starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 39.075ms
object [ShopKeepKotake] replacement blocked by item [88]
time to read scene objects: 41.0281ms
=========================================================================
For Scene: [PotionShop] with fid: 1141, with sid: 0x0A
=========================================================================
time to finish removing unnecessary objects: 42.4194ms
---------------------------
time to generate candidate list: 57.979ms
time to separate map/time actors: 66.0894ms
time to find matching candidates: 109.3828ms
Loops used for match candidate: 1
----------
#######################################################
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0000] newsize: [0063B0] oldsize: [0063B0]
day: struct ratio: [1.0000] newsize: [00072C] oldsize: [00072C]
day: total = ratio: [1.0000] newsize: [006ADC] oldsize: [006ADC]
night: overlay ratio: [1.0000] newsize: [0063B0] oldsize: [0063B0]
night: struct ratio: [1.0000] newsize: [00072C] oldsize: [00072C]
night: total = ratio: [1.0000] newsize: [006ADC] oldsize: [006ADC]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0DBDB0] oldsize: [0DBDB0]
night: object ratio: [1.0000] newsize: [0DBDB0] oldsize: [0DBDB0]
object sizes: [ 0xFF00 0x18D0 0xFD0 0x1660 ]
sum: [0x13E00] allsize: [0xDBDB0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.8958ms][67.8799ms]
object trim time: [1.9493ms][68.9333ms]
set new actors: [2.2959ms][69.2797ms]
pre-checking object size: [2.4787ms][69.4625ms]
exit per-object: [2.4819ms][69.4639ms]
exit sandalone randomize: [25.3466ms][92.3372ms]
set for size check: [25.4333ms][92.4162ms]
set for dyna trim: [26.8996ms][93.8842ms]
set after final actor trim: [36.2004ms][103.1896ms]
set after second setnewactors for final data test: [36.2709ms][103.2534ms]
after isSizeAcceptable: [42.3299ms][109.3166ms]
#######################################################
time to complete randomizing [PotionShop]: 169.9848ms
ending timestamp : [12:43:54.673 PM]
starting timestamp : [12:43:54.674 PM]
time to read scene enemies: 0.5917ms
object [CuriosityShopMan] replacement blocked by item [31]
object [Kafei] replacement blocked by item [403]
object [Sakon] replacement blocked by item [390]
time to read scene objects: 4.9ms
=========================================================================
For Scene: [CuriosityShop] with fid: 1151, with sid: 0x0D
=========================================================================
time to finish removing unnecessary objects: 5.8389ms
---------------------------
time to generate candidate list: 20.7181ms
time to separate map/time actors: 25.947ms
time to find matching candidates: 26.6159ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Clock] replaced by new actor: [003F][SkullKidPainting] dyn: [2]
Old actor:[01][Clock] replaced by new actor: [007B][SkullKidPainting] dyn: [2]
---------------------------------------------------------
Height adjustments:
+++ [1][SkullKidPainting] had treasure flags modified to [30] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.6607] newsize: [003280] oldsize: [004C70]
day: struct ratio: [1.1470] newsize: [000638] oldsize: [00056C]
day: total = ratio: [0.6929] newsize: [0038B8] oldsize: [0051DC]
night: overlay ratio: [0.8815] newsize: [00C0E0] oldsize: [00DAD0]
night: struct ratio: [1.0565] newsize: [000EE4] oldsize: [000E18]
night: total = ratio: [0.8921] newsize: [00CFC4] oldsize: [00E8E8]
------------------------------------------------------
day: object ratio: [0.9662] newsize: [110FD0] oldsize: [11A890]
night: object ratio: [0.9662] newsize: [110FD0] oldsize: [11A890]
object sizes: [ 0x14320 0xF800 0xE60 0x137C0 0x83C0 0x8F0 0x1460 0x1220 0x1560 0x12A0 0x18E0 0x16B0 0x420 ]
sum: [0x49020] allsize: [0x110FD0]
------------------------------------------------------
day: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
day: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
night: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
night: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.8861] newsize: [00C9D0] oldsize: [00E3C0]
day: struct ratio: [1.0322] newsize: [001994] oldsize: [0018C8]
day: total = ratio: [0.9004] newsize: [00E364] oldsize: [00FC88]
night: overlay ratio: [0.8861] newsize: [00C9D0] oldsize: [00E3C0]
night: struct ratio: [1.0322] newsize: [001994] oldsize: [0018C8]
night: total = ratio: [0.9004] newsize: [00E364] oldsize: [00FC88]
------------------------------------------------------
day: object ratio: [0.9650] newsize: [107650] oldsize: [110F10]
night: object ratio: [0.9650] newsize: [107650] oldsize: [110F10]
object sizes: [ 0x14320 0xF800 0x137C0 0x83C0 ]
sum: [0x3F6A0] allsize: [0x107650]
------------------------------------------------------
day: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
day: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
night: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
night: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0017ms][26.0641ms]
object trim time: [0.0062ms][26.0679ms]
set new actors: [0.1349ms][26.1968ms]
pre-checking object size: [0.1359ms][26.1976ms]
exit per-object: [0.203ms][26.2651ms]
exit sandalone randomize: [0.2052ms][26.2669ms]
set for size check: [0.3439ms][26.4059ms]
set for dyna trim: [0.3526ms][26.4143ms]
set after final actor trim: [0.3992ms][26.4612ms]
set after second setnewactors for final data test: [0.5389ms][26.6012ms]
after isSizeAcceptable: [0.5534ms][26.6151ms]
#######################################################
time to complete randomizing [CuriosityShop]: 27.4818ms
ending timestamp : [12:43:54.702 PM]
starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 43.0868ms
object [Butler] replacement blocked by item [93]
time to read scene objects: 43.2587ms
=========================================================================
For Scene: [DekuShrine] with fid: 1421, with sid: 0x52
=========================================================================
time to finish removing unnecessary objects: 50.4426ms
---------------------------
time to generate candidate list: 153.7075ms
time to separate map/time actors: 160.3447ms
time to find matching candidates: 202.1519ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][MadShrub] replaced by new actor: [0007][Fairy]
Old actor:[00][MadShrub] replaced by new actor: [000E][FlyingPot]
Old actor:[00][MadShrub] replaced by new actor: [0000][Dinofos]
Old actor:[00][MadShrub] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[01][MadShrub] replaced by new actor: [0000][Dinofos]
Old actor:[01][MadShrub] replaced by new actor: [0003][InvisibleRupee]
Old actor:[01][MadShrub] replaced by new actor: [4615][ClayPot]
Old actor:[01][MadShrub] replaced by new actor: [0000][Empty]
Old actor:[02][MadShrub] replaced by new actor: [0000][FixedDemoKankyo]
Old actor:[02][MadShrub] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[02][MadShrub] replaced by new actor: [0000][Empty]
Old actor:[02][MadShrub] replaced by new actor: [0000][Dinofos]
Old actor:[03][MadShrub] replaced by new actor: [0068][En_Invisible_Ruppe]
Old actor:[03][MadShrub] replaced by new actor: [0000][Dinofos]
Old actor:[03][MadShrub] replaced by new actor: [0000][Empty]
Old actor:[04][MadShrub] replaced by new actor: [0000][Dinofos]
Old actor:[05][MadShrub] replaced by new actor: [5324][BugsFishButterfly]
Old actor:[05][MadShrub] replaced by new actor: [0000][PalaceGuardDeku]
Old actor:[05][MadShrub] replaced by new actor: [0000][Dinofos]
Old actor:[06][MadShrub] replaced by new actor: [0000][Dinofos]
Old actor:[06][MadShrub] replaced by new actor: [0000][PalaceGuardDeku]
Old actor:[07][MadShrub] replaced by new actor: [0000][Dinofos]
Old actor:[07][MadShrub] replaced by new actor: [159E][Torch]
Old actor:[08][MadShrub] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[08][MadShrub] replaced by new actor: [0000][Dinofos]
Old actor:[08][MadShrub] replaced by new actor: [007D][En_Invisible_Ruppe]
Old actor:[08][MadShrub] replaced by new actor: [0001][FlyingPot]
Old actor:[08][MadShrub] replaced by new actor: [001D][MushroomCloud]
Old actor:[08][MadShrub] replaced by new actor: [0000][PalaceGuardDeku]
Old actor:[08][MadShrub] replaced by new actor: [0000][Empty]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [BugsFishButterfly] by [100]
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0734] newsize: [023960] oldsize: [021270]
day: struct ratio: [1.0293] newsize: [003D64] oldsize: [003BA4]
day: total = ratio: [1.0690] newsize: [0276C4] oldsize: [024E14]
night: overlay ratio: [1.0734] newsize: [023960] oldsize: [021270]
night: struct ratio: [1.0293] newsize: [003D64] oldsize: [003BA4]
night: total = ratio: [1.0690] newsize: [0276C4] oldsize: [024E14]
------------------------------------------------------
day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
sum: [0x315B0] allsize: [0x105060]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [00006C] oldsize: [000060]
day: dyna vert delta: [12] newsize: [00008C] oldsize: [000080]
night: dyna poly delta: [12] newsize: [00006C] oldsize: [000060]
night: dyna vert delta: [12] newsize: [00008C] oldsize: [000080]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.9177] newsize: [010480] oldsize: [011BE0]
day: struct ratio: [0.9354] newsize: [001C48] oldsize: [001E3C]
day: total = ratio: [0.9194] newsize: [0120C8] oldsize: [013A1C]
night: overlay ratio: [0.9177] newsize: [010480] oldsize: [011BE0]
night: struct ratio: [0.9354] newsize: [001C48] oldsize: [001E3C]
night: total = ratio: [0.9194] newsize: [0120C8] oldsize: [013A1C]
------------------------------------------------------
day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
sum: [0x315B0] allsize: [0x105060]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.9160] newsize: [00AB10] oldsize: [00BAC0]
day: struct ratio: [1.6698] newsize: [0031C8] oldsize: [001DD0]
day: total = ratio: [1.0198] newsize: [00DCD8] oldsize: [00D890]
night: overlay ratio: [0.9160] newsize: [00AB10] oldsize: [00BAC0]
night: struct ratio: [1.6698] newsize: [0031C8] oldsize: [001DD0]
night: total = ratio: [1.0198] newsize: [00DCD8] oldsize: [00D890]
------------------------------------------------------
day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
sum: [0x315B0] allsize: [0x105060]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [0.8881] newsize: [00DB40] oldsize: [00F6E0]
day: struct ratio: [0.9884] newsize: [002970] oldsize: [0029EC]
day: total = ratio: [0.9027] newsize: [0104B0] oldsize: [0120CC]
night: overlay ratio: [0.8881] newsize: [00DB40] oldsize: [00F6E0]
night: struct ratio: [0.9884] newsize: [002970] oldsize: [0029EC]
night: total = ratio: [0.9027] newsize: [0104B0] oldsize: [0120CC]
------------------------------------------------------
day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
sum: [0x315B0] allsize: [0x105060]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [1.3422] newsize: [008460] oldsize: [0062A0]
day: struct ratio: [1.1576] newsize: [001998] oldsize: [00161C]
day: total = ratio: [1.3084] newsize: [009DF8] oldsize: [0078BC]
night: overlay ratio: [1.3422] newsize: [008460] oldsize: [0062A0]
night: struct ratio: [1.1576] newsize: [001998] oldsize: [00161C]
night: total = ratio: [1.3084] newsize: [009DF8] oldsize: [0078BC]
------------------------------------------------------
day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
sum: [0x315B0] allsize: [0x105060]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000006] oldsize: [000006]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [000006] oldsize: [000006]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [1.0022] newsize: [010340] oldsize: [0102B0]
day: struct ratio: [1.0561] newsize: [002800] oldsize: [0025E0]
day: total = ratio: [1.0091] newsize: [012B40] oldsize: [012890]
night: overlay ratio: [1.0022] newsize: [010340] oldsize: [0102B0]
night: struct ratio: [1.0561] newsize: [002800] oldsize: [0025E0]
night: total = ratio: [1.0091] newsize: [012B40] oldsize: [012890]
------------------------------------------------------
day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
sum: [0x315B0] allsize: [0x105060]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [1.0493] newsize: [015CD0] oldsize: [014C70]
day: struct ratio: [1.1219] newsize: [001E10] oldsize: [001ACC]
day: total = ratio: [1.0547] newsize: [017AE0] oldsize: [01673C]
night: overlay ratio: [1.0493] newsize: [015CD0] oldsize: [014C70]
night: struct ratio: [1.1219] newsize: [001E10] oldsize: [001ACC]
night: total = ratio: [1.0547] newsize: [017AE0] oldsize: [01673C]
------------------------------------------------------
day: object ratio: [1.0379] newsize: [10F600] oldsize: [105750]
night: object ratio: [1.0379] newsize: [10F600] oldsize: [105750]
object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xA5A0 0xBD0 ]
sum: [0x3BB50] allsize: [0x10F600]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [1.0793] newsize: [00D140] oldsize: [00C1E0]
day: struct ratio: [1.1328] newsize: [0016A8] oldsize: [001400]
day: total = ratio: [1.0843] newsize: [00E7E8] oldsize: [00D5E0]
night: overlay ratio: [1.0793] newsize: [00D140] oldsize: [00C1E0]
night: struct ratio: [1.1328] newsize: [0016A8] oldsize: [001400]
night: total = ratio: [1.0843] newsize: [00E7E8] oldsize: [00D5E0]
------------------------------------------------------
day: object ratio: [1.0379] newsize: [10F600] oldsize: [105750]
night: object ratio: [1.0379] newsize: [10F600] oldsize: [105750]
object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xA5A0 0xBD0 ]
sum: [0x3BB50] allsize: [0x10F600]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [0.6874] newsize: [00F480] oldsize: [0163B0]
day: struct ratio: [0.9249] newsize: [002CA4] oldsize: [003044]
day: total = ratio: [0.7158] newsize: [012124] oldsize: [0193F4]
night: overlay ratio: [0.6874] newsize: [00F480] oldsize: [0163B0]
night: struct ratio: [0.9249] newsize: [002CA4] oldsize: [003044]
night: total = ratio: [0.7158] newsize: [012124] oldsize: [0193F4]
------------------------------------------------------
day: object ratio: [1.0382] newsize: [10DC60] oldsize: [103DB0]
night: object ratio: [1.0382] newsize: [10DC60] oldsize: [103DB0]
object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0x8C00 0xBD0 ]
sum: [0x3A1B0] allsize: [0x10DC60]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0029ms][160.7741ms]
object trim time: [0.0201ms][160.79ms]
set new actors: [8.4056ms][169.178ms]
pre-checking object size: [8.4103ms][169.1799ms]
exit per-object: [9.1951ms][169.9661ms]
exit sandalone randomize: [9.1997ms][169.9692ms]
set for size check: [28.4811ms][189.2561ms]
set for dyna trim: [28.5584ms][189.3285ms]
set after final actor trim: [30.8631ms][191.6353ms]
set after second setnewactors for final data test: [41.2147ms][201.9872ms]
after isSizeAcceptable: [41.3798ms][202.1508ms]
#######################################################
time to complete randomizing [DekuShrine]: 213.5785ms
ending timestamp : [12:43:54.717 PM]
starting timestamp : [12:43:54.717 PM]
time to read scene enemies: 0.1197ms
object [HoneyAndDarling] replacement blocked by item [3]
time to read scene objects: 0.5685ms
=========================================================================
For Scene: [HoneyDarling] with fid: 1158, with sid: 0x11
=========================================================================
time to finish removing unnecessary objects: 0.5892ms
---------------------------
time to generate candidate list: 8.8481ms
time to separate map/time actors: 9.0267ms
time to find matching candidates: 15.0019ms
Loops used for match candidate: 1
----------
#######################################################
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0000] newsize: [006800] oldsize: [006800]
day: struct ratio: [1.0000] newsize: [000AA8] oldsize: [000AA8]
day: total = ratio: [1.0000] newsize: [0072A8] oldsize: [0072A8]
night: overlay ratio: [1.0000] newsize: [006800] oldsize: [006800]
night: struct ratio: [1.0000] newsize: [000AA8] oldsize: [000AA8]
night: total = ratio: [1.0000] newsize: [0072A8] oldsize: [0072A8]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0C2D90] oldsize: [0C2D90]
night: object ratio: [1.0000] newsize: [0C2D90] oldsize: [0C2D90]
object sizes: [ 0x3830 0x3250 0xBAE0 ]
sum: [0x12560] allsize: [0xC2D90]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A]
day: dyna vert delta: [0] newsize: [000029] oldsize: [000029]
night: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A]
night: dyna vert delta: [0] newsize: [000029] oldsize: [000029]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0005ms][9.0337ms]
object trim time: [0.0048ms][9.0379ms]
set new actors: [0.0781ms][9.1117ms]
pre-checking object size: [0.0797ms][9.1128ms]
exit per-object: [0.0809ms][9.1139ms]
exit sandalone randomize: [0.0834ms][9.1165ms]
set for size check: [5.797ms][14.8338ms]
set for dyna trim: [5.8483ms][14.8818ms]
set after final actor trim: [5.8566ms][14.8899ms]
set after second setnewactors for final data test: [5.9526ms][14.9866ms]
after isSizeAcceptable: [5.9677ms][15.0011ms]
#######################################################
time to complete randomizing [HoneyDarling]: 15.5801ms
ending timestamp : [12:43:54.733 PM]
starting timestamp : [12:43:54.503 PM]
in scene [SouthernSwampClear]m[0]r[33]v[0001] actor: [0x0001][MushroomCloud] was blocked by item [186]
in scene [SouthernSwampClear]m[0]r[34]v[0002] actor: [0x0002][MushroomCloud] was blocked by item [186]
in scene [SouthernSwampClear]m[1]r[22]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
in scene [SouthernSwampClear]m[1]r[23]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
time to read scene enemies: 49.7597ms
object [SwampBoat] replacement blocked by item [367]
object [Lilypad] replacement blocked by item [367]
object [RegularFrogs] replacement blocked by item [387]
object [BuisnessScrub] replacement blocked by item [347]
time to read scene objects: 50.8471ms
=========================================================================
For Scene: [SouthernSwampClear] with fid: 1137, with sid: 0x00
=========================================================================
time to finish removing unnecessary objects: 60.3388ms
---------------------------
time to generate candidate list: 126.5897ms
time to separate map/time actors: 128.9168ms
time to find matching candidates: 201.1704ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][DekuBaba] replaced by new actor: [0000][SwampTouristGuide]
Old actor:[00][DekuBabaWithered] replaced by new actor: [0000][SwampTouristGuide]
Old actor:[00][SquareSign] replaced by new actor: [0000][BeanSeller]
Old actor:[00][DekuBabaWithered] replaced by new actor: [FF78][RegularIceBlock]
Old actor:[00][TallGrass] replaced by new actor: [0001][GreatBayFisherman]
Old actor:[00][TallGrass] replaced by new actor: [0001][GreatBayFisherman]
Old actor:[01][SquareSign] replaced by new actor: [0000][BeanSeller]
Old actor:[01][En_Owl] replaced by new actor: [1400][GoronKid]
Old actor:[02][DekuBaba] replaced by new actor: [0000][SwampTouristGuide]
Old actor:[02][DekuBabaWithered] replaced by new actor: [0000][SwampTouristGuide]
Old actor:[02][SquareSign] replaced by new actor: [0000][BeanSeller]
Old actor:[02][SquareSign] replaced by new actor: [0000][BeanSeller]
Old actor:[02][ClayPot] replaced by new actor: [0001][BlueBubble]
Old actor:[02][ClayPot] replaced by new actor: [0000][RedBubble]
Old actor:[02][ClayPot] replaced by new actor: [0001][BlueBubble]
Old actor:[02][TallGrass] replaced by new actor: [0001][GreatBayFisherman]
Old actor:[02][TallGrass] replaced by new actor: [0001][GreatBayFisherman]
Old actor:[00][DekuFlower] replaced by new actor: [0000][FixedDemoKankyo]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [FCA1][IshiRock]
Old actor:[00][PointedSign] replaced by new actor: [00FD][BronzeBoulder]
Old actor:[01][DekuFlower] replaced by new actor: [0000][FixedDemoKankyo]
Old actor:[01][DekuFlower] replaced by new actor: [0000][SwampTouristGuide]
Old actor:[01][PointedSign] replaced by new actor: [6233][GrottoHole]
Old actor:[01][GrottoHole] replaced by new actor: [003D][GrottoHole]
Old actor:[02][NaturalPatchOfGrass] replaced by new actor: [0110][Obj_Dowsing]
Old actor:[02][NaturalPatchOfGrass] replaced by new actor: [0000][RedBubble]
---------------------------------------------------------
Height adjustments:
+++ [18][IshiRock] had switch flags modified to [126] +++
+++ [19][BronzeBoulder] had switch flags modified to [125] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8889] newsize: [0269F0] oldsize: [02B730]
day: struct ratio: [1.2703] newsize: [005F78] oldsize: [004B28]
day: total = ratio: [0.9261] newsize: [02C968] oldsize: [030258]
night: overlay ratio: [0.8889] newsize: [0269F0] oldsize: [02B730]
night: struct ratio: [1.2703] newsize: [005F78] oldsize: [004B28]
night: total = ratio: [0.9261] newsize: [02C968] oldsize: [030258]
------------------------------------------------------
day: object ratio: [1.0836] newsize: [150DA0] oldsize: [136DF0]
night: object ratio: [1.0836] newsize: [150DA0] oldsize: [136DF0]
object sizes: [ 0x2910 0xA50 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x1A40 0x1040 0x11720 0x3C90 0x9310 0x3DD0 0x11220 0xFF00 ]
sum: [0x88DF0] allsize: [0x150DA0]
------------------------------------------------------
day: dyna poly delta: [-12] newsize: [000127] oldsize: [000133]
day: dyna vert delta: [-12] newsize: [0000C3] oldsize: [0000CF]
night: dyna poly delta: [-12] newsize: [000127] oldsize: [000133]
night: dyna vert delta: [-12] newsize: [0000C3] oldsize: [0000CF]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.9623] newsize: [0161F0] oldsize: [016FD0]
day: struct ratio: [1.3965] newsize: [004574] oldsize: [0031BC]
day: total = ratio: [1.0140] newsize: [01A764] oldsize: [01A18C]
night: overlay ratio: [0.9623] newsize: [0161F0] oldsize: [016FD0]
night: struct ratio: [1.3965] newsize: [004574] oldsize: [0031BC]
night: total = ratio: [1.0140] newsize: [01A764] oldsize: [01A18C]
------------------------------------------------------
day: object ratio: [1.0836] newsize: [150DA0] oldsize: [136DF0]
night: object ratio: [1.0836] newsize: [150DA0] oldsize: [136DF0]
object sizes: [ 0x2910 0xA50 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x1A40 0x1040 0x11720 0x3C90 0x3DD0 0x9310 0x11220 0xFF00 ]
sum: [0x88DF0] allsize: [0x150DA0]
------------------------------------------------------
day: dyna poly delta: [-24] newsize: [0000BA] oldsize: [0000D2]
day: dyna vert delta: [-24] newsize: [00007C] oldsize: [000094]
night: dyna poly delta: [-24] newsize: [0000BA] oldsize: [0000D2]
night: dyna vert delta: [-24] newsize: [00007C] oldsize: [000094]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.6997] newsize: [0194E0] oldsize: [0242A0]
day: struct ratio: [1.3085] newsize: [002AE0] oldsize: [0020C4]
day: total = ratio: [0.7323] newsize: [01BFC0] oldsize: [026364]
night: overlay ratio: [0.6997] newsize: [0194E0] oldsize: [0242A0]
night: struct ratio: [1.3085] newsize: [002AE0] oldsize: [0020C4]
night: total = ratio: [0.7323] newsize: [01BFC0] oldsize: [026364]
------------------------------------------------------
day: object ratio: [1.0844] newsize: [14DB90] oldsize: [133BE0]
night: object ratio: [1.0844] newsize: [14DB90] oldsize: [133BE0]
object sizes: [ 0x2910 0xA50 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x1A40 0x1040 0x11720 0xA80 0x3DD0 0x9310 0x11220 0xFF00 ]
sum: [0x85BE0] allsize: [0x14DB90]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [1.5206ms][141.4036ms]
object trim time: [1.533ms][141.4134ms]
set new actors: [8.1373ms][148.0213ms]
pre-checking object size: [8.1431ms][148.0235ms]
exit per-object: [15.9973ms][155.8814ms]
exit sandalone randomize: [57.4704ms][197.3519ms]
set for size check: [59.2664ms][199.1487ms]
set for dyna trim: [59.3436ms][199.2246ms]
set after final actor trim: [59.8343ms][199.7156ms]
set after second setnewactors for final data test: [61.253ms][201.1342ms]
after isSizeAcceptable: [61.2897ms][201.1699ms]
#######################################################
Moved companion: [FF78][RegularIceBlock] to actor: [SwampTouristGuide][FF78] at cords: [1686,23,416]
time to complete randomizing [SouthernSwampClear]: 230.7434ms
ending timestamp : [12:43:54.734 PM]
starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 46.8056ms
object [Lulu] replacement blocked by item [323]
time to read scene objects: 47.2975ms
=========================================================================
For Scene: [SPOT00] with fid: 1520, with sid: 0x08
=========================================================================
time to finish removing unnecessary objects: 58.6017ms
---------------------------
time to generate candidate list: 171.5581ms
time to separate map/time actors: 177.0259ms
time to find matching candidates: 200.8151ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[01][HallucinationScrub] replaced by new actor: [7E01][WallMaster]
Old actor:[02][HallucinationScrub] replaced by new actor: [8000][FloorMaster]
Old actor:[02][HallucinationScrub] replaced by new actor: [0000][Empty]
Old actor:[02][HallucinationScrub] replaced by new actor: [0000][Empty]
Old actor:[02][HallucinationScrub] replaced by new actor: [7D01][WallMaster]
Old actor:[02][HallucinationScrub] replaced by new actor: [0000][FloorMaster]
Old actor:[02][HallucinationScrub] replaced by new actor: [8000][FloorMaster]
Old actor:[02][HallucinationScrub] replaced by new actor: [0001][Empty]
Old actor:[02][HallucinationScrub] replaced by new actor: [7C81][WallMaster]
Old actor:[02][HallucinationScrub] replaced by new actor: [0000][FloorMaster]
Old actor:[02][HallucinationScrub] replaced by new actor: [8000][FloorMaster]
Old actor:[02][HallucinationScrub] replaced by new actor: [8000][FloorMaster]
Old actor:[02][HallucinationScrub] replaced by new actor: [7B81][WallMaster]
Old actor:[02][HallucinationScrub] replaced by new actor: [7A81][WallMaster]
Old actor:[02][HallucinationScrub] replaced by new actor: [7981][WallMaster]
Old actor:[04][Evan] replaced by new actor: [7E01][OOTSisters]
Old actor:[04][Tijo] replaced by new actor: [FF01][IkanaGravestone] dyn: [24]
Old actor:[04][Japas] replaced by new actor: [0000][Empty]
Old actor:[04][Japas] replaced by new actor: [F000][ElegyStatueSwitch] dyn: [12]
Old actor:[04][Evan] replaced by new actor: [0038][En_Invisible_Ruppe]
Old actor:[05][GoGoron] replaced by new actor: [390A][PointedSign]
Old actor:[05][GoGoron] replaced by new actor: [FFFF][RegularIceBlock]
Old actor:[05][GoGoron] replaced by new actor: [FF96][RegularIceBlock]
Old actor:[05][GoGoron] replaced by new actor: [0000][BedroomPostman]
Old actor:[05][GoGoron] replaced by new actor: [3323][BugsFishButterfly]
Old actor:[05][GoGoron] replaced by new actor: [FF78][RegularIceBlock]
Old actor:[05][GoGoron] replaced by new actor: [400A][PointedSign]
Old actor:[05][GoGoron] replaced by new actor: [FFC8][RegularIceBlock]
Old actor:[05][GoGoron] replaced by new actor: [0000][FixedDemoKankyo]
Old actor:[05][GoGoron] replaced by new actor: [3323][Empty]
Old actor:[07][GoronKid] replaced by new actor: [0200][PoeSisters]
Old actor:[11][HappyMaskSalesman] replaced by new actor: [0002][Freezard]
---------------------------------------------------------
Height adjustments:
+++ [0][WallMaster] had switch flags modified to [126] +++
+++ [4][WallMaster] had switch flags modified to [125] +++
+++ [8][WallMaster] had switch flags modified to [124] +++
+++ [12][WallMaster] had switch flags modified to [123] +++
+++ [13][WallMaster] had switch flags modified to [122] +++
+++ [14][WallMaster] had switch flags modified to [121] +++
+++ [18][ElegyStatueSwitch] had switch flags modified to [120] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
day: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
night: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
night: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
night: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [138E70] oldsize: [138E70]
night: object ratio: [1.0000] newsize: [138E70] oldsize: [138E70]
object sizes: [ 0xD330 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
sum: [0x88640] allsize: [0x138E70]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.8692] newsize: [001E60] oldsize: [001040]
day: struct ratio: [1.3787] newsize: [0003A4] oldsize: [0002A4]
day: total = ratio: [1.8007] newsize: [002204] oldsize: [0012E4]
night: overlay ratio: [1.8692] newsize: [001E60] oldsize: [001040]
night: struct ratio: [1.3787] newsize: [0003A4] oldsize: [0002A4]
night: total = ratio: [1.8007] newsize: [002204] oldsize: [0012E4]
------------------------------------------------------
day: object ratio: [1.0364] newsize: [0BA8A0] oldsize: [0B3FC0]
night: object ratio: [1.0364] newsize: [0BA8A0] oldsize: [0B3FC0]
object sizes: [ 0xA070 ]
sum: [0xA070] allsize: [0xBA8A0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [2.1132] newsize: [01EA00] oldsize: [00E7E0]
day: struct ratio: [1.0772] newsize: [0029A4] oldsize: [0026A8]
day: total = ratio: [1.9652] newsize: [0213A4] oldsize: [010E88]
night: overlay ratio: [2.1132] newsize: [01EA00] oldsize: [00E7E0]
night: struct ratio: [1.0772] newsize: [0029A4] oldsize: [0026A8]
night: total = ratio: [1.9652] newsize: [0213A4] oldsize: [010E88]
------------------------------------------------------
day: object ratio: [1.0339] newsize: [0C7BD0] oldsize: [0C12F0]
night: object ratio: [1.0339] newsize: [0C7BD0] oldsize: [0C12F0]
object sizes: [ 0xD330 0xA070 ]
sum: [0x173A0] allsize: [0xC7BD0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.0000] newsize: [00F320] oldsize: [00F320]
day: struct ratio: [1.0000] newsize: [000860] oldsize: [000860]
day: total = ratio: [1.0000] newsize: [00FB80] oldsize: [00FB80]
night: overlay ratio: [1.0000] newsize: [00F320] oldsize: [00F320]
night: struct ratio: [1.0000] newsize: [000860] oldsize: [000860]
night: total = ratio: [1.0000] newsize: [00FB80] oldsize: [00FB80]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0F0FB0] oldsize: [0F0FB0]
night: object ratio: [1.0000] newsize: [0F0FB0] oldsize: [0F0FB0]
object sizes: [ 0xD330 0x24F60 0xE4F0 ]
sum: [0x40780] allsize: [0xF0FB0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [0.5843] newsize: [0090E0] oldsize: [00F7F0]
day: struct ratio: [0.8095] newsize: [00192C] oldsize: [001F18]
day: total = ratio: [0.6094] newsize: [00AA0C] oldsize: [011708]
night: overlay ratio: [0.5843] newsize: [0090E0] oldsize: [00F7F0]
night: struct ratio: [0.8095] newsize: [00192C] oldsize: [001F18]
night: total = ratio: [0.6094] newsize: [00AA0C] oldsize: [011708]
------------------------------------------------------
day: object ratio: [0.8408] newsize: [0F7310] oldsize: [126010]
night: object ratio: [0.8408] newsize: [0F7310] oldsize: [126010]
object sizes: [ 0x29180 0xDF0 0x29D0 0x2FF0 0x16270 0xF40 ]
sum: [0x46AE0] allsize: [0xF7310]
------------------------------------------------------
day: dyna poly delta: [36] newsize: [000024] oldsize: [000000]
day: dyna vert delta: [26] newsize: [00001A] oldsize: [000000]
night: dyna poly delta: [36] newsize: [000024] oldsize: [000000]
night: dyna vert delta: [26] newsize: [00001A] oldsize: [000000]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [0.1724] newsize: [00A6C0] oldsize: [03C770]
day: struct ratio: [0.3677] newsize: [002B7C] oldsize: [007640]
day: total = ratio: [0.1936] newsize: [00D23C] oldsize: [043DB0]
night: overlay ratio: [0.1724] newsize: [00A6C0] oldsize: [03C770]
night: struct ratio: [0.3677] newsize: [002B7C] oldsize: [007640]
night: total = ratio: [0.1936] newsize: [00D23C] oldsize: [043DB0]
------------------------------------------------------
day: object ratio: [0.9679] newsize: [0D8E80] oldsize: [0E01B0]
night: object ratio: [0.9679] newsize: [0D8E80] oldsize: [0E01B0]
object sizes: [ 0x100E0 0xDA60 0x7780 0x3390 ]
sum: [0x28650] allsize: [0xD8E80]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [1.0000] newsize: [001EE0] oldsize: [001EE0]
day: struct ratio: [1.0000] newsize: [003504] oldsize: [003504]
day: total = ratio: [1.0000] newsize: [0053E4] oldsize: [0053E4]
night: overlay ratio: [1.0000] newsize: [001EE0] oldsize: [001EE0]
night: struct ratio: [1.0000] newsize: [003504] oldsize: [003504]
night: total = ratio: [1.0000] newsize: [0053E4] oldsize: [0053E4]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0CD0F0] oldsize: [0CD0F0]
night: object ratio: [1.0000] newsize: [0CD0F0] oldsize: [0CD0F0]
object sizes: [ 0x1C8C0 ]
sum: [0x1C8C0] allsize: [0xCD0F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [1.0759] newsize: [0060A0] oldsize: [0059D0]
day: struct ratio: [1.0349] newsize: [00076C] oldsize: [00072C]
day: total = ratio: [1.0728] newsize: [00680C] oldsize: [0060FC]
night: overlay ratio: [1.0759] newsize: [0060A0] oldsize: [0059D0]
night: struct ratio: [1.0349] newsize: [00076C] oldsize: [00072C]
night: total = ratio: [1.0728] newsize: [00680C] oldsize: [0060FC]
------------------------------------------------------
day: object ratio: [0.9499] newsize: [0D2020] oldsize: [0DD170]
night: object ratio: [0.9499] newsize: [0D2020] oldsize: [0DD170]
object sizes: [ 0x65D0 0x1B220 ]
sum: [0x217F0] allsize: [0xD2020]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [1.0000] newsize: [004300] oldsize: [004300]
day: struct ratio: [1.0000] newsize: [000288] oldsize: [000288]
day: total = ratio: [1.0000] newsize: [004588] oldsize: [004588]
night: overlay ratio: [1.0000] newsize: [004300] oldsize: [004300]
night: struct ratio: [1.0000] newsize: [000288] oldsize: [000288]
night: total = ratio: [1.0000] newsize: [004588] oldsize: [004588]
------------------------------------------------------
day: object ratio: [0.9499] newsize: [0D2020] oldsize: [0DD170]
night: object ratio: [0.9499] newsize: [0D2020] oldsize: [0DD170]
object sizes: [ 0x65D0 0x1B220 ]
sum: [0x217F0] allsize: [0xD2020]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [1.0000] newsize: [00C590] oldsize: [00C590]
day: struct ratio: [1.0000] newsize: [00092C] oldsize: [00092C]
day: total = ratio: [1.0000] newsize: [00CEBC] oldsize: [00CEBC]
night: overlay ratio: [1.0000] newsize: [00C590] oldsize: [00C590]
night: struct ratio: [1.0000] newsize: [00092C] oldsize: [00092C]
night: total = ratio: [1.0000] newsize: [00CEBC] oldsize: [00CEBC]
------------------------------------------------------
day: object ratio: [0.8814] newsize: [0D7DB0] oldsize: [0F4E40]
night: object ratio: [0.8814] newsize: [0D7DB0] oldsize: [0F4E40]
object sizes: [ 0x2A10 0x1D3E0 0x34D0 0x42C0 ]
sum: [0x27580] allsize: [0xD7DB0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0A )======
day: overlay ratio: [1.0000] newsize: [0127E0] oldsize: [0127E0]
day: struct ratio: [1.0000] newsize: [000F78] oldsize: [000F78]
day: total = ratio: [1.0000] newsize: [013758] oldsize: [013758]
night: overlay ratio: [1.0000] newsize: [0127E0] oldsize: [0127E0]
night: struct ratio: [1.0000] newsize: [000F78] oldsize: [000F78]
night: total = ratio: [1.0000] newsize: [013758] oldsize: [013758]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0C2200] oldsize: [0C2200]
night: object ratio: [1.0000] newsize: [0C2200] oldsize: [0C2200]
object sizes: [ 0x1840 0x1E90 0x13B0 0x1CC0 0x1C50 0x42C0 0x1600 0x1F80 0xF00 0xF00 ]
sum: [0x119D0] allsize: [0xC2200]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0B )======
day: overlay ratio: [1.0130] newsize: [00A040] oldsize: [009E30]
day: struct ratio: [1.2671] newsize: [002EC4] oldsize: [0024E8]
day: total = ratio: [1.0611] newsize: [00CF04] oldsize: [00C318]
night: overlay ratio: [1.0130] newsize: [00A040] oldsize: [009E30]
night: struct ratio: [1.2671] newsize: [002EC4] oldsize: [0024E8]
night: total = ratio: [1.0611] newsize: [00CF04] oldsize: [00C318]
------------------------------------------------------
day: object ratio: [0.8951] newsize: [0F7C00] oldsize: [114C90]
night: object ratio: [0.8951] newsize: [0F7C00] oldsize: [114C90]
object sizes: [ 0x2A10 0x1D3E0 0x34D0 0x42C0 0x1FE50 ]
sum: [0x473D0] allsize: [0xF7C00]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [14.3694ms][191.4056ms]
object trim time: [14.3943ms][191.4281ms]
set new actors: [20.2509ms][197.2877ms]
pre-checking object size: [20.256ms][197.2895ms]
exit per-object: [20.9708ms][198.0069ms]
exit sandalone randomize: [20.9766ms][198.0103ms]
set for size check: [22.1097ms][199.1434ms]
set for dyna trim: [22.1914ms][199.2252ms]
set after final actor trim: [22.557ms][199.5913ms]
set after second setnewactors for final data test: [23.6302ms][200.6647ms]
after isSizeAcceptable: [23.7802ms][200.8142ms]
#######################################################
Moved companion: [FF78][RegularIceBlock] to actor: [BedroomPostman][FF78] at cords: [34,-72,134]
time to complete randomizing [SPOT00]: 230.9974ms
ending timestamp : [12:43:54.734 PM]
starting timestamp : [12:43:54.503 PM]
in scene [PathToSnowhead]m[0]r[4]v[0233] actor: [0x0233][GrottoHole] was blocked by item [287]
in scene [PathToSnowhead]m[1]r[16]v[0233] actor: [0x0233][GrottoHole] was blocked by item [287]
time to read scene enemies: 47.8144ms
time to read scene objects: 49.5726ms
=========================================================================
For Scene: [PathToSnowhead] with fid: 1449, with sid: 0x5B
=========================================================================
time to finish removing unnecessary objects: 58.8084ms
---------------------------
time to generate candidate list: 210.5831ms
time to separate map/time actors: 211.9948ms
time to find matching candidates: 222.8529ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Keese] replaced by new actor: [0007][Fairy]
Old actor:[00][Keese] replaced by new actor: [0000][Empty]
Old actor:[00][Scarecrow] replaced by new actor: [0000][GuruGuru]
Old actor:[00][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
Old actor:[00][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
Old actor:[00][FlyingLensCaveIcePlatforms] replaced by new actor: [5324][BugsFishButterfly]
Old actor:[00][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
Old actor:[00][SmallSnowball] replaced by new actor: [0000][Empty]
Old actor:[00][SmallSnowball] replaced by new actor: [0301][NaturalPatchOfGrass]
Old actor:[00][SmallSnowball] replaced by new actor: [0000][HoneyAndDarlingCredits]
Old actor:[00][SquareSign] replaced by new actor: [4101][SoftSoilAndBeans] dyn: [6]
Old actor:[00][SquareSign] replaced by new actor: [47FE][SoftSoilAndBeans] dyn: [6]
Old actor:[00][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
Old actor:[00][SnowCoveredTrees] replaced by new actor: [02FF][DeathArmos]
Old actor:[00][SnowCoveredTrees] replaced by new actor: [02FF][DeathArmos]
Old actor:[00][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
Old actor:[00][LargeSnowball] replaced by new actor: [360A][PointedSign]
Old actor:[00][LargeSnowball] replaced by new actor: [0000][Empty]
Old actor:[00][LargeSnowball] replaced by new actor: [0000][PoeBalloon]
Old actor:[00][LargeSnowball] replaced by new actor: [F07D][En_Owl]
Old actor:[01][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
Old actor:[01][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
Old actor:[01][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
Old actor:[01][SnowCoveredTrees] replaced by new actor: [02FF][DeathArmos]
Old actor:[01][SmallSnowball] replaced by new actor: [0000][Empty]
Old actor:[01][SmallSnowball] replaced by new actor: [FFFF][Tektite]
Old actor:[01][SmallSnowball] replaced by new actor: [0000][Empty]
Old actor:[01][SmallSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[01][Guay] replaced by new actor: [0103][BadBat]
Old actor:[01][Guay] replaced by new actor: [FF34][BadBat]
Old actor:[01][FlyingLensCaveIcePlatforms] replaced by new actor: [0045][En_Invisible_Ruppe]
Old actor:[01][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
Old actor:[01][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][PoeBalloon]
Old actor:[01][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
Old actor:[01][SmallSnowball] replaced by new actor: [0000][Empty]
Old actor:[01][SmallSnowball] replaced by new actor: [0000][HoneyAndDarlingCredits]
Old actor:[01][SmallSnowball] replaced by new actor: [FF10][RegularIceBlock]
Old actor:[01][Scarecrow] replaced by new actor: [0002][GuruGuru]
---------------------------------------------------------
Height adjustments:
+++ [11][SoftSoilAndBeans] had switch flags modified to [126] +++
+++ [19][En_Owl] had switch flags modified to [125] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9135] newsize: [03F620] oldsize: [045630]
day: struct ratio: [1.1536] newsize: [005A04] oldsize: [004E08]
day: total = ratio: [0.9292] newsize: [045024] oldsize: [04A438]
night: overlay ratio: [0.9135] newsize: [03F620] oldsize: [045630]
night: struct ratio: [1.1536] newsize: [005A04] oldsize: [004E08]
night: total = ratio: [0.9292] newsize: [045024] oldsize: [04A438]
------------------------------------------------------
day: object ratio: [1.0090] newsize: [0FD0A0] oldsize: [0FACA0]
night: object ratio: [1.0090] newsize: [0FD0A0] oldsize: [0FACA0]
object sizes: [ 0xBAE0 0x97C0 0x3E40 0x2500 0x10 0x105D0 0x1F0 0x26A0 0x6CA0 ]
sum: [0x350F0] allsize: [0xFD0A0]
------------------------------------------------------
day: dyna poly delta: [-28] newsize: [00000C] oldsize: [000028]
day: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
night: dyna poly delta: [-28] newsize: [00000C] oldsize: [000028]
night: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.9281] newsize: [0179D0] oldsize: [019710]
day: struct ratio: [1.4850] newsize: [0037D4] oldsize: [002598]
day: total = ratio: [0.9752] newsize: [01B1A4] oldsize: [01BCA8]
night: overlay ratio: [0.9281] newsize: [0179D0] oldsize: [019710]
night: struct ratio: [1.4850] newsize: [0037D4] oldsize: [002598]
night: total = ratio: [0.9752] newsize: [01B1A4] oldsize: [01BCA8]
------------------------------------------------------
day: object ratio: [1.0041] newsize: [102EF0] oldsize: [101E10]
night: object ratio: [1.0041] newsize: [102EF0] oldsize: [101E10]
object sizes: [ 0xBAE0 0x97C0 0x3E40 0x3A30 0x2500 0x3E20 0xCA0 0x105D0 0x10 0x1F0 0x6CA0 ]
sum: [0x3AF40] allsize: [0x102EF0]
------------------------------------------------------
day: dyna poly delta: [-28] newsize: [00000C] oldsize: [000028]
day: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
night: dyna poly delta: [-28] newsize: [00000C] oldsize: [000028]
night: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [2.2975ms][214.4677ms]
object trim time: [2.308ms][214.4769ms]
set new actors: [3.3742ms][215.5454ms]
pre-checking object size: [3.378ms][215.5467ms]
exit per-object: [3.9549ms][216.1251ms]
exit sandalone randomize: [3.9594ms][216.1281ms]
set for size check: [8.8035ms][220.9759ms]
set for dyna trim: [8.8427ms][221.0119ms]
set after final actor trim: [9.9028ms][222.0742ms]
set after second setnewactors for final data test: [10.5851ms][222.7547ms]
after isSizeAcceptable: [10.6811ms][222.8519ms]
#######################################################
Moved companion: [0007][Fairy] to actor: [NaturalPatchOfGrass][0007] at cords: [-912,360,-2314]
time to complete randomizing [PathToSnowhead]: 236.7716ms
ending timestamp : [12:43:54.740 PM]
starting timestamp : [12:43:54.541 PM]
time to read scene enemies: 8.9258ms
time to read scene objects: 10.088ms
=========================================================================
For Scene: [BeneathGraveyard] with fid: 1145, with sid: 0x0C
=========================================================================
time to finish removing unnecessary objects: 19.9501ms
---------------------------
time to generate candidate list: 184.967ms
time to separate map/time actors: 192.4075ms
time to find matching candidates: 199.5685ms
Loops used for match candidate: 1
----------
[1][DoorShutter] has flags: [127]
[2][DoorShutter] has flags: [0]
#######################################################
Old actor:[00][CeilingSpawner] replaced by new actor: [FF00][IceCavernStelagtite] dyn: [13]
Old actor:[00][CeilingSpawner] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13]
Old actor:[00][ClayPot] replaced by new actor: [FF03][IronKnuckle]
Old actor:[00][ClayPot] replaced by new actor: [0103][IronKnuckle]
Old actor:[00][ClayPot] replaced by new actor: [0102][IronKnuckle]
Old actor:[01][BadBat] replaced by new actor: [0002][Keese]
Old actor:[01][ClayPot] replaced by new actor: [FF02][IronKnuckle]
Old actor:[01][ClayPot] replaced by new actor: [FF01][IronKnuckle]
Old actor:[01][ClayPot] replaced by new actor: [FF03][IronKnuckle]
Old actor:[02][IronKnuckle] replaced by new actor: [FF01][Wolfos]
Old actor:[03][Keese] replaced by new actor: [029F][BadBat]
Old actor:[03][Keese] replaced by new actor: [029F][BadBat]
Old actor:[03][Keese] replaced by new actor: [FF9F][BadBat]
Old actor:[03][Keese] replaced by new actor: [FF9F][BadBat]
Old actor:[03][Skulltula] replaced by new actor: [FFFF][Empty]
Old actor:[03][Skulltula] replaced by new actor: [FFFF][BlueBubble]
Old actor:[03][Skulltula] replaced by new actor: [0004][MothSwarm]
Old actor:[03][ClayPot] replaced by new actor: [FF01][Empty]
Old actor:[03][ClayPot] replaced by new actor: [0103][IronKnuckle]
Old actor:[03][ClayPot] replaced by new actor: [FF01][IronKnuckle]
Old actor:[03][ClayPot] replaced by new actor: [0102][IronKnuckle]
Old actor:[03][ClayPot] replaced by new actor: [0103][Empty]
Old actor:[03][ClayPot] replaced by new actor: [FF02][IronKnuckle]
Old actor:[04][IronKnuckle] replaced by new actor: [FF00][Wolfos]
---------------------------------------------------------
Height adjustments:
- lowered height of actor [BlueBubble] by [91] from ceiling to fly
- lowered height of actor [MothSwarm] by [71] from ceiling to fly
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8239] newsize: [00B170] oldsize: [00D760]
day: struct ratio: [0.7179] newsize: [001B3C] oldsize: [0025F0]
day: total = ratio: [0.8080] newsize: [00CCAC] oldsize: [00FD50]
night: overlay ratio: [0.8239] newsize: [00B170] oldsize: [00D760]
night: struct ratio: [0.7179] newsize: [001B3C] oldsize: [0025F0]
night: total = ratio: [0.8080] newsize: [00CCAC] oldsize: [00FD50]
------------------------------------------------------
day: object ratio: [1.0437] newsize: [0FD7F0] oldsize: [0F2DF0]
night: object ratio: [1.0437] newsize: [0FD7F0] oldsize: [0F2DF0]
object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0x3C90 0x12C0 0xCA0 0x1A40 0x9940 ]
sum: [0x35840] allsize: [0xFD7F0]
------------------------------------------------------
day: dyna poly delta: [26] newsize: [00001A] oldsize: [000000]
day: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
night: dyna poly delta: [26] newsize: [00001A] oldsize: [000000]
night: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.1711] newsize: [00F000] oldsize: [00CCF0]
day: struct ratio: [2.0883] newsize: [001EAC] oldsize: [000EB0]
day: total = ratio: [1.2324] newsize: [010EAC] oldsize: [00DBA0]
night: overlay ratio: [1.1711] newsize: [00F000] oldsize: [00CCF0]
night: struct ratio: [2.0883] newsize: [001EAC] oldsize: [000EB0]
night: total = ratio: [1.2324] newsize: [010EAC] oldsize: [00DBA0]
------------------------------------------------------
day: object ratio: [1.0455] newsize: [0F3EB0] oldsize: [0E94B0]
night: object ratio: [1.0455] newsize: [0F3EB0] oldsize: [0E94B0]
object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0x3C90 0x12C0 0xCA0 0x1A40 ]
sum: [0x2BF00] allsize: [0xF3EB0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.3036] newsize: [006930] oldsize: [0050B0]
day: struct ratio: [0.8792] newsize: [000AEC] oldsize: [000C6C]
day: total = ratio: [1.2470] newsize: [00741C] oldsize: [005D1C]
night: overlay ratio: [1.3036] newsize: [006930] oldsize: [0050B0]
night: struct ratio: [0.8792] newsize: [000AEC] oldsize: [000C6C]
night: total = ratio: [1.2470] newsize: [00741C] oldsize: [005D1C]
------------------------------------------------------
day: object ratio: [1.0380] newsize: [1005A0] oldsize: [0F6F90]
night: object ratio: [1.0380] newsize: [1005A0] oldsize: [0F6F90]
object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0xA3E0 0x9940 ]
sum: [0x385F0] allsize: [0x1005A0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [0.7105] newsize: [0151B0] oldsize: [01DB50]
day: struct ratio: [2.1416] newsize: [005AC0] oldsize: [002A60]
day: total = ratio: [0.8276] newsize: [01AC70] oldsize: [0205B0]
night: overlay ratio: [0.7105] newsize: [0151B0] oldsize: [01DB50]
night: struct ratio: [2.1416] newsize: [005AC0] oldsize: [002A60]
night: total = ratio: [0.8276] newsize: [01AC70] oldsize: [0205B0]
------------------------------------------------------
day: object ratio: [1.0289] newsize: [0F3EC0] oldsize: [0ED140]
night: object ratio: [1.0289] newsize: [0F3EC0] oldsize: [0ED140]
object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0x3C90 0x12C0 0xCA0 0x1A40 0x10 ]
sum: [0x2BF10] allsize: [0xF3EC0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [1.2569] newsize: [0077E0] oldsize: [005F60]
day: struct ratio: [0.9022] newsize: [000DD8] oldsize: [000F58]
day: total = ratio: [1.2077] newsize: [0085B8] oldsize: [006EB8]
night: overlay ratio: [1.2569] newsize: [0077E0] oldsize: [005F60]
night: struct ratio: [0.9022] newsize: [000DD8] oldsize: [000F58]
night: total = ratio: [1.2077] newsize: [0085B8] oldsize: [006EB8]
------------------------------------------------------
day: object ratio: [1.0395] newsize: [0F6C60] oldsize: [0ED650]
night: object ratio: [1.0395] newsize: [0F6C60] oldsize: [0ED650]
object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0xA3E0 ]
sum: [0x2ECB0] allsize: [0xF6C60]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.1695ms][192.7564ms]
object trim time: [0.1819ms][192.7678ms]
set new actors: [4.6705ms][197.259ms]
pre-checking object size: [4.6748ms][197.2606ms]
exit per-object: [5.1758ms][197.7629ms]
exit sandalone randomize: [5.1798ms][197.7657ms]
set for size check: [5.8242ms][198.4109ms]
set for dyna trim: [5.8761ms][198.4622ms]
set after final actor trim: [6.2737ms][198.8603ms]
set after second setnewactors for final data test: [6.8841ms][199.4707ms]
after isSizeAcceptable: [6.9817ms][199.5678ms]
#######################################################
time to complete randomizing [BeneathGraveyard]: 208.4752ms
ending timestamp : [12:43:54.750 PM]
starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 47.3161ms
time to read scene objects: 49.1705ms
=========================================================================
For Scene: [IkanaCastle] with fid: 1224, with sid: 0x1D
=========================================================================
time to finish removing unnecessary objects: 59.7575ms
---------------------------
time to generate candidate list: 207.9257ms
time to separate map/time actors: 212.6073ms
time to find matching candidates: 245.5895ms
Loops used for match candidate: 1
----------
[0][DoorShutter] has flags: [127]
[1][DoorShutter] has flags: [127]
[2][DoorShutter] has flags: [45]
[3][DoorShutter] has flags: [44]
[4][DoorShutter] has flags: [98]
[5][DoorShutter] has flags: [127]
[6][DoorShutter] has flags: [127]
[7][DoorShutter] has flags: [97]
#######################################################
Old actor:[00][Guay] replaced by new actor: [0002][Fairy]
Old actor:[00][Guay] replaced by new actor: [8C05][Bo]
Old actor:[00][Guay] replaced by new actor: [8C05][Empty]
Old actor:[00][Guay] replaced by new actor: [0007][Fairy]
Old actor:[00][Guay] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[01][ReDead] replaced by new actor: [0075][En_Invisible_Ruppe]
Old actor:[01][ReDead] replaced by new actor: [0000][Empty]
Old actor:[01][ReDead] replaced by new actor: [0001][InvisibleRupee]
Old actor:[01][ReDead] replaced by new actor: [0000][BomberHideoutGuard]
Old actor:[03][ReDead] replaced by new actor: [0000][BomberHideoutGuard]
Old actor:[03][ReDead] replaced by new actor: [0030][En_Invisible_Ruppe]
Old actor:[03][ReDead] replaced by new actor: [0009][Fairy]
Old actor:[03][ReDead] replaced by new actor: [0000][PushableBlockOnIce]
Old actor:[03][FloorMaster] replaced by new actor: [00FF][Leever]
Old actor:[04][Skulltula] replaced by new actor: [FFFF][Shabom]
Old actor:[04][Skulltula] replaced by new actor: [0007][Fairy]
Old actor:[04][Skulltula] replaced by new actor: [FC00][ElfBubble]
Old actor:[04][SpikedMine] replaced by new actor: [7C01][SpiderWeb]
Old actor:[04][SpikedMine] replaced by new actor: [7D01][SpiderWeb]
Old actor:[04][SpikedMine] replaced by new actor: [7B01][SpiderWeb]
Old actor:[04][SpikedMine] replaced by new actor: [0003][MothSwarm]
Old actor:[04][FlyingLensCaveIcePlatforms] replaced by new actor: [0005][Seagulls]
Old actor:[05][Wizrobe] replaced by new actor: [0001][Empty]
Old actor:[05][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
Old actor:[05][WizrobeSpawnBlock] replaced by new actor: [0001][Mimi] dyn: [12]
Old actor:[05][WizrobeSpawnBlock] replaced by new actor: [0000][Mimi] dyn: [12]
Old actor:[05][WizrobeSpawnBlock] replaced by new actor: [0000][FlyingPot]
Old actor:[06][BlueBubble] replaced by new actor: [8044][Bombiwa]
Old actor:[06][BlueBubble] replaced by new actor: [807A][Bombiwa]
Old actor:[07][ReDead] replaced by new actor: [0000][Empty]
Old actor:[07][ReDead] replaced by new actor: [0000][Empty]
Old actor:[07][ReDead] replaced by new actor: [0009][Fairy]
Old actor:[07][ReDead] replaced by new actor: [0000][BomberHideoutGuard]
---------------------------------------------------------
Height adjustments:
- lowered height of actor [Shabom] by [87] from ceiling to fly
- lowered height of actor [Fairy] by [59] from ceiling to fly
- lowered height of actor [MothSwarm] by [73] from ceiling to fly
+++ [16][ElfBubble] had switch flags modified to [126] +++
+++ [19][SpiderWeb] had switch flags modified to [123] +++
+++ [28][Bombiwa] had switch flags modified to [122] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0812] newsize: [040970] oldsize: [03BBD0]
day: struct ratio: [0.9472] newsize: [0053D4] oldsize: [005880]
day: total = ratio: [1.0699] newsize: [045D44] oldsize: [041450]
night: overlay ratio: [1.0812] newsize: [040970] oldsize: [03BBD0]
night: struct ratio: [0.9472] newsize: [0053D4] oldsize: [005880]
night: total = ratio: [1.0699] newsize: [045D44] oldsize: [041450]
------------------------------------------------------
day: object ratio: [0.9429] newsize: [10F5C0] oldsize: [11FCE0]
night: object ratio: [0.9429] newsize: [10F5C0] oldsize: [11FCE0]
object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0xAC0 0xB600 0x510 0x10 0x12F0 0x10 0x380 0x1F0 ]
sum: [0x3BB10] allsize: [0x10F5C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000074] oldsize: [000074]
day: dyna vert delta: [0] newsize: [000071] oldsize: [000071]
night: dyna poly delta: [0] newsize: [000074] oldsize: [000074]
night: dyna vert delta: [0] newsize: [000071] oldsize: [000071]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.5310] newsize: [00DDF0] oldsize: [01A200]
day: struct ratio: [0.6828] newsize: [001520] oldsize: [001EF0]
day: total = ratio: [0.5414] newsize: [00F310] oldsize: [01C0F0]
night: overlay ratio: [0.5310] newsize: [00DDF0] oldsize: [01A200]
night: struct ratio: [0.6828] newsize: [001520] oldsize: [001EF0]
night: total = ratio: [0.5414] newsize: [00F310] oldsize: [01C0F0]
------------------------------------------------------
day: object ratio: [0.9481] newsize: [102A60] oldsize: [110CD0]
night: object ratio: [0.9481] newsize: [102A60] oldsize: [110CD0]
object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0x12F0 ]
sum: [0x2EFB0] allsize: [0x102A60]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.0000] newsize: [010B60] oldsize: [010B60]
day: struct ratio: [1.0000] newsize: [001840] oldsize: [001840]
day: total = ratio: [1.0000] newsize: [0123A0] oldsize: [0123A0]
night: overlay ratio: [1.0000] newsize: [010B60] oldsize: [010B60]
night: struct ratio: [1.0000] newsize: [001840] oldsize: [001840]
night: total = ratio: [1.0000] newsize: [0123A0] oldsize: [0123A0]
------------------------------------------------------
day: object ratio: [0.9403] newsize: [101780] oldsize: [111D10]
night: object ratio: [0.9403] newsize: [101780] oldsize: [111D10]
object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0x10 ]
sum: [0x2DCD0] allsize: [0x101780]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
day: dyna vert delta: [0] newsize: [000060] oldsize: [000060]
night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
night: dyna vert delta: [0] newsize: [000060] oldsize: [000060]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [0.6282] newsize: [00CB00] oldsize: [014320]
day: struct ratio: [0.7210] newsize: [001338] oldsize: [001AA8]
day: total = ratio: [0.6353] newsize: [00DE38] oldsize: [015DC8]
night: overlay ratio: [0.6282] newsize: [00CB00] oldsize: [014320]
night: struct ratio: [0.7210] newsize: [001338] oldsize: [001AA8]
night: total = ratio: [0.6353] newsize: [00DE38] oldsize: [015DC8]
------------------------------------------------------
day: object ratio: [0.9481] newsize: [102A60] oldsize: [110CD0]
night: object ratio: [0.9481] newsize: [102A60] oldsize: [110CD0]
object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0x12F0 ]
sum: [0x2EFB0] allsize: [0x102A60]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [0.7298] newsize: [01A780] oldsize: [024450]
day: struct ratio: [0.7588] newsize: [005554] oldsize: [007074]
day: total = ratio: [0.7345] newsize: [01FCD4] oldsize: [02B4C4]
night: overlay ratio: [0.7298] newsize: [01A780] oldsize: [024450]
night: struct ratio: [0.7588] newsize: [005554] oldsize: [007074]
night: total = ratio: [0.7345] newsize: [01FCD4] oldsize: [02B4C4]
------------------------------------------------------
day: object ratio: [0.9622] newsize: [0F84F0] oldsize: [1020D0]
night: object ratio: [0.9622] newsize: [0F84F0] oldsize: [1020D0]
object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10 0xE80 0x6A70 ]
sum: [0x24A40] allsize: [0xF84F0]
------------------------------------------------------
day: dyna poly delta: [-10] newsize: [000030] oldsize: [00003A]
day: dyna vert delta: [-8] newsize: [000030] oldsize: [000038]
night: dyna poly delta: [-10] newsize: [000030] oldsize: [00003A]
night: dyna vert delta: [-8] newsize: [000030] oldsize: [000038]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [0.5657] newsize: [003180] oldsize: [005780]
day: struct ratio: [0.4506] newsize: [000920] oldsize: [001440]
day: total = ratio: [0.5441] newsize: [003AA0] oldsize: [006BC0]
night: overlay ratio: [0.5657] newsize: [003180] oldsize: [005780]
night: struct ratio: [0.4506] newsize: [000920] oldsize: [001440]
night: total = ratio: [0.5441] newsize: [003AA0] oldsize: [006BC0]
------------------------------------------------------
day: object ratio: [0.9317] newsize: [1098A0] oldsize: [11D040]
night: object ratio: [0.9317] newsize: [1098A0] oldsize: [11D040]
object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0x8120 0x10 ]
sum: [0x35DF0] allsize: [0x1098A0]
------------------------------------------------------
day: dyna poly delta: [-16] newsize: [000018] oldsize: [000028]
day: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
night: dyna poly delta: [-16] newsize: [000018] oldsize: [000028]
night: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [0.9233] newsize: [0076E0] oldsize: [0080C0]
day: struct ratio: [0.7420] newsize: [000748] oldsize: [0009D0]
day: total = ratio: [0.9105] newsize: [007E28] oldsize: [008A90]
night: overlay ratio: [0.9233] newsize: [0076E0] oldsize: [0080C0]
night: struct ratio: [0.7420] newsize: [000748] oldsize: [0009D0]
night: total = ratio: [0.9105] newsize: [007E28] oldsize: [008A90]
------------------------------------------------------
day: object ratio: [0.9622] newsize: [0F84F0] oldsize: [1020D0]
night: object ratio: [0.9622] newsize: [0F84F0] oldsize: [1020D0]
object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10 0xE80 0x6A70 ]
sum: [0x24A40] allsize: [0xF84F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [0.5601] newsize: [00A330] oldsize: [012360]
day: struct ratio: [0.4614] newsize: [0008C8] oldsize: [001308]
day: total = ratio: [0.5540] newsize: [00ABF8] oldsize: [013668]
night: overlay ratio: [0.5601] newsize: [00A330] oldsize: [012360]
night: struct ratio: [0.4614] newsize: [0008C8] oldsize: [001308]
night: total = ratio: [0.5540] newsize: [00ABF8] oldsize: [013668]
------------------------------------------------------
day: object ratio: [0.9479] newsize: [101770] oldsize: [10F9E0]
night: object ratio: [0.9479] newsize: [101770] oldsize: [10F9E0]
object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 ]
sum: [0x2DCC0] allsize: [0x101770]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
night: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
object sizes: [ 0x4670 0xDE80 ]
sum: [0x124F0] allsize: [0xE5FA0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
night: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
object sizes: [ 0x4670 0xDE80 ]
sum: [0x124F0] allsize: [0xE5FA0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.6193ms][213.4551ms]
object trim time: [3.7368ms][216.5739ms]
set new actors: [16.0672ms][228.9052ms]
pre-checking object size: [16.0722ms][228.9075ms]
exit per-object: [17.1711ms][230.0084ms]
exit sandalone randomize: [17.1764ms][230.0116ms]
set for size check: [23.1842ms][236.0217ms]
set for dyna trim: [23.2795ms][236.1153ms]
set after final actor trim: [24.0743ms][236.9107ms]
set after second setnewactors for final data test: [32.5974ms][245.4344ms]
after isSizeAcceptable: [32.7529ms][245.5887ms]
#######################################################
time to complete randomizing [IkanaCastle]: 262.3541ms
ending timestamp : [12:43:54.766 PM]
starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 65.7027ms
object [Seth1] replacement blocked by item [92]
time to read scene objects: 65.9614ms
=========================================================================
For Scene: [OceanSpiderHouse] with fid: 1291, with sid: 0x28
=========================================================================
time to finish removing unnecessary objects: 68.5949ms
---------------------------
time to generate candidate list: 103.5949ms
time to separate map/time actors: 111.5317ms
time to find matching candidates: 244.6582ms
Loops used for match candidate: 2
----------
#######################################################
Old actor:[02][StalchildHintGiver] replaced by new actor: [00FF][DarmaniGrave] dyn: [34]
Old actor:[02][StalchildHintGiver] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
Old actor:[03][StalchildHintGiver] replaced by new actor: [00FF][DarmaniGrave] dyn: [34]
Old actor:[03][StalchildHintGiver] replaced by new actor: [FF78][RegularIceBlock]
Old actor:[03][StalchildHintGiver] replaced by new actor: [1F00][GrassRockCluster]
Old actor:[03][StalchildHintGiver] replaced by new actor: [2C09][PointedSign]
Old actor:[04][SkullTulla] replaced by new actor: [7D01][SpiderWeb]
Old actor:[05][SkullTulla] replaced by new actor: [7C01][SpiderWeb]
Old actor:[05][Bo] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
Old actor:[00][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
Old actor:[00][ClayPot] replaced by new actor: [0002][MothSwarm]
Old actor:[00][ClayPot] replaced by new actor: [0009][Fairy]
Old actor:[00][ClayPot] replaced by new actor: [007D][En_Invisible_Ruppe]
Old actor:[01][HitSpot] replaced by new actor: [FC10][HitSpot]
Old actor:[01][HitSpot] replaced by new actor: [00C2][HookshotWallAndPillar] dyn: [18]
Old actor:[01][HitSpot] replaced by new actor: [006B][SkullKidPainting] dyn: [2]
Old actor:[01][ClayPot] replaced by new actor: [0075][Empty]
Old actor:[01][ClayPot] replaced by new actor: [01ED][En_Invisible_Ruppe]
Old actor:[01][ClayPot] replaced by new actor: [0002][MothSwarm]
Old actor:[01][ClayPot] replaced by new actor: [007D][Empty]
Old actor:[01][ClayPot] replaced by new actor: [0007][Empty]
Old actor:[03][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
Old actor:[03][ClayPot] replaced by new actor: [4216][ClayPot]
Old actor:[05][ClayPot] replaced by new actor: [0045][Empty]
Old actor:[05][ClayPot] replaced by new actor: [0003][MothSwarm]
Old actor:[05][ClayPot] replaced by new actor: [4E14][ClayPot]
Old actor:[05][ClayPot] replaced by new actor: [FE33][ClayPot]
Old actor:[05][ClayPot] replaced by new actor: [01E9][En_Invisible_Ruppe]
Old actor:[05][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
Old actor:[05][ClayPot] replaced by new actor: [0004][Empty]
Old actor:[05][ClayPot] replaced by new actor: [0007][Empty]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [BugsFishButterfly] by [100]
+++ [13][HitSpot] had switch flags modified to [126] +++
+++ [17][En_Invisible_Ruppe] had switch flags modified to [123] +++
+++ [27][En_Invisible_Ruppe] had switch flags modified to [122] +++
+++ [15][SkullKidPainting] had treasure flags modified to [26] +++
+++ [22][ClayPot] had treasure flags modified to [22] +++
+++ [25][ClayPot] had treasure flags modified to [20] +++
+++ [26][ClayPot] had treasure flags modified to [19] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9657] newsize: [0242B0] oldsize: [025740]
day: struct ratio: [2.2683] newsize: [005AA0] oldsize: [0027F4]
day: total = ratio: [1.0471] newsize: [029D50] oldsize: [027F34]
night: overlay ratio: [0.9657] newsize: [0242B0] oldsize: [025740]
night: struct ratio: [2.2683] newsize: [005AA0] oldsize: [0027F4]
night: total = ratio: [1.0471] newsize: [029D50] oldsize: [027F34]
------------------------------------------------------
day: object ratio: [0.9871] newsize: [100930] oldsize: [103ED0]
night: object ratio: [0.9871] newsize: [100930] oldsize: [103ED0]
object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x3D00 0x39C0 0x3210 0x10 ]
sum: [0x2CE80] allsize: [0x100930]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000027] oldsize: [000027]
day: dyna vert delta: [0] newsize: [00001D] oldsize: [00001D]
night: dyna poly delta: [0] newsize: [000027] oldsize: [000027]
night: dyna vert delta: [0] newsize: [00001D] oldsize: [00001D]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.8483] newsize: [02F2A0] oldsize: [037990]
day: struct ratio: [1.4944] newsize: [008964] oldsize: [005BF0]
day: total = ratio: [0.9088] newsize: [037C04] oldsize: [03D580]
night: overlay ratio: [0.8483] newsize: [02F2A0] oldsize: [037990]
night: struct ratio: [1.4944] newsize: [008964] oldsize: [005BF0]
night: total = ratio: [0.9088] newsize: [037C04] oldsize: [03D580]
------------------------------------------------------
day: object ratio: [0.9649] newsize: [0F9D70] oldsize: [102EB0]
night: object ratio: [0.9649] newsize: [0F9D70] oldsize: [102EB0]
object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x3D00 0x10 0x10 ]
sum: [0x262C0] allsize: [0xF9D70]
------------------------------------------------------
day: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
day: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
night: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
night: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.8854] newsize: [01EA70] oldsize: [0229F0]
day: struct ratio: [0.9105] newsize: [00335C] oldsize: [003868]
day: total = ratio: [0.8877] newsize: [021DCC] oldsize: [026258]
night: overlay ratio: [0.8854] newsize: [01EA70] oldsize: [0229F0]
night: struct ratio: [0.9105] newsize: [00335C] oldsize: [003868]
night: total = ratio: [0.8877] newsize: [021DCC] oldsize: [026258]
------------------------------------------------------
day: object ratio: [0.9868] newsize: [0F9D60] oldsize: [0FD300]
night: object ratio: [0.9868] newsize: [0F9D60] oldsize: [0FD300]
object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x3D00 0x10 ]
sum: [0x262B0] allsize: [0xF9D60]
------------------------------------------------------
day: dyna poly delta: [52] newsize: [000084] oldsize: [000050]
day: dyna vert delta: [32] newsize: [000060] oldsize: [000040]
night: dyna poly delta: [52] newsize: [000084] oldsize: [000050]
night: dyna vert delta: [32] newsize: [000060] oldsize: [000040]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [0.7707] newsize: [01D4F0] oldsize: [026070]
day: struct ratio: [0.8690] newsize: [003900] oldsize: [004198]
day: total = ratio: [0.7803] newsize: [020DF0] oldsize: [02A208]
night: overlay ratio: [0.7707] newsize: [01D4F0] oldsize: [026070]
night: struct ratio: [0.8690] newsize: [003900] oldsize: [004198]
night: total = ratio: [0.7803] newsize: [020DF0] oldsize: [02A208]
------------------------------------------------------
day: object ratio: [0.9868] newsize: [0F9D60] oldsize: [0FD300]
night: object ratio: [0.9868] newsize: [0F9D60] oldsize: [0FD300]
object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x3D00 0x10 ]
sum: [0x262B0] allsize: [0xF9D60]
------------------------------------------------------
day: dyna poly delta: [34] newsize: [00002C] oldsize: [00000A]
day: dyna vert delta: [20] newsize: [000028] oldsize: [000014]
night: dyna poly delta: [34] newsize: [00002C] oldsize: [00000A]
night: dyna vert delta: [20] newsize: [000028] oldsize: [000014]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [1.6093] newsize: [003650] oldsize: [0021C0]
day: struct ratio: [0.6876] newsize: [000520] oldsize: [000774]
day: total = ratio: [1.4425] newsize: [003B70] oldsize: [002934]
night: overlay ratio: [1.6093] newsize: [003650] oldsize: [0021C0]
night: struct ratio: [0.6876] newsize: [000520] oldsize: [000774]
night: total = ratio: [1.4425] newsize: [003B70] oldsize: [002934]
------------------------------------------------------
day: object ratio: [0.9880] newsize: [0F9D60] oldsize: [0FCDF0]
night: object ratio: [0.9880] newsize: [0F9D60] oldsize: [0FCDF0]
object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x10 0x3C90 0x83C0 0x3D00 0x1760 ]
sum: [0x262B0] allsize: [0xF9D60]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [0.6933] newsize: [017B90] oldsize: [022370]
day: struct ratio: [1.9122] newsize: [005880] oldsize: [002E48]
day: total = ratio: [0.7884] newsize: [01D410] oldsize: [0251B8]
night: overlay ratio: [0.6933] newsize: [017B90] oldsize: [022370]
night: struct ratio: [1.9122] newsize: [005880] oldsize: [002E48]
night: total = ratio: [0.7884] newsize: [01D410] oldsize: [0251B8]
------------------------------------------------------
day: object ratio: [0.9987] newsize: [0F6070] oldsize: [0F6560]
night: object ratio: [0.9987] newsize: [0F6070] oldsize: [0F6560]
object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x10 0x10 ]
sum: [0x225C0] allsize: [0xF6070]
------------------------------------------------------
day: dyna poly delta: [18] newsize: [000038] oldsize: [000026]
day: dyna vert delta: [12] newsize: [000028] oldsize: [00001C]
night: dyna poly delta: [18] newsize: [000038] oldsize: [000026]
night: dyna vert delta: [12] newsize: [000028] oldsize: [00001C]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.1744ms][112.0625ms]
object trim time: [6.4206ms][118.311ms]
set new actors: [14.8337ms][126.7226ms]
---- bogo REJECTED: obj pre-check failed (size:354144): [14.8387ms][126.725ms]
objects pick time: [0.1267ms][126.8574ms]
object trim time: [0.1506ms][126.8811ms]
set new actors: [14.8655ms][141.5986ms]
pre-checking object size: [14.8706ms][141.6012ms]
exit per-object: [33.8494ms][160.5828ms]
exit sandalone randomize: [102.3083ms][229.0416ms]
set for size check: [108.7756ms][235.5088ms]
set for dyna trim: [108.8405ms][235.5716ms]
set after final actor trim: [109.6942ms][236.4263ms]
set after second setnewactors for final data test: [117.8218ms][244.5548ms]
after isSizeAcceptable: [117.9255ms][244.6569ms]
#######################################################
Moved companion: [FF78][RegularIceBlock] to actor: [DarmaniGrave][FF78] at cords: [383,-100,-1368]
time to complete randomizing [OceanSpiderHouse]: 272.3258ms
ending timestamp : [12:43:54.776 PM]
starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 48.3587ms
time to read scene objects: 49.3788ms
=========================================================================
For Scene: [PathToMountainVillage] with fid: 1222, with sid: 0x1C
=========================================================================
time to finish removing unnecessary objects: 57.3892ms
---------------------------
time to generate candidate list: 229.8186ms
time to separate map/time actors: 231.3243ms
time to find matching candidates: 256.0009ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Bo] replaced by new actor: [0000][Guay]
Old actor:[00][Bo] replaced by new actor: [0002][Fairy]
Old actor:[00][Bo] replaced by new actor: [0002][MothSwarm]
Old actor:[00][Bo] replaced by new actor: [0000][Empty]
Old actor:[00][Bo] replaced by new actor: [0004][Empty]
Old actor:[00][Bo] replaced by new actor: [0000][Guay]
Old actor:[00][Bo] replaced by new actor: [0000][Empty]
Old actor:[00][SquareSign] replaced by new actor: [7C81][WallMaster]
Old actor:[00][Tektite] replaced by new actor: [3E7B][CircleOfFire]
Old actor:[00][Tektite] replaced by new actor: [0004][RegularFrogs]
Old actor:[00][Tektite] replaced by new actor: [0001][RegularFrogs]
Old actor:[00][SnowCoveredTrees] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][SnowCoveredTrees] replaced by new actor: [3200][Bo]
Old actor:[00][SnowCoveredTrees] replaced by new actor: [7800][Bo]
Old actor:[00][SnowCoveredTrees] replaced by new actor: [C200][Bo]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF02][MadShrub]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF00][MadShrub]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [0011][MushroomCloud]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [0002][HallucinationScrub]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [7A81][WallMaster]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF01][MadShrub]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF01][MadShrub]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [E000][GrottoHole]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF02][MadShrub]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF00][MadShrub]
Old actor:[00][SmallSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][SmallSnowball] replaced by new actor: [0006][HallucinationScrub]
Old actor:[00][SmallSnowball] replaced by new actor: [FF81][Wolfos]
Old actor:[00][SmallSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF01][MadShrub]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [0003][ImposterFrog]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF81][Empty]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [C000][GrottoHole]
Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF00][Bo]
Old actor:[01][Tektite] replaced by new actor: [3D79][CircleOfFire]
Old actor:[01][Tektite] replaced by new actor: [3F5F][Empty]
Old actor:[01][Tektite] replaced by new actor: [0001][Fish]
Old actor:[01][Bo] replaced by new actor: [0000][Empty]
Old actor:[01][Bo] replaced by new actor: [0000][Empty]
Old actor:[01][Bo] replaced by new actor: [002D][En_Invisible_Ruppe]
Old actor:[01][Bo] replaced by new actor: [2324][BugsFishButterfly]
Old actor:[01][Bo] replaced by new actor: [0000][Guay]
Old actor:[01][Bo] replaced by new actor: [0000][Guay]
Old actor:[01][SmallSnowball] replaced by new actor: [0002][HallucinationScrub]
Old actor:[01][SmallSnowball] replaced by new actor: [00F8][BronzeBoulder]
Old actor:[01][SmallSnowball] replaced by new actor: [0006][HallucinationScrub]
Old actor:[01][SmallSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[01][SmallSnowball] replaced by new actor: [FF01][MadShrub]
Old actor:[01][SmallSnowball] replaced by new actor: [0006][Empty]
Old actor:[01][SmallSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[01][SquareSign] replaced by new actor: [7781][WallMaster]
Old actor:[01][SnowCoveredTrees] replaced by new actor: [FF01][Bo]
Old actor:[01][SnowCoveredTrees] replaced by new actor: [6404][Bo]
Old actor:[01][SnowCoveredTrees] replaced by new actor: [7804][Bo]
Old actor:[01][SnowCoveredTrees] replaced by new actor: [7800][Bo]
---------------------------------------------------------
Height adjustments:
- lowered height of actor [Fish] by [22] to lower below water surface
+++ [7][WallMaster] had switch flags modified to [124] +++
+++ [8][CircleOfFire] had switch flags modified to [123] +++
+++ [22][WallMaster] had switch flags modified to [122] +++
+++ [40][CircleOfFire] had switch flags modified to [121] +++
+++ [50][BronzeBoulder] had switch flags modified to [120] +++
+++ [56][WallMaster] had switch flags modified to [119] +++
+++ [8][CircleOfFire] had treasure flags modified to [30] +++
+++ [40][CircleOfFire] had treasure flags modified to [29] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.7873] newsize: [03F9C0] oldsize: [050CC0]
day: struct ratio: [1.2332] newsize: [007680] oldsize: [006018]
day: total = ratio: [0.8181] newsize: [047040] oldsize: [056CD8]
night: overlay ratio: [0.8328] newsize: [044A80] oldsize: [052710]
night: struct ratio: [1.7439] newsize: [00A8E4] oldsize: [0060D8]
night: total = ratio: [0.8951] newsize: [04F364] oldsize: [0587E8]
------------------------------------------------------
day: object ratio: [1.0323] newsize: [0F76E0] oldsize: [0EFAE0]
night: object ratio: [1.0323] newsize: [0F76E0] oldsize: [0EFAE0]
object sizes: [ 0xA3E0 0x510 0x3790 0xA5A0 0xB550 0x10D0 0xA070 0xA80 ]
sum: [0x2F730] allsize: [0xF76E0]
------------------------------------------------------
day: dyna poly delta: [108] newsize: [00006C] oldsize: [000000]
day: dyna vert delta: [108] newsize: [00006C] oldsize: [000000]
night: dyna poly delta: [108] newsize: [00006C] oldsize: [000000]
night: dyna vert delta: [108] newsize: [00006C] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.7373] newsize: [01AC50] oldsize: [0244F0]
day: struct ratio: [0.9627] newsize: [00251C] oldsize: [00268C]
day: total = ratio: [0.7513] newsize: [01D16C] oldsize: [026B7C]
night: overlay ratio: [0.7563] newsize: [01B680] oldsize: [0243D0]
night: struct ratio: [1.0784] newsize: [002868] oldsize: [002578]
night: total = ratio: [0.7758] newsize: [01DEE8] oldsize: [026948]
------------------------------------------------------
day: object ratio: [1.0328] newsize: [0F3AE0] oldsize: [0EBEE0]
night: object ratio: [1.0328] newsize: [0F3AE0] oldsize: [0EBEE0]
object sizes: [ 0x12C0 0xA3E0 0x18C0 0x510 0x3E20 0x3790 0x10D0 0xA070 0xB550 0xA80 ]
sum: [0x2BB30] allsize: [0xF3AE0]
------------------------------------------------------
day: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
day: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
night: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
night: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [4.527ms][235.9897ms]
object trim time: [4.5396ms][235.9994ms]
set new actors: [6.1864ms][237.6485ms]
pre-checking object size: [6.2108ms][237.6708ms]
exit per-object: [12.9228ms][244.3847ms]
exit sandalone randomize: [12.9285ms][244.3883ms]
set for size check: [14.1916ms][245.6525ms]
set for dyna trim: [14.2086ms][245.6684ms]
set after final actor trim: [14.836ms][246.2973ms]
set after second setnewactors for final data test: [24.5099ms][255.972ms]
after isSizeAcceptable: [24.5404ms][256.0001ms]
#######################################################
time to complete randomizing [PathToMountainVillage]: 276.2441ms
ending timestamp : [12:43:54.780 PM]
starting timestamp : [12:43:54.758 PM]
time to read scene enemies: 0.462ms
time to read scene objects: 1.3795ms
=========================================================================
For Scene: [TreasureChestShop] with fid: 1188, with sid: 0x17
=========================================================================
time to finish removing unnecessary objects: 8.303ms
---------------------------
time to generate candidate list: 22.9032ms
time to separate map/time actors: 23.0433ms
time to find matching candidates: 23.995ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Clock] replaced by new actor: [0002][Windows]
Old actor:[00][Takaraya] replaced by new actor: [0001][Dodongo]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9628] newsize: [005910] oldsize: [005C80]
day: struct ratio: [1.6371] newsize: [000D40] oldsize: [000818]
day: total = ratio: [1.0171] newsize: [006650] oldsize: [006498]
night: overlay ratio: [0.9628] newsize: [005910] oldsize: [005C80]
night: struct ratio: [1.6371] newsize: [000D40] oldsize: [000818]
night: total = ratio: [1.0171] newsize: [006650] oldsize: [006498]
------------------------------------------------------
day: object ratio: [0.9034] newsize: [0E7650] oldsize: [100210]
night: object ratio: [0.9034] newsize: [0E7650] oldsize: [100210]
object sizes: [ 0x8120 0x9940 0xE50 0x12F0 ]
sum: [0x13BA0] allsize: [0xE7650]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0189ms][23.4657ms]
object trim time: [0.0251ms][23.47ms]
set new actors: [0.1359ms][23.5822ms]
pre-checking object size: [0.1389ms][23.5837ms]
exit per-object: [0.2331ms][23.68ms]
exit sandalone randomize: [0.2386ms][23.6834ms]
set for size check: [0.3488ms][23.7951ms]
set for dyna trim: [0.3596ms][23.8046ms]
set after final actor trim: [0.4238ms][23.8697ms]
set after second setnewactors for final data test: [0.5342ms][23.9806ms]
after isSizeAcceptable: [0.5492ms][23.9943ms]
#######################################################
time to complete randomizing [TreasureChestShop]: 24.3515ms
ending timestamp : [12:43:54.782 PM]
starting timestamp : [12:43:54.733 PM]
time to read scene enemies: 4.855ms
object [Carpenter] replacement blocked by item [35]
object [Gorman] replacement blocked by item [17]
object [MadamAroma] replacement blocked by item [263]
object [MayorsResitenceGuard] replacement blocked by item [35]
object [Dotour] replacement blocked by item [35]
object [Viscen] replacement blocked by item [35]
object [Mutoh] replacement blocked by item [35]
time to read scene objects: 6.2036ms
=========================================================================
For Scene: [MayorsResidence] with fid: 1160, with sid: 0x12
=========================================================================
time to finish removing unnecessary objects: 14.9264ms
---------------------------
time to generate candidate list: 33.1036ms
time to separate map/time actors: 40.4822ms
time to find matching candidates: 48.1358ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Secretary] replaced by new actor: [820E][ClayPot]
Old actor:[00][Clock] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[02][Toto] replaced by new actor: [307F][GateSoldier]
Old actor:[03][WallTalkSpot] replaced by new actor: [FE04][WallTalkSpot]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0109] newsize: [00AD50] oldsize: [00AB70]
day: struct ratio: [1.1803] newsize: [00152C] oldsize: [0011F0]
day: total = ratio: [1.0270] newsize: [00C27C] oldsize: [00BD60]
night: overlay ratio: [1.0101] newsize: [00BBC0] oldsize: [00B9E0]
night: struct ratio: [1.1676] newsize: [001688] oldsize: [00134C]
night: total = ratio: [1.0249] newsize: [00D248] oldsize: [00CD2C]
------------------------------------------------------
day: object ratio: [0.9192] newsize: [118CD0] oldsize: [1317B0]
night: object ratio: [0.9192] newsize: [118CD0] oldsize: [1317B0]
object sizes: [ 0xD340 0xC050 0xDC90 0xDBF0 0x10 0x15BA0 0xB510 0x81B0 0x7160 0x420 0x19F0 0x16B0 ]
sum: [0x684A0] allsize: [0x118CD0]
------------------------------------------------------
day: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
day: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
night: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
night: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
day: struct ratio: [1.0000] newsize: [001268] oldsize: [001268]
day: total = ratio: [1.0000] newsize: [007A98] oldsize: [007A98]
night: overlay ratio: [1.0000] newsize: [0076A0] oldsize: [0076A0]
night: struct ratio: [1.0000] newsize: [0013C4] oldsize: [0013C4]
night: total = ratio: [1.0000] newsize: [008A64] oldsize: [008A64]
------------------------------------------------------
day: object ratio: [0.9702] newsize: [1172E0] oldsize: [11FC40]
night: object ratio: [0.9702] newsize: [1172E0] oldsize: [11FC40]
object sizes: [ 0xD340 0xC050 0xDC90 0xDBF0 0x10 0x15BA0 0xB510 0x81B0 0x7160 0x420 0x16B0 ]
sum: [0x66AB0] allsize: [0x1172E0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.9708] newsize: [00B4A0] oldsize: [00BA10]
day: struct ratio: [1.0069] newsize: [000FE4] oldsize: [000FC8]
day: total = ratio: [0.9736] newsize: [00C484] oldsize: [00C9D8]
night: overlay ratio: [1.0000] newsize: [009CD0] oldsize: [009CD0]
night: struct ratio: [1.0000] newsize: [000CFC] oldsize: [000CFC]
night: total = ratio: [1.0000] newsize: [00A9CC] oldsize: [00A9CC]
------------------------------------------------------
day: object ratio: [0.9702] newsize: [1172E0] oldsize: [11FC40]
night: object ratio: [0.9702] newsize: [1172E0] oldsize: [11FC40]
object sizes: [ 0xD340 0xC050 0xDC90 0xDBF0 0x10 0x15BA0 0xB510 0x81B0 0x7160 0x420 0x16B0 ]
sum: [0x66AB0] allsize: [0x1172E0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.0000] newsize: [003410] oldsize: [003410]
day: struct ratio: [1.0000] newsize: [000540] oldsize: [000540]
day: total = ratio: [1.0000] newsize: [003950] oldsize: [003950]
night: overlay ratio: [1.0000] newsize: [003410] oldsize: [003410]
night: struct ratio: [1.0000] newsize: [000540] oldsize: [000540]
night: total = ratio: [1.0000] newsize: [003950] oldsize: [003950]
------------------------------------------------------
day: object ratio: [0.9485] newsize: [0E6F20] oldsize: [0F37A0]
night: object ratio: [0.9485] newsize: [0E6F20] oldsize: [0F37A0]
object sizes: [ 0xD340 0xC050 0xDC90 0xDBF0 0x10 0x420 0x16B0 ]
sum: [0x366F0] allsize: [0xE6F20]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.1634ms][40.6558ms]
object trim time: [0.1793ms][40.6712ms]
set new actors: [0.655ms][41.1486ms]
pre-checking object size: [0.6582ms][41.1499ms]
exit per-object: [0.8684ms][41.3612ms]
exit sandalone randomize: [2.4353ms][42.9292ms]
set for size check: [6.7738ms][47.2686ms]
set for dyna trim: [6.8375ms][47.3297ms]
set after final actor trim: [6.9774ms][47.4698ms]
set after second setnewactors for final data test: [7.5072ms][48.0006ms]
after isSizeAcceptable: [7.6262ms][48.1201ms]
#######################################################
time to complete randomizing [MayorsResidence]: 49.1317ms
ending timestamp : [12:43:54.782 PM]
starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 48.4024ms
time to read scene objects: 50.2068ms
=========================================================================
For Scene: [Snowhead] with fid: 1451, with sid: 0x5C
=========================================================================
time to finish removing unnecessary objects: 59.3679ms
---------------------------
time to generate candidate list: 262.7191ms
time to separate map/time actors: 270.8451ms
time to find matching candidates: 289.6089ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Keese] replaced by new actor: [02FF][DeathArmos]
Old actor:[00][Wolfos] replaced by new actor: [107F][GateSoldier]
Old actor:[00][Wolfos] replaced by new actor: [007F][GateSoldier]
Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [0007][Empty]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [0007][Fairy]
Old actor:[00][Bo] replaced by new actor: [0075][En_Invisible_Ruppe]
Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [FFFF][BlueBubble]
Old actor:[00][Bo] replaced by new actor: [0007][Empty]
Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
Old actor:[00][SquareSign] replaced by new actor: [0007][OwlStatue]
Old actor:[00][SmallSnowball] replaced by new actor: [FFC8][RegularIceBlock]
Old actor:[00][SmallSnowball] replaced by new actor: [0000][Shiro]
Old actor:[00][SmallSnowball] replaced by new actor: [0001][Empty]
Old actor:[00][SmallSnowball] replaced by new actor: [FF96][RegularIceBlock]
Old actor:[00][LargeSnowball] replaced by new actor: [FFFF][RegularIceBlock]
Old actor:[00][LargeSnowball] replaced by new actor: [C000][GrottoHole]
Old actor:[00][LargeSnowball] replaced by new actor: [0001][GoronElder]
Old actor:[00][LargeSnowball] replaced by new actor: [0001][Empty]
Old actor:[00][LargeSnowball] replaced by new actor: [FF78][RegularIceBlock]
Old actor:[00][LargeSnowball] replaced by new actor: [0110][Obj_Dowsing]
Old actor:[01][Wolfos] replaced by new actor: [107F][GateSoldier]
Old actor:[01][Wolfos] replaced by new actor: [0000][Shiro]
Old actor:[01][Guay] replaced by new actor: [0079][En_Invisible_Ruppe]
Old actor:[01][Guay] replaced by new actor: [0000][CursedSpiderMan]
Old actor:[01][Guay] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[01][CeilingSpawner] replaced by new actor: [FEEE][FriendlyCucco]
Old actor:[01][CeilingSpawner] replaced by new actor: [0002][Fairy]
Old actor:[01][CeilingSpawner] replaced by new actor: [FEEE][Empty]
Old actor:[01][SmallSnowball] replaced by new actor: [0002][Fairy]
Old actor:[01][SmallSnowball] replaced by new actor: [0009][Fairy]
Old actor:[01][SmallSnowball] replaced by new actor: [0001][Empty]
