delta: [24] newsize: [000180] oldsize: [000168] night: dyna poly delta: [32] newsize: [00019A] oldsize: [00017A] night: dyna vert delta: [24] newsize: [000180] oldsize: [000168] ------------------------------------------------- --------------------------------------------------------- objects pick time: [3.5678ms][170.4421ms] object trim time: [3.5768ms][170.4482ms] set new actors: [10.0383ms][176.9119ms] pre-checking object size: [10.0423ms][176.9136ms] exit per-object: [10.9381ms][177.8113ms] exit sandalone randomize: [10.9426ms][177.8139ms] set for size check: [16.0722ms][182.9458ms] set for dyna trim: [16.0912ms][182.9627ms] set after final actor trim: [16.548ms][183.4218ms] set after second setnewactors for final data test: [20.9305ms][187.8046ms] after isSizeAcceptable: [20.9653ms][187.837ms] ####################################################### Moved companion: [FF78][RegularIceBlock] to actor: [RegularZora][FF78] at cords: [232,-560,3191] Moved companion: [FFFF][RegularIceBlock] to actor: [RegularZora][FFFF] at cords: [-1116,-1360,1511] Moved companion: [FF96][RegularIceBlock] to actor: [RegularZora][FF96] at cords: [-1116,-1360,1471] time to complete randomizing [StoneTower]: 200.4186ms ending timestamp : [12:20:01.191 PM] starting timestamp : [12:20:01.010 PM] time to read scene enemies: 19.5718ms time to read scene objects: 19.9625ms ========================================================================= For Scene: [BeneathGraveyard] with fid: 1145, with sid: 0x0C ========================================================================= time to finish removing unnecessary objects: 28.3219ms --------------------------- time to generate candidate list: 158.3144ms time to separate map/time actors: 163.6136ms time to find matching candidates: 170.7965ms Loops used for match candidate: 1 ---------- [1][DoorShutter] has flags: [127] [2][DoorShutter] has flags: [0] ####################################################### Old actor:[BeneathGraveyard]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][HappyMaskSalesman] Old actor:[BeneathGraveyard]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FC00][HitSpot] Old actor:[BeneathGraveyard]r[00]n[ClayPot]v[0x450A] replaced by new actor: [0001][Eeno] Old actor:[BeneathGraveyard]r[00]n[ClayPot]v[0x471E] replaced by new actor: [FF00][Eeno] Old actor:[BeneathGraveyard]r[00]n[ClayPot]v[0x590E] replaced by new actor: [FF01][Eeno] Old actor:[BeneathGraveyard]r[01]n[BadBat]v[0xFF34] replaced by new actor: [0000][Takkuri] Old actor:[BeneathGraveyard]r[01]n[ClayPot]v[0x531E] replaced by new actor: [0000][Eeno] Old actor:[BeneathGraveyard]r[01]n[ClayPot]v[0x550A] replaced by new actor: [FF01][Eeno] Old actor:[BeneathGraveyard]r[01]n[ClayPot]v[0x5714] replaced by new actor: [FF00][Eeno] Old actor:[BeneathGraveyard]r[02]n[IronKnuckle]v[0xFF02] replaced by new actor: [C200][Bo] Old actor:[BeneathGraveyard]r[03]n[Keese]v[0x8003] replaced by new actor: [0002][Windows] Old actor:[BeneathGraveyard]r[03]n[Keese]v[0x8003] replaced by new actor: [0002][Windows] Old actor:[BeneathGraveyard]r[03]n[Keese]v[0x8003] replaced by new actor: [0002][Windows] Old actor:[BeneathGraveyard]r[03]n[Keese]v[0x8003] replaced by new actor: [0002][Windows] Old actor:[BeneathGraveyard]r[03]n[Skulltula]v[0x007F] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13] Old actor:[BeneathGraveyard]r[03]n[Skulltula]v[0x007F] replaced by new actor: [FF02][IceCavernStelagtite] dyn: [13] Old actor:[BeneathGraveyard]r[03]n[Skulltula]v[0x007F] replaced by new actor: [FF00][IceCavernStelagtite] dyn: [13] Old actor:[BeneathGraveyard]r[03]n[ClayPot]v[0x4114] replaced by new actor: [0000][Eeno] Old actor:[BeneathGraveyard]r[03]n[ClayPot]v[0x4314] replaced by new actor: [0000][Eeno] Old actor:[BeneathGraveyard]r[03]n[ClayPot]v[0x4B1E] replaced by new actor: [0000][Eeno] Old actor:[BeneathGraveyard]r[03]n[ClayPot]v[0x4D0A] replaced by new actor: [FF00][Eeno] Old actor:[BeneathGraveyard]r[03]n[ClayPot]v[0x5D0A] replaced by new actor: [0001][Eeno] Old actor:[BeneathGraveyard]r[03]n[ClayPot]v[0x5F03] replaced by new actor: [FF01][Eeno] Old actor:[BeneathGraveyard]r[04]n[IronKnuckle]v[0xFF03] replaced by new actor: [FF00][Bo] --------------------------------------------------------- Height adjustments: - lowered height of actor [HappyMaskSalesman] by [95] from ceiling to fly = i[0][HitSpot] had switch flags which were not detect as used, and claimed switch [126]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.0238] newsize: [00DC80] oldsize: [00D760] day: struct ratio: [0.4909] newsize: [0012A0] oldsize: [0025F0] day: total = ratio: [0.9440] newsize: [00EF20] oldsize: [00FD50] night: overlay ratio: [1.0238] newsize: [00DC80] oldsize: [00D760] night: struct ratio: [0.4909] newsize: [0012A0] oldsize: [0025F0] night: total = ratio: [0.9440] newsize: [00EF20] oldsize: [00FD50] ------------------------------------------------------ day: object ratio: [1.1418] newsize: [115500] oldsize: [0F2DF0] night: object ratio: [1.1418] newsize: [115500] oldsize: [0F2DF0] object sizes: [ 0x7840 0x7730 0x63E0 0x8120 0x3C90 0x20560 0x12F0 0x12C0 0x9940 ] sum: [0x4D550] allsize: [0x115500] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.3772] newsize: [011A40] oldsize: [00CCF0] day: struct ratio: [1.9043] newsize: [001BF8] oldsize: [000EB0] day: total = ratio: [1.4125] newsize: [013638] oldsize: [00DBA0] night: overlay ratio: [1.3772] newsize: [011A40] oldsize: [00CCF0] night: struct ratio: [1.9043] newsize: [001BF8] oldsize: [000EB0] night: total = ratio: [1.4125] newsize: [013638] oldsize: [00DBA0] ------------------------------------------------------ day: object ratio: [1.1476] newsize: [10BBC0] oldsize: [0E94B0] night: object ratio: [1.1476] newsize: [10BBC0] oldsize: [0E94B0] object sizes: [ 0x7840 0x7730 0x63E0 0x8120 0x3C90 0x20560 0x12F0 0x12C0 ] sum: [0x43C10] allsize: [0x10BBC0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.7932] newsize: [004000] oldsize: [0050B0] day: struct ratio: [0.6314] newsize: [0007D8] oldsize: [000C6C] day: total = ratio: [0.7716] newsize: [0047D8] oldsize: [005D1C] night: overlay ratio: [0.7932] newsize: [004000] oldsize: [0050B0] night: struct ratio: [0.6314] newsize: [0007D8] oldsize: [000C6C] night: total = ratio: [0.7716] newsize: [0047D8] oldsize: [005D1C] ------------------------------------------------------ day: object ratio: [0.9683] newsize: [0EF270] oldsize: [0F6F90] night: object ratio: [0.9683] newsize: [0EF270] oldsize: [0F6F90] object sizes: [ 0x7840 0x7730 0x63E0 0x8120 0x510 0x9940 ] sum: [0x272C0] allsize: [0xEF270] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000002] oldsize: [000002] day: dyna vert delta: [0] newsize: [000004] oldsize: [000004] night: dyna poly delta: [0] newsize: [000002] oldsize: [000002] night: dyna vert delta: [0] newsize: [000004] oldsize: [000004] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.7684] newsize: [016D40] oldsize: [01DB50] day: struct ratio: [0.8016] newsize: [0021F8] oldsize: [002A60] day: total = ratio: [0.7712] newsize: [018F38] oldsize: [0205B0] night: overlay ratio: [0.7684] newsize: [016D40] oldsize: [01DB50] night: struct ratio: [0.8016] newsize: [0021F8] oldsize: [002A60] night: total = ratio: [0.7712] newsize: [018F38] oldsize: [0205B0] ------------------------------------------------------ day: object ratio: [1.1293] newsize: [10BBD0] oldsize: [0ED140] night: object ratio: [1.1293] newsize: [10BBD0] oldsize: [0ED140] object sizes: [ 0x7840 0x7730 0x63E0 0x8120 0x3C90 0x20560 0x12F0 0x12C0 0x10 ] sum: [0x43C20] allsize: [0x10BBD0] ------------------------------------------------------ day: dyna poly delta: [39] newsize: [000027] oldsize: [000000] day: dyna vert delta: [30] newsize: [00001E] oldsize: [000000] night: dyna poly delta: [39] newsize: [000027] oldsize: [000000] night: dyna vert delta: [30] newsize: [00001E] oldsize: [000000] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [0.8250] newsize: [004EB0] oldsize: [005F60] day: struct ratio: [0.7016] newsize: [000AC4] oldsize: [000F58] day: total = ratio: [0.8079] newsize: [005974] oldsize: [006EB8] night: overlay ratio: [0.8250] newsize: [004EB0] oldsize: [005F60] night: struct ratio: [0.7016] newsize: [000AC4] oldsize: [000F58] night: total = ratio: [0.8079] newsize: [005974] oldsize: [006EB8] ------------------------------------------------------ day: object ratio: [0.9671] newsize: [0E5930] oldsize: [0ED650] night: object ratio: [0.9671] newsize: [0E5930] oldsize: [0ED650] object sizes: [ 0x7840 0x7730 0x63E0 0x8120 0x510 ] sum: [0x1D980] allsize: [0xE5930] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.1243ms][163.8903ms] object trim time: [0.1367ms][163.902ms] set new actors: [4.1835ms][167.9513ms] pre-checking object size: [4.1881ms][167.9534ms] exit per-object: [4.663ms][168.4304ms] exit sandalone randomize: [4.6679ms][168.4331ms] set for size check: [5.5411ms][169.3089ms] set for dyna trim: [5.6079ms][169.3735ms] set after final actor trim: [6.0211ms][169.7873ms] set after second setnewactors for final data test: [6.8303ms][170.5979ms] after isSizeAcceptable: [7.0301ms][170.7958ms] ####################################################### time to complete randomizing [BeneathGraveyard]: 180.2642ms ending timestamp : [12:20:01.191 PM] starting timestamp : [12:20:00.990 PM] in scene (O!) [OceanSpiderHouse]m[0]r[2]v[FE04] actor:[0xFE04][Seth1] removal blocked by item [374] in scene (O!) [OceanSpiderHouse]m[0]r[3]v[FE05] actor:[0xFE05][Seth1] removal blocked by item [374] in scene [OceanSpiderHouse][1] standalone was randomly ignored: [0xFE07][HitSpot] in scene [OceanSpiderHouse][1] standalone was randomly ignored: [0xFE08][HitSpot] claypot r[1]v[11] replacement blocked by [335] in scene (O!) [OceanSpiderHouse]m[1]r[7]v[000B] actor:[0x000B][ClayPot] removal blocked by item [335] in scene (O!) [OceanSpiderHouse]m[2]r[3]v[F001] actor:[0xF001][StalchildHintGiver] removal blocked by item [1] in scene (O!) [OceanSpiderHouse]m[2]r[4]v[F006] actor:[0xF006][StalchildHintGiver] removal blocked by item [1] in scene (O!) [OceanSpiderHouse]m[3]r[0]v[F002] actor:[0xF002][StalchildHintGiver] removal blocked by item [1] in scene (O!) [OceanSpiderHouse]m[3]r[1]v[F003] actor:[0xF003][StalchildHintGiver] removal blocked by item [1] in scene (O!) [OceanSpiderHouse]m[3]r[2]v[F004] actor:[0xF004][StalchildHintGiver] removal blocked by item [1] in scene (O!) [OceanSpiderHouse]m[3]r[3]v[F005] actor:[0xF005][StalchildHintGiver] removal blocked by item [1] claypot r[5]v[26] replacement blocked by [34] in scene (O!) [OceanSpiderHouse]m[5]r[3]v[001A] actor:[0x001A][ClayPot] removal blocked by item [34] time to read scene enemies: 39.9727ms time to read scene objects: 40.0508ms ========================================================================= For Scene: [OceanSpiderHouse] with fid: 1291, with sid: 0x28 ========================================================================= time to finish removing unnecessary objects: 42.0149ms --------------------------- time to generate candidate list: 77.8561ms time to separate map/time actors: 98.5481ms time to find matching candidates: 197.4774ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[OceanSpiderHouse]r[04]n[SkullTulla]v[0x0001] replaced by new actor: [8C05][Bo] Old actor:[OceanSpiderHouse]r[05]n[SkullTulla]v[0x0001] replaced by new actor: [8C05][Empty] Old actor:[OceanSpiderHouse]r[05]n[Bo]v[0xC200] replaced by new actor: [00FF][Banker] Old actor:[OceanSpiderHouse]r[00]n[ClayPot]v[0x5A0A] replaced by new actor: [01F9][En_Invisible_Ruppe] Old actor:[OceanSpiderHouse]r[00]n[ClayPot]v[0x5C0E] replaced by new actor: [0002][MothSwarm] Old actor:[OceanSpiderHouse]r[00]n[ClayPot]v[0x601E] replaced by new actor: [6322][BugsFishButterfly] Old actor:[OceanSpiderHouse]r[00]n[ClayPot]v[0x621E] replaced by new actor: [0007][Empty] Old actor:[OceanSpiderHouse]r[01]n[HitSpot]v[0xFE09] replaced by new actor: [FF44][RegularIceBlock] Old actor:[OceanSpiderHouse]r[01]n[ClayPot]v[0x018A] replaced by new actor: [0002][Fairy] Old actor:[OceanSpiderHouse]r[01]n[ClayPot]v[0x018A] replaced by new actor: [4C16][ClayPot] Old actor:[OceanSpiderHouse]r[01]n[ClayPot]v[0x4C0E] replaced by new actor: [0075][En_Invisible_Ruppe] Old actor:[OceanSpiderHouse]r[01]n[ClayPot]v[0x660E] replaced by new actor: [0045][Empty] Old actor:[OceanSpiderHouse]r[03]n[ClayPot]v[0x741E] replaced by new actor: [0007][MothSwarm] Old actor:[OceanSpiderHouse]r[03]n[ClayPot]v[0x761E] replaced by new actor: [2324][BugsFishButterfly] Old actor:[OceanSpiderHouse]r[05]n[ClayPot]v[0x400A] replaced by new actor: [6014][ClayPot] Old actor:[OceanSpiderHouse]r[05]n[ClayPot]v[0x0186] replaced by new actor: [4324][BugsFishButterfly] Old actor:[OceanSpiderHouse]r[05]n[ClayPot]v[0x018A] replaced by new actor: [8C05][Empty] Old actor:[OceanSpiderHouse]r[05]n[ClayPot]v[0x680A] replaced by new actor: [0002][Fairy] Old actor:[OceanSpiderHouse]r[05]n[ClayPot]v[0x6E0A] replaced by new actor: [3324][BugsFishButterfly] Old actor:[OceanSpiderHouse]r[05]n[ClayPot]v[0x700A] replaced by new actor: [8C05][Bo] Old actor:[OceanSpiderHouse]r[05]n[ClayPot]v[0x720E] replaced by new actor: [0193][ClayPot] --------------------------------------------------------- Height adjustments: + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [BugsFishButterfly] by [100] +++ [9][ClayPot] had treasure flags modified to [22] +++ +++ [14][ClayPot] had treasure flags modified to [20] +++ +++ [20][ClayPot] had treasure flags modified to [19] +++ + i[0][En_Invisible_Ruppe] had switch flags modified to [126] to avoid conflicts with others + = i[1][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [29]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8400] newsize: [01F760] oldsize: [025740] day: struct ratio: [2.2069] newsize: [00582C] oldsize: [0027F4] day: total = ratio: [0.9254] newsize: [024F8C] oldsize: [027F34] night: overlay ratio: [0.8400] newsize: [01F760] oldsize: [025740] night: struct ratio: [2.2069] newsize: [00582C] oldsize: [0027F4] night: total = ratio: [0.9254] newsize: [024F8C] oldsize: [027F34] ------------------------------------------------------ day: object ratio: [1.0737] newsize: [117180] oldsize: [103ED0] night: object ratio: [1.0737] newsize: [117180] oldsize: [103ED0] object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x137C0 0x3C90 0x83C0 0x6DA0 0x39C0 0x3210 0x1760 ] sum: [0x436D0] allsize: [0x117180] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000027] oldsize: [000027] day: dyna vert delta: [0] newsize: [00001D] oldsize: [00001D] night: dyna poly delta: [0] newsize: [000027] oldsize: [000027] night: dyna vert delta: [0] newsize: [00001D] oldsize: [00001D] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.9837] newsize: [036B10] oldsize: [037990] day: struct ratio: [1.0014] newsize: [005C10] oldsize: [005BF0] day: total = ratio: [0.9854] newsize: [03C720] oldsize: [03D580] night: overlay ratio: [0.9837] newsize: [036B10] oldsize: [037990] night: struct ratio: [1.0014] newsize: [005C10] oldsize: [005BF0] night: total = ratio: [0.9854] newsize: [03C720] oldsize: [03D580] ------------------------------------------------------ day: object ratio: [1.0519] newsize: [1105C0] oldsize: [102EB0] night: object ratio: [1.0519] newsize: [1105C0] oldsize: [102EB0] object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x137C0 0x3C90 0x83C0 0x6DA0 0x10 0x1760 ] sum: [0x3CB10] allsize: [0x1105C0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.0000] newsize: [0229F0] oldsize: [0229F0] day: struct ratio: [1.0000] newsize: [003868] oldsize: [003868] day: total = ratio: [1.0000] newsize: [026258] oldsize: [026258] night: overlay ratio: [1.0000] newsize: [0229F0] oldsize: [0229F0] night: struct ratio: [1.0000] newsize: [003868] oldsize: [003868] night: total = ratio: [1.0000] newsize: [026258] oldsize: [026258] ------------------------------------------------------ day: object ratio: [1.0757] newsize: [1105B0] oldsize: [0FD300] night: object ratio: [1.0757] newsize: [1105B0] oldsize: [0FD300] object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x137C0 0x3C90 0x83C0 0x6DA0 0x1760 ] sum: [0x3CB00] allsize: [0x1105B0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000050] oldsize: [000050] day: dyna vert delta: [0] newsize: [000040] oldsize: [000040] night: dyna poly delta: [0] newsize: [000050] oldsize: [000050] night: dyna vert delta: [0] newsize: [000040] oldsize: [000040] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.9534] newsize: [024410] oldsize: [026070] day: struct ratio: [1.7599] newsize: [007370] oldsize: [004198] day: total = ratio: [1.0319] newsize: [02B780] oldsize: [02A208] night: overlay ratio: [0.9534] newsize: [024410] oldsize: [026070] night: struct ratio: [1.7599] newsize: [007370] oldsize: [004198] night: total = ratio: [1.0319] newsize: [02B780] oldsize: [02A208] ------------------------------------------------------ day: object ratio: [1.0757] newsize: [1105B0] oldsize: [0FD300] night: object ratio: [1.0757] newsize: [1105B0] oldsize: [0FD300] object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x137C0 0x3C90 0x83C0 0x6DA0 0x1760 ] sum: [0x3CB00] allsize: [0x1105B0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A] day: dyna vert delta: [0] newsize: [000014] oldsize: [000014] night: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A] night: dyna vert delta: [0] newsize: [000014] oldsize: [000014] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [1.8130] newsize: [003D30] oldsize: [0021C0] day: struct ratio: [0.5325] newsize: [0003F8] oldsize: [000774] day: total = ratio: [1.5813] newsize: [004128] oldsize: [002934] night: overlay ratio: [1.8130] newsize: [003D30] oldsize: [0021C0] night: struct ratio: [0.5325] newsize: [0003F8] oldsize: [000774] night: total = ratio: [1.5813] newsize: [004128] oldsize: [002934] ------------------------------------------------------ day: object ratio: [1.0013] newsize: [0FD300] oldsize: [0FCDF0] night: object ratio: [1.0013] newsize: [0FD300] oldsize: [0FCDF0] object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x510 0x3C90 0x83C0 0x6DA0 0x1760 ] sum: [0x29850] allsize: [0xFD300] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [0.9278] newsize: [01FBF0] oldsize: [022370] day: struct ratio: [0.8872] newsize: [002910] oldsize: [002E48] day: total = ratio: [0.9247] newsize: [022500] oldsize: [0251B8] night: overlay ratio: [0.9278] newsize: [01FBF0] oldsize: [022370] night: struct ratio: [0.8872] newsize: [002910] oldsize: [002E48] night: total = ratio: [0.9247] newsize: [022500] oldsize: [0251B8] ------------------------------------------------------ day: object ratio: [1.0791] newsize: [109D20] oldsize: [0F6560] night: object ratio: [1.0791] newsize: [109D20] oldsize: [0F6560] object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x137C0 0x3C90 0x83C0 0x510 0x1760 ] sum: [0x36270] allsize: [0x109D20] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000026] oldsize: [000026] day: dyna vert delta: [0] newsize: [00001C] oldsize: [00001C] night: dyna poly delta: [0] newsize: [000026] oldsize: [000026] night: dyna vert delta: [0] newsize: [00001C] oldsize: [00001C] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0637ms][99.0886ms] object trim time: [3.9392ms][102.9649ms] set new actors: [17.1052ms][116.131ms] pre-checking object size: [17.1098ms][116.1333ms] exit per-object: [18.8634ms][117.8896ms] exit sandalone randomize: [84.8984ms][183.9242ms] set for size check: [90.8083ms][189.8341ms] set for dyna trim: [90.8642ms][189.8878ms] set after final actor trim: [91.6291ms][190.6531ms] set after second setnewactors for final data test: [98.3364ms][197.3624ms] after isSizeAcceptable: [98.4511ms][197.4763ms] ####################################################### time to complete randomizing [OceanSpiderHouse]: 210.1803ms ending timestamp : [12:20:01.200 PM] starting timestamp : [12:20:01.192 PM] time to read scene enemies: 0.1802ms time to read scene objects: 0.2415ms ========================================================================= For Scene: [HoneyAndDarling] with fid: 1158, with sid: 0x11 ========================================================================= time to finish removing unnecessary objects: 1.242ms --------------------------- time to generate candidate list: 8.8072ms time to separate map/time actors: 8.9949ms time to find matching candidates: 9.429ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[HoneyAndDarling]r[00]n[HoneyAndDarling]v[0x0000] replaced by new actor: [0001][GaroMaster] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.0889] newsize: [007140] oldsize: [006800] day: struct ratio: [2.0543] newsize: [0015E4] oldsize: [000AA8] day: total = ratio: [1.1787] newsize: [008724] oldsize: [0072A8] night: overlay ratio: [1.0889] newsize: [007140] oldsize: [006800] night: struct ratio: [2.0543] newsize: [0015E4] oldsize: [000AA8] night: total = ratio: [1.1787] newsize: [008724] oldsize: [0072A8] ------------------------------------------------------ day: object ratio: [0.9984] newsize: [0C28B0] oldsize: [0C2D90] night: object ratio: [0.9984] newsize: [0C28B0] oldsize: [0C2D90] object sizes: [ 0x3830 0x3250 0xB600 ] sum: [0x12080] allsize: [0xC28B0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A] day: dyna vert delta: [0] newsize: [000029] oldsize: [000029] night: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A] night: dyna vert delta: [0] newsize: [000029] oldsize: [000029] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0016ms][9.0042ms] object trim time: [0.0063ms][9.0087ms] set new actors: [0.0877ms][9.091ms] pre-checking object size: [0.0899ms][9.0923ms] exit per-object: [0.1331ms][9.1361ms] exit sandalone randomize: [0.1361ms][9.1385ms] set for size check: [0.2325ms][9.2369ms] set for dyna trim: [0.2454ms][9.2477ms] set after final actor trim: [0.3055ms][9.3081ms] set after second setnewactors for final data test: [0.4065ms][9.4093ms] after isSizeAcceptable: [0.4257ms][9.4283ms] ####################################################### time to complete randomizing [HoneyAndDarling]: 19.1599ms ending timestamp : [12:20:01.211 PM] starting timestamp : [12:20:00.990 PM] in scene [RoadToIkana]m[0]r[5]v[00FF] actor: [0x00FF][BronzeBoulder] was blocked by item [261] in scene (O!) [RoadToIkana]m[0]r[34]v[0000] actor:[0x0000][Shiro] removal blocked by item [1105] in scene [RoadToIkana]m[0]r[35]v[1F02] actor: [0x1F02][GrassRockCluster] was blocked by item [1102] in scene [RoadToIkana]m[0]r[75]v[0016] actor: [0x0016][GrottoHole] was blocked by item [261] time to read scene enemies: 31.9798ms time to read scene objects: 32.3927ms ========================================================================= For Scene: [RoadToIkana] with fid: 1431, with sid: 0x53 ========================================================================= time to finish removing unnecessary objects: 41.2288ms --------------------------- time to generate candidate list: 176.7376ms time to separate map/time actors: 177.7295ms time to find matching candidates: 200.8314ms Loops used for match candidate: 2 +++ BUSH SUPPLIES at index:[67] replacing new choice [Empty][0000] where old actor was [Bombiwa][0105] ---------- ####################################################### Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0005][Empty] Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][MothSwarm] Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0005][Seagulls] Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0007][Empty] Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][Fairy] Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0004][Empty] Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [3324][BugsFishButterfly] Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0007][Empty] Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0005][Empty] Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0005][Empty] Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [2324][BugsFishButterfly] Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0007][Seagulls] Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0009][Fairy] Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0007][Empty] Old actor:[RoadToIkana]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0007][Empty] Old actor:[RoadToIkana]r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0004][ExtraOrgan] dyn: [14] Old actor:[RoadToIkana]r[00]n[RealBombchu]v[0x8028] replaced by new actor: [00AE][GossipStone] Old actor:[RoadToIkana]r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0002][Butterfly] Old actor:[RoadToIkana]r[00]n[RealBombchu]v[0x8014] replaced by new actor: [0000][UnusedShiro] Old actor:[RoadToIkana]r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0004][Empty] Old actor:[RoadToIkana]r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0000][Shiro] Old actor:[RoadToIkana]r[00]n[RealBombchu]v[0x8014] replaced by new actor: [0000][Anope] Old actor:[RoadToIkana]r[00]n[RealBombchu]v[0x8028] replaced by new actor: [004B][GossipStone] Old actor:[RoadToIkana]r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0000][Empty] Old actor:[RoadToIkana]r[00]n[Scarecrow]v[0x3200] replaced by new actor: [8181][SmallWoodenBox] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [00FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [00FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [00FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [00FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [00FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [80FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [80FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [00FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [80FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [80FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [00FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [00FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [00FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [00FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [00FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [00FF][Leever] Old actor:[RoadToIkana]r[00]n[Nejiron]v[0x0000] replaced by new actor: [80FF][Leever] Old actor:[RoadToIkana]r[00]n[Bombiwa]v[0x0100] replaced by new actor: [0007][Fairy] Old actor:[RoadToIkana]r[00]n[Bombiwa]v[0x0101] replaced by new actor: [0000][Empty] Old actor:[RoadToIkana]r[00]n[Bombiwa]v[0x0102] replaced by new actor: [0000][Empty] Old actor:[RoadToIkana]r[00]n[Bombiwa]v[0x0103] replaced by new actor: [FF64][RegularIceBlock] Old actor:[RoadToIkana]r[00]n[Bombiwa]v[0x0104] replaced by new actor: [0000][Empty] Old actor:[RoadToIkana]r[00]n[Bombiwa]v[0x0105] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[RoadToIkana]r[00]n[Bombiwa]v[0x0106] replaced by new actor: [0000][Nejiron] Old actor:[RoadToIkana]r[00]n[ClayPot]v[0x4110] replaced by new actor: [803F][SkullKidPainting] dyn: [2] Old actor:[RoadToIkana]r[00]n[PointedSign]v[0x430A] replaced by new actor: [0A01][NaturalPatchOfGrass] --------------------------------------------------------- Height adjustments: + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [Seagulls] by [500] + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [Seagulls] by [500] + adjusted height of actor [Butterfly] by [100] = i[0][GossipStone] had switch flags which were not detect as used, and claimed switch [5]= = i[1][GossipStone] had switch flags which were not detect as used, and claimed switch [2]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9590] newsize: [059160] oldsize: [05CE60] day: struct ratio: [0.6208] newsize: [009138] oldsize: [00E9E8] day: total = ratio: [0.9130] newsize: [062298] oldsize: [06B848] night: overlay ratio: [0.7331] newsize: [0336C0] oldsize: [046250] night: struct ratio: [1.1225] newsize: [0079D8] oldsize: [006C8C] night: total = ratio: [0.7674] newsize: [03B098] oldsize: [04CEDC] ------------------------------------------------------ day: object ratio: [1.0596] newsize: [138690] oldsize: [126D70] night: object ratio: [1.0596] newsize: [138690] oldsize: [126D70] object sizes: [ 0xE4F0 0x1590 0x8120 0x3E20 0xDC90 0x185C0 0x1EF0 0x11E0 0xE80 0xA5A0 0x1760 0x7910 0x20F0 0xAB40 0xA80 0x1B00 0x83C0 ] sum: [0x706E0] allsize: [0x138690] ------------------------------------------------------ day: dyna poly delta: [16] newsize: [000034] oldsize: [000024] day: dyna vert delta: [18] newsize: [00002A] oldsize: [000018] night: dyna poly delta: [2] newsize: [000026] oldsize: [000024] night: dyna vert delta: [4] newsize: [00001C] oldsize: [000018] ------------------------------------------------- --------------------------------------------------------- objects pick time: [5.6502ms][183.5189ms] object trim time: [5.6595ms][183.5254ms] set new actors: [6.5705ms][184.4373ms] ---- bogo REJECTED: obj pre-check failed (size:72784): [6.5728ms][184.4386ms] objects pick time: [4.582ms][189.0265ms] object trim time: [4.5927ms][189.0342ms] set new actors: [5.5382ms][189.9817ms] pre-checking object size: [5.5418ms][189.9832ms] exit per-object: [6.4342ms][190.8775ms] exit sandalone randomize: [11.5829ms][196.0274ms] set for size check: [12.5318ms][196.9751ms] set for dyna trim: [12.5463ms][196.9879ms] set after final actor trim: [13.1643ms][197.6076ms] set after second setnewactors for final data test: [16.3677ms][200.8113ms] after isSizeAcceptable: [16.3891ms][200.8307ms] ####################################################### Moved companion: [0002][Fairy] to actor: [NaturalPatchOfGrass][0002] at cords: [4836,625,-402] Moved companion: [0002][Butterfly] to actor: [NaturalPatchOfGrass][0002] at cords: [4836,625,-402] Moved companion: [0009][Fairy] to actor: [NaturalPatchOfGrass][0009] at cords: [1614,200,-877] Moved companion: [0007][Fairy] to actor: [GossipStone][0007] at cords: [-1394,81,-402] time to complete randomizing [RoadToIkana]: 222.5046ms ending timestamp : [12:20:01.213 PM] starting timestamp : [12:20:00.990 PM] in scene [IkanaCastle][0] standalone was skipped over: [0x3F63][CircleOfFire] in scene [IkanaCastle][0] standalone was skipped over: [0x3F63][CircleOfFire] in scene (O!) [IkanaCastle]m[4]r[10]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [90] time to read scene enemies: 32.0842ms object [Lightblock] replacement blocked by removal chance roll time to read scene objects: 32.4114ms ========================================================================= For Scene: [IkanaCastle] with fid: 1224, with sid: 0x1D ========================================================================= time to finish removing unnecessary objects: 42.0917ms --------------------------- time to generate candidate list: 170.8493ms time to separate map/time actors: 177.3887ms time to find matching candidates: 208.5857ms Loops used for match candidate: 1 ---------- [0][DoorShutter] has flags: [127] [1][DoorShutter] has flags: [127] [2][DoorShutter] has flags: [45] [3][DoorShutter] has flags: [44] [4][DoorShutter] has flags: [98] [5][DoorShutter] has flags: [127] [6][DoorShutter] has flags: [127] [7][DoorShutter] has flags: [97] ####################################################### Old actor:[IkanaCastle]r[00]n[Guay]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[IkanaCastle]r[00]n[Guay]v[0x0000] replaced by new actor: [0003][Empty] Old actor:[IkanaCastle]r[00]n[Guay]v[0x0000] replaced by new actor: [0003][MothSwarm] Old actor:[IkanaCastle]r[00]n[Guay]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[IkanaCastle]r[00]n[Guay]v[0x0000] replaced by new actor: [0000][Guay] Old actor:[IkanaCastle]r[01]n[ReDead]v[0x7F07] replaced by new actor: [FF78][RegularIceBlock] Old actor:[IkanaCastle]r[01]n[ReDead]v[0x7F07] replaced by new actor: [FFFF][RegularIceBlock] Old actor:[IkanaCastle]r[01]n[ReDead]v[0x7F07] replaced by new actor: [01F4][PushableBlock] dyn: [12] Old actor:[IkanaCastle]r[01]n[ReDead]v[0x7F07] replaced by new actor: [0000][Shiro] Old actor:[IkanaCastle]r[03]n[ReDead]v[0x7F05] replaced by new actor: [107F][GateSoldier] Old actor:[IkanaCastle]r[03]n[ReDead]v[0x7F06] replaced by new actor: [207F][GateSoldier] Old actor:[IkanaCastle]r[03]n[ReDead]v[0x7F06] replaced by new actor: [007F][GateSoldier] Old actor:[IkanaCastle]r[03]n[ReDead]v[0x7F07] replaced by new actor: [FF78][RegularIceBlock] Old actor:[IkanaCastle]r[03]n[FloorMaster]v[0x0000] replaced by new actor: [0000][ImposterFrog] Old actor:[IkanaCastle]r[04]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe] Old actor:[IkanaCastle]r[04]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe] Old actor:[IkanaCastle]r[04]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe] Old actor:[IkanaCastle]r[04]n[SpikedMine]v[0x1014] replaced by new actor: [1018][SpikedMine] Old actor:[IkanaCastle]r[04]n[SpikedMine]v[0x1016] replaced by new actor: [1016][SpikedMine] Old actor:[IkanaCastle]r[04]n[SpikedMine]v[0x1017] replaced by new actor: [1017][SpikedMine] Old actor:[IkanaCastle]r[04]n[SpikedMine]v[0x1018] replaced by new actor: [1018][SpikedMine] Old actor:[IkanaCastle]r[05]n[Wizrobe]v[0x007F] replaced by new actor: [0064][En_Invisible_Ruppe] Old actor:[IkanaCastle]r[05]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0003][DragonFly] Old actor:[IkanaCastle]r[05]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [03F0][PushableBlock] dyn: [12] Old actor:[IkanaCastle]r[05]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0002][DragonFly] Old actor:[IkanaCastle]r[05]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [207F][GateSoldier] Old actor:[IkanaCastle]r[06]n[BlueBubble]v[0xFFFF] replaced by new actor: [00FF][Poe] Old actor:[IkanaCastle]r[06]n[BlueBubble]v[0xFFFF] replaced by new actor: [FEEE][FriendlyCucco] Old actor:[IkanaCastle]r[07]n[ReDead]v[0x7F05] replaced by new actor: [FF96][RegularIceBlock] Old actor:[IkanaCastle]r[07]n[ReDead]v[0x7F05] replaced by new actor: [FFFF][RegularIceBlock] Old actor:[IkanaCastle]r[07]n[ReDead]v[0x7F06] replaced by new actor: [207F][GateSoldier] Old actor:[IkanaCastle]r[07]n[ReDead]v[0x7F07] replaced by new actor: [FF96][Empty] --------------------------------------------------------- Height adjustments: - lowered height of actor [Poe] by [92] from ceiling to fly - lowered height of actor [Poe] by [79] from ceiling to fly - lowered height of actor [Poe] by [57] from ceiling to fly + adjusted height of actor [DragonFly] by [150] + adjusted height of actor [DragonFly] by [150] = i[0][PushableBlock] had switch flags which were not detect as used, and claimed switch [1]= = i[1][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [25]= = i[2][PushableBlock] had switch flags which were not detect as used, and claimed switch [3]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9292] newsize: [037820] oldsize: [03BBD0] day: struct ratio: [1.4631] newsize: [00817C] oldsize: [005880] day: total = ratio: [0.9744] newsize: [03F99C] oldsize: [041450] night: overlay ratio: [0.9292] newsize: [037820] oldsize: [03BBD0] night: struct ratio: [1.4631] newsize: [00817C] oldsize: [005880] night: total = ratio: [0.9744] newsize: [03F99C] oldsize: [041450] ------------------------------------------------------ day: object ratio: [0.9818] newsize: [11A910] oldsize: [11FCE0] night: object ratio: [0.9818] newsize: [11A910] oldsize: [11FCE0] object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x50E0 0xB550 0xDC90 0xAC0 0xB600 0x10D0 0x10 0x12F0 0x10 0x380 0x1F0 ] sum: [0x46E60] allsize: [0x11A910] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000074] oldsize: [000074] day: dyna vert delta: [0] newsize: [000071] oldsize: [000071] night: dyna poly delta: [0] newsize: [000074] oldsize: [000074] night: dyna vert delta: [0] newsize: [000071] oldsize: [000071] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.6495] newsize: [010F80] oldsize: [01A200] day: struct ratio: [0.7970] newsize: [0018A8] oldsize: [001EF0] day: total = ratio: [0.6597] newsize: [012828] oldsize: [01C0F0] night: overlay ratio: [0.6495] newsize: [010F80] oldsize: [01A200] night: struct ratio: [0.7970] newsize: [0018A8] oldsize: [001EF0] night: total = ratio: [0.6597] newsize: [012828] oldsize: [01C0F0] ------------------------------------------------------ day: object ratio: [0.9865] newsize: [10D1F0] oldsize: [110CD0] night: object ratio: [0.9865] newsize: [10D1F0] oldsize: [110CD0] object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x50E0 0xB550 0xDC90 0x12F0 ] sum: [0x39740] allsize: [0x10D1F0] ------------------------------------------------------ day: dyna poly delta: [12] newsize: [000030] oldsize: [000024] day: dyna vert delta: [8] newsize: [000028] oldsize: [000020] night: dyna poly delta: [12] newsize: [000030] oldsize: [000024] night: dyna vert delta: [8] newsize: [000028] oldsize: [000020] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.0000] newsize: [010B60] oldsize: [010B60] day: struct ratio: [1.0000] newsize: [001840] oldsize: [001840] day: total = ratio: [1.0000] newsize: [0123A0] oldsize: [0123A0] night: overlay ratio: [1.0000] newsize: [010B60] oldsize: [010B60] night: struct ratio: [1.0000] newsize: [001840] oldsize: [001840] night: total = ratio: [1.0000] newsize: [0123A0] oldsize: [0123A0] ------------------------------------------------------ day: object ratio: [0.9866] newsize: [10E230] oldsize: [111D10] night: object ratio: [0.9866] newsize: [10E230] oldsize: [111D10] object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x50E0 0xB550 0xDC90 0x2330 ] sum: [0x3A780] allsize: [0x10E230] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000060] oldsize: [000060] day: dyna vert delta: [0] newsize: [000060] oldsize: [000060] night: dyna poly delta: [0] newsize: [000060] oldsize: [000060] night: dyna vert delta: [0] newsize: [000060] oldsize: [000060] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.4781] newsize: [009A80] oldsize: [014320] day: struct ratio: [0.8910] newsize: [0017C0] oldsize: [001AA8] day: total = ratio: [0.5096] newsize: [00B240] oldsize: [015DC8] night: overlay ratio: [0.4781] newsize: [009A80] oldsize: [014320] night: struct ratio: [0.8910] newsize: [0017C0] oldsize: [001AA8] night: total = ratio: [0.5096] newsize: [00B240] oldsize: [015DC8] ------------------------------------------------------ day: object ratio: [0.9865] newsize: [10D1F0] oldsize: [110CD0] night: object ratio: [0.9865] newsize: [10D1F0] oldsize: [110CD0] object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x50E0 0xB550 0xDC90 0x12F0 ] sum: [0x39740] allsize: [0x10D1F0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [1.0582] newsize: [026610] oldsize: [024450] day: struct ratio: [0.9675] newsize: [006CCC] oldsize: [007074] day: total = ratio: [1.0434] newsize: [02D2DC] oldsize: [02B4C4] night: overlay ratio: [1.0582] newsize: [026610] oldsize: [024450] night: struct ratio: [0.9675] newsize: [006CCC] oldsize: [007074] night: total = ratio: [1.0434] newsize: [02D2DC] oldsize: [02B4C4] ------------------------------------------------------ day: object ratio: [1.0051] newsize: [1035E0] oldsize: [1020D0] night: object ratio: [1.0051] newsize: [1035E0] oldsize: [1020D0] object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x50E0 0xB550 0x2330 0xB00 0x2540 ] sum: [0x2FB30] allsize: [0x1035E0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A] day: dyna vert delta: [0] newsize: [000038] oldsize: [000038] night: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A] night: dyna vert delta: [0] newsize: [000038] oldsize: [000038] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [1.6543] newsize: [0090C0] oldsize: [005780] day: struct ratio: [2.7245] newsize: [00372C] oldsize: [001440] day: total = ratio: [1.8554] newsize: [00C7EC] oldsize: [006BC0] night: overlay ratio: [1.6543] newsize: [0090C0] oldsize: [005780] night: struct ratio: [2.7245] newsize: [00372C] oldsize: [001440] night: total = ratio: [1.8554] newsize: [00C7EC] oldsize: [006BC0] ------------------------------------------------------ day: object ratio: [0.9659] newsize: [113490] oldsize: [11D040] night: object ratio: [0.9659] newsize: [113490] oldsize: [11D040] object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x50E0 0xB550 0xDC90 0x5260 0x2330 ] sum: [0x3F9E0] allsize: [0x113490] ------------------------------------------------------ day: dyna poly delta: [-28] newsize: [00000C] oldsize: [000028] day: dyna vert delta: [-24] newsize: [000008] oldsize: [000020] night: dyna poly delta: [-28] newsize: [00000C] oldsize: [000028] night: dyna vert delta: [-24] newsize: [000008] oldsize: [000020] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [1.2607] newsize: [00A250] oldsize: [0080C0] day: struct ratio: [1.5334] newsize: [000F0C] oldsize: [0009D0] day: total = ratio: [1.2800] newsize: [00B15C] oldsize: [008A90] night: overlay ratio: [1.2607] newsize: [00A250] oldsize: [0080C0] night: struct ratio: [1.5334] newsize: [000F0C] oldsize: [0009D0] night: total = ratio: [1.2800] newsize: [00B15C] oldsize: [008A90] ------------------------------------------------------ day: object ratio: [1.0051] newsize: [1035E0] oldsize: [1020D0] night: object ratio: [1.0051] newsize: [1035E0] oldsize: [1020D0] object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x50E0 0xB550 0x2330 0xB00 0x2540 ] sum: [0x2FB30] allsize: [0x1035E0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [0.4284] newsize: [007CD0] oldsize: [012360] day: struct ratio: [0.5829] newsize: [000B18] oldsize: [001308] day: total = ratio: [0.4378] newsize: [0087E8] oldsize: [013668] night: overlay ratio: [0.4284] newsize: [007CD0] oldsize: [012360] night: struct ratio: [0.5829] newsize: [000B18] oldsize: [001308] night: total = ratio: [0.4378] newsize: [0087E8] oldsize: [013668] ------------------------------------------------------ day: object ratio: [0.9865] newsize: [10BF00] oldsize: [10F9E0] night: object ratio: [0.9865] newsize: [10BF00] oldsize: [10F9E0] object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x50E0 0xB550 0xDC90 ] sum: [0x38450] allsize: [0x10BF00] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0] night: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0] object sizes: [ 0x4670 0xDE80 ] sum: [0x124F0] allsize: [0xE5FA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0] night: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0] object sizes: [ 0x4670 0xDE80 ] sum: [0x124F0] allsize: [0xE5FA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.6357ms][178.4587ms] object trim time: [0.6592ms][178.4806ms] set new actors: [11.4689ms][189.2927ms] pre-checking object size: [11.4731ms][189.2945ms] exit per-object: [12.6576ms][190.4812ms] exit sandalone randomize: [12.6668ms][190.492ms] set for size check: [19.5438ms][197.3673ms] set for dyna trim: [19.6468ms][197.47ms] set after final actor trim: [22.9419ms][200.765ms] set after second setnewactors for final data test: [30.5809ms][208.4056ms] after isSizeAcceptable: [30.7628ms][208.5847ms] ####################################################### Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [293,-1370,-1036] Moved companion: [FFFF][RegularIceBlock] to actor: [GateSoldier][FFFF] at cords: [1516,-1340,-1046] time to complete randomizing [IkanaCastle]: 223.0996ms ending timestamp : [12:20:01.213 PM] starting timestamp : [12:20:00.990 PM] in scene [Snowhead][0] standalone was skipped over: [0x0003][ObjectKankyo] time to read scene enemies: 39.472ms time to read scene objects: 39.7471ms ========================================================================= For Scene: [Snowhead] with fid: 1451, with sid: 0x5C ========================================================================= time to finish removing unnecessary objects: 49.1288ms --------------------------- time to generate candidate list: 196.5989ms time to separate map/time actors: 201.0425ms time to find matching candidates: 223.0488ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[Snowhead]r[00]n[Keese]v[0x0004] replaced by new actor: [FEEE][Empty] Old actor:[Snowhead]r[00]n[Wolfos]v[0xFF01] replaced by new actor: [F1FC][En_Owl] Old actor:[Snowhead]r[00]n[Wolfos]v[0xFF01] replaced by new actor: [7F3F][SmallSnowball] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0079][Empty] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [FEEE][Empty] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0009][Empty] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0001][Butterfly] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0002][Fairy] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0003][DragonFly] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [FEEE][FriendlyCucco] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0007][Fairy] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0003][Empty] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0002][DragonFly] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0079][En_Invisible_Ruppe] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [007D][Empty] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0000][DragonFly] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0045][Empty] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0003][Empty] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [FEEE][Empty] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0002][Fairy] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [FEEE][Empty] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0003][Empty] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0009][Fairy] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0007][Fairy] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [007D][Empty] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0002][Empty] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0003][Empty] Old actor:[Snowhead]r[00]n[Bo]v[0x8C05] replaced by new actor: [0009][Empty] Old actor:[Snowhead]r[00]n[SquareSign]v[0x0020] replaced by new actor: [0001][Dodongo] Old actor:[Snowhead]r[00]n[SmallSnowball]v[0x2015] replaced by new actor: [FF96][RegularIceBlock] Old actor:[Snowhead]r[00]n[SmallSnowball]v[0x211F] replaced by new actor: [F671][IshiRock] Old actor:[Snowhead]r[00]n[SmallSnowball]v[0x2210] replaced by new actor: [FFC8][RegularIceBlock] Old actor:[Snowhead]r[00]n[SmallSnowball]v[0x230F] replaced by new actor: [010E][ClayPot] Old actor:[Snowhead]r[00]n[LargeSnowball]v[0x240E] replaced by new actor: [0000][Empty] Old actor:[Snowhead]r[00]n[LargeSnowball]v[0x250E] replaced by new actor: [0000][PotionMan] Old actor:[Snowhead]r[00]n[LargeSnowball]v[0x260E] replaced by new actor: [0000][Empty] Old actor:[Snowhead]r[00]n[LargeSnowball]v[0x270E] replaced by new actor: [FF78][RegularIceBlock] Old actor:[Snowhead]r[00]n[LargeSnowball]v[0x280E] replaced by new actor: [FFFF][RegularIceBlock] Old actor:[Snowhead]r[00]n[LargeSnowball]v[0x290E] replaced by new actor: [0000][Empty] Old actor:[Snowhead]r[01]n[Wolfos]v[0xFF00] replaced by new actor: [F07A][En_Owl] Old actor:[Snowhead]r[01]n[Wolfos]v[0xFF00] replaced by new actor: [F1F9][En_Owl] Old actor:[Snowhead]r[01]n[Guay]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[Snowhead]r[01]n[Guay]v[0x0000] replaced by new actor: [0000][PoeBalloon] Old actor:[Snowhead]r[01]n[Guay]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[Snowhead]r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007E][GBTFreezableWaterfall] Old actor:[Snowhead]r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007E][GBTFreezableWaterfall] Old actor:[Snowhead]r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007D][GBTFreezableWaterfall] Old actor:[Snowhead]r[01]n[SmallSnowball]v[0x201F] replaced by new actor: [FF96][RegularIceBlock] Old actor:[Snowhead]r[01]n[SmallSnowball]v[0x2110] replaced by new actor: [F0A1][IshiRock] Old actor:[Snowhead]r[01]n[SmallSnowball]v[0x220F] replaced by new actor: [FFFF][Empty] Old actor:[Snowhead]r[01]n[SmallSnowball]v[0x230A] replaced by new actor: [FFC8][RegularIceBlock] Old actor:[Snowhead]r[01]n[SmallSnowball]v[0x240A] replaced by new actor: [0177][Obj_Dowsing] Old actor:[Snowhead]r[01]n[SmallSnowball]v[0x250E] replaced by new actor: [0000][Empty] Old actor:[Snowhead]r[01]n[SmallSnowball]v[0x260A] replaced by new actor: [2D76][LargeSnowball] Old actor:[Snowhead]r[01]n[SmallSnowball]v[0x270E] replaced by new actor: [0000][Empty] Old actor:[Snowhead]r[01]n[SmallSnowball]v[0x280E] replaced by new actor: [FFFF][RegularIceBlock] Old actor:[Snowhead]r[01]n[SmallSnowball]v[0x2915] replaced by new actor: [0000][PotionMan] --------------------------------------------------------- Height adjustments: ++ i[5][GBTFreezableWaterfall] had recieve flag modified to [126] ++ ++ i[6][GBTFreezableWaterfall] had recieve flag modified to [125] ++ + i[0][En_Owl] had switch flags modified to [124] to avoid conflicts with others + = i[1][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [30]= + i[2][IshiRock] had switch flags modified to [123] to avoid conflicts with others + + i[3][En_Owl] had switch flags modified to [122] to avoid conflicts with others + + i[4][En_Owl] had switch flags modified to [121] to avoid conflicts with others + ++ Send trigger actor set: [GBTFreezableWaterfall]r[1]v[007E], at spawn [9] ++ ++ to target actor : [GBTFreezableWaterfall]r[1]v[007E], at spawn [8] ++ + i[6][IshiRock] had switch flags modified to [120] to avoid conflicts with others + + i[7][Obj_Dowsing] had switch flags modified to [119] to avoid conflicts with others + + i[8][LargeSnowball] had switch flags modified to [118] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7196] newsize: [031200] oldsize: [044440] day: struct ratio: [0.9379] newsize: [004F84] oldsize: [0054C8] day: total = ratio: [0.7353] newsize: [036184] oldsize: [049908] night: overlay ratio: [0.7685] newsize: [055680] oldsize: [06F230] night: struct ratio: [1.3549] newsize: [00B0CC] oldsize: [00827C] night: total = ratio: [0.8086] newsize: [06074C] oldsize: [0774AC] ------------------------------------------------------ day: object ratio: [1.0649] newsize: [1203C0] oldsize: [10EA90] night: object ratio: [1.0649] newsize: [1203C0] oldsize: [10EA90] object sizes: [ 0x8180 0x2540 0x105D0 0xA5A0 0x2FE0 0x5260 0x130E0 0x4A70 0x8120 0x9940 0x19F0 ] sum: [0x58410] allsize: [0x1203C0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000010] oldsize: [000010] day: dyna vert delta: [0] newsize: [000010] oldsize: [000010] night: dyna poly delta: [0] newsize: [000010] oldsize: [000010] night: dyna vert delta: [0] newsize: [000010] oldsize: [000010] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.5757] newsize: [01B3C0] oldsize: [02F4F0] day: struct ratio: [0.5247] newsize: [003338] oldsize: [00619C] day: total = ratio: [0.5699] newsize: [01E6F8] oldsize: [03568C] night: overlay ratio: [0.5757] newsize: [01B3C0] oldsize: [02F4F0] night: struct ratio: [0.5247] newsize: [003338] oldsize: [00619C] night: total = ratio: [0.5699] newsize: [01E6F8] oldsize: [03568C] ------------------------------------------------------ day: object ratio: [1.0932] newsize: [12E460] oldsize: [114810] night: object ratio: [1.0932] newsize: [12E460] oldsize: [114810] object sizes: [ 0x105D0 0x3E20 0x2500 0x8180 0x2FE0 0x18E60 0xA5A0 0x8120 0x4A70 0x19F0 0x130E0 ] sum: [0x664B0] allsize: [0x12E460] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000010] oldsize: [000010] day: dyna vert delta: [0] newsize: [000010] oldsize: [000010] night: dyna poly delta: [0] newsize: [000010] oldsize: [000010] night: dyna vert delta: [0] newsize: [000010] oldsize: [000010] ------------------------------------------------- --------------------------------------------------------- objects pick time: [1.051ms][202.3553ms] object trim time: [1.0602ms][202.3631ms] set new actors: [7.5598ms][208.8654ms] pre-checking object size: [7.5643ms][208.8672ms] exit per-object: [9.2072ms][210.512ms] exit sandalone randomize: [9.2135ms][210.5164ms] set for size check: [19.7228ms][221.0286ms] set for dyna trim: [19.7658ms][221.0691ms] set after final actor trim: [20.7702ms][222.0753ms] set after second setnewactors for final data test: [21.7057ms][223.0108ms] after isSizeAcceptable: [21.7452ms][223.0481ms] ####################################################### Moved companion: [FFFF][RegularIceBlock] to actor: [OOTPotionShopMan][FFFF] at cords: [-1054,611,766] Moved companion: [FF96][RegularIceBlock] to actor: [OOTPotionShopMan][FF96] at cords: [-499,211,6081] time to complete randomizing [Snowhead]: 234.209ms ending timestamp : [12:20:01.224 PM] starting timestamp : [12:20:00.990 PM] in scene [PathToMountainVillage][0] standalone was skipped over: [0x0003][ObjectKankyo] time to read scene enemies: 46.3275ms time to read scene objects: 46.6231ms ========================================================================= For Scene: [PathToMountainVillage] with fid: 1222, with sid: 0x1C ========================================================================= time to finish removing unnecessary objects: 55.9675ms --------------------------- time to generate candidate list: 183.1036ms time to separate map/time actors: 188.2512ms time to find matching candidates: 203.302ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[PathToMountainVillage]r[00]n[Bo]v[0x9605] replaced by new actor: [FFFF][Shabom] Old actor:[PathToMountainVillage]r[00]n[Bo]v[0x3205] replaced by new actor: [002D][Empty] Old actor:[PathToMountainVillage]r[00]n[Bo]v[0x9605] replaced by new actor: [0002][RealBombchu] Old actor:[PathToMountainVillage]r[00]n[Bo]v[0x9605] replaced by new actor: [0002][Empty] Old actor:[PathToMountainVillage]r[00]n[Bo]v[0x3205] replaced by new actor: [0002][Empty] Old actor:[PathToMountainVillage]r[00]n[Bo]v[0x6405] replaced by new actor: [0002][Shabom] Old actor:[PathToMountainVillage]r[00]n[Bo]v[0x3205] replaced by new actor: [FFFF][Empty] Old actor:[PathToMountainVillage]r[00]n[SquareSign]v[0x0003] replaced by new actor: [0000][Tingle] Old actor:[PathToMountainVillage]r[00]n[Tektite]v[0xFFFD] replaced by new actor: [0028][RealBombchu] Old actor:[PathToMountainVillage]r[00]n[Tektite]v[0xFFFD] replaced by new actor: [0014][RealBombchu] Old actor:[PathToMountainVillage]r[00]n[Tektite]v[0xFFFD] replaced by new actor: [0032][RealBombchu] Old actor:[PathToMountainVillage]r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0060][En_Invisible_Ruppe] Old actor:[PathToMountainVillage]r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0002][GiantBeee] Old actor:[PathToMountainVillage]r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0005][GiantBeee] Old actor:[PathToMountainVillage]r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0001][GiantBeee] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [2915][SmallSnowball] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FF81][Wolfos] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0003][InvisibleRupee] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0005][Carpenter] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [370A][PointedSign] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0001][Empty] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0006][Empty] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0009][Fairy] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0002][InvisibleRupee] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0006][Carpenter] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [2D0A][LargeSnowball] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0000][GiantBeee] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [017E][Obj_Dowsing] Old actor:[PathToMountainVillage]r[00]n[SmallSnowball]v[0x203F] replaced by new actor: [FAA0][IshiRock] Old actor:[PathToMountainVillage]r[00]n[SmallSnowball]v[0x210A] replaced by new actor: [FF00][Wolfos] Old actor:[PathToMountainVillage]r[00]n[SmallSnowball]v[0x220A] replaced by new actor: [0E10][TallGrass] Old actor:[PathToMountainVillage]r[00]n[SmallSnowball]v[0x230E] replaced by new actor: [0006][Empty] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0002][Carpenter] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0005][GiantBeee] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0A00][NaturalPatchOfGrass] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [F9B0][IshiRock] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [00FB][BronzeBoulder] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0001][Carpenter] Old actor:[PathToMountainVillage]r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [3716][GossipStone] Old actor:[PathToMountainVillage]r[01]n[Tektite]v[0xFFFE] replaced by new actor: [0046][RealBombchu] Old actor:[PathToMountainVillage]r[01]n[Tektite]v[0xFFFE] replaced by new actor: [8023][RealBombchu] Old actor:[PathToMountainVillage]r[01]n[Tektite]v[0xFFFE] replaced by new actor: [0028][RealBombchu] Old actor:[PathToMountainVillage]r[01]n[Bo]v[0x9605] replaced by new actor: [0002][Empty] Old actor:[PathToMountainVillage]r[01]n[Bo]v[0x3205] replaced by new actor: [0002][Shabom] Old actor:[PathToMountainVillage]r[01]n[Bo]v[0x9605] replaced by new actor: [0007][MothSwarm] Old actor:[PathToMountainVillage]r[01]n[Bo]v[0x9605] replaced by new actor: [0004][Empty] Old actor:[PathToMountainVillage]r[01]n[Bo]v[0x3205] replaced by new actor: [0002][Empty] Old actor:[PathToMountainVillage]r[01]n[Bo]v[0x9605] replaced by new actor: [FFFF][Shabom] Old actor:[PathToMountainVillage]r[01]n[SmallSnowball]v[0x200A] replaced by new actor: [0006][Carpenter] Old actor:[PathToMountainVillage]r[01]n[SmallSnowball]v[0x210E] replaced by new actor: [0005][Carpenter] Old actor:[PathToMountainVillage]r[01]n[SmallSnowball]v[0x220E] replaced by new actor: [0003][Empty] Old actor:[PathToMountainVillage]r[01]n[SmallSnowball]v[0x230A] replaced by new actor: [0000][GiantBeee] Old actor:[PathToMountainVillage]r[01]n[SmallSnowball]v[0x240A] replaced by new actor: [0003][GiantBeee] Old actor:[PathToMountainVillage]r[01]n[SmallSnowball]v[0x250E] replaced by new actor: [007D][En_Invisible_Ruppe] Old actor:[PathToMountainVillage]r[01]n[SmallSnowball]v[0x260A] replaced by new actor: [0001][Carpenter] Old actor:[PathToMountainVillage]r[01]n[SquareSign]v[0x0004] replaced by new actor: [0003][Tingle] Old actor:[PathToMountainVillage]r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0004][GiantBeee] Old actor:[PathToMountainVillage]r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0003][GiantBeee] Old actor:[PathToMountainVillage]r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0002][Empty] Old actor:[PathToMountainVillage]r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0002][GiantBeee] --------------------------------------------------------- Height adjustments: + adjusted height of actor [Tingle] by [150] + adjusted height of actor [Tingle] by [150] = i[0][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [24]= = i[1][LargeSnowball] had switch flags which were not detect as used, and claimed switch [10]= + i[2][Obj_Dowsing] had switch flags modified to [126] to avoid conflicts with others + + i[3][IshiRock] had switch flags modified to [125] to avoid conflicts with others + + i[4][IshiRock] had switch flags modified to [124] to avoid conflicts with others + + i[5][BronzeBoulder] had switch flags modified to [123] to avoid conflicts with others + = i[6][GossipStone] had switch flags which were not detect as used, and claimed switch [56]= = i[7][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [31]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8271] newsize: [042D40] oldsize: [050CC0] day: struct ratio: [1.2976] newsize: [007CB0] oldsize: [006018] day: total = ratio: [0.8597] newsize: [04A9F0] oldsize: [056CD8] night: overlay ratio: [0.7829] newsize: [0408C0] oldsize: [052710] night: struct ratio: [1.2791] newsize: [007BE0] oldsize: [0060D8] night: total = ratio: [0.8169] newsize: [0484A0] oldsize: [0587E8] ------------------------------------------------------ day: object ratio: [1.0497] newsize: [0FB980] oldsize: [0EFAE0] night: object ratio: [1.0497] newsize: [0FB980] oldsize: [0EFAE0] object sizes: [ 0xA3E0 0x13A0 0xD340 0xA5A0 0x1870 0x10C0 0xD5C0 0xA80 ] sum: [0x339D0] allsize: [0xFB980] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.6704] newsize: [018570] oldsize: [0244F0] day: struct ratio: [1.0685] newsize: [002930] oldsize: [00268C] day: total = ratio: [0.6951] newsize: [01AEA0] oldsize: [026B7C] night: overlay ratio: [0.5872] newsize: [015470] oldsize: [0243D0] night: struct ratio: [2.3766] newsize: [00590C] oldsize: [002578] night: total = ratio: [0.6958] newsize: [01AD7C] oldsize: [026948] ------------------------------------------------------ day: object ratio: [1.0505] newsize: [0F7D80] oldsize: [0EBEE0] night: object ratio: [1.0505] newsize: [0F7D80] oldsize: [0EBEE0] object sizes: [ 0x12C0 0xA3E0 0x18C0 0x13A0 0x3E20 0xD340 0x10C0 0xD5C0 0x1870 0xA80 ] sum: [0x2FDD0] allsize: [0xF7D80] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [1.3102ms][189.7487ms] object trim time: [1.3207ms][189.757ms] set new actors: [7.64ms][196.0787ms] pre-checking object size: [7.6442ms][196.0804ms] exit per-object: [8.8819ms][197.32ms] exit sandalone randomize: [8.8868ms][197.323ms] set for size check: [12.4881ms][200.9265ms] set for dyna trim: [12.5022ms][200.9385ms] set after final actor trim: [13.3875ms][201.8262ms] set after second setnewactors for final data test: [14.8363ms][203.2743ms] after isSizeAcceptable: [14.8648ms][203.3012ms] ####################################################### Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [395,-658,6236] Moved companion: [0005][GiantBeee] to actor: [GossipStone][0005] at cords: [976,-331,4691] time to complete randomizing [PathToMountainVillage]: 241.2959ms ending timestamp : [12:20:01.231 PM] starting timestamp : [12:20:01.212 PM] in scene (O!) [TreasureChestShop]m[0]r[2]v[0000] actor:[0x0000][Takaraya] removal blocked by item [150] time to read scene enemies: 8.3879ms time to read scene objects: 8.42ms ========================================================================= For Scene: [TreasureChestShop] with fid: 1188, with sid: 0x17 ========================================================================= time to finish removing unnecessary objects: 9.4487ms --------------------------- time to generate candidate list: 23.9619ms time to separate map/time actors: 24.0443ms time to find matching candidates: 24.6268ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[TreasureChestShop]r[00]n[Clock]v[0x907F] replaced by new actor: [7E00][SunSwitch] --------------------------------------------------------- Height adjustments: ++ i[0][SunSwitch] had recieve flag modified to [126] ++ --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7784] newsize: [004800] oldsize: [005C80] day: struct ratio: [1.0347] newsize: [000860] oldsize: [000818] day: total = ratio: [0.7990] newsize: [005060] oldsize: [006498] night: overlay ratio: [0.7784] newsize: [004800] oldsize: [005C80] night: struct ratio: [1.0347] newsize: [000860] oldsize: [000818] night: total = ratio: [0.7990] newsize: [005060] oldsize: [006498] ------------------------------------------------------ day: object ratio: [0.9394] newsize: [0F09B0] oldsize: [100210] night: object ratio: [0.9394] newsize: [0F09B0] oldsize: [100210] object sizes: [ 0x8120 0x11B70 0xE50 0x2420 ] sum: [0x1CF00] allsize: [0xF09B0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0011ms][24.3625ms] object trim time: [0.0061ms][24.3664ms] set new actors: [0.0703ms][24.4308ms] pre-checking object size: [0.0713ms][24.4316ms] exit per-object: [0.096ms][24.4565ms] exit sandalone randomize: [0.0982ms][24.4585ms] set for size check: [0.1654ms][24.5261ms] set for dyna trim: [0.171ms][24.5313ms] set after final actor trim: [0.1979ms][24.5589ms] set after second setnewactors for final data test: [0.2583ms][24.6189ms] after isSizeAcceptable: [0.2659ms][24.6262ms] ####################################################### time to complete randomizing [TreasureChestShop]: 24.784ms ending timestamp : [12:20:01.237 PM] starting timestamp : [12:20:01.192 PM] in scene (O!) [MayorsResidence]m[0]r[1]v[0000] actor:[0x0000][Gorman] removal blocked by item [1097] in scene (O!) [MayorsResidence]m[0]r[2]v[0000] actor:[0x0000][MayorsResitenceGuard] removal blocked by item [266] in scene (O!) [MayorsResidence]m[0]r[5]v[0000] actor:[0x0000][Viscen] removal blocked by item [266] in scene (O!) [MayorsResidence]m[1]r[1]v[0000] actor:[0x0000][Dotour] removal blocked by item [266] in scene (O!) [MayorsResidence]m[1]r[5]v[0001] actor:[0x0001][Mutoh] removal blocked by item [266] in scene (O!) [MayorsResidence]m[1]r[6]v[0001] actor:[0x0001][MayorsResitenceGuard] removal blocked by item [266] in scene (O!) [MayorsResidence]m[1]r[7]v[0001] actor:[0x0001][Viscen] removal blocked by item [266] in scene (O!) [MayorsResidence]m[1]r[8]v[0000] actor:[0x0000][Carpenter] removal blocked by item [266] in scene (O!) [MayorsResidence]m[2]r[0]v[0000] actor:[0x0000][MadamAroma] removal blocked by item [1095] in scene (O!) [MayorsResidence]m[2]r[1]v[0000] actor:[0x0000][Gorman] removal blocked by item [1097] in scene (O!) [MayorsResidence]m[2]r[2]v[050B] actor:[0x050B][Toto] removal blocked by item [1096] in scene [MayorsResidence][3] standalone was skipped over: [0xFE04][WallTalkSpot] time to read scene enemies: 6.0326ms time to read scene objects: 6.1063ms ========================================================================= For Scene: [MayorsResidence] with fid: 1160, with sid: 0x12 ========================================================================= time to finish removing unnecessary objects: 8.1787ms --------------------------- time to generate candidate list: 42.9799ms time to separate map/time actors: 43.47ms time to find matching candidates: 44.6433ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[MayorsResidence]r[00]n[Secretary]v[0x0005] replaced by new actor: [00FF][InjuredKoume] Old actor:[MayorsResidence]r[00]n[Clock]v[0xA07F] replaced by new actor: [480F][SoftSoilAndBeans] dyn: [6] --------------------------------------------------------- Height adjustments: = i[0][SoftSoilAndBeans] had switch flags which were not detect as used, and claimed switch [15]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.5304] newsize: [010660] oldsize: [00AB70] day: struct ratio: [1.3929] newsize: [0018FC] oldsize: [0011F0] day: total = ratio: [1.5174] newsize: [011F5C] oldsize: [00BD60] night: overlay ratio: [1.4892] newsize: [0114D0] oldsize: [00B9E0] night: struct ratio: [1.3652] newsize: [001A58] oldsize: [00134C] night: total = ratio: [1.4776] newsize: [012F28] oldsize: [00CD2C] ------------------------------------------------------ day: object ratio: [0.9813] newsize: [12BC40] oldsize: [1317B0] night: object ratio: [0.9813] newsize: [12BC40] oldsize: [1317B0] object sizes: [ 0xD340 0xC050 0xC890 0xDBF0 0xDC90 0x26A0 0xB510 0x81B0 0x7160 0x420 0x1B5E0 0x16B0 ] sum: [0x7B410] allsize: [0x12BC40] ------------------------------------------------------ day: dyna poly delta: [6] newsize: [000006] oldsize: [000000] day: dyna vert delta: [8] newsize: [000008] oldsize: [000000] night: dyna poly delta: [6] newsize: [000006] oldsize: [000000] night: dyna vert delta: [8] newsize: [000008] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830] day: struct ratio: [1.0000] newsize: [001268] oldsize: [001268] day: total = ratio: [1.0000] newsize: [007A98] oldsize: [007A98] night: overlay ratio: [1.0000] newsize: [0076A0] oldsize: [0076A0] night: struct ratio: [1.0000] newsize: [0013C4] oldsize: [0013C4] night: total = ratio: [1.0000] newsize: [008A64] oldsize: [008A64] ------------------------------------------------------ day: object ratio: [0.9466] newsize: [110660] oldsize: [11FC40] night: object ratio: [0.9466] newsize: [110660] oldsize: [11FC40] object sizes: [ 0xD340 0xC050 0xC890 0xDBF0 0xDC90 0x26A0 0xB510 0x81B0 0x7160 0x420 0x16B0 ] sum: [0x5FE30] allsize: [0x110660] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.0000] newsize: [00BA10] oldsize: [00BA10] day: struct ratio: [1.0000] newsize: [000FC8] oldsize: [000FC8] day: total = ratio: [1.0000] newsize: [00C9D8] oldsize: [00C9D8] night: overlay ratio: [1.0000] newsize: [009CD0] oldsize: [009CD0] night: struct ratio: [1.0000] newsize: [000CFC] oldsize: [000CFC] night: total = ratio: [1.0000] newsize: [00A9CC] oldsize: [00A9CC] ------------------------------------------------------ day: object ratio: [0.9466] newsize: [110660] oldsize: [11FC40] night: object ratio: [0.9466] newsize: [110660] oldsize: [11FC40] object sizes: [ 0xD340 0xC050 0xC890 0xDBF0 0xDC90 0x26A0 0xB510 0x81B0 0x7160 0x420 0x16B0 ] sum: [0x5FE30] allsize: [0x110660] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [1.0000] newsize: [003410] oldsize: [003410] day: struct ratio: [1.0000] newsize: [000540] oldsize: [000540] day: total = ratio: [1.0000] newsize: [003950] oldsize: [003950] night: overlay ratio: [1.0000] newsize: [003410] oldsize: [003410] night: struct ratio: [1.0000] newsize: [000540] oldsize: [000540] night: total = ratio: [1.0000] newsize: [003950] oldsize: [003950] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0F37A0] oldsize: [0F37A0] night: object ratio: [1.0000] newsize: [0F37A0] oldsize: [0F37A0] object sizes: [ 0xD340 0xC050 0xC890 0xDBF0 0xDC90 0x420 0x16B0 ] sum: [0x42F70] allsize: [0xF37A0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0076ms][43.4835ms] object trim time: [0.017ms][43.4927ms] set new actors: [0.2951ms][43.7711ms] pre-checking object size: [0.2963ms][43.772ms] exit per-object: [0.3857ms][43.8638ms] exit sandalone randomize: [0.3902ms][43.8659ms] set for size check: [0.6965ms][44.1726ms] set for dyna trim: [0.7331ms][44.209ms] set after final actor trim: [0.8039ms][44.2798ms] set after second setnewactors for final data test: [1.0973ms][44.5734ms] after isSizeAcceptable: [1.1666ms][44.6427ms] ####################################################### time to complete randomizing [MayorsResidence]: 45.0619ms ending timestamp : [12:20:01.237 PM] starting timestamp : [12:20:01.214 PM] in scene (O!) [DekuPlayground]m[0]r[2]v[8000] actor:[0x8000][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[3]v[8001] actor:[0x8001][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[4]v[8002] actor:[0x8002][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[5]v[8003] actor:[0x8003][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[6]v[8004] actor:[0x8004][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[7]v[9005] actor:[0x9005][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[8]v[8008] actor:[0x8008][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[9]v[8009] actor:[0x8009][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[10]v[800A] actor:[0x800A][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[11]v[800B] actor:[0x800B][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[12]v[800C] actor:[0x800C][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[13]v[900D] actor:[0x900D][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[14]v[06FF] actor:[0x06FF][DekuPlaygroundKeepers] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[15]v[07FF] actor:[0x07FF][DekuPlaygroundKeepers] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[18]v[800E] actor:[0x800E][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[19]v[800F] actor:[0x800F][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[20]v[8010] actor:[0x8010][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[21]v[8011] actor:[0x8011][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[22]v[9012] actor:[0x9012][DekuPlayGroundGameElevator] removal blocked by item [1221] in scene (O!) [DekuPlayground]m[0]r[23]v[8013] actor:[0x8013][DekuPlayGroundGameElevator] removal blocked by item [1221] time to read scene enemies: 17.1749ms time to read scene objects: 17.3125ms ========================================================================= For Scene: [DekuPlayground] with fid: 1235, with sid: 0x1E ========================================================================= time to finish removing unnecessary objects: 22.0655ms --------------------------- time to generate candidate list: 24.9656ms time to separate map/time actors: 25.3291ms time to find matching candidates: 31.2048ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[DekuPlayground]r[00]n[Torch]v[0x287F] replaced by new actor: [0009][GoronSGoro] Old actor:[DekuPlayground]r[00]n[Torch]v[0x287F] replaced by new actor: [7F87][GoGoron] Old actor:[DekuPlayground]r[00]n[Clock]v[0x907F] replaced by new actor: [468C][SoftSoilAndBeans] dyn: [6] --------------------------------------------------------- Height adjustments: = i[0][SoftSoilAndBeans] had switch flags which were not detect as used, and claimed switch [12]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.3589] newsize: [01BF40] oldsize: [014920] day: struct ratio: [1.2430] newsize: [003924] oldsize: [002DF8] day: total = ratio: [1.3447] newsize: [01F864] oldsize: [017718] night: overlay ratio: [1.3589] newsize: [01BF40] oldsize: [014920] night: struct ratio: [1.2430] newsize: [003924] oldsize: [002DF8] night: total = ratio: [1.3447] newsize: [01F864] oldsize: [017718] ------------------------------------------------------ day: object ratio: [1.0067] newsize: [0FE060] oldsize: [0FC540] night: object ratio: [1.0067] newsize: [0FE060] oldsize: [0FC540] object sizes: [ 0x7EB0 0xB2D0 0x14D90 0x26A0 ] sum: [0x2A5B0] allsize: [0xFE060] ------------------------------------------------------ day: dyna poly delta: [6] newsize: [00003A] oldsize: [000034] day: dyna vert delta: [8] newsize: [000032] oldsize: [00002A] night: dyna poly delta: [6] newsize: [00003A] oldsize: [000034] night: dyna vert delta: [8] newsize: [000032] oldsize: [00002A] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0112ms][25.6396ms] object trim time: [0.0158ms][25.6437ms] set new actors: [0.3307ms][25.959ms] pre-checking object size: [0.332ms][25.9599ms] exit per-object: [0.4534ms][26.0828ms] exit sandalone randomize: [0.4599ms][26.0879ms] set for size check: [0.7795ms][26.4082ms] set for dyna trim: [0.7877ms][26.4157ms] set after final actor trim: [0.8452ms][26.4733ms] set after second setnewactors for final data test: [5.5195ms][31.1524ms] after isSizeAcceptable: [5.5759ms][31.204ms] ####################################################### time to complete randomizing [DekuPlayground]: 31.6708ms ending timestamp : [12:20:01.246 PM] starting timestamp : [12:20:01.238 PM] in scene (O!) [SwampShootingGallery]m[0]r[1]v[000F] actor:[0x000F][ArcheryMiniGameMan] removal blocked by item [1079] time to read scene enemies: 0.2116ms time to read scene objects: 0.2278ms ========================================================================= For Scene: [SwampShootingGallery] with fid: 1274, with sid: 0x24 ========================================================================= time to finish removing unnecessary objects: 0.8993ms --------------------------- time to generate candidate list: 24.8741ms time to separate map/time actors: 24.9922ms time to find matching candidates: 25.6058ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[SwampShootingGallery]r[00]n[Clock]v[0xA07F] replaced by new actor: [0000][Gong] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8516] newsize: [0097B0] oldsize: [00B220] day: struct ratio: [1.2374] newsize: [000B7C] oldsize: [000948] day: total = ratio: [0.8707] newsize: [00A32C] oldsize: [00BB68] night: overlay ratio: [0.8516] newsize: [0097B0] oldsize: [00B220] night: struct ratio: [1.2374] newsize: [000B7C] oldsize: [000948] night: total = ratio: [0.8707] newsize: [00A32C] oldsize: [00BB68] ------------------------------------------------------ day: object ratio: [0.9505] newsize: [0F3160] oldsize: [0FFBD0] night: object ratio: [0.9505] newsize: [0F3160] oldsize: [0FFBD0] object sizes: [ 0x11220 0xE50 0x10D0 0xA3E0 0x3790 0x14D0 0x5210 0x3E20 ] sum: [0x2B1B0] allsize: [0xF3160] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0012ms][25.1405ms] object trim time: [0.0064ms][25.1453ms] set new actors: [0.1138ms][25.2529ms] pre-checking object size: [0.1153ms][25.254ms] exit per-object: [0.1709ms][25.3099ms] exit sandalone randomize: [0.1745ms][25.3132ms] set for size check: [0.2873ms][25.4264ms] set for dyna trim: [0.2982ms][25.437ms] set after final actor trim: [0.348ms][25.4871ms] set after second setnewactors for final data test: [0.45ms][25.5891ms] after isSizeAcceptable: [0.4662ms][25.6051ms] ####################################################### time to complete randomizing [SwampShootingGallery]: 25.8304ms ending timestamp : [12:20:01.263 PM] starting timestamp : [12:20:01.230 PM] time to read scene enemies: 0.894ms time to read scene objects: 0.9734ms ========================================================================= For Scene: [TownShootingGallery] with fid: 1239, with sid: 0x20 ========================================================================= time to finish removing unnecessary objects: 6.3368ms --------------------------- time to generate candidate list: 47.2562ms time to separate map/time actors: 47.8966ms time to find matching candidates: 54.8197ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[TownShootingGallery]r[00]n[ArcheryMiniGameMan]v[0xFF01] replaced by new actor: [0B00][IceCavernStelagtite] dyn: [13] Old actor:[TownShootingGallery]r[00]n[ShootingGalleryOctorok]v[0xFFF0] replaced by new actor: [0034][En_Invisible_Ruppe] Old actor:[TownShootingGallery]r[00]n[ShootingGalleryOctorok]v[0xFFF1] replaced by new actor: [0010][TallGrass] Old actor:[TownShootingGallery]r[00]n[ShootingGalleryOctorok]v[0xFFF2] replaced by new actor: [000E][MushroomCloud] Old actor:[TownShootingGallery]r[00]n[ShootingGalleryOctorok]v[0xFFF3] replaced by new actor: [001B][Empty] Old actor:[TownShootingGallery]r[00]n[ShootingGalleryOctorok]v[0xFFF4] replaced by new actor: [0000][Empty] Old actor:[TownShootingGallery]r[00]n[ShootingGalleryOctorok]v[0xFFF5] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[TownShootingGallery]r[00]n[ShootingGalleryOctorok]v[0xFFF6] replaced by new actor: [0000][Empty] Old actor:[TownShootingGallery]r[00]n[ShootingGalleryOctorok]v[0xFFF7] replaced by new actor: [0002][InvisibleRupee] Old actor:[TownShootingGallery]r[00]n[ShootingGalleryOctorok]v[0xFFF8] replaced by new actor: [0000][StockpotBell] dyn: [33] Old actor:[TownShootingGallery]r[00]n[Clock]v[0x907F] replaced by new actor: [017E][CuttableIvyWall] dyn: [2] --------------------------------------------------------- Height adjustments: = i[0][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [13]= = i[1][MushroomCloud] had switch flags which were not detect as used, and claimed switch [14]= + i[2][CuttableIvyWall] had switch flags modified to [126] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.3808] newsize: [009FB0] oldsize: [01A360] day: struct ratio: [1.1675] newsize: [0026C8] oldsize: [002138] day: total = ratio: [0.4385] newsize: [00C678] oldsize: [01C498] night: overlay ratio: [0.3808] newsize: [009FB0] oldsize: [01A360] night: struct ratio: [1.1675] newsize: [0026C8] oldsize: [002138] night: total = ratio: [0.4385] newsize: [00C678] oldsize: [01C498] ------------------------------------------------------ day: object ratio: [0.8525] newsize: [0CC030] oldsize: [0EF4D0] night: object ratio: [0.8525] newsize: [0CC030] oldsize: [0EF4D0] object sizes: [ 0x12C0 0x1BE0 0x11E0 ] sum: [0x4080] allsize: [0xCC030] ------------------------------------------------------ day: dyna poly delta: [48] newsize: [000030] oldsize: [000000] day: dyna vert delta: [34] newsize: [000022] oldsize: [000000] night: dyna poly delta: [48] newsize: [000030] oldsize: [000000] night: dyna vert delta: [34] newsize: [000022] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [5.4035ms][53.4456ms] object trim time: [5.414ms][53.4529ms] set new actors: [5.6879ms][53.7277ms] pre-checking object size: [5.6908ms][53.7296ms] exit per-object: [5.9693ms][54.0103ms] exit sandalone randomize: [5.9763ms][54.0153ms] set for size check: [6.2675ms][54.3078ms] set for dyna trim: [6.2806ms][54.3197ms] set after final actor trim: [6.5342ms][54.5743ms] set after second setnewactors for final data test: [6.7615ms][54.8014ms] after isSizeAcceptable: [6.78ms][54.819ms] ####################################################### time to complete randomizing [TownShootingGallery]: 56.1459ms ending timestamp : [12:20:01.286 PM] starting timestamp : [12:20:01.232 PM] in scene (O!) [MilkRoad]m[0]r[3]v[0003] actor:[0x0003][Tingle] removal blocked by item [36] in scene (O!) [MilkRoad]m[0]r[6]v[0400] actor:[0x0400][KeatonGrass] removal blocked by item [296] in scene [MilkRoad][0] actor was skipped over: [0x2043][TallGrass] in scene [MilkRoad][0] actor was skipped over: [0x217F][TallGrass] in scene [MilkRoad][0] actor was skipped over: [0x223F][TallGrass] time to read scene enemies: 16.9676ms time to read scene objects: 17.1122ms ========================================================================= For Scene: [MilkRoad] with fid: 1256, with sid: 0x22 ========================================================================= time to finish removing unnecessary objects: 25.2146ms --------------------------- time to generate candidate list: 44.392ms time to separate map/time actors: 44.9218ms time to find matching candidates: 54.5323ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[MilkRoad]r[00]n[MilkroadCarpenter]v[0x0201] replaced by new actor: [0002][DragonFly] Old actor:[MilkRoad]r[00]n[MilkroadCarpenter]v[0x9FFF] replaced by new actor: [0000][DragonFly] Old actor:[MilkRoad]r[00]n[TallGrass]v[0x2043] replaced by new actor: [0071][En_Invisible_Ruppe] Old actor:[MilkRoad]r[00]n[TallGrass]v[0x217F] replaced by new actor: [007E][IkanaCanyonHookshotStump] dyn: [24] Old actor:[MilkRoad]r[00]n[TallGrass]v[0x223F] replaced by new actor: [0000][Empty] Old actor:[MilkRoad]r[00]n[PointedSign]v[0x400A] replaced by new actor: [400A][PointedSign] Old actor:[MilkRoad]r[00]n[PointedSign]v[0x420A] replaced by new actor: [080A][PointedSign] --------------------------------------------------------- Height adjustments: + adjusted height of actor [DragonFly] by [150] + adjusted height of actor [DragonFly] by [150] = i[0][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [28]= + i[1][IkanaCanyonHookshotStump] had switch flags modified to [126] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8923] newsize: [01B930] oldsize: [01EE70] day: struct ratio: [1.3440] newsize: [004C30] oldsize: [0038B0] day: total = ratio: [0.9388] newsize: [020560] oldsize: [022720] night: overlay ratio: [0.9233] newsize: [028130] oldsize: [02B670] night: struct ratio: [1.2702] newsize: [005BA8] oldsize: [004828] night: total = ratio: [0.9560] newsize: [02DCD8] oldsize: [02FE98] ------------------------------------------------------ day: object ratio: [0.9761] newsize: [123B90] oldsize: [12AE10] night: object ratio: [0.9761] newsize: [123B90] oldsize: [12AE10] object sizes: [ 0x5260 0x6A70 0x1590 0x150F0 0x19E20 0x3E20 0xD5C0 0x7FC0 0x4A70 0xA80 0x11E0 ] sum: [0x5BBE0] allsize: [0x123B90] ------------------------------------------------------ day: dyna poly delta: [24] newsize: [000018] oldsize: [000000] day: dyna vert delta: [16] newsize: [000010] oldsize: [000000] night: dyna poly delta: [24] newsize: [000018] oldsize: [000000] night: dyna vert delta: [16] newsize: [000010] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.066ms][45.1367ms] object trim time: [0.0741ms][45.1437ms] set new actors: [0.3775ms][45.4479ms] pre-checking object size: [0.3806ms][45.4504ms] exit per-object: [0.5279ms][45.5993ms] exit sandalone randomize: [8.7002ms][53.7722ms] set for size check: [9.0121ms][54.0823ms] set for dyna trim: [9.0294ms][54.0992ms] set after final actor trim: [9.1556ms][54.2257ms] set after second setnewactors for final data test: [9.4455ms][54.5156ms] after isSizeAcceptable: [9.4617ms][54.5315ms] ####################################################### time to complete randomizing [MilkRoad]: 58.4938ms ending timestamp : [12:20:01.290 PM] starting timestamp : [12:20:01.191 PM] in scene (O!) [RanchBuildings]m[0]r[2]v[10FF] actor:[0x10FF][Cremia] removal blocked by item [37] in scene (O!) [RanchBuildings]m[0]r[3]v[11FF] actor:[0x11FF][Cremia] removal blocked by item [37] in scene (O!) [RanchBuildings]m[1]r[0]v[20FF] actor:[0x20FF][Cremia] removal blocked by item [37] in scene (O!) [RanchBuildings]m[2]r[0]v[8001] actor:[0x8001][Anju] removal blocked by item [1088] in scene (O!) [RanchBuildings]m[2]r[5]v[0000] actor:[0x0000][AnjusGrandma] removal blocked by item [1101] time to read scene enemies: 7.362ms time to read scene objects: 7.492ms ========================================================================= For Scene: [RanchBuildings] with fid: 1154, with sid: 0x10 ========================================================================= time to finish removing unnecessary objects: 22.0514ms --------------------------- time to generate candidate list: 92.7575ms time to separate map/time actors: 94.1536ms time to find matching candidates: 106.8506ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[RanchBuildings]r[00]n[Milkjar]v[0x0001] replaced by new actor: [003F][IceCavernStelagtite] dyn: [13] Old actor:[RanchBuildings]r[00]n[Milkjar]v[0x0001] replaced by new actor: [0600][IceCavernStelagtite] dyn: [13] Old actor:[RanchBuildings]r[00]n[Milkjar]v[0x0001] replaced by new actor: [0B00][IceCavernStelagtite] dyn: [13] Old actor:[RanchBuildings]r[00]n[Milkjar]v[0x0000] replaced by new actor: [0A00][IceCavernStelagtite] dyn: [13] Old actor:[RanchBuildings]r[00]n[Milkjar]v[0x0000] replaced by new actor: [4001][RomaniYts] Old actor:[RanchBuildings]r[00]n[Milkjar]v[0x0000] replaced by new actor: [1000][IceCavernStelagtite] dyn: [13] Old actor:[RanchBuildings]r[00]n[FriendlyCucco]v[0xFFFF] replaced by new actor: [FFFF][Armos] Old actor:[RanchBuildings]r[01]n[Milkjar]v[0x0000] replaced by new actor: [0B00][IceCavernStelagtite] dyn: [13] Old actor:[RanchBuildings]r[01]n[Milkjar]v[0x0000] replaced by new actor: [0D00][IceCavernStelagtite] dyn: [13] Old actor:[RanchBuildings]r[01]n[Milkjar]v[0x0000] replaced by new actor: [1000][IceCavernStelagtite] dyn: [13] Old actor:[RanchBuildings]r[01]n[Milkjar]v[0x0000] replaced by new actor: [003F][IceCavernStelagtite] dyn: [13] Old actor:[RanchBuildings]r[01]n[Milkjar]v[0x0000] replaced by new actor: [0000][InvisibleRupee] Old actor:[RanchBuildings]r[01]n[Milkjar]v[0x0000] replaced by new actor: [0B00][Empty] Old actor:[RanchBuildings]r[01]n[Dog]v[0x029F] replaced by new actor: [0000][Anope] Old actor:[RanchBuildings]r[02]n[AnjusMother]v[0x0000] replaced by new actor: [FFFF][Scientist] Old actor:[RanchBuildings]r[02]n[Dog]v[0x0A9F] replaced by new actor: [0000][Anope] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.1147] newsize: [015FA0] oldsize: [013B70] day: struct ratio: [0.9483] newsize: [0028B0] oldsize: [002AE8] day: total = ratio: [1.0948] newsize: [018850] oldsize: [016658] night: overlay ratio: [1.0783] newsize: [01F260] oldsize: [01CE30] night: struct ratio: [0.9490] newsize: [00294C] oldsize: [002B84] night: total = ratio: [1.0672] newsize: [021BAC] oldsize: [01F9B4] ------------------------------------------------------ day: object ratio: [1.0114] newsize: [10E5D0] oldsize: [10B520] night: object ratio: [1.0114] newsize: [10E5D0] oldsize: [10B520] object sizes: [ 0x16730 0x2C90 0x1B780 0x4EB0 0x1B00 0x1B00 0x2640 0x5D30 0x12C0 ] sum: [0x46620] allsize: [0x10E5D0] ------------------------------------------------------ day: dyna poly delta: [65] newsize: [000041] oldsize: [000000] day: dyna vert delta: [50] newsize: [000032] oldsize: [000000] night: dyna poly delta: [65] newsize: [000041] oldsize: [000000] night: dyna vert delta: [50] newsize: [000032] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.4047] newsize: [005E60] oldsize: [004330] day: struct ratio: [0.8920] newsize: [000D4C] oldsize: [000EE8] day: total = ratio: [1.3116] newsize: [006BAC] oldsize: [005218] night: overlay ratio: [0.9910] newsize: [00C850] oldsize: [00CA20] night: struct ratio: [1.6656] newsize: [0029F4] oldsize: [001930] night: total = ratio: [1.0658] newsize: [00F244] oldsize: [00E350] ------------------------------------------------------ day: object ratio: [1.0200] newsize: [13A7A0] oldsize: [1344D0] night: object ratio: [1.0200] newsize: [13A7A0] oldsize: [1344D0] object sizes: [ 0x16730 0xE4F0 0x2C90 0x2A60 0x13E30 0x1B780 0x6CB0 0x8C50 0x2640 0x5D30 0x12C0 ] sum: [0x727F0] allsize: [0x13A7A0] ------------------------------------------------------ day: dyna poly delta: [52] newsize: [000034] oldsize: [000000] day: dyna vert delta: [40] newsize: [000028] oldsize: [000000] night: dyna poly delta: [52] newsize: [000034] oldsize: [000000] night: dyna vert delta: [40] newsize: [000028] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.9787] newsize: [00C040] oldsize: [00C470] day: struct ratio: [0.9584] newsize: [000B84] oldsize: [000C04] day: total = ratio: [0.9775] newsize: [00CBC4] oldsize: [00D074] night: overlay ratio: [0.8790] newsize: [00F110] oldsize: [011240] night: struct ratio: [2.0000] newsize: [0023C0] oldsize: [0011E0] night: total = ratio: [0.9476] newsize: [0114D0] oldsize: [012420] ------------------------------------------------------ day: object ratio: [1.0200] newsize: [13A7A0] oldsize: [1344D0] night: object ratio: [1.0200] newsize: [13A7A0] oldsize: [1344D0] object sizes: [ 0x16730 0xE4F0 0x2C90 0x2A60 0x13E30 0x1B780 0x6CB0 0x8C50 0x2640 0x5D30 0x12C0 ] sum: [0x727F0] allsize: [0x13A7A0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.692ms][95.1688ms] object trim time: [0.7041ms][95.1799ms] set new actors: [5.2909ms][99.7693ms] pre-checking object size: [5.2953ms][99.7709ms] exit per-object: [5.5818ms][100.0589ms] exit sandalone randomize: [5.5865ms][100.0621ms] set for size check: [6.1863ms][100.6628ms] set for dyna trim: [6.2021ms][100.6778ms] set after final actor trim: [6.4692ms][100.9465ms] set after second setnewactors for final data test: [12.3343ms][106.8128ms] after isSizeAcceptable: [12.3735ms][106.8495ms] ####################################################### time to complete randomizing [RanchBuildings]: 108.6691ms ending timestamp : [12:20:01.300 PM] starting timestamp : [12:20:01.301 PM] in scene [PostOffice][0] standalone was randomly ignored: [0xFE0B][WallTalkSpot] in scene [PostOffice][0] standalone was randomly ignored: [0xFE0B][WallTalkSpot] time to read scene enemies: 10.6915ms object [PostMan] replacement blocked by item [269] time to read scene objects: 11.2644ms ========================================================================= For Scene: [PostOffice] with fid: 1312, with sid: 0x2E ========================================================================= time to finish removing unnecessary objects: 12.2758ms --------------------------- time to generate candidate list: 23.8417ms time to separate map/time actors: 24.1113ms time to find matching candidates: 25.0333ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[PostOffice]r[00]n[Clock]v[0x907F] replaced by new actor: [017E][CuttableIvyWall] dyn: [2] Old actor:[PostOffice]r[00]n[Clock]v[0x907F] replaced by new actor: [017D][CuttableIvyWall] dyn: [2] Old actor:[PostOffice]r[00]n[LetterToPostman]v[0x0000] replaced by new actor: [0000][LetterToPostman] --------------------------------------------------------- Height adjustments: + i[0][CuttableIvyWall] had switch flags modified to [126] to avoid conflicts with others + + i[1][CuttableIvyWall] had switch flags modified to [125] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7676] newsize: [00C140] oldsize: [00FBC0] day: struct ratio: [1.0256] newsize: [001184] oldsize: [001114] day: total = ratio: [0.7840] newsize: [00D2C4] oldsize: [010CD4] night: overlay ratio: [0.7775] newsize: [00CC70] oldsize: [0106F0] night: struct ratio: [1.0221] newsize: [001438] oldsize: [0013C8] night: total = ratio: [0.7946] newsize: [00E0A8] oldsize: [011AB8] ------------------------------------------------------ day: object ratio: [0.9292] newsize: [0DAC20] oldsize: [0EB6C0] night: object ratio: [0.9292] newsize: [0DAC20] oldsize: [0EB6C0] object sizes: [ 0xDA60 0x11E0 0x16B0 0x2980 ] sum: [0x12C70] allsize: [0xDAC20] ------------------------------------------------------ day: dyna poly delta: [4] newsize: [000004] oldsize: [000000] day: dyna vert delta: [8] newsize: [000008] oldsize: [000000] night: dyna poly delta: [4] newsize: [000004] oldsize: [000000] night: dyna vert delta: [8] newsize: [000008] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0022ms][24.2696ms] object trim time: [0.0069ms][24.2741ms] set new actors: [0.2087ms][24.4762ms] pre-checking object size: [0.2107ms][24.4775ms] exit per-object: [0.2597ms][24.527ms] exit sandalone randomize: [0.2626ms][24.5294ms] set for size check: [0.4752ms][24.7436ms] set for dyna trim: [0.4842ms][24.7511ms] set after final actor trim: [0.5434ms][24.8111ms] set after second setnewactors for final data test: [0.7529ms][25.0201ms] after isSizeAcceptable: [0.7656ms][25.0326ms] ####################################################### time to complete randomizing [PostOffice]: 25.5368ms ending timestamp : [12:20:01.326 PM] starting timestamp : [12:20:01.291 PM] time to read scene enemies: 0.7186ms time to read scene objects: 0.862ms ========================================================================= For Scene: [MountainSmithy] with fid: 1308, with sid: 0x2C ========================================================================= time to finish removing unnecessary objects: 26.5308ms --------------------------- time to generate candidate list: 52.5764ms time to separate map/time actors: 52.7595ms time to find matching candidates: 54.0819ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[MountainSmithy]r[00]n[Clock]v[0xA07F] replaced by new actor: [0079][HoneyComb] Old actor:[MountainSmithy]r[00]n[Zubora]v[0x0200] replaced by new actor: [FC00][ElegyStatueSwitch] dyn: [12] Old actor:[MountainSmithy]r[00]n[GaboraBlacksmith]v[0x0200] replaced by new actor: [0101][IronKnuckle] Old actor:[MountainSmithy]r[00]n[PottedPlant]v[0x010A] replaced by new actor: [0177][DekuFlower] dyn: [12] Old actor:[MountainSmithy]r[00]n[PottedPlant]v[0x020A] replaced by new actor: [0000][Anope] --------------------------------------------------------- Height adjustments: +++ [0][HoneyComb] had treasure flags modified to [30] +++ + i[0][ElegyStatueSwitch] had switch flags modified to [126] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8382] newsize: [009D10] oldsize: [00BB60] day: struct ratio: [1.1674] newsize: [001170] oldsize: [000EF0] day: total = ratio: [0.8625] newsize: [00AE80] oldsize: [00CA50] night: overlay ratio: [0.7492] newsize: [00C610] oldsize: [010860] night: struct ratio: [2.1769] newsize: [0028F4] oldsize: [0012D0] night: total = ratio: [0.8440] newsize: [00EF04] oldsize: [011B30] ------------------------------------------------------ day: object ratio: [0.9390] newsize: [0EBA10] oldsize: [0FAEF0] night: object ratio: [0.9390] newsize: [0EBA10] oldsize: [0FAEF0] object sizes: [ 0xDF0 0x136B0 0x10D0 0xE4F0 ] sum: [0x23A60] allsize: [0xEBA10] ------------------------------------------------------ day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000] day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000] night: dyna poly delta: [24] newsize: [000018] oldsize: [000000] night: dyna vert delta: [24] newsize: [000018] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.3172ms][53.2195ms] object trim time: [0.325ms][53.2264ms] set new actors: [0.4936ms][53.3952ms] pre-checking object size: [0.4953ms][53.3964ms] exit per-object: [0.703ms][53.6053ms] exit sandalone randomize: [0.7077ms][53.6089ms] set for size check: [0.8746ms][53.7766ms] set for dyna trim: [0.8843ms][53.7857ms] set after final actor trim: [0.9972ms][53.899ms] set after second setnewactors for final data test: [1.1654ms][54.0673ms] after isSizeAcceptable: [1.1799ms][54.0812ms] ####################################################### time to complete randomizing [MountainSmithy]: 60.7182ms ending timestamp : [12:20:01.351 PM] starting timestamp : [12:20:01.213 PM] in scene (O!) [BeforeThePortalToTermina]m[3]r[4]v[8000] actor:[0x8000][Butler] removal blocked by item [359] time to read scene enemies: 42.9864ms time to read scene objects: 43.1157ms ========================================================================= For Scene: [BeforeThePortalToTermina] with fid: 1205, with sid: 0x1A ========================================================================= time to finish removing unnecessary objects: 64.6933ms --------------------------- time to generate candidate list: 98.6472ms time to separate map/time actors: 99.7266ms time to find matching candidates: 138.2202ms Loops used for match candidate: 1 ---------- [0][DoorShutter] has flags: [127] ####################################################### Old actor:[BeforeThePortalToTermina]r[00]n[Torch]v[0x287F] replaced by new actor: [0001][ImposterFrog] Old actor:[BeforeThePortalToTermina]r[00]n[Torch]v[0x287F] replaced by new actor: [0003][ImposterFrog] Old actor:[BeforeThePortalToTermina]r[00]n[KeatonGrass]v[0x7F00] replaced by new actor: [0000][Empty] Old actor:[BeforeThePortalToTermina]r[00]n[KeatonGrass]v[0x7F00] replaced by new actor: [FC00][ElegyStatueSwitch] dyn: [12] Old actor:[BeforeThePortalToTermina]r[01]n[ButlersSon]v[0x0000] replaced by new actor: [0001][Empty] Old actor:[BeforeThePortalToTermina]r[03]n[ButlersSon]v[0x0000] replaced by new actor: [0001][GuruGuru] Old actor:[BeforeThePortalToTermina]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [006D][En_Invisible_Ruppe] Old actor:[BeforeThePortalToTermina]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0095][GrottoHole] Old actor:[BeforeThePortalToTermina]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0003][Empty] Old actor:[BeforeThePortalToTermina]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [400A][PointedSign] Old actor:[BeforeThePortalToTermina]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0003][InvisibleRupee] Old actor:[BeforeThePortalToTermina]r[01]n[DekuFlower]v[0x007F] replaced by new actor: [FF96][RegularIceBlock] Old actor:[BeforeThePortalToTermina]r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0001][GuruGuru] Old actor:[BeforeThePortalToTermina]r[01]n[DekuFlower]v[0x007F] replaced by new actor: [00FD][BronzeBoulder] Old actor:[BeforeThePortalToTermina]r[01]n[DekuFlower]v[0x007F] replaced by new actor: [4324][BugsFishButterfly] Old actor:[BeforeThePortalToTermina]r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0001][Mimi] dyn: [12] Old actor:[BeforeThePortalToTermina]r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0A01][NaturalPatchOfGrass] Old actor:[BeforeThePortalToTermina]r[03]n[DekuFlower]v[0x007F] replaced by new actor: [350A][PointedSign] Old actor:[BeforeThePortalToTermina]r[03]n[DekuFlower]v[0x007F] replaced by new actor: [0005][SnowAnywhere] Old actor:[BeforeThePortalToTermina]r[03]n[DekuFlower]v[0x007F] replaced by new actor: [0003][InvisibleRupee] --------------------------------------------------------- Height adjustments: + adjusted height of actor [BugsFishButterfly] by [100] + i[0][ElegyStatueSwitch] had switch flags modified to [126] to avoid conflicts with others + = i[1][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [27]= + i[2][BronzeBoulder] had switch flags modified to [125] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.6697] newsize: [0162B0] oldsize: [0211A0] day: struct ratio: [1.4179] newsize: [004514] oldsize: [0030B8] day: total = ratio: [0.7327] newsize: [01A7C4] oldsize: [024258] night: overlay ratio: [0.6697] newsize: [0162B0] oldsize: [0211A0] night: struct ratio: [1.4179] newsize: [004514] oldsize: [0030B8] night: total = ratio: [0.7327] newsize: [01A7C4] oldsize: [024258] ------------------------------------------------------ day: object ratio: [1.0013] newsize: [152580] oldsize: [151E90] night: object ratio: [1.0013] newsize: [152580] oldsize: [151E90] object sizes: [ 0x11470 0x15130 0x1D3E0 0x3A910 0xB550 0xDF0 ] sum: [0x8A5D0] allsize: [0x152580] ------------------------------------------------------ day: dyna poly delta: [-48] newsize: [00000C] oldsize: [00003C] day: dyna vert delta: [-48] newsize: [00000C] oldsize: [00003C] night: dyna poly delta: [-48] newsize: [00000C] oldsize: [00003C] night: dyna vert delta: [-48] newsize: [00000C] oldsize: [00003C] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.8895] newsize: [007330] oldsize: [008180] day: struct ratio: [0.7939] newsize: [001200] oldsize: [0016AC] day: total = ratio: [0.8752] newsize: [008530] oldsize: [00982C] night: overlay ratio: [0.8895] newsize: [007330] oldsize: [008180] night: struct ratio: [0.7939] newsize: [001200] oldsize: [0016AC] night: total = ratio: [0.8752] newsize: [008530] oldsize: [00982C] ------------------------------------------------------ day: object ratio: [1.0170] newsize: [0E81E0] oldsize: [0E43E0] night: object ratio: [1.0170] newsize: [0E81E0] oldsize: [0E43E0] object sizes: [ 0x11470 0x6CA0 0x8120 ] sum: [0x20230] allsize: [0xE81E0] ------------------------------------------------------ day: dyna poly delta: [-60] newsize: [000018] oldsize: [000054] day: dyna vert delta: [-64] newsize: [000010] oldsize: [000050] night: dyna poly delta: [-60] newsize: [000018] oldsize: [000054] night: dyna vert delta: [-64] newsize: [000010] oldsize: [000050] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.0000] newsize: [000220] oldsize: [000220] day: struct ratio: [1.0000] newsize: [000148] oldsize: [000148] day: total = ratio: [1.0000] newsize: [000368] oldsize: [000368] night: overlay ratio: [1.0000] newsize: [000220] oldsize: [000220] night: struct ratio: [1.0000] newsize: [000148] oldsize: [000148] night: total = ratio: [1.0000] newsize: [000368] oldsize: [000368] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0] night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0] object sizes: [ ] sum: [0x0] allsize: [0xC7FB0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [1.1805] newsize: [006840] oldsize: [005850] day: struct ratio: [2.0277] newsize: [001B78] oldsize: [000D8C] day: total = ratio: [1.2931] newsize: [0083B8] oldsize: [0065DC] night: overlay ratio: [1.1805] newsize: [006840] oldsize: [005850] night: struct ratio: [2.0277] newsize: [001B78] oldsize: [000D8C] night: total = ratio: [1.2931] newsize: [0083B8] oldsize: [0065DC] ------------------------------------------------------ day: object ratio: [1.0160] newsize: [0F63F0] oldsize: [0F25F0] night: object ratio: [1.0160] newsize: [0F63F0] oldsize: [0F25F0] object sizes: [ 0x11470 0x6CA0 0x8120 0xE210 ] sum: [0x2E440] allsize: [0xF63F0] ------------------------------------------------------ day: dyna poly delta: [-36] newsize: [000000] oldsize: [000024] day: dyna vert delta: [-36] newsize: [000000] oldsize: [000024] night: dyna poly delta: [-36] newsize: [000000] oldsize: [000024] night: dyna vert delta: [-36] newsize: [000000] oldsize: [000024] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.2412ms][103.546ms] object trim time: [0.2523ms][103.555ms] set new actors: [0.953ms][104.2563ms] pre-checking object size: [0.955ms][104.2576ms] exit per-object: [1.1621ms][104.4656ms] exit sandalone randomize: [27.2265ms][130.5316ms] set for size check: [27.8637ms][131.1676ms] set for dyna trim: [27.9029ms][131.2059ms] set after final actor trim: [34.1941ms][137.4995ms] set after second setnewactors for final data test: [34.8674ms][138.1712ms] after isSizeAcceptable: [34.9166ms][138.2194ms] ####################################################### time to complete randomizing [BeforeThePortalToTermina]: 143.8793ms ending timestamp : [12:20:01.357 PM] starting timestamp : [12:20:00.990 PM] in scene (O!) [SouthernSwamp]m[0]r[0]v[FC05] actor:[0xFC05][BuisnessScrub] removal blocked by item [141] in scene (O!) [SouthernSwamp]m[0]r[1]v[1800] actor:[0x1800][BuisnessScrub] removal blocked by item [141] in scene (O!) [SouthernSwamp]m[0]r[30]v[0003] actor:[0x0003][RegularFrogs] removal blocked by item [433] in scene [SouthernSwamp]m[0]r[32] common scoopable actor: [0x0001][MushroomCloud] skipped the restriction: [186] in scene [SouthernSwamp]m[0]r[34] common scoopable actor: [0x0002][MushroomCloud] skipped the restriction: [186] in scene [SouthernSwamp][0] actor was skipped over: [0x2C67][TallGrass] in scene [SouthernSwamp][0] actor was skipped over: [0x2D43][TallGrass] in scene [SouthernSwamp]m[1]r[30] common scoopable actor: [0x0005][MushroomCloud] skipped the restriction: [186] in scene [SouthernSwamp]m[1]r[31] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186] in scene [SouthernSwamp][1] standalone was randomly ignored: [0x001D][GrottoHole] in scene (O!) [SouthernSwamp]m[2]r[1]v[0800] actor:[0x0800][KotakeOnBroom] removal blocked by item [151] in scene [SouthernSwamp][2] actor was skipped over: [0x292B][TallGrass] in scene [SouthernSwamp][2] actor was skipped over: [0x2A2B][TallGrass] time to read scene enemies: 37.3408ms time to read scene objects: 37.8625ms ========================================================================= For Scene: [SouthernSwamp] with fid: 1358, with sid: 0x45 ========================================================================= time to finish removing unnecessary objects: 49.3837ms --------------------------- time to generate candidate list: 146.3318ms time to separate map/time actors: 152.0515ms time to find matching candidates: 353.0677ms Loops used for match candidate: 3 ---------- ####################################################### Old actor:[SouthernSwamp]r[00]n[Octarok]v[0xFF00] replaced