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    MCP current client-server conflicts

    Dec 1st, 2012
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    1. Client name: sendPacketToPlayer (func_72567_b)
    2. Client description: addToSendQueue. if it is a chat packet, check before sending it
    3. Server name: sendPacket (func_72567_b)
    4. Server description: Adds the packet to the underlying network manager's send queue.
    5. ----
    6. Client name: isDataInitialized (field_73144_s)
    7. Client description: set to true on first sendLocationToClients
    8. Server name: firstUpdateDone (field_73144_s)
    9. Server description:
    10. ----
    11. Client name: findBiomePosition (func_76941_a)
    12. Client description: Finds a valid position within a range, that is in one of the listed biomes. Searches {par1,par2} +-par3 blocks. Strongly favors positive y positions.
    13. Server name: findBiomePosition (func_76941_a)
    14. Server description: Finds a valid position within a range, that is once of the listed biomes.
    15. ----
    16. Client name: informAllAssociatedPlayersOfItemDestruction (func_73119_a)
    17. Client description:
    18. Server name: sendDestroyEntityPacketToTrackedPlayers (func_73119_a)
    19. Server description:
    20. ----
    21. Client name: handleStatistic (func_72517_a)
    22. Client description: Increment player statistics
    23. Server name: handleStatistic (func_72517_a)
    24. Server description: runs registerPacket on the given Packet200Statistic
    25. ----
    26. Client name: convertMapFormat (func_75805_a)
    27. Client description: Converts the specified map to the new map format. Args: worldName, loadingScreen
    28. Server name: convertMapFormat (func_75805_a)
    29. Server description: converts the map to mcRegion
    30. ----
    31. Client name: transferPlayerToDimension (func_72356_a)
    32. Client description:
    33. Server name: sendPlayerToOtherDimension (func_72356_a)
    34. Server description: moves provided player from overworld to nether or vice versa
    35. ----
    36. Client name: brewBitOperations (func_77906_a)
    37. Client description: Does bit operations for brewPotionData, given data, the index of the bit being operated upon, whether the bit will be removed, whether the bit will be toggled (NOT), or whether the data field will be set to 0 if the bit is not present.
    38. Server name: brewBitOperations (func_77906_a)
    39. Server description: Manipulates the specified bit of the potion damage value according to the rules passed from applyIngredient.
    40. ----
    41. Client name: getXPSplit (func_70527_a)
    42. Client description: Get xp split rate (Is called until the xp drop code in EntityLiving.onEntityUpdate is complete)
    43. Server name: getXPSplit (func_70527_a)
    44. Server description: Get a fragment of the maximum experience points value for the supplied value of experience points value.
    45. ----
    46. Client name: getHeight (func_72800_K)
    47. Client description: Returns current world height.
    48. Server name: getHeight (func_72800_K)
    49. Server description: Returns maximum world height.
    50. ----
    51. Client name: numberOfTilesToUpdate (field_73262_e)
    52. Client description:
    53. Server name: numBlocksToUpdate (field_73262_e)
    54. Server description: the number of blocks that need to be updated next tick
    55. ----
    56. Client name: entityViewDistance (field_72792_d)
    57. Client description:
    58. Server name: maxTrackingDistanceThreshold (field_72792_d)
    59. Server description:
    60. ----
    61. Client name: getAllTileEntityInBox (func_73049_a)
    62. Client description: pars: min x,y,z , max x,y,z
    63. Server name: getTileEntityList (func_73049_a)
    64. Server description: get a list of tileEntity's
    65. ----
    66. Client name: editingBlocks (field_73014_t)
    67. Client description: true while the world is editing blocks
    68. Server name: editingBlocks (field_73014_t)
    69. Server description: true while the server is editing blocks
    70. ----
    71. Client name: intersectsWith (func_78884_a)
    72. Client description: Returns whether the given bounding box intersects with this one. Args: structureboundingbox
    73. Server name: intersectsWith (func_78884_a)
    74. Server description: Discover if bounding box can fit within the current bounding box object.
    75. ----
    76. Client name: setPlayerIsPresent (func_75128_a)
    77. Client description: adds or removes the player from the container based on par2
    78. Server name: setCanCraft (func_75128_a)
    79. Server description: sets whether the player can craft in this inventory or not
    80. ----
    81. Client name: needFood (func_75121_c)
    82. Client description: If foodLevel is not max.
    83. Server name: needFood (func_75121_c)
    84. Server description: Get whether the player must eat food.
    85. ----
    86. Client name: ticks (field_73136_m)
    87. Client description:
    88. Server name: updateCounter (field_73136_m)
    89. Server description:
    90. ----
    91. Client name: magicDamage (field_82730_x)
    92. Client description:
    93. Server name: magicDamage (field_82730_x)
    94. Server description: Whether the damage is magic based.
    95. ----
    96. Client name: logMessageAndSave (func_73666_a)
    97. Client description: logs an info message then calls saveSettingsToFile Yes this appears to be a potential stack overflow - these 2 functions call each other repeatdly if an exception occurs.
    98. Server name: generateNewProperties (func_73666_a)
    99. Server description: Generates a new properties file.
    100. ----
    101. Client name: connectionComplete (field_72539_c)
    102. Client description:
    103. Server name: finishedProcessing (field_72539_c)
    104. Server description: Returns if the login handler is finished and can be removed. It is set to true on either error or successful login.