Old actor:[01][SmallSnowball] replaced by new actor: [0001][GoronElder]
Old actor:[01][SmallSnowball] replaced by new actor: [0009][Fairy]
Old actor:[01][SmallSnowball] replaced by new actor: [FFFF][RegularIceBlock]
Old actor:[01][SmallSnowball] replaced by new actor: [0002][InvisibleRupee]
Old actor:[01][SmallSnowball] replaced by new actor: [FFC8][RegularIceBlock]
Old actor:[01][SmallSnowball] replaced by new actor: [5324][BugsFishButterfly]
Old actor:[01][SmallSnowball] replaced by new actor: [0002][Fairy]
---------------------------------------------------------
Height adjustments:
- lowered height of actor [FriendlyCucco] by [69] from ceiling to fly
- lowered height of actor [Fairy] by [85] from ceiling to fly
+ adjusted height of actor [BugsFishButterfly] by [100]
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.6711] newsize: [02DD00] oldsize: [044440]
day: struct ratio: [0.9819] newsize: [005340] oldsize: [0054C8]
day: total = ratio: [0.6935] newsize: [033040] oldsize: [049908]
night: overlay ratio: [0.5863] newsize: [0412A0] oldsize: [06F230]
night: struct ratio: [0.8401] newsize: [006DA0] oldsize: [00827C]
night: total = ratio: [0.6037] newsize: [048040] oldsize: [0774AC]
------------------------------------------------------
day: object ratio: [1.0861] newsize: [11BFF0] oldsize: [1057B0]
night: object ratio: [1.0861] newsize: [11BFF0] oldsize: [1057B0]
object sizes: [ 0x1B220 0x3E40 0xDC90 0x12C0 0x2FE0 0x1A40 0x130E0 0x4A70 0x8120 0x10 0x19F0 ]
sum: [0x54040] allsize: [0x11BFF0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
night: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.9613] newsize: [02D7A0] oldsize: [02F4F0]
day: struct ratio: [0.6830] newsize: [0042AC] oldsize: [00619C]
day: total = ratio: [0.9295] newsize: [031A4C] oldsize: [03568C]
night: overlay ratio: [0.9613] newsize: [02D7A0] oldsize: [02F4F0]
night: struct ratio: [0.6830] newsize: [0042AC] oldsize: [00619C]
night: total = ratio: [0.9295] newsize: [031A4C] oldsize: [03568C]
------------------------------------------------------
day: object ratio: [1.0884] newsize: [129CC0] oldsize: [1119A0]
night: object ratio: [1.0884] newsize: [129CC0] oldsize: [1119A0]
object sizes: [ 0xDC90 0x3E20 0x6D90 0x7730 0x2FE0 0x2540 0x1B220 0x8120 0x4A70 0x19F0 0x130E0 ]
sum: [0x61D10] allsize: [0x129CC0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
night: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [1.5449ms][272.5401ms]
object trim time: [1.5584ms][272.5517ms]
set new actors: [6.2923ms][277.2881ms]
pre-checking object size: [6.297ms][277.2901ms]
exit per-object: [7.6109ms][278.6058ms]
exit sandalone randomize: [7.6156ms][278.6086ms]
set for size check: [16.7571ms][287.7526ms]
set for dyna trim: [16.7878ms][287.7811ms]
set after final actor trim: [17.4999ms][288.4942ms]
set after second setnewactors for final data test: [18.5715ms][289.566ms]
after isSizeAcceptable: [18.6147ms][289.608ms]
#######################################################
Moved companion: [FF96][RegularIceBlock] to actor: [GateSoldier][FF96] at cords: [-219,611,1299]
Moved companion: [0009][Fairy] to actor: [GoronElder][0009] at cords: [-129,651,1195]
Moved companion: [FFFF][RegularIceBlock] to actor: [GoronElder][FFFF] at cords: [-129,611,1195]
Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [-1054,611,766]
Moved companion: [FF78][RegularIceBlock] to actor: [GoronElder][FF78] at cords: [887,611,766]
Moved companion: [FFFF][RegularIceBlock] to actor: [GateSoldier][FFFF] at cords: [-28,611,1292]
Moved companion: [FFC8][RegularIceBlock] to actor: [GateSoldier][FFC8] at cords: [-219,611,1299]
time to complete randomizing [Snowhead]: 310.1072ms
ending timestamp : [12:43:54.813 PM]
starting timestamp : [12:43:54.791 PM]
time to read scene enemies: 1.0152ms
object [ArcheryMiniGameMan] replacement blocked by item [36]
object [ShootingGalleryOctorok] replacement blocked by item [36]
time to read scene objects: 1.199ms
=========================================================================
For Scene: [TownShootingGallery] with fid: 1239, with sid: 0x20
=========================================================================
time to finish removing unnecessary objects: 6.7587ms
---------------------------
time to generate candidate list: 22.6454ms
time to separate map/time actors: 22.9319ms
time to find matching candidates: 23.9206ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Clock] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9385] newsize: [018990] oldsize: [01A360]
day: struct ratio: [1.1303] newsize: [00258C] oldsize: [002138]
day: total = ratio: [0.9525] newsize: [01AF1C] oldsize: [01C498]
night: overlay ratio: [0.9385] newsize: [018990] oldsize: [01A360]
night: struct ratio: [1.1303] newsize: [00258C] oldsize: [002138]
night: total = ratio: [0.9525] newsize: [01AF1C] oldsize: [01C498]
------------------------------------------------------
day: object ratio: [1.0165] newsize: [0F33F0] oldsize: [0EF4D0]
night: object ratio: [1.0165] newsize: [0F33F0] oldsize: [0EF4D0]
object sizes: [ 0x11220 0x4680 0x15BA0 ]
sum: [0x2B440] allsize: [0xF33F0]
------------------------------------------------------
day: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
day: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
night: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
night: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0025ms][23.0621ms]
object trim time: [0.006ms][23.0651ms]
set new actors: [0.2536ms][23.3131ms]
pre-checking object size: [0.2551ms][23.3141ms]
exit per-object: [0.2949ms][23.3542ms]
exit sandalone randomize: [0.2977ms][23.357ms]
set for size check: [0.5506ms][23.6101ms]
set for dyna trim: [0.5605ms][23.6197ms]
set after final actor trim: [0.5957ms][23.655ms]
set after second setnewactors for final data test: [0.8462ms][23.9056ms]
after isSizeAcceptable: [0.8607ms][23.9199ms]
#######################################################
time to complete randomizing [TownShootingGallery]: 29.6905ms
ending timestamp : [12:43:54.821 PM]
starting timestamp : [12:43:54.702 PM]
time to read scene enemies: 22.3001ms
object [Cremia] replacement blocked by item [383]
time to read scene objects: 23.3296ms
=========================================================================
For Scene: [RanchBuildings] with fid: 1154, with sid: 0x10
=========================================================================
time to finish removing unnecessary objects: 47.5252ms
---------------------------
time to generate candidate list: 102.2964ms
time to separate map/time actors: 103.5654ms
time to find matching candidates: 120.7338ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Milkjar] replaced by new actor: [7F86][GoGoron]
Old actor:[00][Milkjar] replaced by new actor: [0009][Fairy]
Old actor:[00][Milkjar] replaced by new actor: [0000][GoronWithGeroMask]
Old actor:[00][Milkjar] replaced by new actor: [3E5F][CircleOfFire]
Old actor:[00][Milkjar] replaced by new actor: [0E10][TallGrass]
Old actor:[00][Milkjar] replaced by new actor: [0006][GoronSGoro]
Old actor:[00][FriendlyCucco] replaced by new actor: [7E00][BabaIsUnused]
Old actor:[01][Milkjar] replaced by new actor: [0000][GoronWithGeroMask]
Old actor:[01][Milkjar] replaced by new actor: [622B][TallGrass]
Old actor:[01][Milkjar] replaced by new actor: [0800][NaturalPatchOfGrass]
Old actor:[01][Milkjar] replaced by new actor: [0009][GoronSGoro]
Old actor:[01][Milkjar] replaced by new actor: [0008][GoronSGoro]
Old actor:[01][Milkjar] replaced by new actor: [7F85][GoGoron]
Old actor:[01][Dog] replaced by new actor: [0280][SnowCoveredTrees]
Old actor:[02][Anju] replaced by new actor: [0C01][ChuChu]
Old actor:[02][AnjusMother] replaced by new actor: [FFFF][BombFlower]
Old actor:[02][Dog] replaced by new actor: [0080][SnowCoveredTrees]
Old actor:[02][AnjusGrandma] replaced by new actor: [0000][HoneyAndDarlingCredits]
---------------------------------------------------------
Height adjustments:
+++ [3][CircleOfFire] had treasure flags modified to [30] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.8785] newsize: [025090] oldsize: [013B70]
day: struct ratio: [1.2968] newsize: [0037A4] oldsize: [002AE8]
day: total = ratio: [1.8089] newsize: [028834] oldsize: [016658]
night: overlay ratio: [1.5996] newsize: [02E350] oldsize: [01CE30]
night: struct ratio: [1.2926] newsize: [003840] oldsize: [002B84]
night: total = ratio: [1.5732] newsize: [031B90] oldsize: [01F9B4]
------------------------------------------------------
day: object ratio: [1.1008] newsize: [126410] oldsize: [10B520]
night: object ratio: [1.1008] newsize: [126410] oldsize: [10B520]
object sizes: [ 0x16730 0x2C90 0x1B780 0x4EB0 0x1B00 0x1B00 0x2640 0xA0A0 0x14D90 ]
sum: [0x5E460] allsize: [0x126410]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [5.0260] newsize: [0151B0] oldsize: [004330]
day: struct ratio: [2.0566] newsize: [001EA8] oldsize: [000EE8]
day: total = ratio: [4.4869] newsize: [017058] oldsize: [005218]
night: overlay ratio: [2.0816] newsize: [01A4C0] oldsize: [00CA20]
night: struct ratio: [1.5844] newsize: [0027E8] oldsize: [001930]
night: total = ratio: [2.0265] newsize: [01CCA8] oldsize: [00E350]
------------------------------------------------------
day: object ratio: [0.9937] newsize: [1325B0] oldsize: [1344D0]
night: object ratio: [0.9937] newsize: [1325B0] oldsize: [1344D0]
object sizes: [ 0x16730 0x2AA0 0x2C90 0x2A60 0x1C70 0x1B780 0x1A00 0xBAE0 0x2640 0xA0A0 0x14D90 ]
sum: [0x6A600] allsize: [0x1325B0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.6080] newsize: [007770] oldsize: [00C470]
day: struct ratio: [0.9948] newsize: [000BF4] oldsize: [000C04]
day: total = ratio: [0.6303] newsize: [008364] oldsize: [00D074]
night: overlay ratio: [0.5301] newsize: [009160] oldsize: [011240]
night: struct ratio: [0.9388] newsize: [0010C8] oldsize: [0011E0]
night: total = ratio: [0.5551] newsize: [00A228] oldsize: [012420]
------------------------------------------------------
day: object ratio: [0.9937] newsize: [1325B0] oldsize: [1344D0]
night: object ratio: [0.9937] newsize: [1325B0] oldsize: [1344D0]
object sizes: [ 0x16730 0x2AA0 0x2C90 0x2A60 0x1C70 0x1B780 0x1A00 0xBAE0 0x2640 0xA0A0 0x14D90 ]
sum: [0x6A600] allsize: [0x1325B0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [8.6346ms][112.3351ms]
object trim time: [8.646ms][112.344ms]
set new actors: [14.5312ms][118.2324ms]
pre-checking object size: [14.5364ms][118.2343ms]
exit per-object: [15.2537ms][118.9531ms]
exit sandalone randomize: [15.2578ms][118.9556ms]
set for size check: [15.9352ms][119.6347ms]
set for dyna trim: [15.952ms][119.6499ms]
set after final actor trim: [16.4741ms][120.1729ms]
set after second setnewactors for final data test: [17.0063ms][120.7051ms]
after isSizeAcceptable: [17.0349ms][120.733ms]
#######################################################
Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-372,40,-165]
time to complete randomizing [RanchBuildings]: 132.7115ms
ending timestamp : [12:43:54.835 PM]
starting timestamp : [12:43:54.780 PM]
time to read scene enemies: 1.8318ms
object [DekuPlayGroundGameElevator] replacement blocked by item [16]
object [DekuPlaygroundKeepers] replacement blocked by item [16]
time to read scene objects: 11.7042ms
=========================================================================
For Scene: [DekuPlayground] with fid: 1235, with sid: 0x1E
=========================================================================
time to finish removing unnecessary objects: 24.8588ms
---------------------------
time to generate candidate list: 42.527ms
time to separate map/time actors: 52.7453ms
time to find matching candidates: 54.9842ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Torch] replaced by new actor: [0001][ImposterFrog]
Old actor:[00][Torch] replaced by new actor: [0004][RegularFrogs]
Old actor:[00][Clock] replaced by new actor: [1932][Dexihand]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0522] newsize: [015A50] oldsize: [014920]
day: struct ratio: [1.1587] newsize: [003544] oldsize: [002DF8]
day: total = ratio: [1.0653] newsize: [018F94] oldsize: [017718]
night: overlay ratio: [1.0522] newsize: [015A50] oldsize: [014920]
night: struct ratio: [1.1587] newsize: [003544] oldsize: [002DF8]
night: total = ratio: [1.0653] newsize: [018F94] oldsize: [017718]
------------------------------------------------------
day: object ratio: [0.9669] newsize: [0F3FB0] oldsize: [0FC540]
night: object ratio: [0.9669] newsize: [0F3FB0] oldsize: [0FC540]
object sizes: [ 0x7EB0 0xB2D0 0xB550 0x1E30 ]
sum: [0x20500] allsize: [0xF3FB0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000034] oldsize: [000034]
day: dyna vert delta: [0] newsize: [00002A] oldsize: [00002A]
night: dyna poly delta: [0] newsize: [000034] oldsize: [000034]
night: dyna vert delta: [0] newsize: [00002A] oldsize: [00002A]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0227ms][53.2423ms]
object trim time: [0.0308ms][53.249ms]
set new actors: [0.5769ms][53.7962ms]
pre-checking object size: [0.5798ms][53.7976ms]
exit per-object: [0.6924ms][53.9111ms]
exit sandalone randomize: [0.6963ms][53.9142ms]
set for size check: [1.1854ms][54.4045ms]
set for dyna trim: [1.1939ms][54.4121ms]
set after final actor trim: [1.2743ms][54.4927ms]
set after second setnewactors for final data test: [1.7536ms][54.9722ms]
after isSizeAcceptable: [1.7655ms][54.9834ms]
#######################################################
time to complete randomizing [DekuPlayground]: 61.7096ms
ending timestamp : [12:43:54.842 PM]
starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 55.597ms
time to read scene objects: 57.4221ms
=========================================================================
For Scene: [StoneTower] with fid: 1442, with sid: 0x58
=========================================================================
time to finish removing unnecessary objects: 64.6447ms
---------------------------
time to generate candidate list: 170.3347ms
time to separate map/time actors: 176.7723ms
-- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [51]
-- replaced with [En_Invisible_Ruppe]
-- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [44]
-- replaced with [LargeSnowball]
-- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [62]
-- replaced with [Empty]
-- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [41]
-- replaced with [InvisibleRupee]
-- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [61]
-- replaced with [TallGrass]
-- dyna overload trimmed actor [En_Invisible_Ruppe] on previous [ClayPot] in map [0] index [51]
-- replaced with [RegularIceBlock]
-- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [57]
-- replaced with [Empty]
-- dyna overload trimmed actor [Empty] on previous [ClayPot] in map [0] index [57]
-- replaced with [Fairy]
-- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [63]
-- replaced with [Obj_Dowsing]
-- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [54]
-- replaced with [HallucinationScrub]
-- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [58]
-- replaced with [BronzeBoulder]
-- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [55]
-- replaced with [HallucinationScrub]
-- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [39]
-- replaced with [En_Invisible_Ruppe]
-- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [52]
-- replaced with [En_Invisible_Ruppe]
-- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [43]
-- replaced with [Empty]
-- dyna overload trimmed actor [Empty] on previous [ClayPot] in map [0] index [43]
-- replaced with [GrassRockCluster]
time to find matching candidates: 317.0478ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][ReDead] replaced by new actor: [000F][ArcheryMiniGameMan]
Old actor:[00][ReDead] replaced by new actor: [0000][SwampTouristGuide]
Old actor:[00][ReDead] replaced by new actor: [0000][SwampTouristGuide]
Old actor:[00][Beamos] replaced by new actor: [0007][Fairy]
Old actor:[00][Keese] replaced by new actor: [00FF][Empty]
Old actor:[00][Keese] replaced by new actor: [0009][Fairy]
Old actor:[00][Keese] replaced by new actor: [0003][MothSwarm]
Old actor:[00][Keese] replaced by new actor: [00FE][LighterBalloon]
Old actor:[00][Keese] replaced by new actor: [00FF][Empty]
Old actor:[00][Keese] replaced by new actor: [00FF][Empty]
Old actor:[00][Beamos] replaced by new actor: [0000][HoneyAndDarlingCredits]
Old actor:[00][Scarecrow] replaced by new actor: [0003][Empty]
Old actor:[00][Scarecrow] replaced by new actor: [0003][LikeLike]
Old actor:[00][ClayPot] replaced by new actor: [0034][Empty]
Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
Old actor:[00][ClayPot] replaced by new actor: [0003][InvisibleRupee]
Old actor:[00][ClayPot] replaced by new actor: [FF00][MadShrub]
Old actor:[00][ClayPot] replaced by new actor: [1F02][GrassRockCluster]
Old actor:[00][ClayPot] replaced by new actor: [310E][LargeSnowball]
Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
Old actor:[00][ClayPot] replaced by new actor: [FF02][MadShrub]
Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
Old actor:[00][ClayPot] replaced by new actor: [FF02][MadShrub]
Old actor:[00][ClayPot] replaced by new actor: [FFC8][RegularIceBlock]
Old actor:[00][ClayPot] replaced by new actor: [0034][En_Invisible_Ruppe]
Old actor:[00][ClayPot] replaced by new actor: [FF02][MadShrub]
Old actor:[00][ClayPot] replaced by new actor: [0006][HallucinationScrub]
Old actor:[00][ClayPot] replaced by new actor: [0002][HallucinationScrub]
Old actor:[00][ClayPot] replaced by new actor: [FF00][MadShrub]
Old actor:[00][ClayPot] replaced by new actor: [0007][Empty]
Old actor:[00][ClayPot] replaced by new actor: [00FD][BronzeBoulder]
Old actor:[00][ClayPot] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][ClayPot] replaced by new actor: [FF00][MadShrub]
Old actor:[00][ClayPot] replaced by new actor: [217F][TallGrass]
Old actor:[00][ClayPot] replaced by new actor: [017F][Empty]
Old actor:[00][ClayPot] replaced by new actor: [017C][Obj_Dowsing]
Old actor:[00][ClayPot] replaced by new actor: [FF02][MadShrub]
Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
---------------------------------------------------------
Height adjustments:
+++ [7][MajoraBalloonSewer] had switch flags modified to [126] +++
+++ [32][BronzeBoulder] had switch flags modified to [125] +++
+++ [37][Obj_Dowsing] had switch flags modified to [124] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.7789] newsize: [0798B0] oldsize: [09C0D0]
day: struct ratio: [1.4911] newsize: [010334] oldsize: [00ADD4]
day: total = ratio: [0.8252] newsize: [089BE4] oldsize: [0A6EA4]
night: overlay ratio: [0.7789] newsize: [0798B0] oldsize: [09C0D0]
night: struct ratio: [1.4911] newsize: [010334] oldsize: [00ADD4]
night: total = ratio: [0.8252] newsize: [089BE4] oldsize: [0A6EA4]
------------------------------------------------------
day: object ratio: [1.0077] newsize: [111090] oldsize: [10EF10]
night: object ratio: [1.0077] newsize: [111090] oldsize: [10EF10]
object sizes: [ 0x4670 0xA5A0 0x5C0 0x8120 0x2420 0xDF0 0x1760 0x4A70 0x3E20 0x1510 0xBAE0 0x11220 0x2450 0x3790 0xE00 ]
sum: [0x490E0] allsize: [0x111090]
------------------------------------------------------
day: dyna poly delta: [24] newsize: [000192] oldsize: [00017A]
day: dyna vert delta: [24] newsize: [000180] oldsize: [000168]
night: dyna poly delta: [24] newsize: [000192] oldsize: [00017A]
night: dyna vert delta: [24] newsize: [000180] oldsize: [000168]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [11.3931ms][188.3357ms]
object trim time: [11.4125ms][188.3466ms]
set new actors: [14.0565ms][190.9929ms]
pre-checking object size: [14.0606ms][190.9944ms]
exit per-object: [14.5966ms][191.5319ms]
exit sandalone randomize: [14.6013ms][191.535ms]
set for size check: [44.6794ms][221.6158ms]
set for dyna trim: [132.7739ms][309.7102ms]
set after final actor trim: [133.4294ms][310.3649ms]
set after second setnewactors for final data test: [140.074ms][317.0105ms]
after isSizeAcceptable: [140.1085ms][317.0427ms]
#######################################################
Moved companion: [FFC8][RegularIceBlock] to actor: [SwampTouristGuide][FFC8] at cords: [-996,-1360,1751]
Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-742,-2760,1474]
time to complete randomizing [StoneTower]: 338.8553ms
ending timestamp : [12:43:54.842 PM]
starting timestamp : [12:43:54.503 PM]
in scene [RoadToIkana]m[0]r[5]v[00FF] actor: [0x00FF][BronzeBoulder] was blocked by item [0]
in scene [RoadToIkana]m[0]r[75]v[0096] actor: [0x0096][GrottoHole] was blocked by item [0]
time to read scene enemies: 49.0442ms
object [Shiro] replacement blocked by item [352]
time to read scene objects: 50.102ms
=========================================================================
For Scene: [RoadToIkana] with fid: 1431, with sid: 0x53
=========================================================================
time to finish removing unnecessary objects: 58.6903ms
---------------------------
time to generate candidate list: 243.357ms
time to separate map/time actors: 244.8805ms
time to find matching candidates: 330.1759ms
Loops used for match candidate: 3
----------
#######################################################
Old actor:[00][BlueBubble] replaced by new actor: [0079][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0075][En_Invisible_Ruppe]
Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0007][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0002][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0007][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0045][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [FA00][UnusedStoneTowerStoneElevator] dyn: [12]
Old actor:[00][BlueBubble] replaced by new actor: [0007][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[00][BlueBubble] replaced by new actor: [0001][MothSwarm]
Old actor:[00][BlueBubble] replaced by new actor: [0007][Fairy]
Old actor:[00][RealBombchu] replaced by new actor: [602B][TallGrass]
Old actor:[00][RealBombchu] replaced by new actor: [FE0F][Empty]
Old actor:[00][RealBombchu] replaced by new actor: [0071][Empty]
Old actor:[00][RealBombchu] replaced by new actor: [0801][GrassRockCluster]
Old actor:[00][RealBombchu] replaced by new actor: [0000][Anope]
Old actor:[00][RealBombchu] replaced by new actor: [FE0F][Empty]
Old actor:[00][RealBombchu] replaced by new actor: [0000][Mimi] dyn: [12]
Old actor:[00][RealBombchu] replaced by new actor: [FE0F][Empty]
Old actor:[00][RealBombchu] replaced by new actor: [FE0F][Empty]
Old actor:[00][Scarecrow] replaced by new actor: [0002][Cow]
Old actor:[00][Nejiron] replaced by new actor: [5324][BugsFishButterfly]
Old actor:[00][Nejiron] replaced by new actor: [FE02][Empty]
Old actor:[00][Nejiron] replaced by new actor: [0002][InvisibleRupee]
Old actor:[00][Nejiron] replaced by new actor: [00FF][Empty]
Old actor:[00][Nejiron] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
Old actor:[00][Nejiron] replaced by new actor: [360A][PointedSign]
Old actor:[00][Nejiron] replaced by new actor: [007C][IkanaCanyonHookshotStump] dyn: [24]
Old actor:[00][Nejiron] replaced by new actor: [0038][En_Invisible_Ruppe]
Old actor:[00][Nejiron] replaced by new actor: [00FF][Empty]
Old actor:[00][Nejiron] replaced by new actor: [0110][Obj_Dowsing]
Old actor:[00][Nejiron] replaced by new actor: [0064][Empty]
Old actor:[00][Nejiron] replaced by new actor: [50A1][TreasureChest] dyn: [12]
Old actor:[00][Nejiron] replaced by new actor: [0000][Shiro]
Old actor:[00][Nejiron] replaced by new actor: [0002][Empty]
Old actor:[00][Nejiron] replaced by new actor: [00FF][InjuredKoume]
Old actor:[00][Nejiron] replaced by new actor: [FE0F][Lulu]
Old actor:[00][Nejiron] replaced by new actor: [0002][Cow]
Old actor:[00][Bombiwa] replaced by new actor: [0001][BlueBubble]
Old actor:[00][Bombiwa] replaced by new actor: [0000][RedBubble]
Old actor:[00][Bombiwa] replaced by new actor: [07F4][Flame]
Old actor:[00][Bombiwa] replaced by new actor: [0000][RedBubble]
Old actor:[00][Bombiwa] replaced by new actor: [0001][BlueBubble]
Old actor:[00][Bombiwa] replaced by new actor: [07FE][Flame]
Old actor:[00][Bombiwa] replaced by new actor: [0001][BlueBubble]
Old actor:[00][ClayPot] replaced by new actor: [0002][Shabom]
Old actor:[00][PointedSign] replaced by new actor: [430A][PointedSign]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [UnusedStoneTowerStoneElevator] by [275]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [BugsFishButterfly] by [100]
+++ [10][UnusedStoneTowerStoneElevator] had switch flags modified to [125] +++
+++ [31][IkanaCanyonHookshotStump] had switch flags modified to [124] +++
+++ [36][TreasureChest] had switch flags modified to [123] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.7197] newsize: [042DC0] oldsize: [05CE60]
day: struct ratio: [0.5289] newsize: [007BB4] oldsize: [00E9E8]
day: total = ratio: [0.6938] newsize: [04A974] oldsize: [06B848]
night: overlay ratio: [0.7234] newsize: [032BE0] oldsize: [046250]
night: struct ratio: [1.1745] newsize: [007F7C] oldsize: [006C8C]
night: total = ratio: [0.7632] newsize: [03AB5C] oldsize: [04CEDC]
------------------------------------------------------
day: object ratio: [1.1354] newsize: [14EC20] oldsize: [126D70]
night: object ratio: [1.1354] newsize: [14EC20] oldsize: [126D70]
object sizes: [ 0xE4F0 0x1590 0x8120 0x3E20 0xDC90 0x16270 0x1B5E0 0x11E0 0x4670 0xA5A0 0x1760 0x7910 0x1A40 0xAB40 0xA80 0x4EB0 0x10C0 ]
sum: [0x86C70] allsize: [0x14EC20]
------------------------------------------------------
day: dyna poly delta: [66] newsize: [000066] oldsize: [000024]
day: dyna vert delta: [44] newsize: [000044] oldsize: [000018]
night: dyna poly delta: [24] newsize: [00003C] oldsize: [000024]
night: dyna vert delta: [16] newsize: [000028] oldsize: [000018]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [10.451ms][255.4695ms]
object trim time: [10.4637ms][255.4774ms]
set new actors: [11.6391ms][256.655ms]
pre-checking object size: [11.6431ms][256.6569ms]
exit per-object: [16.1482ms][261.1705ms]
exit sandalone randomize: [17.8516ms][262.8677ms]
set for size check: [25.4043ms][270.4197ms]
set for dyna trim: [25.4151ms][270.4289ms]
set after final actor trim: [25.9101ms][270.9254ms]
set after second setnewactors for final data test: [26.7606ms][271.7754ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
objects pick time: [6.7707ms][278.5619ms]
object trim time: [6.782ms][278.5708ms]
set new actors: [15.6989ms][287.4948ms]
pre-checking object size: [15.7082ms][287.4969ms]
exit per-object: [16.6138ms][288.4045ms]
exit sandalone randomize: [22.173ms][293.9646ms]
set for size check: [24.1691ms][295.9602ms]
set for dyna trim: [24.1795ms][295.9684ms]
set after final actor trim: [24.5858ms][296.3758ms]
set after second setnewactors for final data test: [29.6577ms][301.4489ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [7.2389ms][308.7059ms]
object trim time: [7.2485ms][308.7126ms]
set new actors: [8.2675ms][309.7324ms]
pre-checking object size: [8.2698ms][309.7337ms]
exit per-object: [9.5899ms][311.0558ms]
exit sandalone randomize: [16.607ms][318.0731ms]
set for size check: [17.4802ms][318.945ms]
set for dyna trim: [17.4885ms][318.9525ms]
set after final actor trim: [18.1168ms][319.5818ms]
set after second setnewactors for final data test: [28.6812ms][330.1499ms]
after isSizeAcceptable: [28.7105ms][330.175ms]
#######################################################
Moved companion: [0000][Shiro] to actor: [GrassRockCluster][0000] at cords: [1286,215,-1239]
Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [1286,255,-1239]
Moved companion: [0007][Fairy] to actor: [TallGrass][0007] at cords: [-2207,0,-181]
Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [2528,475,-1061]
time to complete randomizing [RoadToIkana]: 346.1583ms
ending timestamp : [12:43:54.850 PM]
starting timestamp : [12:43:54.790 PM]
time to read scene enemies: 1.7536ms
object [Tingle] replacement blocked by item [230]
time to read scene objects: 7.5404ms
=========================================================================
For Scene: [MilkRoad] with fid: 1256, with sid: 0x22
=========================================================================
time to finish removing unnecessary objects: 22.893ms
---------------------------
time to generate candidate list: 53.2965ms
time to separate map/time actors: 53.7295ms
time to find matching candidates: 71.227ms
Loops used for match candidate: 2
----------
#######################################################
Old actor:[00][KeatonGrass] replaced by new actor: [0020][Dog]
Old actor:[00][MilkroadCarpenter] replaced by new actor: [191E][Dexihand]
Old actor:[00][MilkroadCarpenter] replaced by new actor: [191E][Dexihand]
Old actor:[00][TallGrass] replaced by new actor: [0004][GiantBeee]
Old actor:[00][TallGrass] replaced by new actor: [0000][GiantBeee]
Old actor:[00][TallGrass] replaced by new actor: [0001][GiantBeee]
Old actor:[00][PointedSign] replaced by new actor: [612B][TallGrass]
Old actor:[00][PointedSign] replaced by new actor: [0003][InvisibleRupee]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9132] newsize: [01C380] oldsize: [01EE70]
day: struct ratio: [0.7222] newsize: [0028F0] oldsize: [0038B0]
day: total = ratio: [0.8935] newsize: [01EC70] oldsize: [022720]
night: overlay ratio: [0.9382] newsize: [028B80] oldsize: [02B670]
night: struct ratio: [0.7817] newsize: [003868] oldsize: [004828]
night: total = ratio: [0.9234] newsize: [02C3E8] oldsize: [02FE98]
------------------------------------------------------
day: object ratio: [0.9658] newsize: [120A60] oldsize: [12AE10]
night: object ratio: [0.9658] newsize: [120A60] oldsize: [12AE10]
object sizes: [ 0x1E30 0x6A70 0x1590 0x150F0 0x19E20 0x3E20 0xD5C0 0x8100 0x4A70 0xA80 0x13A0 ]
sum: [0x58AB0] allsize: [0x120A60]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.3386ms][54.1989ms]
object trim time: [0.3445ms][54.2029ms]
set new actors: [4.1093ms][57.9706ms]
---- bogo REJECTED: obj pre-check failed (size:374608): [4.1143ms][57.9726ms]
objects pick time: [0.4488ms][58.4255ms]
object trim time: [0.4542ms][58.4302ms]
set new actors: [0.7366ms][58.7132ms]
pre-checking object size: [0.7387ms][58.7147ms]
exit per-object: [0.8715ms][58.8482ms]
exit sandalone randomize: [12.4494ms][70.4274ms]
set for size check: [12.774ms][70.7505ms]
set for dyna trim: [12.7831ms][70.7593ms]
set after final actor trim: [12.922ms][70.8984ms]
set after second setnewactors for final data test: [13.2387ms][71.2151ms]
after isSizeAcceptable: [13.2504ms][71.2264ms]
#######################################################
time to complete randomizing [MilkRoad]: 72.2961ms
ending timestamp : [12:43:54.863 PM]
starting timestamp : [12:43:54.848 PM]
time to read scene enemies: 0.5197ms
object [PostMan] replacement blocked by item [100]
time to read scene objects: 0.5825ms
=========================================================================
For Scene: [PostOffice] with fid: 1312, with sid: 0x2E
=========================================================================
time to finish removing unnecessary objects: 1.5349ms
---------------------------
time to generate candidate list: 17.8966ms
time to separate map/time actors: 18.2263ms
time to find matching candidates: 34.2668ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Clock] replaced by new actor: [0000][SwordsmanSign]
Old actor:[00][Clock] replaced by new actor: [0000][Gong]
Old actor:[00][LetterToPostman] replaced by new actor: [0000][LetterToPostman]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE0B][WallTalkSpot]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE0B][WallTalkSpot]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8309] newsize: [00D130] oldsize: [00FBC0]
day: struct ratio: [1.2223] newsize: [0014E0] oldsize: [001114]
day: total = ratio: [0.8558] newsize: [00E610] oldsize: [010CD4]
night: overlay ratio: [0.8381] newsize: [00DC60] oldsize: [0106F0]
night: struct ratio: [1.1919] newsize: [001794] oldsize: [0013C8]
night: total = ratio: [0.8629] newsize: [00F3F4] oldsize: [011AB8]
------------------------------------------------------
day: object ratio: [0.9463] newsize: [0DEC50] oldsize: [0EB6C0]
night: object ratio: [0.9463] newsize: [0DEC50] oldsize: [0EB6C0]
object sizes: [ 0xDA60 0x5210 0x16B0 0x2980 ]
sum: [0x16CA0] allsize: [0xDEC50]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0015ms][18.3678ms]
object trim time: [0.0065ms][18.3722ms]
set new actors: [0.1789ms][18.5451ms]
pre-checking object size: [0.1804ms][18.5461ms]
exit per-object: [0.2377ms][18.6037ms]
exit sandalone randomize: [15.3873ms][33.7554ms]
set for size check: [15.598ms][33.9646ms]
set for dyna trim: [15.607ms][33.9728ms]
set after final actor trim: [15.7112ms][34.0774ms]
set after second setnewactors for final data test: [15.8889ms][34.2552ms]
after isSizeAcceptable: [15.9004ms][34.2662ms]
#######################################################
time to complete randomizing [PostOffice]: 34.7863ms
ending timestamp : [12:43:54.883 PM]
starting timestamp : [12:43:54.850 PM]
time to read scene enemies: 0.8982ms
object [Scientist] replacement blocked by item [202]
object [LabFish] replacement blocked by item [227]
time to read scene objects: 1.1102ms
=========================================================================
For Scene: [MarineLab] with fid: 1314, with sid: 0x2F
=========================================================================
time to finish removing unnecessary objects: 10.8234ms
---------------------------
time to generate candidate list: 17.6093ms
time to separate map/time actors: 18.1446ms
time to find matching candidates: 33.1851ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Clock] replaced by new actor: [0000][Cow]
Old actor:[00][Fish] replaced by new actor: [0002][Fish]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9808] newsize: [034CE0] oldsize: [035D70]
day: struct ratio: [1.0095] newsize: [006A04] oldsize: [006904]
day: total = ratio: [0.9839] newsize: [03B6E4] oldsize: [03C674]
night: overlay ratio: [0.9808] newsize: [034CE0] oldsize: [035D70]
night: struct ratio: [1.0095] newsize: [006A04] oldsize: [006904]
night: total = ratio: [0.9839] newsize: [03B6E4] oldsize: [03C674]
------------------------------------------------------
day: object ratio: [0.9461] newsize: [0E19C0] oldsize: [0EE790]
night: object ratio: [0.9461] newsize: [0E19C0] oldsize: [0EE790]
object sizes: [ 0x6CB0 0x59B0 0x6EB0 0x1650 0x4EB0 ]
sum: [0x19A10] allsize: [0xE19C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0015ms][18.2977ms]
object trim time: [0.0063ms][18.3016ms]
set new actors: [0.4285ms][18.7245ms]
pre-checking object size: [0.4305ms][18.7257ms]
exit per-object: [0.4703ms][18.7661ms]
exit sandalone randomize: [13.9438ms][32.2411ms]
set for size check: [14.3725ms][32.6686ms]
set for dyna trim: [14.3817ms][32.677ms]
set after final actor trim: [14.4616ms][32.7576ms]
set after second setnewactors for final data test: [14.8769ms][33.1731ms]
after isSizeAcceptable: [14.8889ms][33.1844ms]
#######################################################
time to complete randomizing [MarineLab]: 33.6792ms
ending timestamp : [12:43:54.883 PM]
starting timestamp : [12:43:54.866 PM]
time to read scene enemies: 0.2457ms
object [ArcheryMiniGameMan] replacement blocked by item [1219]
time to read scene objects: 0.5158ms
=========================================================================
For Scene: [SwampShootingGallery] with fid: 1274, with sid: 0x24
=========================================================================
time to finish removing unnecessary objects: 1.425ms
---------------------------
time to generate candidate list: 17.0087ms
time to separate map/time actors: 17.1371ms
time to find matching candidates: 20.2946ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Clock] replaced by new actor: [0002][Windows]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8042] newsize: [008F40] oldsize: [00B220]
day: struct ratio: [0.9798] newsize: [000918] oldsize: [000948]
day: total = ratio: [0.8129] newsize: [009858] oldsize: [00BB68]
night: overlay ratio: [0.8042] newsize: [008F40] oldsize: [00B220]
night: struct ratio: [0.9798] newsize: [000918] oldsize: [000948]
night: total = ratio: [0.8129] newsize: [009858] oldsize: [00BB68]
------------------------------------------------------
day: object ratio: [0.9351] newsize: [0EF240] oldsize: [0FFBD0]
night: object ratio: [0.9351] newsize: [0EF240] oldsize: [0FFBD0]
object sizes: [ 0x11220 0xE50 0x10D0 0xA3E0 0x3790 0x14D0 0x12F0 0x3E20 ]
sum: [0x27290] allsize: [0xEF240]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0021ms][17.3544ms]
object trim time: [0.0098ms][17.3588ms]
set new actors: [0.167ms][17.5169ms]
pre-checking object size: [0.183ms][17.5323ms]
exit per-object: [0.2455ms][17.5981ms]
exit sandalone randomize: [0.2519ms][17.6009ms]
set for size check: [2.7691ms][20.1206ms]
set for dyna trim: [2.7833ms][20.1324ms]
set after final actor trim: [2.8307ms][20.1799ms]
set after second setnewactors for final data test: [2.9288ms][20.2782ms]
after isSizeAcceptable: [2.9447ms][20.2938ms]
#######################################################
time to complete randomizing [SwampShootingGallery]: 20.5297ms
ending timestamp : [12:43:54.887 PM]
starting timestamp : [12:43:54.780 PM]
time to read scene enemies: 2.1393ms
object [Butler] replacement blocked by item [93]
time to read scene objects: 2.3877ms
=========================================================================
For Scene: [BeforeThePortalToTermina] with fid: 1205, with sid: 0x1A
=========================================================================
time to finish removing unnecessary objects: 25.166ms
---------------------------
time to generate candidate list: 55.2283ms
time to separate map/time actors: 62.6835ms
time to find matching candidates: 107.3097ms
Loops used for match candidate: 2
----------
[0][DoorShutter] has flags: [127]
#######################################################
Old actor:[00][Torch] replaced by new actor: [0000][Takkuri]
Old actor:[00][Torch] replaced by new actor: [4943][TallGrass]
Old actor:[00][KeatonGrass] replaced by new actor: [0002][Cow]
Old actor:[00][KeatonGrass] replaced by new actor: [0002][Cow]
Old actor:[01][ButlersSon] replaced by new actor: [3F00][GoronKid]
Old actor:[03][ButlersSon] replaced by new actor: [3F00][Empty]
Old actor:[00][DekuFlower] replaced by new actor: [0001][Butterfly]
Old actor:[00][DekuFlower] replaced by new actor: [0002][InvisibleRupee]
Old actor:[00][DekuFlower] replaced by new actor: [FD70][IshiRock]
Old actor:[00][DekuFlower] replaced by new actor: [0110][Obj_Dowsing]
Old actor:[00][DekuFlower] replaced by new actor: [FBA0][IshiRock]
Old actor:[01][DekuFlower] replaced by new actor: [0003][InvisibleRupee]
Old actor:[01][DekuFlower] replaced by new actor: [A200][GrottoHole]
Old actor:[01][DekuFlower] replaced by new actor: [F900][IshiRock]
Old actor:[01][DekuFlower] replaced by new actor: [0402][GrassRockCluster]
Old actor:[01][DekuFlower] replaced by new actor: [0800][NaturalPatchOfGrass]
Old actor:[01][DekuFlower] replaced by new actor: [017B][Obj_Dowsing]
Old actor:[03][DekuFlower] replaced by new actor: [7A00][GoronKid]
Old actor:[03][DekuFlower] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[03][DekuFlower] replaced by new actor: [FF10][RegularIceBlock]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [Takkuri] by [100]
+++ [8][IshiRock] had switch flags modified to [126] +++
+++ [10][IshiRock] had switch flags modified to [125] +++
+++ [13][IshiRock] had switch flags modified to [124] +++
+++ [16][Obj_Dowsing] had switch flags modified to [123] +++
+++ [17][GoronKid] had switch flags modified to [122] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9123] newsize: [01E330] oldsize: [0211A0]
day: struct ratio: [1.0840] newsize: [0034D0] oldsize: [0030B8]
day: total = ratio: [0.9268] newsize: [021800] oldsize: [024258]
night: overlay ratio: [0.9123] newsize: [01E330] oldsize: [0211A0]
night: struct ratio: [1.0840] newsize: [0034D0] oldsize: [0030B8]
night: total = ratio: [0.9268] newsize: [021800] oldsize: [024258]
------------------------------------------------------
day: object ratio: [0.9982] newsize: [1514D0] oldsize: [151E90]
night: object ratio: [0.9982] newsize: [1514D0] oldsize: [151E90]
object sizes: [ 0x11470 0x15130 0x1D3E0 0x3A910 0x63E0 0x4EB0 ]
sum: [0x89520] allsize: [0x1514D0]
------------------------------------------------------
day: dyna poly delta: [-60] newsize: [000000] oldsize: [00003C]
day: dyna vert delta: [-60] newsize: [000000] oldsize: [00003C]
night: dyna poly delta: [-60] newsize: [000000] oldsize: [00003C]
night: dyna vert delta: [-60] newsize: [000000] oldsize: [00003C]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.2751] newsize: [00A520] oldsize: [008180]
day: struct ratio: [0.7870] newsize: [0011D8] oldsize: [0016AC]
day: total = ratio: [1.2024] newsize: [00B6F8] oldsize: [00982C]
night: overlay ratio: [1.2751] newsize: [00A520] oldsize: [008180]
night: struct ratio: [0.7870] newsize: [0011D8] oldsize: [0016AC]
night: total = ratio: [1.2024] newsize: [00B6F8] oldsize: [00982C]
------------------------------------------------------
day: object ratio: [1.0637] newsize: [0F2C60] oldsize: [0E43E0]
night: object ratio: [1.0637] newsize: [0F2C60] oldsize: [0E43E0]
object sizes: [ 0x11470 0x11720 0x8120 ]
sum: [0x2ACB0] allsize: [0xF2C60]
------------------------------------------------------
day: dyna poly delta: [-72] newsize: [00000C] oldsize: [000054]
day: dyna vert delta: [-72] newsize: [000008] oldsize: [000050]
night: dyna poly delta: [-72] newsize: [00000C] oldsize: [000054]
night: dyna vert delta: [-72] newsize: [000008] oldsize: [000050]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.0000] newsize: [000220] oldsize: [000220]
day: struct ratio: [1.0000] newsize: [000148] oldsize: [000148]
day: total = ratio: [1.0000] newsize: [000368] oldsize: [000368]
night: overlay ratio: [1.0000] newsize: [000220] oldsize: [000220]
night: struct ratio: [1.0000] newsize: [000148] oldsize: [000148]
night: total = ratio: [1.0000] newsize: [000368] oldsize: [000368]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
object sizes: [ ]
sum: [0x0] allsize: [0xC7FB0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.4303] newsize: [007E50] oldsize: [005850]
day: struct ratio: [0.9423] newsize: [000CC4] oldsize: [000D8C]
day: total = ratio: [1.3654] newsize: [008B14] oldsize: [0065DC]
night: overlay ratio: [1.4303] newsize: [007E50] oldsize: [005850]
night: struct ratio: [0.9423] newsize: [000CC4] oldsize: [000D8C]
night: total = ratio: [1.3654] newsize: [008B14] oldsize: [0065DC]
------------------------------------------------------
day: object ratio: [1.0600] newsize: [100E70] oldsize: [0F25F0]
night: object ratio: [1.0600] newsize: [100E70] oldsize: [0F25F0]
object sizes: [ 0x11470 0x11720 0x8120 0xE210 ]
sum: [0x38EC0] allsize: [0x100E70]
------------------------------------------------------
day: dyna poly delta: [-24] newsize: [00000C] oldsize: [000024]
day: dyna vert delta: [-24] newsize: [00000C] oldsize: [000024]
night: dyna poly delta: [-24] newsize: [00000C] oldsize: [000024]
night: dyna vert delta: [-24] newsize: [00000C] oldsize: [000024]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.3253ms][63.176ms]
object trim time: [0.3341ms][63.1837ms]
set new actors: [0.9886ms][63.8391ms]
---- bogo REJECTED: obj pre-check failed (size:108960): [0.991ms][63.8405ms]
objects pick time: [0.3305ms][64.1746ms]
object trim time: [0.3356ms][64.179ms]
set new actors: [4.4815ms][68.327ms]
pre-checking object size: [4.486ms][68.3293ms]
exit per-object: [4.6432ms][68.4875ms]
exit sandalone randomize: [39.1838ms][103.0295ms]
set for size check: [39.8121ms][103.6562ms]
set for dyna trim: [39.8368ms][103.6803ms]
set after final actor trim: [42.7873ms][106.6337ms]
set after second setnewactors for final data test: [43.4248ms][107.2699ms]
after isSizeAcceptable: [43.4654ms][107.3089ms]
#######################################################
Moved companion: [A200][GrottoHole] to actor: [GrassRockCluster][A200] at cords: [1950,0,-1200]
time to complete randomizing [BeforeThePortalToTermina]: 116.8379ms
ending timestamp : [12:43:54.897 PM]
starting timestamp : [12:43:54.503 PM]
in scene [IkanaCanyon]m[2]r[0]v[00B4] actor: [0x00B4][GrottoHole] was blocked by item [413]
in scene [IkanaCanyon]m[13]r[0]v[0054] actor: [0x0054][GrottoHole] was blocked by item [413]
in scene [IkanaCanyon]m[15]r[0]v[00B4] actor: [0x00B4][GrottoHole] was blocked by item [413]
time to read scene enemies: 55.672ms
object [GibdoIkana] replacement blocked by item [85]
object [Tingle] replacement blocked by item [1220]
object [Sakon] replacement blocked by item [403]
object [Kafei] replacement blocked by item [403]
object [BuisnessScrub] replacement blocked by item [234]
time to read scene objects: 56.7583ms
=========================================================================
For Scene: [IkanaCanyon] with fid: 1165, with sid: 0x13
=========================================================================
time to finish removing unnecessary objects: 60.1956ms
---------------------------
time to generate candidate list: 272.5096ms
time to separate map/time actors: 294.8565ms
time to find matching candidates: 377.3912ms
Loops used for match candidate: 2
+++ BUSH SUPPLIES at index:[58] replacing new choice [Empty][0003] where old actor was [SquareSign][0032]
----------
#######################################################
Old actor:[00][Octarok] replaced by new actor: [0000][BeaverRing]
Old actor:[00][Octarok] replaced by new actor: [0001][Fish]
Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0003][MothSwarm]
Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [2324][BugsFishButterfly]
Old actor:[00][BlueBubble] replaced by new actor: [0007][Fairy]
Old actor:[00][BlueBubble] replaced by new actor: [0000][Tingle]
Old actor:[00][Guay] replaced by new actor: [807E][Bombiwa]
Old actor:[00][Guay] replaced by new actor: [007D][Bombiwa]
Old actor:[00][Guay] replaced by new actor: [007C][Bombiwa]
Old actor:[00][Guay] replaced by new actor: [007B][Bombiwa]
Old actor:[00][Guay] replaced by new actor: [807A][Bombiwa]
Old actor:[00][SquareSign] replaced by new actor: [FFFF][FriendlyCucco]
Old actor:[00][SquareSign] replaced by new actor: [005C][En_Invisible_Ruppe]
Old actor:[00][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
Old actor:[00][SquareSign] replaced by new actor: [0001][FriendlyCucco]
Old actor:[00][SquareSign] replaced by new actor: [0003][FriendlyCucco]
Old actor:[02][SquareSign] replaced by new actor: [FFFF][FriendlyCucco]
Old actor:[04][SquareSign] replaced by new actor: [0003][FriendlyCucco]
Old actor:[05][Octarok] replaced by new actor: [0000][Empty]
Old actor:[05][Octarok] replaced by new actor: [0000][BeaverRing]
Old actor:[05][BlueBubble] replaced by new actor: [0002][Fairy]
Old actor:[05][BlueBubble] replaced by new actor: [0007][Fairy]
Old actor:[05][BlueBubble] replaced by new actor: [0007][Fairy]
Old actor:[05][BlueBubble] replaced by new actor: [2324][BugsFishButterfly]
Old actor:[05][BlueBubble] replaced by new actor: [0002][Empty]
Old actor:[05][BlueBubble] replaced by new actor: [0007][Fairy]
Old actor:[05][BlueBubble] replaced by new actor: [0000][Tingle]
Old actor:[05][BlueBubble] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[05][BlueBubble] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[05][Guay] replaced by new actor: [0079][Bombiwa]
Old actor:[05][Guay] replaced by new actor: [8078][Bombiwa]
Old actor:[05][Guay] replaced by new actor: [8077][Bombiwa]
Old actor:[05][Guay] replaced by new actor: [8076][Bombiwa]
Old actor:[05][Guay] replaced by new actor: [0075][Bombiwa]
Old actor:[05][Guay] replaced by new actor: [0074][Bombiwa]
Old actor:[05][Guay] replaced by new actor: [0073][Bombiwa]
Old actor:[05][Guay] replaced by new actor: [8072][Bombiwa]
Old actor:[05][Guay] replaced by new actor: [8071][Bombiwa]
Old actor:[05][Guay] replaced by new actor: [0070][Bombiwa]
Old actor:[05][Guay] replaced by new actor: [006F][Bombiwa]
Old actor:[05][SquareSign] replaced by new actor: [0003][FriendlyCucco]
Old actor:[05][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
Old actor:[05][SquareSign] replaced by new actor: [0003][Empty]
Old actor:[05][SquareSign] replaced by new actor: [0001][NaturalPatchOfGrass]
Old actor:[06][SquareSign] replaced by new actor: [0000][FriendlyCucco]
Old actor:[06][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
Old actor:[06][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
Old actor:[06][SquareSign] replaced by new actor: [FEEE][Empty]
Old actor:[06][SquareSign] replaced by new actor: [FFFF][FriendlyCucco]
Old actor:[07][Octarok] replaced by new actor: [3322][BugsFishButterfly]
Old actor:[07][Octarok] replaced by new actor: [0000][BeaverRing]
Old actor:[07][Guay] replaced by new actor: [806E][Bombiwa]
Old actor:[07][Guay] replaced by new actor: [006D][Bombiwa]
Old actor:[07][Guay] replaced by new actor: [006C][Bombiwa]
Old actor:[07][Guay] replaced by new actor: [806B][Bombiwa]
Old actor:[07][Guay] replaced by new actor: [806A][Bombiwa]
Old actor:[07][SquareSign] replaced by new actor: [0000][FriendlyCucco]
Old actor:[07][SquareSign] replaced by new actor: [0003][FriendlyCucco]
Old actor:[07][SquareSign] replaced by new actor: [1F02][GrassRockCluster]
Old actor:[07][SquareSign] replaced by new actor: [0001][FriendlyCucco]
Old actor:[07][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
Old actor:[13][SquareSign] replaced by new actor: [0000][FriendlyCucco]
Old actor:[14][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
Old actor:[15][SquareSign] replaced by new actor: [0003][FriendlyCucco]
Old actor:[21][SquareSign] replaced by new actor: [0000][FriendlyCucco]
Old actor:[22][SquareSign] replaced by new actor: [0001][FriendlyCucco]
Old actor:[23][SquareSign] replaced by new actor: [0000][FriendlyCucco]
Old actor:[02][BugsFishButterfly] replaced by new actor: [4322][BugsFishButterfly]
Old actor:[15][BugsFishButterfly] replaced by new actor: [0000][BeaverRing]
---------------------------------------------------------
Height adjustments:
- lowered height of actor [Fish] by [18] to lower below water surface
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [Tingle] by [150]
- lowered height of actor [Empty] by [28] to lower below water surface
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [Tingle] by [150]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [BugsFishButterfly] by [100]
- lowered height of actor [BugsFishButterfly] by [29] to lower below water surface
+++ [9][Bombiwa] had switch flags modified to [126] +++
+++ [10][Bombiwa] had switch flags modified to [125] +++
+++ [11][Bombiwa] had switch flags modified to [124] +++
+++ [12][Bombiwa] had switch flags modified to [123] +++
+++ [13][Bombiwa] had switch flags modified to [122] +++
+++ [32][Bombiwa] had switch flags modified to [121] +++
+++ [33][Bombiwa] had switch flags modified to [120] +++
+++ [34][Bombiwa] had switch flags modified to [119] +++
+++ [35][Bombiwa] had switch flags modified to [118] +++
+++ [36][Bombiwa] had switch flags modified to [117] +++
+++ [37][Bombiwa] had switch flags modified to [116] +++
+++ [38][Bombiwa] had switch flags modified to [115] +++
+++ [39][Bombiwa] had switch flags modified to [114] +++
+++ [40][Bombiwa] had switch flags modified to [113] +++
+++ [41][Bombiwa] had switch flags modified to [112] +++
+++ [42][Bombiwa] had switch flags modified to [111] +++
+++ [54][Bombiwa] had switch flags modified to [110] +++
+++ [55][Bombiwa] had switch flags modified to [109] +++
+++ [56][Bombiwa] had switch flags modified to [108] +++
+++ [57][Bombiwa] had switch flags modified to [107] +++
+++ [58][Bombiwa] had switch flags modified to [106] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8910] newsize: [054710] oldsize: [05EC50]
day: struct ratio: [1.1397] newsize: [008F6C] oldsize: [007DD8]
day: total = ratio: [0.9101] newsize: [05D67C] oldsize: [066A28]
night: overlay ratio: [0.8626] newsize: [0527F0] oldsize: [05FA40]
night: struct ratio: [1.4304] newsize: [00BC20] oldsize: [008384]
night: total = ratio: [0.9075] newsize: [05E410] oldsize: [067DC4]
------------------------------------------------------
day: object ratio: [1.0081] newsize: [1334D0] oldsize: [130D80]
night: object ratio: [1.0081] newsize: [1334D0] oldsize: [130D80]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x10 0x137C0 0xE180 0x10 0x10 0x2540 0x3E20 0xA80 0x10 0x6A70 0x1670 0x380 ]
sum: [0x79A10] allsize: [0x1334D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
day: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
night: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
day: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
day: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
night: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
night: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
night: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
------------------------------------------------------
day: object ratio: [1.0125] newsize: [14C7C0] oldsize: [148640]
night: object ratio: [1.0125] newsize: [14C7C0] oldsize: [148640]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x9940 0x6A70 0x2540 0x3E20 0x1670 0xA80 0x380 ]
sum: [0x92D00] allsize: [0x14C7C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.8478] newsize: [005810] oldsize: [0067E0]
day: struct ratio: [1.7465] newsize: [000D90] oldsize: [0007C4]
day: total = ratio: [0.9103] newsize: [0065A0] oldsize: [006FA4]
night: overlay ratio: [0.8478] newsize: [005810] oldsize: [0067E0]
night: struct ratio: [1.7465] newsize: [000D90] oldsize: [0007C4]
night: total = ratio: [0.9103] newsize: [0065A0] oldsize: [006FA4]
------------------------------------------------------
day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
sum: [0x946A0] allsize: [0x14E160]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
------------------------------------------------------
day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
sum: [0x946A0] allsize: [0x14E160]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [0.9518] newsize: [013820] oldsize: [0147F0]
day: struct ratio: [1.1795] newsize: [002618] oldsize: [00204C]
day: total = ratio: [0.9722] newsize: [015E38] oldsize: [01683C]
night: overlay ratio: [0.9605] newsize: [0180C0] oldsize: [019090]
night: struct ratio: [1.1581] newsize: [002A74] oldsize: [0024A8]
night: total = ratio: [0.9771] newsize: [01AB34] oldsize: [01B538]
------------------------------------------------------
day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
sum: [0x946A0] allsize: [0x14E160]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [0.8289] newsize: [045200] oldsize: [053660]
day: struct ratio: [0.9710] newsize: [007560] oldsize: [0078E0]
day: total = ratio: [0.8407] newsize: [04C760] oldsize: [05AF40]
night: overlay ratio: [0.9186] newsize: [048B20] oldsize: [04F230]
night: struct ratio: [0.9287] newsize: [006D1C] oldsize: [00757C]
night: total = ratio: [0.9195] newsize: [04F83C] oldsize: [0567AC]
------------------------------------------------------
day: object ratio: [1.0078] newsize: [13ECF0] oldsize: [13C5A0]
night: object ratio: [1.0078] newsize: [13ECF0] oldsize: [13C5A0]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x6A70 0x2540 0xA80 0x1670 ]
sum: [0x85230] allsize: [0x13ECF0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [0.8046] newsize: [01E880] oldsize: [025F20]
day: struct ratio: [1.2963] newsize: [005CF8] oldsize: [0047B8]
day: total = ratio: [0.8566] newsize: [024578] oldsize: [02A6D8]
night: overlay ratio: [0.8046] newsize: [01E880] oldsize: [025F20]
night: struct ratio: [1.2963] newsize: [005CF8] oldsize: [0047B8]
night: total = ratio: [0.8566] newsize: [024578] oldsize: [02A6D8]
------------------------------------------------------
day: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
night: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x2540 ]
sum: [0x22860] allsize: [0xDC320]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [0.8225] newsize: [034EC0] oldsize: [040580]
day: struct ratio: [1.2371] newsize: [0056D4] oldsize: [004630]
day: total = ratio: [0.8489] newsize: [03A594] oldsize: [044BB0]
night: overlay ratio: [0.8090] newsize: [030620] oldsize: [03BCE0]
night: struct ratio: [1.2528] newsize: [005278] oldsize: [0041D4]
night: total = ratio: [0.8376] newsize: [035898] oldsize: [03FEB4]
------------------------------------------------------
day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
sum: [0x946A0] allsize: [0x14E160]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [0000A8] oldsize: [0000A8]
day: dyna vert delta: [0] newsize: [000070] oldsize: [000070]
night: dyna poly delta: [0] newsize: [0000A8] oldsize: [0000A8]
night: dyna vert delta: [0] newsize: [000070] oldsize: [000070]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [1.0000] newsize: [00A920] oldsize: [00A920]
day: struct ratio: [1.0000] newsize: [001F34] oldsize: [001F34]
day: total = ratio: [1.0000] newsize: [00C854] oldsize: [00C854]
night: overlay ratio: [1.0000] newsize: [00A920] oldsize: [00A920]
night: struct ratio: [1.0000] newsize: [001F34] oldsize: [001F34]
night: total = ratio: [1.0000] newsize: [00C854] oldsize: [00C854]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
sum: [0x3E220] allsize: [0xF7CE0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
day: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
day: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
night: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
night: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
night: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
------------------------------------------------------
day: object ratio: [1.0126] newsize: [147BA0] oldsize: [143A20]
night: object ratio: [1.0126] newsize: [147BA0] oldsize: [143A20]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x9940 0x6A70 0x2540 0x1670 ]
sum: [0x8E0E0] allsize: [0x147BA0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0A )======
day: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
day: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
night: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
night: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
------------------------------------------------------
day: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
night: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x2540 ]
sum: [0x22860] allsize: [0xDC320]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0B )======
day: overlay ratio: [1.0000] newsize: [002EB0] oldsize: [002EB0]
day: struct ratio: [1.0000] newsize: [000424] oldsize: [000424]
day: total = ratio: [1.0000] newsize: [0032D4] oldsize: [0032D4]
night: overlay ratio: [1.0000] newsize: [002EB0] oldsize: [002EB0]
night: struct ratio: [1.0000] newsize: [000424] oldsize: [000424]
night: total = ratio: [1.0000] newsize: [0032D4] oldsize: [0032D4]
------------------------------------------------------
day: object ratio: [1.0121] newsize: [157A90] oldsize: [153910]
night: object ratio: [1.0121] newsize: [157A90] oldsize: [153910]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x9940 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
sum: [0x9DFD0] allsize: [0x157A90]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0C )======
day: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
day: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
night: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
night: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
sum: [0x3E220] allsize: [0xF7CE0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0D )======
day: overlay ratio: [0.8148] newsize: [004590] oldsize: [005560]
day: struct ratio: [2.1968] newsize: [000AA4] oldsize: [0004D8]
day: total = ratio: [0.8890] newsize: [005034] oldsize: [005A38]
night: overlay ratio: [0.8148] newsize: [004590] oldsize: [005560]
night: struct ratio: [2.1968] newsize: [000AA4] oldsize: [0004D8]
night: total = ratio: [0.8890] newsize: [005034] oldsize: [005A38]
------------------------------------------------------
day: object ratio: [0.9900] newsize: [137800] oldsize: [13AA50]
night: object ratio: [0.9900] newsize: [137800] oldsize: [13AA50]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x1670 ]
sum: [0x7DD40] allsize: [0x137800]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0E )======
day: overlay ratio: [0.7144] newsize: [002790] oldsize: [003760]
day: struct ratio: [3.9919] newsize: [0007BC] oldsize: [0001F0]
day: total = ratio: [0.8252] newsize: [002F4C] oldsize: [003950]
night: overlay ratio: [0.7144] newsize: [002790] oldsize: [003760]
night: struct ratio: [3.9919] newsize: [0007BC] oldsize: [0001F0]
night: total = ratio: [0.8252] newsize: [002F4C] oldsize: [003950]
------------------------------------------------------
day: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
night: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x2540 ]
sum: [0x22860] allsize: [0xDC320]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0F )======
day: overlay ratio: [0.6918] newsize: [004670] oldsize: [0065D0]
day: struct ratio: [1.8795] newsize: [000C30] oldsize: [00067C]
day: total = ratio: [0.7629] newsize: [0052A0] oldsize: [006C4C]
night: overlay ratio: [0.6918] newsize: [004670] oldsize: [0065D0]
night: struct ratio: [1.8795] newsize: [000C30] oldsize: [00067C]
night: total = ratio: [0.7629] newsize: [0052A0] oldsize: [006C4C]
------------------------------------------------------
day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
sum: [0x946A0] allsize: [0x14E160]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 10 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
sum: [0x3E220] allsize: [0xF7CE0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 11 )======
day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
------------------------------------------------------
day: object ratio: [0.9900] newsize: [137800] oldsize: [13AA50]
night: object ratio: [0.9900] newsize: [137800] oldsize: [13AA50]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x1670 ]
sum: [0x7DD40] allsize: [0x137800]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 12 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [1.0572] newsize: [0E8700] oldsize: [0DBDF0]
night: object ratio: [1.0572] newsize: [0E8700] oldsize: [0DBDF0]
object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0xD5C0 0x4DA0 0x2540 ]
sum: [0x2EC40] allsize: [0xE8700]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 13 )======
day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
------------------------------------------------------
day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
sum: [0x946A0] allsize: [0x14E160]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 14 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
sum: [0x3E220] allsize: [0xF7CE0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 15 )======
day: overlay ratio: [0.9319] newsize: [00D880] oldsize: [00E850]
day: struct ratio: [1.2014] newsize: [002294] oldsize: [001CC8]
day: total = ratio: [0.9616] newsize: [00FB14] oldsize: [010518]
night: overlay ratio: [0.9481] newsize: [012120] oldsize: [0130F0]
night: struct ratio: [1.1749] newsize: [0026F0] oldsize: [002124]
night: total = ratio: [0.9704] newsize: [014810] oldsize: [015214]
------------------------------------------------------
day: object ratio: [0.9953] newsize: [142AC0] oldsize: [1442E0]
night: object ratio: [0.9953] newsize: [142AC0] oldsize: [1442E0]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0xB2D0 0x2540 0x1670 ]
sum: [0x89000] allsize: [0x142AC0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
-------------------------------------------------
======( Map 16 )======
day: overlay ratio: [0.8982] newsize: [008B80] oldsize: [009B50]
day: struct ratio: [1.4799] newsize: [0011E0] oldsize: [000C14]
day: total = ratio: [0.9402] newsize: [009D60] oldsize: [00A764]
night: overlay ratio: [0.8982] newsize: [008B80] oldsize: [009B50]
night: struct ratio: [1.4799] newsize: [0011E0] oldsize: [000C14]
night: total = ratio: [0.9402] newsize: [009D60] oldsize: [00A764]
------------------------------------------------------
day: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
night: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x2540 ]
sum: [0x22860] allsize: [0xDC320]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
-------------------------------------------------
======( Map 17 )======
day: overlay ratio: [0.9518] newsize: [013820] oldsize: [0147F0]
day: struct ratio: [1.1795] newsize: [002618] oldsize: [00204C]
day: total = ratio: [0.9722] newsize: [015E38] oldsize: [01683C]
night: overlay ratio: [0.9605] newsize: [0180C0] oldsize: [019090]
night: struct ratio: [1.1581] newsize: [002A74] oldsize: [0024A8]
night: total = ratio: [0.9771] newsize: [01AB34] oldsize: [01B538]
------------------------------------------------------
day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
sum: [0x946A0] allsize: [0x14E160]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
-------------------------------------------------
======( Map 18 )======
day: overlay ratio: [1.0000] newsize: [000800] oldsize: [000800]
day: struct ratio: [1.0000] newsize: [0001B0] oldsize: [0001B0]
day: total = ratio: [1.0000] newsize: [0009B0] oldsize: [0009B0]
night: overlay ratio: [1.0000] newsize: [000800] oldsize: [000800]
night: struct ratio: [1.0000] newsize: [0001B0] oldsize: [0001B0]
night: total = ratio: [1.0000] newsize: [0009B0] oldsize: [0009B0]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
sum: [0x3E220] allsize: [0xF7CE0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.1096ms][295.1084ms]
object trim time: [0.154ms][295.152ms]
set new actors: [14.2747ms][309.2755ms]
---- bogo REJECTED: obj pre-check failed (size:7440): [14.2795ms][309.2772ms]
objects pick time: [0.1112ms][309.3919ms]
object trim time: [0.2055ms][309.4861ms]
set new actors: [10.2169ms][319.4996ms]
pre-checking object size: [10.2209ms][319.5014ms]
exit per-object: [21.2819ms][330.5649ms]
exit sandalone randomize: [30.458ms][339.7406ms]
set for size check: [38.3144ms][347.5971ms]
set for dyna trim: [47.0732ms][356.3566ms]
set after final actor trim: [48.2947ms][357.5762ms]
set after second setnewactors for final data test: [56.096ms][365.3793ms]
after isSizeAcceptable: [68.0877ms][377.3872ms]
#######################################################
Moved companion: [0007][Fairy] to actor: [NaturalPatchOfGrass][0007] at cords: [486,250,2084]
time to complete randomizing [IkanaCanyon]: 409.3287ms
ending timestamp : [12:43:54.913 PM]
starting timestamp : [12:43:54.735 PM]
time to read scene enemies: 24.7229ms
time to read scene objects: 25.4948ms
=========================================================================
For Scene: [PiratesFortress] with fid: 1171, with sid: 0x14
=========================================================================
time to finish removing unnecessary objects: 39.0078ms
---------------------------
time to generate candidate list: 146.7865ms
time to separate map/time actors: 148.3579ms
time to find matching candidates: 176.4575ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][WoodenBarrel] replaced by new actor: [0000][PoeBalloon]
Old actor:[00][BgBreakwall] replaced by new actor: [07F4][Flame]
Old actor:[00][BgBreakwall] replaced by new actor: [F006][StalchildHintGiver]
Old actor:[00][BgBreakwall] replaced by new actor: [5323][BugsFishButterfly]
Old actor:[00][BgBreakwall] replaced by new actor: [07F4][Flame]
Old actor:[00][BgBreakwall] replaced by new actor: [0032][Stalchild]
Old actor:[00][BgBreakwall] replaced by new actor: [0032][Stalchild]
Old actor:[00][BgBreakwall] replaced by new actor: [0032][Stalchild]
Old actor:[00][BgBreakwall] replaced by new actor: [0032][Stalchild]
Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][PatrollingPirate] replaced by new actor: [0000][Snapper]
Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][PatrollingPirate] replaced by new actor: [0000][Snapper]
Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][LargeWoodenCrate] replaced by new actor: [0000][InvisibleRupee]
Old actor:[00][LargeWoodenCrate] replaced by new actor: [F003][StalchildHintGiver]
Old actor:[00][LargeWoodenCrate] replaced by new actor: [0032][Stalchild]
Old actor:[01][WoodenBarrel] replaced by new actor: [0000][PoeBalloon]
Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
Old actor:[01][BgBreakwall] replaced by new actor: [F004][Empty]
Old actor:[01][BgBreakwall] replaced by new actor: [07F4][Flame]
Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
Old actor:[01][BgBreakwall] replaced by new actor: [F004][StalchildHintGiver]
Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
Old actor:[01][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
Old actor:[01][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[01][LargeWoodenCrate] replaced by new actor: [0032][Stalchild]
Old actor:[01][LargeWoodenCrate] replaced by new actor: [0032][Stalchild]
Old actor:[01][LargeWoodenCrate] replaced by new actor: [F002][StalchildHintGiver]
Old actor:[02][WoodenBarrel] replaced by new actor: [0000][PoeBalloon]
Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
Old actor:[02][BgBreakwall] replaced by new actor: [07F4][Flame]
Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
Old actor:[02][BgBreakwall] replaced by new actor: [07F4][Flame]
Old actor:[02][BgBreakwall] replaced by new actor: [390A][PointedSign]
Old actor:[02][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
Old actor:[02][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[02][LargeWoodenCrate] replaced by new actor: [F006][StalchildHintGiver]
Old actor:[02][LargeWoodenCrate] replaced by new actor: [F005][StalchildHintGiver]
Old actor:[02][LargeWoodenCrate] replaced by new actor: [0032][Stalchild]
Old actor:[00][HitSpot] replaced by new actor: [FE07][WallTalkSpot]
Old actor:[00][HitSpot] replaced by new actor: [FC0D][HitSpot]
---------------------------------------------------------
Height adjustments:
+++ [58][HitSpot] had switch flags modified to [126] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.4327] newsize: [02AAE0] oldsize: [01DCA0]
day: struct ratio: [1.2069] newsize: [0051C0] oldsize: [0043BC]
day: total = ratio: [1.4046] newsize: [02FCA0] oldsize: [02205C]
night: overlay ratio: [1.4327] newsize: [02AAE0] oldsize: [01DCA0]
night: struct ratio: [1.2069] newsize: [0051C0] oldsize: [0043BC]
night: total = ratio: [1.4046] newsize: [02FCA0] oldsize: [02205C]
------------------------------------------------------
day: object ratio: [1.0175] newsize: [0F3160] oldsize: [0EEE70]
night: object ratio: [1.0175] newsize: [0F3160] oldsize: [0EEE70]
object sizes: [ 0x8250 0x6DA0 0xB8A0 0x81C0 0x1510 0x3C90 0x2500 0x8120 0x11C0 0x1F0 0x3E20 0xB550 ]
sum: [0x42930] allsize: [0xF3160]
------------------------------------------------------
day: dyna poly delta: [-50] newsize: [0000E4] oldsize: [000116]
day: dyna vert delta: [-28] newsize: [0000CC] oldsize: [0000E8]
night: dyna poly delta: [-50] newsize: [0000E4] oldsize: [000116]
night: dyna vert delta: [-28] newsize: [0000CC] oldsize: [0000E8]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [2.0277] newsize: [02A520] oldsize: [014DF0]
day: struct ratio: [1.3979] newsize: [004980] oldsize: [003494]
day: total = ratio: [1.9420] newsize: [02EEA0] oldsize: [018284]
night: overlay ratio: [2.0277] newsize: [02A520] oldsize: [014DF0]
night: struct ratio: [1.3979] newsize: [004980] oldsize: [003494]
night: total = ratio: [1.9420] newsize: [02EEA0] oldsize: [018284]
------------------------------------------------------
day: object ratio: [1.0159] newsize: [10B380] oldsize: [107090]
night: object ratio: [1.0159] newsize: [10B380] oldsize: [107090]
object sizes: [ 0x8250 0x6DA0 0xB8A0 0xF900 0x1510 0x3C90 0x2500 0x8120 0x11C0 0x1F0 0x1FE50 ]
sum: [0x5AB50] allsize: [0x10B380]
------------------------------------------------------
day: dyna poly delta: [-86] newsize: [0000A8] oldsize: [0000FE]
day: dyna vert delta: [-64] newsize: [000098] oldsize: [0000D8]
night: dyna poly delta: [-86] newsize: [0000A8] oldsize: [0000FE]
night: dyna vert delta: [-64] newsize: [000098] oldsize: [0000D8]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.7843] newsize: [02B9E0] oldsize: [018720]
day: struct ratio: [1.2383] newsize: [006814] oldsize: [00540C]
day: total = ratio: [1.6877] newsize: [0321F4] oldsize: [01DB2C]
night: overlay ratio: [1.7843] newsize: [02B9E0] oldsize: [018720]
night: struct ratio: [1.2383] newsize: [006814] oldsize: [00540C]
night: total = ratio: [1.6877] newsize: [0321F4] oldsize: [01DB2C]
------------------------------------------------------
day: object ratio: [1.0159] newsize: [10B380] oldsize: [107090]
night: object ratio: [1.0159] newsize: [10B380] oldsize: [107090]
object sizes: [ 0x8250 0x6DA0 0xB8A0 0xF900 0x1510 0x3C90 0x2500 0x8120 0x11C0 0x1F0 0x1FE50 ]
sum: [0x5AB50] allsize: [0x10B380]
------------------------------------------------------
day: dyna poly delta: [-86] newsize: [0000A8] oldsize: [0000FE]
day: dyna vert delta: [-64] newsize: [000098] oldsize: [0000D8]
night: dyna poly delta: [-86] newsize: [0000A8] oldsize: [0000FE]
night: dyna vert delta: [-64] newsize: [000098] oldsize: [0000D8]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.4242ms][148.7889ms]
object trim time: [0.4322ms][148.796ms]
set new actors: [4.5688ms][152.935ms]
pre-checking object size: [4.5728ms][152.9365ms]
exit per-object: [5.2679ms][153.6337ms]
exit sandalone randomize: [14.7755ms][163.1415ms]
set for size check: [21.8622ms][170.2286ms]
set for dyna trim: [21.8963ms][170.2603ms]
set after final actor trim: [22.5612ms][170.9275ms]
set after second setnewactors for final data test: [28.0014ms][176.3694ms]
after isSizeAcceptable: [28.0912ms][176.4564ms]
#######################################################
time to complete randomizing [PiratesFortress]: 201.6938ms
ending timestamp : [12:43:54.936 PM]
starting timestamp : [12:43:54.913 PM]
time to read scene enemies: 0.0994ms
time to read scene objects: 0.1227ms
=========================================================================
For Scene: [LotteryShop] with fid: 1334, with sid: 0x39
=========================================================================
time to finish removing unnecessary objects: 6.8053ms
---------------------------
time to generate candidate list: 22.6325ms
time to separate map/time actors: 22.8215ms
time to find matching candidates: 23.2394ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Clock] replaced by new actor: [1932][Dexihand]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9777] newsize: [005A60] oldsize: [005C70]
day: struct ratio: [1.3574] newsize: [000ADC] oldsize: [000800]
day: total = ratio: [1.0079] newsize: [00653C] oldsize: [006470]
night: overlay ratio: [0.9777] newsize: [005A60] oldsize: [005C70]
night: struct ratio: [1.3574] newsize: [000ADC] oldsize: [000800]
night: total = ratio: [1.0079] newsize: [00653C] oldsize: [006470]
------------------------------------------------------
day: object ratio: [0.9213] newsize: [0BA2E0] oldsize: [0CA130]
night: object ratio: [0.9213] newsize: [0BA2E0] oldsize: [0CA130]
object sizes: [ 0x1E30 0x61B0 0x16B0 0x420 ]
sum: [0x9AB0] allsize: [0xBA2E0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0018ms][22.8282ms]
object trim time: [0.0059ms][22.8321ms]
set new actors: [0.0978ms][22.9241ms]
pre-checking object size: [0.0991ms][22.9251ms]
exit per-object: [0.1474ms][22.9738ms]
exit sandalone randomize: [0.1499ms][22.976ms]
set for size check: [0.2523ms][23.0787ms]
set for dyna trim: [0.2626ms][23.089ms]
set after final actor trim: [0.2983ms][23.1247ms]
set after second setnewactors for final data test: [0.4015ms][23.2278ms]
after isSizeAcceptable: [0.4125ms][23.2387ms]
#######################################################
time to complete randomizing [LotteryShop]: 23.4941ms
ending timestamp : [12:43:54.937 PM]
starting timestamp : [12:43:54.945 PM]
time to read scene enemies: 0.2938ms
object [GreatBayFisherman] replacement blocked by item [285]
time to read scene objects: 0.4849ms
=========================================================================
For Scene: [FishermansHut] with fid: 1338, with sid: 0x3C
=========================================================================
time to finish removing unnecessary objects: 0.5053ms
---------------------------
time to generate candidate list: 2.2ms
time to separate map/time actors: 2.2914ms
time to find matching candidates: 2.5687ms
Loops used for match candidate: 1
----------
#######################################################
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0000] newsize: [009A30] oldsize: [009A30]
day: struct ratio: [1.0000] newsize: [000F48] oldsize: [000F48]
day: total = ratio: [1.0000] newsize: [00A978] oldsize: [00A978]
night: overlay ratio: [1.0000] newsize: [009A30] oldsize: [009A30]
night: struct ratio: [1.0000] newsize: [000F48] oldsize: [000F48]
night: total = ratio: [1.0000] newsize: [00A978] oldsize: [00A978]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0BE680] oldsize: [0BE680]
night: object ratio: [1.0000] newsize: [0BE680] oldsize: [0BE680]
object sizes: [ 0x4B40 0x9310 ]
sum: [0xDE50] allsize: [0xBE680]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0002ms][2.2955ms]
object trim time: [0.0033ms][2.2985ms]
set new actors: [0.0853ms][2.3808ms]
pre-checking object size: [0.0866ms][2.3818ms]
exit per-object: [0.0876ms][2.3827ms]
exit sandalone randomize: [0.09ms][2.3852ms]
set for size check: [0.1687ms][2.4641ms]
set for dyna trim: [0.1759ms][2.4711ms]
set after final actor trim: [0.1823ms][2.4776ms]
set after second setnewactors for final data test: [0.2616ms][2.5571ms]
after isSizeAcceptable: [0.2728ms][2.5681ms]
#######################################################
time to complete randomizing [FishermansHut]: 8.0838ms
ending timestamp : [12:43:54.953 PM]
starting timestamp : [12:43:54.835 PM]
time to read scene enemies: 8.7467ms
time to read scene objects: 8.908ms
=========================================================================
For Scene: [AstralObservatory] with fid: 1298, with sid: 0x29
=========================================================================
time to finish removing unnecessary objects: 25.7902ms
---------------------------
time to generate candidate list: 85.0688ms
time to separate map/time actors: 86.0924ms
time to find matching candidates: 117.5943ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Skulltula] replaced by new actor: [0001][Peahat]
Old actor:[00][Skulltula] replaced by new actor: [0002][MothSwarm]
Old actor:[00][CeilingSpawner] replaced by new actor: [00EF][Skulltula]
Old actor:[00][CeilingSpawner] replaced by new actor: [00FE][Skulltula]
Old actor:[00][CeilingSpawner] replaced by new actor: [FF7B][GoldSkulltula]
Old actor:[00][CeilingSpawner] replaced by new actor: [FF74][GoldSkulltula]
Old actor:[00][CeilingSpawner] replaced by new actor: [007D][Skulltula]
Old actor:[00][Torch] replaced by new actor: [250A][SmallSnowball]
Old actor:[00][Torch] replaced by new actor: [3B0A][SmallSnowball]
Old actor:[00][Torch] replaced by new actor: [260A][SmallSnowball]
Old actor:[00][Torch] replaced by new actor: [370A][SmallSnowball]
Old actor:[00][Torch] replaced by new actor: [351F][SmallSnowball]
Old actor:[00][Torch] replaced by new actor: [2202][SmallSnowball]
Old actor:[00][Clock] replaced by new actor: [0001][RealBombchu]
Old actor:[01][Scarecrow] replaced by new actor: [7C00][GoronKid]
Old actor:[01][Clock] replaced by new actor: [0001][RealBombchu]
Old actor:[00][BugsFishButterfly] replaced by new actor: [8322][BugsFishButterfly]
---------------------------------------------------------
Height adjustments:
- lowered height of actor [Peahat] by [87] from ceiling to fly
- lowered height of actor [MothSwarm] by [88] from ceiling to fly
+++ [3][Skulltula] had switch flags modified to [126] +++
+++ [6][Skulltula] had switch flags modified to [125] +++
+++ [14][GoronKid] had switch flags modified to [124] +++
+++ [4][GoldSkulltula] had treasure flags modified to [30] +++
+++ [5][GoldSkulltula] had treasure flags modified to [29] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.1597] newsize: [02FCD0] oldsize: [029380]
day: struct ratio: [0.9992] newsize: [009870] oldsize: [009890]
day: total = ratio: [1.1295] newsize: [039540] oldsize: [032C10]
night: overlay ratio: [1.1597] newsize: [02FCD0] oldsize: [029380]
night: struct ratio: [0.9992] newsize: [009870] oldsize: [009890]
night: total = ratio: [1.1295] newsize: [039540] oldsize: [032C10]
------------------------------------------------------
day: object ratio: [0.9904] newsize: [123BB0] oldsize: [1268D0]
night: object ratio: [0.9904] newsize: [123BB0] oldsize: [1268D0]
object sizes: [ 0x2C90 0x5B70 0xA5A0 0x5BB0 0x1C90 0x8120 0x10440 0x510 0x1650 0x1870 0x1C70 0x24D0 0x2540 0x11720 0x2450 ]
sum: [0x50100] allsize: [0x123BB0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [0000C6] oldsize: [0000C6]
day: dyna vert delta: [0] newsize: [00006D] oldsize: [00006D]
night: dyna poly delta: [0] newsize: [0000C6] oldsize: [0000C6]
night: dyna vert delta: [0] newsize: [00006D] oldsize: [00006D]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0274] newsize: [011BF0] oldsize: [011460]
day: struct ratio: [1.0849] newsize: [001990] oldsize: [001790]
day: total = ratio: [1.0319] newsize: [013580] oldsize: [012BF0]
night: overlay ratio: [1.0274] newsize: [011BF0] oldsize: [011460]
night: struct ratio: [1.0849] newsize: [001990] oldsize: [001790]
night: total = ratio: [1.0319] newsize: [013580] oldsize: [012BF0]
------------------------------------------------------
day: object ratio: [0.9904] newsize: [123BB0] oldsize: [1268D0]
night: object ratio: [0.9904] newsize: [123BB0] oldsize: [1268D0]
object sizes: [ 0x2C90 0x5B70 0xA5A0 0x5BB0 0x1C90 0x8120 0x10440 0x510 0x1650 0x1870 0x1C70 0x24D0 0x2540 0x11720 0x2450 ]
sum: [0x50100] allsize: [0x123BB0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.4911ms][86.9257ms]
object trim time: [0.5242ms][86.9576ms]
set new actors: [13.4938ms][99.9294ms]
pre-checking object size: [13.4977ms][99.931ms]
exit per-object: [13.8593ms][100.2937ms]
exit sandalone randomize: [23.3476ms][109.784ms]
set for size check: [24.4696ms][110.9042ms]
set for dyna trim: [24.4969ms][110.9303ms]
set after final actor trim: [24.7791ms][111.214ms]
set after second setnewactors for final data test: [31.098ms][117.5344ms]
after isSizeAcceptable: [31.1592ms][117.5932ms]
#######################################################
time to complete randomizing [AstralObservatory]: 125.7989ms
ending timestamp : [12:43:54.961 PM]
starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 58.6421ms
object [Bombiwa] replacement blocked by item [7]
object [Lulu] replacement blocked by item [323]
time to read scene objects: 59.2639ms
=========================================================================
For Scene: [ZoraCape] with fid: 1332, with sid: 0x38
=========================================================================
time to finish removing unnecessary objects: 66.5131ms
---------------------------
time to generate candidate list: 237.3393ms
time to separate map/time actors: 245.8434ms
time to find matching candidates: 407.8835ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][LikeLike] replaced by new actor: [FF02][MadShrub]
Old actor:[00][LikeLike] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[00][LikeLike] replaced by new actor: [FF00][MadShrub]
Old actor:[00][LikeLike] replaced by new actor: [0006][HallucinationScrub]
Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
Old actor:[00][LikeLike] replaced by new actor: [0000][En_Ani]
Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
Old actor:[00][LikeLike] replaced by new actor: [622B][TallGrass]
Old actor:[00][LikeLike] replaced by new actor: [FF10][RegularIceBlock]
Old actor:[00][Guay] replaced by new actor: [8C05][Bo]
Old actor:[00][LikeLike] replaced by new actor: [8000][PalmTree] dyn: [16]
Old actor:[00][SkullFish] replaced by new actor: [0001][SwimmingZora]
Old actor:[00][SkullFish] replaced by new actor: [0000][SwimmingZora]
Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
Old actor:[00][Scarecrow] replaced by new actor: [FC1E][ClayPot]
Old actor:[00][Scarecrow] replaced by new actor: [C91D][ClayPot]
Old actor:[00][SquareSign] replaced by new actor: [7E00][MuteZora]
Old actor:[00][SquareSign] replaced by new actor: [00FE][BronzeBoulder]
Old actor:[00][SquareSign] replaced by new actor: [0000][CursedSpiderMan]
Old actor:[01][LikeLike] replaced by new actor: [FF02][MadShrub]
Old actor:[01][LikeLike] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[01][LikeLike] replaced by new actor: [0006][HallucinationScrub]
Old actor:[01][LikeLike] replaced by new actor: [0002][HallucinationScrub]
Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
Old actor:[01][LikeLike] replaced by new actor: [0000][En_Ani]
Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
Old actor:[01][LikeLike] replaced by new actor: [0064][En_Invisible_Ruppe]
Old actor:[01][LikeLike] replaced by new actor: [0000][Empty]
Old actor:[01][Guay] replaced by new actor: [8C05][Bo]
Old actor:[01][LikeLike] replaced by new actor: [0000][Empty]
Old actor:[01][SkullFish] replaced by new actor: [0001][SwimmingZora]
Old actor:[01][SkullFish] replaced by new actor: [0000][SwimmingZora]
Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
Old actor:[01][Scarecrow] replaced by new actor: [751C][ClayPot]
Old actor:[01][Scarecrow] replaced by new actor: [FA1B][ClayPot]
Old actor:[00][DekuFlower] replaced by new actor: [59DA][TreasureChest] dyn: [12]
Old actor:[00][IshiRock] replaced by new actor: [F9F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [F7F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [F5F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [F3F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [F1F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [EFF0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [EDF0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [EBF0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [E9F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [E7F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [E432][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [E232][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [E032][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [DE32][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [DC32][IshiRock]
Old actor:[00][GrottoHole] replaced by new actor: [0095][GrottoHole]
Old actor:[00][BugsFishButterfly] replaced by new actor: [0000][SwimmingZora]
Old actor:[00][PointedSign] replaced by new actor: [0110][Obj_Dowsing]
Old actor:[01][DekuFlower] replaced by new actor: [6404][Bo]
Old actor:[01][IshiRock] replaced by new actor: [DBF0][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [D9F0][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [D7F0][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [D5F0][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [D3F0][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [D1F0][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [CFF0][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [CDF0][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [CBF0][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [C9F0][IshiRock]
Old actor:[01][GrottoHole] replaced by new actor: [0095][GrottoHole]
---------------------------------------------------------
Height adjustments:
+++ [25][BronzeBoulder] had switch flags modified to [126] +++
+++ [51][TreasureChest] had switch flags modified to [125] +++
+++ [52][IshiRock] had switch flags modified to [124] +++
+++ [53][IshiRock] had switch flags modified to [123] +++
+++ [54][IshiRock] had switch flags modified to [122] +++
+++ [55][IshiRock] had switch flags modified to [121] +++
+++ [56][IshiRock] had switch flags modified to [120] +++
+++ [57][IshiRock] had switch flags modified to [119] +++
+++ [58][IshiRock] had switch flags modified to [118] +++
+++ [59][IshiRock] had switch flags modified to [117] +++
+++ [60][IshiRock] had switch flags modified to [116] +++
+++ [61][IshiRock] had switch flags modified to [115] +++
+++ [62][IshiRock] had switch flags modified to [114] +++
+++ [63][IshiRock] had switch flags modified to [113] +++
+++ [64][IshiRock] had switch flags modified to [112] +++
+++ [65][IshiRock] had switch flags modified to [111] +++
+++ [66][IshiRock] had switch flags modified to [110] +++
+++ [71][IshiRock] had switch flags modified to [109] +++
+++ [72][IshiRock] had switch flags modified to [108] +++
+++ [73][IshiRock] had switch flags modified to [107] +++
+++ [74][IshiRock] had switch flags modified to [106] +++
+++ [75][IshiRock] had switch flags modified to [105] +++
+++ [76][IshiRock] had switch flags modified to [104] +++
+++ [77][IshiRock] had switch flags modified to [103] +++