by new actor: [FFFE][Tektite] Old actor:[SouthernSwamp]r[00]n[DekuBaba]v[0x0000] replaced by new actor: [0002][Fairy] Old actor:[SouthernSwamp]r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [FE03][Seth1] Old actor:[SouthernSwamp]r[00]n[SquareSign]v[0x0007] replaced by new actor: [0001][Milkjar] Old actor:[SouthernSwamp]r[00]n[SquareSign]v[0x0009] replaced by new actor: [0000][Milkjar] Old actor:[SouthernSwamp]r[00]n[BigOcto]v[0x0000] replaced by new actor: [0006][BigOcto] Old actor:[SouthernSwamp]r[00]n[BigOcto]v[0x0001] replaced by new actor: [007D][BigOcto] Old actor:[SouthernSwamp]r[00]n[Monkey(Near Road)]v[0x1882] replaced by new actor: [3E7E][CircleOfFire] Old actor:[SouthernSwamp]r[00]n[Monkey(Near Road)]v[0x1882] replaced by new actor: [0000][Empty] Old actor:[SouthernSwamp]r[00]n[Monkey(Near Road)]v[0x1882] replaced by new actor: [0000][Takaraya] Old actor:[SouthernSwamp]r[00]n[HoneyComb]v[0x2804] replaced by new actor: [007F][Skulltula] Old actor:[SouthernSwamp]r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [FE03][Seth1] Old actor:[SouthernSwamp]r[00]n[TallGrass]v[0x2C67] replaced by new actor: [0000][En_Ani] Old actor:[SouthernSwamp]r[00]n[TallGrass]v[0x2D43] replaced by new actor: [0002][En_Ani] Old actor:[SouthernSwamp]r[01]n[DragonFly]v[0x0000] replaced by new actor: [00FC][LighterBalloon] Old actor:[SouthernSwamp]r[01]n[DragonFly]v[0x0000] replaced by new actor: [0007][Fairy] Old actor:[SouthernSwamp]r[01]n[SquareSign]v[0x000E] replaced by new actor: [0000][Milkjar] Old actor:[SouthernSwamp]r[01]n[BigOcto]v[0x0000] replaced by new actor: [007B][BigOcto] Old actor:[SouthernSwamp]r[01]n[BigOcto]v[0x0001] replaced by new actor: [007A][BigOcto] Old actor:[SouthernSwamp]r[01]n[Monkey(Palace Entrance)]v[0x2210] replaced by new actor: [0000][Takaraya] Old actor:[SouthernSwamp]r[02]n[DekuBaba]v[0x0000] replaced by new actor: [FE03][Seth1] Old actor:[SouthernSwamp]r[02]n[DekuBabaWithered]v[0x0002] replaced by new actor: [FE03][Seth1] Old actor:[SouthernSwamp]r[02]n[SquareSign]v[0x000B] replaced by new actor: [0000][Milkjar] Old actor:[SouthernSwamp]r[02]n[SquareSign]v[0x000C] replaced by new actor: [F232][IshiRock] Old actor:[SouthernSwamp]r[02]n[Monkey]v[0x0082] replaced by new actor: [FFFF][Takaraya] Old actor:[SouthernSwamp]r[02]n[Monkey]v[0x0082] replaced by new actor: [0005][Secretary] Old actor:[SouthernSwamp]r[02]n[Monkey]v[0x0082] replaced by new actor: [5324][BugsFishButterfly] Old actor:[SouthernSwamp]r[02]n[ClayPot]v[0x4B0A] replaced by new actor: [0600][Beamos] Old actor:[SouthernSwamp]r[02]n[ClayPot]v[0x4D02] replaced by new actor: [0800][Beamos] Old actor:[SouthernSwamp]r[02]n[ClayPot]v[0x4F01] replaced by new actor: [FF00][Beamos] Old actor:[SouthernSwamp]r[02]n[TallGrass]v[0x292B] replaced by new actor: [0000][Empty] Old actor:[SouthernSwamp]r[02]n[TallGrass]v[0x2A2B] replaced by new actor: [0000][En_Ani] Old actor:[SouthernSwamp]r[00]n[NaturalPatchOfGrass]v[0x0101] replaced by new actor: [0002][RegularFrogs] Old actor:[SouthernSwamp]r[00]n[PointedSign]v[0x080A] replaced by new actor: [0005][SnowAnywhere] Old actor:[SouthernSwamp]r[00]n[MushroomCloud]v[0x0001] replaced by new actor: [1403][BuisnessScrub] Old actor:[SouthernSwamp]r[00]n[MushroomCloud]v[0x0002] replaced by new actor: [0075][En_Invisible_Ruppe] Old actor:[SouthernSwamp]r[01]n[PointedSign]v[0x0D0A] replaced by new actor: [0005][SnowAnywhere] Old actor:[SouthernSwamp]r[01]n[MushroomCloud]v[0x0005] replaced by new actor: [0000][Empty] Old actor:[SouthernSwamp]r[01]n[MushroomCloud]v[0x0006] replaced by new actor: [1403][BuisnessScrub] Old actor:[SouthernSwamp]r[02]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [FFC8][RegularIceBlock] Old actor:[SouthernSwamp]r[02]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [F000][GrottoHole] --------------------------------------------------------- Height adjustments: + adjusted height of actor [BugsFishButterfly] by [100] +++ [7][CircleOfFire] had treasure flags modified to [30] +++ ++ i[2][CircleOfFire] had recieve flag modified to [126] ++ = i[0][BigOcto] had switch flags which were not detect as used, and claimed switch [6]= + i[1][BigOcto] had switch flags modified to [125] to avoid conflicts with others + = i[2][Skulltula] had switch flags which were not detect as used, and claimed switch [63]= + i[3][MajoraBalloonSewer] had switch flags modified to [124] to avoid conflicts with others + + i[4][BigOcto] had switch flags modified to [123] to avoid conflicts with others + + i[5][BigOcto] had switch flags modified to [122] to avoid conflicts with others + + i[6][IshiRock] had switch flags modified to [121] to avoid conflicts with others + = i[7][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [29]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9274] newsize: [041310] oldsize: [0464B0] day: struct ratio: [1.1693] newsize: [0078E4] oldsize: [006764] day: total = ratio: [0.9478] newsize: [048BF4] oldsize: [04CC14] night: overlay ratio: [0.9274] newsize: [041310] oldsize: [0464B0] night: struct ratio: [1.1693] newsize: [0078E4] oldsize: [006764] night: total = ratio: [0.9478] newsize: [048BF4] oldsize: [04CC14] ------------------------------------------------------ day: object ratio: [1.0083] newsize: [14E9C0] oldsize: [14BDA0] night: object ratio: [1.0083] newsize: [14E9C0] oldsize: [14BDA0] object sizes: [ 0x2910 0x6BD0 0x11B70 0x2450 0xA50 0xFF00 0x26B0 0x1A00 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x3A30 0x5BB0 0xB2D0 0x1F0 0x1AE0 0x3F70 0x105D0 0x1040 0x3210 0xB8C0 ] sum: [0x86A10] allsize: [0x14E9C0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000103] oldsize: [000103] day: dyna vert delta: [0] newsize: [0000AF] oldsize: [0000AF] night: dyna poly delta: [0] newsize: [000103] oldsize: [000103] night: dyna vert delta: [0] newsize: [0000AF] oldsize: [0000AF] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.9965] newsize: [02A450] oldsize: [02A6B0] day: struct ratio: [1.2713] newsize: [009C64] oldsize: [007B04] day: total = ratio: [1.0387] newsize: [0340B4] oldsize: [0321B4] night: overlay ratio: [0.9965] newsize: [02A450] oldsize: [02A6B0] night: struct ratio: [1.2713] newsize: [009C64] oldsize: [007B04] night: total = ratio: [1.0387] newsize: [0340B4] oldsize: [0321B4] ------------------------------------------------------ day: object ratio: [1.0083] newsize: [14E9C0] oldsize: [14BDA0] night: object ratio: [1.0083] newsize: [14E9C0] oldsize: [14BDA0] object sizes: [ 0x2910 0x6BD0 0x11B70 0x2450 0xA50 0xFF00 0x26B0 0x1A00 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x3A30 0x5BB0 0xB2D0 0x1F0 0x1AE0 0x3F70 0x105D0 0x1040 0x3210 0xB8C0 ] sum: [0x86A10] allsize: [0x14E9C0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000121] oldsize: [000121] day: dyna vert delta: [0] newsize: [0000D7] oldsize: [0000D7] night: dyna poly delta: [0] newsize: [000121] oldsize: [000121] night: dyna vert delta: [0] newsize: [0000D7] oldsize: [0000D7] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.6747] newsize: [023F10] oldsize: [035460] day: struct ratio: [0.9843] newsize: [002D18] oldsize: [002DD0] day: total = ratio: [0.6905] newsize: [026C28] oldsize: [038230] night: overlay ratio: [0.6747] newsize: [023F10] oldsize: [035460] night: struct ratio: [0.9843] newsize: [002D18] oldsize: [002DD0] night: total = ratio: [0.6905] newsize: [026C28] oldsize: [038230] ------------------------------------------------------ day: object ratio: [1.0083] newsize: [14F440] oldsize: [14C820] night: object ratio: [1.0083] newsize: [14F440] oldsize: [14C820] object sizes: [ 0x2910 0x6BD0 0x11B70 0x2450 0xA50 0xFF00 0x26B0 0x1A00 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x3A30 0x5BB0 0xB2D0 0x1F0 0x1AE0 0x3F70 0x105D0 0x1040 0x3210 0xB8C0 0xA80 ] sum: [0x87490] allsize: [0x14F440] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [14.6622ms][166.9149ms] object trim time: [14.7058ms][166.956ms] set new actors: [20.2606ms][172.513ms] pre-checking object size: [20.2648ms][172.5148ms] exit per-object: [24.4368ms][176.6896ms] exit sandalone randomize: [42.7123ms][194.9639ms] set for size check: [44.925ms][197.1758ms] set for dyna trim: [105.2669ms][257.5196ms] set after final actor trim: [106.3966ms][258.6494ms] set after second setnewactors for final data test: [114.5821ms][266.8345ms] ---- bogo REJECTED: dyna actors are too big, even after trim objects pick time: [7.7823ms][274.6431ms] object trim time: [7.8088ms][274.6658ms] set new actors: [20.2412ms][287.1011ms] ---- bogo REJECTED: obj pre-check failed (size:568352): [20.2483ms][287.1054ms] objects pick time: [13.4111ms][300.5216ms] object trim time: [13.4254ms][300.5332ms] set new actors: [15.5621ms][302.672ms] pre-checking object size: [15.5658ms][302.6735ms] exit per-object: [22.0046ms][309.1146ms] exit sandalone randomize: [47.1023ms][334.2127ms] set for size check: [49.2687ms][336.3785ms] set for dyna trim: [57.5603ms][344.673ms] set after final actor trim: [59.043ms][346.1532ms] set after second setnewactors for final data test: [65.8685ms][352.9787ms] after isSizeAcceptable: [65.959ms][353.0669ms] ####################################################### Moved companion: [0002][Fairy] to actor: [Seth1][0002] at cords: [2781,97,2390] Moved companion: [FFC8][RegularIceBlock] to actor: [GrottoHole][FFC8] at cords: [2982,8,-1255] Moved companion: [F000][GrottoHole] to actor: [IshiRock][F000] at cords: [3989,15,-1103] time to complete randomizing [SouthernSwamp]: 367.9533ms ending timestamp : [12:20:01.358 PM] starting timestamp : [12:20:01.335 PM] in scene (O!) [MarineLab]m[0]r[0]v[FE09] actor:[0xFE09][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[1]v[FE01] actor:[0xFE01][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[2]v[FE02] actor:[0xFE02][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[3]v[FE03] actor:[0xFE03][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[4]v[FE04] actor:[0xFE04][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[5]v[FE05] actor:[0xFE05][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[6]v[FE06] actor:[0xFE06][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[7]v[FE07] actor:[0xFE07][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[8]v[FE08] actor:[0xFE08][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[15]v[FE10] actor:[0xFE10][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[16]v[FE0F] actor:[0xFE0F][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[17]v[FE0E] actor:[0xFE0E][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[18]v[FE0D] actor:[0xFE0D][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[19]v[FE0C] actor:[0xFE0C][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[20]v[FE0B] actor:[0xFE0B][ZoraEgg] removal blocked by item [185] in scene (O!) [MarineLab]m[0]r[21]v[FE0A] actor:[0xFE0A][ZoraEgg] removal blocked by item [185] time to read scene enemies: 2.3201ms time to read scene objects: 2.4703ms ========================================================================= For Scene: [MarineLab] with fid: 1314, with sid: 0x2F ========================================================================= time to finish removing unnecessary objects: 15.9604ms --------------------------- time to generate candidate list: 32.3514ms time to separate map/time actors: 39.8015ms time to find matching candidates: 54.3851ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[MarineLab]r[00]n[LabFish]v[0x0000] replaced by new actor: [0F00][Desbreko] Old actor:[MarineLab]r[00]n[LabFish]v[0x0000] replaced by new actor: [00A2][SkullFish] Old actor:[MarineLab]r[00]n[Scientist]v[0xFFFF] replaced by new actor: [0001][GreatBayFisherman] Old actor:[MarineLab]r[00]n[Clock]v[0xA07F] replaced by new actor: [4A94][SoftSoilAndBeans] dyn: [6] Old actor:[MarineLab]r[00]n[Fish]v[0x0002] replaced by new actor: [0300][Empty] --------------------------------------------------------- Height adjustments: = i[0][SoftSoilAndBeans] had switch flags which were not detect as used, and claimed switch [20]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9043] newsize: [030B00] oldsize: [035D70] day: struct ratio: [0.4251] newsize: [002CA4] oldsize: [006904] day: total = ratio: [0.8522] newsize: [0337A4] oldsize: [03C674] night: overlay ratio: [0.9043] newsize: [030B00] oldsize: [035D70] night: struct ratio: [0.4251] newsize: [002CA4] oldsize: [006904] night: total = ratio: [0.8522] newsize: [0337A4] oldsize: [03C674] ------------------------------------------------------ day: object ratio: [0.9342] newsize: [0DECB0] oldsize: [0EE790] night: object ratio: [0.9342] newsize: [0DECB0] oldsize: [0EE790] object sizes: [ 0x9310 0x59B0 0x4350 0x1650 0x26A0 ] sum: [0x16D00] allsize: [0xDECB0] ------------------------------------------------------ day: dyna poly delta: [6] newsize: [000006] oldsize: [000000] day: dyna vert delta: [8] newsize: [000008] oldsize: [000000] night: dyna poly delta: [6] newsize: [000006] oldsize: [000000] night: dyna vert delta: [8] newsize: [000008] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0306ms][39.9908ms] object trim time: [0.0365ms][39.996ms] set new actors: [0.4878ms][40.4477ms] pre-checking object size: [0.4897ms][40.4491ms] exit per-object: [0.6643ms][40.6247ms] exit sandalone randomize: [1.8921ms][41.8531ms] set for size check: [13.6903ms][53.6581ms] set for dyna trim: [13.7109ms][53.6707ms] set after final actor trim: [13.9051ms][53.8653ms] set after second setnewactors for final data test: [14.4131ms][54.3735ms] after isSizeAcceptable: [14.4249ms][54.3844ms] ####################################################### time to complete randomizing [MarineLab]: 55.2861ms ending timestamp : [12:20:01.390 PM] starting timestamp : [12:20:00.990 PM] in scene (O!) [IkanaCanyon]m[0]r[25]v[0005] actor:[0x0005][Tingle] removal blocked by item [6] in scene (O!) [IkanaCanyon]m[0]r[66]v[85FF] actor:[0x85FF][Sakon] removal blocked by item [1113] in scene [IkanaCanyon]m[2]r[0]v[0014] actor: [0x0014][GrottoHole] was blocked by item [229] in scene (O!) [IkanaCanyon]m[4]r[8]v[83FF] actor:[0x83FF][Sakon] removal blocked by item [1113] in scene (O!) [IkanaCanyon]m[4]r[9]v[01E3] actor:[0x01E3][Kafei] removal blocked by item [1089] in scene (O!) [IkanaCanyon]m[4]r[10]v[1403] actor:[0x1403][BuisnessScrub] removal blocked by item [101] in scene (O!) [IkanaCanyon]m[5]r[7]v[85FF] actor:[0x85FF][Sakon] removal blocked by item [1113] in scene (O!) [IkanaCanyon]m[5]r[18]v[0005] actor:[0x0005][Tingle] removal blocked by item [6] in scene (O!) [IkanaCanyon]m[7]r[7]v[83FF] actor:[0x83FF][Sakon] removal blocked by item [1113] in scene (O!) [IkanaCanyon]m[7]r[9]v[0005] actor:[0x0005][Tingle] removal blocked by item [6] in scene [IkanaCanyon]m[13]r[0]v[0014] actor: [0x0014][GrottoHole] was blocked by item [229] in scene [IkanaCanyon]m[15]r[0]v[0014] actor: [0x0014][GrottoHole] was blocked by item [229] in scene (O!) [IkanaCanyon]m[21]r[0]v[1403] actor:[0x1403][BuisnessScrub] removal blocked by item [101] in scene (O!) [IkanaCanyon]m[21]r[2]v[01E3] actor:[0x01E3][Kafei] removal blocked by item [1089] in scene (O!) [IkanaCanyon]m[21]r[3]v[83FF] actor:[0x83FF][Sakon] removal blocked by item [1113] in scene (O!) [IkanaCanyon]m[22]r[0]v[0003] actor:[0x0003][BuisnessScrub] removal blocked by item [101] in scene (O!) [IkanaCanyon]m[23]r[0]v[1003] actor:[0x1003][BuisnessScrub] removal blocked by item [101] in scene (O!) [IkanaCanyon]m[23]r[2]v[01E2] actor:[0x01E2][Kafei] removal blocked by item [1089] in scene (O!) [IkanaCanyon]m[23]r[4]v[81FF] actor:[0x81FF][Sakon] removal blocked by item [1113] time to read scene enemies: 45.3139ms time to read scene objects: 45.6742ms ========================================================================= For Scene: [IkanaCanyon] with fid: 1165, with sid: 0x13 ========================================================================= time to finish removing unnecessary objects: 56.6741ms --------------------------- time to generate candidate list: 273.6874ms time to separate map/time actors: 294.3545ms time to find matching candidates: 367.6394ms Loops used for match candidate: 1 +++ BUSH SUPPLIES at index:[11] replacing new choice [Empty][0000] where old actor was [CreditsHookshotTree][000E] ---------- ####################################################### Old actor:[IkanaCanyon]r[00]n[Octarok]v[0xFF00] replaced by new actor: [FF00][Octarok] Old actor:[IkanaCanyon]r[00]n[Octarok]v[0xFF00] replaced by new actor: [FF00][Octarok] Old actor:[IkanaCanyon]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [01FF][DeathArmos] Old actor:[IkanaCanyon]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [02FF][DeathArmos] Old actor:[IkanaCanyon]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [01FF][DeathArmos] Old actor:[IkanaCanyon]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [01FF][DeathArmos] Old actor:[IkanaCanyon]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [02FF][DeathArmos] Old actor:[IkanaCanyon]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [02FF][DeathArmos] Old actor:[IkanaCanyon]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [02FF][DeathArmos] Old actor:[IkanaCanyon]r[00]n[GibdoIkana]v[0x0081] replaced by new actor: [0000][DeathArmos] Old actor:[IkanaCanyon]r[00]n[GibdoIkana]v[0x0082] replaced by new actor: [0000][DeathArmos] Old actor:[IkanaCanyon]r[00]n[GibdoIkana]v[0x0083] replaced by new actor: [0000][DeathArmos] Old actor:[IkanaCanyon]r[00]n[GibdoIkana]v[0x0084] replaced by new actor: [0000][DeathArmos] Old actor:[IkanaCanyon]r[00]n[GibdoIkana]v[0x0085] replaced by new actor: [0000][DeathArmos] Old actor:[IkanaCanyon]r[00]n[Guay]v[0x0000] replaced by new actor: [0002][Empty] Old actor:[IkanaCanyon]r[00]n[Guay]v[0x0000] replaced by new actor: [0002][Fairy] Old actor:[IkanaCanyon]r[00]n[Guay]v[0x0000] replaced by new actor: [0004][MothSwarm] Old actor:[IkanaCanyon]r[00]n[Guay]v[0x0000] replaced by new actor: [FFFF][Shabom] Old actor:[IkanaCanyon]r[00]n[Guay]v[0x0000] replaced by new actor: [0002][Shabom] Old actor:[IkanaCanyon]r[00]n[SquareSign]v[0x002E] replaced by new actor: [FF00][Beamos] Old actor:[IkanaCanyon]r[00]n[SquareSign]v[0x002F] replaced by new actor: [1403][BuisnessScrub] Old actor:[IkanaCanyon]r[00]n[SquareSign]v[0x0030] replaced by new actor: [0600][Empty] Old actor:[IkanaCanyon]r[00]n[SquareSign]v[0x0031] replaced by new actor: [0600][Beamos] Old actor:[IkanaCanyon]r[00]n[SquareSign]v[0x0032] replaced by new actor: [0800][Beamos] Old actor:[IkanaCanyon]r[00]n[GibdoIkana]v[0x0000] replaced by new actor: [0000][DeathArmos] Old actor:[IkanaCanyon]r[02]n[SquareSign]v[0x0033] replaced by new actor: [FF00][Beamos] Old actor:[IkanaCanyon]r[04]n[SquareSign]v[0x0034] replaced by new actor: [0800][Beamos] Old actor:[IkanaCanyon]r[05]n[Octarok]v[0xFF00] replaced by new actor: [FF00][Octarok] Old actor:[IkanaCanyon]r[05]n[Octarok]v[0xFF00] replaced by new actor: [FF00][Octarok] Old actor:[IkanaCanyon]r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [01FF][DeathArmos] Old actor:[IkanaCanyon]r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [02FF][DeathArmos] Old actor:[IkanaCanyon]r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [01FF][DeathArmos] Old actor:[IkanaCanyon]r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [02FF][DeathArmos] Old actor:[IkanaCanyon]r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [02FF][DeathArmos] Old actor:[IkanaCanyon]r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [01FF][DeathArmos] Old actor:[IkanaCanyon]r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [02FF][DeathArmos] Old actor:[IkanaCanyon]r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [02FF][DeathArmos] Old actor:[IkanaCanyon]r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [01FF][DeathArmos] Old actor:[IkanaCanyon]r[05]n[GibdoIkana]v[0x0000] replaced by new actor: [0000][DeathArmos] Old actor:[IkanaCanyon]r[05]n[GibdoIkana]v[0x0081] replaced by new actor: [0000][DeathArmos] Old actor:[IkanaCanyon]r[05]n[GibdoIkana]v[0x0082] replaced by new actor: [0000][DeathArmos] Old actor:[IkanaCanyon]r[05]n[GibdoIkana]v[0x0083] replaced by new actor: [0000][DeathArmos] Old actor:[IkanaCanyon]r[05]n[GibdoIkana]v[0x0084] replaced by new actor: [0000][DeathArmos] Old actor:[IkanaCanyon]r[05]n[GibdoIkana]v[0x0085] replaced by new actor: [0000][DeathArmos] Old actor:[IkanaCanyon]r[05]n[Guay]v[0x0000] replaced by new actor: [0002][Empty] Old actor:[IkanaCanyon]r[05]n[Guay]v[0x0000] replaced by new actor: [0002][Shabom] Old actor:[IkanaCanyon]r[05]n[Guay]v[0x0000] replaced by new actor: [01FF][DeathArmos] Old actor:[IkanaCanyon]r[05]n[Guay]v[0x0000] replaced by new actor: [0007][Fairy] Old actor:[IkanaCanyon]r[05]n[Guay]v[0x0000] replaced by new actor: [0001][Empty] Old actor:[IkanaCanyon]r[05]n[Guay]v[0x0000] replaced by new actor: [0002][Empty] Old actor:[IkanaCanyon]r[05]n[Guay]v[0x0000] replaced by new actor: [0002][Empty] Old actor:[IkanaCanyon]r[05]n[Guay]v[0x0000] replaced by new actor: [FFFF][Shabom] Old actor:[IkanaCanyon]r[05]n[Guay]v[0x0000] replaced by new actor: [0002][Empty] Old actor:[IkanaCanyon]r[05]n[Guay]v[0x0000] replaced by new actor: [0001][MothSwarm] Old actor:[IkanaCanyon]r[05]n[Guay]v[0x0000] replaced by new actor: [0002][Fairy] Old actor:[IkanaCanyon]r[05]n[SquareSign]v[0x002E] replaced by new actor: [3BCC][GossipStone] Old actor:[IkanaCanyon]r[05]n[SquareSign]v[0x002F] replaced by new actor: [FF00][Beamos] Old actor:[IkanaCanyon]r[05]n[SquareSign]v[0x0031] replaced by new actor: [0300][Beamos] Old actor:[IkanaCanyon]r[05]n[SquareSign]v[0x0032] replaced by new actor: [0500][Beamos] Old actor:[IkanaCanyon]r[06]n[SquareSign]v[0x002E] replaced by new actor: [0800][Beamos] Old actor:[IkanaCanyon]r[06]n[SquareSign]v[0x002F] replaced by new actor: [00FD][BronzeBoulder] Old actor:[IkanaCanyon]r[06]n[SquareSign]v[0x0030] replaced by new actor: [0300][Beamos] Old actor:[IkanaCanyon]r[06]n[SquareSign]v[0x0032] replaced by new actor: [0500][Beamos] Old actor:[IkanaCanyon]r[06]n[SquareSign]v[0x0031] replaced by new actor: [FF00][Beamos] Old actor:[IkanaCanyon]r[07]n[Octarok]v[0xFF00] replaced by new actor: [FF00][Octarok] Old actor:[IkanaCanyon]r[07]n[Octarok]v[0xFF00] replaced by new actor: [FF00][Octarok] Old actor:[IkanaCanyon]r[07]n[Guay]v[0x0000] replaced by new actor: [02FF][DeathArmos] Old actor:[IkanaCanyon]r[07]n[Guay]v[0x0000] replaced by new actor: [0002][Shabom] Old actor:[IkanaCanyon]r[07]n[Guay]v[0x0000] replaced by new actor: [0003][MothSwarm] Old actor:[IkanaCanyon]r[07]n[Guay]v[0x0000] replaced by new actor: [FFFF][Shabom] Old actor:[IkanaCanyon]r[07]n[Guay]v[0x0000] replaced by new actor: [0000][Tingle] Old actor:[IkanaCanyon]r[07]n[SquareSign]v[0x002E] replaced by new actor: [0800][Beamos] Old actor:[IkanaCanyon]r[07]n[SquareSign]v[0x002F] replaced by new actor: [0002][Fairy] Old actor:[IkanaCanyon]r[07]n[SquareSign]v[0x0030] replaced by new actor: [0600][Beamos] Old actor:[IkanaCanyon]r[07]n[SquareSign]v[0x0032] replaced by new actor: [430A][PointedSign] Old actor:[IkanaCanyon]r[07]n[SquareSign]v[0x0031] replaced by new actor: [0600][Empty] Old actor:[IkanaCanyon]r[08]n[CreditsOwlStatue]v[0xFF00] replaced by new actor: [0D00][IceCavernStelagtite] dyn: [13] Old actor:[IkanaCanyon]r[08]n[CreditsHookshotTree]v[0x000E] replaced by new actor: [0000][Flagpole] dyn: [8] Old actor:[IkanaCanyon]r[08]n[CreditsHookshotTree]v[0x000E] replaced by new actor: [F820][IshiRock] Old actor:[IkanaCanyon]r[08]n[CreditsHookshotTree]v[0x000E] replaced by new actor: [FF78][Empty] Old actor:[IkanaCanyon]r[08]n[CreditsBlueBubble(Changling)]v[0xFFFF] replaced by new actor: [01FF][DeathArmos] Old actor:[IkanaCanyon]r[08]n[CreditsHookshotTree]v[0x000E] replaced by new actor: [FF78][RegularIceBlock] Old actor:[IkanaCanyon]r[08]n[CreditsHookshotTree]v[0x000E] replaced by new actor: [0005][SnowAnywhere] Old actor:[IkanaCanyon]r[08]n[CreditsHookshotTree]v[0x000E] replaced by new actor: [0002][InvisibleRupee] Old actor:[IkanaCanyon]r[08]n[CreditsBlueBubble(Changling)]v[0xFFFF] replaced by new actor: [01FF][DeathArmos] Old actor:[IkanaCanyon]r[08]n[CreditsHookshotTree]v[0x000E] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[IkanaCanyon]r[08]n[CreditsHookshotTree]v[0x000E] replaced by new actor: [0801][GrassRockCluster] Old actor:[IkanaCanyon]r[08]n[CreditsHookshotTree]v[0x000E] replaced by new actor: [3E7E][CircleOfFire] Old actor:[IkanaCanyon]r[08]n[CreditsHookshotTree]v[0x000E] replaced by new actor: [350A][PointedSign] Old actor:[IkanaCanyon]r[08]n[CreditsHookshotTree]v[0x000E] replaced by new actor: [0000][Empty] Old actor:[IkanaCanyon]r[13]n[SquareSign]v[0x0033] replaced by new actor: [0500][Beamos] Old actor:[IkanaCanyon]r[14]n[SquareSign]v[0x0033] replaced by new actor: [0300][Beamos] Old actor:[IkanaCanyon]r[15]n[SquareSign]v[0x0033] replaced by new actor: [0600][Beamos] Old actor:[IkanaCanyon]r[21]n[SquareSign]v[0x0034] replaced by new actor: [0800][Beamos] Old actor:[IkanaCanyon]r[22]n[SquareSign]v[0x0034] replaced by new actor: [0600][Beamos] Old actor:[IkanaCanyon]r[23]n[SquareSign]v[0x0034] replaced by new actor: [FF00][Beamos] Old actor:[IkanaCanyon]r[02]n[BugsFishButterfly]v[0x6322] replaced by new actor: [8322][BugsFishButterfly] Old actor:[IkanaCanyon]r[15]n[BugsFishButterfly]v[0x6322] replaced by new actor: [8322][BugsFishButterfly] --------------------------------------------------------- Height adjustments: + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] +++ [87][CircleOfFire] had treasure flags modified to [30] +++ ++ i[3][CircleOfFire] had recieve flag modified to [126] ++ = i[0][GossipStone] had switch flags which were not detect as used, and claimed switch [94]= + i[1][BronzeBoulder] had switch flags modified to [125] to avoid conflicts with others + + i[2][IshiRock] had switch flags modified to [124] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8370] newsize: [04F520] oldsize: [05EC50] day: struct ratio: [1.4896] newsize: [00BB74] oldsize: [007DD8] day: total = ratio: [0.8870] newsize: [05B094] oldsize: [066A28] night: overlay ratio: [0.8343] newsize: [04FCA0] oldsize: [05FA40] night: struct ratio: [1.2704] newsize: [00A714] oldsize: [008384] night: total = ratio: [0.8688] newsize: [05A3B4] oldsize: [067DC4] ------------------------------------------------------ day: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] night: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x3F70 0x3E20 0xA80 0xB2D0 0x10C0 0x1670 0x380 ] sum: [0x84990] allsize: [0x13E450] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000060] oldsize: [000060] day: dyna vert delta: [0] newsize: [000040] oldsize: [000040] night: dyna poly delta: [0] newsize: [000060] oldsize: [000060] night: dyna vert delta: [0] newsize: [000040] oldsize: [000040] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830] day: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4] day: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4] night: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830] night: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4] night: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4] ------------------------------------------------------ day: object ratio: [0.9643] newsize: [13CAB0] oldsize: [148640] night: object ratio: [0.9643] newsize: [13CAB0] oldsize: [148640] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x9940 0x10C0 0x3F70 0x3E20 0x1670 0xA80 0x380 ] sum: [0x82FF0] allsize: [0x13CAB0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.6679] newsize: [004560] oldsize: [0067E0] day: struct ratio: [1.1831] newsize: [000930] oldsize: [0007C4] day: total = ratio: [0.7037] newsize: [004E90] oldsize: [006FA4] night: overlay ratio: [0.6679] newsize: [004560] oldsize: [0067E0] night: struct ratio: [1.1831] newsize: [000930] oldsize: [0007C4] night: total = ratio: [0.7037] newsize: [004E90] oldsize: [006FA4] ------------------------------------------------------ day: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] night: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x3F70 0x3E20 0xA80 0xB2D0 0x10C0 0x1670 0x380 ] sum: [0x84990] allsize: [0x13E450] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770] day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154] day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4] night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770] night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154] night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4] ------------------------------------------------------ day: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] night: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x3F70 0x3E20 0xA80 0xB2D0 0x10C0 0x1670 0x380 ] sum: [0x84990] allsize: [0x13E450] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [0.8948] newsize: [012570] oldsize: [0147F0] day: struct ratio: [1.0440] newsize: [0021B8] oldsize: [00204C] day: total = ratio: [0.9082] newsize: [014728] oldsize: [01683C] night: overlay ratio: [0.9139] newsize: [016E10] oldsize: [019090] night: struct ratio: [1.0388] newsize: [002614] oldsize: [0024A8] night: total = ratio: [0.9243] newsize: [019424] oldsize: [01B538] ------------------------------------------------------ day: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] night: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x3F70 0x3E20 0xA80 0xB2D0 0x10C0 0x1670 0x380 ] sum: [0x84990] allsize: [0x13E450] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000018] oldsize: [000018] day: dyna vert delta: [0] newsize: [000018] oldsize: [000018] night: dyna poly delta: [0] newsize: [000018] oldsize: [000018] night: dyna vert delta: [0] newsize: [000018] oldsize: [000018] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [0.8170] newsize: [044220] oldsize: [053660] day: struct ratio: [1.4560] newsize: [00B000] oldsize: [0078E0] day: total = ratio: [0.8700] newsize: [04F220] oldsize: [05AF40] night: overlay ratio: [0.8324] newsize: [041DF0] oldsize: [04F230] night: struct ratio: [1.3555] newsize: [009F40] oldsize: [00757C] night: total = ratio: [0.8768] newsize: [04BD30] oldsize: [0567AC] ------------------------------------------------------ day: object ratio: [0.9578] newsize: [12EFE0] oldsize: [13C5A0] night: object ratio: [0.9578] newsize: [12EFE0] oldsize: [13C5A0] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x10C0 0x3F70 0xA80 0x1670 ] sum: [0x75520] allsize: [0x12EFE0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000138] oldsize: [000138] day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0] night: dyna poly delta: [0] newsize: [000138] oldsize: [000138] night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [0.7022] newsize: [01AA50] oldsize: [025F20] day: struct ratio: [1.0752] newsize: [004D1C] oldsize: [0047B8] day: total = ratio: [0.7416] newsize: [01F76C] oldsize: [02A6D8] night: overlay ratio: [0.7022] newsize: [01AA50] oldsize: [025F20] night: struct ratio: [1.0752] newsize: [004D1C] oldsize: [0047B8] night: total = ratio: [0.7416] newsize: [01F76C] oldsize: [02A6D8] ------------------------------------------------------ day: object ratio: [1.0113] newsize: [0DDD50] oldsize: [0DB590] night: object ratio: [1.0113] newsize: [0DDD50] oldsize: [0DB590] object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x3F70 ] sum: [0x24290] allsize: [0xDDD50] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000138] oldsize: [000138] day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0] night: dyna poly delta: [0] newsize: [000138] oldsize: [000138] night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [0.8693] newsize: [037EF0] oldsize: [040580] day: struct ratio: [1.7691] newsize: [007C2C] oldsize: [004630] day: total = ratio: [0.9267] newsize: [03FB1C] oldsize: [044BB0] night: overlay ratio: [0.8594] newsize: [033650] oldsize: [03BCE0] night: struct ratio: [1.8201] newsize: [0077D0] oldsize: [0041D4] night: total = ratio: [0.9212] newsize: [03AE20] oldsize: [03FEB4] ------------------------------------------------------ day: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] night: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x3F70 0x3E20 0xA80 0xB2D0 0x10C0 0x1670 0x380 ] sum: [0x84990] allsize: [0x13E450] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [0000A8] oldsize: [0000A8] day: dyna vert delta: [0] newsize: [000070] oldsize: [000070] night: dyna poly delta: [0] newsize: [0000A8] oldsize: [0000A8] night: dyna vert delta: [0] newsize: [000070] oldsize: [000070] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [0.6516] newsize: [011470] oldsize: [01A840] day: struct ratio: [1.3463] newsize: [003860] oldsize: [0029E0] day: total = ratio: [0.7140] newsize: [014CD0] oldsize: [01D220] night: overlay ratio: [0.6516] newsize: [011470] oldsize: [01A840] night: struct ratio: [1.3463] newsize: [003860] oldsize: [0029E0] night: total = ratio: [0.7140] newsize: [014CD0] oldsize: [01D220] ------------------------------------------------------ day: object ratio: [0.9872] newsize: [0F94B0] oldsize: [0FC870] night: object ratio: [0.9872] newsize: [0F94B0] oldsize: [0FC870] object sizes: [ 0x13190 0x3E40 0x12C0 0x2FE0 0xE180 0x16600 ] sum: [0x3F9F0] allsize: [0xF94B0] ------------------------------------------------------ day: dyna poly delta: [-3] newsize: [000015] oldsize: [000018] day: dyna vert delta: [4] newsize: [000012] oldsize: [00000E] night: dyna poly delta: [-3] newsize: [000015] oldsize: [000018] night: dyna vert delta: [4] newsize: [000012] oldsize: [00000E] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830] day: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4] day: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4] night: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830] night: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4] night: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4] ------------------------------------------------------ day: object ratio: [0.9638] newsize: [137E90] oldsize: [143A20] night: object ratio: [0.9638] newsize: [137E90] oldsize: [143A20] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x9940 0x10C0 0x3F70 0x1670 ] sum: [0x7E3D0] allsize: [0x137E90] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0A )====== day: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740] day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0] day: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10] night: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740] night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0] night: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10] ------------------------------------------------------ day: object ratio: [1.0113] newsize: [0DDD50] oldsize: [0DB590] night: object ratio: [1.0113] newsize: [0DDD50] oldsize: [0DB590] object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x3F70 ] sum: [0x24290] allsize: [0xDDD50] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0B )====== day: overlay ratio: [1.0000] newsize: [002EB0] oldsize: [002EB0] day: struct ratio: [1.0000] newsize: [000424] oldsize: [000424] day: total = ratio: [1.0000] newsize: [0032D4] oldsize: [0032D4] night: overlay ratio: [1.0000] newsize: [002EB0] oldsize: [002EB0] night: struct ratio: [1.0000] newsize: [000424] oldsize: [000424] night: total = ratio: [1.0000] newsize: [0032D4] oldsize: [0032D4] ------------------------------------------------------ day: object ratio: [0.9655] newsize: [147D80] oldsize: [153910] night: object ratio: [0.9655] newsize: [147D80] oldsize: [153910] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x9940 0x3F70 0x3E20 0xA80 0xB2D0 0x10C0 0x1670 0x380 ] sum: [0x8E2C0] allsize: [0x147D80] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0C )====== day: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740] day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0] day: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10] night: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740] night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0] night: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0] night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0] object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ] sum: [0x3E220] allsize: [0xF7CE0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0D )====== day: overlay ratio: [0.5959] newsize: [0032E0] oldsize: [005560] day: struct ratio: [1.2935] newsize: [000644] oldsize: [0004D8] day: total = ratio: [0.6334] newsize: [003924] oldsize: [005A38] night: overlay ratio: [0.5959] newsize: [0032E0] oldsize: [005560] night: struct ratio: [1.2935] newsize: [000644] oldsize: [0004D8] night: total = ratio: [0.6334] newsize: [003924] oldsize: [005A38] ------------------------------------------------------ day: object ratio: [0.9576] newsize: [12D4A0] oldsize: [13AA50] night: object ratio: [0.9576] newsize: [12D4A0] oldsize: [13AA50] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x3F70 0x1670 ] sum: [0x739E0] allsize: [0x12D4A0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0E )====== day: overlay ratio: [0.3770] newsize: [0014E0] oldsize: [003760] day: struct ratio: [1.7339] newsize: [00035C] oldsize: [0001F0] day: total = ratio: [0.4228] newsize: [00183C] oldsize: [003950] night: overlay ratio: [0.3770] newsize: [0014E0] oldsize: [003760] night: struct ratio: [1.7339] newsize: [00035C] oldsize: [0001F0] night: total = ratio: [0.4228] newsize: [00183C] oldsize: [003950] ------------------------------------------------------ day: object ratio: [1.0113] newsize: [0DDD50] oldsize: [0DB590] night: object ratio: [1.0113] newsize: [0DDD50] oldsize: [0DB590] object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x3F70 ] sum: [0x24290] allsize: [0xDDD50] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0F )====== day: overlay ratio: [0.6611] newsize: [004350] oldsize: [0065D0] day: struct ratio: [1.2193] newsize: [0007E8] oldsize: [00067C] day: total = ratio: [0.6946] newsize: [004B38] oldsize: [006C4C] night: overlay ratio: [0.6611] newsize: [004350] oldsize: [0065D0] night: struct ratio: [1.2193] newsize: [0007E8] oldsize: [00067C] night: total = ratio: [0.6946] newsize: [004B38] oldsize: [006C4C] ------------------------------------------------------ day: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] night: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x3F70 0x3E20 0xA80 0xB2D0 0x10C0 0x1670 0x380 ] sum: [0x84990] allsize: [0x13E450] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 10 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0] night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0] object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ] sum: [0x3E220] allsize: [0xF7CE0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 11 )====== day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770] day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154] day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4] night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770] night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154] night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4] ------------------------------------------------------ day: object ratio: [0.9576] newsize: [12D4A0] oldsize: [13AA50] night: object ratio: [0.9576] newsize: [12D4A0] oldsize: [13AA50] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x3F70 0x1670 ] sum: [0x739E0] allsize: [0x12D4A0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 12 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0215] newsize: [0E09B0] oldsize: [0DBDF0] night: object ratio: [1.0215] newsize: [0E09B0] oldsize: [0DBDF0] object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x3E40 0x4DA0 0x3F70 ] sum: [0x26EF0] allsize: [0xE09B0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 13 )====== day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770] day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154] day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4] night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770] night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154] night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4] ------------------------------------------------------ day: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] night: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x3F70 0x3E20 0xA80 0xB2D0 0x10C0 0x1670 0x380 ] sum: [0x84990] allsize: [0x13E450] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 14 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0] night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0] object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ] sum: [0x3E220] allsize: [0xF7CE0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 15 )====== day: overlay ratio: [0.8515] newsize: [00C5D0] oldsize: [00E850] day: struct ratio: [1.0494] newsize: [001E34] oldsize: [001CC8] day: total = ratio: [0.8733] newsize: [00E404] oldsize: [010518] night: overlay ratio: [0.8869] newsize: [010E70] oldsize: [0130F0] night: struct ratio: [1.0429] newsize: [002290] oldsize: [002124] night: total = ratio: [0.9022] newsize: [013100] oldsize: [015214] ------------------------------------------------------ day: object ratio: [0.9639] newsize: [138760] oldsize: [1442E0] night: object ratio: [0.9639] newsize: [138760] oldsize: [1442E0] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0xB2D0 0x3F70 0x1670 ] sum: [0x7ECA0] allsize: [0x138760] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000018] oldsize: [000018] day: dyna vert delta: [0] newsize: [000018] oldsize: [000018] night: dyna poly delta: [0] newsize: [000018] oldsize: [000018] night: dyna vert delta: [0] newsize: [000018] oldsize: [000018] ------------------------------------------------- ======( Map 16 )====== day: overlay ratio: [0.7779] newsize: [0078D0] oldsize: [009B50] day: struct ratio: [1.1177] newsize: [000D80] oldsize: [000C14] day: total = ratio: [0.8024] newsize: [008650] oldsize: [00A764] night: overlay ratio: [0.7779] newsize: [0078D0] oldsize: [009B50] night: struct ratio: [1.1177] newsize: [000D80] oldsize: [000C14] night: total = ratio: [0.8024] newsize: [008650] oldsize: [00A764] ------------------------------------------------------ day: object ratio: [1.0113] newsize: [0DDD50] oldsize: [0DB590] night: object ratio: [1.0113] newsize: [0DDD50] oldsize: [0DB590] object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x3F70 ] sum: [0x24290] allsize: [0xDDD50] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000018] oldsize: [000018] day: dyna vert delta: [0] newsize: [000018] oldsize: [000018] night: dyna poly delta: [0] newsize: [000018] oldsize: [000018] night: dyna vert delta: [0] newsize: [000018] oldsize: [000018] ------------------------------------------------- ======( Map 17 )====== day: overlay ratio: [0.8948] newsize: [012570] oldsize: [0147F0] day: struct ratio: [1.0440] newsize: [0021B8] oldsize: [00204C] day: total = ratio: [0.9082] newsize: [014728] oldsize: [01683C] night: overlay ratio: [0.9139] newsize: [016E10] oldsize: [019090] night: struct ratio: [1.0388] newsize: [002614] oldsize: [0024A8] night: total = ratio: [0.9243] newsize: [019424] oldsize: [01B538] ------------------------------------------------------ day: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] night: object ratio: [0.9597] newsize: [13E450] oldsize: [14BA10] object sizes: [ 0x13190 0x4680 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x3E40 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x3F70 0x3E20 0xA80 0xB2D0 0x10C0 0x1670 0x380 ] sum: [0x84990] allsize: [0x13E450] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000018] oldsize: [000018] day: dyna vert delta: [0] newsize: [000018] oldsize: [000018] night: dyna poly delta: [0] newsize: [000018] oldsize: [000018] night: dyna vert delta: [0] newsize: [000018] oldsize: [000018] ------------------------------------------------- ======( Map 18 )====== day: overlay ratio: [1.0000] newsize: [000800] oldsize: [000800] day: struct ratio: [1.0000] newsize: [0001B0] oldsize: [0001B0] day: total = ratio: [1.0000] newsize: [0009B0] oldsize: [0009B0] night: overlay ratio: [1.0000] newsize: [000800] oldsize: [000800] night: struct ratio: [1.0000] newsize: [0001B0] oldsize: [0001B0] night: total = ratio: [1.0000] newsize: [0009B0] oldsize: [0009B0] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0] night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0] object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ] sum: [0x3E220] allsize: [0xF7CE0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [2.0593ms][296.5598ms] object trim time: [2.1845ms][296.6836ms] set new actors: [15.3451ms][309.8488ms] pre-checking object size: [15.3525ms][309.8513ms] exit per-object: [26.1875ms][320.6949ms] exit sandalone randomize: [28.6235ms][323.1237ms] set for size check: [41.1092ms][335.6092ms] set for dyna trim: [41.3147ms][335.8139ms] set after final actor trim: [51.8384ms][346.3399ms] set after second setnewactors for final data test: [72.6808ms][367.1827ms] after isSizeAcceptable: [73.137ms][367.638ms] ####################################################### Moved companion: [0002][Fairy] to actor: [GossipStone][0002] at cords: [-157,-392,3924] time to complete randomizing [IkanaCanyon]: 415.5959ms ending timestamp : [12:20:01.406 PM] starting timestamp : [12:20:01.246 PM] in scene (O!) [PinnacleRock]m[0]r[0]v[1400] actor:[0x1400][ZoraEgg] removal blocked by item [185] in scene (O!) [PinnacleRock]m[0]r[1]v[1600] actor:[0x1600][ZoraEgg] removal blocked by item [185] in scene (O!) [PinnacleRock]m[0]r[2]v[1800] actor:[0x1800][ZoraEgg] removal blocked by item [185] in scene [PinnacleRock][0] standalone was skipped over: [0x3322][BugsFishButterfly] in scene [PinnacleRock][0] standalone was skipped over: [0x4322][BugsFishButterfly] in scene [PinnacleRock][0] standalone was skipped over: [0x2322][BugsFishButterfly] in scene [PinnacleRock][0] standalone was skipped over: [0x2322][BugsFishButterfly] in scene (O!) [PinnacleRock]m[0]r[19]v[2001] actor:[0x2001][Seahorse] removal blocked by item [408] in scene (O!) [PinnacleRock]m[0]r[20]v[0000] actor:[0x0000][DragonSpawner] removal blocked by item [408] in scene (O!) [PinnacleRock]m[0]r[21]v[0001] actor:[0x0001][DragonSpawner] removal blocked by item [408] in scene (O!) [PinnacleRock]m[0]r[22]v[0002] actor:[0x0002][DragonSpawner] removal blocked by item [408] in scene (O!) [PinnacleRock]m[0]r[23]v[0003] actor:[0x0003][DragonSpawner] removal blocked by item [408] in scene (O!) [PinnacleRock]m[0]r[24]v[0004] actor:[0x0004][DragonSpawner] removal blocked by item [408] in scene (O!) [PinnacleRock]m[0]r[25]v[0005] actor:[0x0005][DragonSpawner] removal blocked by item [408] in scene (O!) [PinnacleRock]m[0]r[26]v[0006] actor:[0x0006][DragonSpawner] removal blocked by item [408] in scene (O!) [PinnacleRock]m[0]r[27]v[0007] actor:[0x0007][DragonSpawner] removal blocked by item [408] in scene [PinnacleRock][0] standalone was skipped over: [0x0004][ObjectKankyo] time to read scene enemies: 30.6393ms time to read scene objects: 31.6374ms ========================================================================= For Scene: [PinnacleRock] with fid: 1276, with sid: 0x25 ========================================================================= time to finish removing unnecessary objects: 38.964ms --------------------------- time to generate candidate list: 129.5199ms time to separate map/time actors: 142.4368ms time to find matching candidates: 161.0378ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[PinnacleRock]r[00]n[ClayPot]v[0x410E] replaced by new actor: [006D][En_Invisible_Ruppe] Old actor:[PinnacleRock]r[00]n[ClayPot]v[0x450A] replaced by new actor: [0001][Empty] Old actor:[PinnacleRock]r[00]n[ClayPot]v[0x470A] replaced by new actor: [0001][GoronWithGeroMask] Old actor:[PinnacleRock]r[00]n[ClayPot]v[0x490A] replaced by new actor: [8002][Keese] Old actor:[PinnacleRock]r[00]n[ClayPot]v[0x4B0A] replaced by new actor: [0600][GrassRockCluster] Old actor:[PinnacleRock]r[00]n[ClayPot]v[0x4D0E] replaced by new actor: [0000][Keese] Old actor:[PinnacleRock]r[00]n[ClayPot]v[0x530A] replaced by new actor: [0304][Keese] Old actor:[PinnacleRock]r[00]n[ClayPot]v[0x550A] replaced by new actor: [0300][Keese] Old actor:[PinnacleRock]r[00]n[ClayPot]v[0x570E] replaced by new actor: [0004][Keese] Old actor:[PinnacleRock]r[00]n[ClayPot]v[0x590A] replaced by new actor: [FC30][IshiRock] Old actor:[PinnacleRock]r[00]n[ClayPot]v[0x5B0E] replaced by new actor: [8000][Keese] Old actor:[PinnacleRock]r[00]n[WaypointSign]v[0x0077] replaced by new actor: [0001][Empty] Old actor:[PinnacleRock]r[00]n[WaypointSign]v[0x0077] replaced by new actor: [0110][TallGrass] Old actor:[PinnacleRock]r[00]n[WaypointSign]v[0x0077] replaced by new actor: [0071][Empty] Old actor:[PinnacleRock]r[00]n[WaypointSign]v[0x0077] replaced by new actor: [BA1E][TreasureChest] dyn: [12] Old actor:[PinnacleRock]r[00]n[WaypointSign]v[0x0077] replaced by new actor: [0001][Empty] Old actor:[PinnacleRock]r[00]n[WaypointSign]v[0x0077] replaced by new actor: [007C][BronzeBoulder] Old actor:[PinnacleRock]r[00]n[WaypointSign]v[0x0077] replaced by new actor: [006D][Empty] Old actor:[PinnacleRock]r[00]n[WaypointSign]v[0x0077] replaced by new actor: [6322][BugsFishButterfly] Old actor:[PinnacleRock]r[00]n[WaypointSign]v[0x0077] replaced by new actor: [099C][TreasureChest] dyn: [12] Old actor:[PinnacleRock]r[00]n[WaypointSign]v[0x0077] replaced by new actor: [0AFB][TreasureChest] dyn: [12] Old actor:[PinnacleRock]r[00]n[WaypointSign]v[0x0077] replaced by new actor: [0071][Empty] Old actor:[PinnacleRock]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [00F9][BronzeBoulder] Old actor:[PinnacleRock]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][Empty] --------------------------------------------------------- Height adjustments: + adjusted height of actor [Keese] by [150] + adjusted height of actor [Keese] by [150] + adjusted height of actor [Keese] by [150] + adjusted height of actor [Keese] by [150] + adjusted height of actor [Keese] by [150] + adjusted height of actor [Keese] by [150] = i[0][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [27]= + i[1][IshiRock] had switch flags modified to [126] to avoid conflicts with others + + i[2][TreasureChest] had switch flags modified to [125] to avoid conflicts with others + + i[3][BronzeBoulder] had switch flags modified to [124] to avoid conflicts with others + + i[4][TreasureChest] had switch flags modified to [123] to avoid conflicts with others + + i[5][TreasureChest] had switch flags modified to [122] to avoid conflicts with others + + i[6][BronzeBoulder] had switch flags modified to [121] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7872] newsize: [03B820] oldsize: [04B980] day: struct ratio: [1.0006] newsize: [006458] oldsize: [006448] day: total = ratio: [0.8035] newsize: [041C78] oldsize: [051DC8] night: overlay ratio: [0.7872] newsize: [03B820] oldsize: [04B980] night: struct ratio: [1.0006] newsize: [006458] oldsize: [006448] night: total = ratio: [0.8035] newsize: [041C78] oldsize: [051DC8] ------------------------------------------------------ day: object ratio: [1.0600] newsize: [0F9580] oldsize: [0EB390] night: object ratio: [1.0600] newsize: [0F9580] oldsize: [0EB390] object sizes: [ 0x14D90 0x4B40 0x4AD0 0x80 0x59B0 0x3E20 0x18C0 0x8120 ] sum: [0x315D0] allsize: [0xF9580] ------------------------------------------------------ day: dyna poly delta: [36] newsize: [00004C] oldsize: [000028] day: dyna vert delta: [24] newsize: [000048] oldsize: [000030] night: dyna poly delta: [36] newsize: [00004C] oldsize: [000028] night: dyna vert delta: [24] newsize: [000048] oldsize: [000030] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0257ms][142.6381ms] object trim time: [0.0324ms][142.6442ms] set new actors: [1.7355ms][144.3492ms] pre-checking object size: [1.7391ms][144.3509ms] exit per-object: [8.7937ms][151.407ms] exit sandalone randomize: [16.1136ms][158.7311ms] set for size check: [17.2807ms][159.8941ms] set for dyna trim: [17.2983ms][159.9102ms] set after final actor trim: [17.6427ms][160.2553ms] set after second setnewactors for final data test: [18.4011ms][161.0135ms] after isSizeAcceptable: [18.4243ms][161.0361ms] ####################################################### time to complete randomizing [PinnacleRock]: 171.0486ms ending timestamp : [12:20:01.417 PM] starting timestamp : [12:20:01.358 PM] in scene (O!) [TradingPost]m[0]r[1]v[0000] actor:[0x0000][TradingPostShop] removal blocked by item [176] in scene (O!) [TradingPost]m[0]r[7]v[0001] actor:[0x0001][TradingPostShop] removal blocked by item [176] in scene [TradingPost][0] standalone was skipped over: [0xFE09][WallTalkSpot] time to read scene enemies: 6.9151ms time to read scene objects: 7.2549ms ========================================================================= For Scene: [TradingPost] with fid: 1324, with sid: 0x34 ========================================================================= time to finish removing unnecessary objects: 18.4935ms --------------------------- time to generate candidate list: 49.113ms time to separate map/time actors: 49.4876ms time to find matching candidates: 55.4602ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[TradingPost]r[00]n[Treee]v[0xFF0B] replaced by new actor: [FE03][Seth1] Old actor:[TradingPost]r[00]n[Treee]v[0xFF0B] replaced by new actor: [FE03][Seth1] Old actor:[TradingPost]r[00]n[Treee]v[0xFF0B] replaced by new actor: [FE03][Seth1] Old actor:[TradingPost]r[00]n[Treee]v[0xFF0B] replaced by new actor: [0002][Fairy] Old actor:[TradingPost]r[00]n[ClayPot]v[0x030A] replaced by new actor: [0002][ImposterFrog] Old actor:[TradingPost]r[00]n[Clock]v[0xA07F] replaced by new actor: [7C01][SpiderWeb] Old actor:[TradingPost]r[00]n[Fish]v[0x0001] replaced by new actor: [0001][Fish] --------------------------------------------------------- Height adjustments: = i[0][SpiderWeb] had switch flags which were not detect as used, and claimed switch [124]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.6633] newsize: [02C280] oldsize: [01A8C0] day: struct ratio: [1.3109] newsize: [002668] oldsize: [001D4C] day: total = ratio: [1.6406] newsize: [02E8E8] oldsize: [01C60C] night: overlay ratio: [1.6633] newsize: [02C280] oldsize: [01A8C0] night: struct ratio: [1.3109] newsize: [002668] oldsize: [001D4C] night: total = ratio: [1.6406] newsize: [02E8E8] oldsize: [01C60C] ------------------------------------------------------ day: object ratio: [0.9565] newsize: [107F40] oldsize: [113F60] night: object ratio: [0.9565] newsize: [107F40] oldsize: [113F60] object sizes: [ 0x14320 0x18D0 0x1EC0 0x11C0 0x6C0 0x1B10 0x1B00 0x10B80 0x3210 0x2C90 0xB8C0 0xB550 0x26B0 0x81C0 0x1260 0x16B0 0x420 ] sum: [0x57710] allsize: [0x107F40] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0876ms][49.5809ms] object trim time: [0.0956ms][49.5887ms] set new actors: [3.642ms][53.138ms] pre-checking object size: [3.6468ms][53.1399ms] exit per-object: [4.0636ms][53.5592ms] exit sandalone randomize: [5.2028ms][54.6971ms] set for size check: [5.4847ms][54.9784ms] set for dyna trim: [5.4981ms][54.9913ms] set after final actor trim: [5.6619ms][55.1557ms] set after second setnewactors for final data test: [5.9428ms][55.4368ms] after isSizeAcceptable: [5.9663ms][55.4594ms] ####################################################### Moved companion: [0002][Fairy] to actor: [Seth1][0002] at cords: [-189,43,76] time to complete randomizing [TradingPost]: 59.6182ms ending timestamp : [12:20:01.417 PM] starting timestamp : [12:20:01.406 PM] time to read scene enemies: 0.3239ms time to read scene objects: 0.3941ms ========================================================================= For Scene: [LotteryShop] with fid: 1334, with sid: 0x39 ========================================================================= time to finish removing unnecessary objects: 5.7876ms --------------------------- time to generate candidate list: 12.8518ms time to separate map/time actors: 12.966ms time to find matching candidates: 13.4684ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[LotteryShop]r[00]n[Clock]v[0xA07F] replaced by new actor: [0000][BoatCruiseTarget] Old actor:[LotteryShop]r[00]n[LotteryKiosk]v[0x00FF] replaced by new actor: [01FF][Poe] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.0494] newsize: [006100] oldsize: [005C70] day: struct ratio: [1.3770] newsize: [000B04] oldsize: [000800] day: total = ratio: [1.0755] newsize: [006C04] oldsize: [006470] night: overlay ratio: [1.0494] newsize: [006100] oldsize: [005C70] night: struct ratio: [1.3770] newsize: [000B04] oldsize: [000800] night: total = ratio: [1.0755] newsize: [006C04] oldsize: [006470] ------------------------------------------------------ day: object ratio: [1.0422] newsize: [0D29C0] oldsize: [0CA130] night: object ratio: [1.0422] newsize: [0D29C0] oldsize: [0CA130] object sizes: [ 0x1B5E0 0x50E0 0x16B0 0x420 ] sum: [0x22190] allsize: [0xD29C0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.012ms][12.9833ms] object trim time: [0.0181ms][12.9892ms] set new actors: [0.124ms][13.0955ms] pre-checking object size: [0.1259ms][13.0969ms] exit per-object: [0.1975ms][13.1693ms] exit sandalone randomize: [0.2007ms][13.1717ms] set for size check: [0.3024ms][13.2742ms] set for dyna trim: [0.3125ms][13.2835ms] set after final actor trim: [0.3803ms][13.3518ms] set after second setnewactors for final data test: [0.4805ms][13.4527ms] after isSizeAcceptable: [0.4966ms][13.4678ms] ####################################################### time to complete randomizing [LotteryShop]: 13.724ms ending timestamp : [12:20:01.420 PM] starting timestamp : [12:20:01.199 PM] in scene [PiratesFortress][0] standalone was randomly ignored: [0xFE00][HitSpot] in scene [PiratesFortress][0] standalone was randomly ignored: [0xFE01][HitSpot] time to read scene enemies: 36.3794ms time to read scene objects: 49.5667ms ========================================================================= For Scene: [PiratesFortress] with fid: 1171, with sid: 0x14 ========================================================================= time to finish removing unnecessary objects: 65.1988ms --------------------------- time to generate candidate list: 198.9137ms time to separate map/time actors: 200.739ms time to find matching candidates: 220.8007ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[PiratesFortress]r[00]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0000][Empty] Old actor:[PiratesFortress]r[00]n[BgBreakwall]v[0x000E] replaced by new actor: [0002][HallucinationScrub] Old actor:[PiratesFortress]r[00]n[BgBreakwall]v[0x000E] replaced by new actor: [0006][Empty] Old actor:[PiratesFortress]r[00]n[BgBreakwall(Changling)]v[0x0000] replaced by new actor: [07FE][Flame] Old actor:[PiratesFortress]r[00]n[BgBreakwall]v[0x000E] replaced by new actor: [FF02][MadShrub] Old actor:[PiratesFortress]r[00]n[BgBreakwall]v[0x000E] replaced by new actor: [FF00][MadShrub] Old actor:[PiratesFortress]r[00]n[BgBreakwall]v[0x000E] replaced by new actor: [FF00][MadShrub] Old actor:[PiratesFortress]r[00]n[BgBreakwall(Changling)]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[PiratesFortress]r[00]n[BgBreakwall]v[0x000E] replaced by new actor: [0006][HallucinationScrub] Old actor:[PiratesFortress]r[00]n[PatrollingPirate(Changling)]v[0x0000] replaced by new actor: [FF96][RegularIceBlock] Old actor:[PiratesFortress]r[00]n[PatrollingPirate]v[0x04EA] replaced by new actor: [0000][DragonFly] Old actor:[PiratesFortress]r[00]n[PatrollingPirate(Changling)]v[0x0000] replaced by new actor: [0000][PoeBalloon] Old actor:[PiratesFortress]r[00]n[PatrollingPirate]v[0x0CEA] replaced by new actor: [0002][DragonFly] Old actor:[PiratesFortress]r[00]n[PatrollingPirate(Changling)]v[0x0000] replaced by new actor: [0000][AnjuWeddingDress] Old actor:[PiratesFortress]r[00]n[PatrollingPirate]v[0x14EA] replaced by new actor: [0002][Empty] Old actor:[PiratesFortress]r[00]n[PatrollingPirate]v[0x18EA] replaced by new actor: [0006][HallucinationScrub] Old actor:[PiratesFortress]r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0002][Postbox] Old actor:[PiratesFortress]r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0002][Fairy] Old actor:[PiratesFortress]r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0000][LetterToPostman] Old actor:[PiratesFortress]r[01]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0002][Empty] Old actor:[PiratesFortress]r[01]n[BgBreakwall]v[0x000E] replaced by new actor: [0002][HallucinationScrub] Old actor:[PiratesFortress]r[01]n[BgBreakwall]v[0x000E] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[PiratesFortress]r[01]n[BgBreakwall(Changling)]v[0x0000] replaced by new actor: [4324][BugsFishButterfly] Old actor:[PiratesFortress]r[01]n[BgBreakwall(Changling)]v[0x0000] replaced by new actor: [FFC8][RegularIceBlock] Old actor:[PiratesFortress]r[01]n[BgBreakwall]v[0x000E] replaced by new actor: [017F][DekuFlower] dyn: [12] Old actor:[PiratesFortress]r[01]n[BgBreakwall]v[0x000E] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12] Old actor:[PiratesFortress]r[01]n[BgBreakwall(Changling)]v[0x0000] replaced by new actor: [FF96][RegularIceBlock] Old actor:[PiratesFortress]r[01]n[BgBreakwall]v[0x000E] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[PiratesFortress]r[01]n[PatrollingPirate]v[0x00EA] replaced by new actor: [0003][DragonFly] Old actor:[PiratesFortress]r[01]n[PatrollingPirate]v[0x04EA] replaced by new actor: [0002][DragonFly] Old actor:[PiratesFortress]r[01]n[PatrollingPirate(Changling)]v[0x0000] replaced by new actor: [FFFF][RegularIceBlock] Old actor:[PiratesFortress]r[01]n[PatrollingPirate(Changling)]v[0x0000] replaced by new actor: [0000][PoeBalloon] Old actor:[PiratesFortress]r[01]n[PatrollingPirate(Changling)]v[0x0000] replaced by new actor: [FFC8][Empty] Old actor:[PiratesFortress]r[01]n[PatrollingPirate]v[0x14EA] replaced by new actor: [0000][DragonFly] Old actor:[PiratesFortress]r[01]n[PatrollingPirate]v[0x18EA] replaced by new actor: [2323][BugsFishButterfly] Old actor:[PiratesFortress]r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0001][Postbox] Old actor:[PiratesFortress]r[01]n[LargeWoodenCrate(Changling)]v[0x0000] replaced by new actor: [0000][AnjuWeddingDress] Old actor:[PiratesFortress]r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0003][Postbox] Old actor:[PiratesFortress]r[02]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0002][DragonFly] Old actor:[PiratesFortress]r[02]n[BgBreakwall(Changling)]v[0x0000] replaced by new actor: [FF01][MadShrub] Old actor:[PiratesFortress]r[02]n[BgBreakwall(Changling)]v[0x0000] replaced by new actor: [07FE][Flame] Old actor:[PiratesFortress]r[02]n[BgBreakwall(Changling)]v[0x0000] replaced by new actor: [0002][Empty] Old actor:[PiratesFortress]r[02]n[BgBreakwall(Changling)]v[0x0000] replaced by new actor: [0000][AnjuWeddingDress] Old actor:[PiratesFortress]r[02]n[BgBreakwall(Changling)]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[PiratesFortress]r[02]n[BgBreakwall]v[0x000E] replaced by new actor: [FF00][MadShrub] Old actor:[PiratesFortress]r[02]n[BgBreakwall]v[0x000E] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[PiratesFortress]r[02]n[BgBreakwall]v[0x000E] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[PiratesFortress]r[02]n[PatrollingPirate(Changling)]v[0x0000] replaced by new actor: [07FE][Flame] Old actor:[PiratesFortress]r[02]n[PatrollingPirate]v[0x04EA] replaced by new actor: [0000][Empty] Old actor:[PiratesFortress]r[02]n[PatrollingPirate]v[0x08EA] replaced by new actor: [0000][Empty] Old actor:[PiratesFortress]r[02]n[PatrollingPirate]v[0x0CEA] replaced by new actor: [0000][DragonFly] Old actor:[PiratesFortress]r[02]n[PatrollingPirate]v[0x10EA] replaced by new actor: [0003][Empty] Old actor:[PiratesFortress]r[02]n[PatrollingPirate]v[0x14EA] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18] Old actor:[PiratesFortress]r[02]n[PatrollingPirate]v[0x18EA] replaced by new actor: [0003][DragonFly] Old actor:[PiratesFortress]r[02]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0001][Postbox] Old actor:[PiratesFortress]r[02]n[LargeWoodenCrate(Changling)]v[0x0000] replaced by new actor: [07FE][Flame] Old actor:[PiratesFortress]r[02]n[LargeWoodenCrate(Changling)]v[0x0000] replaced by new actor: [0000][PoeBalloon] --------------------------------------------------------- Height adjustments: + adjusted height of actor [DragonFly] by [150] + adjusted height of actor [DragonFly] by [150] + adjusted height of actor [UnusedPirateElevator] by [15] + adjusted height of actor [DragonFly] by [150] + adjusted height of actor [DragonFly] by [150] + adjusted height of actor [DragonFly] by [150] + adjusted height of actor [DragonFly] by [150] + adjusted height of actor [DragonFly] by [150] + adjusted height of actor [DragonFly] by [150] --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7617] newsize: [021CA0] oldsize: [02C5C0] day: struct ratio: [1.4205] newsize: [006CB0] oldsize: [004C84] day: total = ratio: [0.8258] newsize: [028950] oldsize: [031244] night: overlay ratio: [0.7617] newsize: [021CA0] oldsize: [02C5C0] night: struct ratio: [1.4205] newsize: [006CB0] oldsize: [004C84] night: total = ratio: [0.8258] newsize: [028950] oldsize: [031244] ------------------------------------------------------ day: object ratio: [1.0254] newsize: [0EC010] oldsize: [0E6290] night: object ratio: [1.0254] newsize: [0EC010] oldsize: [0E6290] object sizes: [ 0x5260 0x1A90 0xB8A0 0x2500 0x1510 0x3C90 0x10 0x8120 0x3790 0x1F0 0x3E20 0x122E0 ] sum: [0x3B7E0] allsize: [0xEC010] ------------------------------------------------------ day: dyna poly delta: [-46] newsize: [0000A8] oldsize: [0000D6] day: dyna vert delta: [-36] newsize: [000090] oldsize: [0000B4] night: dyna poly delta: [-46] newsize: [0000A8] oldsize: [0000D6] night: dyna vert delta: [-36] newsize: [000090] oldsize: [0000B4] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.5079] newsize: [014EE0] oldsize: [029350] day: struct ratio: [1.7784] newsize: [007520] oldsize: [0041DC] day: total = ratio: [0.6233] newsize: [01C400] oldsize: [02D52C] night: overlay ratio: [0.5079] newsize: [014EE0] oldsize: [029350] night: struct ratio: [1.7784] newsize: [007520] oldsize: [0041DC] night: total = ratio: [0.6233] newsize: [01C400] oldsize: [02D52C] ------------------------------------------------------ day: object ratio: [1.0214] newsize: [117750] oldsize: [1119D0] night: object ratio: [1.0214] newsize: [117750] oldsize: [1119D0] object sizes: [ 0x5260 0x1A90 0xB8A0 0xF900 0x1510 0x3C90 0x10 0x8120 0x3790 0x2500 0x1FE50 0x122E0 ] sum: [0x66F20] allsize: [0x117750] ------------------------------------------------------ day: dyna poly delta: [12] newsize: [0000C0] oldsize: [0000B4] day: dyna vert delta: [16] newsize: [0000AC] oldsize: [00009C] night: dyna poly delta: [12] newsize: [0000C0] oldsize: [0000B4] night: dyna vert delta: [16] newsize: [0000AC] oldsize: [00009C] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.4809] newsize: [017740] oldsize: [030C60] day: struct ratio: [1.3776] newsize: [008C38] oldsize: [0065C8] day: total = ratio: [0.5843] newsize: [020378] oldsize: [037228] night: overlay ratio: [0.4809] newsize: [017740] oldsize: [030C60] night: struct ratio: [1.3776] newsize: [008C38] oldsize: [0065C8] night: total = ratio: [0.5843] newsize: [020378] oldsize: [037228] ------------------------------------------------------ day: object ratio: [1.0214] newsize: [117750] oldsize: [1119D0] night: object ratio: [1.0214] newsize: [117750] oldsize: [1119D0] object sizes: [ 0x5260 0x1A90 0xB8A0 0xF900 0x1510 0x3C90 0x10 0x8120 0x3790 0x2500 0x1FE50 0x122E0 ] sum: [0x66F20] allsize: [0x117750] ------------------------------------------------------ day: dyna poly delta: [16] newsize: [0000BA] oldsize: [0000AA] day: dyna vert delta: [20] newsize: [0000A8] oldsize: [000094] night: dyna poly delta: [16] newsize: [0000BA] oldsize: [0000AA] night: dyna vert delta: [20] newsize: [0000A8] oldsize: [000094] ------------------------------------------------- --------------------------------------------------------- objects pick time: [6.2862ms][207.0359ms] object trim time: [6.3091ms][207.0559ms] set new actors: [8.1046ms][208.8536ms] pre-checking object size: [8.1087ms][208.8555ms] exit per-object: [12.8409ms][213.5899ms] exit sandalone randomize: [12.8461ms][213.5929ms] set for size check: [14.4066ms][215.1547ms] set for dyna trim: [14.4398ms][215.1868ms] set after final actor trim: [18.534ms][219.283ms] set after second setnewactors for final data test: [19.9869ms][220.7354ms] after isSizeAcceptable: [20.0531ms][220.8ms] ####################################################### Moved companion: [FF96][RegularIceBlock] to actor: [AnjuWeddingDress][FF96] at cords: [1538,-200,-34] Moved companion: [0002][Fairy] to actor: [Postbox][0002] at cords: [797,-100,-915] Moved companion: [FFC8][RegularIceBlock] to actor: [AnjuWeddingDress][FFC8] at cords: [1151,-160,180] time to complete randomizing [PiratesFortress]: 239.7152ms ending timestamp : [12:20:01.438 PM] starting timestamp : [12:20:00.990 PM] in scene [PathToSnowhead]m[0]r[4]v[0213] actor: [0x0213][GrottoHole] was blocked by item [422] in scene [PathToSnowhead][0] standalone was skipped over: [0x0003][ObjectKankyo] in scene [PathToSnowhead]m[1]r[16]v[0213] actor: [0x0213][GrottoHole] was blocked by item [422] time to read scene enemies: 33.0869ms time to read scene objects: 33.4061ms ========================================================================= For Scene: [PathToSnowhead] with fid: 1449, with sid: 0x5B ========================================================================= time to finish removing unnecessary objects: 45.7377ms --------------------------- time to generate candidate list: 171.0322ms time to separate map/time actors: 172.4273ms time to find matching candidates: 441.0388ms Loops used for match candidate: 6 ---------- ####################################################### Old actor:[PathToSnowhead]r[00]n[Keese]v[0x0004] replaced by new actor: [0000][Empty] Old actor:[PathToSnowhead]r[00]n[Keese]v[0x0004] replaced by new actor: [0000][UnusedStoneTowerStoneElevator] dyn: [12] Old actor:[PathToSnowhead]r[00]n[Scarecrow]v[0x2800] replaced by new actor: [4001][RomaniYts] Old actor:[PathToSnowhead]r[00]n[FlyingLensCaveIcePlatforms]v[0x0000] replaced by new actor: [0000][UnusedStoneTowerPlatform] dyn: [28] Old actor:[PathToSnowhead]r[00]n[FlyingLensCaveIcePlatforms]v[0x0000] replaced by new actor: [0045][Empty] Old actor:[PathToSnowhead]r[00]n[FlyingLensCaveIcePlatforms]v[0x0000] replaced by new actor: [0004][MothSwarm] Old actor:[PathToSnowhead]r[00]n[FlyingLensCaveIcePlatforms]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[PathToSnowhead]r[00]n[SmallSnowball]v[0x7F3F] replaced by new actor: [211E][SmallSnowball] Old actor:[PathToSnowhead]r[00]n[SmallSnowball]v[0x7F3F] replaced by new actor: [4001][Empty] Old actor:[PathToSnowhead]r[00]n[SmallSnowball]v[0x7F3F] replaced by new actor: [000F][LargeWoodenCrate] dyn: [10] Old actor:[PathToSnowhead]r[00]n[SquareSign]v[0x001F] replaced by new actor: [7F7B][LargeWoodenCrate] dyn: [10] Old actor:[PathToSnowhead]r[00]n[SquareSign]v[0x001E] replaced by new actor: [7F77][LargeWoodenCrate] dyn: [10] Old actor:[PathToSnowhead]r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0000][Empty] Old actor:[PathToSnowhead]r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [003C][Empty] Old actor:[PathToSnowhead]r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [2B0A][LargeSnowball] Old actor:[PathToSnowhead]r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0004][ExtraOrgan] dyn: [14] Old actor:[PathToSnowhead]r[00]n[LargeSnowball]v[0x630E] replaced by new actor: [0001][MushroomCloud] Old actor:[PathToSnowhead]r[00]n[LargeSnowball]v[0x610E] replaced by new actor: [0068][En_Invisible_Ruppe] Old actor:[PathToSnowhead]r[00]n[LargeSnowball]v[0x620E] replaced by new actor: [0000][Empty] Old actor:[PathToSnowhead]r[00]n[LargeSnowball]v[0x600E] replaced by new actor: [0000][BomberHideoutGuard] Old actor:[PathToSnowhead]r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0004][ExtraOrgan] dyn: [14] Old actor:[PathToSnowhead]r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0004][Empty] Old actor:[PathToSnowhead]r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0110][Obj_Dowsing] Old actor:[PathToSnowhead]r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0000][Empty] Old actor:[PathToSnowhead]r[01]n[SmallSnowball]v[0x200F] replaced by new actor: [0000][BomberHideoutGuard] Old actor:[PathToSnowhead]r[01]n[SmallSnowball]v[0x210F] replaced by new actor: [360A][PointedSign] Old actor:[PathToSnowhead]r[01]n[SmallSnowball]v[0x220F] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[PathToSnowhead]r[01]n[SmallSnowball]v[0x230F] replaced by new actor: [01FF][Poe] Old actor:[PathToSnowhead]r[01]n[Guay]v[0x0000] replaced by new actor: [00FF][Poe] Old actor:[PathToSnowhead]r[01]n[Guay]v[0x0000] replaced by new actor: [00FF][Poe] Old actor:[PathToSnowhead]r[01]n[FlyingLensCaveIcePlatforms]v[0x0000] replaced by new actor: [0009][Fairy] Old actor:[PathToSnowhead]r[01]n[FlyingLensCaveIcePlatforms]v[0x0000] replaced by new actor: [0000][UnusedStoneTowerStoneElevator] dyn: [12] Old actor:[PathToSnowhead]r[01]n[FlyingLensCaveIcePlatforms]v[0x0000] replaced by new actor: [0000][UnusedStoneTowerPlatform] dyn: [28] Old actor:[PathToSnowhead]r[01]n[FlyingLensCaveIcePlatforms]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[PathToSnowhead]r[01]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0B00][GrassRockCluster] Old actor:[PathToSnowhead]r[01]n[SmallSnowball]v[0x7F3F] replaced by new actor: [FC00][IshiRock] Old actor:[PathToSnowhead]r[01]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0000][Empty] Old actor:[PathToSnowhead]r[01]n[Scarecrow]v[0x2800] replaced by new actor: [4001][RomaniYts] --------------------------------------------------------- Height adjustments: +++ [10][LargeWoodenCrate] had treasure flags modified to [30] +++ +++ [11][LargeWoodenCrate] had treasure flags modified to [29] +++ = i[0][LargeSnowball] had switch flags which were not detect as used, and claimed switch [10]= = i[1][MushroomCloud] had switch flags which were not detect as used, and claimed switch [1]= = i[2][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [26]= = i[3][Obj_Dowsing] had switch flags which were not detect as used, and claimed switch [16]= + i[4][IshiRock] had switch flags modified to [126] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7272] newsize: [032760] oldsize: [045630] day: struct ratio: [1.4473] newsize: [0070F0] oldsize: [004E08] day: total = ratio: [0.7745] newsize: [039850] oldsize: [04A438] night: overlay ratio: [0.7272] newsize: [032760] oldsize: [045630] night: struct ratio: [1.4473] newsize: [0070F0] oldsize: [004E08] night: total = ratio: [0.7745] newsize: [039850] oldsize: [04A438] ------------------------------------------------------ day: object ratio: [1.2011] newsize: [126000] oldsize: [0F4C70] night: object ratio: [1.2011] newsize: [126000] oldsize: [0F4C70] object sizes: [ 0x10B80 0x97C0 0x185C0 0x4670 0x10 0xA5A0 0x1F0 0x11C0 0x1B780 ] sum: [0x5E050] allsize: [0x126000] ------------------------------------------------------ day: dyna poly delta: [44] newsize: [000054] oldsize: [000028] day: dyna vert delta: [30] newsize: [00003E] oldsize: [000020] night: dyna poly delta: [44] newsize: [000054] oldsize: [000028] night: dyna vert delta: [30] newsize: [00003E] oldsize: [000020] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0977] newsize: [01BED0] oldsize: [019710] day: struct ratio: [1.5827] newsize: [003B80] oldsize: [002598] day: total = ratio: [1.1387] newsize: [01FA50] oldsize: [01BCA8] night: overlay ratio: [1.0977] newsize: [01BED0] oldsize: [019710] night: struct ratio: [1.5827] newsize: [003B80] oldsize: [002598] night: total = ratio: [1.1387] newsize: [01FA50] oldsize: [01BCA8] ------------------------------------------------------ day: object ratio: [1.2128] newsize: [131770] oldsize: [0FBDE0] night: object ratio: [1.2128] newsize: [131770] oldsize: [0FBDE0] object sizes: [ 0x10B80 0x97C0 0x185C0 0x3A30 0x4670 0x3E20 0x50E0 0xA5A0 0x10 0x1F0 0x1B780 ] sum: [0x697C0] allsize: [0x131770] ------------------------------------------------------ day: dyna poly delta: [14] newsize: [000036] oldsize: [000028] day: dyna vert delta: [6] newsize: [000026] oldsize: [000020] night: dyna poly delta: [14] newsize: [000036] oldsize: [000028] night: dyna vert delta: [6] newsize: [000026] oldsize: [000020] ------------------------------------------------- --------------------------------------------------------- objects pick time: [4.8605ms][177.448ms] object trim time: [4.8725ms][177.4576ms] set new actors: [9.6989ms][182.2869ms] ---- bogo REJECTED: obj pre-check failed (size:292640): [9.704ms][182.289ms] objects pick time: [2.1784ms][184.4743ms] object trim time: [2.1907ms][184.4838ms] set new actors: [13.158ms][195.4539ms] pre-checking object size: [13.1634ms][195.457ms] exit per-object: [13.986ms][196.2818ms] exit sandalone randomize: [13.9915ms][196.2845ms] set for size check: [14.8552ms][197.1494ms] set for dyna trim: [14.8876ms][197.181ms] set after final actor trim: [17.9401ms][200.2358ms] set after second setnewactors for final data test: [18.7821ms][201.0761ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [1.7943ms][202.9096ms] object trim time: [1.8057ms][202.9202ms] set new actors: [8.4949ms][209.6113ms] pre-checking object size: [8.4984ms][209.6128ms] exit per-object: [9.7239ms][210.8403ms] exit sandalone randomize: [9.7287ms][210.8432ms] set for size check: [29.061ms][230.1788ms] set for dyna trim: [29.0857ms][230.2004ms] set after final actor trim: [29.8963ms][231.0123ms] set after second setnewactors for final data test: [30.7866ms][231.9034ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY % removing large actor to reduce time to build: [Takaraya]] % removing large actor to reduce time to build: [Secretary]] re-generate candidates time: [153.8859ms][385.8325ms] objects pick time: [167.205ms][399.1512ms] object trim time: [167.2272ms][399.1711ms] set new actors: [168.0201ms][399.9645ms] pre-checking object size: [168.0221ms][399.9658ms] exit per-object: [175.4119ms][407.365ms] exit sandalone randomize: [175.4267ms][407.3704ms] set for size check: [176.313ms][408.2581ms] set for dyna trim: [176.3356ms][408.2796ms] set after final actor trim: [176.8135ms][408.7582ms] set after second setnewactors for final data test: [182.8974ms][414.8506ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [2.0632ms][416.9581ms] object trim time: [2.0758ms][416.9678ms] set new actors: [6.2418ms][421.1373ms] ---- bogo REJECTED: obj pre-check failed (size:291408): [6.2475ms][421.1395ms] objects pick time: [2.0258ms][423.1731ms] object trim time: [2.042ms][423.184ms] set new actors: [6.0726ms][427.2161ms] pre-checking object size: [6.0757ms][427.2176ms] exit per-object: [7.2602ms][428.4043ms] exit sandalone randomize: [7.2657ms][428.4077ms] set for size check: [8.3261ms][429.4702ms] set for dyna trim: [8.3479ms][429.49ms] set after final actor trim: [18.8294ms][439.9771ms] set after second setnewactors for final data test: [19.8572ms][441.0013ms] after isSizeAcceptable: [19.896ms][441.0381ms] ####################################################### time to complete randomizing [PathToSnowhead]: 452.2071ms ending timestamp : [12:20:01.442 PM] starting timestamp : [12:20:00.990 PM] in scene [PiratesFortressRooms][3] standalone was randomly ignored: [0xFE02][HitSpot] in scene (O!) [PiratesFortressRooms]m[3]r[16]v[144B] actor:[0x144B][PatrollingPirate] removal blocked by item [26] in scene (O!) [PiratesFortressRooms]m[3]r[17]v[284B] actor:[0x284B][PatrollingPirate] removal blocked by item [26] in scene (O!) [PiratesFortressRooms]m[3]r[18]v[104B] actor:[0x104B][PatrollingPirate] removal blocked by item [26] in scene (O!) [PiratesFortressRooms]m[3]r[19]v[2000] actor:[0x2000][ZoraEgg] removal blocked by item [185] in scene (O!) [PiratesFortressRooms]m[4]r[0]v[2CEB] actor:[0x2CEB][PatrollingPirate] removal blocked by item [26] in scene (O!) [PiratesFortressRooms]m[5]r[2]v[3CEB] actor:[0x3CEB][PatrollingPirate] removal blocked by item [26] in scene (O!) [PiratesFortressRooms]m[6]r[2]v[1A00] actor:[0x1A00][ZoraEgg] removal blocked by item [185] in scene (O!) [PiratesFortressRooms]m[7]r[1]v[38EB] actor:[0x38EB][PatrollingPirate] removal blocked by item [26] in scene (O!) [PiratesFortressRooms]m[7]r[2]v[30EB] actor:[0x30EB][PatrollingPirate] removal blocked by item [26] in scene (O!) [PiratesFortressRooms]m[7]r[3]v[34EB] actor:[0x34EB][PatrollingPirate] removal blocked by item [26] in scene (O!) [PiratesFortressRooms]m[8]r[3]v[1E00] actor:[0x1E00][ZoraEgg] removal blocked by item [185] in scene (O!) [PiratesFortressRooms]m[13]r[5]v[1C00] actor:[0x1C00][ZoraEgg] removal blocked by item [185] time to read scene enemies: 59.6627ms time to read scene objects: 59.8571ms ========================================================================= For Scene: [PiratesFortressRooms] with fid: 1258, with sid: 0x23 ========================================================================= time to finish removing unnecessary objects: 77.4352ms --------------------------- time to generate candidate list: 210.1686ms time to separate map/time actors: 223.7568ms time to find matching candidates: 416.0462ms Loops used for match candidate: 2 ---------- [1][DoorShutter] has flags: [11] [2][DoorShutter] has flags: [11] [3][DoorShutter] has flags: [9] [4][DoorShutter] has flags: [9] [5][DoorShutter] has flags: [8] [6][DoorShutter] has flags: [8] [7][DoorShutter] has flags: [18] ####################################################### Old actor:[PiratesFortressRooms]r[03]n[Shellblade]v[0x0000] replaced by new actor: [0077][ArmosStatue] dyn: [20] Old actor:[PiratesFortressRooms]r[03]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[03]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[06]n[Desbreko]v[0x0F00] replaced by new actor: [00A2][SkullFish] Old actor:[PiratesFortressRooms]r[08]n[Shellblade]v[0x0000] replaced by new actor: [007E][ArmosStatue] dyn: [20] Old actor:[PiratesFortressRooms]r[09]n[HangingMine]v[0x0000] replaced by new actor: [000F][CursedSpiderMan] Old actor:[PiratesFortressRooms]r[09]n[HangingMine]v[0x0000] replaced by new actor: [0002][Fairy] Old actor:[PiratesFortressRooms]r[09]n[HangingMine]v[0x0000] replaced by new actor: [0007][Fairy] Old actor:[PiratesFortressRooms]r[09]n[HangingMine]v[0x0000] replaced by new actor: [007D][En_Invisible_Ruppe] Old actor:[PiratesFortressRooms]r[09]n[HangingMine]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[PiratesFortressRooms]r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[09]n[PirateTelescope]v[0xFFFF] replaced by new actor: [0023][FlyingFieldScrub] Old actor:[PiratesFortressRooms]r[10]n[SpikedMine]v[0x2002] replaced by new actor: [000E][LaundryPoolBell] Old actor:[PiratesFortressRooms]r[10]n[SpikedMine]v[0x2003] replaced by new actor: [000E][LaundryPoolBell] Old actor:[PiratesFortressRooms]r[10]n[SpikedMine]v[0x2003] replaced by new actor: [000E][LaundryPoolBell] Old actor:[PiratesFortressRooms]r[10]n[SpikedMine]v[0x200D] replaced by new actor: [000E][LaundryPoolBell] Old actor:[PiratesFortressRooms]r[10]n[SpikedMine]v[0x200D] replaced by new actor: [000E][LaundryPoolBell] Old actor:[PiratesFortressRooms]r[10]n[SpikedMine]v[0x200D] replaced by new actor: [000E][LaundryPoolBell] Old actor:[PiratesFortressRooms]r[11]n[SpikedMine]v[0x2005] replaced by new actor: [000E][LaundryPoolBell] Old actor:[PiratesFortressRooms]r[11]n[SpikedMine]v[0x2005] replaced by new actor: [000E][LaundryPoolBell] Old actor:[PiratesFortressRooms]r[11]n[SpikedMine]v[0x2005] replaced by new actor: [000E][LaundryPoolBell] Old actor:[PiratesFortressRooms]r[11]n[SpikedMine]v[0x2005] replaced by new actor: [000E][LaundryPoolBell] Old actor:[PiratesFortressRooms]r[11]n[SpikedMine]v[0x2005] replaced by new actor: [000E][LaundryPoolBell] Old actor:[PiratesFortressRooms]r[11]n[SpikedMine]v[0x2005] replaced by new actor: [000E][LaundryPoolBell] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[12]n[SpikedMine]v[0x2003] replaced by new actor: [000E][LaundryPoolBell] Old actor:[PiratesFortressRooms]r[12]n[SpikedMine]v[0x2003] replaced by new actor: [000E][LaundryPoolBell] Old actor:[PiratesFortressRooms]r[12]n[WoodenBarrel]v[0x0080] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[12]n[WoodenBarrel]v[0x0081] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[12]n[WoodenBarrel]v[0x0091] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[13]n[Shellblade]v[0x0000] replaced by new actor: [0777][Armos] Old actor:[PiratesFortressRooms]r[13]n[WoodenBarrel]v[0x7F00] replaced by new actor: [0001][GreatBayFisherman] Old actor:[PiratesFortressRooms]r[03]n[Fish]v[0x0001] replaced by new actor: [7322][BugsFishButterfly] Old actor:[PiratesFortressRooms]r[03]n[ClayPot]v[0x5A1E] replaced by new actor: [0075][Empty] Old actor:[PiratesFortressRooms]r[03]n[ClayPot]v[0x5C1E] replaced by new actor: [0045][En_Invisible_Ruppe] Old actor:[PiratesFortressRooms]r[06]n[ClayPot]v[0x400B] replaced by new actor: [0003][MothSwarm] Old actor:[PiratesFortressRooms]r[06]n[ClayPot]v[0x420A] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12] Old actor:[PiratesFortressRooms]r[06]n[ClayPot]v[0x521F] replaced by new actor: [0002][Fairy] Old actor:[PiratesFortressRooms]r[08]n[Fish]v[0x0001] replaced by new actor: [3322][BugsFishButterfly] Old actor:[PiratesFortressRooms]r[08]n[Fish]v[0x0001] replaced by new actor: [FFFF][Fish] Old actor:[PiratesFortressRooms]r[08]n[ClayPot]v[0x440B] replaced by new actor: [0003][MothSwarm] Old actor:[PiratesFortressRooms]r[08]n[ClayPot]v[0x4602] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12] Old actor:[PiratesFortressRooms]r[08]n[ClayPot]v[0x561E] replaced by new actor: [0007][Fairy] Old actor:[PiratesFortressRooms]r[09]n[ClayPot]v[0x4E0B] replaced by new actor: [5C1E][ClayPot] Old actor:[PiratesFortressRooms]r[09]n[ClayPot]v[0x5013] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12] Old actor:[PiratesFortressRooms]r[09]n[ClayPot]v[0x581E] replaced by new actor: [0001][MothSwarm] Old actor:[PiratesFortressRooms]r[10]n[ClayPot]v[0x480B] replaced by new actor: [5323][BugsFishButterfly] Old actor:[PiratesFortressRooms]r[10]n[ClayPot]v[0x4A1E] replaced by new actor: [5323][BugsFishButterfly] Old actor:[PiratesFortressRooms]r[11]n[BugsFishButterfly]v[0x5322] replaced by new actor: [5323][BugsFishButterfly] Old actor:[PiratesFortressRooms]r[11]n[ClayPot]v[0x101F] replaced by new actor: [8323][BugsFishButterfly] Old actor:[PiratesFortressRooms]r[11]n[ClayPot]v[0x1203] replaced by new actor: [01F4][En_Invisible_Ruppe] Old actor:[PiratesFortressRooms]r[12]n[Fish]v[0x0001] replaced by new actor: [FFFF][Fish] Old actor:[PiratesFortressRooms]r[12]n[Fish]v[0x0001] replaced by new actor: [0002][Fish] Old actor:[PiratesFortressRooms]r[12]n[BugsFishButterfly]v[0xF322] replaced by new actor: [0001][Fish] Old actor:[PiratesFortressRooms]r[13]n[Fish]v[0x0001] replaced by new actor: [0001][Fish] Old actor:[PiratesFortressRooms]r[13]n[Fish]v[0x0001] replaced by new actor: [0001][Fish] Old actor:[PiratesFortressRooms]r[13]n[Fish]v[0x0001] replaced by new actor: [4322][BugsFishButterfly] Old actor:[PiratesFortressRooms]r[13]n[ClayPot]v[0x480B] replaced by new actor: [01F1][En_Invisible_Ruppe] Old actor:[PiratesFortressRooms]r[13]n[ClayPot]v[0x541E] replaced by new actor: [0007][Fairy] Old actor:[PiratesFortressRooms]r[14]n[BugsFishButterfly]v[0x4322] replaced by new actor: [FFFF][Fish] Old actor:[PiratesFortressRooms]r[14]n[BugsFishButterfly]v[0x5322] replaced by new actor: [0001][Fish] Old actor:[PiratesFortressRooms]r[14]n[BugsFishButterfly]v[0x7322] replaced by new actor: [F322][BugsFishButterfly] --------------------------------------------------------- Height adjustments: - lowered height of actor [Fairy] by [69] from ceiling to fly - lowered height of actor [Fairy] by [68] from ceiling to fly - lowered height of actor [En_Invisible_Ruppe] by [54] from ceiling to fly - lowered height of actor [Empty] by [97] from ceiling to fly + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [UnusedPirateElevator] by [15] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [UnusedPirateElevator] by [15] + adjusted height of actor [UnusedPirateElevator] by [15] + adjusted height of actor [MothSwarm] by [50] = i[0][ArmosStatue] had switch flags which were not detect as used, and claimed switch [119]= + i[1][ArmosStatue] had switch flags modified to [126] to avoid conflicts with others + = i[2][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [31]= = i[3][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [17]= + i[4][En_Invisible_Ruppe] had switch flags modified to [125] to avoid conflicts with others + + i[5][En_Invisible_Ruppe] had switch flags modified to [124] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900] day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8] day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8] night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900] night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8] night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0F28E0] oldsize: [0F28E0] night: object ratio: [1.0000] newsize: [0F28E0] oldsize: [0F28E0] object sizes: [ 0xB8A0 0xF900 0x3C90 ] sum: [0x1EE30] allsize: [0xF28E0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900] day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8] day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8] night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900] night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8] night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8] ------------------------------------------------------ day: object ratio: [1.0289] newsize: [107110] oldsize: [0FFAE0] night: object ratio: [1.0289] newsize: [107110] oldsize: [0FFAE0] object sizes: [ 0xB8A0 0xA360 0x11C0 0x9310 0xF900 0x3C90 ] sum: [0x33660] allsize: [0x107110] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900] day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8] day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8] night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900] night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8] night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0FAA00] oldsize: [0FAA00] night: object ratio: [1.0000] newsize: [0FAA00] oldsize: [0FAA00] object sizes: [ 0xB8A0 0x8120 0xF900 0x3C90 ] sum: [0x26F50] allsize: [0xFAA00] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.8553] newsize: [019850] oldsize: [01DD60] day: struct ratio: [0.9724] newsize: [002E4C] oldsize: [002F9C] day: total = ratio: [0.8659] newsize: [01C69C] oldsize: [020CFC] night: overlay ratio: [0.8553] newsize: [019850] oldsize: [01DD60] night: struct ratio: [0.9724] newsize: [002E4C] oldsize: [002F9C] night: total = ratio: [0.8659] newsize: [01C69C] oldsize: [020CFC] ------------------------------------------------------ day: object ratio: [1.0331] newsize: [145500] oldsize: [13AE40] night: object ratio: [1.0331] newsize: [145500] oldsize: [13AE40] object sizes: [ 0xB8A0 0x9310 0xF900 0xA360 0xB100 0xC1E0 0x10D0 0x11C0 0x13A0 0x15130 0x8120 0x59B0 0x5D30 ] sum: [0x71A50] allsize: [0x145500] ------------------------------------------------------ day: dyna poly delta: [-12] newsize: [000020] oldsize: [00002C] day: dyna vert delta: [-11] newsize: [000015] oldsize: [000020] night: dyna poly delta: [-12] newsize: [000020] oldsize: [00002C] night: dyna vert delta: [-11] newsize: [000015] oldsize: [000020] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [1.0000] newsize: [001D60] oldsize: [001D60] day: struct ratio: [1.0000] newsize: [00030C] oldsize: [00030C] day: total = ratio: [1.0000] newsize: [00206C] oldsize: [00206C] night: overlay ratio: [1.0000] newsize: [001D60] oldsize: [001D60] night: struct ratio: [1.0000] newsize: [00030C] oldsize: [00030C] night: total = ratio: [1.0000] newsize: [00206C] oldsize: [00206C] ------------------------------------------------------ day: object ratio: [1.0313] newsize: [0F3B80] oldsize: [0EC550] night: object ratio: [1.0313] newsize: [0F3B80] oldsize: [0EC550] object sizes: [ 0xB8A0 0x11C0 0xA360 0x9310 ] sum: [0x200D0] allsize: [0xF3B80] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [1.0000] newsize: [003920] oldsize: [003920] day: struct ratio: [1.0000] newsize: [0006F4] oldsize: [0006F4] day: total = ratio: [1.0000] newsize: [004014] oldsize: [004014] night: overlay ratio: [1.0000] newsize: [003920] oldsize: [003920] night: struct ratio: [1.0000] newsize: [0006F4] oldsize: [0006F4] night: total = ratio: [1.0000] newsize: [004014] oldsize: [004014] ------------------------------------------------------ day: object ratio: [1.0289] newsize: [107110] oldsize: [0FFAE0] night: object ratio: [1.0289] newsize: [107110] oldsize: [0FFAE0] object sizes: [ 0xB8A0 0xA360 0x11C0 0x9310 0xF900 0x3C90 ] sum: [0x33660] allsize: [0x107110] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [1.0174] newsize: [00CFD0] oldsize: [00CC40] day: struct ratio: [5.0805] newsize: [003E28] oldsize: [000C3C] day: total = ratio: [1.2471] newsize: [010DF8] oldsize: [00D87C] night: overlay ratio: [1.0174] newsize: [00CFD0] oldsize: [00CC40] night: struct ratio: [5.0805] newsize: [003E28] oldsize: [000C3C] night: total = ratio: [1.2471] newsize: [010DF8] oldsize: [00D87C] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0F1170] oldsize: [0F1170] night: object ratio: [1.0000] newsize: [0F1170] oldsize: [0F1170] object sizes: [ 0xB8A0 0x59B0 0x4350 0x8120 ] sum: [0x1D6C0] allsize: [0xF1170] ------------------------------------------------------ day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C] day: dyna vert delta: [8] newsize: [000010] oldsize: [000008] night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C] night: dyna vert delta: [8] newsize: [000010] oldsize: [000008] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [1.0000] newsize: [0079E0] oldsize: [0079E0] day: struct ratio: [1.0000] newsize: [000B48] oldsize: [000B48] day: total = ratio: [1.0000] newsize: [008528] oldsize: [008528] night: overlay ratio: [1.0000] newsize: [0079E0] oldsize: [0079E0] night: struct ratio: [1.0000] newsize: [000B48] oldsize: [000B48] night: total = ratio: [1.0000] newsize: [008528] oldsize: [008528] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0F17D0] oldsize: [0F17D0] night: object ratio: [1.0000] newsize: [0F17D0] oldsize: [0F17D0] object sizes: [ 0xB8A0 0xA360 0x8120 ] sum: [0x1DD20] allsize: [0xF17D0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [0.8865] newsize: [00D830] oldsize: [00F3E0] day: struct ratio: [4.5227] newsize: [003FD0] oldsize: [000E1C] day: total = ratio: [1.0853] newsize: [011800] oldsize: [0101FC] night: overlay ratio: [0.8865] newsize: [00D830] oldsize: [00F3E0] night: struct ratio: [4.5227] newsize: [003FD0] oldsize: [000E1C] night: total = ratio: [1.0853] newsize: [011800] oldsize: [0101FC] ------------------------------------------------------ day: object ratio: [1.0127] newsize: [0F2B50] oldsize: [0EFAC0] night: object ratio: [1.0127] newsize: [0F2B50] oldsize: [0EFAC0] object sizes: [ 0xB8A0 0x59B0 0x5D30 0x8120 ] sum: [0x1F0A0] allsize: [0xF2B50] ------------------------------------------------------ day: dyna poly delta: [32] newsize: [000020] oldsize: [000000] day: dyna vert delta: [21] newsize: [000015] oldsize: [000000] night: dyna poly delta: [32] newsize: [000020] oldsize: [000000] night: dyna vert delta: [21] newsize: [000015] oldsize: [000000] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [1.7388] newsize: [023C80] oldsize: [014940] day: struct ratio: [1.7038] newsize: [006044] oldsize: [003880] day: total = ratio: [1.7337] newsize: [029CC4] oldsize: [0181C0] night: overlay ratio: [1.7388] newsize: [023C80] oldsize: [014940] night: struct ratio: [1.7038] newsize: [006044] oldsize: [003880] night: total = ratio: [1.7337] newsize: [029CC4] oldsize: [0181C0] ------------------------------------------------------ day: object ratio: [1.0972] newsize: [1054D0] oldsize: [0EE290] night: object ratio: [1.0972] newsize: [1054D0] oldsize: [0EE290] object sizes: [ 0xB8A0 0x9310 0x8120 0x1940 0x11C0 0x6D90 0xB2D0 0x1F0 ] sum: [0x31A20] allsize: [0x1054D0] ------------------------------------------------------ day: dyna poly delta: [-68] newsize: [000030] oldsize: [000074] day: dyna vert delta: [-52] newsize: [00002C] oldsize: [000060] night: dyna poly delta: [-68] newsize: [000030] oldsize: [000074] night: dyna vert delta: [-52] newsize: [00002C] oldsize: [000060] ------------------------------------------------- ======( Map 0A )====== day: overlay ratio: [0.1732] newsize: [004CE0] oldsize: [01BBE0] day: struct ratio: [0.1413] newsize: [0011E4] oldsize: [007E94] day: total = ratio: [0.1661] newsize: [005EC4] oldsize: [023A74] night: overlay ratio: [0.1732] newsize: [004CE0] oldsize: [01BBE0] night: struct ratio: [0.1413] newsize: [0011E4] oldsize: [007E94] night: total = ratio: [0.1661] newsize: [005EC4] oldsize: [023A74] ------------------------------------------------------ day: object ratio: [1.0665] newsize: [100550] oldsize: [0F05C0] night: object ratio: [1.0665] newsize: [100550] oldsize: [0F05C0] object sizes: [ 0xB8A0 0x9310 0x8120 0x1940 0x11C0 0x1E10 0xB2D0 0x1F0 ] sum: [0x2CAA0] allsize: [0x100550] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0B )====== day: overlay ratio: [0.7844] newsize: [029EB0] oldsize: [035700] day: struct ratio: [0.4228] newsize: [004998] oldsize: [00AE14] day: total = ratio: [0.7233] newsize: [02E848] oldsize: [040514] night: overlay ratio: [0.7844] newsize: [029EB0] oldsize: [035700] night: struct ratio: [0.4228] newsize: [004998] oldsize: [00AE14] night: total = ratio: [0.7233] newsize: [02E848] oldsize: [040514] ------------------------------------------------------ day: object ratio: [1.0665] newsize: [100550] oldsize: [0F05C0] night: object ratio: [1.0665] newsize: [100550] oldsize: [0F05C0] object sizes: [ 0xB8A0 0x9310 0x8120 0x1940 0x11C0 0x1E10 0xB2D0 0x1F0 ] sum: [0x2CAA0] allsize: [0x100550] ------------------------------------------------------ day: dyna poly delta: [-256] newsize: [00003C] oldsize: [00013C] day: dyna vert delta: [-192] newsize: [000034] oldsize: [0000F4] night: dyna poly delta: [-256] newsize: [00003C] oldsize: [00013C] night: dyna vert delta: [-192] newsize: [000034] oldsize: [0000F4] ------------------------------------------------- ======( Map 0C )====== day: overlay ratio: [0.8408] newsize: [010120] oldsize: [0131D0] day: struct ratio: [0.4200] newsize: [001884] oldsize: [003A60] day: total = ratio: [0.7733] newsize: [0119A4] oldsize: [016C30] night: overlay ratio: [0.8408] newsize: [010120] oldsize: [0131D0] night: struct ratio: [0.4200] newsize: [001884] oldsize: [003A60] night: total = ratio: [0.7733] newsize: [0119A4] oldsize: [016C30] ------------------------------------------------------ day: object ratio: [1.0665] newsize: [100550] oldsize: [0F05C0] night: object ratio: [1.0665] newsize: [100550] oldsize: [0F05C0] object sizes: [ 0xB8A0 0x9310 0x8120 0x1940 0x11C0 0x1E10 0xB2D0 0x1F0 ] sum: [0x2CAA0] allsize: [0x100550] ------------------------------------------------------ day: dyna poly delta: [-48] newsize: [00000C] oldsize: [00003C] day: dyna vert delta: [-36] newsize: [000008] oldsize: [00002C] night: dyna poly delta: [-48] newsize: [00000C] oldsize: [00003C] night: dyna vert delta: [-36] newsize: [000008] oldsize: [00002C] ------------------------------------------------- ======( Map 0D )====== day: overlay ratio: [1.0050] newsize: [010810] oldsize: [0106C0] day: struct ratio: [1.1003] newsize: [001258] oldsize: [0010AC] day: total = ratio: [1.0107] newsize: [011A68] oldsize: [01176C] night: overlay ratio: [1.0050] newsize: [010810] oldsize: [0106C0] night: struct ratio: [1.1003] newsize: [001258] oldsize: [0010AC] night: total = ratio: [1.0107] newsize: [011A68] oldsize: [01176C] ------------------------------------------------------ day: object ratio: [1.0444] newsize: [0F4F00] oldsize: [0EA840] night: object ratio: [1.0444] newsize: [0F4F00] oldsize: [0EA840] object sizes: [ 0xB8A0 0x59B0 0x5D30 0x9310 0x11C0 ] sum: [0x21450] allsize: [0xF4F00] ------------------------------------------------------ day: dyna poly delta: [-16] newsize: [000000] oldsize: [000010] day: dyna vert delta: [-12] newsize: [000000] oldsize: [00000C] night: dyna poly delta: [-16] newsize: [000000] oldsize: [000010] night: dyna vert delta: [-12] newsize: [000000] oldsize: [00000C] ------------------------------------------------- ======( Map 0E )====== day: overlay ratio: [1.9861] newsize: [0061F0] oldsize: [003150] day: struct ratio: [1.3429] newsize: [00069C] oldsize: [0004EC] day: total = ratio: [1.9277] newsize: [00688C] oldsize: [00363C] night: overlay ratio: [1.9861] newsize: [0061F0] oldsize: [003150] night: struct ratio: [1.3429] newsize: [00069C] oldsize: [0004EC] night: total = ratio: [1.9277] newsize: [00688C] oldsize: [00363C] ------------------------------------------------------ day: object ratio: [1.0665] newsize: [100550] oldsize: [0F05C0] night: object ratio: [1.0665] newsize: [100550] oldsize: [0F05C0] object sizes: [ 0xB8A0 0x9310 0x8120 0x1940 0x11C0 0x1E10 0xB2D0 0x1F0 ] sum: [0x2CAA0] allsize: [0x100550] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.3544ms][224.3965ms] object trim time: [0.3738ms][224.414ms] set new actors: [8.9297ms][232.9723ms] ---- bogo REJECTED: obj pre-check failed (size:181952): [8.9341ms][232.9742ms] objects pick time: [0.3235ms][233.3014ms] object trim time: [0.3382ms][233.316ms] set new actors: [13.2644ms][246.2453ms] pre-checking object size: [13.2705ms][246.2488ms] exit per-object: [24.3917ms][257.3747ms] exit sandalone randomize: [142.2937ms][375.2745ms] set for size check: [152.6722ms][385.6533ms] set for dyna trim: [152.9659ms][385.9447ms] set after final actor trim: [175.2839ms][408.2691ms] set after second setnewactors for final data test: [182.4896ms][415.4705ms] after isSizeAcceptable: [183.066ms][416.045ms] ####################################################### time to complete randomizing [PiratesFortressRooms]: 452.3975ms ending timestamp : [12:20:01.442 PM] starting timestamp : [12:20:00.990 PM] in scene (O!) [SouthernSwampClear]m[0]r[0]v[FC05] actor:[0xFC05][BuisnessScrub] removal blocked by item [141] in scene (O!) [SouthernSwampClear]m[0]r[1]v[1000] actor:[0x1000][BuisnessScrub] removal blocked by item [141] in scene (O!) [SouthernSwampClear]m[0]r[7]v[0001] actor:[0x0001][SwampBoat] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[12]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[13]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[14]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[15]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[16]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[17]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[18]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[19]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[20]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[21]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[22]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[23]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[24]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[25]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[26]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[27]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[28]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[29]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[30]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[31]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[0]r[32]v[0003] actor:[0x0003][RegularFrogs] removal blocked by item [433] in scene [SouthernSwampClear]m[0]r[33] common scoopable actor: [0x0001][MushroomCloud] skipped the restriction: [186] in scene [SouthernSwampClear]m[0]r[34] common scoopable actor: [0x0002][MushroomCloud] skipped the restriction: [186] in scene [SouthernSwampClear][0] actor was skipped over: [0x2667][TallGrass] in scene [SouthernSwampClear][0] actor was skipped over: [0x2743][TallGrass] in scene (O!) [SouthernSwampClear]m[1]r[6]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[1]r[7]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[1]r[8]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[1]r[9]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[1]r[10]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[1]r[11]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[1]r[12]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[1]r[13]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[1]r[14]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[1]r[15]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[1]r[16]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[1]r[17]v[0000] actor:[0x0000][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[1]r[18]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [SouthernSwampClear]m[1]r[19]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene [SouthernSwampClear]m[1]r[22]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186] in scene [SouthernSwampClear]m[1]r[23] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186] in scene [SouthernSwampClear][1] standalone