    105. ----
    106. Client name: tickables (field_71322_p)
    107. Client description: Collection of objects to update every tick. Type: List<IUpdatePlayerListBox>
    108. Server name: playersOnline (field_71322_p)
    109. Server description: List of names of players who are online.
    110. ----
    111. Client name: playersInChunk (field_73263_b)
    112. Client description:
    113. Server name: players (field_73263_b)
    114. Server description: the list of all players in this instance (chunk)
    115. ----
    116. Client name: tryStartWachingThis (func_73117_b)
    117. Client description: if the player is more than the distance threshold (typically 64) then the player is removed instead
    118. Server name: updatePlayerEntity (func_73117_b)
    119. Server description:
    120. ----
    121. Client name: posX (field_73147_p)
    122. Client description:
    123. Server name: lastTrackedEntityPosX (field_73147_p)
    124. Server description:
    125. ----
    126. Client name: chatBuffer (field_70009_b)
    127. Client description:
    128. Server name: buffer (field_70009_b)
    129. Server description: RCon string buffer for log
    130. ----
    131. Client name: abs_int (func_76130_a)
    132. Client description:
    133. Server name: abs (func_76130_a)
    134. Server description: Returns the unsigned value of an int.
    135. ----
    136. Client name: sendToAllNear (func_72393_a)
    137. Client description: params: x,y,z,d,dimension. The packet is sent to all players within d distance of x,y,z (d^2<x^2+y^2+z^2)
    138. Server name: sendPacketToPlayersAroundPoint (func_72393_a)
    139. Server description: sends a packet to players within d3 of point (x,y,z)
    140. ----
    141. Client name: getDamageVsEntity (func_78000_c)
    142. Client description: Damage versus entities.
    143. Server name: getDamageVsEntity (func_78000_c)
    144. Server description: Returns the damage against a given entity.
    145. ----
    146. Client name: worldType (field_77133_f)
    147. Client description: 'default' or 'flat'
    148. Server name: worldType (field_77133_f)
    149. Server description:
    150. ----
    151. Client name: removeEntityFromAllTrackingPlayers (func_72790_b)
    152. Client description:
    153. Server name: untrackEntity (func_72790_b)
    154. Server description:
    155. ----
    156. Client name: addPlayerToChunkWatchingList (func_73255_a)
    157. Client description: called for all chunks within the visible radius of the player
    158. Server name: addPlayer (func_73255_a)
    159. Server description: adds this player to the playerInstance
    160. ----
    161. Client name: loggerLogManager (field_73700_a)
    162. Client description: Log manager of Minecraft.
    163. Server name: logger (field_73700_a)
    164. Server description: Reference to the logger.
    165. ----
    166. Client name: sendPacketToAllTrackingPlayers (func_73120_a)
    167. Client description: if this is a player, then it is not informed
    168. Server name: sendPacketToTrackedPlayers (func_73120_a)
    169. Server description:
    170. ----
    171. Client name: packetSize (func_74426_e)
    172. Client description: returns 0 for memoryConnections
    173. Server name: getNumChunkDataPackets (func_74426_e)
    174. Server description: Returns the number of chunk data packets waiting to be sent.
    175. ----
    176. Client name: loadChunkOnProvideRequest (field_73250_a)
    177. Client description: if this is false, the defaultEmptyChunk will be returned by the provider
    178. Server name: chunkLoadOverride (field_73250_a)
    179. Server description: if set, this flag forces a request to load a chunk to load the chunk rather than defaulting to the dummy if possible
    180. ----
    181. Client name: getXSize (func_78883_b)
    182. Client description: Returns width of a bounding box
    183. Server name: getXSize (func_78883_b)
    184. Server description: Get dimension of the bounding box in the x direction.
    185. ----
    186. Client name: simpleDateFormatLogFormatter (field_74268_a)
    187. Client description: Date Formatter of Log/Console.
    188. Server name: dateFormat (field_74268_a)
    189. Server description: The date format to use in the console log.
    190. ----
    191. Client name: difficultySetting (field_73013_u)
    192. Client description: Option > Difficulty setting (0 - 3)
    193. Server name: difficultySetting (field_73013_u)
    194. Server description: Whether monsters are enabled or not. (1 = on, 0 = off)
    195. ----
    196. Client name: bookSpreadPrev (field_70372_g)
    197. Client description: The amount that the book is open.
    198. Server name: bookSpreadPrev (field_70372_g)
    199. Server description: The amount that the book was open last tick.
    200. ----
    201. Client name: initialInvulnerability (field_71145_cl)
    202. Client description: de-increments onUpdate, attackEntityFrom is ignored if this >0
    203. Server name: ticksOfInvuln (field_71145_cl)
    204. Server description: how many ticks of invulnerability(spawn protection) this player has
    205. ----
    206. Client name: sendPacketToAllAssociatedPlayers (func_72789_b)
    207. Client description: sends to the entity if the entity is a player
    208. Server name: sendPacketToTrackedPlayersAndTrackedEntity (func_72789_b)
    209. Server description:
    210. ----
    211. Client name: saveWorldInfo (func_75761_a)
    212. Client description: Saves the passed in world info.
    213. Server name: saveWorldInfo (func_75761_a)
    214. Server description: used to update level.dat from old format to MCRegion format
    215. ----
    216. Client name: sendPlayerInfoToAllPlayers (func_72374_b)
    217. Client description: sends 1 player per tick, but only sends a player once every 600 ticks
    218. Server name: onTick (func_72374_b)
    219. Server description: self explanitory
    220. ----
    221. Client name: enqueueRelightChecks (func_76594_o)
    222. Client description: Called once-per-chunk-per-tick, and advances the round-robin relight check index per-storage-block by up to 8 blocks at a time. In a worst-case scenario, can potentially take up to 1.6 seconds, calculated via (4096/(8*16))/20, to re-check all blocks in a chunk, which could explain both lagging light updates in certain cases as well as Nether relight
    223. Server name: enqueueRelightChecks (func_76594_o)
    224. Server description: Called once-per-chunk-per-tick, and advances the round-robin relight check index by up to 8 blocks at a time. In a worst-case scenario, can potentially take up to 25.6 seconds, calculated via (4096/8)/20, to re-check all blocks in a chunk, which may explain lagging light updates on initial world generation.
    225. ----
    226. Client name: locationOfBlockChange (field_73261_d)
    227. Client description:
    228. Server name: blocksToUpdate (field_73261_d)
    229. Server description: array of blocks to update this tick
    230. ----
    231. Client name: applyIngredient (func_77913_a)
    232. Client description: Generate a data value for a potion, given its previous data value and the encoded string of new effects it will receive
    233. Server name: applyIngredient (func_77913_a)
    234. Server description: Returns the new potion damage value after the specified ingredient info is applied to the specified potion.