+++ [78][IshiRock] had switch flags modified to [102] +++
+++ [79][IshiRock] had switch flags modified to [101] +++
+++ [80][IshiRock] had switch flags modified to [100] +++
+++ [22][ClayPot] had treasure flags modified to [30] +++
+++ [23][ClayPot] had treasure flags modified to [29] +++
+++ [49][ClayPot] had treasure flags modified to [28] +++
+++ [50][ClayPot] had treasure flags modified to [27] +++
+++ [51][TreasureChest] had treasure flags modified to [26] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9145] newsize: [078200] oldsize: [0835B0]
day: struct ratio: [1.1839] newsize: [00B05C] oldsize: [0094F8]
day: total = ratio: [0.9323] newsize: [08325C] oldsize: [08CAA8]
night: overlay ratio: [0.8839] newsize: [072AE0] oldsize: [081BF0]
night: struct ratio: [1.1122] newsize: [00A8F4] oldsize: [0097E8]
night: total = ratio: [0.8994] newsize: [07D3D4] oldsize: [08B3D8]
------------------------------------------------------
day: object ratio: [1.0158] newsize: [13F6C0] oldsize: [13A780]
night: object ratio: [1.0158] newsize: [13F6C0] oldsize: [13A780]
object sizes: [ 0x11440 0x19F0 0x11C0 0xB8C0 0x510 0x6A70 0xCC0 0x10 0x1460 0x3370 0x3E40 0x3E20 0x14EA0 0x16270 0x8120 0x1F0 0x1EC0 0x4A70 0x6D90 0xE80 0xA80 0x19F0 0x10 ]
sum: [0x77710] allsize: [0x13F6C0]
------------------------------------------------------
day: dyna poly delta: [16] newsize: [0000F9] oldsize: [0000E9]
day: dyna vert delta: [8] newsize: [0000A9] oldsize: [0000A1]
night: dyna poly delta: [28] newsize: [000105] oldsize: [0000E9]
night: dyna vert delta: [20] newsize: [0000B5] oldsize: [0000A1]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.9087] newsize: [05D9D0] oldsize: [067050]
day: struct ratio: [1.1062] newsize: [008B60] oldsize: [007E00]
day: total = ratio: [0.9227] newsize: [066530] oldsize: [06EE50]
night: overlay ratio: [0.8596] newsize: [0572B0] oldsize: [065690]
night: struct ratio: [1.0224] newsize: [0083D4] oldsize: [0080F0]
night: total = ratio: [0.8715] newsize: [05F684] oldsize: [06D780]
------------------------------------------------------
day: object ratio: [0.9987] newsize: [1360C0] oldsize: [136760]
night: object ratio: [0.9987] newsize: [1360C0] oldsize: [136760]
object sizes: [ 0x11440 0x19F0 0x11C0 0xB8C0 0x510 0x6A70 0xCC0 0x10 0x1460 0x3370 0x3E40 0x3E20 0x14EA0 0x16270 0x8120 0x1F0 0x1EC0 0x4A70 0x10 0xA80 ]
sum: [0x6E110] allsize: [0x1360C0]
------------------------------------------------------
day: dyna poly delta: [-12] newsize: [0000DD] oldsize: [0000E9]
day: dyna vert delta: [-12] newsize: [000095] oldsize: [0000A1]
night: dyna poly delta: [0] newsize: [0000E9] oldsize: [0000E9]
night: dyna vert delta: [0] newsize: [0000A1] oldsize: [0000A1]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [10.4532ms][256.4377ms]
object trim time: [10.4772ms][256.4604ms]
set new actors: [16.6661ms][262.652ms]
pre-checking object size: [16.6706ms][262.6538ms]
exit per-object: [24.582ms][270.57ms]
exit sandalone randomize: [139.1736ms][385.1591ms]
set for size check: [148.993ms][394.981ms]
set for dyna trim: [149.0231ms][395.0064ms]
set after final actor trim: [155.1606ms][401.1472ms]
set after second setnewactors for final data test: [161.8439ms][407.8296ms]
after isSizeAcceptable: [161.899ms][407.8825ms]
#######################################################
Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [-562,80,2707]
time to complete randomizing [ZoraCape]: 460.5363ms
ending timestamp : [12:43:54.964 PM]
starting timestamp : [12:43:54.937 PM]
time to read scene enemies: 8.4164ms
time to read scene objects: 8.48ms
=========================================================================
For Scene: [PiratesFortressExterior] with fid: 1336, with sid: 0x3B
=========================================================================
time to finish removing unnecessary objects: 9.5663ms
---------------------------
time to generate candidate list: 25.1319ms
time to separate map/time actors: 25.5876ms
time to find matching candidates: 37.7821ms
Loops used for match candidate: 1
----------
[0][DoorShutter] has flags: [127]
#######################################################
Old actor:[00][Torch] replaced by new actor: [0003][Tingle]
Old actor:[00][Torch] replaced by new actor: [0006][FlyingPot]
Old actor:[00][Torch] replaced by new actor: [5991][TreasureChest] dyn: [12]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [Tingle] by [150]
+++ [2][TreasureChest] had switch flags modified to [126] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0742] newsize: [01B6F0] oldsize: [0198A0]
day: struct ratio: [1.0349] newsize: [002A94] oldsize: [002924]
day: total = ratio: [1.0706] newsize: [01E184] oldsize: [01C1C4]
night: overlay ratio: [1.0477] newsize: [01AC20] oldsize: [0198A0]
night: struct ratio: [0.9970] newsize: [002904] oldsize: [002924]
night: total = ratio: [1.0431] newsize: [01D524] oldsize: [01C1C4]
------------------------------------------------------
day: object ratio: [1.0366] newsize: [10F000] oldsize: [1056D0]
night: object ratio: [1.0366] newsize: [10F000] oldsize: [1056D0]
object sizes: [ 0xB8A0 0x1760 0x4350 0xD5C0 0x3E20 0xA360 0x29B0 0x1CE0 0x1150 0x8120 0x11C0 ]
sum: [0x3B550] allsize: [0x10F000]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000038] oldsize: [000038]
day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
night: dyna poly delta: [12] newsize: [000044] oldsize: [000038]
night: dyna vert delta: [8] newsize: [000030] oldsize: [000028]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0015ms][25.9368ms]
object trim time: [0.0059ms][25.9402ms]
set new actors: [0.3561ms][26.2909ms]
pre-checking object size: [0.3576ms][26.2918ms]
exit per-object: [0.4221ms][26.3573ms]
exit sandalone randomize: [0.426ms][26.3604ms]
set for size check: [0.8396ms][26.7753ms]
set for dyna trim: [0.85ms][26.7844ms]
set after final actor trim: [0.9907ms][26.9257ms]
set after second setnewactors for final data test: [11.8186ms][37.7577ms]
after isSizeAcceptable: [11.8464ms][37.7811ms]
#######################################################
time to complete randomizing [PiratesFortressExterior]: 38.5567ms
ending timestamp : [12:43:54.975 PM]
starting timestamp : [12:43:54.814 PM]
time to read scene enemies: 27.7016ms
object [Seahorse] replacement blocked by item [378]
object [DragonSpawner] replacement blocked by item [378]
object [ZoraEgg] replacement blocked by item [185]
time to read scene objects: 28.583ms
=========================================================================
For Scene: [PinnacleRock] with fid: 1276, with sid: 0x25
=========================================================================
time to finish removing unnecessary objects: 30.4015ms
---------------------------
time to generate candidate list: 92.6587ms
time to separate map/time actors: 98.0665ms
time to find matching candidates: 147.4134ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][ClayPot] replaced by new actor: [8071][BundledSleepyScrub]
Old actor:[00][ClayPot] replaced by new actor: [807E][BundledSleepyScrub]
Old actor:[00][ClayPot] replaced by new actor: [807D][BundledSleepyScrub]
Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[00][ClayPot] replaced by new actor: [0002][Fairy]
Old actor:[00][ClayPot] replaced by new actor: [807C][BundledSleepyScrub]
Old actor:[00][ClayPot] replaced by new actor: [807B][BundledSleepyScrub]
Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[00][ClayPot] replaced by new actor: [0801][GrassRockCluster]
Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
Old actor:[00][BugsFishButterfly] replaced by new actor: [F322][BugsFishButterfly]
Old actor:[00][BugsFishButterfly] replaced by new actor: [5324][BugsFishButterfly]
Old actor:[00][BugsFishButterfly] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
Old actor:[00][IshiRock] replaced by new actor: [F5F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [F3F0][IshiRock]
---------------------------------------------------------
Height adjustments:
+++ [1][SleepingScrub] had switch flags modified to [126] +++
+++ [2][SleepingScrub] had switch flags modified to [125] +++
+++ [6][SleepingScrub] had switch flags modified to [124] +++
+++ [7][SleepingScrub] had switch flags modified to [123] +++
+++ [26][IshiRock] had switch flags modified to [122] +++
+++ [27][IshiRock] had switch flags modified to [121] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8215] newsize: [03E1A0] oldsize: [04B980]
day: struct ratio: [1.1289] newsize: [007134] oldsize: [006448]
day: total = ratio: [0.8450] newsize: [0452D4] oldsize: [051DC8]
night: overlay ratio: [0.8215] newsize: [03E1A0] oldsize: [04B980]
night: struct ratio: [1.1289] newsize: [007134] oldsize: [006448]
night: total = ratio: [0.8450] newsize: [0452D4] oldsize: [051DC8]
------------------------------------------------------
day: object ratio: [0.9898] newsize: [0E8D10] oldsize: [0EB390]
night: object ratio: [0.9898] newsize: [0E8D10] oldsize: [0EB390]
object sizes: [ 0x2CA0 0x4B40 0x4AD0 0x80 0x59B0 0x3E20 0x3140 0x8120 ]
sum: [0x20D60] allsize: [0xE8D10]
------------------------------------------------------
day: dyna poly delta: [48] newsize: [000058] oldsize: [000028]
day: dyna vert delta: [48] newsize: [000060] oldsize: [000030]
night: dyna poly delta: [48] newsize: [000058] oldsize: [000028]
night: dyna vert delta: [48] newsize: [000060] oldsize: [000030]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0701ms][98.2748ms]
object trim time: [0.0772ms][98.2797ms]
set new actors: [1.4461ms][99.6505ms]
pre-checking object size: [1.4494ms][99.6518ms]
exit per-object: [7.6286ms][105.8347ms]
exit sandalone randomize: [41.8137ms][140.0187ms]
set for size check: [42.6195ms][140.8231ms]
set for dyna trim: [42.6329ms][140.8355ms]
set after final actor trim: [42.8961ms][141.0993ms]
set after second setnewactors for final data test: [49.1786ms][147.3844ms]
after isSizeAcceptable: [49.2092ms][147.412ms]
#######################################################
Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [-680,-3560,37]
time to complete randomizing [PinnacleRock]: 162.0105ms
ending timestamp : [12:43:54.976 PM]
starting timestamp : [12:43:54.887 PM]
time to read scene enemies: 10.2579ms
time to read scene objects: 10.3823ms
=========================================================================
For Scene: [ZoraHall] with fid: 1322, with sid: 0x33
=========================================================================
time to finish removing unnecessary objects: 18.3966ms
---------------------------
time to generate candidate list: 67.7653ms
time to separate map/time actors: 74.2911ms
time to find matching candidates: 96.2666ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Japas] replaced by new actor: [0001][BlueBubble]
Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
Old actor:[00][RegularZora] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
Old actor:[00][RegularZora] replaced by new actor: [0001][Empty]
Old actor:[00][RegularZora] replaced by new actor: [0500][TallGrass]
Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
Old actor:[00][RegularZora] replaced by new actor: [0003][MothSwarm]
Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
Old actor:[00][RegularZora] replaced by new actor: [0000][Guay]
Old actor:[00][Scarecrow] replaced by new actor: [3BB4][GossipStone]
Old actor:[01][RegularZora] replaced by new actor: [3B0A][PointedSign]
Old actor:[01][RegularZora] replaced by new actor: [0000][Empty]
Old actor:[01][RegularZora] replaced by new actor: [0000][Guay]
Old actor:[01][RegularZora] replaced by new actor: [0000][Empty]
Old actor:[01][RegularZora] replaced by new actor: [0000][Empty]
Old actor:[01][RegularZora] replaced by new actor: [0000][Empty]
Old actor:[01][RegularZora] replaced by new actor: [0300][NaturalPatchOfGrass]
Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [Guay] by [150]
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.6255] newsize: [030F80] oldsize: [04E490]
day: struct ratio: [1.3521] newsize: [006ED0] oldsize: [0051F4]
day: total = ratio: [0.6701] newsize: [037E50] oldsize: [053684]
night: overlay ratio: [0.6255] newsize: [030F80] oldsize: [04E490]
night: struct ratio: [1.3521] newsize: [006ED0] oldsize: [0051F4]
night: total = ratio: [0.6701] newsize: [037E50] oldsize: [053684]
------------------------------------------------------
day: object ratio: [0.8699] newsize: [105850] oldsize: [12CA20]
night: object ratio: [0.8699] newsize: [105850] oldsize: [12CA20]
object sizes: [ 0x10D0 0x3C90 0x1A40 0x11440 0x16270 0xD9C0 0x1610 0xA80 ]
sum: [0x3D8A0] allsize: [0x105850]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.3097] newsize: [00AB60] oldsize: [022950]
day: struct ratio: [0.6318] newsize: [001A5C] oldsize: [0029B8]
day: total = ratio: [0.3323] newsize: [00C5BC] oldsize: [025308]
night: overlay ratio: [0.3097] newsize: [00AB60] oldsize: [022950]
night: struct ratio: [0.6318] newsize: [001A5C] oldsize: [0029B8]
night: total = ratio: [0.3323] newsize: [00C5BC] oldsize: [025308]
------------------------------------------------------
day: object ratio: [0.8937] newsize: [10A320] oldsize: [129DB0]
night: object ratio: [0.8937] newsize: [10A320] oldsize: [129DB0]
object sizes: [ 0x10D0 0x3C90 0x1A40 0x16990 0x16270 0xD9C0 0x1610 ]
sum: [0x42370] allsize: [0x10A320]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.3716ms][74.8059ms]
object trim time: [0.3785ms][74.8117ms]
set new actors: [1.5076ms][75.9418ms]
pre-checking object size: [1.5099ms][75.943ms]
exit per-object: [1.8555ms][76.2908ms]
exit sandalone randomize: [14.4469ms][88.8843ms]
set for size check: [15.4863ms][89.921ms]
set for dyna trim: [15.5043ms][89.9376ms]
set after final actor trim: [15.8819ms][90.317ms]
set after second setnewactors for final data test: [21.8016ms][96.2386ms]
after isSizeAcceptable: [21.8326ms][96.2658ms]
#######################################################
time to complete randomizing [ZoraHall]: 101.9484ms
ending timestamp : [12:43:54.989 PM]
starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 78.8418ms
object [PatrollingPirate] replacement blocked by item [79]
object [ZoraEgg] replacement blocked by item [185]
time to read scene objects: 92.4178ms
=========================================================================
For Scene: [PiratesFortressRooms] with fid: 1258, with sid: 0x23
=========================================================================
time to finish removing unnecessary objects: 104.3301ms
---------------------------
time to generate candidate list: 261.1454ms
time to separate map/time actors: 278.0226ms
time to find matching candidates: 460.7402ms
Loops used for match candidate: 1
----------
[1][DoorShutter] has flags: [11]
[2][DoorShutter] has flags: [11]
[3][DoorShutter] has flags: [9]
[4][DoorShutter] has flags: [9]
[5][DoorShutter] has flags: [8]
[6][DoorShutter] has flags: [8]
[7][DoorShutter] has flags: [18]
#######################################################
Old actor:[03][Shellblade] replaced by new actor: [0002][LikeLike]
Old actor:[03][WoodenBarrel] replaced by new actor: [7E00][MuteZora]
Old actor:[03][WoodenBarrel] replaced by new actor: [0000][Mimi] dyn: [12]
Old actor:[06][Desbreko] replaced by new actor: [0000][SwimmingZora]
Old actor:[08][Shellblade] replaced by new actor: [0000][LikeLike]
Old actor:[09][HangingMine] replaced by new actor: [00FF][Poe]
Old actor:[09][HangingMine] replaced by new actor: [00FF][Poe]
Old actor:[09][HangingMine] replaced by new actor: [00FF][Poe]
Old actor:[09][HangingMine] replaced by new actor: [07FE][Flame]
Old actor:[09][HangingMine] replaced by new actor: [07FE][Flame]
Old actor:[09][WoodenBarrel] replaced by new actor: [003C][Empty]
Old actor:[09][WoodenBarrel] replaced by new actor: [FC13][RegularZora]
Old actor:[09][WoodenBarrel] replaced by new actor: [FC08][RegularZora]
Old actor:[09][WoodenBarrel] replaced by new actor: [FC15][RegularZora]
Old actor:[09][WoodenBarrel] replaced by new actor: [7E00][MuteZora]
Old actor:[09][PirateTelescope] replaced by new actor: [7E00][Empty]
Old actor:[10][SpikedMine] replaced by new actor: [0102][IronKnuckle]
Old actor:[10][SpikedMine] replaced by new actor: [006D][En_Invisible_Ruppe]
Old actor:[10][SpikedMine] replaced by new actor: [0101][IronKnuckle]
Old actor:[10][SpikedMine] replaced by new actor: [0103][Empty]
Old actor:[10][SpikedMine] replaced by new actor: [0103][IronKnuckle]
Old actor:[10][SpikedMine] replaced by new actor: [0000][SwimmingZora]
Old actor:[11][SpikedMine] replaced by new actor: [0103][IronKnuckle]
Old actor:[11][SpikedMine] replaced by new actor: [0001][Empty]
Old actor:[11][SpikedMine] replaced by new actor: [01F9][En_Invisible_Ruppe]
Old actor:[11][SpikedMine] replaced by new actor: [0101][IronKnuckle]
Old actor:[11][SpikedMine] replaced by new actor: [0102][IronKnuckle]
Old actor:[11][SpikedMine] replaced by new actor: [7D01][ObjSwitch] dyn: [12]
Old actor:[11][WoodenBarrel] replaced by new actor: [FC14][RegularZora]
Old actor:[11][WoodenBarrel] replaced by new actor: [5323][BugsFishButterfly]
Old actor:[11][WoodenBarrel] replaced by new actor: [5714][ClayPot]
Old actor:[11][WoodenBarrel] replaced by new actor: [FC08][RegularZora]
Old actor:[11][WoodenBarrel] replaced by new actor: [0002][InvisibleRupee]
Old actor:[11][WoodenBarrel] replaced by new actor: [0001][Mimi] dyn: [12]
Old actor:[11][WoodenBarrel] replaced by new actor: [0006][FlyingPot]
Old actor:[11][WoodenBarrel] replaced by new actor: [370A][PointedSign]
Old actor:[11][WoodenBarrel] replaced by new actor: [0101][Empty]
Old actor:[11][WoodenBarrel] replaced by new actor: [FC15][RegularZora]
Old actor:[11][WoodenBarrel] replaced by new actor: [0006][FlyingPot]
Old actor:[11][WoodenBarrel] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[11][WoodenBarrel] replaced by new actor: [FC13][RegularZora]
Old actor:[11][WoodenBarrel] replaced by new actor: [FF20][RegularIceBlock]
Old actor:[11][WoodenBarrel] replaced by new actor: [7E00][MuteZora]
Old actor:[11][WoodenBarrel] replaced by new actor: [0103][Empty]
Old actor:[12][SpikedMine] replaced by new actor: [0001][Fish]
Old actor:[12][SpikedMine] replaced by new actor: [0102][IronKnuckle]
Old actor:[13][Shellblade] replaced by new actor: [0002][LikeLike]
Old actor:[03][Fish] replaced by new actor: [5322][BugsFishButterfly]
Old actor:[03][HitSpot] replaced by new actor: [0075][HoneyComb]
Old actor:[03][ClayPot] replaced by new actor: [480A][ClayPot]
Old actor:[03][ClayPot] replaced by new actor: [0004][MothSwarm]
Old actor:[06][ClayPot] replaced by new actor: [0075][En_Invisible_Ruppe]
Old actor:[06][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[06][ClayPot] replaced by new actor: [0009][Fairy]
Old actor:[08][Fish] replaced by new actor: [0001][Fish]
Old actor:[08][Fish] replaced by new actor: [0001][Fish]
Old actor:[08][ClayPot] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
Old actor:[08][ClayPot] replaced by new actor: [0007][Fairy]
Old actor:[08][ClayPot] replaced by new actor: [0003][MothSwarm]
Old actor:[09][ClayPot] replaced by new actor: [007D][En_Invisible_Ruppe]
Old actor:[09][ClayPot] replaced by new actor: [681C][ClayPot]
Old actor:[09][ClayPot] replaced by new actor: [0002][Fairy]
Old actor:[10][ClayPot] replaced by new actor: [0001][MothSwarm]
Old actor:[10][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
Old actor:[11][BugsFishButterfly] replaced by new actor: [0000][SwimmingZora]
Old actor:[11][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
Old actor:[11][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[12][Fish] replaced by new actor: [4322][BugsFishButterfly]
Old actor:[12][Fish] replaced by new actor: [4322][BugsFishButterfly]
Old actor:[12][BugsFishButterfly] replaced by new actor: [0001][Fish]
Old actor:[13][Fish] replaced by new actor: [0001][Fish]
Old actor:[13][Fish] replaced by new actor: [0001][SwimmingZora]
Old actor:[13][Fish] replaced by new actor: [0000][SwimmingZora]
Old actor:[13][ClayPot] replaced by new actor: [0002][Fairy]
Old actor:[13][ClayPot] replaced by new actor: [0001][MothSwarm]
Old actor:[14][BugsFishButterfly] replaced by new actor: [2322][BugsFishButterfly]
Old actor:[14][BugsFishButterfly] replaced by new actor: [0001][Fish]
Old actor:[14][BugsFishButterfly] replaced by new actor: [7322][BugsFishButterfly]
---------------------------------------------------------
Height adjustments:
- lowered height of actor [Poe] by [58] from ceiling to fly
- lowered height of actor [Poe] by [77] from ceiling to fly
- lowered height of actor [Poe] by [71] from ceiling to fly
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [UnusedPirateElevator] by [15]
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [MothSwarm] by [50]
+++ [24][En_Invisible_Ruppe] had switch flags modified to [126] +++
+++ [27][ObjSwitch] had switch flags modified to [125] +++
+++ [48][HoneyComb] had treasure flags modified to [29] +++
+++ [60][ClayPot] had treasure flags modified to [28] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0F28E0] oldsize: [0F28E0]
night: object ratio: [1.0000] newsize: [0F28E0] oldsize: [0F28E0]
object sizes: [ 0xB8A0 0xF900 0x3C90 ]
sum: [0x1EE30] allsize: [0xF28E0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
------------------------------------------------------
day: object ratio: [1.0605] newsize: [10F240] oldsize: [0FFAE0]
night: object ratio: [1.0605] newsize: [10F240] oldsize: [0FFAE0]
object sizes: [ 0xB8A0 0xA360 0x11C0 0x11440 0xF900 0x3C90 ]
sum: [0x3B790] allsize: [0x10F240]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0FAA00] oldsize: [0FAA00]
night: object ratio: [1.0000] newsize: [0FAA00] oldsize: [0FAA00]
object sizes: [ 0xB8A0 0x8120 0xF900 0x3C90 ]
sum: [0x26F50] allsize: [0xFAA00]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.0009] newsize: [01DDD0] oldsize: [01DD60]
day: struct ratio: [2.1244] newsize: [006524] oldsize: [002F9C]
day: total = ratio: [1.1028] newsize: [0242F4] oldsize: [020CFC]
night: overlay ratio: [1.0009] newsize: [01DDD0] oldsize: [01DD60]
night: struct ratio: [2.1244] newsize: [006524] oldsize: [002F9C]
night: total = ratio: [1.1028] newsize: [0242F4] oldsize: [020CFC]
------------------------------------------------------
day: object ratio: [1.0430] newsize: [148700] oldsize: [13AE40]
night: object ratio: [1.0430] newsize: [148700] oldsize: [13AE40]
object sizes: [ 0xB8A0 0x11440 0xF900 0xA360 0xB100 0xC1E0 0x10D0 0x11C0 0x13A0 0x15130 0x8120 0x59B0 0xE00 ]
sum: [0x74C50] allsize: [0x148700]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
day: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
night: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [1.0000] newsize: [001D60] oldsize: [001D60]
day: struct ratio: [1.0000] newsize: [00030C] oldsize: [00030C]
day: total = ratio: [1.0000] newsize: [00206C] oldsize: [00206C]
night: overlay ratio: [1.0000] newsize: [001D60] oldsize: [001D60]
night: struct ratio: [1.0000] newsize: [00030C] oldsize: [00030C]
night: total = ratio: [1.0000] newsize: [00206C] oldsize: [00206C]
------------------------------------------------------
day: object ratio: [1.0654] newsize: [0FBCB0] oldsize: [0EC550]
night: object ratio: [1.0654] newsize: [0FBCB0] oldsize: [0EC550]
object sizes: [ 0xB8A0 0x11C0 0xA360 0x11440 ]
sum: [0x28200] allsize: [0xFBCB0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [1.0000] newsize: [003920] oldsize: [003920]
day: struct ratio: [1.0000] newsize: [0006F4] oldsize: [0006F4]
day: total = ratio: [1.0000] newsize: [004014] oldsize: [004014]
night: overlay ratio: [1.0000] newsize: [003920] oldsize: [003920]
night: struct ratio: [1.0000] newsize: [0006F4] oldsize: [0006F4]
night: total = ratio: [1.0000] newsize: [004014] oldsize: [004014]
------------------------------------------------------
day: object ratio: [1.0605] newsize: [10F240] oldsize: [0FFAE0]
night: object ratio: [1.0605] newsize: [10F240] oldsize: [0FFAE0]
object sizes: [ 0xB8A0 0xA360 0x11C0 0x11440 0xF900 0x3C90 ]
sum: [0x3B790] allsize: [0x10F240]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [0.9679] newsize: [00C5B0] oldsize: [00CC40]
day: struct ratio: [1.3014] newsize: [000FEC] oldsize: [000C3C]
day: total = ratio: [0.9867] newsize: [00D59C] oldsize: [00D87C]
night: overlay ratio: [0.9679] newsize: [00C5B0] oldsize: [00CC40]
night: struct ratio: [1.3014] newsize: [000FEC] oldsize: [000C3C]
night: total = ratio: [0.9867] newsize: [00D59C] oldsize: [00D87C]
------------------------------------------------------
day: object ratio: [1.0542] newsize: [0FE260] oldsize: [0F1170]
night: object ratio: [1.0542] newsize: [0FE260] oldsize: [0F1170]
object sizes: [ 0xB8A0 0x59B0 0x11440 0x8120 ]
sum: [0x2A7B0] allsize: [0xFE260]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [1.0000] newsize: [0079E0] oldsize: [0079E0]
day: struct ratio: [1.0000] newsize: [000B48] oldsize: [000B48]
day: total = ratio: [1.0000] newsize: [008528] oldsize: [008528]
night: overlay ratio: [1.0000] newsize: [0079E0] oldsize: [0079E0]
night: struct ratio: [1.0000] newsize: [000B48] oldsize: [000B48]
night: total = ratio: [1.0000] newsize: [008528] oldsize: [008528]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0F17D0] oldsize: [0F17D0]
night: object ratio: [1.0000] newsize: [0F17D0] oldsize: [0F17D0]
object sizes: [ 0xB8A0 0xA360 0x8120 ]
sum: [0x1DD20] allsize: [0xF17D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [1.0856] newsize: [0108C0] oldsize: [00F3E0]
day: struct ratio: [4.6755] newsize: [0041F8] oldsize: [000E1C]
day: total = ratio: [1.2819] newsize: [014AB8] oldsize: [0101FC]
night: overlay ratio: [1.0856] newsize: [0108C0] oldsize: [00F3E0]
night: struct ratio: [4.6755] newsize: [0041F8] oldsize: [000E1C]
night: total = ratio: [1.2819] newsize: [014AB8] oldsize: [0101FC]
------------------------------------------------------
day: object ratio: [0.9920] newsize: [0EDC20] oldsize: [0EFAC0]
night: object ratio: [0.9920] newsize: [0EDC20] oldsize: [0EFAC0]
object sizes: [ 0xB8A0 0x59B0 0xE00 0x8120 ]
sum: [0x1A170] allsize: [0xEDC20]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [1.9543] newsize: [028370] oldsize: [014940]
day: struct ratio: [0.8645] newsize: [0030D8] oldsize: [003880]
day: total = ratio: [1.7946] newsize: [02B448] oldsize: [0181C0]
night: overlay ratio: [1.9543] newsize: [028370] oldsize: [014940]
night: struct ratio: [0.8645] newsize: [0030D8] oldsize: [003880]
night: total = ratio: [1.7946] newsize: [02B448] oldsize: [0181C0]
------------------------------------------------------
day: object ratio: [1.0766] newsize: [100690] oldsize: [0EE290]
night: object ratio: [1.0766] newsize: [100690] oldsize: [0EE290]
object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x50E0 0x10 0x1F0 ]
sum: [0x2CBE0] allsize: [0x100690]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
day: dyna vert delta: [0] newsize: [000024] oldsize: [000024]
night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
night: dyna vert delta: [0] newsize: [000024] oldsize: [000024]
-------------------------------------------------
======( Map 0A )======
day: overlay ratio: [0.5101] newsize: [00E270] oldsize: [01BBE0]
day: struct ratio: [0.6725] newsize: [005520] oldsize: [007E94]
day: total = ratio: [0.5462] newsize: [013790] oldsize: [023A74]
night: overlay ratio: [0.5101] newsize: [00E270] oldsize: [01BBE0]
night: struct ratio: [0.6725] newsize: [005520] oldsize: [007E94]
night: total = ratio: [0.5462] newsize: [013790] oldsize: [023A74]
------------------------------------------------------
day: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
night: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x136B0 0x10 0x1F0 ]
sum: [0x3B1B0] allsize: [0x10EC60]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0B )======
day: overlay ratio: [0.9367] newsize: [0320E0] oldsize: [035700]
day: struct ratio: [0.5131] newsize: [005950] oldsize: [00AE14]
day: total = ratio: [0.8650] newsize: [037A30] oldsize: [040514]
night: overlay ratio: [0.9367] newsize: [0320E0] oldsize: [035700]
night: struct ratio: [0.5131] newsize: [005950] oldsize: [00AE14]
night: total = ratio: [0.8650] newsize: [037A30] oldsize: [040514]
------------------------------------------------------
day: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
night: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x136B0 0x10 0x1F0 ]
sum: [0x3B1B0] allsize: [0x10EC60]
------------------------------------------------------
day: dyna poly delta: [36] newsize: [000060] oldsize: [00003C]
day: dyna vert delta: [32] newsize: [000054] oldsize: [000034]
night: dyna poly delta: [36] newsize: [000060] oldsize: [00003C]
night: dyna vert delta: [32] newsize: [000054] oldsize: [000034]
-------------------------------------------------
======( Map 0C )======
day: overlay ratio: [0.8122] newsize: [00F860] oldsize: [0131D0]
day: struct ratio: [0.4628] newsize: [001B04] oldsize: [003A60]
day: total = ratio: [0.7562] newsize: [011364] oldsize: [016C30]
night: overlay ratio: [0.8122] newsize: [00F860] oldsize: [0131D0]
night: struct ratio: [0.4628] newsize: [001B04] oldsize: [003A60]
night: total = ratio: [0.7562] newsize: [011364] oldsize: [016C30]
------------------------------------------------------
day: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
night: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x136B0 0x10 0x1F0 ]
sum: [0x3B1B0] allsize: [0x10EC60]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 0D )======
day: overlay ratio: [1.1156] newsize: [012520] oldsize: [0106C0]
day: struct ratio: [4.5595] newsize: [004C04] oldsize: [0010AC]
day: total = ratio: [1.3211] newsize: [017124] oldsize: [01176C]
night: overlay ratio: [1.1156] newsize: [012520] oldsize: [0106C0]
night: struct ratio: [4.5595] newsize: [004C04] oldsize: [0010AC]
night: total = ratio: [1.3211] newsize: [017124] oldsize: [01176C]
------------------------------------------------------
day: object ratio: [1.0578] newsize: [0F8100] oldsize: [0EA840]
night: object ratio: [1.0578] newsize: [0F8100] oldsize: [0EA840]
object sizes: [ 0xB8A0 0x59B0 0xE00 0x11440 0x11C0 ]
sum: [0x24650] allsize: [0xF8100]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0E )======
day: overlay ratio: [1.4930] newsize: [0049A0] oldsize: [003150]
day: struct ratio: [1.1714] newsize: [0005C4] oldsize: [0004EC]
day: total = ratio: [1.4638] newsize: [004F64] oldsize: [00363C]
night: overlay ratio: [1.4930] newsize: [0049A0] oldsize: [003150]
night: struct ratio: [1.1714] newsize: [0005C4] oldsize: [0004EC]
night: total = ratio: [1.4638] newsize: [004F64] oldsize: [00363C]
------------------------------------------------------
day: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
night: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x136B0 0x10 0x1F0 ]
sum: [0x3B1B0] allsize: [0x10EC60]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.6539ms][279.0175ms]
object trim time: [0.6806ms][279.0423ms]
set new actors: [18.3437ms][296.7076ms]
pre-checking object size: [18.3481ms][296.7096ms]
exit per-object: [23.6801ms][302.044ms]
exit sandalone randomize: [154.6823ms][433.0465ms]
set for size check: [165.5073ms][443.871ms]
set for dyna trim: [171.1759ms][449.5397ms]
set after final actor trim: [173.4851ms][451.8485ms]
set after second setnewactors for final data test: [181.5221ms][459.8863ms]
after isSizeAcceptable: [182.3757ms][460.7389ms]
#######################################################
time to complete randomizing [PiratesFortressRooms]: 494.1626ms
ending timestamp : [12:43:54.997 PM]
starting timestamp : [12:43:54.953 PM]
time to read scene enemies: 8.1297ms
object [Monkey] replacement blocked by item [11]
object [DekuKing] replacement blocked by item [93]
object [DekuPrincess] replacement blocked by item [178]
object [Butler] replacement blocked by item [93]
time to read scene objects: 8.4267ms
=========================================================================
For Scene: [DekuKingChamber] with fid: 1342, with sid: 0x3E
=========================================================================
time to finish removing unnecessary objects: 9.4248ms
---------------------------
time to generate candidate list: 42.9848ms
time to separate map/time actors: 43.6483ms
time to find matching candidates: 50.327ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
Old actor:[01][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
Old actor:[01][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
Old actor:[01][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
Old actor:[01][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9317] newsize: [031E20] oldsize: [0358A0]
day: struct ratio: [0.9104] newsize: [0040D0] oldsize: [004730]
day: total = ratio: [0.9301] newsize: [035EF0] oldsize: [039FD0]
night: overlay ratio: [0.9317] newsize: [031E20] oldsize: [0358A0]
night: struct ratio: [0.9104] newsize: [0040D0] oldsize: [004730]
night: total = ratio: [0.9301] newsize: [035EF0] oldsize: [039FD0]
------------------------------------------------------
day: object ratio: [0.9105] newsize: [119F10] oldsize: [135A80]
night: object ratio: [0.9105] newsize: [119F10] oldsize: [135A80]
object sizes: [ 0x4EB0 0x1D530 0xF520 0x12440 0xE210 0x10 ]
sum: [0x51F60] allsize: [0x119F10]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.9430] newsize: [014280] oldsize: [015600]
day: struct ratio: [0.9245] newsize: [001A08] oldsize: [001C28]
day: total = ratio: [0.9416] newsize: [015C88] oldsize: [017228]
night: overlay ratio: [0.9430] newsize: [014280] oldsize: [015600]
night: struct ratio: [0.9245] newsize: [001A08] oldsize: [001C28]
night: total = ratio: [0.9416] newsize: [015C88] oldsize: [017228]
------------------------------------------------------
day: object ratio: [1.0057] newsize: [119F00] oldsize: [118550]
night: object ratio: [1.0057] newsize: [119F00] oldsize: [118550]
object sizes: [ 0x4EB0 0x1D530 0xF520 0x12440 0xE210 ]
sum: [0x51F50] allsize: [0x119F00]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0015ms][43.7839ms]
object trim time: [0.0097ms][43.7913ms]
set new actors: [0.6395ms][44.4227ms]
pre-checking object size: [0.6425ms][44.4239ms]
exit per-object: [0.7741ms][44.5564ms]
exit sandalone randomize: [0.777ms][44.5583ms]
set for size check: [5.6263ms][49.4108ms]
set for dyna trim: [5.6701ms][49.452ms]
set after final actor trim: [5.7917ms][49.5743ms]
set after second setnewactors for final data test: [6.4833ms][50.2658ms]
after isSizeAcceptable: [6.5446ms][50.3262ms]
#######################################################
time to complete randomizing [DekuKingChamber]: 57.2471ms
ending timestamp : [12:43:55.010 PM]
starting timestamp : [12:43:54.884 PM]
time to read scene enemies: 13.9958ms
object [BigPoe] replacement blocked by item [182]
time to read scene objects: 15.096ms
=========================================================================
For Scene: [DampesHouse] with fid: 1316, with sid: 0x30
=========================================================================
time to finish removing unnecessary objects: 23.1102ms
---------------------------
time to generate candidate list: 106.6746ms
time to separate map/time actors: 111.2461ms
time to find matching candidates: 118.9748ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][WallMaster] replaced by new actor: [0000][Guay]
Old actor:[00][Dampe] replaced by new actor: [0004][Keese]
Old actor:[00][Dampe] replaced by new actor: [8004][Keese]
Old actor:[00][Dampe] replaced by new actor: [0002][Keese]
Old actor:[00][Dampe] replaced by new actor: [8000][Keese]
Old actor:[00][Dampe] replaced by new actor: [8002][Keese]
Old actor:[00][Dampe] replaced by new actor: [8000][Keese]
Old actor:[00][Dampe] replaced by new actor: [8000][Keese]
Old actor:[00][Dampe] replaced by new actor: [0000][Keese]
Old actor:[00][ClayPot] replaced by new actor: [0102][Empty]
Old actor:[00][ClayPot] replaced by new actor: [0101][Empty]
Old actor:[00][ClayPot] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][ClayPot] replaced by new actor: [FF03][IronKnuckle]
Old actor:[00][ClayPot] replaced by new actor: [8200][GrottoHole]
Old actor:[00][ClayPot] replaced by new actor: [0102][IronKnuckle]
Old actor:[00][ClayPot] replaced by new actor: [614F][TallGrass]
Old actor:[00][ClayPot] replaced by new actor: [2409][PointedSign]
Old actor:[00][ClayPot] replaced by new actor: [0101][IronKnuckle]
Old actor:[00][ClayPot] replaced by new actor: [FF01][IronKnuckle]
Old actor:[01][Dampe] replaced by new actor: [8004][Keese]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [Keese] by [150]
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.7144] newsize: [036D80] oldsize: [04CC60]
day: struct ratio: [1.1578] newsize: [005704] oldsize: [004B28]
day: total = ratio: [0.7399] newsize: [03C484] oldsize: [051788]
night: overlay ratio: [0.7144] newsize: [036D80] oldsize: [04CC60]
night: struct ratio: [1.1578] newsize: [005704] oldsize: [004B28]
night: total = ratio: [0.7399] newsize: [03C484] oldsize: [051788]
------------------------------------------------------
day: object ratio: [0.9950] newsize: [0F9D20] oldsize: [0FB140]
night: object ratio: [0.9950] newsize: [0F9D20] oldsize: [0FB140]
object sizes: [ 0x136B0 0x18C0 0x2330 0x7EB0 0x3E10 0x5C20 0x10D0 0x8120 ]
sum: [0x31D70] allsize: [0xF9D20]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [000030] oldsize: [000024]
day: dyna vert delta: [12] newsize: [000024] oldsize: [000018]
night: dyna poly delta: [12] newsize: [000030] oldsize: [000024]
night: dyna vert delta: [12] newsize: [000024] oldsize: [000018]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.6878] newsize: [003D20] oldsize: [0058E0]
day: struct ratio: [0.9251] newsize: [00062C] oldsize: [0006AC]
day: total = ratio: [0.7043] newsize: [00434C] oldsize: [005F8C]
night: overlay ratio: [0.6878] newsize: [003D20] oldsize: [0058E0]
night: struct ratio: [0.9251] newsize: [00062C] oldsize: [0006AC]
night: total = ratio: [0.7043] newsize: [00434C] oldsize: [005F8C]
------------------------------------------------------
day: object ratio: [1.0356] newsize: [0E0D30] oldsize: [0D91B0]
night: object ratio: [1.0356] newsize: [0E0D30] oldsize: [0D91B0]
object sizes: [ 0x136B0 0x18C0 0x3E10 ]
sum: [0x18D80] allsize: [0xE0D30]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.1361ms][111.6298ms]
object trim time: [0.1445ms][111.637ms]
set new actors: [1.2997ms][112.7938ms]
pre-checking object size: [1.3029ms][112.7953ms]
exit per-object: [1.6721ms][113.1658ms]
exit sandalone randomize: [1.676ms][113.1684ms]
set for size check: [2.2039ms][113.6965ms]
set for dyna trim: [2.2522ms][113.7448ms]
set after final actor trim: [6.6889ms][118.1845ms]
set after second setnewactors for final data test: [7.4236ms][118.9182ms]
after isSizeAcceptable: [7.4801ms][118.9737ms]
#######################################################
time to complete randomizing [DampesHouse]: 128.7651ms
ending timestamp : [12:43:55.012 PM]
starting timestamp : [12:43:54.977 PM]
time to read scene enemies: 5.6565ms
time to read scene objects: 5.857ms
=========================================================================
For Scene: [GoronVillageSpring] with fid: 1366, with sid: 0x48
=========================================================================
time to finish removing unnecessary objects: 12.8887ms
---------------------------
time to generate candidate list: 51.0266ms
time to separate map/time actors: 51.2862ms
time to find matching candidates: 60.8365ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][SquareSign] replaced by new actor: [0002][SquareSign]
Old actor:[00][SquareSign] replaced by new actor: [0027][SquareSign]
Old actor:[00][SquareSign] replaced by new actor: [001D][SquareSign]
Old actor:[00][BuisnessScrub] replaced by new actor: [0000][Postbox]
Old actor:[00][BuisnessScrub] replaced by new actor: [0002][Postbox]
Old actor:[01][Scarecrow] replaced by new actor: [0005][GiantBeee]
Old actor:[01][LargeWoodenCrate] replaced by new actor: [7F85][GoGoron]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.7341] newsize: [011940] oldsize: [017F20]
day: struct ratio: [0.8673] newsize: [0010F4] oldsize: [00138C]
day: total = ratio: [0.7406] newsize: [012A34] oldsize: [0192AC]
night: overlay ratio: [0.7341] newsize: [011940] oldsize: [017F20]
night: struct ratio: [0.8673] newsize: [0010F4] oldsize: [00138C]
night: total = ratio: [0.7406] newsize: [012A34] oldsize: [0192AC]
------------------------------------------------------
day: object ratio: [0.9290] newsize: [0E5340] oldsize: [0F6B50]
night: object ratio: [0.9290] newsize: [0E5340] oldsize: [0F6B50]
object sizes: [ 0x14D90 0x1A90 0x17B0 0x3E20 0x1F0 0x10 0x13A0 ]
sum: [0x1D390] allsize: [0xE5340]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.2915] newsize: [00DE10] oldsize: [00ABF0]
day: struct ratio: [1.5662] newsize: [001ACC] oldsize: [00111C]
day: total = ratio: [1.3164] newsize: [00F8DC] oldsize: [00BD0C]
night: overlay ratio: [1.2915] newsize: [00DE10] oldsize: [00ABF0]
night: struct ratio: [1.5662] newsize: [001ACC] oldsize: [00111C]
night: total = ratio: [1.3164] newsize: [00F8DC] oldsize: [00BD0C]
------------------------------------------------------
day: object ratio: [0.9290] newsize: [0E5340] oldsize: [0F6B50]
night: object ratio: [0.9290] newsize: [0E5340] oldsize: [0F6B50]
object sizes: [ 0x14D90 0x1A90 0x17B0 0x3E20 0x1F0 0x10 0x13A0 ]
sum: [0x1D390] allsize: [0xE5340]
------------------------------------------------------
day: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
day: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
night: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
night: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.0000] newsize: [000710] oldsize: [000710]
day: struct ratio: [1.0000] newsize: [0002E4] oldsize: [0002E4]
day: total = ratio: [1.0000] newsize: [0009F4] oldsize: [0009F4]
night: overlay ratio: [1.0000] newsize: [000710] oldsize: [000710]
night: struct ratio: [1.0000] newsize: [0002E4] oldsize: [0002E4]
night: total = ratio: [1.0000] newsize: [0009F4] oldsize: [0009F4]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0EF740] oldsize: [0EF740]
night: object ratio: [1.0000] newsize: [0EF740] oldsize: [0EF740]
object sizes: [ 0x14D90 0x12A00 ]
sum: [0x27790] allsize: [0xEF740]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [0.9599] newsize: [0E3DA0] oldsize: [0ED5E0]
night: object ratio: [0.9599] newsize: [0E3DA0] oldsize: [0ED5E0]
object sizes: [ 0x14D90 0x1A90 0x17B0 0x3E20 ]
sum: [0x1BDF0] allsize: [0xE3DA0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [8.1157ms][59.5383ms]
object trim time: [8.1316ms][59.5514ms]
set new actors: [8.4647ms][59.8851ms]
pre-checking object size: [8.4669ms][59.8864ms]
exit per-object: [8.7343ms][60.1546ms]
exit sandalone randomize: [8.738ms][60.1575ms]
set for size check: [8.9918ms][60.4117ms]
set for dyna trim: [9.0116ms][60.4313ms]
set after final actor trim: [9.1402ms][60.5601ms]
set after second setnewactors for final data test: [9.3797ms][60.8001ms]
after isSizeAcceptable: [9.4162ms][60.8358ms]
#######################################################
time to complete randomizing [GoronVillageSpring]: 61.7644ms
ending timestamp : [12:43:55.038 PM]
starting timestamp : [12:43:54.989 PM]
time to read scene enemies: 1.2072ms
object [TradingPostShop] replacement blocked by item [429]
time to read scene objects: 1.5109ms
=========================================================================
For Scene: [TradingPost] with fid: 1324, with sid: 0x34
=========================================================================
time to finish removing unnecessary objects: 7.8388ms
---------------------------
time to generate candidate list: 46.6589ms
time to separate map/time actors: 47.1093ms
time to find matching candidates: 57.8745ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Treee] replaced by new actor: [107F][GateSoldier]
Old actor:[00][Treee] replaced by new actor: [0000][Shiro]
Old actor:[00][Treee] replaced by new actor: [307F][GateSoldier]
Old actor:[00][Treee] replaced by new actor: [FFFF][RegularIceBlock]
Old actor:[00][ClayPot] replaced by new actor: [1E3F][WoodenBarrel]
Old actor:[00][Clock] replaced by new actor: [0000][BoatCruiseTarget]
Old actor:[00][Fish] replaced by new actor: [5322][BugsFishButterfly]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE09][WallTalkSpot]
---------------------------------------------------------
Height adjustments:
+++ [4][WoodenBarrel] had treasure flags modified to [30] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8215] newsize: [015CF0] oldsize: [01A8C0]
day: struct ratio: [1.1371] newsize: [002150] oldsize: [001D4C]
day: total = ratio: [0.8419] newsize: [017E40] oldsize: [01C60C]
night: overlay ratio: [0.8215] newsize: [015CF0] oldsize: [01A8C0]
night: struct ratio: [1.1371] newsize: [002150] oldsize: [001D4C]
night: total = ratio: [0.8419] newsize: [017E40] oldsize: [01C60C]
------------------------------------------------------
day: object ratio: [1.0510] newsize: [122080] oldsize: [113F60]
night: object ratio: [1.0510] newsize: [122080] oldsize: [113F60]
object sizes: [ 0x14320 0x18D0 0x1EC0 0x11C0 0x6C0 0x1B10 0x1B00 0x10B80 0xDC90 0x2C90 0xB8C0 0x1CE0 0x1B5E0 0x81C0 0x1260 0x16B0 0x420 ]
sum: [0x71850] allsize: [0x122080]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.1382ms][47.2551ms]
object trim time: [0.144ms][47.2605ms]
set new actors: [0.4096ms][47.5265ms]
pre-checking object size: [0.4111ms][47.5275ms]
exit per-object: [0.7005ms][47.8181ms]
exit sandalone randomize: [10.0009ms][57.1208ms]
set for size check: [10.2817ms][57.3987ms]
set for dyna trim: [10.2949ms][57.4114ms]
set after final actor trim: [10.4792ms][57.5961ms]
set after second setnewactors for final data test: [10.7379ms][57.8549ms]
after isSizeAcceptable: [10.7571ms][57.8736ms]
#######################################################
Moved companion: [FFFF][RegularIceBlock] to actor: [GateSoldier][FFFF] at cords: [-189,3,76]
time to complete randomizing [TradingPost]: 64.0321ms
ending timestamp : [12:43:55.053 PM]
starting timestamp : [12:43:55.013 PM]
in scene [ZoraHallRooms]m[2]r[2]v[007F] actor: [0x007F][DekuFlower] was blocked by item [419]
time to read scene enemies: 13.661ms
object [BuisnessScrub] replacement blocked by item [167]
time to read scene objects: 13.9608ms
=========================================================================
For Scene: [ZoraHallRooms] with fid: 1403, with sid: 0x4C
=========================================================================
time to finish removing unnecessary objects: 23.0102ms
---------------------------
time to generate candidate list: 34.5877ms
time to separate map/time actors: 40.1281ms
time to find matching candidates: 41.7619ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Tijo] replaced by new actor: [007E][ArmosStatue] dyn: [20]
Old actor:[03][Evan] replaced by new actor: [8000][FloorMaster]
---------------------------------------------------------
Height adjustments:
+++ [0][ArmosStatue] had switch flags modified to [126] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8308] newsize: [0032F0] oldsize: [003D50]
day: struct ratio: [0.9672] newsize: [000510] oldsize: [00053C]
day: total = ratio: [0.8415] newsize: [003800] oldsize: [00428C]
night: overlay ratio: [0.8308] newsize: [0032F0] oldsize: [003D50]
night: struct ratio: [0.9672] newsize: [000510] oldsize: [00053C]
night: total = ratio: [0.8415] newsize: [003800] oldsize: [00428C]
------------------------------------------------------
day: object ratio: [0.9638] newsize: [0CF4E0] oldsize: [0D7170]
night: object ratio: [0.9638] newsize: [0CF4E0] oldsize: [0D7170]
object sizes: [ 0x5D30 0x1610 0x1F0 ]
sum: [0x7530] allsize: [0xCF4E0]
------------------------------------------------------
day: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
day: dyna vert delta: [13] newsize: [00000D] oldsize: [000000]
night: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
night: dyna vert delta: [13] newsize: [00000D] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0000] newsize: [003A10] oldsize: [003A10]
day: struct ratio: [1.0000] newsize: [0005B8] oldsize: [0005B8]
day: total = ratio: [1.0000] newsize: [003FC8] oldsize: [003FC8]
night: overlay ratio: [1.0000] newsize: [003A10] oldsize: [003A10]
night: struct ratio: [1.0000] newsize: [0005B8] oldsize: [0005B8]
night: total = ratio: [1.0000] newsize: [003FC8] oldsize: [003FC8]
------------------------------------------------------
day: object ratio: [0.9275] newsize: [0DA920] oldsize: [0EBA70]
night: object ratio: [0.9275] newsize: [0DA920] oldsize: [0EBA70]
object sizes: [ 0x11160 0x1610 0x10 0x1F0 ]
sum: [0x12970] allsize: [0xDA920]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.0000] newsize: [00B670] oldsize: [00B670]
day: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8]
day: total = ratio: [1.0000] newsize: [00C558] oldsize: [00C558]
night: overlay ratio: [1.0000] newsize: [00B670] oldsize: [00B670]
night: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8]
night: total = ratio: [1.0000] newsize: [00C558] oldsize: [00C558]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0D4A80] oldsize: [0D4A80]
night: object ratio: [1.0000] newsize: [0D4A80] oldsize: [0D4A80]
object sizes: [ 0x1610 0xB2D0 0x1F0 ]
sum: [0xCAD0] allsize: [0xD4A80]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.4650] newsize: [005120] oldsize: [003760]
day: struct ratio: [1.1599] newsize: [00063C] oldsize: [000560]
day: total = ratio: [1.4380] newsize: [00575C] oldsize: [003CC0]
night: overlay ratio: [1.4650] newsize: [005120] oldsize: [003760]
night: struct ratio: [1.1599] newsize: [00063C] oldsize: [000560]
night: total = ratio: [1.4380] newsize: [00575C] oldsize: [003CC0]
------------------------------------------------------
day: object ratio: [0.9439] newsize: [0D3820] oldsize: [0E0140]
night: object ratio: [0.9439] newsize: [0D3820] oldsize: [0E0140]
object sizes: [ 0xA070 0x1610 0x1F0 ]
sum: [0xB870] allsize: [0xD3820]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [1.0000] newsize: [006140] oldsize: [006140]
day: struct ratio: [1.0000] newsize: [00066C] oldsize: [00066C]
day: total = ratio: [1.0000] newsize: [0067AC] oldsize: [0067AC]
night: overlay ratio: [1.0000] newsize: [006140] oldsize: [006140]
night: struct ratio: [1.0000] newsize: [00066C] oldsize: [00066C]
night: total = ratio: [1.0000] newsize: [0067AC] oldsize: [0067AC]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0E0630] oldsize: [0E0630]
night: object ratio: [1.0000] newsize: [0E0630] oldsize: [0E0630]
object sizes: [ 0x7A0 0x11440 0x1B10 0x18D0 0x1610 0x1EC0 0x1F0 ]
sum: [0x18680] allsize: [0xE0630]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.1076ms][40.4059ms]
object trim time: [0.1188ms][40.4162ms]
set new actors: [0.561ms][40.8605ms]
pre-checking object size: [0.5647ms][40.8621ms]
exit per-object: [0.6823ms][40.9803ms]
exit sandalone randomize: [0.6859ms][40.9832ms]
set for size check: [1.0013ms][41.2994ms]
set for dyna trim: [1.0255ms][41.3232ms]
set after final actor trim: [1.0914ms][41.3891ms]
set after second setnewactors for final data test: [1.419ms][41.7171ms]
after isSizeAcceptable: [1.4635ms][41.7611ms]
#######################################################
time to complete randomizing [ZoraHallRooms]: 42.241ms
ending timestamp : [12:43:55.055 PM]
starting timestamp : [12:43:55.054 PM]
time to read scene enemies: 0.1609ms
object [DarmaniGrave] replacement blocked by item [8]
time to read scene objects: 0.3465ms
=========================================================================
For Scene: [GoronGrave] with fid: 1412, with sid: 0x4E
=========================================================================
time to finish removing unnecessary objects: 0.3687ms
---------------------------
time to generate candidate list: 1.918ms
time to separate map/time actors: 5.6585ms
time to find matching candidates: 6.3258ms
Loops used for match candidate: 1
----------
#######################################################
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0000] newsize: [00C630] oldsize: [00C630]
day: struct ratio: [1.0000] newsize: [00118C] oldsize: [00118C]
day: total = ratio: [1.0000] newsize: [00D7BC] oldsize: [00D7BC]
night: overlay ratio: [1.0000] newsize: [00C630] oldsize: [00C630]
night: struct ratio: [1.0000] newsize: [00118C] oldsize: [00118C]
night: total = ratio: [1.0000] newsize: [00D7BC] oldsize: [00D7BC]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0E2730] oldsize: [0E2730]
night: object ratio: [1.0000] newsize: [0E2730] oldsize: [0E2730]
object sizes: [ 0x100E0 0x3D00 0x9C0 0x1D20 0x42C0 ]
sum: [0x1A780] allsize: [0xE2730]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000022] oldsize: [000022]
day: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
night: dyna poly delta: [0] newsize: [000022] oldsize: [000022]
night: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0003ms][5.8096ms]
object trim time: [0.0053ms][5.8135ms]
set new actors: [0.1701ms][5.9787ms]
pre-checking object size: [0.1716ms][5.9797ms]
exit per-object: [0.1727ms][5.9807ms]
exit sandalone randomize: [0.1746ms][5.9826ms]
set for size check: [0.3333ms][6.1419ms]
set for dyna trim: [0.3408ms][6.149ms]
set after final actor trim: [0.3465ms][6.1547ms]
set after second setnewactors for final data test: [0.5059ms][6.3144ms]
after isSizeAcceptable: [0.5169ms][6.3252ms]
#######################################################
time to complete randomizing [GoronGrave]: 6.4961ms
ending timestamp : [12:43:55.060 PM]
starting timestamp : [12:43:54.503 PM]
in scene [MountainVillageSpring]m[1]r[23]v[003B] actor: [0x003B][GrottoHole] was blocked by item [298]
in scene [MountainVillageSpring]m[3]r[2]v[003B] actor: [0x003B][GrottoHole] was blocked by item [298]
time to read scene enemies: 65.3791ms
object [RegularFrogs] replacement blocked by item [387]
time to read scene objects: 67.1191ms
=========================================================================
For Scene: [MountainVillageSpring] with fid: 1446, with sid: 0x5A
=========================================================================
time to finish removing unnecessary objects: 95.0078ms
---------------------------
time to generate candidate list: 301.2282ms
time to separate map/time actors: 309.7024ms
time to find matching candidates: 543.8542ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Scarecrow] replaced by new actor: [0000][MadamAroma]
Old actor:[00][Guay] replaced by new actor: [00FE][LighterBalloon]
Old actor:[00][Torch] replaced by new actor: [07D4][GibdoWell]
Old actor:[00][Torch] replaced by new actor: [07C5][GibdoWell]
Old actor:[00][SquareSign] replaced by new actor: [07B1][GibdoWell]
Old actor:[00][SquareSign] replaced by new actor: [7A04][ReDead]
Old actor:[00][SquareSign] replaced by new actor: [0796][GibdoWell]
Old actor:[00][SquareSign] replaced by new actor: [0781][GibdoWell]
Old actor:[00][SquareSign] replaced by new actor: [7703][ReDead]
Old actor:[00][GiantBeee] replaced by new actor: [FFFF][BombFlower]
Old actor:[00][GiantBeee] replaced by new actor: [0D0A][PointedSign]
Old actor:[00][PottedPlant] replaced by new actor: [3946][GossipStone]
Old actor:[00][PottedPlant] replaced by new actor: [FFFF][PirateTelescope]
Old actor:[00][KeatonGrass] replaced by new actor: [0000][Snapper]
Old actor:[00][SmallSnowball] replaced by new actor: [0002][En_Ani]
Old actor:[00][ClayPot] replaced by new actor: [0000][ButlersSon]
Old actor:[00][SmallSnowball] replaced by new actor: [0002][En_Ani]
Old actor:[00][SmallSnowball] replaced by new actor: [006C][GossipStone]
Old actor:[00][SmallSnowball] replaced by new actor: [0000][En_Ani]
Old actor:[00][SmallSnowball] replaced by new actor: [0002][En_Ani]
Old actor:[01][Bo] replaced by new actor: [801C][HoneyComb]
Old actor:[01][Bo] replaced by new actor: [0000][Empty]
Old actor:[01][Bo] replaced by new actor: [00FF][Empty]
Old actor:[01][Bo] replaced by new actor: [0000][Empty]
Old actor:[01][Bo] replaced by new actor: [0E10][TallGrass]
Old actor:[01][Bo] replaced by new actor: [0000][Empty]
Old actor:[01][Bo] replaced by new actor: [0000][Empty]
Old actor:[01][Bo] replaced by new actor: [00FF][Empty]
Old actor:[01][Bo] replaced by new actor: [0007][Empty]
Old actor:[01][Bo] replaced by new actor: [00FF][Empty]
Old actor:[01][Bo] replaced by new actor: [2324][BugsFishButterfly]
Old actor:[01][Bo] replaced by new actor: [0001][MothSwarm]
Old actor:[01][Bo] replaced by new actor: [0079][En_Invisible_Ruppe]
Old actor:[01][Bo] replaced by new actor: [0007][Fairy]
Old actor:[01][Bo] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
Old actor:[01][Bo] replaced by new actor: [00FF][Empty]
Old actor:[01][Bo] replaced by new actor: [0000][Empty]
Old actor:[01][Bo] replaced by new actor: [00F6][LighterBalloon]
Old actor:[01][Bo] replaced by new actor: [0000][Empty]
Old actor:[01][Bo] replaced by new actor: [0000][Empty]
Old actor:[01][Bo] replaced by new actor: [0000][Empty]
Old actor:[01][Bo] replaced by new actor: [0000][Empty]
Old actor:[02][GoGoron] replaced by new actor: [01FF][Poe]
Old actor:[02][GoGoron] replaced by new actor: [01FF][Poe]
Old actor:[02][ClayPot] replaced by new actor: [0000][Empty]
Old actor:[02][Scarecrow] replaced by new actor: [0000][MadamAroma]
Old actor:[02][Torch] replaced by new actor: [0753][GibdoWell]
Old actor:[02][Torch] replaced by new actor: [F406][ReDead]
Old actor:[02][SquareSign] replaced by new actor: [0733][GibdoWell]
Old actor:[02][SquareSign] replaced by new actor: [7105][ReDead]
Old actor:[02][SquareSign] replaced by new actor: [7006][ReDead]
Old actor:[02][SquareSign] replaced by new actor: [EF07][ReDead]
Old actor:[02][SquareSign] replaced by new actor: [6E04][ReDead]
Old actor:[02][GiantBeee] replaced by new actor: [FFFF][BombFlower]
Old actor:[02][GiantBeee] replaced by new actor: [0007][MothSwarm]
Old actor:[02][PottedPlant] replaced by new actor: [FFFF][PirateTelescope]
Old actor:[02][PottedPlant] replaced by new actor: [001C][MushroomCloud]
Old actor:[02][KeatonGrass] replaced by new actor: [0000][Snapper]
Old actor:[02][SmallSnowball] replaced by new actor: [0000][Empty]
Old actor:[02][ClayPot] replaced by new actor: [0000][ButlersSon]
Old actor:[02][SmallSnowball] replaced by new actor: [0002][En_Ani]
Old actor:[02][SmallSnowball] replaced by new actor: [0002][En_Ani]
Old actor:[02][SmallSnowball] replaced by new actor: [0000][En_Ani]
Old actor:[02][SmallSnowball] replaced by new actor: [0002][En_Ani]
Old actor:[00][BronzeBoulder] replaced by new actor: [FF10][RegularIceBlock]
Old actor:[00][BronzeBoulder] replaced by new actor: [0002][En_Ani]
Old actor:[00][BronzeBoulder] replaced by new actor: [2323][BugsFishButterfly]
Old actor:[00][BugsFishButterfly] replaced by new actor: [4322][BugsFishButterfly]
Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
Old actor:[00][IshiRock] replaced by new actor: [DAA0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D840][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D7F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D5F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D3F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D1F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [000C][MushroomCloud]
Old actor:[00][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
Old actor:[00][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
Old actor:[00][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
Old actor:[00][BugsFishButterfly] replaced by new actor: [0003][MothSwarm]
Old actor:[00][BugsFishButterfly] replaced by new actor: [0003][Empty]
Old actor:[02][BronzeBoulder] replaced by new actor: [625C][GrottoHole]
Old actor:[02][BronzeBoulder] replaced by new actor: [FFFF][Empty]
Old actor:[02][BronzeBoulder] replaced by new actor: [CFA0][IshiRock]
Old actor:[02][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
Old actor:[02][BugsFishButterfly] replaced by new actor: [5322][BugsFishButterfly]
Old actor:[02][IshiRock] replaced by new actor: [CCA0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [CA40][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [C9F0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [C7F0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [C5F0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [C3F0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [05D6][GibdoWell]
Old actor:[02][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
Old actor:[02][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
Old actor:[02][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
Old actor:[02][BugsFishButterfly] replaced by new actor: [0007][Empty]
Old actor:[02][BugsFishButterfly] replaced by new actor: [00FF][Poe]
---------------------------------------------------------
Height adjustments:
- lowered height of actor [Empty] by [66] from ceiling to fly
- lowered height of actor [Empty] by [79] from ceiling to fly
- lowered height of actor [Empty] by [99] from ceiling to fly
- lowered height of actor [Empty] by [95] from ceiling to fly
- lowered height of actor [BugsFishButterfly] by [68] from ceiling to fly
- lowered height of actor [MothSwarm] by [86] from ceiling to fly
- lowered height of actor [En_Invisible_Ruppe] by [57] from ceiling to fly
- lowered height of actor [Fairy] by [88] from ceiling to fly
- lowered height of actor [UnusedPirateElevator] by [68] from ceiling to fly
- lowered height of actor [Empty] by [95] from ceiling to fly
- lowered height of actor [Empty] by [73] from ceiling to fly
- lowered height of actor [Empty] by [69] from ceiling to fly
- lowered height of actor [Empty] by [83] from ceiling to fly
- lowered height of actor [Empty] by [77] from ceiling to fly
+ adjusted height of actor [MothSwarm] by [50]
+++ [1][MajoraBalloonSewer] had switch flags modified to [126] +++
+++ [2][GibdoWell] had switch flags modified to [125] +++
+++ [3][GibdoWell] had switch flags modified to [124] +++
+++ [4][GibdoWell] had switch flags modified to [123] +++
+++ [5][ReDead] had switch flags modified to [122] +++
+++ [6][GibdoWell] had switch flags modified to [121] +++
+++ [7][GibdoWell] had switch flags modified to [120] +++
+++ [8][ReDead] had switch flags modified to [119] +++
+++ [37][MajoraBalloonSewer] had switch flags modified to [118] +++
+++ [46][GibdoWell] had switch flags modified to [117] +++
+++ [47][ReDead] had switch flags modified to [116] +++
+++ [48][GibdoWell] had switch flags modified to [115] +++
+++ [49][ReDead] had switch flags modified to [113] +++
+++ [50][ReDead] had switch flags modified to [112] +++
+++ [51][ReDead] had switch flags modified to [111] +++
+++ [52][ReDead] had switch flags modified to [110] +++
+++ [69][IshiRock] had switch flags modified to [109] +++
+++ [70][IshiRock] had switch flags modified to [108] +++
+++ [71][IshiRock] had switch flags modified to [107] +++
+++ [72][IshiRock] had switch flags modified to [106] +++
+++ [73][IshiRock] had switch flags modified to [105] +++
+++ [74][IshiRock] had switch flags modified to [104] +++
+++ [83][IshiRock] had switch flags modified to [103] +++
+++ [86][IshiRock] had switch flags modified to [102] +++
+++ [87][IshiRock] had switch flags modified to [101] +++
+++ [88][IshiRock] had switch flags modified to [100] +++
+++ [89][IshiRock] had switch flags modified to [99] +++
+++ [90][IshiRock] had switch flags modified to [98] +++
+++ [91][IshiRock] had switch flags modified to [97] +++
+++ [92][GibdoWell] had switch flags modified to [93] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8839] newsize: [055460] oldsize: [060790]
day: struct ratio: [2.1145] newsize: [00CF8C] oldsize: [006228]
day: total = ratio: [0.9575] newsize: [0623EC] oldsize: [0669B8]
night: overlay ratio: [0.8984] newsize: [050810] oldsize: [0599B0]
night: struct ratio: [1.6750] newsize: [00986C] oldsize: [005B00]
night: total = ratio: [0.9448] newsize: [05A07C] oldsize: [05F4B0]
------------------------------------------------------
day: object ratio: [1.1211] newsize: [1426F0] oldsize: [11F990]
night: object ratio: [1.1211] newsize: [1426F0] oldsize: [11F990]
object sizes: [ 0x12180 0x2450 0x3A70 0xB550 0xB8C0 0x4A70 0x3E20 0xB8A0 0x2450 0x1A00 0x10D0 0x8250 0x10 0xA80 0x8120 0x6A70 0xA5A0 0x2EA0 0xDBF0 ]
sum: [0x7A740] allsize: [0x1426F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.3962] newsize: [010D80] oldsize: [02A830]
day: struct ratio: [2.4154] newsize: [006D4C] oldsize: [002D40]
day: total = ratio: [0.5222] newsize: [017ACC] oldsize: [02D570]
night: overlay ratio: [0.3962] newsize: [010D80] oldsize: [02A830]
night: struct ratio: [2.4154] newsize: [006D4C] oldsize: [002D40]
night: total = ratio: [0.5222] newsize: [017ACC] oldsize: [02D570]
------------------------------------------------------
day: object ratio: [1.1211] newsize: [1426F0] oldsize: [11F990]
night: object ratio: [1.1211] newsize: [1426F0] oldsize: [11F990]
object sizes: [ 0x12180 0x2450 0x3A70 0xB550 0xB8C0 0x4A70 0x3E20 0xB8A0 0x2450 0x1A00 0x10D0 0x8250 0x10 0xA80 0x8120 0x6A70 0xA5A0 0x2EA0 0xDBF0 ]
sum: [0x7A740] allsize: [0x1426F0]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.8439] newsize: [062480] oldsize: [074760]
day: struct ratio: [1.2910] newsize: [00E190] oldsize: [00AEB8]
day: total = ratio: [0.8822] newsize: [070610] oldsize: [07F618]
night: overlay ratio: [0.8661] newsize: [05EEC0] oldsize: [06D980]
night: struct ratio: [1.3046] newsize: [00DA9C] oldsize: [00A790]
night: total = ratio: [0.9044] newsize: [06C95C] oldsize: [078110]
------------------------------------------------------
day: object ratio: [0.9728] newsize: [0FEF70] oldsize: [106180]
night: object ratio: [0.9728] newsize: [0FEF70] oldsize: [106180]
object sizes: [ 0x12180 0x2450 0x1A00 0x3A70 0x26A0 0x6870 0x50E0 0x3390 0x7780 0x4A70 0x10 ]
sum: [0x36FC0] allsize: [0xFEF70]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.0000] newsize: [004C90] oldsize: [004C90]
day: struct ratio: [1.0000] newsize: [000508] oldsize: [000508]
day: total = ratio: [1.0000] newsize: [005198] oldsize: [005198]
night: overlay ratio: [1.0000] newsize: [004C90] oldsize: [004C90]
night: struct ratio: [1.0000] newsize: [000508] oldsize: [000508]
night: total = ratio: [1.0000] newsize: [005198] oldsize: [005198]
------------------------------------------------------
day: object ratio: [1.0057] newsize: [0D4510] oldsize: [0D31F0]
night: object ratio: [1.0057] newsize: [0D4510] oldsize: [0D31F0]
object sizes: [ 0xCA0 0xB8C0 ]
sum: [0xC560] allsize: [0xD4510]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [46.4913ms][356.3305ms]
object trim time: [46.5198ms][356.3554ms]
set new actors: [49.3234ms][359.1607ms]
pre-checking object size: [49.3265ms][359.1619ms]
exit per-object: [69.8831ms][379.7208ms]
exit sandalone randomize: [214.3268ms][524.1653ms]
set for size check: [224.0207ms][533.8583ms]
set for dyna trim: [224.0687ms][533.9045ms]
set after final actor trim: [231.5793ms][541.4176ms]
set after second setnewactors for final data test: [233.9246ms][543.7623ms]
after isSizeAcceptable: [234.0173ms][543.8534ms]
#######################################################
Moved companion: [625C][GrottoHole] to actor: [GrassRockCluster][625C] at cords: [267,-29,402]
Moved companion: [0007][Fairy] to actor: [TallGrass][0007] at cords: [3514,952,-476]
time to complete randomizing [MountainVillageSpring]: 583.7118ms
ending timestamp : [12:43:55.087 PM]
starting timestamp : [12:43:55.011 PM]
time to read scene enemies: 15.4557ms
time to read scene objects: 15.5102ms
=========================================================================
For Scene: [GoronTrial] with fid: 1344, with sid: 0x3F
=========================================================================
time to finish removing unnecessary objects: 16.5372ms
---------------------------
time to generate candidate list: 34.8571ms
time to separate map/time actors: 36.427ms
time to find matching candidates: 76.8702ms
Loops used for match candidate: 3
----------
[0][DoorShutter] has flags: [127]
#######################################################
Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Empty]
Old actor:[00][IceCavernStelagtite] replaced by new actor: [007E][MushroomCloud]
Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][GuruGuru]
Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Empty]
---------------------------------------------------------
Height adjustments:
+++ [1][MushroomCloud] had switch flags modified to [126] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9841] newsize: [04B3F0] oldsize: [04C760]
day: struct ratio: [0.9643] newsize: [004988] oldsize: [004C40]
day: total = ratio: [0.9830] newsize: [04FD78] oldsize: [0513A0]
night: overlay ratio: [0.9841] newsize: [04B3F0] oldsize: [04C760]
night: struct ratio: [0.9643] newsize: [004988] oldsize: [004C40]
night: total = ratio: [0.9830] newsize: [04FD78] oldsize: [0513A0]
------------------------------------------------------
day: object ratio: [1.0216] newsize: [10A350] oldsize: [104970]
night: object ratio: [1.0216] newsize: [10A350] oldsize: [104970]
object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x18A0 0x6CA0 0x17EB0 ]
sum: [0x368A0] allsize: [0x10A350]
------------------------------------------------------
day: dyna poly delta: [-52] newsize: [00019B] oldsize: [0001CF]
day: dyna vert delta: [-40] newsize: [000112] oldsize: [00013A]
night: dyna poly delta: [-52] newsize: [00019B] oldsize: [0001CF]
night: dyna vert delta: [-40] newsize: [000112] oldsize: [00013A]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
day: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
day: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
night: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
night: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
night: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
------------------------------------------------------
day: object ratio: [1.0216] newsize: [10A350] oldsize: [104970]
night: object ratio: [1.0216] newsize: [10A350] oldsize: [104970]
object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x18A0 0x6CA0 0x17EB0 ]
sum: [0x368A0] allsize: [0x10A350]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0016ms][36.7772ms]
object trim time: [0.0083ms][36.7831ms]
set new actors: [6.7839ms][43.561ms]
pre-checking object size: [6.7879ms][43.5626ms]
exit per-object: [6.8645ms][43.64ms]
exit sandalone randomize: [6.8675ms][43.6422ms]
set for size check: [11.9115ms][48.6897ms]
set for dyna trim: [11.9309ms][48.706ms]
set after final actor trim: [12.0761ms][48.8522ms]
set after second setnewactors for final data test: [13.6779ms][50.4549ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.0016ms][50.481ms]
object trim time: [0.0058ms][50.4849ms]
set new actors: [5.1607ms][55.642ms]
pre-checking object size: [5.165ms][55.644ms]
exit per-object: [5.3565ms][55.8368ms]
exit sandalone randomize: [5.3607ms][55.8397ms]
set for size check: [6.9132ms][57.3945ms]
set for dyna trim: [6.9283ms][57.4075ms]
set after final actor trim: [7.0116ms][57.4911ms]
set after second setnewactors for final data test: [16.4111ms][66.8932ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.0042ms][66.9267ms]
object trim time: [0.0096ms][66.9318ms]
set new actors: [1.5989ms][68.5232ms]
pre-checking object size: [1.6025ms][68.5247ms]
exit per-object: [1.6974ms][68.6206ms]
exit sandalone randomize: [1.7009ms][68.623ms]
set for size check: [8.1692ms][75.0941ms]
set for dyna trim: [8.1872ms][75.1096ms]
set after final actor trim: [8.2627ms][75.1853ms]
set after second setnewactors for final data test: [9.9244ms][76.8483ms]
after isSizeAcceptable: [9.947ms][76.8694ms]
#######################################################
time to complete randomizing [GoronTrial]: 78.2672ms
ending timestamp : [12:43:55.089 PM]
starting timestamp : [12:43:55.088 PM]
time to read scene enemies: 0.2242ms
object [SpiritHouseOwner] replacement blocked by item [236]
time to read scene objects: 0.3789ms
=========================================================================
For Scene: [PoeHut] with fid: 1419, with sid: 0x51
=========================================================================
time to finish removing unnecessary objects: 0.3959ms
---------------------------
time to generate candidate list: 7.7271ms
time to separate map/time actors: 7.825ms
time to find matching candidates: 8.5103ms
Loops used for match candidate: 1
----------
#######################################################
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0000] newsize: [004440] oldsize: [004440]
day: struct ratio: [1.0000] newsize: [00067C] oldsize: [00067C]
day: total = ratio: [1.0000] newsize: [004ABC] oldsize: [004ABC]
night: overlay ratio: [1.0000] newsize: [004440] oldsize: [004440]
night: struct ratio: [1.0000] newsize: [00067C] oldsize: [00067C]
night: total = ratio: [1.0000] newsize: [004ABC] oldsize: [004ABC]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0E5620] oldsize: [0E5620]
night: object ratio: [1.0000] newsize: [0E5620] oldsize: [0E5620]
object sizes: [ 0x65D0 0x7910 0x3C90 ]
sum: [0x11B70] allsize: [0xE5620]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0004ms][8.246ms]
object trim time: [0.0043ms][8.2495ms]
set new actors: [0.0815ms][8.3268ms]
pre-checking object size: [0.083ms][8.328ms]
exit per-object: [0.084ms][8.329ms]
exit sandalone randomize: [0.086ms][8.331ms]
set for size check: [0.1593ms][8.4049ms]
set for dyna trim: [0.1693ms][8.4145ms]
set after final actor trim: [0.175ms][8.4202ms]
set after second setnewactors for final data test: [0.2495ms][8.4948ms]
after isSizeAcceptable: [0.2644ms][8.5096ms]
#######################################################
time to complete randomizing [PoeHut]: 8.6599ms
ending timestamp : [12:43:55.096 PM]
starting timestamp : [12:43:54.977 PM]
time to read scene enemies: 20.2325ms
object [Lilypad] replacement blocked by item [367]
time to read scene objects: 25.3328ms
=========================================================================
For Scene: [Woodfall] with fid: 1362, with sid: 0x46
=========================================================================
time to finish removing unnecessary objects: 33.4279ms
---------------------------
time to generate candidate list: 84.1351ms
time to separate map/time actors: 90.5164ms
time to find matching candidates: 111.6698ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][DragonFly] replaced by new actor: [00FE][LighterBalloon]
Old actor:[00][DragonFly] replaced by new actor: [0003][MothSwarm]
Old actor:[00][ClayPot] replaced by new actor: [F004][StalchildHintGiver]
Old actor:[00][ClayPot] replaced by new actor: [F003][StalchildHintGiver]
Old actor:[00][ClayPot] replaced by new actor: [40FF][Cremia]
Old actor:[00][Hiploop] replaced by new actor: [0032][Stalchild]
Old actor:[00][Hiploop] replaced by new actor: [0032][Stalchild]
Old actor:[00][Hiploop] replaced by new actor: [0032][Stalchild]
Old actor:[02][ClayPot] replaced by new actor: [0000][Butterfly]
Old actor:[02][ClayPot] replaced by new actor: [40FF][Cremia]
Old actor:[02][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [BugsFishButterfly] by [100]
+++ [0][MajoraBalloonSewer] had switch flags modified to [126] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9559] newsize: [04F990] oldsize: [053440]
day: struct ratio: [1.2873] newsize: [00CA0C] oldsize: [009CF4]
day: total = ratio: [0.9909] newsize: [05C39C] oldsize: [05D134]
night: overlay ratio: [0.9559] newsize: [04F990] oldsize: [053440]
night: struct ratio: [1.2873] newsize: [00CA0C] oldsize: [009CF4]
night: total = ratio: [0.9909] newsize: [05C39C] oldsize: [05D134]
------------------------------------------------------
day: object ratio: [1.0232] newsize: [10D520] oldsize: [107350]
night: object ratio: [1.0232] newsize: [10D520] oldsize: [107350]
object sizes: [ 0x110C0 0x2450 0xA50 0x3E20 0x3790 0x6DA0 0x8120 0x4A70 0x16730 ]
sum: [0x45570] allsize: [0x10D520]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
day: dyna vert delta: [0] newsize: [0000A4] oldsize: [0000A4]
night: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
night: dyna vert delta: [0] newsize: [0000A4] oldsize: [0000A4]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0000] newsize: [01E3A0] oldsize: [01E3A0]
day: struct ratio: [1.0000] newsize: [004080] oldsize: [004080]
day: total = ratio: [1.0000] newsize: [022420] oldsize: [022420]
night: overlay ratio: [1.0000] newsize: [01E3A0] oldsize: [01E3A0]
night: struct ratio: [1.0000] newsize: [004080] oldsize: [004080]
night: total = ratio: [1.0000] newsize: [022420] oldsize: [022420]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0E2350] oldsize: [0E2350]
night: object ratio: [1.0000] newsize: [0E2350] oldsize: [0E2350]
object sizes: [ 0x110C0 0xA50 0x4A70 0x3E20 ]
sum: [0x1A3A0] allsize: [0xE2350]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
day: dyna vert delta: [0] newsize: [0000F4] oldsize: [0000F4]
night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
night: dyna vert delta: [0] newsize: [0000F4] oldsize: [0000F4]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.9863] newsize: [037420] oldsize: [038070]
day: struct ratio: [1.0272] newsize: [0057F0] oldsize: [00559C]
day: total = ratio: [0.9898] newsize: [03CC10] oldsize: [03D60C]
night: overlay ratio: [0.9863] newsize: [037420] oldsize: [038070]
night: struct ratio: [1.0272] newsize: [0057F0] oldsize: [00559C]
night: total = ratio: [0.9898] newsize: [03CC10] oldsize: [03D60C]
------------------------------------------------------
day: object ratio: [1.0232] newsize: [10D520] oldsize: [107350]
night: object ratio: [1.0232] newsize: [10D520] oldsize: [107350]
object sizes: [ 0x110C0 0x2450 0xA50 0x3E20 0x3790 0x6DA0 0x8120 0x4A70 0x16730 ]
sum: [0x45570] allsize: [0x10D520]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000150] oldsize: [000150]
day: dyna vert delta: [0] newsize: [000104] oldsize: [000104]
night: dyna poly delta: [0] newsize: [000150] oldsize: [000150]
night: dyna vert delta: [0] newsize: [000104] oldsize: [000104]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.1433ms][90.7926ms]
object trim time: [0.1502ms][90.7986ms]
set new actors: [10.5643ms][101.215ms]
pre-checking object size: [10.5682ms][101.2165ms]
exit per-object: [10.9414ms][101.5914ms]
exit sandalone randomize: [10.9462ms][101.5947ms]
set for size check: [13.2821ms][103.9319ms]
set for dyna trim: [18.2457ms][108.8972ms]
set after final actor trim: [18.5416ms][109.1912ms]
set after second setnewactors for final data test: [20.9319ms][111.5825ms]
after isSizeAcceptable: [21.0192ms][111.6683ms]
#######################################################
time to complete randomizing [Woodfall]: 120.1823ms
ending timestamp : [12:43:55.097 PM]
starting timestamp : [12:43:55.097 PM]
time to read scene enemies: 0.1115ms
time to read scene objects: 0.1362ms
=========================================================================
For Scene: [TouristCenter] with fid: 1440, with sid: 0x57
=========================================================================
time to finish removing unnecessary objects: 7.6278ms
---------------------------
time to generate candidate list: 14.5168ms
time to separate map/time actors: 14.7514ms
time to find matching candidates: 15.516ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Clock] replaced by new actor: [1C79][HoneyComb]
---------------------------------------------------------
Height adjustments:
+++ [0][HoneyComb] had treasure flags modified to [30] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8429] newsize: [004B20] oldsize: [005920]
day: struct ratio: [1.0304] newsize: [000904] oldsize: [0008C0]
day: total = ratio: [0.8597] newsize: [005424] oldsize: [0061E0]
night: overlay ratio: [0.8429] newsize: [004B20] oldsize: [005920]
night: struct ratio: [1.0304] newsize: [000904] oldsize: [0008C0]
night: total = ratio: [0.8597] newsize: [005424] oldsize: [0061E0]
------------------------------------------------------
day: object ratio: [0.9371] newsize: [0F96B0] oldsize: [10A260]
night: object ratio: [0.9371] newsize: [0F96B0] oldsize: [10A260]
object sizes: [ 0x11220 0x1B5E0 0x14D0 0x2960 0x10D0 ]
sum: [0x31700] allsize: [0xF96B0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0022ms][14.9765ms]
object trim time: [0.0219ms][14.9839ms]
set new actors: [0.1419ms][15.1056ms]
pre-checking object size: [0.1452ms][15.107ms]
exit per-object: [0.2186ms][15.1819ms]
exit sandalone randomize: [0.2232ms][15.185ms]
set for size check: [0.3527ms][15.3162ms]
set for dyna trim: [0.3659ms][15.3278ms]
set after final actor trim: [0.4232ms][15.3864ms]
set after second setnewactors for final data test: [0.5404ms][15.5034ms]
after isSizeAcceptable: [0.5535ms][15.5153ms]
#######################################################
time to complete randomizing [TouristCenter]: 15.7946ms
ending timestamp : [12:43:55.113 PM]
starting timestamp : [12:43:54.964 PM]
time to read scene enemies: 19.1985ms
object [CuccoChick] replacement blocked by item [371]
time to read scene objects: 19.7005ms
=========================================================================
For Scene: [CuccoShack] with fid: 1351, with sid: 0x42
=========================================================================
time to finish removing unnecessary objects: 25.9581ms
---------------------------
time to generate candidate list: 131.066ms
time to separate map/time actors: 131.7078ms
time to find matching candidates: 148.2513ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Treee] replaced by new actor: [7E01][WallMaster]
Old actor:[00][Treee] replaced by new actor: [3323][BugsFishButterfly]
Old actor:[00][PottedPlant] replaced by new actor: [0000][Snapper]
Old actor:[00][LargeWoodenCrate] replaced by new actor: [FFFF][Shabom]
Old actor:[00][LargeWoodenCrate] replaced by new actor: [FFFF][Empty]
Old actor:[00][Treee] replaced by new actor: [0000][FloorMaster]
Old actor:[00][PottedPlant] replaced by new actor: [0000][Snapper]
Old actor:[01][Treee] replaced by new actor: [005C][En_Invisible_Ruppe]
Old actor:[01][Treee] replaced by new actor: [7D01][WallMaster]
Old actor:[01][PottedPlant] replaced by new actor: [0000][Snapper]
Old actor:[01][PottedPlant] replaced by new actor: [0000][Snapper]
Old actor:[01][LargeWoodenCrate] replaced by new actor: [0002][Shabom]
Old actor:[01][LargeWoodenCrate] replaced by new actor: [00FC][BronzeBoulder]
Old actor:[01][LargeWoodenCrate] replaced by new actor: [FFFF][Shabom]
Old actor:[01][Treee] replaced by new actor: [0000][FloorMaster]
Old actor:[00][HitSpot] replaced by new actor: [FE15][WallTalkSpot]
Old actor:[00][HitSpot] replaced by new actor: [2C14][IshiRock]
---------------------------------------------------------
Height adjustments:
+++ [0][WallMaster] had switch flags modified to [126] +++
+++ [8][WallMaster] had switch flags modified to [125] +++
+++ [12][BronzeBoulder] had switch flags modified to [124] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.1469] newsize: [024350] oldsize: [01F920]
day: struct ratio: [1.1170] newsize: [0038B0] oldsize: [0032C0]
day: total = ratio: [1.1441] newsize: [027C00] oldsize: [022BE0]
night: overlay ratio: [1.1469] newsize: [024350] oldsize: [01F920]
night: struct ratio: [1.1170] newsize: [0038B0] oldsize: [0032C0]
night: total = ratio: [1.1441] newsize: [027C00] oldsize: [022BE0]
------------------------------------------------------
day: object ratio: [1.0300] newsize: [0F8BB0] oldsize: [0F17F0]
night: object ratio: [1.0300] newsize: [0F8BB0] oldsize: [0F17F0]
object sizes: [ 0xA070 0x2540 0x8250 0x10C0 0x6270 0x1CA0 0x3E20 0x6A70 0x8120 0xA80 ]
sum: [0x30C00] allsize: [0xF8BB0]
------------------------------------------------------
day: dyna poly delta: [-20] newsize: [00000A] oldsize: [00001E]
day: dyna vert delta: [-16] newsize: [000008] oldsize: [000018]
night: dyna poly delta: [-20] newsize: [00000A] oldsize: [00001E]
night: dyna vert delta: [-16] newsize: [000008] oldsize: [000018]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0941] newsize: [024900] oldsize: [0216B0]
day: struct ratio: [1.0973] newsize: [005F7C] oldsize: [005704]
day: total = ratio: [1.0945] newsize: [02A87C] oldsize: [026DB4]
night: overlay ratio: [1.0941] newsize: [024900] oldsize: [0216B0]
night: struct ratio: [1.0973] newsize: [005F7C] oldsize: [005704]
night: total = ratio: [1.0945] newsize: [02A87C] oldsize: [026DB4]
------------------------------------------------------
day: object ratio: [1.0308] newsize: [0F2670] oldsize: [0EB2B0]
night: object ratio: [1.0308] newsize: [0F2670] oldsize: [0EB2B0]
object sizes: [ 0xA070 0x2540 0x8250 0x10C0 0x6270 0x6A70 0x8120 ]
sum: [0x2A6C0] allsize: [0xF2670]
------------------------------------------------------
day: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E]
day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
night: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E]
night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0451ms][131.8801ms]
object trim time: [0.0937ms][131.9283ms]
set new actors: [0.7459ms][132.5803ms]
pre-checking object size: [0.7483ms][132.5815ms]
exit per-object: [1.1708ms][133.0056ms]
exit sandalone randomize: [10.8759ms][142.711ms]
set for size check: [11.5754ms][143.411ms]
set for dyna trim: [11.5944ms][143.4278ms]
set after final actor trim: [15.7107ms][147.5468ms]
set after second setnewactors for final data test: [16.3878ms][148.2221ms]
after isSizeAcceptable: [16.417ms][148.2505ms]
#######################################################
time to complete randomizing [CuccoShack]: 156.1342ms
ending timestamp : [12:43:55.120 PM]
starting timestamp : [12:43:54.503 PM]
in scene [Grottos]m[0]r[3]v[2323] actor: [0x2323][BugsFishButterfly] was blocked by item [180]
in scene [Grottos]m[0]r[13]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
in scene [Grottos]m[1]r[7]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
in scene [Grottos]m[2]r[9]v[0008] actor: [0x0008][MushroomCloud] was blocked by item [186]
in scene [Grottos]m[3]r[0]v[5323] actor: [0x5323][BugsFishButterfly] was blocked by item [180]
in scene [Grottos]m[4]r[7]v[2323] actor: [0x2323][BugsFishButterfly] was blocked by item [180]
in scene [Grottos]m[4]r[15]v[0001] actor: [0x0001][Fish] was blocked by item [179]
in scene [Grottos]m[4]r[20]v[0009] actor: [0x0009][MushroomCloud] was blocked by item [186]
in scene [Grottos]m[4]r[21]v[000C] actor: [0x000C][MushroomCloud] was blocked by item [186]
in scene [Grottos]m[8]r[16]v[001B] actor: [0x001B][MushroomCloud] was blocked by item [186]
in scene [Grottos]m[8]r[17]v[001C] actor: [0x001C][MushroomCloud] was blocked by item [186]
in scene [Grottos]m[9]r[4]v[000D] actor: [0x000D][MushroomCloud] was blocked by item [186]
in scene [Grottos]m[9]r[5]v[000E] actor: [0x000E][MushroomCloud] was blocked by item [186]
in scene [Grottos]m[10]r[10]v[000F] actor: [0x000F][MushroomCloud] was blocked by item [186]
in scene [Grottos]m[11]r[11]v[0010] actor: [0x0010][MushroomCloud] was blocked by item [186]
in scene [Grottos]m[12]r[11]v[001D] actor: [0x001D][MushroomCloud] was blocked by item [186]
in scene [Grottos][13] standalone was skipped over: [0x1F01][NaturalPatchOfGrass]
in scene [Grottos]m[14]r[8]v[0011] actor: [0x0011][MushroomCloud] was blocked by item [186]
in scene [Grottos]m[14]r[9]v[0012] actor: [0x0012][MushroomCloud] was blocked by item [186]
time to read scene enemies: 76.6226ms
object [Bombiwa] replacement blocked by item [40]
object [FlyingFieldScrub] replacement blocked by item [196]
object [SoftSoilAndBeans] replacement blocked by item [374]
time to read scene objects: 77.5882ms
=========================================================================
For Scene: [Grottos] with fid: 1522, with sid: 0x07
=========================================================================
time to finish removing unnecessary objects: 127.2521ms
---------------------------
time to generate candidate list: 357.2007ms
time to separate map/time actors: 364.0983ms
time to find matching candidates: 585.7603ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][GossipStoneWest] replaced by new actor: [1402][ChuChu]
Old actor:[00][GossipStoneWest] replaced by new actor: [0C01][ChuChu]
Old actor:[00][GossipStoneWest] replaced by new actor: [0203][ChuChu]
Old actor:[01][GoldSkulltula] replaced by new actor: [007E][Skulltula]
Old actor:[01][Skulltula] replaced by new actor: [7C01][SpiderWeb]
Old actor:[01][GossipStoneSouth] replaced by new actor: [FF61][GoldSkulltula]
Old actor:[01][GossipStoneSouth] replaced by new actor: [FF53][GoldSkulltula]
Old actor:[01][GossipStoneSouth] replaced by new actor: [FF5D][GoldSkulltula]
Old actor:[02][GossipStoneEast] replaced by new actor: [8014][RealBombchu]
Old actor:[02][GossipStoneEast] replaced by new actor: [0001][RealBombchu]
Old actor:[02][GossipStoneEast] replaced by new actor: [8028][RealBombchu]
Old actor:[03][GossipStoneNorth] replaced by new actor: [0000][Dodongo]
Old actor:[03][GossipStoneNorth] replaced by new actor: [0001][Dodongo]
Old actor:[03][GossipStoneNorth] replaced by new actor: [FF10][RegularIceBlock]
Old actor:[04][DekuBabaWithered] replaced by new actor: [FF10][RegularIceBlock]