was randomly ignored: [0x001D][GrottoHole] in scene (O!) [SouthernSwampClear]m[2]r[1]v[0C00] actor:[0x0C00][KotakeOnBroom] removal blocked by item [151] in scene [SouthernSwampClear][2] actor was skipped over: [0x23FF][TallGrass] in scene [SouthernSwampClear][2] actor was skipped over: [0x24FF][TallGrass] time to read scene enemies: 31.7516ms time to read scene objects: 32.1214ms ========================================================================= For Scene: [SouthernSwampClear] with fid: 1137, with sid: 0x00 ========================================================================= time to finish removing unnecessary objects: 41.1532ms --------------------------- time to generate candidate list: 103.5296ms time to separate map/time actors: 115.5934ms time to find matching candidates: 441.8969ms Loops used for match candidate: 4 ---------- ####################################################### Old actor:[SouthernSwampClear]r[00]n[DekuBaba]v[0x0000] replaced by new actor: [FF01][IronKnuckle] Old actor:[SouthernSwampClear]r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0102][IronKnuckle] Old actor:[SouthernSwampClear]r[00]n[SquareSign]v[0x0007] replaced by new actor: [007F][GateSoldier] Old actor:[SouthernSwampClear]r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0101][IronKnuckle] Old actor:[SouthernSwampClear]r[00]n[TallGrass]v[0x2667] replaced by new actor: [0001][DekuBabaWithered] Old actor:[SouthernSwampClear]r[00]n[TallGrass]v[0x2743] replaced by new actor: [0002][DekuBabaWithered] Old actor:[SouthernSwampClear]r[01]n[SquareSign]v[0x000E] replaced by new actor: [0000][Shiro] Old actor:[SouthernSwampClear]r[01]n[En_Owl]v[0xF18B] replaced by new actor: [0002][Keese] Old actor:[SouthernSwampClear]r[02]n[DekuBaba]v[0x0000] replaced by new actor: [FF01][IronKnuckle] Old actor:[SouthernSwampClear]r[02]n[DekuBabaWithered]v[0x0002] replaced by new actor: [FF03][IronKnuckle] Old actor:[SouthernSwampClear]r[02]n[SquareSign]v[0x000B] replaced by new actor: [207F][GateSoldier] Old actor:[SouthernSwampClear]r[02]n[SquareSign]v[0x000C] replaced by new actor: [207F][GateSoldier] Old actor:[SouthernSwampClear]r[02]n[ClayPot]v[0x410A] replaced by new actor: [0002][Shabom] Old actor:[SouthernSwampClear]r[02]n[ClayPot]v[0x4302] replaced by new actor: [0023][FlyingFieldScrub] Old actor:[SouthernSwampClear]r[02]n[ClayPot]v[0x4501] replaced by new actor: [0000][Shiro] Old actor:[SouthernSwampClear]r[02]n[TallGrass]v[0x23FF] replaced by new actor: [0002][DekuBabaWithered] Old actor:[SouthernSwampClear]r[02]n[TallGrass]v[0x24FF] replaced by new actor: [0002][DekuBabaWithered] Old actor:[SouthernSwampClear]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0001][MushroomCloud] Old actor:[SouthernSwampClear]r[00]n[NaturalPatchOfGrass]v[0x0101] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[SouthernSwampClear]r[00]n[PointedSign]v[0x080A] replaced by new actor: [00FF][InjuredKoume] Old actor:[SouthernSwampClear]r[00]n[MushroomCloud]v[0x0001] replaced by new actor: [0000][ImposterFrog] Old actor:[SouthernSwampClear]r[00]n[MushroomCloud]v[0x0002] replaced by new actor: [5323][BugsFishButterfly] Old actor:[SouthernSwampClear]r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0007][MothSwarm] Old actor:[SouthernSwampClear]r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[SouthernSwampClear]r[01]n[PointedSign]v[0x0D0A] replaced by new actor: [FCB0][IshiRock] Old actor:[SouthernSwampClear]r[01]n[MushroomCloud]v[0x0006] replaced by new actor: [0001][DekuBaba] Old actor:[SouthernSwampClear]r[02]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [0001][DekuBabaWithered] Old actor:[SouthernSwampClear]r[02]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [0213][GrottoHole] --------------------------------------------------------- Height adjustments: + adjusted height of actor [MothSwarm] by [50] = i[0][MushroomCloud] had switch flags which were not detect as used, and claimed switch [1]= + i[1][IshiRock] had switch flags modified to [126] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.1624] newsize: [032810] oldsize: [02B730] day: struct ratio: [1.5940] newsize: [0077CC] oldsize: [004B28] day: total = ratio: [1.2045] newsize: [039FDC] oldsize: [030258] night: overlay ratio: [1.1624] newsize: [032810] oldsize: [02B730] night: struct ratio: [1.5940] newsize: [0077CC] oldsize: [004B28] night: total = ratio: [1.2045] newsize: [039FDC] oldsize: [030258] ------------------------------------------------------ day: object ratio: [1.0518] newsize: [146FC0] oldsize: [136DF0] night: object ratio: [1.0518] newsize: [146FC0] oldsize: [136DF0] object sizes: [ 0x2910 0xA50 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x10C0 0x1040 0x18C0 0xFF00 0xDC90 0x39C0 0x136B0 0x3C90 ] sum: [0x7F010] allsize: [0x146FC0] ------------------------------------------------------ day: dyna poly delta: [-12] newsize: [000127] oldsize: [000133] day: dyna vert delta: [-12] newsize: [0000C3] oldsize: [0000CF] night: dyna poly delta: [-12] newsize: [000127] oldsize: [000133] night: dyna vert delta: [-12] newsize: [0000C3] oldsize: [0000CF] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.2046] newsize: [01BB10] oldsize: [016FD0] day: struct ratio: [2.4411] newsize: [007968] oldsize: [0031BC] day: total = ratio: [1.3519] newsize: [023478] oldsize: [01A18C] night: overlay ratio: [1.2046] newsize: [01BB10] oldsize: [016FD0] night: struct ratio: [2.4411] newsize: [007968] oldsize: [0031BC] night: total = ratio: [1.3519] newsize: [023478] oldsize: [01A18C] ------------------------------------------------------ day: object ratio: [1.0524] newsize: [143DB0] oldsize: [133BE0] night: object ratio: [1.0524] newsize: [143DB0] oldsize: [133BE0] object sizes: [ 0x2910 0xA50 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x10C0 0x1040 0x18C0 0xFF00 0xDC90 0x39C0 0x136B0 0xA80 ] sum: [0x7BE00] allsize: [0x143DB0] ------------------------------------------------------ day: dyna poly delta: [-24] newsize: [0000BA] oldsize: [0000D2] day: dyna vert delta: [-24] newsize: [00007C] oldsize: [000094] night: dyna poly delta: [-24] newsize: [0000BA] oldsize: [0000D2] night: dyna vert delta: [-24] newsize: [00007C] oldsize: [000094] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.8543] newsize: [01EE50] oldsize: [0242A0] day: struct ratio: [1.4812] newsize: [003088] oldsize: [0020C4] day: total = ratio: [0.8879] newsize: [021ED8] oldsize: [026364] night: overlay ratio: [0.8543] newsize: [01EE50] oldsize: [0242A0] night: struct ratio: [1.4812] newsize: [003088] oldsize: [0020C4] night: total = ratio: [0.8879] newsize: [021ED8] oldsize: [026364] ------------------------------------------------------ day: object ratio: [1.0518] newsize: [146FC0] oldsize: [136DF0] night: object ratio: [1.0518] newsize: [146FC0] oldsize: [136DF0] object sizes: [ 0x2910 0xA50 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x10C0 0x1040 0x18C0 0xFF00 0xDC90 0x39C0 0x136B0 0x3C90 ] sum: [0x7F010] allsize: [0x146FC0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [1.1206ms][116.9045ms] object trim time: [1.1366ms][116.918ms] set new actors: [6.3695ms][122.1541ms] pre-checking object size: [6.3753ms][122.1566ms] exit per-object: [8.4279ms][124.2116ms] exit sandalone randomize: [55.3005ms][171.0848ms] set for size check: [56.9964ms][172.7791ms] set for dyna trim: [62.9095ms][178.6931ms] set after final actor trim: [67.4351ms][183.2188ms] set after second setnewactors for final data test: [69.3568ms][185.1406ms] ---- bogo REJECTED: dyna actors are too big, even after trim objects pick time: [1.3833ms][189.1836ms] object trim time: [1.3953ms][189.1942ms] set new actors: [3.1717ms][190.9718ms] pre-checking object size: [3.1751ms][190.9739ms] exit per-object: [7.6169ms][195.4185ms] exit sandalone randomize: [44.3129ms][232.1145ms] set for size check: [46.0368ms][233.8371ms] set for dyna trim: [46.2876ms][234.0872ms] set after final actor trim: [51.9133ms][239.715ms] set after second setnewactors for final data test: [53.1307ms][240.93ms] ---- bogo REJECTED: dyna actors are too big, even after trim objects pick time: [3.5894ms][244.5604ms] object trim time: [3.6107ms][244.5789ms] set new actors: [17.9713ms][258.9418ms] pre-checking object size: [17.9753ms][258.9454ms] exit per-object: [24.5482ms][265.5259ms] exit sandalone randomize: [53.9776ms][294.9483ms] set for size check: [55.7513ms][296.7218ms] set for dyna trim: [87.4634ms][328.4344ms] set after final actor trim: [88.2658ms][329.2354ms] set after second setnewactors for final data test: [94.4616ms][335.4323ms] ---- bogo REJECTED: dyna actors are too big, even after trim re-generate candidates time: [39.796ms][375.2569ms] objects pick time: [41.0642ms][376.5224ms] object trim time: [41.076ms][376.5336ms] set new actors: [49.9147ms][385.3784ms] pre-checking object size: [49.9231ms][385.3806ms] exit per-object: [50.5561ms][386.0153ms] exit sandalone randomize: [88.0961ms][423.5553ms] set for size check: [93.7522ms][429.3408ms] set for dyna trim: [93.9256ms][429.3835ms] set after final actor trim: [104.6888ms][440.1492ms] set after second setnewactors for final data test: [106.3636ms][441.8226ms] after isSizeAcceptable: [106.438ms][441.8959ms] ####################################################### time to complete randomizing [SouthernSwampClear]: 452.5419ms ending timestamp : [12:20:01.443 PM] starting timestamp : [12:20:01.430 PM] time to read scene enemies: 1.0631ms time to read scene objects: 1.1104ms ========================================================================= For Scene: [PiratesFortressExterior] with fid: 1336, with sid: 0x3B ========================================================================= time to finish removing unnecessary objects: 2.1274ms --------------------------- time to generate candidate list: 12.7811ms time to separate map/time actors: 13.3159ms time to find matching candidates: 22.928ms Loops used for match candidate: 1 ---------- [0][DoorShutter] has flags: [127] ####################################################### Old actor:[PiratesFortressExterior]r[00]n[Torch]v[0x207F] replaced by new actor: [0003][Empty] Old actor:[PiratesFortressExterior]r[00]n[Torch]v[0x287F] replaced by new actor: [0000][HappyMaskSalesman] Old actor:[PiratesFortressExterior]r[00]n[Torch]v[0x287F] replaced by new actor: [0005][SnowAnywhere] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.0184] newsize: [01A020] oldsize: [0198A0] day: struct ratio: [0.9537] newsize: [00273C] oldsize: [002924] day: total = ratio: [1.0124] newsize: [01C75C] oldsize: [01C1C4] night: overlay ratio: [1.1144] newsize: [01C760] oldsize: [0198A0] night: struct ratio: [1.3749] newsize: [003890] oldsize: [002924] night: total = ratio: [1.1382] newsize: [01FFF0] oldsize: [01C1C4] ------------------------------------------------------ day: object ratio: [1.1092] newsize: [121FA0] oldsize: [1056D0] night: object ratio: [1.1092] newsize: [121FA0] oldsize: [1056D0] object sizes: [ 0xB8A0 0x1760 0x4350 0x20560 0x3E20 0xA360 0x29B0 0x1CE0 0x1150 0x8120 0x11C0 ] sum: [0x4E4F0] allsize: [0x121FA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000060] oldsize: [000060] day: dyna vert delta: [0] newsize: [000045] oldsize: [000045] night: dyna poly delta: [0] newsize: [000060] oldsize: [000060] night: dyna vert delta: [0] newsize: [000045] oldsize: [000045] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0036ms][13.8563ms] object trim time: [0.011ms][13.8624ms] set new actors: [0.4135ms][14.2658ms] pre-checking object size: [0.4159ms][14.2673ms] exit per-object: [0.5022ms][14.3545ms] exit sandalone randomize: [0.5067ms][14.358ms] set for size check: [0.8881ms][14.7407ms] set for dyna trim: [0.8992ms][14.7507ms] set after final actor trim: [0.99ms][14.8421ms] set after second setnewactors for final data test: [9.0561ms][22.9086ms] after isSizeAcceptable: [9.0755ms][22.927ms] ####################################################### time to complete randomizing [PiratesFortressExterior]: 23.5911ms ending timestamp : [12:20:01.453 PM] starting timestamp : [12:20:01.454 PM] in scene (O!) [FishermansHut]m[0]r[1]v[FFFF] actor:[0xFFFF][Seahorse] removal blocked by item [408] time to read scene enemies: 0.5413ms time to read scene objects: 0.5833ms ========================================================================= For Scene: [FishermansHut] with fid: 1338, with sid: 0x3C ========================================================================= time to finish removing unnecessary objects: 4.0192ms --------------------------- time to generate candidate list: 12.7765ms time to separate map/time actors: 12.9131ms time to find matching candidates: 13.3386ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[FishermansHut]r[00]n[GreatBayFisherman]v[0x0100] replaced by new actor: [0000][PotionMan] Old actor:[FishermansHut]r[00]n[GreatBayFisherman]v[0x0101] replaced by new actor: [0D0A][PointedSign] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7000] newsize: [006BF0] oldsize: [009A30] day: struct ratio: [0.9642] newsize: [000EBC] oldsize: [000F48] day: total = ratio: [0.7239] newsize: [007AAC] oldsize: [00A978] night: overlay ratio: [0.7000] newsize: [006BF0] oldsize: [009A30] night: struct ratio: [0.9642] newsize: [000EBC] oldsize: [000F48] night: total = ratio: [0.7239] newsize: [007AAC] oldsize: [00A978] ------------------------------------------------------ day: object ratio: [0.9942] newsize: [0BD4F0] oldsize: [0BE680] night: object ratio: [0.9942] newsize: [0BD4F0] oldsize: [0BE680] object sizes: [ 0x4B40 0x8180 ] sum: [0xCCC0] allsize: [0xBD4F0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0031ms][12.9223ms] object trim time: [0.0075ms][12.9266ms] set new actors: [0.1217ms][13.041ms] pre-checking object size: [0.1234ms][13.0422ms] exit per-object: [0.186ms][13.1057ms] exit sandalone randomize: [0.1896ms][13.1084ms] set for size check: [0.2632ms][13.1826ms] set for dyna trim: [0.2717ms][13.1907ms] set after final actor trim: [0.3358ms][13.2554ms] set after second setnewactors for final data test: [0.4078ms][13.3271ms] after isSizeAcceptable: [0.4189ms][13.3379ms] ####################################################### time to complete randomizing [FishermansHut]: 13.5914ms ending timestamp : [12:20:01.467 PM] starting timestamp : [12:20:01.390 PM] in scene (O!) [DampesHouse]m[0]r[1]v[0010] actor:[0x0010][Dampe] removal blocked by item [192] in scene (O!) [DampesHouse]m[0]r[2]v[0001] actor:[0x0001][Dampe] removal blocked by item [192] in scene (O!) [DampesHouse]m[0]r[3]v[FFF3] actor:[0xFFF3][Dampe] removal blocked by item [192] in scene (O!) [DampesHouse]m[0]r[4]v[FFF3] actor:[0xFFF3][Dampe] removal blocked by item [192] in scene (O!) [DampesHouse]m[0]r[5]v[FFF3] actor:[0xFFF3][Dampe] removal blocked by item [192] in scene (O!) [DampesHouse]m[0]r[6]v[FFF3] actor:[0xFFF3][Dampe] removal blocked by item [192] in scene (O!) [DampesHouse]m[0]r[7]v[FFF3] actor:[0xFFF3][Dampe] removal blocked by item [192] in scene (O!) [DampesHouse]m[0]r[8]v[FFF3] actor:[0xFFF3][Dampe] removal blocked by item [192] in scene (O!) [DampesHouse]m[0]r[11]v[0102] actor:[0x0102][BigPoe] removal blocked by item [182] in scene (O!) [DampesHouse]m[0]r[12]v[0102] actor:[0x0102][BigPoe] removal blocked by item [182] in scene (O!) [DampesHouse]m[0]r[13]v[0102] actor:[0x0102][BigPoe] removal blocked by item [182] in scene (O!) [DampesHouse]m[0]r[14]v[0102] actor:[0x0102][BigPoe] removal blocked by item [182] in scene (O!) [DampesHouse]m[0]r[15]v[0001] actor:[0x0001][BigPoe] removal blocked by item [182] in scene (O!) [DampesHouse]m[1]r[2]v[0012] actor:[0x0012][Dampe] removal blocked by item [192] time to read scene enemies: 40.2421ms time to read scene objects: 41.008ms ========================================================================= For Scene: [DampesHouse] with fid: 1316, with sid: 0x30 ========================================================================= time to finish removing unnecessary objects: 46.8753ms --------------------------- time to generate candidate list: 68.7189ms time to separate map/time actors: 75.2624ms time to find matching candidates: 81.0903ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[DampesHouse]r[00]n[WallMaster]v[0x0001] replaced by new actor: [FFFF][BlueBubble] Old actor:[DampesHouse]r[00]n[ClayPot]v[0x0B01] replaced by new actor: [0002][InvisibleRupee] Old actor:[DampesHouse]r[00]n[ClayPot]v[0x0D01] replaced by new actor: [0000][Empty] Old actor:[DampesHouse]r[00]n[ClayPot]v[0x0F1E] replaced by new actor: [0000][Empty] Old actor:[DampesHouse]r[00]n[ClayPot]v[0x110A] replaced by new actor: [3B0A][PointedSign] Old actor:[DampesHouse]r[00]n[ClayPot]v[0x1301] replaced by new actor: [0000][Empty] Old actor:[DampesHouse]r[00]n[ClayPot]v[0x151E] replaced by new actor: [0000][Empty] Old actor:[DampesHouse]r[00]n[ClayPot]v[0x1705] replaced by new actor: [0000][Mimi] dyn: [12] Old actor:[DampesHouse]r[00]n[ClayPot]v[0x191E] replaced by new actor: [0000][Nejiron] Old actor:[DampesHouse]r[00]n[ClayPot]v[0x1B1E] replaced by new actor: [0000][Empty] Old actor:[DampesHouse]r[00]n[ClayPot]v[0x1D0A] replaced by new actor: [0000][Empty] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7329] newsize: [038450] oldsize: [04CC60] day: struct ratio: [0.9669] newsize: [0048AC] oldsize: [004B28] day: total = ratio: [0.7464] newsize: [03CCFC] oldsize: [051788] night: overlay ratio: [0.7329] newsize: [038450] oldsize: [04CC60] night: struct ratio: [0.9669] newsize: [0048AC] oldsize: [004B28] night: total = ratio: [0.7464] newsize: [03CCFC] oldsize: [051788] ------------------------------------------------------ day: object ratio: [0.9683] newsize: [0F3210] oldsize: [0FB140] night: object ratio: [0.9683] newsize: [0F3210] oldsize: [0FB140] object sizes: [ 0x20F0 0xBA00 0x2330 0x7EB0 0x3E10 0x5C20 0x1A40 0x8120 ] sum: [0x2B260] allsize: [0xF3210] ------------------------------------------------------ day: dyna poly delta: [12] newsize: [000030] oldsize: [000024] day: dyna vert delta: [8] newsize: [000020] oldsize: [000018] night: dyna poly delta: [12] newsize: [000030] oldsize: [000024] night: dyna vert delta: [8] newsize: [000020] oldsize: [000018] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0000] newsize: [0058E0] oldsize: [0058E0] day: struct ratio: [1.0000] newsize: [0006AC] oldsize: [0006AC] day: total = ratio: [1.0000] newsize: [005F8C] oldsize: [005F8C] night: overlay ratio: [1.0000] newsize: [0058E0] oldsize: [0058E0] night: struct ratio: [1.0000] newsize: [0006AC] oldsize: [0006AC] night: total = ratio: [1.0000] newsize: [005F8C] oldsize: [005F8C] ------------------------------------------------------ day: object ratio: [1.0020] newsize: [0D98B0] oldsize: [0D91B0] night: object ratio: [1.0020] newsize: [0D98B0] oldsize: [0D91B0] object sizes: [ 0x20F0 0xBA00 0x3E10 ] sum: [0x11900] allsize: [0xD98B0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0195ms][75.4782ms] object trim time: [0.0275ms][75.4855ms] set new actors: [1.4933ms][76.9517ms] pre-checking object size: [1.4949ms][76.9528ms] exit per-object: [1.7835ms][77.2426ms] exit sandalone randomize: [1.7871ms][77.2453ms] set for size check: [2.3216ms][77.7799ms] set for dyna trim: [2.3392ms][77.7972ms] set after final actor trim: [2.5629ms][78.0218ms] set after second setnewactors for final data test: [5.5842ms][81.0453ms] after isSizeAcceptable: [5.6312ms][81.0894ms] ####################################################### time to complete randomizing [DampesHouse]: 82.3798ms ending timestamp : [12:20:01.473 PM] starting timestamp : [12:20:01.418 PM] time to read scene enemies: 1.0507ms time to read scene objects: 1.1613ms ========================================================================= For Scene: [FairyFountain] with fid: 1278, with sid: 0x26 ========================================================================= time to finish removing unnecessary objects: 14.2227ms --------------------------- time to generate candidate list: 49.9644ms time to separate map/time actors: 50.5196ms time to find matching candidates: 55.1572ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[FairyFountain]r[00]n[TownFairy]v[0xFF00] replaced by new actor: [0001][SwimmingZora] Old actor:[FairyFountain]r[00]n[TownFairyCloud]v[0xFF00] replaced by new actor: [0000][SwimmingZora] Old actor:[FairyFountain]r[00]n[TownFairyTalkSpot]v[0xFF00] replaced by new actor: [0000][SwimmingZora] Old actor:[FairyFountain]r[01]n[WoodfallFairy]v[0x7FC1] replaced by new actor: [01FF][DeathArmos] Old actor:[FairyFountain]r[01]n[WoodfallFairyCloud]v[0x7FC1] replaced by new actor: [02FF][DeathArmos] Old actor:[FairyFountain]r[02]n[SnowheadFairy]v[0xFF00] replaced by new actor: [0001][SwimmingZora] Old actor:[FairyFountain]r[02]n[SnowheadFairyCloud]v[0xFF00] replaced by new actor: [0001][SwimmingZora] Old actor:[FairyFountain]r[03]n[GreatbayFairy]v[0x0002] replaced by new actor: [0000][BeaverRing] Old actor:[FairyFountain]r[03]n[GreatbayFairyCloud]v[0x0002] replaced by new actor: [6322][BugsFishButterfly] --------------------------------------------------------- Height adjustments: + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] - raised height of actor [BeaverRing] by [48] to above water bottom --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.6796] newsize: [007350] oldsize: [00A9B0] day: struct ratio: [1.7117] newsize: [0014F8] oldsize: [000C40] day: total = ratio: [0.7491] newsize: [008848] oldsize: [00B5F0] night: overlay ratio: [0.6796] newsize: [007350] oldsize: [00A9B0] night: struct ratio: [1.7117] newsize: [0014F8] oldsize: [000C40] night: total = ratio: [0.7491] newsize: [008848] oldsize: [00B5F0] ------------------------------------------------------ day: object ratio: [1.0623] newsize: [0DB370] oldsize: [0CE5B0] night: object ratio: [1.0623] newsize: [0DB370] oldsize: [0CE5B0] object sizes: [ 0x11440 0x1F80 ] sum: [0x133C0] allsize: [0xDB370] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.4122] newsize: [0056B0] oldsize: [00D250] day: struct ratio: [0.5557] newsize: [000D7C] oldsize: [001844] day: total = ratio: [0.4270] newsize: [00642C] oldsize: [00EA94] night: overlay ratio: [0.4122] newsize: [0056B0] oldsize: [00D250] night: struct ratio: [0.5557] newsize: [000D7C] oldsize: [001844] night: total = ratio: [0.4270] newsize: [00642C] oldsize: [00EA94] ------------------------------------------------------ day: object ratio: [0.9232] newsize: [0CBDF0] oldsize: [0DCD40] night: object ratio: [0.9232] newsize: [0CBDF0] oldsize: [0DCD40] object sizes: [ 0x3E40 ] sum: [0x3E40] allsize: [0xCBDF0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.6943] newsize: [005250] oldsize: [007690] day: struct ratio: [1.7515] newsize: [000D8C] oldsize: [0007BC] day: total = ratio: [0.7590] newsize: [005FDC] oldsize: [007E4C] night: overlay ratio: [0.6943] newsize: [005250] oldsize: [007690] night: struct ratio: [1.7515] newsize: [000D8C] oldsize: [0007BC] night: total = ratio: [0.7590] newsize: [005FDC] oldsize: [007E4C] ------------------------------------------------------ day: object ratio: [1.0629] newsize: [0D93F0] oldsize: [0CC630] night: object ratio: [1.0629] newsize: [0D93F0] oldsize: [0CC630] object sizes: [ 0x11440 ] sum: [0x11440] allsize: [0xD93F0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.3993] newsize: [0028C0] oldsize: [006610] day: struct ratio: [0.5097] newsize: [000484] oldsize: [0008DC] day: total = ratio: [0.4081] newsize: [002D44] oldsize: [006EEC] night: overlay ratio: [0.3993] newsize: [0028C0] oldsize: [006610] night: struct ratio: [0.5097] newsize: [000484] oldsize: [0008DC] night: total = ratio: [0.4081] newsize: [002D44] oldsize: [006EEC] ------------------------------------------------------ day: object ratio: [1.0059] newsize: [0CA080] oldsize: [0C8DB0] night: object ratio: [1.0059] newsize: [0CA080] oldsize: [0C8DB0] object sizes: [ 0x20D0 ] sum: [0x20D0] allsize: [0xCA080] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [1.0000] newsize: [004F90] oldsize: [004F90] day: struct ratio: [1.0000] newsize: [0038F8] oldsize: [0038F8] day: total = ratio: [1.0000] newsize: [008888] oldsize: [008888] night: overlay ratio: [1.0000] newsize: [004F90] oldsize: [004F90] night: struct ratio: [1.0000] newsize: [0038F8] oldsize: [0038F8] night: total = ratio: [1.0000] newsize: [008888] oldsize: [008888] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0E5CD0] oldsize: [0E5CD0] night: object ratio: [1.0000] newsize: [0E5CD0] oldsize: [0E5CD0] object sizes: [ 0x1C8C0 0x1460 ] sum: [0x1DD20] allsize: [0xE5CD0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [1.0000] newsize: [009A60] oldsize: [009A60] day: struct ratio: [1.0000] newsize: [010914] oldsize: [010914] day: total = ratio: [1.0000] newsize: [01A374] oldsize: [01A374] night: overlay ratio: [1.0000] newsize: [009A60] oldsize: [009A60] night: struct ratio: [1.0000] newsize: [010914] oldsize: [010914] night: total = ratio: [1.0000] newsize: [01A374] oldsize: [01A374] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0E67F0] oldsize: [0E67F0] night: object ratio: [1.0000] newsize: [0E67F0] oldsize: [0E67F0] object sizes: [ 0x1C8C0 0x1F80 ] sum: [0x1E840] allsize: [0xE67F0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870] night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870] object sizes: [ 0x1C8C0 ] sum: [0x1C8C0] allsize: [0xE4870] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870] night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870] object sizes: [ 0x1C8C0 ] sum: [0x1C8C0] allsize: [0xE4870] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870] night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870] object sizes: [ 0x1C8C0 ] sum: [0x1C8C0] allsize: [0xE4870] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0E5CD0] oldsize: [0E5CD0] night: object ratio: [1.0000] newsize: [0E5CD0] oldsize: [0E5CD0] object sizes: [ 0x1C8C0 0x1460 ] sum: [0x1DD20] allsize: [0xE5CD0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0784ms][50.7442ms] object trim time: [0.1057ms][50.7709ms] set new actors: [3.1351ms][53.8026ms] pre-checking object size: [3.1394ms][53.8044ms] exit per-object: [3.3127ms][53.9788ms] exit sandalone randomize: [3.3161ms][53.9811ms] set for size check: [3.693ms][54.359ms] set for dyna trim: [3.7404ms][54.4058ms] set after final actor trim: [4.032ms][54.6978ms] set after second setnewactors for final data test: [4.4031ms][55.0687ms] after isSizeAcceptable: [4.4912ms][55.1564ms] ####################################################### time to complete randomizing [FairyFountain]: 56.2177ms ending timestamp : [12:20:01.474 PM] starting timestamp : [12:20:01.431 PM] in scene (O!) [DekuKingChamber]m[0]r[0]v[7FFF] actor:[0x7FFF][Butler] removal blocked by item [359] in scene (O!) [DekuKingChamber]m[0]r[1]v[0002] actor:[0x0002][DekuPrincess] removal blocked by item [178] in scene (O!) [DekuKingChamber]m[0]r[6]v[0000] actor:[0x0000][DekuKing] removal blocked by item [359] in scene (O!) [DekuKingChamber]m[0]r[16]v[02FF] actor:[0x02FF][Monkey] removal blocked by item [92] in scene (O!) [DekuKingChamber]m[0]r[21]v[FB7F] actor:[0xFB7F][Monkey] removal blocked by item [92] in scene (O!) [DekuKingChamber]m[0]r[22]v[FC7F] actor:[0xFC7F][Monkey] removal blocked by item [92] in scene (O!) [DekuKingChamber]m[0]r[23]v[FCFF] actor:[0xFCFF][Monkey] removal blocked by item [92] in scene (O!) [DekuKingChamber]m[1]r[0]v[0000] actor:[0x0000][DekuKing] removal blocked by item [359] in scene (O!) [DekuKingChamber]m[1]r[1]v[0000] actor:[0x0000][DekuPrincess] removal blocked by item [178] in scene (O!) [DekuKingChamber]m[1]r[2]v[FD7F] actor:[0xFD7F][Monkey] removal blocked by item [92] in scene (O!) [DekuKingChamber]m[1]r[7]v[02FF] actor:[0x02FF][Monkey] removal blocked by item [92] time to read scene enemies: 6.9999ms time to read scene objects: 7.0271ms ========================================================================= For Scene: [DekuKingChamber] with fid: 1342, with sid: 0x3E ========================================================================= time to finish removing unnecessary objects: 8.0027ms --------------------------- time to generate candidate list: 36.3109ms time to separate map/time actors: 36.9993ms time to find matching candidates: 42.123ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[DekuKingChamber]r[00]n[DekuPalaceChamberGuard]v[0x8000] replaced by new actor: [0005][SnowAnywhere] Old actor:[DekuKingChamber]r[00]n[DekuPalaceChamberGuard]v[0x8001] replaced by new actor: [0000][BomberHideoutGuard] Old actor:[DekuKingChamber]r[00]n[DekuPalaceChamberGuard]v[0x8002] replaced by new actor: [FD7E][Monkey] Old actor:[DekuKingChamber]r[00]n[DekuPalaceChamberGuard]v[0x8003] replaced by new actor: [0000][Empty] Old actor:[DekuKingChamber]r[00]n[DekuPalaceChamberGuard]v[0x4000] replaced by new actor: [430A][PointedSign] Old actor:[DekuKingChamber]r[00]n[DekuPalaceChamberGuard]v[0x4001] replaced by new actor: [0000][DekuPrincess] Old actor:[DekuKingChamber]r[00]n[DekuPalaceChamberGuard]v[0x4002] replaced by new actor: [3323][BugsFishButterfly] Old actor:[DekuKingChamber]r[00]n[DekuPalaceChamberGuard]v[0x4003] replaced by new actor: [FF44][RegularIceBlock] Old actor:[DekuKingChamber]r[00]n[DekuPalaceChamberGuard]v[0x0000] replaced by new actor: [0000][DekuKing] Old actor:[DekuKingChamber]r[00]n[DekuPalaceChamberGuard]v[0x0002] replaced by new actor: [0001][InvisibleRupee] Old actor:[DekuKingChamber]r[00]n[DekuPalaceChamberGuard]v[0x0003] replaced by new actor: [000D][MushroomCloud] Old actor:[DekuKingChamber]r[00]n[DekuPalaceChamberGuard]v[0x0001] replaced by new actor: [0A10][TallGrass] Old actor:[DekuKingChamber]r[01]n[DekuPalaceChamberGuard]v[0x0000] replaced by new actor: [001D][MushroomCloud] Old actor:[DekuKingChamber]r[01]n[DekuPalaceChamberGuard]v[0x0003] replaced by new actor: [0000][Empty] Old actor:[DekuKingChamber]r[01]n[DekuPalaceChamberGuard]v[0x0001] replaced by new actor: [0000][BomberHideoutGuard] Old actor:[DekuKingChamber]r[01]n[DekuPalaceChamberGuard]v[0x0002] replaced by new actor: [0000][Empty] --------------------------------------------------------- Height adjustments: + i[0][Monkey] had switch flags modified to [126] to avoid conflicts with others + = i[1][MushroomCloud] had switch flags which were not detect as used, and claimed switch [13]= = i[2][MushroomCloud] had switch flags which were not detect as used, and claimed switch [29]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9448] newsize: [032950] oldsize: [0358A0] day: struct ratio: [1.0735] newsize: [004C6C] oldsize: [004730] day: total = ratio: [0.9546] newsize: [0375BC] oldsize: [039FD0] night: overlay ratio: [0.9448] newsize: [032950] oldsize: [0358A0] night: struct ratio: [1.0735] newsize: [004C6C] oldsize: [004730] night: total = ratio: [0.9546] newsize: [0375BC] oldsize: [039FD0] ------------------------------------------------------ day: object ratio: [0.9486] newsize: [125BE0] oldsize: [135A80] night: object ratio: [0.9486] newsize: [125BE0] oldsize: [135A80] object sizes: [ 0x10B80 0x1D530 0xF520 0x12440 0xE210 0x10 ] sum: [0x5DC30] allsize: [0x125BE0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.7601] newsize: [0103F0] oldsize: [015600] day: struct ratio: [0.7292] newsize: [001488] oldsize: [001C28] day: total = ratio: [0.7577] newsize: [011878] oldsize: [017228] night: overlay ratio: [0.7601] newsize: [0103F0] oldsize: [015600] night: struct ratio: [0.7292] newsize: [001488] oldsize: [001C28] night: total = ratio: [0.7577] newsize: [011878] oldsize: [017228] ------------------------------------------------------ day: object ratio: [1.0478] newsize: [125BD0] oldsize: [118550] night: object ratio: [1.0478] newsize: [125BD0] oldsize: [118550] object sizes: [ 0x10B80 0x1D530 0xF520 0x12440 0xE210 ] sum: [0x5DC20] allsize: [0x125BD0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0013ms][37.1463ms] object trim time: [0.01ms][37.1545ms] set new actors: [0.6468ms][37.7918ms] pre-checking object size: [0.6486ms][37.793ms] exit per-object: [0.9344ms][38.0798ms] exit sandalone randomize: [0.9589ms][38.1033ms] set for size check: [3.9208ms][41.0676ms] set for dyna trim: [3.9599ms][41.1049ms] set after final actor trim: [4.3353ms][41.4813ms] set after second setnewactors for final data test: [4.9109ms][42.0565ms] after isSizeAcceptable: [4.976ms][42.1219ms] ####################################################### time to complete randomizing [DekuKingChamber]: 46.9702ms ending timestamp : [12:20:01.478 PM] starting timestamp : [12:20:00.990 PM] in scene (O!) [ZoraCape]m[0]r[42]v[0100] actor:[0x0100][Bombiwa] removal blocked by item [339] in scene (O!) [ZoraCape]m[0]r[43]v[0101] actor:[0x0101][Bombiwa] removal blocked by item [339] in scene (O!) [ZoraCape]m[0]r[44]v[8002] actor:[0x8002][Bombiwa] removal blocked by item [339] in scene [ZoraCape]m[0]r[61]v[0015] actor: [0x0015][GrottoHole] was blocked by item [339] in scene (O!) [ZoraCape]m[1]r[42]v[0100] actor:[0x0100][Bombiwa] removal blocked by item [339] in scene (O!) [ZoraCape]m[1]r[43]v[0101] actor:[0x0101][Bombiwa] removal blocked by item [339] in scene (O!) [ZoraCape]m[1]r[44]v[8002] actor:[0x8002][Bombiwa] removal blocked by item [339] in scene [ZoraCape]m[1]r[56]v[0015] actor: [0x0015][GrottoHole] was blocked by item [339] time to read scene enemies: 47.719ms time to read scene objects: 47.9976ms ========================================================================= For Scene: [ZoraCape] with fid: 1332, with sid: 0x38 ========================================================================= time to finish removing unnecessary objects: 61.0223ms --------------------------- time to generate candidate list: 184.8079ms time to separate map/time actors: 194.814ms time to find matching candidates: 464.5198ms Loops used for match candidate: 2 +++ BUSH SUPPLIES at index:[40] replacing new choice [PointedSign][400A] where old actor was [IshiRock][01F0] +++ BUSH SUPPLIES at index:[38] replacing new choice [TallGrass][0210] where old actor was [IshiRock][01F0] ---------- ####################################################### Old actor:[ZoraCape]r[00]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FFC8][Empty] Old actor:[ZoraCape]r[00]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FC15][RegularZora] Old actor:[ZoraCape]r[00]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FC14][RegularZora] Old actor:[ZoraCape]r[00]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FFC8][RegularIceBlock] Old actor:[ZoraCape]r[00]n[Leever]v[0x80FF] replaced by new actor: [0068][En_Invisible_Ruppe] Old actor:[ZoraCape]r[00]n[Leever]v[0x80FF] replaced by new actor: [0000][PalmTree] dyn: [16] Old actor:[ZoraCape]r[00]n[Leever]v[0x80FF] replaced by new actor: [0001][Empty] Old actor:[ZoraCape]r[00]n[Leever]v[0x80FF] replaced by new actor: [0110][Obj_Dowsing] Old actor:[ZoraCape]r[00]n[LikeLike]v[0x0000] replaced by new actor: [0000][BeanSeller] Old actor:[ZoraCape]r[00]n[Leever]v[0x00FF] replaced by new actor: [004C][En_Invisible_Ruppe] Old actor:[ZoraCape]r[00]n[Leever]v[0x00FF] replaced by new actor: [0001][GaroMaster] Old actor:[ZoraCape]r[00]n[Leever]v[0x00FF] replaced by new actor: [0001][Empty] Old actor:[ZoraCape]r[00]n[Leever]v[0x00FF] replaced by new actor: [807B][SkullKidPainting] dyn: [2] Old actor:[ZoraCape]r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][Butterfly] Old actor:[ZoraCape]r[00]n[Leever]v[0x00FF] replaced by new actor: [0001][OceanSpiderhouseMovableShelf] dyn: [18] Old actor:[ZoraCape]r[00]n[LikeLike]v[0x0002] replaced by new actor: [0000][BeanSeller] Old actor:[ZoraCape]r[00]n[LikeLike]v[0x0002] replaced by new actor: [0000][BeanSeller] Old actor:[ZoraCape]r[00]n[Guay]v[0x0000] replaced by new actor: [FFFF][Shabom] Old actor:[ZoraCape]r[00]n[LikeLike]v[0x0002] replaced by new actor: [0000][BeanSeller] Old actor:[ZoraCape]r[00]n[Lulu]v[0xFE0F] replaced by new actor: [02FF][DeathArmos] Old actor:[ZoraCape]r[00]n[SkullFish]v[0x0000] replaced by new actor: [0000][LabFish] Old actor:[ZoraCape]r[00]n[SkullFish]v[0x0000] replaced by new actor: [0000][LabFish] Old actor:[ZoraCape]r[00]n[Leever]v[0x00FF] replaced by new actor: [0001][Empty] Old actor:[ZoraCape]r[00]n[Scarecrow]v[0x2800] replaced by new actor: [0000][Empty] Old actor:[ZoraCape]r[00]n[Scarecrow]v[0x3200] replaced by new actor: [2C09][PointedSign] Old actor:[ZoraCape]r[00]n[SquareSign]v[0x0028] replaced by new actor: [8077][SkullKidPainting] dyn: [2] Old actor:[ZoraCape]r[00]n[SquareSign]v[0x002A] replaced by new actor: [8073][SkullKidPainting] dyn: [2] Old actor:[ZoraCape]r[00]n[SquareSign]v[0x002B] replaced by new actor: [806F][SkullKidPainting] dyn: [2] Old actor:[ZoraCape]r[01]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FFFF][RegularIceBlock] Old actor:[ZoraCape]r[01]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FC08][RegularZora] Old actor:[ZoraCape]r[01]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FF78][RegularIceBlock] Old actor:[ZoraCape]r[01]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FC15][RegularZora] Old actor:[ZoraCape]r[01]n[Leever]v[0x80FF] replaced by new actor: [0000][OwlStatue] Old actor:[ZoraCape]r[01]n[Leever]v[0x80FF] replaced by new actor: [370A][PointedSign] Old actor:[ZoraCape]r[01]n[Leever]v[0x80FF] replaced by new actor: [0000][PalmTree] dyn: [16] Old actor:[ZoraCape]r[01]n[Leever]v[0x80FF] replaced by new actor: [0002][Shabom] Old actor:[ZoraCape]r[01]n[LikeLike]v[0x0000] replaced by new actor: [0000][BeanSeller] Old actor:[ZoraCape]r[01]n[Leever]v[0x00FF] replaced by new actor: [0002][Shabom] Old actor:[ZoraCape]r[01]n[Leever]v[0x00FF] replaced by new actor: [0001][GaroMaster] Old actor:[ZoraCape]r[01]n[Leever]v[0x00FF] replaced by new actor: [0000][AnjuWeddingDress] Old actor:[ZoraCape]r[01]n[Leever]v[0x00FF] replaced by new actor: [00FE][BronzeBoulder] Old actor:[ZoraCape]r[01]n[Leever]v[0x00FF] replaced by new actor: [2323][BugsFishButterfly] Old actor:[ZoraCape]r[01]n[Leever]v[0x00FF] replaced by new actor: [004C][Empty] Old actor:[ZoraCape]r[01]n[LikeLike]v[0x0002] replaced by new actor: [0000][BeanSeller] Old actor:[ZoraCape]r[01]n[LikeLike]v[0x0002] replaced by new actor: [0000][BeanSeller] Old actor:[ZoraCape]r[01]n[Guay]v[0x0000] replaced by new actor: [FFFF][Shabom] Old actor:[ZoraCape]r[01]n[LikeLike]v[0x0002] replaced by new actor: [0000][BeanSeller] Old actor:[ZoraCape]r[01]n[Lulu]v[0xFE0F] replaced by new actor: [01FF][DeathArmos] Old actor:[ZoraCape]r[01]n[SkullFish]v[0x0000] replaced by new actor: [0000][LabFish] Old actor:[ZoraCape]r[01]n[SkullFish]v[0x0000] replaced by new actor: [0000][LabFish] Old actor:[ZoraCape]r[01]n[Leever]v[0x00FF] replaced by new actor: [0001][Empty] Old actor:[ZoraCape]r[01]n[Scarecrow]v[0x2800] replaced by new actor: [0000][Empty] Old actor:[ZoraCape]r[01]n[Scarecrow]v[0x3200] replaced by new actor: [59DA][TreasureChest] dyn: [12] Old actor:[ZoraCape]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [017C][Obj_Dowsing] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][BeanSeller] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [02FF][DeathArmos] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][Empty] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][BeanSeller] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [FFFF][Empty] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [A323][BugsFishButterfly] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0038][Empty] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0114][Bombiwa] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x0032] replaced by new actor: [0702][GrassRockCluster] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x0032] replaced by new actor: [0000][AnjuWeddingDress] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x0032] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x0032] replaced by new actor: [8000][PalmTree] dyn: [16] Old actor:[ZoraCape]r[00]n[IshiRock]v[0x0032] replaced by new actor: [1F02][GrassRockCluster] Old actor:[ZoraCape]r[00]n[BugsFishButterfly]v[0x5322] replaced by new actor: [0001][SwimmingZora] Old actor:[ZoraCape]r[00]n[PointedSign]v[0x2909] replaced by new actor: [5314][ClayPot] Old actor:[ZoraCape]r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0000][Empty] Old actor:[ZoraCape]r[01]n[IshiRock]v[0x01F0] replaced by new actor: [000F][MushroomCloud] Old actor:[ZoraCape]r[01]n[IshiRock]v[0x01F0] replaced by new actor: [A323][BugsFishButterfly] Old actor:[ZoraCape]r[01]n[IshiRock]v[0x01F0] replaced by new actor: [0000][BeanSeller] Old actor:[ZoraCape]r[01]n[IshiRock]v[0x01F0] replaced by new actor: [0000][BeanSeller] Old actor:[ZoraCape]r[01]n[IshiRock]v[0x01F0] replaced by new actor: [0029][En_Invisible_Ruppe] Old actor:[ZoraCape]r[01]n[IshiRock]v[0x01F0] replaced by new actor: [0045][Empty] Old actor:[ZoraCape]r[01]n[IshiRock]v[0x01F0] replaced by new actor: [8000][PalmTree] dyn: [16] Old actor:[ZoraCape]r[01]n[IshiRock]v[0x01F0] replaced by new actor: [0000][BeanSeller] Old actor:[ZoraCape]r[01]n[IshiRock]v[0x01F0] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[ZoraCape]r[01]n[IshiRock]v[0x01F0] replaced by new actor: [F660][IshiRock] --------------------------------------------------------- Height adjustments: + adjusted height of actor [Butterfly] by [100] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] +++ [12][SkullKidPainting] had treasure flags modified to [30] +++ +++ [25][SkullKidPainting] had treasure flags modified to [29] +++ +++ [26][SkullKidPainting] had treasure flags modified to [28] +++ +++ [27][SkullKidPainting] had treasure flags modified to [27] +++ +++ [52][TreasureChest] had treasure flags modified to [26] +++ = i[0][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [26]= = i[1][Obj_Dowsing] had switch flags which were not detect as used, and claimed switch [16]= = i[2][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [19]= + i[3][BronzeBoulder] had switch flags modified to [126] to avoid conflicts with others + + i[4][TreasureChest] had switch flags modified to [125] to avoid conflicts with others + + i[5][Obj_Dowsing] had switch flags modified to [124] to avoid conflicts with others + = i[6][Bombiwa] had switch flags which were not detect as used, and claimed switch [20]= = i[7][MushroomCloud] had switch flags which were not detect as used, and claimed switch [15]= = i[8][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [10]= + i[9][IshiRock] had switch flags modified to [123] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.6571] newsize: [056510] oldsize: [0835B0] day: struct ratio: [1.5552] newsize: [00E7AC] oldsize: [0094F8] day: total = ratio: [0.7166] newsize: [064CBC] oldsize: [08CAA8] night: overlay ratio: [0.6679] newsize: [050170] oldsize: [077EB0] night: struct ratio: [1.4099] newsize: [00D62C] oldsize: [0097E8] night: total = ratio: [0.7223] newsize: [05D79C] oldsize: [081698] ------------------------------------------------------ day: object ratio: [1.0323] newsize: [144A20] oldsize: [13A780] night: object ratio: [1.0323] newsize: [144A20] oldsize: [13A780] object sizes: [ 0x11440 0x19F0 0x11C0 0x3DD0 0x10C0 0x6A70 0xCC0 0x6EB0 0x1460 0x3370 0xB600 0x3E20 0x14EA0 0x3E40 0x8120 0x1F0 0x10 0x4A70 0x83C0 0xE80 0xA80 0x122E0 0x10 ] sum: [0x7CA70] allsize: [0x144A20] ------------------------------------------------------ day: dyna poly delta: [42] newsize: [000113] oldsize: [0000E9] day: dyna vert delta: [40] newsize: [0000C9] oldsize: [0000A1] night: dyna poly delta: [38] newsize: [00010F] oldsize: [0000E9] night: dyna vert delta: [36] newsize: [0000C5] oldsize: [0000A1] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.6763] newsize: [045AB0] oldsize: [067050] day: struct ratio: [1.4230] newsize: [00B34C] oldsize: [007E00] day: total = ratio: [0.7293] newsize: [050DFC] oldsize: [06EE50] night: overlay ratio: [0.7148] newsize: [041760] oldsize: [05B950] night: struct ratio: [1.2878] newsize: [00A60C] oldsize: [0080F0] night: total = ratio: [0.7611] newsize: [04BD6C] oldsize: [063A40] ------------------------------------------------------ day: object ratio: [1.0162] newsize: [13B7D0] oldsize: [136760] night: object ratio: [1.0162] newsize: [13B7D0] oldsize: [136760] object sizes: [ 0x11440 0x19F0 0x11C0 0x3DD0 0x10C0 0x6A70 0xCC0 0x6EB0 0x1460 0x3370 0xB600 0x3E20 0x14EA0 0x3E40 0x8120 0x1F0 0x10 0x4A70 0x122E0 0xA80 ] sum: [0x73820] allsize: [0x13B7D0] ------------------------------------------------------ day: dyna poly delta: [16] newsize: [0000F9] oldsize: [0000E9] day: dyna vert delta: [8] newsize: [0000A9] oldsize: [0000A1] night: dyna poly delta: [32] newsize: [000109] oldsize: [0000E9] night: dyna vert delta: [20] newsize: [0000B5] oldsize: [0000A1] ------------------------------------------------- --------------------------------------------------------- objects pick time: [6.5182ms][201.4823ms] object trim time: [6.5394ms][201.5008ms] set new actors: [14.3354ms][209.2987ms] pre-checking object size: [14.3393ms][209.3006ms] exit per-object: [15.1591ms][210.1219ms] exit sandalone randomize: [125.9685ms][320.9331ms] set for size check: [132.7585ms][327.7223ms] set for dyna trim: [132.7928ms][327.7542ms] set after final actor trim: [134.1192ms][329.0815ms] set after second setnewactors for final data test: [149.9942ms][344.9571ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT objects pick time: [9.1774ms][354.202ms] object trim time: [9.2118ms][354.2347ms] set new actors: [18.4406ms][363.4698ms] pre-checking object size: [18.4493ms][363.4721ms] exit per-object: [22.6721ms][367.6973ms] exit sandalone randomize: [101.1173ms][446.1439ms] set for size check: [107.4168ms][452.4431ms] set for dyna trim: [107.4505ms][452.4738ms] set after final actor trim: [108.7023ms][453.7276ms] set after second setnewactors for final data test: [119.4467ms][464.475ms] after isSizeAcceptable: [119.4958ms][464.5188ms] ####################################################### Moved companion: [0702][GrassRockCluster] to actor: [BeanSeller][0702] at cords: [-2410,-301,1950] Moved companion: [1F02][GrassRockCluster] to actor: [BeanSeller][1F02] at cords: [-857,-78,601] Moved companion: [FF78][RegularIceBlock] to actor: [RegularZora][FF78] at cords: [1020,9,1407] Moved companion: [FFFF][RegularIceBlock] to actor: [AnjuWeddingDress][FFFF] at cords: [141,12,658] Moved companion: [FFC8][RegularIceBlock] to actor: [RegularZora][FFC8] at cords: [1020,9,1407] Moved companion: [0000][Butterfly] to actor: [NaturalPatchOfGrass][0000] at cords: [3541,33,2699] time to complete randomizing [ZoraCape]: 488.6539ms ending timestamp : [12:20:01.479 PM] starting timestamp : [12:20:01.439 PM] in scene (O!) [GoronTrial]m[1]r[0]v[FC06] actor:[0xFC06][MoonChild] removal blocked by item [24] time to read scene enemies: 16.4679ms time to read scene objects: 16.5096ms ========================================================================= For Scene: [GoronTrial] with fid: 1344, with sid: 0x3F ========================================================================= time to finish removing unnecessary objects: 20.1113ms --------------------------- time to generate candidate list: 29.2003ms time to separate map/time actors: 33.4823ms time to find matching candidates: 47.676ms Loops used for match candidate: 1 ---------- [0][DoorShutter] has flags: [127] ####################################################### Old actor:[GoronTrial]r[00]n[IceCavernStelagtite]v[0x003F] replaced by new actor: [0004][ImposterFrog] Old actor:[GoronTrial]r[00]n[IceCavernStelagtite]v[0x003F] replaced by new actor: [3F5F][Empty] Old actor:[GoronTrial]r[00]n[IceCavernStelagtite]v[0x003F] replaced by new actor: [3E7E][CircleOfFire] Old actor:[GoronTrial]r[00]n[IceCavernStelagtite]v[0x003F] replaced by new actor: [3F5F][Empty] --------------------------------------------------------- Height adjustments: +++ [2][CircleOfFire] had treasure flags modified to [30] +++ ++ i[0][CircleOfFire] had recieve flag modified to [126] ++ --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9986] newsize: [04C5A0] oldsize: [04C760] day: struct ratio: [1.0164] newsize: [004D80] oldsize: [004C40] day: total = ratio: [0.9996] newsize: [051320] oldsize: [0513A0] night: overlay ratio: [0.9986] newsize: [04C5A0] oldsize: [04C760] night: struct ratio: [1.0164] newsize: [004D80] oldsize: [004C40] night: total = ratio: [0.9996] newsize: [051320] oldsize: [0513A0] ------------------------------------------------------ day: object ratio: [1.0390] newsize: [10EC00] oldsize: [104970] night: object ratio: [1.0390] newsize: [10EC00] oldsize: [104970] object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x18A0 0xB550 0x17EB0 ] sum: [0x3B150] allsize: [0x10EC00] ------------------------------------------------------ day: dyna poly delta: [-52] newsize: [00019B] oldsize: [0001CF] day: dyna vert delta: [-40] newsize: [000112] oldsize: [00013A] night: dyna poly delta: [-52] newsize: [00019B] oldsize: [0001CF] night: dyna vert delta: [-40] newsize: [000112] oldsize: [00013A] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0] day: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8] day: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8] night: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0] night: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8] night: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8] ------------------------------------------------------ day: object ratio: [1.0390] newsize: [10EC00] oldsize: [104970] night: object ratio: [1.0390] newsize: [10EC00] oldsize: [104970] object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x18A0 0xB550 0x17EB0 ] sum: [0x3B150] allsize: [0x10EC00] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0014ms][33.9499ms] object trim time: [0.0075ms][33.9555ms] set new actors: [6.0158ms][39.9664ms] pre-checking object size: [6.0201ms][39.9682ms] exit per-object: [6.2615ms][40.2105ms] exit sandalone randomize: [6.2653ms][40.2132ms] set for size check: [11.8088ms][45.7592ms] set for dyna trim: [11.824ms][45.7721ms] set after final actor trim: [11.9374ms][45.886ms] set after second setnewactors for final data test: [13.7041ms][47.6541ms] after isSizeAcceptable: [13.7271ms][47.6753ms] ####################################################### time to complete randomizing [GoronTrial]: 60.7755ms ending timestamp : [12:20:01.500 PM] starting timestamp : [12:20:01.478 PM] in scene (O!) [ZoraHallRooms]m[2]r[0]v[0402] actor:[0x0402][BuisnessScrub] removal blocked by item [79] in scene (O!) [ZoraHallRooms]m[2]r[1]v[FC07] actor:[0xFC07][BuisnessScrub] removal blocked by item [79] in scene [ZoraHallRooms]m[2]r[2]v[007F] actor: [0x007F][DekuFlower] was blocked by item [79] in scene (O!) [ZoraHallRooms]m[4]r[0]v[03E0] actor:[0x03E0][ShopSeller] removal blocked by item [352] time to read scene enemies: 1.0371ms time to read scene objects: 1.1649ms ========================================================================= For Scene: [ZoraHallRooms] with fid: 1403, with sid: 0x4C ========================================================================= time to finish removing unnecessary objects: 7.8388ms --------------------------- time to generate candidate list: 28.6864ms time to separate map/time actors: 29.0637ms time to find matching candidates: 30.9857ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[ZoraHallRooms]r[00]n[Tijo]v[0xFE0F] replaced by new actor: [0000][LabFish] Old actor:[ZoraHallRooms]r[01]n[Japas]v[0x000F] replaced by new actor: [0000][ButlersSon] Old actor:[ZoraHallRooms]r[03]n[Evan]v[0xFE0F] replaced by new actor: [FFFF][BombFlower] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.4455] newsize: [0058A0] oldsize: [003D50] day: struct ratio: [6.6299] newsize: [0022B4] oldsize: [00053C] day: total = ratio: [1.8533] newsize: [007B54] oldsize: [00428C] night: overlay ratio: [1.4455] newsize: [0058A0] oldsize: [003D50] night: struct ratio: [6.6299] newsize: [0022B4] oldsize: [00053C] night: total = ratio: [1.8533] newsize: [007B54] oldsize: [00428C] ------------------------------------------------------ day: object ratio: [0.9689] newsize: [0D0660] oldsize: [0D7170] night: object ratio: [0.9689] newsize: [0D0660] oldsize: [0D7170] object sizes: [ 0x6EB0 0x1610 0x1F0 ] sum: [0x86B0] allsize: [0xD0660] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.4995] newsize: [001D00] oldsize: [003A10] day: struct ratio: [0.7350] newsize: [000434] oldsize: [0005B8] day: total = ratio: [0.5206] newsize: [002134] oldsize: [003FC8] night: overlay ratio: [0.4995] newsize: [001D00] oldsize: [003A10] night: struct ratio: [0.7350] newsize: [000434] oldsize: [0005B8] night: total = ratio: [0.5206] newsize: [002134] oldsize: [003FC8] ------------------------------------------------------ day: object ratio: [0.9399] newsize: [0DD7B0] oldsize: [0EBA70] night: object ratio: [0.9399] newsize: [0DD7B0] oldsize: [0EBA70] object sizes: [ 0x2EA0 0x1610 0x11160 0x1F0 ] sum: [0x15800] allsize: [0xDD7B0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.0000] newsize: [00B670] oldsize: [00B670] day: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8] day: total = ratio: [1.0000] newsize: [00C558] oldsize: [00C558] night: overlay ratio: [1.0000] newsize: [00B670] oldsize: [00B670] night: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8] night: total = ratio: [1.0000] newsize: [00C558] oldsize: [00C558] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0D4A80] oldsize: [0D4A80] night: object ratio: [1.0000] newsize: [0D4A80] oldsize: [0D4A80] object sizes: [ 0x1610 0xB2D0 0x1F0 ] sum: [0xCAD0] allsize: [0xD4A80] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.8228] newsize: [002D90] oldsize: [003760] day: struct ratio: [0.8634] newsize: [0004A4] oldsize: [000560] day: total = ratio: [0.8264] newsize: [003234] oldsize: [003CC0] night: overlay ratio: [0.8228] newsize: [002D90] oldsize: [003760] night: struct ratio: [0.8634] newsize: [0004A4] oldsize: [000560] night: total = ratio: [0.8264] newsize: [003234] oldsize: [003CC0] ------------------------------------------------------ day: object ratio: [0.9064] newsize: [0CB1B0] oldsize: [0E0140] night: object ratio: [0.9064] newsize: [0CB1B0] oldsize: [0E0140] object sizes: [ 0x1A00 0x1610 0x1F0 ] sum: [0x3200] allsize: [0xCB1B0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [1.0000] newsize: [006140] oldsize: [006140] day: struct ratio: [1.0000] newsize: [00066C] oldsize: [00066C] day: total = ratio: [1.0000] newsize: [0067AC] oldsize: [0067AC] night: overlay ratio: [1.0000] newsize: [006140] oldsize: [006140] night: struct ratio: [1.0000] newsize: [00066C] oldsize: [00066C] night: total = ratio: [1.0000] newsize: [0067AC] oldsize: [0067AC] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0E0630] oldsize: [0E0630] night: object ratio: [1.0000] newsize: [0E0630] oldsize: [0E0630] object sizes: [ 0x7A0 0x11440 0x1B10 0x18D0 0x1610 0x1EC0 0x1F0 ] sum: [0x18680] allsize: [0xE0630] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.3278ms][29.542ms] object trim time: [0.3391ms][29.5521ms] set new actors: [0.7059ms][29.92ms] pre-checking object size: [0.7084ms][29.9213ms] exit per-object: [0.8257ms][30.0392ms] exit sandalone randomize: [0.8296ms][30.0425ms] set for size check: [1.1931ms][30.4066ms] set for dyna trim: [1.2291ms][30.4422ms] set after final actor trim: [1.382ms][30.5954ms] set after second setnewactors for final data test: [1.7068ms][30.9202ms] after isSizeAcceptable: [1.7717ms][30.9848ms] ####################################################### time to complete randomizing [ZoraHallRooms]: 34.5285ms ending timestamp : [12:20:01.512 PM] starting timestamp : [12:20:01.500 PM] time to read scene enemies: 0.5084ms time to read scene objects: 0.5638ms ========================================================================= For Scene: [PoeHut] with fid: 1419, with sid: 0x51 ========================================================================= time to finish removing unnecessary objects: 1.5951ms --------------------------- time to generate candidate list: 8.8873ms time to separate map/time actors: 8.9803ms time to find matching candidates: 13.8906ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[PoeHut]r[00]n[SpiritHouseOwner]v[0x0000] replaced by new actor: [0117][Bombiwa] --------------------------------------------------------- Height adjustments: = i[0][Bombiwa] had switch flags which were not detect as used, and claimed switch [23]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7601] newsize: [0033E0] oldsize: [004440] day: struct ratio: [0.9157] newsize: [0005F0] oldsize: [00067C] day: total = ratio: [0.7736] newsize: [0039D0] oldsize: [004ABC] night: overlay ratio: [0.7601] newsize: [0033E0] oldsize: [004440] night: struct ratio: [0.9157] newsize: [0005F0] oldsize: [00067C] night: total = ratio: [0.7736] newsize: [0039D0] oldsize: [004ABC] ------------------------------------------------------ day: object ratio: [0.9960] newsize: [0E4780] oldsize: [0E5620] night: object ratio: [0.9960] newsize: [0E4780] oldsize: [0E5620] object sizes: [ 0x65D0 0x6A70 0x3C90 ] sum: [0x10CD0] allsize: [0xE4780] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0012ms][9.4301ms] object trim time: [0.0063ms][9.4345ms] set new actors: [3.0036ms][12.4346ms] pre-checking object size: [3.0087ms][12.437ms] exit per-object: [4.1297ms][13.5604ms] exit sandalone randomize: [4.1364ms][13.5646ms] set for size check: [4.2496ms][13.6799ms] set for dyna trim: [4.2632ms][13.6914ms] set after final actor trim: [4.3319ms][13.7618ms] set after second setnewactors for final data test: [4.4266ms][13.8555ms] after isSizeAcceptable: [4.4595ms][13.8895ms] ####################################################### time to complete randomizing [PoeHut]: 14.2631ms ending timestamp : [12:20:01.514 PM] starting timestamp : [12:20:01.445 PM] time to read scene enemies: 22.5088ms time to read scene objects: 23.0057ms ========================================================================= For Scene: [DoggyRacetrack] with fid: 1349, with sid: 0x41 ========================================================================= time to finish removing unnecessary objects: 32.8349ms --------------------------- time to generate candidate list: 64.7396ms time to separate map/time actors: 68.2267ms time to find matching candidates: 70.8077ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[DoggyRacetrack]r[00]n[SquareSign]v[0x0002] replaced by new actor: [002B][IceCavernStelagtite] dyn: [13] Old actor:[DoggyRacetrack]r[00]n[BugsInTheBack]v[0x000F] replaced by new actor: [FFFF][Scientist] Old actor:[DoggyRacetrack]r[00]n[SoftSoilAndBeans]v[0x0101] replaced by new actor: [0600][Beamos] Old actor:[DoggyRacetrack]r[00]n[SoftSoilAndBeans]v[0x4080] replaced by new actor: [FF00][Beamos] Old actor:[DoggyRacetrack]r[00]n[ClayPot]v[0x0302] replaced by new actor: [07FE][Flame] Old actor:[DoggyRacetrack]r[00]n[ClayPot]v[0x0502] replaced by new actor: [0000][AnjusGrandmaCredits] Old actor:[DoggyRacetrack]r[00]n[ClayPot]v[0x0702] replaced by new actor: [07FE][Flame] Old actor:[DoggyRacetrack]r[00]n[ClayPot]v[0x0902] replaced by new actor: [0000][AnjusGrandmaCredits] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.6311] newsize: [014130] oldsize: [01FCF0] day: struct ratio: [1.1284] newsize: [001F70] oldsize: [001BDC] day: total = ratio: [0.6569] newsize: [0160A0] oldsize: [0218CC] night: overlay ratio: [0.6311] newsize: [014130] oldsize: [01FCF0] night: struct ratio: [1.1284] newsize: [001F70] oldsize: [001BDC] night: total = ratio: [0.6569] newsize: [0160A0] oldsize: [0218CC] ------------------------------------------------------ day: object ratio: [1.0231] newsize: [0FCB60] oldsize: [0F7030] night: object ratio: [1.0231] newsize: [0FCB60] oldsize: [0F7030] object sizes: [ 0x2C90 0x7770 0x8100 0x6CB0 0x11C0 0x3E20 0x12C0 0x8C50 0x8120 0x3F70 0xA80 ] sum: [0x34BB0] allsize: [0xFCB60] ------------------------------------------------------ day: dyna poly delta: [1] newsize: [000019] oldsize: [000018] day: dyna vert delta: [-6] newsize: [000012] oldsize: [000018] night: dyna poly delta: [1] newsize: [000019] oldsize: [000018] night: dyna vert delta: [-6] newsize: [000012] oldsize: [000018] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.8068ms][69.1865ms] object trim time: [0.816ms][69.1939ms] set new actors: [1.3608ms][69.7393ms] pre-checking object size: [1.3628ms][69.7407ms] exit per-object: [1.6341ms][70.013ms] exit sandalone randomize: [1.6379ms][70.0158ms] set for size check: [1.9333ms][70.3117ms] set for dyna trim: [1.9463ms][70.3243ms] set after final actor trim: [2.1083ms][70.4865ms] set after second setnewactors for final data test: [2.4045ms][70.7828ms] after isSizeAcceptable: [2.427ms][70.8051ms] ####################################################### time to complete randomizing [DoggyRacetrack]: 71.7052ms ending timestamp : [12:20:01.516 PM] starting timestamp : [12:20:01.479 PM] time to read scene enemies: 4.7747ms time to read scene objects: 5.0038ms ========================================================================= For Scene: [GoronVillageSpring] with fid: 1366, with sid: 0x48 ========================================================================= time to finish removing unnecessary objects: 20.927ms --------------------------- time to generate candidate list: 35.9628ms time to separate map/time actors: 36.2496ms time to find matching candidates: 44.2288ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[GoronVillageSpring]r[00]n[SquareSign]v[0x001B] replaced by new actor: [F001][StalchildHintGiver] Old actor:[GoronVillageSpring]r[00]n[SquareSign]v[0x001C] replaced by new actor: [F006][StalchildHintGiver] Old actor:[GoronVillageSpring]r[00]n[SquareSign]v[0x001D] replaced by new actor: [F002][StalchildHintGiver] Old actor:[GoronVillageSpring]r[00]n[BuisnessScrub]v[0x0001] replaced by new actor: [0002][Freezard] Old actor:[GoronVillageSpring]r[00]n[BuisnessScrub]v[0xFC06] replaced by new actor: [100F][Freezard] Old actor:[GoronVillageSpring]r[01]n[Scarecrow]v[0x2800] replaced by new actor: [0001][DekuBaba] Old actor:[GoronVillageSpring]r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0000][Nejiron] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7188] newsize: [011360] oldsize: [017F20] day: struct ratio: [2.1679] newsize: [002A60] oldsize: [00138C] day: total = ratio: [0.7891] newsize: [013DC0] oldsize: [0192AC] night: overlay ratio: [0.7188] newsize: [011360] oldsize: [017F20] night: struct ratio: [2.1679] newsize: [002A60] oldsize: [00138C] night: total = ratio: [0.7891] newsize: [013DC0] oldsize: [0192AC] ------------------------------------------------------ day: object ratio: [0.9755] newsize: [0F0A70] oldsize: [0F6B50] night: object ratio: [0.9755] newsize: [0F0A70] oldsize: [0F6B50] object sizes: [ 0x14D90 0x34D0 0x6DA0 0x3E20 0x1F0 0x20F0 0x39C0 ] sum: [0x28AC0] allsize: [0xF0A70] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.1647] newsize: [00C840] oldsize: [00ABF0] day: struct ratio: [1.5023] newsize: [0019B4] oldsize: [00111C] day: total = ratio: [1.1952] newsize: [00E1F4] oldsize: [00BD0C] night: overlay ratio: [1.1647] newsize: [00C840] oldsize: [00ABF0] night: struct ratio: [1.5023] newsize: [0019B4] oldsize: [00111C] night: total = ratio: [1.1952] newsize: [00E1F4] oldsize: [00BD0C] ------------------------------------------------------ day: object ratio: [0.9755] newsize: [0F0A70] oldsize: [0F6B50] night: object ratio: [0.9755] newsize: [0F0A70] oldsize: [0F6B50] object sizes: [ 0x14D90 0x34D0 0x6DA0 0x3E20 0x1F0 0x20F0 0x39C0 ] sum: [0x28AC0] allsize: [0xF0A70] ------------------------------------------------------ day: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A] day: dyna vert delta: [-8] newsize: [000000] oldsize: [000008] night: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A] night: dyna vert delta: [-8] newsize: [000000] oldsize: [000008] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.0000] newsize: [000710] oldsize: [000710] day: struct ratio: [1.0000] newsize: [0002E4] oldsize: [0002E4] day: total = ratio: [1.0000] newsize: [0009F4] oldsize: [0009F4] night: overlay ratio: [1.0000] newsize: [000710] oldsize: [000710] night: struct ratio: [1.0000] newsize: [0002E4] oldsize: [0002E4] night: total = ratio: [1.0000] newsize: [0009F4] oldsize: [0009F4] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0EF740] oldsize: [0EF740] night: object ratio: [1.0000] newsize: [0EF740] oldsize: [0EF740] object sizes: [ 0x14D90 0x12A00 ] sum: [0x27790] allsize: [0xEF740] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [0.9895] newsize: [0EADD0] oldsize: [0ED5E0] night: object ratio: [0.9895] newsize: [0EADD0] oldsize: [0ED5E0] object sizes: [ 0x14D90 0x34D0 0x6DA0 0x3E20 ] sum: [0x22E20] allsize: [0xEADD0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [6.4881ms][42.8853ms] object trim time: [6.5059ms][42.8981ms] set new actors: [6.8619ms][43.2561ms] pre-checking object size: [6.8711ms][43.2633ms] exit per-object: [7.1134ms][43.5062ms] exit sandalone randomize: [7.1173ms][43.5092ms] set for size check: [7.3538ms][43.7461ms] set for dyna trim: [7.3731ms][43.765ms] set after final actor trim: [7.5628ms][43.9553ms] set after second setnewactors for final data test: [7.7998ms][44.1923ms] after isSizeAcceptable: [7.8359ms][44.2279ms] ####################################################### time to complete randomizing [GoronVillageSpring]: 44.9986ms ending timestamp : [12:20:01.524 PM] starting timestamp : [12:20:01.524 PM] time to read scene enemies: 0.1296ms time to read scene objects: 0.1575ms ========================================================================= For Scene: [TouristCenter] with fid: 1440, with sid: 0x57 ========================================================================= time to finish removing unnecessary objects: 1.1639ms --------------------------- time to generate candidate list: 11.7992ms time to separate map/time actors: 11.9758ms time to find matching candidates: 12.5604ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[TouristCenter]r[00]n[Clock]v[0x907F] replaced by new actor: [017E][CuttableIvyWall] dyn: [2] --------------------------------------------------------- Height adjustments: + i[0][CuttableIvyWall] had switch flags modified to [126] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.6718] newsize: [003BE0] oldsize: [005920] day: struct ratio: [1.0250] newsize: [0008F8] oldsize: [0008C0] day: total = ratio: [0.7034] newsize: [0044D8] oldsize: [0061E0] night: overlay ratio: [0.6718] newsize: [003BE0] oldsize: [005920] night: struct ratio: [1.0250] newsize: [0008F8] oldsize: [0008C0] night: total = ratio: [0.7034] newsize: [0044D8] oldsize: [0061E0] ------------------------------------------------------ day: object ratio: [0.9374] newsize: [0F97C0] oldsize: [10A260] night: object ratio: [0.9374] newsize: [0F97C0] oldsize: [10A260] object sizes: [ 0x11220 0x1B5E0 0x14D0 0x2960 0x11E0 ] sum: [0x31810] allsize: [0xF97C0] ------------------------------------------------------ day: dyna poly delta: [2] newsize: [000002] oldsize: [000000] day: dyna vert delta: [4] newsize: [000004] oldsize: [000000] night: dyna poly delta: [2] newsize: [000002] oldsize: [000000] night: dyna vert delta: [4] newsize: [000004] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0014ms][12.1274ms] object trim time: [0.0079ms][12.1327ms] set new actors: [0.0991ms][12.2248ms] pre-checking object size: [0.1013ms][12.2261ms] exit per-object: [0.1514ms][12.2772ms] exit sandalone randomize: [0.1558ms][12.2806ms] set for size check: [0.2636ms][12.3901ms] set for dyna trim: [0.2739ms][12.399ms] set after final actor trim: [0.3279ms][12.4536ms] set after second setnewactors for final data test: [0.4232ms][12.5485ms] after isSizeAcceptable: [0.4349ms][12.5598ms] ####################################################### time to complete randomizing [TouristCenter]: 12.8166ms ending timestamp : [12:20:01.536 PM] starting timestamp : [12:20:01.211 PM] in scene (O!) [MilkBar]m[0]r[0]v[FFFF] actor:[0xFFFF][Takaraya] removal blocked by item [150] in scene (O!) [MilkBar]m[0]r[2]v[3FFF] actor:[0x3FFF][Toto] removal blocked by item [152] in scene (O!) [MilkBar]m[0]r[3]v[0000] actor:[0x0000][Bartender] removal blocked by item [145] in scene (O!) [MilkBar]m[0]r[6]v[0000] actor:[0x0000][MadamAroma] removal blocked by item [260] in scene (O!) [MilkBar]m[0]r[7]v[0000] actor:[0x0000][Gorman] removal blocked by item [1097] in scene (O!) [MilkBar]m[0]r[8]v[0000] actor:[0x0000][Bartender] removal blocked by item [145] in scene (O!) [MilkBar]m[2]r[5]v[00FF] actor:[0x00FF][Gorman] removal blocked by item [1097] in scene (O!) [MilkBar]m[3]r[7]v[3FFF] actor:[0x3FFF][Toto] removal blocked by item [152] time to read scene enemies: 10.0127ms object [Lulu] replacement blocked by removal chance roll time to read scene objects: 10.576ms ========================================================================= For Scene: [MilkBar] with fid: 1173, with sid: 0x15 ========================================================================= time to finish removing unnecessary objects: 34.4804ms --------------------------- time to generate candidate list: 194.3186ms time to separate map/time actors: 195.5551ms time to find matching candidates: 313.6227ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[MilkBar]r[00]n[ArcheryMiniGameMan]v[0xFF0F] replaced by new actor: [0000][En_Ani] Old actor:[MilkBar]r[00]n[PostMan]v[0x0001] replaced by new actor: [0015][PottedPlant] Old actor:[MilkBar]r[00]n[Milkjar]v[0x0002] replaced by new actor: [000F][LaundryPoolBell] Old actor:[MilkBar]r[00]n[Milkjar]v[0x0002] replaced by new actor: [000F][Empty] Old actor:[MilkBar]r[00]n[Milkjar]v[0x0002] replaced by new actor: [000F][Empty] Old actor:[MilkBar]r[01]n[RosaSisters]v[0x7E02] replaced by new actor: [FFFF][BombFlower] Old actor:[MilkBar]r[01]n[RosaSisters]v[0xFE02] replaced by new actor: [005C][En_Invisible_Ruppe] Old actor:[MilkBar]r[01]n[GateSoldier]v[0x007F] replaced by new actor: [00FF][InjuredKoume] Old actor:[MilkBar]r[02]n[Japas]v[0x000F] replaced by new actor: [0203][TallGrass] Old actor:[MilkBar]r[02]n[Tijo]v[0xFE0F] replaced by new actor: [000F][LaundryPoolBell] Old actor:[MilkBar]r[02]n[Evan]v[0xFE0F] replaced by new actor: [3F00][GoronKid] Old actor:[MilkBar]r[02]n[CarpentersFromCutscene]v[0x0000] replaced by new actor: [FFFF][BombFlower] Old actor:[MilkBar]r[02]n[CarpentersFromCutscene]v[0x0001] replaced by new actor: [0038][En_Invisible_Ruppe] Old actor:[MilkBar]r[02]n[CarpentersFromCutscene]v[0x0002] replaced by new actor: [420A][PointedSign] Old actor:[MilkBar]r[02]n[CarpentersFromCutscene]v[0x0003] replaced by new actor: [FFFF][Empty] Old actor:[MilkBar]r[02]n[CarpentersFromCutscene]v[0x0004] replaced by new actor: [3F00][Empty] Old actor:[MilkBar]r[02]n[RegularZora]v[0xFC13] replaced by new actor: [0080][Dog] Old actor:[MilkBar]r[02]n[RegularZora]v[0xFC13] replaced by new actor: [0020][Dog] Old actor:[MilkBar]r[03]n[RosaSisters]v[0x7E02] replaced by new actor: [0007][Fairy] Old actor:[MilkBar]r[03]n[RosaSisters]v[0xFE02] replaced by new actor: [FFFF][BombFlower] Old actor:[MilkBar]r[03]n[Japas]v[0x000F] replaced by new actor: [654F][TallGrass] Old actor:[MilkBar]r[03]n[Tijo]v[0xFE0F] replaced by new actor: [000F][LaundryPoolBell] Old actor:[MilkBar]r[03]n[Evan]v[0xFE0F] replaced by new actor: [7D00][GoronKid] Old actor:[MilkBar]r[03]n[HoneyAndDarlingCredits]v[0x0000] replaced by new actor: [0000][ButlersSon] Old actor:[MilkBar]r[04]n[GateSoldier]v[0x007F] replaced by new actor: [0000][Empty] Old actor:[MilkBar]r[04]n[HoneyAndDarlingCredits]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[MilkBar]r[04]n[GuruGuru]v[0x0000] replaced by new actor: [0005][Tingle] Old actor:[MilkBar]r[04]n[GuruGuru]v[0x0001] replaced by new actor: [0000][MilkbarChairs] dyn: [20] Old actor:[MilkBar]r[04]n[RegularZora]v[0xFC13] replaced by new actor: [03FF][Dog] Old actor:[MilkBar]r[04]n[RegularZora]v[0xFC13] replaced by new actor: [02BF][Dog] Old actor:[MilkBar]r[04]n[RegularZora]v[0xFC13] replaced by new actor: [0080][Dog] Old actor:[MilkBar]r[04]n[CarpentersFromCutscene]v[0x0000] replaced by new actor: [FFFF][BombFlower] Old actor:[MilkBar]r[04]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [00FF][InjuredKoume] Old actor:[MilkBar]r[04]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [0000][ButlersSon] Old actor:[MilkBar]r[04]n[Zubora]v[0xFE1F] replaced by new actor: [7C05][ReDead] Old actor:[MilkBar]r[04]n[GaboraBlacksmith]v[0xFE1F] replaced by new actor: [F07B][En_Owl] --------------------------------------------------------- Height adjustments: + adjusted height of actor [Tingle] by [150] = i[0][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [23]= = i[1][GoronKid] had switch flags which were not detect as used, and claimed switch [63]= = i[2][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [14]= + i[3][GoronKid] had switch flags modified to [125] to avoid conflicts with others + + i[4][ReDead] had switch flags modified to [124] to avoid conflicts with others + + i[5][En_Owl] had switch flags modified to [123] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8409] newsize: [00E430] oldsize: [010F60] day: struct ratio: [0.8247] newsize: [00173C] oldsize: [001C2C] day: total = ratio: [0.8393] newsize: [00FB6C] oldsize: [012B8C] night: overlay ratio: [0.7834] newsize: [012C00] oldsize: [017EF0] night: struct ratio: [0.8742] newsize: [002138] oldsize: [002600] night: total = ratio: [0.7916] newsize: [014D38] oldsize: [01A4F0] ------------------------------------------------------ day: object ratio: [0.9514] newsize: [157FD0] oldsize: [169940] night: object ratio: [0.9514] newsize: [157FD0] oldsize: [169940] object sizes: [ 0xC050 0x2C90 0x118B0 0xDBF0 0x86C0 0xC890 0x17A90 0x12C40 0xBA30 0x1E250 0xB8C0 0x1670 0x1640 0x1E10 ] sum: [0xA77A0] allsize: [0x157FD0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.5015] newsize: [007F10] oldsize: [0054A0] day: struct ratio: [1.1079] newsize: [000F90] oldsize: [000E0C] day: total = ratio: [1.4454] newsize: [008EA0] oldsize: [0062AC] night: overlay ratio: [1.5015] newsize: [007F10] oldsize: [0054A0] night: struct ratio: [1.1079] newsize: [000F90] oldsize: [000E0C] night: total = ratio: [1.4454] newsize: [008EA0] oldsize: [0062AC] ------------------------------------------------------ day: object ratio: [1.0074] newsize: [0E0AA0] oldsize: [0DF040] night: object ratio: [1.0074] newsize: [0E0AA0] oldsize: [0DF040] object sizes: [ 0x118B0 0x19E0 0x1A00 0x1B5E0 ] sum: [0x30270] allsize: [0xE0AA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.0123] newsize: [014A70] oldsize: [014670] day: struct ratio: [0.7446] newsize: [001B04] oldsize: [002448] day: total = ratio: [0.9855] newsize: [016574] oldsize: [016AB8] night: overlay ratio: [1.0123] newsize: [014A70] oldsize: [014670] night: struct ratio: [0.7446] newsize: [001B04] oldsize: [002448] night: total = ratio: [0.9855] newsize: [016574] oldsize: [016AB8] ------------------------------------------------------ day: object ratio: [0.8261] newsize: [103130] oldsize: [1399B0] night: object ratio: [0.8261] newsize: [103130] oldsize: [1399B0] object sizes: [ 0x118B0 0x19E0 0x16270 0x11720 0x380 0x1E10 0xC050 0x1A00 0x8100 ] sum: [0x52900] allsize: [0x103130] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [1.1741] newsize: [00FA00] oldsize: [00D4F0] day: struct ratio: [0.6901] newsize: [001554] oldsize: [001EE8] day: total = ratio: [1.1127] newsize: [010F54] oldsize: [00F3D8] night: overlay ratio: [1.1741] newsize: [00FA00] oldsize: [00D4F0] night: struct ratio: [0.6901] newsize: [001554] oldsize: [001EE8] night: total = ratio: [1.1127] newsize: [010F54] oldsize: [00F3D8] ------------------------------------------------------ day: object ratio: [0.8480] newsize: [120E60] oldsize: [154AC0] night: object ratio: [0.8480] newsize: [120E60] oldsize: [154AC0] object sizes: [ 0x118B0 0x19E0 0x16270 0x11720 0x380 0x1E10 0xC890 0x12180 0x105D0 0x2EA0 0x1A00 ] sum: [0x70630] allsize: [0x120E60] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [1.2386] newsize: [028640] oldsize: [0209C0] day: struct ratio: [0.9798] newsize: [004B34] oldsize: [004CC0] day: total = ratio: [1.2054] newsize: [02D174] oldsize: [025680] night: overlay ratio: [1.2386] newsize: [028640] oldsize: [0209C0] night: struct ratio: [0.9798] newsize: [004B34] oldsize: [004CC0] night: total = ratio: [1.2054] newsize: [02D174] oldsize: [025680] ------------------------------------------------------ day: object ratio: [0.9770] newsize: [11DC90] oldsize: [124810] night: object ratio: [0.9770] newsize: [11DC90] oldsize: [124810] object sizes: [ 0x118B0 0x19E0 0x2EA0 0xD5C0 0x2540 0x1A00 0x8100 0x12180 0x105D0 0x1B5E0 ] sum: [0x6D460] allsize: [0x11DC90] ------------------------------------------------------ day: dyna poly delta: [20] newsize: [000014] oldsize: [000000] day: dyna vert delta: [14] newsize: [00000E] oldsize: [000000] night: dyna poly delta: [20] newsize: [000014] oldsize: [000000] night: dyna vert delta: [14] newsize: [00000E] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [107.1065ms][302.6711ms] object trim time: [107.1262ms][302.6884ms] set new actors: [108.2553ms][303.8177ms] pre-checking object size: [108.2576ms][303.8191ms] exit per-object: [109.1295ms][304.693ms] exit sandalone randomize: [109.1345ms][304.6961ms] set for size check: [116.0434ms][311.6078ms] set for dyna trim: [116.1114ms][311.6737ms] set after final actor trim: [116.9699ms][312.5339ms] set after second setnewactors for final data test: [117.9447ms][313.5084ms] after isSizeAcceptable: [118.0593ms][313.6217ms] ####################################################### Moved companion: [0007][Fairy] to actor: [TallGrass][0007] at cords: [-164,22,-409] time to complete randomizing [MilkBar]: 326.1118ms ending timestamp : [12:20:01.537 PM] starting timestamp : [12:20:00.990 PM] in scene [IkanaGraveyard][0] standalone was randomly ignored: [0xFE0F][HitSpot] in scene [IkanaGraveyard][0] standalone was randomly ignored: [0xFE10][HitSpot] in scene [IkanaGraveyard][0] standalone was randomly ignored: [0xFE11][HitSpot] in scene (O!) [IkanaGraveyard]m[0]r[22]v[0101] actor:[0x0101][BadBat] removal blocked by item [4] in scene (O!) [IkanaGraveyard]m[0]r[23]v[0101] actor:[0x0101][BadBat] removal blocked by item [4] in scene (O!) [IkanaGraveyard]m[0]r[24]v[0814] actor:[0x0814][Dampe] removal blocked by item [4] in scene [IkanaGraveyard][0] actor was skipped over: [0x2507][TallGrass] in scene (O!) [IkanaGraveyard]m[0]r[32]v[FF02] actor:[0xFF02][BadBat] removal blocked by item [4] in scene (O!) [IkanaGraveyard]m[0]r[33]v[0102] actor:[0x0102][BadBat] removal blocked by item [4] in scene (O!) [IkanaGraveyard]m[0]r[34]v[0102] actor:[0x0102][BadBat] removal blocked by item [4] in scene (O!) [IkanaGraveyard]m[0]r[36]v[0103] actor:[0x0103][BadBat] removal blocked by item [4] in scene [IkanaGraveyard][0] actor was skipped over: [0x272B][TallGrass] in scene [IkanaGraveyard][0] actor was skipped over: [0x282B][TallGrass] in scene [IkanaGraveyard][0] actor was skipped over: [0x263B][TallGrass] in scene [IkanaGraveyard][0] actor was skipped over: [0x297B][TallGrass] in scene [IkanaGraveyard][1] standalone was randomly ignored: [0xFE12][HitSpot] in scene (O!) [IkanaGraveyard]m[1]r[27]v[019F] actor:[0x019F][BadBat] removal blocked by item [4] in scene (O!) [IkanaGraveyard]m[1]r[28]v[019F] actor:[0x019F][BadBat] removal blocked by item [4] in scene (O!) [IkanaGraveyard]m[1]r[29]v[0814] actor:[0x0814][Dampe] removal blocked by item [4] in scene [IkanaGraveyard][1] standalone was skipped over: [0x800B][CircleOfFire] in scene (O!) [IkanaGraveyard]m[1]r[40]v[0102] actor:[0x0102][BadBat] removal blocked by item [4] in scene (O!) [IkanaGraveyard]m[1]r[41]v[0102] actor:[0x0102][BadBat] removal blocked by item [4] in scene (O!) [IkanaGraveyard]m[1]r[43]v[0103] actor:[0x0103][BadBat] removal blocked by item [4] in scene [IkanaGraveyard][1] standalone was randomly ignored: [0x0218][GrottoHole] in scene (O!) [IkanaGraveyard]m[2]r[1]v[0814] actor:[0x0814][Dampe] removal blocked by item [4] in scene [IkanaGraveyard][2] standalone was skipped over: [0x800B][CircleOfFire] in scene [IkanaGraveyard][2] standalone was randomly ignored: [0xFE00][HitSpot] in scene [IkanaGraveyard][2] standalone was randomly ignored: [0xFE00][HitSpot] in scene [IkanaGraveyard][2] standalone was randomly ignored: [0xFE00][HitSpot] in scene [IkanaGraveyard][2] actor was skipped over: [0x0203][TallGrass] in scene [IkanaGraveyard][2] actor was skipped over: [0x0403][TallGrass] in scene [IkanaGraveyard][2] actor was skipped over: [0x0107][TallGrass] in scene [IkanaGraveyard][2] actor was skipped over: [0x032B][TallGrass] in scene [IkanaGraveyard][2] actor was skipped over: [0x053B][TallGrass] in scene (O!) [IkanaGraveyard]m[3]r[0]v[0814] actor:[0x0814][Dampe] removal blocked by item [4] in scene [IkanaGraveyard][3] standalone was randomly ignored: [0x0218][GrottoHole] in scene [IkanaGraveyard][3] standalone was skipped over: [0x800B][CircleOfFire] in scene [IkanaGraveyard][3] standalone was randomly ignored: [0xFE00][HitSpot] time to read scene enemies: 37.3601ms time to read scene objects: 37.5145ms ========================================================================= For Scene: [IkanaGraveyard] with fid: 1353, with sid: 0x43 ========================================================================= time to finish removing unnecessary objects: 40.2693ms --------------------------- time to generate candidate list: 133.4097ms time to separate map/time actors: 139.5892ms time to find matching candidates: 543.7965ms Loops used for match candidate: 5 +++ BUSH SUPPLIES at index:[7] replacing new choice [Fairy][0009] where old actor was [GrassRockCluster][0600] ---------- ####################################################### Old actor:[IkanaGraveyard]r[00]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [0001][Empty] Old actor:[IkanaGraveyard]r[00]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [0001][Empty] Old actor:[IkanaGraveyard]r[00]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [400A][PointedSign] Old actor:[IkanaGraveyard]r[00]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [0001][Peahat] Old actor:[IkanaGraveyard]r[00]n[TallGrass]v[0x2507] replaced by new actor: [007F][Armos] Old actor:[IkanaGraveyard]r[00]n[TallGrass]v[0x272B] replaced by new actor: [FFFF][Armos] Old actor:[IkanaGraveyard]r[00]n[TallGrass]v[0x282B] replaced by new actor: [FFFF][Armos] Old actor:[IkanaGraveyard]r[00]n[TallGrass]v[0x263B] replaced by new actor: [007F][Armos] Old actor:[IkanaGraveyard]r[00]n[TallGrass]v[0x297B] replaced by new actor: [FFFF][Armos] Old actor:[IkanaGraveyard]r[02]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [FF44][RegularIceBlock] Old actor:[IkanaGraveyard]r[02]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[IkanaGraveyard]r[02]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [0001][Peahat] Old actor:[IkanaGraveyard]r[02]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [0001][Empty] Old actor:[IkanaGraveyard]r[02]n[TallGrass]v[0x0203] replaced by new actor: [FFFF][Armos] Old actor:[IkanaGraveyard]r[02]n[TallGrass]v[0x0403] replaced by new actor: [007F][Armos] Old actor:[IkanaGraveyard]r[02]n[TallGrass]v[0x0107] replaced by new actor: [FFFF][Armos] Old actor:[IkanaGraveyard]r[02]n[TallGrass]v[0x032B] replaced by new actor: [007F][Armos] Old actor:[IkanaGraveyard]r[02]n[TallGrass]v[0x053B] replaced by new actor: [007F][Armos] Old actor:[IkanaGraveyard]r[01]n[IshiRock]v[0x4014] replaced by new actor: [FA0A][HitSpot] Old actor:[IkanaGraveyard]r[01]n[IshiRock]v[0x4214] replaced by new actor: [FF20][RegularIceBlock] Old actor:[IkanaGraveyard]r[01]n[IshiRock]v[0x4424] replaced by new actor: [FE0D][WallTalkSpot] Old actor:[IkanaGraveyard]r[01]n[IshiRock]v[0x4624] replaced by new actor: [FF44][RegularIceBlock] Old actor:[IkanaGraveyard]r[01]n[IshiRock]v[0x4814] replaced by new actor: [F881][IshiRock] Old actor:[IkanaGraveyard]r[01]n[GrassRockCluster]v[0x0402] replaced by new actor: [0041][NaturalPatchOfGrass] Old actor:[IkanaGraveyard]r[01]n[GrassRockCluster]v[0x0600] replaced by new actor: [3E7E][CircleOfFire] Old actor:[IkanaGraveyard]r[03]n[GrassRockCluster]v[0x0402] replaced by new actor: [0101][NaturalPatchOfGrass] Old actor:[IkanaGraveyard]r[03]n[GrassRockCluster]v[0x0600] replaced by new actor: [0001][NaturalPatchOfGrass] --------------------------------------------------------- Height adjustments: +++ [24][CircleOfFire] had treasure flags modified to [30] +++ ++ i[2][CircleOfFire] had recieve flag modified to [126] ++ + i[0][HitSpot] had switch flags modified to [125] to avoid conflicts with others + + i[1][IshiRock] had switch flags modified to [124] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9600] newsize: [0251E0] oldsize: [026AA0] day: struct ratio: [1.1704] newsize: [004D94] oldsize: [004248] day: total = ratio: [0.9804] newsize: [029F74] oldsize: [02ACE8] night: overlay ratio: [0.9780] newsize: [044EC0] oldsize: [046780] night: struct ratio: [1.1062] newsize: [0075B4] oldsize: [006A68] night: total = ratio: [0.9891] newsize: [04C474] oldsize: [04D1E8] ------------------------------------------------------ day: object ratio: [1.0263] newsize: [10EC30] oldsize: [107D40] night: object ratio: [1.0263] newsize: [10EC30] oldsize: [107D40] object sizes: [ 0x6DA0 0x8120 0xCA0 0x1C90 0x5D30 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 ] sum: [0x46C80] allsize: [0x10EC30] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00008B] oldsize: [00008B] day: dyna vert delta: [0] newsize: [000052] oldsize: [000052] night: dyna poly delta: [0] newsize: [00008B] oldsize: [00008B] night: dyna vert delta: [0] newsize: [000052] oldsize: [000052] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.8704] newsize: [02D670] oldsize: [034290] day: struct ratio: [1.0204] newsize: [007774] oldsize: [007510] day: total = ratio: [0.8889] newsize: [034DE4] oldsize: [03B7A0] night: overlay ratio: [0.8521] newsize: [026EC0] oldsize: [02DAE0] night: struct ratio: [1.0219] newsize: [006F84] oldsize: [006D20] night: total = ratio: [0.8741] newsize: [02DE44] oldsize: [034800] ------------------------------------------------------ day: object ratio: [1.0263] newsize: [10EC30] oldsize: [107D40] night: object ratio: [1.0263] newsize: [10EC30] oldsize: [107D40] object sizes: [ 0x6DA0 0x8120 0xCA0 0x1C90 0x5D30 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 ] sum: [0x46C80] allsize: [0x10EC30] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00019C] oldsize: [00019C] day: dyna vert delta: [0] newsize: [000100] oldsize: [000100] night: dyna poly delta: [0] newsize: [00019C] oldsize: [00019C] night: dyna vert delta: [0] newsize: [000100] oldsize: [000100] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.9948] newsize: [020A00] oldsize: [020CC0] day: struct ratio: [1.1553] newsize: [0063A0] oldsize: [00563C] day: total = ratio: [1.0174] newsize: [026DA0] oldsize: [0262FC] night: overlay ratio: [0.9963] newsize: [02E2E0] oldsize: [02E5A0] night: struct ratio: [1.1296] newsize: [0074B8] oldsize: [006754] night: total = ratio: [1.0126] newsize: [035798] oldsize: [034CF4] ------------------------------------------------------ day: object ratio: [1.0234] newsize: [12EA80] oldsize: [127B90] night: object ratio: [1.0234] newsize: [12EA80] oldsize: [127B90] object sizes: [ 0x6DA0 0x8120 0xCA0 0x1C90 0x5D30 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 0x1FE50 ] sum: [0x66AD0] allsize: [0x12EA80] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000078] oldsize: [000078] day: dyna vert delta: [0] newsize: [000046] oldsize: [000046] night: dyna poly delta: [0] newsize: [000078] oldsize: [000078] night: dyna vert delta: [0] newsize: [000046] oldsize: [000046] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [1.1345] newsize: [020D30] oldsize: [01CEF0] day: struct ratio: [1.0084] newsize: [0056B0] oldsize: [0055F8] day: total = ratio: [1.1147] newsize: [0263E0] oldsize: [0224E8] night: overlay ratio: [1.1102] newsize: [0272F0] oldsize: [0234B0] night: struct ratio: [1.0077] newsize: [005E80] oldsize: [005DC8] night: total = ratio: [1.0956] newsize: [02D170] oldsize: [029278] ------------------------------------------------------ day: object ratio: [1.0234] newsize: [12EA80] oldsize: [127B90] night: object ratio: [1.0234] newsize: [12EA80] oldsize: [127B90] object sizes: [ 0x6DA0 0x8120 0xCA0 0x1C90 0x5D30 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 0x1FE50 ] sum: [0x66AD0] allsize: [0x12EA80] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00018E] oldsize: [00018E] day: dyna vert delta: [0] newsize: [0000F6] oldsize: [0000F6] night: dyna poly delta: [0] newsize: [00018E] oldsize: [00018E] night: dyna vert delta: [0] newsize: [0000F6] oldsize: [0000F6] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0379ms][139.7721ms] object trim time: [0.0482ms][139.7819ms] set new actors: [7.0061ms][146.7431ms] pre-checking object size: [7.0112ms][146.7449ms] exit per-object: [7.5617ms][147.2972ms] exit sandalone randomize: [37.9231ms][177.6596ms] set for size check: [44.4621ms][184.1984ms] set for dyna trim: [44.8414ms][184.5755ms] set after final actor trim: [48.2119ms][187.9483ms] set after second setnewactors for final data test: [50.7636ms][190.499ms] ---- bogo REJECTED: dyna actors are too big, even after trim objects pick time: [0.0424ms][190.6144ms] object trim time: [0.0502ms][190.6218ms] set new actors: [6.6068ms][197.1808ms] pre-checking object size: [6.6115ms][197.1833ms] exit per-object: [9.7816ms][200.3553ms] exit sandalone randomize: [33.6055ms][224.18ms] set for size check: [41.2543ms][231.8273ms] set for dyna trim: [50.9709ms][241.5495ms] set after final actor trim: [75.3546ms][265.9339ms] set after second setnewactors for final data test: [77.8458ms][268.4196ms] ---- bogo REJECTED: dyna actors are too big, even after trim objects pick time: [0.0422ms][268.5377ms] object trim time: [0.0524ms][268.5474ms] set new actors: [6.3729ms][274.8705ms] pre-checking object size: [6.3775ms][274.8724ms] exit per-object: [6.8155ms][275.3125ms] exit sandalone randomize: [65.7209ms][334.2189ms] set for size check: [76.6585ms][345.1591ms] set for dyna trim: [77.1273ms][345.623ms] set after final actor trim: [77.8336ms][346.3295ms] set after second setnewactors for final data test: [85.0842ms][353.5819ms] ---- bogo REJECTED: dyna actors are too big, even after trim re-generate candidates time: [56.3395ms][409.9741ms] objects pick time: [56.3849ms][410.0163ms] object trim time: [56.3931ms][410.0246ms] set new actors: [63.0594ms][416.6933ms] pre-checking object size: [63.0638ms][416.6952ms] exit per-object: [63.4007ms][417.0336ms] exit sandalone randomize: [95.1772ms][448.8105ms] set for size check: [100.7157ms][454.3489ms] set for dyna trim: [100.7822ms][454.4139ms] set after final actor trim: [108.9037ms][462.5387ms] set after second setnewactors for final data test: [111.486ms][465.119ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT objects pick time: [0.0578ms][467.7149ms] object trim time: [0.0719ms][467.7264ms] set new actors: [10.6639ms][478.3209ms] pre-checking object size: [10.6686ms][478.3228ms] exit per-object: [10.9689ms][478.6242ms] exit sandalone randomize: [42.5099ms][510.1665ms] set for size check: [49.7975ms][517.4543ms] set for dyna trim: [49.8633ms][517.5178ms] set after final actor trim: [50.3981ms][518.0531ms] set after second setnewactors for final data test: [58.5867ms][526.2436ms] after isSizeAcceptable: [76.1293ms][543.7934ms] ####################################################### time to complete randomizing [IkanaGraveyard]: 551.9526ms ending timestamp : [12:20:01.542 PM] starting timestamp : [12:20:00.990 PM] in scene [BeneathTheWell]m[2]r[7] common scoopable actor: [0x0001][Fish] skipped the restriction: [179] in scene [BeneathTheWell]m[4]r[1] common scoopable actor: [0x0001][Fish] skipped the restriction: [179] in scene [BeneathTheWell]m[4]r[2] common scoopable actor: [0x0001][Fish] skipped the restriction: [179] in scene [BeneathTheWell]m[4]r[3] common scoopable actor: [0x0001][Fish] skipped the restriction: [179] in scene (O!) [BeneathTheWell]m[9]r[0]v[0135] actor:[0x0135][Cow] removal blocked by item [7] in scene (O!) [BeneathTheWell]m[12]r[4]v[FF00] actor:[0xFF00][BigPoe] removal blocked by item [182] time to read scene enemies: 55.6841ms object [Lightblock] replacement blocked by removal chance roll time to read scene objects: 56.1455ms ========================================================================= For Scene: [BeneathTheWell] with fid: 1388, with sid: 0x4B ========================================================================= time to finish removing unnecessary objects: 78.2944ms --------------------------- time to generate candidate list: 308.1592ms time to separate map/time actors: 323.1325ms time to find matching candidates: 518.9863ms Loops used for match candidate: 1 ---------- [0][DoorShutter] has flags: [42] [1][DoorShutter] has flags: [38] [2][DoorShutter] has flags: [33] [3][DoorShutter] has flags: [32] [4][DoorShutter] has flags: [40] [5][DoorShutter] has flags: [35] [6][DoorShutter] has flags: [41] [7][DoorShutter] has flags: [39] [8][DoorShutter] has flags: [36] [9][DoorShutter] has flags: [34] [10][DoorShutter] has flags: [30] [11][DoorShutter] has flags: [31] [12][DoorShutter] has flags: [37] ####################################################### Old actor:[BeneathTheWell]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF02][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF00][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][MothSwarm] Old actor:[BeneathTheWell]r[01]n[IceCavernStelagtite]v[0xFF02] replaced by new actor: [FF02][Empty] Old actor:[BeneathTheWell]r[01]n[IceCavernStelagtite]v[0xFF02] replaced by new actor: [FF02][Empty] Old actor:[BeneathTheWell]r[01]n[Keese]v[0x0004] replaced by new actor: [02FF][DeathArmos] Old actor:[BeneathTheWell]r[01]n[DekuBabaWithered]v[0x0001] replaced by new actor: [8C05][Bo] Old actor:[BeneathTheWell]r[01]n[DekuBabaWithered]v[0x0001] replaced by new actor: [0000][Bumper] Old actor:[BeneathTheWell]r[01]n[WallMaster]v[0x0001] replaced by new actor: [0000][PoeBalloon] Old actor:[BeneathTheWell]r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF02][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0004][MothSwarm] Old actor:[BeneathTheWell]r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF00][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [7D01][SpiderWeb] Old actor:[BeneathTheWell]r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF02][Empty] Old actor:[BeneathTheWell]r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [7C01][SpiderWeb] Old actor:[BeneathTheWell]r[01]n[Freezard]v[0x100F] replaced by new actor: [0000][DekuPrincess] Old actor:[BeneathTheWell]r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF02][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF02][Empty] Old actor:[BeneathTheWell]r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [4324][Empty] Old actor:[BeneathTheWell]r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF00][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [4324][BugsFishButterfly] Old actor:[BeneathTheWell]r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0001][MothSwarm] Old actor:[BeneathTheWell]r[03]n[Keese]v[0x0000] replaced by new actor: [01FF][DeathArmos] Old actor:[BeneathTheWell]r[03]n[Keese]v[0x0000] replaced by new actor: [02FF][DeathArmos] Old actor:[BeneathTheWell]r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF01][Empty] Old actor:[BeneathTheWell]r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF00][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FC00][HitSpot] Old actor:[BeneathTheWell]r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF02][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [01FF][DeathArmos] Old actor:[BeneathTheWell]r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FC00][Empty] Old actor:[BeneathTheWell]r[04]n[Dexihand]v[0x191E] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12] Old actor:[BeneathTheWell]r[05]n[WallMaster]v[0x0001] replaced by new actor: [0000][PoeBalloon] Old actor:[BeneathTheWell]r[05]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][Empty] Old actor:[BeneathTheWell]r[05]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF00][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[05]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF02][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[06]n[DekuBaba]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[BeneathTheWell]r[06]n[DekuBaba]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[BeneathTheWell]r[06]n[DekuBaba]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[BeneathTheWell]r[06]n[DekuBabaWithered]v[0x0002] replaced by new actor: [07B5][GibdoWell] Old actor:[BeneathTheWell]r[06]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0000][Empty] Old actor:[BeneathTheWell]r[06]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0000][Bumper] Old actor:[BeneathTheWell]r[06]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[06]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF02][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[06]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF00][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[07]n[Skulltula]v[0x003F] replaced by new actor: [5800][ElfBubble] Old actor:[BeneathTheWell]r[07]n[WallMaster]v[0x0001] replaced by new actor: [0000][PoeBalloon] Old actor:[BeneathTheWell]r[07]n[WallMaster]v[0x0001] replaced by new actor: [0002][MothSwarm] Old actor:[BeneathTheWell]r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [F400][HitSpot] Old actor:[BeneathTheWell]r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF02][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF00][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF02][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[08]n[Skulltula]v[0x007F] replaced by new actor: [5E00][ElfBubble] Old actor:[BeneathTheWell]r[08]n[Skulltula]v[0x007F] replaced by new actor: [FF02][Empty] Old actor:[BeneathTheWell]r[08]n[Skulltula]v[0x007F] replaced by new actor: [FF02][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[09]n[Treee]v[0xFF0B] replaced by new actor: [000F][Japas] Old actor:[BeneathTheWell]r[09]n[Treee]v[0xFF0B] replaced by new actor: [0794][GibdoWell] Old actor:[BeneathTheWell]r[09]n[Treee]v[0xFF02] replaced by new actor: [8323][BugsFishButterfly] Old actor:[BeneathTheWell]r[10]n[Keese]v[0x0000] replaced by new actor: [02FF][DeathArmos] Old actor:[BeneathTheWell]r[10]n[Keese]v[0x0000] replaced by new actor: [01FF][DeathArmos] Old actor:[BeneathTheWell]r[10]n[Keese]v[0x0000] replaced by new actor: [01FF][DeathArmos] Old actor:[BeneathTheWell]r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF02][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [01E1][En_Invisible_Ruppe] Old actor:[BeneathTheWell]r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF00][Empty] Old actor:[BeneathTheWell]r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Shabom] Old actor:[BeneathTheWell]r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF00][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF00][Empty] Old actor:[BeneathTheWell]r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [EE00][HitSpot] Old actor:[BeneathTheWell]r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Empty] Old actor:[BeneathTheWell]r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF02][IceCavernStelagtite] dyn: [13] Old actor:[BeneathTheWell]r[02]n[DekuFlower]v[0x007F] replaced by new actor: [03C0][WarpToTrialEntrance] dyn: [28] Old actor:[BeneathTheWell]r[02]n[DekuFlower]v[0x007F] replaced by new actor: [0000][Bumper] Old actor:[BeneathTheWell]r[02]n[Fish]v[0x0001] replaced by new actor: [F322][BugsFishButterfly] Old actor:[BeneathTheWell]r[03]n[BugsFishButterfly]v[0xA323] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12] Old actor:[BeneathTheWell]r[03]n[FlameEyeTrap]v[0x0003] replaced by new actor: [FE18][WallTalkSpot] Old actor:[BeneathTheWell]r[04]n[Fish]v[0x0001] replaced by new actor: [3322][BugsFishButterfly] Old actor:[BeneathTheWell]r[04]n[Fish]v[0x0001] replaced by new actor: [FFFF][Fish] Old actor:[BeneathTheWell]r[04]n[Fish]v[0x0001] replaced by new actor: [0001][Fish] Old actor:[BeneathTheWell]r[04]n[FlameEyeTrap]v[0x0003] replaced by new actor: [0003][FlameEyeTrap] Old actor:[BeneathTheWell]r[04]n[FlameEyeTrap]v[0x0003] replaced by new actor: [1D82][ObjSwitch] dyn: [12] Old actor:[BeneathTheWell]r[05]n[BugsFishButterfly]v[0x3323] replaced by new actor: [FF78][RegularIceBlock] Old actor:[BeneathTheWell]r[05]n[ClayPot]v[0x4015] replaced by new actor: [0001][Empty] Old actor:[BeneathTheWell]r[05]n[ClayPot]v[0x4215] replaced by new actor: [0002][MothSwarm] Old actor:[BeneathTheWell]r[05]n[ClayPot]v[0x4415] replaced by new actor: [0004][Empty] Old actor:[BeneathTheWell]r[05]n[ClayPot]v[0x4615] replaced by new actor: [2324][BugsFishButterfly] Old actor:[BeneathTheWell]r[05]n[ClayPot]v[0x4815] replaced by new actor: [01D9][En_Invisible_Ruppe] Old actor:[BeneathTheWell]r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [480B][ClayPot] Old actor:[BeneathTheWell]r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [701E][ClayPot] Old actor:[BeneathTheWell]r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [2324][BugsFishButterfly] Old actor:[BeneathTheWell]r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [0004][Empty] Old actor:[BeneathTheWell]r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [0009][Fairy] Old actor:[BeneathTheWell]r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [0001][MothSwarm] Old actor:[BeneathTheWell]r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [0075][Empty] Old actor:[BeneathTheWell]r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [3324][BugsFishButterfly] Old actor:[BeneathTheWell]r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [01D5][En_Invisible_Ruppe] Old actor:[BeneathTheWell]r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [F81D][ClayPot] Old actor:[BeneathTheWell]r[07]n[BugsFishButterfly]v[0x5323] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12] Old actor:[BeneathTheWell]r[12]n[ClayPot]v[0x018A] replaced by new actor: [0009][Fairy] Old actor:[BeneathTheWell]r[12]n[ClayPot]v[0x018A] replaced by new actor: [01D1][En_Invisible_Ruppe] Old actor:[BeneathTheWell]r[12]n[ClayPot]v[0x018A] replaced by new actor: [0009][Empty] Old actor:[BeneathTheWell]r[12]n[ClayPot]v[0x018A] replaced by new actor: [FE03][ClayPot] --------------------------------------------------------- Height adjustments: - lowered height of actor [MothSwarm] by [68] from ceiling to fly - lowered height of actor [MothSwarm] by [89] from ceiling to fly - lowered height of actor [BugsFishButterfly] by [86] from ceiling to fly - lowered height of actor [MothSwarm] by [61] from ceiling to fly - lowered height of actor [DeathArmos] by [72] from ceiling to fly + adjusted height of actor [UnusedPirateElevator] by [15] - lowered height of actor [En_Invisible_Ruppe] by [98] from ceiling to fly - lowered height of actor [Shabom] by [97] from ceiling to fly - lowered height of actor [Empty] by [80] from ceiling to fly + adjusted height of actor [UnusedPirateElevator] by [15] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [UnusedPirateElevator] by [15] +++ [94][ClayPot] had treasure flags modified to [30] +++ +++ [102][ClayPot] had treasure flags modified to [29] +++ = i[0][SpiderWeb] had switch flags which were not detect as used, and claimed switch [125]= = i[1][SpiderWeb] had switch flags which were not detect as used, and claimed switch [124]= = i[2][HitSpot] had switch flags which were not detect as used, and claimed switch [126]= + i[3][GibdoWell] had switch flags modified to [123] to avoid conflicts with others + = i[4][ElfBubble] had switch flags which were not detect as used, and claimed switch [44]= + i[5][HitSpot] had switch flags modified to [122] to avoid conflicts with others + = i[6][ElfBubble] had switch flags which were not detect as used, and claimed switch [47]= + i[7][GibdoWell] had switch flags modified to [121] to avoid conflicts with others + + i[8][En_Invisible_Ruppe] had switch flags modified to [120] to avoid conflicts with others + + i[9][HitSpot] had switch flags modified to [119] to avoid conflicts with others + = i[10][ObjSwitch] had switch flags which were not detect as used, and claimed switch [29]= + i[11][En_Invisible_Ruppe] had switch flags modified to [118] to avoid conflicts with others + + i[12][En_Invisible_Ruppe] had switch flags modified to [117] to avoid conflicts with others + + i[13][En_Invisible_Ruppe] had switch flags modified to [116] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.6488] newsize: [00CFE0] oldsize: [014060] day: struct ratio: [0.9938] newsize: [00483C] oldsize: [0048B0] day: total = ratio: [0.7126] newsize: [01181C] oldsize: [018910] night: overlay ratio: [0.6488] newsize: [00CFE0] oldsize: [014060] night: struct ratio: [0.9938] newsize: [00483C] oldsize: [0048B0] night: total = ratio: [0.7126] newsize: [01181C] oldsize: [018910] ------------------------------------------------------ day: object ratio: [1.0267] newsize: [124AC0] oldsize: [11D0F0] night: object ratio: [1.0267] newsize: [124AC0] oldsize: [11D0F0] object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x12C0 0x10 0xE90 0x510 0x2500 0x3E40 0x10C0 0xB8A0 0x12440 ] sum: [0x51010] allsize: [0x124AC0] ------------------------------------------------------ day: dyna poly delta: [39] newsize: [000027] oldsize: [000000] day: dyna vert delta: [30] newsize: [00001E] oldsize: [000000] night: dyna poly delta: [39] newsize: [000027] oldsize: [000000] night: dyna vert delta: [30] newsize: [00001E] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.5578] newsize: [015F30] oldsize: [027590] day: struct ratio: [0.6610] newsize: [005F9C] oldsize: [0090A4] day: total = ratio: [0.5771] newsize: [01BECC] oldsize: [030634] night: overlay ratio: [0.5578] newsize: [015F30] oldsize: [027590] night: struct ratio: [0.6610] newsize: [005F9C] oldsize: [0090A4] night: total = ratio: [0.5771] newsize: [01BECC] oldsize: [030634] ------------------------------------------------------ day: object ratio: [1.0267] newsize: [124AC0] oldsize: [11D0F0] night: object ratio: [1.0267] newsize: [124AC0] oldsize: [11D0F0] object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x12C0 0x10 0xE90 0x510 0x2500 0x3E40 0x10C0 0xB8A0 0x12440 ] sum: [0x51010] allsize: [0x124AC0] ------------------------------------------------------ day: dyna poly delta: [13] newsize: [000027] oldsize: [00001A] day: dyna vert delta: [10] newsize: [00001E] oldsize: [000014] night: dyna poly delta: [13] newsize: [000027] oldsize: [00001A] night: dyna vert delta: [10] newsize: [00001E] oldsize: [000014] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.5563] newsize: [014260] oldsize: [024380] day: struct ratio: [0.6765] newsize: [005CAC] oldsize: [0088FC] day: total = ratio: [0.5793] newsize: [019F0C] oldsize: [02CC7C] night: overlay ratio: [0.5563] newsize: [014260] oldsize: [024380] night: struct ratio: [0.6765] newsize: [005CAC] oldsize: [0088FC] night: total = ratio: [0.5793] newsize: [019F0C] oldsize: [02CC7C] ------------------------------------------------------ day: object ratio: [0.9739] newsize: [112680] oldsize: [119C20] night: object ratio: [0.9739] newsize: [112680] oldsize: [119C20] object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x12C0 0x10 0xE90 0x510 0x2500 0x3E40 0x10C0 0xB8A0 ] sum: [0x3EBD0] allsize: [0x112680] ------------------------------------------------------ day: dyna poly delta: [43] newsize: [000043] oldsize: [000018] day: dyna vert delta: [24] newsize: [000030] oldsize: [000018] night: dyna poly delta: [43] newsize: [000043] oldsize: [000018] night: dyna vert delta: [24] newsize: [000030] oldsize: [000018] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.8838] newsize: [0169D0] oldsize: [019960] day: struct ratio: [1.1045] newsize: [002500] oldsize: [002180] day: total = ratio: [0.9005] newsize: [018ED0] oldsize: [01BAE0] night: overlay ratio: [0.8838] newsize: [0169D0] oldsize: [019960] night: struct ratio: [1.1045] newsize: [002500] oldsize: [002180] night: total = ratio: [0.9005] newsize: [018ED0] oldsize: [01BAE0] ------------------------------------------------------ day: object ratio: [1.0008] newsize: [12E2B0] oldsize: [12DEB0] night: object ratio: [1.0008] newsize: [12E2B0] oldsize: [12DEB0] object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x12C0 0x10 0xE90 0x510 0x2500 0x3E40 0x10C0 0xB8A0 0x5C20 0x4EB0 0x11160 ] sum: [0x5A800] allsize: [0x12E2B0] ------------------------------------------------------ day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000] day: dyna vert delta: [8] newsize: [000008] oldsize: [000000] night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000] night: dyna vert delta: [8] newsize: [000008] oldsize: [000000] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [0.4976] newsize: [013670] oldsize: [026FD0] day: struct ratio: [0.2684] newsize: [002608] oldsize: [008DB8] day: total = ratio: [0.4552] newsize: [015C78] oldsize: [02FD88] night: overlay ratio: [0.4976] newsize: [013670] oldsize: [026FD0] night: struct ratio: [0.2684] newsize: [002608] oldsize: [008DB8] night: total = ratio: [0.4552] newsize: [015C78] oldsize: [02FD88] ------------------------------------------------------ day: object ratio: [0.9739] newsize: [112680] oldsize: [119C20] night: object ratio: [0.9739] newsize: [112680] oldsize: [119C20] object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x12C0 0x10 0xE90 0x510 0x2500 0x3E40 0x10C0 0xB8A0 ] sum: [0x3EBD0] allsize: [0x112680] ------------------------------------------------------ day: dyna poly delta: [76] newsize: [00004C] oldsize: [000000] day: dyna vert delta: [60] newsize: [00003C] oldsize: [000000] night: dyna poly delta: [76] newsize: [00004C] oldsize: [000000] night: dyna vert delta: [60] newsize: [00003C] oldsize: [000000] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [0.6206] newsize: [01A3B0] oldsize: [02A440] day: struct ratio: [1.0830] newsize: [006424] oldsize: [005C78] day: total = ratio: [0.6762] newsize: [0207D4] oldsize: [0300B8] night: overlay ratio: [0.6206] newsize: [01A3B0] oldsize: [02A440] night: struct ratio: [1.0830] newsize: [006424] oldsize: [005C78] night: total = ratio: [0.6762] newsize: [0207D4] oldsize: [0300B8] ------------------------------------------------------ day: object ratio: [0.9739] newsize: [112680] oldsize: [119C20] night: object ratio: [0.9739] newsize: [112680] oldsize: [119C20] object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x12C0 0x10 0xE90 0x510 0x2500 0x3E40 0x10C0 0xB8A0 ] sum: [0x3EBD0] allsize: [0x112680] ------------------------------------------------------ day: dyna poly delta: [26] newsize: [00001A] oldsize: [000000] day: dyna vert delta: [20] newsize: [000014] oldsize: [000000] night: dyna poly delta: [26] newsize: [00001A] oldsize: [000000] night: dyna vert delta: [20] newsize: [000014] oldsize: [000000] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [0.5180] newsize: [01D1A0] oldsize: [0382F0] day: struct ratio: [0.9445] newsize: [005818] oldsize: [005D44] day: total = ratio: [0.5581] newsize: [0229B8] oldsize: [03E034] night: overlay ratio: [0.5180] newsize: [01D1A0] oldsize: [0382F0] night: struct ratio: [0.9445] newsize: [005818] oldsize: [005D44] night: total = ratio: [0.5581] newsize: [0229B8] oldsize: [03E034] ------------------------------------------------------ day: object ratio: [0.9739] newsize: [112680] oldsize: [119C20] night: object ratio: [0.9739] newsize: [112680] oldsize: [119C20] object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x12C0 0x10 0xE90 0x510 0x2500 0x3E40 0x10C0 0xB8A0 ] sum: [0x3EBD0] allsize: [0x112680] ------------------------------------------------------ day: dyna poly delta: [39] newsize: [000027] oldsize: [000000] day: dyna vert delta: [30] newsize: [00001E] oldsize: [000000] night: dyna poly delta: [39] newsize: [000027] oldsize: [000000] night: dyna vert delta: [30] newsize: [00001E] oldsize: [000000] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [0.6657] newsize: [01DB40] oldsize: [02C9E0] day: struct ratio: [0.8451] newsize: [006A24] oldsize: [007D98] day: total = ratio: [0.6926] newsize: [024564] oldsize: [034778] night: overlay ratio: [0.6657] newsize: [01DB40] oldsize: [02C9E0] night: struct ratio: [0.8451] newsize: [006A24] oldsize: [007D98] night: total = ratio: [0.6926] newsize: [024564] oldsize: [034778] ------------------------------------------------------ day: object ratio: [0.9740] newsize: [113720] oldsize: [11ACC0] night: object ratio: [0.9740] newsize: [113720] oldsize: [11ACC0] object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x12C0 0x10 0xE90 0x510 0x2500 0x3E40 0x10C0 0xB8A0 0x10A0 ] sum: [0x3FC70] allsize: [0x113720] ------------------------------------------------------ day: dyna poly delta: [64] newsize: [000040] oldsize: [000000] day: dyna vert delta: [48] newsize: [000030] oldsize: [000000] night: dyna poly delta: [64] newsize: [000040] oldsize: [000000] night: dyna vert delta: [48] newsize: [000030] oldsize: [000000] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [0.4965] newsize: [006930] oldsize: [00D3E0] day: struct ratio: [0.5130] newsize: [000D48] oldsize: [0019E4] day: total = ratio: [0.4983] newsize: [007678] oldsize: [00EDC4] night: overlay ratio: [0.4965] newsize: [006930] oldsize: [00D3E0] night: struct ratio: [0.5130] newsize: [000D48] oldsize: [0019E4] night: total = ratio: [0.4983] newsize: [007678] oldsize: [00EDC4] ------------------------------------------------------ day: object ratio: [0.9739] newsize: [112680] oldsize: [119C20] night: object ratio: [0.9739] newsize: [112680] oldsize: [119C20] object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x12C0 0x10 0xE90 0x510 0x2500 0x3E40 0x10C0 0xB8A0 ] sum: [0x3EBD0] allsize: [0x112680] ------------------------------------------------------ day: dyna poly delta: [13] newsize: [000019] oldsize: [00000C] day: dyna vert delta: [10] newsize: [000012] oldsize: [000008] night: dyna poly delta: [13] newsize: [000019] oldsize: [00000C] night: dyna vert delta: [10] newsize: [000012] oldsize: [000008] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [1.1839] newsize: [00FB70] oldsize: [00D460] day: struct ratio: [1.2381] newsize: [0013E8] oldsize: [001014] day: total = ratio: [1.1877] newsize: [010F58] oldsize: [00E474] night: overlay ratio: [1.1839] newsize: [00FB70] oldsize: [00D460] night: struct ratio: [1.2381] newsize: [0013E8] oldsize: [001014] night: total = ratio: [1.1877] newsize: [010F58] oldsize: [00E474] ------------------------------------------------------ day: object ratio: [1.0008] newsize: [12E2B0] oldsize: [12DEB0] night: object ratio: [1.0008] newsize: [12E2B0] oldsize: [12DEB0] object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x12C0 0x10 0xE90 0x510 0x2500 0x3E40 0x10C0 0xB8A0 0x5C20 0x4EB0 0x11160 ] sum: [0x5A800] allsize: [0x12E2B0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0A )====== day: overlay ratio: [0.9912] newsize: [00D3E0] oldsize: [00D5C0] day: struct ratio: [1.3252] newsize: [002018] oldsize: [001838] day: total = ratio: [1.0252] newsize: [00F3F8] oldsize: [00EDF8] night: overlay ratio: [0.9912] newsize: [00D3E0] oldsize: [00D5C0] night: struct ratio: [1.3252] newsize: [002018] oldsize: [001838] night: total = ratio: [1.0252] newsize: [00F3F8] oldsize: [00EDF8] ------------------------------------------------------ day: object ratio: [0.9739] newsize: [112680] oldsize: [119C20] night: object ratio: [0.9739] newsize: [112680] oldsize: [119C20] object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x12C0 0x10 0xE90 0x510 0x2500 0x3E40 0x10C0 0xB8A0 ] sum: [0x3EBD0] allsize: [0x112680] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 0B )====== day: overlay ratio: [0.5032] newsize: [006850] oldsize: [00CF50] day: struct ratio: [0.1885] newsize: [0008C4] oldsize: [002E80] day: total = ratio: [0.4455] newsize: [007114] oldsize: [00FDD0] night: overlay ratio: [0.5032] newsize: [006850] oldsize: [00CF50] night: struct ratio: [0.1885] newsize: [0008C4] oldsize: [002E80] night: total = ratio: [0.4455] newsize: [007114] oldsize: [00FDD0] ------------------------------------------------------ day: object ratio: [0.9739] newsize: [112680] oldsize: [119C20] night: object ratio: [0.9739] newsize: [112680] oldsize: [119C20] object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x12C0 0x10 0xE90 0x510 0x2500 0x3E40 0x10C0 0xB8A0 ] sum: [0x3EBD0] allsize: [0x112680] ------------------------------------------------------ day: dyna poly delta: [26] newsize: [00001A] oldsize: [000000] day: dyna vert delta: [20] newsize: [000014] oldsize: [000000] night: dyna poly delta: [26] newsize: [00001A] oldsize: [000000] night: dyna vert delta: [20] newsize: [000014] oldsize: [000000] ------------------------------------------------- ======( Map 0C )====== day: overlay ratio: [0.8942] newsize: [00E860] oldsize: [0103E0] day: struct ratio: [0.9581] newsize: [0011D8] oldsize: [0012A0] day: total = ratio: [0.8985] newsize: [00FA38] oldsize: [011680] night: overlay ratio: [0.8942] newsize: [00E860] oldsize: [0103E0] night: struct ratio: [0.9581] newsize: [0011D8] oldsize: [0012A0] night: total = ratio: [0.8985] newsize: [00FA38] oldsize: [011680] ------------------------------------------------------ day: object ratio: [1.0008] newsize: [12E2B0] oldsize: [12DEB0] night: object ratio: [1.0008] newsize: [12E2B0] oldsize: [12DEB0] object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x12C0 0x10 0xE90 0x510 0x2500 0x3E40 0x10C0 0xB8A0 0x5C20 0x4EB0 0x11160 ] sum: [0x5A800] allsize: [0x12E2B0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0D )====== day: overlay ratio: [0.4202] newsize: [00CD20] oldsize: [01E830] day: struct ratio: [0.2258] newsize: [001E98] oldsize: [00877C] day: total = ratio: [0.3780] newsize: [00EBB8] oldsize: [026FAC] night: overlay ratio: [0.4202] newsize: [00CD20] oldsize: [01E830] night: struct ratio: [0.2258] newsize: [001E98] oldsize: [00877C] night: total = ratio: [0.3780] newsize: [00EBB8] oldsize: [026FAC] ------------------------------------------------------ day: object ratio: [0.9740] newsize: [113720] oldsize: [11ACC0] night: object ratio: [0.9740] newsize: [113720] oldsize: [11ACC0] object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x12C0 0x10 0xE90 0x510 0x2500 0x3E40 0x10C0 0xB8A0 0x10A0 ] sum: [0x3FC70] allsize: [0x113720] ------------------------------------------------------ day: dyna poly delta: [39] newsize: [00003F] oldsize: [000018] day: dyna vert delta: [30] newsize: [00002E] oldsize: [000010] night: dyna poly delta: [39] newsize: [00003F] oldsize: [000018] night: dyna vert delta: [30] newsize: [00002E] oldsize: [000010] ------------------------------------------------- --------------------------------------------------------- objects pick time: [7.9976ms][335.0221ms] object trim time: [8.1508ms][335.173ms] set new actors: [26.6406ms][353.6646ms] pre-checking object size: [26.6447ms][353.6663ms] exit per-object: [35.3211ms][362.3454ms] exit sandalone randomize: [154.4562ms][481.4804ms] set for size check: [162.9954ms][490.0195ms] set for dyna trim: [163.1478ms][490.1709ms] set after final actor trim: [169.837ms][496.8615ms] set after second setnewactors for final data test: [191.7443ms][518.7687ms] after isSizeAcceptable: [191.9625ms][518.9852ms] ####################################################### time to complete randomizing [BeneathTheWell]: 554.1502ms ending timestamp : [12:20:01.544 PM] starting timestamp : [12:20:01.514 PM] in scene (O!) [SwordsmansSchool]m[0]r[0]v[0000] actor:[0x0000][KendoSensei] removal blocked by item [82] in scene (O!) [SwordsmansSchool]m[0]r[1]v[FF01] actor:[0xFF01][KendoSensei] removal blocked by item [82] in scene [SwordsmansSchool][0] actor was skipped over: [0x0202][ClayPot] in scene [SwordsmansSchool][0] actor was skipped over: [0x0602][ClayPot] in scene [SwordsmansSchool][0] actor was skipped over: [0x0802][ClayPot] in scene [SwordsmansSchool][0] actor was skipped over: [0x0A02][ClayPot] in scene [SwordsmansSchool][0] actor was skipped over: [0x0C02][ClayPot] time to read scene enemies: 9.4179ms time to read scene objects: 9.6633ms ========================================================================= For Scene: [SwordsmansSchool] with fid: 1433, with sid: 0x54 ========================================================================= time to finish removing unnecessary objects: 19.8109ms --------------------------- time to generate candidate list: 28.5999ms time to separate map/time actors: 29.1213ms time to find matching candidates: 40.9028ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[SwordsmansSchool]r[00]n[Clock]v[0xA07F] replaced by new actor: [0000][StoneTowerMirror] dyn: [30] Old actor:[SwordsmansSchool]r[00]n[ClayPot]v[0x0202] replaced by new actor: [0000][Empty] Old actor:[SwordsmansSchool]r[00]n[ClayPot]v[0x0602] replaced by new actor: [005C][En_Invisible_Ruppe] Old actor:[SwordsmansSchool]r[00]n[ClayPot]v[0x0802] replaced by new actor: [0000][Empty] Old actor:[SwordsmansSchool]r[00]n[ClayPot]v[0x0A02] replaced by new actor: [0000][Empty] Old actor:[SwordsmansSchool]r[00]n[ClayPot]v[0x0C02] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18] --------------------------------------------------------- Height adjustments: = i[0][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [23]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.3855] newsize: [007990] oldsize: [013B50] day: struct ratio: [0.9671] newsize: [001608] oldsize: [0016C8] day: total = ratio: [0.4247] newsize: [008F98] oldsize: [015218] night: overlay ratio: [0.4387] newsize: [009770] oldsize: [015930] night: struct ratio: [0.9704] newsize: [00189C] oldsize: [00195C] night: total = ratio: [0.4751] newsize: [00B00C] oldsize: [01728C] ------------------------------------------------------ day: object ratio: [1.0152] newsize: [0FCC40] oldsize: [0F8FB0] night: object ratio: [1.0152] newsize: [0FCC40] oldsize: [0F8FB0] object sizes: [ 0x6A20 0x2FE0 0x5210 0x15BA0 0x17B0 0x16B0 0x420 0x1760 ] sum: [0x29190] allsize: [0xFCC40] ------------------------------------------------------ day: dyna poly delta: [48] newsize: [000030] oldsize: [000000] day: dyna vert delta: [32] newsize: [000020] oldsize: [000000] night: dyna poly delta: [48] newsize: [000030] oldsize: [000000] night: dyna vert delta: [32] newsize: [000020] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0136ms][29.5868ms] object trim time: [0.0189ms][29.5912ms] set new actors: [0.549ms][30.1224ms] pre-checking object size: [0.5514ms][30.1235ms] exit per-object: [0.7144ms][30.2876ms] exit sandalone randomize: [0.7179ms][30.2901ms] set for size check: [10.8945ms][40.4758ms] set for dyna trim: [10.9272ms][40.4996ms] set after final actor trim: [11.1015ms][40.6746ms] set after second setnewactors for final data test: [11.3091ms][40.8818ms] after isSizeAcceptable: [11.3272ms][40.8996ms] ####################################################### time to complete randomizing [SwordsmansSchool]: 42.9559ms ending timestamp : [12:20:01.557 PM] starting timestamp : [12:20:01.542 PM] time to read scene enemies: 0.4419ms time to read scene objects: 0.4847ms ========================================================================= For Scene: [GreatBayCutscene] with fid: 1472, with sid: 0x62 ========================================================================= time to finish removing unnecessary objects: 1.4907ms --------------------------- time to generate candidate list: 17.1109ms time to separate map/time actors: 17.2471ms time to find matching candidates: 27.2116ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[GreatBayCutscene]r[00]n[PatrollingPirate]v[0x081F] replaced by new actor: [1F00][KeatonGrass] Old actor:[GreatBayCutscene]r[00]n[PatrollingPirate]v[0x0C1F] replaced by new actor: [1F00][KeatonGrass] Old actor:[GreatBayCutscene]r[00]n[PatrollingPirate]v[0x101F] replaced by new actor: [0400][KeatonGrass] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.9209] newsize: [0179D0] oldsize: [00C4B0] day: struct ratio: [0.7984] newsize: [000E7C] oldsize: [001224] day: total = ratio: [1.8261] newsize: [01884C] oldsize: [00D6D4] night: overlay ratio: [1.9209] newsize: [0179D0] oldsize: [00C4B0] night: struct ratio: [0.7984] newsize: [000E7C] oldsize: [001224] night: total = ratio: [1.8261] newsize: [01884C] oldsize: [00D6D4] ------------------------------------------------------ day: object ratio: [0.9793] newsize: [101070] oldsize: [106770] night: object ratio: [0.9793] newsize: [101070] oldsize: [106770] object sizes: [ 0x14EA0 0x1460 0x3370 0xB8A0 0x7FC0 0xC1E0 0x10 ] sum: [0x390C0] allsize: [0x101070] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000069] oldsize: [000069] day: dyna vert delta: [0] newsize: [000041] oldsize: [000041] night: dyna poly delta: [0] newsize: [000069] oldsize: [000069] night: dyna vert delta: [0] newsize: [000041] oldsize: [000041] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0013ms][17.3994ms] object trim time: [0.0087ms][17.406ms] set new actors: [0.1289ms][17.5266ms] pre-checking object size: [0.1305ms][17.5277ms] exit per-object: [0.1784ms][17.5759ms] exit sandalone randomize: [0.1815ms][17.5787ms] set for size check: [9.4375ms][26.8376ms] set for dyna trim: [9.4518ms][26.8495ms] set after final actor trim: [9.5689ms][26.9682ms] set after second setnewactors for final data test: [9.7988ms][27.1982ms] after isSizeAcceptable: [9.8131ms][27.2106ms] ####################################################### time to complete randomizing [GreatBayCutscene]: 27.7092ms ending timestamp : [12:20:01.570 PM] starting timestamp : [12:20:01.545 PM] time to read scene enemies: 0.2054ms time to read scene objects: 10.5313ms ========================================================================= For Scene: [ClockTowerInterior] with fid: 1474, with sid: 0x63 ========================================================================= time to finish removing unnecessary objects: 13.1426ms --------------------------- time to generate candidate list: 26.2981ms time to separate map/time actors: 26.6189ms time to find matching candidates: 27.4029ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[ClockTowerInterior]r[00]n[HappyMaskSalesman]v[0x0000] replaced by new actor: [0002][DekuBabaWithered] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9694] newsize: [009050] oldsize: [0094E0] day: struct ratio: [1.0423] newsize: [00133C] oldsize: [001274] day: total = ratio: [0.9774] newsize: [00A38C] oldsize: [00A754] night: overlay ratio: [0.9694] newsize: [009050] oldsize: [0094E0] night: struct ratio: [1.0423] newsize: [00133C] oldsize: [001274] night: total = ratio: [0.9774] newsize: [00A38C] oldsize: [00A754] ------------------------------------------------------ day: object ratio: [0.8983] newsize: [0FDC90] oldsize: [11A830] night: object ratio: [0.8983] newsize: [0FDC90] oldsize: [11A830] object sizes: [ 0x185C0 0x15C0 0x1A40 0x39C0 0x1C30 0x15130 ] sum: [0x35CE0] allsize: [0xFDC90] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000046] oldsize: [000046] day: dyna vert delta: [0] newsize: [000046] oldsize: [000046] night: dyna poly delta: [0] newsize: [000046] oldsize: [000046] night: dyna vert delta: [0] newsize: [000046] oldsize: [000046] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0000] newsize: [000B20] oldsize: [000B20] day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0] day: total = ratio: [1.0000] newsize: [000DF0] oldsize: [000DF0] night: overlay ratio: [1.0000] newsize: [000B20] oldsize: [000B20] night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0] night: total = ratio: [1.0000] newsize: [000DF0] oldsize: [000DF0] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0E3570] oldsize: [0E3570] night: object ratio: [1.0000] newsize: [0E3570] oldsize: [0E3570] object sizes: [ 0x185C0 0x15C0 0x1A40 ] sum: [0x1B5C0] allsize: [0xE3570] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0011ms][26.769ms] object trim time: [0.0078ms][26.7751ms] set new actors: [0.1686ms][26.9365ms] pre-checking object size: [0.1704ms][26.9376ms] exit per-object: [0.2298ms][26.9974ms] exit sandalone randomize: [0.2337ms][27.0009ms] set for size check: [0.3851ms][27.1529ms] set for dyna trim: [0.3974ms][27.1647ms] set after final actor trim: [0.4618ms][27.2293ms] set after second setnewactors for final data test: [0.6143ms][27.382ms] after isSizeAcceptable: [0.6346ms][27.402ms] ####################################################### time to complete randomizing [ClockTowerInterior]: 27.5912ms ending timestamp : [12:20:01.572 PM] starting timestamp : [12:20:01.525 PM] in scene [InvertedStoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire] in scene [InvertedStoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire] in scene [InvertedStoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire] in scene (O!) [InvertedStoneTower]m[0]r[24]v[4080] actor:[0x4080][SoftSoilAndBeans] removal blocked by item [2] in scene (O!) [InvertedStoneTower]m[0]r[25]v[4203] actor:[0x4203][SoftSoilAndBeans] removal blocked by item [2] in scene (O!) [InvertedStoneTower]m[0]r[26]v[0401] actor:[0x0401][SoftSoilAndBeans] removal blocked by item [2] in scene (O!) [InvertedStoneTower]m[0]r[27]v[0504] actor:[0x0504][SoftSoilAndBeans] removal blocked by item [2] time to read scene enemies: 16.4471ms time to read scene objects: 16.7263ms ========================================================================= For Scene: [InvertedStoneTower] with fid: 1444, with sid: 0x59 ========================================================================= time to finish removing unnecessary objects: 18.7853ms --------------------------- time to generate candidate list: 44.8895ms time to separate map/time actors: 45.9386ms time to find matching candidates: 54.2826ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[InvertedStoneTower]r[00]n[ClayPot]v[0x6F0B] replaced by new actor: [0000][DekuKing] Old actor:[InvertedStoneTower]r[00]n[ClayPot]v[0x710F] replaced by new actor: [0005][SnowAnywhere] Old actor:[InvertedStoneTower]r[00]n[ClayPot]v[0x7310] replaced by new actor: [0001][Scarecrow] Old actor:[InvertedStoneTower]r[00]n[ClayPot]v[0x7515] replaced by new actor: [50A1][TreasureChest] dyn: [12] Old actor:[InvertedStoneTower]r[00]n[ClayPot]v[0x770B] replaced by new actor: [0002][Fairy] Old actor:[InvertedStoneTower]r[00]n[RainbowHookshotPillar]v[0x0000] replaced by new actor: [0000][PalaceGuardDeku] Old actor:[InvertedStoneTower]r[00]n[RainbowHookshotPillar]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[InvertedStoneTower]r[00]n[RainbowHookshotPillar]v[0x0000] replaced by new actor: [0402][GrassRockCluster] --------------------------------------------------------- Height adjustments: + i[0][TreasureChest] had switch flags modified to [126] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.0512] newsize: [0497C0] oldsize: [045E80] day: struct ratio: [1.3100] newsize: [0054E8] oldsize: [0040D0] day: total = ratio: [1.0654] newsize: [04ECA8] oldsize: [049F50] night: overlay ratio: [1.0512] newsize: [0497C0] oldsize: [045E80] night: struct ratio: [1.3100] newsize: [0054E8] oldsize: [0040D0] night: total = ratio: [1.0654] newsize: [04ECA8] oldsize: [049F50] ------------------------------------------------------ day: object ratio: [1.0618] newsize: [103930] oldsize: [0F4790] night: object ratio: [1.0618] newsize: [103930] oldsize: [0F4790] object sizes: [ 0x4670 0xDF0 0x5C0 0x3E20 0xD60 0x2420 0x26A0 0x8120 0x81C0 0xF520 0xA5A0 0x2B80 ] sum: [0x3B980] allsize: [0x103930] ------------------------------------------------------ day: dyna poly delta: [-42] newsize: [000048] oldsize: [000072] day: dyna vert delta: [-40] newsize: [000040] oldsize: [000068] night: dyna poly delta: [-42] newsize: [000048] oldsize: [000072] night: dyna vert delta: [-40] newsize: [000040] oldsize: [000068] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0625ms][46.1465ms] object trim time: [0.0684ms][46.1517ms] set new actors: [1.2373ms][47.3233ms] pre-checking object size: [1.2419ms][47.3251ms] exit per-object: [1.4055ms][47.4899ms] exit sandalone randomize: [1.4091ms][47.4925ms] set for size check: [7.1495ms][53.2353ms] set for dyna trim: [7.1735ms][53.2572ms] set after final actor trim: [7.4598ms][53.5453ms] set after second setnewactors for final data test: [8.1792ms][54.2636ms] after isSizeAcceptable: [8.1982ms][54.2816ms] ####################################################### Moved companion: [0402][GrassRockCluster] to actor: [TreasureChest][0402] at cords: [20,1454,-340] Moved companion: [0002][Fairy] to actor: [PalaceGuardDeku][0002] at cords: [599,2054,970] time to complete randomizing [InvertedStoneTower]: 55.8261ms ending timestamp : [12:20:01.580 PM] starting timestamp : [12:20:01.453 PM] in scene (O!) [CuccoShack]m[0]r[0]v[0FFF] actor:[0x0FFF][CuccoChick] removal blocked by item [1103] in scene (O!) [CuccoShack]m[0]r[1]v[0FFF] actor:[0x0FFF][CuccoChick] removal blocked by item [1103] in scene (O!) [CuccoShack]m[0]r[2]v[0FFF] actor:[0x0FFF][CuccoChick] removal blocked by item [1103] in scene (O!) [CuccoShack]m[0]r[3]v[0FFF] actor:[0x0FFF][CuccoChick] removal blocked by item [1103] in scene (O!) [CuccoShack]m[0]r[4]v[0FFF] actor:[0x0FFF][CuccoChick] removal blocked by item [1103] in scene (O!) [CuccoShack]m[0]r[5]v[0FFF] actor:[0x0FFF][CuccoChick] removal blocked by item [1103] in scene (O!) [CuccoShack]m[0]r[6]v[0FFF] actor:[0x0FFF][CuccoChick] removal blocked by item [1103] in scene (O!) [CuccoShack]m[0]r[7]v[0FFF] actor:[0x0FFF][CuccoChick] removal blocked by item [1103] in scene (O!) [CuccoShack]m[0]r[8]v[0FFF] actor:[0x0FFF][CuccoChick] removal blocked by item [1103] in scene (O!) [CuccoShack]m[0]r[9]v[0FFF] actor:[0x0FFF][CuccoChick] removal blocked by item [1103] in scene (O!) [CuccoShack]m[0]r[10]v[FE01] actor:[0xFE01][Grog] removal blocked by item [1103] in scene [CuccoShack][0] standalone was randomly ignored: [0xFE0D][HitSpot] in scene [CuccoShack][0] standalone was randomly ignored: [0xFE0E][HitSpot] in scene (O!) [CuccoShack]m[1]r[0]v[FE01] actor:[0xFE01][Grog] removal blocked by item [1103] time to read scene enemies: 13.0635ms time to read scene objects: 13.8858ms ========================================================================= For Scene: [CuccoShack] with fid: 1351, with sid: 0x42 ========================================================================= time to finish removing unnecessary objects: 19.4769ms --------------------------- time to generate candidate list: 132.5534ms time to separate map/time actors: 133.5604ms time to find matching candidates: 140.6033ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[CuccoShack]r[00]n[Treee]v[0xFF0D] replaced by new actor: [0003][LikeLike] Old actor:[CuccoShack]r[00]n[Treee]v[0xFF00] replaced by new actor: [3E7E][CircleOfFire] Old actor:[CuccoShack]r[00]n[PottedPlant]v[0x7F3F] replaced by new actor: [00FF][Leever] Old actor:[CuccoShack]r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [80FF][Leever] Old actor:[CuccoShack]r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [00FF][Leever] Old actor:[CuccoShack]r[00]n[Treee]v[0xFF0B] replaced by new actor: [0310][TallGrass] Old actor:[CuccoShack]r[00]n[PottedPlant]v[0x0B02] replaced by new actor: [00FF][Leever] Old actor:[CuccoShack]r[01]n[Treee]v[0xFF0D] replaced by new actor: [0003][Empty] Old actor:[CuccoShack]r[01]n[Treee]v[0xFF00] replaced by new actor: [0003][LikeLike] Old actor:[CuccoShack]r[01]n[PottedPlant]v[0x7F3F] replaced by new actor: [00FF][Leever] Old actor:[CuccoShack]r[01]n[PottedPlant]v[0x7F3F] replaced by new actor: [00FF][Leever] Old actor:[CuccoShack]r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [00FF][Leever] Old actor:[CuccoShack]r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [80FF][Leever] Old actor:[CuccoShack]r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [80FF][Leever] Old actor:[CuccoShack]r[01]n[Treee]v[0xFF0B] replaced by new actor: [0003][Empty] --------------------------------------------------------- Height adjustments: +++ [1][CircleOfFire] had treasure flags modified to [30] +++ ++ i[0][CircleOfFire] had recieve flag modified to [126] ++ --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.1297] newsize: [023AA0] oldsize: [01F920] day: struct ratio: [1.1623] newsize: [003AFC] oldsize: [0032C0] day: total = ratio: [1.1326] newsize: [02759C] oldsize: [022BE0] night: overlay ratio: [1.1297] newsize: [023AA0] oldsize: [01F920] night: struct ratio: [1.1623] newsize: [003AFC] oldsize: [0032C0] night: total = ratio: [1.1326] newsize: [02759C] oldsize: [022BE0] ------------------------------------------------------ day: object ratio: [0.9620] newsize: [0E8530] oldsize: [0F17F0] night: object ratio: [0.9620] newsize: [0E8530] oldsize: [0F17F0] object sizes: [ 0xE00 0x2540 0x1EF0 0x10 0x6270 0x1CA0 0x3E20 0x6A70 0x8120 0xA80 ] sum: [0x20580] allsize: [0xE8530] ------------------------------------------------------ day: dyna poly delta: [-20] newsize: [00000A] oldsize: [00001E] day: dyna vert delta: [-16] newsize: [000008] oldsize: [000018] night: dyna poly delta: [-20] newsize: [00000A] oldsize: [00001E] night: dyna vert delta: [-16] newsize: [000008] oldsize: [000018] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0712] newsize: [023CC0] oldsize: [0216B0] day: struct ratio: [1.0614] newsize: [005C5C] oldsize: [005704] day: total = ratio: [1.0698] newsize: [02991C] oldsize: [026DB4] night: overlay ratio: [1.0712] newsize: [023CC0] oldsize: [0216B0] night: struct ratio: [1.0614] newsize: [005C5C] oldsize: [005704] night: total = ratio: [1.0698] newsize: [02991C] oldsize: [026DB4] ------------------------------------------------------ day: object ratio: [0.9610] newsize: [0E1FF0] oldsize: [0EB2B0] night: object ratio: [0.9610] newsize: [0E1FF0] oldsize: [0EB2B0] object sizes: [ 0xE00 0x2540 0x1EF0 0x10 0x6270 0x6A70 0x8120 ] sum: [0x1A040] allsize: [0xE1FF0] ------------------------------------------------------ day: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E] day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018] night: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E] night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0251ms][133.7292ms] object trim time: [0.036ms][133.7397ms] set new actors: [0.8857ms][134.5921ms] pre-checking object size: [0.8903ms][134.5939ms] exit per-object: [1.1789ms][134.8848ms] exit sandalone randomize: [1.1843ms][134.888ms] set for size check: [5.2364ms][138.9448ms] set for dyna trim: [5.2682ms][138.9721ms] set after final actor trim: [5.5691ms][139.275ms] set after second setnewactors for final data test: [6.8402ms][140.5592ms] after isSizeAcceptable: [6.8985ms][140.6024ms] ####################################################### time to complete randomizing [CuccoShack]: 147.805ms ending timestamp : [12:20:01.601 PM] starting timestamp : [12:20:01.586 PM] in scene (O!) [BombShop]m[0]r[0]v[0002] actor:[0x0002][ShopSeller] removal blocked by item [174] in scene (O!) [BombShop]m[0]r[3]v[7FFF] actor:[0x7FFF][BombShopLady] removal blocked by item [1220] time to read scene enemies: 0.8292ms time to read scene objects: 0.867ms ========================================================================= For Scene: [BombShop] with fid: 1502, with sid: 0x68 ========================================================================= time to finish removing unnecessary objects: 2.4564ms --------------------------- time to generate candidate list: 8.2194ms time to separate map/time actors: 8.3864ms time to find matching candidates: 9.997ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[BombShop]r[00]n[Clock]v[0x907F] replaced by new actor: [8003][Keese] Old actor:[BombShop]r[00]n[WallTalkSpot]v[0xFE08] replaced by new actor: [FE07][WallTalkSpot] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9763] newsize: [00D830] oldsize: [00DD70] day: struct ratio: [1.1113] newsize: [0013D0] oldsize: [0011D4] day: total = ratio: [0.9864] newsize: [00EC00] oldsize: [00EF44] night: overlay ratio: [0.9763] newsize: [00D830] oldsize: [00DD70] night: struct ratio: [1.1113] newsize: [0013D0] oldsize: [0011D4] night: total = ratio: [0.9864] newsize: [00EC00] oldsize: [00EF44] ------------------------------------------------------ day: object ratio: [0.9319] newsize: [0DE220] oldsize: [0EE5E0] night: object ratio: [0.9319] newsize: [0DE220] oldsize: [0EE5E0] object sizes: [ 0x9230 0x6A0 0xCB0 0x1B00 0xE60 0xA0A0 0x18C0 0x14D90 0x420 ] sum: [0x2D9F0] allsize: [0xDE220] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0011ms][8.3931ms] object trim time: [0.0059ms][8.398ms] set new actors: [0.1622ms][8.5545ms] pre-checking object size: [0.1642ms][8.5559ms] exit per-object: [0.2279ms][8.62ms] exit sandalone randomize: [1.1573ms][9.5502ms] set for size check: [1.3028ms][9.695ms] set for dyna trim: [1.3142ms][9.7061ms] set after final actor trim: [1.3864ms][9.7785ms] set after second setnewactors for final data test: [1.5707ms][9.963ms] after isSizeAcceptable: [1.6045ms][9.9963ms] ####################################################### time to complete randomizing [BombShop]: 14.9162ms ending timestamp : [12:20:01.601 PM] starting timestamp : [12:20:01.237 PM] in scene [InvertedStoneTowerTemple][1] standalone was skipped over: [0x3F7F][FlyingPot] in scene [InvertedStoneTowerTemple][1] standalone was skipped over: [0x3F7F][FlyingPot] in scene (O!) [InvertedStoneTowerTemple]m[2]r[6]v[00FF] actor:[0x00FF][Poe] removal blocked by item [181] in scene (O!) [InvertedStoneTowerTemple]m[2]r[7]v[00FF] actor:[0x00FF][Poe] removal blocked by item [181] in scene (O!) [InvertedStoneTowerTemple]m[2]r[8]v[00FF] actor:[0x00FF][Poe] removal blocked by item [181] in scene [InvertedStoneTowerTemple][2] standalone was skipped over: [0x4564][CircleOfFire] in scene [InvertedStoneTowerTemple][3] standalone was skipped over: [0x4E65][CircleOfFire] in scene [InvertedStoneTowerTemple][8] standalone was skipped over: [0x3F7F][FlyingPot] in scene [InvertedStoneTowerTemple][8] standalone was skipped over: [0x3F7F][FlyingPot] in scene [InvertedStoneTowerTemple][8] standalone was skipped over: [0x3F7F][FlyingPot] in scene [InvertedStoneTowerTemple][8] standalone was skipped over: [0x3F7F][FlyingPot] time to read scene enemies: 54.1801ms object [Lightblock] replacement blocked by removal chance roll object [Wizrobe] replacement blocked by removal chance roll time to read scene objects: 54.5364ms ========================================================================= For Scene: [InvertedStoneTowerTemple] with fid: 1190, with sid: 0x18 ========================================================================= time to finish removing unnecessary objects: 76.3156ms --------------------------- time to generate candidate list: 175.7645ms time to separate map/time actors: 193.9618ms time to find matching candidates: 348.929ms Loops used for match candidate: 1 ---------- [0][DoorShutter] has flags: [62] [2][DoorShutter] has flags: [127] [3][DoorShutter] has flags: [52] [4][DoorShutter] has flags: [37] [5][DoorShutter] has flags: [127] [6][DoorShutter] has flags: [127] [7][DoorShutter] has flags: [127] [8][DoorShutter] has flags: [127] [9][DoorShutter] has flags: [51] [10][DoorShutter] has flags: [40] [11][DoorShutter] has flags: [127] [12][DoorShutter] has flags: [127] ####################################################### Old actor:[InvertedStoneTowerTemple]r[00]n[DeathArmos]v[0x0003] replaced by new actor: [0004][ExtraOrgan] dyn: [14] Old actor:[InvertedStoneTowerTemple]r[00]n[SmallWoodenBox]v[0x060B] replaced by new actor: [060B][SmallWoodenBox] Old actor:[InvertedStoneTowerTemple]r[00]n[SmallWoodenBox]v[0x200B] replaced by new actor: [200B][SmallWoodenBox] Old actor:[InvertedStoneTowerTemple]r[00]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[InvertedStoneTowerTemple]r[00]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[InvertedStoneTowerTemple]r[00]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[InvertedStoneTowerTemple]r[01]n[SpikedMine]v[0x1012] replaced by new actor: [019F][BadBat] Old actor:[InvertedStoneTowerTemple]r[01]n[SpikedMine]v[0x1012] replaced by new actor: [FF02][BadBat] Old actor:[InvertedStoneTowerTemple]r[01]n[SpikedMine]v[0x1012] replaced by new actor: [0102][BadBat] Old actor:[InvertedStoneTowerTemple]r[01]n[Dexihand]v[0x3FFF] replaced by new actor: [0000][Gong] Old actor:[InvertedStoneTowerTemple]r[02]n[DeathArmos]v[0x0001] replaced by new actor: [FF02][ChuChu] Old actor:[InvertedStoneTowerTemple]r[02]n[DeathArmos]v[0x0002] replaced by new actor: [0004][Empty] Old actor:[InvertedStoneTowerTemple]r[02]n[DeathArmos]v[0x0004] replaced by new actor: [0015][FlyingPot] Old actor:[InvertedStoneTowerTemple]r[02]n[DeathArmos]v[0x0007] replaced by new actor: [0004][ExtraOrgan] dyn: [14] Old actor:[InvertedStoneTowerTemple]r[03]n[SpikedMine]v[0x100D] replaced by new actor: [0102][BadBat] Old actor:[InvertedStoneTowerTemple]r[03]n[SpikedMine]v[0x100D] replaced by new actor: [FF03][BadBat] Old actor:[InvertedStoneTowerTemple]r[03]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][Guay] Old actor:[InvertedStoneTowerTemple]r[03]n[BlueBubble]v[0xFFFF] replaced by new actor: [00FF][Poe] Old actor:[InvertedStoneTowerTemple]r[03]n[Hiploop]v[0x0000] replaced by new actor: [003C][RealBombchu] Old actor:[InvertedStoneTowerTemple]r[03]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[InvertedStoneTowerTemple]r[03]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[InvertedStoneTowerTemple]r[03]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[InvertedStoneTowerTemple]r[03]n[SmallWoodenBox]v[0x0015] replaced by new actor: [0015][SmallWoodenBox] Old actor:[InvertedStoneTowerTemple]r[03]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox] Old actor:[InvertedStoneTowerTemple]r[03]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox] Old actor:[InvertedStoneTowerTemple]r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [8000][Keese] Old actor:[InvertedStoneTowerTemple]r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [0002][Keese] Old actor:[InvertedStoneTowerTemple]r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [0304][Keese] Old actor:[InvertedStoneTowerTemple]r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [0102][BadBat] Old actor:[InvertedStoneTowerTemple]r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [8002][Keese] Old actor:[InvertedStoneTowerTemple]r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [8004][Keese] Old actor:[InvertedStoneTowerTemple]r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [8004][Keese] Old actor:[InvertedStoneTowerTemple]r[08]n[Beamos]v[0x0500] replaced by new actor: [7E81][WallMaster] Old actor:[InvertedStoneTowerTemple]r[02]n[ClayPot]v[0x0186] replaced by new actor: [4324][BugsFishButterfly] Old actor:[InvertedStoneTowerTemple]r[02]n[ClayPot]v[0x0187] replaced by new actor: [5C09][ClayPot] Old actor:[InvertedStoneTowerTemple]r[02]n[ClayPot]v[0x018A] replaced by new actor: [0001][MothSwarm] Old actor:[InvertedStoneTowerTemple]r[02]n[ClayPot]v[0x018C] replaced by new actor: [0007][Fairy] Old actor:[InvertedStoneTowerTemple]r[03]n[ClayPot]v[0x018A] replaced by new actor: [6608][ClayPot] Old actor:[InvertedStoneTowerTemple]r[03]n[ClayPot]v[0x018A] replaced by new actor: [4406][ClayPot] Old actor:[InvertedStoneTowerTemple]r[03]n[ClayPot]v[0x440A] replaced by new actor: [0009][Fairy] Old actor:[InvertedStoneTowerTemple]r[03]n[ClayPot]v[0x460A] replaced by new actor: [0045][En_Invisible_Ruppe] Old actor:[InvertedStoneTowerTemple]r[03]n[ClayPot]v[0x480A] replaced by new actor: [2324][BugsFishButterfly] Old actor:[InvertedStoneTowerTemple]r[03]n[ClayPot]v[0x440B] replaced by new actor: [5803][ClayPot] Old actor:[InvertedStoneTowerTemple]r[04]n[ClayPot]v[0x018A] replaced by new actor: [6600][ClayPot] Old actor:[InvertedStoneTowerTemple]r[04]n[ClayPot]v[0x018B] replaced by new actor: [2324][Empty] Old actor:[InvertedStoneTowerTemple]r[04]n[ClayPot]v[0x000B] replaced by new actor: [2324][BugsFishButterfly] Old actor:[InvertedStoneTowerTemple]r[04]n[ClayPot]v[0x000F] replaced by new actor: [0189][ClayPot] Old actor:[InvertedStoneTowerTemple]r[04]n[ClayPot]v[0x4210] replaced by new actor: [0002][Fairy] Old actor:[InvertedStoneTowerTemple]r[08]n[ClayPot]v[0x000B] replaced by new actor: [0009][Fairy] Old actor:[InvertedStoneTowerTemple]r[08]n[ClayPot]v[0x000B] replaced by new actor: [0007][Fairy] Old actor:[InvertedStoneTowerTemple]r[08]n[ClayPot]v[0x000B] replaced by new actor: [007D][Empty] Old actor:[InvertedStoneTowerTemple]r[08]n[ClayPot]v[0x000B] replaced by new actor: [0002][Empty] Old actor:[InvertedStoneTowerTemple]r[08]n[ClayPot]v[0x000F] replaced by new actor: [0045][Empty] Old actor:[InvertedStoneTowerTemple]r[08]n[ClayPot]v[0x000F] replaced by new actor: [0007][Fairy] Old actor:[InvertedStoneTowerTemple]r[08]n[ClayPot]v[0x0015] replaced by new actor: [007D][En_Invisible_Ruppe] Old actor:[InvertedStoneTowerTemple]r[08]n[ClayPot]v[0x001E] replaced by new actor: [0001][MothSwarm] Old actor:[InvertedStoneTowerTemple]r[11]n[ClayPot]v[0x000A] replaced by new actor: [0002][MothSwarm] Old actor:[InvertedStoneTowerTemple]r[11]n[ClayPot]v[0x000A] replaced by new actor: [4324][BugsFishButterfly] Old actor:[InvertedStoneTowerTemple]r[11]n[ClayPot]v[0x000A] replaced by new actor: [0079][En_Invisible_Ruppe] Old actor:[InvertedStoneTowerTemple]r[11]n[ClayPot]v[0x000A] replaced by new actor: [1203][ClayPot] --------------------------------------------------------- Height adjustments: - lowered height of actor [BadBat] by [73] from ceiling to fly - lowered height of actor [BadBat] by [70] from ceiling to fly + adjusted height of actor [Guay] by [150] - lowered height of actor [Keese] by [54] from ceiling to fly - lowered height of actor [Keese] by [53] from ceiling to fly - lowered height of actor [Keese] by [66] from ceiling to fly - lowered height of actor [BadBat] by [78] from ceiling to fly - lowered height of actor [Keese] by [89] from ceiling to fly - lowered height of actor [Keese] by [83] from ceiling to fly - lowered height of actor [Keese] by [97] from ceiling to fly + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [BugsFishButterfly] by [100] +++ [34][ClayPot] had treasure flags modified to [9] +++ +++ [37][ClayPot] had treasure flags modified to [8] +++ +++ [38][ClayPot] had treasure flags modified to [6] +++ +++ [42][ClayPot] had treasure flags modified to [3] +++ +++ [43][ClayPot] had treasure flags modified to [0] +++ +++ [46][ClayPot] had treasure flags modified to [9] +++ + i[0][WallMaster] had switch flags modified to [126] to avoid conflicts with others + = i[1][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [17]= = i[2][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [31]= = i[3][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [30]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9462] newsize: [019EA0] oldsize: [01B630] day: struct ratio: [0.8576] newsize: [001C54] oldsize: [002108] day: total = ratio: [0.9400] newsize: [01BAF4] oldsize: [01D738] night: overlay ratio: [0.9462] newsize: [019EA0] oldsize: [01B630] night: struct ratio: [0.8576] newsize: [001C54] oldsize: [002108] night: total = ratio: [0.9400] newsize: [01BAF4] oldsize: [01D738] ------------------------------------------------------ day: object ratio: [1.0010] newsize: [146DD0] oldsize: [1468B0] night: object ratio: [1.0010] newsize: [146DD0] oldsize: [1468B0] object sizes: [ 0x15BA0 0x8C00 0x18C0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xCA0 0x1870 0x50E0 0x10 0x10D0 0x1C70 0x185C0 0x131F0 ] sum: [0x73320] allsize: [0x146DD0] ------------------------------------------------------ day: dyna poly delta: [14] newsize: [00006D] oldsize: [00005F] day: dyna vert delta: [14] newsize: [00005C] oldsize: [00004E] night: dyna poly delta: [14] newsize: [00006D] oldsize: [00005F] night: dyna vert delta: [14] newsize: [00005C] oldsize: [00004E] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.7779] newsize: [01C930] oldsize: [024BB0] day: struct ratio: [0.5640] newsize: [004618] oldsize: [007C48] day: total = ratio: [0.7406] newsize: [020F48] oldsize: [02C7F8] night: overlay ratio: [0.7779] newsize: [01C930] oldsize: [024BB0] night: struct ratio: [0.5640] newsize: [004618] oldsize: [007C48] night: total = ratio: [0.7406] newsize: [020F48] oldsize: [02C7F8] ------------------------------------------------------ day: object ratio: [1.0193] newsize: [150E40] oldsize: [14A820] night: object ratio: [1.0193] newsize: [150E40] oldsize: [14A820] object sizes: [ 0x15BA0 0x8C00 0x18C0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xCA0 0x1870 0x50E0 0x10 0x10D0 0x1C70 0x185C0 0x131F0 0xA070 ] sum: [0x7D390] allsize: [0x150E40] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C] day: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C] night: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C] night: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.9435] newsize: [02AAE0] oldsize: [02D3C0] day: struct ratio: [1.4652] newsize: [0062F8] oldsize: [00438C] day: total = ratio: [0.9881] newsize: [030DD8] oldsize: [03174C] night: overlay ratio: [0.9435] newsize: [02AAE0] oldsize: [02D3C0] night: struct ratio: [1.4652] newsize: [0062F8] oldsize: [00438C] night: total = ratio: [0.9881] newsize: [030DD8] oldsize: [03174C] ------------------------------------------------------ day: object ratio: [1.0009] newsize: [152100] oldsize: [151BE0] night: object ratio: [1.0009] newsize: [152100] oldsize: [151BE0] object sizes: [ 0x15BA0 0x8C00 0x18C0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xCA0 0x1870 0x50E0 0x10 0x10D0 0x1C70 0x185C0 0x131F0 0xB330 ] sum: [0x7E650] allsize: [0x152100] ------------------------------------------------------ day: dyna poly delta: [14] newsize: [00006E] oldsize: [000060] day: dyna vert delta: [14] newsize: [00006A] oldsize: [00005C] night: dyna poly delta: [14] newsize: [00006E] oldsize: [000060] night: dyna vert delta: [14] newsize: [00006A] oldsize: [00005C] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.9311] newsize: [048F50] oldsize: [04E5C0] day: struct ratio: [0.8111] newsize: [00A2A8] oldsize: [00C88C] day: total = ratio: [0.9145] newsize: [0531F8] oldsize: [05AE4C] night: overlay ratio: [0.9311] newsize: [048F50] oldsize: [04E5C0] night: struct ratio: [0.8111] newsize: [00A2A8] oldsize: [00C88C] night: total = ratio: [0.9145] newsize: [0531F8] oldsize: [05AE4C] ------------------------------------------------------ day: object ratio: [1.0009] newsize: [1539A0] oldsize: [153480] night: object ratio: [1.0009] newsize: [1539A0] oldsize: [153480] object sizes: [ 0x15BA0 0x8C00 0x18C0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xCA0 0x1870 0x50E0 0x10 0x10D0 0x1C70 0x185C0 0x131F0 0xCBD0 ] sum: [0x7FEF0] allsize: [0x1539A0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [0000AE] oldsize: [0000AE] day: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C] night: dyna poly delta: [0] newsize: [0000AE] oldsize: [0000AE] night: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [0.8789] newsize: [028830] oldsize: [02E180] day: struct ratio: [0.4653] newsize: [0043B4] oldsize: [009180] day: total = ratio: [0.8107] newsize: [02CBE4] oldsize: [037300] night: overlay ratio: [0.8789] newsize: [028830] oldsize: [02E180] night: struct ratio: [0.4653] newsize: [0043B4] oldsize: [009180] night: total = ratio: [0.8107] newsize: [02CBE4] oldsize: [037300] ------------------------------------------------------ day: object ratio: [1.0009] newsize: [152100] oldsize: [151BE0] night: object ratio: [1.0009] newsize: [152100] oldsize: [151BE0] object sizes: [ 0x15BA0 0x8C00 0x18C0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xCA0 0x1870 0x50E0 0x10 0x10D0 0x1C70 0x185C0 0x131F0 0xB330 ] sum: [0x7E650] allsize: [0x152100] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00007E] oldsize: [00007E] day: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C] night: dyna poly delta: [0] newsize: [00007E] oldsize: [00007E] night: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [1.0000] newsize: [0089B0] oldsize: [0089B0] day: struct ratio: [1.0000] newsize: [000998] oldsize: [000998] day: total = ratio: [1.0000] newsize: [009348] oldsize: [009348] night: overlay ratio: [1.0000] newsize: [0089B0] oldsize: [0089B0] night: struct ratio: [1.0000] newsize: [000998] oldsize: [000998] night: total = ratio: [1.0000] newsize: [009348] oldsize: [009348] ------------------------------------------------------ day: object ratio: [1.0009] newsize: [152100] oldsize: [151BE0] night: object ratio: [1.0009] newsize: [152100] oldsize: [151BE0] object sizes: [ 0x15BA0 0x8C00 0x18C0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xCA0 0x1870 0x50E0 0x10 0x10D0 0x1C70 0x185C0 0x131F0 0xB330 ] sum: [0x7E650] allsize: [0x152100] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [1.0000] newsize: [0020D0] oldsize: [0020D0] day: struct ratio: [1.0000] newsize: [000588] oldsize: [000588] day: total = ratio: [1.0000] newsize: [002658] oldsize: [002658] night: overlay ratio: [1.0000] newsize: [0020D0] oldsize: [0020D0] night: struct ratio: [1.0000] newsize: [000588] oldsize: [000588] night: total = ratio: [1.0000] newsize: [002658] oldsize: [002658] ------------------------------------------------------ day: object ratio: [1.0009] newsize: [152100] oldsize: [151BE0] night: object ratio: [1.0009] newsize: [152100] oldsize: [151BE0] object sizes: [ 0x15BA0 0x8C00 0x18C0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xCA0 0x1870 0x50E0 0x10 0x10D0 0x1C70 0x185C0 0x131F0 0xB330 ] sum: [0x7E650] allsize: [0x152100] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380] day: struct ratio: [1.0000] newsize: [000448] oldsize: [000448] day: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8] night: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380] night: struct ratio: [1.0000] newsize: [000448] oldsize: [000448] night: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8] ------------------------------------------------------ day: object ratio: [1.0010] newsize: [146DD0] oldsize: [1468B0] night: object ratio: [1.0010] newsize: [146DD0] oldsize: [1468B0] object sizes: [ 0x15BA0 0x8C00 0x18C0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xCA0 0x1870 0x50E0 0x10 0x10D0 0x1C70 0x185C0 0x131F0 ] sum: [0x73320] allsize: [0x146DD0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000018] oldsize: [000018] day: dyna vert delta: [0] newsize: [000010] oldsize: [000010] night: dyna poly delta: [0] newsize: [000018] oldsize: [000018] night: dyna vert delta: [0] newsize: [000010] oldsize: [000010] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [0.9637] newsize: [01E090] oldsize: [01F2B0] day: struct ratio: [1.8056] newsize: [006B18] oldsize: [003B50] day: total = ratio: [1.0531] newsize: [024BA8] oldsize: [022E00] night: overlay ratio: [0.9637] newsize: [01E090] oldsize: [01F2B0] night: struct ratio: [1.8056] newsize: [006B18] oldsize: [003B50] night: total = ratio: [1.0531] newsize: [024BA8] oldsize: [022E00] ------------------------------------------------------ day: object ratio: [1.0193] newsize: [150E40] oldsize: [14A820] night: object ratio: [1.0193] newsize: [150E40] oldsize: [14A820] object sizes: [ 0x15BA0 0x8C00 0x18C0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xCA0 0x1870 0x50E0 0x10 0x10D0 0x1C70 0x185C0 0x131F0 0xA070 ] sum: [0x7D390] allsize: [0x150E40] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C] day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C] night: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C] night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380] day: struct ratio: [1.0000] newsize: [000448] oldsize: [000448] day: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8] night: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380] night: struct ratio: [1.0000] newsize: [000448] oldsize: [000448] night: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8] ------------------------------------------------------ day: object ratio: [1.0010] newsize: [146DD0] oldsize: [1468B0] night: object ratio: [1.0010] newsize: [146DD0] oldsize: [1468B0] object sizes: [ 0x15BA0 0x8C00 0x18C0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xCA0 0x1870 0x50E0 0x10 0x10D0 0x1C70 0x185C0 0x131F0 ] sum: [0x73320] allsize: [0x146DD0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000018] oldsize: [000018] day: dyna vert delta: [0] newsize: [000010] oldsize: [000010] night: dyna poly delta: [0] newsize: [000018] oldsize: [000018] night: dyna vert delta: [0] newsize: [000010] oldsize: [000010] ------------------------------------------------- ======( Map 0A )====== day: overlay ratio: [1.0000] newsize: [003780] oldsize: [003780] day: struct ratio: [1.0000] newsize: [000380] oldsize: [000380] day: total = ratio: [1.0000] newsize: [003B00] oldsize: [003B00] night: overlay ratio: [1.0000] newsize: [003780] oldsize: [003780] night: struct ratio: [1.0000] newsize: [000380] oldsize: [000380] night: total = ratio: [1.0000] newsize: [003B00] oldsize: [003B00] ------------------------------------------------------ day: object ratio: [1.0193] newsize: [150E40] oldsize: [14A820] night: object ratio: [1.0193] newsize: [150E40] oldsize: [14A820] object sizes: [ 0x15BA0 0x8C00 0x18C0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xCA0 0x1870 0x50E0 0x10 0x10D0 0x1C70 0x185C0 0x131F0 0xA070 ] sum: [0x7D390] allsize: [0x150E40] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 0B )====== day: overlay ratio: [0.7636] newsize: [00C3A0] oldsize: [010030] day: struct ratio: [1.5973] newsize: [008540] oldsize: [00536C] day: total = ratio: [0.9684] newsize: [0148E0] oldsize: [01539C] night: overlay ratio: [0.7636] newsize: [00C3A0] oldsize: [010030] night: struct ratio: [1.5973] newsize: [008540] oldsize: [00536C] night: total = ratio: [0.9684] newsize: [0148E0] oldsize: [01539C] ------------------------------------------------------ day: object ratio: [1.0009] newsize: [1539A0] oldsize: [153480] night: object ratio: [1.0009] newsize: [1539A0] oldsize: [153480] object sizes: [ 0x15BA0 0x8C00 0x18C0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xCA0 0x1870 0x50E0 0x10 0x10D0 0x1C70 0x185C0 0x131F0 0xCBD0 ] sum: [0x7FEF0] allsize: [0x1539A0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- --------------------------------------------------------- objects pick time: [5.1963ms][199.6391ms] object trim time: [5.3819ms][199.8214ms] set new actors: [13.4422ms][207.8838ms] pre-checking object size: [13.4463ms][207.8855ms] exit per-object: [21.7572ms][216.1988ms] exit sandalone randomize: [110.1377ms][304.5782ms] set for size check: [124.069ms][318.5101ms] set for dyna trim: [124.3254ms][318.7655ms] set after final actor trim: [128.1859ms][322.6275ms] set after second setnewactors for final data test: [153.7579ms][348.2229ms] after isSizeAcceptable: [154.4845ms][348.9276ms] ####################################################### time to complete randomizing [InvertedStoneTowerTemple]: 375.3748ms ending timestamp : [12:20:01.612 PM] starting timestamp : [12:20:01.474 PM] in scene (O!) [Woodfall]m[0]r[36]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[37]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[38]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[39]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[40]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[41]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[42]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[43]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[44]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[45]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[46]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[47]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[48]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[49]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[50]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[0]r[51]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[14]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[15]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[16]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[17]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[18]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[19]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[20]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[21]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[22]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[23]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[24]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[25]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[26]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[27]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[28]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[29]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[1]r[30]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[20]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[21]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[22]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[23]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[24]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[25]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[26]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[27]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[28]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[29]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[30]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[31]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[32]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[33]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[34]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] in scene (O!) [Woodfall]m[2]r[35]v[0001] actor:[0x0001][Lilypad] removal blocked by item [149] time to read scene enemies: 33.0205ms time to read scene objects: 33.2951ms ========================================================================= For Scene: [Woodfall] with fid: 1362, with sid: 0x46 ========================================================================= time to finish removing unnecessary objects: 49.0029ms --------------------------- time to generate candidate list: 85.5882ms time to separate map/time actors: 97.8524ms time to find matching candidates: 121.4553ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[Woodfall]r[00]n[DragonFly]v[0x0003] replaced by new actor: [0000][Takkuri] Old actor:[Woodfall]r[00]n[DragonFly]v[0x0003] replaced by new actor: [0000][Empty] Old actor:[Woodfall]r[00]n[ClayPot]v[0x4310] replaced by new actor: [0000][BeanSeller] Old actor:[Woodfall]r[00]n[ClayPot]v[0x4513] replaced by new actor: [0000][BeanSeller] Old actor:[Woodfall]r[00]n[ClayPot]v[0x4119] replaced by new actor: [0000][BeanSeller] Old actor:[Woodfall]r[00]n[Hiploop]v[0x0101] replaced by new actor: [FE1F][Zubora] Old actor:[Woodfall]r[00]n[Hiploop]v[0x0101] replaced by new actor: [FE1F][Zubora] Old actor:[Woodfall]r[00]n[Hiploop]v[0x0101] replaced by new actor: [FE1F][Zubora] Old actor:[Woodfall]r[02]n[ClayPot]v[0x4119] replaced by new actor: [0000][BeanSeller] Old actor:[Woodfall]r[02]n[ClayPot]v[0x4310] replaced by new actor: [0000][BeanSeller] Old actor:[Woodfall]r[02]n[ClayPot]v[0x4528] replaced by new actor: [0000][BeanSeller] --------------------------------------------------------- Height adjustments: --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8071] newsize: [043350] oldsize: [053440] day: struct ratio: [0.6976] newsize: [006D7C] oldsize: [009CF4] day: total = ratio: [0.7956] newsize: [04A0CC] oldsize: [05D134] night: overlay ratio: [0.8071] newsize: [043350] oldsize: [053440] night: struct ratio: [0.6976] newsize: [006D7C] oldsize: [009CF4] night: total = ratio: [0.7956] newsize: [04A0CC] oldsize: [05D134] ------------------------------------------------------ day: object ratio: [0.9989] newsize: [106E90] oldsize: [107350] night: object ratio: [0.9989] newsize: [106E90] oldsize: [107350] object sizes: [ 0x110C0 0x63E0 0xA50 0x3E20 0x3790 0xF0E0 0x8120 0x4A70 0x3DD0 ] sum: [0x3EEE0] allsize: [0x106E90] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0] day: dyna vert delta: [0] newsize: [0000A4] oldsize: [0000A4] night: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0] night: dyna vert delta: [0] newsize: [0000A4] oldsize: [0000A4] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0000] newsize: [01E3A0] oldsize: [01E3A0] day: struct ratio: [1.0000] newsize: [004080] oldsize: [004080] day: total = ratio: [1.0000] newsize: [022420] oldsize: [022420] night: overlay ratio: [1.0000] newsize: [01E3A0] oldsize: [01E3A0] night: struct ratio: [1.0000] newsize: [004080] oldsize: [004080] night: total = ratio: [1.0000] newsize: [022420] oldsize: [022420] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0E2350] oldsize: [0E2350] night: object ratio: [1.0000] newsize: [0E2350] oldsize: [0E2350] object sizes: [ 0x110C0 0xA50 0x4A70 0x3E20 ] sum: [0x1A3A0] allsize: [0xE2350] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000138] oldsize: [000138] day: dyna vert delta: [0] newsize: [0000F4] oldsize: [0000F4] night: dyna poly delta: [0] newsize: [000138] oldsize: [000138] night: dyna vert delta: [0] newsize: [0000F4] oldsize: [0000F4] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.9025] newsize: [032910] oldsize: [038070] day: struct ratio: [1.0230] newsize: [005794] oldsize: [00559C] day: total = ratio: [0.9130] newsize: [0380A4] oldsize: [03D60C] night: overlay ratio: [0.9025] newsize: [032910] oldsize: [038070] night: struct ratio: [1.0230] newsize: [005794] oldsize: [00559C] night: total = ratio: [0.9130] newsize: [0380A4] oldsize: [03D60C] ------------------------------------------------------ day: object ratio: [0.9989] newsize: [106E90] oldsize: [107350] night: object ratio: [0.9989] newsize: [106E90] oldsize: [107350] object sizes: [ 0x110C0 0x63E0 0xA50 0x3E20 0x3790 0xF0E0 0x8120 0x4A70 0x3DD0 ] sum: [0x3EEE0] allsize: [0x106E90] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000150] oldsize: [000150] day: dyna vert delta: [0] newsize: [000104] oldsize: [000104] night: dyna poly delta: [0] newsize: [000150] oldsize: [000150] night: dyna vert delta: [0] newsize: [000104] oldsize: [000104] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0968ms][98.0975ms] object trim time: [0.1049ms][98.1049ms] set new actors: [8.051ms][106.0531ms] pre-checking object size: [8.0549ms][106.0548ms] exit per-object: [8.2344ms][106.2354ms] exit sandalone randomize: [8.2384ms][106.2383ms] set for size check: [13.5777ms][111.5806ms] set for dyna trim: [13.6246ms][111.6249ms] set after final actor trim: [13.8585ms][111.8608ms] set after second setnewactors for final data test: [23.3047ms][121.3074ms] after isSizeAcceptable: [23.4524ms][121.454ms] ####################################################### time to complete randomizing [Woodfall]: 152.7267ms ending timestamp : [12:20:01.626 PM] starting timestamp : [12:20:00.990 PM] in scene [WoodfallTemple][0] standalone was skipped over: [0x3F60][CircleOfFire] in scene [WoodfallTemple][0] standalone was skipped over: [0x3F60][CircleOfFire] in scene [WoodfallTemple][0] standalone was skipped over: [0x000A][MothSwarm] claypot r[1]v[14353] replacement blocked by [365] in scene (O!) [WoodfallTemple]m[1]r[25]v[3811] actor:[0x3811][ClayPot] removal blocked by item [365] in scene (O!) [WoodfallTemple]m[2]r[29]v[2002] actor:[0x2002][HoneyComb] removal blocked by item [369] in scene [WoodfallTemple][3] standalone was skipped over: [0x077F][PuzzleBlock] in scene (O!) [WoodfallTemple]m[3]r[16]v[1D11] actor:[0x1D11][HoneyComb] removal blocked by item [369] in scene (O!) [WoodfallTemple]m[3]r[17]v[0081] actor:[0x0081][HoneyComb] removal blocked by item [369] in scene (O!) [WoodfallTemple]m[5]r[22]v[1E11] actor:[0x1E11][HoneyComb] removal blocked by item [369] in scene (O!) [WoodfallTemple]m[11]r[0]v[0000] actor:[0x0000][DekuPrincess] removal blocked by item [178] time to read scene enemies: 61.897ms time to read scene objects: 62.1692ms ========================================================================= For Scene: [WoodfallTemple] with fid: 1208, with sid: 0x1B ========================================================================= time to finish removing unnecessary objects: 90.4754ms --------------------------- time to generate candidate list: 400.7501ms time to separate map/time actors: 417.5932ms time to find matching candidates: 589.6928ms Loops used for match candidate: 1 ---------- [0][DoorShutter] has flags: [19] [1][DoorShutter] has flags: [18] [2][DoorShutter] has flags: [127] [3][DoorShutter] has flags: [61] [4][DoorShutter] has flags: [127] [5][DoorShutter] has flags: [127] [6][DoorShutter] has flags: [127] [7][DoorShutter] has flags: [127] [8][DoorShutter] has flags: [127] [9][DoorShutter] has flags: [11] [10][DoorShutter] has flags: [127] [11][DoorShutter] has flags: [62] ####################################################### Old actor:[WoodfallTemple]r[00]n[Skulltula]v[0x003F] replaced by new actor: [07FE][Flame] Old actor:[WoodfallTemple]r[00]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe] Old actor:[WoodfallTemple]r[00]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe] Old actor:[WoodfallTemple]r[00]n[DragonFly]v[0x0002] replaced by new actor: [0000][DragonFly] Old actor:[WoodfallTemple]r[00]n[DragonFly]v[0x0002] replaced by new actor: [0002][DragonFly] Old actor:[WoodfallTemple]r[01]n[DekuBabaWithered]v[0x0001] replaced by new actor: [002D][Empty] Old actor:[WoodfallTemple]r[01]n[DekuBaba]v[0x0000] replaced by new actor: [0000][Nejiron] Old actor:[WoodfallTemple]r[02]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe] Old actor:[WoodfallTemple]r[02]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe] Old actor:[WoodfallTemple]r[02]n[Bo]v[0x7800] replaced by new actor: [5323][BugsFishButterfly] Old actor:[WoodfallTemple]r[02]n[Bo]v[0x7800] replaced by new actor: [FFFF][Shabom] Old actor:[WoodfallTemple]r[02]n[Bo]v[0x7800] replaced by new actor: [FF02][BadBat] Old actor:[WoodfallTemple]r[02]n[Bo]v[0x7800] replaced by new actor: [FF03][Empty] Old actor:[WoodfallTemple]r[02]n[Bo]v[0x7800] replaced by new actor: [FF01][BadBat] Old actor:[WoodfallTemple]r[02]n[Bo]v[0x7800] replaced by new actor: [FF03][BadBat] Old actor:[WoodfallTemple]r[02]n[Bo]v[0x7800] replaced by new actor: [FF02][BadBat] Old actor:[WoodfallTemple]r[02]n[Bo]v[0x7800] replaced by new actor: [FF02][BadBat] Old actor:[WoodfallTemple]r[02]n[Bo]v[0x7800] replaced by new actor: [0102][BadBat] Old actor:[WoodfallTemple]r[02]n[Bo]v[0x7800] replaced by new actor: [FF02][BadBat] Old actor:[WoodfallTemple]r[02]n[Bo]v[0x7800] replaced by new actor: [0103][BadBat] Old actor:[WoodfallTemple]r[02]n[Bo]v[0x7800] replaced by new actor: [FF34][BadBat] Old actor:[WoodfallTemple]r[03]n[DekuBabaWithered]v[0x0001] replaced by new actor: [0004][GiantBeee] Old actor:[WoodfallTemple]r[03]n[SpiderWeb]v[0x1001] replaced by new actor: [0004][Tingle] Old actor:[WoodfallTemple]r[03]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe] Old actor:[WoodfallTemple]r[03]n[DekuBaba]v[0x0000] replaced by new actor: [0000][Nejiron] Old actor:[WoodfallTemple]r[04]n[DragonFly]v[0x0000] replaced by new actor: [0003][DragonFly] Old actor:[WoodfallTemple]r[04]n[DragonFly]v[0x0000] replaced by new actor: [0000][DragonFly] Old actor:[WoodfallTemple]r[06]n[Snapper]v[0x0000] replaced by new actor: [0003][DragonFly] Old actor:[WoodfallTemple]r[06]n[Snapper]v[0x0000] replaced by new actor: [0000][DragonFly] Old actor:[WoodfallTemple]r[06]n[Snapper]v[0x0000] replaced by new actor: [0000][Nejiron] Old actor:[WoodfallTemple]r[07]n[Dinofos]v[0x0000] replaced by new actor: [FFFF][Shabom] Old actor:[WoodfallTemple]r[09]n[Bo]v[0xFF00] replaced by new actor: [0102][Empty] Old actor:[WoodfallTemple]r[09]n[Bo]v[0xFF00] replaced by new actor: [FF34][Empty] Old actor:[WoodfallTemple]r[09]n[Bo]v[0xFF00] replaced by new actor: [FF01][BadBat] Old actor:[WoodfallTemple]r[09]n[Bo]v[0xFF00] replaced by new actor: [50DA][TreasureChest] dyn: [12] Old actor:[WoodfallTemple]r[09]n[Bo]v[0xFF00] replaced by new actor: [FF01][BadBat] Old actor:[WoodfallTemple]r[09]n[Bo]v[0x2800] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[WoodfallTemple]r[09]n[Bo]v[0x2800] replaced by new actor: [FF34][Empty] Old actor:[WoodfallTemple]r[09]n[Bo]v[0x2800] replaced by new actor: [FF02][BadBat] Old actor:[WoodfallTemple]r[09]n[Bo]v[0x3200] replaced by new actor: [FF01][BadBat] Old actor:[WoodfallTemple]r[09]n[Bo]v[0x3200] replaced by new actor: [FF01][BadBat] Old actor:[WoodfallTemple]r[09]n[Bo]v[0x3200] replaced by new actor: [0103][Empty] Old actor:[WoodfallTemple]r[09]n[Bo]v[0x3200] replaced by new actor: [0103][BadBat] Old actor:[WoodfallTemple]r[09]n[Bo]v[0x3200] replaced by new actor: [0102][BadBat] Old actor:[WoodfallTemple]r[09]n[Bo]v[0x3200] replaced by new actor: [FF34][BadBat] Old actor:[WoodfallTemple]r[10]n[DragonFly]v[0x0000] replaced by new actor: [0000][DragonFly] Old actor:[WoodfallTemple]r[10]n[DragonFly]v[0x0000] replaced by new actor: [0003][DragonFly] Old actor:[WoodfallTemple]r[00]n[MothSwarm]v[0x0003] replaced by new actor: [0103][BadBat] Old actor:[WoodfallTemple]r[00]n[ClayPot]v[0x000B] replaced by new actor: [2324][BugsFishButterfly] Old actor:[WoodfallTemple]r[00]n[ClayPot]v[0x000B] replaced by new actor: [2324][Empty] Old actor:[WoodfallTemple]r[01]n[ClayPot]v[0x018A] replaced by new actor: [0075][En_Invisible_Ruppe] Old actor:[WoodfallTemple]r[01]n[ClayPot]v[0x018A] replaced by new actor: [0009][Fairy] Old actor:[WoodfallTemple]r[01]n[MothSwarm]v[0x0007] replaced by new actor: [0002][DragonFly] Old actor:[WoodfallTemple]r[01]n[ClayPot]v[0x000A] replaced by new actor: [0007][MothSwarm] Old actor:[WoodfallTemple]r[01]n[ClayPot]v[0x000A] replaced by new actor: [5216][ClayPot] Old actor:[WoodfallTemple]r[01]n[ClayPot]v[0x000A] replaced by new actor: [4614][ClayPot] Old actor:[WoodfallTemple]r[01]n[ClayPot]v[0x000F] replaced by new actor: [3324][BugsFishButterfly] Old actor:[WoodfallTemple]r[01]n[ClayPot]v[0x0015] replaced by new actor: [4813][ClayPot] Old actor:[WoodfallTemple]r[01]n[ClayPot]v[0x001E] replaced by new actor: [FE32][ClayPot] Old actor:[WoodfallTemple]r[02]n[ClayPot]v[0x4210] replaced by new actor: [0007][Fairy] Old actor:[WoodfallTemple]r[03]n[MothSwarm]v[0x0004] replaced by new actor: [0002][DragonFly] Old actor:[WoodfallTemple]r[03]n[ClayPot]v[0x000A] replaced by new actor: [FE0B][ClayPot] Old actor:[WoodfallTemple]r[03]n[ClayPot]v[0x000A] replaced by new actor: [007D][En_Invisible_Ruppe] Old actor:[WoodfallTemple]r[05]n[MothSwarm]v[0x0001] replaced by new actor: [0002][Fairy] Old actor:[WoodfallTemple]r[05]n[MothSwarm]v[0x0002] replaced by new actor: [5324][BugsFishButterfly] Old actor:[WoodfallTemple]r[05]n[MothSwarm]v[0x0004] replaced by new actor: [0079][En_Invisible_Ruppe] Old actor:[WoodfallTemple]r[05]n[ClayPot]v[0x000A] replaced by new actor: [0007][Fairy] Old actor:[WoodfallTemple]r[05]n[ClayPot]v[0x000A] replaced by new actor: [0007][Fairy] Old actor:[WoodfallTemple]r[05]n[ClayPot]v[0x000A] replaced by new actor: [0002][Empty] Old actor:[WoodfallTemple]r[05]n[ClayPot]v[0x001E] replaced by new actor: [2324][BugsFishButterfly] Old actor:[WoodfallTemple]r[08]n[ClayPot]v[0x4C02] replaced by new actor: [0002][Fairy] Old actor:[WoodfallTemple]r[08]n[ClayPot]v[0x4E02] replaced by new actor: [C40E][ClayPot] Old actor:[WoodfallTemple]r[08]n[ClayPot]v[0x5002] replaced by new actor: [0007][Fairy] Old actor:[WoodfallTemple]r[08]n[ClayPot]v[0x5202] replaced by new actor: [01F5][En_Invisible_Ruppe] --------------------------------------------------------- Height adjustments: - lowered height of actor [Poe] by [72] from ceiling to fly - lowered height of actor [Poe] by [63] from ceiling to fly - lowered height of actor [Poe] by [81] from ceiling to fly - lowered height of actor [Poe] by [58] from ceiling to fly + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] - lowered height of actor [Tingle] by [88] from ceiling to fly - lowered height of actor [Poe] by [53] from ceiling to fly + adjusted height of actor [DragonFly] by [150] + adjusted height of actor [DragonFly] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [BugsFishButterfly] by [100] +++ [34][TreasureChest] had treasure flags modified to [26] +++ +++ [54][ClayPot] had treasure flags modified to [22] +++ +++ [55][ClayPot] had treasure flags modified to [20] +++ +++ [57][ClayPot] had treasure flags modified to [19] +++ +++ [58][ClayPot] had treasure flags modified to [18] +++ + i[0][TreasureChest] had switch flags modified to [126] to avoid conflicts with others + = i[1][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [29]= = i[2][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [31]= = i[3][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [30]= + i[4][En_Invisible_Ruppe] had switch flags modified to [125] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9215] newsize: [02C430] oldsize: [030080] day: struct ratio: [0.7522] newsize: [00AEA4] oldsize: [00E82C] day: total = ratio: [0.8822] newsize: [0372D4] oldsize: [03E8AC] night: overlay ratio: [0.9215] newsize: [02C430] oldsize: [030080] night: struct ratio: [0.7522] newsize: [00AEA4] oldsize: [00E82C] night: total = ratio: [0.8822] newsize: [0372D4] oldsize: [03E8AC] ------------------------------------------------------ day: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] night: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0xD5C0 0x10D0 0x7EB0 0x13A0 0xCA0 0x5260 0x50E0 0x20F0 0x10 0x10 0x9940 ] sum: [0x64FF0] allsize: [0x138AA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000084] oldsize: [000084] day: dyna vert delta: [0] newsize: [000084] oldsize: [000084] night: dyna poly delta: [0] newsize: [000084] oldsize: [000084] night: dyna vert delta: [0] newsize: [000084] oldsize: [000084] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.9209] newsize: [035390] oldsize: [039CB0] day: struct ratio: [1.1777] newsize: [00A998] oldsize: [009000] day: total = ratio: [0.9555] newsize: [03FD28] oldsize: [042CB0] night: overlay ratio: [0.9209] newsize: [035390] oldsize: [039CB0] night: struct ratio: [1.1777] newsize: [00A998] oldsize: [009000] night: total = ratio: [0.9555] newsize: [03FD28] oldsize: [042CB0] ------------------------------------------------------ day: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] night: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0xD5C0 0x10D0 0x7EB0 0x13A0 0xCA0 0x5260 0x50E0 0x20F0 0x10 0x10 0x9940 ] sum: [0x64FF0] allsize: [0x138AA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [0000DC] oldsize: [0000DC] day: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C] night: dyna poly delta: [0] newsize: [0000DC] oldsize: [0000DC] night: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.9793] newsize: [034020] oldsize: [0351C0] day: struct ratio: [0.9572] newsize: [003ED4] oldsize: [0041A4] day: total = ratio: [0.9777] newsize: [037EF4] oldsize: [039364] night: overlay ratio: [0.9793] newsize: [034020] oldsize: [0351C0] night: struct ratio: [0.9572] newsize: [003ED4] oldsize: [0041A4] night: total = ratio: [0.9777] newsize: [037EF4] oldsize: [039364] ------------------------------------------------------ day: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] night: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0xD5C0 0x10D0 0x7EB0 0x13A0 0xCA0 0x5260 0x50E0 0x20F0 0x10 0x10 0x9940 ] sum: [0x64FF0] allsize: [0x138AA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F] day: dyna vert delta: [0] newsize: [000056] oldsize: [000056] night: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F] night: dyna vert delta: [0] newsize: [000056] oldsize: [000056] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.9118] newsize: [018630] oldsize: [01ABF0] day: struct ratio: [0.7489] newsize: [0044CC] oldsize: [005BDC] day: total = ratio: [0.8830] newsize: [01CAFC] oldsize: [0207CC] night: overlay ratio: [0.9118] newsize: [018630] oldsize: [01ABF0] night: struct ratio: [0.7489] newsize: [0044CC] oldsize: [005BDC] night: total = ratio: [0.8830] newsize: [01CAFC] oldsize: [0207CC] ------------------------------------------------------ day: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] night: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0xD5C0 0x10D0 0x7EB0 0x13A0 0xCA0 0x5260 0x50E0 0x20F0 0x10 0x10 0x9940 ] sum: [0x64FF0] allsize: [0x138AA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [1.0000] newsize: [010F70] oldsize: [010F70] day: struct ratio: [1.0000] newsize: [003F64] oldsize: [003F64] day: total = ratio: [1.0000] newsize: [014ED4] oldsize: [014ED4] night: overlay ratio: [1.0000] newsize: [010F70] oldsize: [010F70] night: struct ratio: [1.0000] newsize: [003F64] oldsize: [003F64] night: total = ratio: [1.0000] newsize: [014ED4] oldsize: [014ED4] ------------------------------------------------------ day: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] night: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0xD5C0 0x10D0 0x7EB0 0x13A0 0xCA0 0x5260 0x50E0 0x20F0 0x10 0x10 0x9940 ] sum: [0x64FF0] allsize: [0x138AA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000030] oldsize: [000030] day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C] night: dyna poly delta: [0] newsize: [000030] oldsize: [000030] night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [1.0649] newsize: [02C590] oldsize: [029A50] day: struct ratio: [0.3572] newsize: [005280] oldsize: [00E6F8] day: total = ratio: [0.8827] newsize: [031810] oldsize: [038148] night: overlay ratio: [1.0649] newsize: [02C590] oldsize: [029A50] night: struct ratio: [0.3572] newsize: [005280] oldsize: [00E6F8] night: total = ratio: [0.8827] newsize: [031810] oldsize: [038148] ------------------------------------------------------ day: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] night: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0xD5C0 0x10D0 0x7EB0 0x13A0 0xCA0 0x5260 0x50E0 0x20F0 0x10 0x10 0x9940 ] sum: [0x64FF0] allsize: [0x138AA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000060] oldsize: [000060] day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C] night: dyna poly delta: [0] newsize: [000060] oldsize: [000060] night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [1.0117] newsize: [0169F0] oldsize: [0165C0] day: struct ratio: [2.6575] newsize: [004B68] oldsize: [001C60] day: total = ratio: [1.1326] newsize: [01B558] oldsize: [018220] night: overlay ratio: [1.0117] newsize: [0169F0] oldsize: [0165C0] night: struct ratio: [2.6575] newsize: [004B68] oldsize: [001C60] night: total = ratio: [1.1326] newsize: [01B558] oldsize: [018220] ------------------------------------------------------ day: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] night: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0xD5C0 0x10D0 0x7EB0 0x13A0 0xCA0 0x5260 0x50E0 0x20F0 0x10 0x10 0x9940 ] sum: [0x64FF0] allsize: [0x138AA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000030] oldsize: [000030] day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C] night: dyna poly delta: [0] newsize: [000030] oldsize: [000030] night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [0.6354] newsize: [005010] oldsize: [007E00] day: struct ratio: [0.7081] newsize: [000984] oldsize: [000D70] day: total = ratio: [0.6424] newsize: [005994] oldsize: [008B70] night: overlay ratio: [0.6354] newsize: [005010] oldsize: [007E00] night: struct ratio: [0.7081] newsize: [000984] oldsize: [000D70] night: total = ratio: [0.6424] newsize: [005994] oldsize: [008B70] ------------------------------------------------------ day: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] night: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0xD5C0 0x10D0 0x7EB0 0x13A0 0xCA0 0x5260 0x50E0 0x20F0 0x10 0x10 0x9940 ] sum: [0x64FF0] allsize: [0x138AA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000024] oldsize: [000024] day: dyna vert delta: [0] newsize: [000020] oldsize: [000020] night: dyna poly delta: [0] newsize: [000024] oldsize: [000024] night: dyna vert delta: [0] newsize: [000020] oldsize: [000020] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [1.1567] newsize: [016100] oldsize: [013130] day: struct ratio: [1.0661] newsize: [001AF8] oldsize: [00194C] day: total = ratio: [1.1497] newsize: [017BF8] oldsize: [014A7C] night: overlay ratio: [1.1567] newsize: [016100] oldsize: [013130] night: struct ratio: [1.0661] newsize: [001AF8] oldsize: [00194C] night: total = ratio: [1.1497] newsize: [017BF8] oldsize: [014A7C] ------------------------------------------------------ day: object ratio: [1.0199] newsize: [147390] oldsize: [140D40] night: object ratio: [1.0199] newsize: [147390] oldsize: [140D40] object sizes: [ 0x141B0 0x7BA0 0x5260 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0xD5C0 0x10D0 0x7EB0 0x13A0 0x10 0x10 0x10 0x20F0 0x8250 0xB550 0x13400 ] sum: [0x738E0] allsize: [0x147390] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000048] oldsize: [000048] day: dyna vert delta: [0] newsize: [000044] oldsize: [000044] night: dyna poly delta: [0] newsize: [000048] oldsize: [000048] night: dyna vert delta: [0] newsize: [000044] oldsize: [000044] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [0.6904] newsize: [014AA0] oldsize: [01DEE0] day: struct ratio: [0.8354] newsize: [001EC4] oldsize: [0024D4] day: total = ratio: [0.7008] newsize: [016964] oldsize: [0203B4] night: overlay ratio: [0.6904] newsize: [014AA0] oldsize: [01DEE0] night: struct ratio: [0.8354] newsize: [001EC4] oldsize: [0024D4] night: total = ratio: [0.7008] newsize: [016964] oldsize: [0203B4] ------------------------------------------------------ day: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] night: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0xD5C0 0x10D0 0x7EB0 0x13A0 0xCA0 0x5260 0x50E0 0x20F0 0x10 0x10 0x9940 ] sum: [0x64FF0] allsize: [0x138AA0] ------------------------------------------------------ day: dyna poly delta: [24] newsize: [000024] oldsize: [00000C] day: dyna vert delta: [20] newsize: [00001C] oldsize: [000008] night: dyna poly delta: [24] newsize: [000024] oldsize: [00000C] night: dyna vert delta: [20] newsize: [00001C] oldsize: [000008] ------------------------------------------------- ======( Map 0A )====== day: overlay ratio: [1.0000] newsize: [0210F0] oldsize: [0210F0] day: struct ratio: [1.0000] newsize: [004AB4] oldsize: [004AB4] day: total = ratio: [1.0000] newsize: [025BA4] oldsize: [025BA4] night: overlay ratio: [1.0000] newsize: [0210F0] oldsize: [0210F0] night: struct ratio: [1.0000] newsize: [004AB4] oldsize: [004AB4] night: total = ratio: [1.0000] newsize: [025BA4] oldsize: [025BA4] ------------------------------------------------------ day: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] night: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0xD5C0 0x10D0 0x7EB0 0x13A0 0xCA0 0x5260 0x50E0 0x20F0 0x10 0x10 0x9940 ] sum: [0x64FF0] allsize: [0x138AA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000018] oldsize: [000018] day: dyna vert delta: [0] newsize: [000018] oldsize: [000018] night: dyna poly delta: [0] newsize: [000018] oldsize: [000018] night: dyna vert delta: [0] newsize: [000018] oldsize: [000018] ------------------------------------------------- ======( Map 0B )====== day: overlay ratio: [1.0000] newsize: [0061E0] oldsize: [0061E0] day: struct ratio: [1.0000] newsize: [0008AC] oldsize: [0008AC] day: total = ratio: [1.0000] newsize: [006A8C] oldsize: [006A8C] night: overlay ratio: [1.0000] newsize: [0061E0] oldsize: [0061E0] night: struct ratio: [1.0000] newsize: [0008AC] oldsize: [0008AC] night: total = ratio: [1.0000] newsize: [006A8C] oldsize: [006A8C] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0FC200] oldsize: [0FC200] night: object ratio: [1.0000] newsize: [0FC200] oldsize: [0FC200] object sizes: [ 0x11E0 0x12440 0x15130 ] sum: [0x28750] allsize: [0xFC200] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000002] oldsize: [000002] day: dyna vert delta: [0] newsize: [000004] oldsize: [000004] night: dyna poly delta: [0] newsize: [000002] oldsize: [000002] night: dyna vert delta: [0] newsize: [000004] oldsize: [000004] ------------------------------------------------- ======( Map 0C )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] night: object ratio: [0.9620] newsize: [138AA0] oldsize: [145010] object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0xD5C0 0x10D0 0x7EB0 0x13A0 0xCA0 0x5260 0x50E0 0x20F0 0x10 0x10 0x9940 ] sum: [0x64FF0] allsize: [0x138AA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.1737ms][421.4593ms] object trim time: [0.2944ms][421.5785ms] set new actors: [18.7865ms][440.0722ms] pre-checking object size: [18.7911ms][440.0746ms] exit per-object: [19.9781ms][441.2635ms] exit sandalone randomize: [113.9065ms][535.1925ms] set for size check: [144.2575ms][565.544ms] set for dyna trim: [145.9019ms][567.1882ms] set after final actor trim: [148.5162ms][569.8022ms] set after second setnewactors for final data test: [167.6295ms][588.9187ms] after isSizeAcceptable: [168.4057ms][589.6915ms] ####################################################### time to complete randomizing [WoodfallTemple]: 637.0458ms ending timestamp : [12:20:01.627 PM] starting timestamp : [12:20:01.570 PM] in scene [LinkTrial][3] standalone was skipped over: [0x0302][ObjSwitch] in scene [LinkTrial][4] standalone was skipped over: [0x0482][ObjSwitch] in scene (O!) [LinkTrial]m[5]r[0]v[FC08] actor:[0xFC08][MoonChild] removal blocked by item [24] time to read scene enemies: 9.0792ms time to read scene objects: 9.2468ms ========================================================================= For Scene: [LinkTrial] with fid: 1491, with sid: 0x66 ========================================================================= time to finish removing unnecessary objects: 18.1355ms --------------------------- time to generate candidate list: 56.5553ms time to separate map/time actors: 57.6849ms time to find matching candidates: 66.4206ms Loops used for match candidate: 1 ---------- [0][DoorShutter] has flags: [127] [1][DoorShutter] has flags: [127] [2][DoorShutter] has flags: [127] [3][DoorShutter] has flags: [127] [4][DoorShutter] has flags: [4] [5][DoorShutter] has flags: [127] [6][DoorShutter] has flags: [127] ####################################################### Old actor:[LinkTrial]r[01]n[Dinofos]v[0x0000] replaced by new actor: [0101][Hiploop] Old actor:[LinkTrial]r[02]n[GaroMaster]v[0x0001] replaced by new actor: [300F][Freezard] Old actor:[LinkTrial]r[03]n[IronKnuckle]v[0xFF01] replaced by new actor: [0000][Keese] --------------------------------------------------------- Height adjustments: + adjusted height of actor [Keese] by [150] --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.0000] newsize: [015600] oldsize: [015600] day: struct ratio: [1.0000] newsize: [000EEC] oldsize: [000EEC] day: total = ratio: [1.0000] newsize: [0164EC] oldsize: [0164EC] night: overlay ratio: [1.0000] newsize: [015600] oldsize: [015600] night: struct ratio: [1.0000] newsize: [000EEC] oldsize: [000EEC] night: total = ratio: [1.0000] newsize: [0164EC] oldsize: [0164EC] ------------------------------------------------------ day: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] night: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0x12B00 0x9940 0x34D0 0x18C0 0x17EB0 ] sum: [0x505D0] allsize: [0x124080] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000023] oldsize: [000023] day: dyna vert delta: [0] newsize: [00001E] oldsize: [00001E] night: dyna poly delta: [0] newsize: [000023] oldsize: [000023] night: dyna vert delta: [0] newsize: [00001E] oldsize: [00001E] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.9138] newsize: [003C50] oldsize: [004200] day: struct ratio: [0.9451] newsize: [0005EC] oldsize: [000644] day: total = ratio: [0.9165] newsize: [00423C] oldsize: [004844] night: overlay ratio: [0.9138] newsize: [003C50] oldsize: [004200] night: struct ratio: [0.9451] newsize: [0005EC] oldsize: [000644] night: total = ratio: [0.9165] newsize: [00423C] oldsize: [004844] ------------------------------------------------------ day: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] night: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0x12B00 0x9940 0x34D0 0x18C0 0x17EB0 ] sum: [0x505D0] allsize: [0x124080] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.6676] newsize: [004710] oldsize: [006A70] day: struct ratio: [0.7485] newsize: [000E00] oldsize: [0012B4] day: total = ratio: [0.6797] newsize: [005510] oldsize: [007D24] night: overlay ratio: [0.6676] newsize: [004710] oldsize: [006A70] night: struct ratio: [0.7485] newsize: [000E00] oldsize: [0012B4] night: total = ratio: [0.6797] newsize: [005510] oldsize: [007D24] ------------------------------------------------------ day: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] night: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0x12B00 0x9940 0x34D0 0x18C0 0x17EB0 ] sum: [0x505D0] allsize: [0x124080] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.9473] newsize: [00D540] oldsize: [00E120] day: struct ratio: [0.8426] newsize: [000FD0] oldsize: [0012C4] day: total = ratio: [0.9392] newsize: [00E510] oldsize: [00F3E4] night: overlay ratio: [0.9473] newsize: [00D540] oldsize: [00E120] night: struct ratio: [0.8426] newsize: [000FD0] oldsize: [0012C4] night: total = ratio: [0.9392] newsize: [00E510] oldsize: [00F3E4] ------------------------------------------------------ day: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] night: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0x12B00 0x9940 0x34D0 0x18C0 0x17EB0 ] sum: [0x505D0] allsize: [0x124080] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000018] oldsize: [000018] day: dyna vert delta: [0] newsize: [000014] oldsize: [000014] night: dyna poly delta: [0] newsize: [000018] oldsize: [000018] night: dyna vert delta: [0] newsize: [000014] oldsize: [000014] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [1.0000] newsize: [005FD0] oldsize: [005FD0] day: struct ratio: [1.0000] newsize: [00085C] oldsize: [00085C] day: total = ratio: [1.0000] newsize: [00682C] oldsize: [00682C] night: overlay ratio: [1.0000] newsize: [005FD0] oldsize: [005FD0] night: struct ratio: [1.0000] newsize: [00085C] oldsize: [00085C] night: total = ratio: [1.0000] newsize: [00682C] oldsize: [00682C] ------------------------------------------------------ day: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] night: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0x12B00 0x9940 0x34D0 0x18C0 0x17EB0 ] sum: [0x505D0] allsize: [0x124080] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0] day: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8] day: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8] night: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0] night: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8] night: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8] ------------------------------------------------------ day: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] night: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0x12B00 0x9940 0x34D0 0x18C0 0x17EB0 ] sum: [0x505D0] allsize: [0x124080] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90] day: struct ratio: [1.0000] newsize: [000220] oldsize: [000220] day: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0] night: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90] night: struct ratio: [1.0000] newsize: [000220] oldsize: [000220] night: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0] ------------------------------------------------------ day: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] night: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0x12B00 0x9940 0x34D0 0x18C0 0x17EB0 ] sum: [0x505D0] allsize: [0x124080] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90] day: struct ratio: [1.0000] newsize: [000220] oldsize: [000220] day: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0] night: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90] night: struct ratio: [1.0000] newsize: [000220] oldsize: [000220] night: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0] ------------------------------------------------------ day: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] night: object ratio: [0.9340] newsize: [124080] oldsize: [138AE0] object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0x12B00 0x9940 0x34D0 0x18C0 0x17EB0 ] sum: [0x505D0] allsize: [0x124080] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0211ms][58.1494ms] object trim time: [0.0329ms][58.1606ms] set new actors: [1.1782ms][59.3081ms] pre-checking object size: [1.1821ms][59.3097ms] exit per-object: [1.3092ms][59.4375ms] exit sandalone randomize: [1.3121ms][59.4397ms] set for size check: [6.8112ms][64.9428ms] set for dyna trim: [6.8693ms][64.9972ms] set after final actor trim: [7.1829ms][65.3138ms] set after second setnewactors for final data test: [8.1989ms][66.3276ms] after isSizeAcceptable: [8.2916ms][66.4196ms] ####################################################### time to complete randomizing [LinkTrial]: 67.445ms ending timestamp : [12:20:01.638 PM] starting timestamp : [12:20:01.443 PM] in scene (O!) [RoadToSouthernSwamp]m[0]r[23]v[0001] actor:[0x0001][Tingle] removal blocked by item [16] in scene [RoadToSouthernSwamp][0] standalone was skipped over: [0x5322][BugsFishButterfly] in scene [RoadToSouthernSwamp]m[0]r[42] common scoopable actor: [0x000A][MushroomCloud] skipped the restriction: [186] in scene [RoadToSouthernSwamp]m[0]r[43] common scoopable actor: [0x000B][MushroomCloud] skipped the restriction: [186] in scene [RoadToSouthernSwamp]m[0]r[44] common scoopable actor: [0x000C][MushroomCloud] skipped the restriction: [186] in scene [RoadToSouthernSwamp]m[0]r[45]v[001E] actor: [0x001E][GrottoHole] was blocked by item [235] time to read scene enemies: 16.135ms time to read scene objects: 16.3685ms ========================================================================= For Scene: [RoadToSouthernSwamp] with fid: 1347, with sid: 0x40 ========================================================================= time to finish removing unnecessary objects: 34.8894ms --------------------------- time to generate candidate list: 94.1544ms time to separate map/time actors: 98.5388ms time to find matching candidates: 195.6897ms Loops used for match candidate: 3 +++ BUSH SUPPLIES at index:[16] replacing new choice [DekuFlower][017F] where old actor was [DekuFlower][007F] +++ BUSH SUPPLIES at index:[22] replacing new choice [Fairy][0009] where old actor was [DekuFlower][007F] ---------- ####################################################### Old actor:[RoadToSouthernSwamp]r[00]n[Wolfos]v[0xFF00] replaced by new actor: [00FE][BronzeBoulder] Old actor:[RoadToSouthernSwamp]r[00]n[Wolfos]v[0xFF00] replaced by new actor: [FF78][RegularIceBlock] Old actor:[RoadToSouthernSwamp]r[00]n[Wolfos]v[0xFF00] replaced by new actor: [5FDE][TreasureChest] dyn: [12] Old actor:[RoadToSouthernSwamp]r[00]n[Wolfos]v[0xFF00] replaced by new actor: [FFC8][RegularIceBlock] Old actor:[RoadToSouthernSwamp]r[00]n[Wolfos]v[0xFF00] replaced by new actor: [FF96][RegularIceBlock] Old actor:[RoadToSouthernSwamp]r[00]n[BadBat]v[0xFF01] replaced by new actor: [007D][En_Invisible_Ruppe] Old actor:[RoadToSouthernSwamp]r[00]n[BadBat]v[0xFF9F] replaced by new actor: [0007][Seagulls] Old actor:[RoadToSouthernSwamp]r[00]n[BadBat]v[0xFF9F] replaced by new actor: [0007][Empty] Old actor:[RoadToSouthernSwamp]r[00]n[ChuChu]v[0xFF03] replaced by new actor: [0003][Empty] Old actor:[RoadToSouthernSwamp]r[00]n[ChuChu]v[0xFF03] replaced by new actor: [0003][LikeLike] Old actor:[RoadToSouthernSwamp]r[00]n[ChuChu]v[0xFF01] replaced by new actor: [0110][Obj_Dowsing] Old actor:[RoadToSouthernSwamp]r[00]n[ChuChu]v[0xFF01] replaced by new actor: [0003][Empty] Old actor:[RoadToSouthernSwamp]r[00]n[DekuBaba]v[0x0000] replaced by new actor: [F001][StalchildHintGiver] Old actor:[RoadToSouthernSwamp]r[00]n[DekuBaba]v[0x0000] replaced by new actor: [F005][StalchildHintGiver] Old actor:[RoadToSouthernSwamp]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0000][Cow] Old actor:[RoadToSouthernSwamp]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0002][Cow] Old actor:[RoadToSouthernSwamp]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0000][Cow] Old actor:[RoadToSouthernSwamp]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0000][Cow] Old actor:[RoadToSouthernSwamp]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0000][Cow] Old actor:[RoadToSouthernSwamp]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0002][Cow] Old actor:[RoadToSouthernSwamp]r[00]n[SquareSign]v[0x000A] replaced by new actor: [0003][FriendlyCucco] Old actor:[RoadToSouthernSwamp]r[00]n[SquareSign]v[0x000C] replaced by new actor: [FEEE][FriendlyCucco] Old actor:[RoadToSouthernSwamp]r[00]n[PottedPlant]v[0x020A] replaced by new actor: [0200][Zubora] Old actor:[RoadToSouthernSwamp]r[00]n[PottedPlant]v[0x030A] replaced by new actor: [FE1F][Zubora] Old actor:[RoadToSouthernSwamp]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0009][Empty] Old actor:[RoadToSouthernSwamp]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[RoadToSouthernSwamp]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [F860][IshiRock] Old actor:[RoadToSouthernSwamp]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0000][Cow] Old actor:[RoadToSouthernSwamp]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [F000][Empty] Old actor:[RoadToSouthernSwamp]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0003][LikeLike] Old actor:[RoadToSouthernSwamp]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [F000][GrottoHole] Old actor:[RoadToSouthernSwamp]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[RoadToSouthernSwamp]r[00]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [0177][DekuFlower] dyn: [12] Old actor:[RoadToSouthernSwamp]r[00]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [0034][Empty] Old actor:[RoadToSouthernSwamp]r[00]n[MushroomCloud]v[0x000A] replaced by new actor: [FFFF][FriendlyCucco] Old actor:[RoadToSouthernSwamp]r[00]n[MushroomCloud]v[0x000B] replaced by new actor: [006D][Empty] Old actor:[RoadToSouthernSwamp]r[00]n[MushroomCloud]v[0x000C] replaced by new actor: [FFFF][FriendlyCucco] --------------------------------------------------------- Height adjustments: + i[0][BronzeBoulder] had switch flags modified to [126] to avoid conflicts with others + + i[1][TreasureChest] had switch flags modified to [125] to avoid conflicts with others + = i[2][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [31]= = i[3][Obj_Dowsing] had switch flags which were not detect as used, and claimed switch [16]= + i[4][IshiRock] had switch flags modified to [124] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9055] newsize: [03B6C0] oldsize: [041A00] day: struct ratio: [1.2058] newsize: [00692C] oldsize: [005738] day: total = ratio: [0.9285] newsize: [041FEC] oldsize: [047138] night: overlay ratio: [0.8466] newsize: [03E9D0] oldsize: [049F60] night: struct ratio: [1.0748] newsize: [006F60] oldsize: [0067A0] night: total = ratio: [0.8649] newsize: [045930] oldsize: [050700] ------------------------------------------------------ day: object ratio: [1.0716] newsize: [10D780] oldsize: [0FB770] night: object ratio: [1.0716] newsize: [10D780] oldsize: [0FB770] object sizes: [ 0xE80 0xD5C0 0xF0E0 0x97C0 0x2540 0x3E20 0x4EB0 0x14D0 0x8120 0x1AE0 0xE00 0x6DA0 0x1F0 0xA80 ] sum: [0x457D0] allsize: [0x10D780] ------------------------------------------------------ day: dyna poly delta: [-258] newsize: [000018] oldsize: [00011A] day: dyna vert delta: [-180] newsize: [000018] oldsize: [0000CC] night: dyna poly delta: [-246] newsize: [000024] oldsize: [00011A] night: dyna vert delta: [-172] newsize: [000020] oldsize: [0000CC] ------------------------------------------------- --------------------------------------------------------- objects pick time: [13.8868ms][112.5859ms] object trim time: [13.8984ms][112.5943ms] set new actors: [14.7728ms][113.4693ms] ---- bogo REJECTED: obj pre-check failed (size:315456): [14.7749ms][113.4706ms] objects pick time: [13.0323ms][126.5164ms] object trim time: [13.0577ms][126.5319ms] set new actors: [13.9531ms][127.4285ms] pre-checking object size: [13.9559ms][127.4298ms] exit per-object: [14.5562ms][128.0315ms] exit sandalone randomize: [32.3956ms][145.8726ms] set for size check: [36.5166ms][149.9946ms] set for dyna trim: [36.543ms][150.0172ms] set after final actor trim: [37.1476ms][150.6236ms] set after second setnewactors for final data test: [37.9458ms][151.4208ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT objects pick time: [7.6861ms][159.1425ms] object trim time: [7.6961ms][159.1502ms] set new actors: [8.4936ms][159.9489ms] pre-checking object size: [8.4963ms][159.9502ms] exit per-object: [9.412ms][160.8684ms] exit sandalone randomize: [42.0706ms][193.527ms] set for size check: [42.967ms][194.422ms] set for dyna trim: [42.9886ms][194.4428ms] set after final actor trim: [43.4813ms][194.9368ms] set after second setnewactors for final data test: [44.2004ms][195.6561ms] after isSizeAcceptable: [44.2329ms][195.6871ms] ####################################################### Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [1624,-182,2531] Moved companion: [FFC8][RegularIceBlock] to actor: [GrottoHole][FFC8] at cords: [1624,-182,2531] Moved companion: [F000][GrottoHole] to actor: [IshiRock][F000] at cords: [720,-181,1656] Moved companion: [FF78][RegularIceBlock] to actor: [TreasureChest][FF78] at cords: [648,-236,3123] time to complete randomizing [RoadToSouthernSwamp]: 203.1667ms ending timestamp : [12:20:01.646 PM] starting timestamp : [12:20:01.513 PM] in scene (O!) [GoronVillage]m[0]r[0]v[2102] actor:[0x2102][En_Owl] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[1]v[1102] actor:[0x1102][En_Owl] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[2]v[0102] actor:[0x0102][En_Owl] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[3]v[FC06] actor:[0xFC06][BuisnessScrub] removal blocked by item [166] in scene (O!) [GoronVillage]m[0]r[4]v[1001] actor:[0x1001][BuisnessScrub] removal blocked by item [166] in scene (O!) [GoronVillage]m[0]r[10]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[11]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[12]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[13]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[14]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[15]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[16]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[17]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[18]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[19]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[20]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[21]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[22]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[23]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[24]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[25]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[26]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[27]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene (O!) [GoronVillage]m[0]r[28]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] removal blocked by item [102] in scene [GoronVillage][0] standalone was skipped over: [0x0003][ObjectKankyo] in scene [GoronVillage]m[0]r[49]v[00FF] actor: [0x00FF][RegularIceBlock] was blocked by item [17] time to read scene enemies: 30.1973ms time to read scene objects: 30.4488ms ========================================================================= For Scene: [GoronVillage] with fid: 1409, with sid: 0x4D ========================================================================= time to finish removing unnecessary objects: 45.6468ms --------------------------- time to generate candidate list: 113.5376ms time to separate map/time actors: 115.552ms time to find matching candidates: 130.3011ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[GoronVillage]r[00]n[SmallSnowball]v[0x290A] replaced by new actor: [00FF][Empty] Old actor:[GoronVillage]r[00]n[SmallSnowball]v[0x2A0A] replaced by new actor: [0B00][GrassRockCluster] Old actor:[GoronVillage]r[00]n[SmallSnowball]v[0x2E0E] replaced by new actor: [0601][NaturalPatchOfGrass] Old actor:[GoronVillage]r[00]n[SmallSnowball]v[0x320E] replaced by new actor: [00FF][Empty] Old actor:[GoronVillage]r[00]n[SmallSnowball]v[0x2D13] replaced by new actor: [0000][GoronWithGeroMask] Old actor:[GoronVillage]r[00]n[SmallSnowball]v[0x3113] replaced by new actor: [80FF][UglyTree] dyn: [31] Old actor:[GoronVillage]r[00]n[SmallSnowball]v[0x2B15] replaced by new actor: [0000][UglyTree] dyn: [31] Old actor:[GoronVillage]r[00]n[SmallSnowball]v[0x3015] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[GoronVillage]r[00]n[SmallSnowball]v[0x2C19] replaced by new actor: [0000][Empty] Old actor:[GoronVillage]r[00]n[SmallSnowball]v[0x2F19] replaced by new actor: [5323][BugsFishButterfly] Old actor:[GoronVillage]r[00]n[SmallSnowball]v[0x331E] replaced by new actor: [00FE][BronzeBoulder] Old actor:[GoronVillage]r[00]n[SmallSnowball]v[0x341E] replaced by new actor: [00FF][UglyTree] dyn: [31] Old actor:[GoronVillage]r[00]n[SquareSign]v[0x001B] replaced by new actor: [803F][SkullKidPainting] dyn: [2] Old actor:[GoronVillage]r[00]n[SquareSign]v[0x001C] replaced by new actor: [807B][SkullKidPainting] dyn: [2] Old actor:[GoronVillage]r[00]n[SquareSign]v[0x001D] replaced by new actor: [8077][SkullKidPainting] dyn: [2] Old actor:[GoronVillage]r[00]n[Tektite]v[0xFFFD] replaced by new actor: [0200][GrassRockCluster] Old actor:[GoronVillage]r[00]n[Tektite]v[0xFFFD] replaced by new actor: [0000][Flagpole] dyn: [8] Old actor:[GoronVillage]r[00]n[LargeSnowball]v[0x2002] replaced by new actor: [0000][Empty] Old actor:[GoronVillage]r[00]n[LargeSnowball]v[0x2202] replaced by new actor: [F1FD][En_Owl] Old actor:[GoronVillage]r[00]n[LargeSnowball]v[0x2402] replaced by new actor: [247C][LargeSnowball] Old actor:[GoronVillage]r[00]n[LargeSnowball]v[0x210E] replaced by new actor: [0000][WarpDoor] dyn: [35] Old actor:[GoronVillage]r[00]n[LargeSnowball]v[0x230E] replaced by new actor: [2000][GrottoHole] Old actor:[GoronVillage]r[00]n[LargeSnowball]v[0x250E] replaced by new actor: [0110][Obj_Dowsing] Old actor:[GoronVillage]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0110][TallGrass] Old actor:[GoronVillage]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0077][DekuFlower] dyn: [12] Old actor:[GoronVillage]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0001][OceanSpiderhouseMovableShelf] dyn: [18] Old actor:[GoronVillage]r[01]n[Scarecrow]v[0x2800] replaced by new actor: [40FB][SoftSoilAndBeans] dyn: [6] Old actor:[GoronVillage]r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0000][WarpDoor] dyn: [35] --------------------------------------------------------- Height adjustments: +++ [13][SkullKidPainting] had treasure flags modified to [30] +++ +++ [14][SkullKidPainting] had treasure flags modified to [29] +++ + i[0][BronzeBoulder] had switch flags modified to [126] to avoid conflicts with others + + i[1][En_Owl] had switch flags modified to [125] to avoid conflicts with others + + i[2][LargeSnowball] had switch flags modified to [124] to avoid conflicts with others + = i[3][Obj_Dowsing] had switch flags which were not detect as used, and claimed switch [16]= + i[4][SoftSoilAndBeans] had switch flags modified to [123] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.6292] newsize: [03C310] oldsize: [05FA80] day: struct ratio: [1.0917] newsize: [009B50] oldsize: [008E44] day: total = ratio: [0.6686] newsize: [045E60] oldsize: [0688C4] night: overlay ratio: [0.6292] newsize: [03C310] oldsize: [05FA80] night: struct ratio: [1.0917] newsize: [009B50] oldsize: [008E44] night: total = ratio: [0.6686] newsize: [045E60] oldsize: [0688C4] ------------------------------------------------------ day: object ratio: [0.9981] newsize: [12D7F0] oldsize: [12E150] night: object ratio: [0.9981] newsize: [12D7F0] oldsize: [12E150] object sizes: [ 0x14D90 0x105D0 0xB00 0x1EF0 0x1B60 0x100E0 0xB2D0 0x83C0 0xA5A0 0x26A0 0x8C00 0x2FE0 ] sum: [0x65840] allsize: [0x12D7F0] ------------------------------------------------------ day: dyna poly delta: [172] newsize: [00017C] oldsize: [0000D0] day: dyna vert delta: [128] newsize: [00012C] oldsize: [0000AC] night: dyna poly delta: [172] newsize: [00017C] oldsize: [0000D0] night: dyna vert delta: [128] newsize: [00012C] oldsize: [0000AC] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.2512] newsize: [00D720] oldsize: [00ABF0] day: struct ratio: [0.9854] newsize: [0010DC] oldsize: [00111C] day: total = ratio: [1.2271] newsize: [00E7FC] oldsize: [00BD0C] night: overlay ratio: [1.2512] newsize: [00D720] oldsize: [00ABF0] night: struct ratio: [0.9854] newsize: [0010DC] oldsize: [00111C] night: total = ratio: [1.2271] newsize: [00E7FC] oldsize: [00BD0C] ------------------------------------------------------ day: object ratio: [0.9981] newsize: [12D7F0] oldsize: [12E150] night: object ratio: [0.9981] newsize: [12D7F0] oldsize: [12E150] object sizes: [ 0x14D90 0x105D0 0xB00 0x1EF0 0x1B60 0x100E0 0xB2D0 0x83C0 0xA5A0 0x26A0 0x8C00 0x2FE0 ] sum: [0x65840] allsize: [0x12D7F0] ------------------------------------------------------ day: dyna poly delta: [31] newsize: [000029] oldsize: [00000A] day: dyna vert delta: [30] newsize: [000026] oldsize: [000008] night: dyna poly delta: [31] newsize: [000029] oldsize: [00000A] night: dyna vert delta: [30] newsize: [000026] oldsize: [000008] ------------------------------------------------- --------------------------------------------------------- objects pick time: [1.6359ms][117.3297ms] object trim time: [1.6457ms][117.3372ms] set new actors: [7.9101ms][123.604ms] pre-checking object size: [7.9142ms][123.6057ms] exit per-object: [8.3812ms][124.0745ms] exit sandalone randomize: [8.386ms][124.0774ms] set for size check: [9.5959ms][125.2899ms] set for dyna trim: [9.6212ms][125.3132ms] set after final actor trim: [10.1948ms][125.8886ms] set after second setnewactors for final data test: [14.5679ms][130.261ms] after isSizeAcceptable: [14.6087ms][130.3003ms] ####################################################### Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [-1999,-200,-716] time to complete randomizing [GoronVillage]: 140.2483ms ending timestamp : [12:20:01.653 PM] starting timestamp : [12:20:01.479 PM] in scene [MountainVillage][0] standalone was skipped over: [0x0003][ObjectKankyo] in scene (O!) [MountainVillage]m[0]r[21]v[1FFE] actor:[0x1FFE][IceBlockWaterPlatforms] removal blocked by item [184] in scene (O!) [MountainVillage]m[0]r[22]v[1FFE] actor:[0x1FFE][IceBlockWaterPlatforms] removal blocked by item [184] in scene (O!) [MountainVillage]m[0]r[23]v[1FFE] actor:[0x1FFE][IceBlockWaterPlatforms] removal blocked by item [184] in scene (O!) [MountainVillage]m[0]r[24]v[1FFE] actor:[0x1FFE][IceBlockWaterPlatforms] removal blocked by item [184] in scene (O!) [MountainVillage]m[0]r[25]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] removal blocked by item [184] in scene (O!) [MountainVillage]m[0]r[26]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] removal blocked by item [184] in scene (O!) [MountainVillage]m[0]r[27]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] removal blocked by item [184] in scene (O!) [MountainVillage]m[0]r[28]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] removal blocked by item [184] in scene (O!) [MountainVillage]m[0]r[29]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] removal blocked by item [184] in scene (O!) [MountainVillage]m[0]r[30]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] removal blocked by item [184] in scene (O!) [MountainVillage]m[0]r[31]v[1000] actor:[0x1000][IceBlockWaterPlatforms] removal blocked by item [184] in scene (O!) [MountainVillage]m[0]r[32]v[1004] actor:[0x1004][IceBlockWaterPlatforms] removal blocked by item [184] time to read scene enemies: 44.9849ms object [Scarecrow] replacement blocked by removal chance roll time to read scene objects: 45.5314ms ========================================================================= For Scene: [MountainVillage] with fid: 1417, with sid: 0x50 ========================================================================= time to finish removing unnecessary objects: 63.5648ms --------------------------- time to generate candidate list: 147.4517ms time to separate map/time actors: 149.4885ms time to find matching candidates: 166.2438ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[MountainVillage]r[00]n[GoronWithGeroMask]v[0x0000] replaced by new actor: [0002][Fairy] Old actor:[MountainVillage]r[00]n[SquareSign]v[0x0005] replaced by new actor: [1403][BuisnessScrub] Old actor:[MountainVillage]r[00]n[SquareSign]v[0x0013] replaced by new actor: [0023][FlyingFieldScrub] Old actor:[MountainVillage]r[00]n[SquareSign]v[0x0014] replaced by new actor: [017F][DekuFlower] dyn: [12] Old actor:[MountainVillage]r[00]n[SquareSign]v[0x0014] replaced by new actor: [017F][DekuFlower] dyn: [12] Old actor:[MountainVillage]r[00]n[SquareSign]v[0x0015] replaced by new actor: [280A][LargeSnowball] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [0064][En_Invisible_Ruppe] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [FF53][Empty] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [FF0B][Empty] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0xFF00] replaced by new actor: [FF61][Empty] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0007][Fairy] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FF0B][Empty] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FF5D][Empty] Old actor:[MountainVillage]r[00]n[GoGoron]v[0x7F84] replaced by new actor: [360A][PointedSign] Old actor:[MountainVillage]r[00]n[GoGoron]v[0x7F94] replaced by new actor: [8010][Giant] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0x0C0E] replaced by new actor: [0010][MushroomCloud] Old actor:[MountainVillage]r[00]n[PottedPlant]v[0x0C0A] replaced by new actor: [0000][Cow] Old actor:[MountainVillage]r[00]n[PottedPlant]v[0x0D0A] replaced by new actor: [0000][Cow] Old actor:[MountainVillage]r[00]n[ClayPot]v[0x4110] replaced by new actor: [0004][GiantBeee] Old actor:[MountainVillage]r[00]n[SmallSnowball]v[0x210E] replaced by new actor: [FF6D][Empty] Old actor:[MountainVillage]r[00]n[SmallSnowball]v[0x2222] replaced by new actor: [000F][Empty] Old actor:[MountainVillage]r[00]n[SmallSnowball]v[0x250A] replaced by new actor: [FF53][Empty] Old actor:[MountainVillage]r[00]n[SmallSnowball]v[0x260A] replaced by new actor: [FF5D][GoldSkulltula] Old actor:[MountainVillage]r[00]n[SmallSnowball]v[0x270E] replaced by new actor: [3E7E][CircleOfFire] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0x2802] replaced by new actor: [8010][Empty] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0x2902] replaced by new actor: [0B01][NaturalPatchOfGrass] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0x2A0E] replaced by new actor: [FF5D][Empty] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0x2B0A] replaced by new actor: [0023][Empty] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0x2C0E] replaced by new actor: [FF53][GoldSkulltula] Old actor:[MountainVillage]r[00]n[SmallSnowball]v[0x2D0F] replaced by new actor: [017D][Obj_Dowsing] Old actor:[MountainVillage]r[00]n[SmallSnowball]v[0x2E0F] replaced by new actor: [000F][OwlStatue] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0x2F0A] replaced by new actor: [FF6D][GoldSkulltula] Old actor:[MountainVillage]r[00]n[LargeSnowball]v[0x300A] replaced by new actor: [0000][Empty] Old actor:[MountainVillage]r[00]n[SmallSnowball]v[0x3415] replaced by new actor: [0A00][IceCavernStelagtite] dyn: [13] Old actor:[MountainVillage]r[00]n[SmallSnowball]v[0x351F] replaced by new actor: [FF53][Empty] Old actor:[MountainVillage]r[00]n[SmallSnowball]v[0x3610] replaced by new actor: [FF61][GoldSkulltula] Old actor:[MountainVillage]r[00]n[SmallSnowball]v[0x370F] replaced by new actor: [FF77][GoldSkulltula] Old actor:[MountainVillage]r[00]n[GossipStone]v[0x3BF6] replaced by new actor: [1800][ZoraEgg] --------------------------------------------------------- Height adjustments: +++ [23][CircleOfFire] had treasure flags modified to [30] +++ +++ [36][GoldSkulltula] had treasure flags modified to [29] +++ ++ i[3][CircleOfFire] had recieve flag modified to [126] ++ = i[0][LargeSnowball] had switch flags which were not detect as used, and claimed switch [10]= = i[1][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [25]= = i[2][MushroomCloud] had switch flags which were not detect as used, and claimed switch [16]= + i[3][Obj_Dowsing] had switch flags modified to [125] to avoid conflicts with others + = i[4][ZoraEgg] had switch flags which were not detect as used, and claimed switch [12]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.5584] newsize: [041420] oldsize: [074DD0] day: struct ratio: [0.8011] newsize: [007008] oldsize: [008BD8] day: total = ratio: [0.5753] newsize: [048428] oldsize: [07D9A8] night: overlay ratio: [0.5590] newsize: [03EA40] oldsize: [0700D0] night: struct ratio: [0.7876] newsize: [006B18] oldsize: [0087F8] night: total = ratio: [0.5752] newsize: [045558] oldsize: [0788C8] ------------------------------------------------------ day: object ratio: [1.0525] newsize: [13E770] oldsize: [12E920] night: object ratio: [1.0525] newsize: [13E770] oldsize: [12E920] object sizes: [ 0x20A0 0x1AE0 0x12C0 0x5BB0 0x17960 0x59B0 0x3A30 0x1B220 0xA5A0 0x7780 0x4A70 0xB2D0 0x4EB0 0x81C0 0x13A0 ] sum: [0x767C0] allsize: [0x13E770] ------------------------------------------------------ day: dyna poly delta: [37] newsize: [0000BF] oldsize: [00009A] day: dyna vert delta: [34] newsize: [00007D] oldsize: [00005B] night: dyna poly delta: [37] newsize: [0000BF] oldsize: [00009A] night: dyna vert delta: [34] newsize: [00007D] oldsize: [00005B] ------------------------------------------------- --------------------------------------------------------- objects pick time: [7.5575ms][157.2084ms] object trim time: [7.5687ms][157.2166ms] set new actors: [9.6509ms][159.3016ms] pre-checking object size: [9.6556ms][159.3035ms] exit per-object: [10.7091ms][160.3592ms] exit sandalone randomize: [10.7149ms][160.3629ms] set for size check: [15.0202ms][164.6722ms] set for dyna trim: [15.0429ms][164.696ms] set after final actor trim: [15.6457ms][165.2952ms] set after second setnewactors for final data test: [16.5679ms][166.217ms] after isSizeAcceptable: [16.595ms][166.243ms] ####################################################### Moved companion: [0007][Fairy] to actor: [NaturalPatchOfGrass][0007] at cords: [-1025,8,137] Moved companion: [0004][GiantBeee] to actor: [OwlStatue][0004] at cords: [514,1408,-1213] Moved companion: [017F][DekuFlower] to actor: [BuisnessScrub][017F] at cords: [-46,-9,723] time to complete randomizing [MountainVillage]: 176.9763ms ending timestamp : [12:20:01.656 PM] starting timestamp : [12:20:01.264 PM] in scene [SwampSpiderHouse][1] actor was skipped over: [0x0188][ClayPot] in scene [SwampSpiderHouse][1] actor was skipped over: [0x0188][ClayPot] in scene [SwampSpiderHouse][1] actor was skipped over: [0x0188][ClayPot] in scene [SwampSpiderHouse][1] standalone was randomly ignored: [0xFE03][HitSpot] in scene [SwampSpiderHouse][1] standalone was randomly ignored: [0xFE04][HitSpot] in scene [SwampSpiderHouse][1] standalone was randomly ignored: [0xFE05][HitSpot] in scene [SwampSpiderHouse][1] standalone was randomly ignored: [0xFE06][HitSpot] in scene [SwampSpiderHouse][2] actor was skipped over: [0x0185][ClayPot] in scene [SwampSpiderHouse][2] actor was skipped over: [0x0190][ClayPot] in scene (O!) [SwampSpiderHouse]m[2]r[9]v[7F0E] actor:[0x7F0E][HoneyComb] removal blocked by item [41] in scene (O!) [SwampSpiderHouse]m[2]r[10]v[7F3F] actor:[0x7F3F][HoneyComb] removal blocked by item [41] in scene (O!) [SwampSpiderHouse]m[2]r[11]v[7F3F] actor:[0x7F3F][HoneyComb] removal blocked by item [41] in scene (O!) [SwampSpiderHouse]m[2]r[12]v[8012] actor:[0x8012][HoneyComb] removal blocked by item [41] in scene [SwampSpiderHouse][4] actor was skipped over: [0x0185][ClayPot] in scene (O!) [SwampSpiderHouse]m[4]r[7]v[7F0E] actor:[0x7F0E][HoneyComb] removal blocked by item [41] in scene (O!) [SwampSpiderHouse]m[4]r[8]v[7F3F] actor:[0x7F3F][HoneyComb] removal blocked by item [41] in scene (O!) [SwampSpiderHouse]m[4]r[9]v[8017] actor:[0x8017][HoneyComb] removal blocked by item [41] in scene (O!) [SwampSpiderHouse]m[4]r[10]v[801C] actor:[0x801C][HoneyComb] removal blocked by item [41] in scene (O!) [SwampSpiderHouse]m[4]r[11]v[0082] actor:[0x0082][HoneyComb] removal blocked by item [41] in scene [SwampSpiderHouse][4] standalone was skipped over: [0x0094][En_Invisible_Ruppe] in scene [SwampSpiderHouse][4] standalone was skipped over: [0x0098][En_Invisible_Ruppe] in scene [SwampSpiderHouse][4] standalone was skipped over: [0x009C][En_Invisible_Ruppe] in scene [SwampSpiderHouse][4] standalone was skipped over: [0x00A1][En_Invisible_Ruppe] in scene [SwampSpiderHouse][4] standalone was skipped over: [0x00A6][En_Invisible_Ruppe] in scene (O!) [SwampSpiderHouse]m[5]r[6]v[7F0A] actor:[0x7F0A][HoneyComb] removal blocked by item [41] in scene (O!) [SwampSpiderHouse]m[5]r[7]v[7F0E] actor:[0x7F0E][HoneyComb] removal blocked by item [41] in scene (O!) [SwampSpiderHouse]m[5]r[8]v[801A] actor:[0x801A][HoneyComb] removal blocked by item [41] in scene (O!) [SwampSpiderHouse]m[5]r[9]v[0081] actor:[0x0081][HoneyComb] removal blocked by item [41] time to read scene enemies: 95.3255ms time to read scene objects: 101.8831ms ========================================================================= For Scene: [SwampSpiderHouse] with fid: 1284, with sid: 0x27 ========================================================================= time to finish removing unnecessary objects: 142.3531ms --------------------------- time to generate candidate list: 220.5857ms time to separate map/time actors: 236.7061ms time to find matching candidates: 380.9976ms Loops used for match candidate: 1 ---------- [0][DoorShutter] has flags: [127] [1][DoorShutter] has flags: [127] [2][DoorShutter] has flags: [127] [3][DoorShutter] has flags: [127] [4][DoorShutter] has flags: [127] [5][DoorShutter] has flags: [127] [6][DoorShutter] has flags: [127] [7][DoorShutter] has flags: [127] ####################################################### Old actor:[SwampSpiderHouse]r[00]n[Seth1]v[0xFF02] replaced by new actor: [FF02][Seth1] Old actor:[SwampSpiderHouse]r[00]n[CursedSpiderMan]v[0x0000] replaced by new actor: [000F][CursedSpiderMan] Old actor:[SwampSpiderHouse]r[00]n[Dog]v[0x22BF] replaced by new actor: [287E][Torch] Old actor:[SwampSpiderHouse]r[00]n[BugRock]v[0x0000] replaced by new actor: [807B][SkullKidPainting] dyn: [2] Old actor:[SwampSpiderHouse]r[00]n[BugRock]v[0x0000] replaced by new actor: [8073][SkullKidPainting] dyn: [2] Old actor:[SwampSpiderHouse]r[01]n[SquareSign]v[0x000C] replaced by new actor: [191E][Dexihand] Old actor:[SwampSpiderHouse]r[01]n[SoftSoilAndBeans]v[0x4509] replaced by new actor: [017D][Bombiwa] Old actor:[SwampSpiderHouse]r[01]n[SoftSoilAndBeans]v[0x468C] replaced by new actor: [017C][Bombiwa] Old actor:[SwampSpiderHouse]r[01]n[SoftSoilAndBeans]v[0x480F] replaced by new actor: [807B][Bombiwa] Old actor:[SwampSpiderHouse]r[02]n[SoftSoilAndBeans]v[0x0001] replaced by new actor: [F400][ElegyStatueSwitch] dyn: [12] Old actor:[SwampSpiderHouse]r[02]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [00FF][Banker] Old actor:[SwampSpiderHouse]r[02]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [00FF][Banker] Old actor:[SwampSpiderHouse]r[02]n[SoftSoilAndBeans]v[0x4080] replaced by new actor: [0000][Empty] Old actor:[SwampSpiderHouse]r[03]n[Torch]v[0x287F] replaced by new actor: [0000][DekuPrincess] Old actor:[SwampSpiderHouse]r[03]n[Torch]v[0x287F] replaced by new actor: [FF6D][GoldSkulltula] Old actor:[SwampSpiderHouse]r[03]n[SoftSoilAndBeans]v[0x0304] replaced by new actor: [2079][Torch] Old actor:[SwampSpiderHouse]r[03]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [00FF][Banker] Old actor:[SwampSpiderHouse]r[03]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [00FF][Banker] Old actor:[SwampSpiderHouse]r[03]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [00FF][Banker] Old actor:[SwampSpiderHouse]r[03]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [00FF][Banker] Old actor:[SwampSpiderHouse]r[03]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [00FF][Banker] Old actor:[SwampSpiderHouse]r[03]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [00FF][Banker] Old actor:[SwampSpiderHouse]r[03]n[SoftSoilAndBeans]v[0x4203] replaced by new actor: [F000][ElegyStatueSwitch] dyn: [12] Old actor:[SwampSpiderHouse]r[03]n[Bombiwa]v[0x000E] replaced by new actor: [0000][Dodongo] Old actor:[SwampSpiderHouse]r[04]n[CuttableIvyWall]v[0x007F] replaced by new actor: [FF44][RegularIceBlock] Old actor:[SwampSpiderHouse]r[04]n[CuttableIvyWall]v[0x007F] replaced by new actor: [EE00][ElegyStatueSwitch] dyn: [12] Old actor:[SwampSpiderHouse]r[04]n[BugRock]v[0x0000] replaced by new actor: [806B][SkullKidPainting] dyn: [2] Old actor:[SwampSpiderHouse]r[04]n[SleepingScrub]v[0x0594] replaced by new actor: [0101][Hiploop] Old actor:[SwampSpiderHouse]r[05]n[Torch]v[0x287F] replaced by new actor: [0001][GiantBeee] Old actor:[SwampSpiderHouse]r[05]n[Torch]v[0x287F] replaced by new actor: [0000][DekuPrincess] Old actor:[SwampSpiderHouse]r[05]n[Torch]v[0x287F] replaced by new actor: [0000][Empty] Old actor:[SwampSpiderHouse]r[05]n[Torch]v[0x287F] replaced by new actor: [0038][En_Invisible_Ruppe] Old actor:[SwampSpiderHouse]r[01]n[ClayPot]v[0x018C] replaced by new actor: [5017][ClayPot] Old actor:[SwampSpiderHouse]r[01]n[ClayPot]v[0x018C] replaced by new actor: [4E12][ClayPot] Old actor:[SwampSpiderHouse]r[01]n[ClayPot]v[0x018C] replaced by new actor: [0007][Fairy] Old actor:[SwampSpiderHouse]r[01]n[ClayPot]v[0x018C] replaced by new actor: [2324][BugsFishButterfly] Old actor:[SwampSpiderHouse]r[01]n[ClayPot]v[0x001E] replaced by new actor: [0002][MothSwarm] Old actor:[SwampSpiderHouse]r[02]n[ClayPot]v[0x018C] replaced by new actor: [007D][Empty] Old actor:[SwampSpiderHouse]r[02]n[ClayPot]v[0x018C] replaced by new actor: [0004][MothSwarm] Old actor:[SwampSpiderHouse]r[02]n[ClayPot]v[0x018C] replaced by new actor: [0075][En_Invisible_Ruppe] Old actor:[SwampSpiderHouse]r[02]n[ClayPot]v[0x0186] replaced by new actor: [0079][Empty] Old actor:[SwampSpiderHouse]r[03]n[ClayPot]v[0x018C] replaced by new actor: [700B][ClayPot] Old actor:[SwampSpiderHouse]r[03]n[ClayPot]v[0x018C] replaced by new actor: [0003][MothSwarm] Old actor:[SwampSpiderHouse]r[04]n[ClayPot]v[0x018C] replaced by new actor: [0002][Empty] Old actor:[SwampSpiderHouse]r[04]n[ClayPot]v[0x0005] replaced by new actor: [0002][MothSwarm] Old actor:[SwampSpiderHouse]r[04]n[ClayPot]v[0x400A] replaced by new actor: [0189][ClayPot] Old actor:[SwampSpiderHouse]r[04]n[ClayPot]v[0x420A] replaced by new actor: [0002][Empty] Old actor:[SwampSpiderHouse]r[04]n[ClayPot]v[0x440A] replaced by new actor: [0183][ClayPot] Old actor:[SwampSpiderHouse]r[04]n[ClayPot]v[0x460A] replaced by new actor: [019E][ClayPot] Old actor:[SwampSpiderHouse]r[04]n[ClayPot]v[0x480A] replaced by new actor: [0002][Fairy] Old actor:[SwampSpiderHouse]r[05]n[BugsFishButterfly]v[0x3323] replaced by new actor: [0003][InvisibleRupee] --------------------------------------------------------- Height adjustments: + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [MothSwarm] by [50] +++ [3][SkullKidPainting] had treasure flags modified to [30] +++ +++ [4][SkullKidPainting] had treasure flags modified to [28] +++ +++ [26][SkullKidPainting] had treasure flags modified to [26] +++ +++ [32][ClayPot] had treasure flags modified to [23] +++ +++ [33][ClayPot] had treasure flags modified to [18] +++ +++ [41][ClayPot] had treasure flags modified to [11] +++ +++ [45][ClayPot] had treasure flags modified to [9] +++ +++ [47][ClayPot] had treasure flags modified to [3] +++ +++ [48][ClayPot] had treasure flags modified to [30] +++ + i[0][Torch] had switch flags modified to [126] to avoid conflicts with others + + i[1][Bombiwa] had switch flags modified to [125] to avoid conflicts with others + + i[2][Bombiwa] had switch flags modified to [124] to avoid conflicts with others + + i[3][Bombiwa] had switch flags modified to [123] to avoid conflicts with others + + i[4][ElegyStatueSwitch] had switch flags modified to [122] to avoid conflicts with others + + i[5][Torch] had switch flags modified to [121] to avoid conflicts with others + + i[6][ElegyStatueSwitch] had switch flags modified to [120] to avoid conflicts with others + + i[7][ElegyStatueSwitch] had switch flags modified to [119] to avoid conflicts with others + = i[8][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [14]= = i[9][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [29]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7480] newsize: [00B3F0] oldsize: [00F090] day: struct ratio: [0.5207] newsize: [000EEC] oldsize: [001CA8] day: total = ratio: [0.7238] newsize: [00C2DC] oldsize: [010D38] night: overlay ratio: [0.7480] newsize: [00B3F0] oldsize: [00F090] night: struct ratio: [0.5207] newsize: [000EEC] oldsize: [001CA8] night: total = ratio: [0.7238] newsize: [00C2DC] oldsize: [010D38] ------------------------------------------------------ day: object ratio: [1.1845] newsize: [147A30] oldsize: [114990] night: object ratio: [1.1845] newsize: [147A30] oldsize: [114990] object sizes: [ 0x12F0 0x5BB0 0xDF0 0x137C0 0x10D0 0x12440 0xA5A0 0x13A0 0xA80 0x10A0 0x83C0 0x510 0x1E30 0x9940 0x6D90 0x59B0 0x3C90 0x12A0 0x10 0x12B00 ] sum: [0x73F80] allsize: [0x147A30] ------------------------------------------------------ day: dyna poly delta: [4] newsize: [000004] oldsize: [000000] day: dyna vert delta: [8] newsize: [000008] oldsize: [000000] night: dyna poly delta: [4] newsize: [000004] oldsize: [000000] night: dyna vert delta: [8] newsize: [000008] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.9287] newsize: [02A7E0] oldsize: [02DC10] day: struct ratio: [1.9084] newsize: [006F9C] oldsize: [003A7C] day: total = ratio: [1.0012] newsize: [03177C] oldsize: [03168C] night: overlay ratio: [0.9287] newsize: [02A7E0] oldsize: [02DC10] night: struct ratio: [1.9084] newsize: [006F9C] oldsize: [003A7C] night: total = ratio: [1.0012] newsize: [03177C] oldsize: [03168C] ------------------------------------------------------ day: object ratio: [1.1845] newsize: [147A30] oldsize: [114990] night: object ratio: [1.1845] newsize: [147A30] oldsize: [114990] object sizes: [ 0x12F0 0x5BB0 0xDF0 0x137C0 0x10D0 0x12440 0xA5A0 0x13A0 0xA80 0x10A0 0x83C0 0x510 0x1E30 0x9940 0x6D90 0x59B0 0x3C90 0x12A0 0x10 0x12B00 ] sum: [0x73F80] allsize: [0x147A30] ------------------------------------------------------ day: dyna poly delta: [-18] newsize: [000024] oldsize: [000036] day: dyna vert delta: [-24] newsize: [000024] oldsize: [00003C] night: dyna poly delta: [-18] newsize: [000024] oldsize: [000036] night: dyna vert delta: [-24] newsize: [000024] oldsize: [00003C] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.7652] newsize: [01D4A0] oldsize: [026470] day: struct ratio: [2.0567] newsize: [005858] oldsize: [002AF4] day: total = ratio: [0.8498] newsize: [022CF8] oldsize: [028F64] night: overlay ratio: [0.7652] newsize: [01D4A0] oldsize: [026470] night: struct ratio: [2.0567] newsize: [005858] oldsize: [002AF4] night: total = ratio: [0.8498] newsize: [022CF8] oldsize: [028F64] ------------------------------------------------------ day: object ratio: [1.1845] newsize: [147A30] oldsize: [114990] night: object ratio: [1.1845] newsize: [147A30] oldsize: [114990] object sizes: [ 0x12F0 0x5BB0 0xDF0 0x137C0 0x10D0 0x12440 0xA5A0 0x13A0 0xA80 0x10A0 0x83C0 0x510 0x1E30 0x9940 0x6D90 0x59B0 0x3C90 0x12A0 0x10 0x12B00 ] sum: [0x73F80] allsize: [0x147A30] ------------------------------------------------------ day: dyna poly delta: [-20] newsize: [000018] oldsize: [00002C] day: dyna vert delta: [-20] newsize: [000018] oldsize: [00002C] night: dyna poly delta: [-20] newsize: [000018] oldsize: [00002C] night: dyna vert delta: [-20] newsize: [000018] oldsize: [00002C] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [1.2750] newsize: [023390] oldsize: [01BA00] day: struct ratio: [2.5153] newsize: [006968] oldsize: [0029E8] day: total = ratio: [1.3824] newsize: [029CF8] oldsize: [01E3E8] night: overlay ratio: [1.2750] newsize: [023390] oldsize: [01BA00] night: struct ratio: [2.5153] newsize: [006968] oldsize: [0029E8] night: total = ratio: [1.3824] newsize: [029CF8] oldsize: [01E3E8] ------------------------------------------------------ day: object ratio: [1.1845] newsize: [147A30] oldsize: [114990] night: object ratio: [1.1845] newsize: [147A30] oldsize: [114990] object sizes: [ 0x12F0 0x5BB0 0xDF0 0x137C0 0x10D0 0x12440 0xA5A0 0x13A0 0xA80 0x10A0 0x83C0 0x510 0x1E30 0x9940 0x6D90 0x59B0 0x3C90 0x12A0 0x10 0x12B00 ] sum: [0x73F80] allsize: [0x147A30] ------------------------------------------------------ day: dyna poly delta: [-60] newsize: [000020] oldsize: [00005C] day: dyna vert delta: [-52] newsize: [00001C] oldsize: [000050] night: dyna poly delta: [-60] newsize: [000020] oldsize: [00005C] night: dyna vert delta: [-52] newsize: [00001C] oldsize: [000050] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [0.9991] newsize: [02CDF0] oldsize: [02CE90] day: struct ratio: [1.6375] newsize: [007330] oldsize: [004658] day: total = ratio: [1.0561] newsize: [034120] oldsize: [0314E8] night: overlay ratio: [0.9991] newsize: [02CDF0] oldsize: [02CE90] night: struct ratio: [1.6375] newsize: [007330] oldsize: [004658] night: total = ratio: [1.0561] newsize: [034120] oldsize: [0314E8] ------------------------------------------------------ day: object ratio: [1.1845] newsize: [147A30] oldsize: [114990] night: object ratio: [1.1845] newsize: [147A30] oldsize: [114990] object sizes: [ 0x12F0 0x5BB0 0xDF0 0x137C0 0x10D0 0x12440 0xA5A0 0x13A0 0xA80 0x10A0 0x83C0 0x510 0x1E30 0x9940 0x6D90 0x59B0 0x3C90 0x12A0 0x10 0x12B00 ] sum: [0x73F80] allsize: [0x147A30] ------------------------------------------------------ day: dyna poly delta: [10] newsize: [000026] oldsize: [00001C] day: dyna vert delta: [8] newsize: [000028] oldsize: [000020] night: dyna poly delta: [10] newsize: [000026] oldsize: [00001C] night: dyna vert delta: [8] newsize: [000028] oldsize: [000020] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [0.9371] newsize: [01CCC0] oldsize: [01EBB0] day: struct ratio: [0.9832] newsize: [002CCC] oldsize: [002D90] day: total = ratio: [0.9410] newsize: [01F98C] oldsize: [021940] night: overlay ratio: [0.9371] newsize: [01CCC0] oldsize: [01EBB0] night: struct ratio: [0.9832] newsize: [002CCC] oldsize: [002D90] night: total = ratio: [0.9410] newsize: [01F98C] oldsize: [021940] ------------------------------------------------------ day: object ratio: [1.1845] newsize: [147A30] oldsize: [114990] night: object ratio: [1.1845] newsize: [147A30] oldsize: [114990] object sizes: [ 0x12F0 0x5BB0 0xDF0 0x137C0 0x10D0 0x12440 0xA5A0 0x13A0 0xA80 0x10A0 0x83C0 0x510 0x1E30 0x9940 0x6D90 0x59B0 0x3C90 0x12A0 0x10 0x12B00 ] sum: [0x73F80] allsize: [0x147A30] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [23.2445ms][260.4092ms] object trim time: [23.302ms][260.4657ms] set new actors: [35.9685ms][273.1343ms] pre-checking object size: [35.9727ms][273.1362ms] exit per-object: [40.6803ms][277.8461ms] exit sandalone randomize: [101.8506ms][339.0168ms] set for size check: [112.4489ms][349.6143ms] set for dyna trim: [112.58ms][349.7437ms] set after final actor trim: [136.1609ms][373.3269ms] set after second setnewactors for final data test: [143.6429ms][380.8079ms] after isSizeAcceptable: [143.8324ms][380.9963ms] ####################################################### Moved companion: [0003][MothSwarm] to actor: [Torch][0003] at cords: [-480,40,-830] time to complete randomizing [SwampSpiderHouse]: 399.1552ms ending timestamp : [12:20:01.663 PM] starting timestamp : [12:20:01.211 PM] in scene [StoneTowerTemple][9] standalone was skipped over: [0x8D99][CircleOfFire] in scene [StoneTowerTemple][9] standalone was skipped over: [0x4D1B][CircleOfFire] time to read scene enemies: 45.5596ms object [Lightblock] replacement blocked by removal chance roll time to read scene objects: 46.0411ms ========================================================================= For Scene: [StoneTowerTemple] with fid: 1175, with sid: 0x16 ========================================================================= time to finish removing unnecessary objects: 99.2718ms --------------------------- time to generate candidate list: 289.4425ms time to separate map/time actors: 312.0233ms time to find matching candidates: 435.0405ms Loops used for match candidate: 2 ---------- [4][DoorShutter] has flags: [127] [5][DoorShutter] has flags: [127] [6][DoorShutter] has flags: [127] [7][DoorShutter] has flags: [60] [8][DoorShutter] has flags: [61] [9][DoorShutter] has flags: [127] [10][DoorShutter] has flags: [14] [11][DoorShutter] has flags: [127] [12][DoorShutter] has flags: [127] ####################################################### Old actor:[StoneTowerTemple]r[00]n[DragonFly]v[0x0000] replaced by new actor: [01F9][En_Invisible_Ruppe] Old actor:[StoneTowerTemple]r[00]n[DragonFly]v[0x0000] replaced by new actor: [FEEE][FriendlyCucco] Old actor:[StoneTowerTemple]r[00]n[RealBombchu]v[0x008C] replaced by new actor: [0000][RedBubble] Old actor:[StoneTowerTemple]r[00]n[SmallWoodenBox]v[0x000B] replaced by new actor: [000B][SmallWoodenBox] Old actor:[StoneTowerTemple]r[00]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox] Old actor:[StoneTowerTemple]r[01]n[SpikedMine]v[0x2006] replaced by new actor: [0000][En_Ani] Old actor:[StoneTowerTemple]r[01]n[SpikedMine]v[0x2006] replaced by new actor: [0000][LabFish] Old actor:[StoneTowerTemple]r[01]n[SpikedMine]v[0x200B] replaced by new actor: [01FF][Poe] Old actor:[StoneTowerTemple]r[01]n[SpikedMine]v[0x200B] replaced by new actor: [0000][Empty] Old actor:[StoneTowerTemple]r[01]n[Beamos]v[0x0600] replaced by new actor: [FFFF][Armos] Old actor:[StoneTowerTemple]r[01]n[Beamos]v[0x0800] replaced by new actor: [007F][Armos] Old actor:[StoneTowerTemple]r[01]n[SmallWoodenBox]v[0x000B] replaced by new actor: [000B][SmallWoodenBox] Old actor:[StoneTowerTemple]r[01]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[StoneTowerTemple]r[01]n[SmallWoodenBox]v[0x001F] replaced by new actor: [001F][SmallWoodenBox] Old actor:[StoneTowerTemple]r[02]n[DragonFly]v[0x0000] replaced by new actor: [FEEE][FriendlyCucco] Old actor:[StoneTowerTemple]r[02]n[RealBombchu]v[0x0028] replaced by new actor: [07FE][Flame] Old actor:[StoneTowerTemple]r[02]n[RealBombchu]v[0x003C] replaced by new actor: [0000][RedBubble] Old actor:[StoneTowerTemple]r[02]n[RealBombchu]v[0x0046] replaced by new actor: [07F4][Flame] Old actor:[StoneTowerTemple]r[02]n[Guay]v[0x0000] replaced by new actor: [00FF][Poe] Old actor:[StoneTowerTemple]r[02]n[Guay]v[0x0000] replaced by new actor: [0003][Tingle] Old actor:[StoneTowerTemple]r[02]n[SmallWoodenBox]v[0x0015] replaced by new actor: [0015][SmallWoodenBox] Old actor:[StoneTowerTemple]r[02]n[SmallWoodenBox]v[0x0015] replaced by new actor: [0015][SmallWoodenBox] Old actor:[StoneTowerTemple]r[03]n[SpikedMine]v[0x2003] replaced by new actor: [0000][Empty] Old actor:[StoneTowerTemple]r[03]n[SpikedMine]v[0x2003] replaced by new actor: [01F5][En_Invisible_Ruppe] Old actor:[StoneTowerTemple]r[03]n[SpikedMine]v[0x2003] replaced by new actor: [0000][En_Ani] Old actor:[StoneTowerTemple]r[03]n[SkullFish]v[0x00A2] replaced by new actor: [0000][LabFish] Old actor:[StoneTowerTemple]r[03]n[RealBombchu]v[0x0028] replaced by new actor: [FFFF][BlueBubble] Old actor:[StoneTowerTemple]r[03]n[BioDekuBaba]v[0x0004] replaced by new actor: [0300][Desbreko] Old actor:[StoneTowerTemple]r[03]n[BioDekuBaba]v[0x0004] replaced by new actor: [0001][Mimi] dyn: [12] Old actor:[StoneTowerTemple]r[04]n[Armos]v[0xFFFF] replaced by new actor: [0000][DekuBaba] Old actor:[StoneTowerTemple]r[04]n[Armos]v[0xFFFF] replaced by new actor: [0000][Empty] Old actor:[StoneTowerTemple]r[04]n[Armos]v[0xFFFF] replaced by new actor: [0000][Empty] Old actor:[StoneTowerTemple]r[04]n[Armos]v[0xFFFF] replaced by new actor: [0000][Empty] Old actor:[StoneTowerTemple]r[04]n[ArmosStatue]v[0x007F] replaced by new actor: [0001][DekuBaba] Old actor:[StoneTowerTemple]r[04]n[ArmosStatue]v[0x007F] replaced by new actor: [0000][Empty] Old actor:[StoneTowerTemple]r[07]n[Bo]v[0xFF00] replaced by new actor: [01FF][Poe] Old actor:[StoneTowerTemple]r[07]n[Bo]v[0xFF00] replaced by new actor: [01FF][Poe] Old actor:[StoneTowerTemple]r[07]n[Bo]v[0x6404] replaced by new actor: [01FF][Poe] Old actor:[StoneTowerTemple]r[07]n[Bo]v[0x7804] replaced by new actor: [01FF][Poe] Old actor:[StoneTowerTemple]r[07]n[Nejiron]v[0x0000] replaced by new actor: [0002][Freezard] Old actor:[StoneTowerTemple]r[07]n[Nejiron]v[0x0000] replaced by new actor: [100F][Freezard] Old actor:[StoneTowerTemple]r[07]n[Nejiron]v[0x0000] replaced by new actor: [2001][Freezard] Old actor:[StoneTowerTemple]r[08]n[Hiploop]v[0x0000] replaced by new actor: [7E00][OOTSisters] Old actor:[StoneTowerTemple]r[09]n[RealBombchu]v[0x0032] replaced by new actor: [0000][RedBubble] Old actor:[StoneTowerTemple]r[10]n[GaroMaster]v[0x0000] replaced by new actor: [0000][RedBubble] --------------------------------------------------------- Height adjustments: + adjusted height of actor [BlueBubble] by [50] + i[0][En_Invisible_Ruppe] had switch flags modified to [126] to avoid conflicts with others + + i[1][En_Invisible_Ruppe] had switch flags modified to [125] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9095] newsize: [024DD0] oldsize: [028880] day: struct ratio: [0.5292] newsize: [002A9C] oldsize: [005084] day: total = ratio: [0.8675] newsize: [02786C] oldsize: [02D904] night: overlay ratio: [0.9095] newsize: [024DD0] oldsize: [028880] night: struct ratio: [0.5292] newsize: [002A9C] oldsize: [005084] night: total = ratio: [0.8675] newsize: [02786C] oldsize: [02D904] ------------------------------------------------------ day: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] night: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x50E0 0xB8C0 0x1E30 0x6EB0 0x5D30 0x2540 0x10 0x1A40 0x39C0 0x34D0 0xD5C0 0x131F0 0x29D0 ] sum: [0x7D540] allsize: [0x150FF0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F] day: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E] night: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F] night: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.8444] newsize: [026C20] oldsize: [02DE60] day: struct ratio: [0.7424] newsize: [007250] oldsize: [0099F8] day: total = ratio: [0.8267] newsize: [02DE70] oldsize: [037858] night: overlay ratio: [0.8444] newsize: [026C20] oldsize: [02DE60] night: struct ratio: [0.7424] newsize: [007250] oldsize: [0099F8] night: total = ratio: [0.8267] newsize: [02DE70] oldsize: [037858] ------------------------------------------------------ day: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] night: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x50E0 0xB8C0 0x1E30 0x6EB0 0x5D30 0x2540 0x10 0x1A40 0x39C0 0x34D0 0xD5C0 0x131F0 0x29D0 ] sum: [0x7D540] allsize: [0x150FF0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000084] oldsize: [000084] day: dyna vert delta: [0] newsize: [00006C] oldsize: [00006C] night: dyna poly delta: [0] newsize: [000084] oldsize: [000084] night: dyna vert delta: [0] newsize: [00006C] oldsize: [00006C] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.9841] newsize: [032AC0] oldsize: [0337D0] day: struct ratio: [0.8221] newsize: [00468C] oldsize: [0055D0] day: total = ratio: [0.9689] newsize: [03714C] oldsize: [038DA0] night: overlay ratio: [0.9841] newsize: [032AC0] oldsize: [0337D0] night: struct ratio: [0.8221] newsize: [00468C] oldsize: [0055D0] night: total = ratio: [0.9689] newsize: [03714C] oldsize: [038DA0] ------------------------------------------------------ day: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] night: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x50E0 0xB8C0 0x1E30 0x6EB0 0x5D30 0x2540 0x10 0x1A40 0x39C0 0x34D0 0xD5C0 0x131F0 0x29D0 ] sum: [0x7D540] allsize: [0x150FF0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000092] oldsize: [000092] day: dyna vert delta: [0] newsize: [000084] oldsize: [000084] night: dyna poly delta: [0] newsize: [000092] oldsize: [000092] night: dyna vert delta: [0] newsize: [000084] oldsize: [000084] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.7840] newsize: [0368C0] oldsize: [045940] day: struct ratio: [0.7773] newsize: [00671C] oldsize: [0084A8] day: total = ratio: [0.7833] newsize: [03CFDC] oldsize: [04DDE8] night: overlay ratio: [0.7840] newsize: [0368C0] oldsize: [045940] night: struct ratio: [0.7773] newsize: [00671C] oldsize: [0084A8] night: total = ratio: [0.7833] newsize: [03CFDC] oldsize: [04DDE8] ------------------------------------------------------ day: object ratio: [1.0235] newsize: [155340] oldsize: [14D5B0] night: object ratio: [1.0235] newsize: [155340] oldsize: [14D5B0] object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x50E0 0xB8C0 0x1E30 0x6EB0 0x5D30 0x2540 0x10 0x1A40 0x39C0 0x34D0 0xD5C0 0x131F0 0x29D0 0x4350 ] sum: [0x81890] allsize: [0x155340] ------------------------------------------------------ day: dyna poly delta: [-8] newsize: [0000BA] oldsize: [0000C2] day: dyna vert delta: [-8] newsize: [000094] oldsize: [00009C] night: dyna poly delta: [-8] newsize: [0000BA] oldsize: [0000C2] night: dyna vert delta: [-8] newsize: [000094] oldsize: [00009C] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [1.0103] newsize: [026F80] oldsize: [026920] day: struct ratio: [0.8049] newsize: [002C14] oldsize: [0036C4] day: total = ratio: [0.9936] newsize: [029B94] oldsize: [029FE4] night: overlay ratio: [1.0103] newsize: [026F80] oldsize: [026920] night: struct ratio: [0.8049] newsize: [002C14] oldsize: [0036C4] night: total = ratio: [0.9936] newsize: [029B94] oldsize: [029FE4] ------------------------------------------------------ day: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] night: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x50E0 0xB8C0 0x1E30 0x6EB0 0x5D30 0x2540 0x10 0x1A40 0x39C0 0x34D0 0xD5C0 0x131F0 0x29D0 ] sum: [0x7D540] allsize: [0x150FF0] ------------------------------------------------------ day: dyna poly delta: [-40] newsize: [00004E] oldsize: [000076] day: dyna vert delta: [-26] newsize: [000034] oldsize: [00004E] night: dyna poly delta: [-40] newsize: [00004E] oldsize: [000076] night: dyna vert delta: [-26] newsize: [000034] oldsize: [00004E] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] night: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x50E0 0xB8C0 0x1E30 0x6EB0 0x5D30 0x2540 0x10 0x1A40 0x39C0 0x34D0 0xD5C0 0x131F0 0x29D0 ] sum: [0x7D540] allsize: [0x150FF0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] night: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x50E0 0xB8C0 0x1E30 0x6EB0 0x5D30 0x2540 0x10 0x1A40 0x39C0 0x34D0 0xD5C0 0x131F0 0x29D0 ] sum: [0x7D540] allsize: [0x150FF0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [1.2682] newsize: [02C330] oldsize: [022DA0] day: struct ratio: [1.2030] newsize: [006C28] oldsize: [0059E8] day: total = ratio: [1.2592] newsize: [032F58] oldsize: [028788] night: overlay ratio: [1.2682] newsize: [02C330] oldsize: [022DA0] night: struct ratio: [1.2030] newsize: [006C28] oldsize: [0059E8] night: total = ratio: [1.2592] newsize: [032F58] oldsize: [028788] ------------------------------------------------------ day: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] night: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x50E0 0xB8C0 0x1E30 0x6EB0 0x5D30 0x2540 0x10 0x1A40 0x39C0 0x34D0 0xD5C0 0x131F0 0x29D0 ] sum: [0x7D540] allsize: [0x150FF0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [0000B4] oldsize: [0000B4] day: dyna vert delta: [0] newsize: [00007C] oldsize: [00007C] night: dyna poly delta: [0] newsize: [0000B4] oldsize: [0000B4] night: dyna vert delta: [0] newsize: [00007C] oldsize: [00007C] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [0.9029] newsize: [01B080] oldsize: [01DF00] day: struct ratio: [0.9567] newsize: [002EF0] oldsize: [003110] day: total = ratio: [0.9079] newsize: [01DF70] oldsize: [021010] night: overlay ratio: [0.9029] newsize: [01B080] oldsize: [01DF00] night: struct ratio: [0.9567] newsize: [002EF0] oldsize: [003110] night: total = ratio: [0.9079] newsize: [01DF70] oldsize: [021010] ------------------------------------------------------ day: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] night: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x50E0 0xB8C0 0x1E30 0x6EB0 0x5D30 0x2540 0x10 0x1A40 0x39C0 0x34D0 0xD5C0 0x131F0 0x29D0 ] sum: [0x7D540] allsize: [0x150FF0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C] day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C] night: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C] night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [0.9804] newsize: [019CB0] oldsize: [01A4F0] day: struct ratio: [1.0363] newsize: [002EC8] oldsize: [002D24] day: total = ratio: [0.9858] newsize: [01CB78] oldsize: [01D214] night: overlay ratio: [0.9804] newsize: [019CB0] oldsize: [01A4F0] night: struct ratio: [1.0363] newsize: [002EC8] oldsize: [002D24] night: total = ratio: [0.9858] newsize: [01CB78] oldsize: [01D214] ------------------------------------------------------ day: object ratio: [1.0270] newsize: [154A50] oldsize: [14BB00] night: object ratio: [1.0270] newsize: [154A50] oldsize: [14BB00] object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x50E0 0xB8C0 0x1E30 0x6EB0 0x5D30 0x2540 0x10 0x1A40 0x39C0 0x34D0 0xD5C0 0x131F0 0x29D0 0x29B0 0x10A0 0x10 ] sum: [0x80FA0] allsize: [0x154A50] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000048] oldsize: [000048] day: dyna vert delta: [0] newsize: [000039] oldsize: [000039] night: dyna poly delta: [0] newsize: [000048] oldsize: [000048] night: dyna vert delta: [0] newsize: [000039] oldsize: [000039] ------------------------------------------------- ======( Map 0A )====== day: overlay ratio: [0.6742] newsize: [005830] oldsize: [0082D0] day: struct ratio: [0.4301] newsize: [000930] oldsize: [00155C] day: total = ratio: [0.6399] newsize: [006160] oldsize: [00982C] night: overlay ratio: [0.6742] newsize: [005830] oldsize: [0082D0] night: struct ratio: [0.4301] newsize: [000930] oldsize: [00155C] night: total = ratio: [0.6399] newsize: [006160] oldsize: [00982C] ------------------------------------------------------ day: object ratio: [0.9995] newsize: [151000] oldsize: [151290] night: object ratio: [0.9995] newsize: [151000] oldsize: [151290] object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x50E0 0xB8C0 0x1E30 0x6EB0 0x5D30 0x2540 0x10 0x1A40 0x39C0 0x34D0 0xD5C0 0x131F0 0x29D0 0x10 ] sum: [0x7D550] allsize: [0x151000] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 0B )====== day: overlay ratio: [1.0000] newsize: [0021C0] oldsize: [0021C0] day: struct ratio: [1.0000] newsize: [000224] oldsize: [000224] day: total = ratio: [1.0000] newsize: [0023E4] oldsize: [0023E4] night: overlay ratio: [1.0000] newsize: [0021C0] oldsize: [0021C0] night: struct ratio: [1.0000] newsize: [000224] oldsize: [000224] night: total = ratio: [1.0000] newsize: [0023E4] oldsize: [0023E4] ------------------------------------------------------ day: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] night: object ratio: [1.0344] newsize: [150FF0] oldsize: [145C90] object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x50E0 0xB8C0 0x1E30 0x6EB0 0x5D30 0x2540 0x10 0x1A40 0x39C0 0x34D0 0xD5C0 0x131F0 0x29D0 ] sum: [0x7D540] allsize: [0x150FF0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- --------------------------------------------------------- objects pick time: [13.2562ms][325.7384ms] object trim time: [16.7486ms][329.2312ms] set new actors: [47.1024ms][359.5844ms] ---- bogo REJECTED: obj pre-check failed (size:181456): [47.1073ms][359.5866ms] objects pick time: [9.8818ms][369.4751ms] object trim time: [9.9478ms][369.5386ms] set new actors: [22.2359ms][381.8305ms] pre-checking object size: [22.242ms][381.833ms] exit per-object: [24.1419ms][383.7354ms] exit sandalone randomize: [24.1498ms][383.7412ms] set for size check: [41.7455ms][401.3381ms] set for dyna trim: [42.0248ms][401.6163ms] set after final actor trim: [56.2914ms][415.8849ms] set after second setnewactors for final data test: [74.8487ms][434.4422ms] after isSizeAcceptable: [75.447ms][435.0392ms] ####################################################### Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [-1050,0,-495] time to complete randomizing [StoneTowerTemple]: 451.8796ms ending timestamp : [12:20:01.663 PM] starting timestamp : [12:20:01.537 PM] in scene (O!) [TwinIslandsSpring]m[0]r[3]v[0002] actor:[0x0002][Tingle] removal blocked by item [74] in scene (O!) [TwinIslandsSpring]m[0]r[4]v[2800] actor:[0x2800][Scarecrow] removal blocked by item [409] in scene [TwinIslandsSpring][0] standalone was randomly ignored: [0x0219][GrottoHole] in scene [TwinIslandsSpring][0] standalone was randomly ignored: [0x00FF][GrottoHole] time to read scene enemies: 6.8373ms time to read scene objects: 7.0482ms ========================================================================= For Scene: [TwinIslandsSpring] with fid: 1455, with sid: 0x5E ========================================================================= time to finish removing unnecessary objects: 50.2871ms --------------------------- time to generate candidate list: 98.7951ms time to separate map/time actors: 99.3431ms time to find matching candidates: 124.9001ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[TwinIslandsSpring]r[00]n[Wolfos]v[0xFF00] replaced by new actor: [003C][En_Invisible_Ruppe] Old actor:[TwinIslandsSpring]r[00]n[Wolfos]v[0xFF00] replaced by new actor: [FFFF][Shabom] Old actor:[TwinIslandsSpring]r[00]n[Tektite]v[0xFFFE] replaced by new actor: [0001][Lilypad] dyn: [12] Old actor:[TwinIslandsSpring]r[00]n[Guay]v[0x0000] replaced by new actor: [0003][Empty] Old actor:[TwinIslandsSpring]r[00]n[Guay]v[0x0000] replaced by new actor: [0003][HappyMaskSalesman] Old actor:[TwinIslandsSpring]r[00]n[Treee]v[0xFF02] replaced by new actor: [FE1F][Zubora] Old actor:[TwinIslandsSpring]r[00]n[Treee]v[0xFF02] replaced by new actor: [FE1F][Zubora] Old actor:[TwinIslandsSpring]r[00]n[Treee]v[0xFF02] replaced by new actor: [FE1F][Zubora] Old actor:[TwinIslandsSpring]r[00]n[SquareSign]v[0x001A] replaced by new actor: [0000][Anope] Old actor:[TwinIslandsSpring]r[00]n[GoronKid]v[0x1401] replaced by new actor: [0015][PottedPlant] Old actor:[TwinIslandsSpring]r[00]n[SkullFish]v[0x0000] replaced by new actor: [0300][Desbreko] Old actor:[TwinIslandsSpring]r[00]n[SkullFish]v[0x0000] replaced by new actor: [00A2][SkullFish] Old actor:[TwinIslandsSpring]r[00]n[SkullFish]v[0x0000] replaced by new actor: [0000][SkullFish] Old actor:[TwinIslandsSpring]r[00]n[NaturalPatchOfGrass]v[0x0601] replaced by new actor: [3323][BugsFishButterfly] Old actor:[TwinIslandsSpring]r[00]n[IshiRock]v[0x0060] replaced by new actor: [000E][PottedPlant] Old actor:[TwinIslandsSpring]r[00]n[IshiRock]v[0x0060] replaced by new actor: [0000][Butterfly] Old actor:[TwinIslandsSpring]r[00]n[IshiRock]v[0x0080] replaced by new actor: [000E][Bombiwa] --------------------------------------------------------- Height adjustments: + adjusted height of actor [Butterfly] by [100] = i[0][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [15]= = i[1][Bombiwa] had switch flags which were not detect as used, and claimed switch [14]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7315] newsize: [028BD0] oldsize: [037B10] day: struct ratio: [1.1564] newsize: [005298] oldsize: [00476C] day: total = ratio: [0.7630] newsize: [02DE68] oldsize: [03C27C] night: overlay ratio: [0.7315] newsize: [028BD0] oldsize: [037B10] night: struct ratio: [1.1564] newsize: [005298] oldsize: [00476C] night: total = ratio: [0.7630] newsize: [02DE68] oldsize: [03C27C] ------------------------------------------------------ day: object ratio: [1.0742] newsize: [136970] oldsize: [121260] night: object ratio: [1.0742] newsize: [136970] oldsize: [121260] object sizes: [ 0x18C0 0xA50 0xF0E0 0xD5C0 0x3E20 0x6A70 0x1640 0x20560 0x4350 0x10C0 0x8120 0xE4F0 0x81C0 ] sum: [0x6E9C0] allsize: [0x136970] ------------------------------------------------------ day: dyna poly delta: [12] newsize: [000024] oldsize: [000018] day: dyna vert delta: [8] newsize: [000018] oldsize: [000010] night: dyna poly delta: [12] newsize: [000024] oldsize: [000018] night: dyna vert delta: [8] newsize: [000018] oldsize: [000010] ------------------------------------------------- --------------------------------------------------------- objects pick time: [1.9197ms][101.4201ms] object trim time: [1.9294ms][101.4275ms] set new actors: [2.5118ms][102.0115ms] pre-checking object size: [2.5151ms][102.013ms] exit per-object: [2.8777ms][102.3774ms] exit sandalone randomize: [23.9297ms][123.4322ms] set for size check: [24.5003ms][123.9995ms] set for dyna trim: [24.5127ms][124.0107ms] set after final actor trim: [24.8563ms][124.3551ms] set after second setnewactors for final data test: [25.3859ms][124.8845ms] after isSizeAcceptable: [25.4013ms][124.8994ms] ####################################################### Moved companion: [0000][Butterfly] to actor: [HappyMaskSalesman][0000] at cords: [419,299,269] time to complete randomizing [TwinIslandsSpring]: 126.866ms ending timestamp : [12:20:01.664 PM] starting timestamp : [12:20:01.352 PM] in scene (O!) [GoronShrine]m[0]r[21]v[1402] actor:[0x1402][GoronKid] removal blocked by item [8] in scene (O!) [GoronShrine]m[1]r[3]v[1400] actor:[0x1400][GoronKid] removal blocked by item [8] in scene [GoronShrine][2] standalone was skipped over: [0x01F0][IshiRock] in scene [GoronShrine][2] standalone was skipped over: [0x01F0][IshiRock] in scene [GoronShrine][2] standalone was skipped over: [0x01F0][IshiRock] in scene [GoronShrine][2] standalone was skipped over: [0x01F0][IshiRock] in scene [GoronShrine][2] standalone was skipped over: [0x01F0][IshiRock] in scene [GoronShrine][2] standalone was skipped over: [0x01F0][IshiRock] in scene [GoronShrine][2] standalone was skipped over: [0x01F0][IshiRock] in scene [GoronShrine][2] standalone was skipped over: [0x01F0][IshiRock] in scene [GoronShrine][2] standalone was skipped over: [0x01F0][IshiRock] time to read scene enemies: 126.2247ms time to read scene objects: 132.9792ms ========================================================================= For Scene: [GoronShrine] with fid: 1319, with sid: 0x32 ========================================================================= time to finish removing unnecessary objects: 147.9725ms --------------------------- time to generate candidate list: 250.7365ms time to separate map/time actors: 261.0356ms time to find matching candidates: 320.7445ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[GoronShrine]r[00]n[GoGoron]v[0x7F85] replaced by new actor: [FF44][RegularIceBlock] Old actor:[GoronShrine]r[00]n[GoronSGoro]v[0x0001] replaced by new actor: [FF20][RegularIceBlock] Old actor:[GoronShrine]r[00]n[GoGoron]v[0x7F86] replaced by new actor: [FF20][RegularIceBlock] Old actor:[GoronShrine]r[00]n[GoronSGoro]v[0x01E0] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[00]n[Torch]v[0x159E] replaced by new actor: [0001][Empty] Old actor:[GoronShrine]r[00]n[Torch]v[0x159E] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[00]n[Torch]v[0x159E] replaced by new actor: [0000][DekuBaba] Old actor:[GoronShrine]r[00]n[Torch]v[0x159E] replaced by new actor: [FF10][RegularIceBlock] Old actor:[GoronShrine]r[00]n[Torch]v[0x159E] replaced by new actor: [0001][DekuBaba] Old actor:[GoronShrine]r[00]n[Torch]v[0x159E] replaced by new actor: [0001][DekuBabaWithered] Old actor:[GoronShrine]r[00]n[Torch]v[0x159E] replaced by new actor: [0002][DekuBabaWithered] Old actor:[GoronShrine]r[00]n[Torch]v[0x159E] replaced by new actor: [0001][DekuBabaWithered] Old actor:[GoronShrine]r[00]n[Torch]v[0x159E] replaced by new actor: [3F00][Empty] Old actor:[GoronShrine]r[00]n[Torch]v[0x159E] replaced by new actor: [0000][BomberHideoutGuard] Old actor:[GoronShrine]r[00]n[Torch]v[0x159E] replaced by new actor: [0002][GoronSGoro] Old actor:[GoronShrine]r[00]n[ClayPot]v[0xC719] replaced by new actor: [7FA1][GoGoron] Old actor:[GoronShrine]r[00]n[ClayPot]v[0xC90E] replaced by new actor: [7F87][GoGoron] Old actor:[GoronShrine]r[00]n[ClayPot]v[0xCB0E] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[00]n[ClayPot]v[0xCD19] replaced by new actor: [0002][DekuBabaWithered] Old actor:[GoronShrine]r[00]n[ClayPot]v[0xCF0F] replaced by new actor: [0000][Flagpole] dyn: [8] Old actor:[GoronShrine]r[00]n[ClayPot]v[0xD10F] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[00]n[ClayPot]v[0xD30F] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[00]n[ClayPot]v[0xD519] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[01]n[GoGoron]v[0x7F87] replaced by new actor: [7FD1][GoGoron] Old actor:[GoronShrine]r[01]n[GoronSGoro]v[0x0002] replaced by new actor: [0000][BomberHideoutGuard] Old actor:[GoronShrine]r[01]n[Torch]v[0x0794] replaced by new actor: [0001][DekuBabaWithered] Old actor:[GoronShrine]r[01]n[Torch]v[0x0794] replaced by new actor: [0001][DekuBabaWithered] Old actor:[GoronShrine]r[01]n[ClayPot]v[0xC119] replaced by new actor: [0000][Flagpole] dyn: [8] Old actor:[GoronShrine]r[01]n[ClayPot]v[0xC319] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[01]n[ClayPot]v[0xC50F] replaced by new actor: [0E10][TallGrass] Old actor:[GoronShrine]r[02]n[GoronSGoro]v[0x0003] replaced by new actor: [FBA0][IshiRock] Old actor:[GoronShrine]r[02]n[GoronSGoro]v[0x0004] replaced by new actor: [0002][DekuBabaWithered] Old actor:[GoronShrine]r[02]n[GoronSGoro]v[0x0005] replaced by new actor: [0007][Fairy] Old actor:[GoronShrine]r[02]n[GoronSGoro]v[0x0006] replaced by new actor: [005C][En_Invisible_Ruppe] Old actor:[GoronShrine]r[02]n[GoronSGoro]v[0x0007] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[02]n[GoronSGoro]v[0x0008] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[02]n[Torch]v[0x159E] replaced by new actor: [0001][DekuBabaWithered] Old actor:[GoronShrine]r[02]n[Torch]v[0x159E] replaced by new actor: [0002][DekuBabaWithered] Old actor:[GoronShrine]r[02]n[Torch]v[0x159E] replaced by new actor: [001C][MushroomCloud] Old actor:[GoronShrine]r[02]n[Torch]v[0x159E] replaced by new actor: [3B0A][PointedSign] Old actor:[GoronShrine]r[02]n[Torch]v[0x159E] replaced by new actor: [0001][DekuBaba] Old actor:[GoronShrine]r[02]n[Torch]v[0x159E] replaced by new actor: [0000][InvisibleRupee] Old actor:[GoronShrine]r[02]n[Torch]v[0x159E] replaced by new actor: [0001][DekuBabaWithered] Old actor:[GoronShrine]r[02]n[Torch]v[0x159E] replaced by new actor: [0000][DekuBaba] Old actor:[GoronShrine]r[02]n[Torch]v[0x159E] replaced by new actor: [0000][DekuBaba] Old actor:[GoronShrine]r[02]n[Torch]v[0x159E] replaced by new actor: [0002][DekuBabaWithered] Old actor:[GoronShrine]r[02]n[Torch]v[0x159E] replaced by new actor: [0001][DekuBabaWithered] Old actor:[GoronShrine]r[02]n[ClayPot]v[0xC719] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[02]n[ClayPot]v[0xC90E] replaced by new actor: [0000][BomberHideoutGuard] Old actor:[GoronShrine]r[02]n[ClayPot]v[0xCB0E] replaced by new actor: [0110][Obj_Dowsing] Old actor:[GoronShrine]r[02]n[ClayPot]v[0xCD19] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[02]n[ClayPot]v[0xCF0F] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[02]n[ClayPot]v[0xD10F] replaced by new actor: [0000][Flagpole] dyn: [8] Old actor:[GoronShrine]r[02]n[ClayPot]v[0xD30F] replaced by new actor: [0001][GoronElder] Old actor:[GoronShrine]r[02]n[ClayPot]v[0xD519] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[03]n[Torch]v[0x0794] replaced by new actor: [0001][DekuBaba] Old actor:[GoronShrine]r[03]n[Torch]v[0x0794] replaced by new actor: [0000][DekuBaba] Old actor:[GoronShrine]r[03]n[ClayPot]v[0xC119] replaced by new actor: [2323][BugsFishButterfly] Old actor:[GoronShrine]r[03]n[ClayPot]v[0xC319] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[03]n[ClayPot]v[0xC50F] replaced by new actor: [0000][Flagpole] dyn: [8] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [3E7E][CircleOfFire] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][Flagpole] dyn: [8] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0001][DekuBabaWithered] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][Empty] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [3F00][GoronKid] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [02B8][GrottoHole] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [017C][Obj_Dowsing] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [7FD1][GoGoron] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [017B][Obj_Dowsing] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [01E9][En_Invisible_Ruppe] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][GoronWithGeroMask] Old actor:[GoronShrine]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0011][MushroomCloud] Old actor:[GoronShrine]r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0001][Butterfly] Old actor:[GoronShrine]r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0300][NaturalPatchOfGrass] Old actor:[GoronShrine]r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0179][Obj_Dowsing] Old actor:[GoronShrine]r[02]n[IshiRock]v[0x01F0] replaced by new actor: [00F8][BronzeBoulder] Old actor:[GoronShrine]r[02]n[IshiRock]v[0x01F0] replaced by new actor: [2323][BugsFishButterfly] Old actor:[GoronShrine]r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0000][DekuBaba] Old actor:[GoronShrine]r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0002][DekuBabaWithered] --------------------------------------------------------- Height adjustments: + adjusted height of actor [Butterfly] by [100] +++ [60][CircleOfFire] had treasure flags modified to [30] +++ ++ i[4][CircleOfFire] had recieve flag modified to [126] ++ + i[0][IshiRock] had switch flags modified to [125] to avoid conflicts with others + = i[1][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [23]= = i[2][MushroomCloud] had switch flags which were not detect as used, and claimed switch [28]= = i[3][Obj_Dowsing] had switch flags which were not detect as used, and claimed switch [16]= = i[4][GoronKid] had switch flags which were not detect as used, and claimed switch [63]= + i[5][Obj_Dowsing] had switch flags modified to [124] to avoid conflicts with others + + i[6][Obj_Dowsing] had switch flags modified to [123] to avoid conflicts with others + + i[7][En_Invisible_Ruppe] had switch flags modified to [122] to avoid conflicts with others + = i[8][MushroomCloud] had switch flags which were not detect as used, and claimed switch [17]= + i[9][Obj_Dowsing] had switch flags modified to [121] to avoid conflicts with others + + i[10][BronzeBoulder] had switch flags modified to [120] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.6884] newsize: [03C8A0] oldsize: [057F20] day: struct ratio: [1.3021] newsize: [007E68] oldsize: [006114] day: total = ratio: [0.7280] newsize: [044708] oldsize: [05E034] night: overlay ratio: [0.6884] newsize: [03C8A0] oldsize: [057F20] night: struct ratio: [1.3021] newsize: [007E68] oldsize: [006114] night: total = ratio: [0.7280] newsize: [044708] oldsize: [05E034] ------------------------------------------------------ day: object ratio: [0.9890] newsize: [108E70] oldsize: [10BD60] night: object ratio: [0.9890] newsize: [108E70] oldsize: [10BD60] object sizes: [ 0x10B80 0x11720 0x39C0 0x34F0 0x2FE0 0x14D90 ] sum: [0x40EC0] allsize: [0x108E70] ------------------------------------------------------ day: dyna poly delta: [16] newsize: [000010] oldsize: [000000] day: dyna vert delta: [16] newsize: [000010] oldsize: [000000] night: dyna poly delta: [16] newsize: [000010] oldsize: [000000] night: dyna vert delta: [16] newsize: [000010] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.8121] newsize: [011F70] oldsize: [0161F0] day: struct ratio: [1.0419] newsize: [001D1C] oldsize: [001BF0] day: total = ratio: [0.8289] newsize: [013C8C] oldsize: [017DE0] night: overlay ratio: [0.8121] newsize: [011F70] oldsize: [0161F0] night: struct ratio: [1.0419] newsize: [001D1C] oldsize: [001BF0] night: total = ratio: [0.8289] newsize: [013C8C] oldsize: [017DE0] ------------------------------------------------------ day: object ratio: [0.9890] newsize: [108E70] oldsize: [10BD60] night: object ratio: [0.9890] newsize: [108E70] oldsize: [10BD60] object sizes: [ 0x10B80 0x11720 0x39C0 0x34F0 0x2FE0 0x14D90 ] sum: [0x40EC0] allsize: [0x108E70] ------------------------------------------------------ day: dyna poly delta: [8] newsize: [000008] oldsize: [000000] day: dyna vert delta: [8] newsize: [000008] oldsize: [000000] night: dyna poly delta: [8] newsize: [000008] oldsize: [000000] night: dyna vert delta: [8] newsize: [000008] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.7973] newsize: [046480] oldsize: [058270] day: struct ratio: [1.0110] newsize: [0057D4] oldsize: [0056E0] day: total = ratio: [0.8097] newsize: [04BC54] oldsize: [05D950] night: overlay ratio: [0.7973] newsize: [046480] oldsize: [058270] night: struct ratio: [1.0110] newsize: [0057D4] oldsize: [0056E0] night: total = ratio: [0.8097] newsize: [04BC54] oldsize: [05D950] ------------------------------------------------------ day: object ratio: [0.9889] newsize: [105360] oldsize: [108250] night: object ratio: [0.9889] newsize: [105360] oldsize: [108250] object sizes: [ 0x10B80 0x39C0 0x34F0 0x2FE0 0x1B220 0x7780 ] sum: [0x3D3B0] allsize: [0x105360] ------------------------------------------------------ day: dyna poly delta: [8] newsize: [000008] oldsize: [000000] day: dyna vert delta: [8] newsize: [000008] oldsize: [000000] night: dyna poly delta: [8] newsize: [000008] oldsize: [000000] night: dyna vert delta: [8] newsize: [000008] oldsize: [000000] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [1.0855] newsize: [00AA90] oldsize: [009D20] day: struct ratio: [1.3789] newsize: [000DE0] oldsize: [000A10] day: total = ratio: [1.1032] newsize: [00B870] oldsize: [00A730] night: overlay ratio: [1.0855] newsize: [00AA90] oldsize: [009D20] night: struct ratio: [1.3789] newsize: [000DE0] oldsize: [000A10] night: total = ratio: [1.1032] newsize: [00B870] oldsize: [00A730] ------------------------------------------------------ day: object ratio: [0.9889] newsize: [105360] oldsize: [108250] night: object ratio: [0.9889] newsize: [105360] oldsize: [108250] object sizes: [ 0x10B80 0x39C0 0x34F0 0x2FE0 0x1B220 0x7780 ] sum: [0x3D3B0] allsize: [0x105360] ------------------------------------------------------ day: dyna poly delta: [8] newsize: [000008] oldsize: [000000] day: dyna vert delta: [8] newsize: [000008] oldsize: [000000] night: dyna poly delta: [8] newsize: [000008] oldsize: [000000] night: dyna vert delta: [8] newsize: [000008] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.2783ms][261.4617ms] object trim time: [0.2867ms][261.4692ms] set new actors: [16.103ms][277.2873ms] pre-checking object size: [16.1067ms][277.2891ms] exit per-object: [16.8874ms][278.0719ms] exit sandalone randomize: [46.5399ms][307.726ms] set for size check: [48.444ms][309.6284ms] set for dyna trim: [48.5067ms][309.6896ms] set after final actor trim: [49.9383ms][311.1223ms] set after second setnewactors for final data test: [59.4448ms][320.6304ms] after isSizeAcceptable: [59.5603ms][320.7435ms] ####################################################### Moved companion: [FF44][RegularIceBlock] to actor: [GoGoron][FF44] at cords: [-328,-134,-518] Moved companion: [0007][Fairy] to actor: [NaturalPatchOfGrass][0007] at cords: [-146,-440,-404] Moved companion: [0001][Butterfly] to actor: [NaturalPatchOfGrass][0001] at cords: [-146,-440,-404] time to complete randomizing [GoronShrine]: 336.5594ms ending timestamp : [12:20:01.688 PM] starting timestamp : [12:20:01.627 PM] in scene (O!) [WestClockTown]m[0]r[3]v[0000] actor:[0x0000][BombersBlueHat] removal blocked by item [1219] in scene (O!) [WestClockTown]m[0]r[4]v[0000] actor:[0x0000][BombersBlueHat] removal blocked by item [1219] in scene (O!) [WestClockTown]m[0]r[8]v[0000] actor:[0x0000][BombersBlueHat] removal blocked by item [1219] in scene [WestClockTown][0] standalone was randomly ignored: [0xFE0A][WallTalkSpot] in scene (O!) [WestClockTown]m[0]r[11]v[0910] actor:[0x0910][BombersYouChase] removal blocked by item [1219] in scene (O!) [WestClockTown]m[0]r[14]v[7E02] actor:[0x7E02][RosaSisters] removal blocked by item [429] in scene (O!) [WestClockTown]m[0]r[17]v[FE02] actor:[0xFE02][RosaSisters] removal blocked by item [429] in scene (O!) [WestClockTown]m[0]r[18]v[0000] actor:[0x0000][PostMan] removal blocked by item [269] in scene [WestClockTown][0] standalone was randomly ignored: [0xFE0D][WallTalkSpot] in scene [WestClockTown][0] standalone was randomly ignored: [0xFE0F][WallTalkSpot] in scene (O!) [WestClockTown]m[0]r[24]v[0001] actor:[0x0001][BombersBlueHat] removal blocked by item [1219] in scene (O!) [WestClockTown]m[0]r[26]v[0001] actor:[0x0001][BombersBlueHat] removal blocked by item [1219] in scene (O!) [WestClockTown]m[0]r[27]v[0001] actor:[0x0001][BombersBlueHat] removal blocked by item [1219] in scene (O!) [WestClockTown]m[1]r[0]v[8000] actor:[0x8000][BombShopLady] removal blocked by item [1220] time to read scene enemies: 3.7448ms time to read scene objects: 3.8252ms ========================================================================= For Scene: [WestClockTown] with fid: 1512, with sid: 0x6D ========================================================================= time to finish removing unnecessary objects: 20.1834ms --------------------------- time to generate candidate list: 47.6527ms time to separate map/time actors: 48.6739ms time to find matching candidates: 70.6944ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[WestClockTown]r[00]n[GateSoldier]v[0x207F] replaced by new actor: [01FF][Poe] Old actor:[WestClockTown]r[01]n[CreditsBombShopMan]v[0x0000] replaced by new actor: [0000][PoeBalloon] Old actor:[WestClockTown]r[00]n[WallTalkSpot]v[0xFE0E] replaced by new actor: [FC01][HitSpot] Old actor:[WestClockTown]r[00]n[WallTalkSpot]v[0xFE0A] replaced by new actor: [FF20][RegularIceBlock] Old actor:[WestClockTown]r[00]n[WallTalkSpot]v[0xFE10] replaced by new actor: [A07F][Clock] Old actor:[WestClockTown]r[00]n[WallTalkSpot]v[0xFE14] replaced by new actor: [2001][Clock] Old actor:[WestClockTown]r[00]n[WallTalkSpot]v[0xFE13] replaced by new actor: [FE08][WallTalkSpot] --------------------------------------------------------- Height adjustments: + i[0][HitSpot] had switch flags modified to [126] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.1835] newsize: [02DD20] oldsize: [026B70] day: struct ratio: [1.0470] newsize: [004428] oldsize: [004118] day: total = ratio: [1.1706] newsize: [032148] oldsize: [02AC88] night: overlay ratio: [1.1523] newsize: [035C00] oldsize: [02EA50] night: struct ratio: [1.0393] newsize: [0050EC] oldsize: [004DDC] night: total = ratio: [1.1417] newsize: [03ACEC] oldsize: [03382C] ------------------------------------------------------ day: object ratio: [0.9735] newsize: [1412E0] oldsize: [149E90] night: object ratio: [0.9735] newsize: [1412E0] oldsize: [149E90] object sizes: [ 0x3A70 0x11C80 0x2C90 0x3C90 0x1B00 0x10B80 0x20DD0 0xDA60 0x50E0 0x9A0 0x3E20 0x137C0 0xD8F0 0x4A70 0x16B0 0x16B0 0x16B0 0x420 ] sum: [0x90AB0] allsize: [0x1412E0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000002] oldsize: [000002] day: dyna vert delta: [0] newsize: [000004] oldsize: [000004] night: dyna poly delta: [0] newsize: [000002] oldsize: [000002] night: dyna vert delta: [0] newsize: [000004] oldsize: [000004] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0303] newsize: [013210] oldsize: [012910] day: struct ratio: [1.0435] newsize: [001F20] oldsize: [001DD4] day: total = ratio: [1.0315] newsize: [015130] oldsize: [0146E4] night: overlay ratio: [1.0303] newsize: [013210] oldsize: [012910] night: struct ratio: [1.0435] newsize: [001F20] oldsize: [001DD4] night: total = ratio: [1.0315] newsize: [015130] oldsize: [0146E4] ------------------------------------------------------ day: object ratio: [0.9736] newsize: [0FC050] oldsize: [102D80] night: object ratio: [0.9736] newsize: [0FC050] oldsize: [102D80] object sizes: [ 0x3A70 0x11C80 0x2C90 0x3C90 0x1B00 0x20DD0 0x9A0 0xA0A0 0x2500 ] sum: [0x4B820] allsize: [0xFC050] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000002] oldsize: [000002] day: dyna vert delta: [0] newsize: [000004] oldsize: [000004] night: dyna poly delta: [0] newsize: [000002] oldsize: [000002] night: dyna vert delta: [0] newsize: [000004] oldsize: [000004] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0307ms][48.7113ms] object trim time: [0.0383ms][48.7189ms] set new actors: [3.5821ms][52.266ms] pre-checking object size: [3.5875ms][52.2679ms] exit per-object: [3.6976ms][52.3793ms] exit sandalone randomize: [13.9672ms][62.6503ms] set for size check: [20.7121ms][69.395ms] set for dyna trim: [20.7524ms][69.4331ms] set after final actor trim: [20.9681ms][69.6497ms] set after second setnewactors for final data test: [21.9502ms][70.6326ms] after isSizeAcceptable: [22.0125ms][70.6933ms] ####################################################### time to complete randomizing [WestClockTown]: 72.068ms ending timestamp : [12:20:01.699 PM] starting timestamp : [12:20:01.601 PM] in scene (O!) [GormanRaceTrack]m[0]r[0]v[FE03] actor:[0xFE03][GormanBros] removal blocked by item [89] in scene (O!) [GormanRaceTrack]m[0]r[1]v[FE04] actor:[0xFE04][GormanBros] removal blocked by item [89] time to read scene enemies: 27.2165ms time to read scene objects: 27.3306ms ========================================================================= For Scene: [GormanRaceTrack] with fid: 1506, with sid: 0x6A ========================================================================= time to finish removing unnecessary objects: 35.4601ms --------------------------- time to generate candidate list: 86.5622ms time to separate map/time actors: 87.3208ms time to find matching candidates: 103.688ms Loops used for match candidate: 2 ---------- ####################################################### Old actor:[GormanRaceTrack]r[00]n[Flagpole]v[0x0000] replaced by new actor: [40FE][SoftSoilAndBeans] dyn: [6] Old actor:[GormanRaceTrack]r[00]n[Flagpole]v[0x0000] replaced by new actor: [40FD][SoftSoilAndBeans] dyn: [6] Old actor:[GormanRaceTrack]r[00]n[Flagpole]v[0x0000] replaced by new actor: [4203][SoftSoilAndBeans] dyn: [6] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0110][Obj_Dowsing] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [427C][SoftSoilAndBeans] dyn: [6] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [420A][PointedSign] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0008][MushroomCloud] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0001][InvisibleRupee] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0029][Empty] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [5323][BugsFishButterfly] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0010][Empty] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [3323][BugsFishButterfly] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [F600][IshiRock] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][DekuPrincess] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0007][MothSwarm] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [001D][Empty] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [3323][BugsFishButterfly] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][DekuKing] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [002D][Empty] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty] Old actor:[GormanRaceTrack]r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0000][Empty] Old actor:[GormanRaceTrack]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty] Old actor:[GormanRaceTrack]r[00]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0005][SnowAnywhere] Old actor:[GormanRaceTrack]r[00]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0038][En_Invisible_Ruppe] --------------------------------------------------------- Height adjustments: + adjusted height of actor [MothSwarm] by [50] + i[0][SoftSoilAndBeans] had switch flags modified to [126] to avoid conflicts with others + + i[1][SoftSoilAndBeans] had switch flags modified to [125] to avoid conflicts with others + = i[2][SoftSoilAndBeans] had switch flags which were not detect as used, and claimed switch [3]= = i[3][Obj_Dowsing] had switch flags which were not detect as used, and claimed switch [16]= + i[4][SoftSoilAndBeans] had switch flags modified to [124] to avoid conflicts with others + = i[5][MushroomCloud] had switch flags which were not detect as used, and claimed switch [8]= + i[6][IshiRock] had switch flags modified to [123] to avoid conflicts with others + = i[7][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [14]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8766] newsize: [03D530] oldsize: [045F50] day: struct ratio: [1.6283] newsize: [00AF40] oldsize: [006BA0] day: total = ratio: [0.9425] newsize: [048470] oldsize: [04CAF0] night: overlay ratio: [0.8528] newsize: [032020] oldsize: [03AA40] night: struct ratio: [1.6836] newsize: [00A68C] oldsize: [0062EC] night: total = ratio: [0.9320] newsize: [03C6AC] oldsize: [040D2C] ------------------------------------------------------ day: object ratio: [0.9805] newsize: [14A3C0] oldsize: [150CC0] night: object ratio: [0.9805] newsize: [14A3C0] oldsize: [150CC0] object sizes: [ 0x1590 0x3950 0x1CFB0 0x150F0 0xF520 0x26A0 0x19E20 0x3E20 0x17B0 0x8090 0x12440 0x10 ] sum: [0x82410] allsize: [0x14A3C0] ------------------------------------------------------ day: dyna poly delta: [2] newsize: [000024] oldsize: [000022] day: dyna vert delta: [12] newsize: [00002C] oldsize: [000020] night: dyna poly delta: [2] newsize: [000024] oldsize: [000022] night: dyna vert delta: [12] newsize: [00002C] oldsize: [000020] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.246ms][87.739ms] object trim time: [0.2579ms][87.7493ms] set new actors: [6.6685ms][94.1641ms] ---- bogo REJECTED: obj pre-check failed (size:9104): [6.6749ms][94.1662ms] objects pick time: [0.2566ms][94.4264ms] object trim time: [0.2636ms][94.4331ms] set new actors: [0.9658ms][95.1375ms] pre-checking object size: [0.97ms][95.1396ms] exit per-object: [1.7966ms][95.9682ms] exit sandalone randomize: [7.3298ms][101.5039ms] set for size check: [8.2284ms][102.3997ms] set for dyna trim: [8.2474ms][102.4191ms] set after final actor trim: [8.7848ms][102.9552ms] set after second setnewactors for final data test: [9.4907ms][103.6609ms] after isSizeAcceptable: [9.5174ms][103.687ms] ####################################################### time to complete randomizing [GormanRaceTrack]: 110.314ms ending timestamp : [12:20:01.712 PM] starting timestamp : [12:20:01.558 PM] in scene [WoodsOfMystery]m[2]r[0]v[001C] actor: [0x001C][GrottoHole] was blocked by item [9] in scene [WoodsOfMystery]m[3]r[4] common scoopable actor: [0x007F][MushroomCloud] skipped the restriction: [186] in scene [WoodsOfMystery]m[5]r[4] common scoopable actor: [0x007F][MushroomCloud] skipped the restriction: [186] in scene (O!) [WoodsOfMystery]m[6]r[0]v[2400] actor:[0x2400][KotakeOnBroom] removal blocked by item [151] in scene [WoodsOfMystery]m[7]r[4] common scoopable actor: [0x007F][MushroomCloud] skipped the restriction: [186] in scene (O!) [WoodsOfMystery]m[8]r[0]v[2000] actor:[0x2000][KotakeOnBroom] removal blocked by item [151] time to read scene enemies: 29.2652ms time to read scene objects: 29.3897ms ========================================================================= For Scene: [WoodsOfMystery] with fid: 1477, with sid: 0x64 ========================================================================= time to finish removing unnecessary objects: 36.1004ms --------------------------- time to generate candidate list: 69.3769ms time to separate map/time actors: 70.8965ms time to find matching candidates: 148.3712ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[WoodsOfMystery]r[03]n[Snapper]v[0x0000] replaced by new actor: [80FF][UglyTree] dyn: [31] Old actor:[WoodsOfMystery]r[03]n[SquareSign]v[0x003D] replaced by new actor: [191E][Dexihand] Old actor:[WoodsOfMystery]r[03]n[SquareSign]v[0x003D] replaced by new actor: [191E][Empty] Old actor:[WoodsOfMystery]r[03]n[SquareSign]v[0x003D] replaced by new actor: [191E][Empty] Old actor:[WoodsOfMystery]r[04]n[Snapper]v[0x0000] replaced by new actor: [80FF][UglyTree] dyn: [31] Old actor:[WoodsOfMystery]r[05]n[Snapper]v[0x0000] replaced by new actor: [0000][UglyTree] dyn: [31] Old actor:[WoodsOfMystery]r[05]n[SquareSign]v[0x003D] replaced by new actor: [0177][DekuFlower] dyn: [12] Old actor:[WoodsOfMystery]r[05]n[SquareSign]v[0x003D] replaced by new actor: [0002][Butterfly] Old actor:[WoodsOfMystery]r[05]n[SquareSign]v[0x003D] replaced by new actor: [191E][Dexihand] Old actor:[WoodsOfMystery]r[07]n[Snapper(Changling)]v[0x0000] replaced by new actor: [11FD][Torch] Old actor:[WoodsOfMystery]r[07]n[SquareSign]v[0x003D] replaced by new actor: [191E][Dexihand] Old actor:[WoodsOfMystery]r[07]n[SquareSign]v[0x003D] replaced by new actor: [191E][Empty] Old actor:[WoodsOfMystery]r[07]n[SquareSign]v[0x003D] replaced by new actor: [A323][BugsFishButterfly] Old actor:[WoodsOfMystery]r[00]n[TallGrass]v[0x0800] replaced by new actor: [0003][Empty] Old actor:[WoodsOfMystery]r[00]n[TallGrass]v[0x0800] replaced by new actor: [0004][MothSwarm] Old actor:[WoodsOfMystery]r[01]n[TallGrass]v[0x0800] replaced by new actor: [3324][BugsFishButterfly] Old actor:[WoodsOfMystery]r[01]n[TallGrass]v[0x0800] replaced by new actor: [0007][Fairy] Old actor:[WoodsOfMystery]r[01]n[TallGrass]v[0x0800] replaced by new actor: [0075][En_Invisible_Ruppe] Old actor:[WoodsOfMystery]r[02]n[TallGrass]v[0x0800] replaced by new actor: [0009][Fairy] Old actor:[WoodsOfMystery]r[03]n[DekuFlower]v[0x007F] replaced by new actor: [0801][NaturalPatchOfGrass] Old actor:[WoodsOfMystery]r[03]n[DekuFlower]v[0x007F] replaced by new actor: [00FF][InjuredKoume] Old actor:[WoodsOfMystery]r[03]n[MushroomCloud]v[0x007F] replaced by new actor: [3E7E][CircleOfFire] Old actor:[WoodsOfMystery]r[03]n[TallGrass]v[0x0800] replaced by new actor: [0003][MothSwarm] Old actor:[WoodsOfMystery]r[03]n[TallGrass]v[0x0800] replaced by new actor: [0000][Butterfly] Old actor:[WoodsOfMystery]r[04]n[DekuFlower]v[0x007F] replaced by new actor: [080A][PointedSign] Old actor:[WoodsOfMystery]r[04]n[TallGrass]v[0x0800] replaced by new actor: [0001][MothSwarm] Old actor:[WoodsOfMystery]r[04]n[TallGrass]v[0x0800] replaced by new actor: [0002][Butterfly] Old actor:[WoodsOfMystery]r[04]n[TallGrass]v[0x0800] replaced by new actor: [01F1][En_Invisible_Ruppe] Old actor:[WoodsOfMystery]r[04]n[TallGrass]v[0x0800] replaced by new actor: [007D][Empty] Old actor:[WoodsOfMystery]r[05]n[DekuFlower]v[0x007F] replaced by new actor: [207B][Torch] Old actor:[WoodsOfMystery]r[05]n[DekuFlower]v[0x007F] replaced by new actor: [00FF][GrottoHole] Old actor:[WoodsOfMystery]r[05]n[MushroomCloud]v[0x007F] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[WoodsOfMystery]r[05]n[TallGrass]v[0x0800] replaced by new actor: [0001][MothSwarm] Old actor:[WoodsOfMystery]r[05]n[TallGrass]v[0x0800] replaced by new actor: [007D][En_Invisible_Ruppe] Old actor:[WoodsOfMystery]r[06]n[TallGrass]v[0x0800] replaced by new actor: [0004][MothSwarm] Old actor:[WoodsOfMystery]r[06]n[TallGrass]v[0x0800] replaced by new actor: [0079][En_Invisible_Ruppe] Old actor:[WoodsOfMystery]r[07]n[DekuFlower]v[0x007F] replaced by new actor: [191E][Empty] Old actor:[WoodsOfMystery]r[07]n[DekuFlower]v[0x007F] replaced by new actor: [FF64][RegularIceBlock] Old actor:[WoodsOfMystery]r[07]n[MushroomCloud]v[0x007F] replaced by new actor: [007A][MushroomCloud] Old actor:[WoodsOfMystery]r[07]n[TallGrass]v[0x0800] replaced by new actor: [0003][MothSwarm] Old actor:[WoodsOfMystery]r[07]n[TallGrass]v[0x0800] replaced by new actor: [01E5][En_Invisible_Ruppe] Old actor:[WoodsOfMystery]r[08]n[TallGrass]v[0x0800] replaced by new actor: [0003][MothSwarm] Old actor:[WoodsOfMystery]r[08]n[TallGrass]v[0x0800] replaced by new actor: [01E1][En_Invisible_Ruppe] Old actor:[WoodsOfMystery]r[08]n[TallGrass]v[0x0800] replaced by new actor: [0002][Empty] Old actor:[WoodsOfMystery]r[08]n[TallGrass]v[0x0800] replaced by new actor: [0002][Butterfly] Old actor:[WoodsOfMystery]r[08]n[TallGrass]v[0x0800] replaced by new actor: [0002][Fairy] --------------------------------------------------------- Height adjustments: + adjusted height of actor [Butterfly] by [100] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [Butterfly] by [100] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [Butterfly] by [100] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [Butterfly] by [100] +++ [21][CircleOfFire] had treasure flags modified to [30] +++ ++ i[2][CircleOfFire] had recieve flag modified to [126] ++ + i[0][Torch] had switch flags modified to [125] to avoid conflicts with others + = i[1][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [29]= + i[2][En_Invisible_Ruppe] had switch flags modified to [124] to avoid conflicts with others + + i[3][Torch] had switch flags modified to [123] to avoid conflicts with others + = i[4][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [31]= = i[5][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [30]= + i[6][MushroomCloud] had switch flags modified to [122] to avoid conflicts with others + + i[7][En_Invisible_Ruppe] had switch flags modified to [121] to avoid conflicts with others + + i[8][En_Invisible_Ruppe] had switch flags modified to [120] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.6325] newsize: [004C40] oldsize: [007890] day: struct ratio: [7.7505] newsize: [003758] oldsize: [000724] day: total = ratio: [1.0305] newsize: [008398] oldsize: [007FB4] night: overlay ratio: [0.6325] newsize: [004C40] oldsize: [007890] night: struct ratio: [7.7505] newsize: [003758] oldsize: [000724] night: total = ratio: [1.0305] newsize: [008398] oldsize: [007FB4] ------------------------------------------------------ day: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] night: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1B60 0x1E30 0x3C90 ] sum: [0x50030] allsize: [0x117FE0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.9766] newsize: [01AE80] oldsize: [01B8D0] day: struct ratio: [1.0394] newsize: [0016AC] oldsize: [0015D0] day: total = ratio: [0.9796] newsize: [01C52C] oldsize: [01CEA0] night: overlay ratio: [0.9766] newsize: [01AE80] oldsize: [01B8D0] night: struct ratio: [1.0394] newsize: [0016AC] oldsize: [0015D0] night: total = ratio: [0.9796] newsize: [01C52C] oldsize: [01CEA0] ------------------------------------------------------ day: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] night: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1B60 0x1E30 0x3C90 ] sum: [0x50030] allsize: [0x117FE0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.4372] newsize: [008450] oldsize: [005C10] day: struct ratio: [1.1187] newsize: [0007F4] oldsize: [00071C] day: total = ratio: [1.4144] newsize: [008C44] oldsize: [00632C] night: overlay ratio: [1.4372] newsize: [008450] oldsize: [005C10] night: struct ratio: [1.1187] newsize: [0007F4] oldsize: [00071C] night: total = ratio: [1.4144] newsize: [008C44] oldsize: [00632C] ------------------------------------------------------ day: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] night: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1B60 0x1E30 0x3C90 ] sum: [0x50030] allsize: [0x117FE0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.8497] newsize: [0218D0] oldsize: [0277C0] day: struct ratio: [2.3580] newsize: [005DF4] oldsize: [0027D8] day: total = ratio: [0.9392] newsize: [0276C4] oldsize: [029F98] night: overlay ratio: [0.8497] newsize: [0218D0] oldsize: [0277C0] night: struct ratio: [2.3580] newsize: [005DF4] oldsize: [0027D8] night: total = ratio: [0.9392] newsize: [0276C4] oldsize: [029F98] ------------------------------------------------------ day: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] night: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1B60 0x1E30 0x3C90 ] sum: [0x50030] allsize: [0x117FE0] ------------------------------------------------------ day: dyna poly delta: [7] newsize: [00001F] oldsize: [000018] day: dyna vert delta: [-6] newsize: [000012] oldsize: [000018] night: dyna poly delta: [7] newsize: [00001F] oldsize: [000018] night: dyna vert delta: [-6] newsize: [000012] oldsize: [000018] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [0.4732] newsize: [007810] oldsize: [00FDC0] day: struct ratio: [3.6111] newsize: [003FFC] oldsize: [0011B8] day: total = ratio: [0.6780] newsize: [00B80C] oldsize: [010F78] night: overlay ratio: [0.4732] newsize: [007810] oldsize: [00FDC0] night: struct ratio: [3.6111] newsize: [003FFC] oldsize: [0011B8] night: total = ratio: [0.6780] newsize: [00B80C] oldsize: [010F78] ------------------------------------------------------ day: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] night: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1B60 0x1E30 0x3C90 ] sum: [0x50030] allsize: [0x117FE0] ------------------------------------------------------ day: dyna poly delta: [19] newsize: [00001F] oldsize: [00000C] day: dyna vert delta: [6] newsize: [000012] oldsize: [00000C] night: dyna poly delta: [19] newsize: [00001F] oldsize: [00000C] night: dyna vert delta: [6] newsize: [000012] oldsize: [00000C] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [0.7394] newsize: [01D320] oldsize: [0277C0] day: struct ratio: [2.2831] newsize: [005AF8] oldsize: [0027D8] day: total = ratio: [0.8310] newsize: [022E18] oldsize: [029F98] night: overlay ratio: [0.7394] newsize: [01D320] oldsize: [0277C0] night: struct ratio: [2.2831] newsize: [005AF8] oldsize: [0027D8] night: total = ratio: [0.8310] newsize: [022E18] oldsize: [029F98] ------------------------------------------------------ day: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] night: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1B60 0x1E30 0x3C90 ] sum: [0x50030] allsize: [0x117FE0] ------------------------------------------------------ day: dyna poly delta: [31] newsize: [000037] oldsize: [000018] day: dyna vert delta: [18] newsize: [00002A] oldsize: [000018] night: dyna poly delta: [31] newsize: [000037] oldsize: [000018] night: dyna vert delta: [18] newsize: [00002A] oldsize: [000018] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [0.7438] newsize: [007790] oldsize: [00A0C0] day: struct ratio: [5.5270] newsize: [003CCC] oldsize: [000B00] day: total = ratio: [1.0501] newsize: [00B45C] oldsize: [00ABC0] night: overlay ratio: [0.7438] newsize: [007790] oldsize: [00A0C0] night: struct ratio: [5.5270] newsize: [003CCC] oldsize: [000B00] night: total = ratio: [1.0501] newsize: [00B45C] oldsize: [00ABC0] ------------------------------------------------------ day: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] night: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1B60 0x1E30 0x3C90 ] sum: [0x50030] allsize: [0x117FE0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [0.6725] newsize: [01BAB0] oldsize: [029250] day: struct ratio: [2.1199] newsize: [0055A8] oldsize: [002868] day: total = ratio: [0.7562] newsize: [021058] oldsize: [02BAB8] night: overlay ratio: [0.6725] newsize: [01BAB0] oldsize: [029250] night: struct ratio: [2.1199] newsize: [0055A8] oldsize: [002868] night: total = ratio: [0.7562] newsize: [021058] oldsize: [02BAB8] ------------------------------------------------------ day: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] night: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1B60 0x1E30 0x3C90 ] sum: [0x50030] allsize: [0x117FE0] ------------------------------------------------------ day: dyna poly delta: [-24] newsize: [000000] oldsize: [000018] day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018] night: dyna poly delta: [-24] newsize: [000000] oldsize: [000018] night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [0.7928] newsize: [00BD70] oldsize: [00EEF0] day: struct ratio: [4.7627] newsize: [003F08] oldsize: [000D3C] day: total = ratio: [1.0012] newsize: [00FC78] oldsize: [00FC2C] night: overlay ratio: [0.7928] newsize: [00BD70] oldsize: [00EEF0] night: struct ratio: [4.7627] newsize: [003F08] oldsize: [000D3C] night: total = ratio: [1.0012] newsize: [00FC78] oldsize: [00FC2C] ------------------------------------------------------ day: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] night: object ratio: [0.9795] newsize: [117FE0] oldsize: [11DD80] object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1B60 0x1E30 0x3C90 ] sum: [0x50030] allsize: [0x117FE0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.2973ms][71.3489ms] object trim time: [0.3137ms][71.3628ms] set new actors: [6.6414ms][77.698ms] pre-checking object size: [6.6518ms][77.7007ms] exit per-object: [6.9775ms][78.0287ms] exit sandalone randomize: [68.5712ms][139.6264ms] set for size check: [74.0662ms][145.1187ms] set for dyna trim: [74.1177ms][145.1673ms] set after final actor trim: [75.5667ms][146.6182ms] set after second setnewactors for final data test: [77.2421ms][148.2927ms] after isSizeAcceptable: [77.3213ms][148.3703ms] ####################################################### Moved companion: [0001][MothSwarm] to actor: [Torch][0001] at cords: [-789,40,-988] Moved companion: [0000][Butterfly] to actor: [NaturalPatchOfGrass][0000] at cords: [-982,0,779] Moved companion: [0002][Butterfly] to actor: [GrottoHole][0002] at cords: [-787,40,-767] Moved companion: [0003][MothSwarm] to actor: [Torch][0003] at cords: [-1758,40,-110] time to complete randomizing [WoodsOfMystery]: 163.1935ms ending timestamp : [12:20:01.721 PM] starting timestamp : [12:20:01.663 PM] in scene [AstralObservatory][0] standalone was skipped over: [0x3322][BugsFishButterfly] in scene (O!) [AstralObservatory]m[1]r[0]v[FFFF] actor:[0xFFFF][Shikashi] removal blocked by item [81] time to read scene enemies: 11.5767ms object [Scarecrow] replacement blocked by removal chance roll time to read scene objects: 11.7785ms ========================================================================= For Scene: [AstralObservatory] with fid: 1298, with sid: 0x29 ========================================================================= time to finish removing unnecessary objects: 23.1821ms --------------------------- time to generate candidate list: 57.6427ms time to separate map/time actors: 58.8592ms time to find matching candidates: 66.7876ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[AstralObservatory]r[00]n[Skulltula]v[0x003F] replaced by new actor: [0102][BadBat] Old actor:[AstralObservatory]r[00]n[Skulltula]v[0x0004] replaced by new actor: [FF03][BadBat] Old actor:[AstralObservatory]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Fairy] Old actor:[AstralObservatory]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [001A][ClayPot] Old actor:[AstralObservatory]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FC00][HitSpot] Old actor:[AstralObservatory]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [6000][ElfBubble] Old actor:[AstralObservatory]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FFFF][Shabom] Old actor:[AstralObservatory]r[00]n[Torch]v[0x287F] replaced by new actor: [0000][AnjusGrandmaCredits] Old actor:[AstralObservatory]r[00]n[Torch]v[0x287F] replaced by new actor: [0000][AnjusGrandmaCredits] Old actor:[AstralObservatory]r[00]n[Torch]v[0x287F] replaced by new actor: [07FE][Flame] Old actor:[AstralObservatory]r[00]n[Torch]v[0x287F] replaced by new actor: [0000][AnjusGrandmaCredits] Old actor:[AstralObservatory]r[00]n[Torch]v[0x287F] replaced by new actor: [07FE][Flame] Old actor:[AstralObservatory]r[00]n[Torch]v[0x287F] replaced by new actor: [07FE][Flame] Old actor:[AstralObservatory]r[00]n[Clock]v[0x907F] replaced by new actor: [4A94][SoftSoilAndBeans] dyn: [6] Old actor:[AstralObservatory]r[01]n[Clock]v[0x907F] replaced by new actor: [468C][SoftSoilAndBeans] dyn: [6] --------------------------------------------------------- Height adjustments: - lowered height of actor [BadBat] by [52] from ceiling to fly - lowered height of actor [BadBat] by [66] from ceiling to fly - lowered height of actor [Fairy] by [67] from ceiling to fly - lowered height of actor [Shabom] by [53] from ceiling to fly = i[0][HitSpot] had switch flags which were not detect as used, and claimed switch [126]= = i[1][ElfBubble] had switch flags which were not detect as used, and claimed switch [48]= = i[2][SoftSoilAndBeans] had switch flags which were not detect as used, and claimed switch [20]= = i[3][SoftSoilAndBeans] had switch flags which were not detect as used, and claimed switch [12]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8007] newsize: [021010] oldsize: [029380] day: struct ratio: [0.5438] newsize: [0052F8] oldsize: [009890] day: total = ratio: [0.7524] newsize: [026308] oldsize: [032C10] night: overlay ratio: [0.8007] newsize: [021010] oldsize: [029380] night: struct ratio: [0.5438] newsize: [0052F8] oldsize: [009890] night: total = ratio: [0.7524] newsize: [026308] oldsize: [032C10] ------------------------------------------------------ day: object ratio: [0.9371] newsize: [114050] oldsize: [1268D0] night: object ratio: [0.9371] newsize: [114050] oldsize: [1268D0] object sizes: [ 0x2C90 0x5B70 0x8C50 0x10C0 0xCA0 0x8120 0x10440 0x510 0x1650 0x26A0 0x1C70 0x24D0 0x2540 0x81C0 0x2450 ] sum: [0x405A0] allsize: [0x114050] ------------------------------------------------------ day: dyna poly delta: [6] newsize: [0000CC] oldsize: [0000C6] day: dyna vert delta: [8] newsize: [000075] oldsize: [00006D] night: dyna poly delta: [6] newsize: [0000CC] oldsize: [0000C6] night: dyna vert delta: [8] newsize: [000075] oldsize: [00006D] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0045] newsize: [0115A0] oldsize: [011460] day: struct ratio: [1.0232] newsize: [00181C] oldsize: [001790] day: total = ratio: [1.0060] newsize: [012DBC] oldsize: [012BF0] night: overlay ratio: [1.0045] newsize: [0115A0] oldsize: [011460] night: struct ratio: [1.0232] newsize: [00181C] oldsize: [001790] night: total = ratio: [1.0060] newsize: [012DBC] oldsize: [012BF0] ------------------------------------------------------ day: object ratio: [0.9371] newsize: [114050] oldsize: [1268D0] night: object ratio: [0.9371] newsize: [114050] oldsize: [1268D0] object sizes: [ 0x2C90 0x5B70 0x8C50 0x10C0 0xCA0 0x8120 0x10440 0x510 0x1650 0x26A0 0x1C70 0x24D0 0x2540 0x81C0 0x2450 ] sum: [0x405A0] allsize: [0x114050] ------------------------------------------------------ day: dyna poly delta: [6] newsize: [000006] oldsize: [000000] day: dyna vert delta: [8] newsize: [000008] oldsize: [000000] night: dyna poly delta: [6] newsize: [000006] oldsize: [000000] night: dyna vert delta: [8] newsize: [000008] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0859ms][59.4042ms] object trim time: [0.0953ms][59.4126ms] set new actors: [1.1544ms][60.473ms] pre-checking object size: [1.1574ms][60.4744ms] exit per-object: [4.8507ms][64.1705ms] exit sandalone randomize: [4.8565ms][64.1735ms] set for size check: [5.9559ms][65.2743ms] set for dyna trim: [5.9851ms][65.3023ms] set after final actor trim: [6.3124ms][65.6304ms] set after second setnewactors for final data test: [7.4205ms][66.7392ms] after isSizeAcceptable: [7.4693ms][66.7867ms] ####################################################### time to complete randomizing [AstralObservatory]: 74.5382ms ending timestamp : [12:20:01.738 PM] starting timestamp : [12:20:01.721 PM] time to read scene enemies: 0.9012ms time to read scene objects: 0.9499ms ========================================================================= For Scene: [LostWoods] with fid: 1487, with sid: 0x65 ========================================================================= time to finish removing unnecessary objects: 1.9632ms --------------------------- time to generate candidate list: 7.2515ms time to separate map/time actors: 7.6626ms time to find matching candidates: 17.1969ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[LostWoods]r[01]n[KeatonGrass]v[0x7F00] replaced by new actor: [7F00][KeatonGrass] Old actor:[LostWoods]r[10]n[HappyMaskSalesman]v[0x0002] replaced by new actor: [0000][Anope] Old actor:[LostWoods]r[00]n[GrassRockCluster]v[0x0801] replaced by new actor: [0077][DekuFlower] dyn: [12] Old actor:[LostWoods]r[00]n[GrassRockCluster]v[0x0801] replaced by new actor: [0009][Fairy] Old actor:[LostWoods]r[00]n[Demo_Kankyo]v[0x0000] replaced by new actor: [400A][PointedSign] Old actor:[LostWoods]r[01]n[Demo_Kankyo]v[0x0000] replaced by new actor: [000A][MushroomCloud] --------------------------------------------------------- Height adjustments: = i[0][MushroomCloud] had switch flags which were not detect as used, and claimed switch [10]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.0738] newsize: [01F410] oldsize: [01D1B0] day: struct ratio: [0.5197] newsize: [001438] oldsize: [0026E8] day: total = ratio: [1.0311] newsize: [020848] oldsize: [01F898] night: overlay ratio: [1.0738] newsize: [01F410] oldsize: [01D1B0] night: struct ratio: [0.5197] newsize: [001438] oldsize: [0026E8] night: total = ratio: [1.0311] newsize: [020848] oldsize: [01F898] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0] night: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0] object sizes: [ 0x1D3E0 0xE4F0 0x3A910 0x15130 ] sum: [0x7B310] allsize: [0x1432C0] ------------------------------------------------------ day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000] day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000] night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000] night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.7559] newsize: [005DB0] oldsize: [007BF0] day: struct ratio: [0.1282] newsize: [000318] oldsize: [001824] day: total = ratio: [0.6536] newsize: [0060C8] oldsize: [009414] night: overlay ratio: [0.7559] newsize: [005DB0] oldsize: [007BF0] night: struct ratio: [0.1282] newsize: [000318] oldsize: [001824] night: total = ratio: [0.6536] newsize: [0060C8] oldsize: [009414] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0] night: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0] object sizes: [ 0x1D3E0 0xE4F0 0x3A910 0x15130 ] sum: [0x7B310] allsize: [0x1432C0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0] night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0] object sizes: [ ] sum: [0x0] allsize: [0xC7FB0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0] night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0] object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ] sum: [0x88640] allsize: [0x1505F0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0] night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0] object sizes: [ ] sum: [0x0] allsize: [0xC7FB0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0] night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0] object sizes: [ ] sum: [0x0] allsize: [0xC7FB0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0] night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0] object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ] sum: [0x88640] allsize: [0x1505F0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [0.9491] newsize: [1505F0] oldsize: [162660] night: object ratio: [0.9491] newsize: [1505F0] oldsize: [162660] object sizes: [ 0xD330 0x1D3E0 0x3A910 0x15130 0xE4F0 ] sum: [0x88640] allsize: [0x1505F0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0] night: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0] object sizes: [ 0xD330 0xE4F0 0x87E0 ] sum: [0x24000] allsize: [0xEBFB0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300] day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8] day: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8] night: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300] night: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8] night: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0] night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0] object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ] sum: [0x88640] allsize: [0x1505F0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0A )====== day: overlay ratio: [0.9743] newsize: [011710] oldsize: [011E70] day: struct ratio: [1.6984] newsize: [002E34] oldsize: [001B34] day: total = ratio: [1.0371] newsize: [014544] oldsize: [0139A4] night: overlay ratio: [0.9743] newsize: [011710] oldsize: [011E70] night: struct ratio: [1.6984] newsize: [002E34] oldsize: [001B34] night: total = ratio: [1.0371] newsize: [014544] oldsize: [0139A4] ------------------------------------------------------ day: object ratio: [0.9491] newsize: [1505F0] oldsize: [162660] night: object ratio: [0.9491] newsize: [1505F0] oldsize: [162660] object sizes: [ 0xD330 0x1D3E0 0x3A910 0x15130 0xE4F0 ] sum: [0x88640] allsize: [0x1505F0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0B )====== day: overlay ratio: [1.0000] newsize: [011870] oldsize: [011870] day: struct ratio: [1.0000] newsize: [0019F4] oldsize: [0019F4] day: total = ratio: [1.0000] newsize: [013264] oldsize: [013264] night: overlay ratio: [1.0000] newsize: [011870] oldsize: [011870] night: struct ratio: [1.0000] newsize: [0019F4] oldsize: [0019F4] night: total = ratio: [1.0000] newsize: [013264] oldsize: [013264] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0] night: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0] object sizes: [ 0xD330 0xE4F0 0x87E0 ] sum: [0x24000] allsize: [0xEBFB0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0016ms][7.8204ms] object trim time: [0.016ms][7.8341ms] set new actors: [0.5551ms][8.3739ms] pre-checking object size: [0.5573ms][8.3753ms] exit per-object: [0.6117ms][8.4301ms] exit sandalone randomize: [8.2779ms][16.0981ms] set for size check: [8.6223ms][16.4407ms] set for dyna trim: [8.6542ms][16.4721ms] set after final actor trim: [8.8474ms][16.6659ms] set after second setnewactors for final data test: [9.272ms][17.0923ms] after isSizeAcceptable: [9.3771ms][17.196ms] ####################################################### time to complete randomizing [LostWoods]: 25.7185ms ending timestamp : [12:20:01.747 PM] starting timestamp : [12:20:01.689 PM] time to read scene enemies: 15.6899ms object [Scarecrow] replacement blocked by removal chance roll time to read scene objects: 15.9509ms ========================================================================= For Scene: [ZoraHall] with fid: 1322, with sid: 0x33 ========================================================================= time to finish removing unnecessary objects: 22.622ms --------------------------- time to generate candidate list: 49.7558ms time to separate map/time actors: 58.4356ms time to find matching candidates: 65.1873ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[ZoraHall]r[00]n[Evan]v[0xFE01] replaced by new actor: [550A][PunchableStoneTowerPillars] dyn: [22] Old actor:[ZoraHall]r[00]n[Japas]v[0x0001] replaced by new actor: [FD7D][Monkey] Old actor:[ZoraHall]r[00]n[ZoraBandStandIn]v[0xFC08] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[00]n[Lulu]v[0x0E01] replaced by new actor: [FFFF][BombFlower] Old actor:[ZoraHall]r[00]n[RegularZora]v[0xFC06] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[00]n[RegularZora]v[0xFC08] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[00]n[RegularZora]v[0x140A] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[00]n[RegularZora]v[0xFC0B] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[00]n[RegularZora]v[0xFC0C] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[00]n[RegularZora]v[0xFC0D] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[00]n[RegularZora]v[0xFC0E] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[00]n[RegularZora]v[0xFC0F] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[00]n[RegularZora]v[0xFC10] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[00]n[RegularZora]v[0xFC11] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[01]n[RegularZora]v[0xFC14] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[01]n[RegularZora]v[0xFC13] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[01]n[RegularZora]v[0xFC15] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[01]n[RegularZora]v[0xFC15] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[01]n[RegularZora]v[0x0016] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[01]n[RegularZora]v[0x0416] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[01]n[RegularZora]v[0x0816] replaced by new actor: [00FF][Banker] Old actor:[ZoraHall]r[00]n[BugsFishButterfly]v[0x8322] replaced by new actor: [6322][BugsFishButterfly] --------------------------------------------------------- Height adjustments: = i[0][PunchableStoneTowerPillars] had switch flags which were not detect as used, and claimed switch [85]= + i[1][Monkey] had switch flags modified to [125] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7697] newsize: [03DDE0] oldsize: [050600] day: struct ratio: [0.9055] newsize: [004A88] oldsize: [005250] day: total = ratio: [0.7779] newsize: [042868] oldsize: [055850] night: overlay ratio: [0.7697] newsize: [03DDE0] oldsize: [050600] night: struct ratio: [0.9055] newsize: [004A88] oldsize: [005250] night: total = ratio: [0.7779] newsize: [042868] oldsize: [055850] ------------------------------------------------------ day: object ratio: [0.9776] newsize: [12EAE0] oldsize: [1359F0] night: object ratio: [0.9776] newsize: [12EAE0] oldsize: [1359F0] object sizes: [ 0x137C0 0x3C90 0x1D530 0x15BA0 0x1A00 0x11440 0x1610 0x81C0 ] sum: [0x66B30] allsize: [0x12EAE0] ------------------------------------------------------ day: dyna poly delta: [22] newsize: [000016] oldsize: [000000] day: dyna vert delta: [16] newsize: [000010] oldsize: [000000] night: dyna poly delta: [22] newsize: [000016] oldsize: [000000] night: dyna vert delta: [16] newsize: [000010] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.6205] newsize: [015750] oldsize: [022950] day: struct ratio: [0.9030] newsize: [0025AC] oldsize: [0029B8] day: total = ratio: [0.6403] newsize: [017CFC] oldsize: [025308] night: overlay ratio: [0.6205] newsize: [015750] oldsize: [022950] night: struct ratio: [0.9030] newsize: [0025AC] oldsize: [0029B8] night: total = ratio: [0.6403] newsize: [017CFC] oldsize: [025308] ------------------------------------------------------ day: object ratio: [0.9767] newsize: [122EA0] oldsize: [129DB0] night: object ratio: [0.9767] newsize: [122EA0] oldsize: [129DB0] object sizes: [ 0x137C0 0x3C90 0x1D530 0x15BA0 0x1A00 0xD9C0 0x1610 ] sum: [0x5AEF0] allsize: [0x122EA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.5034ms][59.0605ms] object trim time: [0.5113ms][59.0668ms] set new actors: [1.2913ms][59.848ms] pre-checking object size: [1.2936ms][59.8491ms] exit per-object: [1.4231ms][59.9791ms] exit sandalone randomize: [2.0875ms][60.6492ms] set for size check: [2.8654ms][61.4231ms] set for dyna trim: [2.8819ms][61.4378ms] set after final actor trim: [3.1159ms][61.6757ms] set after second setnewactors for final data test: [6.6106ms][65.1684ms] after isSizeAcceptable: [6.631ms][65.1866ms] ####################################################### time to complete randomizing [ZoraHall]: 66.672ms ending timestamp : [12:20:01.755 PM] starting timestamp : [12:20:01.581 PM] in scene [TwinIslands]m[0]r[0]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [23] in scene [TwinIslands]m[0]r[1]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [23] in scene [TwinIslands][0] standalone was skipped over: [0x0003][ObjectKankyo] in scene (O!) [TwinIslands]m[0]r[6]v[0002] actor:[0x0002][Tingle] removal blocked by item [36] in scene (O!) [TwinIslands]m[0]r[25]v[2800] actor:[0x2800][Scarecrow] removal blocked by item [409] in scene [TwinIslands]m[0]r[31]v[0064] actor: [0x0064][RegularIceBlock] was blocked by item [23] in scene [TwinIslands]m[0]r[39]v[0219] actor: [0x0219][GrottoHole] was blocked by item [23] time to read scene enemies: 74.0828ms time to read scene objects: 74.3406ms ========================================================================= For Scene: [TwinIslands] with fid: 1453, with sid: 0x5D ========================================================================= time to finish removing unnecessary objects: 82.1868ms --------------------------- time to generate candidate list: 147.2234ms time to separate map/time actors: 155.0454ms time to find matching candidates: 173.6499ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[TwinIslands]r[00]n[Tektite]v[0xFFFD] replaced by new actor: [0000][En_Ani] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [2909][PointedSign] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [0110][Obj_Dowsing] Old actor:[TwinIslands]r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [3BED][GossipStone] Old actor:[TwinIslands]r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [3425][GossipStone] Old actor:[TwinIslands]r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [3B80][GossipStone] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x080E] replaced by new actor: [0001][GoronElder] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x040E] replaced by new actor: [FE01][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0003][InvisibleRupee] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FE01][Grog] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FF20][RegularIceBlock] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0000][GoronWithGeroMask] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FE01][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FE01][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0001][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0001][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0001][Empty] Old actor:[TwinIslands]r[00]n[SquareSign]v[0x0019] replaced by new actor: [0009][GoronSGoro] Old actor:[TwinIslands]r[00]n[Wolfos]v[0xFF01] replaced by new actor: [FCA0][IshiRock] Old actor:[TwinIslands]r[00]n[Wolfos]v[0xFF01] replaced by new actor: [191E][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0xFF00] replaced by new actor: [FE01][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0xFF00] replaced by new actor: [0110][TallGrass] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0xFF00] replaced by new actor: [0009][Fairy] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x200E] replaced by new actor: [0001][GoronSGoro] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x210A] replaced by new actor: [3FA0][GossipStone] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x220E] replaced by new actor: [FE01][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x230E] replaced by new actor: [FE01][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x240E] replaced by new actor: [FE01][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x250E] replaced by new actor: [191E][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x260A] replaced by new actor: [0F82][GossipStone] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x270A] replaced by new actor: [FE01][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x280E] replaced by new actor: [0060][En_Invisible_Ruppe] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x290A] replaced by new actor: [0001][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x2A0E] replaced by new actor: [0000][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x2B0E] replaced by new actor: [59DD][TreasureChest] dyn: [12] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x2C0E] replaced by new actor: [0117][Bombiwa] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x2D0A] replaced by new actor: [FE01][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x2E0E] replaced by new actor: [A323][BugsFishButterfly] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x2F0A] replaced by new actor: [007A][MushroomCloud] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x300E] replaced by new actor: [FE01][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x310E] replaced by new actor: [191E][Dexihand] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x320A] replaced by new actor: [0030][Empty] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x330E] replaced by new actor: [01E0][GoronSGoro] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x340A] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[TwinIslands]r[00]n[LargeSnowball]v[0x350E] replaced by new actor: [F240][IshiRock] Old actor:[TwinIslands]r[00]n[SmallSnowball]v[0x360E] replaced by new actor: [0401][NaturalPatchOfGrass] Old actor:[TwinIslands]r[00]n[SmallSnowball]v[0x370A] replaced by new actor: [FE01][Empty] Old actor:[TwinIslands]r[00]n[SmallSnowball]v[0x380E] replaced by new actor: [FE01][Empty] Old actor:[TwinIslands]r[00]n[SmallSnowball]v[0x390E] replaced by new actor: [3323][BugsFishButterfly] Old actor:[TwinIslands]r[00]n[SmallSnowball]v[0x3A0A] replaced by new actor: [FE01][Empty] Old actor:[TwinIslands]r[00]n[SmallSnowball]v[0x3B0A] replaced by new actor: [0002][GoronSGoro] --------------------------------------------------------- Height adjustments: = i[0][Obj_Dowsing] had switch flags which were not detect as used, and claimed switch [16]= = i[1][GossipStone] had switch flags which were not detect as used, and claimed switch [95]= = i[2][GossipStone] had switch flags which were not detect as used, and claimed switch [33]= = i[3][GossipStone] had switch flags which were not detect as used, and claimed switch [92]= + i[4][IshiRock] had switch flags modified to [126] to avoid conflicts with others + + i[5][GossipStone] had switch flags modified to [125] to avoid conflicts with others + + i[6][GossipStone] had switch flags modified to [124] to avoid conflicts with others + = i[7][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [24]= + i[8][TreasureChest] had switch flags modified to [123] to avoid conflicts with others + = i[9][Bombiwa] had switch flags which were not detect as used, and claimed switch [23]= + i[10][MushroomCloud] had switch flags modified to [122] to avoid conflicts with others + + i[11][IshiRock] had switch flags modified to [121] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.5611] newsize: [04DCA0] oldsize: [08AA40] day: struct ratio: [0.8814] newsize: [008EB8] oldsize: [00A1EC] day: total = ratio: [0.5829] newsize: [056B58] oldsize: [094C2C] night: overlay ratio: [0.5611] newsize: [04DCA0] oldsize: [08AA40] night: struct ratio: [0.8814] newsize: [008EB8] oldsize: [00A1EC] night: total = ratio: [0.5829] newsize: [056B58] oldsize: [094C2C] ------------------------------------------------------ day: object ratio: [1.0400] newsize: [14ACD0] oldsize: [13E160] night: object ratio: [1.0400] newsize: [14ACD0] oldsize: [13E160] object sizes: [ 0xB8C0 0x1E30 0x6A70 0xA80 0x6270 0xA5A0 0x100E0 0x1B220 0xD5C0 0x8120 0x14D90 0x81C0 ] sum: [0x82D20] allsize: [0x14ACD0] ------------------------------------------------------ day: dyna poly delta: [24] newsize: [000024] oldsize: [00000C] day: dyna vert delta: [20] newsize: [00001C] oldsize: [000008] night: dyna poly delta: [24] newsize: [000024] oldsize: [00000C] night: dyna vert delta: [20] newsize: [00001C] oldsize: [000008] ------------------------------------------------- --------------------------------------------------------- objects pick time: [1.496ms][156.7072ms] object trim time: [1.5023ms][156.7125ms] set new actors: [12.3298ms][167.5417ms] pre-checking object size: [12.3333ms][167.5436ms] exit per-object: [13.1658ms][168.3777ms] exit sandalone randomize: [13.1705ms][168.3807ms] set for size check: [14.4174ms][169.6292ms] set for dyna trim: [14.4329ms][169.6432ms] set after final actor trim: [15.277ms][170.4884ms] set after second setnewactors for final data test: [18.4155ms][173.6277ms] after isSizeAcceptable: [18.4389ms][173.6492ms] ####################################################### Moved companion: [0009][Fairy] to actor: [NaturalPatchOfGrass][0009] at cords: [-1525,200,1264] Moved companion: [0009][GoronSGoro] to actor: [GoronElder][0009] at cords: [-395,0,726] Moved companion: [0117][Bombiwa] to actor: [TreasureChest][0117] at cords: [-563,0,-523] time to complete randomizing [TwinIslands]: 177.4539ms ending timestamp : [12:20:01.758 PM] starting timestamp : [12:20:01.699 PM] in scene (O!) [NorthClockTown]m[0]r[1]v[83FF] actor:[0x83FF][Sakon] removal blocked by item [1220] in scene (O!) [NorthClockTown]m[0]r[13]v[050F] actor:[0x050F][BombersYouChase] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[0]r[14]v[FF00] actor:[0xFF00][JimTheBomber] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[0]r[15]v[0000] actor:[0x0000][MajoraBalloonNCT] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[0]r[16]v[0500] actor:[0x0500][KeatonGrass] removal blocked by item [296] in scene (O!) [NorthClockTown]m[0]r[18]v[02FF] actor:[0x02FF][BombShopLady] removal blocked by item [1220] in scene (O!) [NorthClockTown]m[0]r[19]v[0000] actor:[0x0000][Tingle] removal blocked by item [74] in scene (O!) [NorthClockTown]m[0]r[20]v[0000] actor:[0x0000][PostMan] removal blocked by item [269] in scene (O!) [NorthClockTown]m[0]r[22]v[0010] actor:[0x0010][BombersBlueHat] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[0]r[23]v[7FFF] actor:[0x7FFF][BombShopLady] removal blocked by item [1220] in scene (O!) [NorthClockTown]m[0]r[24]v[0011] actor:[0x0011][BombersBlueHat] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[0]r[25]v[0012] actor:[0x0012][BombersBlueHat] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[0]r[26]v[0513] actor:[0x0513][BombersYouChase] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[0]r[27]v[0013] actor:[0x0013][BombersBlueHat] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[0]r[29]v[0014] actor:[0x0014][BombersBlueHat] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[1]r[0]v[05FF] actor:[0x05FF][BombShopLady] removal blocked by item [1220] in scene (O!) [NorthClockTown]m[1]r[1]v[FFFF] actor:[0xFFFF][BombShopLady] removal blocked by item [1220] in scene (O!) [NorthClockTown]m[1]r[3]v[83FF] actor:[0x83FF][Sakon] removal blocked by item [1220] in scene (O!) [NorthClockTown]m[1]r[7]v[0000] actor:[0x0000][Tingle] removal blocked by item [74] in scene (O!) [NorthClockTown]m[1]r[8]v[0000] actor:[0x0000][PostMan] removal blocked by item [269] in scene (O!) [NorthClockTown]m[1]r[18]v[050F] actor:[0x050F][BombersYouChase] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[1]r[19]v[FF00] actor:[0xFF00][JimTheBomber] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[1]r[20]v[0513] actor:[0x0513][BombersYouChase] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[1]r[21]v[0010] actor:[0x0010][BombersBlueHat] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[1]r[22]v[0011] actor:[0x0011][BombersBlueHat] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[1]r[23]v[0012] actor:[0x0012][BombersBlueHat] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[1]r[24]v[0013] actor:[0x0013][BombersBlueHat] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[1]r[25]v[0014] actor:[0x0014][BombersBlueHat] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[1]r[26]v[0000] actor:[0x0000][MajoraBalloonNCT] removal blocked by item [1219] in scene (O!) [NorthClockTown]m[1]r[28]v[0500] actor:[0x0500][KeatonGrass] removal blocked by item [296] time to read scene enemies: 11.4247ms time to read scene objects: 11.5617ms ========================================================================= For Scene: [NorthClockTown] with fid: 1514, with sid: 0x6E ========================================================================= time to finish removing unnecessary objects: 21.9888ms --------------------------- time to generate candidate list: 50.3251ms time to separate map/time actors: 51.5317ms time to find matching candidates: 62.9614ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[NorthClockTown]r[00]n[UglyTree]v[0x00FF] replaced by new actor: [FF01][Wolfos] Old actor:[NorthClockTown]r[00]n[GateSoldier]v[0x107F] replaced by new actor: [FFFF][Armos] Old actor:[NorthClockTown]r[00]n[Postbox]v[0x0001] replaced by new actor: [7F00][KeatonGrass] Old actor:[NorthClockTown]r[00]n[UglyTree]v[0x0000] replaced by new actor: [FF81][Wolfos] Old actor:[NorthClockTown]r[00]n[SquareSign]v[0x0011] replaced by new actor: [0000][DragonFly] Old actor:[NorthClockTown]r[01]n[UglyTree]v[0x00FF] replaced by new actor: [FF81][Wolfos] Old actor:[NorthClockTown]r[01]n[UglyTree]v[0x0000] replaced by new actor: [FF01][Wolfos] Old actor:[NorthClockTown]r[01]n[GateSoldier]v[0x107F] replaced by new actor: [FFFF][Armos] Old actor:[NorthClockTown]r[01]n[SquareSign]v[0x0011] replaced by new actor: [0002][DragonFly] Old actor:[NorthClockTown]r[01]n[Postbox]v[0x0001] replaced by new actor: [0400][KeatonGrass] Old actor:[NorthClockTown]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [1F00][KeatonGrass] Old actor:[NorthClockTown]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [7F1F][LargeWoodenCrate] dyn: [10] Old actor:[NorthClockTown]r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0021][NaturalPatchOfGrass] Old actor:[NorthClockTown]r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0216][GrottoHole] --------------------------------------------------------- Height adjustments: + adjusted height of actor [DragonFly] by [150] + adjusted height of actor [DragonFly] by [150] --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.3120] newsize: [045590] oldsize: [034DB0] day: struct ratio: [1.2532] newsize: [0088E4] oldsize: [006D3C] day: total = ratio: [1.3053] newsize: [04DE74] oldsize: [03BAEC] night: overlay ratio: [1.3079] newsize: [0460E0] oldsize: [035900] night: struct ratio: [1.2410] newsize: [008E6C] oldsize: [0072C4] night: total = ratio: [1.3000] newsize: [04EF4C] oldsize: [03CBC4] ------------------------------------------------------ day: object ratio: [1.0076] newsize: [1581F0] oldsize: [1558A0] night: object ratio: [1.0076] newsize: [1581F0] oldsize: [1558A0] object sizes: [ 0x3A70 0x11C80 0xD5C0 0x10B80 0xDA60 0x5D30 0x97C0 0x7FC0 0x2C90 0x137C0 0x9A0 0xA3E0 0x11C0 0x3E20 0xA0A0 0x5260 0x10 0x1F0 0x2450 ] sum: [0x90240] allsize: [0x1581F0] ------------------------------------------------------ day: dyna poly delta: [-76] newsize: [00000C] oldsize: [000058] day: dyna vert delta: [-52] newsize: [00000C] oldsize: [000040] night: dyna poly delta: [-76] newsize: [00000C] oldsize: [000058] night: dyna vert delta: [-52] newsize: [00000C] oldsize: [000040] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.2201] newsize: [03DA10] oldsize: [032830] day: struct ratio: [1.2504] newsize: [0086C0] oldsize: [006BC4] day: total = ratio: [1.2237] newsize: [0460D0] oldsize: [0393F4] night: overlay ratio: [1.2171] newsize: [03E560] oldsize: [033380] night: struct ratio: [1.2382] newsize: [008C48] oldsize: [00714C] night: total = ratio: [1.2196] newsize: [0471A8] oldsize: [03A4CC] ------------------------------------------------------ day: object ratio: [1.0076] newsize: [1581F0] oldsize: [1558A0] night: object ratio: [1.0076] newsize: [1581F0] oldsize: [1558A0] object sizes: [ 0x3A70 0x11C80 0xD5C0 0x10B80 0xDA60 0x5D30 0x97C0 0x7FC0 0x2C90 0x137C0 0x9A0 0xA3E0 0x11C0 0x3E20 0xA0A0 0x5260 0x10 0x1F0 0x2450 ] sum: [0x90240] allsize: [0x1581F0] ------------------------------------------------------ day: dyna poly delta: [-86] newsize: [000002] oldsize: [000058] day: dyna vert delta: [-60] newsize: [000004] oldsize: [000040] night: dyna poly delta: [-86] newsize: [000002] oldsize: [000058] night: dyna vert delta: [-60] newsize: [000004] oldsize: [000040] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.691ms][52.3784ms] object trim time: [0.7218ms][52.409ms] set new actors: [4.1481ms][55.8375ms] pre-checking object size: [4.1525ms][55.8392ms] exit per-object: [4.3904ms][56.078ms] exit sandalone randomize: [6.9272ms][58.6151ms] set for size check: [10.1564ms][61.8456ms] set for dyna trim: [10.1869ms][61.8735ms] set after final actor trim: [10.4859ms][62.1749ms] set after second setnewactors for final data test: [11.2374ms][62.9249ms] after isSizeAcceptable: [11.2741ms][62.9607ms] ####################################################### time to complete randomizing [NorthClockTown]: 64.8651ms ending timestamp : [12:20:01.764 PM] starting timestamp : [12:20:00.990 PM] in scene (O!) [MountainVillageSpring]m[0]r[5]v[00F0] actor:[0x00F0][RegularFrogs] removal blocked by item [433] in scene (O!) [MountainVillageSpring]m[0]r[6]v[00F1] actor:[0x00F1][RegularFrogs] removal blocked by item [433] in scene (O!) [MountainVillageSpring]m[0]r[7]v[00F2] actor:[0x00F2][RegularFrogs] removal blocked by item [433] in scene (O!) [MountainVillageSpring]m[0]r[8]v[00F3] actor:[0x00F3][RegularFrogs] removal blocked by item [433] in scene (O!) [MountainVillageSpring]m[0]r[9]v[00F4] actor:[0x00F4][RegularFrogs] removal blocked by item [433] in scene (O!) [MountainVillageSpring]m[0]r[44]v[1F00] actor:[0x1F00][KeatonGrass] removal blocked by item [296] in scene [MountainVillageSpring][1] standalone was randomly ignored: [0x001B][GrottoHole] in scene [MountainVillageSpring][2] standalone was skipped over: [0x0002][ObjectKankyo] in scene [MountainVillageSpring][2] standalone was skipped over: [0x0002][ObjectKankyo] in scene [MountainVillageSpring][2] standalone was skipped over: [0x0002][ObjectKankyo] in scene (O!) [MountainVillageSpring]m[2]r[11]v[00F0] actor:[0x00F0][RegularFrogs] removal blocked by item [433] in scene (O!) [MountainVillageSpring]m[2]r[12]v[00F1] actor:[0x00F1][RegularFrogs] removal blocked by item [433] in scene (O!) [MountainVillageSpring]m[2]r[13]v[00F2] actor:[0x00F2][RegularFrogs] removal blocked by item [433] in scene (O!) [MountainVillageSpring]m[2]r[14]v[00F3] actor:[0x00F3][RegularFrogs] removal blocked by item [433] in scene (O!) [MountainVillageSpring]m[2]r[15]v[00F4] actor:[0x00F4][RegularFrogs] removal blocked by item [433] in scene (O!) [MountainVillageSpring]m[2]r[50]v[1F00] actor:[0x1F00][KeatonGrass] removal blocked by item [296] time to read scene enemies: 62.7792ms object [Scarecrow] replacement blocked by removal chance roll time to read scene objects: 76.4735ms ========================================================================= For Scene: [MountainVillageSpring] with fid: 1446, with sid: 0x5A ========================================================================= time to finish removing unnecessary objects: 104.4331ms --------------------------- time to generate candidate list: 321.0728ms time to separate map/time actors: 327.9666ms -- dyna overload trimmed actor [StockpotBell] on previous [Torch] in map [0] index [12] -- replaced with [OwlStatue] time to find matching candidates: 760.5201ms Loops used for match candidate: 2 ---------- ####################################################### Old actor:[MountainVillageSpring]r[00]n[Guay]v[0x0000] replaced by new actor: [0004][Keese] Old actor:[MountainVillageSpring]r[00]n[Torch]v[0x207F] replaced by new actor: [0007][OwlStatue] Old actor:[MountainVillageSpring]r[00]n[Torch]v[0x287F] replaced by new actor: [0003][InvisibleRupee] Old actor:[MountainVillageSpring]r[00]n[SquareSign]v[0x0005] replaced by new actor: [0007][Seagulls] Old actor:[MountainVillageSpring]r[00]n[SquareSign]v[0x0014] replaced by new actor: [0005][Empty] Old actor:[MountainVillageSpring]r[00]n[SquareSign]v[0x0016] replaced by new actor: [0005][Seagulls] Old actor:[MountainVillageSpring]r[00]n[SquareSign]v[0x0017] replaced by new actor: [0000][StockpotBell] dyn: [33] Old actor:[MountainVillageSpring]r[00]n[SquareSign]v[0x0018] replaced by new actor: [0007][Empty] Old actor:[MountainVillageSpring]r[00]n[GiantBeee]v[0x0000] replaced by new actor: [0064][En_Invisible_Ruppe] Old actor:[MountainVillageSpring]r[00]n[GiantBeee]v[0x0000] replaced by new actor: [0000][PalaceGuardDeku] Old actor:[MountainVillageSpring]r[00]n[HoneyComb]v[0x0081] replaced by new actor: [0000][SwordsmanSign] Old actor:[MountainVillageSpring]r[00]n[PottedPlant]v[0x0C0A] replaced by new actor: [0002][GoronSGoro] Old actor:[MountainVillageSpring]r[00]n[PottedPlant]v[0x0D0A] replaced by new actor: [0001][GoronSGoro] Old actor:[MountainVillageSpring]r[00]n[SmallSnowball]v[0x250A] replaced by new actor: [0C01][ChuChu] Old actor:[MountainVillageSpring]r[00]n[ClayPot]v[0x4D10] replaced by new actor: [00FF][Empty] Old actor:[MountainVillageSpring]r[00]n[SmallSnowball]v[0x2915] replaced by new actor: [FF01][ChuChu] Old actor:[MountainVillageSpring]r[00]n[SmallSnowball]v[0x2A1F] replaced by new actor: [FF00][ChuChu] Old actor:[MountainVillageSpring]r[00]n[SmallSnowball]v[0x2B10] replaced by new actor: [0A01][ChuChu] Old actor:[MountainVillageSpring]r[00]n[SmallSnowball]v[0x2C0F] replaced by new actor: [0202][ChuChu] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA00] replaced by new actor: [2324][BugsFishButterfly] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA00] replaced by new actor: [0001][Empty] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA00] replaced by new actor: [0007][Seagulls] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA00] replaced by new actor: [FC00][Empty] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA00] replaced by new actor: [0001][Peahat] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA00] replaced by new actor: [F800][HitSpot] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA00] replaced by new actor: [0001][Peahat] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA00] replaced by new actor: [4324][BugsFishButterfly] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA00] replaced by new actor: [FC00][Empty] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA00] replaced by new actor: [0001][Empty] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA00] replaced by new actor: [0001][Empty] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA00] replaced by new actor: [0004][Empty] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA01] replaced by new actor: [00FB][LighterBalloon] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA01] replaced by new actor: [FC00][Empty] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA01] replaced by new actor: [0005][Seagulls] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA01] replaced by new actor: [0001][Empty] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA01] replaced by new actor: [0001][Empty] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA01] replaced by new actor: [0000][Keese] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA01] replaced by new actor: [0001][Empty] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA01] replaced by new actor: [4324][BugsFishButterfly] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA01] replaced by new actor: [0007][MothSwarm] Old actor:[MountainVillageSpring]r[01]n[Bo]v[0xFA01] replaced by new actor: [0003][Empty] Old actor:[MountainVillageSpring]r[02]n[GoGoron]v[0x7F84] replaced by new actor: [100F][Freezard] Old actor:[MountainVillageSpring]r[02]n[GoGoron]v[0x7F94] replaced by new actor: [300F][Freezard] Old actor:[MountainVillageSpring]r[02]n[ClayPot]v[0xFF04] replaced by new actor: [00FA][LighterBalloon] Old actor:[MountainVillageSpring]r[02]n[Torch]v[0x207F] replaced by new actor: [0000][StockpotBell] dyn: [33] Old actor:[MountainVillageSpring]r[02]n[Torch]v[0x287F] replaced by new actor: [0000][Empty] Old actor:[MountainVillageSpring]r[02]n[SquareSign]v[0x0005] replaced by new actor: [FFFF][Empty] Old actor:[MountainVillageSpring]r[02]n[SquareSign]v[0x0014] replaced by new actor: [01E0][GoronSGoro] Old actor:[MountainVillageSpring]r[02]n[SquareSign]v[0x0016] replaced by new actor: [0007][Seagulls] Old actor:[MountainVillageSpring]r[02]n[SquareSign]v[0x0017] replaced by new actor: [0005][Seagulls] Old actor:[MountainVillageSpring]r[02]n[SquareSign]v[0x0018] replaced by new actor: [0A10][TallGrass] Old actor:[MountainVillageSpring]r[02]n[GiantBeee]v[0x0000] replaced by new actor: [0000][PalaceGuardDeku] Old actor:[MountainVillageSpring]r[02]n[GiantBeee]v[0x0000] replaced by new actor: [017F][DekuFlower] dyn: [12] Old actor:[MountainVillageSpring]r[02]n[HoneyComb]v[0x0081] replaced by new actor: [0000][SwordsmanSign] Old actor:[MountainVillageSpring]r[02]n[PottedPlant]v[0x0C0A] replaced by new actor: [7F87][GoGoron] Old actor:[MountainVillageSpring]r[02]n[PottedPlant]v[0x0D0A] replaced by new actor: [01E0][Empty] Old actor:[MountainVillageSpring]r[02]n[SmallSnowball]v[0x250A] replaced by new actor: [0203][ChuChu] Old actor:[MountainVillageSpring]r[02]n[ClayPot]v[0x4D10] replaced by new actor: [00FF][Empty] Old actor:[MountainVillageSpring]r[02]n[SmallSnowball]v[0x2915] replaced by new actor: [FF01][ChuChu] Old actor:[MountainVillageSpring]r[02]n[SmallSnowball]v[0x2A1F] replaced by new actor: [FF02][ChuChu] Old actor:[MountainVillageSpring]r[02]n[SmallSnowball]v[0x2B10] replaced by new actor: [0202][ChuChu] Old actor:[MountainVillageSpring]r[02]n[SmallSnowball]v[0x2C0F] replaced by new actor: [0203][ChuChu] Old actor:[MountainVillageSpring]r[00]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0009][GoronSGoro] Old actor:[MountainVillageSpring]r[00]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0400][KeatonGrass] Old actor:[MountainVillageSpring]r[00]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0002][RegularFrogs] Old actor:[MountainVillageSpring]r[00]n[BugsFishButterfly]v[0x3322] replaced by new actor: [5322][BugsFishButterfly] Old actor:[MountainVillageSpring]r[00]n[BugsFishButterfly]v[0x6322] replaced by new actor: [0002][Fish] Old actor:[MountainVillageSpring]r[00]n[IshiRock]v[0x00A0] replaced by new actor: [0001][Butterfly] Old actor:[MountainVillageSpring]r[00]n[IshiRock]v[0x0040] replaced by new actor: [0000][Empty] Old actor:[MountainVillageSpring]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [8323][BugsFishButterfly] Old actor:[MountainVillageSpring]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0001][InvisibleRupee] Old actor:[MountainVillageSpring]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0004][ImposterFrog] Old actor:[MountainVillageSpring]r[00]n[IshiRock]v[0x01F0] replaced by new actor: [F260][IshiRock] Old actor:[MountainVillageSpring]r[00]n[IshiRock]v[0x01F2] replaced by new actor: [3E7E][CircleOfFire] Old actor:[MountainVillageSpring]r[00]n[GrassRockCluster]v[0x0200] replaced by new actor: [0002][Butterfly] Old actor:[MountainVillageSpring]r[00]n[GrassRockCluster]v[0x0200] replaced by new actor: [0B00][NaturalPatchOfGrass] Old actor:[MountainVillageSpring]r[00]n[GrassRockCluster]v[0x0200] replaced by new actor: [FF10][RegularIceBlock] Old actor:[MountainVillageSpring]r[00]n[BugsFishButterfly]v[0x4324] replaced by new actor: [00F8][LighterBalloon] Old actor:[MountainVillageSpring]r[00]n[BugsFishButterfly]v[0x5324] replaced by new actor: [0001][Peahat] Old actor:[MountainVillageSpring]r[02]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0E00][TallGrass] Old actor:[MountainVillageSpring]r[02]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0000][GoronWithGeroMask] Old actor:[MountainVillageSpring]r[02]n[BronzeBoulder]v[0x00FF] replaced by new actor: [FFFF][BombFlower] Old actor:[MountainVillageSpring]r[02]n[BugsFishButterfly]v[0x3322] replaced by new actor: [A323][BugsFishButterfly] Old actor:[MountainVillageSpring]r[02]n[BugsFishButterfly]v[0x6322] replaced by new actor: [FFFF][Fish] Old actor:[MountainVillageSpring]r[02]n[IshiRock]v[0x00A0] replaced by new actor: [0B00][GrassRockCluster] Old actor:[MountainVillageSpring]r[02]n[IshiRock]v[0x0040] replaced by new actor: [7F81][GoGoron] Old actor:[MountainVillageSpring]r[02]n[IshiRock]v[0x01F0] replaced by new actor: [017F][DekuFlower] dyn: [12] Old actor:[MountainVillageSpring]r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0B10][TallGrass] Old actor:[MountainVillageSpring]r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0F10][TallGrass] Old actor:[MountainVillageSpring]r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0005][Empty] Old actor:[MountainVillageSpring]r[02]n[IshiRock]v[0x01F2] replaced by new actor: [0014][GrottoHole] Old actor:[MountainVillageSpring]r[02]n[GrassRockCluster]v[0x0200] replaced by new actor: [0005][SnowAnywhere] Old actor:[MountainVillageSpring]r[02]n[GrassRockCluster]v[0x0200] replaced by new actor: [0005][Empty] Old actor:[MountainVillageSpring]r[02]n[GrassRockCluster]v[0x0200] replaced by new actor: [1F02][GrassRockCluster] Old actor:[MountainVillageSpring]r[02]n[BugsFishButterfly]v[0x4324] replaced by new actor: [0004][MothSwarm] Old actor:[MountainVillageSpring]r[02]n[BugsFishButterfly]v[0x5324] replaced by new actor: [0079][En_Invisible_Ruppe] Old actor:[MountainVillageSpring]r[03]n[GrottoHole]v[0x001B] replaced by new actor: [0000][Empty] --------------------------------------------------------- Height adjustments: + adjusted height of actor [Seagulls] by [500] + adjusted height of actor [Seagulls] by [500] - lowered height of actor [BugsFishButterfly] by [97] from ceiling to fly - lowered height of actor [Seagulls] by [65] from ceiling to fly - lowered height of actor [Peahat] by [94] from ceiling to fly - lowered height of actor [Peahat] by [69] from ceiling to fly - lowered height of actor [BugsFishButterfly] by [86] from ceiling to fly - lowered height of actor [LighterBalloon] by [61] from ceiling to fly - lowered height of actor [Seagulls] by [89] from ceiling to fly - lowered height of actor [Keese] by [80] from ceiling to fly - lowered height of actor [BugsFishButterfly] by [63] from ceiling to fly - lowered height of actor [MothSwarm] by [64] from ceiling to fly + adjusted height of actor [LighterBalloon] by [150] + adjusted height of actor [Seagulls] by [500] + adjusted height of actor [Seagulls] by [500] + adjusted height of actor [Butterfly] by [100] + adjusted height of actor [Butterfly] by [100] +++ [73][CircleOfFire] had treasure flags modified to [30] +++ ++ i[5][CircleOfFire] had recieve flag modified to [126] ++ = i[0][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [25]= + i[1][HitSpot] had switch flags modified to [124] to avoid conflicts with others + + i[2][MajoraBalloonSewer] had switch flags modified to [123] to avoid conflicts with others + + i[3][MajoraBalloonSewer] had switch flags modified to [122] to avoid conflicts with others + + i[4][IshiRock] had switch flags modified to [121] to avoid conflicts with others + + i[5][MajoraBalloonSewer] had switch flags modified to [120] to avoid conflicts with others + = i[6][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [30]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9396] newsize: [05AA50] oldsize: [060790] day: struct ratio: [1.5474] newsize: [0097E4] oldsize: [006228] day: total = ratio: [0.9759] newsize: [064234] oldsize: [0669B8] night: overlay ratio: [0.9009] newsize: [050B90] oldsize: [0599B0] night: struct ratio: [1.0735] newsize: [0061B0] oldsize: [005B00] night: total = ratio: [0.9112] newsize: [056D40] oldsize: [05F4B0] ------------------------------------------------------ day: object ratio: [1.0572] newsize: [1300C0] oldsize: [11F990] night: object ratio: [1.0572] newsize: [1300C0] oldsize: [11F990] object sizes: [ 0x1BE0 0x14D90 0x3A70 0xB550 0x1C70 0x4A70 0x3E20 0x1C90 0x18C0 0x2B80 0x5210 0x7FC0 0xE80 0xA80 0x8120 0x6A70 0xA5A0 0x2450 0x81C0 ] sum: [0x68110] allsize: [0x1300C0] ------------------------------------------------------ day: dyna poly delta: [33] newsize: [00002D] oldsize: [00000C] day: dyna vert delta: [20] newsize: [00001C] oldsize: [000008] night: dyna poly delta: [33] newsize: [00002D] oldsize: [00000C] night: dyna vert delta: [20] newsize: [00001C] oldsize: [000008] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.4534] newsize: [013460] oldsize: [02A830] day: struct ratio: [2.7341] newsize: [007BB8] oldsize: [002D40] day: total = ratio: [0.5956] newsize: [01B018] oldsize: [02D570] night: overlay ratio: [0.4534] newsize: [013460] oldsize: [02A830] night: struct ratio: [2.7341] newsize: [007BB8] oldsize: [002D40] night: total = ratio: [0.5956] newsize: [01B018] oldsize: [02D570] ------------------------------------------------------ day: object ratio: [1.0572] newsize: [1300C0] oldsize: [11F990] night: object ratio: [1.0572] newsize: [1300C0] oldsize: [11F990] object sizes: [ 0x1BE0 0x14D90 0x3A70 0xB550 0x1C70 0x4A70 0x3E20 0x1C90 0x18C0 0x2B80 0x5210 0x7FC0 0xE80 0xA80 0x8120 0x6A70 0xA5A0 0x2450 0x81C0 ] sum: [0x68110] allsize: [0x1300C0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.9124] newsize: [06A410] oldsize: [074760] day: struct ratio: [1.7316] newsize: [012E8C] oldsize: [00AEB8] day: total = ratio: [0.9826] newsize: [07D29C] oldsize: [07F618] night: overlay ratio: [0.8935] newsize: [061ED0] oldsize: [06D980] night: struct ratio: [1.4079] newsize: [00EBE8] oldsize: [00A790] night: total = ratio: [0.9384] newsize: [070AB8] oldsize: [078110] ------------------------------------------------------ day: object ratio: [0.9746] newsize: [0FF700] oldsize: [106180] night: object ratio: [0.9746] newsize: [0FF700] oldsize: [106180] object sizes: [ 0x1BE0 0x14D90 0x1A00 0x3A70 0x26A0 0x6870 0x34D0 0x3390 0x7780 0x4A70 0x10 ] sum: [0x37750] allsize: [0xFF700] ------------------------------------------------------ day: dyna poly delta: [57] newsize: [000045] oldsize: [00000C] day: dyna vert delta: [44] newsize: [000034] oldsize: [000008] night: dyna poly delta: [24] newsize: [000024] oldsize: [00000C] night: dyna vert delta: [24] newsize: [000020] oldsize: [000008] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [1.3608] newsize: [006830] oldsize: [004C90] day: struct ratio: [5.1211] newsize: [0019C4] oldsize: [000508] day: total = ratio: [1.5927] newsize: [0081F4] oldsize: [005198] night: overlay ratio: [1.3608] newsize: [006830] oldsize: [004C90] night: struct ratio: [5.1211] newsize: [0019C4] oldsize: [000508] night: total = ratio: [1.5927] newsize: [0081F4] oldsize: [005198] ------------------------------------------------------ day: object ratio: [0.9594] newsize: [0CA8C0] oldsize: [0D31F0] night: object ratio: [0.9594] newsize: [0CA8C0] oldsize: [0D31F0] object sizes: [ 0xCA0 0x1C70 ] sum: [0x2910] allsize: [0xCA8C0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [24.1303ms][352.2279ms] object trim time: [24.1703ms][352.2645ms] set new actors: [47.048ms][375.1489ms] pre-checking object size: [47.0571ms][375.1514ms] exit per-object: [48.9939ms][377.0905ms] exit sandalone randomize: [191.1767ms][519.3026ms] set for size check: [197.5548ms][525.6513ms] set for dyna trim: [293.4223ms][621.525ms] set after final actor trim: [295.0177ms][623.1138ms] set after second setnewactors for final data test: [311.3015ms][639.3972ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [24.7067ms][664.2101ms] object trim time: [24.7305ms][664.2262ms] set new actors: [31.3788ms][670.877ms] pre-checking object size: [31.3841ms][670.8797ms] exit per-object: [34.0559ms][673.5543ms] exit sandalone randomize: [98.9558ms][738.4537ms] set for size check: [106.3155ms][745.8194ms] set for dyna trim: [109.273ms][748.7714ms] set after final actor trim: [118.7421ms][758.2413ms] set after second setnewactors for final data test: [120.9268ms][760.4252ms] after isSizeAcceptable: [121.023ms][760.5188ms] ####################################################### Moved companion: [0001][Butterfly] to actor: [NaturalPatchOfGrass][0001] at cords: [86,-9,145] time to complete randomizing [MountainVillageSpring]: 778.6601ms ending timestamp : [12:20:01.769 PM] starting timestamp : [12:20:01.541 PM] time to read scene enemies: 45.0359ms object [Wart] replacement blocked by removal chance roll time to read scene objects: 45.2384ms ========================================================================= For Scene: [SecretShrine] with fid: 1459, with sid: 0x60 ========================================================================= time to finish removing unnecessary objects: 53.467ms --------------------------- time to generate candidate list: 229.2387ms time to separate map/time actors: 230.2673ms time to find matching candidates: 249.4547ms Loops used for match candidate: 1 ---------- [0][DoorShutter] has flags: [67] [1][DoorShutter] has flags: [4] [2][DoorShutter] has flags: [16] [3][DoorShutter] has flags: [12] [4][DoorShutter] has flags: [8] ####################################################### Old actor:[SecretShrine]r[00]n[SoftSoilAndBeans]v[0x4080] replaced by new actor: [40FE][SoftSoilAndBeans] dyn: [6] Old actor:[SecretShrine]r[00]n[SoftSoilAndBeans]v[0x0001] replaced by new actor: [007D][SoftSoilAndBeans] dyn: [6] Old actor:[SecretShrine]r[00]n[TallGrass]v[0x634F] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[00]n[TallGrass]v[0x642B] replaced by new actor: [07FE][Flame] Old actor:[SecretShrine]r[00]n[TallGrass]v[0x654F] replaced by new actor: [07FE][Flame] Old actor:[SecretShrine]r[00]n[TallGrass]v[0x662B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[00]n[TallGrass]v[0x672B] replaced by new actor: [07FE][Flame] Old actor:[SecretShrine]r[00]n[TallGrass]v[0x682B] replaced by new actor: [07FE][Flame] Old actor:[SecretShrine]r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FA00][Bo] Old actor:[SecretShrine]r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [4324][BugsFishButterfly] Old actor:[SecretShrine]r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FA01][Bo] Old actor:[SecretShrine]r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [3324][BugsFishButterfly] Old actor:[SecretShrine]r[02]n[Dinofos]v[0x0000] replaced by new actor: [0003][LikeLike] Old actor:[SecretShrine]r[02]n[Dinofos]v[0x0000] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12] Old actor:[SecretShrine]r[02]n[Dinofos]v[0x0000] replaced by new actor: [0003][Empty] Old actor:[SecretShrine]r[02]n[TallGrass]v[0x602B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[02]n[TallGrass]v[0x614F] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[02]n[TallGrass]v[0x622B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[02]n[TallGrass]v[0x634F] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[03]n[Wizrobe]v[0x017F] replaced by new actor: [0001][Mimi] dyn: [12] Old actor:[SecretShrine]r[03]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0000][PoeBalloon] Old actor:[SecretShrine]r[03]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0000][PushableBlockOnIce] Old actor:[SecretShrine]r[03]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0003][LikeLike] Old actor:[SecretShrine]r[03]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [300F][Freezard] Old actor:[SecretShrine]r[03]n[TallGrass]v[0x602B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[03]n[TallGrass]v[0x617B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[03]n[TallGrass]v[0x622B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[03]n[TallGrass]v[0x637B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[03]n[TallGrass]v[0x642B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FA00][Empty] Old actor:[SecretShrine]r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FA00][Bo] Old actor:[SecretShrine]r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FA01][Bo] Old actor:[SecretShrine]r[04]n[TallGrass]v[0x602B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[04]n[TallGrass]v[0x617B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[04]n[TallGrass]v[0x622B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[04]n[TallGrass]v[0x632B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[04]n[TallGrass]v[0x642B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[04]n[TallGrass]v[0x657B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[04]n[TallGrass]v[0x662B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[04]n[TallGrass]v[0x677B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[05]n[GaroMaster]v[0x0001] replaced by new actor: [0200][PoeSisters] Old actor:[SecretShrine]r[05]n[TallGrass]v[0x602F] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[05]n[TallGrass]v[0x612B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[05]n[TallGrass]v[0x627B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[05]n[TallGrass]v[0x634F] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[05]n[TallGrass]v[0x642B] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[05]n[TallGrass]v[0x654F] replaced by new actor: [01FF][Poe] Old actor:[SecretShrine]r[00]n[ClayPot]v[0xC00B] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[SecretShrine]r[00]n[ClayPot]v[0xC21E] replaced by new actor: [0001][Mimi] dyn: [12] Old actor:[SecretShrine]r[00]n[ClayPot]v[0xC40E] replaced by new actor: [017F][DekuFlower] dyn: [12] Old actor:[SecretShrine]r[01]n[ClayPot]v[0xFE0E] replaced by new actor: [1E00][WoodenBarrel] dyn: [16] Old actor:[SecretShrine]r[01]n[ClayPot]v[0xFC0B] replaced by new actor: [0007][Fairy] Old actor:[SecretShrine]r[01]n[ClayPot]v[0xFA1E] replaced by new actor: [0000][PoeBalloon] Old actor:[SecretShrine]r[01]n[ClayPot]v[0xF81E] replaced by new actor: [8C05][Bo] Old actor:[SecretShrine]r[01]n[ClayPot]v[0xF60E] replaced by new actor: [5322][BugsFishButterfly] Old actor:[SecretShrine]r[01]n[ClayPot]v[0xF410] replaced by new actor: [037C][PuzzleBlock] --------------------------------------------------------- Height adjustments: - lowered height of actor [BugsFishButterfly] by [51] from ceiling to fly - lowered height of actor [BugsFishButterfly] by [86] from ceiling to fly + adjusted height of actor [UnusedPirateElevator] by [15] +++ [50][WoodenBarrel] had treasure flags modified to [30] +++ + i[0][SoftSoilAndBeans] had switch flags modified to [126] to avoid conflicts with others + + i[1][SoftSoilAndBeans] had switch flags modified to [125] to avoid conflicts with others + + i[2][PuzzleBlock] had switch flags modified to [124] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7626] newsize: [015240] oldsize: [01BB90] day: struct ratio: [1.4831] newsize: [005058] oldsize: [00362C] day: total = ratio: [0.8410] newsize: [01A298] oldsize: [01F1BC] night: overlay ratio: [0.7626] newsize: [015240] oldsize: [01BB90] night: struct ratio: [1.4831] newsize: [005058] oldsize: [00362C] night: total = ratio: [0.8410] newsize: [01A298] oldsize: [01F1BC] ------------------------------------------------------ day: object ratio: [1.0033] newsize: [113C00] oldsize: [112DA0] night: object ratio: [1.0033] newsize: [113C00] oldsize: [112DA0] object sizes: [ 0x12F0 0x8120 0x7910 0x510 0x50E0 0x122E0 0x2500 0x17B0 0xDC90 0x2420 0x18C0 0x2540 ] sum: [0x40150] allsize: [0x113C00] ------------------------------------------------------ day: dyna poly delta: [24] newsize: [000024] oldsize: [00000C] day: dyna vert delta: [20] newsize: [000024] oldsize: [000010] night: dyna poly delta: [24] newsize: [000024] oldsize: [00000C] night: dyna vert delta: [20] newsize: [000024] oldsize: [000010] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.7081] newsize: [0140E0] oldsize: [01C520] day: struct ratio: [0.3357] newsize: [0017F0] oldsize: [004750] day: total = ratio: [0.6575] newsize: [0158D0] oldsize: [020C70] night: overlay ratio: [0.7081] newsize: [0140E0] oldsize: [01C520] night: struct ratio: [0.3357] newsize: [0017F0] oldsize: [004750] night: total = ratio: [0.6575] newsize: [0158D0] oldsize: [020C70] ------------------------------------------------------ day: object ratio: [1.0032] newsize: [11A430] oldsize: [1195D0] night: object ratio: [1.0032] newsize: [11A430] oldsize: [1195D0] object sizes: [ 0x12F0 0x8120 0x7910 0x510 0x50E0 0x122E0 0x2500 0x4350 0x1CE0 0x14D90 0x10D0 ] sum: [0x46980] allsize: [0x11A430] ------------------------------------------------------ day: dyna poly delta: [16] newsize: [00001C] oldsize: [00000C] day: dyna vert delta: [12] newsize: [000014] oldsize: [000008] night: dyna poly delta: [16] newsize: [00001C] oldsize: [00000C] night: dyna vert delta: [12] newsize: [000014] oldsize: [000008] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.7655] newsize: [011CC0] oldsize: [017400] day: struct ratio: [0.8642] newsize: [0017A8] oldsize: [001B60] day: total = ratio: [0.7722] newsize: [013468] oldsize: [018F60] night: overlay ratio: [0.7655] newsize: [011CC0] oldsize: [017400] night: struct ratio: [0.8642] newsize: [0017A8] oldsize: [001B60] night: total = ratio: [0.7722] newsize: [013468] oldsize: [018F60] ------------------------------------------------------ day: object ratio: [0.9611] newsize: [11EE30] oldsize: [12A810] night: object ratio: [0.9611] newsize: [11EE30] oldsize: [12A810] object sizes: [ 0x12F0 0x8120 0x7910 0x510 0x50E0 0x122E0 0x2500 0x6DA0 0xE00 0x3790 0xB8A0 0x9940 0x380 ] sum: [0x4B380] allsize: [0x11EE30] ------------------------------------------------------ day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C] day: dyna vert delta: [8] newsize: [000010] oldsize: [000008] night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C] night: dyna vert delta: [8] newsize: [000010] oldsize: [000008] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [1.3926] newsize: [019D00] oldsize: [012890] day: struct ratio: [1.4913] newsize: [002D64] oldsize: [001E70] day: total = ratio: [1.4018] newsize: [01CA64] oldsize: [014700] night: overlay ratio: [1.3926] newsize: [019D00] oldsize: [012890] night: struct ratio: [1.4913] newsize: [002D64] oldsize: [001E70] night: total = ratio: [1.4018] newsize: [01CA64] oldsize: [014700] ------------------------------------------------------ day: object ratio: [0.9650] newsize: [104300] oldsize: [10D9D0] night: object ratio: [0.9650] newsize: [104300] oldsize: [10D9D0] object sizes: [ 0x12F0 0x8120 0x7910 0x510 0x50E0 0x122E0 0x2500 0xE00 0x34D0 0x1A90 ] sum: [0x30850] allsize: [0x104300] ------------------------------------------------------ day: dyna poly delta: [-28] newsize: [000018] oldsize: [000034] day: dyna vert delta: [-24] newsize: [000010] oldsize: [000028] night: dyna poly delta: [-28] newsize: [000018] oldsize: [000034] night: dyna vert delta: [-24] newsize: [000010] oldsize: [000028] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [1.1389] newsize: [021E40] oldsize: [01DC20] day: struct ratio: [0.7051] newsize: [002DD8] oldsize: [004104] day: total = ratio: [1.0868] newsize: [024C18] oldsize: [021D24] night: overlay ratio: [1.1389] newsize: [021E40] oldsize: [01DC20] night: struct ratio: [0.7051] newsize: [002DD8] oldsize: [004104] night: total = ratio: [1.0868] newsize: [024C18] oldsize: [021D24] ------------------------------------------------------ day: object ratio: [1.0032] newsize: [116AD0] oldsize: [115C70] night: object ratio: [1.0032] newsize: [116AD0] oldsize: [115C70] object sizes: [ 0x12F0 0x8120 0x7910 0x510 0x50E0 0x122E0 0x2500 0x6CB0 0x4600 0x3210 0xA070 ] sum: [0x43020] allsize: [0x116AD0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [1.2799] newsize: [019580] oldsize: [013CD0] day: struct ratio: [1.0683] newsize: [001E4C] oldsize: [001C5C] day: total = ratio: [1.2626] newsize: [01B3CC] oldsize: [01592C] night: overlay ratio: [1.2799] newsize: [019580] oldsize: [013CD0] night: struct ratio: [1.0683] newsize: [001E4C] oldsize: [001C5C] night: total = ratio: [1.2626] newsize: [01B3CC] oldsize: [01592C] ------------------------------------------------------ day: object ratio: [0.9861] newsize: [124270] oldsize: [128440] night: object ratio: [0.9861] newsize: [124270] oldsize: [128440] object sizes: [ 0x12F0 0x8120 0x7910 0x510 0x50E0 0x122E0 0x2500 0x6DA0 0x11B70 0x65D0 0x6A70 0x380 ] sum: [0x507C0] allsize: [0x124270] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.0423ms][230.5906ms] object trim time: [0.0511ms][230.5989ms] set new actors: [1.1343ms][231.683ms] pre-checking object size: [1.1364ms][231.6839ms] exit per-object: [1.5762ms][232.1268ms] exit sandalone randomize: [12.5931ms][243.144ms] set for size check: [13.9543ms][244.5044ms] set for dyna trim: [15.9765ms][246.5268ms] set after final actor trim: [17.0152ms][247.5661ms] set after second setnewactors for final data test: [18.758ms][249.309ms] after isSizeAcceptable: [18.9048ms][249.4537ms] ####################################################### time to complete randomizing [SecretShrine]: 254.849ms ending timestamp : [12:20:01.796 PM] starting timestamp : [12:20:01.613 PM] in scene (O!) [GoronRacetrack]m[0]r[0]v[3FF1] actor:[0x3FF1][GoronKid] removal blocked by item [409] in scene [GoronRacetrack][0] standalone was skipped over: [0x0003][ObjectKankyo] in scene (O!) [GoronRacetrack]m[1]r[0]v[3FF1] actor:[0x3FF1][GoronKid] removal blocked by item [409] time to read scene enemies: 59.038ms time to read scene objects: 59.1619ms ========================================================================= For Scene: [GoronRacetrack] with fid: 1508, with sid: 0x6B ========================================================================= time to finish removing unnecessary objects: 62.1471ms --------------------------- time to generate candidate list: 148.8532ms time to separate map/time actors: 153.0942ms time to find matching candidates: 178.0738ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7F81] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FD1] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FC1] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FB1] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[GoGoron]v[0x7FA1] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty] Old actor:[GoronRacetrack]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][CuccoChick] Old actor:[GoronRacetrack]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty] Old actor:[GoronRacetrack]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty] Old actor:[GoronRacetrack]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][CuccoChick] Old actor:[GoronRacetrack]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [017F][DekuFlower] dyn: [12] Old actor:[GoronRacetrack]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty] Old actor:[GoronRacetrack]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [001D][Empty] Old actor:[GoronRacetrack]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty] Old actor:[GoronRacetrack]r[00]n[UglyTree]v[0x80FF] replaced by new actor: [001A][Empty] Old actor:[GoronRacetrack]r[00]n[BombFlower]v[0xFFFF] replaced by new actor: [1403][BuisnessScrub] Old actor:[GoronRacetrack]r[00]n[BombFlower]v[0xFFFF] replaced by new actor: [000B][MushroomCloud] Old actor:[GoronRacetrack]r[00]n[BombFlower]v[0xFFFF] replaced by new actor: [0023][FlyingFieldScrub] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7F81] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FD1] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FC1] replaced by new actor: [07FE][Flame] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FB1] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[GoGoron]v[0x7FA1] replaced by new actor: [01FF][Poe] Old actor:[GoronRacetrack]r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][CuccoChick] Old actor:[GoronRacetrack]r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0002][MothSwarm] Old actor:[GoronRacetrack]r[01]n[UglyTree]v[0x80FF] replaced by new actor: [1403][Empty] Old actor:[GoronRacetrack]r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty] Old actor:[GoronRacetrack]r[01]n[UglyTree]v[0x80FF] replaced by new actor: [FF44][RegularIceBlock] Old actor:[GoronRacetrack]r[01]n[UglyTree]v[0x80FF] replaced by new actor: [FF20][RegularIceBlock] Old actor:[GoronRacetrack]r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty] Old actor:[GoronRacetrack]r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[GoronRacetrack]r[01]n[UglyTree]v[0x80FF] replaced by new actor: [7F86][GoGoron] Old actor:[GoronRacetrack]r[01]n[UglyTree]v[0x80FF] replaced by new actor: [01F9][En_Invisible_Ruppe] Old actor:[GoronRacetrack]r[01]n[BombFlower]v[0xFFFF] replaced by new actor: [000E][FlyingPot] Old actor:[GoronRacetrack]r[01]n[BombFlower]v[0xFFFF] replaced by new actor: [017F][DekuFlower] dyn: [12] Old actor:[GoronRacetrack]r[01]n[BombFlower]v[0xFFFF] replaced by new actor: [1403][BuisnessScrub] --------------------------------------------------------- Height adjustments: + adjusted height of actor [MothSwarm] by [50] = i[0][MushroomCloud] had switch flags which were not detect as used, and claimed switch [11]= + i[1][En_Invisible_Ruppe] had switch flags modified to [126] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.6654] newsize: [096830] oldsize: [0E2360] day: struct ratio: [0.5058] newsize: [00CBFC] oldsize: [01934C] day: total = ratio: [0.6494] newsize: [0A342C] oldsize: [0FB6AC] night: overlay ratio: [0.6654] newsize: [096830] oldsize: [0E2360] night: struct ratio: [0.5058] newsize: [00CBFC] oldsize: [01934C] night: total = ratio: [0.6494] newsize: [0A342C] oldsize: [0FB6AC] ------------------------------------------------------ day: object ratio: [0.9789] newsize: [11E790] oldsize: [124A30] night: object ratio: [0.9789] newsize: [11E790] oldsize: [124A30] object sizes: [ 0x50E0 0x97C0 0x18A0 0xB2D0 0x7780 0x11720 0x1CA0 0x14D90 ] sum: [0x4ACE0] allsize: [0x11E790] ------------------------------------------------------ day: dyna poly delta: [-298] newsize: [00000C] oldsize: [000136] day: dyna vert delta: [-168] newsize: [00000C] oldsize: [0000B4] night: dyna poly delta: [-298] newsize: [00000C] oldsize: [000136] night: dyna vert delta: [-168] newsize: [00000C] oldsize: [0000B4] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.7099] newsize: [09DE40] oldsize: [0DE660] day: struct ratio: [0.7132] newsize: [011250] oldsize: [01809C] day: total = ratio: [0.7103] newsize: [0AF090] oldsize: [0F66FC] night: overlay ratio: [0.7099] newsize: [09DE40] oldsize: [0DE660] night: struct ratio: [0.7132] newsize: [011250] oldsize: [01809C] night: total = ratio: [0.7103] newsize: [0AF090] oldsize: [0F66FC] ------------------------------------------------------ day: object ratio: [0.9789] newsize: [11E790] oldsize: [124A30] night: object ratio: [0.9789] newsize: [11E790] oldsize: [124A30] object sizes: [ 0x50E0 0x97C0 0x18A0 0xB2D0 0x7780 0x11720 0x1CA0 0x14D90 ] sum: [0x4ACE0] allsize: [0x11E790] ------------------------------------------------------ day: dyna poly delta: [-298] newsize: [00000C] oldsize: [000136] day: dyna vert delta: [-168] newsize: [00000C] oldsize: [0000B4] night: dyna poly delta: [-298] newsize: [00000C] oldsize: [000136] night: dyna vert delta: [-168] newsize: [00000C] oldsize: [0000B4] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.1446ms][153.5929ms] object trim time: [0.1519ms][153.5983ms] set new actors: [5.3333ms][158.7824ms] pre-checking object size: [5.3375ms][158.7838ms] exit per-object: [5.8633ms][159.3117ms] exit sandalone randomize: [5.8688ms][159.315ms] set for size check: [17.2825ms][170.7356ms] set for dyna trim: [17.3061ms][170.7526ms] set after final actor trim: [17.6709ms][171.118ms] set after second setnewactors for final data test: [24.586ms][178.0347ms] after isSizeAcceptable: [24.6265ms][178.0731ms] ####################################################### Moved companion: [FF44][RegularIceBlock] to actor: [GoGoron][FF44] at cords: [-2223,142,7184] Moved companion: [017F][DekuFlower] to actor: [BuisnessScrub][017F] at cords: [-4715,-253,4613] Moved companion: [017F][DekuFlower] to actor: [BuisnessScrub][017F] at cords: [-3596,-79,7922] time to complete randomizing [GoronRacetrack]: 188.0031ms ending timestamp : [12:20:01.801 PM] starting timestamp : [12:20:00.990 PM] in scene [GreatBayCoast][0] standalone was skipped over: [0x0002][GrottoHole] in scene [GreatBayCoast][0] standalone was skipped over: [0x0017][GrottoHole] in scene (O!) [GreatBayCoast]m[0]r[104]v[0004] actor:[0x0004][Tingle] removal blocked by item [140] in scene (O!) [GreatBayCoast]m[0]r[126]v[4D19] actor:[0x4D19][SoftSoilAndBeans] removal blocked by item [33] in scene (O!) [GreatBayCoast]m[0]r[127]v[061A] actor:[0x061A][SoftSoilAndBeans] removal blocked by item [33] in scene (O!) [GreatBayCoast]m[0]r[132]v[1E00] actor:[0x1E00][Scarecrow] removal blocked by item [33] in scene (O!) [GreatBayCoast]m[1]r[12]v[0004] actor:[0x0004][Tingle] removal blocked by item [140] in scene (O!) [GreatBayCoast]m[1]r[35]v[1E00] actor:[0x1E00][Scarecrow] removal blocked by item [33] in scene [GreatBayCoast][1] standalone was skipped over: [0x0017][GrottoHole] in scene [GreatBayCoast][1] standalone was skipped over: [0x0002][GrottoHole] in scene (O!) [GreatBayCoast]m[1]r[134]v[4D19] actor:[0x4D19][SoftSoilAndBeans] removal blocked by item [33] in scene (O!) [GreatBayCoast]m[1]r[135]v[071A] actor:[0x071A][SoftSoilAndBeans] removal blocked by item [33] time to read scene enemies: 141.3339ms time to read scene objects: 152.736ms ========================================================================= For Scene: [GreatBayCoast] with fid: 1330, with sid: 0x37 ========================================================================= time to finish removing unnecessary objects: 183.3173ms --------------------------- time to generate candidate list: 475.6974ms time to separate map/time actors: 488.9017ms time to find matching candidates: 797.6807ms Loops used for match candidate: 2 +++ BUSH SUPPLIES at index:[53] replacing new choice [Empty][0002] where old actor was [Leever][80FF] +++ BUSH SUPPLIES at index:[138] replacing new choice [Empty][0007] where old actor was [Leever][00FF] +++ BUSH SUPPLIES at index:[49] replacing new choice [Empty][300F] where old actor was [Leever][80FF] ---------- ####################################################### Old actor:[GreatBayCoast]r[00]n[Mikau]v[0x080F] replaced by new actor: [0000][FixedStream] Old actor:[GreatBayCoast]r[00]n[Mikau]v[0x100F] replaced by new actor: [0000][FixedStream] Old actor:[GreatBayCoast]r[00]n[Mikau]v[0x0C0F] replaced by new actor: [0000][FixedStream] Old actor:[GreatBayCoast]r[00]n[PalmTree]v[0x0000] replaced by new actor: [07FE][Flame] Old actor:[GreatBayCoast]r[00]n[PalmTree]v[0x8000] replaced by new actor: [0100][PoeSisters] Old actor:[GreatBayCoast]r[00]n[PalmTree]v[0x8000] replaced by new actor: [0003][Flame] Old actor:[GreatBayCoast]r[00]n[PalmTree]v[0x8000] replaced by new actor: [0005][Flame] Old actor:[GreatBayCoast]r[00]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FE01][RosaSisters] Old actor:[GreatBayCoast]r[00]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [7E02][RosaSisters] Old actor:[GreatBayCoast]r[00]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FE00][RosaSisters] Old actor:[GreatBayCoast]r[00]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FE02][RosaSisters] Old actor:[GreatBayCoast]r[00]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FE00][RosaSisters] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x00FF] replaced by new actor: [100F][Freezard] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x00FF] replaced by new actor: [0002][Freezard] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x00FF] replaced by new actor: [300F][Empty] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x00FF] replaced by new actor: [0007][Fairy] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x00FF] replaced by new actor: [430A][PointedSign] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x00FF] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x00FF] replaced by new actor: [0001][Empty] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x00FF] replaced by new actor: [2001][Empty] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x80FF] replaced by new actor: [2001][Freezard] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x80FF] replaced by new actor: [0008][OwlStatue] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x80FF] replaced by new actor: [0110][Obj_Dowsing] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x80FF] replaced by new actor: [001C][GrottoHole] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x80FF] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x80FF] replaced by new actor: [00FC][BronzeBoulder] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x80FF] replaced by new actor: [0010][TallGrass] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x80FF] replaced by new actor: [000F][LargeWoodenCrate] dyn: [10] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x80FF] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[GreatBayCoast]r[00]n[LikeLike]v[0x0002] replaced by new actor: [FFFF][Tektite] Old actor:[GreatBayCoast]r[00]n[LikeLike]v[0x0002] replaced by new actor: [FFFD][Tektite] Old actor:[GreatBayCoast]r[00]n[LikeLike]v[0x0002] replaced by new actor: [FFFD][Tektite] Old actor:[GreatBayCoast]r[00]n[SwimmingZora]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[GreatBayCoast]r[00]n[SwimmingZora]v[0x0001] replaced by new actor: [0000][SkullFish] Old actor:[GreatBayCoast]r[00]n[ClayPot]v[0x0702] replaced by new actor: [0001][GoronSGoro] Old actor:[GreatBayCoast]r[00]n[ClayPot]v[0x0902] replaced by new actor: [7FA1][GoGoron] Old actor:[GreatBayCoast]r[00]n[Seagulls]v[0x0005] replaced by new actor: [0000][Empty] Old actor:[GreatBayCoast]r[00]n[Seagulls]v[0x0005] replaced by new actor: [0000][Guay] Old actor:[GreatBayCoast]r[00]n[Seagulls]v[0x0007] replaced by new actor: [0000][Empty] Old actor:[GreatBayCoast]r[00]n[Seagulls]v[0x0007] replaced by new actor: [0007][Empty] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x00FF] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[GreatBayCoast]r[00]n[LikeLike]v[0x0003] replaced by new actor: [FFFD][Tektite] Old actor:[GreatBayCoast]r[00]n[KayakReeba]v[0x00FF] replaced by new actor: [300F][Freezard] Old actor:[GreatBayCoast]r[00]n[Leever]v[0x00FF] replaced by new actor: [0F00][GrassRockCluster] Old actor:[GreatBayCoast]r[00]n[KayakReeba]v[0x00FF] replaced by new actor: [007B][MushroomCloud] Old actor:[GreatBayCoast]r[00]n[SquareSign]v[0x0021] replaced by new actor: [FF01][Treee] Old actor:[GreatBayCoast]r[00]n[SquareSign]v[0x0022] replaced by new actor: [FF0B][Treee] Old actor:[GreatBayCoast]r[00]n[SquareSign]v[0x0023] replaced by new actor: [0A1A][Treee] Old actor:[GreatBayCoast]r[00]n[SquareSign]v[0x0025] replaced by new actor: [0007][Treee] Old actor:[GreatBayCoast]r[00]n[SquareSign]v[0x0026] replaced by new actor: [FF01][Treee] Old actor:[GreatBayCoast]r[00]n[SquareSign]v[0x0027] replaced by new actor: [000A][Treee] Old actor:[GreatBayCoast]r[01]n[Mikau]v[0x0C0F] replaced by new actor: [0000][FixedStream] Old actor:[GreatBayCoast]r[01]n[Mikau]v[0x080F] replaced by new actor: [0000][FixedStream] Old actor:[GreatBayCoast]r[01]n[Mikau]v[0x040F] replaced by new actor: [0000][FixedStream] Old actor:[GreatBayCoast]r[01]n[ClayPot]v[0x0902] replaced by new actor: [7F85][Empty] Old actor:[GreatBayCoast]r[01]n[ClayPot]v[0x0702] replaced by new actor: [7F85][GoGoron] Old actor:[GreatBayCoast]r[01]n[PalmTree]v[0x0000] replaced by new actor: [07FE][Flame] Old actor:[GreatBayCoast]r[01]n[PalmTree]v[0x8000] replaced by new actor: [0100][PoeSisters] Old actor:[GreatBayCoast]r[01]n[PalmTree]v[0x8000] replaced by new actor: [0300][PoeSisters] Old actor:[GreatBayCoast]r[01]n[PalmTree]v[0x8000] replaced by new actor: [000D][Flame] Old actor:[GreatBayCoast]r[01]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FE00][RosaSisters] Old actor:[GreatBayCoast]r[01]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FE02][RosaSisters] Old actor:[GreatBayCoast]r[01]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FE00][RosaSisters] Old actor:[GreatBayCoast]r[01]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FE02][RosaSisters] Old actor:[GreatBayCoast]r[01]n[LikeLike(Sand)]v[0x0000] replaced by new actor: [FE01][RosaSisters] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x00FF] replaced by new actor: [3323][BugsFishButterfly] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x00FF] replaced by new actor: [100F][Freezard] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x00FF] replaced by new actor: [7E01][RosaSisters] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x00FF] replaced by new actor: [0002][Empty] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x00FF] replaced by new actor: [3323][Empty] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x00FF] replaced by new actor: [370A][PointedSign] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x00FF] replaced by new actor: [1F00][GrassRockCluster] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x00FF] replaced by new actor: [0007][Fairy] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x00FF] replaced by new actor: [0002][Freezard] Old actor:[GreatBayCoast]r[01]n[SwimmingZora]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[GreatBayCoast]r[01]n[SwimmingZora]v[0x0001] replaced by new actor: [0062][SkullFish] Old actor:[GreatBayCoast]r[01]n[SquareSign]v[0x0012] replaced by new actor: [000F][Treee] Old actor:[GreatBayCoast]r[01]n[SquareSign]v[0x0023] replaced by new actor: [0011][Treee] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x80FF] replaced by new actor: [7FE2][GoGoron] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x80FF] replaced by new actor: [00FA][BronzeBoulder] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x80FF] replaced by new actor: [0031][NaturalPatchOfGrass] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x80FF] replaced by new actor: [300F][Freezard] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x80FF] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x80FF] replaced by new actor: [7F85][Empty] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x80FF] replaced by new actor: [2001][Empty] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x80FF] replaced by new actor: [FFFF][Tektite] Old actor:[GreatBayCoast]r[01]n[Leever]v[0x80FF] replaced by new actor: [2001][Freezard] Old actor:[GreatBayCoast]r[01]n[Seagulls]v[0x0007] replaced by new actor: [0000][Guay] Old actor:[GreatBayCoast]r[01]n[Seagulls]v[0x0005] replaced by new actor: [0000][Empty] Old actor:[GreatBayCoast]r[01]n[Seagulls]v[0x0005] replaced by new actor: [0009][Fairy] Old actor:[GreatBayCoast]r[01]n[Seagulls]v[0x0007] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12] Old actor:[GreatBayCoast]r[01]n[LikeLike]v[0x0002] replaced by new actor: [FFFD][Tektite] Old actor:[GreatBayCoast]r[01]n[LikeLike]v[0x0002] replaced by new actor: [FFFF][Tektite] Old actor:[GreatBayCoast]r[01]n[LikeLike]v[0x0002] replaced by new actor: [FFFD][Tektite] Old actor:[GreatBayCoast]r[02]n[PalmTree]v[0x0000] replaced by new actor: [0003][Flame] Old actor:[GreatBayCoast]r[02]n[PalmTree]v[0x8000] replaced by new actor: [0004][Flame] Old actor:[GreatBayCoast]r[02]n[PalmTree]v[0x8000] replaced by new actor: [0004][Flame] Old actor:[GreatBayCoast]r[02]n[PalmTree]v[0x8000] replaced by new actor: [000D][Flame] Old actor:[GreatBayCoast]r[02]n[Seagulls]v[0x0007] replaced by new actor: [0000][Empty] Old actor:[GreatBayCoast]r[02]n[Seagulls]v[0x0005] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12] Old actor:[GreatBayCoast]r[02]n[Seagulls]v[0x0007] replaced by new actor: [007D][En_Invisible_Ruppe] Old actor:[GreatBayCoast]r[02]n[Seagulls]v[0x0005] replaced by new actor: [0000][Empty] Old actor:[GreatBayCoast]r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [0000][BeanSeller] Old actor:[GreatBayCoast]r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [0000][BeanSeller] Old actor:[GreatBayCoast]r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [0000][BeanSeller] Old actor:[GreatBayCoast]r[02]n[CutscenePirate]v[0x0000] replaced by new actor: [0000][Guay] Old actor:[GreatBayCoast]r[02]n[CutscenePirate]v[0x0000] replaced by new actor: [0000][HoneyAndDarlingCredits] Old actor:[GreatBayCoast]r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [0000][BeanSeller] Old actor:[GreatBayCoast]r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [0000][BeanSeller] Old actor:[GreatBayCoast]r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [0000][BeanSeller] Old actor:[GreatBayCoast]r[00]n[Fish]v[0xFFFF] replaced by new actor: [00A2][SkullFish] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0xFE01] replaced by new actor: [FF44][RegularIceBlock] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0xFE01] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0xFE01] replaced by new actor: [0002][Butterfly] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0xFE01] replaced by new actor: [7F87][GoGoron] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0xFE01] replaced by new actor: [0009][Fairy] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0xFE01] replaced by new actor: [0210][TallGrass] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0xFE01] replaced by new actor: [7FD1][GoGoron] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0xFE01] replaced by new actor: [3324][BugsFishButterfly] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0xFE01] replaced by new actor: [0002][Fairy] Old actor:[GreatBayCoast]r[00]n[BugsFishButterfly]v[0x2324] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12] Old actor:[GreatBayCoast]r[00]n[BugsFishButterfly]v[0x3322] replaced by new actor: [6322][BugsFishButterfly] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [00F0][GossipStone] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0802][GrassRockCluster] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [006D][Empty] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [8711][WoodenBarrel] dyn: [16] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0802][GrassRockCluster] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [00D4][GossipStone] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [004B][GossipStone] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0011][NaturalPatchOfGrass] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0000][SkullFish] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0400][NaturalPatchOfGrass] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0079][BronzeBoulder] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [FFFF][Fish] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0000][BeaverRing] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0F0D][GossipStone] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0077][BronzeBoulder] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0002][Fish] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [2322][BugsFishButterfly] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0110][TallGrass] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [EC32][IshiRock] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0310][TallGrass] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [0F01][NaturalPatchOfGrass] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0030] replaced by new actor: [006D][En_Invisible_Ruppe] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0032] replaced by new actor: [0A10][TallGrass] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0032] replaced by new actor: [3D7E][CircleOfFire] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0032] replaced by new actor: [0A10][TallGrass] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0032] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0032] replaced by new actor: [FE00][RosaSisters] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0032] replaced by new actor: [0EA5][GossipStone] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0032] replaced by new actor: [0010][TallGrass] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0032] replaced by new actor: [3F5F][Empty] Old actor:[GreatBayCoast]r[00]n[IshiRock]v[0x0032] replaced by new actor: [0002][Fish] Old actor:[GreatBayCoast]r[00]n[BugsFishButterfly]v[0x4322] replaced by new actor: [FFFF][Fish] Old actor:[GreatBayCoast]r[00]n[PointedSign]v[0x2409] replaced by new actor: [5323][BugsFishButterfly] Old actor:[GreatBayCoast]r[01]n[Fish]v[0xFFFF] replaced by new actor: [7322][BugsFishButterfly] Old actor:[GreatBayCoast]r[01]n[BugsFishButterfly]v[0x3322] replaced by new actor: [3322][BugsFishButterfly] Old actor:[GreatBayCoast]r[01]n[BugsFishButterfly]v[0x4322] replaced by new actor: [0062][SkullFish] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0216][GrottoHole] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0011][NaturalPatchOfGrass] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0xFE01] replaced by new actor: [3C7D][CircleOfFire] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0xFE01] replaced by new actor: [006D][Empty] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0xFE01] replaced by new actor: [E801][IshiRock] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0A1A][Treee] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0xFE01] replaced by new actor: [FFFF][Tektite] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0xFE01] replaced by new actor: [017F][DekuFlower] dyn: [12] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0E69][GossipStone] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0901][NaturalPatchOfGrass] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0072][BronzeBoulder] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0802][GrassRockCluster] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [E201][IshiRock] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [8322][BugsFishButterfly] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0F01][NaturalPatchOfGrass] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0070][BronzeBoulder] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [DE01][IshiRock] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [FFFF][Fish] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0000][BeaverRing] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [006E][BronzeBoulder] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0902][GrassRockCluster] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [9B10][WoodenBarrel] dyn: [16] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [1A00][WoodenBarrel] dyn: [16] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0000][SkullFish] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [006D][BronzeBoulder] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [006C][BronzeBoulder] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0D65][GossipStone] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0401][NaturalPatchOfGrass] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [01A9][En_Invisible_Ruppe] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0F01][NaturalPatchOfGrass] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0402][GrassRockCluster] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [D232][IshiRock] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0030] replaced by new actor: [0068][BronzeBoulder] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0032] replaced by new actor: [0002][GoronSGoro] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0032] replaced by new actor: [000F][Treee] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0032] replaced by new actor: [C000][GrottoHole] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0032] replaced by new actor: [0002][Fairy] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0032] replaced by new actor: [0000][Empty] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0032] replaced by new actor: [7FA1][GoGoron] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0032] replaced by new actor: [0167][Obj_Dowsing] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0032] replaced by new actor: [0009][Fairy] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0032] replaced by new actor: [000A][Treee] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0032] replaced by new actor: [2066][Torch] Old actor:[GreatBayCoast]r[01]n[IshiRock]v[0x0032] replaced by new actor: [2865][Torch] Old actor:[GreatBayCoast]r[01]n[BugsFishButterfly]v[0x4324] replaced by new actor: [0002][Fairy] --------------------------------------------------------- Height adjustments: + adjusted height of actor [Guay] by [150] + adjusted height of actor [Butterfly] by [100] + adjusted height of actor [BugsFishButterfly] by [100] - raised height of actor [Empty] by [27] to above water bottom - raised height of actor [Empty] by [75] to above water bottom - raised height of actor [BeaverRing] by [48] to above water bottom - raised height of actor [BeaverRing] by [54] to above water bottom - raised height of actor [Empty] by [21] to above water bottom +++ [153][CircleOfFire] had treasure flags modified to [29] +++ +++ [168][CircleOfFire] had treasure flags modified to [28] +++ +++ [189][WoodenBarrel] had treasure flags modified to [27] +++ +++ [190][WoodenBarrel] had treasure flags modified to [26] +++ ++ i[13][CircleOfFire] had recieve flag modified to [126] ++ ++ i[14][CircleOfFire] had recieve flag modified to [125] ++ = i[0][Obj_Dowsing] had switch flags which were not detect as used, and claimed switch [16]= + i[1][BronzeBoulder] had switch flags modified to [124] to avoid conflicts with others + + i[2][MushroomCloud] had switch flags modified to [123] to avoid conflicts with others + + i[3][BronzeBoulder] had switch flags modified to [122] to avoid conflicts with others + = i[4][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [31]= = i[5][GossipStone] had switch flags which were not detect as used, and claimed switch [7]= = i[6][GossipStone] had switch flags which were not detect as used, and claimed switch [6]= = i[7][GossipStone] had switch flags which were not detect as used, and claimed switch [2]= + i[8][BronzeBoulder] had switch flags modified to [121] to avoid conflicts with others + + i[9][GossipStone] had switch flags modified to [120] to avoid conflicts with others + + i[10][BronzeBoulder] had switch flags modified to [119] to avoid conflicts with others + + i[11][IshiRock] had switch flags modified to [118] to avoid conflicts with others + = i[12][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [27]= + i[13][GossipStone] had switch flags modified to [117] to avoid conflicts with others + + i[14][IshiRock] had switch flags modified to [116] to avoid conflicts with others + + i[15][GossipStone] had switch flags modified to [115] to avoid conflicts with others + + i[16][BronzeBoulder] had switch flags modified to [114] to avoid conflicts with others + + i[17][IshiRock] had switch flags modified to [113] to avoid conflicts with others + + i[18][BronzeBoulder] had switch flags modified to [112] to avoid conflicts with others + + i[19][IshiRock] had switch flags modified to [111] to avoid conflicts with others + + i[20][BronzeBoulder] had switch flags modified to [110] to avoid conflicts with others + + i[21][BronzeBoulder] had switch flags modified to [109] to avoid conflicts with others + + i[22][BronzeBoulder] had switch flags modified to [108] to avoid conflicts with others + + i[23][GossipStone] had switch flags modified to [107] to avoid conflicts with others + + i[24][En_Invisible_Ruppe] had switch flags modified to [106] to avoid conflicts with others + + i[25][IshiRock] had switch flags modified to [105] to avoid conflicts with others + + i[26][BronzeBoulder] had switch flags modified to [104] to avoid conflicts with others + + i[27][Obj_Dowsing] had switch flags modified to [103] to avoid conflicts with others + + i[28][Torch] had switch flags modified to [102] to avoid conflicts with others + + i[29][Torch] had switch flags modified to [101] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8132] newsize: [0D7DF0] oldsize: [109730] day: struct ratio: [1.0914] newsize: [0138D8] oldsize: [011EA8] day: total = ratio: [0.8308] newsize: [0EB6C8] oldsize: [11B5D8] night: overlay ratio: [0.7954] newsize: [0E19D0] oldsize: [11BA60] night: struct ratio: [1.0596] newsize: [0153B4] oldsize: [014098] night: total = ratio: [0.8128] newsize: [0F6D84] oldsize: [12FAF8] ------------------------------------------------------ day: object ratio: [1.0095] newsize: [144390] oldsize: [141280] night: object ratio: [1.0095] newsize: [144390] oldsize: [141280] object sizes: [ 0x81C0 0x3A30 0xA80 0x10D0 0x42C0 0x1760 0x4350 0x65D0 0x3370 0x34D0 0x4A70 0xD5C0 0x3E20 0x1650 0x20D0 0x1CE0 0x11C0 0xD8F0 0x97C0 0xB8A0 0x1510 0x14D90 0x26A0 0xA80 ] sum: [0x7C3E0] allsize: [0x144390] ------------------------------------------------------ day: dyna poly delta: [120] newsize: [00014C] oldsize: [0000D4] day: dyna vert delta: [112] newsize: [00011C] oldsize: [0000AC] night: dyna poly delta: [130] newsize: [000156] oldsize: [0000D4] night: dyna vert delta: [120] newsize: [000124] oldsize: [0000AC] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.8267] newsize: [0C4EA0] oldsize: [0EE340] day: struct ratio: [1.1560] newsize: [0126A4] oldsize: [00FEE0] day: total = ratio: [0.8473] newsize: [0D7544] oldsize: [0FE220] night: overlay ratio: [0.8563] newsize: [0DBAF0] oldsize: [1008E0] night: struct ratio: [1.1963] newsize: [016414] oldsize: [0129A4] night: total = ratio: [0.8793] newsize: [0F1F04] oldsize: [113284] ------------------------------------------------------ day: object ratio: [0.9749] newsize: [149270] oldsize: [1519F0] night: object ratio: [0.9749] newsize: [149270] oldsize: [1519F0] object sizes: [ 0x81C0 0x3A30 0xA80 0x10D0 0x1510 0xCC0 0x4350 0x65D0 0x34D0 0x4A70 0xD5C0 0x3E20 0x1650 0x20D0 0x1CE0 0x11C0 0xD8F0 0x3C90 0x9310 0xB8A0 0x10 0x14D90 0x26A0 0x97C0 0xA80 ] sum: [0x812C0] allsize: [0x149270] ------------------------------------------------------ day: dyna poly delta: [-8] newsize: [0000CC] oldsize: [0000D4] day: dyna vert delta: [-4] newsize: [0000A8] oldsize: [0000AC] night: dyna poly delta: [4] newsize: [0000D8] oldsize: [0000D4] night: dyna vert delta: [8] newsize: [0000B4] oldsize: [0000AC] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.5295] newsize: [009DD0] oldsize: [012A10] day: struct ratio: [0.8133] newsize: [002398] oldsize: [002BC4] day: total = ratio: [0.5658] newsize: [00C168] oldsize: [0155D4] night: overlay ratio: [0.5295] newsize: [009DD0] oldsize: [012A10] night: struct ratio: [0.8133] newsize: [002398] oldsize: [002BC4] night: total = ratio: [0.5658] newsize: [00C168] oldsize: [0155D4] ------------------------------------------------------ day: object ratio: [0.9908] newsize: [117E50] oldsize: [11A7E0] night: object ratio: [0.9908] newsize: [117E50] oldsize: [11A7E0] object sizes: [ 0x10D0 0x1510 0x65D0 0x1CE0 0x11C0 0x8120 0x3C90 0xB8A0 0x10 0xAB40 0x12A00 0xBAE0 0x3DD0 ] sum: [0x4FEA0] allsize: [0x117E50] ------------------------------------------------------ day: dyna poly delta: [-52] newsize: [00000C] oldsize: [000040] day: dyna vert delta: [-40] newsize: [000008] oldsize: [000030] night: dyna poly delta: [-52] newsize: [00000C] oldsize: [000040] night: dyna vert delta: [-40] newsize: [000008] oldsize: [000030] ------------------------------------------------- --------------------------------------------------------- objects pick time: [34.4732ms][523.5248ms] object trim time: [34.5138ms][523.5625ms] set new actors: [57.0077ms][546.0588ms] ---- bogo REJECTED: obj pre-check failed (size:71712): [57.0121ms][546.0605ms] objects pick time: [35.0545ms][581.1227ms] object trim time: [35.082ms][581.147ms] set new actors: [59.0661ms][605.1341ms] pre-checking object size: [59.0717ms][605.1369ms] exit per-object: [75.6351ms][621.7027ms] exit sandalone randomize: [228.816ms][774.8834ms] set for size check: [235.7615ms][781.8296ms] set for dyna trim: [235.8144ms][781.8806ms] set after final actor trim: [245.2261ms][791.2981ms] set after second setnewactors for final data test: [251.5169ms][797.5858ms] after isSizeAcceptable: [251.6131ms][797.6795ms] ####################################################### Moved companion: [0009][Fairy] to actor: [GoronSGoro][0009] at cords: [2109,602,147] Moved companion: [0009][Fairy] to actor: [GossipStone][0009] at cords: [-4445,-311,1685] Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-4445,-351,1685] Moved companion: [0002][Fairy] to actor: [NaturalPatchOfGrass][0002] at cords: [-1055,-338,-20] Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [1240,-32,-2152] Moved companion: [0007][Fairy] to actor: [NaturalPatchOfGrass][0007] at cords: [-1055,-338,-20] Moved companion: [0002][Butterfly] to actor: [NaturalPatchOfGrass][0002] at cords: [-1055,-338,-20] Moved companion: [C000][GrottoHole] to actor: [IshiRock][C000] at cords: [-3023,-427,-1547] Moved companion: [0009][Fairy] to actor: [GoronSGoro][0009] at cords: [-2922,-387,-2917] Moved companion: [0802][GrassRockCluster] to actor: [GossipStone][0802] at cords: [-4018,-399,-771] Moved companion: [0802][GrassRockCluster] to actor: [OwlStatue][0802] at cords: [750,80,2635] Moved companion: [0002][Fairy] to actor: [GossipStone][0002] at cords: [-1413,-78,4839] Moved companion: [0902][GrassRockCluster] to actor: [GossipStone][0902] at cords: [-1413,-118,4839] Moved companion: [0007][Fairy] to actor: [NaturalPatchOfGrass][0007] at cords: [286,80,4975] Moved companion: [FF44][RegularIceBlock] to actor: [GoGoron][FF44] at cords: [-3023,-427,-1547] Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [532,80,3013] Moved companion: [8711][WoodenBarrel] to actor: [GrottoHole][8711] at cords: [532,80,3013] time to complete randomizing [GreatBayCoast]: 829.7821ms ending timestamp : [12:20:01.820 PM] starting timestamp : [12:20:00.990 PM] in scene [Grottos]m[0]r[13] common scoopable actor: [0x0005][MushroomCloud] skipped the restriction: [186] in scene [Grottos]m[1]r[7] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186] in scene [Grottos]m[2]r[9] common scoopable actor: [0x0008][MushroomCloud] skipped the restriction: [186] in scene [Grottos]m[4]r[15] common scoopable actor: [0x0001][Fish] skipped the restriction: [179] in scene [Grottos]m[4]r[20] common scoopable actor: [0x0009][MushroomCloud] skipped the restriction: [186] in scene [Grottos]m[4]r[21] common scoopable actor: [0x000C][MushroomCloud] skipped the restriction: [186] in scene (O!) [Grottos]m[5]r[6]v[0104] actor:[0x0104][Bombiwa] removal blocked by item [23] in scene (O!) [Grottos]m[5]r[7]v[0105] actor:[0x0105][Bombiwa] removal blocked by item [23] in scene (O!) [Grottos]m[5]r[9]v[0106] actor:[0x0106][Bombiwa] removal blocked by item [23] in scene [Grottos][6] standalone was skipped over: [0x5324][Butterfly] in scene [Grottos]m[8]r[16] common scoopable actor: [0x001B][MushroomCloud] skipped the restriction: [186] in scene [Grottos]m[8]r[17] common scoopable actor: [0x001C][MushroomCloud] skipped the restriction: [186] in scene [Grottos]m[9]r[4] common scoopable actor: [0x000D][MushroomCloud] skipped the restriction: [186] in scene [Grottos]m[9]r[5] common scoopable actor: [0x000E][MushroomCloud] skipped the restriction: [186] in scene [Grottos]m[10]r[10] common scoopable actor: [0x000F][MushroomCloud] skipped the restriction: [186] in scene [Grottos]m[11]r[11]v[0010] actor: [0x0010][MushroomCloud] was blocked by item [186] in scene [Grottos]m[12]r[11] common scoopable actor: [0x001D][MushroomCloud] skipped the restriction: [186] in scene [Grottos]m[14]r[8] common scoopable actor: [0x0011][MushroomCloud] skipped the restriction: [186] in scene [Grottos]m[14]r[9]v[0012] actor: [0x0012][MushroomCloud] was blocked by item [186] in scene (O!) [Grottos]m[14]r[10]v[0114] actor:[0x0114][Bombiwa] removal blocked by item [23] in scene (O!) [Grottos]m[14]r[11]v[0115] actor:[0x0115][Bombiwa] removal blocked by item [23] in scene (O!) [Grottos]m[14]r[12]v[0116] actor:[0x0116][Bombiwa] removal blocked by item [23] in scene (O!) [Grottos]m[14]r[13]v[0117] actor:[0x0117][Bombiwa] removal blocked by item [23] in scene (O!) [Grottos]m[14]r[14]v[0118] actor:[0x0118][Bombiwa] removal blocked by item [23] time to read scene enemies: 76.4507ms time to read scene objects: 77.3961ms ========================================================================= For Scene: [Grottos] with fid: 1522, with sid: 0x07 ========================================================================= time to finish removing unnecessary objects: 134.0397ms --------------------------- time to generate candidate list: 454.1642ms time to separate map/time actors: 467.8807ms time to find matching candidates: 878.4572ms Loops used for match candidate: 3 ---------- GROTTOS have switch flags from grotto entrances: [001B(27),001C(28),001D(29),001E(30),0213(19),003B(27),0219(25),0233(19),0037(23),0015(21),0095(21),0016(22),0216(22),0218(24),02B8(24),0014(20),0054(20),00B4(20),] ####################################################### Old actor:[Grottos]r[00]n[HoneyComb]v[0x0082] replaced by new actor: [5A08][LargeBreakableIceDrop] Old actor:[Grottos]r[00]n[GossipStoneWest]v[0x00FF] replaced by new actor: [000F][RegularFrogs] Old actor:[Grottos]r[00]n[GossipStoneWest]v[0x00FF] replaced by new actor: [0004][RegularFrogs] Old actor:[Grottos]r[00]n[GossipStoneWest]v[0x00FF] replaced by new actor: [0002][RegularFrogs] Old actor:[Grottos]r[01]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [7D01][SpiderWeb] Old actor:[Grottos]r[01]n[SkulltulaDummy]v[0x0000] replaced by new actor: [0003][HappyMaskSalesman] Old actor:[Grottos]r[01]n[GossipStoneSouth]v[0x007F] replaced by new actor: [0002][Empty] Old actor:[Grottos]r[01]n[GossipStoneSouth]v[0x007F] replaced by new actor: [FF02][MadShrub] Old actor:[Grottos]r[01]n[GossipStoneSouth]v[0x007F] replaced by new actor: [0002][HallucinationScrub] Old actor:[Grottos]r[02]n[GossipStoneEast]v[0xFF80] replaced by new actor: [FFFF][Empty] Old actor:[Grottos]r[02]n[GossipStoneEast]v[0xFF80] replaced by new actor: [007C][MushroomCloud] Old actor:[Grottos]r[02]n[GossipStoneEast]v[0xFF80] replaced by new actor: [FFFF][BombFlower] Old actor:[Grottos]r[03]n[GossipStoneNorth]v[0x0000] replaced by new actor: [807B][SkullKidPainting] dyn: [2] Old actor:[Grottos]r[03]n[GossipStoneNorth]v[0x0000] replaced by new actor: [8077][SkullKidPainting] dyn: [2] Old actor:[Grottos]r[03]n[GossipStoneNorth]v[0x0000] replaced by new actor: [8073][SkullKidPainting] dyn: [2] Old actor:[Grottos]r[04]n[DekuBabaWithered]v[0x0001] replaced by new actor: [FFFF][Tektite] Old actor:[Grottos]r[04]n[DekuBabaWithered]v[0x0002] replaced by new actor: [FFFD][Tektite] Old actor:[Grottos]r[04]n[DekuBabaWithered]v[0x0001] replaced by new actor: [FFFD][Tektite] Old actor:[Grottos]r[05]n[SkulltulaDummy]v[0x0000] replaced by new actor: [0003][HappyMaskSalesman] Old actor:[Grottos]r[06]n[JpGrottoEnemy]v[0x0000] replaced by new actor: [0003][DragonFly] Old actor:[Grottos]r[07]n[Dodongo]v[0x0001] replaced by new actor: [2800][Bo] Old actor:[Grottos]r[07]n[Dodongo]v[0x0001] replaced by new actor: [7800][Bo] Old actor:[Grottos]r[08]n[DekuBaba]v[0x0000] replaced by new actor: [FFFD][Tektite] Old actor:[Grottos]r[08]n[Bo]v[0xFF00] replaced by new actor: [000F][Empty] Old actor:[Grottos]r[08]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [7E01][SpiderWeb] Old actor:[Grottos]r[08]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [7D01][SpiderWeb] Old actor:[Grottos]r[08]n[Bo]v[0xFF00] replaced by new actor: [000F][Empty] Old actor:[Grottos]r[08]n[Bo]v[0xFF00] replaced by new actor: [000F][Empty] Old actor:[Grottos]r[08]n[Bo]v[0xFF00] replaced by new actor: [0002][Fairy] Old actor:[Grottos]r[08]n[Bo]v[0xFF00] replaced by new actor: [000F][LaundryPoolBell] Old actor:[Grottos]r[08]n[Bo]v[0xFF00] replaced by new actor: [000F][LaundryPoolBell] Old actor:[Grottos]r[08]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [7D01][SpiderWeb] Old actor:[Grottos]r[08]n[Bo]v[0xFF00] replaced by new actor: [01EC][En_Invisible_Ruppe] Old actor:[Grottos]r[08]n[Bo]v[0xFF00] replaced by new actor: [0007][Fairy] Old actor:[Grottos]r[08]n[Bo]v[0xFF00] replaced by new actor: [400A][PointedSign] Old actor:[Grottos]r[08]n[DekuBaba]v[0x0000] replaced by new actor: [FFFF][Tektite] Old actor:[Grottos]r[08]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [7E01][SpiderWeb] Old actor:[Grottos]r[08]n[Bo]v[0xFF00] replaced by new actor: [000F][Empty] Old actor:[Grottos]r[09]n[FlyingFieldScrub]v[0x0023] replaced by new actor: [0000][Anope] Old actor:[Grottos]r[09]n[ClayPot]v[0x0F0A] replaced by new actor: [FD7A][Monkey] Old actor:[Grottos]r[10]n[HoneyComb]v[0x0083] replaced by new actor: [5A0D][LargeBreakableIceDrop] Old actor:[Grottos]r[11]n[BioDekuBaba]v[0x0002] replaced by new actor: [0000][SkullFish] Old actor:[Grottos]r[11]n[BioDekuBaba]v[0x0000] replaced by new actor: [0000][SkullFish] Old actor:[Grottos]r[11]n[BioDekuBaba]v[0x0002] replaced by new actor: [0F00][Empty] Old actor:[Grottos]r[11]n[BioDekuBaba]v[0x0000] replaced by new actor: [0062][SkullFish] Old actor:[Grottos]r[11]n[HoneyComb]v[0x020C] replaced by new actor: [5A08][LargeBreakableIceDrop] Old actor:[Grottos]r[11]n[HoneyComb]v[0x0302] replaced by new actor: [5A0C][LargeBreakableIceDrop] Old actor:[Grottos]r[11]n[HoneyComb]v[0x0403] replaced by new actor: [5A0C][LargeBreakableIceDrop] Old actor:[Grottos]r[12]n[SquareSign]v[0x000C] replaced by new actor: [FF00][ChuChu] Old actor:[Grottos]r[12]n[SoftSoilAndBeans]v[0x4101] replaced by new actor: [FF03][IronKnuckle] Old actor:[Grottos]r[12]n[SoftSoilAndBeans]v[0x0102] replaced by new actor: [FF01][IronKnuckle] Old actor:[Grottos]r[13]n[Peahat]v[0x0000] replaced by new actor: [0002][DragonFly] Old actor:[Grottos]r[13]n[Peahat]v[0x0000] replaced by new actor: [0000][DragonFly] Old actor:[Grottos]r[14]n[HotSpringBaba]v[0x7FC1] replaced by new actor: [002D][En_Invisible_Ruppe] Old actor:[Grottos]r[14]n[HotSpringBaba]v[0x7FC1] replaced by new actor: [6233][GrottoHole] Old actor:[Grottos]r[14]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][HappyMaskSalesman] Old actor:[Grottos]r[14]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][Empty] Old actor:[Grottos]r[14]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][Empty] Old actor:[Grottos]r[14]n[HotSpringBaba]v[0x7FC1] replaced by new actor: [0000][Takkuri] Old actor:[Grottos]r[00]n[TallGrass]v[0x0000] replaced by new actor: [007D][En_Invisible_Ruppe] Old actor:[Grottos]r[00]n[BugsFishButterfly]v[0x2324] replaced by new actor: [2324][BugsFishButterfly] Old actor:[Grottos]r[00]n[BugsFishButterfly]v[0x2323] replaced by new actor: [0001][RegularFrogs] Old actor:[Grottos]r[00]n[TallGrass]v[0x0000] replaced by new actor: [0000][Butterfly] Old actor:[Grottos]r[00]n[TallGrass]v[0x0000] replaced by new actor: [0009][Fairy] Old actor:[Grottos]r[00]n[TallGrass]v[0x0000] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[Grottos]r[00]n[TallGrass]v[0x0000] replaced by new actor: [0011][NaturalPatchOfGrass] Old actor:[Grottos]r[00]n[MushroomCloud]v[0x0005] replaced by new actor: [003B][GrottoHole] Old actor:[Grottos]r[01]n[MushroomCloud]v[0x0006] replaced by new actor: [FF01][MadShrub] Old actor:[Grottos]r[02]n[TallGrass]v[0x0000] replaced by new actor: [00F9][BronzeBoulder] Old actor:[Grottos]r[02]n[TallGrass]v[0x0010] replaced by new actor: [0000][Butterfly] Old actor:[Grottos]r[02]n[TallGrass]v[0x0000] replaced by new actor: [0100][NaturalPatchOfGrass] Old actor:[Grottos]r[02]n[TallGrass]v[0x0000] replaced by new actor: [0F00][GrassRockCluster] Old actor:[Grottos]r[02]n[TallGrass]v[0x0000] replaced by new actor: [0800][NaturalPatchOfGrass] Old actor:[Grottos]r[02]n[MushroomCloud]v[0x0008] replaced by new actor: [0031][NaturalPatchOfGrass] Old actor:[Grottos]r[03]n[BugsFishButterfly]v[0x5323] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[Grottos]r[04]n[TallGrass]v[0x0000] replaced by new actor: [61F8][Monkey] Old actor:[Grottos]r[04]n[TallGrass]v[0x0000] replaced by new actor: [FF44][RegularIceBlock] Old actor:[Grottos]r[04]n[TallGrass]v[0x0000] replaced by new actor: [4324][BugsFishButterfly] Old actor:[Grottos]r[04]n[TallGrass]v[0x0000] replaced by new actor: [0001][Empty] Old actor:[Grottos]r[04]n[TallGrass]v[0x0000] replaced by new actor: [FFFD][Tektite] Old actor:[Grottos]r[04]n[TallGrass]v[0x0000] replaced by new actor: [3B7E][CircleOfFire] Old actor:[Grottos]r[04]n[BugsFishButterfly]v[0x2323] replaced by new actor: [0177][Obj_Dowsing] Old actor:[Grottos]r[04]n[TallGrass]v[0x0000] replaced by new actor: [0045][En_Invisible_Ruppe] Old actor:[Grottos]r[04]n[TallGrass]v[0x0000] replaced by new actor: [0001][Mimi] dyn: [12] Old actor:[Grottos]r[04]n[TallGrass]v[0x0000] replaced by new actor: [0000][Mimi] dyn: [12] Old actor:[Grottos]r[04]n[TallGrass]v[0x0000] replaced by new actor: [D000][GrottoHole] Old actor:[Grottos]r[04]n[Fish]v[0x0001] replaced by new actor: [FFFF][Fish] Old actor:[Grottos]r[04]n[TallGrass]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[Grottos]r[04]n[TallGrass]v[0x0000] replaced by new actor: [0010][TallGrass] Old actor:[Grottos]r[04]n[TallGrass]v[0x0000] replaced by new actor: [8323][BugsFishButterfly] Old actor:[Grottos]r[04]n[TallGrass]v[0x0000] replaced by new actor: [FFFF][Tektite] Old actor:[Grottos]r[04]n[MushroomCloud]v[0x0009] replaced by new actor: [00FF][InjuredKoume] Old actor:[Grottos]r[04]n[MushroomCloud]v[0x000C] replaced by new actor: [61F6][Monkey] Old actor:[Grottos]r[05]n[NaturalPatchOfGrass]v[0x0B01] replaced by new actor: [01D5][En_Invisible_Ruppe] Old actor:[Grottos]r[05]n[NaturalPatchOfGrass]v[0x0C01] replaced by new