    235. ----
    236. Client name: posZ (field_73145_r)
    237. Client description:
    238. Server name: lastTrackedEntityPosZ (field_73145_r)
    239. Server description:
    240. ----
    241. Client name: isOldMapFormat (func_75801_b)
    242. Client description: Checks if the save directory uses the old map format
    243. Server name: isOldMapFormat (func_75801_b)
    244. Server description: gets if the map is old chunk saving (true) or McRegion (false)
    245. ----
    246. Client name: gameType (field_71337_q)
    247. Client description:
    248. Server name: theGameType (field_71337_q)
    249. Server description: The Game Type.
    250. ----
    251. Client name: closeScreen (func_71053_j)
    252. Client description: sets current screen to null (used on escape buttons of GUIs)
    253. Server name: closeScreen (func_71053_j)
    254. Server description: set current crafting inventory back to the 2x2 square
    255. ----
    256. Client name: setWatched (func_75671_a)
    257. Client description:
    258. Server name: setWatching (func_75671_a)
    259. Server description:
    260. ----
    261. Client name: getVerifyToken (func_73302_b)
    262. Client description: Return verifyToken
    263. Server name: getVerifyToken (func_73302_b)
    264. Server description: Return verifyToken, decrypting it with the server's RSA private key
    265. ----
    266. Client name: chunkWatcherWithPlayers (field_72697_d)
    267. Client description: contains a PlayerInstance for every chunk they can see. the "player instance" cotains a list of all players who can also that chunk
    268. Server name: playerInstancesToUpdate (field_72697_d)
    269. Server description: the playerInstances(chunks) that need to be updated
    270. ----
    271. Client name: getOrCreateChunkWatcher (func_72690_a)
    272. Client description:
    273. Server name: getPlayerInstance (func_72690_a)
    274. Server description: passi n the chunk x and y and a flag as to whether or not the instance should be made if it doesnt exist
    275. ----
    276. Client name: slimeJumpDelay (field_70810_d)
    277. Client description: the time between each jump of the slime
    278. Server name: slimeJumpDelay (field_70810_d)
    279. Server description: ticks until this slime jumps again
    280. ----
    281. Client name: running (field_72619_a)
    282. Client description: True if the Thread is running, false otherwise
    283. Server name: running (field_72619_a)
    284. Server description: True i
    285. ----
    286. Client name: setPositionAndUpdate (func_70634_a)
    287. Client description: Move the entity to the coordinates informed, but keep yaw/pitch values.
    288. Server name: setPositionAndUpdate (func_70634_a)
    289. Server description: Sets the position of the entity and updates the 'last' variables
    290. ----
    291. Client name: setRepairCost (func_82841_c)
    292. Client description: Set this stack's repair cost.
    293. Server name: setRepairCost (func_82841_c)
    294. Server description: Set this stack's repair cost, or 0 if no repair cost is defined.
    295. ----
    296. Client name: currentFlightTarget (field_82237_a)
    297. Client description: randomly selected ChunkCoordinates in a 7x6x7 box around the bat (y offset -2 to 4) towards which it will fly. upon getting close a new target will be selected
    298. Server name: spawnPosition (field_82237_a)
    299. Server description: Coordinates of where the bat spawned.
    300. ----
    301. Client name: lastScaledYPosition (field_73129_e)
    302. Client description:
    303. Server name: encodedPosY (field_73129_e)
    304. Server description: The encoded entity Y position.
    305. ----
    306. Client name: getSeed (func_77160_d)
    307. Client description: Returns the seed for the world.
    308. Server name: getSeed (func_77160_d)
    309. Server description: Get the seed of the map.
    310. ----
    311. Client name: playerInstances (field_72700_c)
    312. Client description: A map of chunk position (two ints concatenated into a long) to PlayerInstance
    313. Server name: playerInstances (field_72700_c)
    314. Server description: the hash of all playerInstances created
    315. ----
    316. Client name: isVecInside (func_78890_b)
    317. Client description: Returns true if block is inside bounding box
    318. Server name: isVecInside (func_78890_b)
    319. Server description: Discover if a coordinate is inside the bounding box volume.
    320. ----
    321. Client name: countSetFlags (func_77907_h)
    322. Client description: Count the number of bits in an integer set to ON.
    323. Server name: countSetFlags (func_77907_h)
    324. Server description: Returns the number of 1 bits in the given integer.
    325. ----
    326. Client name: ticksForFloatKick (field_72572_g)
    327. Client description: player is kicked if they float for over 80 ticks without flying enabled
    328. Server name: playerInAirTime (field_72572_g)
    329. Server description: holds the amount of tick the player is floating
    330. ----
    331. Client name: blacksmithSellingList (field_70960_bC)
    332. Client description: Selling list of Blacksmith items. negative numbers mean 1 emerald for n items, positive numbers are n emeralds for 1 item
    333. Server name: blacksmithSellingList (field_70960_bC)
    334. Server description: Selling list of Blacksmith items.
    335. ----
    336. Client name: bobber (field_70205_c)
    337. Client description: The entity that the fishing rod is connected to, if any. When you right click on the fishing rod and the hook falls on to an entity, this it that entity.
