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    All Dungeons VC with Heap Credits warp route

    zfg
    Oct 18th, 2025
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    1. All Dungeons VC with Heap Credits warp route
    2. ***Possible route variances
    3. Getting Magic Bean or Egg
    4. -Fire Temple Darunia cutscene skip easier
    5. -Allows for damage buffering off a single bomb at the end of forest, which lets you skip doing weirdshot for volvagia, which is to save chus for damaging down in forest.
    6. -Bean costs ~15 sec, but requires a harder child section
    7. -Egg costs ~20 sec
    8. Getting Fish
    9. -Fish from LW grotto lets you do that standard bomb-fish DC to GTG wrong warp instead of the unbufferable chu OI, but loses ~20 seconds
    10. Credits Warp
    11. -You can't pause in Gohma's room for the final WW. You can either do death WW to DC, which uses the unbuffered chu OI, or do Ganondoor, which is really easy unbuffered but loses 20 seconds.
    12. Start
    13. 5 stepping stone rupees, 5 shop rupees, buy stick
    14. Lost Woods, Escape
    15. Go down ZR, get enough river rupees to exit with 20
    16. Get bean here if doing bean route, and get enough rupees so you exit river with 20
    17. HF, sidehop fwess to Kak
    18. Cuccos, bottle
    19. Navi Dive to BotW
    20. Corpse push, chus
    21. Vine clip, void, exit
    22. Go to market, get 60r on chains
    23. Clip into bazaar, buy hylian shield
    24. ToT, DoT skip, Master Sword
    25. SW after cs
    26. Exit to HF
    27. Hess to Kak
    28. Hess to Graveyard
    29. RBA setup near the rock/grass, catch bugs on B with empty bottle on C right for bugs in bottle 3
    30. Open Dampe's grave, take damage from poe
    31. Race, hookshot, get crushed and exit
    32. Equip Hookshot on C right, kill poe with hookshot, drop bugs on B with HS on C right for bottle in ice arrow slot
    33. Catch poe, move poe to C right
    34. Catch bugs with Poe on C right for 29 chus
    35. Catch bugs over poe (should have bugs in bottle 1 and 3)
    36. Equip Sword, hookshot jump up to the outer edge and walk to shadow
    37. On the way to DH, get heart pot and nut pot
    38. To Dead Hand
    39. Hover boots
    40. Boat skip with TSC + Hover boots (28C)
    41. Bongo, CS skip
    42. If you didnt dupe bugs over poe earlier in graveyard, do it during the fight here
    43. Exit
    44. Exit to Kak
    45. If doing the egg route, get egg here
    46. Hess to Beggar, sell bugs (27C)
    47. Potion shop, buy fairy
    48. DMT, hess to DC (26C)
    49. Blow up wall and take damage (25C)
    50. Hookshot jump to the top, equip swap fairy over ice arrow bottle during the pause buffer to keep the normal fairy
    51. Bombs, exit
    52. Hess to Goron City (24C)
    53. Megaflip clip past darunias door, enter DMC (23C)
    54. Hover boots to the mountain to avoid bolero, enter fire
    55. Save and reset (needed for CS pointer to not crash on the WW)
    56. Ledge Cancel
    57. Hookshot death jump up fire (no egg/bean route has to do the trick in first person with Return A)
    58. For egg/bean route, do the isg + trade item version of darunia cs skip. For no bean/egg, drop bugs and open the door frame 1 after the animation ends to cause the same camera glitch opening the door
    59. Hess through fire maze
    60. Get bomb pot after the fire wall, enter flare dancer
    61. Flare dancer, get 1/16 heath during the fight
    62. Up to hammer
    63. Hess clip BK skip to volv
    64. *Egg/Bean route - kill volv with chus
    65. *No Egg/Bean route - kill volv with weirdshot
    66. OI, wrong warp to Forest
    67. Main room, railing clip BK skip
    68. Damage down during the fight with the lightning attack