actor: [3323][BugsFishButterfly] Old actor:[Grottos]r[06]n[TallGrass]v[0x0E00] replaced by new actor: [0002][DragonFly] Old actor:[Grottos]r[06]n[TallGrass]v[0x0000] replaced by new actor: [1F01][NaturalPatchOfGrass] Old actor:[Grottos]r[06]n[BugsFishButterfly]v[0x5324] replaced by new actor: [0000][Butterfly] Old actor:[Grottos]r[06]n[TallGrass]v[0x0000] replaced by new actor: [0009][MushroomCloud] Old actor:[Grottos]r[06]n[TallGrass]v[0x0E00] replaced by new actor: [0177][DekuFlower] dyn: [12] Old actor:[Grottos]r[06]n[TallGrass]v[0x0E10] replaced by new actor: [E871][IshiRock] Old actor:[Grottos]r[08]n[MushroomCloud]v[0x001B] replaced by new actor: [0E00][TallGrass] Old actor:[Grottos]r[08]n[MushroomCloud]v[0x001C] replaced by new actor: [00B4][GrottoHole] Old actor:[Grottos]r[09]n[BugsFishButterfly]v[0x8323] replaced by new actor: [0000][Empty] Old actor:[Grottos]r[09]n[MushroomCloud]v[0x000D] replaced by new actor: [017F][DekuFlower] dyn: [12] Old actor:[Grottos]r[09]n[MushroomCloud]v[0x000E] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[Grottos]r[10]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [2D0A][PointedSign] Old actor:[Grottos]r[10]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0073][MushroomCloud] Old actor:[Grottos]r[10]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0002][Fish] Old actor:[Grottos]r[10]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [3A7D][CircleOfFire] Old actor:[Grottos]r[10]n[BugsFishButterfly]v[0x3324] replaced by new actor: [0001][MothSwarm] Old actor:[Grottos]r[10]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [01C9][En_Invisible_Ruppe] Old actor:[Grottos]r[10]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0401][NaturalPatchOfGrass] Old actor:[Grottos]r[10]n[MushroomCloud]v[0x000F] replaced by new actor: [5323][BugsFishButterfly] Old actor:[Grottos]r[11]n[TallGrass]v[0x0000] replaced by new actor: [0801][GrassRockCluster] Old actor:[Grottos]r[11]n[IshiRock]v[0x01F2] replaced by new actor: [0003][InvisibleRupee] Old actor:[Grottos]r[11]n[TallGrass]v[0x0000] replaced by new actor: [0500][TallGrass] Old actor:[Grottos]r[11]n[BugsFishButterfly]v[0x7322] replaced by new actor: [0F00][Desbreko] Old actor:[Grottos]r[12]n[NaturalPatchOfGrass]v[0x0101] replaced by new actor: [0171][Obj_Dowsing] Old actor:[Grottos]r[12]n[BugsFishButterfly]v[0x4324] replaced by new actor: [0007][Fairy] Old actor:[Grottos]r[12]n[MushroomCloud]v[0x001D] replaced by new actor: [01C0][En_Invisible_Ruppe] Old actor:[Grottos]r[13]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [DE30][IshiRock] Old actor:[Grottos]r[14]n[MushroomCloud]v[0x0011] replaced by new actor: [0A10][TallGrass] --------------------------------------------------------- Height adjustments: - lowered height of actor [HappyMaskSalesman] by [83] from ceiling to fly - lowered height of actor [HappyMaskSalesman] by [68] from ceiling to fly + adjusted height of actor [DragonFly] by [150] + adjusted height of actor [DragonFly] by [150] + adjusted height of actor [DragonFly] by [150] - lowered height of actor [HappyMaskSalesman] by [74] from ceiling to fly + adjusted height of actor [Takkuri] by [100] + adjusted height of actor [Butterfly] by [100] + adjusted height of actor [Butterfly] by [100] + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [DragonFly] by [150] +++ [12][SkullKidPainting] had treasure flags modified to [30] +++ +++ [13][SkullKidPainting] had treasure flags modified to [29] +++ +++ [14][SkullKidPainting] had treasure flags modified to [28] +++ +++ [80][CircleOfFire] had treasure flags modified to [27] +++ +++ [109][CircleOfFire] had treasure flags modified to [26] +++ ++ i[12][CircleOfFire] had recieve flag modified to [126] ++ ++ i[19][CircleOfFire] had recieve flag modified to [125] ++ ++ Send trigger actor set: [SpiderWeb]r[1]v[7D01], at spawn [0] ++ ++ to target actor : [CircleOfFire]r[10]v[3A7D], at spawn [5] ++ + i[1][MushroomCloud] had switch flags modified to [124] to avoid conflicts with others + ++ Send trigger actor set: [SpiderWeb]r[8]v[7E01], at spawn [2] ++ ++ to target actor : [CircleOfFire]r[4]v[3B7E], at spawn [6] ++ ++ Send trigger actor set: [SpiderWeb]r[8]v[7D01], at spawn [3] ++ ++ to target actor : [CircleOfFire]r[10]v[3A7D], at spawn [5] ++ ++ Send trigger actor set: [SpiderWeb]r[8]v[7D01], at spawn [9] ++ ++ to target actor : [CircleOfFire]r[10]v[3A7D], at spawn [5] ++ + i[5][En_Invisible_Ruppe] had switch flags modified to [123] to avoid conflicts with others + ++ Send trigger actor set: [SpiderWeb]r[8]v[7E01], at spawn [14] ++ ++ to target actor : [CircleOfFire]r[4]v[3B7E], at spawn [6] ++ + i[7][Monkey] had switch flags modified to [122] to avoid conflicts with others + = i[8][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [11]= = i[9][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [31]= + i[10][BronzeBoulder] had switch flags modified to [121] to avoid conflicts with others + + i[11][Monkey] had switch flags modified to [120] to avoid conflicts with others + + i[12][Obj_Dowsing] had switch flags modified to [119] to avoid conflicts with others + = i[13][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [17]= + i[14][Monkey] had switch flags modified to [118] to avoid conflicts with others + + i[15][En_Invisible_Ruppe] had switch flags modified to [117] to avoid conflicts with others + = i[16][MushroomCloud] had switch flags which were not detect as used, and claimed switch [9]= + i[17][IshiRock] had switch flags modified to [116] to avoid conflicts with others + + i[18][MushroomCloud] had switch flags modified to [115] to avoid conflicts with others + + i[19][En_Invisible_Ruppe] had switch flags modified to [114] to avoid conflicts with others + + i[20][Obj_Dowsing] had switch flags modified to [113] to avoid conflicts with others + + i[21][En_Invisible_Ruppe] had switch flags modified to [112] to avoid conflicts with others + + i[22][IshiRock] had switch flags modified to [111] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8662] newsize: [014C40] oldsize: [017F90] day: struct ratio: [1.8729] newsize: [0032A8] oldsize: [001B0C] day: total = ratio: [0.9325] newsize: [017EE8] oldsize: [019A9C] night: overlay ratio: [0.8662] newsize: [014C40] oldsize: [017F90] night: struct ratio: [1.8729] newsize: [0032A8] oldsize: [001B0C] night: total = ratio: [0.9325] newsize: [017EE8] oldsize: [019A9C] ------------------------------------------------------ day: object ratio: [1.0546] newsize: [0D8090] oldsize: [0CCD90] night: object ratio: [1.0546] newsize: [0D8090] oldsize: [0CCD90] object sizes: [ 0xA80 0x2D70 0x13A0 0xB550 ] sum: [0x100E0] allsize: [0xD8090] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0629] newsize: [00CF20] oldsize: [00C2E0] day: struct ratio: [0.6833] newsize: [001268] oldsize: [001AF0] day: total = ratio: [1.0168] newsize: [00E188] oldsize: [00DDD0] night: overlay ratio: [1.0629] newsize: [00CF20] oldsize: [00C2E0] night: struct ratio: [0.6833] newsize: [001268] oldsize: [001AF0] night: total = ratio: [1.0168] newsize: [00E188] oldsize: [00DDD0] ------------------------------------------------------ day: object ratio: [1.1257] newsize: [0EEDD0] oldsize: [0D4310] night: object ratio: [1.1257] newsize: [0EEDD0] oldsize: [0D4310] object sizes: [ 0xA80 0x26B0 0x20560 0x3790 ] sum: [0x26E20] allsize: [0xEEDD0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.3129] newsize: [008710] oldsize: [01AFB0] day: struct ratio: [0.5633] newsize: [000EBC] oldsize: [001A28] day: total = ratio: [0.3272] newsize: [0095CC] oldsize: [01C9D8] night: overlay ratio: [0.3129] newsize: [008710] oldsize: [01AFB0] night: struct ratio: [0.5633] newsize: [000EBC] oldsize: [001A28] night: total = ratio: [0.3272] newsize: [0095CC] oldsize: [01C9D8] ------------------------------------------------------ day: object ratio: [0.9591] newsize: [0CA430] oldsize: [0D2E10] night: object ratio: [0.9591] newsize: [0CA430] oldsize: [0D2E10] object sizes: [ 0xA80 0x1A00 ] sum: [0x2480] allsize: [0xCA430] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.5477] newsize: [005E60] oldsize: [00AC50] day: struct ratio: [0.7939] newsize: [000B70] oldsize: [000E68] day: total = ratio: [0.5667] newsize: [0069D0] oldsize: [00BAB8] night: overlay ratio: [0.5477] newsize: [005E60] oldsize: [00AC50] night: struct ratio: [0.7939] newsize: [000B70] oldsize: [000E68] night: total = ratio: [0.5667] newsize: [0069D0] oldsize: [00BAB8] ------------------------------------------------------ day: object ratio: [1.0004] newsize: [0D0DF0] oldsize: [0D0C80] night: object ratio: [1.0004] newsize: [0D0DF0] oldsize: [0D0C80] object sizes: [ 0xA80 0x83C0 ] sum: [0x8E40] allsize: [0xD0DF0] ------------------------------------------------------ day: dyna poly delta: [18] newsize: [000012] oldsize: [000000] day: dyna vert delta: [24] newsize: [000018] oldsize: [000000] night: dyna poly delta: [18] newsize: [000012] oldsize: [000000] night: dyna vert delta: [24] newsize: [000018] oldsize: [000000] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [1.0932] newsize: [02C570] oldsize: [0288F0] day: struct ratio: [1.5405] newsize: [003BC4] oldsize: [0026CC] day: total = ratio: [1.1185] newsize: [030134] oldsize: [02AFBC] night: overlay ratio: [1.0932] newsize: [02C570] oldsize: [0288F0] night: struct ratio: [1.5405] newsize: [003BC4] oldsize: [0026CC] night: total = ratio: [1.1185] newsize: [030134] oldsize: [02AFBC] ------------------------------------------------------ day: object ratio: [1.2549] newsize: [10E3B0] oldsize: [0D7590] night: object ratio: [1.2549] newsize: [10E3B0] oldsize: [0D7590] object sizes: [ 0x8120 0x3A30 0x1D530 0x750 0x1640 0x1B5E0 0x0 0x0 0x0 0x0 0x0 0x0 0x0 0x10 ] sum: [0x46400] allsize: [0x10E3B0] ------------------------------------------------------ day: dyna poly delta: [24] newsize: [000018] oldsize: [000000] day: dyna vert delta: [16] newsize: [000010] oldsize: [000000] night: dyna poly delta: [24] newsize: [000018] oldsize: [000000] night: dyna vert delta: [16] newsize: [000010] oldsize: [000000] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [1.1950] newsize: [00FC70] oldsize: [00D340] day: struct ratio: [0.8887] newsize: [0014D8] oldsize: [001774] day: total = ratio: [1.1644] newsize: [011148] oldsize: [00EAB4] night: overlay ratio: [1.1950] newsize: [00FC70] oldsize: [00D340] night: struct ratio: [0.8887] newsize: [0014D8] oldsize: [001774] night: total = ratio: [1.1644] newsize: [011148] oldsize: [00EAB4] ------------------------------------------------------ day: object ratio: [1.1421] newsize: [104290] oldsize: [0E3CC0] night: object ratio: [1.1421] newsize: [104290] oldsize: [0E3CC0] object sizes: [ 0x97C0 0x8120 0x20560 0x3A30 0x6A70 ] sum: [0x3C2E0] allsize: [0x104290] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000024] oldsize: [000024] day: dyna vert delta: [0] newsize: [000018] oldsize: [000018] night: dyna poly delta: [0] newsize: [000024] oldsize: [000024] night: dyna vert delta: [0] newsize: [000018] oldsize: [000018] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [0.7954] newsize: [00E610] oldsize: [012140] day: struct ratio: [3.2080] newsize: [003E68] oldsize: [001374] day: total = ratio: [0.9474] newsize: [012478] oldsize: [0134B4] night: overlay ratio: [0.7954] newsize: [00E610] oldsize: [012140] night: struct ratio: [3.2080] newsize: [003E68] oldsize: [001374] night: total = ratio: [0.9474] newsize: [012478] oldsize: [0134B4] ------------------------------------------------------ day: object ratio: [1.0160] newsize: [0D5330] oldsize: [0D1D60] night: object ratio: [1.0160] newsize: [0D5330] oldsize: [0D1D60] object sizes: [ 0x5260 0x8120 ] sum: [0xD380] allsize: [0xD5330] ------------------------------------------------------ day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C] day: dyna vert delta: [12] newsize: [000014] oldsize: [000008] night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C] night: dyna vert delta: [12] newsize: [000014] oldsize: [000008] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [0.6778] newsize: [0058A0] oldsize: [0082C0] day: struct ratio: [0.3168] newsize: [0005CC] oldsize: [00124C] day: total = ratio: [0.6335] newsize: [005E6C] oldsize: [00950C] night: overlay ratio: [0.6778] newsize: [0058A0] oldsize: [0082C0] night: struct ratio: [0.3168] newsize: [0005CC] oldsize: [00124C] night: total = ratio: [0.6335] newsize: [005E6C] oldsize: [00950C] ------------------------------------------------------ day: object ratio: [0.9654] newsize: [0D5E20] oldsize: [0DD8E0] night: object ratio: [0.9654] newsize: [0D5E20] oldsize: [0DD8E0] object sizes: [ 0x510 0x8120 0x1E10 0x3A30 ] sum: [0xDE70] allsize: [0xD5E20] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [0.6380] newsize: [018C60] oldsize: [026D40] day: struct ratio: [0.7242] newsize: [002278] oldsize: [002F98] day: total = ratio: [0.6442] newsize: [01AED8] oldsize: [029CD8] night: overlay ratio: [0.6380] newsize: [018C60] oldsize: [026D40] night: struct ratio: [0.7242] newsize: [002278] oldsize: [002F98] night: total = ratio: [0.6442] newsize: [01AED8] oldsize: [029CD8] ------------------------------------------------------ day: object ratio: [0.9918] newsize: [0CFEA0] oldsize: [0D1A30] night: object ratio: [0.9918] newsize: [0CFEA0] oldsize: [0D1A30] object sizes: [ 0x1E10 0x26B0 0x3A30 ] sum: [0x7EF0] allsize: [0xCFEA0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [1.6653] newsize: [00AF60] oldsize: [006950] day: struct ratio: [4.7096] newsize: [003370] oldsize: [000AEC] day: total = ratio: [1.9513] newsize: [00E2D0] oldsize: [00743C] night: overlay ratio: [1.6653] newsize: [00AF60] oldsize: [006950] night: struct ratio: [4.7096] newsize: [003370] oldsize: [000AEC] night: total = ratio: [1.9513] newsize: [00E2D0] oldsize: [00743C] ------------------------------------------------------ day: object ratio: [1.1419] newsize: [0F85C0] oldsize: [0D97F0] night: object ratio: [1.1419] newsize: [0F85C0] oldsize: [0D97F0] object sizes: [ 0xE4F0 0x11C0 0x1D530 0x3A30 ] sum: [0x30610] allsize: [0xF85C0] ------------------------------------------------------ day: dyna poly delta: [12] newsize: [000016] oldsize: [00000A] day: dyna vert delta: [12] newsize: [000014] oldsize: [000008] night: dyna poly delta: [12] newsize: [000016] oldsize: [00000A] night: dyna vert delta: [12] newsize: [000014] oldsize: [000008] ------------------------------------------------- ======( Map 0A )====== day: overlay ratio: [1.4870] newsize: [0080D0] oldsize: [0056A0] day: struct ratio: [4.6339] newsize: [00446C] oldsize: [000EC4] day: total = ratio: [1.9453] newsize: [00C53C] oldsize: [006564] night: overlay ratio: [1.4870] newsize: [0080D0] oldsize: [0056A0] night: struct ratio: [4.6339] newsize: [00446C] oldsize: [000EC4] night: total = ratio: [1.9453] newsize: [00C53C] oldsize: [006564] ------------------------------------------------------ day: object ratio: [1.0086] newsize: [0D49A0] oldsize: [0D2C90] night: object ratio: [1.0086] newsize: [0D49A0] oldsize: [0D2C90] object sizes: [ 0x4EB0 0x2D70 0x13A0 0x3A30 ] sum: [0xC9F0] allsize: [0xD49A0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0B )====== day: overlay ratio: [0.4852] newsize: [00D4A0] oldsize: [01B630] day: struct ratio: [0.6950] newsize: [0016F8] oldsize: [00210C] day: total = ratio: [0.5000] newsize: [00EB98] oldsize: [01D73C] night: overlay ratio: [0.4852] newsize: [00D4A0] oldsize: [01B630] night: struct ratio: [0.6950] newsize: [0016F8] oldsize: [00210C] night: total = ratio: [0.5000] newsize: [00EB98] oldsize: [01D73C] ------------------------------------------------------ day: object ratio: [1.1238] newsize: [0ED260] oldsize: [0D3050] night: object ratio: [1.1238] newsize: [0ED260] oldsize: [0D3050] object sizes: [ 0x2D70 0x1D530 0x4350 0xCC0 ] sum: [0x252B0] allsize: [0xED260] ------------------------------------------------------ day: dyna poly delta: [-40] newsize: [000000] oldsize: [000028] day: dyna vert delta: [-32] newsize: [000000] oldsize: [000020] night: dyna poly delta: [-40] newsize: [000000] oldsize: [000028] night: dyna vert delta: [-32] newsize: [000000] oldsize: [000020] ------------------------------------------------- ======( Map 0C )====== day: overlay ratio: [1.2450] newsize: [0133C0] oldsize: [00F730] day: struct ratio: [1.4625] newsize: [001FAC] oldsize: [0015A8] day: total = ratio: [1.2625] newsize: [01536C] oldsize: [010CD8] night: overlay ratio: [1.2450] newsize: [0133C0] oldsize: [00F730] night: struct ratio: [1.4625] newsize: [001FAC] oldsize: [0015A8] night: total = ratio: [1.2625] newsize: [01536C] oldsize: [010CD8] ------------------------------------------------------ day: object ratio: [1.0860] newsize: [0EEA00] oldsize: [0DBBC0] night: object ratio: [1.0860] newsize: [0EEA00] oldsize: [0DBBC0] object sizes: [ 0x1E10 0x3DD0 0x3A30 0x136B0 0x8120 0x1C70 ] sum: [0x26A50] allsize: [0xEEA00] ------------------------------------------------------ day: dyna poly delta: [-12] newsize: [00000C] oldsize: [000018] day: dyna vert delta: [-16] newsize: [000008] oldsize: [000018] night: dyna poly delta: [-12] newsize: [00000C] oldsize: [000018] night: dyna vert delta: [-16] newsize: [000008] oldsize: [000018] ------------------------------------------------- ======( Map 0D )====== day: overlay ratio: [1.3052] newsize: [00A310] oldsize: [007CF0] day: struct ratio: [3.7831] newsize: [00349C] oldsize: [000DE8] day: total = ratio: [1.5533] newsize: [00D7AC] oldsize: [008AD8] night: overlay ratio: [1.3052] newsize: [00A310] oldsize: [007CF0] night: struct ratio: [3.7831] newsize: [00349C] oldsize: [000DE8] night: total = ratio: [1.5533] newsize: [00D7AC] oldsize: [008AD8] ------------------------------------------------------ day: object ratio: [1.0234] newsize: [0D7140] oldsize: [0D2270] night: object ratio: [1.0234] newsize: [0D7140] oldsize: [0D2270] object sizes: [ 0x5260 0x8120 0x1E10 ] sum: [0xF190] allsize: [0xD7140] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 0E )====== day: overlay ratio: [0.5103] newsize: [012390] oldsize: [023B50] day: struct ratio: [0.3351] newsize: [001F44] oldsize: [005D4C] day: total = ratio: [0.4857] newsize: [0142D4] oldsize: [02989C] night: overlay ratio: [0.5103] newsize: [012390] oldsize: [023B50] night: struct ratio: [0.3351] newsize: [001F44] oldsize: [005D4C] night: total = ratio: [0.4857] newsize: [0142D4] oldsize: [02989C] ------------------------------------------------------ day: object ratio: [1.0562] newsize: [0FD480] oldsize: [0EFCE0] night: object ratio: [1.0562] newsize: [0FD480] oldsize: [0EFCE0] object sizes: [ 0x6A70 0x20560 0x63E0 0x8120 ] sum: [0x354D0] allsize: [0xFD480] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- --------------------------------------------------------- objects pick time: [119.3661ms][587.7658ms] object trim time: [119.4091ms][587.8042ms] set new actors: [122.7554ms][591.1516ms] ---- bogo REJECTED: obj pre-check failed (size:41056): [122.7586ms][591.1534ms] objects pick time: [114.2672ms][705.4317ms] object trim time: [114.3141ms][705.4702ms] set new actors: [118.0244ms][709.1831ms] ---- bogo REJECTED: obj pre-check failed (size:22528): [118.0293ms][709.185ms] objects pick time: [72.1257ms][781.3168ms] object trim time: [72.2603ms][781.4495ms] set new actors: [83.0634ms][792.2533ms] pre-checking object size: [83.0678ms][792.2555ms] exit per-object: [85.2193ms][794.4089ms] exit sandalone randomize: [155.2121ms][864.4066ms] set for size check: [159.09ms][868.28ms] set for dyna trim: [159.7701ms][868.9593ms] set after final actor trim: [165.6337ms][874.8265ms] set after second setnewactors for final data test: [168.2613ms][877.4511ms] after isSizeAcceptable: [169.2665ms][878.456ms] ####################################################### Moved companion: [0000][Butterfly] to actor: [NaturalPatchOfGrass][0000] at cords: [1229,-2,-346] Moved companion: [0000][Butterfly] to actor: [NaturalPatchOfGrass][0000] at cords: [-280,0,693] Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [1302,1,1391] Moved companion: [0000][Butterfly] to actor: [GrottoHole][0000] at cords: [-66,40,120] Moved companion: [0009][Fairy] to actor: [NaturalPatchOfGrass][0009] at cords: [137,0,93] time to complete randomizing [Grottos]: 907.8901ms ending timestamp : [12:20:01.898 PM] starting timestamp : [12:20:01.798 PM] in scene [StockPotInn]m[0]r[3] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186] in scene [StockPotInn]m[0]r[5]v[0001] actor: [0x0001][Fish] was blocked by item [179] in scene [StockPotInn][0] standalone was randomly ignored: [0xFE13][HitSpot] in scene (O!) [StockPotInn]m[0]r[18]v[0000] actor:[0x0000][MysteryHand] removal blocked by item [29] in scene (O!) [StockPotInn]m[0]r[19]v[0002] actor:[0x0002][Anju] removal blocked by item [22] in scene (O!) [StockPotInn]m[0]r[20]v[0003] actor:[0x0003][Gorman] removal blocked by item [1097] in scene (O!) [StockPotInn]m[0]r[24]v[0A00] actor:[0x0A00][RosaSisters] removal blocked by item [1099] in scene [StockPotInn][1] standalone was randomly ignored: [0xFE05][WallTalkSpot] in scene (O!) [StockPotInn]m[1]r[5]v[0000] actor:[0x0000][AnjusGrandma] removal blocked by item [21] in scene (O!) [StockPotInn]m[1]r[7]v[0002] actor:[0x0002][Anju] removal blocked by item [22] in scene (O!) [StockPotInn]m[2]r[10]v[80FF] actor:[0x80FF][Anju] removal blocked by item [22] in scene (O!) [StockPotInn]m[2]r[11]v[0002] actor:[0x0002][Anju] removal blocked by item [22] in scene (O!) [StockPotInn]m[4]r[1]v[00FF] actor:[0x00FF][Gorman] removal blocked by item [1097] in scene [StockPotInn]m[4]r[4] common scoopable actor: [0x0005][MushroomCloud] skipped the restriction: [186] in scene (O!) [StockPotInn]m[4]r[5]v[7E01] actor:[0x7E01][RosaSisters] removal blocked by item [1099] in scene (O!) [StockPotInn]m[4]r[6]v[FE01] actor:[0xFE01][RosaSisters] removal blocked by item [1099] in scene (O!) [StockPotInn]m[4]r[13]v[8000] actor:[0x8000][RosaSisters] removal blocked by item [1099] in scene [StockPotInn]m[5]r[3] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186] in scene (O!) [StockPotInn]m[5]r[4]v[0A00] actor:[0x0A00][RosaSisters] removal blocked by item [1099] in scene [StockPotInn]m[5]r[5] common scoopable actor: [0x0001][Fish] skipped the restriction: [179] in scene [StockPotInn][5] standalone was randomly ignored: [0xFE00][HitSpot] in scene (O!) [StockPotInn]m[6]r[0]v[0002] actor:[0x0002][Anju] removal blocked by item [22] in scene (O!) [StockPotInn]m[6]r[1]v[0003] actor:[0x0003][Gorman] removal blocked by item [1097] in scene [StockPotInn][6] standalone was randomly ignored: [0xFE05][WallTalkSpot] in scene (O!) [StockPotInn]m[7]r[6]v[00FF] actor:[0x00FF][Anju] removal blocked by item [22] in scene (O!) [StockPotInn]m[9]r[1]v[00FF] actor:[0x00FF][Gorman] removal blocked by item [1097] in scene [StockPotInn]m[9]r[4] common scoopable actor: [0x0005][MushroomCloud] skipped the restriction: [186] in scene (O!) [StockPotInn]m[9]r[5]v[7E01] actor:[0x7E01][RosaSisters] removal blocked by item [1099] in scene (O!) [StockPotInn]m[9]r[6]v[8000] actor:[0x8000][RosaSisters] removal blocked by item [1099] in scene (O!) [StockPotInn]m[9]r[7]v[FE01] actor:[0xFE01][RosaSisters] removal blocked by item [1099] time to read scene enemies: 13.0507ms object [PostMan] replacement blocked by item [269] time to read scene objects: 13.4351ms ========================================================================= For Scene: [StockPotInn] with fid: 1466, with sid: 0x61 ========================================================================= time to finish removing unnecessary objects: 22.1627ms --------------------------- time to generate candidate list: 60.6339ms time to separate map/time actors: 66.4705ms time to find matching candidates: 100.8206ms Loops used for match candidate: 3 ---------- ####################################################### Old actor:[StockPotInn]r[00]n[AnjusMother]v[0x0000] replaced by new actor: [7E11][GoronLinkPoundSwitch] dyn: [24] Old actor:[StockPotInn]r[00]n[GuruGuru]v[0x0002] replaced by new actor: [0A1A][Treee] Old actor:[StockPotInn]r[00]n[Windows]v[0x0002] replaced by new actor: [0003][Keese] Old actor:[StockPotInn]r[00]n[Windows]v[0x0002] replaced by new actor: [0010][Keese] Old actor:[StockPotInn]r[00]n[Windows]v[0x0002] replaced by new actor: [8014][Keese] Old actor:[StockPotInn]r[00]n[Windows]v[0x0002] replaced by new actor: [0003][Keese] Old actor:[StockPotInn]r[00]n[Windows]v[0x0002] replaced by new actor: [8003][Keese] Old actor:[StockPotInn]r[00]n[Clock]v[0xA07F] replaced by new actor: [7D01][SpiderWeb] Old actor:[StockPotInn]r[02]n[AnjusMother]v[0x0000] replaced by new actor: [7D12][GoronLinkPoundSwitch] dyn: [24] Old actor:[StockPotInn]r[02]n[Windows]v[0x0002] replaced by new actor: [8003][Keese] Old actor:[StockPotInn]r[02]n[Windows]v[0x0002] replaced by new actor: [8003][Keese] Old actor:[StockPotInn]r[03]n[Windows]v[0x0002] replaced by new actor: [8014][Keese] Old actor:[StockPotInn]r[03]n[Windows]v[0x0002] replaced by new actor: [8010][Keese] Old actor:[StockPotInn]r[04]n[Jugglers]v[0x0001] replaced by new actor: [0000][HoneyAndDarlingCredits] Old actor:[StockPotInn]r[04]n[Jugglers]v[0x0000] replaced by new actor: [3E5F][CircleOfFire] Old actor:[StockPotInn]r[04]n[GuruGuru]v[0x0000] replaced by new actor: [000F][Treee] Old actor:[StockPotInn]r[04]n[Windows]v[0x0002] replaced by new actor: [8014][Keese] Old actor:[StockPotInn]r[04]n[Windows]v[0x0002] replaced by new actor: [8010][Keese] Old actor:[StockPotInn]r[05]n[Windows]v[0x0002] replaced by new actor: [0010][Keese] Old actor:[StockPotInn]r[05]n[Windows]v[0x0002] replaced by new actor: [8010][Keese] Old actor:[StockPotInn]r[05]n[Windows]v[0x0002] replaced by new actor: [0014][Keese] Old actor:[StockPotInn]r[05]n[Windows]v[0x0002] replaced by new actor: [8003][Keese] Old actor:[StockPotInn]r[05]n[Windows]v[0x0002] replaced by new actor: [0014][Keese] Old actor:[StockPotInn]r[05]n[LinkTheGoro(Intro)]v[0x0000] replaced by new actor: [2001][Freezard] Old actor:[StockPotInn]r[05]n[Clock]v[0xA07F] replaced by new actor: [7E01][SpiderWeb] Old actor:[StockPotInn]r[05]n[Anju(Intro)]v[0x000E] replaced by new actor: [0A1A][Treee] Old actor:[StockPotInn]r[06]n[GuruGuru]v[0x0002] replaced by new actor: [000A][Treee] Old actor:[StockPotInn]r[07]n[Windows]v[0x0002] replaced by new actor: [0014][Keese] Old actor:[StockPotInn]r[07]n[Windows]v[0x0002] replaced by new actor: [8003][Keese] Old actor:[StockPotInn]r[08]n[Windows]v[0x0002] replaced by new actor: [8010][Keese] Old actor:[StockPotInn]r[08]n[Windows]v[0x0002] replaced by new actor: [8010][Keese] Old actor:[StockPotInn]r[09]n[Jugglers]v[0x0001] replaced by new actor: [0000][HoneyAndDarlingCredits] Old actor:[StockPotInn]r[09]n[Jugglers]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[StockPotInn]r[09]n[Windows]v[0x0002] replaced by new actor: [0003][Keese] Old actor:[StockPotInn]r[09]n[Windows]v[0x0002] replaced by new actor: [0014][Keese] Old actor:[StockPotInn]r[00]n[MushroomCloud]v[0x0006] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[StockPotInn]r[01]n[WallTalkSpot]v[0xFE16] replaced by new actor: [FE13][WallTalkSpot] Old actor:[StockPotInn]r[04]n[MushroomCloud]v[0x0005] replaced by new actor: [0064][En_Invisible_Ruppe] Old actor:[StockPotInn]r[05]n[MushroomCloud]v[0x0006] replaced by new actor: [0007][Fairy] Old actor:[StockPotInn]r[05]n[Fish]v[0x0001] replaced by new actor: [2322][BugsFishButterfly] Old actor:[StockPotInn]r[09]n[MushroomCloud]v[0x0005] replaced by new actor: [0060][En_Invisible_Ruppe] --------------------------------------------------------- Height adjustments: +++ [14][CircleOfFire] had treasure flags modified to [30] +++ ++ i[0][GoronLinkPoundSwitch] had recieve flag modified to [126] ++ ++ i[1][GoronLinkPoundSwitch] had recieve flag modified to [125] ++ ++ Send trigger actor set: [SpiderWeb]r[0]v[7D01], at spawn [17] ++ ++ to target actor : [GoronLinkPoundSwitch]r[2]v[7D12], at spawn [1] ++ = i[1][CircleOfFire] had switch flags which were not detect as used, and claimed switch [95]= ++ Send trigger actor set: [SpiderWeb]r[5]v[7E01], at spawn [17] ++ ++ to target actor : [GoronLinkPoundSwitch]r[0]v[7E11], at spawn [2] ++ = i[3][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [25]= = i[4][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [24]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.2277] newsize: [02FDE0] oldsize: [026FD0] day: struct ratio: [1.1739] newsize: [004C0C] oldsize: [0040C8] day: total = ratio: [1.2227] newsize: [0349EC] oldsize: [02B098] night: overlay ratio: [1.2509] newsize: [02BBF0] oldsize: [022F90] night: struct ratio: [1.2442] newsize: [00456C] oldsize: [0037CC] night: total = ratio: [1.2503] newsize: [03015C] oldsize: [02675C] ------------------------------------------------------ day: object ratio: [0.9201] newsize: [13BB80] oldsize: [157210] night: object ratio: [0.9201] newsize: [13BB80] oldsize: [157210] object sizes: [ 0x13E30 0x42E0 0x2A60 0x29B0 0xBAE0 0x97C0 0x130E0 0xD8F0 0xF800 0xC050 0x18C0 0x26B0 0x420 0xDA60 0x5A90 0x16A0 0x23A0 0x16B0 ] sum: [0x8B350] allsize: [0x13BB80] ------------------------------------------------------ day: dyna poly delta: [36] newsize: [000024] oldsize: [000000] day: dyna vert delta: [29] newsize: [00001D] oldsize: [000000] night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000] night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0000] newsize: [00C310] oldsize: [00C310] day: struct ratio: [1.0000] newsize: [000E44] oldsize: [000E44] day: total = ratio: [1.0000] newsize: [00D154] oldsize: [00D154] night: overlay ratio: [1.0000] newsize: [00C310] oldsize: [00C310] night: struct ratio: [1.0000] newsize: [000E44] oldsize: [000E44] night: total = ratio: [1.0000] newsize: [00D154] oldsize: [00D154] ------------------------------------------------------ day: object ratio: [0.9181] newsize: [133320] oldsize: [14E9B0] night: object ratio: [0.9181] newsize: [133320] oldsize: [14E9B0] object sizes: [ 0x13E30 0x42E0 0x2A60 0x29B0 0xBAE0 0x97C0 0x130E0 0xD8F0 0xF800 0xC050 0x18C0 0x26B0 0x420 0x8C50 0x5A90 0x16A0 ] sum: [0x82AF0] allsize: [0x133320] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.1725] newsize: [0192B0] oldsize: [015770] day: struct ratio: [1.2138] newsize: [0018A8] oldsize: [001450] day: total = ratio: [1.1748] newsize: [01AB58] oldsize: [016BC0] night: overlay ratio: [1.1518] newsize: [01AB40] oldsize: [0172F0] night: struct ratio: [1.1224] newsize: [001CA8] oldsize: [001988] night: total = ratio: [1.1499] newsize: [01C7E8] oldsize: [018C78] ------------------------------------------------------ day: object ratio: [0.9184] newsize: [134930] oldsize: [14FFC0] night: object ratio: [0.9184] newsize: [134930] oldsize: [14FFC0] object sizes: [ 0x13E30 0x42E0 0x2A60 0x29B0 0xBAE0 0x97C0 0x130E0 0xD8F0 0xF800 0x18C0 0x26B0 0x420 0x88D0 0x5A90 0x16A0 0x8120 0x1600 0x42C0 ] sum: [0x84100] allsize: [0x134930] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [24] newsize: [000024] oldsize: [00000C] night: dyna vert delta: [17] newsize: [000019] oldsize: [000008] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [1.5970] newsize: [009E80] oldsize: [006340] day: struct ratio: [1.4199] newsize: [000EB0] oldsize: [000A58] day: total = ratio: [1.5803] newsize: [00AD30] oldsize: [006D98] night: overlay ratio: [1.5970] newsize: [009E80] oldsize: [006340] night: struct ratio: [1.4199] newsize: [000EB0] oldsize: [000A58] night: total = ratio: [1.5803] newsize: [00AD30] oldsize: [006D98] ------------------------------------------------------ day: object ratio: [0.9179] newsize: [1327F0] oldsize: [14DE80] night: object ratio: [0.9179] newsize: [1327F0] oldsize: [14DE80] object sizes: [ 0x13E30 0x42E0 0x2A60 0x29B0 0xBAE0 0x97C0 0x130E0 0xD8F0 0xF800 0xC050 0x18C0 0x26B0 0x420 0x8120 0x5A90 0x16A0 ] sum: [0x81FC0] allsize: [0x1327F0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [1.2512] newsize: [013A10] oldsize: [00FB00] day: struct ratio: [1.1166] newsize: [0021D0] oldsize: [001E48] day: total = ratio: [1.2368] newsize: [015BE0] oldsize: [011948] night: overlay ratio: [1.0980] newsize: [00DEA0] oldsize: [00CAC0] night: struct ratio: [1.2168] newsize: [001FEC] oldsize: [001A3C] night: total = ratio: [1.1116] newsize: [00FE8C] oldsize: [00E4FC] ------------------------------------------------------ day: object ratio: [0.9193] newsize: [138130] oldsize: [1537C0] night: object ratio: [0.9193] newsize: [138130] oldsize: [1537C0] object sizes: [ 0x13E30 0x42E0 0x2A60 0x29B0 0xBAE0 0x97C0 0x130E0 0xD8F0 0xF800 0xC050 0x18C0 0x26B0 0x420 0xDA60 0x5A90 0x16A0 ] sum: [0x87900] allsize: [0x138130] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [1.3921] newsize: [020D30] oldsize: [017940] day: struct ratio: [1.2976] newsize: [00577C] oldsize: [00436C] day: total = ratio: [1.3778] newsize: [0264AC] oldsize: [01BCAC] night: overlay ratio: [1.4407] newsize: [01E3A0] oldsize: [014FB0] night: struct ratio: [1.3243] newsize: [0051EC] oldsize: [003DDC] night: total = ratio: [1.4226] newsize: [02358C] oldsize: [018D8C] ------------------------------------------------------ day: object ratio: [0.9509] newsize: [0F1CE0] oldsize: [0FE480] night: object ratio: [0.9509] newsize: [0F1CE0] oldsize: [0FE480] object sizes: [ 0x97C0 0x34D0 0xD8F0 0x18C0 0x26B0 0x420 0x16A0 0x16B0 0x1FE50 ] sum: [0x414B0] allsize: [0xF1CE0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [1.0140] newsize: [014EE0] oldsize: [014A40] day: struct ratio: [0.9451] newsize: [0013A4] oldsize: [0014C8] day: total = ratio: [1.0099] newsize: [016284] oldsize: [015F08] night: overlay ratio: [1.0000] newsize: [013B60] oldsize: [013B60] night: struct ratio: [1.0000] newsize: [001204] oldsize: [001204] night: total = ratio: [1.0000] newsize: [014D64] oldsize: [014D64] ------------------------------------------------------ day: object ratio: [0.9467] newsize: [10A8B0] oldsize: [1198B0] night: object ratio: [0.9467] newsize: [10A8B0] oldsize: [1198B0] object sizes: [ 0x13E30 0x130E0 0xD8F0 0x18C0 0x26B0 0x420 0x16A0 0x1FE50 ] sum: [0x5A080] allsize: [0x10A8B0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [1.2937] newsize: [010500] oldsize: [00C9C0] day: struct ratio: [1.3117] newsize: [001248] oldsize: [000DF0] day: total = ratio: [1.2948] newsize: [011748] oldsize: [00D7B0] night: overlay ratio: [1.2937] newsize: [010500] oldsize: [00C9C0] night: struct ratio: [1.3117] newsize: [001248] oldsize: [000DF0] night: total = ratio: [1.2948] newsize: [011748] oldsize: [00D7B0] ------------------------------------------------------ day: object ratio: [0.9482] newsize: [1129D0] oldsize: [1219D0] night: object ratio: [0.9482] newsize: [1129D0] oldsize: [1219D0] object sizes: [ 0x13E30 0x130E0 0xD8F0 0x18C0 0x26B0 0x420 0x16A0 0x8120 0x1FE50 ] sum: [0x621A0] allsize: [0x1129D0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [1.6634] newsize: [009490] oldsize: [005950] day: struct ratio: [1.5009] newsize: [000D04] oldsize: [0008AC] day: total = ratio: [1.6490] newsize: [00A194] oldsize: [0061FC] night: overlay ratio: [1.6634] newsize: [009490] oldsize: [005950] night: struct ratio: [1.5009] newsize: [000D04] oldsize: [0008AC] night: total = ratio: [1.6490] newsize: [00A194] oldsize: [0061FC] ------------------------------------------------------ day: object ratio: [0.9482] newsize: [1129D0] oldsize: [1219D0] night: object ratio: [0.9482] newsize: [1129D0] oldsize: [1219D0] object sizes: [ 0x13E30 0x130E0 0xD8F0 0x18C0 0x26B0 0x420 0x8120 0x16A0 0x1FE50 ] sum: [0x621A0] allsize: [0x1129D0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [1.2755] newsize: [010E90] oldsize: [00D420] day: struct ratio: [1.1913] newsize: [001D18] oldsize: [00186C] day: total = ratio: [1.2668] newsize: [012BA8] oldsize: [00EC8C] night: overlay ratio: [1.0252] newsize: [00B740] oldsize: [00B2C0] night: struct ratio: [1.1303] newsize: [001A28] oldsize: [001724] night: total = ratio: [1.0372] newsize: [00D168] oldsize: [00C9E4] ------------------------------------------------------ day: object ratio: [0.9467] newsize: [10A8B0] oldsize: [1198B0] night: object ratio: [0.9467] newsize: [10A8B0] oldsize: [1198B0] object sizes: [ 0x13E30 0x130E0 0xD8F0 0x18C0 0x26B0 0x420 0x16A0 0x1FE50 ] sum: [0x5A080] allsize: [0x10A8B0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [2.1241ms][68.6097ms] object trim time: [2.1721ms][68.6542ms] set new actors: [4.1907ms][70.6758ms] ---- bogo REJECTED: obj pre-check failed (size:494400): [4.1954ms][70.6773ms] objects pick time: [4.7755ms][75.4585ms] object trim time: [4.7984ms][75.4782ms] set new actors: [7.2115ms][77.8943ms] ---- bogo REJECTED: obj pre-check failed (size:33936): [7.2171ms][77.8969ms] objects pick time: [1.8739ms][79.7763ms] object trim time: [1.8912ms][79.7905ms] set new actors: [6.6775ms][84.5821ms] pre-checking object size: [6.6846ms][84.584ms] exit per-object: [7.1626ms][85.0652ms] exit sandalone randomize: [12.4598ms][90.3657ms] set for size check: [19.6226ms][97.5257ms] set for dyna trim: [19.8637ms][97.7653ms] set after final actor trim: [20.6009ms][98.5034ms] set after second setnewactors for final data test: [22.443ms][100.3449ms] after isSizeAcceptable: [22.9175ms][100.8193ms] ####################################################### time to complete randomizing [StockPotInn]: 106.6215ms ending timestamp : [12:20:01.905 PM] starting timestamp : [12:20:01.801 PM] in scene (O!) [EastClockTown]m[0]r[3]v[0003] actor:[0x0003][Gorman] removal blocked by item [1097] in scene (O!) [EastClockTown]m[0]r[4]v[0003] actor:[0x0003][Gorman] removal blocked by item [1097] in scene (O!) [EastClockTown]m[0]r[12]v[0000] actor:[0x0000][PostMan] removal blocked by item [269] in scene [EastClockTown][0] standalone was randomly ignored: [0xFE00][WallTalkSpot] in scene [EastClockTown][0] standalone was randomly ignored: [0xFE02][WallTalkSpot] in scene [EastClockTown]m[0]r[22]v[FE0C] actor: [0xFE0C][WallTalkSpot] was blocked by item [271] in scene [EastClockTown][0] standalone was randomly ignored: [0xFE12][WallTalkSpot] in scene [EastClockTown]m[0]r[42]v[FE14] actor: [0xFE14][HitSpot] was blocked by item [271] in scene [EastClockTown]m[0]r[43]v[FE15] actor: [0xFE15][HitSpot] was blocked by item [271] in scene [EastClockTown]m[0]r[44]v[FE16] actor: [0xFE16][HitSpot] was blocked by item [271] in scene (O!) [EastClockTown]m[0]r[46]v[0510] actor:[0x0510][JimboTheStalker] removal blocked by item [1219] in scene (O!) [EastClockTown]m[0]r[47]v[0000] actor:[0x0000][BomberHideoutGuard] removal blocked by item [1219] in scene (O!) [EastClockTown]m[0]r[48]v[0B22] actor:[0x0B22][BombersYouChase] removal blocked by item [1219] in scene (O!) [EastClockTown]m[0]r[49]v[0B11] actor:[0x0B11][BombersYouChase] removal blocked by item [1219] in scene (O!) [EastClockTown]m[0]r[50]v[0002] actor:[0x0002][BombersBlueHat] removal blocked by item [1219] in scene (O!) [EastClockTown]m[0]r[51]v[0002] actor:[0x0002][BombersBlueHat] removal blocked by item [1219] in scene (O!) [EastClockTown]m[0]r[52]v[0002] actor:[0x0002][BombersBlueHat] removal blocked by item [1219] in scene (O!) [EastClockTown]m[0]r[53]v[0003] actor:[0x0003][BombersBlueHat] removal blocked by item [1219] in scene (O!) [EastClockTown]m[0]r[54]v[0003] actor:[0x0003][BombersBlueHat] removal blocked by item [1219] in scene (O!) [EastClockTown]m[0]r[55]v[0003] actor:[0x0003][BombersBlueHat] removal blocked by item [1219] in scene (O!) [EastClockTown]m[1]r[25]v[0010] actor:[0x0010][JimboTheStalker] removal blocked by item [1219] time to read scene enemies: 14.9679ms time to read scene objects: 15.9414ms ========================================================================= For Scene: [EastClockTown] with fid: 1510, with sid: 0x6C ========================================================================= time to finish removing unnecessary objects: 35.7281ms --------------------------- time to generate candidate list: 68.5387ms time to separate map/time actors: 72.6933ms time to find matching candidates: 142.6144ms Loops used for match candidate: 2 ---------- ####################################################### Old actor:[EastClockTown]r[00]n[Anju]v[0x8001] replaced by new actor: [007F][Armos] Old actor:[EastClockTown]r[00]n[Kafei]v[0x01E2] replaced by new actor: [FE0F][Empty] Old actor:[EastClockTown]r[00]n[Jugglers]v[0x0001] replaced by new actor: [FFFF][Scientist] Old actor:[EastClockTown]r[00]n[Jugglers]v[0x0001] replaced by new actor: [0034][En_Invisible_Ruppe] Old actor:[EastClockTown]r[00]n[Jugglers]v[0x0000] replaced by new actor: [FF20][Empty] Old actor:[EastClockTown]r[00]n[Jugglers]v[0x0000] replaced by new actor: [FFFF][Empty] Old actor:[EastClockTown]r[00]n[SmallWoodenBox]v[0x8181] replaced by new actor: [0002][DekuBabaWithered] Old actor:[EastClockTown]r[00]n[SmallWoodenBox]v[0x828A] replaced by new actor: [0002][DekuBabaWithered] Old actor:[EastClockTown]r[00]n[GateSoldier]v[0x307F] replaced by new actor: [FFFD][Tektite] Old actor:[EastClockTown]r[00]n[StockpotBell]v[0x0000] replaced by new actor: [FE0F][Empty] Old actor:[EastClockTown]r[00]n[SquareSign]v[0x003F] replaced by new actor: [0000][Anope] Old actor:[EastClockTown]r[00]n[Postbox]v[0x0002] replaced by new actor: [FE0F][Tijo] Old actor:[EastClockTown]r[00]n[Postbox]v[0x0003] replaced by new actor: [0000][DekuKing] Old actor:[EastClockTown]r[00]n[Cremia]v[0x0000] replaced by new actor: [0001][Eeno] Old actor:[EastClockTown]r[01]n[Jugglers]v[0x0001] replaced by new actor: [FF0B][GoldSkulltula] Old actor:[EastClockTown]r[01]n[Jugglers]v[0x0000] replaced by new actor: [FF5D][GoldSkulltula] Old actor:[EastClockTown]r[01]n[SmallWoodenBox]v[0x8181] replaced by new actor: [0001][DekuBaba] Old actor:[EastClockTown]r[01]n[SmallWoodenBox]v[0x828A] replaced by new actor: [0001][DekuBabaWithered] Old actor:[EastClockTown]r[01]n[GateSoldier]v[0x307F] replaced by new actor: [FFFD][Tektite] Old actor:[EastClockTown]r[01]n[StockpotBell]v[0x0000] replaced by new actor: [FE0F][Tijo] Old actor:[EastClockTown]r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [0000][ImposterFrog] Old actor:[EastClockTown]r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [3E7E][CircleOfFire] Old actor:[EastClockTown]r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [0004][RegularFrogs] Old actor:[EastClockTown]r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [FE0F][Empty] Old actor:[EastClockTown]r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [0005][ImposterFrog] Old actor:[EastClockTown]r[01]n[Postbox]v[0x0002] replaced by new actor: [3B0A][PointedSign] Old actor:[EastClockTown]r[01]n[Postbox]v[0x0003] replaced by new actor: [0000][DekuKing] Old actor:[EastClockTown]r[02]n[Scientist]v[0xFFFF] replaced by new actor: [7F81][GoGoron] Old actor:[EastClockTown]r[02]n[StockpotBell]v[0x0000] replaced by new actor: [FE0F][Tijo] Old actor:[EastClockTown]r[02]n[Jugglers]v[0x0001] replaced by new actor: [FF75][GoldSkulltula] Old actor:[EastClockTown]r[02]n[Jugglers]v[0x0001] replaced by new actor: [FF6D][GoldSkulltula] Old actor:[EastClockTown]r[02]n[Cremia]v[0x00FF] replaced by new actor: [0000][Eeno] Old actor:[EastClockTown]r[00]n[WallTalkSpot]v[0xFE00] replaced by new actor: [FE12][WallTalkSpot] Old actor:[EastClockTown]r[00]n[WallTalkSpot]v[0xFE00] replaced by new actor: [FF20][RegularIceBlock] Old actor:[EastClockTown]r[00]n[WallTalkSpot]v[0xFE01] replaced by new actor: [FA12][HitSpot] Old actor:[EastClockTown]r[00]n[WallTalkSpot]v[0xFE03] replaced by new actor: [FE0A][WallTalkSpot] Old actor:[EastClockTown]r[00]n[WallTalkSpot]v[0xFE03] replaced by new actor: [FF64][RegularIceBlock] Old actor:[EastClockTown]r[00]n[WallTalkSpot]v[0xFE06] replaced by new actor: [FE0F][WallTalkSpot] Old actor:[EastClockTown]r[00]n[WallTalkSpot]v[0xFE15] replaced by new actor: [FF62][GoldSkulltula] Old actor:[EastClockTown]r[00]n[WallTalkSpot]v[0xFE11] replaced by new actor: [FF10][RegularIceBlock] --------------------------------------------------------- Height adjustments: +++ [21][CircleOfFire] had treasure flags modified to [30] +++ +++ [29][GoldSkulltula] had treasure flags modified to [29] +++ ++ i[1][CircleOfFire] had recieve flag modified to [126] ++ = i[0][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [13]= + i[1][HitSpot] had switch flags modified to [125] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8990] newsize: [049EB0] oldsize: [052390] day: struct ratio: [1.0442] newsize: [0092FC] oldsize: [008CC4] day: total = ratio: [0.9130] newsize: [0531AC] oldsize: [05B054] night: overlay ratio: [0.9809] newsize: [04DB80] oldsize: [04F3B0] night: struct ratio: [1.1188] newsize: [009680] oldsize: [008684] night: total = ratio: [0.9941] newsize: [057200] oldsize: [057A34] ------------------------------------------------------ day: object ratio: [0.9273] newsize: [167760] oldsize: [183A50] night: object ratio: [0.9273] newsize: [167760] oldsize: [183A50] object sizes: [ 0x3A70 0xD9C0 0x11C80 0x2540 0x39C0 0x10B80 0xDA60 0x2C90 0x3A30 0x5BB0 0xF520 0x9A0 0x3140 0x3E20 0x42E0 0x10 0x5D30 0xC050 0x130E0 0x16B0 0x16B0 0x16B0 0x1670 0x8120 0xE4F0 0x7730 ] sum: [0xB6F30] allsize: [0x167760] ------------------------------------------------------ day: dyna poly delta: [-33] newsize: [000060] oldsize: [000081] day: dyna vert delta: [-20] newsize: [000050] oldsize: [000064] night: dyna poly delta: [-33] newsize: [000060] oldsize: [000081] night: dyna vert delta: [-20] newsize: [000050] oldsize: [000064] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.8774] newsize: [02D510] oldsize: [033A60] day: struct ratio: [1.0440] newsize: [006994] oldsize: [006520] day: total = ratio: [0.8956] newsize: [033EA4] oldsize: [039F80] night: overlay ratio: [0.8307] newsize: [02BCB0] oldsize: [034B80] night: struct ratio: [1.0207] newsize: [0067EC] oldsize: [0065D0] night: total = ratio: [0.8512] newsize: [03249C] oldsize: [03B150] ------------------------------------------------------ day: object ratio: [1.0925] newsize: [127AE0] oldsize: [10EA80] night: object ratio: [1.0925] newsize: [127AE0] oldsize: [10EA80] object sizes: [ 0x3A70 0xD9C0 0x11C80 0x2540 0x39C0 0xB550 0x2C90 0x3A30 0xF520 0x9A0 0x3140 0x3E20 0x16B0 0x16B0 0x16B0 0x1670 0x1FE50 ] sum: [0x772B0] allsize: [0x127AE0] ------------------------------------------------------ day: dyna poly delta: [-33] newsize: [000060] oldsize: [000081] day: dyna vert delta: [-20] newsize: [000054] oldsize: [000068] night: dyna poly delta: [-33] newsize: [000060] oldsize: [000081] night: dyna vert delta: [-20] newsize: [000054] oldsize: [000068] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.3772] newsize: [01D390] oldsize: [015380] day: struct ratio: [1.4632] newsize: [002634] oldsize: [001A1C] day: total = ratio: [1.3833] newsize: [01F9C4] oldsize: [016D9C] night: overlay ratio: [1.3772] newsize: [01D390] oldsize: [015380] night: struct ratio: [1.4632] newsize: [002634] oldsize: [001A1C] night: total = ratio: [1.3833] newsize: [01F9C4] oldsize: [016D9C] ------------------------------------------------------ day: object ratio: [0.9895] newsize: [10B1D0] oldsize: [10DF20] night: object ratio: [0.9895] newsize: [10B1D0] oldsize: [10DF20] object sizes: [ 0x3A70 0xD9C0 0x11C80 0x2C90 0x5BB0 0x2540 0x14D90 0x9A0 0x29D0 0x7730 0xD340 ] sum: [0x5A9A0] allsize: [0x10B1D0] ------------------------------------------------------ day: dyna poly delta: [-33] newsize: [000002] oldsize: [000023] day: dyna vert delta: [-20] newsize: [000004] oldsize: [000018] night: dyna poly delta: [-33] newsize: [000002] oldsize: [000023] night: dyna vert delta: [-20] newsize: [000004] oldsize: [000018] ------------------------------------------------- --------------------------------------------------------- objects pick time: [21.6779ms][94.3936ms] object trim time: [21.706ms][94.413ms] set new actors: [23.7447ms][96.4546ms] ---- bogo REJECTED: obj pre-check failed (size:67616): [23.7496ms][96.4565ms] objects pick time: [17.6398ms][114.1035ms] object trim time: [17.6658ms][114.1269ms] set new actors: [23.0305ms][119.4939ms] pre-checking object size: [23.0353ms][119.4961ms] exit per-object: [24.5487ms][121.0116ms] exit sandalone randomize: [37.712ms][134.1815ms] set for size check: [39.9221ms][136.3854ms] set for dyna trim: [40.041ms][136.5038ms] set after final actor trim: [41.184ms][137.6477ms] set after second setnewactors for final data test: [45.9799ms][142.4432ms] after isSizeAcceptable: [46.1517ms][142.613ms] ####################################################### Moved companion: [FFFF][Scientist] to actor: [GoldSkulltula][FFFF] at cords: [1014,248,170] time to complete randomizing [EastClockTown]: 152.0546ms ending timestamp : [12:20:01.953 PM] starting timestamp : [12:20:00.990 PM] in scene [SnowheadTemple][1] standalone was skipped over: [0x000F][PushableBlockOnIce] in scene [SnowheadTemple][3] standalone was skipped over: [0x3F7F][FlyingPot] in scene [SnowheadTemple][3] standalone was skipped over: [0x3F7F][FlyingPot] time to read scene enemies: 83.3738ms object [Wizrobe] replacement blocked by removal chance roll time to read scene objects: 84.1088ms ========================================================================= For Scene: [SnowheadTemple] with fid: 1241, with sid: 0x21 ========================================================================= time to finish removing unnecessary objects: 117.2628ms --------------------------- time to generate candidate list: 604.5155ms time to separate map/time actors: 637.9201ms time to find matching candidates: 1004.066ms Loops used for match candidate: 4 ---------- [0][DoorShutter] has flags: [4] [1][DoorShutter] has flags: [127] [2][DoorShutter] has flags: [127] [3][DoorShutter] has flags: [127] [4][DoorShutter] has flags: [127] [5][DoorShutter] has flags: [127] [6][DoorShutter] has flags: [127] [7][DoorShutter] has flags: [59] [8][DoorShutter] has flags: [61] [9][DoorShutter] has flags: [127] [10][DoorShutter] has flags: [127] [11][DoorShutter] has flags: [127] [12][DoorShutter] has flags: [127] [13][DoorShutter] has flags: [60] [14][DoorShutter] has flags: [127] [15][DoorShutter] has flags: [127] [16][DoorShutter] has flags: [127] [17][DoorShutter] has flags: [127] [18][DoorShutter] has flags: [127] [19][DoorShutter] has flags: [62] ####################################################### Old actor:[SnowheadTemple]r[00]n[IceCavernStelagtite]v[0xFF00] replaced by new actor: [0001][Peahat] Old actor:[SnowheadTemple]r[00]n[IceCavernStelagtite]v[0xFF00] replaced by new actor: [7E03][ReDead] Old actor:[SnowheadTemple]r[00]n[IceCavernStelagtite]v[0x0A00] replaced by new actor: [FD06][ReDead] Old actor:[SnowheadTemple]r[00]n[IceCavernStelagtite]v[0x0B00] replaced by new actor: [7F03][Empty] Old actor:[SnowheadTemple]r[00]n[IceCavernStelagtite]v[0x1000] replaced by new actor: [7C07][ReDead] Old actor:[SnowheadTemple]r[00]n[IceCavernStelagtite]v[0x1000] replaced by new actor: [007D][Empty] Old actor:[SnowheadTemple]r[00]n[IceCavernStelagtite]v[0x1000] replaced by new actor: [7B05][ReDead] Old actor:[SnowheadTemple]r[00]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [0001][MothSwarm] Old actor:[SnowheadTemple]r[00]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FA03][ReDead] Old actor:[SnowheadTemple]r[00]n[Wolfos]v[0xFF01] replaced by new actor: [300F][Freezard] Old actor:[SnowheadTemple]r[00]n[Bo]v[0xFF01] replaced by new actor: [0000][Anope] Old actor:[SnowheadTemple]r[00]n[Bo]v[0xFF01] replaced by new actor: [0002][Shabom] Old actor:[SnowheadTemple]r[00]n[Bo]v[0xFF01] replaced by new actor: [3324][BugsFishButterfly] Old actor:[SnowheadTemple]r[00]n[Bo]v[0xFF01] replaced by new actor: [FFFF][Shabom] Old actor:[SnowheadTemple]r[00]n[Bo]v[0xFF01] replaced by new actor: [420A][PointedSign] Old actor:[SnowheadTemple]r[00]n[Bo]v[0xFF01] replaced by new actor: [0068][En_Invisible_Ruppe] Old actor:[SnowheadTemple]r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [F200][ElfBubble] Old actor:[SnowheadTemple]r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [7806][ReDead] Old actor:[SnowheadTemple]r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [7705][ReDead] Old actor:[SnowheadTemple]r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [F605][ReDead] Old actor:[SnowheadTemple]r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [F506][ReDead] Old actor:[SnowheadTemple]r[01]n[Wolfos]v[0xFF81] replaced by new actor: [100F][Freezard] Old actor:[SnowheadTemple]r[01]n[Wolfos]v[0xFF81] replaced by new actor: [2001][Freezard] Old actor:[SnowheadTemple]r[02]n[SmallSnowball]v[0x000E] replaced by new actor: [0000][Dodongo] Old actor:[SnowheadTemple]r[02]n[SmallSnowball]v[0x000E] replaced by new actor: [0001][Dodongo] Old actor:[SnowheadTemple]r[02]n[Freezard]v[0x0002] replaced by new actor: [FFFF][Tektite] Old actor:[SnowheadTemple]r[02]n[Freezard]v[0x0002] replaced by new actor: [FFFF][Tektite] Old actor:[SnowheadTemple]r[02]n[Freezard]v[0x0002] replaced by new actor: [FFFF][Tektite] Old actor:[SnowheadTemple]r[04]n[IceCavernStelagtite]v[0x0700] replaced by new actor: [F4FE][ReDead] Old actor:[SnowheadTemple]r[04]n[IceCavernStelagtite]v[0x0C00] replaced by new actor: [F305][ReDead] Old actor:[SnowheadTemple]r[04]n[IceCavernStelagtite]v[0x0C00] replaced by new actor: [006B][LargeWoodenCrate] dyn: [10] Old actor:[SnowheadTemple]r[04]n[IceCavernStelagtite]v[0x0C00] replaced by new actor: [F206][ReDead] Old actor:[SnowheadTemple]r[04]n[IceCavernStelagtite]v[0x0C00] replaced by new actor: [7106][ReDead] Old actor:[SnowheadTemple]r[04]n[IceCavernStelagtite]v[0x0D00] replaced by new actor: [F007][ReDead] Old actor:[SnowheadTemple]r[04]n[RedBubble]v[0x0000] replaced by new actor: [017F][DekuFlower] dyn: [12] Old actor:[SnowheadTemple]r[04]n[RedBubble]v[0x0000] replaced by new actor: [0000][StockpotBell] dyn: [33] Old actor:[SnowheadTemple]r[04]n[RedBubble]v[0x0000] replaced by new actor: [0000][PoeBalloon] Old actor:[SnowheadTemple]r[04]n[RedBubble]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[SnowheadTemple]r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][Mimi] dyn: [12] Old actor:[SnowheadTemple]r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][Empty] Old actor:[SnowheadTemple]r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][Empty] Old actor:[SnowheadTemple]r[04]n[RedBubble]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[SnowheadTemple]r[04]n[RedBubble]v[0x0000] replaced by new actor: [0103][BadBat] Old actor:[SnowheadTemple]r[04]n[SmallSnowball]v[0x000A] replaced by new actor: [0000][Dodongo] Old actor:[SnowheadTemple]r[04]n[SmallSnowball]v[0x000B] replaced by new actor: [6F14][ObjSwitch] dyn: [12] Old actor:[SnowheadTemple]r[04]n[SmallSnowball]v[0x000E] replaced by new actor: [07F4][Flame] Old actor:[SnowheadTemple]r[04]n[SmallSnowball]v[0x000E] replaced by new actor: [07F4][Flame] Old actor:[SnowheadTemple]r[04]n[SmallSnowball]v[0x000E] replaced by new actor: [7F4B][LargeWoodenCrate] dyn: [10] Old actor:[SnowheadTemple]r[04]n[SmallSnowball]v[0x001E] replaced by new actor: [07F4][Flame] Old actor:[SnowheadTemple]r[04]n[LargeSnowball]v[0x000B] replaced by new actor: [0000][Empty] Old actor:[SnowheadTemple]r[04]n[LargeSnowball]v[0x000B] replaced by new actor: [0002][Fairy] Old actor:[SnowheadTemple]r[04]n[LargeSnowball]v[0x000F] replaced by new actor: [07F4][Flame] Old actor:[SnowheadTemple]r[04]n[LargeSnowball]v[0x000F] replaced by new actor: [0289][Torch] Old actor:[SnowheadTemple]r[05]n[Freezard]v[0x2001] replaced by new actor: [FFFF][Tektite] Old actor:[SnowheadTemple]r[05]n[Freezard]v[0x2001] replaced by new actor: [FFFF][Tektite] Old actor:[SnowheadTemple]r[05]n[Freezard]v[0x2001] replaced by new actor: [FFFD][Tektite] Old actor:[SnowheadTemple]r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [7F03][Empty] Old actor:[SnowheadTemple]r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [6E03][ReDead] Old actor:[SnowheadTemple]r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [ED03][ReDead] Old actor:[SnowheadTemple]r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [6C07][ReDead] Old actor:[SnowheadTemple]r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [0007][Fairy] Old actor:[SnowheadTemple]r[07]n[SmallSnowball]v[0x2202] replaced by new actor: [0001][Empty] Old actor:[SnowheadTemple]r[07]n[SmallSnowball]v[0x2302] replaced by new actor: [07F4][Flame] Old actor:[SnowheadTemple]r[07]n[SmallSnowball]v[0x2402] replaced by new actor: [07F4][Flame] Old actor:[SnowheadTemple]r[07]n[SmallSnowball]v[0x201E] replaced by new actor: [0001][Empty] Old actor:[SnowheadTemple]r[07]n[SmallSnowball]v[0x211E] replaced by new actor: [0000][Dodongo] Old actor:[SnowheadTemple]r[07]n[LargeBreakableIceDrop]v[0x5A08] replaced by new actor: [FF34][BadBat] Old actor:[SnowheadTemple]r[07]n[LargeBreakableIceDrop]v[0x5A0A] replaced by new actor: [0001][Peahat] Old actor:[SnowheadTemple]r[07]n[LargeBreakableIceDrop]v[0x5A0C] replaced by new actor: [FF34][Empty] Old actor:[SnowheadTemple]r[07]n[LargeBreakableIceDrop]v[0x5A0D] replaced by new actor: [0102][BadBat] Old actor:[SnowheadTemple]r[07]n[LargeBreakableIceDrop]v[0x5A0E] replaced by new actor: [0011][ClayPot] Old actor:[SnowheadTemple]r[07]n[LargeSnowball]v[0x7F3F] replaced by new actor: [0001][Dodongo] Old actor:[SnowheadTemple]r[08]n[CeilingBo]v[0x0000] replaced by new actor: [6B01][SpiderWeb] Old actor:[SnowheadTemple]r[08]n[CeilingBo]v[0x0000] replaced by new actor: [6A01][SpiderWeb] Old actor:[SnowheadTemple]r[08]n[CeilingBo]v[0x0000] replaced by new actor: [6901][SpiderWeb] Old actor:[SnowheadTemple]r[08]n[CeilingBo]v[0x0000] replaced by new actor: [0103][BadBat] Old actor:[SnowheadTemple]r[08]n[CeilingBo]v[0x0000] replaced by new actor: [4409][ClayPot] Old actor:[SnowheadTemple]r[09]n[RealBombchu]v[0x0001] replaced by new actor: [FFFD][Tektite] Old actor:[SnowheadTemple]r[09]n[Freezard]v[0x300F] replaced by new actor: [FFFD][Tektite] Old actor:[SnowheadTemple]r[10]n[IceCavernStelagtite]v[0x0600] replaced by new actor: [6803][ReDead] Old actor:[SnowheadTemple]r[10]n[IceCavernStelagtite]v[0x0600] replaced by new actor: [2001][Freezard] Old actor:[SnowheadTemple]r[10]n[IceCavernStelagtite]v[0x002B] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[SnowheadTemple]r[10]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [E707][ReDead] Old actor:[SnowheadTemple]r[10]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [E605][ReDead] Old actor:[SnowheadTemple]r[10]n[IceCavernStelagtite]v[0xFF02] replaced by new actor: [E503][ReDead] Old actor:[SnowheadTemple]r[10]n[IceCavernStelagtite]v[0xFF02] replaced by new actor: [0002][Fairy] Old actor:[SnowheadTemple]r[10]n[Eeno]v[0xFF00] replaced by new actor: [0000][PoeBalloon] Old actor:[SnowheadTemple]r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [07F4][Flame] Old actor:[SnowheadTemple]r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0000][Dodongo] Old actor:[SnowheadTemple]r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0001][Dodongo] Old actor:[SnowheadTemple]r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [07F4][Flame] Old actor:[SnowheadTemple]r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [07F4][Flame] Old actor:[SnowheadTemple]r[10]n[SmallSnowball]v[0x000E] replaced by new actor: [07F4][Flame] Old actor:[SnowheadTemple]r[10]n[SmallSnowball]v[0x000E] replaced by new actor: [07F4][Flame] Old actor:[SnowheadTemple]r[10]n[SmallSnowball]v[0x000E] replaced by new actor: [07F4][Flame] Old actor:[SnowheadTemple]r[10]n[Eeno]v[0xFF01] replaced by new actor: [0000][Anope] Old actor:[SnowheadTemple]r[11]n[Dinofos]v[0x0000] replaced by new actor: [FF34][BadBat] Old actor:[SnowheadTemple]r[11]n[Dinofos]v[0x0000] replaced by new actor: [FF34][BadBat] --------------------------------------------------------- Height adjustments: - lowered height of actor [Peahat] by [87] from ceiling to fly - lowered height of actor [MothSwarm] by [98] from ceiling to fly + adjusted height of actor [BugsFishButterfly] by [100] + adjusted height of actor [BadBat] by [150] - lowered height of actor [Fairy] by [92] from ceiling to fly - lowered height of actor [BadBat] by [70] from ceiling to fly - lowered height of actor [Peahat] by [95] from ceiling to fly - lowered height of actor [BadBat] by [98] from ceiling to fly - lowered height of actor [BadBat] by [69] from ceiling to fly - lowered height of actor [Fairy] by [85] from ceiling to fly + adjusted height of actor [BadBat] by [150] + adjusted height of actor [BadBat] by [150] +++ [30][LargeWoodenCrate] had treasure flags modified to [26] +++ +++ [47][LargeWoodenCrate] had treasure flags modified to [18] +++ +++ [70][ClayPot] had treasure flags modified to [17] +++ +++ [76][ClayPot] had treasure flags modified to [9] +++ + i[0][ReDead] had switch flags modified to [126] to avoid conflicts with others + + i[1][ReDead] had switch flags modified to [125] to avoid conflicts with others + + i[2][ReDead] had switch flags modified to [124] to avoid conflicts with others + + i[3][ReDead] had switch flags modified to [123] to avoid conflicts with others + + i[4][ReDead] had switch flags modified to [122] to avoid conflicts with others + = i[5][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [26]= + i[6][ElfBubble] had switch flags modified to [121] to avoid conflicts with others + + i[7][ReDead] had switch flags modified to [120] to avoid conflicts with others + + i[8][ReDead] had switch flags modified to [119] to avoid conflicts with others + + i[9][ReDead] had switch flags modified to [118] to avoid conflicts with others + + i[10][ReDead] had switch flags modified to [117] to avoid conflicts with others + + i[11][ReDead] had switch flags modified to [116] to avoid conflicts with others + + i[12][ReDead] had switch flags modified to [115] to avoid conflicts with others + + i[13][ReDead] had switch flags modified to [114] to avoid conflicts with others + + i[14][ReDead] had switch flags modified to [113] to avoid conflicts with others + + i[15][ReDead] had switch flags modified to [112] to avoid conflicts with others + + i[16][ObjSwitch] had switch flags modified to [111] to avoid conflicts with others + = i[17][Torch] had switch flags which were not detect as used, and claimed switch [9]= + i[18][ReDead] had switch flags modified to [110] to avoid conflicts with others + + i[19][ReDead] had switch flags modified to [109] to avoid conflicts with others + + i[20][ReDead] had switch flags modified to [108] to avoid conflicts with others + + i[21][SpiderWeb] had switch flags modified to [107] to avoid conflicts with others + + i[22][SpiderWeb] had switch flags modified to [106] to avoid conflicts with others + + i[23][SpiderWeb] had switch flags modified to [105] to avoid conflicts with others + + i[24][ReDead] had switch flags modified to [104] to avoid conflicts with others + + i[25][ReDead] had switch flags modified to [103] to avoid conflicts with others + + i[26][ReDead] had switch flags modified to [102] to avoid conflicts with others + + i[27][ReDead] had switch flags modified to [101] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [1.2829] newsize: [02A5F0] oldsize: [021070] day: struct ratio: [2.8961] newsize: [008620] oldsize: [002E50] day: total = ratio: [1.4129] newsize: [032C10] oldsize: [023EC0] night: overlay ratio: [1.2829] newsize: [02A5F0] oldsize: [021070] night: struct ratio: [2.8961] newsize: [008620] oldsize: [002E50] night: total = ratio: [1.4129] newsize: [032C10] oldsize: [023EC0] ------------------------------------------------------ day: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] night: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x9940 0x29B0 0x34D0 0x3A30 0x12180 0x1C90 0xE4F0 0x2500 0x1BE0 0xCA0 0x10 0x10 ] sum: [0x713E0] allsize: [0x144E90] ------------------------------------------------------ day: dyna poly delta: [-117] newsize: [00003B] oldsize: [0000B0] day: dyna vert delta: [-90] newsize: [00002E] oldsize: [000088] night: dyna poly delta: [-117] newsize: [00003B] oldsize: [0000B0] night: dyna vert delta: [-90] newsize: [00002E] oldsize: [000088] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.2056] newsize: [02AC50] oldsize: [0237A0] day: struct ratio: [1.5156] newsize: [004360] oldsize: [002C74] day: total = ratio: [1.2281] newsize: [02EFB0] oldsize: [026414] night: overlay ratio: [1.2056] newsize: [02AC50] oldsize: [0237A0] night: struct ratio: [1.5156] newsize: [004360] oldsize: [002C74] night: total = ratio: [1.2281] newsize: [02EFB0] oldsize: [026414] ------------------------------------------------------ day: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] night: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x9940 0x29B0 0x34D0 0x3A30 0x12180 0x1C90 0xE4F0 0x2500 0x1BE0 0xCA0 0x10 0x10 ] sum: [0x713E0] allsize: [0x144E90] ------------------------------------------------------ day: dyna poly delta: [-65] newsize: [00002E] oldsize: [00006F] day: dyna vert delta: [-50] newsize: [000024] oldsize: [000056] night: dyna poly delta: [-65] newsize: [00002E] oldsize: [00006F] night: dyna vert delta: [-50] newsize: [000024] oldsize: [000056] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.1751] newsize: [025F00] oldsize: [020490] day: struct ratio: [0.8376] newsize: [00379C] oldsize: [004264] day: total = ratio: [1.1366] newsize: [02969C] oldsize: [0246F4] night: overlay ratio: [1.1751] newsize: [025F00] oldsize: [020490] night: struct ratio: [0.8376] newsize: [00379C] oldsize: [004264] night: total = ratio: [1.1366] newsize: [02969C] oldsize: [0246F4] ------------------------------------------------------ day: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] night: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x9940 0x29B0 0x34D0 0x3A30 0x12180 0x1C90 0xE4F0 0x2500 0x1BE0 0xCA0 0x10 0x10 ] sum: [0x713E0] allsize: [0x144E90] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000016] oldsize: [000016] day: dyna vert delta: [0] newsize: [000010] oldsize: [000010] night: dyna poly delta: [0] newsize: [000016] oldsize: [000016] night: dyna vert delta: [0] newsize: [000010] oldsize: [000010] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [1.0000] newsize: [0117F0] oldsize: [0117F0] day: struct ratio: [1.0000] newsize: [001534] oldsize: [001534] day: total = ratio: [1.0000] newsize: [012D24] oldsize: [012D24] night: overlay ratio: [1.0000] newsize: [0117F0] oldsize: [0117F0] night: struct ratio: [1.0000] newsize: [001534] oldsize: [001534] night: total = ratio: [1.0000] newsize: [012D24] oldsize: [012D24] ------------------------------------------------------ day: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] night: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x9940 0x29B0 0x34D0 0x3A30 0x12180 0x1C90 0xE4F0 0x2500 0x1BE0 0xCA0 0x10 0x10 ] sum: [0x713E0] allsize: [0x144E90] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000048] oldsize: [000048] day: dyna vert delta: [0] newsize: [000030] oldsize: [000030] night: dyna poly delta: [0] newsize: [000048] oldsize: [000048] night: dyna vert delta: [0] newsize: [000030] oldsize: [000030] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [0.9716] newsize: [091150] oldsize: [095520] day: struct ratio: [0.9232] newsize: [009A80] oldsize: [00A758] day: total = ratio: [0.9685] newsize: [09ABD0] oldsize: [09FC78] night: overlay ratio: [0.9716] newsize: [091150] oldsize: [095520] night: struct ratio: [0.9232] newsize: [009A80] oldsize: [00A758] night: total = ratio: [0.9685] newsize: [09ABD0] oldsize: [09FC78] ------------------------------------------------------ day: object ratio: [0.9817] newsize: [1501C0] oldsize: [1565D0] night: object ratio: [0.9817] newsize: [1501C0] oldsize: [1565D0] object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x9940 0x29B0 0x34D0 0x3A30 0x12180 0x1C90 0xE4F0 0x2500 0x1BE0 0xCA0 0x10 0x10 0xB330 ] sum: [0x7C710] allsize: [0x1501C0] ------------------------------------------------------ day: dyna poly delta: [11] newsize: [0000D1] oldsize: [0000C6] day: dyna vert delta: [8] newsize: [0000A2] oldsize: [00009A] night: dyna poly delta: [11] newsize: [0000D1] oldsize: [0000C6] night: dyna vert delta: [8] newsize: [0000A2] oldsize: [00009A] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [1.0741] newsize: [030C80] oldsize: [02D6B0] day: struct ratio: [0.7004] newsize: [003700] oldsize: [004E88] day: total = ratio: [1.0376] newsize: [034380] oldsize: [032538] night: overlay ratio: [1.0741] newsize: [030C80] oldsize: [02D6B0] night: struct ratio: [0.7004] newsize: [003700] oldsize: [004E88] night: total = ratio: [1.0376] newsize: [034380] oldsize: [032538] ------------------------------------------------------ day: object ratio: [0.9812] newsize: [145A60] oldsize: [14BE70] night: object ratio: [0.9812] newsize: [145A60] oldsize: [14BE70] object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x9940 0x29B0 0x34D0 0x3A30 0x12180 0x1C90 0xE4F0 0x2500 0x1BE0 0xCA0 0x10 0x10 0xBD0 ] sum: [0x71FB0] allsize: [0x145A60] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000024] oldsize: [000024] day: dyna vert delta: [0] newsize: [000020] oldsize: [000020] night: dyna poly delta: [0] newsize: [000024] oldsize: [000024] night: dyna vert delta: [0] newsize: [000020] oldsize: [000020] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [1.0000] newsize: [007940] oldsize: [007940] day: struct ratio: [1.0000] newsize: [001664] oldsize: [001664] day: total = ratio: [1.0000] newsize: [008FA4] oldsize: [008FA4] night: overlay ratio: [1.0000] newsize: [007940] oldsize: [007940] night: struct ratio: [1.0000] newsize: [001664] oldsize: [001664] night: total = ratio: [1.0000] newsize: [008FA4] oldsize: [008FA4] ------------------------------------------------------ day: object ratio: [0.9817] newsize: [1501C0] oldsize: [1565D0] night: object ratio: [0.9817] newsize: [1501C0] oldsize: [1565D0] object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x9940 0x29B0 0x34D0 0x3A30 0x12180 0x1C90 0xE4F0 0x2500 0x1BE0 0xCA0 0x10 0x10 0xB330 ] sum: [0x7C710] allsize: [0x1501C0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000034] oldsize: [000034] day: dyna vert delta: [0] newsize: [000028] oldsize: [000028] night: dyna poly delta: [0] newsize: [000034] oldsize: [000034] night: dyna vert delta: [0] newsize: [000028] oldsize: [000028] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [1.3776] newsize: [029670] oldsize: [01E0E0] day: struct ratio: [1.2809] newsize: [0045B0] oldsize: [003668] day: total = ratio: [1.3677] newsize: [02DC20] oldsize: [021748] night: overlay ratio: [1.3776] newsize: [029670] oldsize: [01E0E0] night: struct ratio: [1.2809] newsize: [0045B0] oldsize: [003668] night: total = ratio: [1.3677] newsize: [02DC20] oldsize: [021748] ------------------------------------------------------ day: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] night: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x9940 0x29B0 0x34D0 0x3A30 0x12180 0x1C90 0xE4F0 0x2500 0x1BE0 0xCA0 0x10 0x10 ] sum: [0x713E0] allsize: [0x144E90] ------------------------------------------------------ day: dyna poly delta: [-65] newsize: [000018] oldsize: [000059] day: dyna vert delta: [-50] newsize: [000010] oldsize: [000042] night: dyna poly delta: [-65] newsize: [000018] oldsize: [000059] night: dyna vert delta: [-50] newsize: [000010] oldsize: [000042] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [1.5522] newsize: [015310] oldsize: [00DA70] day: struct ratio: [0.7104] newsize: [0022B0] oldsize: [0030D4] day: total = ratio: [1.3984] newsize: [0175C0] oldsize: [010B44] night: overlay ratio: [1.5522] newsize: [015310] oldsize: [00DA70] night: struct ratio: [0.7104] newsize: [0022B0] oldsize: [0030D4] night: total = ratio: [1.3984] newsize: [0175C0] oldsize: [010B44] ------------------------------------------------------ day: object ratio: [0.9461] newsize: [139050] oldsize: [14AD90] night: object ratio: [0.9461] newsize: [139050] oldsize: [14AD90] object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x9940 0x29B0 0x34D0 0x3A30 0x12180 0x1C90 0x26B0 0x2500 0x1BE0 0xCA0 0x10 0x10 ] sum: [0x655A0] allsize: [0x139050] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00008C] oldsize: [00008C] day: dyna vert delta: [0] newsize: [000065] oldsize: [000065] night: dyna poly delta: [0] newsize: [00008C] oldsize: [00008C] night: dyna vert delta: [0] newsize: [000065] oldsize: [000065] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [1.1319] newsize: [012B30] oldsize: [010850] day: struct ratio: [0.8096] newsize: [001BF8] oldsize: [00228C] day: total = ratio: [1.0947] newsize: [014728] oldsize: [012ADC] night: overlay ratio: [1.1319] newsize: [012B30] oldsize: [010850] night: struct ratio: [0.8096] newsize: [001BF8] oldsize: [00228C] night: total = ratio: [1.0947] newsize: [014728] oldsize: [012ADC] ------------------------------------------------------ day: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] night: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x9940 0x29B0 0x34D0 0x3A30 0x12180 0x1C90 0xE4F0 0x2500 0x1BE0 0xCA0 0x10 0x10 ] sum: [0x713E0] allsize: [0x144E90] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000060] oldsize: [000060] day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C] night: dyna poly delta: [0] newsize: [000060] oldsize: [000060] night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C] ------------------------------------------------- ======( Map 0A )====== day: overlay ratio: [1.4060] newsize: [026950] oldsize: [01B710] day: struct ratio: [2.8147] newsize: [006A58] oldsize: [0025C8] day: total = ratio: [1.5176] newsize: [02D3A8] oldsize: [01DCD8] night: overlay ratio: [1.4060] newsize: [026950] oldsize: [01B710] night: struct ratio: [2.8147] newsize: [006A58] oldsize: [0025C8] night: total = ratio: [1.5176] newsize: [02D3A8] oldsize: [01DCD8] ------------------------------------------------------ day: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] night: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x9940 0x29B0 0x34D0 0x3A30 0x12180 0x1C90 0xE4F0 0x2500 0x1BE0 0xCA0 0x10 0x10 ] sum: [0x713E0] allsize: [0x144E90] ------------------------------------------------------ day: dyna poly delta: [-91] newsize: [000000] oldsize: [00005B] day: dyna vert delta: [-70] newsize: [000000] oldsize: [000046] night: dyna poly delta: [-91] newsize: [000000] oldsize: [00005B] night: dyna vert delta: [-70] newsize: [000000] oldsize: [000046] ------------------------------------------------- ======( Map 0B )====== day: overlay ratio: [0.5675] newsize: [006F30] oldsize: [00C3F0] day: struct ratio: [0.5455] newsize: [000A94] oldsize: [001364] day: total = ratio: [0.5655] newsize: [0079C4] oldsize: [00D754] night: overlay ratio: [0.5675] newsize: [006F30] oldsize: [00C3F0] night: struct ratio: [0.5455] newsize: [000A94] oldsize: [001364] night: total = ratio: [0.5655] newsize: [0079C4] oldsize: [00D754] ------------------------------------------------------ day: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] night: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x9940 0x29B0 0x34D0 0x3A30 0x12180 0x1C90 0xE4F0 0x2500 0x1BE0 0xCA0 0x10 0x10 ] sum: [0x713E0] allsize: [0x144E90] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0C )====== day: overlay ratio: [1.0000] newsize: [011EF0] oldsize: [011EF0] day: struct ratio: [1.0000] newsize: [0022A8] oldsize: [0022A8] day: total = ratio: [1.0000] newsize: [014198] oldsize: [014198] night: overlay ratio: [1.0000] newsize: [011EF0] oldsize: [011EF0] night: struct ratio: [1.0000] newsize: [0022A8] oldsize: [0022A8] night: total = ratio: [1.0000] newsize: [014198] oldsize: [014198] ------------------------------------------------------ day: object ratio: [0.9817] newsize: [1501C0] oldsize: [1565D0] night: object ratio: [0.9817] newsize: [1501C0] oldsize: [1565D0] object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x9940 0x29B0 0x34D0 0x3A30 0x12180 0x1C90 0xE4F0 0x2500 0x1BE0 0xCA0 0x10 0x10 0xB330 ] sum: [0x7C710] allsize: [0x1501C0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000046] oldsize: [000046] day: dyna vert delta: [0] newsize: [000038] oldsize: [000038] night: dyna poly delta: [0] newsize: [000046] oldsize: [000046] night: dyna vert delta: [0] newsize: [000038] oldsize: [000038] ------------------------------------------------- ======( Map 0D )====== day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] day: struct ratio: [NaN] newsize: [000000] oldsize: [000000] day: total = ratio: [NaN] newsize: [000000] oldsize: [000000] night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000] night: struct ratio: [NaN] newsize: [000000] oldsize: [000000] night: total = ratio: [NaN] newsize: [000000] oldsize: [000000] ------------------------------------------------------ day: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] night: object ratio: [0.9811] newsize: [144E90] oldsize: [14B2A0] object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x9940 0x29B0 0x34D0 0x3A30 0x12180 0x1C90 0xE4F0 0x2500 0x1BE0 0xCA0 0x10 0x10 ] sum: [0x713E0] allsize: [0x144E90] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [8.5105ms][646.9047ms] object trim time: [8.648ms][647.0397ms] set new actors: [32.4021ms][670.7964ms] ---- bogo REJECTED: obj pre-check failed (size:119552): [32.4073ms][670.7985ms] objects pick time: [11.2183ms][682.0259ms] object trim time: [11.3662ms][682.1677ms] set new actors: [27.6566ms][698.46ms] pre-checking object size: [27.6616ms][698.4627ms] exit per-object: [35.3109ms][706.1153ms] exit sandalone randomize: [35.3179ms][706.119ms] set for size check: [50.0874ms][720.8916ms] set for dyna trim: [50.4248ms][721.2275ms] set after final actor trim: [52.3941ms][723.1979ms] set after second setnewactors for final data test: [75.7398ms][746.5446ms] ---- bogo REJECTED: map 4 does not meed RAM requirements for DAY objects pick time: [10.5497ms][757.7516ms] object trim time: [10.6634ms][757.8638ms] set new actors: [21.0706ms][768.2718ms] ---- bogo REJECTED: obj pre-check failed (size:39600): [21.0743ms][768.2735ms] % removing large actor to reduce time to build: [BioDekuBaba]] re-generate candidates time: [186.2283ms][954.5052ms] objects pick time: [190.3695ms][958.6465ms] object trim time: [190.5312ms][958.8069ms] set new actors: [200.4401ms][968.7172ms] pre-checking object size: [200.4442ms][968.7191ms] exit per-object: [212.1866ms][980.4712ms] exit sandalone randomize: [212.2023ms][980.4774ms] set for size check: [223.8747ms][992.1532ms] set for dyna trim: [224.0939ms][992.3697ms] set after final actor trim: [226.4732ms][994.7505ms] set after second setnewactors for final data test: [235.1131ms][1003.39ms] after isSizeAcceptable: [235.7886ms][1004.0647ms] ####################################################### time to complete randomizing [SnowheadTemple]: 1027.2184ms ending timestamp : [12:20:02.017 PM] starting timestamp : [12:20:01.477 PM] in scene [GreatBayTemple]m[4]r[23]v[0196] actor: [0x0196][RegularIceBlock] was blocked by item [1086] time to read scene enemies: 66.779ms object [Wart] replacement blocked by removal chance roll time to read scene objects: 67.3206ms ========================================================================= For Scene: [GreatBayTemple] with fid: 1369, with sid: 0x49 ========================================================================= time to finish removing unnecessary objects: 124.2347ms --------------------------- time to generate candidate list: 278.2086ms time to separate map/time actors: 288.6026ms time to find matching candidates: 550.357ms Loops used for match candidate: 5 ---------- [0][DoorShutter] has flags: [127] [1][DoorShutter] has flags: [127] [2][DoorShutter] has flags: [127] [3][DoorShutter] has flags: [127] [4][DoorShutter] has flags: [61] [5][DoorShutter] has flags: [127] [6][DoorShutter] has flags: [127] [7][DoorShutter] has flags: [127] [8][DoorShutter] has flags: [127] [9][DoorShutter] has flags: [127] [19][DoorShutter] has flags: [62] ####################################################### Old actor:[GreatBayTemple]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007E][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006D][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007D][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0073][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007C][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006C][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[01]n[SkullFish]v[0x0062] replaced by new actor: [FFFF][Fish] Old actor:[GreatBayTemple]r[01]n[SkullFish]v[0x0082] replaced by new actor: [0000][BeaverRing] Old actor:[GreatBayTemple]r[01]n[SkullFish]v[0x00A2] replaced by new actor: [0000][Empty] Old actor:[GreatBayTemple]r[01]n[Dexihand]v[0x3FFF] replaced by new actor: [004D][HoneyComb] Old actor:[GreatBayTemple]r[01]n[Dexihand]v[0x3FFF] replaced by new actor: [0049][HoneyComb] Old actor:[GreatBayTemple]r[02]n[RealBombchu]v[0x0028] replaced by new actor: [000F][LaundryPoolBell] Old actor:[GreatBayTemple]r[03]n[BioDekuBaba]v[0x0000] replaced by new actor: [0004][Keese] Old actor:[GreatBayTemple]r[03]n[BioDekuBaba]v[0x0000] replaced by new actor: [8000][Keese] Old actor:[GreatBayTemple]r[03]n[BioDekuBaba]v[0x0000] replaced by new actor: [0000][Keese] Old actor:[GreatBayTemple]r[03]n[BioDekuBaba]v[0x0001] replaced by new actor: [0002][Keese] Old actor:[GreatBayTemple]r[03]n[BioDekuBaba]v[0x0002] replaced by new actor: [8002][Keese] Old actor:[GreatBayTemple]r[04]n[IceCavernStelagtite]v[0x0700] replaced by new actor: [0032][Stalchild] Old actor:[GreatBayTemple]r[04]n[IceCavernStelagtite]v[0x0A00] replaced by new actor: [F003][StalchildHintGiver] Old actor:[GreatBayTemple]r[04]n[IceCavernStelagtite]v[0x0A00] replaced by new actor: [F001][StalchildHintGiver] Old actor:[GreatBayTemple]r[04]n[IceCavernStelagtite]v[0x0D00] replaced by new actor: [07F4][Flame] Old actor:[GreatBayTemple]r[04]n[IceCavernStelagtite]v[0x0D00] replaced by new actor: [07F4][Flame] Old actor:[GreatBayTemple]r[04]n[RealBombchu]v[0x003C] replaced by new actor: [000F][LaundryPoolBell] Old actor:[GreatBayTemple]r[04]n[BioDekuBaba]v[0x0000] replaced by new actor: [8002][Keese] Old actor:[GreatBayTemple]r[04]n[BioDekuBaba]v[0x0000] replaced by new actor: [0002][Keese] Old actor:[GreatBayTemple]r[04]n[Dexihand]v[0x3FFF] replaced by new actor: [1C41][HoneyComb] Old actor:[GreatBayTemple]r[04]n[Dexihand]v[0x1932] replaced by new actor: [0039][HoneyComb] Old actor:[GreatBayTemple]r[04]n[Dexihand]v[0x1932] replaced by new actor: [1C25][HoneyComb] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox] Old actor:[GreatBayTemple]r[05]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox] Old actor:[GreatBayTemple]r[06]n[Shellblade]v[0x0000] replaced by new actor: [000E][LaundryPoolBell] Old actor:[GreatBayTemple]r[06]n[Shellblade]v[0x0000] replaced by new actor: [000E][LaundryPoolBell] Old actor:[GreatBayTemple]r[06]n[SkullFish]v[0x00A2] replaced by new actor: [0000][BeaverRing] Old actor:[GreatBayTemple]r[06]n[RealBombchu]v[0x0005] replaced by new actor: [000F][LaundryPoolBell] Old actor:[GreatBayTemple]r[08]n[Skulltula]v[0x003F] replaced by new actor: [006B][Skulltula] Old actor:[GreatBayTemple]r[08]n[Skulltula]v[0x003F] replaced by new actor: [00EA][Skulltula] Old actor:[GreatBayTemple]r[08]n[Skulltula]v[0x003F] replaced by new actor: [00E9][Skulltula] Old actor:[GreatBayTemple]r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007B][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0072][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007A][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006C][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0079][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007A][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0078][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0071][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[09]n[SpikedMine]v[0x2004] replaced by new actor: [006D][En_Invisible_Ruppe] Old actor:[GreatBayTemple]r[09]n[SpikedMine]v[0x2004] replaced by new actor: [0001][Mimi] dyn: [12] Old actor:[GreatBayTemple]r[09]n[SpikedMine]v[0x200C] replaced by new actor: [0001][Empty] Old actor:[GreatBayTemple]r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0077][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0076][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0076][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007D][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0075][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0074][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0074][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[10]n[RealBombchu]v[0x0014] replaced by new actor: [000F][LaundryPoolBell] Old actor:[GreatBayTemple]r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006E][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0073][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0070][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0072][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007E][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0071][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007D][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0070][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0079][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006F][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007E][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[12]n[Desbreko]v[0x0300] replaced by new actor: [0000][BeaverRing] Old actor:[GreatBayTemple]r[12]n[Tektite]v[0xFFFE] replaced by new actor: [0062][SkullFish] Old actor:[GreatBayTemple]r[12]n[Tektite]v[0xFFFE] replaced by new actor: [0F00][Desbreko] Old actor:[GreatBayTemple]r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006E][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007B][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006D][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006D][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006C][GBTFreezableWaterfall] Old actor:[GreatBayTemple]r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006C][GBTFreezableWaterfall] --------------------------------------------------------- Height adjustments: + adjusted height of actor [Keese] by [150] + adjusted height of actor [Keese] by [150] + adjusted height of actor [Keese] by [150] - lowered height of actor [Keese] by [80] from ceiling to fly + adjusted height of actor [Keese] by [150] + adjusted height of actor [Keese] by [150] + adjusted height of actor [Keese] by [150] +++ [9][HoneyComb] had treasure flags modified to [19] +++ +++ [10][HoneyComb] had treasure flags modified to [18] +++ +++ [25][HoneyComb] had treasure flags modified to [16] +++ +++ [26][HoneyComb] had treasure flags modified to [14] +++ +++ [27][HoneyComb] had treasure flags modified to [9] +++ ++ i[0][GBTFreezableWaterfall] had recieve flag modified to [126] ++ ++ i[1][GBTFreezableWaterfall] had recieve flag modified to [125] ++ ++ i[2][GBTFreezableWaterfall] had recieve flag modified to [124] ++ ++ i[6][GBTFreezableWaterfall] had recieve flag modified to [123] ++ ++ i[7][GBTFreezableWaterfall] had recieve flag modified to [122] ++ ++ i[8][GBTFreezableWaterfall] had recieve flag modified to [121] ++ ++ i[9][GBTFreezableWaterfall] had recieve flag modified to [120] ++ ++ i[11][GBTFreezableWaterfall] had recieve flag modified to [119] ++ ++ i[12][GBTFreezableWaterfall] had recieve flag modified to [118] ++ ++ i[13][GBTFreezableWaterfall] had recieve flag modified to [117] ++ ++ i[14][GBTFreezableWaterfall] had recieve flag modified to [116] ++ ++ i[15][GBTFreezableWaterfall] had recieve flag modified to [115] ++ ++ i[16][GBTFreezableWaterfall] had recieve flag modified to [114] ++ ++ i[17][GBTFreezableWaterfall] had recieve flag modified to [113] ++ ++ i[18][GBTFreezableWaterfall] had recieve flag modified to [112] ++ ++ i[19][GBTFreezableWaterfall] had recieve flag modified to [111] ++ ++ i[20][GBTFreezableWaterfall] had recieve flag modified to [110] ++ ++ i[21][GBTFreezableWaterfall] had recieve flag modified to [109] ++ ++ i[22][GBTFreezableWaterfall] had recieve flag modified to [108] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[0]v[006D], at spawn [10] ++ ++ to target actor : [GBTFreezableWaterfall]r[13]v[006D], at spawn [12] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[0]v[0073], at spawn [12] ++ ++ to target actor : [GBTFreezableWaterfall]r[10]v[0073], at spawn [10] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[0]v[006C], at spawn [14] ++ ++ to target actor : [GBTFreezableWaterfall]r[13]v[006C], at spawn [14] ++ + i[3][Skulltula] had switch flags modified to [107] to avoid conflicts with others + + i[4][Skulltula] had switch flags modified to [106] to avoid conflicts with others + + i[5][Skulltula] had switch flags modified to [105] to avoid conflicts with others + ++ Send trigger actor set: [GBTFreezableWaterfall]r[8]v[0072], at spawn [24] ++ ++ to target actor : [GBTFreezableWaterfall]r[10]v[0072], at spawn [12] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[8]v[006C], at spawn [26] ++ ++ to target actor : [GBTFreezableWaterfall]r[13]v[006C], at spawn [14] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[8]v[007A], at spawn [28] ++ ++ to target actor : [GBTFreezableWaterfall]r[8]v[007A], at spawn [25] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[8]v[0071], at spawn [30] ++ ++ to target actor : [GBTFreezableWaterfall]r[10]v[0071], at spawn [14] ++ = i[10][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [27]= ++ Send trigger actor set: [GBTFreezableWaterfall]r[9]v[0076], at spawn [12] ++ ++ to target actor : [GBTFreezableWaterfall]r[9]v[0076], at spawn [13] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[9]v[007D], at spawn [14] ++ ++ to target actor : [GBTFreezableWaterfall]r[0]v[007D], at spawn [11] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[9]v[0074], at spawn [16] ++ ++ to target actor : [GBTFreezableWaterfall]r[9]v[0074], at spawn [17] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[10]v[006E], at spawn [9] ++ ++ to target actor : [GBTFreezableWaterfall]r[13]v[006E], at spawn [10] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[10]v[0070], at spawn [11] ++ ++ to target actor : [GBTFreezableWaterfall]r[11]v[0070], at spawn [10] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[10]v[007E], at spawn [13] ++ ++ to target actor : [GBTFreezableWaterfall]r[0]v[007E], at spawn [9] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[11]v[007D], at spawn [9] ++ ++ to target actor : [GBTFreezableWaterfall]r[0]v[007D], at spawn [11] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[11]v[0079], at spawn [11] ++ ++ to target actor : [GBTFreezableWaterfall]r[8]v[0079], at spawn [27] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[11]v[007E], at spawn [13] ++ ++ to target actor : [GBTFreezableWaterfall]r[0]v[007E], at spawn [9] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[13]v[007B], at spawn [11] ++ ++ to target actor : [GBTFreezableWaterfall]r[8]v[007B], at spawn [23] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[13]v[006D], at spawn [13] ++ ++ to target actor : [GBTFreezableWaterfall]r[13]v[006D], at spawn [12] ++ ++ Send trigger actor set: [GBTFreezableWaterfall]r[13]v[006C], at spawn [15] ++ ++ to target actor : [GBTFreezableWaterfall]r[13]v[006C], at spawn [14] ++ --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8227] newsize: [01D080] oldsize: [0234A0] day: struct ratio: [0.3307] newsize: [00253C] oldsize: [00709C] day: total = ratio: [0.7409] newsize: [01F5BC] oldsize: [02A53C] night: overlay ratio: [0.8227] newsize: [01D080] oldsize: [0234A0] night: struct ratio: [0.3307] newsize: [00253C] oldsize: [00709C] night: total = ratio: [0.7409] newsize: [01F5BC] oldsize: [02A53C] ------------------------------------------------------ day: object ratio: [0.9622] newsize: [128980] oldsize: [1343D0] night: object ratio: [0.9622] newsize: [128980] oldsize: [1343D0] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 0x4350 0x10A0 ] sum: [0x54ED0] allsize: [0x128980] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000010] oldsize: [000010] day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna poly delta: [0] newsize: [000010] oldsize: [000010] night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.8887] newsize: [0243A0] oldsize: [028C40] day: struct ratio: [0.7732] newsize: [002064] oldsize: [0029E4] day: total = ratio: [0.8817] newsize: [026404] oldsize: [02B624] night: overlay ratio: [0.8887] newsize: [0243A0] oldsize: [028C40] night: struct ratio: [0.7732] newsize: [002064] oldsize: [0029E4] night: total = ratio: [0.8817] newsize: [026404] oldsize: [02B624] ------------------------------------------------------ day: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] night: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 ] sum: [0x4FAE0] allsize: [0x123590] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.8771] newsize: [00F400] oldsize: [011630] day: struct ratio: [0.9607] newsize: [001CA4] oldsize: [001DD0] day: total = ratio: [0.8852] newsize: [0110A4] oldsize: [013400] night: overlay ratio: [0.8771] newsize: [00F400] oldsize: [011630] night: struct ratio: [0.9607] newsize: [001CA4] oldsize: [001DD0] night: total = ratio: [0.8852] newsize: [0110A4] oldsize: [013400] ------------------------------------------------------ day: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] night: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 ] sum: [0x4FAE0] allsize: [0x123590] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000082] oldsize: [000082] day: dyna vert delta: [0] newsize: [000064] oldsize: [000064] night: dyna poly delta: [0] newsize: [000082] oldsize: [000082] night: dyna vert delta: [0] newsize: [000064] oldsize: [000064] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.6201] newsize: [00E480] oldsize: [017080] day: struct ratio: [0.7433] newsize: [0016D8] oldsize: [001EBC] day: total = ratio: [0.6296] newsize: [00FB58] oldsize: [018F3C] night: overlay ratio: [0.6201] newsize: [00E480] oldsize: [017080] night: struct ratio: [0.7433] newsize: [0016D8] oldsize: [001EBC] night: total = ratio: [0.6296] newsize: [00FB58] oldsize: [018F3C] ------------------------------------------------------ day: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] night: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 ] sum: [0x4FAE0] allsize: [0x123590] ------------------------------------------------------ day: dyna poly delta: [-50] newsize: [00000C] oldsize: [00003E] day: dyna vert delta: [-40] newsize: [000008] oldsize: [000030] night: dyna poly delta: [-50] newsize: [00000C] oldsize: [00003E] night: dyna vert delta: [-40] newsize: [000008] oldsize: [000030] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [0.9769] newsize: [02DD90] oldsize: [02EEE0] day: struct ratio: [0.9052] newsize: [003A10] oldsize: [004024] day: total = ratio: [0.9713] newsize: [0317A0] oldsize: [032F04] night: overlay ratio: [0.9769] newsize: [02DD90] oldsize: [02EEE0] night: struct ratio: [0.9052] newsize: [003A10] oldsize: [004024] night: total = ratio: [0.9713] newsize: [0317A0] oldsize: [032F04] ------------------------------------------------------ day: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] night: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 ] sum: [0x4FAE0] allsize: [0x123590] ------------------------------------------------------ day: dyna poly delta: [-85] newsize: [000036] oldsize: [00008B] day: dyna vert delta: [-66] newsize: [000024] oldsize: [000066] night: dyna poly delta: [-85] newsize: [000036] oldsize: [00008B] night: dyna vert delta: [-66] newsize: [000024] oldsize: [000066] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [1.0000] newsize: [0224C0] oldsize: [0224C0] day: struct ratio: [1.0000] newsize: [005364] oldsize: [005364] day: total = ratio: [1.0000] newsize: [027824] oldsize: [027824] night: overlay ratio: [1.0000] newsize: [0224C0] oldsize: [0224C0] night: struct ratio: [1.0000] newsize: [005364] oldsize: [005364] night: total = ratio: [1.0000] newsize: [027824] oldsize: [027824] ------------------------------------------------------ day: object ratio: [0.9634] newsize: [141EE0] oldsize: [14E250] night: object ratio: [0.9634] newsize: [141EE0] oldsize: [14E250] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 0x13400 0xB550 ] sum: [0x6E430] allsize: [0x141EE0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [0.7867] newsize: [0147A0] oldsize: [01A070] day: struct ratio: [0.8797] newsize: [001C90] oldsize: [002078] day: total = ratio: [0.7935] newsize: [016430] oldsize: [01C0E8] night: overlay ratio: [0.7867] newsize: [0147A0] oldsize: [01A070] night: struct ratio: [0.8797] newsize: [001C90] oldsize: [002078] night: total = ratio: [0.7935] newsize: [016430] oldsize: [01C0E8] ------------------------------------------------------ day: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] night: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 ] sum: [0x4FAE0] allsize: [0x123590] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [1.0000] newsize: [018260] oldsize: [018260] day: struct ratio: [1.0000] newsize: [0019C0] oldsize: [0019C0] day: total = ratio: [1.0000] newsize: [019C20] oldsize: [019C20] night: overlay ratio: [1.0000] newsize: [018260] oldsize: [018260] night: struct ratio: [1.0000] newsize: [0019C0] oldsize: [0019C0] night: total = ratio: [1.0000] newsize: [019C20] oldsize: [019C20] ------------------------------------------------------ day: object ratio: [0.9603] newsize: [127B90] oldsize: [133F00] night: object ratio: [0.9603] newsize: [127B90] oldsize: [133F00] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 0x4600 ] sum: [0x540E0] allsize: [0x127B90] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] day: dyna vert delta: [0] newsize: [000008] oldsize: [000008] night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna vert delta: [0] newsize: [000008] oldsize: [000008] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [0.8330] newsize: [0299C0] oldsize: [031F40] day: struct ratio: [0.4184] newsize: [004850] oldsize: [00ACD0] day: total = ratio: [0.7593] newsize: [02E210] oldsize: [03CC10] night: overlay ratio: [0.8330] newsize: [0299C0] oldsize: [031F40] night: struct ratio: [0.4184] newsize: [004850] oldsize: [00ACD0] night: total = ratio: [0.7593] newsize: [02E210] oldsize: [03CC10] ------------------------------------------------------ day: object ratio: [0.9635] newsize: [142490] oldsize: [14E800] night: object ratio: [0.9635] newsize: [142490] oldsize: [14E800] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 0x14EA0 0x1460 0x8C00 ] sum: [0x6E9E0] allsize: [0x142490] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000012] oldsize: [000012] day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C] night: dyna poly delta: [0] newsize: [000012] oldsize: [000012] night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [0.6964] newsize: [0296F0] oldsize: [03B7F0] day: struct ratio: [0.2544] newsize: [0030E0] oldsize: [00C020] day: total = ratio: [0.6222] newsize: [02C7D0] oldsize: [047810] night: overlay ratio: [0.6964] newsize: [0296F0] oldsize: [03B7F0] night: struct ratio: [0.2544] newsize: [0030E0] oldsize: [00C020] night: total = ratio: [0.6222] newsize: [02C7D0] oldsize: [047810] ------------------------------------------------------ day: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] night: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 ] sum: [0x4FAE0] allsize: [0x123590] ------------------------------------------------------ day: dyna poly delta: [12] newsize: [000044] oldsize: [000038] day: dyna vert delta: [8] newsize: [000030] oldsize: [000028] night: dyna poly delta: [12] newsize: [000044] oldsize: [000038] night: dyna vert delta: [8] newsize: [000030] oldsize: [000028] ------------------------------------------------- ======( Map 0A )====== day: overlay ratio: [0.8479] newsize: [02ECF0] oldsize: [037340] day: struct ratio: [0.4250] newsize: [003894] oldsize: [008520] day: total = ratio: [0.7925] newsize: [032584] oldsize: [03F860] night: overlay ratio: [0.8479] newsize: [02ECF0] oldsize: [037340] night: struct ratio: [0.4250] newsize: [003894] oldsize: [008520] night: total = ratio: [0.7925] newsize: [032584] oldsize: [03F860] ------------------------------------------------------ day: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] night: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 ] sum: [0x4FAE0] allsize: [0x123590] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000062] oldsize: [000062] day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C] night: dyna poly delta: [0] newsize: [000062] oldsize: [000062] night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C] ------------------------------------------------- ======( Map 0B )====== day: overlay ratio: [0.8604] newsize: [020220] oldsize: [025590] day: struct ratio: [0.3452] newsize: [00211C] oldsize: [005FEC] day: total = ratio: [0.7891] newsize: [02233C] oldsize: [02B57C] night: overlay ratio: [0.8604] newsize: [020220] oldsize: [025590] night: struct ratio: [0.3452] newsize: [00211C] oldsize: [005FEC] night: total = ratio: [0.7891] newsize: [02233C] oldsize: [02B57C] ------------------------------------------------------ day: object ratio: [0.9608] newsize: [12B130] oldsize: [1374A0] night: object ratio: [0.9608] newsize: [12B130] oldsize: [1374A0] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 0x7BA0 ] sum: [0x57680] allsize: [0x12B130] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0C )====== day: overlay ratio: [0.8169] newsize: [0162C0] oldsize: [01B240] day: struct ratio: [0.9057] newsize: [002390] oldsize: [002744] day: total = ratio: [0.8243] newsize: [018650] oldsize: [01D984] night: overlay ratio: [0.8169] newsize: [0162C0] oldsize: [01B240] night: struct ratio: [0.9057] newsize: [002390] oldsize: [002744] night: total = ratio: [0.8243] newsize: [018650] oldsize: [01D984] ------------------------------------------------------ day: object ratio: [0.9621] newsize: [1278E0] oldsize: [133330] night: object ratio: [0.9621] newsize: [1278E0] oldsize: [133330] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 0x4350 ] sum: [0x53E30] allsize: [0x1278E0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000072] oldsize: [000072] day: dyna vert delta: [0] newsize: [000050] oldsize: [000050] night: dyna poly delta: [0] newsize: [000072] oldsize: [000072] night: dyna vert delta: [0] newsize: [000050] oldsize: [000050] ------------------------------------------------- ======( Map 0D )====== day: overlay ratio: [0.8369] newsize: [0201A0] oldsize: [0265C0] day: struct ratio: [0.3734] newsize: [002CEC] oldsize: [00784C] day: total = ratio: [0.7609] newsize: [022E8C] oldsize: [02DE0C] night: overlay ratio: [0.8369] newsize: [0201A0] oldsize: [0265C0] night: struct ratio: [0.3734] newsize: [002CEC] oldsize: [00784C] night: total = ratio: [0.7609] newsize: [022E8C] oldsize: [02DE0C] ------------------------------------------------------ day: object ratio: [0.9635] newsize: [142490] oldsize: [14E800] night: object ratio: [0.9635] newsize: [142490] oldsize: [14E800] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 0x14EA0 0x1460 0x8C00 ] sum: [0x6E9E0] allsize: [0x142490] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000118] oldsize: [000118] day: dyna vert delta: [0] newsize: [0000C7] oldsize: [0000C7] night: dyna poly delta: [0] newsize: [000118] oldsize: [000118] night: dyna vert delta: [0] newsize: [0000C7] oldsize: [0000C7] ------------------------------------------------- ======( Map 0E )====== day: overlay ratio: [1.0000] newsize: [023220] oldsize: [023220] day: struct ratio: [1.0000] newsize: [001AD0] oldsize: [001AD0] day: total = ratio: [1.0000] newsize: [024CF0] oldsize: [024CF0] night: overlay ratio: [1.0000] newsize: [023220] oldsize: [023220] night: struct ratio: [1.0000] newsize: [001AD0] oldsize: [001AD0] night: total = ratio: [1.0000] newsize: [024CF0] oldsize: [024CF0] ------------------------------------------------------ day: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] night: object ratio: [0.9598] newsize: [123590] oldsize: [12F900] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 ] sum: [0x4FAE0] allsize: [0x123590] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 0F )====== day: overlay ratio: [1.0000] newsize: [002180] oldsize: [002180] day: struct ratio: [1.0000] newsize: [000370] oldsize: [000370] day: total = ratio: [1.0000] newsize: [0024F0] oldsize: [0024F0] night: overlay ratio: [1.0000] newsize: [002180] oldsize: [002180] night: struct ratio: [1.0000] newsize: [000370] oldsize: [000370] night: total = ratio: [1.0000] newsize: [0024F0] oldsize: [0024F0] ------------------------------------------------------ day: object ratio: [0.9608] newsize: [12B130] oldsize: [1374A0] night: object ratio: [0.9608] newsize: [12B130] oldsize: [1374A0] object sizes: [ 0x1940 0x18E60 0x10 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0x6DA0 0x1AE0 0x10D0 0x18C0 0x4680 0x20D0 0x1C70 0x10 0x1E10 0x8250 0x10 0x5BB0 0x7BA0 ] sum: [0x57680] allsize: [0x12B130] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.888ms][291.7779ms] object trim time: [0.9806ms][291.868ms] set new actors: [15.3676ms][306.258ms] ---- bogo REJECTED: obj pre-check failed (size:61952): [15.3722ms][306.2596ms] objects pick time: [1.4846ms][307.7495ms] object trim time: [1.6232ms][307.8872ms] set new actors: [15.3683ms][321.6343ms] pre-checking object size: [15.3743ms][321.6374ms] exit per-object: [17.0313ms][323.2967ms] exit sandalone randomize: [17.0367ms][323.2998ms] set for size