    338. Server name: bobber (field_70205_c)
    339. Server description: the bobber that the fish hit
    340. ----
    341. Client name: addExperience (func_71023_q)
    342. Client description: This method increases the player's current amount of experience.
    343. Server name: addExperience (func_71023_q)
    344. Server description: Add experience points to player.
    345. ----
    346. Client name: getCurrentItemOrArmor (func_71124_b)
    347. Client description: 0 = item, 1-n is armor
    348. Server name: getEquipmentInSlot (func_71124_b)
    349. Server description: 0: Tool in Hand; 1-4: Armor
    350. ----
    351. Client name: getEntityToAttack (func_70777_m)
    352. Client description: Returns current entities target
    353. Server name: getEntityToAttack (func_70777_m)
    354. Server description: returns the target Entity
    355. ----
    356. Client name: weightClass (field_78828_a)
    357. Client description: The class of the StructureComponent to which this weight corresponds.
    358. Server name: theClass (field_78828_a)
    359. Server description:
    360. ----
    361. Client name: checkFlag (func_77914_a)
    362. Client description: Is the bit given set to 1?
    363. Server name: checkFlag (func_77914_a)
    364. Server description: Checks if the bit at 1 << j is on in i.
    365. ----
    366. Client name: sendToAllPlayersWatchingChunk (func_73256_a)
    367. Client description:
    368. Server name: sendPacketToPlayersInInstance (func_73256_a)
    369. Server description: sends the packet to all players in the current instance
    370. ----
    371. Client name: removeFromWatchingList (func_73118_a)
    372. Client description:
    373. Server name: removeFromTrackedPlayers (func_73118_a)
    374. Server description:
    375. ----
    376. Client name: isSlotInInventory (func_75217_a)
    377. Client description: returns true if this slot is in par2 of par1
    378. Server name: isHere (func_75217_a)
    379. Server description: returns true if the slot exists in the given inventory and location
    380. ----
    381. Client name: closeInventory (func_71128_l)
    382. Client description:
    383. Server name: closeCraftingGui (func_71128_l)
    384. Server description: close the current crafting gui
    385. ----
    386. Client name: lookupEntry (func_76045_c)
    387. Client description: Returns the key/object mapping for a given key as a MCHashEntry
    388. Server name: lookupEntry (func_76045_c)
    389. Server description: Returns the internal entry for a key
    390. ----
    391. Client name: foodStats (field_71100_bB)
    392. Client description: The player's food stats. (See class FoodStats)
    393. Server name: foodStats (field_71100_bB)
    394. Server description: The food object of the player, the general hunger logic.
    395. ----
    396. Client name: isBlockNormalCube (func_72809_s)
    397. Client description: Indicate if a material is a normal solid opaque cube.
    398. Server name: isBlockNormalCube (func_72809_s)
    399. Server description: Returns true if the block at the specified coordinates is an opaque cube. Args: x, y, z
    400. ----
    401. Client name: sendTileToAllPlayersWatchingChunk (func_73257_a)
    402. Client description:
    403. Server name: updateTileEntity (func_73257_a)
    404. Server description: sends players update packet about the given entity
    405. ----
    406. Client name: unloadChunksIfNotNearSpawn (func_73241_b)
    407. Client description: marks chunk for unload by "unload100OldestChunks" if there is no spawn point, or if the center of the chunk is outside 200 blocks (x or z) of the spawn
    408. Server name: dropChunk (func_73241_b)
    409. Server description:
    410. ----
    411. Client name: trackedEntityIDs (field_72794_c)
    412. Client description:
    413. Server name: trackedEntityHashTable (field_72794_c)
    414. Server description: Used for identity lookup of tracked entities.
    415. ----
    416. Client name: sendThisChunkToPlayer (func_73252_b)
    417. Client description:
    418. Server name: removePlayer (func_73252_b)
    419. Server description: remove player from this instance
    420. ----
    421. Client name: trackedEntities (field_72793_b)
    422. Client description:
    423. Server name: trackedEntitySet (field_72793_b)
    424. Server description: List of tracked entities, used for iteration operations on tracked entities.
    425. ----
    426. Client name: getSocketAddress (func_74430_c)
    427. Client description: Return the InetSocketAddress of the remote endpoint
    428. Server name: getRemoteAddress (func_74430_c)
    429. Server description: Returns the socket address of the remote side. Server-only.
    430. ----
    431. Client name: entityAge (field_70708_bq)
    432. Client description: Holds the living entity age, used to control the despawn.
    433. Server name: entityAge (field_70708_bq)
    434. Server description: The age of this EntityLiving (used to determine when it dies)
    435. ----
    436. Client name: hasPath (func_70781_l)
    437. Client description: Returns true if entity has a path to follow
    438. Server name: hasPath (func_70781_l)
    439. Server description: if the entity got a PathEntity it returns true, else false
    440. ----
    441. Client name: setRotation (func_70101_b)
    442. Client description: Sets the rotation of the entity
    443. Server name: setRotation (func_70101_b)
    444. Server description: Sets the rotation of the entity. Args: yaw, pitch (both in degrees)
    445. ----
    446. Client name: travelToDimension (func_71027_c)
    447. Client description: Teleports the entity to another dimension. Params: Dimension number to teleport to
    448. Server name: travelToTheEnd (func_71027_c)
    449. Server description:
    450. ----
    451. Client name: playerInventoryBeingManipulated (field_71137_h)
    452. Client description: poor mans concurency flag, lets hope the jvm doesn't re-order the setting of this flag wrt the inventory change on the next line
    453. Server name: isChangingQuantityOnly (field_71137_h)
    454. Server description: set to true when player is moving quantity of items from one inventory to another(crafting) but item in either slot is not changed