Old actor:[04][DekuBabaWithered] replaced by new actor: [0FFF][CuccoChick]
Old actor:[04][DekuBabaWithered] replaced by new actor: [0FFF][Empty]
Old actor:[05][Skulltula] replaced by new actor: [007D][Skulltula]
Old actor:[06][JpGrottoEnemy] replaced by new actor: [0000][Dodongo]
Old actor:[07][Dodongo] replaced by new actor: [2800][Bo]
Old actor:[07][Dodongo] replaced by new actor: [3200][Bo]
Old actor:[08][DekuBaba] replaced by new actor: [01EC][En_Invisible_Ruppe]
Old actor:[08][Bo] replaced by new actor: [0000][FixedDemoKankyo]
Old actor:[08][GoldSkulltula] replaced by new actor: [007A][Skulltula]
Old actor:[08][GoldSkulltula] replaced by new actor: [0079][Skulltula]
Old actor:[08][Bo] replaced by new actor: [F0A1][IshiRock]
Old actor:[08][Bo] replaced by new actor: [360A][PointedSign]
Old actor:[08][Bo] replaced by new actor: [00F7][BronzeBoulder]
Old actor:[08][Bo] replaced by new actor: [4001][RomaniYts]
Old actor:[08][Bo] replaced by new actor: [0009][Fairy]
Old actor:[08][GoldSkulltula] replaced by new actor: [FF79][GoldSkulltula]
Old actor:[08][Bo] replaced by new actor: [0003][InvisibleRupee]
Old actor:[08][Bo] replaced by new actor: [0002][Butterfly]
Old actor:[08][Bo] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[08][DekuBaba] replaced by new actor: [0FFF][CuccoChick]
Old actor:[08][GoldSkulltula] replaced by new actor: [FF6D][GoldSkulltula]
Old actor:[08][Bo] replaced by new actor: [8200][GrottoHole]
Old actor:[09][ClayPot] replaced by new actor: [FF01][IronKnuckle]
Old actor:[11][BioDekuBaba] replaced by new actor: [0001][Lilypad] dyn: [12]
Old actor:[11][BioDekuBaba] replaced by new actor: [0000][Lilypad] dyn: [12]
Old actor:[11][BioDekuBaba] replaced by new actor: [0000][Lilypad] dyn: [12]
Old actor:[11][BioDekuBaba] replaced by new actor: [0000][Lilypad] dyn: [12]
Old actor:[12][SquareSign] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
Old actor:[13][Peahat] replaced by new actor: [5323][BugsFishButterfly]
Old actor:[13][Peahat] replaced by new actor: [0001][Dodongo]
Old actor:[14][HotSpringBaba] replaced by new actor: [EC01][IshiRock]
Old actor:[14][HotSpringBaba] replaced by new actor: [0008][OwlStatue]
Old actor:[14][CeilingSpawner] replaced by new actor: [EA00][HitSpot]
Old actor:[14][CeilingSpawner] replaced by new actor: [0000][Empty]
Old actor:[14][CeilingSpawner] replaced by new actor: [0000][Guay]
Old actor:[14][HotSpringBaba] replaced by new actor: [0000][Empty]
Old actor:[00][TallGrass] replaced by new actor: [0074][MushroomCloud]
Old actor:[00][BugsFishButterfly] replaced by new actor: [0007][MothSwarm]
Old actor:[00][TallGrass] replaced by new actor: [3B0A][PointedSign]
Old actor:[00][TallGrass] replaced by new actor: [0801][GrassRockCluster]
Old actor:[00][TallGrass] replaced by new actor: [4000][GrottoHole]
Old actor:[00][TallGrass] replaced by new actor: [0500][TallGrass]
Old actor:[02][TallGrass] replaced by new actor: [01CD][En_Invisible_Ruppe]
Old actor:[02][TallGrass] replaced by new actor: [00F2][BronzeBoulder]
Old actor:[02][TallGrass] replaced by new actor: [0079][Empty]
Old actor:[02][TallGrass] replaced by new actor: [00F1][BronzeBoulder]
Old actor:[02][TallGrass] replaced by new actor: [0402][GrassRockCluster]
Old actor:[04][TallGrass] replaced by new actor: [0B00][NaturalPatchOfGrass]
Old actor:[04][TallGrass] replaced by new actor: [5FDD][TreasureChest] dyn: [12]
Old actor:[04][TallGrass] replaced by new actor: [0000][FixedDemoKankyo]
Old actor:[04][TallGrass] replaced by new actor: [DF00][IshiRock]
Old actor:[04][TallGrass] replaced by new actor: [0002][Butterfly]
Old actor:[04][TallGrass] replaced by new actor: [0FFF][Empty]
Old actor:[04][TallGrass] replaced by new actor: [0003][MothSwarm]
Old actor:[04][TallGrass] replaced by new actor: [0002][Butterfly]
Old actor:[04][TallGrass] replaced by new actor: [DDA0][IshiRock]
Old actor:[04][TallGrass] replaced by new actor: [0000][Empty]
Old actor:[04][TallGrass] replaced by new actor: [0002][Fairy]
Old actor:[04][TallGrass] replaced by new actor: [0FFF][Empty]
Old actor:[04][TallGrass] replaced by new actor: [007D][En_Invisible_Ruppe]
Old actor:[04][TallGrass] replaced by new actor: [1F02][GrassRockCluster]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [1F02][GrassRockCluster]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [000F][Treee]
Old actor:[06][TallGrass] replaced by new actor: [677B][TallGrass]
Old actor:[06][TallGrass] replaced by new actor: [DB00][IshiRock]
Old actor:[06][BugsFishButterfly] replaced by new actor: [0003][MothSwarm]
Old actor:[06][TallGrass] replaced by new actor: [5991][TreasureChest] dyn: [12]
Old actor:[06][TallGrass] replaced by new actor: [0009][Fairy]
Old actor:[06][TallGrass] replaced by new actor: [016B][Obj_Dowsing]
Old actor:[06][Butterfly] replaced by new actor: [5324][Butterfly]
Old actor:[09][BugsFishButterfly] replaced by new actor: [8323][BugsFishButterfly]
Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [006D][Empty]
Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [0B00][NaturalPatchOfGrass]
Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [390A][PointedSign]
Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [0068][En_Invisible_Ruppe]
Old actor:[10][BugsFishButterfly] replaced by new actor: [3324][BugsFishButterfly]
Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [0002][Fairy]
Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [0002][InvisibleRupee]
Old actor:[11][TallGrass] replaced by new actor: [01A8][En_Invisible_Ruppe]
Old actor:[11][IshiRock] replaced by new actor: [0002][Butterfly]
Old actor:[11][TallGrass] replaced by new actor: [0031][NaturalPatchOfGrass]
Old actor:[11][BugsFishButterfly] replaced by new actor: [7322][BugsFishButterfly]
Old actor:[12][NaturalPatchOfGrass] replaced by new actor: [FF20][RegularIceBlock]
Old actor:[12][BugsFishButterfly] replaced by new actor: [0002][MothSwarm]
---------------------------------------------------------
Height adjustments:
- lowered height of actor [Empty] by [75] from ceiling to fly
- lowered height of actor [Guay] by [86] from ceiling to fly
+ adjusted height of actor [MothSwarm] by [50]
+++ [3][Skulltula] had switch flags modified to [126] +++
+++ [17][Skulltula] had switch flags modified to [125] +++
+++ [21][En_Invisible_Ruppe] had switch flags modified to [123] +++
+++ [23][Skulltula] had switch flags modified to [122] +++
+++ [24][Skulltula] had switch flags modified to [121] +++
+++ [25][IshiRock] had switch flags modified to [120] +++
+++ [27][BronzeBoulder] had switch flags modified to [119] +++
+++ [45][IshiRock] had switch flags modified to [118] +++
+++ [47][HitSpot] had switch flags modified to [117] +++
+++ [51][MushroomCloud] had switch flags modified to [116] +++
+++ [57][En_Invisible_Ruppe] had switch flags modified to [115] +++
+++ [58][BronzeBoulder] had switch flags modified to [114] +++
+++ [60][BronzeBoulder] had switch flags modified to [113] +++
+++ [63][TreasureChest] had switch flags modified to [112] +++
+++ [65][IshiRock] had switch flags modified to [111] +++
+++ [70][IshiRock] had switch flags modified to [110] +++
+++ [79][IshiRock] had switch flags modified to [109] +++
+++ [81][TreasureChest] had switch flags modified to [108] +++
+++ [83][Obj_Dowsing] had switch flags modified to [107] +++
+++ [93][En_Invisible_Ruppe] had switch flags modified to [106] +++
+++ [30][GoldSkulltula] had treasure flags modified to [30] +++
+++ [63][TreasureChest] had treasure flags modified to [29] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8670] newsize: [014C90] oldsize: [017F90]
day: struct ratio: [2.7083] newsize: [004940] oldsize: [001B0C]
day: total = ratio: [0.9883] newsize: [0195D0] oldsize: [019A9C]
night: overlay ratio: [0.8670] newsize: [014C90] oldsize: [017F90]
night: struct ratio: [2.7083] newsize: [004940] oldsize: [001B0C]
night: total = ratio: [0.9883] newsize: [0195D0] oldsize: [019A9C]
------------------------------------------------------
day: object ratio: [0.9992] newsize: [0CCB10] oldsize: [0CCD90]
night: object ratio: [0.9992] newsize: [0CCB10] oldsize: [0CCD90]
object sizes: [ 0xA80 0x10D0 0x13A0 0x1C70 ]
sum: [0x4B60] allsize: [0xCCB10]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.5173] newsize: [0127B0] oldsize: [00C2E0]
day: struct ratio: [1.0655] newsize: [001CB4] oldsize: [001AF0]
day: total = ratio: [1.4625] newsize: [014464] oldsize: [00DDD0]
night: overlay ratio: [1.5173] newsize: [0127B0] oldsize: [00C2E0]
night: struct ratio: [1.0655] newsize: [001CB4] oldsize: [001AF0]
night: total = ratio: [1.4625] newsize: [014464] oldsize: [00DDD0]
------------------------------------------------------
day: object ratio: [0.9840] newsize: [0D0CA0] oldsize: [0D4310]
night: object ratio: [0.9840] newsize: [0D0CA0] oldsize: [0D4310]
object sizes: [ 0xA80 0x5BB0 0x26B0 0x10 ]
sum: [0x8CF0] allsize: [0xD0CA0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.4717] newsize: [00CBA0] oldsize: [01AFB0]
day: struct ratio: [0.6888] newsize: [001204] oldsize: [001A28]
day: total = ratio: [0.4841] newsize: [00DDA4] oldsize: [01C9D8]
night: overlay ratio: [0.4717] newsize: [00CBA0] oldsize: [01AFB0]
night: struct ratio: [0.6888] newsize: [001204] oldsize: [001A28]
night: total = ratio: [0.4841] newsize: [00DDA4] oldsize: [01C9D8]
------------------------------------------------------
day: object ratio: [0.9587] newsize: [0CA2A0] oldsize: [0D2E10]
night: object ratio: [0.9587] newsize: [0CA2A0] oldsize: [0D2E10]
object sizes: [ 0xA80 0x1870 ]
sum: [0x22F0] allsize: [0xCA2A0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.0167] newsize: [00AF30] oldsize: [00AC50]
day: struct ratio: [1.5553] newsize: [001668] oldsize: [000E68]
day: total = ratio: [1.0582] newsize: [00C598] oldsize: [00BAB8]
night: overlay ratio: [1.0167] newsize: [00AF30] oldsize: [00AC50]
night: struct ratio: [1.5553] newsize: [001668] oldsize: [000E68]
night: total = ratio: [1.0582] newsize: [00C598] oldsize: [00BAB8]
------------------------------------------------------
day: object ratio: [1.0069] newsize: [0D2370] oldsize: [0D0C80]
night: object ratio: [1.0069] newsize: [0D2370] oldsize: [0D0C80]
object sizes: [ 0xA80 0x9940 ]
sum: [0xA3C0] allsize: [0xD2370]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [0.6236] newsize: [0194B0] oldsize: [0288F0]
day: struct ratio: [2.6661] newsize: [006770] oldsize: [0026CC]
day: total = ratio: [0.7388] newsize: [01FC20] oldsize: [02AFBC]
night: overlay ratio: [0.6236] newsize: [0194B0] oldsize: [0288F0]
night: struct ratio: [2.6661] newsize: [006770] oldsize: [0026CC]
night: total = ratio: [0.7388] newsize: [01FC20] oldsize: [02AFBC]
------------------------------------------------------
day: object ratio: [0.9914] newsize: [0D1D70] oldsize: [0D3A90]
night: object ratio: [0.9914] newsize: [0D1D70] oldsize: [0D3A90]
object sizes: [ 0x8120 0x1CA0 ]
sum: [0x9DC0] allsize: [0xD1D70]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [1.0627] newsize: [010BF0] oldsize: [00FC20]
day: struct ratio: [1.0253] newsize: [00180C] oldsize: [001774]
day: total = ratio: [1.0595] newsize: [0123FC] oldsize: [011394]
night: overlay ratio: [1.0627] newsize: [010BF0] oldsize: [00FC20]
night: struct ratio: [1.0253] newsize: [00180C] oldsize: [001774]
night: total = ratio: [1.0595] newsize: [0123FC] oldsize: [011394]
------------------------------------------------------
day: object ratio: [0.9922] newsize: [0E7B50] oldsize: [0E9870]
night: object ratio: [0.9922] newsize: [0E7B50] oldsize: [0E9870]
object sizes: [ 0x97C0 0x8120 0x5BB0 0x1CA0 0x6A70 ]
sum: [0x1FBA0] allsize: [0xE7B50]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [1.0767] newsize: [013770] oldsize: [012140]
day: struct ratio: [3.7566] newsize: [004914] oldsize: [001374]
day: total = ratio: [1.2456] newsize: [018084] oldsize: [0134B4]
night: overlay ratio: [1.0767] newsize: [013770] oldsize: [012140]
night: struct ratio: [3.7566] newsize: [004914] oldsize: [001374]
night: total = ratio: [1.2456] newsize: [018084] oldsize: [0134B4]
------------------------------------------------------
day: object ratio: [1.0371] newsize: [0D9A10] oldsize: [0D1D60]
night: object ratio: [1.0371] newsize: [0D9A10] oldsize: [0D1D60]
object sizes: [ 0x9940 0x8120 ]
sum: [0x11A60] allsize: [0xD9A10]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
day: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
night: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [0.6778] newsize: [0058A0] oldsize: [0082C0]
day: struct ratio: [0.3168] newsize: [0005CC] oldsize: [00124C]
day: total = ratio: [0.6335] newsize: [005E6C] oldsize: [00950C]
night: overlay ratio: [0.6778] newsize: [0058A0] oldsize: [0082C0]
night: struct ratio: [0.3168] newsize: [0005CC] oldsize: [00124C]
night: total = ratio: [0.6335] newsize: [005E6C] oldsize: [00950C]
------------------------------------------------------
day: object ratio: [1.0725] newsize: [0EDA00] oldsize: [0DD8E0]
night: object ratio: [1.0725] newsize: [0EDA00] oldsize: [0DD8E0]
object sizes: [ 0x510 0x8120 0x1B780 0x1CA0 ]
sum: [0x25A50] allsize: [0xEDA00]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [0.7132] newsize: [01BB10] oldsize: [026D40]
day: struct ratio: [1.4097] newsize: [004318] oldsize: [002F98]
day: total = ratio: [0.7627] newsize: [01FE28] oldsize: [029CD8]
night: overlay ratio: [0.7132] newsize: [01BB10] oldsize: [026D40]
night: struct ratio: [1.4097] newsize: [004318] oldsize: [002F98]
night: total = ratio: [0.7627] newsize: [01FE28] oldsize: [029CD8]
------------------------------------------------------
day: object ratio: [1.1208] newsize: [0EAF80] oldsize: [0D1A30]
night: object ratio: [1.1208] newsize: [0EAF80] oldsize: [0D1A30]
object sizes: [ 0x1B780 0x5BB0 0x1CA0 ]
sum: [0x22FD0] allsize: [0xEAF80]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [1.0837] newsize: [007220] oldsize: [006950]
day: struct ratio: [1.4392] newsize: [000FB8] oldsize: [000AEC]
day: total = ratio: [1.1171] newsize: [0081D8] oldsize: [00743C]
night: overlay ratio: [1.0837] newsize: [007220] oldsize: [006950]
night: struct ratio: [1.4392] newsize: [000FB8] oldsize: [000AEC]
night: total = ratio: [1.1171] newsize: [0081D8] oldsize: [00743C]
------------------------------------------------------
day: object ratio: [1.0735] newsize: [0E9790] oldsize: [0D97F0]
night: object ratio: [1.0735] newsize: [0E9790] oldsize: [0D97F0]
object sizes: [ 0xB2D0 0x11C0 0x136B0 0x1CA0 ]
sum: [0x217E0] allsize: [0xE9790]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 0A )======
day: overlay ratio: [1.3845] newsize: [00AF50] oldsize: [007EA0]
day: struct ratio: [1.0391] newsize: [0011D8] oldsize: [00112C]
day: total = ratio: [1.3433] newsize: [00C128] oldsize: [008FCC]
night: overlay ratio: [1.3845] newsize: [00AF50] oldsize: [007EA0]
night: struct ratio: [1.0391] newsize: [0011D8] oldsize: [00112C]
night: total = ratio: [1.3433] newsize: [00C128] oldsize: [008FCC]
------------------------------------------------------
day: object ratio: [0.9914] newsize: [0D0F70] oldsize: [0D2C90]
night: object ratio: [0.9914] newsize: [0D0F70] oldsize: [0D2C90]
object sizes: [ 0x4EB0 0x10D0 0x13A0 0x1CA0 ]
sum: [0x8FC0] allsize: [0xD0F70]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0B )======
day: overlay ratio: [0.3380] newsize: [009420] oldsize: [01B630]
day: struct ratio: [0.5759] newsize: [001308] oldsize: [00210C]
day: total = ratio: [0.3547] newsize: [00A728] oldsize: [01D73C]
night: overlay ratio: [0.3380] newsize: [009420] oldsize: [01B630]
night: struct ratio: [0.5759] newsize: [001308] oldsize: [00210C]
night: total = ratio: [0.3547] newsize: [00A728] oldsize: [01D73C]
------------------------------------------------------
day: object ratio: [1.0515] newsize: [0DDE40] oldsize: [0D3050]
night: object ratio: [1.0515] newsize: [0DDE40] oldsize: [0D3050]
object sizes: [ 0x10D0 0x136B0 0xA50 0xCC0 ]
sum: [0x15E90] allsize: [0xDDE40]
------------------------------------------------------
day: dyna poly delta: [8] newsize: [000030] oldsize: [000028]
day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
night: dyna poly delta: [8] newsize: [000030] oldsize: [000028]
night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
-------------------------------------------------
======( Map 0C )======
day: overlay ratio: [0.8523] newsize: [00D2B0] oldsize: [00F730]
day: struct ratio: [3.3290] newsize: [004818] oldsize: [0015A8]
day: total = ratio: [1.0518] newsize: [011AC8] oldsize: [010CD8]
night: overlay ratio: [0.8523] newsize: [00D2B0] oldsize: [00F730]
night: struct ratio: [3.3290] newsize: [004818] oldsize: [0015A8]
night: total = ratio: [1.0518] newsize: [011AC8] oldsize: [010CD8]
------------------------------------------------------
day: object ratio: [1.1145] newsize: [0F4E70] oldsize: [0DBBC0]
night: object ratio: [1.1145] newsize: [0F4E70] oldsize: [0DBBC0]
object sizes: [ 0x1B780 0x3DD0 0x1CA0 0x26A0 0x8120 0x1510 ]
sum: [0x2CEC0] allsize: [0xF4E70]
------------------------------------------------------
day: dyna poly delta: [18] newsize: [00002A] oldsize: [000018]
day: dyna vert delta: [16] newsize: [000028] oldsize: [000018]
night: dyna poly delta: [18] newsize: [00002A] oldsize: [000018]
night: dyna vert delta: [16] newsize: [000028] oldsize: [000018]
-------------------------------------------------
======( Map 0D )======
day: overlay ratio: [0.8444] newsize: [006980] oldsize: [007CF0]
day: struct ratio: [0.9438] newsize: [000D20] oldsize: [000DE8]
day: total = ratio: [0.8544] newsize: [0076A0] oldsize: [008AD8]
night: overlay ratio: [0.8444] newsize: [006980] oldsize: [007CF0]
night: struct ratio: [0.9438] newsize: [000D20] oldsize: [000DE8]
night: total = ratio: [0.8544] newsize: [0076A0] oldsize: [008AD8]
------------------------------------------------------
day: object ratio: [1.1663] newsize: [0F5190] oldsize: [0D2270]
night: object ratio: [1.1663] newsize: [0F5190] oldsize: [0D2270]
object sizes: [ 0x9940 0x8120 0x1B780 ]
sum: [0x2D1E0] allsize: [0xF5190]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 0E )======
day: overlay ratio: [0.5759] newsize: [00EB80] oldsize: [0198F0]
day: struct ratio: [0.3370] newsize: [0017A8] oldsize: [004630]
day: total = ratio: [0.5409] newsize: [010328] oldsize: [01DF20]
night: overlay ratio: [0.5759] newsize: [00EB80] oldsize: [0198F0]
night: struct ratio: [0.3370] newsize: [0017A8] oldsize: [004630]
night: total = ratio: [0.5409] newsize: [010328] oldsize: [01DF20]
------------------------------------------------------
day: object ratio: [1.0026] newsize: [0DC680] oldsize: [0DBD50]
night: object ratio: [1.0026] newsize: [0DC680] oldsize: [0DBD50]
object sizes: [ 0x6A70 0x10D0 0x4A70 0x8120 ]
sum: [0x146D0] allsize: [0xDC680]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [45.8804ms][410.3412ms]
object trim time: [45.9482ms][410.4069ms]
set new actors: [67.0879ms][431.55ms]
pre-checking object size: [67.0936ms][431.5521ms]
exit per-object: [68.4574ms][432.9176ms]
exit sandalone randomize: [193.5498ms][558.0104ms]
set for size check: [200.7281ms][565.1888ms]
set for dyna trim: [201.1367ms][565.5958ms]
set after final actor trim: [212.395ms][576.8554ms]
set after second setnewactors for final data test: [220.4774ms][584.9382ms]
after isSizeAcceptable: [221.3004ms][585.7594ms]
#######################################################
Moved companion: [0002][Fairy] to actor: [NaturalPatchOfGrass][0002] at cords: [2339,0,129]
Moved companion: [0002][Butterfly] to actor: [NaturalPatchOfGrass][0002] at cords: [2339,0,129]
Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-311,0,864]
Moved companion: [0002][Fairy] to actor: [NaturalPatchOfGrass][0002] at cords: [2284,0,1067]
Moved companion: [0002][Butterfly] to actor: [GrottoHole][0002] at cords: [1296,618,1167]
Moved companion: [0002][Butterfly] to actor: [NaturalPatchOfGrass][0002] at cords: [2966,0,1409]
time to complete randomizing [Grottos]: 628.5177ms
ending timestamp : [12:43:55.132 PM]
starting timestamp : [12:43:54.842 PM]
in scene [DekuPalace]m[0]r[9]v[001F] actor: [0x001F][MushroomCloud] was blocked by item [186]
in scene [DekuPalace]m[1]r[6]v[0306] actor: [0x0306][GrottoHole] was blocked by item [261]
time to read scene enemies: 18.8141ms
object [SoftSoilAndBeans] replacement blocked by item [11]
time to read scene objects: 19.4748ms
=========================================================================
For Scene: [DekuPalace] with fid: 1304, with sid: 0x2B
=========================================================================
time to finish removing unnecessary objects: 44.543ms
---------------------------
time to generate candidate list: 183.8615ms
time to separate map/time actors: 185.7595ms
-- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [1] index [25]
-- replaced with [En_Invisible_Ruppe]
-- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [1] index [28]
-- replaced with [Fairy]
-- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [32]
-- replaced with [En_Invisible_Ruppe]
-- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [29]
-- replaced with [Empty]
-- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [31]
-- replaced with [Obj_Dowsing]
-- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [30]
-- replaced with [Empty]
-- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [34]
-- replaced with [NaturalPatchOfGrass]
-- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [26]
-- replaced with [InvisibleRupee]
time to find matching candidates: 271.3296ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][DekuBabaWithered] replaced by new actor: [000F][LaundryPoolBell]
Old actor:[00][Monkey] replaced by new actor: [FF01][Eeno]
Old actor:[00][SquareSign] replaced by new actor: [0000][Eeno]
Old actor:[00][SquareSign] replaced by new actor: [0000][Empty]
Old actor:[00][SquareSign] replaced by new actor: [0000][Dinofos]
Old actor:[00][Bombiwa] replaced by new actor: [0102][IronKnuckle]
Old actor:[00][Bombiwa] replaced by new actor: [0103][IronKnuckle]
Old actor:[00][WayPointSignRight] replaced by new actor: [0102][Empty]
Old actor:[00][WayPointSignLeft ] replaced by new actor: [0101][IronKnuckle]
Old actor:[01][ClayPot] replaced by new actor: [0FFF][CuccoChick]
Old actor:[01][ClayPot] replaced by new actor: [006D][Empty]
Old actor:[01][DekuPatrolGuard] replaced by new actor: [0000][Shiro]
Old actor:[01][DekuPatrolGuard] replaced by new actor: [12FF][DekuPatrolGuard]
Old actor:[01][DekuPatrolGuard] replaced by new actor: [642B][TallGrass]
Old actor:[01][DekuPatrolGuard] replaced by new actor: [FF78][RegularIceBlock]
Old actor:[01][DekuPatrolGuard] replaced by new actor: [207F][GateSoldier]
Old actor:[01][MadShrub] replaced by new actor: [0000][DekuKing]
Old actor:[01][MadShrub] replaced by new actor: [0001][Eeno]
Old actor:[01][Torch] replaced by new actor: [006D][En_Invisible_Ruppe]
Old actor:[01][Torch] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
Old actor:[01][Torch] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
Old actor:[01][Torch] replaced by new actor: [0009][Fairy]
Old actor:[02][DekuPatrolGuard] replaced by new actor: [0000][Empty]
Old actor:[02][DekuPatrolGuard] replaced by new actor: [0002][InvisibleRupee]
Old actor:[02][DekuPatrolGuard] replaced by new actor: [107F][GateSoldier]
Old actor:[02][DekuPatrolGuard] replaced by new actor: [FFFF][RegularIceBlock]
Old actor:[02][DekuPatrolGuard] replaced by new actor: [0000][Shiro]
Old actor:[02][DekuPatrolGuard] replaced by new actor: [307F][GateSoldier]
Old actor:[02][MadShrub] replaced by new actor: [FF00][Eeno]
Old actor:[02][MadShrub] replaced by new actor: [0000][DekuKing]
Old actor:[02][Torch] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
Old actor:[02][Torch] replaced by new actor: [0003][InvisibleRupee]
Old actor:[02][Torch] replaced by new actor: [0000][Empty]
Old actor:[02][Torch] replaced by new actor: [0000][Empty]
Old actor:[02][Torch] replaced by new actor: [0110][Obj_Dowsing]
Old actor:[02][Torch] replaced by new actor: [01F9][En_Invisible_Ruppe]
Old actor:[02][Torch] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
Old actor:[02][Torch] replaced by new actor: [0901][NaturalPatchOfGrass]
Old actor:[00][PointedSign] replaced by new actor: [0000][PalaceGuardDeku]
Old actor:[00][PointedSign] replaced by new actor: [3323][BugsFishButterfly]
Old actor:[01][BronzeBoulder] replaced by new actor: [FBF2][IshiRock]
Old actor:[01][BronzeBoulder] replaced by new actor: [0001][Empty]
Old actor:[01][BronzeBoulder] replaced by new actor: [0000][Empty]
---------------------------------------------------------
Height adjustments:
+++ [35][En_Invisible_Ruppe] had switch flags modified to [126] +++
+++ [40][IshiRock] had switch flags modified to [125] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9417] newsize: [02DBD0] oldsize: [030920]
day: struct ratio: [1.1851] newsize: [005B38] oldsize: [004CF8]
day: total = ratio: [0.9636] newsize: [033708] oldsize: [035618]
night: overlay ratio: [0.9417] newsize: [02DBD0] oldsize: [030920]
night: struct ratio: [1.1851] newsize: [005B38] oldsize: [004CF8]
night: total = ratio: [0.9636] newsize: [033708] oldsize: [035618]
------------------------------------------------------
day: object ratio: [1.0772] newsize: [132AA0] oldsize: [11CAE0]
night: object ratio: [1.0772] newsize: [132AA0] oldsize: [11CAE0]
object sizes: [ 0x46C0 0xDC90 0xF520 0x7730 0x7EB0 0x1CA0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x19E0 0x3E20 0x3140 0xD640 0x1E10 0x136B0 ]
sum: [0x6AAF0] allsize: [0x132AA0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
day: dyna vert delta: [0] newsize: [0000B4] oldsize: [0000B4]
night: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
night: dyna vert delta: [0] newsize: [0000B4] oldsize: [0000B4]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.9134] newsize: [018100] oldsize: [01A580]
day: struct ratio: [0.9278] newsize: [00339C] oldsize: [0037A0]
day: total = ratio: [0.9151] newsize: [01B49C] oldsize: [01DD20]
night: overlay ratio: [1.0847] newsize: [01C930] oldsize: [01A580]
night: struct ratio: [0.9433] newsize: [003478] oldsize: [0037A0]
night: total = ratio: [1.0682] newsize: [01FDA8] oldsize: [01DD20]
------------------------------------------------------
day: object ratio: [1.0772] newsize: [132AA0] oldsize: [11CAE0]
night: object ratio: [1.0772] newsize: [132AA0] oldsize: [11CAE0]
object sizes: [ 0x46C0 0xDC90 0xF520 0x7730 0x7EB0 0x1CA0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x19E0 0x3E20 0x3140 0xD640 0x1E10 0x136B0 ]
sum: [0x6AAF0] allsize: [0x132AA0]
------------------------------------------------------
day: dyna poly delta: [20] newsize: [00002C] oldsize: [000018]
day: dyna vert delta: [14] newsize: [000026] oldsize: [000018]
night: dyna poly delta: [20] newsize: [00002C] oldsize: [000018]
night: dyna vert delta: [14] newsize: [000026] oldsize: [000018]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.8792] newsize: [0120C0] oldsize: [014870]
day: struct ratio: [0.9370] newsize: [003844] oldsize: [003C0C]
day: total = ratio: [0.8881] newsize: [015904] oldsize: [01847C]
night: overlay ratio: [0.8575] newsize: [0119A0] oldsize: [014870]
night: struct ratio: [0.8899] newsize: [003570] oldsize: [003C0C]
night: total = ratio: [0.8625] newsize: [014F10] oldsize: [01847C]
------------------------------------------------------
day: object ratio: [1.0843] newsize: [130E80] oldsize: [119310]
night: object ratio: [1.0843] newsize: [130E80] oldsize: [119310]
object sizes: [ 0x46C0 0xDC90 0xF520 0x7730 0x7EB0 0x1CA0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x19E0 0x3E20 0x3140 0xD640 0x1F0 0x136B0 ]
sum: [0x68ED0] allsize: [0x130E80]
------------------------------------------------------
day: dyna poly delta: [20] newsize: [000020] oldsize: [00000C]
day: dyna vert delta: [14] newsize: [00001A] oldsize: [00000C]
night: dyna poly delta: [20] newsize: [000020] oldsize: [00000C]
night: dyna vert delta: [14] newsize: [00001A] oldsize: [00000C]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [17.505ms][203.4194ms]
object trim time: [17.5204ms][203.4316ms]
set new actors: [19.2582ms][205.1704ms]
pre-checking object size: [19.2606ms][205.1717ms]
exit per-object: [25.382ms][211.296ms]
exit sandalone randomize: [38.4335ms][224.3479ms]
set for size check: [40.1356ms][226.049ms]
set for dyna trim: [79.2841ms][265.1974ms]
set after final actor trim: [83.8846ms][269.7975ms]
set after second setnewactors for final data test: [85.325ms][271.2375ms]
after isSizeAcceptable: [85.4157ms][271.3272ms]
#######################################################
Moved companion: [FFFF][RegularIceBlock] to actor: [GateSoldier][FFFF] at cords: [-1323,0,1174]
Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [1017,0,1334]
Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [901,0,1678]
time to complete randomizing [DekuPalace]: 289.9196ms
ending timestamp : [12:43:55.132 PM]
starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 65.2941ms
object [BigPoe] replacement blocked by item [182]
time to read scene objects: 65.7543ms
=========================================================================
For Scene: [BeneathTheWell] with fid: 1388, with sid: 0x4B
=========================================================================
time to finish removing unnecessary objects: 93.6586ms
---------------------------
time to generate candidate list: 331.6943ms
time to separate map/time actors: 357.0909ms
time to find matching candidates: 592.7684ms
Loops used for match candidate: 2
----------
[0][DoorShutter] has flags: [42]
[1][DoorShutter] has flags: [38]
[2][DoorShutter] has flags: [33]
[3][DoorShutter] has flags: [32]
[4][DoorShutter] has flags: [40]
[5][DoorShutter] has flags: [35]
[6][DoorShutter] has flags: [41]
[7][DoorShutter] has flags: [39]
[8][DoorShutter] has flags: [36]
[9][DoorShutter] has flags: [34]
[10][DoorShutter] has flags: [30]
[11][DoorShutter] has flags: [31]
[12][DoorShutter] has flags: [37]
#######################################################
Old actor:[00][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[00][CeilingSpawner] replaced by new actor: [FE3E][ClayPot]
Old actor:[00][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
Old actor:[00][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[01][IceCavernStelagtite] replaced by new actor: [0000][PoeBalloon]
Old actor:[01][IceCavernStelagtite] replaced by new actor: [0003][MothSwarm]
Old actor:[01][Keese] replaced by new actor: [0001][Empty]
Old actor:[01][DekuBabaWithered] replaced by new actor: [FF00][Eeno]
Old actor:[01][DekuBabaWithered] replaced by new actor: [FF00][Eeno]
Old actor:[01][WallMaster] replaced by new actor: [00FE][LighterBalloon]
Old actor:[01][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
Old actor:[01][CeilingSpawner] replaced by new actor: [7D01][WallMaster]
Old actor:[01][CeilingSpawner] replaced by new actor: [5324][BugsFishButterfly]
Old actor:[01][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[01][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[01][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[01][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[01][Freezard] replaced by new actor: [0000][AnjusGrandmaCredits]
Old actor:[02][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[02][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[02][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[02][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
Old actor:[02][CeilingSpawner] replaced by new actor: [FFFF][Empty]
Old actor:[02][CeilingSpawner] replaced by new actor: [0000][GoronShrineChandelier]
Old actor:[02][CeilingSpawner] replaced by new actor: [FFFF][Empty]
Old actor:[03][Keese] replaced by new actor: [7C01][WallMaster]
Old actor:[03][Keese] replaced by new actor: [1301][BigPoe]
Old actor:[04][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[04][CeilingSpawner] replaced by new actor: [FFFF][Empty]
Old actor:[04][CeilingSpawner] replaced by new actor: [FF05][Bo]
Old actor:[04][CeilingSpawner] replaced by new actor: [0007][Fairy]
Old actor:[04][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[04][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[04][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[04][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
Old actor:[04][Dexihand] replaced by new actor: [0002][Carpenter]
Old actor:[05][WallMaster] replaced by new actor: [00FB][LighterBalloon]
Old actor:[05][CeilingSpawner] replaced by new actor: [7A01][SpiderWeb]
Old actor:[05][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[05][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
Old actor:[06][DekuBaba] replaced by new actor: [0000][Eeno]
Old actor:[06][DekuBaba] replaced by new actor: [0000][Eeno]
Old actor:[06][DekuBaba] replaced by new actor: [0000][Eeno]
Old actor:[06][DekuBabaWithered] replaced by new actor: [0001][Eeno]
Old actor:[06][DekuBabaWithered] replaced by new actor: [FF00][Eeno]
Old actor:[06][DekuBabaWithered] replaced by new actor: [0000][Eeno]
Old actor:[06][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[06][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[06][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
Old actor:[07][Skulltula] replaced by new actor: [0000][GoronShrineChandelier]
Old actor:[07][WallMaster] replaced by new actor: [00F9][LighterBalloon]
Old actor:[07][WallMaster] replaced by new actor: [0009][Fairy]
Old actor:[07][CeilingSpawner] replaced by new actor: [FFFF][Empty]
Old actor:[07][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[07][CeilingSpawner] replaced by new actor: [F000][HitSpot]
Old actor:[07][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[07][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
Old actor:[08][Skulltula] replaced by new actor: [0007][Fairy]
Old actor:[08][Skulltula] replaced by new actor: [7701][SpiderWeb]
Old actor:[08][Skulltula] replaced by new actor: [0000][GoronShrineChandelier]
Old actor:[09][Treee] replaced by new actor: [000F][Empty]
Old actor:[09][Treee] replaced by new actor: [000F][LaundryPoolBell]
Old actor:[09][Treee] replaced by new actor: [7643][ObjSwitch] dyn: [12]
Old actor:[10][Keese] replaced by new actor: [7501][WallMaster]
Old actor:[10][Keese] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[10][Keese] replaced by new actor: [0001][Empty]
Old actor:[11][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
Old actor:[11][CeilingSpawner] replaced by new actor: [FFFF][Empty]
Old actor:[11][CeilingSpawner] replaced by new actor: [0000][GoronShrineChandelier]
Old actor:[13][CeilingSpawner] replaced by new actor: [FFFF][Empty]
Old actor:[13][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[13][CeilingSpawner] replaced by new actor: [FFFF][Empty]
Old actor:[13][CeilingSpawner] replaced by new actor: [00F4][LighterBalloon]
Old actor:[13][CeilingSpawner] replaced by new actor: [07FE][Flame]
Old actor:[13][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
Old actor:[13][CeilingSpawner] replaced by new actor: [FFFF][Empty]
Old actor:[13][CeilingSpawner] replaced by new actor: [0007][Fairy]
Old actor:[02][DekuFlower] replaced by new actor: [2873][Torch]
Old actor:[02][DekuFlower] replaced by new actor: [0725][GibdoWell]
Old actor:[02][Fish] replaced by new actor: [0001][Fish]
Old actor:[03][BugsFishButterfly] replaced by new actor: [0000][PushableBlockOnIce]
Old actor:[03][FlameEyeTrap] replaced by new actor: [E20E][HitSpot]
Old actor:[04][Fish] replaced by new actor: [6322][BugsFishButterfly]
Old actor:[04][Fish] replaced by new actor: [0001][Fish]
Old actor:[04][Fish] replaced by new actor: [0001][Fish]
Old actor:[04][FlameEyeTrap] replaced by new actor: [FE14][WallTalkSpot]
Old actor:[04][FlameEyeTrap] replaced by new actor: [7000][SunSwitch]
Old actor:[05][BugsFishButterfly] replaced by new actor: [06F2][GibdoWell]
Old actor:[05][ClayPot] replaced by new actor: [01B9][En_Invisible_Ruppe]
Old actor:[05][ClayPot] replaced by new actor: [6D01][WallMaster]
Old actor:[05][ClayPot] replaced by new actor: [421D][ClayPot]
Old actor:[05][ClayPot] replaced by new actor: [0002][Fairy]
Old actor:[05][ClayPot] replaced by new actor: [0079][Empty]
Old actor:[06][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[06][ClayPot] replaced by new actor: [0003][MothSwarm]
Old actor:[06][ClayPot] replaced by new actor: [720E][ClayPot]
Old actor:[06][ClayPot] replaced by new actor: [0007][Fairy]
Old actor:[06][ClayPot] replaced by new actor: [FE3C][ClayPot]
Old actor:[06][ClayPot] replaced by new actor: [0009][Fairy]
Old actor:[06][ClayPot] replaced by new actor: [0001][Empty]
Old actor:[06][ClayPot] replaced by new actor: [6C01][WallMaster]
Old actor:[06][ClayPot] replaced by new actor: [0001][Empty]
Old actor:[06][ClayPot] replaced by new actor: [000F][ClayPot]
Old actor:[07][BugsFishButterfly] replaced by new actor: [EB06][ReDead]
Old actor:[12][ClayPot] replaced by new actor: [0007][Fairy]
Old actor:[12][ClayPot] replaced by new actor: [0009][Fairy]
Old actor:[12][ClayPot] replaced by new actor: [01A9][En_Invisible_Ruppe]
Old actor:[12][ClayPot] replaced by new actor: [6901][WallMaster]
---------------------------------------------------------
Height adjustments:
- lowered height of actor [BlueBubble] by [90] from ceiling to fly
- lowered height of actor [PoeBalloon] by [96] from ceiling to fly
- lowered height of actor [MothSwarm] by [73] from ceiling to fly
- lowered height of actor [BlueBubble] by [73] from ceiling to fly
- lowered height of actor [WallMaster] by [88] from ceiling to fly
- lowered height of actor [BugsFishButterfly] by [79] from ceiling to fly
- lowered height of actor [BlueBubble] by [61] from ceiling to fly
- lowered height of actor [Fairy] by [54] from ceiling to fly
- lowered height of actor [BlueBubble] by [53] from ceiling to fly
- lowered height of actor [BlueBubble] by [57] from ceiling to fly
- lowered height of actor [BlueBubble] by [67] from ceiling to fly
- lowered height of actor [BlueBubble] by [55] from ceiling to fly
- lowered height of actor [Fairy] by [96] from ceiling to fly
- lowered height of actor [BlueBubble] by [54] from ceiling to fly
- lowered height of actor [BlueBubble] by [94] from ceiling to fly
- lowered height of actor [Fairy] by [71] from ceiling to fly
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [MothSwarm] by [50]
+++ [9][MajoraBalloonSewer] had switch flags modified to [126] +++
+++ [11][WallMaster] had switch flags modified to [125] +++
+++ [25][WallMaster] had switch flags modified to [124] +++
+++ [36][MajoraBalloonSewer] had switch flags modified to [123] +++
+++ [37][SpiderWeb] had switch flags modified to [122] +++
+++ [50][MajoraBalloonSewer] had switch flags modified to [121] +++
+++ [54][HitSpot] had switch flags modified to [120] +++
+++ [58][SpiderWeb] had switch flags modified to [119] +++
+++ [62][ObjSwitch] had switch flags modified to [118] +++
+++ [63][WallMaster] had switch flags modified to [117] +++
+++ [72][MajoraBalloonSewer] had switch flags modified to [116] +++
+++ [77][Torch] had switch flags modified to [115] +++
+++ [78][GibdoWell] had switch flags modified to [114] +++
+++ [81][HitSpot] had switch flags modified to [113] +++
+++ [86][SunSwitch] had switch flags modified to [112] +++
+++ [87][GibdoWell] had switch flags modified to [111] +++
+++ [88][En_Invisible_Ruppe] had switch flags modified to [110] +++
+++ [89][WallMaster] had switch flags modified to [109] +++
+++ [100][WallMaster] had switch flags modified to [108] +++
+++ [103][ReDead] had switch flags modified to [107] +++
+++ [106][En_Invisible_Ruppe] had switch flags modified to [106] +++
+++ [107][WallMaster] had switch flags modified to [105] +++
+++ [1][ClayPot] had treasure flags modified to [30] +++
+++ [90][ClayPot] had treasure flags modified to [29] +++
+++ [97][ClayPot] had treasure flags modified to [28] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.7698] newsize: [00F6A0] oldsize: [014060]
day: struct ratio: [0.3216] newsize: [001760] oldsize: [0048B0]
day: total = ratio: [0.6869] newsize: [010E00] oldsize: [018910]
night: overlay ratio: [0.7698] newsize: [00F6A0] oldsize: [014060]
night: struct ratio: [0.3216] newsize: [001760] oldsize: [0048B0]
night: total = ratio: [0.6869] newsize: [010E00] oldsize: [018910]
------------------------------------------------------
day: object ratio: [1.0612] newsize: [12E830] oldsize: [11D0F0]
night: object ratio: [1.0612] newsize: [12E830] oldsize: [11D0F0]
object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x8C50 ]
sum: [0x5AD80] allsize: [0x12E830]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.7111] newsize: [01BFB0] oldsize: [027590]
day: struct ratio: [0.9478] newsize: [008918] oldsize: [0090A4]
day: total = ratio: [0.7553] newsize: [0248C8] oldsize: [030634]
night: overlay ratio: [0.7111] newsize: [01BFB0] oldsize: [027590]
night: struct ratio: [0.9478] newsize: [008918] oldsize: [0090A4]
night: total = ratio: [0.7553] newsize: [0248C8] oldsize: [030634]
------------------------------------------------------
day: object ratio: [1.0612] newsize: [12E830] oldsize: [11D0F0]
night: object ratio: [1.0612] newsize: [12E830] oldsize: [11D0F0]
object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x8C50 ]
sum: [0x5AD80] allsize: [0x12E830]
------------------------------------------------------
day: dyna poly delta: [-26] newsize: [000000] oldsize: [00001A]
day: dyna vert delta: [-20] newsize: [000000] oldsize: [000014]
night: dyna poly delta: [-26] newsize: [000000] oldsize: [00001A]
night: dyna vert delta: [-20] newsize: [000000] oldsize: [000014]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.7178] newsize: [019FF0] oldsize: [024380]
day: struct ratio: [0.3468] newsize: [002F80] oldsize: [0088FC]
day: total = ratio: [0.6468] newsize: [01CF70] oldsize: [02CC7C]
night: overlay ratio: [0.7178] newsize: [019FF0] oldsize: [024380]
night: struct ratio: [0.3468] newsize: [002F80] oldsize: [0088FC]
night: total = ratio: [0.6468] newsize: [01CF70] oldsize: [02CC7C]
------------------------------------------------------
day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
sum: [0x52130] allsize: [0x125BE0]
------------------------------------------------------
day: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
night: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.0186] newsize: [01A100] oldsize: [019960]
day: struct ratio: [0.9781] newsize: [0020C4] oldsize: [002180]
day: total = ratio: [1.0156] newsize: [01C1C4] oldsize: [01BAE0]
night: overlay ratio: [1.0186] newsize: [01A100] oldsize: [019960]
night: struct ratio: [0.9781] newsize: [0020C4] oldsize: [002180]
night: total = ratio: [1.0156] newsize: [01C1C4] oldsize: [01BAE0]
------------------------------------------------------
day: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
night: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x5C20 0x4EB0 0x1E10 ]
sum: [0x5EA10] allsize: [0x1324C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [0.6123] newsize: [017DF0] oldsize: [026FD0]
day: struct ratio: [0.2547] newsize: [002418] oldsize: [008DB8]
day: total = ratio: [0.5461] newsize: [01A208] oldsize: [02FD88]
night: overlay ratio: [0.6123] newsize: [017DF0] oldsize: [026FD0]
night: struct ratio: [0.2547] newsize: [002418] oldsize: [008DB8]
night: total = ratio: [0.5461] newsize: [01A208] oldsize: [02FD88]
------------------------------------------------------
day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
sum: [0x52130] allsize: [0x125BE0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [0.8802] newsize: [025340] oldsize: [02A440]
day: struct ratio: [1.0791] newsize: [0063C8] oldsize: [005C78]
day: total = ratio: [0.9041] newsize: [02B708] oldsize: [0300B8]
night: overlay ratio: [0.8802] newsize: [025340] oldsize: [02A440]
night: struct ratio: [1.0791] newsize: [0063C8] oldsize: [005C78]
night: total = ratio: [0.9041] newsize: [02B708] oldsize: [0300B8]
------------------------------------------------------
day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
sum: [0x52130] allsize: [0x125BE0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [0.9354] newsize: [0348E0] oldsize: [0382F0]
day: struct ratio: [1.1479] newsize: [006B10] oldsize: [005D44]
day: total = ratio: [0.9554] newsize: [03B3F0] oldsize: [03E034]
night: overlay ratio: [0.9354] newsize: [0348E0] oldsize: [0382F0]
night: struct ratio: [1.1479] newsize: [006B10] oldsize: [005D44]
night: total = ratio: [0.9554] newsize: [03B3F0] oldsize: [03E034]
------------------------------------------------------
day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
sum: [0x52130] allsize: [0x125BE0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [0.8516] newsize: [025FF0] oldsize: [02C9E0]
day: struct ratio: [0.7844] newsize: [006284] oldsize: [007D98]
day: total = ratio: [0.8415] newsize: [02C274] oldsize: [034778]
night: overlay ratio: [0.8516] newsize: [025FF0] oldsize: [02C9E0]
night: struct ratio: [0.7844] newsize: [006284] oldsize: [007D98]
night: total = ratio: [0.8415] newsize: [02C274] oldsize: [034778]
------------------------------------------------------
day: object ratio: [1.0424] newsize: [126C80] oldsize: [11ACC0]
night: object ratio: [1.0424] newsize: [126C80] oldsize: [11ACC0]
object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x10A0 ]
sum: [0x531D0] allsize: [0x126C80]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [0.9670] newsize: [00CCE0] oldsize: [00D3E0]
day: struct ratio: [0.6675] newsize: [001148] oldsize: [0019E4]
day: total = ratio: [0.9343] newsize: [00DE28] oldsize: [00EDC4]
night: overlay ratio: [0.9670] newsize: [00CCE0] oldsize: [00D3E0]
night: struct ratio: [0.6675] newsize: [001148] oldsize: [0019E4]
night: total = ratio: [0.9343] newsize: [00DE28] oldsize: [00EDC4]
------------------------------------------------------
day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
sum: [0x52130] allsize: [0x125BE0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [0.9320] newsize: [00C5F0] oldsize: [00D460]
day: struct ratio: [0.9407] newsize: [000F20] oldsize: [001014]
day: total = ratio: [0.9326] newsize: [00D510] oldsize: [00E474]
night: overlay ratio: [0.9320] newsize: [00C5F0] oldsize: [00D460]
night: struct ratio: [0.9407] newsize: [000F20] oldsize: [001014]
night: total = ratio: [0.9326] newsize: [00D510] oldsize: [00E474]
------------------------------------------------------
day: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
night: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x5C20 0x4EB0 0x1E10 ]
sum: [0x5EA10] allsize: [0x1324C0]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
-------------------------------------------------
======( Map 0A )======
day: overlay ratio: [0.7664] newsize: [00A3D0] oldsize: [00D5C0]
day: struct ratio: [0.7903] newsize: [001324] oldsize: [001838]
day: total = ratio: [0.7688] newsize: [00B6F4] oldsize: [00EDF8]
night: overlay ratio: [0.7664] newsize: [00A3D0] oldsize: [00D5C0]
night: struct ratio: [0.7903] newsize: [001324] oldsize: [001838]
night: total = ratio: [0.7688] newsize: [00B6F4] oldsize: [00EDF8]
------------------------------------------------------
day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
sum: [0x52130] allsize: [0x125BE0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 0B )======
day: overlay ratio: [0.6313] newsize: [0082E0] oldsize: [00CF50]
day: struct ratio: [0.1932] newsize: [0008FC] oldsize: [002E80]
day: total = ratio: [0.5510] newsize: [008BDC] oldsize: [00FDD0]
night: overlay ratio: [0.6313] newsize: [0082E0] oldsize: [00CF50]
night: struct ratio: [0.1932] newsize: [0008FC] oldsize: [002E80]
night: total = ratio: [0.5510] newsize: [008BDC] oldsize: [00FDD0]
------------------------------------------------------
day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
sum: [0x52130] allsize: [0x125BE0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0C )======
day: overlay ratio: [1.1650] newsize: [012EC0] oldsize: [0103E0]
day: struct ratio: [1.1988] newsize: [001654] oldsize: [0012A0]
day: total = ratio: [1.1672] newsize: [014514] oldsize: [011680]
night: overlay ratio: [1.1650] newsize: [012EC0] oldsize: [0103E0]
night: struct ratio: [1.1988] newsize: [001654] oldsize: [0012A0]
night: total = ratio: [1.1672] newsize: [014514] oldsize: [011680]
------------------------------------------------------
day: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
night: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x5C20 0x4EB0 0x1E10 ]
sum: [0x5EA10] allsize: [0x1324C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0D )======
day: overlay ratio: [0.6103] newsize: [0129F0] oldsize: [01E830]
day: struct ratio: [0.5352] newsize: [004884] oldsize: [00877C]
day: total = ratio: [0.5940] newsize: [017274] oldsize: [026FAC]
night: overlay ratio: [0.6103] newsize: [0129F0] oldsize: [01E830]
night: struct ratio: [0.5352] newsize: [004884] oldsize: [00877C]
night: total = ratio: [0.5940] newsize: [017274] oldsize: [026FAC]
------------------------------------------------------
day: object ratio: [1.0424] newsize: [126C80] oldsize: [11ACC0]
night: object ratio: [1.0424] newsize: [126C80] oldsize: [11ACC0]
object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x10A0 ]
sum: [0x531D0] allsize: [0x126C80]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [7.8963ms][365.3464ms]
object trim time: [7.9494ms][365.3972ms]
set new actors: [27.6863ms][385.1364ms]
---- bogo REJECTED: obj pre-check failed (size:339232): [27.6905ms][385.1382ms]
objects pick time: [16.1633ms][401.3093ms]
object trim time: [16.2054ms][401.3469ms]
set new actors: [24.7442ms][409.8881ms]
pre-checking object size: [24.7492ms][409.8906ms]
exit per-object: [31.8288ms][416.9724ms]
exit sandalone randomize: [172.3516ms][557.4957ms]
set for size check: [180.9501ms][566.094ms]
set for dyna trim: [188.8025ms][573.9489ms]
set after final actor trim: [192.2013ms][577.3445ms]
set after second setnewactors for final data test: [207.4543ms][592.5979ms]
after isSizeAcceptable: [207.6254ms][592.7674ms]
#######################################################
time to complete randomizing [BeneathTheWell]: 639.9656ms
ending timestamp : [12:43:55.143 PM]
starting timestamp : [12:43:54.821 PM]
time to read scene enemies: 60.049ms
object [SoftSoilAndBeans] replacement blocked by item [316]
object [LargeWoodenCrate] replacement blocked by item [6]
object [Bombiwa] replacement blocked by item [321]
object [CursedSpiderMan] replacement blocked by item [268]
time to read scene objects: 60.9659ms
=========================================================================
For Scene: [SwampSpiderHouse] with fid: 1284, with sid: 0x27
=========================================================================
time to finish removing unnecessary objects: 74.9352ms
---------------------------
time to generate candidate list: 133.8744ms
time to separate map/time actors: 153.853ms
time to find matching candidates: 299.2133ms
Loops used for match candidate: 1
----------
[0][DoorShutter] has flags: [127]
[1][DoorShutter] has flags: [127]
[2][DoorShutter] has flags: [127]
[3][DoorShutter] has flags: [127]
[4][DoorShutter] has flags: [127]
[5][DoorShutter] has flags: [127]
[6][DoorShutter] has flags: [127]
[7][DoorShutter] has flags: [127]
#######################################################
Old actor:[00][Seth1] replaced by new actor: [FF02][Seth1]
Old actor:[00][Dog] replaced by new actor: [0000][Grog]
Old actor:[01][SquareSign] replaced by new actor: [617B][TallGrass]
Old actor:[03][Torch] replaced by new actor: [099C][TreasureChest] dyn: [12]
Old actor:[03][Torch] replaced by new actor: [50CA][TreasureChest] dyn: [12]
Old actor:[04][SwampSpiderHouseCutableIvy] replaced by new actor: [001E][SmallWoodenBox]
Old actor:[04][SwampSpiderHouseCutableIvy] replaced by new actor: [001F][SmallWoodenBox]
Old actor:[04][SleepingScrub] replaced by new actor: [7FF2][GoGoron]
Old actor:[05][Torch] replaced by new actor: [099B][TreasureChest] dyn: [12]
Old actor:[05][Torch] replaced by new actor: [5FDA][TreasureChest] dyn: [12]
Old actor:[05][Torch] replaced by new actor: [5B57][TreasureChest] dyn: [12]
Old actor:[05][Torch] replaced by new actor: [50B2][TreasureChest] dyn: [12]
Old actor:[01][ClayPot] replaced by new actor: [0002][MothSwarm]
Old actor:[01][ClayPot] replaced by new actor: [8C05][Bo]
Old actor:[01][ClayPot] replaced by new actor: [8044][Bombiwa]
Old actor:[01][ClayPot] replaced by new actor: [0078][Bombiwa]
Old actor:[01][HitSpot] replaced by new actor: [3BF6][GossipStone]
Old actor:[01][HitSpot] replaced by new actor: [FE10][WallTalkSpot]
Old actor:[01][HitSpot] replaced by new actor: [002D][HoneyComb]
Old actor:[01][HitSpot] replaced by new actor: [0003][FlameEyeTrap]
Old actor:[02][ClayPot] replaced by new actor: [4209][ClayPot]
Old actor:[02][ClayPot] replaced by new actor: [0077][Bombiwa]
Old actor:[02][ClayPot] replaced by new actor: [5203][ClayPot]
Old actor:[02][ClayPot] replaced by new actor: [0076][Bombiwa]
Old actor:[03][ClayPot] replaced by new actor: [8C05][Bo]
Old actor:[03][ClayPot] replaced by new actor: [0001][GiantBeee]
Old actor:[04][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[04][ClayPot] replaced by new actor: [8C05][Bo]
Old actor:[04][ClayPot] replaced by new actor: [0000][CursedSpiderMan]
Old actor:[04][ClayPot] replaced by new actor: [0002][Fairy]
Old actor:[04][ClayPot] replaced by new actor: [0003][GiantBeee]
Old actor:[04][ClayPot] replaced by new actor: [0001][GiantBeee]
Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01D4][En_Invisible_Ruppe]
Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01D0][En_Invisible_Ruppe]
Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01CC][En_Invisible_Ruppe]
Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01C9][En_Invisible_Ruppe]
Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01C6][En_Invisible_Ruppe]
Old actor:[05][BugsFishButterfly] replaced by new actor: [0000][PushableBlockOnIce]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [BugsFishButterfly] by [100]
+++ [3][TreasureChest] had switch flags modified to [126] +++
+++ [4][TreasureChest] had switch flags modified to [125] +++
+++ [8][TreasureChest] had switch flags modified to [124] +++
+++ [9][TreasureChest] had switch flags modified to [123] +++
+++ [10][TreasureChest] had switch flags modified to [122] +++
+++ [11][TreasureChest] had switch flags modified to [121] +++
+++ [15][Bombiwa] had switch flags modified to [120] +++
+++ [21][Bombiwa] had switch flags modified to [119] +++
+++ [23][Bombiwa] had switch flags modified to [118] +++
+++ [32][En_Invisible_Ruppe] had switch flags modified to [117] +++
+++ [33][En_Invisible_Ruppe] had switch flags modified to [116] +++
+++ [34][En_Invisible_Ruppe] had switch flags modified to [115] +++
+++ [35][En_Invisible_Ruppe] had switch flags modified to [114] +++
+++ [36][En_Invisible_Ruppe] had switch flags modified to [113] +++
+++ [8][TreasureChest] had treasure flags modified to [27] +++
+++ [9][TreasureChest] had treasure flags modified to [26] +++
+++ [10][TreasureChest] had treasure flags modified to [23] +++
+++ [11][TreasureChest] had treasure flags modified to [18] +++
+++ [18][HoneyComb] had treasure flags modified to [11] +++
+++ [20][ClayPot] had treasure flags modified to [9] +++
+++ [22][ClayPot] had treasure flags modified to [3] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8434] newsize: [00E590] oldsize: [011030]
day: struct ratio: [1.0680] newsize: [000F38] oldsize: [000E40]
day: total = ratio: [0.8546] newsize: [00F4C8] oldsize: [011E70]
night: overlay ratio: [0.8434] newsize: [00E590] oldsize: [011030]
night: struct ratio: [1.0680] newsize: [000F38] oldsize: [000E40]
night: total = ratio: [0.8546] newsize: [00F4C8] oldsize: [011E70]
------------------------------------------------------
day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
sum: [0x52F90] allsize: [0x126A40]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0517] newsize: [0301E0] oldsize: [02DC10]
day: struct ratio: [1.8915] newsize: [006EA0] oldsize: [003A7C]
day: total = ratio: [1.1138] newsize: [037080] oldsize: [03168C]
night: overlay ratio: [1.0517] newsize: [0301E0] oldsize: [02DC10]
night: struct ratio: [1.8915] newsize: [006EA0] oldsize: [003A7C]
night: total = ratio: [1.1138] newsize: [037080] oldsize: [03168C]
------------------------------------------------------
day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
sum: [0x52F90] allsize: [0x126A40]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000036] oldsize: [000036]
day: dyna vert delta: [0] newsize: [00003C] oldsize: [00003C]
night: dyna poly delta: [0] newsize: [000036] oldsize: [000036]
night: dyna vert delta: [0] newsize: [00003C] oldsize: [00003C]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.9635] newsize: [024E10] oldsize: [026470]
day: struct ratio: [1.0196] newsize: [002BCC] oldsize: [002AF4]
day: total = ratio: [0.9671] newsize: [0279DC] oldsize: [028F64]
night: overlay ratio: [0.9635] newsize: [024E10] oldsize: [026470]
night: struct ratio: [1.0196] newsize: [002BCC] oldsize: [002AF4]
night: total = ratio: [0.9671] newsize: [0279DC] oldsize: [028F64]
------------------------------------------------------
day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
sum: [0x52F90] allsize: [0x126A40]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00002C] oldsize: [00002C]
day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
night: dyna poly delta: [0] newsize: [00002C] oldsize: [00002C]
night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.0188] newsize: [01C250] oldsize: [01BA00]
day: struct ratio: [1.0362] newsize: [002B6C] oldsize: [0029E8]
day: total = ratio: [1.0203] newsize: [01EDBC] oldsize: [01E3E8]
night: overlay ratio: [1.0188] newsize: [01C250] oldsize: [01BA00]
night: struct ratio: [1.0362] newsize: [002B6C] oldsize: [0029E8]
night: total = ratio: [1.0203] newsize: [01EDBC] oldsize: [01E3E8]
------------------------------------------------------
day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
sum: [0x52F90] allsize: [0x126A40]
------------------------------------------------------
day: dyna poly delta: [24] newsize: [000074] oldsize: [00005C]
day: dyna vert delta: [16] newsize: [000060] oldsize: [000050]
night: dyna poly delta: [24] newsize: [000074] oldsize: [00005C]
night: dyna vert delta: [16] newsize: [000060] oldsize: [000050]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [1.0918] newsize: [0321D0] oldsize: [02DE60]
day: struct ratio: [1.2524] newsize: [004F14] oldsize: [003F24]
day: total = ratio: [1.1045] newsize: [0370E4] oldsize: [031D84]
night: overlay ratio: [1.0918] newsize: [0321D0] oldsize: [02DE60]
night: struct ratio: [1.2524] newsize: [004F14] oldsize: [003F24]
night: total = ratio: [1.1045] newsize: [0370E4] oldsize: [031D84]
------------------------------------------------------
day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
sum: [0x52F90] allsize: [0x126A40]
------------------------------------------------------
day: dyna poly delta: [-4] newsize: [000018] oldsize: [00001C]
day: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
night: dyna poly delta: [-4] newsize: [000018] oldsize: [00001C]
night: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [1.1851] newsize: [0246B0] oldsize: [01EBB0]
day: struct ratio: [1.0192] newsize: [002E70] oldsize: [002D90]
day: total = ratio: [1.1710] newsize: [027520] oldsize: [021940]
night: overlay ratio: [1.1851] newsize: [0246B0] oldsize: [01EBB0]
night: struct ratio: [1.0192] newsize: [002E70] oldsize: [002D90]
night: total = ratio: [1.1710] newsize: [027520] oldsize: [021940]
------------------------------------------------------
day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
sum: [0x52F90] allsize: [0x126A40]
------------------------------------------------------
day: dyna poly delta: [48] newsize: [000030] oldsize: [000000]
day: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
night: dyna poly delta: [48] newsize: [000030] oldsize: [000000]
night: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [1.5836ms][155.7783ms]
object trim time: [1.6003ms][155.7934ms]
set new actors: [10.1128ms][164.3083ms]
pre-checking object size: [10.1169ms][164.3099ms]
exit per-object: [13.6524ms][167.8479ms]
exit sandalone randomize: [121.3273ms][275.5221ms]
set for size check: [131.2527ms][285.4483ms]
set for dyna trim: [131.3439ms][285.5373ms]
set after final actor trim: [132.3817ms][286.576ms]
set after second setnewactors for final data test: [144.8462ms][299.042ms]
after isSizeAcceptable: [145.0188ms][299.2123ms]
#######################################################
time to complete randomizing [SwampSpiderHouse]: 323.297ms
ending timestamp : [12:43:55.144 PM]
starting timestamp : [12:43:55.095 PM]
time to read scene enemies: 1.6639ms
time to read scene objects: 2.3613ms
=========================================================================
For Scene: [SwordsmansSchool] with fid: 1433, with sid: 0x54
=========================================================================
time to finish removing unnecessary objects: 11.8211ms
---------------------------
time to generate candidate list: 47.9575ms
time to separate map/time actors: 48.3893ms
time to find matching candidates: 50.0701ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][KendoSensei] replaced by new actor: [0103][IronKnuckle]
Old actor:[00][KendoSensei] replaced by new actor: [FF01][IronKnuckle]
Old actor:[00][Clock] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[00][ClayPot] replaced by new actor: [478E][SoftSoilAndBeans] dyn: [6]
Old actor:[00][ClayPot] replaced by new actor: [4305][SoftSoilAndBeans] dyn: [6]
Old actor:[00][ClayPot] replaced by new actor: [460B][SoftSoilAndBeans] dyn: [6]
Old actor:[00][ClayPot] replaced by new actor: [47FE][SoftSoilAndBeans] dyn: [6]
Old actor:[00][ClayPot] replaced by new actor: [40FD][SoftSoilAndBeans] dyn: [6]
---------------------------------------------------------
Height adjustments:
+++ [6][SoftSoilAndBeans] had switch flags modified to [126] +++
+++ [7][SoftSoilAndBeans] had switch flags modified to [125] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0178] newsize: [0140F0] oldsize: [013B50]
day: struct ratio: [1.4472] newsize: [0020F8] oldsize: [0016C8]
day: total = ratio: [1.0468] newsize: [0161E8] oldsize: [015218]
night: overlay ratio: [1.0576] newsize: [016D10] oldsize: [015930]
night: struct ratio: [1.5527] newsize: [002760] oldsize: [00195C]
night: total = ratio: [1.0915] newsize: [019470] oldsize: [01728C]
------------------------------------------------------
day: object ratio: [1.0704] newsize: [10A810] oldsize: [0F8FB0]
night: object ratio: [1.0704] newsize: [10A810] oldsize: [0F8FB0]
object sizes: [ 0x136B0 0x2FE0 0x5210 0x15BA0 0x17B0 0x16B0 0x420 0x26A0 ]
sum: [0x36D60] allsize: [0x10A810]
------------------------------------------------------
day: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
day: dyna vert delta: [60] newsize: [00003C] oldsize: [000000]
night: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
night: dyna vert delta: [60] newsize: [00003C] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.1477ms][48.8802ms]
object trim time: [0.1535ms][48.8851ms]
set new actors: [0.5404ms][49.2726ms]
pre-checking object size: [0.5421ms][49.2736ms]
exit per-object: [0.6931ms][49.4255ms]
exit sandalone randomize: [0.6965ms][49.428ms]
set for size check: [0.9588ms][49.6909ms]
set for dyna trim: [0.971ms][49.7027ms]
set after final actor trim: [1.0633ms][49.7952ms]
set after second setnewactors for final data test: [1.3178ms][50.0499ms]
after isSizeAcceptable: [1.3376ms][50.0694ms]
#######################################################
time to complete randomizing [SwordsmansSchool]: 55.2911ms
ending timestamp : [12:43:55.150 PM]
starting timestamp : [12:43:55.132 PM]
time to read scene enemies: 0.3224ms
time to read scene objects: 0.3641ms
=========================================================================
For Scene: [GreatBayCutscene] with fid: 1472, with sid: 0x62
=========================================================================
time to finish removing unnecessary objects: 10.1227ms
---------------------------
time to generate candidate list: 18.1579ms
time to separate map/time actors: 18.2844ms
time to find matching candidates: 19.0245ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][PatrollingPirate] replaced by new actor: [2D0A][PointedSign]
Old actor:[00][PatrollingPirate] replaced by new actor: [000F][Japas]
Old actor:[00][PatrollingPirate] replaced by new actor: [017F][DekuFlower] dyn: [12]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.7823] newsize: [0099E0] oldsize: [00C4B0]
day: struct ratio: [0.8966] newsize: [001044] oldsize: [001224]
day: total = ratio: [0.7920] newsize: [00AA24] oldsize: [00D6D4]
night: overlay ratio: [0.7823] newsize: [0099E0] oldsize: [00C4B0]
night: struct ratio: [0.8966] newsize: [001044] oldsize: [001224]
night: total = ratio: [0.7920] newsize: [00AA24] oldsize: [00D6D4]
------------------------------------------------------
day: object ratio: [1.0140] newsize: [10A210] oldsize: [106770]
night: object ratio: [1.0140] newsize: [10A210] oldsize: [106770]
object sizes: [ 0x14EA0 0x1460 0x3370 0xB8A0 0x11160 0xC1E0 0x10 ]
sum: [0x42260] allsize: [0x10A210]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [000075] oldsize: [000069]
day: dyna vert delta: [12] newsize: [00004D] oldsize: [000041]
night: dyna poly delta: [12] newsize: [000075] oldsize: [000069]
night: dyna vert delta: [12] newsize: [00004D] oldsize: [000041]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0014ms][18.4314ms]
object trim time: [0.008ms][18.4368ms]
set new actors: [0.124ms][18.5534ms]
pre-checking object size: [0.1259ms][18.5549ms]
exit per-object: [0.1912ms][18.6206ms]
exit sandalone randomize: [0.1949ms][18.6237ms]
set for size check: [0.3382ms][18.7674ms]
set for dyna trim: [0.3453ms][18.7741ms]
set after final actor trim: [0.4263ms][18.8553ms]
set after second setnewactors for final data test: [0.5814ms][19.0111ms]
after isSizeAcceptable: [0.595ms][19.0239ms]
#######################################################
time to complete randomizing [GreatBayCutscene]: 19.4985ms
ending timestamp : [12:43:55.152 PM]
starting timestamp : [12:43:55.144 PM]
time to read scene enemies: 0.1449ms
time to read scene objects: 0.1832ms
=========================================================================
For Scene: [ClockTowerInterior] with fid: 1474, with sid: 0x63
=========================================================================
time to finish removing unnecessary objects: 1.145ms
---------------------------
time to generate candidate list: 7.7439ms
time to separate map/time actors: 8.0405ms
time to find matching candidates: 12.2495ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][HappyMaskSalesman] replaced by new actor: [0002][Shabom]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8980] newsize: [0085B0] oldsize: [0094E0]
day: struct ratio: [1.0186] newsize: [0012CC] oldsize: [001274]
day: total = ratio: [0.9113] newsize: [00987C] oldsize: [00A754]
night: overlay ratio: [0.8980] newsize: [0085B0] oldsize: [0094E0]
night: struct ratio: [1.0186] newsize: [0012CC] oldsize: [001274]
night: total = ratio: [0.9113] newsize: [00987C] oldsize: [00A754]
------------------------------------------------------
day: object ratio: [0.8892] newsize: [0FB390] oldsize: [11A830]
night: object ratio: [0.8892] newsize: [0FB390] oldsize: [11A830]
object sizes: [ 0x185C0 0x15C0 0x1A40 0x10C0 0x1C30 0x15130 ]
sum: [0x333E0] allsize: [0xFB390]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000046] oldsize: [000046]
day: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
night: dyna poly delta: [0] newsize: [000046] oldsize: [000046]
night: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0000] newsize: [000B20] oldsize: [000B20]
day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
day: total = ratio: [1.0000] newsize: [000DF0] oldsize: [000DF0]
night: overlay ratio: [1.0000] newsize: [000B20] oldsize: [000B20]
night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
night: total = ratio: [1.0000] newsize: [000DF0] oldsize: [000DF0]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0E3570] oldsize: [0E3570]
night: object ratio: [1.0000] newsize: [0E3570] oldsize: [0E3570]
object sizes: [ 0x185C0 0x15C0 0x1A40 ]
sum: [0x1B5C0] allsize: [0xE3570]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.004ms][8.1923ms]
object trim time: [0.01ms][8.1968ms]
set new actors: [3.5911ms][11.7807ms]
pre-checking object size: [3.5957ms][11.7825ms]
exit per-object: [3.6529ms][11.8403ms]
exit sandalone randomize: [3.6561ms][11.8429ms]
set for size check: [3.8182ms][12.0055ms]
set for dyna trim: [3.8319ms][12.0188ms]
set after final actor trim: [3.8746ms][12.0616ms]
set after second setnewactors for final data test: [4.0369ms][12.2242ms]
after isSizeAcceptable: [4.0618ms][12.2487ms]
#######################################################
time to complete randomizing [ClockTowerInterior]: 12.5782ms
ending timestamp : [12:43:55.156 PM]
starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 67.7354ms
object [DekuPrincess] replacement blocked by item [178]
time to read scene objects: 67.9461ms
=========================================================================
For Scene: [WoodfallTemple] with fid: 1208, with sid: 0x1B
=========================================================================
time to finish removing unnecessary objects: 78.2772ms
---------------------------
time to generate candidate list: 409.1461ms
time to separate map/time actors: 432.4331ms
time to find matching candidates: 617.6362ms
Loops used for match candidate: 1
----------
[0][DoorShutter] has flags: [19]
[1][DoorShutter] has flags: [18]
[2][DoorShutter] has flags: [127]
[3][DoorShutter] has flags: [61]
[4][DoorShutter] has flags: [127]
[5][DoorShutter] has flags: [127]
[6][DoorShutter] has flags: [127]
[7][DoorShutter] has flags: [127]
[8][DoorShutter] has flags: [127]
[9][DoorShutter] has flags: [11]
[10][DoorShutter] has flags: [127]
[11][DoorShutter] has flags: [62]
#######################################################
Old actor:[00][Skulltula] replaced by new actor: [FA01][Bo]
Old actor:[00][Skulltula] replaced by new actor: [FA00][Bo]
Old actor:[00][Skulltula] replaced by new actor: [FA01][Empty]
Old actor:[00][DragonFly] replaced by new actor: [0003][DragonFly]
Old actor:[00][DragonFly] replaced by new actor: [0000][DragonFly]
Old actor:[01][DekuBabaWithered] replaced by new actor: [FF01][Wolfos]
Old actor:[01][DekuBaba] replaced by new actor: [FF01][Wolfos]
Old actor:[02][Skulltula] replaced by new actor: [FA00][Bo]
Old actor:[02][Skulltula] replaced by new actor: [FA01][Bo]
Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[03][DekuBabaWithered] replaced by new actor: [FF01][Wolfos]
Old actor:[03][Skulltula] replaced by new actor: [FA01][Bo]
Old actor:[03][DekuBaba] replaced by new actor: [FF00][Wolfos]
Old actor:[04][DragonFly] replaced by new actor: [0000][DragonFly]
Old actor:[04][DragonFly] replaced by new actor: [0002][DragonFly]
Old actor:[06][Snapper] replaced by new actor: [0003][GiantBeee]
Old actor:[06][Snapper] replaced by new actor: [0004][GiantBeee]
Old actor:[06][Snapper] replaced by new actor: [0002][GiantBeee]
Old actor:[07][Dinofos] replaced by new actor: [01FF][Poe]
Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
Old actor:[10][DragonFly] replaced by new actor: [0000][DragonFly]
Old actor:[10][DragonFly] replaced by new actor: [0003][DragonFly]
Old actor:[00][MothSwarm] replaced by new actor: [00FF][Poe]
Old actor:[00][MothSwarm] replaced by new actor: [000A][MothSwarm]
Old actor:[00][ClayPot] replaced by new actor: [0009][Fairy]
Old actor:[00][ClayPot] replaced by new actor: [0002][DragonFly]
Old actor:[01][ClayPot] replaced by new actor: [0003][GiantBeee]
Old actor:[01][ClayPot] replaced by new actor: [0001][Empty]
Old actor:[01][MothSwarm] replaced by new actor: [5324][BugsFishButterfly]
Old actor:[01][ClayPot] replaced by new actor: [0002][Fairy]
Old actor:[01][ClayPot] replaced by new actor: [541A][ClayPot]
Old actor:[01][ClayPot] replaced by new actor: [00FF][Poe]
Old actor:[01][ClayPot] replaced by new actor: [0186][ClayPot]
Old actor:[01][ClayPot] replaced by new actor: [0002][Empty]
Old actor:[01][ClayPot] replaced by new actor: [0075][En_Invisible_Ruppe]
Old actor:[01][ClayPot] replaced by new actor: [0003][MothSwarm]
Old actor:[02][ClayPot] replaced by new actor: [01F9][En_Invisible_Ruppe]
Old actor:[03][PuzzleBlock] replaced by new actor: [077D][PuzzleBlock]
Old actor:[03][MothSwarm] replaced by new actor: [1016][ClayPot]
Old actor:[03][ClayPot] replaced by new actor: [0009][Fairy]
Old actor:[03][ClayPot] replaced by new actor: [FFFF][Shabom]
Old actor:[05][MothSwarm] replaced by new actor: [5324][BugsFishButterfly]
Old actor:[05][MothSwarm] replaced by new actor: [C00B][ClayPot]
Old actor:[05][MothSwarm] replaced by new actor: [0007][Empty]
Old actor:[05][ClayPot] replaced by new actor: [0002][MothSwarm]
Old actor:[05][ClayPot] replaced by new actor: [00FF][Poe]
Old actor:[05][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
Old actor:[05][ClayPot] replaced by new actor: [00FF][Poe]
Old actor:[08][ClayPot] replaced by new actor: [0002][Fairy]
Old actor:[08][ClayPot] replaced by new actor: [0015][ClayPot]
Old actor:[08][ClayPot] replaced by new actor: [0002][Shabom]
Old actor:[08][ClayPot] replaced by new actor: [0002][Empty]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [DragonFly] by [150]
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [BugsFishButterfly] by [100]
+++ [60][En_Invisible_Ruppe] had switch flags modified to [126] +++
+++ [61][PuzzleBlock] had switch flags modified to [125] +++
+++ [54][ClayPot] had treasure flags modified to [26] +++
+++ [62][ClayPot] had treasure flags modified to [22] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0128] newsize: [030A50] oldsize: [030080]
day: struct ratio: [0.8452] newsize: [00C43C] oldsize: [00E82C]
day: total = ratio: [0.9739] newsize: [03CE8C] oldsize: [03E8AC]
night: overlay ratio: [1.0128] newsize: [030A50] oldsize: [030080]
night: struct ratio: [0.8452] newsize: [00C43C] oldsize: [00E82C]
night: total = ratio: [0.9739] newsize: [03CE8C] oldsize: [03E8AC]
------------------------------------------------------
day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
sum: [0x63A60] allsize: [0x137510]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000084] oldsize: [000084]
day: dyna vert delta: [0] newsize: [000084] oldsize: [000084]
night: dyna poly delta: [0] newsize: [000084] oldsize: [000084]
night: dyna vert delta: [0] newsize: [000084] oldsize: [000084]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.9515] newsize: [036FD0] oldsize: [039CB0]
day: struct ratio: [1.0276] newsize: [0093F8] oldsize: [009000]
day: total = ratio: [0.9617] newsize: [0403C8] oldsize: [042CB0]
night: overlay ratio: [0.9515] newsize: [036FD0] oldsize: [039CB0]
night: struct ratio: [1.0276] newsize: [0093F8] oldsize: [009000]
night: total = ratio: [0.9617] newsize: [0403C8] oldsize: [042CB0]
------------------------------------------------------
day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
sum: [0x63A60] allsize: [0x137510]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [0000DC] oldsize: [0000DC]
day: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C]
night: dyna poly delta: [0] newsize: [0000DC] oldsize: [0000DC]
night: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.0435] newsize: [0376B0] oldsize: [0351C0]
day: struct ratio: [1.3506] newsize: [0058A8] oldsize: [0041A4]
day: total = ratio: [1.0655] newsize: [03CF58] oldsize: [039364]
night: overlay ratio: [1.0435] newsize: [0376B0] oldsize: [0351C0]
night: struct ratio: [1.3506] newsize: [0058A8] oldsize: [0041A4]
night: total = ratio: [1.0655] newsize: [03CF58] oldsize: [039364]
------------------------------------------------------
day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
sum: [0x63A60] allsize: [0x137510]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
day: dyna vert delta: [0] newsize: [000056] oldsize: [000056]
night: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
night: dyna vert delta: [0] newsize: [000056] oldsize: [000056]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.1504] newsize: [01EC50] oldsize: [01ABF0]
day: struct ratio: [0.4688] newsize: [002B10] oldsize: [005BDC]
day: total = ratio: [1.0300] newsize: [021760] oldsize: [0207CC]
night: overlay ratio: [1.1504] newsize: [01EC50] oldsize: [01ABF0]
night: struct ratio: [0.4688] newsize: [002B10] oldsize: [005BDC]
night: total = ratio: [1.0300] newsize: [021760] oldsize: [0207CC]
------------------------------------------------------
day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
sum: [0x63A60] allsize: [0x137510]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [1.0000] newsize: [010F70] oldsize: [010F70]
day: struct ratio: [1.0000] newsize: [003F64] oldsize: [003F64]
day: total = ratio: [1.0000] newsize: [014ED4] oldsize: [014ED4]
night: overlay ratio: [1.0000] newsize: [010F70] oldsize: [010F70]
night: struct ratio: [1.0000] newsize: [003F64] oldsize: [003F64]
night: total = ratio: [1.0000] newsize: [014ED4] oldsize: [014ED4]
------------------------------------------------------
day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
sum: [0x63A60] allsize: [0x137510]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
night: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [0.9693] newsize: [0285E0] oldsize: [029A50]
day: struct ratio: [0.5835] newsize: [0086C4] oldsize: [00E6F8]
day: total = ratio: [0.8700] newsize: [030CA4] oldsize: [038148]
night: overlay ratio: [0.9693] newsize: [0285E0] oldsize: [029A50]
night: struct ratio: [0.5835] newsize: [0086C4] oldsize: [00E6F8]
night: total = ratio: [0.8700] newsize: [030CA4] oldsize: [038148]
------------------------------------------------------
day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
sum: [0x63A60] allsize: [0x137510]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [0.7930] newsize: [011BB0] oldsize: [0165C0]
day: struct ratio: [0.8926] newsize: [001954] oldsize: [001C60]
day: total = ratio: [0.8003] newsize: [013504] oldsize: [018220]
night: overlay ratio: [0.7930] newsize: [011BB0] oldsize: [0165C0]
night: struct ratio: [0.8926] newsize: [001954] oldsize: [001C60]
night: total = ratio: [0.8003] newsize: [013504] oldsize: [018220]
------------------------------------------------------
day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
sum: [0x63A60] allsize: [0x137510]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
night: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [0.8899] newsize: [007020] oldsize: [007E00]
day: struct ratio: [0.8384] newsize: [000B44] oldsize: [000D70]
day: total = ratio: [0.8849] newsize: [007B64] oldsize: [008B70]
night: overlay ratio: [0.8899] newsize: [007020] oldsize: [007E00]
night: struct ratio: [0.8384] newsize: [000B44] oldsize: [000D70]
night: total = ratio: [0.8849] newsize: [007B64] oldsize: [008B70]
------------------------------------------------------
day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
sum: [0x63A60] allsize: [0x137510]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [0.9654] newsize: [0126A0] oldsize: [013130]
day: struct ratio: [0.9988] newsize: [001944] oldsize: [00194C]
day: total = ratio: [0.9679] newsize: [013FE4] oldsize: [014A7C]
night: overlay ratio: [0.9654] newsize: [0126A0] oldsize: [013130]
night: struct ratio: [0.9988] newsize: [001944] oldsize: [00194C]
night: total = ratio: [0.9679] newsize: [013FE4] oldsize: [014A7C]
------------------------------------------------------
day: object ratio: [0.9953] newsize: [13F520] oldsize: [140D40]
night: object ratio: [0.9953] newsize: [13F520] oldsize: [140D40]
object sizes: [ 0x141B0 0x7BA0 0x13A0 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x10 0x10 0x10 0x10 0xA3E0 0x8250 0xB550 0x13400 ]
sum: [0x6BA70] allsize: [0x13F520]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
day: dyna vert delta: [0] newsize: [000044] oldsize: [000044]
night: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
night: dyna vert delta: [0] newsize: [000044] oldsize: [000044]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [1.2339] newsize: [024EE0] oldsize: [01DEE0]
day: struct ratio: [1.9504] newsize: [0047D4] oldsize: [0024D4]
day: total = ratio: [1.2850] newsize: [0296B4] oldsize: [0203B4]
night: overlay ratio: [1.2339] newsize: [024EE0] oldsize: [01DEE0]
night: struct ratio: [1.9504] newsize: [0047D4] oldsize: [0024D4]
night: total = ratio: [1.2850] newsize: [0296B4] oldsize: [0203B4]
------------------------------------------------------
day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
sum: [0x63A60] allsize: [0x137510]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 0A )======
day: overlay ratio: [1.0000] newsize: [0210F0] oldsize: [0210F0]
day: struct ratio: [1.0000] newsize: [004AB4] oldsize: [004AB4]
day: total = ratio: [1.0000] newsize: [025BA4] oldsize: [025BA4]
night: overlay ratio: [1.0000] newsize: [0210F0] oldsize: [0210F0]
night: struct ratio: [1.0000] newsize: [004AB4] oldsize: [004AB4]
night: total = ratio: [1.0000] newsize: [025BA4] oldsize: [025BA4]
------------------------------------------------------
day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
sum: [0x63A60] allsize: [0x137510]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
-------------------------------------------------
======( Map 0B )======
day: overlay ratio: [1.0000] newsize: [0061E0] oldsize: [0061E0]
day: struct ratio: [1.0000] newsize: [0008AC] oldsize: [0008AC]
day: total = ratio: [1.0000] newsize: [006A8C] oldsize: [006A8C]
night: overlay ratio: [1.0000] newsize: [0061E0] oldsize: [0061E0]
night: struct ratio: [1.0000] newsize: [0008AC] oldsize: [0008AC]
night: total = ratio: [1.0000] newsize: [006A8C] oldsize: [006A8C]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0FC200] oldsize: [0FC200]
night: object ratio: [1.0000] newsize: [0FC200] oldsize: [0FC200]
object sizes: [ 0x11E0 0x12440 0x15130 ]
sum: [0x28750] allsize: [0xFC200]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
-------------------------------------------------
======( Map 0C )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
sum: [0x63A60] allsize: [0x137510]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.145ms][432.9188ms]
object trim time: [0.2338ms][433.0071ms]
set new actors: [18.2577ms][451.0332ms]
pre-checking object size: [18.2619ms][451.0351ms]
exit per-object: [18.7854ms][451.5601ms]
exit sandalone randomize: [151.2936ms][584.069ms]
set for size check: [161.7798ms][594.5554ms]
set for dyna trim: [168.7459ms][601.522ms]
set after final actor trim: [170.6462ms][603.4207ms]
set after second setnewactors for final data test: [184.0612ms][616.8372ms]
after isSizeAcceptable: [184.8613ms][617.6353ms]
#######################################################
time to complete randomizing [WoodfallTemple]: 655.3255ms
ending timestamp : [12:43:55.159 PM]
starting timestamp : [12:43:55.061 PM]
time to read scene enemies: 17.5612ms
object [IceBlockWaterPlatforms] replacement blocked by item [8]
object [LargeSnowball] replacement blocked by item [311]
time to read scene objects: 19.0181ms
=========================================================================
For Scene: [MountainVillage] with fid: 1417, with sid: 0x50
=========================================================================
time to finish removing unnecessary objects: 35.2332ms
---------------------------
time to generate candidate list: 83.0479ms
time to separate map/time actors: 84.2122ms
time to find matching candidates: 103.9235ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][GoronWithGeroMask] replaced by new actor: [001D][SquareSign]
Old actor:[00][Scarecrow] replaced by new actor: [FE0F][Lulu]
Old actor:[00][SquareSign] replaced by new actor: [002D][En_Invisible_Ruppe]
Old actor:[00][SquareSign] replaced by new actor: [227E][LargeSnowball]
Old actor:[00][SquareSign] replaced by new actor: [0000][Butterfly]
Old actor:[00][SquareSign] replaced by new actor: [0000][Empty]
Old actor:[00][SquareSign] replaced by new actor: [FA00][ElegyStatueSwitch] dyn: [12]
Old actor:[00][GoGoron] replaced by new actor: [0003][SquareSign]
Old actor:[00][GoGoron] replaced by new actor: [0016][SquareSign]
Old actor:[00][PottedPlant] replaced by new actor: [7F86][GoGoron]
Old actor:[00][PottedPlant] replaced by new actor: [0004][GoronSGoro]
Old actor:[00][ClayPot] replaced by new actor: [107F][GateSoldier]
Old actor:[00][GossipStone] replaced by new actor: [007C][Bombiwa]
---------------------------------------------------------
Height adjustments:
+++ [3][LargeSnowball] had switch flags modified to [126] +++
+++ [6][ElegyStatueSwitch] had switch flags modified to [125] +++
+++ [12][Bombiwa] had switch flags modified to [124] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8592] newsize: [064680] oldsize: [074DD0]
day: struct ratio: [0.9152] newsize: [007FFC] oldsize: [008BD8]
day: total = ratio: [0.8631] newsize: [06C67C] oldsize: [07D9A8]
night: overlay ratio: [0.8154] newsize: [05B5E0] oldsize: [0700D0]
night: struct ratio: [0.8344] newsize: [007174] oldsize: [0087F8]
night: total = ratio: [0.8167] newsize: [062754] oldsize: [0788C8]
------------------------------------------------------
day: object ratio: [1.1048] newsize: [14E250] oldsize: [12E760]
night: object ratio: [1.1048] newsize: [14E250] oldsize: [12E760]
object sizes: [ 0x20A0 0x1AE0 0x12C0 0xA5A0 0x17B0 0x6A70 0x3A30 0x1B220 0xA3E0 0x7780 0x4A70 0xDF0 0x14D90 0x16270 0xDC90 ]
sum: [0x862A0] allsize: [0x14E250]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [0000A6] oldsize: [00009A]
day: dyna vert delta: [12] newsize: [000067] oldsize: [00005B]
night: dyna poly delta: [12] newsize: [0000A6] oldsize: [00009A]
night: dyna vert delta: [12] newsize: [000067] oldsize: [00005B]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [6.9134ms][91.2628ms]
object trim time: [6.9215ms][91.2682ms]
set new actors: [11.6652ms][96.0149ms]
pre-checking object size: [11.6699ms][96.0169ms]
exit per-object: [12.1302ms][96.4791ms]
exit sandalone randomize: [12.1361ms][96.4829ms]
set for size check: [13.2522ms][97.6015ms]
set for dyna trim: [13.2674ms][97.6143ms]
set after final actor trim: [13.5961ms][97.9449ms]
set after second setnewactors for final data test: [19.5433ms][103.8933ms]
after isSizeAcceptable: [19.5752ms][103.9226ms]
#######################################################
time to complete randomizing [MountainVillage]: 106.2119ms
ending timestamp : [12:43:55.167 PM]
starting timestamp : [12:43:55.002 PM]
time to read scene enemies: 0.8457ms
time to read scene objects: 0.8498ms
=========================================================================
For Scene: [WaterfallRapids] with fid: 1386, with sid: 0x4A
=========================================================================
time to finish removing unnecessary objects: 0.8658ms
---------------------------
time to generate candidate list: 2.5076ms
time to separate map/time actors: 10.4424ms
time to find matching candidates: 163.5282ms
Loops used for match candidate: 4
----------
#######################################################
Old actor:[00][BugsFishButterfly] replaced by new actor: [0000][Empty]
Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
Old actor:[00][BugsFishButterfly] replaced by new actor: [0000][BeaverRing]
Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9970] newsize: [09DF90] oldsize: [09E740]
day: struct ratio: [0.9968] newsize: [01112C] oldsize: [011210]
day: total = ratio: [0.9969] newsize: [0AF0BC] oldsize: [0AF950]
night: overlay ratio: [0.9970] newsize: [09DF90] oldsize: [09E740]
night: struct ratio: [0.9968] newsize: [01112C] oldsize: [011210]
night: total = ratio: [0.9969] newsize: [0AF0BC] oldsize: [0AF950]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0E8C70] oldsize: [0E8C70]
night: object ratio: [1.0000] newsize: [0E8C70] oldsize: [0E8C70]
object sizes: [ 0x1ADD0 0x20D0 0x3E20 ]
sum: [0x20CC0] allsize: [0xE8C70]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [0011E0] oldsize: [0011E0]
day: dyna vert delta: [0] newsize: [0011E0] oldsize: [0011E0]
night: dyna poly delta: [0] newsize: [0011E0] oldsize: [0011E0]
night: dyna vert delta: [0] newsize: [0011E0] oldsize: [0011E0]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0005ms][10.577ms]
object trim time: [0.0058ms][10.5817ms]
set new actors: [15.3925ms][25.971ms]
pre-checking object size: [15.3969ms][25.9729ms]
exit per-object: [15.3991ms][25.975ms]
exit sandalone randomize: [34.4448ms][45.0233ms]
set for size check: [41.8358ms][52.4144ms]
set for dyna trim: [41.8465ms][52.4226ms]
set after final actor trim: [41.93ms][52.5063ms]
set after second setnewactors for final data test: [47.868ms][58.4464ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.0004ms][58.4607ms]
object trim time: [0.0039ms][58.464ms]
set new actors: [6.2984ms][64.7613ms]