check: [31.881ms][338.1485ms] set for dyna trim: [92.2692ms][398.5347ms] set after final actor trim: [94.0349ms][400.3012ms] set after second setnewactors for final data test: [106.6534ms][412.9218ms] ---- bogo REJECTED: dyna actors are too big, even after trim objects pick time: [5.9501ms][419.3416ms] object trim time: [6.1047ms][419.4937ms] set new actors: [14.3042ms][427.6963ms] ---- bogo REJECTED: obj pre-check failed (size:83232): [14.3097ms][427.6985ms] % removing large actor to reduce time to build: [DekuKing]] re-generate candidates time: [67.6142ms][495.3192ms] objects pick time: [68.9444ms][496.6477ms] object trim time: [69.071ms][496.7727ms] set new actors: [80.6257ms][508.3296ms] ---- bogo REJECTED: obj pre-check failed (size:282400): [80.6305ms][508.3313ms] objects pick time: [1.0769ms][509.4111ms] object trim time: [1.1677ms][509.501ms] set new actors: [21.116ms][529.4523ms] pre-checking object size: [21.121ms][529.4545ms] exit per-object: [22.099ms][530.4346ms] exit sandalone randomize: [22.1043ms][530.4376ms] set for size check: [29.9816ms][538.3174ms] set for dyna trim: [30.2779ms][538.614ms] set after final actor trim: [31.768ms][540.1033ms] set after second setnewactors for final data test: [41.4387ms][549.7754ms] after isSizeAcceptable: [42.0205ms][550.3559ms] ####################################################### time to complete randomizing [GreatBayTemple]: 566.3945ms ending timestamp : [12:20:02.044 PM] starting timestamp : [12:20:01.292 PM] in scene [DekuPalace]m[0]r[9]v[8000] actor: [0x8000][GrottoHole] was blocked by item [32] in scene (O!) [DekuPalace]m[0]r[16]v[4203] actor:[0x4203][SoftSoilAndBeans] removal blocked by item [92] in scene (O!) [DekuPalace]m[0]r[17]v[0D04] actor:[0x0D04][SoftSoilAndBeans] removal blocked by item [92] in scene [DekuPalace]m[1]r[6]v[0306] actor: [0x0306][GrottoHole] was blocked by item [32] in scene [DekuPalace]m[2]r[26]v[6218] actor: [0x6218][GrottoHole] was blocked by item [32] time to read scene enemies: 27.1514ms object [BigOcto] replacement blocked by removal chance roll time to read scene objects: 32.5888ms ========================================================================= For Scene: [DekuPalace] with fid: 1304, with sid: 0x2B ========================================================================= time to finish removing unnecessary objects: 59.5718ms --------------------------- time to generate candidate list: 160.6884ms time to separate map/time actors: 165.6628ms -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [1] index [16] -- replaced with [PalaceGuardDeku] -- dyna overload trimmed actor [PalaceGuardDeku] on previous [ClayPot] in map [1] index [16] -- replaced with [BomberHideoutGuard] time to find matching candidates: 795.4364ms Loops used for match candidate: 17 ---------- ####################################################### Old actor:[DekuPalace]r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0032][RealBombchu] Old actor:[DekuPalace]r[00]n[Monkey]v[0x6181] replaced by new actor: [0000][DekuPrincess] Old actor:[DekuPalace]r[00]n[SquareSign]v[0x0038] replaced by new actor: [0002][DekuBabaWithered] Old actor:[DekuPalace]r[00]n[SquareSign]v[0x0038] replaced by new actor: [0001][DekuBaba] Old actor:[DekuPalace]r[00]n[SquareSign]v[0x003A] replaced by new actor: [0001][DekuBabaWithered] Old actor:[DekuPalace]r[00]n[Bombiwa]v[0x007F] replaced by new actor: [FF01][IkanaGravestone] dyn: [24] Old actor:[DekuPalace]r[00]n[Bombiwa]v[0x007F] replaced by new actor: [0071][En_Invisible_Ruppe] Old actor:[DekuPalace]r[01]n[ClayPot]v[0x650E] replaced by new actor: [0000][Empty] Old actor:[DekuPalace]r[01]n[ClayPot]v[0x670E] replaced by new actor: [0000][Empty] Old actor:[DekuPalace]r[01]n[DekuPatrolGuard]v[0x137F] replaced by new actor: [0006][DeathArmos] Old actor:[DekuPalace]r[01]n[DekuPatrolGuard]v[0x12FF] replaced by new actor: [0005][DeathArmos] Old actor:[DekuPalace]r[01]n[DekuPatrolGuard]v[0x15FF] replaced by new actor: [000B][DeathArmos] Old actor:[DekuPalace]r[01]n[DekuPatrolGuard]v[0x127F] replaced by new actor: [0004][DeathArmos] Old actor:[DekuPalace]r[01]n[DekuPatrolGuard]v[0x17FF] replaced by new actor: [000F][DeathArmos] Old actor:[DekuPalace]r[01]n[MadShrub]v[0xFF02] replaced by new actor: [FFFF][Armos] Old actor:[DekuPalace]r[01]n[MadShrub]v[0xFF02] replaced by new actor: [007E][ArmosStatue] dyn: [20] Old actor:[DekuPalace]r[01]n[Torch]v[0x207F] replaced by new actor: [0000][RedBubble] Old actor:[DekuPalace]r[01]n[Torch]v[0x207F] replaced by new actor: [07F4][Flame] Old actor:[DekuPalace]r[01]n[Torch]v[0x287F] replaced by new actor: [07FE][Flame] Old actor:[DekuPalace]r[01]n[Torch]v[0x287F] replaced by new actor: [07F4][Flame] Old actor:[DekuPalace]r[02]n[DekuPatrolGuard]v[0x157F] replaced by new actor: [000A][DeathArmos] Old actor:[DekuPalace]r[02]n[DekuPatrolGuard]v[0x147F] replaced by new actor: [0008][DeathArmos] Old actor:[DekuPalace]r[02]n[DekuPatrolGuard]v[0x177F] replaced by new actor: [000E][DeathArmos] Old actor:[DekuPalace]r[02]n[DekuPatrolGuard]v[0x13FF] replaced by new actor: [0007][DeathArmos] Old actor:[DekuPalace]r[02]n[DekuPatrolGuard]v[0x14FF] replaced by new actor: [0009][DeathArmos] Old actor:[DekuPalace]r[02]n[DekuPatrolGuard]v[0x187F] replaced by new actor: [0010][DeathArmos] Old actor:[DekuPalace]r[02]n[MadShrub]v[0xFF02] replaced by new actor: [007D][ArmosStatue] dyn: [20] Old actor:[DekuPalace]r[02]n[MadShrub]v[0xFF02] replaced by new actor: [FFFF][Armos] Old actor:[DekuPalace]r[02]n[Torch]v[0x207F] replaced by new actor: [07F4][Flame] Old actor:[DekuPalace]r[02]n[Torch]v[0x287F] replaced by new actor: [07FE][Flame] Old actor:[DekuPalace]r[02]n[Torch]v[0x287F] replaced by new actor: [07F4][Flame] Old actor:[DekuPalace]r[02]n[Torch]v[0x207F] replaced by new actor: [07F4][Flame] Old actor:[DekuPalace]r[02]n[Torch]v[0x207F] replaced by new actor: [0000][RedBubble] Old actor:[DekuPalace]r[02]n[Torch]v[0x287F] replaced by new actor: [0000][RedBubble] Old actor:[DekuPalace]r[02]n[Torch]v[0x207F] replaced by new actor: [07F4][Flame] Old actor:[DekuPalace]r[00]n[PointedSign]v[0x350A] replaced by new actor: [0000][Empty] Old actor:[DekuPalace]r[00]n[PointedSign]v[0x350A] replaced by new actor: [0000][DekuBaba] Old actor:[DekuPalace]r[01]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0000][RedBubble] Old actor:[DekuPalace]r[01]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0C01][NaturalPatchOfGrass] Old actor:[DekuPalace]r[01]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0000][BomberHideoutGuard] --------------------------------------------------------- Height adjustments: = i[0][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [28]= + i[1][ArmosStatue] had switch flags modified to [126] to avoid conflicts with others + + i[2][ArmosStatue] had switch flags modified to [125] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9193] newsize: [02CCD0] oldsize: [030BC0] day: struct ratio: [1.0404] newsize: [005068] oldsize: [004D48] day: total = ratio: [0.9302] newsize: [031D38] oldsize: [035908] night: overlay ratio: [0.9193] newsize: [02CCD0] oldsize: [030BC0] night: struct ratio: [1.0404] newsize: [005068] oldsize: [004D48] night: total = ratio: [0.9302] newsize: [031D38] oldsize: [035908] ------------------------------------------------------ day: object ratio: [1.0064] newsize: [11E7D0] oldsize: [11CAE0] night: object ratio: [1.0064] newsize: [11E7D0] oldsize: [11CAE0] object sizes: [ 0x46C0 0x3E40 0x5D30 0x12440 0x7EB0 0x10B80 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x1A40 0x3E20 0x3140 0x39C0 0x1870 0x2FF0 ] sum: [0x56820] allsize: [0x11E7D0] ------------------------------------------------------ day: dyna poly delta: [24] newsize: [000108] oldsize: [0000F0] day: dyna vert delta: [14] newsize: [0000C2] oldsize: [0000B4] night: dyna poly delta: [24] newsize: [000108] oldsize: [0000F0] night: dyna vert delta: [14] newsize: [0000C2] oldsize: [0000B4] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0449] newsize: [01B870] oldsize: [01A580] day: struct ratio: [1.3674] newsize: [004C10] oldsize: [0037A0] day: total = ratio: [1.0825] newsize: [020480] oldsize: [01DD20] night: overlay ratio: [1.0079] newsize: [01A8D0] oldsize: [01A580] night: struct ratio: [1.3129] newsize: [004908] oldsize: [0037A0] night: total = ratio: [1.0434] newsize: [01F1D8] oldsize: [01DD20] ------------------------------------------------------ day: object ratio: [1.0064] newsize: [11E7D0] oldsize: [11CAE0] night: object ratio: [1.0064] newsize: [11E7D0] oldsize: [11CAE0] object sizes: [ 0x46C0 0x3E40 0x5D30 0x12440 0x7EB0 0x10B80 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x1A40 0x3E20 0x3140 0x39C0 0x1870 0x2FF0 ] sum: [0x56820] allsize: [0x11E7D0] ------------------------------------------------------ day: dyna poly delta: [20] newsize: [00002C] oldsize: [000018] day: dyna vert delta: [13] newsize: [000025] oldsize: [000018] night: dyna poly delta: [20] newsize: [00002C] oldsize: [000018] night: dyna vert delta: [13] newsize: [000025] oldsize: [000018] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.2715] newsize: [01A9F0] oldsize: [014F00] day: struct ratio: [1.3593] newsize: [0053C4] oldsize: [003DA0] day: total = ratio: [1.2851] newsize: [01FDB4] oldsize: [018CA0] night: overlay ratio: [1.2715] newsize: [01A9F0] oldsize: [014F00] night: struct ratio: [1.3593] newsize: [0053C4] oldsize: [003DA0] night: total = ratio: [1.2851] newsize: [01FDB4] oldsize: [018CA0] ------------------------------------------------------ day: object ratio: [1.0138] newsize: [11D150] oldsize: [119310] night: object ratio: [1.0138] newsize: [11D150] oldsize: [119310] object sizes: [ 0x46C0 0x3E40 0x5D30 0x12440 0x7EB0 0x10B80 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x1A40 0x3E20 0x3140 0x39C0 0x1F0 0x2FF0 ] sum: [0x551A0] allsize: [0x11D150] ------------------------------------------------------ day: dyna poly delta: [20] newsize: [000020] oldsize: [00000C] day: dyna vert delta: [13] newsize: [000019] oldsize: [00000C] night: dyna poly delta: [20] newsize: [000020] oldsize: [00000C] night: dyna vert delta: [13] newsize: [000019] oldsize: [00000C] ------------------------------------------------- --------------------------------------------------------- objects pick time: [13.3673ms][179.1796ms] object trim time: [13.385ms][179.1946ms] set new actors: [15.2863ms][181.0976ms] pre-checking object size: [15.2901ms][181.0993ms] exit per-object: [16.1456ms][181.9569ms] exit sandalone randomize: [27.8244ms][193.6368ms] set for size check: [43.6008ms][209.4121ms] set for dyna trim: [55.7833ms][221.5947ms] set after final actor trim: [56.6312ms][222.4417ms] set after second setnewactors for final data test: [64.3646ms][230.1765ms] ---- bogo REJECTED: map 1 does not meed RAM requirements for DAY objects pick time: [13.476ms][243.7485ms] object trim time: [13.4913ms][243.7603ms] set new actors: [18.5852ms][248.8582ms] ---- bogo REJECTED: obj pre-check failed (size:442304): [18.5941ms][248.863ms] objects pick time: [14.6189ms][263.4868ms] object trim time: [14.6359ms][263.5012ms] set new actors: [16.5305ms][265.3982ms] pre-checking object size: [16.5349ms][265.4ms] exit per-object: [17.8448ms][266.7125ms] exit sandalone randomize: [31.4405ms][280.308ms] set for size check: [38.3453ms][287.2131ms] set for dyna trim: [38.4016ms][287.2669ms] set after final actor trim: [39.1093ms][287.9757ms] set after second setnewactors for final data test: [40.8212ms][289.6871ms] ---- bogo REJECTED: map 1 does not meed RAM requirements for DAY % removing large actor to reduce time to build: [GoGoron]] % removing large actor to reduce time to build: [GoronWithGeroMask]] % removing large actor to reduce time to build: [GoronSGoro]] re-generate candidates time: [71.7023ms][364.5477ms] objects pick time: [87.9777ms][380.824ms] object trim time: [88.0087ms][380.851ms] set new actors: [89.6948ms][382.5389ms] pre-checking object size: [89.6983ms][382.5403ms] exit per-object: [93.4258ms][386.2714ms] exit sandalone randomize: [102.5807ms][395.4266ms] set for size check: [104.0517ms][396.8968ms] set for dyna trim: [113.918ms][406.7633ms] set after final actor trim: [118.5271ms][411.3715ms] set after second setnewactors for final data test: [120.3244ms][413.1694ms] ---- bogo REJECTED: dyna actors are too big, even after trim objects pick time: [8.2335ms][421.4642ms] object trim time: [8.2711ms][421.4993ms] set new actors: [16.3078ms][429.5398ms] pre-checking object size: [16.3146ms][429.5428ms] exit per-object: [17.4212ms][430.6516ms] exit sandalone randomize: [30.3608ms][443.5924ms] set for size check: [32.2271ms][445.4565ms] set for dyna trim: [32.2744ms][445.5026ms] set after final actor trim: [33.1163ms][446.3467ms] set after second setnewactors for final data test: [42.3887ms][455.6252ms] ---- bogo REJECTED: map 1 does not meed RAM requirements for DAY objects pick time: [7.5148ms][463.2503ms] object trim time: [7.5405ms][463.2742ms] set new actors: [9.3612ms][465.0957ms] pre-checking object size: [9.3635ms][465.097ms] exit per-object: [10.0992ms][465.8344ms] exit sandalone randomize: [16.8476ms][472.584ms] set for size check: [17.9677ms][473.7033ms] set for dyna trim: [37.2117ms][492.9481ms] set after final actor trim: [39.8342ms][495.5706ms] set after second setnewactors for final data test: [41.7253ms][497.4614ms] ---- bogo REJECTED: map 1 does not meed RAM requirements for DAY objects pick time: [4.9654ms][502.5972ms] object trim time: [4.9837ms][502.6132ms] set new actors: [8.2557ms][505.8921ms] pre-checking object size: [8.2657ms][505.8953ms] exit per-object: [8.9222ms][506.5533ms] exit sandalone randomize: [12.615ms][510.2467ms] set for size check: [17.4976ms][515.1311ms] set for dyna trim: [21.4492ms][519.0827ms] set after final actor trim: [22.0704ms][519.7042ms] set after second setnewactors for final data test: [25.9567ms][523.5895ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY re-generate candidates time: [30.6908ms][554.3866ms] objects pick time: [40.5763ms][564.2731ms] object trim time: [40.603ms][564.2959ms] set new actors: [42.1334ms][565.829ms] pre-checking object size: [42.1376ms][565.8303ms] exit per-object: [43.3226ms][567.018ms] exit sandalone randomize: [49.8943ms][573.5908ms] set for size check: [50.9998ms][574.6946ms] set for dyna trim: [51.0329ms][574.7257ms] set after final actor trim: [51.7673ms][575.4625ms] set after second setnewactors for final data test: [52.8178ms][576.5123ms] ---- bogo REJECTED: map 1 does not meed RAM requirements for NIGHT objects pick time: [6.989ms][583.5582ms] object trim time: [7.0006ms][583.5667ms] set new actors: [8.1095ms][584.6775ms] pre-checking object size: [8.1123ms][584.6784ms] exit per-object: [8.7588ms][585.3275ms] exit sandalone randomize: [15.0545ms][591.6241ms] set for size check: [16.5998ms][593.1684ms] set for dyna trim: [16.662ms][593.2287ms] set after final actor trim: [17.4034ms][593.971ms] set after second setnewactors for final data test: [18.8201ms][595.3887ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [10.036ms][605.5112ms] object trim time: [10.0495ms][605.5216ms] set new actors: [11.3729ms][606.8475ms] pre-checking object size: [11.3771ms][606.8487ms] exit per-object: [12.5474ms][608.0221ms] exit sandalone randomize: [16.0982ms][611.5758ms] set for size check: [19.7488ms][615.2237ms] set for dyna trim: [19.8048ms][615.2768ms] set after final actor trim: [20.6692ms][616.1423ms] set after second setnewactors for final data test: [22.4691ms][617.9422ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [9.1074ms][627.1476ms] object trim time: [9.1216ms][627.1577ms] set new actors: [10.4657ms][628.5037ms] pre-checking object size: [10.4689ms][628.5049ms] exit per-object: [11.0159ms][629.0538ms] exit sandalone randomize: [23.2654ms][641.3089ms] set for size check: [25.0872ms][643.1256ms] set for dyna trim: [25.4107ms][643.449ms] set after final actor trim: [25.8888ms][643.9268ms] set after second setnewactors for final data test: [26.9768ms][645.0148ms] ---- bogo REJECTED: dyna actors are too big, even after trim re-generate candidates time: [37.4972ms][682.5468ms] objects pick time: [40.6808ms][685.7299ms] object trim time: [40.6977ms][685.7448ms] set new actors: [45.624ms][690.6738ms] ---- bogo REJECTED: obj pre-check failed (size:235856): [45.629ms][690.6762ms] objects pick time: [4.0473ms][694.7292ms] object trim time: [4.0578ms][694.7374ms] set new actors: [5.2429ms][695.9247ms] ---- bogo REJECTED: obj pre-check failed (size:423904): [5.2462ms][695.9259ms] objects pick time: [3.9319ms][699.8616ms] object trim time: [3.9435ms][699.871ms] set new actors: [5.0061ms][700.9346ms] pre-checking object size: [5.008ms][700.9355ms] exit per-object: [5.6253ms][701.5543ms] exit sandalone randomize: [19.8269ms][715.7567ms] set for size check: [20.8784ms][716.8068ms] set for dyna trim: [20.9101ms][716.8377ms] set after final actor trim: [21.3823ms][717.311ms] set after second setnewactors for final data test: [22.3837ms][718.3131ms] ---- bogo REJECTED: map 1 does not meed RAM requirements for NIGHT objects pick time: [5.5582ms][723.9793ms] object trim time: [5.5789ms][723.9911ms] set new actors: [6.8449ms][725.2601ms] ---- bogo REJECTED: obj pre-check failed (size:422128): [6.8495ms][725.2618ms] % removing large actor to reduce time to build: [SkullKidPainting]] re-generate candidates time: [24.5372ms][749.8079ms] objects pick time: [29.7304ms][754.9981ms] object trim time: [29.744ms][755.0094ms] set new actors: [36.2884ms][761.5579ms] pre-checking object size: [36.2955ms][761.5608ms] exit per-object: [37.6708ms][762.9408ms] exit sandalone randomize: [41.8201ms][767.0879ms] set for size check: [43.8351ms][769.1039ms] set for dyna trim: [46.345ms][771.6154ms] set after final actor trim: [47.0895ms][772.3568ms] set after second setnewactors for final data test: [48.7243ms][773.9921ms] ---- bogo REJECTED: dyna actors are too big, even after trim objects pick time: [5.0923ms][779.1119ms] object trim time: [5.1044ms][779.1218ms] set new actors: [9.0691ms][783.0892ms] pre-checking object size: [9.0734ms][783.0907ms] exit per-object: [10.0722ms][784.0918ms] exit sandalone randomize: [14.0407ms][788.0609ms] set for size check: [15.9448ms][789.9648ms] set for dyna trim: [19.5932ms][793.6128ms] set after final actor trim: [20.1302ms][794.1488ms] set after second setnewactors for final data test: [21.3229ms][795.3433ms] after isSizeAcceptable: [21.4148ms][795.4327ms] ####################################################### Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [1235,0,1044] Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [-440,52,1835] Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [-340,0,1129] Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [962,2,1757] time to complete randomizing [DekuPalace]: 799.1751ms ending timestamp : [12:20:02.091 PM] starting timestamp : [12:20:01.627 PM] in scene (O!) [SouthClockTown]m[0]r[0]v[FC04] actor:[0xFC04][BuisnessScrub] removal blocked by item [141] in scene (O!) [SouthClockTown]m[0]r[2]v[01E4] actor:[0x01E4][Kafei] removal blocked by item [293] in scene [SouthClockTown]m[0]r[4]v[017F] actor: [0x017F][DekuFlower] was blocked by item [237] in scene (O!) [SouthClockTown]m[0]r[7]v[0000] actor:[0x0000][Mutoh] removal blocked by item [266] in scene [SouthClockTown][0] standalone was randomly ignored: [0xFE06][WallTalkSpot] in scene [SouthClockTown][0] standalone was randomly ignored: [0xFE17][HitSpot] in scene (O!) [SouthClockTown]m[3]r[0]v[FC04] actor:[0xFC04][BuisnessScrub] removal blocked by item [141] in scene (O!) [SouthClockTown]m[3]r[1]v[01E2] actor:[0x01E2][Kafei] removal blocked by item [293] in scene [SouthClockTown]m[3]r[4]v[017F] actor: [0x017F][DekuFlower] was blocked by item [237] time to read scene enemies: 11.757ms time to read scene objects: 15.3995ms ========================================================================= For Scene: [SouthClockTown] with fid: 1516, with sid: 0x6F ========================================================================= time to finish removing unnecessary objects: 28.5336ms --------------------------- time to generate candidate list: 78.7482ms time to separate map/time actors: 83.1942ms time to find matching candidates: 624.0217ms Loops used for match candidate: 29 ---------- ####################################################### Old actor:[SouthClockTown]r[00]n[PostMan]v[0x0002] replaced by new actor: [0046][RealBombchu] Old actor:[SouthClockTown]r[00]n[Dog]v[0x03FF] replaced by new actor: [0006][HallucinationScrub] Old actor:[SouthClockTown]r[00]n[GateSoldier]v[0x007F] replaced by new actor: [FF01][Empty] Old actor:[SouthClockTown]r[00]n[Torch]v[0x287F] replaced by new actor: [0794][Torch] Old actor:[SouthClockTown]r[00]n[Torch]v[0x287F] replaced by new actor: [0289][Torch] Old actor:[SouthClockTown]r[00]n[Carpenter]v[0x0001] replaced by new actor: [0005][SnowAnywhere] Old actor:[SouthClockTown]r[00]n[Carpenter]v[0x0002] replaced by new actor: [0001][Milkjar] Old actor:[SouthClockTown]r[00]n[Carpenter]v[0x0002] replaced by new actor: [0001][Empty] Old actor:[SouthClockTown]r[00]n[Carpenter]v[0x0002] replaced by new actor: [0001][Empty] Old actor:[SouthClockTown]r[00]n[Carpenter]v[0x0503] replaced by new actor: [007D][En_Invisible_Ruppe] Old actor:[SouthClockTown]r[00]n[Carpenter]v[0x0603] replaced by new actor: [0001][Milkjar] Old actor:[SouthClockTown]r[00]n[Carpenter]v[0x0603] replaced by new actor: [FF01][ArcheryMiniGameMan] Old actor:[SouthClockTown]r[00]n[Postbox]v[0x0000] replaced by new actor: [FE1F][Zubora] Old actor:[SouthClockTown]r[00]n[Postbox]v[0x0004] replaced by new actor: [0200][Zubora] Old actor:[SouthClockTown]r[00]n[Carpenter]v[0x0001] replaced by new actor: [0000][Milkjar] Old actor:[SouthClockTown]r[03]n[IntroSeth]v[0x0000] replaced by new actor: [0000][Dinofos] Old actor:[SouthClockTown]r[03]n[Dog]v[0x03FF] replaced by new actor: [0002][HallucinationScrub] Old actor:[SouthClockTown]r[03]n[GateSoldier]v[0x007F] replaced by new actor: [FF01][ArcheryMiniGameMan] Old actor:[SouthClockTown]r[03]n[Carpenter]v[0x0001] replaced by new actor: [0000][Empty] Old actor:[SouthClockTown]r[03]n[Carpenter]v[0x0002] replaced by new actor: [0000][Milkjar] Old actor:[SouthClockTown]r[03]n[Carpenter]v[0x0303] replaced by new actor: [0000][Empty] Old actor:[SouthClockTown]r[03]n[Postbox]v[0x0000] replaced by new actor: [0200][Zubora] Old actor:[SouthClockTown]r[03]n[Postbox]v[0x0004] replaced by new actor: [FE1F][Zubora] Old actor:[SouthClockTown]r[00]n[WallTalkSpot]v[0xFE18] replaced by new actor: [FC0E][HitSpot] Old actor:[SouthClockTown]r[00]n[PointedSign]v[0x360A] replaced by new actor: [370A][PointedSign] --------------------------------------------------------- Height adjustments: = i[0][Torch] had switch flags which were not detect as used, and claimed switch [20]= = i[1][Torch] had switch flags which were not detect as used, and claimed switch [9]= = i[2][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [31]= + i[3][HitSpot] had switch flags modified to [126] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9154] newsize: [042B50] oldsize: [048DF0] day: struct ratio: [1.0037] newsize: [006EC8] oldsize: [006E60] day: total = ratio: [0.9230] newsize: [049A18] oldsize: [04FC50] night: overlay ratio: [0.8909] newsize: [0418D0] oldsize: [049940] night: struct ratio: [1.0187] newsize: [00716C] oldsize: [006F58] night: total = ratio: [0.9019] newsize: [048A3C] oldsize: [050898] ------------------------------------------------------ day: object ratio: [0.9659] newsize: [147880] oldsize: [153140] night: object ratio: [0.9659] newsize: [147880] oldsize: [153140] object sizes: [ 0x3A70 0x11C80 0x15C0 0x9A0 0x1870 0x3790 0x1A00 0x11220 0xF0E0 0x3140 0xB2D0 0x4A70 0x3E20 0x42E0 0xF800 0x13E30 0x2C90 0x3210 0x7160 0x3C90 0x1F0 0x8120 0x17B0 ] sum: [0x97050] allsize: [0x147880] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C] day: dyna vert delta: [0] newsize: [000058] oldsize: [000058] night: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C] night: dyna vert delta: [0] newsize: [000058] oldsize: [000058] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0000] newsize: [01B370] oldsize: [01B370] day: struct ratio: [1.0000] newsize: [0031F0] oldsize: [0031F0] day: total = ratio: [1.0000] newsize: [01E560] oldsize: [01E560] night: overlay ratio: [1.0000] newsize: [01B370] oldsize: [01B370] night: struct ratio: [1.0000] newsize: [0031F0] oldsize: [0031F0] night: total = ratio: [1.0000] newsize: [01E560] oldsize: [01E560] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [10FBF0] oldsize: [10FBF0] night: object ratio: [1.0000] newsize: [10FBF0] oldsize: [10FBF0] object sizes: [ 0x11C80 0x15C0 0xAB40 0x1D3E0 0x1FE50 0x9A0 0x3A70 ] sum: [0x5F3C0] allsize: [0x10FBF0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000002] oldsize: [000002] day: dyna vert delta: [0] newsize: [000004] oldsize: [000004] night: dyna poly delta: [0] newsize: [000002] oldsize: [000002] night: dyna vert delta: [0] newsize: [000004] oldsize: [000004] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.0000] newsize: [00F160] oldsize: [00F160] day: struct ratio: [1.0000] newsize: [000DD8] oldsize: [000DD8] day: total = ratio: [1.0000] newsize: [00FF38] oldsize: [00FF38] night: overlay ratio: [1.0000] newsize: [00F160] oldsize: [00F160] night: struct ratio: [1.0000] newsize: [000DD8] oldsize: [000DD8] night: total = ratio: [1.0000] newsize: [00FF38] oldsize: [00FF38] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0C9A60] oldsize: [0C9A60] night: object ratio: [1.0000] newsize: [0C9A60] oldsize: [0C9A60] object sizes: [ 0x3A70 0x1BE0 0x11C80 0x15C0 0x9A0 ] sum: [0x19230] allsize: [0xC9A60] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000002] oldsize: [000002] day: dyna vert delta: [0] newsize: [000004] oldsize: [000004] night: dyna poly delta: [0] newsize: [000002] oldsize: [000002] night: dyna vert delta: [0] newsize: [000004] oldsize: [000004] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.9525] newsize: [02F590] oldsize: [031B60] day: struct ratio: [0.9561] newsize: [00616C] oldsize: [0065E4] day: total = ratio: [0.9529] newsize: [0356FC] oldsize: [038144] night: overlay ratio: [0.9525] newsize: [02F590] oldsize: [031B60] night: struct ratio: [0.9561] newsize: [00616C] oldsize: [0065E4] night: total = ratio: [0.9529] newsize: [0356FC] oldsize: [038144] ------------------------------------------------------ day: object ratio: [1.0315] newsize: [152D40] oldsize: [148790] night: object ratio: [1.0315] newsize: [152D40] oldsize: [148790] object sizes: [ 0x3A70 0x11C80 0x15C0 0x9A0 0x3790 0x1A00 0x11220 0xF0E0 0x3140 0xB2D0 0x4A70 0x3E20 0xF800 0x2C90 0xD640 0x7160 0x1F0 0x8120 0x1FE50 ] sum: [0xA2510] allsize: [0x152D40] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [00002E] oldsize: [00002E] day: dyna vert delta: [0] newsize: [000028] oldsize: [000028] night: dyna poly delta: [0] newsize: [00002E] oldsize: [00002E] night: dyna vert delta: [0] newsize: [000028] oldsize: [000028] ------------------------------------------------- --------------------------------------------------------- objects pick time: [3.3965ms][86.6029ms] object trim time: [3.4076ms][86.6117ms] set new actors: [11.2533ms][94.4605ms] pre-checking object size: [11.2602ms][94.4644ms] exit per-object: [12.0701ms][95.2768ms] exit sandalone randomize: [17.545ms][100.7516ms] set for size check: [19.2367ms][102.4432ms] set for dyna trim: [19.3077ms][102.512ms] set after final actor trim: [19.9345ms][103.1395ms] set after second setnewactors for final data test: [26.8389ms][110.0449ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [10.587ms][120.7778ms] object trim time: [10.6002ms][120.7878ms] set new actors: [12.3543ms][122.5444ms] pre-checking object size: [12.3605ms][122.5481ms] exit per-object: [12.9666ms][123.156ms] exit sandalone randomize: [17.0187ms][127.2093ms] set for size check: [18.8402ms][129.0494ms] set for dyna trim: [19.0495ms][129.2377ms] set after final actor trim: [19.6043ms][129.7928ms] set after second setnewactors for final data test: [23.9669ms][134.1578ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [3.3429ms][137.6765ms] object trim time: [3.3569ms][137.6872ms] set new actors: [6.7019ms][141.0348ms] ---- bogo REJECTED: obj pre-check failed (size:237008): [6.7062ms][141.0364ms] % removing large actor to reduce time to build: [SmallSnowball]] re-generate candidates time: [21.1308ms][162.1743ms] objects pick time: [24.9362ms][165.9803ms] object trim time: [24.969ms][166.0093ms] set new actors: [26.4632ms][167.5055ms] pre-checking object size: [26.4671ms][167.5083ms] exit per-object: [27.099ms][168.1402ms] exit sandalone randomize: [30.4924ms][171.5343ms] set for size check: [32.0358ms][173.0772ms] set for dyna trim: [32.1093ms][173.1494ms] set after final actor trim: [32.6965ms][173.7377ms] set after second setnewactors for final data test: [34.2053ms][175.246ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [5.9236ms][181.3111ms] object trim time: [5.9499ms][181.3299ms] set new actors: [7.3858ms][182.7703ms] pre-checking object size: [7.3917ms][182.7717ms] exit per-object: [8.0581ms][183.4415ms] exit sandalone randomize: [9.6086ms][184.9918ms] set for size check: [13.6354ms][189.0178ms] set for dyna trim: [13.7042ms][189.0845ms] set after final actor trim: [14.2061ms][189.5872ms] set after second setnewactors for final data test: [16.0446ms][191.428ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [5.6763ms][197.2432ms] object trim time: [5.6935ms][197.2536ms] set new actors: [7.9443ms][199.5091ms] pre-checking object size: [7.9508ms][199.5108ms] exit per-object: [8.8646ms][200.4275ms] exit sandalone randomize: [17.1096ms][208.6785ms] set for size check: [18.5955ms][210.1581ms] set for dyna trim: [18.6489ms][210.209ms] set after final actor trim: [19.0364ms][210.5974ms] set after second setnewactors for final data test: [20.2084ms][211.7702ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [4.7226ms][216.588ms] object trim time: [4.7357ms][216.598ms] set new actors: [5.8873ms][217.7515ms] pre-checking object size: [5.8909ms][217.7531ms] exit per-object: [6.6291ms][218.4938ms] exit sandalone randomize: [8.2925ms][220.1576ms] set for size check: [16.1794ms][228.0495ms] set for dyna trim: [16.2733ms][228.136ms] set after final actor trim: [16.9993ms][228.8641ms] set after second setnewactors for final data test: [18.6475ms][230.5127ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY re-generate candidates time: [24.9722ms][255.5745ms] objects pick time: [28.5989ms][259.1978ms] object trim time: [28.6136ms][259.21ms] set new actors: [30.4268ms][261.0253ms] pre-checking object size: [30.4305ms][261.0268ms] exit per-object: [31.6502ms][262.2515ms] exit sandalone randomize: [37.874ms][268.4759ms] set for size check: [39.4449ms][270.0439ms] set for dyna trim: [39.5178ms][270.115ms] set after final actor trim: [40.0693ms][270.6678ms] set after second setnewactors for final data test: [41.5198ms][272.1191ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [3.5165ms][275.7977ms] object trim time: [3.5426ms][275.8195ms] set new actors: [5.1354ms][277.4151ms] pre-checking object size: [5.1401ms][277.4167ms] exit per-object: [5.7635ms][278.0425ms] exit sandalone randomize: [9.22ms][281.4982ms] set for size check: [10.8985ms][283.1761ms] set for dyna trim: [10.9661ms][283.2429ms] set after final actor trim: [11.4702ms][283.7479ms] set after second setnewactors for final data test: [13.0661ms][285.3434ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [5.7784ms][291.2659ms] object trim time: [5.8122ms][291.2847ms] set new actors: [7.3357ms][292.8106ms] pre-checking object size: [7.3399ms][292.8123ms] exit per-object: [8.3368ms][293.8114ms] exit sandalone randomize: [9.7147ms][295.1903ms] set for size check: [10.8991ms][296.3743ms] set for dyna trim: [10.9781ms][296.4517ms] set after final actor trim: [11.6116ms][297.0863ms] set after second setnewactors for final data test: [22.2802ms][307.7561ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [2.9648ms][310.8729ms] object trim time: [2.9869ms][310.891ms] set new actors: [6.8494ms][314.756ms] pre-checking object size: [6.8534ms][314.7577ms] exit per-object: [7.2607ms][315.1663ms] exit sandalone randomize: [8.2771ms][316.1822ms] set for size check: [9.4284ms][317.3344ms] set for dyna trim: [9.473ms][317.3773ms] set after final actor trim: [9.8619ms][317.7672ms] set after second setnewactors for final data test: [11.0573ms][318.9638ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY re-generate candidates time: [27.5348ms][346.5796ms] objects pick time: [29.4904ms][348.5336ms] object trim time: [29.5036ms][348.5455ms] set new actors: [30.512ms][349.5546ms] pre-checking object size: [30.5136ms][349.5555ms] exit per-object: [31.208ms][350.2516ms] exit sandalone randomize: [35.5652ms][354.611ms] set for size check: [37.1856ms][356.2299ms] set for dyna trim: [37.2609ms][356.3035ms] set after final actor trim: [37.8783ms][356.9226ms] set after second setnewactors for final data test: [39.0366ms][358.0824ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [3.6191ms][361.8639ms] object trim time: [3.63ms][361.8729ms] set new actors: [5.578ms][363.8235ms] pre-checking object size: [5.5837ms][363.8265ms] exit per-object: [6.3916ms][364.6363ms] exit sandalone randomize: [8.221ms][366.465ms] set for size check: [21.0958ms][379.3448ms] set for dyna trim: [21.1832ms][379.4265ms] set after final actor trim: [21.6561ms][379.9003ms] set after second setnewactors for final data test: [23.2138ms][381.4588ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [3.7023ms][385.3043ms] object trim time: [3.7152ms][385.3147ms] set new actors: [5.346ms][386.9472ms] pre-checking object size: [5.3496ms][386.9491ms] exit per-object: [6.1968ms][387.7981ms] exit sandalone randomize: [7.5444ms][389.1499ms] set for size check: [8.7238ms][390.3263ms] set for dyna trim: [8.7748ms][390.3744ms] set after final actor trim: [9.1059ms][390.7067ms] set after second setnewactors for final data test: [10.1763ms][391.7768ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [4.5384ms][396.4092ms] object trim time: [4.5617ms][396.4274ms] set new actors: [5.7992ms][397.6673ms] ---- bogo REJECTED: obj pre-check failed (size:316464): [5.8029ms][397.6683ms] % removing large actor to reduce time to build: [GoronKid]] re-generate candidates time: [18.2106ms][415.8832ms] objects pick time: [20.973ms][418.6468ms] object trim time: [21.0054ms][418.678ms] set new actors: [22.8321ms][420.5064ms] pre-checking object size: [22.8381ms][420.5087ms] exit per-object: [23.8726ms][421.5455ms] exit sandalone randomize: [30.4114ms][428.0901ms] set for size check: [32.526ms][430.2006ms] set for dyna trim: [32.6043ms][430.2752ms] set after final actor trim: [33.2225ms][430.8944ms] set after second setnewactors for final data test: [35.3675ms][433.0425ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT objects pick time: [3.4733ms][436.6855ms] object trim time: [3.4909ms][436.6988ms] set new actors: [5.5008ms][438.71ms] pre-checking object size: [5.5037ms][438.7117ms] exit per-object: [5.9977ms][439.2073ms] exit sandalone randomize: [7.9624ms][441.1723ms] set for size check: [10.3753ms][443.5865ms] set for dyna trim: [10.4618ms][443.6701ms] set after final actor trim: [10.8565ms][444.0655ms] set after second setnewactors for final data test: [15.0052ms][448.2149ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [2.9281ms][451.26ms] object trim time: [2.9395ms][451.2684ms] set new actors: [5.1712ms][453.5026ms] pre-checking object size: [5.1752ms][453.504ms] exit per-object: [5.9067ms][454.238ms] exit sandalone randomize: [7.6803ms][456.0121ms] set for size check: [10.1118ms][458.448ms] set for dyna trim: [10.2134ms][458.5434ms] set after final actor trim: [10.6305ms][458.9608ms] set after second setnewactors for final data test: [12.4681ms][460.7991ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [3.6013ms][464.5177ms] object trim time: [3.6126ms][464.5269ms] set new actors: [5.7422ms][466.6586ms] pre-checking object size: [5.7459ms][466.6599ms] exit per-object: [6.3902ms][467.3077ms] exit sandalone randomize: [7.7277ms][468.6439ms] set for size check: [11.0043ms][471.9294ms] set for dyna trim: [11.1206ms][472.0357ms] set after final actor trim: [11.507ms][472.4238ms] set after second setnewactors for final data test: [13.1058ms][474.0214ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY re-generate candidates time: [15.4269ms][489.5356ms] objects pick time: [17.8091ms][491.9162ms] object trim time: [17.8215ms][491.9264ms] set new actors: [19.2194ms][493.3256ms] pre-checking object size: [19.2217ms][493.3265ms] exit per-object: [19.7621ms][493.8689ms] exit sandalone randomize: [24.9112ms][499.0245ms] set for size check: [26.3998ms][500.5067ms] set for dyna trim: [26.4924ms][500.5979ms] set after final actor trim: [26.8759ms][500.9816ms] set after second setnewactors for final data test: [28.3843ms][502.4922ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [2.2679ms][504.8435ms] object trim time: [2.2859ms][504.8599ms] set new actors: [3.6639ms][506.2394ms] ---- bogo REJECTED: obj pre-check failed (size:284976): [3.6666ms][506.2403ms] objects pick time: [2.6553ms][508.8987ms] object trim time: [2.6747ms][508.9171ms] set new actors: [4.0191ms][510.2649ms] pre-checking object size: [4.0241ms][510.2661ms] exit per-object: [4.8552ms][511.0986ms] exit sandalone randomize: [6.4089ms][512.6522ms] set for size check: [7.9529ms][514.1957ms] set for dyna trim: [7.9964ms][514.2384ms] set after final actor trim: [8.3165ms][514.5588ms] set after second setnewactors for final data test: [9.8808ms][516.1281ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [2.9753ms][519.2775ms] object trim time: [2.9851ms][519.2851ms] set new actors: [4.5457ms][520.847ms] ---- bogo REJECTED: obj pre-check failed (size:395248): [4.5481ms][520.8479ms] % removing large actor to reduce time to build: [Clock]] re-generate candidates time: [16.0802ms][536.933ms] objects pick time: [18.3983ms][539.2488ms] object trim time: [18.4095ms][539.2591ms] set new actors: [19.8399ms][540.6904ms] pre-checking object size: [19.8418ms][540.6913ms] exit per-object: [20.4601ms][541.3112ms] exit sandalone randomize: [21.7541ms][542.605ms] set for size check: [23.4087ms][544.2627ms] set for dyna trim: [23.5223ms][544.3733ms] set after final actor trim: [24.1691ms][545.021ms] set after second setnewactors for final data test: [26.0004ms][546.8523ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [3.8226ms][550.8059ms] object trim time: [3.8347ms][550.8159ms] set new actors: [16.4543ms][563.4488ms] pre-checking object size: [16.4708ms][563.452ms] exit per-object: [17.3004ms][564.2838ms] exit sandalone randomize: [19.2759ms][566.26ms] set for size check: [21.707ms][568.6902ms] set for dyna trim: [21.7872ms][568.7699ms] set after final actor trim: [22.6432ms][569.6288ms] set after second setnewactors for final data test: [24.9298ms][571.913ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [4.1508ms][576.2139ms] object trim time: [4.1652ms][576.2239ms] set new actors: [6.2819ms][578.3426ms] ---- bogo REJECTED: obj pre-check failed (size:343536): [6.2857ms][578.3443ms] objects pick time: [3.9871ms][582.3456ms] object trim time: [4.024ms][582.371ms] set new actors: [5.5914ms][583.9401ms] pre-checking object size: [5.5948ms][583.9417ms] exit per-object: [6.3059ms][584.6545ms] exit sandalone randomize: [7.4402ms][585.7889ms] set for size check: [9.5243ms][587.8731ms] set for dyna trim: [9.6296ms][587.9774ms] set after final actor trim: [10.1709ms][588.5207ms] set after second setnewactors for final data test: [11.6078ms][589.9567ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY % removing large actor to reduce time to build: [ReDead]] % removing large actor to reduce time to build: [GibdoWell]] % removing large actor to reduce time to build: [GibdoIkana]] re-generate candidates time: [13.1622ms][603.2851ms] objects pick time: [15.5721ms][605.6935ms] object trim time: [15.5828ms][605.7039ms] set new actors: [16.9988ms][607.1215ms] pre-checking object size: [17.005ms][607.126ms] exit per-object: [17.8088ms][607.9338ms] exit sandalone randomize: [18.8733ms][608.9955ms] set for size check: [23.0759ms][613.2005ms] set for dyna trim: [23.1672ms][613.2887ms] set after final actor trim: [23.5044ms][613.6264ms] set after second setnewactors for final data test: [25.0533ms][615.1762ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [2.8821ms][618.1395ms] object trim time: [2.8923ms][618.1493ms] set new actors: [4.2339ms][619.4932ms] pre-checking object size: [4.2374ms][619.4941ms] exit per-object: [4.8245ms][620.0827ms] exit sandalone randomize: [6.0751ms][621.3332ms] set for size check: [7.4193ms][622.677ms] set for dyna trim: [7.4599ms][622.7168ms] set after final actor trim: [7.7769ms][623.0342ms] set after second setnewactors for final data test: [8.6865ms][623.9438ms] after isSizeAcceptable: [8.7625ms][624.0195ms] ####################################################### time to complete randomizing [SouthClockTown]: 627.711ms ending timestamp : [12:20:02.255 PM] starting timestamp : [12:20:02.256 PM] in scene [LaundryPool][0] standalone was skipped over: [0x3322][BugsFishButterfly] in scene (O!) [LaundryPool]m[0]r[9]v[01E2] actor:[0x01E2][Kafei] removal blocked by item [293] in scene (O!) [LaundryPool]m[0]r[11]v[000F] actor:[0x000F][LaundryPoolBell] removal blocked by item [293] in scene (O!) [LaundryPool]m[0]r[12]v[0001] actor:[0x0001][GuruGuru] removal blocked by item [20] in scene (O!) [LaundryPool]m[0]r[18]v[0004] actor:[0x0004][RegularFrogs] removal blocked by item [433] time to read scene enemies: 2.2482ms time to read scene objects: 2.3884ms ========================================================================= For Scene: [LaundryPool] with fid: 1518, with sid: 0x70 ========================================================================= time to finish removing unnecessary objects: 5.4129ms --------------------------- time to generate candidate list: 9.7871ms time to separate map/time actors: 11.6524ms time to find matching candidates: 14.6166ms Loops used for match candidate: 1 ---------- ####################################################### Old actor:[LaundryPool]r[00]n[Torch]v[0x287F] replaced by new actor: [0FFF][CuccoChick] Old actor:[LaundryPool]r[00]n[PostMan]v[0x0000] replaced by new actor: [0001][Scarecrow] Old actor:[LaundryPool]r[00]n[SmallWoodenBox]v[0xA002] replaced by new actor: [0004][ExtraOrgan] dyn: [14] Old actor:[LaundryPool]r[00]n[WallTalkSpot]v[0xFE07] replaced by new actor: [A07F][Clock] Old actor:[LaundryPool]r[00]n[TallGrass]v[0x0500] replaced by new actor: [0079][En_Invisible_Ruppe] Old actor:[LaundryPool]r[00]n[TallGrass]v[0x0C00] replaced by new actor: [FF20][RegularIceBlock] Old actor:[LaundryPool]r[00]n[TallGrass]v[0x0C00] replaced by new actor: [0600][NaturalPatchOfGrass] --------------------------------------------------------- Height adjustments: = i[0][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [30]= --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.8591] newsize: [01FF00] oldsize: [0252D0] day: struct ratio: [0.9987] newsize: [0039F0] oldsize: [003A04] day: total = ratio: [0.8715] newsize: [0238F0] oldsize: [028CD4] night: overlay ratio: [0.8568] newsize: [01F580] oldsize: [024950] night: struct ratio: [0.9985] newsize: [00358C] oldsize: [0035A0] night: total = ratio: [0.8687] newsize: [022B0C] oldsize: [027EF0] ------------------------------------------------------ day: object ratio: [1.0482] newsize: [149190] oldsize: [139F60] night: object ratio: [1.0482] newsize: [149190] oldsize: [139F60] object sizes: [ 0x1CA0 0x97C0 0x185C0 0x2C90 0x81C0 0x3E20 0x42E0 0xF800 0x13E30 0x1E10 0xB550 0x6CA0 0x15C0 0x11C80 ] sum: [0x811E0] allsize: [0x149190] ------------------------------------------------------ day: dyna poly delta: [14] newsize: [00000E] oldsize: [000000] day: dyna vert delta: [14] newsize: [00000E] oldsize: [000000] night: dyna poly delta: [14] newsize: [00000E] oldsize: [000000] night: dyna vert delta: [14] newsize: [00000E] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.1744ms][12.0075ms] object trim time: [0.181ms][12.0122ms] set new actors: [0.4185ms][12.25ms] pre-checking object size: [0.4197ms][12.2508ms] exit per-object: [0.5095ms][12.341ms] exit sandalone randomize: [2.1964ms][14.0291ms] set for size check: [2.43ms][14.2615ms] set for dyna trim: [2.4381ms][14.2693ms] set after final actor trim: [2.5532ms][14.3848ms] set after second setnewactors for final data test: [2.7728ms][14.6042ms] after isSizeAcceptable: [2.7843ms][14.6155ms] ####################################################### time to complete randomizing [LaundryPool]: 15.3127ms ending timestamp : [12:20:02.271 PM] starting timestamp : [12:20:00.990 PM] in scene (O!) [TerminaField]m[0]r[55]v[0000] actor:[0x0000][Takkuri] removal blocked by item [1023] in scene (O!) [TerminaField]m[0]r[56]v[0001] actor:[0x0001][Takkuri] removal blocked by item [1023] in scene [TerminaField][0] standalone was randomly ignored: [0x004C][En_Invisible_Ruppe] in scene [TerminaField][0] standalone was randomly ignored: [0x005C][En_Invisible_Ruppe] in scene [TerminaField][0] standalone was randomly ignored: [0x0060][En_Invisible_Ruppe] in scene [TerminaField][0] standalone was randomly ignored: [0x0064][En_Invisible_Ruppe] in scene [TerminaField][0] standalone was randomly ignored: [0x0045][En_Invisible_Ruppe] in scene [TerminaField][0] standalone was randomly ignored: [0x0071][En_Invisible_Ruppe] in scene [TerminaField][0] standalone was randomly ignored: [0x0075][En_Invisible_Ruppe] in scene [TerminaField][0] standalone was randomly ignored: [0x007D][En_Invisible_Ruppe] in scene [TerminaField][0] standalone was skipped over: [0xFE04][IshiRock] in scene [TerminaField][0] standalone was skipped over: [0xFE04][IshiRock] in scene [TerminaField][0] standalone was skipped over: [0x2604][IshiRock] in scene [TerminaField][0] standalone was skipped over: [0x2844][IshiRock] in scene [TerminaField]m[0]r[140]v[1F02] actor: [0x1F02][GrassRockCluster] was blocked by item [1102] in scene [TerminaField]m[0]r[171]v[2324] actor: [0x2324][BugsFishButterfly] was blocked by item [146] in scene (O!) [TerminaField]m[0]r[190]v[4305] actor:[0x4305][SoftSoilAndBeans] removal blocked by item [138] in scene (O!) [TerminaField]m[0]r[191]v[460B] actor:[0x460B][SoftSoilAndBeans] removal blocked by item [138] in scene (O!) [TerminaField]m[0]r[192]v[478E] actor:[0x478E][SoftSoilAndBeans] removal blocked by item [138] in scene (O!) [TerminaField]m[0]r[193]v[4A94] actor:[0x4A94][SoftSoilAndBeans] removal blocked by item [138] in scene (O!) [TerminaField]m[0]r[194]v[0506] actor:[0x0506][SoftSoilAndBeans] removal blocked by item [138] in scene (O!) [TerminaField]m[0]r[195]v[070C] actor:[0x070C][SoftSoilAndBeans] removal blocked by item [138] in scene (O!) [TerminaField]m[0]r[196]v[060F] actor:[0x060F][SoftSoilAndBeans] removal blocked by item [138] in scene (O!) [TerminaField]m[0]r[198]v[8002] actor:[0x8002][Bombiwa] removal blocked by item [25] in scene (O!) [TerminaField]m[0]r[199]v[8003] actor:[0x8003][Bombiwa] removal blocked by item [25] in scene (O!) [TerminaField]m[0]r[212]v[000F] actor:[0x000F][Kamaro] removal blocked by item [1102] in scene (O!) [TerminaField]m[2]r[1]v[807F] actor:[0x807F][Bombiwa] removal blocked by item [25] in scene [TerminaField][3] standalone was skipped over: [0x0000][ObjectKankyo] in scene (O!) [TerminaField]m[4]r[1]v[30FF] actor:[0x30FF][Cremia] removal blocked by item [37] in scene (O!) [TerminaField]m[9]r[2]v[40FF] actor:[0x40FF][Cremia] removal blocked by item [37] time to read scene enemies: 97.409ms object [BadBat] replacement blocked by removal chance roll time to read scene objects: 98.9191ms ========================================================================= For Scene: [TerminaField] with fid: 1310, with sid: 0x2D ========================================================================= time to finish removing unnecessary objects: 170.3426ms --------------------------- time to generate candidate list: 448.3448ms time to separate map/time actors: 468.8822ms time to find matching candidates: 1283.2494ms Loops used for match candidate: 3 +++ BUSH SUPPLIES at index:[123] replacing new choice [Empty][0000] where old actor was [Leever][00FF] +++ BUSH SUPPLIES at index:[104] replacing new choice [Empty][0071] where old actor was [Leever][00FF] +++ BUSH SUPPLIES at index:[157] replacing new choice [Empty][007D] where old actor was [Leever][80FF] +++ BUSH SUPPLIES at index:[142] replacing new choice [Empty][FFFF] where old actor was [Eeno][0001] +++ BUSH SUPPLIES at index:[43] replacing new choice [Empty][005C] where old actor was [DekuBaba][0000] ---------- ####################################################### Old actor:[TerminaField]r[00]n[Eeno]v[0x0000] replaced by new actor: [FF44][RegularIceBlock] Old actor:[TerminaField]r[00]n[Eeno]v[0xFF00] replaced by new actor: [FF96][RegularIceBlock] Old actor:[TerminaField]r[00]n[Eeno]v[0x0000] replaced by new actor: [FFFF][RegularIceBlock] Old actor:[TerminaField]r[00]n[Eeno]v[0xFF00] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[Eeno]v[0x0000] replaced by new actor: [007C][IkanaCanyonHookshotStump] dyn: [24] Old actor:[TerminaField]r[00]n[Eeno]v[0xFF00] replaced by new actor: [437B][SoftSoilAndBeans] dyn: [6] Old actor:[TerminaField]r[00]n[Eeno]v[0x0000] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[Eeno]v[0x0000] replaced by new actor: [FF78][RegularIceBlock] Old actor:[TerminaField]r[00]n[Eeno]v[0xFF00] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[ChuChu]v[0xFF03] replaced by new actor: [0001][FlyingPot] Old actor:[TerminaField]r[00]n[ChuChu]v[0xFF03] replaced by new actor: [0015][FlyingPot] Old actor:[TerminaField]r[00]n[ChuChu]v[0xFF03] replaced by new actor: [C709][ClayPot] Old actor:[TerminaField]r[00]n[ChuChu]v[0xFF03] replaced by new actor: [0006][FlyingPot] Old actor:[TerminaField]r[00]n[ChuChu]v[0xFF03] replaced by new actor: [000E][FlyingPot] Old actor:[TerminaField]r[00]n[ChuChu]v[0xFF03] replaced by new actor: [650E][ClayPot] Old actor:[TerminaField]r[00]n[ChuChu]v[0xFF03] replaced by new actor: [0006][FlyingPot] Old actor:[TerminaField]r[00]n[ChuChu]v[0xFF03] replaced by new actor: [4314][ClayPot] Old actor:[TerminaField]r[00]n[ChuChu]v[0xFF03] replaced by new actor: [431E][ClayPot] Old actor:[TerminaField]r[00]n[ChuChu]v[0xFF01] replaced by new actor: [3F5F][Empty] Old actor:[TerminaField]r[00]n[ChuChu]v[0xFF01] replaced by new actor: [840B][ClayPot] Old actor:[TerminaField]r[00]n[ChuChu]v[0xFF01] replaced by new actor: [5D1D][ClayPot] Old actor:[TerminaField]r[00]n[ChuChu]v[0xFF01] replaced by new actor: [750F][ClayPot] Old actor:[TerminaField]r[00]n[DekuBaba]v[0x0000] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[TerminaField]r[00]n[DekuBaba]v[0x0000] replaced by new actor: [0000][UglyTree] dyn: [31] Old actor:[TerminaField]r[00]n[DekuBaba]v[0x0000] replaced by new actor: [80FF][UglyTree] dyn: [31] Old actor:[TerminaField]r[00]n[DekuBaba]v[0x0000] replaced by new actor: [00FF][UglyTree] dyn: [31] Old actor:[TerminaField]r[00]n[Dodongo]v[0x0000] replaced by new actor: [FFFF][Tektite] Old actor:[TerminaField]r[00]n[Dodongo]v[0x0001] replaced by new actor: [FFFF][Tektite] Old actor:[TerminaField]r[00]n[Dodongo]v[0x0001] replaced by new actor: [FFFF][Tektite] Old actor:[TerminaField]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [02FF][DeathArmos] Old actor:[TerminaField]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [02FF][DeathArmos] Old actor:[TerminaField]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [02FF][DeathArmos] Old actor:[TerminaField]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [01FF][DeathArmos] Old actor:[TerminaField]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [01FF][DeathArmos] Old actor:[TerminaField]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [01FF][DeathArmos] Old actor:[TerminaField]r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [01FF][DeathArmos] Old actor:[TerminaField]r[00]n[ClayPot]v[0x4110] replaced by new actor: [0000][GoronWithGeroMask] Old actor:[TerminaField]r[00]n[RealBombchu]v[0x8023] replaced by new actor: [191E][Dexihand] Old actor:[TerminaField]r[00]n[RealBombchu]v[0x8023] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[RealBombchu]v[0x8023] replaced by new actor: [191E][Empty] Old actor:[TerminaField]r[00]n[TFGuay]v[0x0C00] replaced by new actor: [0103][BadBat] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0001][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][Takkuri] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][DekuBaba] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0001][Mimi] dyn: [12] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0110][Obj_Dowsing] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0B00][GrassRockCluster] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [FF20][RegularIceBlock] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0068][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [FFFD][Tektite] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [00FA][BronzeBoulder] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0075][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [FC00][ElegyStatueSwitch] dyn: [12] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0010][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x00FF] replaced by new actor: [0079][MushroomCloud] Old actor:[TerminaField]r[00]n[SquareSign]v[0x003C] replaced by new actor: [0000][GuruGuru] Old actor:[TerminaField]r[00]n[Eeno]v[0x0001] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[TerminaField]r[00]n[Eeno]v[0x0001] replaced by new actor: [FFC8][RegularIceBlock] Old actor:[TerminaField]r[00]n[Eeno]v[0x0001] replaced by new actor: [FC00][ElegyStatueSwitch] dyn: [12] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0001][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0001][Dodongo] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0007][MothSwarm] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0002][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0F00][NaturalPatchOfGrass] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [3F5F][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0001][DekuBabaWithered] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0000][Dodongo] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0001][NaturalPatchOfGrass] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [3F5F][Empty] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0002][Butterfly] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [4B10][ClayPot] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [191E][Dexihand] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0008][MushroomCloud] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0001][Mimi] dyn: [12] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [00FF][GrottoHole] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [0F0F][GossipStone] Old actor:[TerminaField]r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster] Old actor:[TerminaField]r[00]n[Treee]v[0x0A1A] replaced by new actor: [0001][Empty] Old actor:[TerminaField]r[00]n[Treee]v[0xFF00] replaced by new actor: [0002][DekuBabaWithered] Old actor:[TerminaField]r[00]n[Treee]v[0xFF00] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[TelescopeGuay]v[0x05A2] replaced by new actor: [FF03][BadBat] Old actor:[TerminaField]r[00]n[TelescopeGuay]v[0x0922] replaced by new actor: [FF34][BadBat] Old actor:[TerminaField]r[00]n[FlyingFieldScrub]v[0x001F] replaced by new actor: [7701][WallMaster] Old actor:[TerminaField]r[02]n[Treee]v[0xFF1A] replaced by new actor: [0001][DekuBaba] Old actor:[TerminaField]r[02]n[Treee]v[0xFF00] replaced by new actor: [0002][InvisibleRupee] Old actor:[TerminaField]r[02]n[Treee]v[0xFF00] replaced by new actor: [0002][DekuBabaWithered] Old actor:[TerminaField]r[02]n[Treee]v[0xFF00] replaced by new actor: [0000][DekuBaba] Old actor:[TerminaField]r[04]n[CreamiaCariage]v[0x0000] replaced by new actor: [0000][BedroomPostman] Old actor:[TerminaField]r[05]n[Treee]v[0xFF1A] replaced by new actor: [0002][DekuBabaWithered] Old actor:[TerminaField]r[05]n[Treee]v[0xFF00] replaced by new actor: [0001][DekuBaba] Old actor:[TerminaField]r[05]n[Treee]v[0xFF00] replaced by new actor: [0000][DekuBaba] Old actor:[TerminaField]r[07]n[HappyMaskSalesman]v[0x0003] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[07]n[HappyMaskSalesmanClone]v[0x0003] replaced by new actor: [FC00][ElegyStatueSwitch] dyn: [12] Old actor:[TerminaField]r[08]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [0000][FloorMaster] Old actor:[TerminaField]r[08]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [7681][WallMaster] Old actor:[TerminaField]r[08]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [8000][FloorMaster] Old actor:[TerminaField]r[08]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [0002][Fairy] Old actor:[TerminaField]r[08]n[CarpentersFromCutscene]v[0x0000] replaced by new actor: [211E][SmallSnowball] Old actor:[TerminaField]r[08]n[CarpentersFromCutscene]v[0x0001] replaced by new actor: [230F][SmallSnowball] Old actor:[TerminaField]r[08]n[CarpentersFromCutscene]v[0x0002] replaced by new actor: [370F][SmallSnowball] Old actor:[TerminaField]r[08]n[CarpentersFromCutscene]v[0x0003] replaced by new actor: [2A1F][SmallSnowball] Old actor:[TerminaField]r[08]n[CarpentersFromCutscene]v[0x0004] replaced by new actor: [260A][SmallSnowball] Old actor:[TerminaField]r[08]n[ViscenMoonLeaveCutscene]v[0x0000] replaced by new actor: [3F00][GoronKid] Old actor:[TerminaField]r[08]n[MutoMoonLeaveCutscene]v[0x0000] replaced by new actor: [0175][Bombiwa] Old actor:[TerminaField]r[09]n[CuriosityShopMan]v[0x0001] replaced by new actor: [0001][Dodongo] Old actor:[TerminaField]r[09]n[AnjuWeddingDress]v[0x0000] replaced by new actor: [4374][SoftSoilAndBeans] dyn: [6] Old actor:[TerminaField]r[09]n[MadamAromaEndingCutscene]v[0x0000] replaced by new actor: [0173][Bombiwa] Old actor:[TerminaField]r[09]n[AnjuMotherWedding]v[0x0000] replaced by new actor: [0000][Cow] Old actor:[TerminaField]r[09]n[AnjusGrandmaCredits]v[0x0000] replaced by new actor: [FF00][IkanaGravestone] dyn: [24] Old actor:[TerminaField]r[09]n[MajorDotourAtWedding]v[0x0000] replaced by new actor: [0102][IronKnuckle] Old actor:[TerminaField]r[09]n[ViscenMoonLeaveCutscene]v[0x0000] replaced by new actor: [7200][GoronKid] Old actor:[TerminaField]r[09]n[PostMan]v[0x0000] replaced by new actor: [01FF][Poe] Old actor:[TerminaField]r[09]n[MutoMoonLeaveCutscene]v[0x0000] replaced by new actor: [0171][Bombiwa] Old actor:[TerminaField]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [C719][ClayPot] Old actor:[TerminaField]r[00]n[DekuFlower]v[0x0077] replaced by new actor: [A323][BugsFishButterfly] Old actor:[TerminaField]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [001F][Empty] Old actor:[TerminaField]r[00]n[DekuFlower]v[0x007F] replaced by new actor: [4000][GrottoHole] Old actor:[TerminaField]r[00]n[BugsFishButterfly]v[0x2322] replaced by new actor: [7322][BugsFishButterfly] Old actor:[TerminaField]r[00]n[En_Invisible_Ruppe]v[0x0068] replaced by new actor: [3C7E][CircleOfFire] Old actor:[TerminaField]r[00]n[En_Invisible_Ruppe]v[0x006D] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[En_Invisible_Ruppe]v[0x0079] replaced by new actor: [0007][Empty] Old actor:[TerminaField]r[00]n[IshiRock]v[0x01F2] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[TerminaField]r[00]n[IshiRock]v[0x1A24] replaced by new actor: [0E05][GossipStone] Old actor:[TerminaField]r[00]n[IshiRock]v[0x1C24] replaced by new actor: [FF10][RegularIceBlock] Old actor:[TerminaField]r[00]n[IshiRock]v[0x1E14] replaced by new actor: [3FFF][Dexihand] Old actor:[TerminaField]r[00]n[IshiRock]v[0x2014] replaced by new actor: [3DF6][GossipStone] Old actor:[TerminaField]r[00]n[IshiRock]v[0x2214] replaced by new actor: [4214][IshiRock] Old actor:[TerminaField]r[00]n[IshiRock]v[0x2414] replaced by new actor: [486E][SoftSoilAndBeans] dyn: [6] Old actor:[TerminaField]r[00]n[IshiRock]v[0x2C14] replaced by new actor: [907F][Clock] Old actor:[TerminaField]r[00]n[IshiRock]v[0x2A44] replaced by new actor: [DA24][IshiRock] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0001][DekuBaba] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [00EC][BronzeBoulder] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [006B][Bombiwa] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0034][En_Invisible_Ruppe] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0001][Empty] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0101][GrassRockCluster] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [006A][Bombiwa] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [FFFF][Tektite] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [D3B0][IshiRock] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0001][Fish] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [CE32][IshiRock] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0066][BronzeBoulder] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0002][Empty] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [F322][BugsFishButterfly] Old actor:[TerminaField]r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0165][Bombiwa] Old actor:[TerminaField]r[00]n[PointedSign]v[0x3B0A] replaced by new actor: [0000][Empty] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [3B7D][CircleOfFire] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0901][NaturalPatchOfGrass] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [191E][Dexihand] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0164][Obj_Dowsing] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [191E][Empty] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [00E3][BronzeBoulder] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [FFFF][Fish] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [191E][Empty] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0702][GrassRockCluster] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0002][DekuBabaWithered] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [C460][IshiRock] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [00FF][Banker] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [FFFF][Tektite] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0161][Obj_Dowsing] Old actor:[TerminaField]r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [6001][WallMaster] --------------------------------------------------------- Height adjustments: + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [DeathArmos] by [150] + adjusted height of actor [Takkuri] by [100] + adjusted height of actor [MothSwarm] by [50] + adjusted height of actor [Butterfly] by [100] +++ [17][ClayPot] had treasure flags modified to [30] +++ +++ [20][ClayPot] had treasure flags modified to [29] +++ +++ [130][CircleOfFire] had treasure flags modified to [28] +++ +++ [161][CircleOfFire] had treasure flags modified to [27] +++ ++ i[18][CircleOfFire] had recieve flag modified to [126] ++ ++ i[31][CircleOfFire] had recieve flag modified to [125] ++ + i[0][IkanaCanyonHookshotStump] had switch flags modified to [124] to avoid conflicts with others + + i[1][SoftSoilAndBeans] had switch flags modified to [123] to avoid conflicts with others + = i[2][Obj_Dowsing] had switch flags which were not detect as used, and claimed switch [16]= + i[3][BronzeBoulder] had switch flags modified to [122] to avoid conflicts with others + ++ Send trigger actor set: [ElegyStatueSwitch]r[0]v[FC00], at spawn [124] ++ ++ to target actor : [CircleOfFire]r[0]v[3C7E], at spawn [93] ++ + i[5][MushroomCloud] had switch flags modified to [121] to avoid conflicts with others + ++ Send trigger actor set: [ElegyStatueSwitch]r[0]v[FC00], at spawn [144] ++ ++ to target actor : [CircleOfFire]r[0]v[3C7E], at spawn [93] ++ = i[7][MushroomCloud] had switch flags which were not detect as used, and claimed switch [8]= + i[8][GossipStone] had switch flags modified to [120] to avoid conflicts with others + + i[9][WallMaster] had switch flags modified to [119] to avoid conflicts with others + ++ Send trigger actor set: [ElegyStatueSwitch]r[7]v[FC00], at spawn [13] ++ ++ to target actor : [CircleOfFire]r[0]v[3C7E], at spawn [93] ++ + i[11][WallMaster] had switch flags modified to [118] to avoid conflicts with others + = i[12][GoronKid] had switch flags which were not detect as used, and claimed switch [63]= + i[13][Bombiwa] had switch flags modified to [117] to avoid conflicts with others + + i[14][SoftSoilAndBeans] had switch flags modified to [116] to avoid conflicts with others + + i[15][Bombiwa] had switch flags modified to [115] to avoid conflicts with others + + i[16][GoronKid] had switch flags modified to [114] to avoid conflicts with others + + i[17][Bombiwa] had switch flags modified to [113] to avoid conflicts with others + + i[18][GossipStone] had switch flags modified to [112] to avoid conflicts with others + + i[19][GossipStone] had switch flags modified to [111] to avoid conflicts with others + = i[20][IshiRock] had switch flags which were not detect as used, and claimed switch [33]= + i[21][SoftSoilAndBeans] had switch flags modified to [110] to avoid conflicts with others + + i[22][IshiRock] had switch flags modified to [109] to avoid conflicts with others + + i[23][BronzeBoulder] had switch flags modified to [108] to avoid conflicts with others + + i[24][Bombiwa] had switch flags modified to [107] to avoid conflicts with others + = i[25][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [13]= + i[26][Bombiwa] had switch flags modified to [106] to avoid conflicts with others + + i[27][IshiRock] had switch flags modified to [105] to avoid conflicts with others + + i[28][IshiRock] had switch flags modified to [103] to avoid conflicts with others + + i[29][BronzeBoulder] had switch flags modified to [102] to avoid conflicts with others + + i[30][Bombiwa] had switch flags modified to [101] to avoid conflicts with others + + i[31][Obj_Dowsing] had switch flags modified to [100] to avoid conflicts with others + + i[32][BronzeBoulder] had switch flags modified to [99] to avoid conflicts with others + + i[33][IshiRock] had switch flags modified to [98] to avoid conflicts with others + + i[34][Obj_Dowsing] had switch flags modified to [97] to avoid conflicts with others + + i[35][WallMaster] had switch flags modified to [96] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.7951] newsize: [0E9BF0] oldsize: [126000] day: struct ratio: [0.8710] newsize: [014FEC] oldsize: [0181AC] day: total = ratio: [0.8008] newsize: [0FEBDC] oldsize: [13E1AC] night: overlay ratio: [0.7924] newsize: [0F0D20] oldsize: [12FEB0] night: struct ratio: [1.0689] newsize: [01AD54] oldsize: [0191A8] night: total = ratio: [0.8135] newsize: [10BA74] oldsize: [149058] ------------------------------------------------------ day: object ratio: [1.0111] newsize: [14F1F0] oldsize: [14B700] night: object ratio: [1.0111] newsize: [14F1F0] oldsize: [14B700] object sizes: [ 0x10 0xCA0 0xAB40 0x11C80 0x39C0 0x2D70 0x3A30 0x6A70 0xA070 0x10 0x1650 0x1E30 0x11E0 0xDF0 0x1B60 0x3E40 0x8120 0x9940 0x1C70 0x1230 0x5F60 0x3210 0x63E0 0x26A0 0x19F0 0xA80 0x14D90 0x6CA0 ] sum: [0x87240] allsize: [0x14F1F0] ------------------------------------------------------ day: dyna poly delta: [87] newsize: [0000D5] oldsize: [00007E] day: dyna vert delta: [46] newsize: [0000AE] oldsize: [000080] night: dyna poly delta: [105] newsize: [0000E7] oldsize: [00007E] night: dyna vert delta: [58] newsize: [0000BA] oldsize: [000080] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810] day: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20] day: total = ratio: [1.0000] newsize: [020230] oldsize: [020230] night: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810] night: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20] night: total = ratio: [1.0000] newsize: [020230] oldsize: [020230] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [102940] oldsize: [102940] night: object ratio: [1.0000] newsize: [102940] oldsize: [102940] object sizes: [ 0x5220 0xAB40 0x11C80 0x17960 0x1650 ] sum: [0x3A990] allsize: [0x102940] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [1.1598] newsize: [025A60] oldsize: [020760] day: struct ratio: [1.2070] newsize: [0021CC] oldsize: [001C00] day: total = ratio: [1.1622] newsize: [027C2C] oldsize: [022360] night: overlay ratio: [1.1598] newsize: [025A60] oldsize: [020760] night: struct ratio: [1.2070] newsize: [0021CC] oldsize: [001C00] night: total = ratio: [1.1622] newsize: [027C2C] oldsize: [022360] ------------------------------------------------------ day: object ratio: [0.9766] newsize: [0F5410] oldsize: [0FB210] night: object ratio: [0.9766] newsize: [0F5410] oldsize: [0FB210] object sizes: [ 0x5220 0xAB40 0x11C80 0x39C0 0x6A70 0x1650 ] sum: [0x2D460] allsize: [0xF5410] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [1.0000] newsize: [01AEA0] oldsize: [01AEA0] day: struct ratio: [1.0000] newsize: [002368] oldsize: [002368] day: total = ratio: [1.0000] newsize: [01D208] oldsize: [01D208] night: overlay ratio: [1.0000] newsize: [01AEA0] oldsize: [01AEA0] night: struct ratio: [1.0000] newsize: [002368] oldsize: [002368] night: total = ratio: [1.0000] newsize: [01D208] oldsize: [01D208] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [14D2C0] oldsize: [14D2C0] night: object ratio: [1.0000] newsize: [14D2C0] oldsize: [14D2C0] object sizes: [ 0x5220 0x11C80 0x1650 0x1D3E0 0x3A910 0x15130 ] sum: [0x85310] allsize: [0x14D2C0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [0.8981] newsize: [020660] oldsize: [024130] day: struct ratio: [0.9279] newsize: [001BF4] oldsize: [001E20] day: total = ratio: [0.8996] newsize: [022254] oldsize: [025F50] night: overlay ratio: [0.8981] newsize: [020660] oldsize: [024130] night: struct ratio: [0.9279] newsize: [001BF4] oldsize: [001E20] night: total = ratio: [0.8996] newsize: [022254] oldsize: [025F50] ------------------------------------------------------ day: object ratio: [0.9486] newsize: [14DE40] oldsize: [160000] night: object ratio: [0.9486] newsize: [14DE40] oldsize: [160000] object sizes: [ 0x5220 0xE4F0 0xAB40 0x11C80 0x39C0 0x2D70 0xB8C0 0x2C90 0x6A70 0x1650 0x16730 0xDA60 0x150F0 ] sum: [0x85E90] allsize: [0x14DE40] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [1.4561] newsize: [03C1B0] oldsize: [029470] day: struct ratio: [1.3775] newsize: [0041B0] oldsize: [002FB0] day: total = ratio: [1.4508] newsize: [040360] oldsize: [02C420] night: overlay ratio: [1.4561] newsize: [03C1B0] oldsize: [029470] night: struct ratio: [1.3775] newsize: [0041B0] oldsize: [002FB0] night: total = ratio: [1.4508] newsize: [040360] oldsize: [02C420] ------------------------------------------------------ day: object ratio: [0.9415] newsize: [14D570] oldsize: [162090] night: object ratio: [0.9415] newsize: [14D570] oldsize: [162090] object sizes: [ 0x5220 0xE4F0 0xCA0 0xAB40 0x11C80 0x39C0 0x2D70 0xB8C0 0x2C90 0x137C0 0x6A70 0xA070 0x10 0x1650 0x1E30 0x11E0 0xDF0 0x1B60 0x3E40 0x8120 0x18C0 0x3A30 0x1C70 0x1230 0xA80 ] sum: [0x855C0] allsize: [0x14D570] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810] day: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20] day: total = ratio: [1.0000] newsize: [020230] oldsize: [020230] night: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810] night: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20] night: total = ratio: [1.0000] newsize: [020230] oldsize: [020230] ------------------------------------------------------ day: object ratio: [1.0000] newsize: [0FC0D0] oldsize: [0FC0D0] night: object ratio: [1.0000] newsize: [0FC0D0] oldsize: [0FC0D0] object sizes: [ 0xAB40 0x11C80 0x17960 ] sum: [0x34120] allsize: [0xFC0D0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 07 )====== day: overlay ratio: [0.9186] newsize: [02C710] oldsize: [030610] day: struct ratio: [0.9758] newsize: [006884] oldsize: [006B1C] day: total = ratio: [0.9256] newsize: [032F94] oldsize: [03712C] night: overlay ratio: [0.9186] newsize: [02C710] oldsize: [030610] night: struct ratio: [0.9758] newsize: [006884] oldsize: [006B1C] night: total = ratio: [0.9256] newsize: [032F94] oldsize: [03712C] ------------------------------------------------------ day: object ratio: [0.9097] newsize: [13CFA0] oldsize: [15C710] night: object ratio: [0.9097] newsize: [13CFA0] oldsize: [15C710] object sizes: [ 0x11C80 0x17960 0x15130 0xE4F0 0xDF0 0x1D3E0 0x5F60 0x42C0 ] sum: [0x74FF0] allsize: [0x13CFA0] ------------------------------------------------------ day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000] day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000] night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000] night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000] ------------------------------------------------- ======( Map 08 )====== day: overlay ratio: [2.2185] newsize: [02EE20] oldsize: [015220] day: struct ratio: [1.0202] newsize: [003594] oldsize: [003484] day: total = ratio: [2.0574] newsize: [0323B4] oldsize: [0186A4] night: overlay ratio: [2.2185] newsize: [02EE20] oldsize: [015220] night: struct ratio: [1.0202] newsize: [003594] oldsize: [003484] night: total = ratio: [2.0574] newsize: [0323B4] oldsize: [0186A4] ------------------------------------------------------ day: object ratio: [1.0076] newsize: [130730] oldsize: [12E270] night: object ratio: [1.0076] newsize: [130730] oldsize: [12E270] object sizes: [ 0x11C80 0x17960 0x12A00 0xA5A0 0x6A70 0x11720 0xA070 ] sum: [0x68780] allsize: [0x130730] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 09 )====== day: overlay ratio: [1.5751] newsize: [018880] oldsize: [00F930] day: struct ratio: [1.1478] newsize: [002678] oldsize: [002184] day: total = ratio: [1.5245] newsize: [01AEF8] oldsize: [011AB4] night: overlay ratio: [1.5751] newsize: [018880] oldsize: [00F930] night: struct ratio: [1.1478] newsize: [002678] oldsize: [002184] night: total = ratio: [1.5245] newsize: [01AEF8] oldsize: [011AB4] ------------------------------------------------------ day: object ratio: [0.8718] newsize: [13A4C0] oldsize: [168870] night: object ratio: [0.8718] newsize: [13A4C0] oldsize: [168870] object sizes: [ 0x26A0 0x136B0 0x11720 0x6A70 0x10 0x4EB0 0x2FF0 0xD5C0 0xA070 0x16730 0x50E0 0x9940 ] sum: [0x72510] allsize: [0x13A4C0] ------------------------------------------------------ day: dyna poly delta: [30] newsize: [00001E] oldsize: [000000] day: dyna vert delta: [22] newsize: [000016] oldsize: [000000] night: dyna poly delta: [30] newsize: [00001E] oldsize: [000000] night: dyna vert delta: [22] newsize: [000016] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [340.3795ms][809.4095ms] object trim time: [340.4372ms][809.4649ms] set new actors: [349.3413ms][818.3712ms] ---- bogo REJECTED: obj pre-check failed (size:52032): [349.3457ms][818.3728ms] objects pick time: [229.0587ms][1047.4469ms] object trim time: [229.1265ms][1047.5025ms] set new actors: [234.8527ms][1053.2327ms] ---- bogo REJECTED: obj pre-check failed (size:68240): [234.8597ms][1053.2349ms] objects pick time: [188.1361ms][1241.3767ms] object trim time: [188.189ms][1241.4275ms] set new actors: [196.6325ms][1249.8728ms] pre-checking object size: [196.6362ms][1249.8744ms] exit per-object: [199.3666ms][1252.6066ms] exit sandalone randomize: [217.2088ms][1270.4488ms] set for size check: [223.6159ms][1276.8563ms] set for dyna trim: [223.8643ms][1277.1026ms] set after final actor trim: [225.8665ms][1279.1064ms] set after second setnewactors for final data test: [229.6314ms][1282.8701ms] after isSizeAcceptable: [230.0106ms][1283.2488ms] ####################################################### Moved companion: [0702][GrassRockCluster] to actor: [Banker][0702] at cords: [2678,77,2408] Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [3613,254,2324] Moved companion: [0002][Butterfly] to actor: [GrottoHole][0002] at cords: [3613,294,2324] Moved companion: [FF78][RegularIceBlock] to actor: [GrottoHole][FF78] at cords: [3613,254,2324] Moved companion: [FFFF][RegularIceBlock] to actor: [ElegyStatueSwitch][FFFF] at cords: [-3866,-281,-613] Moved companion: [FFC8][RegularIceBlock] to actor: [GrottoHole][FFC8] at cords: [-3846,-281,-1580] Moved companion: [FF96][RegularIceBlock] to actor: [ElegyStatueSwitch][FF96] at cords: [371,-245,-4001] time to complete randomizing [TerminaField]: 1301.4286ms ending timestamp : [12:20:02.291 PM] starting timestamp : [12:20:01.358 PM] in scene (O!) [RomaniRanch]m[0]r[2]v[30FF] actor:[0x30FF][Cremia] removal blocked by item [37] in scene (O!) [RomaniRanch]m[0]r[3]v[00FF] actor:[0x00FF][Cremia] removal blocked by item [37] in scene (O!) [RomaniRanch]m[0]r[4]v[00FF] actor:[0x00FF][Cremia] removal blocked by item [37] in scene [RomaniRanch][0] standalone was skipped over: [0x2323][BugsFishButterfly] in scene (O!) [RomaniRanch]m[0]r[34]v[0102] actor:[0x0102][CreamiaCariage] removal blocked by item [37] in scene [RomaniRanch][0] standalone was randomly ignored: [0x0029][En_Invisible_Ruppe] in scene [RomaniRanch][0] standalone was randomly ignored: [0x002D][En_Invisible_Ruppe] in scene [RomaniRanch][0] standalone was randomly ignored: [0x0030][En_Invisible_Ruppe] in scene [RomaniRanch][0] standalone was randomly ignored: [0x0034][En_Invisible_Ruppe] in scene [RomaniRanch][0] standalone was randomly ignored: [0x0038][En_Invisible_Ruppe] in scene [RomaniRanch][0] standalone was randomly ignored: [0x003C][En_Invisible_Ruppe] in scene [RomaniRanch][1] standalone was skipped over: [0x1F00][NaturalPatchOfGrass] in scene (O!) [RomaniRanch]m[2]r[10]v[40FF] actor:[0x40FF][Cremia] removal blocked by item [37] in scene [RomaniRanch][3] standalone was skipped over: [0x0301][GrottoHole] in scene (O!) [RomaniRanch]m[3]r[29]v[FF1F] actor:[0xFF1F][SmallWoodenBox] removal blocked by item [37] in scene (O!) [RomaniRanch]m[3]r[48]v[00FF] actor:[0x00FF][Cremia] removal blocked by item [37] in scene (O!) [RomaniRanch]m[4]r[14]v[FF1F] actor:[0xFF1F][SmallWoodenBox] removal blocked by item [37] in scene (O!) [RomaniRanch]m[5]r[10]v[FF1F] actor:[0xFF1F][SmallWoodenBox] removal blocked by item [37] time to read scene enemies: 61.2657ms time to read scene objects: 71.1257ms ========================================================================= For Scene: [RomaniRanch] with fid: 1326, with sid: 0x35 ========================================================================= time to finish removing unnecessary objects: 79.2912ms --------------------------- time to generate candidate list: 236.3375ms time to separate map/time actors: 244.3952ms time to find matching candidates: 954.0336ms Loops used for match candidate: 39 ---------- ####################################################### Old actor:[RomaniRanch]r[00]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[00]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[00]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[00]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[00]n[Treee]v[0xFF01] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[00]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [7E00][GoronLinkPoundSwitch] dyn: [24] Old actor:[RomaniRanch]r[00]n[SoftSoilAndBeans]v[0x4A94] replaced by new actor: [1932][Dexihand] Old actor:[RomaniRanch]r[01]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[01]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[01]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[01]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[01]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[01]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[01]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[01]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[01]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[01]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[01]n[Treee]v[0xFF01] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[02]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[02]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[02]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [7911][GoronLinkPoundSwitch] dyn: [24] Old actor:[RomaniRanch]r[02]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [7D00][GoronLinkPoundSwitch] dyn: [24] Old actor:[RomaniRanch]r[02]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [7A10][GoronLinkPoundSwitch] dyn: [24] Old actor:[RomaniRanch]r[02]n[CreditsCremia]v[0x0000] replaced by new actor: [2001][Freezard] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[Treee]v[0xFF01] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[03]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [7C00][GoronLinkPoundSwitch] dyn: [24] Old actor:[RomaniRanch]r[03]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [7E12][GoronLinkPoundSwitch] dyn: [24] Old actor:[RomaniRanch]r[03]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [7B14][GoronLinkPoundSwitch] dyn: [24] Old actor:[RomaniRanch]r[03]n[SoftSoilAndBeans]v[0x8000] replaced by new actor: [1932][Dexihand] Old actor:[RomaniRanch]r[03]n[SoftSoilAndBeans]v[0x8000] replaced by new actor: [3FFF][Dexihand] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[Treee]v[0xFF01] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[04]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [7910][GoronLinkPoundSwitch] dyn: [24] Old actor:[RomaniRanch]r[04]n[SoftSoilAndBeans]v[0x8000] replaced by new actor: [1932][Dexihand] Old actor:[RomaniRanch]r[04]n[SoftSoilAndBeans]v[0x8000] replaced by new actor: [3FFF][Dexihand] Old actor:[RomaniRanch]r[05]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[05]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[05]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[05]n[Treee]v[0xFF0B] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[05]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[05]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[05]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[05]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[05]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[05]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[05]n[Treee]v[0xFF02] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[05]n[Treee]v[0xFF01] replaced by new actor: [0000][BeanSeller] Old actor:[RomaniRanch]r[05]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [7A13][GoronLinkPoundSwitch] dyn: [24] Old actor:[RomaniRanch]r[00]n[WallTalkSpot]v[0xFE17] replaced by new actor: [3FFF][Dexihand] Old actor:[RomaniRanch]r[00]n[NaturalPatchOfGrass]v[0x0A01] replaced by new actor: [00F8][BronzeBoulder] Old actor:[RomaniRanch]r[00]n[NaturalPatchOfGrass]v[0x0A01] replaced by new actor: [0D0A][PointedSign] Old actor:[RomaniRanch]r[00]n[NaturalPatchOfGrass]v[0x0A01] replaced by new actor: [0023][SquareSign] Old actor:[RomaniRanch]r[00]n[NaturalPatchOfGrass]v[0x0A01] replaced by new actor: [390A][PointedSign] Old actor:[RomaniRanch]r[00]n[NaturalPatchOfGrass]v[0x0A00] replaced by new actor: [3E79][CircleOfFire] Old actor:[RomaniRanch]r[01]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [005C][En_Invisible_Ruppe] Old actor:[RomaniRanch]r[01]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0000][PoeBalloon] Old actor:[RomaniRanch]r[01]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [191E][Dexihand] Old actor:[RomaniRanch]r[01]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [400A][PointedSign] Old actor:[RomaniRanch]r[03]n[GrassRockCluster]v[0x1F00] replaced by new actor: [0E00][TallGrass] Old actor:[RomaniRanch]r[03]n[BugsFishButterfly]v[0x2323] replaced by new actor: [0000][PoeBalloon] Old actor:[RomaniRanch]r[03]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0801][NaturalPatchOfGrass] Old actor:[RomaniRanch]r[03]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0000][FriendlyCucco] Old actor:[RomaniRanch]r[04]n[GrassRockCluster]v[0x1F00] replaced by new actor: [D000][GrottoHole] Old actor:[RomaniRanch]r[04]n[BugsFishButterfly]v[0x2323] replaced by new actor: [007F][DekuFlower] dyn: [12] Old actor:[RomaniRanch]r[04]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [00F7][BronzeBoulder] Old actor:[RomaniRanch]r[04]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0003][InvisibleRupee] Old actor:[RomaniRanch]r[05]n[BugsFishButterfly]v[0x2323] replaced by new actor: [0077][DekuFlower] dyn: [12] Old actor:[RomaniRanch]r[05]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [00F6][BronzeBoulder] Old actor:[RomaniRanch]r[05]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0031][NaturalPatchOfGrass] Old actor:[RomaniRanch]r[05]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0000][FixedDemoKankyo] Old actor:[RomaniRanch]r[05]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0000][InvisibleRupee] --------------------------------------------------------- Height adjustments: +++ [94][CircleOfFire] had treasure flags modified to [30] +++ ++ i[0][GoronLinkPoundSwitch] had recieve flag modified to [126] ++ ++ i[1][GoronLinkPoundSwitch] had recieve flag modified to [125] ++ ++ i[2][GoronLinkPoundSwitch] had recieve flag modified to [124] ++ ++ i[3][GoronLinkPoundSwitch] had recieve flag modified to [123] ++ ++ i[4][GoronLinkPoundSwitch] had recieve flag modified to [122] ++ ++ i[5][CircleOfFire] had recieve flag modified to [121] ++ ++ Send trigger actor set: [GoronLinkPoundSwitch]r[2]v[7911], at spawn [7] ++ ++ to target actor : [CircleOfFire]r[0]v[3E79], at spawn [32] ++ ++ Send trigger actor set: [GoronLinkPoundSwitch]r[2]v[7A10], at spawn [9] ++ ++ to target actor : [GoronLinkPoundSwitch]r[5]v[7A13], at spawn [26] ++ ++ Send trigger actor set: [GoronLinkPoundSwitch]r[3]v[7E12], at spawn [50] ++ ++ to target actor : [GoronLinkPoundSwitch]r[0]v[7E00], at spawn [35] ++ ++ Send trigger actor set: [GoronLinkPoundSwitch]r[4]v[7910], at spawn [33] ++ ++ to target actor : [CircleOfFire]r[0]v[3E79], at spawn [32] ++ + i[4][BronzeBoulder] had switch flags modified to [120] to avoid conflicts with others + = i[5][En_Invisible_Ruppe] had switch flags which were not detect as used, and claimed switch [23]= + i[6][BronzeBoulder] had switch flags modified to [119] to avoid conflicts with others + + i[7][BronzeBoulder] had switch flags modified to [118] to avoid conflicts with others + --------------------------------------------------------- ======( Map 00 )====== day: overlay ratio: [0.9502] newsize: [043F40] oldsize: [047840] day: struct ratio: [1.1682] newsize: [006D60] oldsize: [005DA0] day: total = ratio: [0.9667] newsize: [04ACA0] oldsize: [04D5E0] night: overlay ratio: [0.9711] newsize: [077A50] oldsize: [07B350] night: struct ratio: [1.1624] newsize: [0070BC] oldsize: [0060FC] night: total = ratio: [0.9801] newsize: [07EB0C] oldsize: [08144C] ------------------------------------------------------ day: object ratio: [0.9865] newsize: [154460] oldsize: [158ED0] night: object ratio: [0.9865] newsize: [154460] oldsize: [158ED0] object sizes: [ 0x3DD0 0x1B780 0x2500 0x4EB0 0x16730 0x8100 0x29B0 0x3A70 0x1B00 0x150F0 0x19E20 0x4E60 0x3E20 0x1590 0x22E0 0xA80 0x17B0 0x1E30 ] sum: [0x8C4B0] allsize: [0x154460] ------------------------------------------------------ day: dyna poly delta: [8] newsize: [000018] oldsize: [000010] day: dyna vert delta: [1] newsize: [000011] oldsize: [000010] night: dyna poly delta: [8] newsize: [000018] oldsize: [000010] night: dyna vert delta: [1] newsize: [000011] oldsize: [000010] ------------------------------------------------- ======( Map 01 )====== day: overlay ratio: [0.7631] newsize: [018B60] oldsize: [020620] day: struct ratio: [1.1767] newsize: [0054EC] oldsize: [00482C] day: total = ratio: [0.8137] newsize: [01E04C] oldsize: [024E4C] night: overlay ratio: [0.7631] newsize: [018B60] oldsize: [020620] night: struct ratio: [1.1767] newsize: [0054EC] oldsize: [00482C] night: total = ratio: [0.8137] newsize: [01E04C] oldsize: [024E4C] ------------------------------------------------------ day: object ratio: [0.9767] newsize: [1013B0] oldsize: [107610] night: object ratio: [0.9767] newsize: [1013B0] oldsize: [107610] object sizes: [ 0x3DD0 0xE4F0 0x2500 0x1590 0x1B780 0x1E30 0x22E0 0x3E20 ] sum: [0x39400] allsize: [0x1013B0] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- ======( Map 02 )====== day: overlay ratio: [0.9354] newsize: [014B50] oldsize: [016230] day: struct ratio: [1.2205] newsize: [0033CC] oldsize: [002A70] day: total = ratio: [0.9659] newsize: [017F1C] oldsize: [018CA0] night: overlay ratio: [0.9025] newsize: [00D3A0] oldsize: [00EA80] night: struct ratio: [1.2888] newsize: [0029C4] oldsize: [002068] night: total = ratio: [0.9494] newsize: [00FD64] oldsize: [010AE8] ------------------------------------------------------ day: object ratio: [0.9814] newsize: [105EB0] oldsize: [10AE10] night: object ratio: [0.9814] newsize: [105EB0] oldsize: [10AE10] object sizes: [ 0x3DD0 0x1B780 0x1E30 0x2500 0x4EB0 0x34D0 0x29B0 0x3A70 0x1B00 0x22E0 0x8100 ] sum: [0x3DF00] allsize: [0x105EB0] ------------------------------------------------------ day: dyna poly delta: [42] newsize: [000048] oldsize: [00001E] day: dyna vert delta: [27] newsize: [000033] oldsize: [000018] night: dyna poly delta: [42] newsize: [000048] oldsize: [00001E] night: dyna vert delta: [27] newsize: [000033] oldsize: [000018] ------------------------------------------------- ======( Map 03 )====== day: overlay ratio: [0.8295] newsize: [0349E0] oldsize: [03F6E0] day: struct ratio: [1.2119] newsize: [008330] oldsize: [006C40] day: total = ratio: [0.8664] newsize: [03CD10] oldsize: [046320] night: overlay ratio: [0.8334] newsize: [0361B0] oldsize: [040EB0] night: struct ratio: [1.2515] newsize: [007220] oldsize: [005B30] night: total = ratio: [0.8672] newsize: [03D3D0] oldsize: [0469E0] ------------------------------------------------------ day: object ratio: [0.9850] newsize: [1308E0] oldsize: [135350] night: object ratio: [0.9850] newsize: [1308E0] oldsize: [135350] object sizes: [ 0x3DD0 0xE4F0 0x1B780 0x1E30 0x2540 0x2500 0x4EB0 0x16730 0x8100 0x29B0 0x3A70 0x6DA0 0x1B00 0x22E0 ] sum: [0x68930] allsize: [0x1308E0] ------------------------------------------------------ day: dyna poly delta: [36] newsize: [000048] oldsize: [000024] day: dyna vert delta: [19] newsize: [000033] oldsize: [000020] night: dyna poly delta: [36] newsize: [000048] oldsize: [000024] night: dyna vert delta: [19] newsize: [000033] oldsize: [000020] ------------------------------------------------- ======( Map 04 )====== day: overlay ratio: [0.7390] newsize: [02C360] oldsize: [03BD40] day: struct ratio: [1.1713] newsize: [006D14] oldsize: [005D20] day: total = ratio: [0.7773] newsize: [033074] oldsize: [041A60] night: overlay ratio: [0.7225] newsize: [028A80] oldsize: [038460] night: struct ratio: [1.1763] newsize: [006A74] oldsize: [005A80] night: total = ratio: [0.7639] newsize: [02F4F4] oldsize: [03DEE0] ------------------------------------------------------ day: object ratio: [0.9826] newsize: [106280] oldsize: [10ACF0] night: object ratio: [0.9826] newsize: [106280] oldsize: [10ACF0] object sizes: [ 0x3DD0 0x1B780 0x4EB0 0x8100 0x29B0 0x3A70 0x1B00 0xF40 0x22E0 0x4E60 0x1E30 ] sum: [0x3E2D0] allsize: [0x106280] ------------------------------------------------------ day: dyna poly delta: [20] newsize: [000024] oldsize: [000010] day: dyna vert delta: [13] newsize: [00001D] oldsize: [000010] night: dyna poly delta: [20] newsize: [000024] oldsize: [000010] night: dyna vert delta: [13] newsize: [00001D] oldsize: [000010] ------------------------------------------------- ======( Map 05 )====== day: overlay ratio: [0.7603] newsize: [0184F0] oldsize: [01FF90] day: struct ratio: [1.3681] newsize: [006FF4] oldsize: [0051D4] day: total = ratio: [0.8441] newsize: [01F4E4] oldsize: [025164] night: overlay ratio: [0.7090] newsize: [012AC0] oldsize: [01A560] night: struct ratio: [1.4139] newsize: [0066E8] oldsize: [0048C8] night: total = ratio: [0.8128] newsize: [0191A8] oldsize: [01EE28] ------------------------------------------------------ day: object ratio: [0.9878] newsize: [14EF10] oldsize: [153110] night: object ratio: [0.9878] newsize: [14EF10] oldsize: [153110] object sizes: [ 0x3DD0 0x1B780 0x2500 0x16730 0x8100 0x29B0 0x3A70 0x1B00 0x150F0 0x1FE50 0x4E60 0x1590 0x22E0 0x17B0 ] sum: [0x86F60] allsize: [0x14EF10] ------------------------------------------------------ day: dyna poly delta: [26] newsize: [000024] oldsize: [00000A] day: dyna vert delta: [21] newsize: [00001D] oldsize: [000008] night: dyna poly delta: [26] newsize: [000024] oldsize: [00000A] night: dyna vert delta: [21] newsize: [00001D] oldsize: [000008] ------------------------------------------------- ======( Map 06 )====== day: overlay ratio: [1.0000] newsize: [009660] oldsize: [009660] day: struct ratio: [1.0000] newsize: [00167C] oldsize: [00167C] day: total = ratio: [1.0000] newsize: [00ACDC] oldsize: [00ACDC] night: overlay ratio: [1.0000] newsize: [009660] oldsize: [009660] night: struct ratio: [1.0000] newsize: [00167C] oldsize: [00167C] night: total = ratio: [1.0000] newsize: [00ACDC] oldsize: [00ACDC] ------------------------------------------------------ day: object ratio: [0.9844] newsize: [104450] oldsize: [108650] night: object ratio: [0.9844] newsize: [104450] oldsize: [108650] object sizes: [ 0x3DD0 0x1B780 0x4EB0 0x8100 0x29B0 0x3A70 0x1B00 0xF40 0x22E0 0x4E60 ] sum: [0x3C4A0] allsize: [0x104450] ------------------------------------------------------ day: dyna poly delta: [0] newsize: [000000] oldsize: [000000] day: dyna vert delta: [0] newsize: [000000] oldsize: [000000] night: dyna poly delta: [0] newsize: [000000] oldsize: [000000] night: dyna vert delta: [0] newsize: [000000] oldsize: [000000] ------------------------------------------------- --------------------------------------------------------- objects pick time: [0.748ms][245.3049ms] object trim time: [8.459ms][253.0195ms] set new actors: [24.429ms][268.9862ms] ---- bogo REJECTED: obj pre-check failed (size:556448): [24.4339ms][268.9887ms] objects pick time: [0.7534ms][269.7463ms] object trim time: [0.7787ms][269.7705ms] set new actors: [8.6924ms][277.6864ms] ---- bogo REJECTED: obj pre-check failed (size:134688): [8.6971ms][277.6889ms] objects pick time: [0.7601ms][278.454ms] object trim time: [0.7762ms][278.4684ms] set new actors: [8.7142ms][286.4091ms] ---- bogo REJECTED: obj pre-check failed (size:101856): [8.7187ms][286.411ms] % removing large actor to reduce time to build: [SkullKidPainting]] re-generate candidates time: [92.5358ms][378.9508ms] objects pick time: [93.2843ms][379.6984ms] object trim time: [93.299ms][379.7122ms] set new actors: [103.9822ms][390.3985ms] ---- bogo REJECTED: obj pre-check failed (size:102432): [103.9873ms][390.4005ms] objects pick time: [0.7727ms][391.1783ms] object trim time: [0.8072ms][391.21ms] set new actors: [6.7225ms][397.1277ms] ---- bogo REJECTED: obj pre-check failed (size:180176): [6.7269ms][397.1296ms] objects pick time: [0.5709ms][397.7041ms] object trim time: [0.6092ms][397.7408ms] set new actors: [2.6101ms][399.7427ms] pre-checking object size: [2.6122ms][399.7437ms] exit per-object: [5.6189ms][402.7533ms] exit sandalone randomize: [26.9438ms][424.0776ms] set for size check: [29.8285ms][426.9625ms] set for dyna trim: [29.8677ms][426.9995ms] set after final actor trim: [33.0713ms][430.2053ms] set after second setnewactors for final data test: [37.122ms][434.256ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [0.8462ms][435.2682ms] object trim time: [0.8641ms][435.2835ms] set new actors: [6.0713ms][440.4932ms] ---- bogo REJECTED: obj pre-check failed (size:85024): [6.076ms][440.4952ms] % removing large actor to reduce time to build: [PatrollingPirate]] re-generate candidates time: [46.8151ms][487.3201ms] objects pick time: [47.5815ms][488.0801ms] object trim time: [47.596ms][488.0935ms] set new actors: [58.0591ms][498.559ms] ---- bogo REJECTED: obj pre-check failed (size:132192): [58.0636ms][498.5612ms] objects pick time: [0.6238ms][499.1916ms] object trim time: [0.6406ms][499.2067ms] set new actors: [7.2821ms][505.8529ms] ---- bogo REJECTED: obj pre-check failed (size:68192): [7.2891ms][505.8549ms] objects pick time: [0.7415ms][506.6001ms] object trim time: [0.7742ms][506.6317ms] set new actors: [4.4853ms][510.3451ms] ---- bogo REJECTED: obj pre-check failed (size:108960): [4.4893ms][510.3465ms] objects pick time: [0.7076ms][511.0582ms] object trim time: [0.7348ms][511.0844ms] set new actors: [7.1878ms][517.5404ms] ---- bogo REJECTED: obj pre-check failed (size:172896): [7.1929ms][517.5422ms] % removing large actor to reduce time to build: [WallMaster]] % removing large actor to reduce time to build: [FloorMaster]] re-generate candidates time: [38.7978ms][556.3446ms] objects pick time: [42.6545ms][560.2023ms] object trim time: [42.6861ms][560.2314ms] set new actors: [46.4499ms][563.9997ms] pre-checking object size: [46.458ms][564.0023ms] exit per-object: [47.4075ms][564.955ms] exit sandalone randomize: [68.1713ms][585.7183ms] set for size check: [70.7433ms][588.2897ms] set for dyna trim: [70.7942ms][588.3415ms] set after final actor trim: [73.0467ms][590.5953ms] set after second setnewactors for final data test: [78.4861ms][596.0374ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [0.7846ms][596.9395ms] object trim time: [0.8012ms][596.9539ms] set new actors: [3.2224ms][599.3785ms] ---- bogo REJECTED: obj pre-check failed (size:186912): [3.2279ms][599.3806ms] objects pick time: [0.3959ms][599.779ms] object trim time: [0.4104ms][599.7934ms] set new actors: [12.7833ms][612.1744ms] ---- bogo REJECTED: obj pre-check failed (size:79664): [12.7942ms][612.1773ms] objects pick time: [0.775ms][612.9587ms] object trim time: [0.8121ms][612.9937ms] set new actors: [3.0914ms][615.2752ms] ---- bogo REJECTED: obj pre-check failed (size:134624): [3.0953ms][615.2765ms] % removing large actor to reduce time to build: [MuteZora]] % removing large actor to reduce time to build: [RegularZora]] % removing large actor to reduce time to build: [SwimmingZora]] re-generate candidates time: [33.7894ms][649.07ms] objects pick time: [34.186ms][649.4645ms] object trim time: [34.1954ms][649.4738ms] set new actors: [36.1313ms][651.4113ms] ---- bogo REJECTED: obj pre-check failed (size:167488): [36.134ms][651.4123ms] objects pick time: [0.389ms][651.8032ms] object trim time: [0.3965ms][651.8106ms] set new actors: [2.6663ms][654.0839ms] ---- bogo REJECTED: obj pre-check failed (size:163200): [2.6709ms][654.0851ms] objects pick time: [0.6744ms][654.7614ms] object trim time: [0.6876ms][654.7744ms] set new actors: [3.9033ms][657.9925ms] ---- bogo REJECTED: obj pre-check failed (size:65888): [3.9071ms][657.994ms] objects pick time: [0.8095ms][658.8072ms] object trim time: [0.824ms][658.8201ms] set new actors: [6.5878ms][664.5866ms] ---- bogo REJECTED: obj pre-check failed (size:100144): [6.5941ms][664.5902ms] % removing large actor to reduce time to build: [Stalchild]] % removing large actor to reduce time to build: [StalchildHintGiver]] re-generate candidates time: [35.5233ms][700.1179ms] objects pick time: [36.4105ms][701.0048ms] object trim time: [36.4288ms][701.0214ms] set new actors: [40.2212ms][704.8212ms] pre-checking object size: [40.2305ms][704.8228ms] exit per-object: [41.4292ms][706.0259ms] exit sandalone randomize: [53.7365ms][718.3402ms] set for size check: [57.0323ms][721.6296ms] set for dyna trim: [57.111ms][721.7049ms] set after final actor trim: [58.6929ms][723.2877ms] set after second setnewactors for final data test: [61.8281ms][726.4235ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [0.5635ms][727.0554ms] object trim time: [0.6103ms][727.1016ms] set new actors: [4.6165ms][731.1115ms] pre-checking object size: [4.6234ms][731.1135ms] exit per-object: [6.1438ms][732.6384ms] exit sandalone randomize: [17.3162ms][743.8114ms] set for size check: [21.3277ms][747.8203ms] set for dyna trim: [21.4087ms][747.8992ms] set after final actor trim: [23.5456ms][750.0406ms] set after second setnewactors for final data test: [27.4883ms][753.9828ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [0.7171ms][754.7726ms] object trim time: [0.7395ms][754.7908ms] set new actors: [3.689ms][757.7428ms] ---- bogo REJECTED: obj pre-check failed (size:87776): [3.693ms][757.744ms] objects pick time: [0.7852ms][758.5338ms] object trim time: [0.8022ms][758.5488ms] set new actors: [3.9486ms][761.6963ms] ---- bogo REJECTED: obj pre-check failed (size:183632): [3.9514ms][761.6974ms] % removing large actor to reduce time to build: [Eyegore]] re-generate candidates time: [27.2816ms][788.9829ms] objects pick time: [28.1406ms][789.8418ms] object trim time: [28.1546ms][789.854ms] set new actors: [34.8893ms][796.5908ms] ---- bogo REJECTED: obj pre-check failed (size:39488): [34.8929ms][796.5922ms] objects pick time: [0.5899ms][797.1849ms] object trim time: [0.6194ms][797.2135ms] set new actors: [3.9927ms][800.59ms] ---- bogo REJECTED: obj pre-check failed (size:17856): [3.997ms][800.5911ms] objects pick time: [0.5956ms][801.1895ms] object trim time: [0.6042ms][801.1969ms] set new actors: [3.6284ms][804.2224ms] ---- bogo REJECTED: obj pre-check failed (size:122800): [3.6308ms][804.2235ms] objects pick time: [0.5202ms][804.7454ms] object trim time: [0.528ms][804.753ms] set new actors: [3.6899ms][807.9158ms] ---- bogo REJECTED: obj pre-check failed (size:12256): [3.6917ms][807.9166ms] % removing large actor to reduce time to build: [Dog]] % removing large actor to reduce time to build: [RaceDog]] re-generate candidates time: [37.1455ms][845.0656ms] objects pick time: [37.6826ms][845.6007ms] object trim time: [37.6937ms][845.6116ms] set new actors: [40.9841ms][848.9037ms] ---- bogo REJECTED: obj pre-check failed (size:640528): [40.987ms][848.9049ms] objects pick time: [0.7181ms][849.6251ms] object trim time: [0.7293ms][849.636ms] set new actors: [3.616ms][852.5239ms] ---- bogo REJECTED: obj pre-check failed (size:52880): [3.6198ms][852.5266ms] objects pick time: [0.69ms][853.2202ms] object trim time: [0.7041ms][853.2323ms] set new actors: [3.7269ms][856.2588ms] pre-checking object size: [3.7324ms][856.2607ms] exit per-object: [5.1724ms][857.7022ms] exit sandalone randomize: [15.3201ms][867.8529ms] set for size check: [17.8318ms][870.3631ms] set for dyna trim: [17.9034ms][870.4325ms] set after final actor trim: [18.8726ms][871.4025ms] set after second setnewactors for final data test: [21.3576ms][873.887ms] ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY objects pick time: [0.5084ms][874.458ms] object trim time: [0.5198ms][874.4713ms] set new actors: [3.3985ms][877.3493ms] ---- bogo REJECTED: obj pre-check failed (size:15648): [3.4012ms][877.3504ms] % removing large actor to reduce time to build: [FlyingFieldScrub]] % removing large actor to reduce time to build: [BuisnessScrub]] re-generate candidates time: [26.2488ms][903.6028ms] objects pick time: [27.0112ms][904.3641ms] object trim time: [27.0234ms][904.3756ms] set new actors: [31.5923ms][908.9464ms] ---- bogo REJECTED: obj pre-check failed (size:47792): [31.5957ms][908.9478ms] objects pick time: [0.7651ms][909.7173ms] object trim time: [0.7776ms][909.7283ms] set new actors: [3.254ms][912.206ms] ---- bogo REJECTED: obj pre-check failed (size:37328): [3.2566ms][912.207ms] objects pick time: [0.3863ms][912.5949ms] object trim time: [0.4005ms][912.6092ms] set new actors: [2.2802ms][914.4891ms] ---- bogo REJECTED: obj pre-check failed (size:25264): [2.2813ms][914.4898ms] objects pick time: [0.3789ms][914.87ms] object trim time: [0.3844ms][914.8754ms] set new actors: [2.2846ms][916.7774ms] ---- bogo REJECTED: obj pre-check failed (size:57088): [2.2874ms][916.7785ms] % removing large actor to reduce time to build: [GateSoldier]] % removing large actor to reduce time to build: [Shiro]] re-generate candidates time: [16.7676ms][933.5494ms] objects pick time: [17.1622ms][933.9422ms] object trim time: [17.1721ms][933.9521ms] set new actors: [19.1055ms][935.8874ms] ---- bogo REJECTED: obj pre-check failed (size:14544): [19.1085ms][935.8885ms] objects pick time: [0.4108ms][936.3012ms] object trim time: [0.4251ms][936.3153ms] set new actors: [2.3271ms][938.2184ms] ---- bogo REJECTED: obj pre-check failed (size:1248): [2.329ms][938.2191ms] objects pick time: [0.3831ms][938.6035ms] object trim time: [0.3889ms][938.6093ms] set new actors: [2.2645ms][940.4859ms] ---- bogo REJECTED: obj pre-check failed (size:31584): [2.2663ms][940.4866ms] objects pick time: [0.4108ms][940.8987ms] object trim time: [0.4167ms][940.9044ms] set new actors: [2.3071ms][942.796ms] pre-checking object size: [2.3091ms][942.7968ms] exit per-object: [2.5346ms][943.0228ms] exit sandalone randomize: [8.5441ms][949.0335ms] set for size check: [10.6545ms][951.1432ms] set for dyna trim: [10.6907ms][951.1786ms] set after final actor trim: [11.2627ms][951.7514ms] set after second setnewactors for final data test: [13.4734ms][953.9629ms] after isSizeAcceptable: [13.5447ms][954.0327ms] ####################################################### time to complete randomizing [RomaniRanch]: 962.0995ms ending timestamp : [12:20:02.320 PM] Enemizer final completion time: 1657.7317ms randomized jp_grotto exit address: [5050] grotto list added address 1: [C050] grotto list added address 2: [D2A0] Enemizer version: Isghj's Actorizer Test 88.1 seed: [ 55036695 ]

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