    455. ----
    456. Client name: flagChunkForUpdate (func_72687_a)
    457. Client description: the "PlayerInstance"/ chunkWatcher will send this chunk to all players who are in line of sight
    458. Server name: markBlockNeedsUpdate (func_72687_a)
    459. Server description:
    460. ----
    461. Client name: addCraftingToCrafters (func_75132_a)
    462. Client description:
    463. Server name: onCraftGuiOpened (func_75132_a)
    464. Server description:
    465. ----
    466. Client name: sendChunkUpdate (func_73254_a)
    467. Client description:
    468. Server name: onUpdate (func_73254_a)
    469. Server description:
    470. ----
    471. Client name: packetSize (func_72568_e)
    472. Client description: returns 0 for memoryMapped connections
    473. Server name: getNumChunkDataPackets (func_72568_e)
    474. Server description: return the number of chuckDataPackets from the netManager
    475. ----
    476. Client name: readNBT (func_75112_a)
    477. Client description: Reads food stats from an NBT object.
    478. Server name: readNBT (func_75112_a)
    479. Server description: Reads the food data for the player.
    480. ----
    481. Client name: displayProgressMessage (func_73720_a)
    482. Client description: "Saving level", or the loading,or downloading equivelent
    483. Server name: displaySavingString (func_73720_a)
    484. Server description: Shows the 'Saving level' string.
    485. ----
    486. Client name: setPathToEntity (func_70778_a)
    487. Client description: sets the Entities walk path in EntityCreature
    488. Server name: setPathToEntity (func_70778_a)
    489. Server description: sets the pathToEntity
    490. ----
    491. Client name: sendTileEntityToPlayer (func_71119_a)
    492. Client description: called from onUpdate for all tileEntity in specific chunks
    493. Server name: getTileEntityInfo (func_71119_a)
    494. Server description: gets description packets from all TileEntity's that override func_20070
    495. ----
    496. Client name: scheduleBlockUpdate (func_72836_a)
    497. Client description: Schedules a tick to a block with a delay (Most commonly the tick rate)
    498. Server name: scheduleBlockUpdate (func_72836_a)
    499. Server description: Used to schedule a call to the updateTick method on the specified block.
    500. ----
    501. Client name: respawnPlayer (func_72368_a)
    502. Client description: creates and returns a respawned player based on the provided PlayerEntity. Args are the PlayerEntityMP to respawn, an INT for the dimension to respawn into (usually 0), and a boolean value that is true if the player beat the game rather than dying
    503. Server name: recreatePlayerEntity (func_72368_a)
    504. Server description: Called on respawn
    505. ----
    506. Client name: properties (field_73672_b)
    507. Client description:
    508. Server name: serverProperties (field_73672_b)
    509. Server description: The server properties object.
    510. ----
    511. Client name: sendPacketToAllAssociatedPlayers (func_73116_b)
    512. Client description: if this is a player, then it recieves the message also
    513. Server name: sendPacketToTrackedPlayersAndTrackedEntity (func_73116_b)
    514. Server description:
    515. ----
    516. Client name: addEntityToTracker (func_72785_a)
    517. Client description:
    518. Server name: trackEntity (func_72785_a)
    519. Server description:
    520. ----
    521. Client name: raiseErrorAndDisconnect (func_72527_a)
    522. Client description:
    523. Server name: kickUser (func_72527_a)
    524. Server description: Disconnects the user with the given reason.
    525. ----
    526. Client name: safeLoadChunk (func_73239_e)
    527. Client description: used by loadChunk, but catches any exceptions if the load fails.
    528. Server name: loadChunkFromFile (func_73239_e)
    529. Server description:
    530. ----
    531. Client name: getSeed (func_72905_C)
    532. Client description: Retrieve the world seed from level.dat
    533. Server name: getSeed (func_72905_C)
    534. Server description: gets the random world seed
    535. ----
    536. Client name: consoleBuffer (field_70010_a)
    537. Client description: only ever used by MinecraftServer.executeCommand
    538. Server name: instance (field_70010_a)
    539. Server description: Single instance of RConConsoleSource
    540. ----
    541. Client name: sendEventsToPlayers (func_73125_b)
    542. Client description:
    543. Server name: updatePlayerEntities (func_73125_b)
    544. Server description:
    545. ----
    546. Client name: whiteStone (field_72082_bJ)
    547. Client description: The rock found in The End.
    548. Server name: whiteStone (field_72082_bJ)
    549. Server description:
    550. ----
    551. Client name: currentChunkLoader (field_73247_e)
    552. Client description:
    553. Server name: chunkLoader (field_73247_e)
    554. Server description:
    555. ----
    556. Client name: setAllowedSpawnTypes (func_72891_a)
    557. Client description: Set which types of mobs are allowed to spawn (peaceful vs hostile).
    558. Server name: setAllowedSpawnTypes (func_72891_a)
    559. Server description: first boolean for hostile mobs and second for peaceful mobs
    560. ----
    561. Client name: addEntityToTracker (func_72791_a)
    562. Client description:
    563. Server name: trackEntity (func_72791_a)
    564. Server description:
    565. ----
    566. Client name: getZSize (func_78880_d)
    567. Client description: Returns length of a bounding box
    568. Server name: getZSize (func_78880_d)
    569. Server description: Get dimension of the bounding box in the z direction.
    570. ----
    571. Client name: getBlockBoundsMinX (func_83009_v)
    572. Client description: returns the block bounderies minX value
    573. Server name: getMinX (func_83009_v)
    574. Server description:
    575. ----
    576. Client name: effectCache (field_77836_a)
    577. Client description: maps potion damage values to lists of effect names
    578. Server name: effectCache (field_77836_a)
    579. Server description: Contains a map from integers to the list of potion effects that potions with that damage value confer (to prevent recalculating it).