pre-checking object size: [6.305ms][64.7652ms]
exit per-object: [6.3061ms][64.7662ms]
exit sandalone randomize: [19.8953ms][78.358ms]
set for size check: [27.3631ms][85.8257ms]
set for dyna trim: [27.3742ms][85.8345ms]
set after final actor trim: [27.4442ms][85.9048ms]
set after second setnewactors for final data test: [35.7973ms][94.2599ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.0005ms][94.2745ms]
object trim time: [0.0039ms][94.2778ms]
set new actors: [9.1582ms][103.4349ms]
pre-checking object size: [9.163ms][103.4369ms]
exit per-object: [9.1643ms][103.4381ms]
exit sandalone randomize: [17.6012ms][111.8774ms]
set for size check: [25.3973ms][119.6728ms]
set for dyna trim: [25.4073ms][119.6813ms]
set after final actor trim: [25.4864ms][119.7604ms]
set after second setnewactors for final data test: [35.6574ms][129.9338ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
re-generate candidates time: [0.0005ms][129.9489ms]
objects pick time: [0.002ms][129.9502ms]
object trim time: [0.0079ms][129.9562ms]
set new actors: [11.2206ms][141.1705ms]
pre-checking object size: [11.224ms][141.1723ms]
exit per-object: [11.2252ms][141.1734ms]
exit sandalone randomize: [23.9254ms][153.8758ms]
set for size check: [26.2181ms][156.1679ms]
set for dyna trim: [26.2275ms][156.176ms]
set after final actor trim: [26.3488ms][156.298ms]
set after second setnewactors for final data test: [33.5631ms][163.5138ms]
after isSizeAcceptable: [33.579ms][163.5274ms]
#######################################################
time to complete randomizing [WaterfallRapids]: 168.7228ms
ending timestamp : [12:43:55.171 PM]
starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 67.8393ms
object [BadBat] replacement blocked by item [84]
object [Dampe] replacement blocked by item [84]
time to read scene objects: 68.2621ms
=========================================================================
For Scene: [IkanaGraveyard] with fid: 1353, with sid: 0x43
=========================================================================
time to finish removing unnecessary objects: 75.9795ms
---------------------------
time to generate candidate list: 127.3676ms
time to separate map/time actors: 141.2389ms
time to find matching candidates: 660.9008ms
Loops used for match candidate: 4
+++ BUSH SUPPLIES at index:[3] replacing new choice [Empty][FFFF] where old actor was [OrangeGraveyardFlower][0000]
----------
#######################################################
Old actor:[00][OrangeGraveyardFlower] replaced by new actor: [0001][NaturalPatchOfGrass]
Old actor:[00][OrangeGraveyardFlower] replaced by new actor: [FFFF][Empty]
Old actor:[00][OrangeGraveyardFlower] replaced by new actor: [0401][NaturalPatchOfGrass]
Old actor:[00][OrangeGraveyardFlower] replaced by new actor: [FFFF][BombFlower]
Old actor:[00][TallGrass] replaced by new actor: [0002][DekuBabaWithered]
Old actor:[00][TallGrass] replaced by new actor: [0002][DekuBabaWithered]
Old actor:[00][TallGrass] replaced by new actor: [0002][DekuBabaWithered]
Old actor:[00][TallGrass] replaced by new actor: [0000][Empty]
Old actor:[00][TallGrass] replaced by new actor: [0000][DekuBaba]
Old actor:[02][OrangeGraveyardFlower] replaced by new actor: [FFFF][Empty]
Old actor:[02][OrangeGraveyardFlower] replaced by new actor: [FFFF][BombFlower]
Old actor:[02][OrangeGraveyardFlower] replaced by new actor: [005C][En_Invisible_Ruppe]
Old actor:[02][OrangeGraveyardFlower] replaced by new actor: [F004][StalchildHintGiver]
Old actor:[02][TallGrass] replaced by new actor: [0001][DekuBabaWithered]
Old actor:[02][TallGrass] replaced by new actor: [0001][DekuBabaWithered]
Old actor:[02][TallGrass] replaced by new actor: [0001][DekuBaba]
Old actor:[02][TallGrass] replaced by new actor: [0001][Empty]
Old actor:[02][TallGrass] replaced by new actor: [0001][DekuBabaWithered]
Old actor:[00][HitSpot] replaced by new actor: [FE07][WallTalkSpot]
Old actor:[00][HitSpot] replaced by new actor: [FE11][WallTalkSpot]
Old actor:[00][HitSpot] replaced by new actor: [FC10][HitSpot]
Old actor:[01][HitSpot] replaced by new actor: [FE00][Empty]
Old actor:[01][IshiRock] replaced by new actor: [FA08][HitSpot]
Old actor:[01][IshiRock] replaced by new actor: [FF9F][BadBat]
Old actor:[01][IshiRock] replaced by new actor: [FE0B][Empty]
Old actor:[01][IshiRock] replaced by new actor: [F9B0][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [1E14][IshiRock]
Old actor:[01][GrassRockCluster] replaced by new actor: [F004][StalchildHintGiver]
Old actor:[01][GrottoHole] replaced by new actor: [02B8][GrottoHole]
Old actor:[01][GrassRockCluster] replaced by new actor: [0600][GrassRockCluster]
Old actor:[02][HitSpot] replaced by new actor: [FE0A][WallTalkSpot]
Old actor:[02][HitSpot] replaced by new actor: [029F][BadBat]
Old actor:[02][HitSpot] replaced by new actor: [F616][HitSpot]
Old actor:[03][GrottoHole] replaced by new actor: [0218][GrottoHole]
Old actor:[03][HitSpot] replaced by new actor: [F40D][HitSpot]
Old actor:[03][GrassRockCluster] replaced by new actor: [0110][Obj_Dowsing]
Old actor:[03][GrassRockCluster] replaced by new actor: [0600][GrassRockCluster]
---------------------------------------------------------
Height adjustments:
+++ [20][HitSpot] had switch flags modified to [126] +++
+++ [22][HitSpot] had switch flags modified to [125] +++
+++ [25][IshiRock] had switch flags modified to [124] +++
+++ [32][HitSpot] had switch flags modified to [123] +++
+++ [34][HitSpot] had switch flags modified to [122] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0036] newsize: [026CE0] oldsize: [026AA0]
day: struct ratio: [1.0309] newsize: [004454] oldsize: [004248]
day: total = ratio: [1.0063] newsize: [02B134] oldsize: [02ACE8]
night: overlay ratio: [1.0020] newsize: [0469C0] oldsize: [046780]
night: struct ratio: [1.0192] newsize: [006C74] oldsize: [006A68]
night: total = ratio: [1.0035] newsize: [04D634] oldsize: [04D1E8]
------------------------------------------------------
day: object ratio: [1.0173] newsize: [10C630] oldsize: [107D40]
night: object ratio: [1.0173] newsize: [10C630] oldsize: [107D40]
object sizes: [ 0x6DA0 0x8120 0xCA0 0x1A00 0x39C0 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 ]
sum: [0x44680] allsize: [0x10C630]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00008B] oldsize: [00008B]
day: dyna vert delta: [0] newsize: [000052] oldsize: [000052]
night: dyna poly delta: [0] newsize: [00008B] oldsize: [00008B]
night: dyna vert delta: [0] newsize: [000052] oldsize: [000052]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.9323] newsize: [030A10] oldsize: [034290]
day: struct ratio: [0.9957] newsize: [007490] oldsize: [007510]
day: total = ratio: [0.9401] newsize: [037EA0] oldsize: [03B7A0]
night: overlay ratio: [0.9227] newsize: [02A260] oldsize: [02DAE0]
night: struct ratio: [0.9954] newsize: [006CA0] oldsize: [006D20]
night: total = ratio: [0.9321] newsize: [030F00] oldsize: [034800]
------------------------------------------------------
day: object ratio: [1.0173] newsize: [10C630] oldsize: [107D40]
night: object ratio: [1.0173] newsize: [10C630] oldsize: [107D40]
object sizes: [ 0x6DA0 0x8120 0xCA0 0x1A00 0x39C0 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 ]
sum: [0x44680] allsize: [0x10C630]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00019C] oldsize: [00019C]
day: dyna vert delta: [0] newsize: [000100] oldsize: [000100]
night: dyna poly delta: [0] newsize: [00019C] oldsize: [00019C]
night: dyna vert delta: [0] newsize: [000100] oldsize: [000100]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.1121] newsize: [024790] oldsize: [020CC0]
day: struct ratio: [1.0797] newsize: [005D1C] oldsize: [00563C]
day: total = ratio: [1.1075] newsize: [02A4AC] oldsize: [0262FC]
night: overlay ratio: [1.0793] newsize: [032070] oldsize: [02E5A0]
night: struct ratio: [1.0665] newsize: [006E34] oldsize: [006754]
night: total = ratio: [1.0777] newsize: [038EA4] oldsize: [034CF4]
------------------------------------------------------
day: object ratio: [1.0154] newsize: [12C480] oldsize: [127B90]
night: object ratio: [1.0154] newsize: [12C480] oldsize: [127B90]
object sizes: [ 0x6DA0 0x8120 0xCA0 0x1A00 0x39C0 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 0x1FE50 ]
sum: [0x644D0] allsize: [0x12C480]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000078] oldsize: [000078]
day: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
night: dyna poly delta: [0] newsize: [000078] oldsize: [000078]
night: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [0.9818] newsize: [01C680] oldsize: [01CEF0]
day: struct ratio: [0.9973] newsize: [0055BC] oldsize: [0055F8]
day: total = ratio: [0.9842] newsize: [021C3C] oldsize: [0224E8]
night: overlay ratio: [0.9851] newsize: [022C40] oldsize: [0234B0]
night: struct ratio: [0.9975] newsize: [005D8C] oldsize: [005DC8]
night: total = ratio: [0.9868] newsize: [0289CC] oldsize: [029278]
------------------------------------------------------
day: object ratio: [1.0154] newsize: [12C480] oldsize: [127B90]
night: object ratio: [1.0154] newsize: [12C480] oldsize: [127B90]
object sizes: [ 0x6DA0 0x8120 0xCA0 0x1A00 0x39C0 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 0x1FE50 ]
sum: [0x644D0] allsize: [0x12C480]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00018E] oldsize: [00018E]
day: dyna vert delta: [0] newsize: [0000F6] oldsize: [0000F6]
night: dyna poly delta: [0] newsize: [00018E] oldsize: [00018E]
night: dyna vert delta: [0] newsize: [0000F6] oldsize: [0000F6]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0588ms][141.4554ms]
object trim time: [0.071ms][141.4667ms]
set new actors: [7.2488ms][148.6483ms]
pre-checking object size: [7.255ms][148.6508ms]
exit per-object: [19.2255ms][160.6236ms]
exit sandalone randomize: [114.8555ms][256.2534ms]
set for size check: [120.9566ms][262.3546ms]
set for dyna trim: [121.2941ms][262.6906ms]
set after final actor trim: [128.8315ms][270.2305ms]
set after second setnewactors for final data test: [131.1769ms][272.5752ms]
---- bogo REJECTED: dyna actors are too big, even after trim
objects pick time: [0.0686ms][272.6972ms]
object trim time: [0.0872ms][272.7139ms]
set new actors: [5.5396ms][278.1689ms]
pre-checking object size: [5.5451ms][278.1719ms]
exit per-object: [5.9308ms][278.5591ms]
exit sandalone randomize: [74.6998ms][347.3291ms]
set for size check: [90.9305ms][363.5593ms]
set for dyna trim: [122.7783ms][395.4072ms]
set after final actor trim: [129.0462ms][401.6756ms]
set after second setnewactors for final data test: [135.1331ms][407.7638ms]
---- bogo REJECTED: dyna actors are too big, even after trim
objects pick time: [0.0658ms][407.8499ms]
object trim time: [0.0751ms][407.8586ms]
set new actors: [2.3339ms][410.1188ms]
pre-checking object size: [2.3366ms][410.12ms]
exit per-object: [2.7643ms][410.5492ms]
exit sandalone randomize: [91.7911ms][499.5772ms]
set for size check: [99.8633ms][507.6491ms]
set for dyna trim: [100.248ms][508.0332ms]
set after final actor trim: [100.9546ms][508.7392ms]
set after second setnewactors for final data test: [116.5027ms][524.2872ms]
---- bogo REJECTED: dyna actors are too big, even after trim
re-generate candidates time: [41.8242ms][566.1341ms]
objects pick time: [41.9098ms][566.2185ms]
object trim time: [41.9176ms][566.2256ms]
set new actors: [52.2516ms][576.5617ms]
pre-checking object size: [52.2551ms][576.5631ms]
exit per-object: [52.6152ms][576.9247ms]
exit sandalone randomize: [122.285ms][646.5953ms]
set for size check: [128.3825ms][652.6936ms]
set for dyna trim: [128.4648ms][652.774ms]
set after final actor trim: [129.3416ms][653.6517ms]
set after second setnewactors for final data test: [136.4584ms][660.769ms]
after isSizeAcceptable: [136.5911ms][660.8997ms]
#######################################################
Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [110,314,-1884]
time to complete randomizing [IkanaGraveyard]: 678.6155ms
ending timestamp : [12:43:55.182 PM]
starting timestamp : [12:43:55.113 PM]
time to read scene enemies: 7.9818ms
object [SoftSoilAndBeans] replacement blocked by item [176]
time to read scene objects: 8.7915ms
=========================================================================
For Scene: [InvertedStoneTower] with fid: 1444, with sid: 0x59
=========================================================================
time to finish removing unnecessary objects: 18.2322ms
---------------------------
time to generate candidate list: 51.6467ms
time to separate map/time actors: 52.4935ms
time to find matching candidates: 58.9928ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][ClayPot] replaced by new actor: [FFFF][BombFlower]
Old actor:[00][ClayPot] replaced by new actor: [370A][PointedSign]
Old actor:[00][ClayPot] replaced by new actor: [0010][TallGrass]
Old actor:[00][ClayPot] replaced by new actor: [0110][Obj_Dowsing]
Old actor:[00][ClayPot] replaced by new actor: [FFFF][Empty]
Old actor:[00][RainbowHookshotPillar] replaced by new actor: [0001][BlueBubble]
Old actor:[00][RainbowHookshotPillar] replaced by new actor: [0001][BlueBubble]
Old actor:[00][RainbowHookshotPillar] replaced by new actor: [0001][BlueBubble]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9677] newsize: [043A60] oldsize: [045E80]
day: struct ratio: [1.0661] newsize: [004518] oldsize: [0040D0]
day: total = ratio: [0.9731] newsize: [047F78] oldsize: [049F50]
night: overlay ratio: [0.9677] newsize: [043A60] oldsize: [045E80]
night: struct ratio: [1.0661] newsize: [004518] oldsize: [0040D0]
night: total = ratio: [0.9731] newsize: [047F78] oldsize: [049F50]
------------------------------------------------------
day: object ratio: [1.0013] newsize: [0F4CD0] oldsize: [0F4790]
night: object ratio: [1.0013] newsize: [0F4CD0] oldsize: [0F4790]
object sizes: [ 0x4670 0xDF0 0x5C0 0x3E20 0xD60 0x2420 0x26A0 0x8120 0x81C0 0x1A00 0xA5A0 0x1A40 ]
sum: [0x2CD20] allsize: [0xF4CD0]
------------------------------------------------------
day: dyna poly delta: [-54] newsize: [00003C] oldsize: [000072]
day: dyna vert delta: [-48] newsize: [000038] oldsize: [000068]
night: dyna poly delta: [-54] newsize: [00003C] oldsize: [000072]
night: dyna vert delta: [-48] newsize: [000038] oldsize: [000068]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0876ms][52.7868ms]
object trim time: [0.0935ms][52.791ms]
set new actors: [4.6689ms][57.368ms]
pre-checking object size: [4.6722ms][57.3696ms]
exit per-object: [4.831ms][57.53ms]
exit sandalone randomize: [4.8356ms][57.5331ms]
set for size check: [5.5036ms][58.2018ms]
set for dyna trim: [5.5118ms][58.2094ms]
set after final actor trim: [5.6991ms][58.3968ms]
set after second setnewactors for final data test: [6.2834ms][58.9813ms]
after isSizeAcceptable: [6.2947ms][58.9922ms]
#######################################################
time to complete randomizing [InvertedStoneTower]: 68.7621ms
ending timestamp : [12:43:55.182 PM]
starting timestamp : [12:43:55.055 PM]
time to read scene enemies: 13.1754ms
object [En_Owl] replacement blocked by item [146]
object [FlyingLensCaveIcePlatforms] replacement blocked by item [146]
object [BuisnessScrub] replacement blocked by item [292]
time to read scene objects: 23.3461ms
=========================================================================
For Scene: [GoronVillage] with fid: 1409, with sid: 0x4D
=========================================================================
time to finish removing unnecessary objects: 33.2297ms
---------------------------
time to generate candidate list: 100.3779ms
time to separate map/time actors: 101.9298ms
time to find matching candidates: 118.0547ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][SmallSnowball] replaced by new actor: [00FF][Leever]
Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
Old actor:[00][SmallSnowball] replaced by new actor: [00FF][Leever]
Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
Old actor:[00][SmallSnowball] replaced by new actor: [00FF][Leever]
Old actor:[00][SmallSnowball] replaced by new actor: [00FF][Leever]
Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
Old actor:[00][SquareSign] replaced by new actor: [0002][En_Ani]
Old actor:[00][SquareSign] replaced by new actor: [0002][En_Ani]
Old actor:[00][SquareSign] replaced by new actor: [0000][En_Ani]
Old actor:[00][Tektite] replaced by new actor: [3BC2][GossipStone]
Old actor:[00][Tektite] replaced by new actor: [3716][GossipStone]
Old actor:[00][LargeSnowball] replaced by new actor: [00FF][Leever]
Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
Old actor:[00][LargeSnowball] replaced by new actor: [00FF][Leever]
Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
Old actor:[00][LargeSnowball] replaced by new actor: [00FF][Leever]
Old actor:[00][LargeSnowball] replaced by new actor: [00FF][Leever]
Old actor:[01][Scarecrow] replaced by new actor: [0000][ImposterFrog]
Old actor:[01][LargeWoodenCrate] replaced by new actor: [0001][Dodongo]
Old actor:[00][RegularIceBlock] replaced by new actor: [00FF][RegularIceBlock]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8963] newsize: [055BC0] oldsize: [05FA80]
day: struct ratio: [1.1685] newsize: [00A63C] oldsize: [008E44]
day: total = ratio: [0.9194] newsize: [0601FC] oldsize: [0688C4]
night: overlay ratio: [0.8963] newsize: [055BC0] oldsize: [05FA80]
night: struct ratio: [1.1685] newsize: [00A63C] oldsize: [008E44]
night: total = ratio: [0.9194] newsize: [0601FC] oldsize: [0688C4]
------------------------------------------------------
day: object ratio: [1.0355] newsize: [12E360] oldsize: [123DA0]
night: object ratio: [1.0355] newsize: [12E360] oldsize: [123DA0]
object sizes: [ 0x14D90 0x105D0 0xB00 0x1EF0 0x1EF0 0x100E0 0xB2D0 0xB8C0 0x1F0 0xB550 0x9940 0xA80 ]
sum: [0x663B0] allsize: [0x12E360]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [0000D0] oldsize: [0000D0]
day: dyna vert delta: [0] newsize: [0000AC] oldsize: [0000AC]
night: dyna poly delta: [0] newsize: [0000D0] oldsize: [0000D0]
night: dyna vert delta: [0] newsize: [0000AC] oldsize: [0000AC]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0847] newsize: [00BA80] oldsize: [00ABF0]
day: struct ratio: [1.5315] newsize: [001A34] oldsize: [00111C]
day: total = ratio: [1.1251] newsize: [00D4B4] oldsize: [00BD0C]
night: overlay ratio: [1.0847] newsize: [00BA80] oldsize: [00ABF0]
night: struct ratio: [1.5315] newsize: [001A34] oldsize: [00111C]
night: total = ratio: [1.1251] newsize: [00D4B4] oldsize: [00BD0C]
------------------------------------------------------
day: object ratio: [1.0355] newsize: [12E360] oldsize: [123DA0]
night: object ratio: [1.0355] newsize: [12E360] oldsize: [123DA0]
object sizes: [ 0x14D90 0x105D0 0xB00 0x1EF0 0x1EF0 0x100E0 0xB2D0 0xB8C0 0x1F0 0xB550 0x9940 0xA80 ]
sum: [0x663B0] allsize: [0x12E360]
------------------------------------------------------
day: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
day: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
night: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
night: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [6.2931ms][108.3617ms]
object trim time: [6.3041ms][108.3705ms]
set new actors: [7.7706ms][109.8385ms]
pre-checking object size: [7.7739ms][109.84ms]
exit per-object: [8.0373ms][110.1049ms]
exit sandalone randomize: [13.3297ms][115.3987ms]
set for size check: [14.6139ms][116.6815ms]
set for dyna trim: [14.6286ms][116.6948ms]
set after final actor trim: [14.8075ms][116.874ms]
set after second setnewactors for final data test: [15.9193ms][117.9867ms]
after isSizeAcceptable: [15.94ms][118.0063ms]
#######################################################
time to complete randomizing [GoronVillage]: 129.5328ms
ending timestamp : [12:43:55.185 PM]
starting timestamp : [12:43:55.133 PM]
time to read scene enemies: 0.4609ms
time to read scene objects: 9.5746ms
=========================================================================
For Scene: [MountainSmithy] with fid: 1308, with sid: 0x2C
=========================================================================
time to finish removing unnecessary objects: 17.0454ms
---------------------------
time to generate candidate list: 51.0449ms
time to separate map/time actors: 51.1598ms
time to find matching candidates: 52.0478ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Clock] replaced by new actor: [0000][SwordsmanSign]
Old actor:[00][Zubora] replaced by new actor: [0000][HoneyAndDarlingCredits]
Old actor:[00][GaboraBlacksmith] replaced by new actor: [307F][GateSoldier]
Old actor:[00][PottedPlant] replaced by new actor: [FF34][BadBat]
Old actor:[00][PottedPlant] replaced by new actor: [FF03][BadBat]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [BadBat] by [150]
+ adjusted height of actor [BadBat] by [150]
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.7375] newsize: [008A30] oldsize: [00BB60]
day: struct ratio: [1.2814] newsize: [001324] oldsize: [000EF0]
day: total = ratio: [0.7776] newsize: [009D54] oldsize: [00CA50]
night: overlay ratio: [0.7014] newsize: [00B970] oldsize: [010860]
night: struct ratio: [1.2151] newsize: [0016DC] oldsize: [0012D0]
night: total = ratio: [0.7355] newsize: [00D04C] oldsize: [011B30]
------------------------------------------------------
day: object ratio: [0.9220] newsize: [0E75D0] oldsize: [0FAEF0]
night: object ratio: [0.9220] newsize: [0E75D0] oldsize: [0FAEF0]
object sizes: [ 0xBAE0 0xDC90 0x5210 0xCA0 ]
sum: [0x1F620] allsize: [0xE75D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.2695ms][51.5232ms]
object trim time: [0.2747ms][51.5279ms]
set new actors: [0.3761ms][51.6296ms]
pre-checking object size: [0.3772ms][51.6303ms]
exit per-object: [0.4803ms][51.7339ms]
exit sandalone randomize: [0.4832ms][51.7363ms]
set for size check: [0.5839ms][51.8373ms]
set for dyna trim: [0.5898ms][51.8431ms]
set after final actor trim: [0.6684ms][51.9225ms]
set after second setnewactors for final data test: [0.7827ms][52.0365ms]
after isSizeAcceptable: [0.7941ms][52.0473ms]
#######################################################
time to complete randomizing [MountainSmithy]: 52.4701ms
ending timestamp : [12:43:55.185 PM]
starting timestamp : [12:43:55.097 PM]
in scene [TwinIslands]m[0]r[0]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [174]
in scene [TwinIslands]m[0]r[1]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [174]
in scene [TwinIslands]m[0]r[31]v[0064] actor: [0x0064][RegularIceBlock] was blocked by item [174]
in scene [TwinIslands]m[0]r[39]v[0299] actor: [0x0299][GrottoHole] was blocked by item [174]
time to read scene enemies: 22.854ms
object [LargeSnowball] replacement blocked by item [311]
object [Tingle] replacement blocked by item [170]
object [Scarecrow] replacement blocked by item [445]
time to read scene objects: 24.9942ms
=========================================================================
For Scene: [TwinIslands] with fid: 1453, with sid: 0x5D
=========================================================================
time to finish removing unnecessary objects: 45.2149ms
---------------------------
time to generate candidate list: 67.8643ms
time to separate map/time actors: 69.4407ms
time to find matching candidates: 87.6813ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Tektite] replaced by new actor: [0000][OrangeGraveyardFlower]
Old actor:[00][SnowCoveredTrees] replaced by new actor: [0001][GoronSGoro]
Old actor:[00][SnowCoveredTrees] replaced by new actor: [0000][GoronWithGeroMask]
Old actor:[00][SnowCoveredTrees] replaced by new actor: [0008][GoronSGoro]
Old actor:[00][SquareSign] replaced by new actor: [FFFF][PirateTelescope]
Old actor:[00][Wolfos] replaced by new actor: [682B][TallGrass]
Old actor:[00][Wolfos] replaced by new actor: [0107][TallGrass]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9832] newsize: [0884E0] oldsize: [08AA40]
day: struct ratio: [0.9789] newsize: [009E80] oldsize: [00A1EC]
day: total = ratio: [0.9829] newsize: [092360] oldsize: [094C2C]
night: overlay ratio: [0.9832] newsize: [0884E0] oldsize: [08AA40]
night: struct ratio: [0.9789] newsize: [009E80] oldsize: [00A1EC]
night: total = ratio: [0.9829] newsize: [092360] oldsize: [094C2C]
------------------------------------------------------
day: object ratio: [1.0183] newsize: [141A60] oldsize: [13BE10]
night: object ratio: [1.0183] newsize: [141A60] oldsize: [13BE10]
object sizes: [ 0x750 0x380 0x6A70 0x14D90 0x8250 0xA5A0 0x100E0 0x1B220 0xD5C0 0x8120 0x2450 0x81C0 ]
sum: [0x79AB0] allsize: [0x141A60]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [4.8156ms][74.424ms]
object trim time: [4.8246ms][74.4304ms]
set new actors: [6.284ms][75.8907ms]
pre-checking object size: [6.2866ms][75.8921ms]
exit per-object: [6.6053ms][76.2121ms]
exit sandalone randomize: [6.609ms][76.2145ms]
set for size check: [16.4596ms][86.0678ms]
set for dyna trim: [16.4753ms][86.081ms]
set after final actor trim: [16.6314ms][86.2375ms]
set after second setnewactors for final data test: [18.0551ms][87.6617ms]
after isSizeAcceptable: [18.0747ms][87.6805ms]
#######################################################
time to complete randomizing [TwinIslands]: 93.0339ms
ending timestamp : [12:43:55.190 PM]
starting timestamp : [12:43:54.740 PM]
time to read scene enemies: 40.8029ms
time to read scene objects: 41.1722ms
=========================================================================
For Scene: [StoneTowerTemple] with fid: 1175, with sid: 0x16
=========================================================================
time to finish removing unnecessary objects: 94.1907ms
---------------------------
time to generate candidate list: 295.3075ms
time to separate map/time actors: 307.075ms
time to find matching candidates: 426.1302ms
Loops used for match candidate: 3
----------
[4][DoorShutter] has flags: [127]
[5][DoorShutter] has flags: [127]
[6][DoorShutter] has flags: [127]
[7][DoorShutter] has flags: [60]
[8][DoorShutter] has flags: [61]
[9][DoorShutter] has flags: [127]
[10][DoorShutter] has flags: [14]
[11][DoorShutter] has flags: [127]
[12][DoorShutter] has flags: [127]
#######################################################
Old actor:[00][DragonFly] replaced by new actor: [0003][GiantBeee]
Old actor:[00][DragonFly] replaced by new actor: [0000][GiantBeee]
Old actor:[00][RealBombchu] replaced by new actor: [0000][ButlersSon]
Old actor:[00][SmallWoodenBox] replaced by new actor: [000B][SmallWoodenBox]
Old actor:[00][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
Old actor:[01][SpikedMine] replaced by new actor: [5C69][TreasureChest] dyn: [12]
Old actor:[01][SpikedMine] replaced by new actor: [5B48][TreasureChest] dyn: [12]
Old actor:[01][SpikedMine] replaced by new actor: [5989][TreasureChest] dyn: [12]
Old actor:[01][SpikedMine] replaced by new actor: [5608][TreasureChest] dyn: [12]
Old actor:[01][Beamos] replaced by new actor: [8209][ClayPot]
Old actor:[01][Beamos] replaced by new actor: [1308][ClayPot]
Old actor:[01][SmallWoodenBox] replaced by new actor: [000B][SmallWoodenBox]
Old actor:[01][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[01][SmallWoodenBox] replaced by new actor: [001F][SmallWoodenBox]
Old actor:[02][DragonFly] replaced by new actor: [0002][GiantBeee]
Old actor:[02][RealBombchu] replaced by new actor: [0000][ButlersSon]
Old actor:[02][RealBombchu] replaced by new actor: [0007][Fairy]
Old actor:[02][RealBombchu] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
Old actor:[02][Guay] replaced by new actor: [0003][DragonFly]
Old actor:[02][Guay] replaced by new actor: [0000][DragonFly]
Old actor:[02][SmallWoodenBox] replaced by new actor: [0015][SmallWoodenBox]
Old actor:[02][SmallWoodenBox] replaced by new actor: [0015][SmallWoodenBox]
Old actor:[03][SpikedMine] replaced by new actor: [5989][TreasureChest] dyn: [12]
Old actor:[03][SpikedMine] replaced by new actor: [0988][TreasureChest] dyn: [12]
Old actor:[03][SpikedMine] replaced by new actor: [5C69][TreasureChest] dyn: [12]
Old actor:[03][SkullFish] replaced by new actor: [0000][SkullFish]
Old actor:[03][RealBombchu] replaced by new actor: [0000][ButlersSon]
Old actor:[03][BioDekuBaba] replaced by new actor: [00A2][SkullFish]
Old actor:[03][BioDekuBaba] replaced by new actor: [0300][Desbreko]
Old actor:[04][Armos] replaced by new actor: [0003][Empty]
Old actor:[04][Armos] replaced by new actor: [0003][LikeLike]
Old actor:[04][Armos] replaced by new actor: [0005][GiantBeee]
Old actor:[04][Armos] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
Old actor:[04][ArmosStatue] replaced by new actor: [01DC][En_Invisible_Ruppe]
Old actor:[04][ArmosStatue] replaced by new actor: [0000][Peahat]
Old actor:[07][Bo] replaced by new actor: [0000][Nejiron]
Old actor:[07][Bo] replaced by new actor: [01D9][En_Invisible_Ruppe]
Old actor:[07][Bo] replaced by new actor: [0000][Empty]
Old actor:[07][Bo] replaced by new actor: [0000][Empty]
Old actor:[07][Nejiron] replaced by new actor: [7514][ObjSwitch] dyn: [12]
Old actor:[07][Nejiron] replaced by new actor: [0000][Empty]
Old actor:[07][Nejiron] replaced by new actor: [0000][Peahat]
Old actor:[08][Hiploop] replaced by new actor: [0000][PalaceGuardDeku]
Old actor:[09][RealBombchu] replaced by new actor: [0000][ButlersSon]
Old actor:[10][GaroMaster] replaced by new actor: [8000][FloorMaster]
---------------------------------------------------------
Height adjustments:
+++ [5][TreasureChest] had switch flags modified to [126] +++
+++ [6][TreasureChest] had switch flags modified to [125] +++
+++ [7][TreasureChest] had switch flags modified to [124] +++
+++ [8][TreasureChest] had switch flags modified to [123] +++
+++ [22][TreasureChest] had switch flags modified to [122] +++
+++ [23][TreasureChest] had switch flags modified to [121] +++
+++ [24][TreasureChest] had switch flags modified to [120] +++
+++ [33][En_Invisible_Ruppe] had switch flags modified to [119] +++
+++ [36][En_Invisible_Ruppe] had switch flags modified to [118] +++
+++ [39][ObjSwitch] had switch flags modified to [117] +++
+++ [5][TreasureChest] had treasure flags modified to [9] +++
+++ [6][TreasureChest] had treasure flags modified to [8] +++
+++ [7][TreasureChest] had treasure flags modified to [9] +++
+++ [8][TreasureChest] had treasure flags modified to [8] +++
+++ [9][ClayPot] had treasure flags modified to [9] +++
+++ [10][ClayPot] had treasure flags modified to [8] +++
+++ [22][TreasureChest] had treasure flags modified to [9] +++
+++ [23][TreasureChest] had treasure flags modified to [8] +++
+++ [24][TreasureChest] had treasure flags modified to [9] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8384] newsize: [021FB0] oldsize: [028880]
day: struct ratio: [0.4413] newsize: [002388] oldsize: [005084]
day: total = ratio: [0.7945] newsize: [024338] oldsize: [02D904]
night: overlay ratio: [0.8384] newsize: [021FB0] oldsize: [028880]
night: struct ratio: [0.4413] newsize: [002388] oldsize: [005084]
night: total = ratio: [0.7945] newsize: [024338] oldsize: [02D904]
------------------------------------------------------
day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
sum: [0x5BB10] allsize: [0x12F5C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
day: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
night: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
night: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.9018] newsize: [029640] oldsize: [02DE60]
day: struct ratio: [0.5210] newsize: [005038] oldsize: [0099F8]
day: total = ratio: [0.8358] newsize: [02E678] oldsize: [037858]
night: overlay ratio: [0.9018] newsize: [029640] oldsize: [02DE60]
night: struct ratio: [0.5210] newsize: [005038] oldsize: [0099F8]
night: total = ratio: [0.8358] newsize: [02E678] oldsize: [037858]
------------------------------------------------------
day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
sum: [0x5BB10] allsize: [0x12F5C0]
------------------------------------------------------
day: dyna poly delta: [48] newsize: [0000B4] oldsize: [000084]
day: dyna vert delta: [32] newsize: [00008C] oldsize: [00006C]
night: dyna poly delta: [48] newsize: [0000B4] oldsize: [000084]
night: dyna vert delta: [32] newsize: [00008C] oldsize: [00006C]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.9764] newsize: [032460] oldsize: [0337D0]
day: struct ratio: [1.2203] newsize: [0068B8] oldsize: [0055D0]
day: total = ratio: [0.9994] newsize: [038D18] oldsize: [038DA0]
night: overlay ratio: [0.9764] newsize: [032460] oldsize: [0337D0]
night: struct ratio: [1.2203] newsize: [0068B8] oldsize: [0055D0]
night: total = ratio: [0.9994] newsize: [038D18] oldsize: [038DA0]
------------------------------------------------------
day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
sum: [0x5BB10] allsize: [0x12F5C0]
------------------------------------------------------
day: dyna poly delta: [18] newsize: [0000A4] oldsize: [000092]
day: dyna vert delta: [12] newsize: [000090] oldsize: [000084]
night: dyna poly delta: [18] newsize: [0000A4] oldsize: [000092]
night: dyna vert delta: [12] newsize: [000090] oldsize: [000084]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [0.8416] newsize: [03A8E0] oldsize: [045940]
day: struct ratio: [0.5638] newsize: [004ACC] oldsize: [0084A8]
day: total = ratio: [0.8120] newsize: [03F3AC] oldsize: [04DDE8]
night: overlay ratio: [0.8416] newsize: [03A8E0] oldsize: [045940]
night: struct ratio: [0.5638] newsize: [004ACC] oldsize: [0084A8]
night: total = ratio: [0.8120] newsize: [03F3AC] oldsize: [04DDE8]
------------------------------------------------------
day: object ratio: [0.9100] newsize: [12F5D0] oldsize: [14D5B0]
night: object ratio: [0.9100] newsize: [12F5D0] oldsize: [14D5B0]
object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 0x10 ]
sum: [0x5BB20] allsize: [0x12F5D0]
------------------------------------------------------
day: dyna poly delta: [16] newsize: [0000D2] oldsize: [0000C2]
day: dyna vert delta: [8] newsize: [0000A4] oldsize: [00009C]
night: dyna poly delta: [16] newsize: [0000D2] oldsize: [0000C2]
night: dyna vert delta: [8] newsize: [0000A4] oldsize: [00009C]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [0.9712] newsize: [025760] oldsize: [026920]
day: struct ratio: [0.9198] newsize: [003260] oldsize: [0036C4]
day: total = ratio: [0.9670] newsize: [0289C0] oldsize: [029FE4]
night: overlay ratio: [0.9712] newsize: [025760] oldsize: [026920]
night: struct ratio: [0.9198] newsize: [003260] oldsize: [0036C4]
night: total = ratio: [0.9670] newsize: [0289C0] oldsize: [029FE4]
------------------------------------------------------
day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
sum: [0x5BB10] allsize: [0x12F5C0]
------------------------------------------------------
day: dyna poly delta: [-22] newsize: [000060] oldsize: [000076]
day: dyna vert delta: [-14] newsize: [000040] oldsize: [00004E]
night: dyna poly delta: [-22] newsize: [000060] oldsize: [000076]
night: dyna vert delta: [-14] newsize: [000040] oldsize: [00004E]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
sum: [0x5BB10] allsize: [0x12F5C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
sum: [0x5BB10] allsize: [0x12F5C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [0.8830] newsize: [01EC60] oldsize: [022DA0]
day: struct ratio: [0.8252] newsize: [004A30] oldsize: [0059E8]
day: total = ratio: [0.8750] newsize: [023690] oldsize: [028788]
night: overlay ratio: [0.8830] newsize: [01EC60] oldsize: [022DA0]
night: struct ratio: [0.8252] newsize: [004A30] oldsize: [0059E8]
night: total = ratio: [0.8750] newsize: [023690] oldsize: [028788]
------------------------------------------------------
day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
sum: [0x5BB10] allsize: [0x12F5C0]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [0000C0] oldsize: [0000B4]
day: dyna vert delta: [12] newsize: [000088] oldsize: [00007C]
night: dyna poly delta: [12] newsize: [0000C0] oldsize: [0000B4]
night: dyna vert delta: [12] newsize: [000088] oldsize: [00007C]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [0.9051] newsize: [01B190] oldsize: [01DF00]
day: struct ratio: [0.9315] newsize: [002DB4] oldsize: [003110]
day: total = ratio: [0.9076] newsize: [01DF44] oldsize: [021010]
night: overlay ratio: [0.9051] newsize: [01B190] oldsize: [01DF00]
night: struct ratio: [0.9315] newsize: [002DB4] oldsize: [003110]
night: total = ratio: [0.9076] newsize: [01DF44] oldsize: [021010]
------------------------------------------------------
day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
sum: [0x5BB10] allsize: [0x12F5C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
night: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [0.9164] newsize: [0181C0] oldsize: [01A4F0]
day: struct ratio: [0.9740] newsize: [002BF8] oldsize: [002D24]
day: total = ratio: [0.9220] newsize: [01ADB8] oldsize: [01D214]
night: overlay ratio: [0.9164] newsize: [0181C0] oldsize: [01A4F0]
night: struct ratio: [0.9740] newsize: [002BF8] oldsize: [002D24]
night: total = ratio: [0.9220] newsize: [01ADB8] oldsize: [01D214]
------------------------------------------------------
day: object ratio: [0.9256] newsize: [133020] oldsize: [14BB00]
night: object ratio: [0.9256] newsize: [133020] oldsize: [14BB00]
object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 0x29B0 0x10A0 0x10 ]
sum: [0x5F570] allsize: [0x133020]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
night: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
night: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
-------------------------------------------------
======( Map 0A )======
day: overlay ratio: [0.8696] newsize: [0071C0] oldsize: [0082D0]
day: struct ratio: [0.3943] newsize: [00086C] oldsize: [00155C]
day: total = ratio: [0.8029] newsize: [007A2C] oldsize: [00982C]
night: overlay ratio: [0.8696] newsize: [0071C0] oldsize: [0082D0]
night: struct ratio: [0.3943] newsize: [00086C] oldsize: [00155C]
night: total = ratio: [0.8029] newsize: [007A2C] oldsize: [00982C]
------------------------------------------------------
day: object ratio: [0.9295] newsize: [139630] oldsize: [151290]
night: object ratio: [0.9295] newsize: [139630] oldsize: [151290]
object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 0xA070 ]
sum: [0x65B80] allsize: [0x139630]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 0B )======
day: overlay ratio: [1.0000] newsize: [0021C0] oldsize: [0021C0]
day: struct ratio: [1.0000] newsize: [000224] oldsize: [000224]
day: total = ratio: [1.0000] newsize: [0023E4] oldsize: [0023E4]
night: overlay ratio: [1.0000] newsize: [0021C0] oldsize: [0021C0]
night: struct ratio: [1.0000] newsize: [000224] oldsize: [000224]
night: total = ratio: [1.0000] newsize: [0023E4] oldsize: [0023E4]
------------------------------------------------------
day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
sum: [0x5BB10] allsize: [0x12F5C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [8.1325ms][320.7219ms]
object trim time: [8.1805ms][320.7684ms]
set new actors: [25.1872ms][337.7771ms]
---- bogo REJECTED: obj pre-check failed (size:98496): [25.1912ms][337.7788ms]
objects pick time: [9.3629ms][347.1478ms]
object trim time: [9.4081ms][347.1901ms]
set new actors: [26.8875ms][364.6726ms]
---- bogo REJECTED: obj pre-check failed (size:694160): [26.8935ms][364.6754ms]
objects pick time: [7.8119ms][372.4931ms]
object trim time: [7.9417ms][372.6201ms]
set new actors: [26.3132ms][390.994ms]
pre-checking object size: [26.3177ms][390.9958ms]
exit per-object: [27.5336ms][392.2135ms]
exit sandalone randomize: [27.5386ms][392.2168ms]
set for size check: [45.3057ms][409.9866ms]
set for dyna trim: [45.6275ms][410.307ms]
set after final actor trim: [46.8713ms][411.5517ms]
set after second setnewactors for final data test: [61.0044ms][425.6854ms]
after isSizeAcceptable: [61.4501ms][426.1293ms]
#######################################################
Moved companion: [0007][Fairy] to actor: [ButlersSon][0007] at cords: [-1320,100,-870]
time to complete randomizing [StoneTowerTemple]: 450.629ms
ending timestamp : [12:43:55.191 PM]
starting timestamp : [12:43:55.151 PM]
time to read scene enemies: 4.9798ms
time to read scene objects: 5.0989ms
=========================================================================
For Scene: [LinkTrial] with fid: 1491, with sid: 0x66
=========================================================================
time to finish removing unnecessary objects: 8.0484ms
---------------------------
time to generate candidate list: 34.0332ms
time to separate map/time actors: 38.5966ms
time to find matching candidates: 47.3615ms
Loops used for match candidate: 1
----------
[0][DoorShutter] has flags: [127]
[1][DoorShutter] has flags: [127]
[2][DoorShutter] has flags: [127]
[3][DoorShutter] has flags: [127]
[4][DoorShutter] has flags: [4]
[5][DoorShutter] has flags: [127]
[6][DoorShutter] has flags: [127]
#######################################################
Old actor:[01][Dinofos] replaced by new actor: [FF00][Wolfos]
Old actor:[02][GaroMaster] replaced by new actor: [2800][Bo]
Old actor:[03][IronKnuckle] replaced by new actor: [0000][Nejiron]
Old actor:[03][ObjSwitch] replaced by new actor: [7E02][ObjSwitch] dyn: [12]
Old actor:[04][ObjSwitch] replaced by new actor: [7D82][ObjSwitch] dyn: [12]
---------------------------------------------------------
Height adjustments:
+++ [3][ObjSwitch] had switch flags modified to [126] +++
+++ [4][ObjSwitch] had switch flags modified to [125] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0000] newsize: [015600] oldsize: [015600]
day: struct ratio: [1.0000] newsize: [000EEC] oldsize: [000EEC]
day: total = ratio: [1.0000] newsize: [0164EC] oldsize: [0164EC]
night: overlay ratio: [1.0000] newsize: [015600] oldsize: [015600]
night: struct ratio: [1.0000] newsize: [000EEC] oldsize: [000EEC]
night: total = ratio: [1.0000] newsize: [0164EC] oldsize: [0164EC]
------------------------------------------------------
day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
sum: [0x45720] allsize: [0x1191D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000023] oldsize: [000023]
day: dyna vert delta: [0] newsize: [00001E] oldsize: [00001E]
night: dyna poly delta: [0] newsize: [000023] oldsize: [000023]
night: dyna vert delta: [0] newsize: [00001E] oldsize: [00001E]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0398] newsize: [0044A0] oldsize: [004200]
day: struct ratio: [0.7830] newsize: [0004E8] oldsize: [000644]
day: total = ratio: [1.0175] newsize: [004988] oldsize: [004844]
night: overlay ratio: [1.0398] newsize: [0044A0] oldsize: [004200]
night: struct ratio: [0.7830] newsize: [0004E8] oldsize: [000644]
night: total = ratio: [1.0175] newsize: [004988] oldsize: [004844]
------------------------------------------------------
day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
sum: [0x45720] allsize: [0x1191D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.5749] newsize: [003D30] oldsize: [006A70]
day: struct ratio: [0.2122] newsize: [0003F8] oldsize: [0012B4]
day: total = ratio: [0.5207] newsize: [004128] oldsize: [007D24]
night: overlay ratio: [0.5749] newsize: [003D30] oldsize: [006A70]
night: struct ratio: [0.2122] newsize: [0003F8] oldsize: [0012B4]
night: total = ratio: [0.5207] newsize: [004128] oldsize: [007D24]
------------------------------------------------------
day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
sum: [0x45720] allsize: [0x1191D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [0.8945] newsize: [00C960] oldsize: [00E120]
day: struct ratio: [1.1274] newsize: [001528] oldsize: [0012C4]
day: total = ratio: [0.9124] newsize: [00DE88] oldsize: [00F3E4]
night: overlay ratio: [0.8945] newsize: [00C960] oldsize: [00E120]
night: struct ratio: [1.1274] newsize: [001528] oldsize: [0012C4]
night: total = ratio: [0.9124] newsize: [00DE88] oldsize: [00F3E4]
------------------------------------------------------
day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
sum: [0x45720] allsize: [0x1191D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
day: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
night: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [1.0000] newsize: [005FD0] oldsize: [005FD0]
day: struct ratio: [1.0000] newsize: [00085C] oldsize: [00085C]
day: total = ratio: [1.0000] newsize: [00682C] oldsize: [00682C]
night: overlay ratio: [1.0000] newsize: [005FD0] oldsize: [005FD0]
night: struct ratio: [1.0000] newsize: [00085C] oldsize: [00085C]
night: total = ratio: [1.0000] newsize: [00682C] oldsize: [00682C]
------------------------------------------------------
day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
sum: [0x45720] allsize: [0x1191D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
day: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
day: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
night: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
night: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
night: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
------------------------------------------------------
day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
sum: [0x45720] allsize: [0x1191D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
day: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
day: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
night: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
night: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
night: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
------------------------------------------------------
day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
sum: [0x45720] allsize: [0x1191D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
day: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
day: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
night: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
night: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
night: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
------------------------------------------------------
day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
sum: [0x45720] allsize: [0x1191D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0278ms][38.9765ms]
object trim time: [0.0427ms][38.9906ms]
set new actors: [0.9074ms][39.8558ms]
pre-checking object size: [0.9094ms][39.8572ms]
exit per-object: [1.0409ms][39.9941ms]
exit sandalone randomize: [6.3564ms][45.306ms]
set for size check: [7.2445ms][46.1935ms]
set for dyna trim: [7.2965ms][46.2448ms]
set after final actor trim: [7.4733ms][46.422ms]
set after second setnewactors for final data test: [8.3448ms][47.2951ms]
after isSizeAcceptable: [8.413ms][47.3608ms]
#######################################################
time to complete randomizing [LinkTrial]: 51.4677ms
ending timestamp : [12:43:55.202 PM]
starting timestamp : [12:43:55.171 PM]
time to read scene enemies: 2.7911ms
object [BombersBlueHat] replacement blocked by item [380]
object [PostMan] replacement blocked by item [100]
object [RosaSisters] replacement blocked by item [417]
time to read scene objects: 3.1695ms
=========================================================================
For Scene: [WestClockTown] with fid: 1512, with sid: 0x6D
=========================================================================
time to finish removing unnecessary objects: 13.244ms
---------------------------
time to generate candidate list: 25.3523ms
time to separate map/time actors: 26.5708ms
time to find matching candidates: 63.2893ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][GateSoldier] replaced by new actor: [0000][RedBubble]
Old actor:[01][CreditsBombShopMan] replaced by new actor: [0101][Bombiwa]
Old actor:[00][WallTalkSpot] replaced by new actor: [907F][Clock]
Old actor:[00][WallTalkSpot] replaced by new actor: [A07F][Clock]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE0F][WallTalkSpot]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE07][WallTalkSpot]
Old actor:[00][WallTalkSpot] replaced by new actor: [FC0F][HitSpot]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE0D][WallTalkSpot]
Old actor:[00][WallTalkSpot] replaced by new actor: [A07F][Clock]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE0F][WallTalkSpot]
---------------------------------------------------------
Height adjustments:
+++ [6][HitSpot] had switch flags modified to [126] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.1839] newsize: [02DD60] oldsize: [026B70]
day: struct ratio: [1.0360] newsize: [004370] oldsize: [004118]
day: total = ratio: [1.1699] newsize: [0320D0] oldsize: [02AC88]
night: overlay ratio: [1.1527] newsize: [035C40] oldsize: [02EA50]
night: struct ratio: [1.0301] newsize: [005034] oldsize: [004DDC]
night: total = ratio: [1.1411] newsize: [03AC74] oldsize: [03382C]
------------------------------------------------------
day: object ratio: [0.9632] newsize: [13DC40] oldsize: [149E90]
night: object ratio: [0.9632] newsize: [13DC40] oldsize: [149E90]
object sizes: [ 0x3A70 0x11C80 0x2C90 0x3C90 0x1B00 0x10B80 0x20DD0 0xDA60 0x1A40 0x9A0 0x3E20 0x137C0 0xD8F0 0x4A70 0x16B0 0x16B0 0x16B0 0x420 ]
sum: [0x8D410] allsize: [0x13DC40]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0699] newsize: [013DD0] oldsize: [012910]
day: struct ratio: [1.0047] newsize: [001DF8] oldsize: [001DD4]
day: total = ratio: [1.0639] newsize: [015BC8] oldsize: [0146E4]
night: overlay ratio: [1.0699] newsize: [013DD0] oldsize: [012910]
night: struct ratio: [1.0047] newsize: [001DF8] oldsize: [001DD4]
night: total = ratio: [1.0639] newsize: [015BC8] oldsize: [0146E4]
------------------------------------------------------
day: object ratio: [0.9904] newsize: [1005C0] oldsize: [102D80]
night: object ratio: [0.9904] newsize: [1005C0] oldsize: [102D80]
object sizes: [ 0x3A70 0x11C80 0x2C90 0x3C90 0x1B00 0x20DD0 0x9A0 0xA0A0 0x6A70 ]
sum: [0x4FD90] allsize: [0x1005C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0597ms][26.6402ms]
object trim time: [0.0681ms][26.6481ms]
set new actors: [4.2ms][30.782ms]
pre-checking object size: [4.2036ms][30.7834ms]
exit per-object: [4.3313ms][30.912ms]
exit sandalone randomize: [31.514ms][58.0962ms]
set for size check: [32.4092ms][58.9897ms]
set for dyna trim: [32.4377ms][59.0177ms]
set after final actor trim: [32.6059ms][59.1866ms]
set after second setnewactors for final data test: [36.6753ms][63.2568ms]
after isSizeAcceptable: [36.709ms][63.2888ms]
#######################################################
time to complete randomizing [WestClockTown]: 64.4733ms
ending timestamp : [12:43:55.235 PM]
starting timestamp : [12:43:54.962 PM]
in scene [RoadToSouthernSwamp]m[0]r[42]v[000A] actor: [0x000A][MushroomCloud] was blocked by item [186]
in scene [RoadToSouthernSwamp]m[0]r[43]v[000B] actor: [0x000B][MushroomCloud] was blocked by item [186]
in scene [RoadToSouthernSwamp]m[0]r[44]v[000C] actor: [0x000C][MushroomCloud] was blocked by item [186]
in scene [RoadToSouthernSwamp]m[0]r[45]v[003E] actor: [0x003E][GrottoHole] was blocked by item [271]
time to read scene enemies: 14.6497ms
object [Tingle] replacement blocked by item [376]
time to read scene objects: 15.5429ms
=========================================================================
For Scene: [RoadToSouthernSwamp] with fid: 1347, with sid: 0x40
=========================================================================
time to finish removing unnecessary objects: 33.4675ms
---------------------------
time to generate candidate list: 116.2685ms
time to separate map/time actors: 117.0856ms
time to find matching candidates: 267.1696ms
Loops used for match candidate: 3
----------
#######################################################
Old actor:[00][Wolfos] replaced by new actor: [07F4][Flame]
Old actor:[00][Wolfos] replaced by new actor: [F005][StalchildHintGiver]
Old actor:[00][Wolfos] replaced by new actor: [0032][Stalchild]
Old actor:[00][Wolfos] replaced by new actor: [0032][Stalchild]
Old actor:[00][Wolfos] replaced by new actor: [0032][Stalchild]
Old actor:[00][BadBat] replaced by new actor: [0000][BoatCruiseTarget]
Old actor:[00][BadBat] replaced by new actor: [0000][BoatCruiseTarget]
Old actor:[00][BadBat] replaced by new actor: [0000][BoatCruiseTarget]
Old actor:[00][ChuChu] replaced by new actor: [001F][SmallWoodenBox]
Old actor:[00][ChuChu] replaced by new actor: [001E][SmallWoodenBox]
Old actor:[00][ChuChu] replaced by new actor: [A002][SmallWoodenBox]
Old actor:[00][ChuChu] replaced by new actor: [000B][SmallWoodenBox]
Old actor:[00][DekuBaba] replaced by new actor: [7E02][RosaSisters]
Old actor:[00][DekuBaba] replaced by new actor: [7E02][RosaSisters]
Old actor:[00][UglyTree] replaced by new actor: [0801][GrassRockCluster]
Old actor:[00][UglyTree] replaced by new actor: [FE01][RosaSisters]
Old actor:[00][UglyTree] replaced by new actor: [0005][Empty]
Old actor:[00][UglyTree] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[00][UglyTree] replaced by new actor: [F003][StalchildHintGiver]
Old actor:[00][UglyTree] replaced by new actor: [0000][Tingle]
Old actor:[00][SquareSign] replaced by new actor: [0110][Obj_Dowsing]
Old actor:[00][SquareSign] replaced by new actor: [0004][ExtraOrgan] dyn: [14]
Old actor:[00][PottedPlant] replaced by new actor: [FFFD][Tektite]
Old actor:[00][PottedPlant] replaced by new actor: [FFFD][Tektite]
Old actor:[00][DekuFlower] replaced by new actor: [060B][SmallWoodenBox]
Old actor:[00][DekuFlower] replaced by new actor: [3323][BugsFishButterfly]
Old actor:[00][DekuFlower] replaced by new actor: [0000][Butterfly]
Old actor:[00][DekuFlower] replaced by new actor: [FE00][RosaSisters]
Old actor:[00][DekuFlower] replaced by new actor: [2000][GrottoHole]
Old actor:[00][DekuFlower] replaced by new actor: [00FE][BronzeBoulder]
Old actor:[00][DekuFlower] replaced by new actor: [FFFD][Tektite]
Old actor:[00][DekuFlower] replaced by new actor: [0007][Fairy]
Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [3BD7][GossipStone]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [C000][GrottoHole]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [Tingle] by [150]
+++ [29][BronzeBoulder] had switch flags modified to [126] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9434] newsize: [03DE90] oldsize: [041A00]
day: struct ratio: [1.0803] newsize: [005E38] oldsize: [005738]
day: total = ratio: [0.9539] newsize: [043CC8] oldsize: [047138]
night: overlay ratio: [0.9429] newsize: [045BC0] oldsize: [049F60]
night: struct ratio: [1.0112] newsize: [0068C8] oldsize: [0067A0]
night: total = ratio: [0.9484] newsize: [04C488] oldsize: [050700]
------------------------------------------------------
day: object ratio: [1.2245] newsize: [133EE0] oldsize: [0FB770]
night: object ratio: [1.2245] newsize: [133EE0] oldsize: [0FB770]
object sizes: [ 0x1B5E0 0xD5C0 0x3A30 0x97C0 0x185C0 0x3E20 0x10 0x14D0 0x6DA0 0x1AE0 0x1B00 0xD8F0 0x1F0 0xA80 ]
sum: [0x6BF30] allsize: [0x133EE0]
------------------------------------------------------
day: dyna poly delta: [-256] newsize: [00001A] oldsize: [00011A]
day: dyna vert delta: [-178] newsize: [00001A] oldsize: [0000CC]
night: dyna poly delta: [-256] newsize: [00001A] oldsize: [00011A]
night: dyna vert delta: [-178] newsize: [00001A] oldsize: [0000CC]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [10.1602ms][127.3849ms]
object trim time: [10.1678ms][127.3898ms]
set new actors: [16.843ms][134.0676ms]
pre-checking object size: [16.8473ms][134.0692ms]
exit per-object: [17.3301ms][134.5536ms]
exit sandalone randomize: [43.2099ms][160.434ms]
set for size check: [51.5462ms][168.7729ms]
set for dyna trim: [51.5698ms][168.792ms]
set after final actor trim: [52.1179ms][169.3407ms]
set after second setnewactors for final data test: [52.7687ms][169.9916ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
objects pick time: [13.7307ms][183.7521ms]
object trim time: [13.7377ms][183.7568ms]
set new actors: [18.0192ms][188.041ms]
pre-checking object size: [18.0262ms][188.0455ms]
exit per-object: [18.6423ms][188.6634ms]
exit sandalone randomize: [41.5982ms][211.6203ms]
set for size check: [50.7503ms][220.7729ms]
set for dyna trim: [50.777ms][220.7966ms]
set after final actor trim: [51.3613ms][221.3822ms]
set after second setnewactors for final data test: [52.0716ms][222.0915ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
objects pick time: [8.0595ms][230.1813ms]
object trim time: [8.07ms][230.1892ms]
set new actors: [11.1744ms][233.296ms]
pre-checking object size: [11.1785ms][233.2976ms]
exit per-object: [11.6375ms][233.7578ms]
exit sandalone randomize: [43.2746ms][265.3982ms]
set for size check: [44.0865ms][266.2077ms]
set for dyna trim: [44.1029ms][266.2221ms]
set after final actor trim: [44.5381ms][266.6593ms]
set after second setnewactors for final data test: [45.0305ms][267.15ms]
after isSizeAcceptable: [45.0498ms][267.1689ms]
#######################################################
Moved companion: [0007][Fairy] to actor: [GossipStone][0007] at cords: [127,-142,1839]
Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [392,-181,1252]
Moved companion: [0000][Butterfly] to actor: [GrottoHole][0000] at cords: [392,-141,1252]
time to complete randomizing [RoadToSouthernSwamp]: 274.0174ms
ending timestamp : [12:43:55.236 PM]
starting timestamp : [12:43:55.202 PM]
time to read scene enemies: 1.1736ms
time to read scene objects: 1.1793ms
=========================================================================
For Scene: [TheMoon] with fid: 1500, with sid: 0x67
=========================================================================
time to finish removing unnecessary objects: 1.1957ms
---------------------------
time to generate candidate list: 7.9096ms
time to separate map/time actors: 8.388ms
time to find matching candidates: 39.4903ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Butterfly] replaced by new actor: [1F00][GrassRockCluster]
Old actor:[00][Butterfly] replaced by new actor: [0001][InvisibleRupee]
Old actor:[00][Butterfly] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[00][Butterfly] replaced by new actor: [0000][Empty]
Old actor:[00][Butterfly] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[00][Butterfly] replaced by new actor: [0001][MothSwarm]
Old actor:[00][Butterfly] replaced by new actor: [0110][Obj_Dowsing]
Old actor:[00][Butterfly] replaced by new actor: [0000][FixedDemoKankyo]
Old actor:[00][Butterfly] replaced by new actor: [0003][InvisibleRupee]
Old actor:[00][Butterfly] replaced by new actor: [2324][BugsFishButterfly]
Old actor:[00][Butterfly] replaced by new actor: [000F][MushroomCloud]
Old actor:[00][Butterfly] replaced by new actor: [1F02][GrassRockCluster]
Old actor:[00][Butterfly] replaced by new actor: [677B][TallGrass]
Old actor:[00][Demo_Kankyo] replaced by new actor: [0002][Empty]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [BugsFishButterfly] by [100]
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.7363] newsize: [018590] oldsize: [021110]
day: struct ratio: [1.5086] newsize: [006B04] oldsize: [0046F0]
day: total = ratio: [0.8276] newsize: [01F094] oldsize: [025800]
night: overlay ratio: [0.7363] newsize: [018590] oldsize: [021110]
night: struct ratio: [1.5086] newsize: [006B04] oldsize: [0046F0]
night: total = ratio: [0.8276] newsize: [01F094] oldsize: [025800]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [11C5E0] oldsize: [11C5E0]
night: object ratio: [1.0000] newsize: [11C5E0] oldsize: [11C5E0]
object sizes: [ 0x17EB0 0x1E70 0x3A910 ]
sum: [0x54630] allsize: [0x11C5E0]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0003ms][8.5264ms]
object trim time: [0.0041ms][8.5298ms]
set new actors: [0.336ms][8.8622ms]
pre-checking object size: [0.3377ms][8.8632ms]
exit per-object: [0.3396ms][8.8652ms]
exit sandalone randomize: [30.3327ms][38.8603ms]
set for size check: [30.5831ms][39.1093ms]
set for dyna trim: [30.5894ms][39.1149ms]
set after final actor trim: [30.7417ms][39.2679ms]
set after second setnewactors for final data test: [30.9567ms][39.4825ms]
after isSizeAcceptable: [30.9642ms][39.4897ms]
#######################################################
Moved companion: [2324][BugsFishButterfly] to actor: [GrassRockCluster][2324] at cords: [-84,76,-80]
Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [397,11,292]
time to complete randomizing [TheMoon]: 40.6472ms
ending timestamp : [12:43:55.243 PM]
starting timestamp : [12:43:55.122 PM]
time to read scene enemies: 11.6255ms
time to read scene objects: 21.9942ms
=========================================================================
For Scene: [SecretShrine] with fid: 1459, with sid: 0x60
=========================================================================
time to finish removing unnecessary objects: 34.5847ms
---------------------------
time to generate candidate list: 113.2603ms
time to separate map/time actors: 114.7514ms
time to find matching candidates: 126.8795ms
Loops used for match candidate: 1
----------
[0][DoorShutter] has flags: [67]
[1][DoorShutter] has flags: [4]
[2][DoorShutter] has flags: [16]
[3][DoorShutter] has flags: [12]
[4][DoorShutter] has flags: [8]
#######################################################
Old actor:[00][SoftSoilAndBeans] replaced by new actor: [F002][StalchildHintGiver]
Old actor:[00][SoftSoilAndBeans] replaced by new actor: [F006][StalchildHintGiver]
Old actor:[01][CeilingSpawner] replaced by new actor: [FA00][Bo]
Old actor:[01][CeilingSpawner] replaced by new actor: [FA01][Bo]
Old actor:[01][CeilingSpawner] replaced by new actor: [0002][MothSwarm]
Old actor:[01][CeilingSpawner] replaced by new actor: [0001][Empty]
Old actor:[02][Dinofos] replaced by new actor: [0000][Snapper]
Old actor:[02][Dinofos] replaced by new actor: [0000][Snapper]
Old actor:[02][Dinofos] replaced by new actor: [0000][Snapper]
Old actor:[03][Wizrobe] replaced by new actor: [005C][En_Invisible_Ruppe]
Old actor:[03][WizrobeSpawnBlock] replaced by new actor: [0003][LikeLike]
Old actor:[03][WizrobeSpawnBlock] replaced by new actor: [C200][Bo]
Old actor:[03][WizrobeSpawnBlock] replaced by new actor: [000F][MushroomCloud]
Old actor:[03][WizrobeSpawnBlock] replaced by new actor: [03C0][WarpToTrialEntrance] dyn: [28]
Old actor:[04][Wart] replaced by new actor: [FE07][ReDead]
Old actor:[04][CeilingSpawner] replaced by new actor: [FA01][Bo]
Old actor:[04][CeilingSpawner] replaced by new actor: [FA01][Empty]
Old actor:[04][CeilingSpawner] replaced by new actor: [FA00][Bo]
Old actor:[05][GaroMaster] replaced by new actor: [191E][Dexihand]
---------------------------------------------------------
Height adjustments:
- lowered height of actor [MothSwarm] by [93] from ceiling to fly
+++ [14][ReDead] had switch flags modified to [126] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9983] newsize: [01BAD0] oldsize: [01BB90]
day: struct ratio: [1.0704] newsize: [0039FC] oldsize: [00362C]
day: total = ratio: [1.0062] newsize: [01F4CC] oldsize: [01F1BC]
night: overlay ratio: [0.9983] newsize: [01BAD0] oldsize: [01BB90]
night: struct ratio: [1.0704] newsize: [0039FC] oldsize: [00362C]
night: total = ratio: [1.0062] newsize: [01F4CC] oldsize: [01F1BC]
------------------------------------------------------
day: object ratio: [0.9816] newsize: [0FDCF0] oldsize: [1028E0]
night: object ratio: [0.9816] newsize: [0FDCF0] oldsize: [1028E0]
object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x8250 0x510 0x6DA0 0x1870 0x2420 0x380 0x11C0 ]
sum: [0x2A240] allsize: [0xFDCF0]
------------------------------------------------------
day: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
day: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
night: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
night: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.8095] newsize: [016ED0] oldsize: [01C520]
day: struct ratio: [0.9739] newsize: [004574] oldsize: [004750]
day: total = ratio: [0.8319] newsize: [01B444] oldsize: [020C70]
night: overlay ratio: [0.8095] newsize: [016ED0] oldsize: [01C520]
night: struct ratio: [0.9739] newsize: [004574] oldsize: [004750]
night: total = ratio: [0.8319] newsize: [01B444] oldsize: [020C70]
------------------------------------------------------
day: object ratio: [0.9642] newsize: [0F7520] oldsize: [100810]
night: object ratio: [0.9642] newsize: [0F7520] oldsize: [100810]
object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x39C0 0x8250 0x510 0x1870 0x1F0 0x380 ]
sum: [0x23A70] allsize: [0xF7520]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.7616] newsize: [011B50] oldsize: [017400]
day: struct ratio: [0.7021] newsize: [001338] oldsize: [001B60]
day: total = ratio: [0.7575] newsize: [012E88] oldsize: [018F60]
night: overlay ratio: [0.7616] newsize: [011B50] oldsize: [017400]
night: struct ratio: [0.7021] newsize: [001338] oldsize: [001B60]
night: total = ratio: [0.7575] newsize: [012E88] oldsize: [018F60]
------------------------------------------------------
day: object ratio: [0.9665] newsize: [108ED0] oldsize: [1121C0]
night: object ratio: [0.9665] newsize: [108ED0] oldsize: [1121C0]
object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x26B0 0x39C0 0x5BB0 0x8250 0x510 0x1870 0x9940 0x380 ]
sum: [0x35420] allsize: [0x108ED0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [0.9852] newsize: [012430] oldsize: [012890]
day: struct ratio: [0.6581] newsize: [001408] oldsize: [001E70]
day: total = ratio: [0.9548] newsize: [013838] oldsize: [014700]
night: overlay ratio: [0.9852] newsize: [012430] oldsize: [012890]
night: struct ratio: [0.6581] newsize: [001408] oldsize: [001E70]
night: total = ratio: [0.9548] newsize: [013838] oldsize: [014700]
------------------------------------------------------
day: object ratio: [0.9118] newsize: [0F56E0] oldsize: [10D2E0]
night: object ratio: [0.9118] newsize: [0F56E0] oldsize: [10D2E0]
object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x1E30 0x8C00 0xE00 0x510 0x380 ]
sum: [0x21C30] allsize: [0xF56E0]
------------------------------------------------------
day: dyna poly delta: [-12] newsize: [000028] oldsize: [000034]
day: dyna vert delta: [-14] newsize: [00001A] oldsize: [000028]
night: dyna poly delta: [-12] newsize: [000028] oldsize: [000034]
night: dyna vert delta: [-14] newsize: [00001A] oldsize: [000028]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [0.8912] newsize: [01A850] oldsize: [01DC20]
day: struct ratio: [0.3480] newsize: [0016A0] oldsize: [004104]
day: total = ratio: [0.8259] newsize: [01BEF0] oldsize: [021D24]
night: overlay ratio: [0.8912] newsize: [01A850] oldsize: [01DC20]
night: struct ratio: [0.3480] newsize: [0016A0] oldsize: [004104]
night: total = ratio: [0.8259] newsize: [01BEF0] oldsize: [021D24]
------------------------------------------------------
day: object ratio: [1.0160] newsize: [120070] oldsize: [11B7E0]
night: object ratio: [1.0160] newsize: [120070] oldsize: [11B7E0]
object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x131F0 0x8C00 0x8250 0x12180 0x510 0x380 ]
sum: [0x4C5C0] allsize: [0x120070]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [0.8824] newsize: [011790] oldsize: [013CD0]
day: struct ratio: [0.5686] newsize: [001020] oldsize: [001C5C]
day: total = ratio: [0.8566] newsize: [0127B0] oldsize: [01592C]
night: overlay ratio: [0.8824] newsize: [011790] oldsize: [013CD0]
night: struct ratio: [0.5686] newsize: [001020] oldsize: [001C5C]
night: total = ratio: [0.8566] newsize: [0127B0] oldsize: [01592C]
------------------------------------------------------
day: object ratio: [0.9133] newsize: [0FA470] oldsize: [112070]
night: object ratio: [0.9133] newsize: [0FA470] oldsize: [112070]
object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0xE00 0x18C0 0x34D0 0x8C00 0x1E30 0x510 0x380 ]
sum: [0x269C0] allsize: [0xFA470]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [3.054ms][118.2589ms]
object trim time: [3.0694ms][118.2711ms]
set new actors: [4.159ms][119.3616ms]
pre-checking object size: [4.1611ms][119.3626ms]
exit per-object: [4.5986ms][119.8022ms]
exit sandalone randomize: [4.6026ms][119.8042ms]
set for size check: [5.7106ms][120.9142ms]
set for dyna trim: [5.7464ms][120.9481ms]
set after final actor trim: [6.3017ms][121.5047ms]
set after second setnewactors for final data test: [11.5683ms][126.7726ms]
after isSizeAcceptable: [11.6756ms][126.8784ms]
#######################################################
time to complete randomizing [SecretShrine]: 134.3569ms
ending timestamp : [12:43:55.256 PM]
starting timestamp : [12:43:54.886 PM]
time to read scene enemies: 66.6049ms
object [GoronKid] replacement blocked by item [311]
time to read scene objects: 67.9747ms
=========================================================================
For Scene: [GoronShrine] with fid: 1319, with sid: 0x32
=========================================================================
time to finish removing unnecessary objects: 76.3341ms
---------------------------
time to generate candidate list: 209.2241ms
time to separate map/time actors: 218.7263ms
time to find matching candidates: 347.0598ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][GoGoron] replaced by new actor: [0002][SquareSign]
Old actor:[00][GoronSGoro] replaced by new actor: [0031][SquareSign]
Old actor:[00][GoGoron] replaced by new actor: [000A][SquareSign]
Old actor:[00][GoronSGoro] replaced by new actor: [0019][SquareSign]
Old actor:[00][Torch] replaced by new actor: [004C][En_Invisible_Ruppe]
Old actor:[00][Torch] replaced by new actor: [0007][Empty]
Old actor:[00][Torch] replaced by new actor: [0007][Fairy]
Old actor:[00][Torch] replaced by new actor: [7E81][WallMaster]
Old actor:[00][Torch] replaced by new actor: [F000][GrottoHole]
Old actor:[00][Torch] replaced by new actor: [7D81][WallMaster]
Old actor:[00][Torch] replaced by new actor: [0000][FloorMaster]
Old actor:[00][Torch] replaced by new actor: [8000][FloorMaster]
Old actor:[00][Torch] replaced by new actor: [080A][PointedSign]
Old actor:[00][Torch] replaced by new actor: [7C01][WallMaster]
Old actor:[00][Torch] replaced by new actor: [7B81][WallMaster]
Old actor:[00][ClayPot] replaced by new actor: [000F][Empty]
Old actor:[00][ClayPot] replaced by new actor: [000F][Empty]
Old actor:[00][ClayPot] replaced by new actor: [7FC1][GoGoron]
Old actor:[00][ClayPot] replaced by new actor: [000F][Empty]
Old actor:[00][ClayPot] replaced by new actor: [000F][Empty]
Old actor:[00][ClayPot] replaced by new actor: [F5B0][IshiRock]
Old actor:[00][ClayPot] replaced by new actor: [000F][LaundryPoolBell]
Old actor:[00][ClayPot] replaced by new actor: [006D][Empty]
Old actor:[01][GoGoron] replaced by new actor: [002A][SquareSign]
Old actor:[01][GoronSGoro] replaced by new actor: [0005][SquareSign]
Old actor:[01][Torch] replaced by new actor: [7981][WallMaster]
Old actor:[01][Torch] replaced by new actor: [7881][WallMaster]
Old actor:[01][ClayPot] replaced by new actor: [000F][LaundryPoolBell]
Old actor:[01][ClayPot] replaced by new actor: [000F][Empty]
Old actor:[01][ClayPot] replaced by new actor: [0000][Butterfly]
Old actor:[02][GoronSGoro] replaced by new actor: [0030][SquareSign]
Old actor:[02][GoronSGoro] replaced by new actor: [002E][SquareSign]
Old actor:[02][GoronSGoro] replaced by new actor: [000B][SquareSign]
Old actor:[02][GoronSGoro] replaced by new actor: [0003][SquareSign]
Old actor:[02][GoronSGoro] replaced by new actor: [0D0A][PointedSign]
Old actor:[02][GoronSGoro] replaced by new actor: [0009][SquareSign]
Old actor:[02][Torch] replaced by new actor: [0007][Fairy]
Old actor:[02][Torch] replaced by new actor: [7781][WallMaster]
Old actor:[02][Torch] replaced by new actor: [8000][FloorMaster]
Old actor:[02][Torch] replaced by new actor: [7681][WallMaster]
Old actor:[02][Torch] replaced by new actor: [8000][FloorMaster]
Old actor:[02][Torch] replaced by new actor: [8000][FloorMaster]
Old actor:[02][Torch] replaced by new actor: [0001][Empty]
Old actor:[02][Torch] replaced by new actor: [0000][FloorMaster]
Old actor:[02][Torch] replaced by new actor: [7581][WallMaster]
Old actor:[02][Torch] replaced by new actor: [1F02][GrassRockCluster]
Old actor:[02][Torch] replaced by new actor: [7401][WallMaster]
Old actor:[02][ClayPot] replaced by new actor: [003C][En_Invisible_Ruppe]
Old actor:[02][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[02][ClayPot] replaced by new actor: [000F][Empty]
Old actor:[02][ClayPot] replaced by new actor: [00F3][BronzeBoulder]
Old actor:[02][ClayPot] replaced by new actor: [0064][Empty]
Old actor:[02][ClayPot] replaced by new actor: [0030][Empty]
Old actor:[02][ClayPot] replaced by new actor: [000F][LaundryPoolBell]
Old actor:[02][ClayPot] replaced by new actor: [0110][Obj_Dowsing]
Old actor:[03][Torch] replaced by new actor: [7201][WallMaster]
Old actor:[03][Torch] replaced by new actor: [0000][FloorMaster]
Old actor:[03][ClayPot] replaced by new actor: [0001][Butterfly]
Old actor:[03][ClayPot] replaced by new actor: [000F][LaundryPoolBell]
Old actor:[03][ClayPot] replaced by new actor: [000F][Empty]
Old actor:[00][IshiRock] replaced by new actor: [E3F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [E1F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [DFF0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [DDF0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [DBF0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D9F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D7F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D5F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D3F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [CFF0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [CDF0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [CBF0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [C9F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [C7F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [C5F0][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [C3F0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [C1F0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [BFF0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [BDF0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [BBF0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [B9F0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [B7F0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [B5F0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [B3F0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [B1F0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [AFF0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [ADF0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [ABF0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [A9F0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [A7F0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [A5F0][IshiRock]
Old actor:[02][IshiRock] replaced by new actor: [A3F0][IshiRock]
---------------------------------------------------------
Height adjustments:
+++ [7][WallMaster] had switch flags modified to [126] +++
+++ [9][WallMaster] had switch flags modified to [125] +++
+++ [13][WallMaster] had switch flags modified to [124] +++
+++ [14][WallMaster] had switch flags modified to [123] +++
+++ [20][IshiRock] had switch flags modified to [122] +++
+++ [25][WallMaster] had switch flags modified to [121] +++
+++ [26][WallMaster] had switch flags modified to [120] +++
+++ [37][WallMaster] had switch flags modified to [119] +++
+++ [39][WallMaster] had switch flags modified to [118] +++
+++ [44][WallMaster] had switch flags modified to [117] +++
+++ [46][WallMaster] had switch flags modified to [116] +++
+++ [50][BronzeBoulder] had switch flags modified to [115] +++
+++ [55][WallMaster] had switch flags modified to [114] +++
+++ [60][IshiRock] had switch flags modified to [113] +++
+++ [61][IshiRock] had switch flags modified to [112] +++
+++ [62][IshiRock] had switch flags modified to [111] +++
+++ [63][IshiRock] had switch flags modified to [110] +++
+++ [64][IshiRock] had switch flags modified to [109] +++
+++ [65][IshiRock] had switch flags modified to [108] +++
+++ [66][IshiRock] had switch flags modified to [107] +++
+++ [67][IshiRock] had switch flags modified to [106] +++
+++ [68][IshiRock] had switch flags modified to [105] +++
+++ [69][IshiRock] had switch flags modified to [103] +++
+++ [70][IshiRock] had switch flags modified to [102] +++
+++ [71][IshiRock] had switch flags modified to [101] +++
+++ [72][IshiRock] had switch flags modified to [100] +++
+++ [73][IshiRock] had switch flags modified to [99] +++
+++ [74][IshiRock] had switch flags modified to [98] +++
+++ [75][IshiRock] had switch flags modified to [97] +++
+++ [76][IshiRock] had switch flags modified to [96] +++
+++ [77][IshiRock] had switch flags modified to [95] +++
+++ [78][IshiRock] had switch flags modified to [94] +++
+++ [79][IshiRock] had switch flags modified to [93] +++
+++ [80][IshiRock] had switch flags modified to [92] +++
+++ [81][IshiRock] had switch flags modified to [91] +++
+++ [82][IshiRock] had switch flags modified to [90] +++
+++ [83][IshiRock] had switch flags modified to [89] +++
+++ [84][IshiRock] had switch flags modified to [88] +++
+++ [85][IshiRock] had switch flags modified to [87] +++
+++ [86][IshiRock] had switch flags modified to [86] +++
+++ [87][IshiRock] had switch flags modified to [85] +++
+++ [88][IshiRock] had switch flags modified to [84] +++
+++ [89][IshiRock] had switch flags modified to [83] +++
+++ [90][IshiRock] had switch flags modified to [82] +++
+++ [91][IshiRock] had switch flags modified to [81] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9635] newsize: [054BC0] oldsize: [057F20]
day: struct ratio: [0.8770] newsize: [005524] oldsize: [006114]
day: total = ratio: [0.9579] newsize: [05A0E4] oldsize: [05E034]
night: overlay ratio: [0.9635] newsize: [054BC0] oldsize: [057F20]
night: struct ratio: [0.8770] newsize: [005524] oldsize: [006114]
night: total = ratio: [0.9579] newsize: [05A0E4] oldsize: [05E034]
------------------------------------------------------
day: object ratio: [0.9520] newsize: [0FEF80] oldsize: [10BD60]
night: object ratio: [0.9520] newsize: [0FEF80] oldsize: [10BD60]
object sizes: [ 0x17B0 0x11720 0xA070 0x34F0 0x1E10 0x14D90 ]
sum: [0x36FD0] allsize: [0xFEF80]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.7708] newsize: [0110D0] oldsize: [0161F0]
day: struct ratio: [0.7081] newsize: [0013C8] oldsize: [001BF0]
day: total = ratio: [0.7662] newsize: [012498] oldsize: [017DE0]
night: overlay ratio: [0.7708] newsize: [0110D0] oldsize: [0161F0]
night: struct ratio: [0.7081] newsize: [0013C8] oldsize: [001BF0]
night: total = ratio: [0.7662] newsize: [012498] oldsize: [017DE0]
------------------------------------------------------
day: object ratio: [0.9520] newsize: [0FEF80] oldsize: [10BD60]
night: object ratio: [0.9520] newsize: [0FEF80] oldsize: [10BD60]
object sizes: [ 0x17B0 0x11720 0xA070 0x34F0 0x1E10 0x14D90 ]
sum: [0x36FD0] allsize: [0xFEF80]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.9988] newsize: [0580C0] oldsize: [058270]
day: struct ratio: [1.0025] newsize: [005718] oldsize: [0056E0]
day: total = ratio: [0.9990] newsize: [05D7D8] oldsize: [05D950]
night: overlay ratio: [0.9988] newsize: [0580C0] oldsize: [058270]
night: struct ratio: [1.0025] newsize: [005718] oldsize: [0056E0]
night: total = ratio: [0.9990] newsize: [05D7D8] oldsize: [05D950]
------------------------------------------------------
day: object ratio: [0.9513] newsize: [0FB470] oldsize: [108250]
night: object ratio: [0.9513] newsize: [0FB470] oldsize: [108250]
object sizes: [ 0x17B0 0xA070 0x34F0 0x1E10 0x1B220 0x7780 ]
sum: [0x334C0] allsize: [0xFB470]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [0.8600] newsize: [008720] oldsize: [009D20]
day: struct ratio: [1.2469] newsize: [000C8C] oldsize: [000A10]
day: total = ratio: [0.8833] newsize: [0093AC] oldsize: [00A730]
night: overlay ratio: [0.8600] newsize: [008720] oldsize: [009D20]
night: struct ratio: [1.2469] newsize: [000C8C] oldsize: [000A10]
night: total = ratio: [0.8833] newsize: [0093AC] oldsize: [00A730]
------------------------------------------------------
day: object ratio: [0.9513] newsize: [0FB470] oldsize: [108250]
night: object ratio: [0.9513] newsize: [0FB470] oldsize: [108250]
object sizes: [ 0x17B0 0xA070 0x34F0 0x1E10 0x1B220 0x7780 ]
sum: [0x334C0] allsize: [0xFB470]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.4559ms][219.3717ms]
object trim time: [0.4646ms][219.3787ms]
set new actors: [7.0284ms][225.9455ms]
pre-checking object size: [7.0334ms][225.9474ms]
exit per-object: [7.776ms][226.6914ms]
exit sandalone randomize: [107.2565ms][326.1738ms]
set for size check: [121.9752ms][340.8922ms]
set for dyna trim: [122.0369ms][340.9511ms]
set after final actor trim: [123.0936ms][342.0102ms]
set after second setnewactors for final data test: [128.066ms][346.9827ms]
after isSizeAcceptable: [128.1451ms][347.0591ms]
#######################################################
Moved companion: [F000][GrottoHole] to actor: [IshiRock][F000] at cords: [512,-320,499]
time to complete randomizing [GoronShrine]: 370.6162ms
ending timestamp : [12:43:55.257 PM]
starting timestamp : [12:43:55.247 PM]
time to read scene enemies: 0.2808ms
time to read scene objects: 0.3082ms
=========================================================================
For Scene: [BombShop] with fid: 1502, with sid: 0x68
=========================================================================
time to finish removing unnecessary objects: 1.3078ms
---------------------------
time to generate candidate list: 8.3484ms
time to separate map/time actors: 8.5327ms
time to find matching candidates: 10.5585ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Clock] replaced by new actor: [907F][Clock]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE08][WallTalkSpot]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0000] newsize: [00DD70] oldsize: [00DD70]
day: struct ratio: [1.0000] newsize: [0011D4] oldsize: [0011D4]
day: total = ratio: [1.0000] newsize: [00EF44] oldsize: [00EF44]
night: overlay ratio: [1.0000] newsize: [00DD70] oldsize: [00DD70]
night: struct ratio: [1.0000] newsize: [0011D4] oldsize: [0011D4]
night: total = ratio: [1.0000] newsize: [00EF44] oldsize: [00EF44]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0EE5E0] oldsize: [0EE5E0]
night: object ratio: [1.0000] newsize: [0EE5E0] oldsize: [0EE5E0]
object sizes: [ 0x9230 0x6A0 0xCB0 0x1B00 0xE60 0xA0A0 0x11C80 0x14D90 0x420 ]
sum: [0x3DDB0] allsize: [0xEE5E0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0014ms][8.5403ms]
object trim time: [0.0062ms][8.5449ms]
set new actors: [0.1685ms][8.7079ms]
pre-checking object size: [0.1706ms][8.7093ms]
exit per-object: [0.2181ms][8.7574ms]
exit sandalone randomize: [1.6639ms][10.2037ms]
set for size check: [1.8046ms][10.3439ms]
set for dyna trim: [1.8144ms][10.3533ms]
set after final actor trim: [1.8684ms][10.4074ms]
set after second setnewactors for final data test: [2.0024ms][10.5417ms]
after isSizeAcceptable: [2.0191ms][10.5579ms]
#######################################################
time to complete randomizing [BombShop]: 10.8627ms
ending timestamp : [12:43:55.258 PM]
starting timestamp : [12:43:55.155 PM]
time to read scene enemies: 9.2094ms
object [GormanBros] replacement blocked by item [77]
time to read scene objects: 9.4846ms
=========================================================================
For Scene: [GormanRaceTrack] with fid: 1506, with sid: 0x6A
=========================================================================
time to finish removing unnecessary objects: 16.0711ms
---------------------------
time to generate candidate list: 79.8469ms
time to separate map/time actors: 80.702ms
time to find matching candidates: 94.5004ms
Loops used for match candidate: 2
----------
#######################################################
Old actor:[00][Flagpole] replaced by new actor: [0000][Empty]
Old actor:[00][Flagpole] replaced by new actor: [0000][Grog]
Old actor:[00][Flagpole] replaced by new actor: [060B][SmallWoodenBox]
Old actor:[00][Treee] replaced by new actor: [2909][PointedSign]
Old actor:[00][Treee] replaced by new actor: [0000][FixedDemoKankyo]
Old actor:[00][Treee] replaced by new actor: [0001][Empty]
Old actor:[00][Treee] replaced by new actor: [0002][Fairy]
Old actor:[00][Treee] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][Treee] replaced by new actor: [0000][InvisibleRupee]
Old actor:[00][Treee] replaced by new actor: [662B][TallGrass]
Old actor:[00][Treee] replaced by new actor: [0016][SquareSign]
Old actor:[00][Treee] replaced by new actor: [0001][Butterfly]
Old actor:[00][Treee] replaced by new actor: [0110][Obj_Dowsing]
Old actor:[00][Treee] replaced by new actor: [0007][Empty]
Old actor:[00][Treee] replaced by new actor: [0034][Empty]
Old actor:[00][Treee] replaced by new actor: [FF20][RegularIceBlock]
Old actor:[00][Treee] replaced by new actor: [001C][Empty]
Old actor:[00][Treee] replaced by new actor: [000B][SmallWoodenBox]
Old actor:[00][Treee] replaced by new actor: [0000][NaturalPatchOfGrass]
Old actor:[00][Treee] replaced by new actor: [0071][En_Invisible_Ruppe]
Old actor:[00][Treee] replaced by new actor: [0001][Empty]
Old actor:[00][Treee] replaced by new actor: [0064][Empty]
Old actor:[00][Treee] replaced by new actor: [0001][Empty]
Old actor:[00][Treee] replaced by new actor: [002D][Empty]
Old actor:[00][Treee] replaced by new actor: [FE01][Grog]
Old actor:[00][Treee] replaced by new actor: [007E][MushroomCloud]
Old actor:[00][Treee] replaced by new actor: [0001][Empty]
Old actor:[00][Treee] replaced by new actor: [0007][MothSwarm]
Old actor:[00][LargeWoodenCrate] replaced by new actor: [A002][SmallWoodenBox]
Old actor:[00][Treee] replaced by new actor: [0001][Peahat]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0402][GrassRockCluster]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [682B][TallGrass]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [MothSwarm] by [50]
+++ [25][MushroomCloud] had switch flags modified to [126] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9347] newsize: [041630] oldsize: [045F50]
day: struct ratio: [1.5695] newsize: [00A8EC] oldsize: [006BA0]
day: total = ratio: [0.9904] newsize: [04BF1C] oldsize: [04CAF0]
night: overlay ratio: [0.9221] newsize: [036120] oldsize: [03AA40]
night: struct ratio: [1.6196] newsize: [00A038] oldsize: [0062EC]
night: total = ratio: [0.9886] newsize: [040158] oldsize: [040D2C]
------------------------------------------------------
day: object ratio: [0.9022] newsize: [12FDC0] oldsize: [150CC0]
night: object ratio: [0.9022] newsize: [12FDC0] oldsize: [150CC0]
object sizes: [ 0x1590 0x3950 0x1CFB0 0x150F0 0x1C90 0x6270 0x19E20 0x3E20 0x17B0 0x8090 0x1B00 0x10 ]
sum: [0x67E10] allsize: [0x12FDC0]
------------------------------------------------------
day: dyna poly delta: [-22] newsize: [00000C] oldsize: [000022]
day: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
night: dyna poly delta: [-22] newsize: [00000C] oldsize: [000022]
night: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.3131ms][81.1525ms]
object trim time: [0.3661ms][81.2043ms]
set new actors: [3.9304ms][84.7706ms]
---- bogo REJECTED: obj pre-check failed (size:527744): [3.9342ms][84.7721ms]
objects pick time: [0.3293ms][85.1058ms]
object trim time: [0.3351ms][85.1113ms]
set new actors: [0.9304ms][85.7073ms]
pre-checking object size: [0.9324ms][85.7086ms]
exit per-object: [1.4998ms][86.2774ms]
exit sandalone randomize: [7.5695ms][92.3481ms]
set for size check: [8.4181ms][93.1957ms]
set for dyna trim: [8.4366ms][93.213ms]
set after final actor trim: [9.0254ms][93.8031ms]
set after second setnewactors for final data test: [9.6891ms][94.4662ms]
after isSizeAcceptable: [9.7229ms][94.4995ms]
#######################################################
Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [255,-116,4345]
Moved companion: [0001][Butterfly] to actor: [NaturalPatchOfGrass][0001] at cords: [1394,195,-2207]
time to complete randomizing [GormanRaceTrack]: 111.1214ms
ending timestamp : [12:43:55.267 PM]
starting timestamp : [12:43:55.145 PM]
in scene [WoodsOfMystery]m[2]r[0]v[005C] actor: [0x005C][GrottoHole] was blocked by item [10]
in scene [WoodsOfMystery]m[3]r[4]v[007F] actor: [0x007F][MushroomCloud] was blocked by item [186]
in scene [WoodsOfMystery]m[5]r[4]v[007F] actor: [0x007F][MushroomCloud] was blocked by item [186]
in scene [WoodsOfMystery]m[7]r[4]v[007F] actor: [0x007F][MushroomCloud] was blocked by item [186]
time to read scene enemies: 12.883ms
object [KotakeOnBroom] replacement blocked by item [29]
time to read scene objects: 13.9373ms
=========================================================================
For Scene: [WoodsOfMystery] with fid: 1477, with sid: 0x64
=========================================================================
time to finish removing unnecessary objects: 20.6551ms
---------------------------
time to generate candidate list: 46.6214ms
time to separate map/time actors: 50.3802ms
time to find matching candidates: 111.9904ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[03][Snapper] replaced by new actor: [FE0F][Tijo]
Old actor:[03][SquareSign] replaced by new actor: [080A][PointedSign]
Old actor:[03][SquareSign] replaced by new actor: [0001][Zelda]