    69. Beat PG
    70. OI, CS skip
    71. Damage down and die exiting for minuet cs skip
    72. *Egg/Bean - Damage down with a bomb and egg/bean damage buffering
    73. *No Egg/Bean - Damage down with 6 chus (17C)
    74. Hess across SFM to LW, try you luck cutting the grass for a bomb drop
    75. Kokiri, Hess clip into deku
    76. Exit Deku (this is to get rid of the entrance CS for the wrong warp at the end)
    77. Chu hess off baby deku (16C)
    78. Hookshot fence back up to LW
    79. Get fish from grotto near Goron city here if using it for DC WW
    80. Clip to ZR
    81. Megaflip into ZD (15C) (easiest chu to cut if needed)
    82. Ladder clip to LH
    83. Hess to island above water, clip in
    84. Hess to final door
    85. short hover ground clip BK skip
    86. Morpha
    87. CS skip, exit water
    88. If low on bombs (~5 or less), farm bombs from grass here
    89. Megaflip clip to ZD
    90. If doing Ganondoor at the end, get nut pot here. Nut pot is still nice to have fore safety for death WW at the end route, but not necessary
    91. Hess to ZF (14C)
    92. Megasidehop clip into Jabu
    93. Hookshot Switch, do NOT pop any bubbles, enter 2nd room
    94. ***Cutscene pointer details
    95. If using fish for DC WW - break both boxes, do not pick up the heart/rupee that drops, go to rutos room
    96. Bugs for DC WW - pull out sword sometime after hitting switch, pull hookshot out again sometime in the 2nd room and go to rutos room
    97. Talk to ruto, catch fairy from the pot in the rising water room, go around to boomerang
    98. Back to 2nd room, hess clip to Barinade
    99. Kill Barinade, die on blue warp to set up for wrong warp (13C)
    100. Pot Push WW to KD's room
    101. Exit back out to DC, navi text switch trick to reenter KD's room (re-entering needed for correct wrong warp)
    102. Get bomb chest, hammer floor
    103. KD
    104. If using bugs, get ISG before killing him, drop and catch bugs before the end of the fight and kill with ISG
    105. DC WW with bugs - https://www.youtube.com/watch?v=vj5Kqu704jQ
    106. (12C)
    107. WW to GTG, exit, get caught
    108. Clip up to top of jail
    109. Gate skip
    110. Wasteland Hess
    111. Colossus, superslide to near Spirit
    112. Spirit hover (3C)
    113. Mirror Shield
    114. Enter Spirit
    115. Kill IK
    116. Armos room, try for a bomb drop
    117. Key from room opened by sun switch
    118. Anubis room, down to main room, farm bomb pot if needed
    119. Minimum bombs for Ganondoor ending - 11
    120. Minimum bombs for death WW to DC ending - 7
    121. Statue climb, head clip BK skip
    122. Nabooru, cs skip
    123. Twinrova
    124. Cs skip
    125. Save and reset (needed for leading hyrule field data for the credits warp)
    126. OI, play minuet
    127. Hess across SFM to LW
    128. From this point on, cannot pause in LW, Kokiri, or Gohmas room. Pausing in Deku is fine.
    129. Make sure you have bugs/chu/hookshot equipped before leaving SFM, and if you dont have fish, make sure the bugs are equip swapped
    130. Heap setup in kokiri, hess clip into deku (1C) https://www.youtube.com/watch?v=kJ9OlBXPa04
    131. Megaflip 231 skip
    132. ***Ganondoor ending
    133. Equip kokiri boots before hitting gohmas loading zone, have bombs/fish/nuts equipped
    134. Kill Gohma
    135. Ground clip near the stone door to void and reload the room
    136. Ganondoor
    137. Credits
    138. ***Death WW to DC ending
    139. Leave hover boots equipped when loading gohmas room, have chu/nut/bugs equipped
    140. Kill Gohma
    141. Catch bugs, chu OI death on the blue warp https://youtu.be/vj5Kqu704jQ?t=170
    142. Credits
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