    580. ----
    581. Client name: backgroundImageName (field_78043_p)
    582. Client description: Texture to use.
    583. Server name: theTexture (field_78043_p)
    584. Server description: Texture to use.
    585. ----
    586. Client name: lastHealth (field_71149_ch)
    587. Client description: set to getHealth
    588. Server name: lastHealth (field_71149_ch)
    589. Server description: amount of health the client was last set to
    590. ----
    591. Client name: createMapDataPacket (func_77871_c)
    592. Client description: returns null if no update is to be sent
    593. Server name: getUpdatePacket (func_77871_c)
    594. Server description:
    595. ----
    596. Client name: resetProgresAndWorkingMessage (func_73719_c)
    597. Client description: This is called with "Working..." by resetProgressAndMessage
    598. Server name: displayLoadingString (func_73719_c)
    599. Server description: Displays a string on the loading screen supposed to indicate what is being done currently.
    600. ----
    601. Client name: connectionTimer (field_72535_g)
    602. Client description:
    603. Server name: loginTimer (field_72535_g)
    604. Server description: While waiting to login, if this field ++'s to 600 it will kick you.
    605. ----
    606. Client name: myEntity (field_73132_a)
    607. Client description:
    608. Server name: trackedEntity (field_73132_a)
    609. Server description: The entity that this EntityTrackerEntry tracks.
    610. ----
    611. Client name: posY (field_73146_q)
    612. Client description:
    613. Server name: lastTrackedEntityPosY (field_73146_q)
    614. Server description:
    615. ----
    616. Client name: playerLocation (field_71081_bT)
    617. Client description: The chunk coordinates of the bed the player is in (null if player isn't in a bed).
    618. Server name: playerLocation (field_71081_bT)
    619. Server description: the current location of the player
    620. ----
    621. Client name: spawnChunk (field_71077_c)
    622. Client description: Holds the last coordinate to spawn based on last bed that the player sleep.
    623. Server name: spawnChunk (field_71077_c)
    624. Server description: holds the spawn chunk of the player
    625. ----
    626. Client name: networkTick (func_71747_b)
    627. Client description: processes packets and pending connections
    628. Server name: handleNetworkListenThread (func_71747_b)
    629. Server description: Handles all incoming connections and packets
    630. ----
    631. Client name: activeChunkSet (field_72993_I)
    632. Client description: Positions to update
    633. Server name: activeChunkSet (field_72993_I)
    634. Server description: populated by chunks that are within 9 chunks of any player
    635. ----
    636. Client name: toggleRain (func_72913_w)
    637. Client description:
    638. Server name: commandToggleDownfall (func_72913_w)
    639. Server description: start precipitation in this world (2 ticks after command posted)
    640. ----
    641. Client name: createNewKeyPair (func_75891_b)
    642. Client description:
    643. Server name: generateKeyPair (func_75891_b)
    644. Server description: Generates RSA KeyPair
    645. ----
    646. Client name: sleepInBedAt (func_71018_a)
    647. Client description: Attempts to have the player sleep in a bed at the specified location.
    648. Server name: sleepInBedAt (func_71018_a)
    649. Server description: puts player to sleep on specified bed if possible
    650. ----
    651. Client name: getWorldServer (func_72688_a)
    652. Client description:
    653. Server name: getMinecraftServer (func_72688_a)
    654. Server description: Returns the MinecraftServer associated with the PlayerManager.
    655. ----
    656. Client name: spawnEntityInWorld (func_72838_d)
    657. Client description: Called to place all entities as part of a world
    658. Server name: spawnEntityInWorld (func_72838_d)
    659. Server description: Called when an entity is spawned in the world. This includes players.
    660. ----
    661. Client name: containsItem (func_76037_b)
    662. Client description: Return true if an object is associated with the given key
    663. Server name: containsItem (func_76037_b)
    664. Server description: Returns true if this hash table contains the specified item.
    665. ----
    666. Client name: unexpectedPacket (func_72509_a)
    667. Client description: Default handler called for packets that don't have their own handlers in NetClientHandler; currentlly does nothing.
    668. Server name: unexpectedPacket (func_72509_a)
    669. Server description: Default handler called for packets that don't have their own handlers in NetServerHandler; kicks player from the server.
    670. ----
    671. Client name: sendPacketToAllPlayersTrackingEntity (func_72784_a)
    672. Client description: does not send the packet to the entity if the entity is a player
    673. Server name: sendPacketToTrackedPlayers (func_72784_a)
    674. Server description:
    675. ----
    676. Client name: getPacketForThisEntity (func_73124_b)
    677. Client description:
    678. Server name: getSpawnPacket (func_73124_b)
    679. Server description:
    680. ----
    681. Client name: lastYaw (field_73127_g)
    682. Client description:
    683. Server name: encodedRotationYaw (field_73127_g)
    684. Server description: The encoded entity yaw rotation.
    685. ----
    686. Client name: flagChunkForUpdate (func_73259_a)
    687. Client description:
    688. Server name: markBlockNeedsUpdate (func_73259_a)
    689. Server description: mark the block as changed so that it will update clients who need to know about it
    690. ----
    691. Client name: loadedChunkHashMap (field_73244_f)
    692. Client description:
    693. Server name: id2ChunkMap (field_73244_f)
    694. Server description: map of chunk Id's to Chunk instances
    695. ----
    696. Client name: canNotSave (field_73058_d)
    697. Client description: set by CommandServerSave{all,Off,On}
    698. Server name: levelSaving (field_73058_d)
    699. Server description: Whether or not level saving is enabled
    700. ----
    701. Client name: networkTick (func_72570_d)
    702. Client description: run once each game tick
    703. Server name: handlePackets (func_72570_d)
    704. Server description: handle all the packets for the connection
    705. ----
    706. Client name: addEntityToTracker (func_72786_a)
    707. Client description: if entity is a player sends all tracked events to the player, otherwise, adds with a visibility and update arate based on the class type
    708. Server name: trackEntity (func_72786_a)
    709. Server description:
    710. ----
    711. Client name: partiallyDestroyedBlockZ (field_73099_h)
    712. Client description:
    713. Server name: curBlockZ (field_73099_h)
    714. Server description:
    715. ----
    716. Client name: motionX (field_73137_j)
    717. Client description:
    718. Server name: lastTrackedEntityMotionX (field_73137_j)
    719. Server description:
    720. ----
    721. Client name: getPotionResult (func_70352_b)
    722. Client description: The result of brewing a potion of the specified damage value with an ingredient itemstack.
    723. Server name: getPotionResult (func_70352_b)
    724. Server description: Returns the new potion damage value after the specified item is applied as an ingredient to the specified potion.
    725. ----
    726. Client name: blocksDistanceThreshold (field_73130_b)
    727. Client description:
    728. Server name: trackingDistanceThreshold (field_73130_b)
    729. Server description:
    730. ----
    731. Client name: motionY (field_73138_k)
    732. Client description:
    733. Server name: lastTrackedEntityMotionY (field_73138_k)
    734. Server description:
    735. ----
    736. Client name: getSaveDirectory (func_75765_b)
    737. Client description: gets the File object corresponding to the base directory of this save (saves/404 for a save called 404 etc)
    738. Server name: getWorldDirectory (func_75765_b)
    739. Server description: Gets the File object corresponding to the base directory of this world.
    740. ----
    741. Client name: kickPlayerFromServer (func_72565_c)
    742. Client description:
    743. Server name: kickPlayer (func_72565_c)
    744. Server description: Kick the offending player and give a reason why
    745. ----
    746. Client name: villagerStockList (field_70958_bB)
    747. Client description: a villagers recipe list is intialized off this list ; the 2 params are min/max amount they will trade for 1 emerald