Old actor:[03][SquareSign] replaced by new actor: [0001][Empty]
Old actor:[04][Snapper] replaced by new actor: [FE0F][Tijo]
Old actor:[05][Snapper] replaced by new actor: [FE0F][Tijo]
Old actor:[05][SquareSign] replaced by new actor: [0001][Zelda]
Old actor:[05][SquareSign] replaced by new actor: [0034][En_Invisible_Ruppe]
Old actor:[05][SquareSign] replaced by new actor: [FD00][IshiRock]
Old actor:[07][Snapper] replaced by new actor: [FE0F][Tijo]
Old actor:[07][SquareSign] replaced by new actor: [0001][Zelda]
Old actor:[07][SquareSign] replaced by new actor: [0402][GrassRockCluster]
Old actor:[07][SquareSign] replaced by new actor: [FBA0][IshiRock]
Old actor:[00][TallGrass] replaced by new actor: [0002][InvisibleRupee]
Old actor:[00][TallGrass] replaced by new actor: [00FF][InjuredKoume]
Old actor:[01][TallGrass] replaced by new actor: [FF20][RegularIceBlock]
Old actor:[01][TallGrass] replaced by new actor: [0003][InvisibleRupee]
Old actor:[01][TallGrass] replaced by new actor: [FE0F][Tijo]
Old actor:[02][TallGrass] replaced by new actor: [0000][FixedDemoKankyo]
Old actor:[03][DekuFlower] replaced by new actor: [0002][Fairy]
Old actor:[03][DekuFlower] replaced by new actor: [0060][En_Invisible_Ruppe]
Old actor:[03][TallGrass] replaced by new actor: [0002][Butterfly]
Old actor:[03][TallGrass] replaced by new actor: [0402][GrassRockCluster]
Old actor:[04][DekuFlower] replaced by new actor: [0001][Zelda]
Old actor:[04][TallGrass] replaced by new actor: [F970][IshiRock]
Old actor:[04][TallGrass] replaced by new actor: [0009][Fairy]
Old actor:[04][TallGrass] replaced by new actor: [24FF][TallGrass]
Old actor:[04][TallGrass] replaced by new actor: [0000][InvisibleRupee]
Old actor:[05][DekuFlower] replaced by new actor: [0000][InvisibleRupee]
Old actor:[05][DekuFlower] replaced by new actor: [007B][BronzeBoulder]
Old actor:[05][TallGrass] replaced by new actor: [2324][BugsFishButterfly]
Old actor:[05][TallGrass] replaced by new actor: [487F][TallGrass]
Old actor:[06][TallGrass] replaced by new actor: [662B][TallGrass]
Old actor:[06][TallGrass] replaced by new actor: [0402][GrassRockCluster]
Old actor:[07][DekuFlower] replaced by new actor: [000C][MushroomCloud]
Old actor:[07][DekuFlower] replaced by new actor: [0007][Fairy]
Old actor:[07][TallGrass] replaced by new actor: [0000][FixedDemoKankyo]
Old actor:[07][TallGrass] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[08][TallGrass] replaced by new actor: [0001][Zelda]
Old actor:[08][TallGrass] replaced by new actor: [FE0F][Tijo]
Old actor:[08][TallGrass] replaced by new actor: [0003][MothSwarm]
Old actor:[08][TallGrass] replaced by new actor: [0006][Empty]
Old actor:[08][TallGrass] replaced by new actor: [007A][MushroomCloud]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [MothSwarm] by [50]
+++ [8][IshiRock] had switch flags modified to [126] +++
+++ [12][IshiRock] had switch flags modified to [125] +++
+++ [24][IshiRock] had switch flags modified to [124] +++
+++ [29][BronzeBoulder] had switch flags modified to [123] +++
+++ [42][MushroomCloud] had switch flags modified to [122] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.2613] newsize: [009810] oldsize: [007890]
day: struct ratio: [2.0197] newsize: [000E6C] oldsize: [000724]
day: total = ratio: [1.3037] newsize: [00A67C] oldsize: [007FB4]
night: overlay ratio: [1.2613] newsize: [009810] oldsize: [007890]
night: struct ratio: [2.0197] newsize: [000E6C] oldsize: [000724]
night: total = ratio: [1.3037] newsize: [00A67C] oldsize: [007FB4]
------------------------------------------------------
day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
sum: [0x7B330] allsize: [0x1432E0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.8633] newsize: [017C90] oldsize: [01B8D0]
day: struct ratio: [1.0723] newsize: [001764] oldsize: [0015D0]
day: total = ratio: [0.8732] newsize: [0193F4] oldsize: [01CEA0]
night: overlay ratio: [0.8633] newsize: [017C90] oldsize: [01B8D0]
night: struct ratio: [1.0723] newsize: [001764] oldsize: [0015D0]
night: total = ratio: [0.8732] newsize: [0193F4] oldsize: [01CEA0]
------------------------------------------------------
day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
sum: [0x7B330] allsize: [0x1432E0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.9905] newsize: [005B30] oldsize: [005C10]
day: struct ratio: [3.9121] newsize: [001BD0] oldsize: [00071C]
day: total = ratio: [1.1999] newsize: [007700] oldsize: [00632C]
night: overlay ratio: [0.9905] newsize: [005B30] oldsize: [005C10]
night: struct ratio: [3.9121] newsize: [001BD0] oldsize: [00071C]
night: total = ratio: [1.1999] newsize: [007700] oldsize: [00632C]
------------------------------------------------------
day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
sum: [0x7B330] allsize: [0x1432E0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [0.7539] newsize: [01DC40] oldsize: [0277C0]
day: struct ratio: [0.9345] newsize: [00253C] oldsize: [0027D8]
day: total = ratio: [0.7646] newsize: [02017C] oldsize: [029F98]
night: overlay ratio: [0.7539] newsize: [01DC40] oldsize: [0277C0]
night: struct ratio: [0.9345] newsize: [00253C] oldsize: [0027D8]
night: total = ratio: [0.7646] newsize: [02017C] oldsize: [029F98]
------------------------------------------------------
day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
sum: [0x7B330] allsize: [0x1432E0]
------------------------------------------------------
day: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
night: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [0.9786] newsize: [00F850] oldsize: [00FDC0]
day: struct ratio: [0.9929] newsize: [001198] oldsize: [0011B8]
day: total = ratio: [0.9795] newsize: [0109E8] oldsize: [010F78]
night: overlay ratio: [0.9786] newsize: [00F850] oldsize: [00FDC0]
night: struct ratio: [0.9929] newsize: [001198] oldsize: [0011B8]
night: total = ratio: [0.9795] newsize: [0109E8] oldsize: [010F78]
------------------------------------------------------
day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
sum: [0x7B330] allsize: [0x1432E0]
------------------------------------------------------
day: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
day: dyna vert delta: [-12] newsize: [000000] oldsize: [00000C]
night: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
night: dyna vert delta: [-12] newsize: [000000] oldsize: [00000C]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [0.7503] newsize: [01DA00] oldsize: [0277C0]
day: struct ratio: [0.9294] newsize: [002508] oldsize: [0027D8]
day: total = ratio: [0.7609] newsize: [01FF08] oldsize: [029F98]
night: overlay ratio: [0.7503] newsize: [01DA00] oldsize: [0277C0]
night: struct ratio: [0.9294] newsize: [002508] oldsize: [0027D8]
night: total = ratio: [0.7609] newsize: [01FF08] oldsize: [029F98]
------------------------------------------------------
day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
sum: [0x7B330] allsize: [0x1432E0]
------------------------------------------------------
day: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
night: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [0.8437] newsize: [0087A0] oldsize: [00A0C0]
day: struct ratio: [0.9901] newsize: [000AE4] oldsize: [000B00]
day: total = ratio: [0.8531] newsize: [009284] oldsize: [00ABC0]
night: overlay ratio: [0.8437] newsize: [0087A0] oldsize: [00A0C0]
night: struct ratio: [0.9901] newsize: [000AE4] oldsize: [000B00]
night: total = ratio: [0.8531] newsize: [009284] oldsize: [00ABC0]
------------------------------------------------------
day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
sum: [0x7B330] allsize: [0x1432E0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [0.8532] newsize: [021B00] oldsize: [0277C0]
day: struct ratio: [1.4882] newsize: [003B4C] oldsize: [0027D8]
day: total = ratio: [0.8909] newsize: [02564C] oldsize: [029F98]
night: overlay ratio: [0.8532] newsize: [021B00] oldsize: [0277C0]
night: struct ratio: [1.4882] newsize: [003B4C] oldsize: [0027D8]
night: total = ratio: [0.8909] newsize: [02564C] oldsize: [029F98]
------------------------------------------------------
day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
sum: [0x7B330] allsize: [0x1432E0]
------------------------------------------------------
day: dyna poly delta: [-12] newsize: [00000C] oldsize: [000018]
day: dyna vert delta: [-12] newsize: [00000C] oldsize: [000018]
night: dyna poly delta: [-12] newsize: [00000C] oldsize: [000018]
night: dyna vert delta: [-12] newsize: [00000C] oldsize: [000018]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [0.5310] newsize: [007EE0] oldsize: [00EEF0]
day: struct ratio: [4.7828] newsize: [003F4C] oldsize: [000D3C]
day: total = ratio: [0.7541] newsize: [00BE2C] oldsize: [00FC2C]
night: overlay ratio: [0.5310] newsize: [007EE0] oldsize: [00EEF0]
night: struct ratio: [4.7828] newsize: [003F4C] oldsize: [000D3C]
night: total = ratio: [0.7541] newsize: [00BE2C] oldsize: [00FC2C]
------------------------------------------------------
day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
sum: [0x7B330] allsize: [0x1432E0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0904ms][50.6371ms]
object trim time: [0.101ms][50.6471ms]
set new actors: [1.4821ms][52.0291ms]
pre-checking object size: [1.4844ms][52.0303ms]
exit per-object: [1.7356ms][52.2826ms]
exit sandalone randomize: [53.8335ms][104.3814ms]
set for size check: [59.5199ms][110.069ms]
set for dyna trim: [59.5553ms][110.1014ms]
set after final actor trim: [60.3948ms][110.9428ms]
set after second setnewactors for final data test: [61.3437ms][111.891ms]
after isSizeAcceptable: [61.4408ms][111.9893ms]
#######################################################
Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-952,0,77]
time to complete randomizing [WoodsOfMystery]: 124.7727ms
ending timestamp : [12:43:55.269 PM]
starting timestamp : [12:43:54.503 PM]
in scene [SouthernSwamp]m[0]r[32]v[0001] actor: [0x0001][MushroomCloud] was blocked by item [186]
in scene [SouthernSwamp]m[0]r[34]v[0002] actor: [0x0002][MushroomCloud] was blocked by item [186]
in scene [SouthernSwamp]m[1]r[30]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
in scene [SouthernSwamp]m[1]r[31]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
time to read scene enemies: 48.1781ms
object [RegularFrogs] replacement blocked by item [387]
object [BuisnessScrub] replacement blocked by item [347]
time to read scene objects: 49.1377ms
=========================================================================
For Scene: [SouthernSwamp] with fid: 1358, with sid: 0x45
=========================================================================
time to finish removing unnecessary objects: 58.7913ms
---------------------------
time to generate candidate list: 142.2315ms
time to separate map/time actors: 149.2467ms
time to find matching candidates: 754.3891ms
Loops used for match candidate: 8
----------
#######################################################
Old actor:[00][Octarok] replaced by new actor: [0000][BeaverRing]
Old actor:[00][DekuBaba] replaced by new actor: [0000][BedroomPostman]
Old actor:[00][DekuBabaWithered] replaced by new actor: [0000][Empty]
Old actor:[00][SquareSign] replaced by new actor: [0002][En_Ani]
Old actor:[00][SquareSign] replaced by new actor: [0000][En_Ani]
Old actor:[00][Monkey(Near Road)] replaced by new actor: [8071][BundledSleepyScrub]
Old actor:[00][Monkey(Near Road)] replaced by new actor: [807E][BundledSleepyScrub]
Old actor:[00][Monkey(Near Road)] replaced by new actor: [807D][BundledSleepyScrub]
Old actor:[00][DekuBabaWithered] replaced by new actor: [0000][Empty]
Old actor:[01][DragonFly] replaced by new actor: [00FF][Poe]
Old actor:[01][DragonFly] replaced by new actor: [00FF][Poe]
Old actor:[01][SquareSign] replaced by new actor: [0002][En_Ani]
Old actor:[01][Monkey(Palace Entrance)] replaced by new actor: [0000][Snapper]
Old actor:[02][DekuBaba] replaced by new actor: [2909][PointedSign]
Old actor:[02][DekuBabaWithered] replaced by new actor: [0000][BedroomPostman]
Old actor:[02][SquareSign] replaced by new actor: [0000][En_Ani]
Old actor:[02][SquareSign] replaced by new actor: [0002][En_Ani]
Old actor:[02][Monkey] replaced by new actor: [000A][Treee]
Old actor:[02][Monkey] replaced by new actor: [FF01][Treee]
Old actor:[02][Monkey] replaced by new actor: [FF00][Treee]
Old actor:[02][ClayPot] replaced by new actor: [0007][Seagulls]
Old actor:[02][ClayPot] replaced by new actor: [0005][Seagulls]
Old actor:[02][ClayPot] replaced by new actor: [0007][Empty]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0000][FixedDemoKankyo]
Old actor:[00][PointedSign] replaced by new actor: [0000][En_Ani]
Old actor:[01][PointedSign] replaced by new actor: [0071][En_Invisible_Ruppe]
Old actor:[01][GrottoHole] replaced by new actor: [003D][GrottoHole]
Old actor:[02][NaturalPatchOfGrass] replaced by new actor: [0001][Butterfly]
Old actor:[02][NaturalPatchOfGrass] replaced by new actor: [0002][Fairy]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [Seagulls] by [500]
+ adjusted height of actor [Seagulls] by [500]
+++ [6][SleepingScrub] had switch flags modified to [126] +++
+++ [7][SleepingScrub] had switch flags modified to [125] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.7749] newsize: [02CD10] oldsize: [039D60]
day: struct ratio: [1.1676] newsize: [007218] oldsize: [0061B8]
day: total = ratio: [0.8124] newsize: [033F28] oldsize: [03FF18]
night: overlay ratio: [0.7749] newsize: [02CD10] oldsize: [039D60]
night: struct ratio: [1.1676] newsize: [007218] oldsize: [0061B8]
night: total = ratio: [0.8124] newsize: [033F28] oldsize: [03FF18]
------------------------------------------------------
day: object ratio: [1.0432] newsize: [1428C0] oldsize: [1352E0]
night: object ratio: [1.0432] newsize: [1428C0] oldsize: [1352E0]
object sizes: [ 0x2910 0x6BD0 0x3140 0x50E0 0xA50 0xFF00 0x26B0 0xB8C0 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x20D0 0x10D0 0xB2D0 0x1F0 0x1AE0 0xE80 0x105D0 0x1040 0xDA60 0x380 ]
sum: [0x7A910] allsize: [0x1428C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000103] oldsize: [000103]
day: dyna vert delta: [0] newsize: [0000AF] oldsize: [0000AF]
night: dyna poly delta: [0] newsize: [000103] oldsize: [000103]
night: dyna vert delta: [0] newsize: [0000AF] oldsize: [0000AF]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.9564] newsize: [025550] oldsize: [027090]
day: struct ratio: [0.6738] newsize: [0052A4] oldsize: [007AA4]
day: total = ratio: [0.9100] newsize: [02A7F4] oldsize: [02EB34]
night: overlay ratio: [0.9564] newsize: [025550] oldsize: [027090]
night: struct ratio: [0.6738] newsize: [0052A4] oldsize: [007AA4]
night: total = ratio: [0.9100] newsize: [02A7F4] oldsize: [02EB34]
------------------------------------------------------
day: object ratio: [1.0432] newsize: [1428C0] oldsize: [1352E0]
night: object ratio: [1.0432] newsize: [1428C0] oldsize: [1352E0]
object sizes: [ 0x2910 0x6BD0 0x3140 0x50E0 0xA50 0xFF00 0x26B0 0xB8C0 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x20D0 0x10D0 0xB2D0 0x1F0 0x1AE0 0xE80 0x105D0 0x1040 0xDA60 0x380 ]
sum: [0x7A910] allsize: [0x1428C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000121] oldsize: [000121]
day: dyna vert delta: [0] newsize: [0000D7] oldsize: [0000D7]
night: dyna poly delta: [0] newsize: [000121] oldsize: [000121]
night: dyna vert delta: [0] newsize: [0000D7] oldsize: [0000D7]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.5743] newsize: [01E980] oldsize: [035460]
day: struct ratio: [0.8677] newsize: [0027C0] oldsize: [002DD0]
day: total = ratio: [0.5892] newsize: [021140] oldsize: [038230]
night: overlay ratio: [0.5743] newsize: [01E980] oldsize: [035460]
night: struct ratio: [0.8677] newsize: [0027C0] oldsize: [002DD0]
night: total = ratio: [0.5892] newsize: [021140] oldsize: [038230]
------------------------------------------------------
day: object ratio: [0.9913] newsize: [1499C0] oldsize: [14C820]
night: object ratio: [0.9913] newsize: [1499C0] oldsize: [14C820]
object sizes: [ 0x2910 0x6BD0 0x97C0 0x50E0 0xA50 0xFF00 0x26B0 0xB8C0 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x20D0 0x10D0 0xB2D0 0x1F0 0x1AE0 0xE80 0x105D0 0x1040 0xDA60 0xA80 0x380 ]
sum: [0x81A10] allsize: [0x1499C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [5.8776ms][155.2888ms]
object trim time: [5.8902ms][155.2994ms]
set new actors: [11.7496ms][161.1614ms]
pre-checking object size: [11.754ms][161.1631ms]
exit per-object: [12.727ms][162.1383ms]
exit sandalone randomize: [53.396ms][202.8075ms]
set for size check: [72.1608ms][221.5752ms]
set for dyna trim: [80.7839ms][230.1954ms]
set after final actor trim: [81.5919ms][231.0024ms]
set after second setnewactors for final data test: [87.0936ms][236.5045ms]
---- bogo REJECTED: dyna actors are too big, even after trim
objects pick time: [9.0034ms][245.5365ms]
object trim time: [9.0148ms][245.5456ms]
set new actors: [20.0176ms][256.5513ms]
pre-checking object size: [20.0231ms][256.5537ms]
exit per-object: [24.2518ms][260.7858ms]
exit sandalone randomize: [41.1774ms][277.7106ms]
set for size check: [51.379ms][287.9125ms]
set for dyna trim: [81.7709ms][318.3037ms]
set after final actor trim: [82.6501ms][319.1822ms]
set after second setnewactors for final data test: [94.5036ms][331.0369ms]
---- bogo REJECTED: dyna actors are too big, even after trim
objects pick time: [9.2382ms][340.3477ms]
object trim time: [9.2733ms][340.38ms]
set new actors: [14.7586ms][345.8677ms]
pre-checking object size: [14.7629ms][345.8695ms]
exit per-object: [15.4607ms][346.5699ms]
exit sandalone randomize: [47.5286ms][378.6382ms]
set for size check: [52.2714ms][383.3795ms]
set for dyna trim: [64.3503ms][395.4595ms]
set after final actor trim: [70.2076ms][401.3175ms]
set after second setnewactors for final data test: [72.1832ms][403.291ms]
---- bogo REJECTED: dyna actors are too big, even after trim
re-generate candidates time: [76.799ms][480.1104ms]
objects pick time: [83.4088ms][486.7203ms]
object trim time: [83.422ms][486.7306ms]
set new actors: [88.9144ms][492.2256ms]
pre-checking object size: [88.9188ms][492.2273ms]
exit per-object: [89.7258ms][493.0361ms]
exit sandalone randomize: [120.9494ms][524.2604ms]
set for size check: [130.4569ms][533.7679ms]
set for dyna trim: [153.9188ms][557.2283ms]
set after final actor trim: [154.6302ms][557.9398ms]
set after second setnewactors for final data test: [160.4329ms][563.7439ms]
---- bogo REJECTED: dyna actors are too big, even after trim
objects pick time: [10.215ms][573.982ms]
object trim time: [10.2438ms][574.0073ms]
set new actors: [12.2944ms][576.0584ms]
---- bogo REJECTED: obj pre-check failed (size:4528): [12.2967ms][576.0597ms]
objects pick time: [8.008ms][584.0728ms]
object trim time: [8.0188ms][584.0813ms]
set new actors: [15.7061ms][591.772ms]
---- bogo REJECTED: obj pre-check failed (size:47776): [15.7115ms][591.776ms]
objects pick time: [9.9447ms][601.7286ms]
object trim time: [9.9594ms][601.7393ms]
set new actors: [12.0119ms][603.7927ms]
pre-checking object size: [12.0489ms][603.8287ms]
exit per-object: [12.7088ms][604.4905ms]
exit sandalone randomize: [36.8318ms][628.614ms]
set for size check: [47.6784ms][639.461ms]
set for dyna trim: [75.9456ms][667.7279ms]
set after final actor trim: [76.851ms][668.6326ms]
set after second setnewactors for final data test: [87.1076ms][678.8904ms]
---- bogo REJECTED: dyna actors are too big, even after trim
% removing large actor to reduce time to build: [Dog]]
% removing large actor to reduce time to build: [RaceDog]]
re-generate candidates time: [45.7458ms][724.664ms]
objects pick time: [51.5588ms][730.4773ms]
object trim time: [51.5694ms][730.4854ms]
set new actors: [53.1886ms][732.1071ms]
pre-checking object size: [53.1926ms][732.1087ms]
exit per-object: [53.822ms][732.7403ms]
exit sandalone randomize: [67.5328ms][746.4504ms]
set for size check: [73.6839ms][752.6025ms]
set for dyna trim: [73.7327ms][752.6491ms]
set after final actor trim: [74.2292ms][753.146ms]
set after second setnewactors for final data test: [75.4054ms][754.3226ms]
after isSizeAcceptable: [75.4723ms][754.3886ms]
#######################################################
time to complete randomizing [SouthernSwamp]: 766.3505ms
ending timestamp : [12:43:55.270 PM]
starting timestamp : [12:43:55.191 PM]
in scene [TwinIslandsSpring]m[0]r[23]v[0299] actor: [0x0299][GrottoHole] was blocked by item [174]
in scene [TwinIslandsSpring]m[0]r[29]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [174]
time to read scene enemies: 4.8356ms
object [Tingle] replacement blocked by item [102]
object [Scarecrow] replacement blocked by item [445]
time to read scene objects: 5.5683ms
=========================================================================
For Scene: [TwinIslandsSpring] with fid: 1455, with sid: 0x5E
=========================================================================
time to finish removing unnecessary objects: 14.1253ms
---------------------------
time to generate candidate list: 57.3818ms
time to separate map/time actors: 57.8664ms
time to find matching candidates: 83.6689ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Wolfos] replaced by new actor: [00FF][UglyTree] dyn: [31]
Old actor:[00][Wolfos] replaced by new actor: [80FF][UglyTree] dyn: [31]
Old actor:[00][Tektite] replaced by new actor: [0000][FixedStream]
Old actor:[00][Guay] replaced by new actor: [8C05][Empty]
Old actor:[00][Guay] replaced by new actor: [8C05][Bo]
Old actor:[00][Treee] replaced by new actor: [0001][Mimi] dyn: [12]
Old actor:[00][Treee] replaced by new actor: [0000][Mimi] dyn: [12]
Old actor:[00][Treee] replaced by new actor: [0002][Empty]
Old actor:[00][SquareSign] replaced by new actor: [0023][FlyingFieldScrub]
Old actor:[00][GoronKid] replaced by new actor: [007E][ArmosStatue] dyn: [20]
Old actor:[00][SkullFish] replaced by new actor: [0000][LabFish]
Old actor:[00][SkullFish] replaced by new actor: [0000][LabFish]
Old actor:[00][SkullFish] replaced by new actor: [0000][LabFish]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0003][HappyMaskSalesman]
Old actor:[00][IshiRock] replaced by new actor: [FA60][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [F860][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [F680][IshiRock]
---------------------------------------------------------
Height adjustments:
+++ [14][IshiRock] had switch flags modified to [125] +++
+++ [15][IshiRock] had switch flags modified to [124] +++
+++ [16][IshiRock] had switch flags modified to [123] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.7638] newsize: [02A8A0] oldsize: [037B10]
day: struct ratio: [2.0691] newsize: [0093C8] oldsize: [00476C]
day: total = ratio: [0.8607] newsize: [033C68] oldsize: [03C27C]
night: overlay ratio: [0.7638] newsize: [02A8A0] oldsize: [037B10]
night: struct ratio: [2.0691] newsize: [0093C8] oldsize: [00476C]
night: total = ratio: [0.8607] newsize: [033C68] oldsize: [03C27C]
------------------------------------------------------
day: object ratio: [1.0394] newsize: [12C8A0] oldsize: [121260]
night: object ratio: [1.0394] newsize: [12C8A0] oldsize: [121260]
object sizes: [ 0x18C0 0xA80 0x20560 0xD5C0 0x3E20 0x6A70 0x5D30 0x510 0x6EB0 0x1B60 0x8120 0xB2D0 0x81C0 ]
sum: [0x648F0] allsize: [0x12C8A0]
------------------------------------------------------
day: dyna poly delta: [106] newsize: [000082] oldsize: [000018]
day: dyna vert delta: [65] newsize: [000051] oldsize: [000010]
night: dyna poly delta: [106] newsize: [000082] oldsize: [000018]
night: dyna vert delta: [65] newsize: [000051] oldsize: [000010]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [6.5719ms][64.6037ms]
object trim time: [6.5807ms][64.6095ms]
set new actors: [6.9714ms][65.0007ms]
pre-checking object size: [6.9729ms][65.0016ms]
exit per-object: [7.2879ms][65.3186ms]
exit sandalone randomize: [20.516ms][78.5473ms]
set for size check: [20.957ms][78.9867ms]
set for dyna trim: [20.9676ms][78.9966ms]
set after final actor trim: [21.2244ms][79.254ms]
set after second setnewactors for final data test: [25.6159ms][83.6476ms]
after isSizeAcceptable: [25.6388ms][83.668ms]
#######################################################
time to complete randomizing [TwinIslandsSpring]: 86.1503ms
ending timestamp : [12:43:55.277 PM]
starting timestamp : [12:43:55.258 PM]
time to read scene enemies: 8.7441ms
time to read scene objects: 8.7522ms
=========================================================================
For Scene: [GiantsChamber] with fid: 1504, with sid: 0x69
=========================================================================
time to finish removing unnecessary objects: 8.7656ms
---------------------------
time to generate candidate list: 9.7436ms
time to separate map/time actors: 10.1075ms
time to find matching candidates: 22.4062ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
Old actor:[01][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
Old actor:[02][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
Old actor:[03][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
Old actor:[10][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0000] newsize: [006470] oldsize: [006470]
day: struct ratio: [1.0000] newsize: [002010] oldsize: [002010]
day: total = ratio: [1.0000] newsize: [008480] oldsize: [008480]
night: overlay ratio: [1.0000] newsize: [006470] oldsize: [006470]
night: struct ratio: [1.0000] newsize: [002010] oldsize: [002010]
night: total = ratio: [1.0000] newsize: [008480] oldsize: [008480]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
night: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
object sizes: [ 0x17960 0x15130 0x1790 0x10C0 ]
sum: [0x2F2E0] allsize: [0xDFB10]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0000] newsize: [006630] oldsize: [006630]
day: struct ratio: [1.0000] newsize: [002338] oldsize: [002338]
day: total = ratio: [1.0000] newsize: [008968] oldsize: [008968]
night: overlay ratio: [1.0000] newsize: [006630] oldsize: [006630]
night: struct ratio: [1.0000] newsize: [002338] oldsize: [002338]
night: total = ratio: [1.0000] newsize: [008968] oldsize: [008968]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
night: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
object sizes: [ 0x17960 0x15130 0x1790 0x10C0 ]
sum: [0x2F2E0] allsize: [0xDFB10]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.0000] newsize: [006630] oldsize: [006630]
day: struct ratio: [1.0000] newsize: [002338] oldsize: [002338]
day: total = ratio: [1.0000] newsize: [008968] oldsize: [008968]
night: overlay ratio: [1.0000] newsize: [006630] oldsize: [006630]
night: struct ratio: [1.0000] newsize: [002338] oldsize: [002338]
night: total = ratio: [1.0000] newsize: [008968] oldsize: [008968]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
night: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
object sizes: [ 0x17960 0x15130 0x1790 0x10C0 ]
sum: [0x2F2E0] allsize: [0xDFB10]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.0000] newsize: [006550] oldsize: [006550]
day: struct ratio: [1.0000] newsize: [0021A4] oldsize: [0021A4]
day: total = ratio: [1.0000] newsize: [0086F4] oldsize: [0086F4]
night: overlay ratio: [1.0000] newsize: [006550] oldsize: [006550]
night: struct ratio: [1.0000] newsize: [0021A4] oldsize: [0021A4]
night: total = ratio: [1.0000] newsize: [0086F4] oldsize: [0086F4]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
night: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
object sizes: [ 0x17960 0x15130 0x1790 0x10C0 ]
sum: [0x2F2E0] allsize: [0xDFB10]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
object sizes: [ 0x17960 ]
sum: [0x17960] allsize: [0xC8190]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
object sizes: [ 0x17960 ]
sum: [0x17960] allsize: [0xC8190]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
object sizes: [ 0x17960 ]
sum: [0x17960] allsize: [0xC8190]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
object sizes: [ 0x17960 ]
sum: [0x17960] allsize: [0xC8190]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
object sizes: [ 0x17960 ]
sum: [0x17960] allsize: [0xC8190]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
object sizes: [ 0x17960 ]
sum: [0x17960] allsize: [0xC8190]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0A )======
day: overlay ratio: [1.0000] newsize: [003810] oldsize: [003810]
day: struct ratio: [1.0000] newsize: [001DAC] oldsize: [001DAC]
day: total = ratio: [1.0000] newsize: [0055BC] oldsize: [0055BC]
night: overlay ratio: [1.0000] newsize: [003810] oldsize: [003810]
night: struct ratio: [1.0000] newsize: [001DAC] oldsize: [001DAC]
night: total = ratio: [1.0000] newsize: [0055BC] oldsize: [0055BC]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0CA9E0] oldsize: [0CA9E0]
night: object ratio: [1.0000] newsize: [0CA9E0] oldsize: [0CA9E0]
object sizes: [ 0x17960 0x1790 0x10C0 ]
sum: [0x1A1B0] allsize: [0xCA9E0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0002ms][10.1123ms]
object trim time: [0.0079ms][10.1199ms]
set new actors: [0.255ms][10.3671ms]
pre-checking object size: [0.256ms][10.3678ms]
exit per-object: [0.2567ms][10.3686ms]
exit sandalone randomize: [8.661ms][18.7754ms]
set for size check: [8.9517ms][19.0643ms]
set for dyna trim: [8.9875ms][19.0995ms]
set after final actor trim: [9.0774ms][19.1896ms]
set after second setnewactors for final data test: [12.2287ms][22.3431ms]
after isSizeAcceptable: [12.2919ms][22.4039ms]
#######################################################
time to complete randomizing [GiantsChamber]: 22.9115ms
ending timestamp : [12:43:55.281 PM]
starting timestamp : [12:43:55.236 PM]
time to read scene enemies: 4.9282ms
time to read scene objects: 5.6454ms
=========================================================================
For Scene: [DoggyRacetrack] with fid: 1349, with sid: 0x41
=========================================================================
time to finish removing unnecessary objects: 12.1668ms
---------------------------
time to generate candidate list: 32.9531ms
time to separate map/time actors: 33.4978ms
time to find matching candidates: 44.4002ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][SquareSign] replaced by new actor: [0006][HallucinationScrub]
Old actor:[00][SoftSoilAndBeans] replaced by new actor: [0002][HallucinationScrub]
Old actor:[00][SoftSoilAndBeans] replaced by new actor: [FF02][MadShrub]
Old actor:[00][ClayPot] replaced by new actor: [0009][Fairy]
Old actor:[00][ClayPot] replaced by new actor: [0002][Fairy]
Old actor:[00][ClayPot] replaced by new actor: [0004][Postbox]
Old actor:[00][ClayPot] replaced by new actor: [0002][Fairy]
Old actor:[00][BugsFishButterfly] replaced by new actor: [7F3F][LargeWoodenCrate] dyn: [10]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0484] newsize: [021260] oldsize: [01F9E0]
day: struct ratio: [1.1861] newsize: [002110] oldsize: [001BE0]
day: total = ratio: [1.0556] newsize: [023370] oldsize: [0215C0]
night: overlay ratio: [1.0484] newsize: [021260] oldsize: [01F9E0]
night: struct ratio: [1.1861] newsize: [002110] oldsize: [001BE0]
night: total = ratio: [1.0556] newsize: [023370] oldsize: [0215C0]
------------------------------------------------------
day: object ratio: [0.9985] newsize: [0F6A20] oldsize: [0F7030]
night: object ratio: [0.9985] newsize: [0F6A20] oldsize: [0F7030]
object sizes: [ 0x2C90 0x7770 0x8100 0x97C0 0x11C0 0x3E20 0x3790 0x1A90 0x8120 0x10 0xA80 ]
sum: [0x2EA70] allsize: [0xF6A20]
------------------------------------------------------
day: dyna poly delta: [-2] newsize: [000016] oldsize: [000018]
day: dyna vert delta: [-8] newsize: [000010] oldsize: [000018]
night: dyna poly delta: [-2] newsize: [000016] oldsize: [000018]
night: dyna vert delta: [-8] newsize: [000010] oldsize: [000018]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [4.1054ms][37.7489ms]
object trim time: [4.1185ms][37.7589ms]
set new actors: [4.7058ms][38.3467ms]
pre-checking object size: [4.7146ms][38.355ms]
exit per-object: [5.1433ms][38.7847ms]
exit sandalone randomize: [7.069ms][40.7102ms]
set for size check: [7.3473ms][40.988ms]
set for dyna trim: [7.3575ms][40.9977ms]
set after final actor trim: [7.5037ms][41.1446ms]
set after second setnewactors for final data test: [10.7336ms][44.3768ms]
after isSizeAcceptable: [10.7588ms][44.3993ms]
#######################################################
Moved companion: [0002][Fairy] to actor: [Postbox][0002] at cords: [-4594,185,2083]
time to complete randomizing [DoggyRacetrack]: 45.5835ms
ending timestamp : [12:43:55.282 PM]
starting timestamp : [12:43:54.738 PM]
time to read scene enemies: 22.0533ms
object [Gorman] replacement blocked by item [17]
object [MadamAroma] replacement blocked by item [23]
object [Bartender] replacement blocked by item [154]
object [Toto] replacement blocked by item [17]
object [PostMan] replacement blocked by item [100]
object [Lulu] replacement blocked by item [323]
time to read scene objects: 26.6319ms
=========================================================================
For Scene: [MilkBar] with fid: 1173, with sid: 0x15
=========================================================================
time to finish removing unnecessary objects: 75.1407ms
---------------------------
time to generate candidate list: 198.7047ms
time to separate map/time actors: 207.7176ms
time to find matching candidates: 542.975ms
Loops used for match candidate: 3
----------
#######################################################
Old actor:[00][Takaraya] replaced by new actor: [FFFF][Takaraya]
Old actor:[00][ArcheryMiniGameMan] replaced by new actor: [7FA1][GoGoron]
Old actor:[00][Milkjar] replaced by new actor: [0071][Empty]
Old actor:[00][Milkjar] replaced by new actor: [004C][En_Invisible_Ruppe]
Old actor:[00][Milkjar] replaced by new actor: [00FE][LighterBalloon]
Old actor:[01][RosaSisters] replaced by new actor: [0000][RedBubble]
Old actor:[01][RosaSisters] replaced by new actor: [0000][RedBubble]
Old actor:[01][GateSoldier] replaced by new actor: [0000][BedroomPostman]
Old actor:[02][Japas] replaced by new actor: [8000][Keese]
Old actor:[02][Tijo] replaced by new actor: [0003][FriendlyCucco]
Old actor:[02][Evan] replaced by new actor: [0000][MagicSlab] dyn: [18]
Old actor:[02][CarpentersFromCutscene] replaced by new actor: [803F][SkullKidPainting] dyn: [2]
Old actor:[02][CarpentersFromCutscene] replaced by new actor: [807B][SkullKidPainting] dyn: [2]
Old actor:[02][CarpentersFromCutscene] replaced by new actor: [8077][SkullKidPainting] dyn: [2]
Old actor:[02][CarpentersFromCutscene] replaced by new actor: [8073][SkullKidPainting] dyn: [2]
Old actor:[02][CarpentersFromCutscene] replaced by new actor: [806F][SkullKidPainting] dyn: [2]
Old actor:[02][RegularZora] replaced by new actor: [0000][FloorMaster]
Old actor:[02][RegularZora] replaced by new actor: [8000][FloorMaster]
Old actor:[03][RosaSisters] replaced by new actor: [0001][BlueBubble]
Old actor:[03][RosaSisters] replaced by new actor: [0000][RedBubble]
Old actor:[03][Japas] replaced by new actor: [8002][Keese]
Old actor:[03][Tijo] replaced by new actor: [0003][FriendlyCucco]
Old actor:[03][Evan] replaced by new actor: [0000][MagicSlab] dyn: [18]
Old actor:[03][HoneyAndDarlingCredits] replaced by new actor: [0117][Bombiwa]
Old actor:[04][GateSoldier] replaced by new actor: [FFFF][RegularIceBlock]
Old actor:[04][HoneyAndDarlingCredits] replaced by new actor: [0115][Bombiwa]
Old actor:[04][GuruGuru] replaced by new actor: [FFFF][Empty]
Old actor:[04][GuruGuru] replaced by new actor: [FFFF][BombFlower]
Old actor:[04][RegularZora] replaced by new actor: [8000][FloorMaster]
Old actor:[04][RegularZora] replaced by new actor: [7D81][WallMaster]
Old actor:[04][RegularZora] replaced by new actor: [7C81][WallMaster]
Old actor:[04][CarpentersFromCutscene] replaced by new actor: [806B][SkullKidPainting] dyn: [2]
Old actor:[04][SoldierMoonLeaveCutscene] replaced by new actor: [0000][BedroomPostman]
Old actor:[04][SoldierMoonLeaveCutscene] replaced by new actor: [0000][Empty]
Old actor:[04][Zubora] replaced by new actor: [0000][Mimi] dyn: [12]
Old actor:[04][GaboraBlacksmith] replaced by new actor: [0001][GreatBayFisherman]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [Keese] by [150]
+++ [4][MajoraBalloonSewer] had switch flags modified to [126] +++
+++ [29][WallMaster] had switch flags modified to [125] +++
+++ [30][WallMaster] had switch flags modified to [124] +++
+++ [12][SkullKidPainting] had treasure flags modified to [30] +++
+++ [13][SkullKidPainting] had treasure flags modified to [29] +++
+++ [14][SkullKidPainting] had treasure flags modified to [28] +++
+++ [15][SkullKidPainting] had treasure flags modified to [27] +++
+++ [31][SkullKidPainting] had treasure flags modified to [26] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0219] newsize: [011550] oldsize: [010F60]
day: struct ratio: [2.3916] newsize: [004360] oldsize: [001C2C]
day: total = ratio: [1.1507] newsize: [0158B0] oldsize: [012B8C]
night: overlay ratio: [1.1195] newsize: [01ACB0] oldsize: [017EF0]
night: struct ratio: [2.2669] newsize: [005624] oldsize: [002600]
night: total = ratio: [1.2231] newsize: [0202D4] oldsize: [01A4F0]
------------------------------------------------------
day: object ratio: [1.0121] newsize: [16DF00] oldsize: [169940]
night: object ratio: [1.0121] newsize: [16DF00] oldsize: [169940]
object sizes: [ 0xC050 0x2C90 0x118B0 0xDBF0 0x86C0 0xC890 0x17A90 0x12C40 0xBA30 0x1E250 0x14D90 0x1670 0xDA60 0x2450 ]
sum: [0xBD6D0] allsize: [0x16DF00]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0517] newsize: [005900] oldsize: [0054A0]
day: struct ratio: [1.0133] newsize: [000E3C] oldsize: [000E0C]
day: total = ratio: [1.0462] newsize: [00673C] oldsize: [0062AC]
night: overlay ratio: [1.0517] newsize: [005900] oldsize: [0054A0]
night: struct ratio: [1.0133] newsize: [000E3C] oldsize: [000E0C]
night: total = ratio: [1.0462] newsize: [00673C] oldsize: [0062AC]
------------------------------------------------------
day: object ratio: [0.9459] newsize: [0D2F60] oldsize: [0DF040]
night: object ratio: [0.9459] newsize: [0D2F60] oldsize: [0DF040]
object sizes: [ 0x118B0 0x19E0 0x1A40 0xDA60 ]
sum: [0x22730] allsize: [0xD2F60]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.0718] newsize: [015DE0] oldsize: [014670]
day: struct ratio: [1.1339] newsize: [002924] oldsize: [002448]
day: total = ratio: [1.0780] newsize: [018704] oldsize: [016AB8]
night: overlay ratio: [1.0718] newsize: [015DE0] oldsize: [014670]
night: struct ratio: [1.1339] newsize: [002924] oldsize: [002448]
night: total = ratio: [1.0780] newsize: [018704] oldsize: [016AB8]
------------------------------------------------------
day: object ratio: [0.8139] newsize: [0FF3E0] oldsize: [1399B0]
night: object ratio: [0.8139] newsize: [0FF3E0] oldsize: [1399B0]
object sizes: [ 0x118B0 0x19E0 0x16270 0x3430 0x18C0 0x2540 0xC050 0x83C0 0xA070 ]
sum: [0x4EBB0] allsize: [0xFF3E0]
------------------------------------------------------
day: dyna poly delta: [28] newsize: [00001C] oldsize: [000000]
day: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
night: dyna poly delta: [28] newsize: [00001C] oldsize: [000000]
night: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.0429] newsize: [00DE10] oldsize: [00D4F0]
day: struct ratio: [1.0051] newsize: [001F10] oldsize: [001EE8]
day: total = ratio: [1.0381] newsize: [00FD20] oldsize: [00F3D8]
night: overlay ratio: [1.0429] newsize: [00DE10] oldsize: [00D4F0]
night: struct ratio: [1.0051] newsize: [001F10] oldsize: [001EE8]
night: total = ratio: [1.0381] newsize: [00FD20] oldsize: [00F3D8]
------------------------------------------------------
day: object ratio: [0.7722] newsize: [1070D0] oldsize: [154AC0]
night: object ratio: [0.7722] newsize: [1070D0] oldsize: [154AC0]
object sizes: [ 0x118B0 0x19E0 0x16270 0x3430 0x18C0 0x2540 0xC890 0x8120 0x9310 0x6A70 0x1A40 ]
sum: [0x568A0] allsize: [0x1070D0]
------------------------------------------------------
day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [0.8460] newsize: [01B960] oldsize: [0209C0]
day: struct ratio: [0.8893] newsize: [004440] oldsize: [004CC0]
day: total = ratio: [0.8515] newsize: [01FDA0] oldsize: [025680]
night: overlay ratio: [0.8460] newsize: [01B960] oldsize: [0209C0]
night: struct ratio: [0.8893] newsize: [004440] oldsize: [004CC0]
night: total = ratio: [0.8515] newsize: [01FDA0] oldsize: [025680]
------------------------------------------------------
day: object ratio: [0.8733] newsize: [0FF730] oldsize: [124810]
night: object ratio: [0.8733] newsize: [0FF730] oldsize: [124810]
object sizes: [ 0x118B0 0x19E0 0x6A70 0x1A00 0x2540 0x83C0 0xA070 0x8120 0x9310 0xDA60 ]
sum: [0x4EF00] allsize: [0xFF730]
------------------------------------------------------
day: dyna poly delta: [14] newsize: [00000E] oldsize: [000000]
day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna poly delta: [14] newsize: [00000E] oldsize: [000000]
night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [106.8259ms][314.5553ms]
object trim time: [106.8467ms][314.5733ms]
set new actors: [108.0801ms][315.8085ms]
---- bogo REJECTED: obj pre-check failed (size:44768): [108.0838ms][315.81ms]
objects pick time: [116.4966ms][432.3135ms]
object trim time: [116.5214ms][432.3351ms]
set new actors: [117.6226ms][433.4379ms]
---- bogo REJECTED: obj pre-check failed (size:75952): [117.6258ms][433.4393ms]
objects pick time: [103.0142ms][536.4598ms]
object trim time: [103.0292ms][536.472ms]
set new actors: [103.7138ms][537.1575ms]
pre-checking object size: [103.7163ms][537.1588ms]
exit per-object: [104.5611ms][538.006ms]
exit sandalone randomize: [104.5669ms][538.0095ms]
set for size check: [105.1921ms][538.6352ms]
set for dyna trim: [105.2293ms][538.6719ms]
set after final actor trim: [105.6169ms][539.0599ms]
set after second setnewactors for final data test: [109.4023ms][542.8474ms]
after isSizeAcceptable: [109.5309ms][542.9741ms]
#######################################################
Moved companion: [FFFF][RegularIceBlock] to actor: [BedroomPostman][FFFF] at cords: [-111,-8,-95]
time to complete randomizing [MilkBar]: 548.8357ms
ending timestamp : [12:43:55.287 PM]
starting timestamp : [12:43:55.270 PM]
time to read scene enemies: 4.4949ms
time to read scene objects: 4.5337ms
=========================================================================
For Scene: [LostWoods] with fid: 1487, with sid: 0x65
=========================================================================
time to finish removing unnecessary objects: 5.1918ms
---------------------------
time to generate candidate list: 7.17ms
time to separate map/time actors: 7.537ms
time to find matching candidates: 16.6842ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[01][KeatonGrass] replaced by new actor: [7F00][KeatonGrass]
Old actor:[10][HappyMaskSalesman] replaced by new actor: [0000][PalmTree] dyn: [16]
Old actor:[00][GrassRockCluster] replaced by new actor: [1F00][GrassRockCluster]
Old actor:[00][GrassRockCluster] replaced by new actor: [0011][MushroomCloud]
Old actor:[00][Demo_Kankyo] replaced by new actor: [0000][Anope]
Old actor:[01][Demo_Kankyo] replaced by new actor: [0001][InvisibleRupee]
---------------------------------------------------------
Height adjustments:
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9736] newsize: [01C560] oldsize: [01D1B0]
day: struct ratio: [0.9602] newsize: [00255C] oldsize: [0026E8]
day: total = ratio: [0.9725] newsize: [01EABC] oldsize: [01F898]
night: overlay ratio: [0.9736] newsize: [01C560] oldsize: [01D1B0]
night: struct ratio: [0.9602] newsize: [00255C] oldsize: [0026E8]
night: total = ratio: [0.9725] newsize: [01EABC] oldsize: [01F898]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
night: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
object sizes: [ 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
sum: [0x7B310] allsize: [0x1432C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.7590] newsize: [005E10] oldsize: [007BF0]
day: struct ratio: [0.1294] newsize: [000320] oldsize: [001824]
day: total = ratio: [0.6563] newsize: [006130] oldsize: [009414]
night: overlay ratio: [0.7590] newsize: [005E10] oldsize: [007BF0]
night: struct ratio: [0.1294] newsize: [000320] oldsize: [001824]
night: total = ratio: [0.6563] newsize: [006130] oldsize: [009414]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
night: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
object sizes: [ 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
sum: [0x7B310] allsize: [0x1432C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
object sizes: [ ]
sum: [0x0] allsize: [0xC7FB0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
sum: [0x88640] allsize: [0x1505F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
object sizes: [ ]
sum: [0x0] allsize: [0xC7FB0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
object sizes: [ ]
sum: [0x0] allsize: [0xC7FB0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
sum: [0x88640] allsize: [0x1505F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [0.9124] newsize: [143560] oldsize: [162660]
night: object ratio: [0.9124] newsize: [143560] oldsize: [162660]
object sizes: [ 0xD330 0x1D3E0 0x3A910 0x15130 0x1460 ]
sum: [0x7B5B0] allsize: [0x143560]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
night: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
object sizes: [ 0xD330 0xE4F0 0x87E0 ]
sum: [0x24000] allsize: [0xEBFB0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
day: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
night: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
night: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
night: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
sum: [0x88640] allsize: [0x1505F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0A )======
day: overlay ratio: [0.8876] newsize: [00FE40] oldsize: [011E70]
day: struct ratio: [0.9765] newsize: [001A90] oldsize: [001B34]
day: total = ratio: [0.8953] newsize: [0118D0] oldsize: [0139A4]
night: overlay ratio: [0.8876] newsize: [00FE40] oldsize: [011E70]
night: struct ratio: [0.9765] newsize: [001A90] oldsize: [001B34]
night: total = ratio: [0.8953] newsize: [0118D0] oldsize: [0139A4]
------------------------------------------------------
day: object ratio: [0.9124] newsize: [143560] oldsize: [162660]
night: object ratio: [0.9124] newsize: [143560] oldsize: [162660]
object sizes: [ 0xD330 0x1D3E0 0x3A910 0x15130 0x1460 ]
sum: [0x7B5B0] allsize: [0x143560]
------------------------------------------------------
day: dyna poly delta: [16] newsize: [000010] oldsize: [000000]
day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna poly delta: [16] newsize: [000010] oldsize: [000000]
night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
-------------------------------------------------
======( Map 0B )======
day: overlay ratio: [1.0000] newsize: [011870] oldsize: [011870]
day: struct ratio: [1.0000] newsize: [0019F4] oldsize: [0019F4]
day: total = ratio: [1.0000] newsize: [013264] oldsize: [013264]
night: overlay ratio: [1.0000] newsize: [011870] oldsize: [011870]
night: struct ratio: [1.0000] newsize: [0019F4] oldsize: [0019F4]
night: total = ratio: [1.0000] newsize: [013264] oldsize: [013264]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
night: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
object sizes: [ 0xD330 0xE4F0 0x87E0 ]
sum: [0x24000] allsize: [0xEBFB0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.0024ms][10.536ms]
object trim time: [0.0134ms][10.5452ms]
set new actors: [0.42ms][10.9521ms]
pre-checking object size: [0.4215ms][10.9533ms]
exit per-object: [0.459ms][10.9911ms]
exit sandalone randomize: [3.0692ms][13.6031ms]
set for size check: [3.3942ms][13.9263ms]
set for dyna trim: [3.4263ms][13.958ms]
set after final actor trim: [3.53ms][14.0619ms]
set after second setnewactors for final data test: [6.0713ms][16.6054ms]
after isSizeAcceptable: [6.1517ms][16.6835ms]
#######################################################
time to complete randomizing [LostWoods]: 17.3896ms
ending timestamp : [12:43:55.287 PM]
starting timestamp : [12:43:55.235 PM]
time to read scene enemies: 7.2301ms
object [Tingle] replacement blocked by item [102]
object [BombersYouChase] replacement blocked by item [380]
object [PostMan] replacement blocked by item [100]
object [Sakon] replacement blocked by item [403]
object [UglyTree] replacement blocked by item [327]
object [MajoraBalloonNCT] replacement blocked by item [380]
time to read scene objects: 11.6885ms
=========================================================================
For Scene: [NorthClockTown] with fid: 1514, with sid: 0x6E
=========================================================================
time to finish removing unnecessary objects: 14.8393ms
---------------------------
time to generate candidate list: 41.8768ms
time to separate map/time actors: 45.5387ms
time to find matching candidates: 53.7937ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][GateSoldier] replaced by new actor: [8004][Keese]
Old actor:[00][Postbox] replaced by new actor: [00FF][Leever]
Old actor:[00][BombShopLady] replaced by new actor: [7F00][KeatonGrass]
Old actor:[00][SquareSign] replaced by new actor: [FFFF][Shabom]
Old actor:[01][GateSoldier] replaced by new actor: [8000][Keese]
Old actor:[01][SquareSign] replaced by new actor: [0002][Shabom]
Old actor:[01][Postbox] replaced by new actor: [00FF][Leever]
Old actor:[00][DekuFlower] replaced by new actor: [0000][BedroomPostman]
Old actor:[00][DekuFlower] replaced by new actor: [80FF][UglyTree] dyn: [31]
Old actor:[01][DekuFlower] replaced by new actor: [FF20][RegularIceBlock]
Old actor:[01][DekuFlower] replaced by new actor: [0A1A][Treee]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [Keese] by [150]
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9914] newsize: [034660] oldsize: [034DB0]
day: struct ratio: [1.0120] newsize: [006E8C] oldsize: [006D3C]
day: total = ratio: [0.9937] newsize: [03B4EC] oldsize: [03BAEC]
night: overlay ratio: [1.0604] newsize: [038CC0] oldsize: [035900]
night: struct ratio: [0.9903] newsize: [0071A8] oldsize: [0072C4]
night: total = ratio: [1.0521] newsize: [03FE68] oldsize: [03CBC4]
------------------------------------------------------
day: object ratio: [0.9343] newsize: [13F1B0] oldsize: [1558A0]
night: object ratio: [0.9343] newsize: [13F1B0] oldsize: [1558A0]
object sizes: [ 0x3A70 0x11C80 0xD5C0 0x10B80 0xDA60 0x18C0 0x97C0 0x1EF0 0x2C90 0x137C0 0x9A0 0x1B60 0x11C0 0x3E20 0x7FC0 0x10C0 0x10 0x1F0 0x2450 ]
sum: [0x77200] allsize: [0x13F1B0]
------------------------------------------------------
day: dyna poly delta: [7] newsize: [00005F] oldsize: [000058]
day: dyna vert delta: [-6] newsize: [00003A] oldsize: [000040]
night: dyna poly delta: [7] newsize: [00005F] oldsize: [000058]
night: dyna vert delta: [-6] newsize: [00003A] oldsize: [000040]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.9993] newsize: [0327A0] oldsize: [032830]
day: struct ratio: [1.0091] newsize: [006CC0] oldsize: [006BC4]
day: total = ratio: [1.0005] newsize: [039460] oldsize: [0393F4]
night: overlay ratio: [0.9993] newsize: [0332F0] oldsize: [033380]
night: struct ratio: [1.0087] newsize: [007248] oldsize: [00714C]
night: total = ratio: [1.0005] newsize: [03A538] oldsize: [03A4CC]
------------------------------------------------------
day: object ratio: [0.9343] newsize: [13F1B0] oldsize: [1558A0]
night: object ratio: [0.9343] newsize: [13F1B0] oldsize: [1558A0]
object sizes: [ 0x3A70 0x11C80 0xD5C0 0x10B80 0xDA60 0x18C0 0x97C0 0x1EF0 0x2C90 0x137C0 0x9A0 0x1B60 0x11C0 0x3E20 0x7FC0 0x10C0 0x10 0x1F0 0x2450 ]
sum: [0x77200] allsize: [0x13F1B0]
------------------------------------------------------
day: dyna poly delta: [-24] newsize: [000040] oldsize: [000058]
day: dyna vert delta: [-24] newsize: [000028] oldsize: [000040]
night: dyna poly delta: [-24] newsize: [000040] oldsize: [000058]
night: dyna vert delta: [-24] newsize: [000028] oldsize: [000040]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.4297ms][46.0592ms]
object trim time: [0.4423ms][46.0705ms]
set new actors: [1.0825ms][46.7115ms]
pre-checking object size: [1.0842ms][46.7124ms]
exit per-object: [1.2069ms][46.8356ms]
exit sandalone randomize: [5.7929ms][51.4236ms]
set for size check: [6.8119ms][52.4417ms]
set for dyna trim: [6.8446ms][52.4732ms]
set after final actor trim: [7.1403ms][52.7694ms]
set after second setnewactors for final data test: [8.1085ms][53.7378ms]
after isSizeAcceptable: [8.1644ms][53.793ms]
#######################################################
time to complete randomizing [NorthClockTown]: 57.5605ms
ending timestamp : [12:43:55.293 PM]
starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 75.9177ms
object [LargeBreakableIceDrop] replacement blocked by item [324]
time to read scene objects: 76.7916ms
=========================================================================
For Scene: [SnowheadTemple] with fid: 1241, with sid: 0x21
=========================================================================
time to finish removing unnecessary objects: 110.3466ms
---------------------------
time to generate candidate list: 688.0506ms
time to separate map/time actors: 700.8391ms
time to find matching candidates: 777.3837ms
Loops used for match candidate: 1
----------
[0][DoorShutter] has flags: [4]
[1][DoorShutter] has flags: [127]
[2][DoorShutter] has flags: [127]
[3][DoorShutter] has flags: [127]
[4][DoorShutter] has flags: [127]
[5][DoorShutter] has flags: [127]
[6][DoorShutter] has flags: [127]
[7][DoorShutter] has flags: [59]
[8][DoorShutter] has flags: [61]
[9][DoorShutter] has flags: [127]
[10][DoorShutter] has flags: [127]
[11][DoorShutter] has flags: [127]
[12][DoorShutter] has flags: [127]
[13][DoorShutter] has flags: [60]
[14][DoorShutter] has flags: [127]
[15][DoorShutter] has flags: [127]
[16][DoorShutter] has flags: [127]
[17][DoorShutter] has flags: [127]
[18][DoorShutter] has flags: [127]
[19][DoorShutter] has flags: [62]
#######################################################
Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
Old actor:[00][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
Old actor:[00][IceCavernStelagtite] replaced by new actor: [01F8][En_Invisible_Ruppe]
Old actor:[00][IceCavernStelagtite] replaced by new actor: [0000][AnjuWeddingDress]
Old actor:[00][IceCavernStelagtite] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][GiantBeee]
Old actor:[00][IceCavernStelagtite] replaced by new actor: [350A][PointedSign]
Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Empty]
Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Empty]
Old actor:[00][Wolfos] replaced by new actor: [0001][Dodongo]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [006B][LargeWoodenCrate] dyn: [10]
Old actor:[00][Bo] replaced by new actor: [0003][DragonFly]
Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
Old actor:[00][Bo] replaced by new actor: [7E00][OOTSisters]
Old actor:[01][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
Old actor:[01][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
Old actor:[01][IceCavernStelagtite] replaced by new actor: [5324][BugsFishButterfly]
Old actor:[01][IceCavernStelagtite] replaced by new actor: [0004][GiantBeee]
Old actor:[01][IceCavernStelagtite] replaced by new actor: [0002][Empty]
Old actor:[01][Wolfos] replaced by new actor: [0068][En_Invisible_Ruppe]
Old actor:[01][Wolfos] replaced by new actor: [0000][Dodongo]
Old actor:[02][SmallSnowball] replaced by new actor: [0003][DragonFly]
Old actor:[02][SmallSnowball] replaced by new actor: [0002][DragonFly]
Old actor:[02][Freezard] replaced by new actor: [0000][Keese]
Old actor:[02][Freezard] replaced by new actor: [0000][Keese]
Old actor:[02][Freezard] replaced by new actor: [0002][Keese]
Old actor:[04][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
Old actor:[04][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
Old actor:[04][IceCavernStelagtite] replaced by new actor: [FFFF][Empty]
Old actor:[04][IceCavernStelagtite] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[04][IceCavernStelagtite] replaced by new actor: [0002][Empty]
Old actor:[04][IceCavernStelagtite] replaced by new actor: [0000][Empty]
Old actor:[04][RedBubble] replaced by new actor: [400A][PointedSign]
Old actor:[04][RedBubble] replaced by new actor: [FF78][RegularIceBlock]
Old actor:[04][RedBubble] replaced by new actor: [0000][Empty]
Old actor:[04][RedBubble] replaced by new actor: [0000][Empty]
Old actor:[04][RedBubble] replaced by new actor: [0000][Empty]
Old actor:[04][RedBubble] replaced by new actor: [107F][GateSoldier]
Old actor:[04][RedBubble] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[04][RedBubble] replaced by new actor: [FFC8][RegularIceBlock]
Old actor:[04][RedBubble] replaced by new actor: [FF96][RegularIceBlock]
Old actor:[04][SmallSnowball] replaced by new actor: [0000][DragonFly]
Old actor:[04][SmallSnowball] replaced by new actor: [0003][DragonFly]
Old actor:[04][SmallSnowball] replaced by new actor: [287D][Torch]
Old actor:[04][SmallSnowball] replaced by new actor: [8000][FloorMaster]
Old actor:[04][SmallSnowball] replaced by new actor: [0000][Shiro]
Old actor:[04][SmallSnowball] replaced by new actor: [00FF][Leever]
Old actor:[04][LargeSnowball] replaced by new actor: [7C20][ObjSwitch] dyn: [12]
Old actor:[04][LargeSnowball] replaced by new actor: [0002][DragonFly]
Old actor:[04][LargeSnowball] replaced by new actor: [0003][Empty]
Old actor:[04][LargeSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[05][Freezard] replaced by new actor: [0002][Keese]
Old actor:[05][Freezard] replaced by new actor: [0000][Keese]
Old actor:[05][Freezard] replaced by new actor: [0000][Keese]
Old actor:[06][Wizrobe] replaced by new actor: [00FF][Leever]
Old actor:[06][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
Old actor:[06][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
Old actor:[06][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
Old actor:[06][WizrobeSpawnBlock] replaced by new actor: [00FF][Leever]
Old actor:[07][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
Old actor:[07][IceCavernStelagtite] replaced by new actor: [0007][MothSwarm]
Old actor:[07][IceCavernStelagtite] replaced by new actor: [0002][Empty]
Old actor:[07][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
Old actor:[07][IceCavernStelagtite] replaced by new actor: [0002][Fairy]
Old actor:[07][SmallSnowball] replaced by new actor: [0000][DragonFly]
Old actor:[07][SmallSnowball] replaced by new actor: [0005][Empty]
Old actor:[07][SmallSnowball] replaced by new actor: [0002][DragonFly]
Old actor:[07][SmallSnowball] replaced by new actor: [7E01][OOTSisters]
Old actor:[07][SmallSnowball] replaced by new actor: [0003][DragonFly]
Old actor:[07][LargeSnowball] replaced by new actor: [0005][GiantBeee]
Old actor:[08][CeilingBo] replaced by new actor: [0002][Keese]
Old actor:[08][CeilingBo] replaced by new actor: [8000][Keese]
Old actor:[08][CeilingBo] replaced by new actor: [8002][Keese]
Old actor:[08][CeilingBo] replaced by new actor: [0002][Keese]
Old actor:[08][CeilingBo] replaced by new actor: [8000][Keese]
Old actor:[09][RealBombchu] replaced by new actor: [0000][FloorMaster]
Old actor:[09][Freezard] replaced by new actor: [0002][Keese]
Old actor:[10][IceCavernStelagtite] replaced by new actor: [FFFF][Empty]
Old actor:[10][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
Old actor:[10][IceCavernStelagtite] replaced by new actor: [0001][GiantBeee]
Old actor:[10][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
Old actor:[10][IceCavernStelagtite] replaced by new actor: [0000][Empty]
Old actor:[10][IceCavernStelagtite] replaced by new actor: [0004][Keese]
Old actor:[10][IceCavernStelagtite] replaced by new actor: [0002][GiantBeee]
Old actor:[10][Eeno] replaced by new actor: [FFFF][Empty]
Old actor:[10][SmallSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[10][SmallSnowball] replaced by new actor: [0000][Empty]
Old actor:[10][SmallSnowball] replaced by new actor: [01EC][En_Invisible_Ruppe]
Old actor:[10][SmallSnowball] replaced by new actor: [0001][InvisibleRupee]
Old actor:[10][SmallSnowball] replaced by new actor: [0000][DragonFly]
Old actor:[10][SmallSnowball] replaced by new actor: [0002][DragonFly]
Old actor:[10][SmallSnowball] replaced by new actor: [0003][DragonFly]
Old actor:[10][SmallSnowball] replaced by new actor: [207A][Torch]
Old actor:[10][Eeno] replaced by new actor: [0000][AnjuWeddingDress]
Old actor:[11][Dinofos] replaced by new actor: [0005][GiantBeee]
Old actor:[11][Dinofos] replaced by new actor: [0002][GiantBeee]
Old actor:[12][Wizrobe] replaced by new actor: [80FF][Leever]
Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [00FF][Leever]
Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [00FF][Leever]
Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [00FF][Leever]
Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
Old actor:[01][PushableBlockOnIce] replaced by new actor: [000F][PushableBlockOnIce]
Old actor:[03][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
Old actor:[03][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
---------------------------------------------------------
Height adjustments:
- lowered height of actor [Shabom] by [90] from ceiling to fly
+ adjusted height of actor [DragonFly] by [150]
- lowered height of actor [Shabom] by [51] from ceiling to fly
- lowered height of actor [BugsFishButterfly] by [60] from ceiling to fly
- lowered height of actor [GiantBeee] by [61] from ceiling to fly
+ adjusted height of actor [DragonFly] by [150]
+ adjusted height of actor [DragonFly] by [150]
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [DragonFly] by [150]
+ adjusted height of actor [DragonFly] by [150]
+ adjusted height of actor [DragonFly] by [150]
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [Keese] by [150]
+ adjusted height of actor [Keese] by [150]
- lowered height of actor [Shabom] by [69] from ceiling to fly
- lowered height of actor [MothSwarm] by [68] from ceiling to fly
- lowered height of actor [Fairy] by [83] from ceiling to fly
+ adjusted height of actor [DragonFly] by [150]
+ adjusted height of actor [DragonFly] by [150]
+ adjusted height of actor [DragonFly] by [150]
- lowered height of actor [Keese] by [73] from ceiling to fly
- lowered height of actor [Keese] by [50] from ceiling to fly
- lowered height of actor [Keese] by [74] from ceiling to fly
- lowered height of actor [Keese] by [57] from ceiling to fly
- lowered height of actor [Keese] by [77] from ceiling to fly
+ adjusted height of actor [Keese] by [150]
- lowered height of actor [Empty] by [50] from ceiling to fly
- lowered height of actor [Keese] by [56] from ceiling to fly
- lowered height of actor [GiantBeee] by [67] from ceiling to fly
+ adjusted height of actor [DragonFly] by [150]
+ adjusted height of actor [DragonFly] by [150]
+ adjusted height of actor [DragonFly] by [150]
+++ [2][En_Invisible_Ruppe] had switch flags modified to [126] +++
+++ [45][Torch] had switch flags modified to [125] +++
+++ [49][ObjSwitch] had switch flags modified to [124] +++
+++ [89][En_Invisible_Ruppe] had switch flags modified to [123] +++
+++ [94][Torch] had switch flags modified to [122] +++
+++ [12][LargeWoodenCrate] had treasure flags modified to [26] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8442] newsize: [01BE20] oldsize: [021070]
day: struct ratio: [1.5847] newsize: [004964] oldsize: [002E50]
day: total = ratio: [0.9039] newsize: [020784] oldsize: [023EC0]
night: overlay ratio: [0.8442] newsize: [01BE20] oldsize: [021070]
night: struct ratio: [1.5847] newsize: [004964] oldsize: [002E50]
night: total = ratio: [0.9039] newsize: [020784] oldsize: [023EC0]
------------------------------------------------------
day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
sum: [0x7AA40] allsize: [0x14E4F0]
------------------------------------------------------
day: dyna poly delta: [-95] newsize: [000039] oldsize: [000098]
day: dyna vert delta: [-70] newsize: [000032] oldsize: [000078]
night: dyna poly delta: [-95] newsize: [000039] oldsize: [000098]
night: dyna vert delta: [-70] newsize: [000032] oldsize: [000078]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.8853] newsize: [01F680] oldsize: [0237A0]
day: struct ratio: [1.0063] newsize: [002CBC] oldsize: [002C74]
day: total = ratio: [0.8941] newsize: [02233C] oldsize: [026414]
night: overlay ratio: [0.8853] newsize: [01F680] oldsize: [0237A0]
night: struct ratio: [1.0063] newsize: [002CBC] oldsize: [002C74]
night: total = ratio: [0.8941] newsize: [02233C] oldsize: [026414]
------------------------------------------------------
day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
sum: [0x7AA40] allsize: [0x14E4F0]
------------------------------------------------------
day: dyna poly delta: [-65] newsize: [00002E] oldsize: [00006F]
day: dyna vert delta: [-50] newsize: [000024] oldsize: [000056]
night: dyna poly delta: [-65] newsize: [00002E] oldsize: [00006F]
night: dyna vert delta: [-50] newsize: [000024] oldsize: [000056]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.0340] newsize: [021620] oldsize: [020490]
day: struct ratio: [1.3050] newsize: [0056A4] oldsize: [004264]
day: total = ratio: [1.0649] newsize: [026CC4] oldsize: [0246F4]
night: overlay ratio: [1.0340] newsize: [021620] oldsize: [020490]
night: struct ratio: [1.3050] newsize: [0056A4] oldsize: [004264]
night: total = ratio: [1.0649] newsize: [026CC4] oldsize: [0246F4]
------------------------------------------------------
day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
sum: [0x7AA40] allsize: [0x14E4F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000016] oldsize: [000016]
day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
night: dyna poly delta: [0] newsize: [000016] oldsize: [000016]
night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.0000] newsize: [0117F0] oldsize: [0117F0]
day: struct ratio: [1.0000] newsize: [001534] oldsize: [001534]
day: total = ratio: [1.0000] newsize: [012D24] oldsize: [012D24]
night: overlay ratio: [1.0000] newsize: [0117F0] oldsize: [0117F0]
night: struct ratio: [1.0000] newsize: [001534] oldsize: [001534]
night: total = ratio: [1.0000] newsize: [012D24] oldsize: [012D24]
------------------------------------------------------
day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
sum: [0x7AA40] allsize: [0x14E4F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [0.9120] newsize: [0882E0] oldsize: [095520]
day: struct ratio: [1.2579] newsize: [00D280] oldsize: [00A758]
day: total = ratio: [0.9346] newsize: [095560] oldsize: [09FC78]
night: overlay ratio: [0.9120] newsize: [0882E0] oldsize: [095520]
night: struct ratio: [1.2579] newsize: [00D280] oldsize: [00A758]
night: total = ratio: [0.9346] newsize: [095560] oldsize: [09FC78]
------------------------------------------------------
day: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
night: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 0x1EF0 ]
sum: [0x7C930] allsize: [0x1503E0]
------------------------------------------------------
day: dyna poly delta: [-30] newsize: [000078] oldsize: [000096]
day: dyna vert delta: [-12] newsize: [00006C] oldsize: [000078]
night: dyna poly delta: [-30] newsize: [000078] oldsize: [000096]
night: dyna vert delta: [-12] newsize: [00006C] oldsize: [000078]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [0.9791] newsize: [02C780] oldsize: [02D6B0]
day: struct ratio: [0.6789] newsize: [003550] oldsize: [004E88]
day: total = ratio: [0.9498] newsize: [02FCD0] oldsize: [032538]
night: overlay ratio: [0.9791] newsize: [02C780] oldsize: [02D6B0]
night: struct ratio: [0.6789] newsize: [003550] oldsize: [004E88]
night: total = ratio: [0.9498] newsize: [02FCD0] oldsize: [032538]
------------------------------------------------------
day: object ratio: [1.0095] newsize: [14F0C0] oldsize: [14BE70]
night: object ratio: [1.0095] newsize: [14F0C0] oldsize: [14BE70]
object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 0xBD0 ]
sum: [0x7B610] allsize: [0x14F0C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [1.6237] newsize: [00C4E0] oldsize: [007940]
day: struct ratio: [0.7830] newsize: [001188] oldsize: [001664]
day: total = ratio: [1.4927] newsize: [00D668] oldsize: [008FA4]
night: overlay ratio: [1.6237] newsize: [00C4E0] oldsize: [007940]
night: struct ratio: [0.7830] newsize: [001188] oldsize: [001664]
night: total = ratio: [1.4927] newsize: [00D668] oldsize: [008FA4]
------------------------------------------------------
day: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
night: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 0x1EF0 ]
sum: [0x7C930] allsize: [0x1503E0]
------------------------------------------------------
day: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
day: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
night: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
night: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [1.1456] newsize: [0226E0] oldsize: [01E0E0]
day: struct ratio: [3.1904] newsize: [00AD94] oldsize: [003668]
day: total = ratio: [1.3534] newsize: [02D474] oldsize: [021748]
night: overlay ratio: [1.1456] newsize: [0226E0] oldsize: [01E0E0]
night: struct ratio: [3.1904] newsize: [00AD94] oldsize: [003668]
night: total = ratio: [1.3534] newsize: [02D474] oldsize: [021748]
------------------------------------------------------
day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
sum: [0x7AA40] allsize: [0x14E4F0]
------------------------------------------------------
day: dyna poly delta: [-65] newsize: [000018] oldsize: [000059]
day: dyna vert delta: [-50] newsize: [000010] oldsize: [000042]
night: dyna poly delta: [-65] newsize: [000018] oldsize: [000059]
night: dyna vert delta: [-50] newsize: [000010] oldsize: [000042]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [1.7382] newsize: [017BB0] oldsize: [00DA70]
day: struct ratio: [0.8096] newsize: [002788] oldsize: [0030D4]
day: total = ratio: [1.5685] newsize: [01A338] oldsize: [010B44]
night: overlay ratio: [1.7382] newsize: [017BB0] oldsize: [00DA70]
night: struct ratio: [0.8096] newsize: [002788] oldsize: [0030D4]
night: total = ratio: [1.5685] newsize: [01A338] oldsize: [010B44]
------------------------------------------------------
day: object ratio: [1.0026] newsize: [14BB30] oldsize: [14AD90]
night: object ratio: [1.0026] newsize: [14BB30] oldsize: [14AD90]
object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x10 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
sum: [0x78080] allsize: [0x14BB30]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000014] oldsize: [000014]
day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
night: dyna poly delta: [0] newsize: [000014] oldsize: [000014]
night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [1.0463] newsize: [011490] oldsize: [010850]
day: struct ratio: [0.7820] newsize: [001B04] oldsize: [00228C]
day: total = ratio: [1.0158] newsize: [012F94] oldsize: [012ADC]
night: overlay ratio: [1.0463] newsize: [011490] oldsize: [010850]
night: struct ratio: [0.7820] newsize: [001B04] oldsize: [00228C]
night: total = ratio: [1.0158] newsize: [012F94] oldsize: [012ADC]
------------------------------------------------------
day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
sum: [0x7AA40] allsize: [0x14E4F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
-------------------------------------------------
======( Map 0A )======
day: overlay ratio: [0.6900] newsize: [012EF0] oldsize: [01B710]
day: struct ratio: [2.7093] newsize: [00665C] oldsize: [0025C8]
day: total = ratio: [0.8500] newsize: [01954C] oldsize: [01DCD8]
night: overlay ratio: [0.6900] newsize: [012EF0] oldsize: [01B710]
night: struct ratio: [2.7093] newsize: [00665C] oldsize: [0025C8]
night: total = ratio: [0.8500] newsize: [01954C] oldsize: [01DCD8]
------------------------------------------------------
day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
sum: [0x7AA40] allsize: [0x14E4F0]
------------------------------------------------------
day: dyna poly delta: [-79] newsize: [00000C] oldsize: [00005B]
day: dyna vert delta: [-58] newsize: [00000C] oldsize: [000046]
night: dyna poly delta: [-79] newsize: [00000C] oldsize: [00005B]
night: dyna vert delta: [-58] newsize: [00000C] oldsize: [000046]
-------------------------------------------------
======( Map 0B )======
day: overlay ratio: [0.4463] newsize: [005770] oldsize: [00C3F0]
day: struct ratio: [0.6148] newsize: [000BEC] oldsize: [001364]
day: total = ratio: [0.4614] newsize: [00635C] oldsize: [00D754]
night: overlay ratio: [0.4463] newsize: [005770] oldsize: [00C3F0]
night: struct ratio: [0.6148] newsize: [000BEC] oldsize: [001364]
night: total = ratio: [0.4614] newsize: [00635C] oldsize: [00D754]
------------------------------------------------------
day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
sum: [0x7AA40] allsize: [0x14E4F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0C )======
day: overlay ratio: [1.5341] newsize: [01B830] oldsize: [011EF0]
day: struct ratio: [0.9802] newsize: [0021F8] oldsize: [0022A8]
day: total = ratio: [1.4744] newsize: [01DA28] oldsize: [014198]
night: overlay ratio: [1.5341] newsize: [01B830] oldsize: [011EF0]
night: struct ratio: [0.9802] newsize: [0021F8] oldsize: [0022A8]
night: total = ratio: [1.4744] newsize: [01DA28] oldsize: [014198]
------------------------------------------------------
day: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
night: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 0x1EF0 ]
sum: [0x7C930] allsize: [0x1503E0]
------------------------------------------------------
day: dyna poly delta: [-70] newsize: [000000] oldsize: [000046]
day: dyna vert delta: [-56] newsize: [000000] oldsize: [000038]
night: dyna poly delta: [-70] newsize: [000000] oldsize: [000046]
night: dyna vert delta: [-56] newsize: [000000] oldsize: [000038]
-------------------------------------------------
======( Map 0D )======
day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
------------------------------------------------------
day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
sum: [0x7AA40] allsize: [0x14E4F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [8.7581ms][709.9337ms]
object trim time: [21.9805ms][723.1592ms]
set new actors: [31.4411ms][732.617ms]
pre-checking object size: [31.4455ms][732.6188ms]
exit per-object: [36.6614ms][737.837ms]
exit sandalone randomize: [43.8225ms][744.9978ms]
set for size check: [61.8247ms][763.0057ms]
set for dyna trim: [62.2675ms][763.4419ms]
set after final actor trim: [64.6237ms][765.7992ms]
set after second setnewactors for final data test: [75.697ms][776.8735ms]
after isSizeAcceptable: [76.2078ms][777.3827ms]
#######################################################
Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [-390,-612,330]
time to complete randomizing [SnowheadTemple]: 792.0379ms
ending timestamp : [12:43:55.295 PM]
starting timestamp : [12:43:55.157 PM]
time to read scene enemies: 32.6335ms
object [GoronKid] replacement blocked by item [445]
time to read scene objects: 32.7851ms
=========================================================================
For Scene: [GoronRacetrack] with fid: 1508, with sid: 0x6B
=========================================================================
time to finish removing unnecessary objects: 35.5226ms
---------------------------
time to generate candidate list: 131.183ms
time to separate map/time actors: 136.2096ms
time to find matching candidates: 147.9603ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][GoGoron] replaced by new actor: [FF0B][Treee]
Old actor:[00][GoGoron] replaced by new actor: [0001][GoronSGoro]
Old actor:[00][GoGoron] replaced by new actor: [0045][En_Invisible_Ruppe]
Old actor:[00][GoGoron] replaced by new actor: [0000][Mimi] dyn: [12]
Old actor:[00][GoGoron] replaced by new actor: [0000][InvisibleRupee]
Old actor:[00][GoGoron] replaced by new actor: [03C0][WarpToTrialEntrance] dyn: [28]
Old actor:[00][GoGoron] replaced by new actor: [8A0B][ClayPot]
Old actor:[00][GoGoron] replaced by new actor: [0A1A][Treee]
Old actor:[00][GoGoron] replaced by new actor: [0001][MothSwarm]
Old actor:[00][GoGoron] replaced by new actor: [0000][CursedSpiderMan]
Old actor:[00][GoGoron] replaced by new actor: [000A][Treee]
Old actor:[00][GoGoron] replaced by new actor: [0000][Empty]
Old actor:[00][GoGoron] replaced by new actor: [5323][BugsFishButterfly]
Old actor:[00][GoGoron] replaced by new actor: [0007][Fairy]
Old actor:[00][GoGoron] replaced by new actor: [0000][GoronWithGeroMask]
Old actor:[00][GoGoron] replaced by new actor: [0000][Empty]
Old actor:[00][GoGoron] replaced by new actor: [0068][Empty]
Old actor:[00][GoGoron] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[00][GoGoron] replaced by new actor: [0009][MushroomCloud]
Old actor:[00][GoGoron] replaced by new actor: [3323][BugsFishButterfly]
Old actor:[00][GoGoron] replaced by new actor: [0000][Empty]
Old actor:[00][UglyTree] replaced by new actor: [0001][FlyingPot]
Old actor:[00][UglyTree] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[00][UglyTree] replaced by new actor: [0000][Grog]
Old actor:[00][UglyTree] replaced by new actor: [FE01][Grog]
Old actor:[00][UglyTree] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[00][UglyTree] replaced by new actor: [0001][Mimi] dyn: [12]
Old actor:[00][UglyTree] replaced by new actor: [0000][Empty]
Old actor:[00][UglyTree] replaced by new actor: [FE01][Empty]
Old actor:[00][UglyTree] replaced by new actor: [0002][InvisibleRupee]
Old actor:[00][UglyTree] replaced by new actor: [0034][Empty]
Old actor:[00][BombFlower] replaced by new actor: [50A1][TreasureChest] dyn: [12]
Old actor:[00][BombFlower] replaced by new actor: [099C][TreasureChest] dyn: [12]
Old actor:[00][BombFlower] replaced by new actor: [561E][TreasureChest] dyn: [12]
Old actor:[01][GoGoron] replaced by new actor: [0200][Empty]
Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
Old actor:[01][GoGoron] replaced by new actor: [03C0][WarpToTrialEntrance] dyn: [28]
Old actor:[01][GoGoron] replaced by new actor: [FF20][RegularIceBlock]
Old actor:[01][GoGoron] replaced by new actor: [001B][MushroomCloud]
Old actor:[01][GoGoron] replaced by new actor: [080A][PointedSign]
Old actor:[01][GoGoron] replaced by new actor: [027B][PuzzleBlock]
Old actor:[01][GoGoron] replaced by new actor: [0000][FlyingPot]
Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
Old actor:[01][GoGoron] replaced by new actor: [0009][Fairy]
Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
Old actor:[01][GoGoron] replaced by new actor: [0001][Mimi] dyn: [12]
Old actor:[01][GoGoron] replaced by new actor: [0007][Fairy]
Old actor:[01][GoGoron] replaced by new actor: [0000][GoronWithGeroMask]
Old actor:[01][GoGoron] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
Old actor:[01][GoGoron] replaced by new actor: [0000][CursedSpiderMan]
Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
Old actor:[01][GoGoron] replaced by new actor: [004C][En_Invisible_Ruppe]
Old actor:[01][UglyTree] replaced by new actor: [FE01][Grog]
Old actor:[01][UglyTree] replaced by new actor: [0000][Empty]
Old actor:[01][UglyTree] replaced by new actor: [0000][Empty]
Old actor:[01][UglyTree] replaced by new actor: [0006][FlyingPot]
Old actor:[01][UglyTree] replaced by new actor: [0000][Mimi] dyn: [12]
Old actor:[01][UglyTree] replaced by new actor: [0000][Empty]
Old actor:[01][UglyTree] replaced by new actor: [0000][Grog]
Old actor:[01][UglyTree] replaced by new actor: [3B0A][PointedSign]
Old actor:[01][UglyTree] replaced by new actor: [FE01][Empty]
Old actor:[01][UglyTree] replaced by new actor: [0064][Empty]
Old actor:[01][BombFlower] replaced by new actor: [50BD][TreasureChest] dyn: [12]
Old actor:[01][BombFlower] replaced by new actor: [561B][TreasureChest] dyn: [12]
Old actor:[01][BombFlower] replaced by new actor: [5FDA][TreasureChest] dyn: [12]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [BugsFishButterfly] by [100]
+++ [31][TreasureChest] had switch flags modified to [126] +++
+++ [32][TreasureChest] had switch flags modified to [125] +++
+++ [33][TreasureChest] had switch flags modified to [124] +++
+++ [40][PuzzleBlock] had switch flags modified to [123] +++
+++ [65][TreasureChest] had switch flags modified to [122] +++
+++ [66][TreasureChest] had switch flags modified to [121] +++
+++ [67][TreasureChest] had switch flags modified to [120] +++
+++ [65][TreasureChest] had treasure flags modified to [29] +++
+++ [66][TreasureChest] had treasure flags modified to [27] +++
+++ [67][TreasureChest] had treasure flags modified to [26] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.5867] newsize: [084B50] oldsize: [0E2360]
day: struct ratio: [0.6172] newsize: [00F8E8] oldsize: [01934C]
day: total = ratio: [0.5897] newsize: [094438] oldsize: [0FB6AC]
night: overlay ratio: [0.5867] newsize: [084B50] oldsize: [0E2360]
night: struct ratio: [0.6172] newsize: [00F8E8] oldsize: [01934C]
night: total = ratio: [0.5897] newsize: [094438] oldsize: [0FB6AC]
------------------------------------------------------
day: object ratio: [0.9894] newsize: [121860] oldsize: [124A30]
night: object ratio: [0.9894] newsize: [121860] oldsize: [124A30]
object sizes: [ 0x6D90 0x97C0 0x18A0 0x8120 0x7780 0x11720 0x6270 0x14D90 ]
sum: [0x4DDB0] allsize: [0x121860]
------------------------------------------------------
day: dyna poly delta: [-210] newsize: [000064] oldsize: [000136]
day: dyna vert delta: [-110] newsize: [000046] oldsize: [0000B4]
night: dyna poly delta: [-210] newsize: [000064] oldsize: [000136]
night: dyna vert delta: [-110] newsize: [000046] oldsize: [0000B4]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.5438] newsize: [078F00] oldsize: [0DE660]
day: struct ratio: [0.4458] newsize: [00AB78] oldsize: [01809C]
day: total = ratio: [0.5342] newsize: [083A78] oldsize: [0F66FC]
night: overlay ratio: [0.5438] newsize: [078F00] oldsize: [0DE660]
night: struct ratio: [0.4458] newsize: [00AB78] oldsize: [01809C]
night: total = ratio: [0.5342] newsize: [083A78] oldsize: [0F66FC]
------------------------------------------------------
day: object ratio: [0.9894] newsize: [121860] oldsize: [124A30]
night: object ratio: [0.9894] newsize: [121860] oldsize: [124A30]
object sizes: [ 0x6D90 0x97C0 0x18A0 0x8120 0x7780 0x11720 0x6270 0x14D90 ]
sum: [0x4DDB0] allsize: [0x121860]
------------------------------------------------------
day: dyna poly delta: [-210] newsize: [000064] oldsize: [000136]
day: dyna vert delta: [-110] newsize: [000046] oldsize: [0000B4]
night: dyna poly delta: [-210] newsize: [000064] oldsize: [000136]
night: dyna vert delta: [-110] newsize: [000046] oldsize: [0000B4]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.1858ms][136.6724ms]
object trim time: [0.1918ms][136.6776ms]
set new actors: [2.8112ms][139.2974ms]
pre-checking object size: [2.8126ms][139.2982ms]
exit per-object: [3.325ms][139.8121ms]
exit sandalone randomize: [3.3286ms][139.8143ms]
set for size check: [8.1389ms][144.627ms]
set for dyna trim: [8.1589ms][144.6447ms]
set after final actor trim: [8.6829ms][145.1696ms]
set after second setnewactors for final data test: [11.4457ms][147.9335ms]
after isSizeAcceptable: [11.4739ms][147.9597ms]
#######################################################
time to complete randomizing [GoronRacetrack]: 157.814ms
ending timestamp : [12:43:55.314 PM]
starting timestamp : [12:43:54.503 PM]
in scene [GreatBayCoast]m[0]r[14]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [361]
in scene [GreatBayCoast]m[0]r[59]v[0037] actor: [0x0037][GrottoHole] was blocked by item [361]
in scene [GreatBayCoast]m[1]r[36]v[0037] actor: [0x0037][GrottoHole] was blocked by item [361]
in scene [GreatBayCoast]m[1]r[37]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [361]
time to read scene enemies: 141.5873ms
object [Scarecrow] replacement blocked by item [396]
object [Mikau] replacement blocked by item [404]
object [PalmTree] replacement blocked by item [150]
object [Tingle] replacement blocked by item [264]
object [SoftSoilAndBeans] replacement blocked by item [396]
time to read scene objects: 149.1884ms
=========================================================================
For Scene: [GreatBayCoast] with fid: 1330, with sid: 0x37
=========================================================================
time to finish removing unnecessary objects: 169.0033ms
---------------------------
time to generate candidate list: 362.7087ms
time to separate map/time actors: 393.3489ms
time to find matching candidates: 792.7036ms
Loops used for match candidate: 1
+++ BUSH SUPPLIES at index:[46] replacing new choice [Empty][007E] where old actor was [Leever][80FF]
----------
#######################################################
Old actor:[00][LikeLike] replaced by new actor: [0001][Mimi] dyn: [12]
Old actor:[00][LikeLike] replaced by new actor: [0020][Empty]
Old actor:[00][LikeLike] replaced by new actor: [019F][Dog]
Old actor:[00][LikeLike] replaced by new actor: [0020][Dog]
Old actor:[00][LikeLike] replaced by new actor: [02BF][Dog]
Old actor:[00][Leever] replaced by new actor: [007E][ArmosStatue] dyn: [20]
Old actor:[00][Leever] replaced by new actor: [FFFF][Armos]
Old actor:[00][Leever] replaced by new actor: [007F][Armos]
Old actor:[00][Leever] replaced by new actor: [1D3F][WoodenBarrel]
Old actor:[00][Leever] replaced by new actor: [A200][GrottoHole]
Old actor:[00][Leever] replaced by new actor: [007F][Armos]
Old actor:[00][Leever] replaced by new actor: [FFFF][Armos]
Old actor:[00][Leever] replaced by new actor: [FFFF][Armos]
Old actor:[00][Leever] replaced by new actor: [007D][ArmosStatue] dyn: [20]
Old actor:[00][Leever] replaced by new actor: [007F][Armos]
Old actor:[00][Leever] replaced by new actor: [0001][NaturalPatchOfGrass]
Old actor:[00][Leever] replaced by new actor: [007F][Armos]
Old actor:[00][Leever] replaced by new actor: [0000][PalmTree] dyn: [16]
Old actor:[00][Leever] replaced by new actor: [FFFF][Armos]
Old actor:[00][Leever] replaced by new actor: [007C][ArmosStatue] dyn: [20]
Old actor:[00][Leever] replaced by new actor: [7F1F][LargeWoodenCrate] dyn: [10]
Old actor:[00][Leever] replaced by new actor: [0000][FixedDemoKankyo]
Old actor:[00][Leever] replaced by new actor: [007B][ArmosStatue] dyn: [20]
Old actor:[00][LikeLike] replaced by new actor: [5579][Empty]
Old actor:[00][LikeLike] replaced by new actor: [099C][TreasureChest] dyn: [12]
Old actor:[00][LikeLike] replaced by new actor: [0001][Empty]
Old actor:[00][SwimmingZora] replaced by new actor: [0062][SkullFish]
Old actor:[00][SwimmingZora] replaced by new actor: [00A2][SkullFish]
Old actor:[00][ClayPot] replaced by new actor: [6404][Bo]
Old actor:[00][ClayPot] replaced by new actor: [FF00][Bo]
Old actor:[00][Seagulls] replaced by new actor: [0002][Fairy]
Old actor:[00][Seagulls] replaced by new actor: [FEEE][Empty]
Old actor:[00][Seagulls] replaced by new actor: [FEEE][FriendlyCucco]
Old actor:[00][Seagulls] replaced by new actor: [0004][MothSwarm]
Old actor:[00][SquareSign] replaced by new actor: [0001][Empty]
Old actor:[00][SquareSign] replaced by new actor: [56BB][TreasureChest] dyn: [12]
Old actor:[00][SquareSign] replaced by new actor: [561A][TreasureChest] dyn: [12]
Old actor:[00][SquareSign] replaced by new actor: [0000][Mimi] dyn: [12]
Old actor:[00][SquareSign] replaced by new actor: [5579][TreasureChest] dyn: [12]
Old actor:[00][SquareSign] replaced by new actor: [FF20][RegularIceBlock]
Old actor:[01][ClayPot] replaced by new actor: [7804][Bo]
Old actor:[01][ClayPot] replaced by new actor: [C200][Bo]
Old actor:[01][LikeLike] replaced by new actor: [0040][Dog]
Old actor:[01][LikeLike] replaced by new actor: [0120][Dog]
Old actor:[01][LikeLike] replaced by new actor: [0060][Dog]
Old actor:[01][LikeLike] replaced by new actor: [02BF][Dog]
Old actor:[01][LikeLike] replaced by new actor: [0080][Dog]
Old actor:[01][Leever] replaced by new actor: [0076][ArmosStatue] dyn: [20]
Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
Old actor:[01][Leever] replaced by new actor: [007F][Armos]
Old actor:[01][Leever] replaced by new actor: [007F][Armos]
Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
Old actor:[01][Leever] replaced by new actor: [007F][Armos]
Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
Old actor:[01][Leever] replaced by new actor: [007F][Armos]
Old actor:[01][SwimmingZora] replaced by new actor: [0082][SkullFish]
Old actor:[01][SwimmingZora] replaced by new actor: [0000][SkullFish]
Old actor:[01][SquareSign] replaced by new actor: [5618][TreasureChest] dyn: [12]
Old actor:[01][SquareSign] replaced by new actor: [0000][Empty]
Old actor:[01][Leever] replaced by new actor: [0074][ArmosStatue] dyn: [20]
Old actor:[01][Leever] replaced by new actor: [007F][Armos]
Old actor:[01][Leever] replaced by new actor: [007F][Armos]
Old actor:[01][Leever] replaced by new actor: [007F][Armos]
Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
Old actor:[01][Leever] replaced by new actor: [0073][ArmosStatue] dyn: [20]