    748. Server name: villagersSellingList (field_70958_bB)
    749. Server description: Selling list of Villagers items.
    750. ----
    751. Client name: randomGenerator (field_72583_k)
    752. Client description:
    753. Server name: rndmObj (field_72583_k)
    754. Server description: The Java Random object.
    755. ----
    756. Client name: hasChanges (func_75684_a)
    757. Client description:
    758. Server name: hasObjectChanged (func_75684_a)
    759. Server description: true if one or more object was changed
    760. ----
    761. Client name: incrementWindowID (func_71117_bO)
    762. Client description:
    763. Server name: getNextWindowId (func_71117_bO)
    764. Server description: get the next window id to use
    765. ----
    766. Client name: chunkLocation (field_73264_c)
    767. Client description: note: this is final
    768. Server name: currentChunk (field_73264_c)
    769. Server description: the chunk the player currently resides in
    770. ----
    771. Client name: playAuxSFX (func_72926_e)
    772. Client description: See description for func_72706_a.
    773. Server name: playAuxSFX (func_72926_e)
    774. Server description: Plays a sound or particle effect. Parameters: Effect ID, X, Y, Z, Data. For a list of ids and data, see http://wiki.vg/Protocol#Effects
    775. ----
    776. Client name: partiallyDestroyedBlockX (field_73086_f)
    777. Client description:
    778. Server name: curBlockX (field_73086_f)
    779. Server description:
    780. ----
    781. Client name: isDead (field_70128_L)
    782. Client description: Gets set by setDead, so this must be the flag whether an Entity is dead (inactive may be better term)
    783. Server name: isDead (field_70128_L)
    784. Server description: gets set by setEntityDead, so this must be the flag whether an Entity is dead (inactive may be better term)
    785. ----
    786. Client name: getWorldInfo (func_72912_H)
    787. Client description: Gets the World's WorldInfo instance
    788. Server name: getWorldInfo (func_72912_H)
    789. Server description: Returns the world's WorldInfo object
    790. ----
    791. Client name: addSlotToContainer (func_75146_a)
    792. Client description: the slot is assumed empty
    793. Server name: addSlotToContainer (func_75146_a)
    794. Server description: Adds an item slot to this container
    795. ----
    796. Client name: getFullBlockLightValue (func_72883_k)
    797. Client description: Does the same as getBlockLightValue_do but without checking if its not a normal block
    798. Server name: getFullBlockLightValue (func_72883_k)
    799. Server description: gets the block's light value - without the _do function's checks.
    800. ----
    801. Client name: updateFlyingState (func_71122_b)
    802. Client description: likeUpdateFallState, but called from updateFlyingState, rather than moveEntity
    803. Server name: handleFalling (func_71122_b)
    804. Server description: process player falling based on movement packet
    805. ----
    806. Client name: potionEffect (field_77785_bY)
    807. Client description:
    808. Server name: potionEffect (field_77785_bY)
    809. Server description: The string representing this item's effect on a potion when used as an ingredient.
    810. ----
    811. Client name: removePlayerFromTracker (func_73123_c)
    812. Client description:
    813. Server name: removeTrackedPlayerSymmetric (func_73123_c)
    814. Server description: Remove a tracked player from our list and tell the tracked player to destroy us from their world.
    815. ----
    816. Client name: writeNBT (func_75117_b)
    817. Client description: Writes food stats to an NBT object.
    818. Server name: writeNBT (func_75117_b)
    819. Server description: Writes the food data for the player.
    820. ----
    821. Client name: requestId (field_72596_d)
    822. Client description: A client-provided request ID associated with this query
    823. Server name: requestID (field_72596_d)
    824. Server description: A client-provided request ID associated with this query
    825. ----
    826. Client name: itemInteractionForEntity (func_77646_a)
    827. Client description: dye sheep, place saddles, etc ...
    828. Server name: useItemOnEntity (func_77646_a)
    829. Server description: Called when a player right clicks a entity with a item.
    830. ----
    831. Client name: sendContainerAndContentsToPlayer (func_71110_a)
    832. Client description:
    833. Server name: updateCraftingInventory (func_71110_a)
    834. Server description: update the crafting window inventory with the items in the list
    835. ----
    836. Client name: getYSize (func_78882_c)
    837. Client description: Returns height of a bounding box
    838. Server name: getYSize (func_78882_c)
    839. Server description: Get dimension of the bounding box in the y direction.
    840. ----
    841. Client name: lastScaledZPosition (field_73126_f)
    842. Client description:
    843. Server name: encodedPosZ (field_73126_f)
    844. Server description: The encoded entity Z position.
    845. ----
    846. Client name: randomChallenge (field_72599_c)
    847. Client description: A random challenge
    848. Server name: randomChallenge (field_72599_c)
    849. Server description: A random integer value to be used for client response authentication
    850. ----
    851. Client name: entityLiving (field_77494_b)
    852. Client description: Used as parameter to calculate the (magic) extra damage based on enchantments of current equipped player item.
    853. Server name: entityLiving (field_77494_b)
    854. Server description:
    855. ----
    856. Client name: getPlayerCoordinates (func_82114_b)
    857. Client description: Return the coordinates for this player as ChunkCoordinates.
    858. Server name: getCommandSenderPosition (func_82114_b)
    859. Server description: Return the position for this command sender.
    860. ----
    861. Client name: getSaveHandler (func_75756_e)
    862. Client description: returns null if no saveHandler is relevent (eg. SMP)
    863. Server name: getPlayerNBTManager (func_75756_e)
    864. Server description:
    865. ----
    866. Client name: achievementList (field_76007_e)
    867. Client description: Holds a list of all registered achievements.
    868. Server name: achievementList (field_76007_e)
    869. Server description: The list holding all achievements
    870. ----
    871. Client name: safeSaveChunk (func_73242_b)
    872. Client description: used by saveChunks, but catches any exceptions if the save fails.
    873. Server name: saveChunkData (func_73242_b)
    874. Server description:
    875. ----
    876. Client name: executeCommand (func_71252_i)
    877. Client description:
    878. Server name: handleRConCommand (func_71252_i)
    879. Server description: Handle a command received by an RCon instance
    880. ----
    881. Client name: getVerticalOffset (func_75855_a)
    882. Client description: Checks if an entity collides with blocks at a position. Returns 1 if clear, 0 for colliding with any solid block, -1 for water(if avoiding water) but otherwise clear, -2 for lava, -3 for fence, -4 for closed trapdoor, 2 if otherwise clear except for open trapdoor or water(if not avoiding)