Old actor:[01][Leever] replaced by new actor: [0072][ArmosStatue] dyn: [20]
Old actor:[01][Leever] replaced by new actor: [0071][ArmosStatue] dyn: [20]
Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
Old actor:[01][Seagulls] replaced by new actor: [FEEE][Empty]
Old actor:[01][Seagulls] replaced by new actor: [FEEE][FriendlyCucco]
Old actor:[01][Seagulls] replaced by new actor: [0000][Guay]
Old actor:[01][Seagulls] replaced by new actor: [0003][MothSwarm]
Old actor:[01][LikeLike] replaced by new actor: [0000][Mimi] dyn: [12]
Old actor:[01][LikeLike] replaced by new actor: [9711][WoodenBarrel]
Old actor:[01][LikeLike] replaced by new actor: [59D6][TreasureChest] dyn: [12]
Old actor:[02][Seagulls] replaced by new actor: [FEEE][FriendlyCucco]
Old actor:[02][Seagulls] replaced by new actor: [FEEE][Empty]
Old actor:[02][Seagulls] replaced by new actor: [FEEE][Empty]
Old actor:[02][Seagulls] replaced by new actor: [0007][Empty]
Old actor:[02][PatrollingPirate] replaced by new actor: [0004][MothSwarm]
Old actor:[02][PatrollingPirate] replaced by new actor: [001E][PottedPlant]
Old actor:[02][PatrollingPirate] replaced by new actor: [000B][PottedPlant]
Old actor:[02][CutscenePirate] replaced by new actor: [0007][Fairy]
Old actor:[02][CutscenePirate] replaced by new actor: [0001][GaroMaster]
Old actor:[02][PatrollingPirate] replaced by new actor: [FEEE][Empty]
Old actor:[02][PatrollingPirate] replaced by new actor: [0016][PottedPlant]
Old actor:[02][PatrollingPirate] replaced by new actor: [0004][PottedPlant]
Old actor:[00][Fish] replaced by new actor: [FFFF][Fish]
Old actor:[00][IshiRock] replaced by new actor: [00AA][GossipStone]
Old actor:[00][IshiRock] replaced by new actor: [0062][SkullFish]
Old actor:[00][IshiRock] replaced by new actor: [57B4][TreasureChest] dyn: [12]
Old actor:[00][IshiRock] replaced by new actor: [0001][Fish]
Old actor:[00][IshiRock] replaced by new actor: [0DB3][GossipStone]
Old actor:[00][IshiRock] replaced by new actor: [0001][Fish]
Old actor:[00][IshiRock] replaced by new actor: [0001][Scarecrow]
Old actor:[00][IshiRock] replaced by new actor: [006D][En_Invisible_Ruppe]
Old actor:[00][IshiRock] replaced by new actor: [0000][SkullFish]
Old actor:[00][BugsFishButterfly] replaced by new actor: [0E00][TallGrass]
Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
Old actor:[00][IshiRock] replaced by new actor: [D830][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D630][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D430][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D230][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D030][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [CE30][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [CC30][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [CA30][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [C830][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [C630][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [C430][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [C230][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [C030][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [BE30][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [BC30][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [BA30][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [B830][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [B630][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [B430][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [B230][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [B030][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [AE30][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [AC30][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [AA30][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [A830][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [A630][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [A430][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [A230][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [A030][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [9E32][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [9C32][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [9A32][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [9832][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [9632][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [9432][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [9232][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [9032][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [8E32][IshiRock]
Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
Old actor:[00][PointedSign] replaced by new actor: [0000][Empty]
Old actor:[01][Fish] replaced by new actor: [FFFF][Fish]
Old actor:[01][BugsFishButterfly] replaced by new actor: [0001][Fish]
Old actor:[01][BugsFishButterfly] replaced by new actor: [0062][SkullFish]
Old actor:[01][IshiRock] replaced by new actor: [0001][Fish]
Old actor:[01][IshiRock] replaced by new actor: [0045][ArmosStatue] dyn: [20]
Old actor:[01][IshiRock] replaced by new actor: [0044][ArmosStatue] dyn: [20]
Old actor:[01][IshiRock] replaced by new actor: [010D][En_Invisible_Ruppe]
Old actor:[01][IshiRock] replaced by new actor: [0042][BronzeBoulder]
Old actor:[01][IshiRock] replaced by new actor: [0001][Scarecrow]
Old actor:[01][IshiRock] replaced by new actor: [0402][GrassRockCluster]
Old actor:[01][IshiRock] replaced by new actor: [0071][Empty]
Old actor:[01][IshiRock] replaced by new actor: [0402][GrassRockCluster]
Old actor:[01][IshiRock] replaced by new actor: [8230][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [8030][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [7E30][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [7C30][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [7A30][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [7830][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [7630][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [7430][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [7230][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [7030][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [6E30][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [6C30][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [6A30][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [6830][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [6630][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [6430][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [6230][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [6030][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [5E30][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [5C30][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [5A30][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [5830][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [5630][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [5430][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [5230][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [5030][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [4E30][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [4C32][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [4A32][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [4832][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [4632][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [4432][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [4232][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [4032][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [3E32][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [3C32][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [3A32][IshiRock]
Old actor:[01][IshiRock] replaced by new actor: [3832][IshiRock]
Old actor:[01][BugsFishButterfly] replaced by new actor: [8C05][Bo]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [MothSwarm] by [50]
+++ [5][ArmosStatue] had switch flags modified to [126] +++
+++ [13][ArmosStatue] had switch flags modified to [125] +++
+++ [19][ArmosStatue] had switch flags modified to [124] +++
+++ [22][ArmosStatue] had switch flags modified to [123] +++
+++ [24][TreasureChest] had switch flags modified to [122] +++
+++ [35][TreasureChest] had switch flags modified to [121] +++
+++ [36][TreasureChest] had switch flags modified to [120] +++
+++ [38][TreasureChest] had switch flags modified to [119] +++
+++ [47][ArmosStatue] had switch flags modified to [118] +++
+++ [58][TreasureChest] had switch flags modified to [117] +++
+++ [60][ArmosStatue] had switch flags modified to [116] +++
+++ [65][ArmosStatue] had switch flags modified to [115] +++
+++ [66][ArmosStatue] had switch flags modified to [114] +++
+++ [67][ArmosStatue] had switch flags modified to [113] +++
+++ [75][TreasureChest] had switch flags modified to [111] +++
+++ [91][TreasureChest] had switch flags modified to [110] +++
+++ [93][GossipStone] had switch flags modified to [109] +++
+++ [100][IshiRock] had switch flags modified to [108] +++
+++ [101][IshiRock] had switch flags modified to [107] +++
+++ [102][IshiRock] had switch flags modified to [106] +++
+++ [103][IshiRock] had switch flags modified to [105] +++
+++ [104][IshiRock] had switch flags modified to [104] +++
+++ [105][IshiRock] had switch flags modified to [103] +++
+++ [106][IshiRock] had switch flags modified to [102] +++
+++ [107][IshiRock] had switch flags modified to [101] +++
+++ [108][IshiRock] had switch flags modified to [100] +++
+++ [109][IshiRock] had switch flags modified to [99] +++
+++ [110][IshiRock] had switch flags modified to [98] +++
+++ [111][IshiRock] had switch flags modified to [97] +++
+++ [112][IshiRock] had switch flags modified to [96] +++
+++ [113][IshiRock] had switch flags modified to [95] +++
+++ [114][IshiRock] had switch flags modified to [94] +++
+++ [115][IshiRock] had switch flags modified to [93] +++
+++ [116][IshiRock] had switch flags modified to [92] +++
+++ [117][IshiRock] had switch flags modified to [91] +++
+++ [118][IshiRock] had switch flags modified to [90] +++
+++ [119][IshiRock] had switch flags modified to [89] +++
+++ [120][IshiRock] had switch flags modified to [88] +++
+++ [121][IshiRock] had switch flags modified to [87] +++
+++ [122][IshiRock] had switch flags modified to [86] +++
+++ [123][IshiRock] had switch flags modified to [85] +++
+++ [124][IshiRock] had switch flags modified to [84] +++
+++ [125][IshiRock] had switch flags modified to [83] +++
+++ [126][IshiRock] had switch flags modified to [82] +++
+++ [127][IshiRock] had switch flags modified to [81] +++
+++ [128][IshiRock] had switch flags modified to [80] +++
+++ [129][IshiRock] had switch flags modified to [79] +++
+++ [130][IshiRock] had switch flags modified to [78] +++
+++ [131][IshiRock] had switch flags modified to [77] +++
+++ [132][IshiRock] had switch flags modified to [76] +++
+++ [133][IshiRock] had switch flags modified to [75] +++
+++ [134][IshiRock] had switch flags modified to [74] +++
+++ [135][IshiRock] had switch flags modified to [73] +++
+++ [136][IshiRock] had switch flags modified to [72] +++
+++ [137][IshiRock] had switch flags modified to [71] +++
+++ [144][ArmosStatue] had switch flags modified to [69] +++
+++ [145][ArmosStatue] had switch flags modified to [68] +++
+++ [146][En_Invisible_Ruppe] had switch flags modified to [67] +++
+++ [147][BronzeBoulder] had switch flags modified to [66] +++
+++ [152][IshiRock] had switch flags modified to [65] +++
+++ [153][IshiRock] had switch flags modified to [64] +++
+++ [154][IshiRock] had switch flags modified to [63] +++
+++ [155][IshiRock] had switch flags modified to [62] +++
+++ [156][IshiRock] had switch flags modified to [61] +++
+++ [157][IshiRock] had switch flags modified to [60] +++
+++ [158][IshiRock] had switch flags modified to [59] +++
+++ [159][IshiRock] had switch flags modified to [58] +++
+++ [160][IshiRock] had switch flags modified to [57] +++
+++ [161][IshiRock] had switch flags modified to [56] +++
+++ [162][IshiRock] had switch flags modified to [55] +++
+++ [163][IshiRock] had switch flags modified to [54] +++
+++ [164][IshiRock] had switch flags modified to [53] +++
+++ [165][IshiRock] had switch flags modified to [52] +++
+++ [166][IshiRock] had switch flags modified to [51] +++
+++ [167][IshiRock] had switch flags modified to [50] +++
+++ [168][IshiRock] had switch flags modified to [49] +++
+++ [169][IshiRock] had switch flags modified to [48] +++
+++ [170][IshiRock] had switch flags modified to [47] +++
+++ [171][IshiRock] had switch flags modified to [46] +++
+++ [172][IshiRock] had switch flags modified to [45] +++
+++ [173][IshiRock] had switch flags modified to [44] +++
+++ [174][IshiRock] had switch flags modified to [43] +++
+++ [175][IshiRock] had switch flags modified to [42] +++
+++ [176][IshiRock] had switch flags modified to [41] +++
+++ [177][IshiRock] had switch flags modified to [40] +++
+++ [178][IshiRock] had switch flags modified to [39] +++
+++ [179][IshiRock] had switch flags modified to [38] +++
+++ [180][IshiRock] had switch flags modified to [37] +++
+++ [181][IshiRock] had switch flags modified to [36] +++
+++ [182][IshiRock] had switch flags modified to [35] +++
+++ [183][IshiRock] had switch flags modified to [34] +++
+++ [184][IshiRock] had switch flags modified to [33] +++
+++ [185][IshiRock] had switch flags modified to [32] +++
+++ [186][IshiRock] had switch flags modified to [31] +++
+++ [187][IshiRock] had switch flags modified to [30] +++
+++ [188][IshiRock] had switch flags modified to [29] +++
+++ [189][IshiRock] had switch flags modified to [28] +++
+++ [8][WoodenBarrel] had treasure flags modified to [29] +++
+++ [35][TreasureChest] had treasure flags modified to [27] +++
+++ [36][TreasureChest] had treasure flags modified to [26] +++
+++ [58][TreasureChest] had treasure flags modified to [24] +++
+++ [74][WoodenBarrel] had treasure flags modified to [23] +++
+++ [75][TreasureChest] had treasure flags modified to [22] +++
+++ [91][TreasureChest] had treasure flags modified to [20] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9079] newsize: [0EDB50] oldsize: [105D30]
day: struct ratio: [1.1428] newsize: [0133F0] oldsize: [010D74]
day: total = ratio: [0.9221] newsize: [100F40] oldsize: [116AA4]
night: overlay ratio: [0.8874] newsize: [1013A0] oldsize: [121DA0]
night: struct ratio: [1.1427] newsize: [016348] oldsize: [0136EC]
night: total = ratio: [0.9035] newsize: [1176E8] oldsize: [13548C]
------------------------------------------------------
day: object ratio: [0.9765] newsize: [1399F0] oldsize: [141280]
night: object ratio: [0.9765] newsize: [1399F0] oldsize: [141280]
object sizes: [ 0x81C0 0x8120 0x29180 0x10D0 0x42C0 0x1760 0x4350 0x1460 0x3370 0x5D30 0x4A70 0xD5C0 0x3E20 0x1650 0x10 0x1CE0 0x11C0 0x1EC0 0x10 0x2540 0x1510 0x510 0x26A0 0xA80 ]
sum: [0x71A40] allsize: [0x1399F0]
------------------------------------------------------
day: dyna poly delta: [124] newsize: [000110] oldsize: [000094]
day: dyna vert delta: [82] newsize: [0000CE] oldsize: [00007C]
night: dyna poly delta: [190] newsize: [000152] oldsize: [000094]
night: dyna vert delta: [128] newsize: [0000FC] oldsize: [00007C]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.9135] newsize: [0DBD50] oldsize: [0F0A90]
day: struct ratio: [1.1785] newsize: [012C5C] oldsize: [00FEE0]
day: total = ratio: [0.9299] newsize: [0EE9AC] oldsize: [100970]
night: overlay ratio: [0.9106] newsize: [0F4CF0] oldsize: [10CD70]
night: struct ratio: [1.1362] newsize: [01522C] oldsize: [0129A4]
night: total = ratio: [0.9252] newsize: [109F1C] oldsize: [11F714]
------------------------------------------------------
day: object ratio: [0.9777] newsize: [14A160] oldsize: [1519F0]
night: object ratio: [0.9777] newsize: [14A160] oldsize: [1519F0]
object sizes: [ 0x81C0 0x8120 0x29180 0x10D0 0x1510 0xCC0 0x4350 0x1460 0x5D30 0x4A70 0xD5C0 0x3E20 0x1650 0x10 0x1CE0 0x11C0 0x1EC0 0x3C90 0x9310 0x2540 0xB8A0 0x510 0x26A0 0x10 0xA80 ]
sum: [0x821B0] allsize: [0x14A160]
------------------------------------------------------
day: dyna poly delta: [96] newsize: [0000F4] oldsize: [000094]
day: dyna vert delta: [63] newsize: [0000BB] oldsize: [00007C]
night: dyna poly delta: [176] newsize: [000144] oldsize: [000094]
night: dyna vert delta: [115] newsize: [0000EF] oldsize: [00007C]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.3481] newsize: [0191D0] oldsize: [012A10]
day: struct ratio: [2.2178] newsize: [006110] oldsize: [002BC4]
day: total = ratio: [1.4594] newsize: [01F2E0] oldsize: [0155D4]
night: overlay ratio: [1.3481] newsize: [0191D0] oldsize: [012A10]
night: struct ratio: [2.2178] newsize: [006110] oldsize: [002BC4]
night: total = ratio: [1.4594] newsize: [01F2E0] oldsize: [0155D4]
------------------------------------------------------
day: object ratio: [0.9712] newsize: [1125A0] oldsize: [11A7E0]
night: object ratio: [0.9712] newsize: [1125A0] oldsize: [11A7E0]
object sizes: [ 0x10D0 0x1510 0x1460 0x1CE0 0x11C0 0x8120 0x3C90 0x2540 0xB8A0 0xAB40 0x12A00 0xB600 0x1640 ]
sum: [0x4A5F0] allsize: [0x1125A0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
day: dyna vert delta: [0] newsize: [000030] oldsize: [000030]
night: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
night: dyna vert delta: [0] newsize: [000030] oldsize: [000030]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [22.8808ms][416.3756ms]
object trim time: [22.9187ms][416.4109ms]
set new actors: [49.4259ms][442.9202ms]
pre-checking object size: [49.4299ms][442.9217ms]
exit per-object: [56.5334ms][450.0281ms]
exit sandalone randomize: [385.8115ms][779.3053ms]
set for size check: [392.3109ms][785.8045ms]
set for dyna trim: [392.3385ms][785.8303ms]
set after final actor trim: [393.2526ms][786.745ms]
set after second setnewactors for final data test: [399.1629ms][792.6571ms]
after isSizeAcceptable: [399.2112ms][792.703ms]
#######################################################
Moved companion: [0002][Fairy] to actor: [GossipStone][0002] at cords: [-3386,-232,3017]
time to complete randomizing [GreatBayCoast]: 833.4932ms
ending timestamp : [12:43:55.337 PM]
starting timestamp : [12:43:55.256 PM]
in scene [StockPotInn]m[0]r[3]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
in scene [StockPotInn]m[4]r[4]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
in scene [StockPotInn]m[5]r[3]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
in scene [StockPotInn]m[9]r[4]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
time to read scene enemies: 19.6307ms
object [Anju] replacement blocked by item [403]
object [Gorman] replacement blocked by item [17]
object [PostMan] replacement blocked by item [100]
object [MysteryHand] replacement blocked by item [9]
object [AnjusGrandma] replacement blocked by item [38]
time to read scene objects: 20.4543ms
=========================================================================
For Scene: [StockPotInn] with fid: 1466, with sid: 0x61
=========================================================================
time to finish removing unnecessary objects: 27.0323ms
---------------------------
time to generate candidate list: 60.0779ms
time to separate map/time actors: 61.393ms
time to find matching candidates: 83.425ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][AnjusMother] replaced by new actor: [0002][Shabom]
Old actor:[00][GuruGuru] replaced by new actor: [FFFF][Scientist]
Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[00][Clock] replaced by new actor: [0000][SwordsmanSign]
Old actor:[00][RosaSisters] replaced by new actor: [0000][DekuPrincess]
Old actor:[02][AnjusMother] replaced by new actor: [FFFF][Shabom]
Old actor:[02][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[02][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[03][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[03][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[04][Jugglers] replaced by new actor: [0005][Seagulls]
Old actor:[04][Jugglers] replaced by new actor: [FF20][RegularIceBlock]
Old actor:[04][RosaSisters] replaced by new actor: [0000][DekuPrincess]
Old actor:[04][RosaSisters] replaced by new actor: [0034][En_Invisible_Ruppe]
Old actor:[04][GuruGuru] replaced by new actor: [FFFF][Scientist]
Old actor:[04][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[04][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[04][RosaSisters] replaced by new actor: [0002][Fairy]
Old actor:[05][RosaSisters] replaced by new actor: [0000][DekuPrincess]
Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[05][Clock] replaced by new actor: [0000][Gong]
Old actor:[06][GuruGuru] replaced by new actor: [FFFF][Scientist]
Old actor:[07][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[07][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[08][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[08][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[09][Jugglers] replaced by new actor: [0005][Seagulls]
Old actor:[09][Jugglers] replaced by new actor: [0007][Fairy]
Old actor:[09][RosaSisters] replaced by new actor: [1F00][GrassRockCluster]
Old actor:[09][RosaSisters] replaced by new actor: [2324][BugsFishButterfly]
Old actor:[09][RosaSisters] replaced by new actor: [0000][DekuPrincess]
Old actor:[09][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[09][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[00][Fish] replaced by new actor: [0001][Fish]
Old actor:[00][HitSpot] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
Old actor:[01][WallTalkSpot] replaced by new actor: [FE05][WallTalkSpot]
Old actor:[01][WallTalkSpot] replaced by new actor: [FE16][WallTalkSpot]
Old actor:[05][Fish] replaced by new actor: [2322][BugsFishButterfly]
Old actor:[05][HitSpot] replaced by new actor: [FE0A][WallTalkSpot]
Old actor:[06][WallTalkSpot] replaced by new actor: [FE05][WallTalkSpot]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [Seagulls] by [500]
+ adjusted height of actor [Seagulls] by [500]
+ adjusted height of actor [BugsFishButterfly] by [100]
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0551] newsize: [029230] oldsize: [026FD0]
day: struct ratio: [1.4096] newsize: [005B50] oldsize: [0040C8]
day: total = ratio: [1.0885] newsize: [02ED80] oldsize: [02B098]
night: overlay ratio: [1.0691] newsize: [025640] oldsize: [022F90]
night: struct ratio: [1.5088] newsize: [005430] oldsize: [0037CC]
night: total = ratio: [1.1090] newsize: [02AA70] oldsize: [02675C]
------------------------------------------------------
day: object ratio: [0.9568] newsize: [1484B0] oldsize: [157210]
night: object ratio: [0.9568] newsize: [1484B0] oldsize: [157210]
object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0xC050 0x15BA0 0x5210 0x420 0xDA60 0x5A90 0x16A0 0x23A0 0x16B0 ]
sum: [0x97C80] allsize: [0x1484B0]
------------------------------------------------------
day: dyna poly delta: [180] newsize: [0000B4] oldsize: [000000]
day: dyna vert delta: [120] newsize: [000078] oldsize: [000000]
night: dyna poly delta: [180] newsize: [0000B4] oldsize: [000000]
night: dyna vert delta: [120] newsize: [000078] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0000] newsize: [00C310] oldsize: [00C310]
day: struct ratio: [1.0000] newsize: [000E44] oldsize: [000E44]
day: total = ratio: [1.0000] newsize: [00D154] oldsize: [00D154]
night: overlay ratio: [1.0000] newsize: [00C310] oldsize: [00C310]
night: struct ratio: [1.0000] newsize: [000E44] oldsize: [000E44]
night: total = ratio: [1.0000] newsize: [00D154] oldsize: [00D154]
------------------------------------------------------
day: object ratio: [0.9557] newsize: [13FC50] oldsize: [14E9B0]
night: object ratio: [0.9557] newsize: [13FC50] oldsize: [14E9B0]
object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0xC050 0x15BA0 0x5210 0x420 0x8C50 0x5A90 0x16A0 ]
sum: [0x8F420] allsize: [0x13FC50]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.0528] newsize: [016990] oldsize: [015770]
day: struct ratio: [1.4446] newsize: [001D58] oldsize: [001450]
day: total = ratio: [1.0747] newsize: [0186E8] oldsize: [016BC0]
night: overlay ratio: [1.0426] newsize: [0182C0] oldsize: [0172F0]
night: struct ratio: [1.3274] newsize: [0021E4] oldsize: [001988]
night: total = ratio: [1.0610] newsize: [01A4A4] oldsize: [018C78]
------------------------------------------------------
day: object ratio: [0.9558] newsize: [141260] oldsize: [14FFC0]
night: object ratio: [0.9558] newsize: [141260] oldsize: [14FFC0]
object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0x15BA0 0x5210 0x420 0x88D0 0x5A90 0x16A0 0x8120 0x1600 0x42C0 ]
sum: [0x90A30] allsize: [0x141260]
------------------------------------------------------
day: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
day: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
night: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
night: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.1826] newsize: [007560] oldsize: [006340]
day: struct ratio: [1.8731] newsize: [001360] oldsize: [000A58]
day: total = ratio: [1.2478] newsize: [0088C0] oldsize: [006D98]
night: overlay ratio: [1.1826] newsize: [007560] oldsize: [006340]
night: struct ratio: [1.8731] newsize: [001360] oldsize: [000A58]
night: total = ratio: [1.2478] newsize: [0088C0] oldsize: [006D98]
------------------------------------------------------
day: object ratio: [0.9556] newsize: [13F120] oldsize: [14DE80]
night: object ratio: [0.9556] newsize: [13F120] oldsize: [14DE80]
object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0xC050 0x15BA0 0x5210 0x420 0x8120 0x5A90 0x16A0 ]
sum: [0x8E8F0] allsize: [0x13F120]
------------------------------------------------------
day: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
day: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
night: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
night: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [1.1606] newsize: [012350] oldsize: [00FB00]
day: struct ratio: [1.1151] newsize: [0021C4] oldsize: [001E48]
day: total = ratio: [1.1557] newsize: [014514] oldsize: [011948]
night: overlay ratio: [0.7666] newsize: [009B70] oldsize: [00CAC0]
night: struct ratio: [1.1227] newsize: [001D74] oldsize: [001A3C]
night: total = ratio: [0.8074] newsize: [00B8E4] oldsize: [00E4FC]
------------------------------------------------------
day: object ratio: [0.9563] newsize: [144A60] oldsize: [1537C0]
night: object ratio: [0.9563] newsize: [144A60] oldsize: [1537C0]
object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0xC050 0x15BA0 0x5210 0x420 0xDA60 0x5A90 0x16A0 ]
sum: [0x94230] allsize: [0x144A60]
------------------------------------------------------
day: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
day: dyna vert delta: [40] newsize: [000028] oldsize: [000000]
night: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
night: dyna vert delta: [40] newsize: [000028] oldsize: [000000]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [0.9746] newsize: [01ADA0] oldsize: [01B8D0]
day: struct ratio: [1.3285] newsize: [005BD0] oldsize: [00451C]
day: total = ratio: [1.0226] newsize: [020970] oldsize: [01FDEC]
night: overlay ratio: [0.9853] newsize: [018960] oldsize: [018F40]
night: struct ratio: [1.3720] newsize: [005730] oldsize: [003F8C]
night: total = ratio: [1.0384] newsize: [01E090] oldsize: [01CECC]
------------------------------------------------------
day: object ratio: [1.0445] newsize: [1278F0] oldsize: [11AF60]
night: object ratio: [1.0445] newsize: [1278F0] oldsize: [11AF60]
object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x16A0 0x16B0 0x1FE50 ]
sum: [0x770C0] allsize: [0x1278F0]
------------------------------------------------------
day: dyna poly delta: [150] newsize: [000096] oldsize: [000000]
day: dyna vert delta: [100] newsize: [000064] oldsize: [000000]
night: dyna poly delta: [150] newsize: [000096] oldsize: [000000]
night: dyna vert delta: [100] newsize: [000064] oldsize: [000000]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [1.0100] newsize: [014D90] oldsize: [014A40]
day: struct ratio: [0.9880] newsize: [001488] oldsize: [0014C8]
day: total = ratio: [1.0087] newsize: [016218] oldsize: [015F08]
night: overlay ratio: [1.0000] newsize: [013B60] oldsize: [013B60]
night: struct ratio: [1.0000] newsize: [001204] oldsize: [001204]
night: total = ratio: [1.0000] newsize: [014D64] oldsize: [014D64]
------------------------------------------------------
day: object ratio: [1.0447] newsize: [126240] oldsize: [1198B0]
night: object ratio: [1.0447] newsize: [126240] oldsize: [1198B0]
object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x16A0 0x1FE50 ]
sum: [0x75A10] allsize: [0x126240]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [1.0898] newsize: [00DBE0] oldsize: [00C9C0]
day: struct ratio: [1.6480] newsize: [0016F8] oldsize: [000DF0]
day: total = ratio: [1.1259] newsize: [00F2D8] oldsize: [00D7B0]
night: overlay ratio: [1.0898] newsize: [00DBE0] oldsize: [00C9C0]
night: struct ratio: [1.6480] newsize: [0016F8] oldsize: [000DF0]
night: total = ratio: [1.1259] newsize: [00F2D8] oldsize: [00D7B0]
------------------------------------------------------
day: object ratio: [1.0435] newsize: [12E360] oldsize: [1219D0]
night: object ratio: [1.0435] newsize: [12E360] oldsize: [1219D0]
object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x16A0 0x8120 0x1FE50 ]
sum: [0x7DB30] allsize: [0x12E360]
------------------------------------------------------
day: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
day: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
night: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
night: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [1.2029] newsize: [006B70] oldsize: [005950]
day: struct ratio: [2.0414] newsize: [0011B4] oldsize: [0008AC]
day: total = ratio: [1.2771] newsize: [007D24] oldsize: [0061FC]
night: overlay ratio: [1.2029] newsize: [006B70] oldsize: [005950]
night: struct ratio: [2.0414] newsize: [0011B4] oldsize: [0008AC]
night: total = ratio: [1.2771] newsize: [007D24] oldsize: [0061FC]
------------------------------------------------------
day: object ratio: [1.0435] newsize: [12E360] oldsize: [1219D0]
night: object ratio: [1.0435] newsize: [12E360] oldsize: [1219D0]
object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x8120 0x16A0 0x1FE50 ]
sum: [0x7DB30] allsize: [0x12E360]
------------------------------------------------------
day: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
day: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
night: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
night: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [0.9290] newsize: [00C510] oldsize: [00D420]
day: struct ratio: [1.1158] newsize: [001B40] oldsize: [00186C]
day: total = ratio: [0.9483] newsize: [00E050] oldsize: [00EC8C]
night: overlay ratio: [1.1098] newsize: [00C660] oldsize: [00B2C0]
night: struct ratio: [1.1337] newsize: [001A3C] oldsize: [001724]
night: total = ratio: [1.1125] newsize: [00E09C] oldsize: [00C9E4]
------------------------------------------------------
day: object ratio: [1.0447] newsize: [126240] oldsize: [1198B0]
night: object ratio: [1.0447] newsize: [126240] oldsize: [1198B0]
object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x16A0 0x1FE50 ]
sum: [0x75A10] allsize: [0x126240]
------------------------------------------------------
day: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
day: dyna vert delta: [40] newsize: [000028] oldsize: [000000]
night: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
night: dyna vert delta: [40] newsize: [000028] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.781ms][62.18ms]
object trim time: [0.8079ms][62.2063ms]
set new actors: [9.421ms][70.8215ms]
pre-checking object size: [9.4245ms][70.8229ms]
exit per-object: [9.8127ms][71.2121ms]
exit sandalone randomize: [18.9452ms][80.3458ms]
set for size check: [20.1022ms][81.501ms]
set for dyna trim: [20.2148ms][81.6139ms]
set after final actor trim: [20.6976ms][82.0975ms]
set after second setnewactors for final data test: [21.8559ms][83.2546ms]
after isSizeAcceptable: [22.0259ms][83.4244ms]
#######################################################
Moved companion: [2324][BugsFishButterfly] to actor: [GrassRockCluster][2324] at cords: [-534,250,690]
time to complete randomizing [StockPotInn]: 88.3981ms
ending timestamp : [12:43:55.345 PM]
starting timestamp : [12:43:55.164 PM]
in scene [EastClockTown]m[0]r[42]v[FE00] actor: [0xFE00][HitSpot] was blocked by item [158]
in scene [EastClockTown]m[0]r[43]v[FE00] actor: [0xFE00][HitSpot] was blocked by item [158]
in scene [EastClockTown]m[0]r[44]v[FE00] actor: [0xFE00][HitSpot] was blocked by item [158]
time to read scene enemies: 20.798ms
object [JimboTheStalker] replacement blocked by item [380]
object [PostMan] replacement blocked by item [100]
object [Kafei] replacement blocked by item [403]
object [Gorman] replacement blocked by item [17]
object [Scientist] replacement blocked by item [202]
time to read scene objects: 25.2001ms
=========================================================================
For Scene: [EastClockTown] with fid: 1510, with sid: 0x6C
=========================================================================
time to finish removing unnecessary objects: 34.1326ms
---------------------------
time to generate candidate list: 92.8889ms
time to separate map/time actors: 103.0684ms
time to find matching candidates: 185.4992ms
Loops used for match candidate: 3
----------
#######################################################
Old actor:[00][Anju] replaced by new actor: [0000][Snapper]
Old actor:[00][Jugglers] replaced by new actor: [007F][GateSoldier]
Old actor:[00][Jugglers] replaced by new actor: [207F][GateSoldier]
Old actor:[00][Jugglers] replaced by new actor: [FF78][RegularIceBlock]
Old actor:[00][Jugglers] replaced by new actor: [0000][UnusedShiro]
Old actor:[00][SmallWoodenBox] replaced by new actor: [00FF][Leever]
Old actor:[00][SmallWoodenBox] replaced by new actor: [00FF][Leever]
Old actor:[00][GateSoldier] replaced by new actor: [300F][Freezard]
Old actor:[00][StockpotBell] replaced by new actor: [0500][Beamos]
Old actor:[00][SquareSign] replaced by new actor: [000F][Japas]
Old actor:[00][Postbox] replaced by new actor: [0000][ImposterFrog]
Old actor:[00][Postbox] replaced by new actor: [0001][RegularFrogs]
Old actor:[00][Cremia] replaced by new actor: [0000][Bumper]
Old actor:[01][Jugglers] replaced by new actor: [0000][UnusedShiro]
Old actor:[01][Jugglers] replaced by new actor: [207F][GateSoldier]
Old actor:[01][SmallWoodenBox] replaced by new actor: [00FF][Leever]
Old actor:[01][SmallWoodenBox] replaced by new actor: [80FF][Leever]
Old actor:[01][GateSoldier] replaced by new actor: [2001][Freezard]
Old actor:[01][StockpotBell] replaced by new actor: [0500][Beamos]
Old actor:[01][Postbox] replaced by new actor: [0005][ImposterFrog]
Old actor:[01][Postbox] replaced by new actor: [0000][ImposterFrog]
Old actor:[02][StockpotBell] replaced by new actor: [0500][Beamos]
Old actor:[02][Jugglers] replaced by new actor: [207F][GateSoldier]
Old actor:[02][Jugglers] replaced by new actor: [0000][UnusedShiro]
Old actor:[02][Cremia] replaced by new actor: [0000][Bumper]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE04][Empty]
Old actor:[00][WallTalkSpot] replaced by new actor: [A07F][Clock]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE05][Empty]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE08][Empty]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE02][WallTalkSpot]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE0A][WallTalkSpot]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE13][Empty]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE0C][WallTalkSpot]
Old actor:[00][WallTalkSpot] replaced by new actor: [FC14][HitSpot]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE00][WallTalkSpot]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE03][Empty]
Old actor:[00][WallTalkSpot] replaced by new actor: [A07F][Clock]
---------------------------------------------------------
Height adjustments:
+++ [33][HitSpot] had switch flags modified to [126] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9395] newsize: [04D3F0] oldsize: [052390]
day: struct ratio: [1.0575] newsize: [0094DC] oldsize: [008CC4]
day: total = ratio: [0.9509] newsize: [0568CC] oldsize: [05B054]
night: overlay ratio: [0.9854] newsize: [04E130] oldsize: [04F3B0]
night: struct ratio: [1.0812] newsize: [009170] oldsize: [008684]
night: total = ratio: [0.9946] newsize: [0572A0] oldsize: [057A34]
------------------------------------------------------
day: object ratio: [0.9440] newsize: [16DED0] oldsize: [183A50]
night: object ratio: [0.9440] newsize: [16DED0] oldsize: [183A50]
object sizes: [ 0x3A70 0x3F70 0x11C80 0x2540 0x1EF0 0x10B80 0xDA60 0x2C90 0x34D0 0xDC90 0xB550 0x9A0 0x3140 0x3E20 0x42E0 0xF800 0x8250 0xC050 0x130E0 0x16B0 0x16B0 0x16B0 0x1670 0x8120 0x11160 0xE90 ]
sum: [0xBD6A0] allsize: [0x16DED0]
------------------------------------------------------
day: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
day: dyna vert delta: [-20] newsize: [000050] oldsize: [000064]
night: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
night: dyna vert delta: [-20] newsize: [000050] oldsize: [000064]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0407] newsize: [02A000] oldsize: [0285C0]
day: struct ratio: [1.1893] newsize: [007278] oldsize: [006040]
day: total = ratio: [1.0599] newsize: [031278] oldsize: [02E600]
night: overlay ratio: [1.0926] newsize: [02D440] oldsize: [0296E0]
night: struct ratio: [1.2012] newsize: [007470] oldsize: [0060F0]
night: total = ratio: [1.1064] newsize: [0348B0] oldsize: [02F7D0]
------------------------------------------------------
day: object ratio: [1.0058] newsize: [11D6C0] oldsize: [11BC40]
night: object ratio: [1.0058] newsize: [11D6C0] oldsize: [11BC40]
object sizes: [ 0x3A70 0x3F70 0x11C80 0x2540 0x1EF0 0x10B80 0x2C90 0x34D0 0xB550 0x9A0 0x3140 0x3E20 0x16B0 0x16B0 0x16B0 0x1670 0x1FE50 ]
sum: [0x6CE90] allsize: [0x11D6C0]
------------------------------------------------------
day: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
day: dyna vert delta: [-20] newsize: [000054] oldsize: [000068]
night: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
night: dyna vert delta: [-20] newsize: [000054] oldsize: [000068]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.7782] newsize: [010830] oldsize: [015380]
day: struct ratio: [0.9414] newsize: [001894] oldsize: [001A1C]
day: total = ratio: [0.7898] newsize: [0120C4] oldsize: [016D9C]
night: overlay ratio: [0.7782] newsize: [010830] oldsize: [015380]
night: struct ratio: [0.9414] newsize: [001894] oldsize: [001A1C]
night: total = ratio: [0.7898] newsize: [0120C4] oldsize: [016D9C]
------------------------------------------------------
day: object ratio: [0.9073] newsize: [0F4EE0] oldsize: [10DF20]
night: object ratio: [0.9073] newsize: [0F4EE0] oldsize: [10DF20]
object sizes: [ 0x3A70 0x3F70 0x11C80 0x2C90 0xDC90 0x2540 0x6CB0 0x9A0 0x29D0 0xE90 0xD340 ]
sum: [0x446B0] allsize: [0xF4EE0]
------------------------------------------------------
day: dyna poly delta: [-33] newsize: [000002] oldsize: [000023]
day: dyna vert delta: [-20] newsize: [000004] oldsize: [000018]
night: dyna poly delta: [-33] newsize: [000002] oldsize: [000023]
night: dyna vert delta: [-20] newsize: [000004] oldsize: [000018]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [9.5952ms][112.6731ms]
object trim time: [9.614ms][112.689ms]
set new actors: [13.9004ms][116.9771ms]
pre-checking object size: [13.9035ms][116.9786ms]
exit per-object: [14.6672ms][117.7447ms]
exit sandalone randomize: [25.9636ms][129.0413ms]
set for size check: [27.2504ms][130.3263ms]
set for dyna trim: [27.2979ms][130.373ms]
set after final actor trim: [27.7018ms][130.7773ms]
set after second setnewactors for final data test: [28.7188ms][131.7941ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [7.5681ms][139.4421ms]
object trim time: [7.5774ms][139.4492ms]
set new actors: [8.6093ms][140.4815ms]
pre-checking object size: [8.6112ms][140.4829ms]
exit per-object: [9.1172ms][140.9905ms]
exit sandalone randomize: [20.1355ms][152.0096ms]
set for size check: [21.1984ms][153.0706ms]
set for dyna trim: [21.2433ms][153.1151ms]
set after final actor trim: [21.6613ms][153.5336ms]
set after second setnewactors for final data test: [22.688ms][154.5601ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [12.7811ms][167.4269ms]
object trim time: [12.8023ms][167.4404ms]
set new actors: [19.2378ms][173.8788ms]
pre-checking object size: [19.2424ms][173.8805ms]
exit per-object: [19.8523ms][174.4918ms]
exit sandalone randomize: [27.0501ms][181.6908ms]
set for size check: [28.8226ms][183.4616ms]
set for dyna trim: [28.8947ms][183.5329ms]
set after final actor trim: [29.5563ms][184.1953ms]
set after second setnewactors for final data test: [30.7781ms][185.4176ms]
after isSizeAcceptable: [30.8604ms][185.4986ms]
#######################################################
Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [460,100,-332]
time to complete randomizing [EastClockTown]: 189.6142ms
ending timestamp : [12:43:55.353 PM]
starting timestamp : [12:43:55.045 PM]
in scene [GreatBayTemple]m[4]r[23]v[0196] actor: [0x0196][RegularIceBlock] was blocked by item [345]
time to read scene enemies: 50.4665ms
time to read scene objects: 51.6299ms
=========================================================================
For Scene: [GreatBayTemple] with fid: 1369, with sid: 0x49
=========================================================================
time to finish removing unnecessary objects: 85.9937ms
---------------------------
time to generate candidate list: 251.5288ms
time to separate map/time actors: 258.8936ms
time to find matching candidates: 379.0549ms
Loops used for match candidate: 5
----------
[0][DoorShutter] has flags: [127]
[1][DoorShutter] has flags: [127]
[2][DoorShutter] has flags: [127]
[3][DoorShutter] has flags: [127]
[4][DoorShutter] has flags: [61]
[5][DoorShutter] has flags: [127]
[6][DoorShutter] has flags: [127]
[7][DoorShutter] has flags: [127]
[8][DoorShutter] has flags: [127]
[9][DoorShutter] has flags: [127]
[19][DoorShutter] has flags: [62]
#######################################################
Old actor:[00][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[00][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
Old actor:[00][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[00][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[00][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[00][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
Old actor:[01][SkullFish] replaced by new actor: [00A2][SkullFish]
Old actor:[01][SkullFish] replaced by new actor: [0082][SkullFish]
Old actor:[01][SkullFish] replaced by new actor: [00A2][SkullFish]
Old actor:[01][Dexihand] replaced by new actor: [0000][SwordsmanSign]
Old actor:[01][Dexihand] replaced by new actor: [0000][SwordsmanSign]
Old actor:[02][RealBombchu] replaced by new actor: [7F4F][LargeWoodenCrate] dyn: [10]
Old actor:[02][WoodenBarrel] replaced by new actor: [0023][FlyingFieldScrub]
Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
Old actor:[04][IceCavernStelagtite] replaced by new actor: [7F4B][LargeWoodenCrate] dyn: [10]
Old actor:[04][IceCavernStelagtite] replaced by new actor: [0043][LargeWoodenCrate] dyn: [10]
Old actor:[04][IceCavernStelagtite] replaced by new actor: [003B][LargeWoodenCrate] dyn: [10]
Old actor:[04][IceCavernStelagtite] replaced by new actor: [7F27][LargeWoodenCrate] dyn: [10]
Old actor:[04][IceCavernStelagtite] replaced by new actor: [7F13][LargeWoodenCrate] dyn: [10]
Old actor:[04][RealBombchu] replaced by new actor: [7F4F][LargeWoodenCrate] dyn: [10]
Old actor:[04][BioDekuBaba] replaced by new actor: [0000][FixedStream]
Old actor:[04][BioDekuBaba] replaced by new actor: [0000][FixedStream]
Old actor:[04][Dexihand] replaced by new actor: [0000][SwordsmanSign]
Old actor:[04][Dexihand] replaced by new actor: [0000][Gong]
Old actor:[04][Dexihand] replaced by new actor: [0000][Gong]
Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
Old actor:[06][Shellblade] replaced by new actor: [01FF][Poe]
Old actor:[06][Shellblade] replaced by new actor: [01FF][Poe]
Old actor:[06][SkullFish] replaced by new actor: [0082][SkullFish]
Old actor:[06][RealBombchu] replaced by new actor: [2648][LargeWoodenCrate] dyn: [10]
Old actor:[07][Wart] replaced by new actor: [FFFF][Shabom]
Old actor:[08][Skulltula] replaced by new actor: [00FF][Poe]
Old actor:[08][Skulltula] replaced by new actor: [00FF][Poe]
Old actor:[08][Skulltula] replaced by new actor: [00FF][Poe]
Old actor:[08][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
Old actor:[08][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[08][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
Old actor:[08][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
Old actor:[08][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
Old actor:[08][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
Old actor:[08][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
Old actor:[08][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[09][SpikedMine] replaced by new actor: [0000][LetterToPostman]
Old actor:[09][SpikedMine] replaced by new actor: [0000][Postbox]
Old actor:[09][SpikedMine] replaced by new actor: [0004][Postbox]
Old actor:[09][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[09][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[09][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
Old actor:[09][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
Old actor:[09][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
Old actor:[09][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
Old actor:[09][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[10][RealBombchu] replaced by new actor: [0043][LargeWoodenCrate] dyn: [10]
Old actor:[10][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
Old actor:[10][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
Old actor:[10][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
Old actor:[10][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
Old actor:[10][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[10][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[11][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[11][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
Old actor:[11][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[11][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[11][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
Old actor:[12][Desbreko] replaced by new actor: [00A2][SkullFish]
Old actor:[12][Tektite] replaced by new actor: [FF00][Octarok]
Old actor:[12][Tektite] replaced by new actor: [FF00][Octarok]
Old actor:[13][WoodenBarrel] replaced by new actor: [0023][FlyingFieldScrub]
Old actor:[13][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
Old actor:[13][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[13][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
Old actor:[13][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[13][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
Old actor:[13][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
---------------------------------------------------------
Height adjustments:
- lowered height of actor [Poe] by [53] from ceiling to fly
- lowered height of actor [Poe] by [61] from ceiling to fly
- lowered height of actor [Poe] by [57] from ceiling to fly
+++ [11][LargeWoodenCrate] had treasure flags modified to [19] +++
+++ [18][LargeWoodenCrate] had treasure flags modified to [18] +++
+++ [19][LargeWoodenCrate] had treasure flags modified to [16] +++
+++ [20][LargeWoodenCrate] had treasure flags modified to [14] +++
+++ [21][LargeWoodenCrate] had treasure flags modified to [9] +++
+++ [22][LargeWoodenCrate] had treasure flags modified to [4] +++
+++ [23][LargeWoodenCrate] had treasure flags modified to [19] +++
+++ [48][LargeWoodenCrate] had treasure flags modified to [18] +++
+++ [71][LargeWoodenCrate] had treasure flags modified to [16] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.1833] newsize: [029C20] oldsize: [0234A0]
day: struct ratio: [1.2914] newsize: [00916C] oldsize: [00709C]
day: total = ratio: [1.2013] newsize: [032D8C] oldsize: [02A53C]
night: overlay ratio: [1.1833] newsize: [029C20] oldsize: [0234A0]
night: struct ratio: [1.2914] newsize: [00916C] oldsize: [00709C]
night: total = ratio: [1.2013] newsize: [032D8C] oldsize: [02A53C]
------------------------------------------------------
day: object ratio: [0.9819] newsize: [12EAA0] oldsize: [1343D0]
night: object ratio: [0.9819] newsize: [12EAA0] oldsize: [1343D0]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x10 0x10A0 ]
sum: [0x5AFF0] allsize: [0x12EAA0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.9569] newsize: [027020] oldsize: [028C40]
day: struct ratio: [0.9396] newsize: [00275C] oldsize: [0029E4]
day: total = ratio: [0.9558] newsize: [02977C] oldsize: [02B624]
night: overlay ratio: [0.9569] newsize: [027020] oldsize: [028C40]
night: struct ratio: [0.9396] newsize: [00275C] oldsize: [0029E4]
night: total = ratio: [0.9558] newsize: [02977C] oldsize: [02B624]
------------------------------------------------------
day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
sum: [0x59F40] allsize: [0x12D9F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [0.9782] newsize: [011020] oldsize: [011630]
day: struct ratio: [1.0236] newsize: [001E84] oldsize: [001DD0]
day: total = ratio: [0.9826] newsize: [012EA4] oldsize: [013400]
night: overlay ratio: [0.9782] newsize: [011020] oldsize: [011630]
night: struct ratio: [1.0236] newsize: [001E84] oldsize: [001DD0]
night: total = ratio: [0.9826] newsize: [012EA4] oldsize: [013400]
------------------------------------------------------
day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
sum: [0x59F40] allsize: [0x12D9F0]
------------------------------------------------------
day: dyna poly delta: [10] newsize: [00003C] oldsize: [000032]
day: dyna vert delta: [8] newsize: [000030] oldsize: [000028]
night: dyna poly delta: [10] newsize: [00003C] oldsize: [000032]
night: dyna vert delta: [8] newsize: [000030] oldsize: [000028]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [0.2554] newsize: [005E20] oldsize: [017080]
day: struct ratio: [0.3950] newsize: [000C24] oldsize: [001EBC]
day: total = ratio: [0.2662] newsize: [006A44] oldsize: [018F3C]
night: overlay ratio: [0.2554] newsize: [005E20] oldsize: [017080]
night: struct ratio: [0.3950] newsize: [000C24] oldsize: [001EBC]
night: total = ratio: [0.2662] newsize: [006A44] oldsize: [018F3C]
------------------------------------------------------
day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
sum: [0x59F40] allsize: [0x12D9F0]
------------------------------------------------------
day: dyna poly delta: [-50] newsize: [00000C] oldsize: [00003E]
day: dyna vert delta: [-40] newsize: [000008] oldsize: [000030]
night: dyna poly delta: [-50] newsize: [00000C] oldsize: [00003E]
night: dyna vert delta: [-40] newsize: [000008] oldsize: [000030]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [0.7324] newsize: [0225F0] oldsize: [02EEE0]
day: struct ratio: [0.8273] newsize: [003510] oldsize: [004024]
day: total = ratio: [0.7399] newsize: [025B00] oldsize: [032F04]
night: overlay ratio: [0.7324] newsize: [0225F0] oldsize: [02EEE0]
night: struct ratio: [0.8273] newsize: [003510] oldsize: [004024]
night: total = ratio: [0.7399] newsize: [025B00] oldsize: [032F04]
------------------------------------------------------
day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
sum: [0x59F40] allsize: [0x12D9F0]
------------------------------------------------------
day: dyna poly delta: [-25] newsize: [000072] oldsize: [00008B]
day: dyna vert delta: [-18] newsize: [000054] oldsize: [000066]
night: dyna poly delta: [-25] newsize: [000072] oldsize: [00008B]
night: dyna vert delta: [-18] newsize: [000054] oldsize: [000066]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [1.0000] newsize: [0224C0] oldsize: [0224C0]
day: struct ratio: [1.0000] newsize: [005364] oldsize: [005364]
day: total = ratio: [1.0000] newsize: [027824] oldsize: [027824]
night: overlay ratio: [1.0000] newsize: [0224C0] oldsize: [0224C0]
night: struct ratio: [1.0000] newsize: [005364] oldsize: [005364]
night: total = ratio: [1.0000] newsize: [027824] oldsize: [027824]
------------------------------------------------------
day: object ratio: [0.9942] newsize: [14C340] oldsize: [14E250]
night: object ratio: [0.9942] newsize: [14C340] oldsize: [14E250]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x13400 0xB550 ]
sum: [0x78890] allsize: [0x14C340]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [1.1007] newsize: [01CA60] oldsize: [01A070]
day: struct ratio: [1.0760] newsize: [0022F0] oldsize: [002078]
day: total = ratio: [1.0989] newsize: [01ED50] oldsize: [01C0E8]
night: overlay ratio: [1.1007] newsize: [01CA60] oldsize: [01A070]
night: struct ratio: [1.0760] newsize: [0022F0] oldsize: [002078]
night: total = ratio: [1.0989] newsize: [01ED50] oldsize: [01C0E8]
------------------------------------------------------
day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
sum: [0x59F40] allsize: [0x12D9F0]
------------------------------------------------------
day: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
night: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [0.9571] newsize: [0171D0] oldsize: [018260]
day: struct ratio: [0.8076] newsize: [0014CC] oldsize: [0019C0]
day: total = ratio: [0.9478] newsize: [01869C] oldsize: [019C20]
night: overlay ratio: [0.9571] newsize: [0171D0] oldsize: [018260]
night: struct ratio: [0.8076] newsize: [0014CC] oldsize: [0019C0]
night: total = ratio: [0.9478] newsize: [01869C] oldsize: [019C20]
------------------------------------------------------
day: object ratio: [0.9795] newsize: [12DA00] oldsize: [133F00]
night: object ratio: [0.9795] newsize: [12DA00] oldsize: [133F00]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x10 ]
sum: [0x59F50] allsize: [0x12DA00]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [1.2149] newsize: [03CB00] oldsize: [031F40]
day: struct ratio: [1.2320] newsize: [00D4E8] oldsize: [00ACD0]
day: total = ratio: [1.2179] newsize: [049FE8] oldsize: [03CC10]
night: overlay ratio: [1.2149] newsize: [03CB00] oldsize: [031F40]
night: struct ratio: [1.2320] newsize: [00D4E8] oldsize: [00ACD0]
night: total = ratio: [1.2179] newsize: [049FE8] oldsize: [03CC10]
------------------------------------------------------
day: object ratio: [0.9942] newsize: [14C8F0] oldsize: [14E800]
night: object ratio: [0.9942] newsize: [14C8F0] oldsize: [14E800]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x14EA0 0x1460 0x8C00 ]
sum: [0x78E40] allsize: [0x14C8F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000012] oldsize: [000012]
day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna poly delta: [0] newsize: [000012] oldsize: [000012]
night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [0.9837] newsize: [03A860] oldsize: [03B7F0]
day: struct ratio: [0.9278] newsize: [00B240] oldsize: [00C020]
day: total = ratio: [0.9743] newsize: [045AA0] oldsize: [047810]
night: overlay ratio: [0.9837] newsize: [03A860] oldsize: [03B7F0]
night: struct ratio: [0.9278] newsize: [00B240] oldsize: [00C020]
night: total = ratio: [0.9743] newsize: [045AA0] oldsize: [047810]
------------------------------------------------------
day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
sum: [0x59F40] allsize: [0x12D9F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
-------------------------------------------------
======( Map 0A )======
day: overlay ratio: [1.0847] newsize: [03BE10] oldsize: [037340]
day: struct ratio: [1.2385] newsize: [00A4E0] oldsize: [008520]
day: total = ratio: [1.1048] newsize: [0462F0] oldsize: [03F860]
night: overlay ratio: [1.0847] newsize: [03BE10] oldsize: [037340]
night: struct ratio: [1.2385] newsize: [00A4E0] oldsize: [008520]
night: total = ratio: [1.1048] newsize: [0462F0] oldsize: [03F860]
------------------------------------------------------
day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
sum: [0x59F40] allsize: [0x12D9F0]
------------------------------------------------------
day: dyna poly delta: [10] newsize: [00005C] oldsize: [000052]
day: dyna vert delta: [8] newsize: [000048] oldsize: [000040]
night: dyna poly delta: [10] newsize: [00005C] oldsize: [000052]
night: dyna vert delta: [8] newsize: [000048] oldsize: [000040]
-------------------------------------------------
======( Map 0B )======
day: overlay ratio: [1.1443] newsize: [02ABD0] oldsize: [025590]
day: struct ratio: [1.2851] newsize: [007B44] oldsize: [005FEC]
day: total = ratio: [1.1638] newsize: [032714] oldsize: [02B57C]
night: overlay ratio: [1.1443] newsize: [02ABD0] oldsize: [025590]
night: struct ratio: [1.2851] newsize: [007B44] oldsize: [005FEC]
night: total = ratio: [1.1638] newsize: [032714] oldsize: [02B57C]
------------------------------------------------------
day: object ratio: [0.9938] newsize: [135590] oldsize: [1374A0]
night: object ratio: [0.9938] newsize: [135590] oldsize: [1374A0]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x7BA0 ]
sum: [0x61AE0] allsize: [0x135590]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0C )======
day: overlay ratio: [0.9765] newsize: [01A810] oldsize: [01B240]
day: struct ratio: [0.9459] newsize: [002524] oldsize: [002744]
day: total = ratio: [0.9740] newsize: [01CD34] oldsize: [01D984]
night: overlay ratio: [0.9765] newsize: [01A810] oldsize: [01B240]
night: struct ratio: [0.9459] newsize: [002524] oldsize: [002744]
night: total = ratio: [0.9740] newsize: [01CD34] oldsize: [01D984]
------------------------------------------------------
day: object ratio: [0.9819] newsize: [12DA00] oldsize: [133330]
night: object ratio: [0.9819] newsize: [12DA00] oldsize: [133330]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x10 ]
sum: [0x59F50] allsize: [0x12DA00]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000042] oldsize: [000042]
day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
night: dyna poly delta: [0] newsize: [000042] oldsize: [000042]
night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
-------------------------------------------------
======( Map 0D )======
day: overlay ratio: [1.2055] newsize: [02E3E0] oldsize: [0265C0]
day: struct ratio: [1.2874] newsize: [009AE0] oldsize: [00784C]
day: total = ratio: [1.2189] newsize: [037EC0] oldsize: [02DE0C]
night: overlay ratio: [1.2055] newsize: [02E3E0] oldsize: [0265C0]
night: struct ratio: [1.2874] newsize: [009AE0] oldsize: [00784C]
night: total = ratio: [1.2189] newsize: [037EC0] oldsize: [02DE0C]
------------------------------------------------------
day: object ratio: [0.9942] newsize: [14C8F0] oldsize: [14E800]
night: object ratio: [0.9942] newsize: [14C8F0] oldsize: [14E800]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x14EA0 0x1460 0x8C00 ]
sum: [0x78E40] allsize: [0x14C8F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000098] oldsize: [000098]
day: dyna vert delta: [0] newsize: [000067] oldsize: [000067]
night: dyna poly delta: [0] newsize: [000098] oldsize: [000098]
night: dyna vert delta: [0] newsize: [000067] oldsize: [000067]
-------------------------------------------------
======( Map 0E )======
day: overlay ratio: [1.0000] newsize: [023220] oldsize: [023220]
day: struct ratio: [1.0000] newsize: [001AD0] oldsize: [001AD0]
day: total = ratio: [1.0000] newsize: [024CF0] oldsize: [024CF0]
night: overlay ratio: [1.0000] newsize: [023220] oldsize: [023220]
night: struct ratio: [1.0000] newsize: [001AD0] oldsize: [001AD0]
night: total = ratio: [1.0000] newsize: [024CF0] oldsize: [024CF0]
------------------------------------------------------
day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
sum: [0x59F40] allsize: [0x12D9F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 0F )======
day: overlay ratio: [1.0000] newsize: [002180] oldsize: [002180]
day: struct ratio: [1.0000] newsize: [000370] oldsize: [000370]
day: total = ratio: [1.0000] newsize: [0024F0] oldsize: [0024F0]
night: overlay ratio: [1.0000] newsize: [002180] oldsize: [002180]
night: struct ratio: [1.0000] newsize: [000370] oldsize: [000370]
night: total = ratio: [1.0000] newsize: [0024F0] oldsize: [0024F0]
------------------------------------------------------
day: object ratio: [0.9938] newsize: [135590] oldsize: [1374A0]
night: object ratio: [0.9938] newsize: [135590] oldsize: [1374A0]
object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x7BA0 ]
sum: [0x61AE0] allsize: [0x135590]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [4.9429ms][264.0497ms]
object trim time: [5.031ms][264.1355ms]
set new actors: [11.3362ms][270.4429ms]
---- bogo REJECTED: obj pre-check failed (size:114544): [11.3397ms][270.4442ms]
objects pick time: [2.1332ms][272.5807ms]
object trim time: [2.2195ms][272.6666ms]
set new actors: [14.4199ms][284.8692ms]
---- bogo REJECTED: obj pre-check failed (size:67216): [14.424ms][284.8711ms]
objects pick time: [7.2083ms][292.0847ms]
object trim time: [7.3117ms][292.1854ms]
set new actors: [14.1213ms][298.9971ms]
---- bogo REJECTED: obj pre-check failed (size:36944): [14.1254ms][298.9991ms]
% removing large actor to reduce time to build: [GuruGuru]]
re-generate candidates time: [46.0399ms][345.0435ms]
objects pick time: [48.3473ms][347.3485ms]
object trim time: [48.3792ms][347.3801ms]
set new actors: [53.3103ms][352.3136ms]
---- bogo REJECTED: obj pre-check failed (size:104592): [53.314ms][352.3151ms]
objects pick time: [2.0785ms][354.3958ms]
object trim time: [2.181ms][354.498ms]
set new actors: [11.4733ms][363.7929ms]
pre-checking object size: [11.4773ms][363.7943ms]
exit per-object: [11.9872ms][364.3055ms]
exit sandalone randomize: [11.9903ms][364.3073ms]
set for size check: [18.5993ms][370.9186ms]
set for dyna trim: [18.7518ms][371.069ms]
set after final actor trim: [19.3888ms][371.7063ms]
set after second setnewactors for final data test: [26.4104ms][378.7295ms]
after isSizeAcceptable: [26.7365ms][379.0541ms]
#######################################################
time to complete randomizing [GreatBayTemple]: 397.1379ms
ending timestamp : [12:43:55.442 PM]
starting timestamp : [12:43:54.766 PM]
time to read scene enemies: 54.9481ms
object [Poe] replacement blocked by item [181]
time to read scene objects: 55.3923ms
=========================================================================
For Scene: [InvertedStoneTowerTemple] with fid: 1190, with sid: 0x18
=========================================================================
time to finish removing unnecessary objects: 82.5897ms
---------------------------
time to generate candidate list: 231.1257ms
time to separate map/time actors: 245.6047ms
time to find matching candidates: 662.8987ms
Loops used for match candidate: 9
----------
[0][DoorShutter] has flags: [62]
[2][DoorShutter] has flags: [127]
[3][DoorShutter] has flags: [52]
[4][DoorShutter] has flags: [37]
[5][DoorShutter] has flags: [127]
[6][DoorShutter] has flags: [127]
[7][DoorShutter] has flags: [127]
[8][DoorShutter] has flags: [127]
[9][DoorShutter] has flags: [51]
[10][DoorShutter] has flags: [40]
[11][DoorShutter] has flags: [127]
[12][DoorShutter] has flags: [127]
#######################################################
Old actor:[00][DeathArmos] replaced by new actor: [0103][ChuChu]
Old actor:[00][SmallWoodenBox] replaced by new actor: [060B][SmallWoodenBox]
Old actor:[00][SmallWoodenBox] replaced by new actor: [200B][SmallWoodenBox]
Old actor:[00][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[00][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[00][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[01][SpikedMine] replaced by new actor: [7E01][WallMaster]
Old actor:[01][SpikedMine] replaced by new actor: [0001][Empty]
Old actor:[01][SpikedMine] replaced by new actor: [0004][MothSwarm]
Old actor:[01][Dexihand] replaced by new actor: [0000][SwordsmanSign]
Old actor:[02][DeathArmos] replaced by new actor: [FF00][ChuChu]
Old actor:[02][DeathArmos] replaced by new actor: [FF00][ChuChu]
Old actor:[02][DeathArmos] replaced by new actor: [1402][ChuChu]
Old actor:[02][DeathArmos] replaced by new actor: [FF03][ChuChu]
Old actor:[03][SpikedMine] replaced by new actor: [0001][Empty]
Old actor:[03][SpikedMine] replaced by new actor: [0001][Empty]
Old actor:[03][BlueBubble] replaced by new actor: [0007][Seagulls]
Old actor:[03][BlueBubble] replaced by new actor: [FF02][BadBat]
Old actor:[03][Hiploop] replaced by new actor: [FF01][Treee]
Old actor:[03][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[03][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[03][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
Old actor:[03][SmallWoodenBox] replaced by new actor: [0015][SmallWoodenBox]
Old actor:[03][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
Old actor:[03][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
Old actor:[04][Wizrobe] replaced by new actor: [FFFD][Tektite]
Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFD][Tektite]
Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFF][Tektite]
Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFF][Tektite]
Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFF][Tektite]
Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFF][Tektite]
Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFD][Tektite]
Old actor:[04][CeilingSpawner] replaced by new actor: [FF03][BadBat]
Old actor:[04][CeilingSpawner] replaced by new actor: [FF02][BadBat]
Old actor:[04][CeilingSpawner] replaced by new actor: [0102][BadBat]
Old actor:[04][CeilingSpawner] replaced by new actor: [0102][BadBat]
Old actor:[04][CeilingSpawner] replaced by new actor: [0102][BadBat]
Old actor:[04][CeilingSpawner] replaced by new actor: [FF02][BadBat]
Old actor:[04][CeilingSpawner] replaced by new actor: [FF01][BadBat]
Old actor:[08][Beamos] replaced by new actor: [0032][Stalchild]
Old actor:[01][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
Old actor:[01][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
Old actor:[02][ClayPot] replaced by new actor: [0009][Fairy]
Old actor:[02][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[02][ClayPot] replaced by new actor: [4009][ClayPot]
Old actor:[02][ClayPot] replaced by new actor: [0007][Fairy]
Old actor:[03][ClayPot] replaced by new actor: [5C08][ClayPot]
Old actor:[03][ClayPot] replaced by new actor: [0001][Empty]
Old actor:[03][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[03][ClayPot] replaced by new actor: [00FF][Poe]
Old actor:[03][ClayPot] replaced by new actor: [0001][Empty]
Old actor:[03][ClayPot] replaced by new actor: [7D01][WallMaster]
Old actor:[04][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
Old actor:[04][ClayPot] replaced by new actor: [7C01][WallMaster]
Old actor:[04][ClayPot] replaced by new actor: [00FF][Poe]
Old actor:[04][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[04][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
Old actor:[08][ClayPot] replaced by new actor: [0075][Empty]
Old actor:[08][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
Old actor:[08][ClayPot] replaced by new actor: [01ED][En_Invisible_Ruppe]
Old actor:[08][ClayPot] replaced by new actor: [0004][Empty]
Old actor:[08][ClayPot] replaced by new actor: [0045][Empty]
Old actor:[08][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
Old actor:[08][ClayPot] replaced by new actor: [00FF][Poe]
Old actor:[08][ClayPot] replaced by new actor: [0004][MothSwarm]
Old actor:[08][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
Old actor:[08][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
Old actor:[08][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
Old actor:[08][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
Old actor:[11][ClayPot] replaced by new actor: [00FF][Poe]
Old actor:[11][ClayPot] replaced by new actor: [0004][MothSwarm]
Old actor:[11][ClayPot] replaced by new actor: [7A01][WallMaster]
Old actor:[11][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [Seagulls] by [500]
+ adjusted height of actor [BadBat] by [150]
- lowered height of actor [BadBat] by [77] from ceiling to fly
- lowered height of actor [BadBat] by [79] from ceiling to fly
- lowered height of actor [BadBat] by [89] from ceiling to fly
- lowered height of actor [BadBat] by [79] from ceiling to fly
- lowered height of actor [BadBat] by [96] from ceiling to fly
- lowered height of actor [BadBat] by [64] from ceiling to fly
- lowered height of actor [BadBat] by [64] from ceiling to fly
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [MothSwarm] by [50]
+ adjusted height of actor [BugsFishButterfly] by [100]
+++ [6][WallMaster] had switch flags modified to [126] +++
+++ [51][WallMaster] had switch flags modified to [125] +++
+++ [53][WallMaster] had switch flags modified to [124] +++
+++ [59][En_Invisible_Ruppe] had switch flags modified to [123] +++
+++ [71][WallMaster] had switch flags modified to [122] +++
+++ [44][ClayPot] had treasure flags modified to [9] +++
+++ [46][ClayPot] had treasure flags modified to [8] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0475] newsize: [01CB00] oldsize: [01B630]
day: struct ratio: [0.8775] newsize: [001CFC] oldsize: [002108]
day: total = ratio: [1.0356] newsize: [01E7FC] oldsize: [01D738]
night: overlay ratio: [1.0475] newsize: [01CB00] oldsize: [01B630]
night: struct ratio: [0.8775] newsize: [001CFC] oldsize: [002108]
night: total = ratio: [1.0356] newsize: [01E7FC] oldsize: [01D738]
------------------------------------------------------
day: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
night: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 ]
sum: [0x6CA80] allsize: [0x140530]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
day: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
night: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
night: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.7705] newsize: [01C4D0] oldsize: [024BB0]
day: struct ratio: [0.9573] newsize: [0076F8] oldsize: [007C48]
day: total = ratio: [0.8031] newsize: [023BC8] oldsize: [02C7F8]
night: overlay ratio: [0.7705] newsize: [01C4D0] oldsize: [024BB0]
night: struct ratio: [0.9573] newsize: [0076F8] oldsize: [007C48]
night: total = ratio: [0.8031] newsize: [023BC8] oldsize: [02C7F8]
------------------------------------------------------
day: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
night: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x6DA0 ]
sum: [0x73820] allsize: [0x1472D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
day: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
night: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
night: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.1995] newsize: [036420] oldsize: [02D3C0]
day: struct ratio: [0.7858] newsize: [003514] oldsize: [00438C]
day: total = ratio: [1.1642] newsize: [039934] oldsize: [03174C]
night: overlay ratio: [1.1995] newsize: [036420] oldsize: [02D3C0]
night: struct ratio: [0.7858] newsize: [003514] oldsize: [00438C]
night: total = ratio: [1.1642] newsize: [039934] oldsize: [03174C]
------------------------------------------------------
day: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
night: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x3A30 ]
sum: [0x704B0] allsize: [0x143F60]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
day: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
night: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [0.7948] newsize: [03E480] oldsize: [04E5C0]
day: struct ratio: [0.7760] newsize: [009BA0] oldsize: [00C88C]
day: total = ratio: [0.7922] newsize: [048020] oldsize: [05AE4C]
night: overlay ratio: [0.7948] newsize: [03E480] oldsize: [04E5C0]
night: struct ratio: [0.7760] newsize: [009BA0] oldsize: [00C88C]
night: total = ratio: [0.7922] newsize: [048020] oldsize: [05AE4C]
------------------------------------------------------
day: object ratio: [0.9817] newsize: [14D100] oldsize: [153480]
night: object ratio: [0.9817] newsize: [14D100] oldsize: [153480]
object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0xCBD0 ]
sum: [0x79650] allsize: [0x14D100]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [0000AE] oldsize: [0000AE]
day: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C]
night: dyna poly delta: [0] newsize: [0000AE] oldsize: [0000AE]
night: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [1.1547] newsize: [0353A0] oldsize: [02E180]
day: struct ratio: [0.4671] newsize: [0043F8] oldsize: [009180]
day: total = ratio: [1.0414] newsize: [039798] oldsize: [037300]
night: overlay ratio: [1.1547] newsize: [0353A0] oldsize: [02E180]
night: struct ratio: [0.4671] newsize: [0043F8] oldsize: [009180]
night: total = ratio: [1.0414] newsize: [039798] oldsize: [037300]
------------------------------------------------------
day: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
night: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x3A30 ]
sum: [0x704B0] allsize: [0x143F60]
------------------------------------------------------
day: dyna poly delta: [-60] newsize: [000042] oldsize: [00007E]
day: dyna vert delta: [-48] newsize: [00002C] oldsize: [00005C]
night: dyna poly delta: [-60] newsize: [000042] oldsize: [00007E]
night: dyna vert delta: [-48] newsize: [00002C] oldsize: [00005C]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [1.0000] newsize: [0089B0] oldsize: [0089B0]
day: struct ratio: [1.0000] newsize: [000998] oldsize: [000998]
day: total = ratio: [1.0000] newsize: [009348] oldsize: [009348]
night: overlay ratio: [1.0000] newsize: [0089B0] oldsize: [0089B0]
night: struct ratio: [1.0000] newsize: [000998] oldsize: [000998]
night: total = ratio: [1.0000] newsize: [009348] oldsize: [009348]
------------------------------------------------------
day: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
night: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x3A30 ]
sum: [0x704B0] allsize: [0x143F60]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [1.0000] newsize: [0020D0] oldsize: [0020D0]
day: struct ratio: [1.0000] newsize: [000588] oldsize: [000588]
day: total = ratio: [1.0000] newsize: [002658] oldsize: [002658]
night: overlay ratio: [1.0000] newsize: [0020D0] oldsize: [0020D0]
night: struct ratio: [1.0000] newsize: [000588] oldsize: [000588]
night: total = ratio: [1.0000] newsize: [002658] oldsize: [002658]
------------------------------------------------------
day: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
night: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x3A30 ]
sum: [0x704B0] allsize: [0x143F60]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
day: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
day: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
night: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
night: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
night: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
------------------------------------------------------
day: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
night: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 ]
sum: [0x6CA80] allsize: [0x140530]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [0.7221] newsize: [016820] oldsize: [01F2B0]
day: struct ratio: [1.8103] newsize: [006B60] oldsize: [003B50]
day: total = ratio: [0.8378] newsize: [01D380] oldsize: [022E00]
night: overlay ratio: [0.7221] newsize: [016820] oldsize: [01F2B0]
night: struct ratio: [1.8103] newsize: [006B60] oldsize: [003B50]
night: total = ratio: [0.8378] newsize: [01D380] oldsize: [022E00]
------------------------------------------------------
day: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
night: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x6DA0 ]
sum: [0x73820] allsize: [0x1472D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
night: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
day: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
day: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
night: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
night: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
night: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
------------------------------------------------------
day: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
night: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 ]
sum: [0x6CA80] allsize: [0x140530]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
-------------------------------------------------
======( Map 0A )======
day: overlay ratio: [1.0000] newsize: [003780] oldsize: [003780]
day: struct ratio: [1.0000] newsize: [000380] oldsize: [000380]
day: total = ratio: [1.0000] newsize: [003B00] oldsize: [003B00]
night: overlay ratio: [1.0000] newsize: [003780] oldsize: [003780]
night: struct ratio: [1.0000] newsize: [000380] oldsize: [000380]
night: total = ratio: [1.0000] newsize: [003B00] oldsize: [003B00]
------------------------------------------------------
day: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
night: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x6DA0 ]
sum: [0x73820] allsize: [0x1472D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
======( Map 0B )======
day: overlay ratio: [0.9356] newsize: [00EFB0] oldsize: [010030]
day: struct ratio: [1.6516] newsize: [0089C8] oldsize: [00536C]
day: total = ratio: [1.1115] newsize: [017978] oldsize: [01539C]
night: overlay ratio: [0.9356] newsize: [00EFB0] oldsize: [010030]
night: struct ratio: [1.6516] newsize: [0089C8] oldsize: [00536C]
night: total = ratio: [1.1115] newsize: [017978] oldsize: [01539C]
------------------------------------------------------
day: object ratio: [0.9817] newsize: [14D100] oldsize: [153480]
night: object ratio: [0.9817] newsize: [14D100] oldsize: [153480]
object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0xCBD0 ]
sum: [0x79650] allsize: [0x14D100]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [14.2216ms][260.1608ms]
object trim time: [14.3541ms][260.2904ms]
set new actors: [25.8493ms][271.7876ms]
---- bogo REJECTED: obj pre-check failed (size:22016): [25.8533ms][271.7891ms]
objects pick time: [8.5431ms][280.3378ms]
object trim time: [8.6428ms][280.4352ms]
set new actors: [21.5974ms][293.3921ms]
---- bogo REJECTED: obj pre-check failed (size:40192): [21.6017ms][293.3937ms]
objects pick time: [2.5917ms][295.9907ms]
object trim time: [2.794ms][296.1914ms]
set new actors: [18.7895ms][312.1885ms]
pre-checking object size: [18.7934ms][312.1903ms]
exit per-object: [19.7855ms][313.1843ms]
exit sandalone randomize: [143.2178ms][436.617ms]
set for size check: [152.2637ms][445.6629ms]
set for dyna trim: [152.4893ms][445.8868ms]
set after final actor trim: [167.5865ms][460.9858ms]
set after second setnewactors for final data test: [174.341ms][467.7403ms]
---- bogo REJECTED: map 3 does not meed RAM requirements for DAY
% removing large actor to reduce time to build: [Wolfos]]
re-generate candidates time: [60.5363ms][528.6218ms]
objects pick time: [61.9152ms][529.999ms]
object trim time: [61.9817ms][530.0652ms]
set new actors: [66.9504ms][535.0362ms]
pre-checking object size: [66.9543ms][535.0377ms]
exit per-object: [67.4406ms][535.5256ms]
exit sandalone randomize: [106.4504ms][574.5366ms]
set for size check: [110.6095ms][578.6951ms]
set for dyna trim: [110.7253ms][578.8089ms]
set after final actor trim: [111.7473ms][579.8322ms]
set after second setnewactors for final data test: [114.196ms][582.2822ms]
---- bogo REJECTED: map 3 does not meed RAM requirements for DAY
objects pick time: [1.4311ms][583.9922ms]
object trim time: [1.4683ms][584.0289ms]
set new actors: [5.2161ms][587.779ms]
---- bogo REJECTED: obj pre-check failed (size:1808): [5.2198ms][587.7803ms]
objects pick time: [1.4369ms][589.2197ms]
object trim time: [1.4996ms][589.2819ms]
set new actors: [3.737ms][591.5222ms]
---- bogo REJECTED: obj pre-check failed (size:74064): [3.7416ms][591.5241ms]
objects pick time: [1.5982ms][593.1262ms]
object trim time: [1.6338ms][593.1614ms]
set new actors: [6.5637ms][598.0941ms]
---- bogo REJECTED: obj pre-check failed (size:124384): [6.5681ms][598.0957ms]
% removing large actor to reduce time to build: [SkullKidPainting]]
re-generate candidates time: [27.0276ms][625.1279ms]
objects pick time: [28.4586ms][626.5566ms]
object trim time: [28.5156ms][626.6134ms]
set new actors: [30.5732ms][628.6714ms]
---- bogo REJECTED: obj pre-check failed (size:2944): [30.5745ms][628.6722ms]
objects pick time: [1.3459ms][630.0201ms]
object trim time: [1.4013ms][630.0755ms]
set new actors: [3.4164ms][632.0911ms]
pre-checking object size: [3.4188ms][632.093ms]
exit per-object: [3.7566ms][632.4353ms]
exit sandalone randomize: [28.8251ms][657.5016ms]
set for size check: [31.0099ms][659.6849ms]
set for dyna trim: [31.1289ms][659.8035ms]
set after final actor trim: [31.9539ms][660.6292ms]
set after second setnewactors for final data test: [33.9953ms][662.6706ms]
after isSizeAcceptable: [34.2236ms][662.8982ms]
#######################################################
time to complete randomizing [InvertedStoneTowerTemple]: 678.0622ms
ending timestamp : [12:43:55.444 PM]
starting timestamp : [12:43:55.293 PM]
in scene [SouthClockTown]m[0]r[4]v[017F] actor: [0x017F][DekuFlower] was blocked by item [400]
in scene [SouthClockTown]m[3]r[4]v[017F] actor: [0x017F][DekuFlower] was blocked by item [400]
time to read scene enemies: 2.8322ms
object [PostMan] replacement blocked by item [100]
object [BuisnessScrub] replacement blocked by item [347]
object [Kafei] replacement blocked by item [403]
object [Mutoh] replacement blocked by item [35]
time to read scene objects: 3.1905ms
=========================================================================
For Scene: [SouthClockTown] with fid: 1516, with sid: 0x6F
=========================================================================
time to finish removing unnecessary objects: 8.7628ms
---------------------------
time to generate candidate list: 32.5977ms
time to separate map/time actors: 33.6366ms
time to find matching candidates: 355.2313ms
Loops used for match candidate: 25
----------
#######################################################
Old actor:[00][Dog] replaced by new actor: [0000][RedBubble]
Old actor:[00][GateSoldier] replaced by new actor: [FF01][Eeno]
Old actor:[00][Torch] replaced by new actor: [0002][InvisibleRupee]
Old actor:[00][Torch] replaced by new actor: [0000][StockpotBell] dyn: [33]
Old actor:[00][Carpenter] replaced by new actor: [0FFF][Empty]
Old actor:[00][Carpenter] replaced by new actor: [0000][BedroomPostman]
Old actor:[00][Carpenter] replaced by new actor: [0FFF][CuccoChick]
Old actor:[00][Carpenter] replaced by new actor: [3B0A][PointedSign]
Old actor:[00][Carpenter] replaced by new actor: [0FFF][Empty]
Old actor:[00][Carpenter] replaced by new actor: [0FFF][Empty]
Old actor:[00][Carpenter] replaced by new actor: [0079][En_Invisible_Ruppe]
Old actor:[00][Postbox] replaced by new actor: [FE1F][Empty]
Old actor:[00][Postbox] replaced by new actor: [FE1F][GaboraBlacksmith]
Old actor:[00][Carpenter] replaced by new actor: [0FFF][Empty]
Old actor:[03][IntroSeth] replaced by new actor: [0000][Nejiron]
Old actor:[03][Dog] replaced by new actor: [0000][RedBubble]
Old actor:[03][GateSoldier] replaced by new actor: [FF01][Eeno]
Old actor:[03][Carpenter] replaced by new actor: [0FFF][CuccoChick]
Old actor:[03][Carpenter] replaced by new actor: [0FFF][Empty]
Old actor:[03][Carpenter] replaced by new actor: [0023][FlyingFieldScrub]
Old actor:[03][Postbox] replaced by new actor: [FA1F][GaboraBlacksmith]
Old actor:[03][Postbox] replaced by new actor: [FE1F][Empty]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE11][WallTalkSpot]
Old actor:[00][WallTalkSpot] replaced by new actor: [907F][Clock]
Old actor:[00][HitSpot] replaced by new actor: [FE0F][WallTalkSpot]
Old actor:[00][PointedSign] replaced by new actor: [2323][BugsFishButterfly]
---------------------------------------------------------
Height adjustments:
+++ [12][GaboraBlacksmith] had switch flags modified to [126] +++
+++ [20][GaboraBlacksmith] had switch flags modified to [125] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [1.0109] newsize: [049AA0] oldsize: [048DF0]
day: struct ratio: [0.8742] newsize: [00607C] oldsize: [006E60]
day: total = ratio: [0.9991] newsize: [04FB1C] oldsize: [04FC50]
night: overlay ratio: [1.0009] newsize: [049A50] oldsize: [049940]
night: struct ratio: [0.8846] newsize: [006280] oldsize: [006F58]
night: total = ratio: [0.9909] newsize: [04FCD0] oldsize: [050898]
------------------------------------------------------
day: object ratio: [0.9671] newsize: [147EE0] oldsize: [153140]
night: object ratio: [0.9671] newsize: [147EE0] oldsize: [153140]
object sizes: [ 0x3A70 0x11C80 0x15C0 0x9A0 0xDA60 0x1A40 0x1CA0 0x7730 0x10BA0 0x3140 0xB2D0 0x4A70 0x3E20 0x42E0 0xF800 0x13E30 0x2C90 0x3210 0x7160 0x1BE0 0x1F0 0x8120 0x17B0 ]
sum: [0x976B0] allsize: [0x147EE0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
day: dyna vert delta: [0] newsize: [000058] oldsize: [000058]
night: dyna poly delta: [33] newsize: [00008D] oldsize: [00006C]
night: dyna vert delta: [20] newsize: [00006C] oldsize: [000058]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0000] newsize: [01B370] oldsize: [01B370]
day: struct ratio: [1.0000] newsize: [0031F0] oldsize: [0031F0]
day: total = ratio: [1.0000] newsize: [01E560] oldsize: [01E560]
night: overlay ratio: [1.0000] newsize: [01B370] oldsize: [01B370]
night: struct ratio: [1.0000] newsize: [0031F0] oldsize: [0031F0]
night: total = ratio: [1.0000] newsize: [01E560] oldsize: [01E560]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [10FBF0] oldsize: [10FBF0]
night: object ratio: [1.0000] newsize: [10FBF0] oldsize: [10FBF0]
object sizes: [ 0x11C80 0x15C0 0xAB40 0x1D3E0 0x1FE50 0x9A0 0x3A70 ]
sum: [0x5F3C0] allsize: [0x10FBF0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.0000] newsize: [00F160] oldsize: [00F160]
day: struct ratio: [1.0000] newsize: [000DD8] oldsize: [000DD8]
day: total = ratio: [1.0000] newsize: [00FF38] oldsize: [00FF38]
night: overlay ratio: [1.0000] newsize: [00F160] oldsize: [00F160]
night: struct ratio: [1.0000] newsize: [000DD8] oldsize: [000DD8]
night: total = ratio: [1.0000] newsize: [00FF38] oldsize: [00FF38]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0C9A60] oldsize: [0C9A60]
night: object ratio: [1.0000] newsize: [0C9A60] oldsize: [0C9A60]
object sizes: [ 0x3A70 0x1BE0 0x11C80 0x15C0 0x9A0 ]
sum: [0x19230] allsize: [0xC9A60]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [0.9936] newsize: [031640] oldsize: [031B60]
day: struct ratio: [1.0288] newsize: [0068D4] oldsize: [0065E4]
day: total = ratio: [0.9976] newsize: [037F14] oldsize: [038144]
night: overlay ratio: [0.9936] newsize: [031640] oldsize: [031B60]
night: struct ratio: [1.0288] newsize: [0068D4] oldsize: [0065E4]
night: total = ratio: [0.9976] newsize: [037F14] oldsize: [038144]
------------------------------------------------------
day: object ratio: [0.9676] newsize: [13DD10] oldsize: [148790]
night: object ratio: [0.9676] newsize: [13DD10] oldsize: [148790]
object sizes: [ 0x3A70 0x11C80 0x15C0 0x9A0 0x1A40 0x1CA0 0x7730 0x10BA0 0x3140 0xB2D0 0x4A70 0x3E20 0xF800 0x2C90 0x20F0 0x7160 0x1F0 0x8120 0x1FE50 ]
sum: [0x8D4E0] allsize: [0x13DD10]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [00002E] oldsize: [00002E]
day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
night: dyna poly delta: [0] newsize: [00002E] oldsize: [00002E]
night: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [1.8736ms][35.5167ms]
object trim time: [1.8819ms][35.5237ms]
set new actors: [2.8093ms][36.4523ms]
pre-checking object size: [2.8115ms][36.4533ms]
exit per-object: [3.2573ms][36.9005ms]
exit sandalone randomize: [11.2947ms][44.9387ms]
set for size check: [12.3101ms][45.9524ms]
set for dyna trim: [12.3435ms][45.9853ms]
set after final actor trim: [12.5889ms][46.2312ms]
set after second setnewactors for final data test: [13.6061ms][47.25ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [3.4474ms][50.7709ms]
object trim time: [3.4583ms][50.7789ms]
set new actors: [4.5974ms][51.9211ms]
pre-checking object size: [4.6035ms][51.9242ms]
exit per-object: [5.1255ms][52.4482ms]
exit sandalone randomize: [7.8631ms][55.1854ms]
set for size check: [8.8984ms][56.2199ms]
set for dyna trim: [8.9339ms][56.2546ms]
set after final actor trim: [9.2212ms][56.5426ms]
set after second setnewactors for final data test: [11.7246ms][59.0479ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [1.8236ms][60.9511ms]
object trim time: [1.8312ms][60.9579ms]
set new actors: [2.7835ms][61.9106ms]
pre-checking object size: [2.785ms][61.9117ms]
exit per-object: [3.1613ms][62.2896ms]
exit sandalone randomize: [5.5911ms][64.7192ms]