    883. Server name: getVerticalOffset (func_75855_a)
    884. Server description: Given an x y z, returns a vertical offset needed to search to find a block to stand on
    885. ----
    886. Client name: removeAllTrackingPlayers (func_72787_a)
    887. Client description:
    888. Server name: removeTrackedPlayerSymmetric (func_72787_a)
    889. Server description:
    890. ----
    891. Client name: getPlayerForUsername (func_72361_f)
    892. Client description:
    893. Server name: getPlayerEntity (func_72361_f)
    894. Server description: gets the player entity for the player with the name specified
    895. ----
    896. Client name: lastPitch (field_73139_h)
    897. Client description:
    898. Server name: encodedRotationPitch (field_73139_h)
    899. Server description: The encoded entity pitch rotation.
    900. ----
    901. Client name: isPlayerNotUsingContainer (func_75129_b)
    902. Client description: NotUsing because adding a player twice is an error
    903. Server name: getCanCraft (func_75129_b)
    904. Server description: gets whether or not the player can craft in this inventory or not
    905. ----
    906. Client name: markTileEntityForDespawn (func_72928_a)
    907. Client description: adds tile entity to despawn list (renamed from markEntityForDespawn)
    908. Server name: markTileEntityForDespawn (func_72928_a)
    909. Server description: Adds TileEntity to despawn list
    910. ----
    911. Client name: unloadEntities (func_72828_b)
    912. Client description: Adds a list of entities to be unloaded on the next pass of World.updateEntities()
    913. Server name: unloadEntities (func_72828_b)
    914. Server description: adds entities to the list of unloaded entities
    915. ----
    916. Client name: getServerMOTD (func_71274_v)
    917. Client description: minecraftServer.getMOTD is used in 2 places instead (it is a non-virtual function which returns the same thing)
    918. Server name: getMotd (func_71274_v)
    919. Server description: Returns the server message of the day
    920. ----
    921. Client name: clearRegionFileReferences (func_76551_a)
    922. Client description: Saves the current Chunk Map Cache
    923. Server name: clearRegionFileReferences (func_76551_a)
    924. Server description: clears region file references
    925. ----
    926. Client name: worldName (field_72632_l)
    927. Client description: The name of the currently loaded world
    928. Server name: worldName (field_72632_l)
    929. Server description: The name of the currently lo
    930. ----
    931. Client name: myManager (field_73265_a)
    932. Client description:
    933. Server name: playerManager (field_73265_a)
    934. Server description:
    935. ----
    936. Client name: getChatBuffer (func_70008_c)
    937. Client description:
    938. Server name: getLogContents (func_70008_c)
    939. Server description: Gets the contents of the RCon log
    940. ----
    941. Client name: getLastActiveItems (func_70035_c)
    942. Client description:
    943. Server name: getInventory (func_70035_c)
    944. Server description: returns the inventory of this entity (only used in EntityPlayerMP it seems)
    945. ----
    946. Client name: partiallyDestroyedBlockY (field_73087_g)
    947. Client description:
    948. Server name: curBlockY (field_73087_g)
    949. Server description:
    950. ----
    951. Client name: isWatched (func_75670_d)
    952. Client description:
    953. Server name: getWatching (func_75670_d)
    954. Server description:
    955. ----
    956. Client name: chunksToUnload (field_73248_b)
    957. Client description: used by unload100OldestChunks to iterate the loadedChunkHashMap for unload (underlying assumption, first in, first out)
    958. Server name: droppedChunksSet (field_73248_b)
    959. Server description:
    960. ----
    961. Client name: uncheckedTryHarvestBlock (func_73082_a)
    962. Client description:
    963. Server name: blockRemoving (func_73082_a)
    964. Server description:
    965. ----
    966. Client name: thrower (field_70192_c)
    967. Client description: Is the entity that throws this 'thing' (snowball, ender pearl, eye of ender or potion)
    968. Server name: thrower (field_70192_c)
    969. Server description: The entity that threw this throwable item.
    970. ----
    971. Client name: associatedFile (field_73673_c)
    972. Client description:
    973. Server name: serverPropertiesFile (field_73673_c)
    974. Server description: The server properties file.
    975. ----
    976. Client name: findingSpawnPoint (field_72987_B)
    977. Client description: Boolean that is set to true when trying to find a spawn point
    978. Server name: findingSpawnPoint (field_72987_B)
    979. Server description: if set, this flag forces a request to load a chunk to load the chunk rather than defaulting to the world's chunkprovider's dummy if possible
    980. ----
    981. Client name: transferStackInSlot (func_82846_b)
    982. Client description: Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
    983. Server name: transferStackInSlot (func_82846_b)
    984. Server description: Take a stack from the specified inventory slot.
    985. ----
    986. Client name: lastScaledXPosition (field_73128_d)
    987. Client description:
    988. Server name: encodedPosX (field_73128_d)
    989. Server description: The encoded entity X position.
    990. ----
    991. Client name: sendLocationToAllClients (func_73122_a)
    992. Client description: also sends velocity, rotation, and riding info.
    993. Server name: updatePlayerList (func_73122_a)
    994. Server description:
    995. ----
    996. Client name: defaultEmptyChunk (field_73249_c)
    997. Client description:
    998. Server name: dummyChunk (field_73249_c)
    999. Server description: a dummy chunk, returned in place of an actual chunk.
    1000. ----
    1001. Client name: currentChunkProvider (field_73246_d)
    1002. Client description:
    1003. Server name: serverChunkGenerator (field_73246_d)
    1004. Server description: chunk generator object. Calls to load nonexistent chunks are forwarded to this object.
    1005. ----
    1006. Client name: biomeCache (field_76942_f)
    1007. Client description: The BiomeCache object for this world.
    1008. Server name: biomeCache (field_76942_f)
    1009. Server description: The biome list.
    1010. ----
    1011. Client name: getProperty (func_73671_a)
    1012. Client description: Gets a property. If it does not exist, set it to the specified value.
    1013. Server name: getStringProperty (func_73671_a)
    1014. Server description: Returns a string property. If the property doesn't exist the default is returned.
    1015. ----
    1016. Client name: motionZ (field_73135_l)
    1017. Client description:
    1018. Server name: lastTrackedEntityMotionZ (field_73135_l)
    1019. Server description:
    1020. ----
    1021. Client name: safeSaveExtraChunkData (func_73243_a)
    1022. Client description: used by saveChunks, but catches any exceptions if the save fails.
    1023. Server name: saveChunkExtraData (func_73243_a)
    1024. Server description:
    1025. ----
    1026. Client name: getChunkProvider (func_72863_F)
    1027. Client description: gets the IChunkProvider this world uses.
    1028. Server name: getChunkProvider (func_72863_F)
    1029. Server description: gets the world's chunk provider
    1030. ----
    1031. Client name: getChunkLoader (func_75763_a)
    1032. Client description: Returns the chunk loader with the provided world provider
    1033. Server name: getChunkLoader (func_75763_a)
    1034. Server description: initializes and returns the chunk loader for the specified world provider
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