set for size check: [6.4648ms][65.5919ms]
set for dyna trim: [6.4967ms][65.6235ms]
set after final actor trim: [6.7771ms][65.9046ms]
set after second setnewactors for final data test: [10.5648ms][69.6955ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
re-generate candidates time: [14.0704ms][83.8381ms]
objects pick time: [18.456ms][88.2232ms]
object trim time: [18.4724ms][88.2361ms]
set new actors: [19.3861ms][89.1502ms]
pre-checking object size: [19.3875ms][89.151ms]
exit per-object: [19.8279ms][89.5928ms]
exit sandalone randomize: [22.4645ms][92.2291ms]
set for size check: [23.6684ms][93.4347ms]
set for dyna trim: [23.7196ms][93.4835ms]
set after final actor trim: [26.6563ms][96.4231ms]
set after second setnewactors for final data test: [27.6415ms][97.4056ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [1.7351ms][99.2079ms]
object trim time: [1.7413ms][99.2137ms]
set new actors: [2.782ms][100.2565ms]
---- bogo REJECTED: obj pre-check failed (size:39088): [2.7854ms][100.2578ms]
objects pick time: [1.7236ms][101.985ms]
object trim time: [1.7296ms][101.9907ms]
set new actors: [2.6957ms][102.9575ms]
pre-checking object size: [2.6973ms][102.9583ms]
exit per-object: [3.0453ms][103.3074ms]
exit sandalone randomize: [5.1739ms][105.4364ms]
set for size check: [10.6315ms][110.8952ms]
set for dyna trim: [10.679ms][110.9403ms]
set after final actor trim: [10.9358ms][111.1972ms]
set after second setnewactors for final data test: [11.8661ms][112.1276ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [1.7098ms][113.8989ms]
object trim time: [1.7223ms][113.9112ms]
set new actors: [2.614ms][114.8039ms]
---- bogo REJECTED: obj pre-check failed (size:447808): [2.6161ms][114.8048ms]
% removing large actor to reduce time to build: [GateSoldier]]
% removing large actor to reduce time to build: [Shiro]]
% removing large actor to reduce time to build: [UnusedShiro]]
re-generate candidates time: [13.7567ms][128.5657ms]
objects pick time: [15.4756ms][130.2828ms]
object trim time: [15.4811ms][130.288ms]
set new actors: [16.388ms][131.1959ms]
pre-checking object size: [16.39ms][131.1969ms]
exit per-object: [16.701ms][131.509ms]
exit sandalone randomize: [18.7152ms][133.523ms]
set for size check: [19.6142ms][134.422ms]
set for dyna trim: [19.6479ms][134.4548ms]
set after final actor trim: [19.9617ms][134.7693ms]
set after second setnewactors for final data test: [20.7892ms][135.5965ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [1.7121ms][137.3709ms]
object trim time: [10.5958ms][146.2545ms]
set new actors: [11.5118ms][147.1683ms]
pre-checking object size: [11.5133ms][147.1691ms]
exit per-object: [12.0579ms][147.7162ms]
exit sandalone randomize: [15.0974ms][150.7555ms]
set for size check: [16.0456ms][151.702ms]
set for dyna trim: [16.0789ms][151.7349ms]
set after final actor trim: [16.317ms][151.9732ms]
set after second setnewactors for final data test: [17.2254ms][152.8816ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [1.696ms][154.6373ms]
object trim time: [1.7016ms][154.6427ms]
set new actors: [2.6049ms][155.5464ms]
---- bogo REJECTED: obj pre-check failed (size:418112): [2.6061ms][155.5471ms]
objects pick time: [1.6775ms][157.2261ms]
object trim time: [1.681ms][157.2295ms]
set new actors: [2.5698ms][158.1187ms]
pre-checking object size: [2.5709ms][158.1194ms]
exit per-object: [2.7746ms][158.324ms]
exit sandalone randomize: [4.7878ms][160.3373ms]
set for size check: [12.1612ms][167.712ms]
set for dyna trim: [12.1998ms][167.7485ms]
set after final actor trim: [12.4245ms][167.9734ms]
set after second setnewactors for final data test: [13.417ms][168.9664ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
% removing large actor to reduce time to build: [Evan]]
re-generate candidates time: [11.9321ms][180.9695ms]
objects pick time: [13.6678ms][182.7001ms]
object trim time: [13.6804ms][182.7096ms]
set new actors: [14.731ms][183.7609ms]
pre-checking object size: [14.7326ms][183.7618ms]
exit per-object: [15.0851ms][184.1152ms]
exit sandalone randomize: [17.1827ms][186.2141ms]
set for size check: [18.189ms][187.219ms]
set for dyna trim: [18.2225ms][187.2518ms]
set after final actor trim: [18.4495ms][187.479ms]
set after second setnewactors for final data test: [19.3949ms][188.4244ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [1.6404ms][190.1241ms]
object trim time: [1.6504ms][190.1339ms]
set new actors: [2.5605ms][191.0444ms]
pre-checking object size: [2.5617ms][191.0451ms]
exit per-object: [2.9872ms][191.4718ms]
exit sandalone randomize: [5.0155ms][193.5001ms]
set for size check: [5.9832ms][194.4672ms]
set for dyna trim: [6.0156ms][194.4991ms]
set after final actor trim: [6.2691ms][194.7529ms]
set after second setnewactors for final data test: [7.2651ms][195.7493ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [2.9482ms][198.7596ms]
object trim time: [2.9565ms][198.766ms]
set new actors: [3.9547ms][199.7645ms]
pre-checking object size: [3.9559ms][199.7653ms]
exit per-object: [4.2988ms][200.1095ms]
exit sandalone randomize: [6.5974ms][202.4082ms]
set for size check: [7.4786ms][203.2885ms]
set for dyna trim: [7.512ms][203.3216ms]
set after final actor trim: [7.7256ms][203.5354ms]
set after second setnewactors for final data test: [8.5913ms][204.4012ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [1.6704ms][206.1307ms]
object trim time: [1.6758ms][206.1356ms]
set new actors: [2.5417ms][207.0019ms]
pre-checking object size: [2.5429ms][207.0026ms]
exit per-object: [2.7212ms][207.1817ms]
exit sandalone randomize: [4.6463ms][209.107ms]
set for size check: [6.9136ms][211.3756ms]
set for dyna trim: [6.953ms][211.4131ms]
set after final actor trim: [7.1676ms][211.637ms]
set after second setnewactors for final data test: [8.1346ms][212.5953ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
re-generate candidates time: [11.1771ms][223.8373ms]
objects pick time: [13.09ms][225.7485ms]
object trim time: [13.1003ms][225.757ms]
set new actors: [14.3852ms][227.0437ms]
pre-checking object size: [14.3884ms][227.0449ms]
exit per-object: [14.877ms][227.5358ms]
exit sandalone randomize: [26.3615ms][239.0228ms]
set for size check: [27.4809ms][240.1395ms]
set for dyna trim: [27.5265ms][240.1832ms]
set after final actor trim: [27.8484ms][240.5063ms]
set after second setnewactors for final data test: [28.8304ms][241.4883ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [1.6879ms][243.2396ms]
object trim time: [1.6994ms][243.2509ms]
set new actors: [2.6386ms][244.1914ms]
---- bogo REJECTED: obj pre-check failed (size:442576): [2.6409ms][244.1924ms]
objects pick time: [1.9745ms][246.1708ms]
object trim time: [1.984ms][246.1781ms]
set new actors: [2.9628ms][247.1577ms]
pre-checking object size: [2.965ms][247.1591ms]
exit per-object: [3.3195ms][247.5148ms]
exit sandalone randomize: [5.3515ms][249.5467ms]
set for size check: [6.2451ms][250.4399ms]
set for dyna trim: [6.2816ms][250.4759ms]
set after final actor trim: [6.5372ms][250.7318ms]
set after second setnewactors for final data test: [7.37ms][251.5645ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [1.7163ms][253.3408ms]
object trim time: [1.726ms][253.3502ms]
set new actors: [2.5908ms][254.2157ms]
pre-checking object size: [2.5923ms][254.2165ms]
exit per-object: [2.879ms][254.5042ms]
exit sandalone randomize: [8.1188ms][259.7448ms]
set for size check: [9.0264ms][260.6512ms]
set for dyna trim: [9.0595ms][260.6839ms]
set after final actor trim: [9.3053ms][260.93ms]
set after second setnewactors for final data test: [10.1777ms][261.8023ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
% removing large actor to reduce time to build: [Cremia]]
re-generate candidates time: [8.9504ms][270.8151ms]
objects pick time: [10.5827ms][272.4456ms]
object trim time: [10.6024ms][272.4651ms]
set new actors: [13.5611ms][275.4264ms]
pre-checking object size: [13.5649ms][275.4278ms]
exit per-object: [13.9335ms][275.7976ms]
exit sandalone randomize: [15.9518ms][277.8156ms]
set for size check: [16.9692ms][278.8327ms]
set for dyna trim: [17.0026ms][278.8654ms]
set after final actor trim: [17.3155ms][279.1787ms]
set after second setnewactors for final data test: [18.245ms][280.1084ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [1.7264ms][281.8975ms]
object trim time: [1.7397ms][281.9103ms]
set new actors: [2.6712ms][282.8423ms]
pre-checking object size: [2.6725ms][282.8431ms]
exit per-object: [2.9986ms][283.17ms]
exit sandalone randomize: [5.0181ms][285.1902ms]
set for size check: [6.0117ms][286.1831ms]
set for dyna trim: [6.0744ms][286.2453ms]
set after final actor trim: [6.3846ms][286.5559ms]
set after second setnewactors for final data test: [7.9274ms][288.0997ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [1.7846ms][289.9477ms]
object trim time: [1.7912ms][289.9532ms]
set new actors: [2.7039ms][290.8662ms]
pre-checking object size: [2.705ms][290.8669ms]
exit per-object: [3.0043ms][291.1673ms]
exit sandalone randomize: [4.9934ms][293.1561ms]
set for size check: [6.342ms][294.5062ms]
set for dyna trim: [6.3955ms][294.5579ms]
set after final actor trim: [6.6373ms][294.7997ms]
set after second setnewactors for final data test: [7.5506ms][295.7132ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [1.6819ms][297.455ms]
object trim time: [1.6923ms][297.4651ms]
set new actors: [2.5858ms][298.3591ms]
pre-checking object size: [2.5871ms][298.3598ms]
exit per-object: [2.8892ms][298.6628ms]
exit sandalone randomize: [4.7696ms][300.5432ms]
set for size check: [5.7325ms][301.5063ms]
set for dyna trim: [5.7641ms][301.5369ms]
set after final actor trim: [6.016ms][301.7891ms]
set after second setnewactors for final data test: [6.9656ms][302.7389ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
re-generate candidates time: [17.3259ms][320.1252ms]
objects pick time: [19.2116ms][322.0105ms]
object trim time: [19.2189ms][322.0165ms]
set new actors: [20.2074ms][323.0052ms]
pre-checking object size: [20.2086ms][323.006ms]
exit per-object: [20.737ms][323.5357ms]
exit sandalone randomize: [22.6535ms][325.4521ms]
set for size check: [23.6027ms][326.4005ms]
set for dyna trim: [23.6354ms][326.433ms]
set after final actor trim: [23.9331ms][326.731ms]
set after second setnewactors for final data test: [24.8313ms][327.6293ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [4.3272ms][332.0307ms]
object trim time: [4.3426ms][332.0388ms]
set new actors: [5.3348ms][333.0315ms]
pre-checking object size: [5.3361ms][333.0322ms]
exit per-object: [5.6826ms][333.38ms]
exit sandalone randomize: [24.5828ms][352.2842ms]
set for size check: [26.2646ms][353.9617ms]
set for dyna trim: [26.3001ms][353.9964ms]
set after final actor trim: [26.6272ms][354.324ms]
set after second setnewactors for final data test: [27.4745ms][355.171ms]
after isSizeAcceptable: [27.534ms][355.2303ms]
#######################################################
time to complete randomizing [SouthClockTown]: 361.2643ms
ending timestamp : [12:43:55.654 PM]
starting timestamp : [12:43:55.655 PM]
time to read scene enemies: 0.9156ms
object [PostMan] replacement blocked by item [100]
object [Kafei] replacement blocked by item [403]
object [RegularFrogs] replacement blocked by item [387]
time to read scene objects: 1.7083ms
=========================================================================
For Scene: [LaundryPool] with fid: 1518, with sid: 0x70
=========================================================================
time to finish removing unnecessary objects: 6.6944ms
---------------------------
time to generate candidate list: 13.5463ms
time to separate map/time actors: 14.2126ms
time to find matching candidates: 17.8283ms
Loops used for match candidate: 1
----------
#######################################################
Old actor:[00][Torch] replaced by new actor: [01FF][DeathArmos]
Old actor:[00][SmallWoodenBox] replaced by new actor: [000F][Treee]
Old actor:[00][GuruGuru] replaced by new actor: [0000][Dodongo]
Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
Old actor:[00][WallTalkSpot] replaced by new actor: [FC05][HitSpot]
Old actor:[00][TallGrass] replaced by new actor: [0045][En_Invisible_Ruppe]
Old actor:[00][TallGrass] replaced by new actor: [000F][LaundryPoolBell]
Old actor:[00][TallGrass] replaced by new actor: [0000][Butterfly]
---------------------------------------------------------
Height adjustments:
+++ [4][HitSpot] had switch flags modified to [126] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9012] newsize: [021810] oldsize: [0252D0]
day: struct ratio: [1.0889] newsize: [003F2C] oldsize: [003A04]
day: total = ratio: [0.9179] newsize: [02573C] oldsize: [028CD4]
night: overlay ratio: [0.9571] newsize: [023030] oldsize: [024950]
night: struct ratio: [1.1952] newsize: [004018] oldsize: [0035A0]
night: total = ratio: [0.9771] newsize: [027048] oldsize: [027EF0]
------------------------------------------------------
day: object ratio: [1.0039] newsize: [13B2C0] oldsize: [139F60]
night: object ratio: [1.0039] newsize: [13B2C0] oldsize: [139F60]
object sizes: [ 0x3E40 0x97C0 0x10 0x2C90 0xDA60 0x3E20 0x42E0 0xF800 0x13E30 0x1E10 0xB550 0x9940 0x15C0 0x11C80 ]
sum: [0x73310] allsize: [0x13B2C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.1809ms][14.5033ms]
object trim time: [0.1877ms][14.5095ms]
set new actors: [0.3971ms][14.7192ms]
pre-checking object size: [0.3983ms][14.72ms]
exit per-object: [0.5472ms][14.8695ms]
exit sandalone randomize: [2.8612ms][17.1843ms]
set for size check: [3.1598ms][17.482ms]
set for dyna trim: [3.1685ms][17.4903ms]
set after final actor trim: [3.266ms][17.588ms]
set after second setnewactors for final data test: [3.4935ms][17.8156ms]
after isSizeAcceptable: [3.5055ms][17.8274ms]
#######################################################
time to complete randomizing [LaundryPool]: 18.9798ms
ending timestamp : [12:43:55.674 PM]
starting timestamp : [12:43:54.503 PM]
time to read scene enemies: 111.3977ms
object [Bombiwa] replacement blocked by item [83]
object [FlyingFieldScrub] replacement blocked by item [196]
object [Takkuri] replacement blocked by item [1023]
object [SoftSoilAndBeans] replacement blocked by item [415]
object [Cremia] replacement blocked by item [383]
object [PostMan] replacement blocked by item [100]
time to read scene objects: 127.4398ms
=========================================================================
For Scene: [TerminaField] with fid: 1310, with sid: 0x2D
=========================================================================
time to finish removing unnecessary objects: 201.8528ms
---------------------------
time to generate candidate list: 500.235ms
time to separate map/time actors: 525.1984ms
time to find matching candidates: 1549.2448ms
Loops used for match candidate: 6
+++ BUSH SUPPLIES at index:[105] replacing new choice [Empty][FF00] where old actor was [Leever][00FF]
----------
#######################################################
Old actor:[00][Eeno] replaced by new actor: [0113][ClayPot]
Old actor:[00][Eeno] replaced by new actor: [010E][ClayPot]
Old actor:[00][Eeno] replaced by new actor: [0106][ClayPot]
Old actor:[00][Eeno] replaced by new actor: [0014][RealBombchu]
Old actor:[00][Eeno] replaced by new actor: [0115][ClayPot]
Old actor:[00][Eeno] replaced by new actor: [8023][RealBombchu]
Old actor:[00][Eeno] replaced by new actor: [011E][ClayPot]
Old actor:[00][Eeno] replaced by new actor: [011D][ClayPot]
Old actor:[00][Eeno] replaced by new actor: [011C][ClayPot]
Old actor:[00][BadBat] replaced by new actor: [0044][Bombiwa]
Old actor:[00][BadBat] replaced by new actor: [807E][Bombiwa]
Old actor:[00][ChuChu] replaced by new actor: [0000][RedBubble]
Old actor:[00][ChuChu] replaced by new actor: [0000][RedBubble]
Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
Old actor:[00][ChuChu] replaced by new actor: [07FE][Flame]
Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
Old actor:[00][ChuChu] replaced by new actor: [07F4][Flame]
Old actor:[00][ChuChu] replaced by new actor: [0000][RedBubble]
Old actor:[00][ChuChu] replaced by new actor: [07FE][Flame]
Old actor:[00][ChuChu] replaced by new actor: [07F4][Flame]
Old actor:[00][ChuChu] replaced by new actor: [07F4][Flame]
Old actor:[00][DekuBaba] replaced by new actor: [FFFF][Empty]
Old actor:[00][DekuBaba] replaced by new actor: [0000][Empty]
Old actor:[00][DekuBaba] replaced by new actor: [0000][Empty]
Old actor:[00][DekuBaba] replaced by new actor: [0002][Shabom]
Old actor:[00][Dodongo] replaced by new actor: [1402][ChuChu]
Old actor:[00][Dodongo] replaced by new actor: [0103][ChuChu]
Old actor:[00][Dodongo] replaced by new actor: [0203][ChuChu]
Old actor:[00][BlueBubble] replaced by new actor: [0007][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0005][Seagulls]
Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
Old actor:[00][BlueBubble] replaced by new actor: [0000][Takkuri]
Old actor:[00][ClayPot] replaced by new actor: [0000][Shiro]
Old actor:[00][RealBombchu] replaced by new actor: [FF02][IkanaGravestone] dyn: [24]
Old actor:[00][RealBombchu] replaced by new actor: [FF01][Empty]
Old actor:[00][RealBombchu] replaced by new actor: [017D][Bombiwa]
Old actor:[00][TFGuay] replaced by new actor: [0005][Empty]
Old actor:[00][Leever] replaced by new actor: [FE03][Seth1]
Old actor:[00][Leever] replaced by new actor: [0001][NaturalPatchOfGrass]
Old actor:[00][Leever] replaced by new actor: [000A][Empty]
Old actor:[00][Leever] replaced by new actor: [001E][PottedPlant]
Old actor:[00][Leever] replaced by new actor: [0016][Empty]
Old actor:[00][Leever] replaced by new actor: [2324][BugsFishButterfly]
Old actor:[00][Leever] replaced by new actor: [008C][RealBombchu]
Old actor:[00][Leever] replaced by new actor: [50BB][TreasureChest] dyn: [12]
Old actor:[00][Leever] replaced by new actor: [1F00][GrassRockCluster]
Old actor:[00][Leever] replaced by new actor: [3323][BugsFishButterfly]
Old actor:[00][Leever] replaced by new actor: [00FB][BronzeBoulder]
Old actor:[00][Leever] replaced by new actor: [0A00][NaturalPatchOfGrass]
Old actor:[00][Leever] replaced by new actor: [0000][RedBubble]
Old actor:[00][Leever] replaced by new actor: [0013][Empty]
Old actor:[00][Leever] replaced by new actor: [007F][GateSoldier]
Old actor:[00][Leever] replaced by new actor: [47FA][SoftSoilAndBeans] dyn: [6]
Old actor:[00][Leever] replaced by new actor: [000A][PottedPlant]
Old actor:[00][Leever] replaced by new actor: [0015][Empty]
Old actor:[00][Leever] replaced by new actor: [360A][PointedSign]
Old actor:[00][Leever] replaced by new actor: [FF02][ChuChu]
Old actor:[00][Leever] replaced by new actor: [FF01][Empty]
Old actor:[00][Leever] replaced by new actor: [0015][Empty]
Old actor:[00][Leever] replaced by new actor: [0000][UnusedShiro]
Old actor:[00][SquareSign] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
Old actor:[00][Eeno] replaced by new actor: [011A][ClayPot]
Old actor:[00][Eeno] replaced by new actor: [0028][RealBombchu]
Old actor:[00][Eeno] replaced by new actor: [0119][ClayPot]
Old actor:[00][Leever] replaced by new actor: [8004][Bombiwa]
Old actor:[00][Leever] replaced by new actor: [0001][BlueBubble]
Old actor:[00][Leever] replaced by new actor: [0015][PottedPlant]
Old actor:[00][Leever] replaced by new actor: [0010][PottedPlant]
Old actor:[00][Leever] replaced by new actor: [0000][Mimi] dyn: [12]
Old actor:[00][Leever] replaced by new actor: [0010][Empty]
Old actor:[00][Leever] replaced by new actor: [0002][PottedPlant]
Old actor:[00][Leever] replaced by new actor: [000B][PottedPlant]
Old actor:[00][Leever] replaced by new actor: [0016][PottedPlant]
Old actor:[00][Leever] replaced by new actor: [0004][PottedPlant]
Old actor:[00][Leever] replaced by new actor: [0010][Empty]
Old actor:[00][Leever] replaced by new actor: [0015][Empty]
Old actor:[00][Leever] replaced by new actor: [50B8][TreasureChest] dyn: [12]
Old actor:[00][Leever] replaced by new actor: [0110][Obj_Dowsing]
Old actor:[00][Leever] replaced by new actor: [0077][MushroomCloud]
Old actor:[00][Leever] replaced by new actor: [8076][Bombiwa]
Old actor:[00][Leever] replaced by new actor: [0002][Empty]
Old actor:[00][Leever] replaced by new actor: [0013][PottedPlant]
Old actor:[00][Leever] replaced by new actor: [000E][PottedPlant]
Old actor:[00][Leever] replaced by new actor: [000A][Empty]
Old actor:[00][Leever] replaced by new actor: [0002][InvisibleRupee]
Old actor:[00][Treee] replaced by new actor: [0103][ChuChu]
Old actor:[00][Treee] replaced by new actor: [FF00][ChuChu]
Old actor:[00][Treee] replaced by new actor: [FF01][ChuChu]
Old actor:[00][TelescopeGuay] replaced by new actor: [0007][Seagulls]
Old actor:[00][TelescopeGuay] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[00][Kamaro] replaced by new actor: [FFFF][Scientist]
Old actor:[02][Treee] replaced by new actor: [0C01][ChuChu]
Old actor:[02][Treee] replaced by new actor: [0203][ChuChu]
Old actor:[02][Treee] replaced by new actor: [0203][ChuChu]
Old actor:[02][Treee] replaced by new actor: [0801][ChuChu]
Old actor:[04][CreamiaCariage] replaced by new actor: [7F3F][LargeWoodenCrate] dyn: [10]
Old actor:[05][Treee] replaced by new actor: [0A01][ChuChu]
Old actor:[05][Treee] replaced by new actor: [FF02][ChuChu]
Old actor:[05][Treee] replaced by new actor: [1402][ChuChu]
Old actor:[07][HappyMaskSalesman] replaced by new actor: [0001][GreatBayFisherman]
Old actor:[08][SoldierMoonLeaveCutscene] replaced by new actor: [0300][Empty]
Old actor:[08][SoldierMoonLeaveCutscene] replaced by new actor: [0300][Beamos]
Old actor:[08][SoldierMoonLeaveCutscene] replaced by new actor: [FF00][Beamos]
Old actor:[08][SoldierMoonLeaveCutscene] replaced by new actor: [0500][Beamos]
Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
Old actor:[08][ViscenMoonLeaveCutscene] replaced by new actor: [0000][PotionMan]
Old actor:[08][MutoMoonLeaveCutscene] replaced by new actor: [0115][Bombiwa]
Old actor:[09][CuriosityShopMan] replaced by new actor: [0000][HoneyAndDarlingCredits]
Old actor:[09][AnjuWeddingDress] replaced by new actor: [FFFD][Tektite]
Old actor:[09][AnjuMotherWedding] replaced by new actor: [8071][BundledSleepyScrub]
Old actor:[09][AnjusGrandmaCredits] replaced by new actor: [0001][BlueBubble]
Old actor:[09][ViscenMoonLeaveCutscene] replaced by new actor: [0000][PotionMan]
Old actor:[09][MutoMoonLeaveCutscene] replaced by new actor: [0175][Bombiwa]
Old actor:[00][DekuFlower] replaced by new actor: [370A][PointedSign]
Old actor:[00][DekuFlower] replaced by new actor: [0001][RealBombchu]
Old actor:[00][DekuFlower] replaced by new actor: [2507][TallGrass]
Old actor:[00][DekuFlower] replaced by new actor: [0001][Butterfly]
Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [2409][PointedSign]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [00F4][BronzeBoulder]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [E7B0][IshiRock]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0003][InvisibleRupee]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0004][PottedPlant]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0072][Bombiwa]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0000][Empty]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0002][Empty]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0005][Seagulls]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [8070][Bombiwa]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [FFFF][Empty]
Old actor:[00][IshiRock] replaced by new actor: [2D0A][PointedSign]
Old actor:[00][IshiRock] replaced by new actor: [46EF][SoftSoilAndBeans] dyn: [6]
Old actor:[00][IshiRock] replaced by new actor: [FE15][WallTalkSpot]
Old actor:[00][IshiRock] replaced by new actor: [1A24][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [4AEE][SoftSoilAndBeans] dyn: [6]
Old actor:[00][IshiRock] replaced by new actor: [FE16][Empty]
Old actor:[00][IshiRock] replaced by new actor: [DA0F][HitSpot]
Old actor:[00][IshiRock] replaced by new actor: [FE01][WallTalkSpot]
Old actor:[00][IshiRock] replaced by new actor: [D804][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D604][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D404][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [D244][IshiRock]
Old actor:[00][IshiRock] replaced by new actor: [0001][RealBombchu]
Old actor:[00][GrassRockCluster] replaced by new actor: [0402][GrassRockCluster]
Old actor:[00][BugsFishButterfly] replaced by new actor: [0079][En_Invisible_Ruppe]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0001][BlueBubble]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [5323][BugsFishButterfly]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [400A][PointedSign]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [FFFF][Shabom]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0000][RedBubble]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [002D][Empty]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [1F00][GrassRockCluster]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [4368][SoftSoilAndBeans] dyn: [6]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0001][Butterfly]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0002][PottedPlant]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0000][RedBubble]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0002][Empty]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [00E7][BronzeBoulder]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [CD00][IshiRock]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0004][MothSwarm]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0CA7][GossipStone]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0023][FlyingFieldScrub]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[00][PointedSign] replaced by new actor: [0000][RedBubble]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [017F][DekuFlower] dyn: [12]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [FF10][RegularIceBlock]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [2909][PointedSign]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0103][ChuChu]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [1F00][GrassRockCluster]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0301][NaturalPatchOfGrass]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [E000][GrottoHole]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0103][ChuChu]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0164][Obj_Dowsing]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [370A][PointedSign]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0C73][GossipStone]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0023][FlyingFieldScrub]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [000A][PottedPlant]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0401][NaturalPatchOfGrass]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [2000][GrottoHole]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [Seagulls] by [500]
+ adjusted height of actor [Takkuri] by [100]
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [MothSwarm] by [50]
+++ [10][Bombiwa] had switch flags modified to [126] +++
+++ [41][Bombiwa] had switch flags modified to [125] +++
+++ [50][TreasureChest] had switch flags modified to [124] +++
+++ [53][BronzeBoulder] had switch flags modified to [123] +++
+++ [58][SoftSoilAndBeans] had switch flags modified to [122] +++
+++ [82][TreasureChest] had switch flags modified to [120] +++
+++ [84][MushroomCloud] had switch flags modified to [119] +++
+++ [85][Bombiwa] had switch flags modified to [118] +++
+++ [122][Bombiwa] had switch flags modified to [117] +++
+++ [129][BronzeBoulder] had switch flags modified to [116] +++
+++ [130][IshiRock] had switch flags modified to [115] +++
+++ [133][Bombiwa] had switch flags modified to [114] +++
+++ [137][Bombiwa] had switch flags modified to [112] +++
+++ [140][SoftSoilAndBeans] had switch flags modified to [111] +++
+++ [143][SoftSoilAndBeans] had switch flags modified to [110] +++
+++ [145][HitSpot] had switch flags modified to [109] +++
+++ [147][IshiRock] had switch flags modified to [108] +++
+++ [148][IshiRock] had switch flags modified to [107] +++
+++ [149][IshiRock] had switch flags modified to [106] +++
+++ [150][IshiRock] had switch flags modified to [105] +++
+++ [161][SoftSoilAndBeans] had switch flags modified to [104] +++
+++ [166][BronzeBoulder] had switch flags modified to [103] +++
+++ [167][IshiRock] had switch flags modified to [102] +++
+++ [169][GossipStone] had switch flags modified to [101] +++
+++ [181][Obj_Dowsing] had switch flags modified to [100] +++
+++ [183][GossipStone] had switch flags modified to [99] +++
+++ [6][ClayPot] had treasure flags modified to [30] +++
+++ [7][ClayPot] had treasure flags modified to [29] +++
+++ [8][ClayPot] had treasure flags modified to [28] +++
+++ [50][TreasureChest] had treasure flags modified to [27] +++
+++ [67][ClayPot] had treasure flags modified to [26] +++
+++ [69][ClayPot] had treasure flags modified to [25] +++
+++ [82][TreasureChest] had treasure flags modified to [24] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.8682] newsize: [0FF430] oldsize: [126000]
day: struct ratio: [0.9986] newsize: [018120] oldsize: [0181AC]
day: total = ratio: [0.8781] newsize: [117550] oldsize: [13E1AC]
night: overlay ratio: [0.8634] newsize: [106670] oldsize: [12FEB0]
night: struct ratio: [0.9742] newsize: [01874C] oldsize: [0191A8]
night: total = ratio: [0.8719] newsize: [11EDBC] oldsize: [149058]
------------------------------------------------------
day: object ratio: [0.9558] newsize: [137500] oldsize: [145B90]
night: object ratio: [0.9558] newsize: [137500] oldsize: [145B90]
object sizes: [ 0x10 0x6A70 0xAB40 0x11C80 0x1C70 0x2D70 0x3DD0 0x10 0xB2D0 0xE80 0x1650 0x2FF0 0x1640 0x1870 0x10C0 0x63E0 0x8120 0x10 0x1C70 0x1230 0x6CB0 0x3210 0x10 0x26A0 0x1A40 0xA80 0xDC90 0x19E0 ]
sum: [0x6F550] allsize: [0x137500]
------------------------------------------------------
day: dyna poly delta: [44] newsize: [0000AA] oldsize: [00007E]
day: dyna vert delta: [32] newsize: [0000A0] oldsize: [000080]
night: dyna poly delta: [26] newsize: [000098] oldsize: [00007E]
night: dyna vert delta: [18] newsize: [000092] oldsize: [000080]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
day: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
day: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
night: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
night: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
night: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [102940] oldsize: [102940]
night: object ratio: [1.0000] newsize: [102940] oldsize: [102940]
object sizes: [ 0x5220 0xAB40 0x11C80 0x17960 0x1650 ]
sum: [0x3A990] allsize: [0x102940]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.2537] newsize: [028B20] oldsize: [020760]
day: struct ratio: [1.0580] newsize: [001DA0] oldsize: [001C00]
day: total = ratio: [1.2437] newsize: [02A8C0] oldsize: [022360]
night: overlay ratio: [1.2537] newsize: [028B20] oldsize: [020760]
night: struct ratio: [1.0580] newsize: [001DA0] oldsize: [001C00]
night: total = ratio: [1.2437] newsize: [02A8C0] oldsize: [022360]
------------------------------------------------------
day: object ratio: [0.9693] newsize: [0F36C0] oldsize: [0FB210]
night: object ratio: [0.9693] newsize: [0F36C0] oldsize: [0FB210]
object sizes: [ 0x5220 0xAB40 0x11C80 0x1C70 0x6A70 0x1650 ]
sum: [0x2B710] allsize: [0xF36C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [1.0000] newsize: [01AEA0] oldsize: [01AEA0]
day: struct ratio: [1.0000] newsize: [002368] oldsize: [002368]
day: total = ratio: [1.0000] newsize: [01D208] oldsize: [01D208]
night: overlay ratio: [1.0000] newsize: [01AEA0] oldsize: [01AEA0]
night: struct ratio: [1.0000] newsize: [002368] oldsize: [002368]
night: total = ratio: [1.0000] newsize: [01D208] oldsize: [01D208]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [14D2C0] oldsize: [14D2C0]
night: object ratio: [1.0000] newsize: [14D2C0] oldsize: [14D2C0]
object sizes: [ 0x5220 0x11C80 0x1650 0x1D3E0 0x3A910 0x15130 ]
sum: [0x85310] allsize: [0x14D2C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [0.8761] newsize: [01F9B0] oldsize: [024130]
day: struct ratio: [0.8937] newsize: [001AEC] oldsize: [001E20]
day: total = ratio: [0.8770] newsize: [02149C] oldsize: [025F50]
night: overlay ratio: [0.8761] newsize: [01F9B0] oldsize: [024130]
night: struct ratio: [0.8937] newsize: [001AEC] oldsize: [001E20]
night: total = ratio: [0.8770] newsize: [02149C] oldsize: [025F50]
------------------------------------------------------
day: object ratio: [0.9077] newsize: [13F850] oldsize: [160000]
night: object ratio: [0.9077] newsize: [13F850] oldsize: [160000]
object sizes: [ 0x5220 0xE4F0 0xAB40 0x11C80 0x1C70 0x2D70 0xB8C0 0x2C90 0x6A70 0x1650 0x16730 0x11C0 0x150F0 ]
sum: [0x778A0] allsize: [0x13F850]
------------------------------------------------------
day: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
night: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [1.4378] newsize: [03B590] oldsize: [029470]
day: struct ratio: [1.2218] newsize: [003A44] oldsize: [002FB0]
day: total = ratio: [1.4232] newsize: [03EFD4] oldsize: [02C420]
night: overlay ratio: [1.4378] newsize: [03B590] oldsize: [029470]
night: struct ratio: [1.2218] newsize: [003A44] oldsize: [002FB0]
night: total = ratio: [1.4232] newsize: [03EFD4] oldsize: [02C420]
------------------------------------------------------
day: object ratio: [0.9402] newsize: [14CDE0] oldsize: [162090]
night: object ratio: [0.9402] newsize: [14CDE0] oldsize: [162090]
object sizes: [ 0x5220 0xE4F0 0x6A70 0xAB40 0x11C80 0x1C70 0x2D70 0xB8C0 0x2C90 0x137C0 0x10 0xB2D0 0xE80 0x1650 0x2FF0 0x1640 0x1870 0x10C0 0x63E0 0x8120 0x18C0 0x10 0x1C70 0x1230 0xA80 ]
sum: [0x84E30] allsize: [0x14CDE0]
------------------------------------------------------
day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
day: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
day: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
night: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
night: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
night: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
------------------------------------------------------
day: object ratio: [1.0000] newsize: [0FC0D0] oldsize: [0FC0D0]
night: object ratio: [1.0000] newsize: [0FC0D0] oldsize: [0FC0D0]
object sizes: [ 0xAB40 0x11C80 0x17960 ]
sum: [0x34120] allsize: [0xFC0D0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 07 )======
day: overlay ratio: [0.9874] newsize: [02EA70] oldsize: [02F400]
day: struct ratio: [1.0019] newsize: [006AB4] oldsize: [006A80]
day: total = ratio: [0.9891] newsize: [035524] oldsize: [035E80]
night: overlay ratio: [0.9874] newsize: [02EA70] oldsize: [02F400]
night: struct ratio: [1.0019] newsize: [006AB4] oldsize: [006A80]
night: total = ratio: [0.9891] newsize: [035524] oldsize: [035E80]
------------------------------------------------------
day: object ratio: [0.9336] newsize: [1454C0] oldsize: [15C710]
night: object ratio: [0.9336] newsize: [1454C0] oldsize: [15C710]
object sizes: [ 0x11C80 0x17960 0x15130 0xE4F0 0x9310 0x1D3E0 0x5F60 0x42C0 ]
sum: [0x7D510] allsize: [0x1454C0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
======( Map 08 )======
day: overlay ratio: [1.1932] newsize: [019370] oldsize: [015220]
day: struct ratio: [0.9051] newsize: [002F88] oldsize: [003484]
day: total = ratio: [1.1544] newsize: [01C2F8] oldsize: [0186A4]
night: overlay ratio: [1.1932] newsize: [019370] oldsize: [015220]
night: struct ratio: [0.9051] newsize: [002F88] oldsize: [003484]
night: total = ratio: [1.1544] newsize: [01C2F8] oldsize: [0186A4]
------------------------------------------------------
day: object ratio: [0.9267] newsize: [118000] oldsize: [12E270]
night: object ratio: [0.9267] newsize: [118000] oldsize: [12E270]
object sizes: [ 0x11C80 0x17960 0x12A00 0x1510 0x6A70 0x8180 0x3F70 ]
sum: [0x50050] allsize: [0x118000]
------------------------------------------------------
day: dyna poly delta: [90] newsize: [00005A] oldsize: [000000]
day: dyna vert delta: [80] newsize: [000050] oldsize: [000000]
night: dyna poly delta: [90] newsize: [00005A] oldsize: [000000]
night: dyna vert delta: [80] newsize: [000050] oldsize: [000000]
-------------------------------------------------
======( Map 09 )======
day: overlay ratio: [1.1891] newsize: [012850] oldsize: [00F930]
day: struct ratio: [1.0737] newsize: [0023FC] oldsize: [002184]
day: total = ratio: [1.1754] newsize: [014C4C] oldsize: [011AB4]
night: overlay ratio: [1.1891] newsize: [012850] oldsize: [00F930]
night: struct ratio: [1.0737] newsize: [0023FC] oldsize: [002184]
night: total = ratio: [1.1754] newsize: [014C4C] oldsize: [011AB4]
------------------------------------------------------
day: object ratio: [0.8689] newsize: [1393F0] oldsize: [168870]
night: object ratio: [0.8689] newsize: [1393F0] oldsize: [168870]
object sizes: [ 0x3A30 0xB510 0x8180 0x6A70 0xDBF0 0x3140 0x1A40 0xD5C0 0x3F70 0x16730 0xDA60 0xBAE0 ]
sum: [0x71440] allsize: [0x1393F0]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [300.5909ms][833.1065ms]
object trim time: [300.6352ms][833.1475ms]
set new actors: [304.3601ms][836.8734ms]
---- bogo REJECTED: obj pre-check failed (size:278192): [304.3624ms][836.8746ms]
objects pick time: [137.4403ms][974.3221ms]
object trim time: [137.472ms][974.3512ms]
set new actors: [141.0203ms][977.9016ms]
---- bogo REJECTED: obj pre-check failed (size:29328): [141.0238ms][977.903ms]
objects pick time: [113.5083ms][1091.4172ms]
object trim time: [113.5305ms][1091.4371ms]
set new actors: [122.9199ms][1100.8301ms]
---- bogo REJECTED: obj pre-check failed (size:47424): [122.9249ms][1100.8315ms]
% removing large actor to reduce time to build: [GuruGuru]]
re-generate candidates time: [63.3095ms][1164.1461ms]
objects pick time: [181.597ms][1282.4321ms]
object trim time: [181.6223ms][1282.4558ms]
set new actors: [185.983ms][1286.8177ms]
---- bogo REJECTED: obj pre-check failed (size:618944): [185.9855ms][1286.8191ms]
objects pick time: [112.0864ms][1398.9092ms]
object trim time: [112.1156ms][1398.9367ms]
set new actors: [116.0064ms][1402.8278ms]
---- bogo REJECTED: obj pre-check failed (size:38864): [116.0075ms][1402.8286ms]
objects pick time: [107.6875ms][1510.5192ms]
object trim time: [107.7148ms][1510.5447ms]
set new actors: [113.7867ms][1516.6178ms]
pre-checking object size: [113.7891ms][1516.6189ms]
exit per-object: [115.6606ms][1518.4913ms]
exit sandalone randomize: [138.3984ms][1541.2313ms]
set for size check: [141.7264ms][1544.5577ms]
set for dyna trim: [141.858ms][1544.688ms]
set after final actor trim: [143.073ms][1545.9034ms]
set after second setnewactors for final data test: [146.1696ms][1548.9998ms]
after isSizeAcceptable: [146.4138ms][1549.2438ms]
#######################################################
Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [1514,-92,2047]
Moved companion: [0000][Shiro] to actor: [GrassRockCluster][0000] at cords: [-1423,-222,3954]
Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [-1423,-182,3954]
Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [-3972,-279,2086]
Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [-2892,-77,1573]
Moved companion: [2324][BugsFishButterfly] to actor: [GrassRockCluster][2324] at cords: [-2532,87,-2977]
Moved companion: [0001][Butterfly] to actor: [NaturalPatchOfGrass][0001] at cords: [-4922,-252,937]
Moved companion: [0001][Butterfly] to actor: [NaturalPatchOfGrass][0001] at cords: [-4322,-284,-289]
Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [2893,198,1826]
time to complete randomizing [TerminaField]: 1564.6425ms
ending timestamp : [12:43:56.068 PM]
starting timestamp : [12:43:54.897 PM]
time to read scene enemies: 57.6837ms
object [Cremia] replacement blocked by item [383]
object [SmallWoodenBox] replacement blocked by item [383]
object [CreamiaCariage] replacement blocked by item [383]
time to read scene objects: 63.6598ms
=========================================================================
For Scene: [RomaniRanch] with fid: 1326, with sid: 0x35
=========================================================================
time to finish removing unnecessary objects: 78.033ms
---------------------------
time to generate candidate list: 223.9589ms
time to separate map/time actors: 235.1527ms
time to find matching candidates: 1702.0843ms
Loops used for match candidate: 111
----------
#######################################################
Old actor:[00][Treee] replaced by new actor: [0000][Empty]
Old actor:[00][Treee] replaced by new actor: [FF78][Empty]
Old actor:[00][Treee] replaced by new actor: [0000][Empty]
Old actor:[00][Treee] replaced by new actor: [FFC8][RegularIceBlock]
Old actor:[00][Treee] replaced by new actor: [0000][Empty]
Old actor:[00][Treee] replaced by new actor: [0030][En_Invisible_Ruppe]
Old actor:[00][Treee] replaced by new actor: [0000][Empty]
Old actor:[00][Treee] replaced by new actor: [FF96][RegularIceBlock]
Old actor:[00][Treee] replaced by new actor: [0000][Empty]
Old actor:[00][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
Old actor:[00][Treee] replaced by new actor: [FF78][RegularIceBlock]
Old actor:[00][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
Old actor:[00][SoftSoilAndBeans] replaced by new actor: [0000][SwordsmanSign]
Old actor:[01][Treee] replaced by new actor: [0000][Empty]
Old actor:[01][Treee] replaced by new actor: [0000][Empty]
Old actor:[01][Treee] replaced by new actor: [FF96][Empty]
Old actor:[01][Treee] replaced by new actor: [FFFF][Empty]
Old actor:[01][Treee] replaced by new actor: [FF96][RegularIceBlock]
Old actor:[01][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
Old actor:[01][Treee] replaced by new actor: [0000][Empty]
Old actor:[01][Treee] replaced by new actor: [FF78][RegularIceBlock]
Old actor:[01][Treee] replaced by new actor: [FFFF][Empty]
Old actor:[01][Treee] replaced by new actor: [FF96][Empty]
Old actor:[01][Treee] replaced by new actor: [FFFF][RegularIceBlock]
Old actor:[02][Treee] replaced by new actor: [0000][Empty]
Old actor:[02][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
Old actor:[02][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
Old actor:[02][LargeWoodenCrate] replaced by new actor: [0009][Fairy]
Old actor:[02][LargeWoodenCrate] replaced by new actor: [0009][Fairy]
Old actor:[02][CreditsCremia] replaced by new actor: [0000][Dinofos]
Old actor:[03][Treee] replaced by new actor: [0000][Empty]
Old actor:[03][Treee] replaced by new actor: [0000][Empty]
Old actor:[03][Treee] replaced by new actor: [0000][Empty]
Old actor:[03][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
Old actor:[03][Treee] replaced by new actor: [0000][Empty]
Old actor:[03][Treee] replaced by new actor: [0000][Empty]
Old actor:[03][Treee] replaced by new actor: [0000][Empty]
Old actor:[03][Treee] replaced by new actor: [0000][Empty]
Old actor:[03][Treee] replaced by new actor: [FFFF][RegularIceBlock]
Old actor:[03][Treee] replaced by new actor: [FFC8][RegularIceBlock]
Old actor:[03][Treee] replaced by new actor: [0000][Empty]
Old actor:[03][Treee] replaced by new actor: [0000][Butterfly]
Old actor:[03][Treee] replaced by new actor: [0000][Empty]
Old actor:[03][Treee] replaced by new actor: [FF96][RegularIceBlock]
Old actor:[03][Treee] replaced by new actor: [420A][PointedSign]
Old actor:[03][Treee] replaced by new actor: [0000][Empty]
Old actor:[03][Treee] replaced by new actor: [FFC8][Empty]
Old actor:[03][Treee] replaced by new actor: [0000][Empty]
Old actor:[03][Treee] replaced by new actor: [0000][Empty]
Old actor:[03][LargeWoodenCrate] replaced by new actor: [0000][Empty]
Old actor:[03][LargeWoodenCrate] replaced by new actor: [0009][Fairy]
Old actor:[03][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
Old actor:[03][SoftSoilAndBeans] replaced by new actor: [0000][Gong]
Old actor:[03][SoftSoilAndBeans] replaced by new actor: [0000][Gong]
Old actor:[04][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
Old actor:[04][Treee] replaced by new actor: [FF78][RegularIceBlock]
Old actor:[04][Treee] replaced by new actor: [FFC8][Empty]
Old actor:[04][Treee] replaced by new actor: [0000][Empty]
Old actor:[04][Treee] replaced by new actor: [FFFF][RegularIceBlock]
Old actor:[04][Treee] replaced by new actor: [0000][Empty]
Old actor:[04][Treee] replaced by new actor: [FF78][Empty]
Old actor:[04][Treee] replaced by new actor: [0002][Fairy]
Old actor:[04][Treee] replaced by new actor: [FFC8][Empty]
Old actor:[04][Treee] replaced by new actor: [0000][Empty]
Old actor:[04][Treee] replaced by new actor: [FFC8][RegularIceBlock]
Old actor:[04][Treee] replaced by new actor: [0000][Empty]
Old actor:[04][Treee] replaced by new actor: [FFFF][Empty]
Old actor:[04][Treee] replaced by new actor: [0000][Empty]
Old actor:[04][Treee] replaced by new actor: [0000][Empty]
Old actor:[04][Treee] replaced by new actor: [FF96][RegularIceBlock]
Old actor:[04][Treee] replaced by new actor: [0000][Empty]
Old actor:[04][Treee] replaced by new actor: [FF78][Empty]
Old actor:[04][Treee] replaced by new actor: [0000][Empty]
Old actor:[04][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
Old actor:[04][SoftSoilAndBeans] replaced by new actor: [0000][Gong]
Old actor:[04][SoftSoilAndBeans] replaced by new actor: [0000][SwordsmanSign]
Old actor:[05][Treee] replaced by new actor: [FFFF][RegularIceBlock]
Old actor:[05][Treee] replaced by new actor: [360A][PointedSign]
Old actor:[05][Treee] replaced by new actor: [FFFF][Empty]
Old actor:[05][Treee] replaced by new actor: [0000][Empty]
Old actor:[05][Treee] replaced by new actor: [FFFF][Empty]
Old actor:[05][Treee] replaced by new actor: [0000][Empty]
Old actor:[05][Treee] replaced by new actor: [FFC8][RegularIceBlock]
Old actor:[05][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
Old actor:[05][Treee] replaced by new actor: [FFC8][Empty]
Old actor:[05][Treee] replaced by new actor: [FFFF][Empty]
Old actor:[05][Treee] replaced by new actor: [0000][Empty]
Old actor:[05][Treee] replaced by new actor: [FF78][RegularIceBlock]
Old actor:[05][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
Old actor:[00][WallTalkSpot] replaced by new actor: [FE17][WallTalkSpot]
Old actor:[00][BugsFishButterfly] replaced by new actor: [0A01][NaturalPatchOfGrass]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0001][NaturalPatchOfGrass]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0110][Obj_Dowsing]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0002][InvisibleRupee]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0030][Empty]
Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0007][Fairy]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [623B][GrottoHole]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [1F00][GrassRockCluster]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [00FE][BronzeBoulder]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0000][Cow]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0A01][NaturalPatchOfGrass]
Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [4324][BugsFishButterfly]
Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [017D][Obj_Dowsing]
Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [0000][FixedDemoKankyo]
Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [632B][TallGrass]
Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [FF20][RegularIceBlock]
Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [1F00][NaturalPatchOfGrass]
Old actor:[03][GrottoHole] replaced by new actor: [0301][GrottoHole]
Old actor:[03][GrassRockCluster] replaced by new actor: [0C00][NaturalPatchOfGrass]
Old actor:[03][BugsFishButterfly] replaced by new actor: [0001][InvisibleRupee]
Old actor:[03][NaturalPatchOfGrass] replaced by new actor: [007F][DekuFlower] dyn: [12]
Old actor:[03][NaturalPatchOfGrass] replaced by new actor: [F970][IshiRock]
Old actor:[04][GrassRockCluster] replaced by new actor: [0002][Cow]
Old actor:[04][BugsFishButterfly] replaced by new actor: [017B][Obj_Dowsing]
Old actor:[04][NaturalPatchOfGrass] replaced by new actor: [0000][Empty]
Old actor:[04][NaturalPatchOfGrass] replaced by new actor: [0801][GrassRockCluster]
Old actor:[05][BugsFishButterfly] replaced by new actor: [0000][PoeBalloon]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0001][MothSwarm]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0000][FixedDemoKankyo]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [00FA][BronzeBoulder]
Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [00F9][BronzeBoulder]
---------------------------------------------------------
Height adjustments:
+ adjusted height of actor [BugsFishButterfly] by [100]
+ adjusted height of actor [MothSwarm] by [50]
+++ [98][BronzeBoulder] had switch flags modified to [126] +++
+++ [102][Obj_Dowsing] had switch flags modified to [125] +++
+++ [111][IshiRock] had switch flags modified to [124] +++
+++ [113][Obj_Dowsing] had switch flags modified to [123] +++
+++ [119][BronzeBoulder] had switch flags modified to [122] +++
+++ [120][BronzeBoulder] had switch flags modified to [121] +++
---------------------------------------------------------
======( Map 00 )======
day: overlay ratio: [0.9368] newsize: [042FF0] oldsize: [047840]
day: struct ratio: [0.9426] newsize: [005840] oldsize: [005DA0]
day: total = ratio: [0.9372] newsize: [048830] oldsize: [04D5E0]
night: overlay ratio: [0.9629] newsize: [075610] oldsize: [079E60]
night: struct ratio: [0.9431] newsize: [005924] oldsize: [005E84]
night: total = ratio: [0.9620] newsize: [07AF34] oldsize: [07FCE4]
------------------------------------------------------
day: object ratio: [0.9945] newsize: [157070] oldsize: [158ED0]
night: object ratio: [0.9945] newsize: [157070] oldsize: [158ED0]
object sizes: [ 0x3430 0x1B780 0x2500 0x4EB0 0x16730 0x8100 0x2B80 0x3A70 0x1B00 0x150F0 0x19E20 0x4E60 0x3E20 0x1590 0x22E0 0xA80 0x17B0 0x5210 ]
sum: [0x8F0C0] allsize: [0x157070]
------------------------------------------------------
day: dyna poly delta: [2] newsize: [000012] oldsize: [000010]
day: dyna vert delta: [-4] newsize: [00000C] oldsize: [000010]
night: dyna poly delta: [2] newsize: [000012] oldsize: [000010]
night: dyna vert delta: [-4] newsize: [00000C] oldsize: [000010]
-------------------------------------------------
======( Map 01 )======
day: overlay ratio: [0.8005] newsize: [019EC0] oldsize: [020620]
day: struct ratio: [1.1886] newsize: [0055C8] oldsize: [00482C]
day: total = ratio: [0.8479] newsize: [01F488] oldsize: [024E4C]
night: overlay ratio: [0.8005] newsize: [019EC0] oldsize: [020620]
night: struct ratio: [1.1886] newsize: [0055C8] oldsize: [00482C]
night: total = ratio: [0.8479] newsize: [01F488] oldsize: [024E4C]
------------------------------------------------------
day: object ratio: [0.9867] newsize: [103DF0] oldsize: [107610]
night: object ratio: [0.9867] newsize: [103DF0] oldsize: [107610]
object sizes: [ 0x3430 0xE4F0 0x2500 0x1590 0x1B780 0x5210 0x22E0 0x3E20 ]
sum: [0x3BE40] allsize: [0x103DF0]
------------------------------------------------------
day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
night: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
-------------------------------------------------
======( Map 02 )======
day: overlay ratio: [1.3035] newsize: [01CDB0] oldsize: [016230]
day: struct ratio: [1.0644] newsize: [002D2C] oldsize: [002A70]
day: total = ratio: [1.2779] newsize: [01FADC] oldsize: [018CA0]
night: overlay ratio: [1.4584] newsize: [015600] oldsize: [00EA80]
night: struct ratio: [1.0844] newsize: [002324] oldsize: [002068]
night: total = ratio: [1.4130] newsize: [017924] oldsize: [010AE8]
------------------------------------------------------
day: object ratio: [1.0295] newsize: [112C30] oldsize: [10AE10]
night: object ratio: [1.0295] newsize: [112C30] oldsize: [10AE10]
object sizes: [ 0x3430 0x1B780 0x5210 0x2500 0x4EB0 0xD640 0x2B80 0x3A70 0x1B00 0x22E0 0x8100 ]
sum: [0x4AC80] allsize: [0x112C30]
------------------------------------------------------
day: dyna poly delta: [-12] newsize: [000012] oldsize: [00001E]
day: dyna vert delta: [-12] newsize: [00000C] oldsize: [000018]
night: dyna poly delta: [-12] newsize: [000012] oldsize: [00001E]
night: dyna vert delta: [-12] newsize: [00000C] oldsize: [000018]
-------------------------------------------------
======( Map 03 )======
day: overlay ratio: [0.7611] newsize: [030470] oldsize: [03F6E0]
day: struct ratio: [0.8581] newsize: [005CE4] oldsize: [006C40]
day: total = ratio: [0.7705] newsize: [036154] oldsize: [046320]
night: overlay ratio: [0.7666] newsize: [031C40] oldsize: [040EB0]
night: struct ratio: [0.8316] newsize: [004BD4] oldsize: [005B30]
night: total = ratio: [0.7718] newsize: [036814] oldsize: [0469E0]
------------------------------------------------------
day: object ratio: [0.9939] newsize: [1334F0] oldsize: [135350]
night: object ratio: [0.9939] newsize: [1334F0] oldsize: [135350]
object sizes: [ 0x3430 0xE4F0 0x1B780 0x5210 0x2540 0x2500 0x4EB0 0x16730 0x8100 0x2B80 0x3A70 0x6DA0 0x1B00 0x22E0 ]
sum: [0x6B540] allsize: [0x1334F0]
------------------------------------------------------
day: dyna poly delta: [-6] newsize: [00001E] oldsize: [000024]
day: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
night: dyna poly delta: [-6] newsize: [00001E] oldsize: [000024]
night: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
-------------------------------------------------
======( Map 04 )======
day: overlay ratio: [0.7532] newsize: [02D100] oldsize: [03BD40]
day: struct ratio: [0.8721] newsize: [005138] oldsize: [005D20]
day: total = ratio: [0.7637] newsize: [032238] oldsize: [041A60]
night: overlay ratio: [0.7139] newsize: [0282C0] oldsize: [038460]
night: struct ratio: [0.8346] newsize: [004B88] oldsize: [005A80]
night: total = ratio: [0.7249] newsize: [02CE48] oldsize: [03DEE0]
------------------------------------------------------
day: object ratio: [0.9929] newsize: [108E90] oldsize: [10ACF0]
night: object ratio: [0.9929] newsize: [108E90] oldsize: [10ACF0]
object sizes: [ 0x3430 0x1B780 0x4EB0 0x8100 0x2B80 0x3A70 0x1B00 0xF40 0x22E0 0x4E60 0x5210 ]
sum: [0x40EE0] allsize: [0x108E90]
------------------------------------------------------
day: dyna poly delta: [2] newsize: [000012] oldsize: [000010]
day: dyna vert delta: [-4] newsize: [00000C] oldsize: [000010]
night: dyna poly delta: [2] newsize: [000012] oldsize: [000010]
night: dyna vert delta: [-4] newsize: [00000C] oldsize: [000010]
-------------------------------------------------
======( Map 05 )======
day: overlay ratio: [0.7605] newsize: [018510] oldsize: [01FF90]
day: struct ratio: [1.7993] newsize: [00933C] oldsize: [0051D4]
day: total = ratio: [0.9038] newsize: [02184C] oldsize: [025164]
night: overlay ratio: [0.7093] newsize: [012AE0] oldsize: [01A560]
night: struct ratio: [1.8987] newsize: [008A30] oldsize: [0048C8]
night: total = ratio: [0.8845] newsize: [01B510] oldsize: [01EE28]
------------------------------------------------------
day: object ratio: [0.9864] newsize: [14E740] oldsize: [153110]
night: object ratio: [0.9864] newsize: [14E740] oldsize: [153110]
object sizes: [ 0x3430 0x1B780 0x2500 0x16730 0x8100 0x2B80 0x3A70 0x1B00 0x150F0 0x1FE50 0x4E60 0x1590 0x22E0 0x17B0 ]
sum: [0x86790] allsize: [0x14E740]
------------------------------------------------------
day: dyna poly delta: [8] newsize: [000012] oldsize: [00000A]
day: dyna vert delta: [4] newsize: [00000C] oldsize: [000008]
night: dyna poly delta: [8] newsize: [000012] oldsize: [00000A]
night: dyna vert delta: [4] newsize: [00000C] oldsize: [000008]
-------------------------------------------------
======( Map 06 )======
day: overlay ratio: [1.0000] newsize: [009660] oldsize: [009660]
day: struct ratio: [1.0000] newsize: [00167C] oldsize: [00167C]
day: total = ratio: [1.0000] newsize: [00ACDC] oldsize: [00ACDC]
night: overlay ratio: [1.0000] newsize: [009660] oldsize: [009660]
night: struct ratio: [1.0000] newsize: [00167C] oldsize: [00167C]
night: total = ratio: [1.0000] newsize: [00ACDC] oldsize: [00ACDC]
------------------------------------------------------
day: object ratio: [0.9826] newsize: [103C80] oldsize: [108650]
night: object ratio: [0.9826] newsize: [103C80] oldsize: [108650]
object sizes: [ 0x3430 0x1B780 0x4EB0 0x8100 0x2B80 0x3A70 0x1B00 0xF40 0x22E0 0x4E60 ]
sum: [0x3BCD0] allsize: [0x103C80]
------------------------------------------------------
day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
-------------------------------------------------
---------------------------------------------------------
objects pick time: [0.9904ms][236.2894ms]
object trim time: [9.7341ms][245.0346ms]
set new actors: [12.6847ms][247.9837ms]
---- bogo REJECTED: obj pre-check failed (size:23168): [12.6874ms][247.9862ms]
objects pick time: [4.5612ms][252.5529ms]
object trim time: [4.5778ms][252.5669ms]
set new actors: [11.2917ms][259.2837ms]
---- bogo REJECTED: obj pre-check failed (size:52160): [11.2975ms][259.2866ms]
objects pick time: [1.0777ms][260.3683ms]
object trim time: [1.0907ms][260.3803ms]
set new actors: [9.0119ms][268.3037ms]
---- bogo REJECTED: obj pre-check failed (size:41968): [9.0158ms][268.3054ms]
% removing large actor to reduce time to build: [SwampTouristGuide]]
re-generate candidates time: [111.0275ms][379.3377ms]
objects pick time: [111.578ms][379.8861ms]
object trim time: [111.5883ms][379.8961ms]
set new actors: [116.6824ms][384.9923ms]
---- bogo REJECTED: obj pre-check failed (size:14240): [116.6858ms][384.9938ms]
objects pick time: [1.033ms][386.0294ms]
object trim time: [1.0445ms][386.0403ms]
set new actors: [5.5256ms][390.524ms]
---- bogo REJECTED: obj pre-check failed (size:43296): [5.53ms][390.5266ms]
objects pick time: [0.5556ms][391.0857ms]
object trim time: [0.569ms][391.0985ms]
set new actors: [2.4253ms][392.9559ms]
---- bogo REJECTED: obj pre-check failed (size:64096): [2.4275ms][392.9569ms]
objects pick time: [2.7365ms][395.6983ms]
object trim time: [2.7529ms][395.7128ms]
set new actors: [4.7693ms][397.731ms]
---- bogo REJECTED: obj pre-check failed (size:26048): [4.7722ms][397.732ms]
% removing large actor to reduce time to build: [GaroMaster]]
re-generate candidates time: [43.7066ms][441.4425ms]
objects pick time: [44.2387ms][441.9726ms]
object trim time: [44.2476ms][441.9814ms]
set new actors: [46.285ms][444.0212ms]
---- bogo REJECTED: obj pre-check failed (size:81040): [46.2888ms][444.0226ms]
objects pick time: [2.0876ms][446.1153ms]
object trim time: [2.1013ms][446.1259ms]
set new actors: [3.9756ms][448.0022ms]
---- bogo REJECTED: obj pre-check failed (size:213200): [3.9789ms][448.0034ms]
objects pick time: [0.5291ms][448.5346ms]
object trim time: [0.5367ms][448.542ms]
set new actors: [2.3141ms][450.3198ms]
---- bogo REJECTED: obj pre-check failed (size:14480): [2.3152ms][450.3204ms]
objects pick time: [0.526ms][450.8477ms]
object trim time: [0.5311ms][450.8527ms]
set new actors: [2.3717ms][452.6956ms]
---- bogo REJECTED: obj pre-check failed (size:35904): [2.3754ms][452.6981ms]
% removing large actor to reduce time to build: [Wolfos]]
re-generate candidates time: [33.5ms][486.2058ms]
objects pick time: [34.0726ms][486.7733ms]
object trim time: [34.0886ms][486.7893ms]
set new actors: [36.0076ms][488.7092ms]
pre-checking object size: [36.0097ms][488.7103ms]
exit per-object: [36.5072ms][489.2091ms]
exit sandalone randomize: [55.5203ms][508.2233ms]
set for size check: [57.2723ms][509.9736ms]
set for dyna trim: [57.3174ms][510.0182ms]
set after final actor trim: [58.3276ms][511.0301ms]
set after second setnewactors for final data test: [60.0594ms][512.7621ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5321ms][513.3779ms]
object trim time: [0.5411ms][513.3867ms]
set new actors: [3.8717ms][516.7197ms]
---- bogo REJECTED: obj pre-check failed (size:32864): [3.8754ms][516.721ms]
objects pick time: [0.5257ms][517.2493ms]
object trim time: [0.5347ms][517.2582ms]
set new actors: [2.209ms][518.9331ms]
---- bogo REJECTED: obj pre-check failed (size:13744): [2.2103ms][518.9339ms]
objects pick time: [0.5416ms][519.4786ms]
object trim time: [0.5605ms][519.4954ms]
set new actors: [2.401ms][521.3363ms]
---- bogo REJECTED: obj pre-check failed (size:12768): [2.4022ms][521.3371ms]
% removing large actor to reduce time to build: [GoronKid]]
re-generate candidates time: [32.5044ms][553.8454ms]
objects pick time: [33.0274ms][554.3665ms]
object trim time: [33.0369ms][554.3759ms]
set new actors: [34.718ms][556.0577ms]
pre-checking object size: [34.7197ms][556.0586ms]
exit per-object: [41.5993ms][562.9409ms]
exit sandalone randomize: [55.7727ms][577.116ms]
set for size check: [57.9429ms][579.2826ms]
set for dyna trim: [57.9897ms][579.3288ms]
set after final actor trim: [58.8585ms][580.1985ms]
set after second setnewactors for final data test: [60.9383ms][582.2783ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5268ms][582.8916ms]
object trim time: [0.5428ms][582.9073ms]
set new actors: [2.5534ms][584.9183ms]
pre-checking object size: [2.5551ms][584.9195ms]
exit per-object: [3.1398ms][585.5054ms]
exit sandalone randomize: [15.6609ms][598.0282ms]
set for size check: [18.0254ms][600.3925ms]
set for dyna trim: [18.0831ms][600.4478ms]
set after final actor trim: [19.3536ms][601.7194ms]
set after second setnewactors for final data test: [21.0117ms][603.3771ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5251ms][603.9818ms]
object trim time: [0.5333ms][603.9896ms]
set new actors: [2.1402ms][605.5973ms]
---- bogo REJECTED: obj pre-check failed (size:22336): [2.1419ms][605.5982ms]
objects pick time: [0.5109ms][606.1109ms]
object trim time: [1.1963ms][606.7978ms]
set new actors: [2.8547ms][608.4553ms]
---- bogo REJECTED: obj pre-check failed (size:35264): [2.8584ms][608.4582ms]
% removing large actor to reduce time to build: [RegularFrogs]]
% removing large actor to reduce time to build: [ImposterFrog]]
re-generate candidates time: [30.6609ms][639.1227ms]
objects pick time: [31.2571ms][639.721ms]
object trim time: [31.2787ms][639.7387ms]
set new actors: [33.2369ms][641.6979ms]
---- bogo REJECTED: obj pre-check failed (size:22256): [33.2392ms][641.699ms]
objects pick time: [0.546ms][642.2489ms]
object trim time: [0.554ms][642.2567ms]
set new actors: [2.2721ms][643.9756ms]
pre-checking object size: [2.2737ms][643.9764ms]
exit per-object: [2.8376ms][644.5416ms]
exit sandalone randomize: [17.3025ms][659.0071ms]
set for size check: [19.1597ms][660.8631ms]
set for dyna trim: [19.203ms][660.9059ms]
set after final actor trim: [20.1431ms][661.8465ms]
set after second setnewactors for final data test: [21.9402ms][663.6434ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5187ms][664.241ms]
object trim time: [0.5257ms][664.2478ms]
set new actors: [2.2978ms][666.0203ms]
---- bogo REJECTED: obj pre-check failed (size:147248): [2.2991ms][666.0211ms]
objects pick time: [0.5041ms][666.5269ms]
object trim time: [0.5201ms][666.5429ms]
set new actors: [2.2441ms][668.2672ms]
pre-checking object size: [2.2451ms][668.2679ms]
exit per-object: [4.9091ms][670.9338ms]
exit sandalone randomize: [15.6004ms][681.6252ms]
set for size check: [18.2057ms][684.234ms]
set for dyna trim: [18.2618ms][684.2848ms]
set after final actor trim: [19.4932ms][685.5171ms]
set after second setnewactors for final data test: [21.1844ms][687.2077ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
% removing large actor to reduce time to build: [GreatBayFisherman]]
re-generate candidates time: [27.7822ms][715.0733ms]
objects pick time: [28.3177ms][715.6058ms]
object trim time: [28.3349ms][715.6229ms]
set new actors: [30.0579ms][717.3467ms]
pre-checking object size: [30.0596ms][717.3476ms]
exit per-object: [30.4564ms][717.7456ms]
exit sandalone randomize: [61.2605ms][748.5555ms]
set for size check: [63.6519ms][750.941ms]
set for dyna trim: [63.697ms][750.9852ms]
set after final actor trim: [64.4023ms][751.6906ms]
set after second setnewactors for final data test: [69.7822ms][757.0722ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5296ms][757.7082ms]
object trim time: [0.5383ms][757.7166ms]
set new actors: [2.2365ms][759.4153ms]
---- bogo REJECTED: obj pre-check failed (size:29696): [2.2379ms][759.4161ms]
objects pick time: [0.5679ms][759.9855ms]
object trim time: [0.5752ms][759.9924ms]
set new actors: [2.4837ms][761.9043ms]
---- bogo REJECTED: obj pre-check failed (size:77344): [2.4886ms][761.9058ms]
objects pick time: [0.5485ms][762.4568ms]
object trim time: [0.5577ms][762.4657ms]
set new actors: [2.1565ms][764.0649ms]
---- bogo REJECTED: obj pre-check failed (size:27184): [2.1576ms][764.0656ms]
% removing large actor to reduce time to build: [Tingle]]
re-generate candidates time: [29.6644ms][793.7358ms]
objects pick time: [30.2131ms][794.28ms]
object trim time: [30.2244ms][794.2913ms]
set new actors: [32.6192ms][796.6872ms]
pre-checking object size: [32.6213ms][796.6881ms]
exit per-object: [33.5063ms][797.5747ms]
exit sandalone randomize: [44.3074ms][808.3777ms]
set for size check: [46.0877ms][810.1554ms]
set for dyna trim: [46.1332ms][810.2002ms]
set after final actor trim: [47.2146ms][811.2822ms]
set after second setnewactors for final data test: [48.7266ms][812.7941ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5436ms][813.418ms]
object trim time: [0.5539ms][813.428ms]
set new actors: [2.0652ms][814.94ms]
---- bogo REJECTED: obj pre-check failed (size:37104): [2.0668ms][814.9409ms]
objects pick time: [0.5462ms][815.4884ms]
object trim time: [0.5518ms][815.4939ms]
set new actors: [2.0283ms][816.9709ms]
---- bogo REJECTED: obj pre-check failed (size:46128): [2.0295ms][816.9716ms]
objects pick time: [0.5495ms][817.5221ms]
object trim time: [0.562ms][817.5345ms]
set new actors: [2.0398ms][819.0128ms]
pre-checking object size: [2.041ms][819.0135ms]
exit per-object: [2.7351ms][819.7083ms]
exit sandalone randomize: [14.5198ms][831.4936ms]
set for size check: [17.2542ms][834.2275ms]
set for dyna trim: [17.2971ms][834.2698ms]
set after final actor trim: [18.2241ms][835.1971ms]
set after second setnewactors for final data test: [19.9986ms][836.9716ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
% removing large actor to reduce time to build: [InjuredKoume]]
% removing large actor to reduce time to build: [BoatCruiseTarget]]
re-generate candidates time: [19.7988ms][856.8506ms]
objects pick time: [20.3268ms][857.3766ms]
object trim time: [20.3338ms][857.3835ms]
set new actors: [23.0094ms][860.0598ms]
---- bogo REJECTED: obj pre-check failed (size:58368): [23.011ms][860.0606ms]
objects pick time: [0.5219ms][860.5844ms]
object trim time: [0.5406ms][860.6031ms]
set new actors: [2.2957ms][862.3587ms]
---- bogo REJECTED: obj pre-check failed (size:48432): [2.297ms][862.3597ms]
objects pick time: [0.517ms][862.8819ms]
object trim time: [0.522ms][862.8868ms]
set new actors: [2.2472ms][864.6123ms]
---- bogo REJECTED: obj pre-check failed (size:36928): [2.2481ms][864.613ms]
objects pick time: [0.5193ms][865.1332ms]
object trim time: [0.5246ms][865.1384ms]
set new actors: [2.2523ms][866.8664ms]
---- bogo REJECTED: obj pre-check failed (size:106592): [2.2532ms][866.867ms]
% removing large actor to reduce time to build: [ReDead]]
% removing large actor to reduce time to build: [GibdoWell]]
% removing large actor to reduce time to build: [GibdoIkana]]
re-generate candidates time: [19.803ms][886.6748ms]
objects pick time: [20.3463ms][887.2174ms]
object trim time: [20.3654ms][887.2334ms]
set new actors: [23.1526ms][890.0212ms]
pre-checking object size: [23.154ms][890.022ms]
exit per-object: [23.6711ms][890.5398ms]
exit sandalone randomize: [33.2569ms][900.1257ms]
set for size check: [35.0829ms][901.9513ms]
set for dyna trim: [35.1344ms][902.0025ms]
set after final actor trim: [35.7387ms][902.607ms]
set after second setnewactors for final data test: [37.477ms][904.3454ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5274ms][904.9622ms]
object trim time: [0.5341ms][904.9688ms]
set new actors: [2.1839ms][906.6188ms]
---- bogo REJECTED: obj pre-check failed (size:154688): [2.1848ms][906.6195ms]
objects pick time: [0.5178ms][907.1383ms]
object trim time: [0.5243ms][907.1447ms]
set new actors: [4.4843ms][911.1062ms]
---- bogo REJECTED: obj pre-check failed (size:72000): [4.4869ms][911.1074ms]
objects pick time: [0.5237ms][911.6331ms]
object trim time: [0.5382ms][911.6475ms]
set new actors: [2.1608ms][913.2704ms]
---- bogo REJECTED: obj pre-check failed (size:546848): [2.1618ms][913.2711ms]
% removing large actor to reduce time to build: [TreasureChest]]
% removing large actor to reduce time to build: [Mimi]]
re-generate candidates time: [16.9762ms][930.2502ms]
objects pick time: [17.5055ms][930.7777ms]
object trim time: [17.5217ms][930.7939ms]
set new actors: [19.2196ms][932.4923ms]
---- bogo REJECTED: obj pre-check failed (size:102352): [19.221ms][932.4932ms]
objects pick time: [0.5498ms][933.0447ms]
object trim time: [0.5639ms][933.0587ms]
set new actors: [2.2534ms][934.7485ms]
pre-checking object size: [2.2545ms][934.7492ms]
exit per-object: [2.779ms][935.2744ms]
exit sandalone randomize: [13.2596ms][945.7555ms]
set for size check: [16.6004ms][949.0963ms]
set for dyna trim: [16.6456ms][949.1405ms]
set after final actor trim: [17.2083ms][949.7033ms]
set after second setnewactors for final data test: [19.0766ms][951.5717ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5435ms][952.1989ms]
object trim time: [0.553ms][952.2083ms]
set new actors: [2.3609ms][954.0164ms]
---- bogo REJECTED: obj pre-check failed (size:76416): [2.3618ms][954.0171ms]
objects pick time: [0.4981ms][954.5163ms]
object trim time: [0.5026ms][954.5209ms]
set new actors: [2.2908ms][956.3092ms]
---- bogo REJECTED: obj pre-check failed (size:29136): [2.2916ms][956.3098ms]
% removing large actor to reduce time to build: [Scarecrow]]
re-generate candidates time: [21.5424ms][977.8545ms]
objects pick time: [22.0916ms][978.4024ms]
object trim time: [22.0988ms][978.4094ms]
set new actors: [24.9761ms][981.2874ms]
---- bogo REJECTED: obj pre-check failed (size:88624): [24.9775ms][981.2881ms]
objects pick time: [0.5423ms][981.8394ms]
object trim time: [0.5487ms][981.8456ms]
set new actors: [2.4398ms][983.7372ms]
pre-checking object size: [2.4419ms][983.7389ms]
exit per-object: [3.2199ms][984.5175ms]
exit sandalone randomize: [12.5186ms][993.8188ms]
set for size check: [14.4026ms][995.7ms]
set for dyna trim: [14.4514ms][995.7484ms]
set after final actor trim: [16.9119ms][998.2123ms]
set after second setnewactors for final data test: [19.2961ms][1000.5934ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5341ms][1001.2069ms]
object trim time: [0.5433ms][1001.2157ms]
set new actors: [2.3164ms][1002.9904ms]
---- bogo REJECTED: obj pre-check failed (size:2144): [2.3193ms][1002.9919ms]
objects pick time: [0.6377ms][1003.6319ms]
object trim time: [0.6451ms][1003.6392ms]
set new actors: [2.2529ms][1005.2473ms]
---- bogo REJECTED: obj pre-check failed (size:46624): [2.2538ms][1005.2479ms]
% removing large actor to reduce time to build: [CutscenePirate]]
re-generate candidates time: [17.2842ms][1022.5344ms]
objects pick time: [17.795ms][1023.0439ms]
object trim time: [17.8017ms][1023.0506ms]
set new actors: [19.4006ms][1024.6498ms]
pre-checking object size: [19.4015ms][1024.6505ms]
exit per-object: [20.0178ms][1025.2673ms]
exit sandalone randomize: [30.6629ms][1035.9129ms]
set for size check: [33.2527ms][1038.5021ms]
set for dyna trim: [33.2933ms][1038.5423ms]
set after final actor trim: [34.1948ms][1039.4441ms]
set after second setnewactors for final data test: [35.8801ms][1041.1292ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5231ms][1041.7259ms]
object trim time: [0.5297ms][1041.7323ms]
set new actors: [2.2807ms][1043.4837ms]
---- bogo REJECTED: obj pre-check failed (size:48000): [2.2819ms][1043.4844ms]
objects pick time: [0.506ms][1043.9916ms]
object trim time: [0.5105ms][1043.9961ms]
set new actors: [2.249ms][1045.735ms]
---- bogo REJECTED: obj pre-check failed (size:123008): [2.25ms][1045.7356ms]
objects pick time: [0.5211ms][1046.2578ms]
object trim time: [0.5283ms][1046.2648ms]
set new actors: [2.2606ms][1047.9975ms]
pre-checking object size: [2.2617ms][1047.9982ms]
exit per-object: [2.5751ms][1048.3121ms]
exit sandalone randomize: [13.0048ms][1058.7444ms]
set for size check: [15.8752ms][1061.6136ms]
set for dyna trim: [15.9231ms][1061.6598ms]
set after final actor trim: [16.5072ms][1062.2442ms]
set after second setnewactors for final data test: [18.4046ms][1064.1415ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
% removing large actor to reduce time to build: [HoneyAndDarlingCredits]]
re-generate candidates time: [27.04ms][1091.257ms]
objects pick time: [27.5677ms][1091.7829ms]
object trim time: [27.5747ms][1091.7899ms]
set new actors: [30.2786ms][1094.4961ms]
pre-checking object size: [30.2826ms][1094.4979ms]
exit per-object: [30.8754ms][1095.0911ms]
exit sandalone randomize: [39.7029ms][1103.9187ms]
set for size check: [41.5848ms][1105.8007ms]
set for dyna trim: [41.6273ms][1105.8426ms]
set after final actor trim: [42.376ms][1106.5916ms]
set after second setnewactors for final data test: [43.9389ms][1108.1545ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5601ms][1108.8045ms]
object trim time: [0.567ms][1108.8112ms]
set new actors: [2.111ms][1110.3555ms]
---- bogo REJECTED: obj pre-check failed (size:85424): [2.1137ms][1110.358ms]
objects pick time: [0.5084ms][1110.8678ms]
object trim time: [0.5134ms][1110.8727ms]
set new actors: [1.9777ms][1112.3372ms]
---- bogo REJECTED: obj pre-check failed (size:40496): [1.9786ms][1112.3379ms]
objects pick time: [0.51ms][1112.8488ms]
object trim time: [0.5184ms][1112.8572ms]
set new actors: [1.9639ms][1114.3029ms]
---- bogo REJECTED: obj pre-check failed (size:59568): [1.9647ms][1114.3035ms]
% removing large actor to reduce time to build: [CuriosityShopMan]]
re-generate candidates time: [19.5099ms][1133.8153ms]
objects pick time: [20.0178ms][1134.3222ms]
object trim time: [20.0247ms][1134.3289ms]
set new actors: [21.5258ms][1135.8302ms]
---- bogo REJECTED: obj pre-check failed (size:113920): [21.5271ms][1135.8313ms]
objects pick time: [0.5091ms][1136.3421ms]
object trim time: [0.5139ms][1136.3468ms]
set new actors: [1.9767ms][1137.8098ms]
---- bogo REJECTED: obj pre-check failed (size:60096): [1.9796ms][1137.8125ms]
objects pick time: [0.4965ms][1138.3099ms]
object trim time: [0.5073ms][1138.3208ms]
set new actors: [1.9384ms][1139.7521ms]
pre-checking object size: [1.9393ms][1139.7527ms]
exit per-object: [2.2852ms][1140.0991ms]
exit sandalone randomize: [13.1398ms][1150.9542ms]
set for size check: [14.6617ms][1152.4767ms]
set for dyna trim: [14.7175ms][1152.5312ms]
set after final actor trim: [15.2622ms][1153.076ms]
set after second setnewactors for final data test: [16.9452ms][1154.7598ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5187ms][1155.3596ms]
object trim time: [0.5331ms][1155.3716ms]
set new actors: [1.9038ms][1156.7426ms]
pre-checking object size: [1.9053ms][1156.7438ms]
exit per-object: [2.628ms][1157.4672ms]
exit sandalone randomize: [12.5885ms][1167.4282ms]
set for size check: [14.1896ms][1169.0286ms]
set for dyna trim: [14.2313ms][1169.07ms]
set after final actor trim: [15.1128ms][1169.9518ms]
set after second setnewactors for final data test: [16.5795ms][1171.4186ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
% removing large actor to reduce time to build: [GoGoron]]
% removing large actor to reduce time to build: [GoronWithGeroMask]]
% removing large actor to reduce time to build: [GoronSGoro]]
re-generate candidates time: [17.0985ms][1188.5915ms]
objects pick time: [17.605ms][1189.0969ms]
object trim time: [17.6117ms][1189.1035ms]
set new actors: [19.0302ms][1190.5223ms]
---- bogo REJECTED: obj pre-check failed (size:36864): [19.0312ms][1190.523ms]
objects pick time: [0.5014ms][1191.026ms]
object trim time: [0.5066ms][1191.0312ms]
set new actors: [1.8994ms][1192.4242ms]
---- bogo REJECTED: obj pre-check failed (size:100240): [1.9003ms][1192.4248ms]
objects pick time: [0.5107ms][1192.9364ms]
object trim time: [0.516ms][1192.9417ms]
set new actors: [1.9103ms][1194.3362ms]
pre-checking object size: [1.9111ms][1194.3368ms]
exit per-object: [2.637ms][1195.0634ms]
exit sandalone randomize: [11.4205ms][1203.8474ms]
set for size check: [13.283ms][1205.7093ms]
set for dyna trim: [13.3247ms][1205.7505ms]
set after final actor trim: [14.1828ms][1206.609ms]
set after second setnewactors for final data test: [15.8776ms][1208.3037ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5062ms][1208.8934ms]
object trim time: [0.5131ms][1208.9002ms]
set new actors: [2.1634ms][1210.5507ms]
---- bogo REJECTED: obj pre-check failed (size:588464): [2.1645ms][1210.5515ms]
% removing large actor to reduce time to build: [Bombiwa]]
re-generate candidates time: [17.5385ms][1228.0922ms]
objects pick time: [18.1598ms][1228.7131ms]
object trim time: [18.1699ms][1228.7227ms]
set new actors: [20.1546ms][1230.7081ms]
---- bogo REJECTED: obj pre-check failed (size:100784): [20.1569ms][1230.7094ms]
objects pick time: [0.5416ms][1231.2525ms]
object trim time: [0.5479ms][1231.2587ms]
set new actors: [2.2451ms][1232.9561ms]
pre-checking object size: [2.2462ms][1232.9569ms]
exit per-object: [2.6672ms][1233.3785ms]
exit sandalone randomize: [12.3022ms][1243.0138ms]
set for size check: [14.4182ms][1245.1302ms]
set for dyna trim: [14.4935ms][1245.2049ms]
set after final actor trim: [15.2053ms][1245.9173ms]
set after second setnewactors for final data test: [17.0754ms][1247.7874ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5338ms][1248.4084ms]
object trim time: [0.5411ms][1248.4154ms]
set new actors: [2.4302ms][1250.3051ms]
---- bogo REJECTED: obj pre-check failed (size:56848): [2.4315ms][1250.3058ms]
objects pick time: [0.5177ms][1250.8247ms]
object trim time: [0.5226ms][1250.8296ms]
set new actors: [2.3439ms][1252.6512ms]
pre-checking object size: [2.3448ms][1252.6518ms]
exit per-object: [2.8918ms][1253.1994ms]
exit sandalone randomize: [11.3134ms][1261.6212ms]
set for size check: [13.1057ms][1263.4132ms]
set for dyna trim: [13.1469ms][1263.454ms]
set after final actor trim: [18.5664ms][1268.8744ms]
set after second setnewactors for final data test: [20.8482ms][1271.1556ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
% removing large actor to reduce time to build: [Takaraya]]
re-generate candidates time: [16.2208ms][1287.4514ms]
objects pick time: [16.7328ms][1287.9623ms]
object trim time: [16.7401ms][1287.9695ms]
set new actors: [18.4255ms][1289.6552ms]
---- bogo REJECTED: obj pre-check failed (size:5408): [18.4265ms][1289.6559ms]
objects pick time: [0.5129ms][1290.1702ms]
object trim time: [0.5203ms][1290.1775ms]
set new actors: [2.2076ms][1291.8652ms]
---- bogo REJECTED: obj pre-check failed (size:20912): [2.2087ms][1291.8659ms]
objects pick time: [0.5179ms][1292.3851ms]
object trim time: [0.523ms][1292.3901ms]
set new actors: [2.2667ms][1294.1342ms]
---- bogo REJECTED: obj pre-check failed (size:102496): [2.2678ms][1294.1348ms]
objects pick time: [0.5615ms][1294.6974ms]
object trim time: [0.5667ms][1294.7024ms]
set new actors: [2.3473ms][1296.4835ms]
---- bogo REJECTED: obj pre-check failed (size:78976): [2.3486ms][1296.4843ms]
% removing large actor to reduce time to build: [Grog]]
re-generate candidates time: [17.5244ms][1314.0138ms]
objects pick time: [18.0505ms][1314.5361ms]
object trim time: [18.0596ms][1314.545ms]
set new actors: [20.5756ms][1317.0618ms]
---- bogo REJECTED: obj pre-check failed (size:83952): [20.5772ms][1317.0626ms]
objects pick time: [0.5061ms][1317.5709ms]
object trim time: [0.512ms][1317.5767ms]
set new actors: [2.1949ms][1319.2599ms]
---- bogo REJECTED: obj pre-check failed (size:21296): [2.1959ms][1319.2606ms]
objects pick time: [0.5091ms][1319.7707ms]
object trim time: [0.514ms][1319.7755ms]
set new actors: [2.2142ms][1321.4761ms]
---- bogo REJECTED: obj pre-check failed (size:63872): [2.2152ms][1321.4767ms]
objects pick time: [0.5134ms][1321.9911ms]
object trim time: [0.5183ms][1321.996ms]
set new actors: [2.4667ms][1323.9459ms]
---- bogo REJECTED: obj pre-check failed (size:42592): [2.4693ms][1323.9472ms]
% removing large actor to reduce time to build: [Stalchild]]
% removing large actor to reduce time to build: [StalchildHintGiver]]
re-generate candidates time: [17.3314ms][1341.2823ms]
objects pick time: [17.8892ms][1341.8381ms]
object trim time: [17.8969ms][1341.8457ms]
set new actors: [20.436ms][1344.3854ms]
pre-checking object size: [20.4376ms][1344.3863ms]
exit per-object: [20.8921ms][1344.8414ms]
exit sandalone randomize: [29.3429ms][1353.2923ms]
set for size check: [30.9471ms][1354.8962ms]
set for dyna trim: [30.9886ms][1354.9374ms]
set after final actor trim: [33.1754ms][1357.1254ms]
set after second setnewactors for final data test: [35.2386ms][1359.1877ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5116ms][1359.7771ms]
object trim time: [0.5183ms][1359.7837ms]
set new actors: [1.9586ms][1361.2242ms]
---- bogo REJECTED: obj pre-check failed (size:93056): [1.9596ms][1361.2249ms]
objects pick time: [0.5083ms][1361.7345ms]
object trim time: [0.5136ms][1361.7397ms]
set new actors: [1.9641ms][1363.1904ms]
---- bogo REJECTED: obj pre-check failed (size:18624): [1.9649ms][1363.191ms]
objects pick time: [0.5009ms][1363.6929ms]
object trim time: [0.5054ms][1363.6973ms]
set new actors: [1.9599ms][1365.152ms]
---- bogo REJECTED: obj pre-check failed (size:88368): [1.9607ms][1365.1526ms]
% removing large actor to reduce time to build: [GateSoldier]]
% removing large actor to reduce time to build: [Shiro]]
re-generate candidates time: [15.3365ms][1380.491ms]
objects pick time: [15.8397ms][1380.9941ms]
object trim time: [15.8459ms][1380.9993ms]
set new actors: [17.3648ms][1382.5186ms]
---- bogo REJECTED: obj pre-check failed (size:91504): [17.3674ms][1382.5208ms]
objects pick time: [0.5118ms][1383.0342ms]
object trim time: [0.5164ms][1383.0387ms]
set new actors: [1.9721ms][1384.4947ms]
---- bogo REJECTED: obj pre-check failed (size:71536): [1.973ms][1384.4953ms]
objects pick time: [0.4964ms][1384.9927ms]
object trim time: [0.5103ms][1385.0066ms]
set new actors: [1.951ms][1386.4474ms]
---- bogo REJECTED: obj pre-check failed (size:4016): [1.9519ms][1386.4481ms]
objects pick time: [0.5ms][1386.9491ms]
object trim time: [0.5046ms][1386.9536ms]
set new actors: [1.9847ms][1388.4341ms]
pre-checking object size: [1.9858ms][1388.4349ms]
exit per-object: [2.5936ms][1389.0432ms]
exit sandalone randomize: [12.5745ms][1399.0247ms]
set for size check: [15.007ms][1401.4565ms]
set for dyna trim: [15.0491ms][1401.4982ms]
set after final actor trim: [15.6942ms][1402.1437ms]
set after second setnewactors for final data test: [17.3371ms][1403.7865ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
% removing large actor to reduce time to build: [Carpenter]]
re-generate candidates time: [15.6819ms][1419.5436ms]
objects pick time: [16.2168ms][1420.0775ms]
object trim time: [16.2263ms][1420.0868ms]
set new actors: [18.6961ms][1422.5573ms]
pre-checking object size: [18.6977ms][1422.5582ms]
exit per-object: [19.3399ms][1423.2013ms]
exit sandalone randomize: [27.2508ms][1431.1133ms]
set for size check: [28.7906ms][1432.6515ms]
set for dyna trim: [28.8312ms][1432.6918ms]
set after final actor trim: [29.6062ms][1433.4671ms]
set after second setnewactors for final data test: [30.8493ms][1434.7101ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
objects pick time: [0.5005ms][1435.2826ms]
object trim time: [0.5078ms][1435.2898ms]
set new actors: [1.7901ms][1436.5726ms]
---- bogo REJECTED: obj pre-check failed (size:43552): [1.7913ms][1436.5734ms]
objects pick time: [0.5097ms][1437.0843ms]
object trim time: [0.5149ms][1437.0894ms]
set new actors: [1.7829ms][1438.3576ms]
---- bogo REJECTED: obj pre-check failed (size:49216): [1.7837ms][1438.3583ms]
objects pick time: [0.5063ms][1438.8655ms]
object trim time: [0.5106ms][1438.8698ms]
set new actors: [3.222ms][1441.5822ms]
---- bogo REJECTED: obj pre-check failed (size:20352): [3.2238ms][1441.583ms]
% removing large actor to reduce time to build: [En_Owl]]
re-generate candidates time: [15.1199ms][1456.7049ms]
objects pick time: [15.6517ms][1457.2359ms]
object trim time: [15.6578ms][1457.2419ms]
set new actors: [17.1616ms][1458.7462ms]
---- bogo REJECTED: obj pre-check failed (size:57152): [17.1628ms][1458.7469ms]
objects pick time: [0.5331ms][1459.2814ms]
object trim time: [0.5382ms][1459.2864ms]
set new actors: [1.8799ms][1460.6284ms]
pre-checking object size: [1.8811ms][1460.6292ms]
exit per-object: [2.5978ms][1461.3467ms]
exit sandalone randomize: [13.0176ms][1471.7727ms]
set for size check: [16.0703ms][1474.821ms]
set for dyna trim: [16.1191ms][1474.8673ms]
set after final actor trim: [17.0268ms][1475.7755ms]
set after second setnewactors for final data test: [18.3584ms][1477.1073ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
objects pick time: [0.529ms][1477.7142ms]
object trim time: [0.5369ms][1477.722ms]
set new actors: [1.8246ms][1479.0099ms]
---- bogo REJECTED: obj pre-check failed (size:50816): [1.8256ms][1479.0106ms]
objects pick time: [0.5178ms][1479.5296ms]
object trim time: [0.5233ms][1479.535ms]
set new actors: [1.8343ms][1480.8466ms]
---- bogo REJECTED: obj pre-check failed (size:10704): [1.8356ms][1480.8474ms]
% removing large actor to reduce time to build: [DekuPrincess]]
re-generate candidates time: [16.5085ms][1497.3616ms]
objects pick time: [17.4711ms][1498.3209ms]
object trim time: [17.4842ms][1498.3336ms]
set new actors: [19.8453ms][1500.6946ms]
pre-checking object size: [19.847ms][1500.6955ms]
exit per-object: [20.5754ms][1501.4245ms]
exit sandalone randomize: [28.843ms][1509.6934ms]
set for size check: [30.4936ms][1511.3429ms]
set for dyna trim: [30.5424ms][1511.391ms]
set after final actor trim: [31.3649ms][1512.2146ms]
set after second setnewactors for final data test: [32.9031ms][1513.7521ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5203ms][1514.3506ms]
object trim time: [0.5334ms][1514.3635ms]
set new actors: [2.021ms][1515.8516ms]
---- bogo REJECTED: obj pre-check failed (size:40576): [2.0222ms][1515.8523ms]
objects pick time: [0.5169ms][1516.371ms]
object trim time: [0.5223ms][1516.3763ms]
set new actors: [1.9864ms][1517.8406ms]
---- bogo REJECTED: obj pre-check failed (size:37984): [1.9873ms][1517.8413ms]
objects pick time: [0.5157ms][1518.358ms]
object trim time: [0.5205ms][1518.3628ms]
set new actors: [1.9892ms][1519.8317ms]
---- bogo REJECTED: obj pre-check failed (size:34768): [1.9901ms][1519.8323ms]
% removing large actor to reduce time to build: [RosaSisters]]
re-generate candidates time: [20.3259ms][1540.1633ms]
objects pick time: [20.8696ms][1540.7029ms]
object trim time: [20.8813ms][1540.7144ms]
set new actors: [23.2425ms][1543.076ms]
---- bogo REJECTED: obj pre-check failed (size:43040): [23.2436ms][1543.0768ms]
objects pick time: [0.4976ms][1543.5764ms]
object trim time: [0.5031ms][1543.5819ms]
set new actors: [2.0452ms][1545.1244ms]
pre-checking object size: [2.0464ms][1545.1251ms]
exit per-object: [3.0757ms][1546.1552ms]
exit sandalone randomize: [12.7036ms][1555.7834ms]
set for size check: [14.8527ms][1557.9319ms]
set for dyna trim: [14.8949ms][1557.9738ms]
set after final actor trim: [15.5863ms][1558.6655ms]
set after second setnewactors for final data test: [16.8881ms][1559.9672ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5081ms][1560.5488ms]
object trim time: [0.5143ms][1560.5549ms]
set new actors: [1.8758ms][1561.9167ms]
pre-checking object size: [1.8769ms][1561.9175ms]
exit per-object: [2.5612ms][1562.6024ms]
exit sandalone randomize: [10.6594ms][1570.7007ms]
set for size check: [12.2621ms][1572.303ms]
set for dyna trim: [12.301ms][1572.3416ms]
set after final actor trim: [12.9459ms][1572.9867ms]
set after second setnewactors for final data test: [14.4834ms][1574.5242ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5122ms][1575.1111ms]
object trim time: [0.5268ms][1575.1257ms]
set new actors: [2.0645ms][1576.6636ms]
pre-checking object size: [2.0655ms][1576.6643ms]
exit per-object: [2.3523ms][1576.9516ms]
exit sandalone randomize: [10.6317ms][1585.2314ms]
set for size check: [13.1515ms][1587.7508ms]
set for dyna trim: [13.1912ms][1587.7901ms]
set after final actor trim: [13.6774ms][1588.2765ms]
set after second setnewactors for final data test: [15.5386ms][1590.1379ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
% removing large actor to reduce time to build: [MuteZora]]
% removing large actor to reduce time to build: [SwimmingZora]]
re-generate candidates time: [15.5037ms][1605.7255ms]
objects pick time: [16.0334ms][1606.2527ms]
object trim time: [16.0409ms][1606.2601ms]
set new actors: [18.7913ms][1609.0111ms]
pre-checking object size: [18.7927ms][1609.0118ms]
exit per-object: [19.5484ms][1609.7683ms]
exit sandalone randomize: [27.708ms][1617.9279ms]
set for size check: [29.0118ms][1619.2312ms]
set for dyna trim: [29.0521ms][1619.2713ms]
set after final actor trim: [29.6531ms][1619.8726ms]
set after second setnewactors for final data test: [30.8796ms][1621.0993ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
objects pick time: [0.5047ms][1621.6783ms]
object trim time: [0.511ms][1621.6846ms]
set new actors: [1.7433ms][1622.9172ms]
---- bogo REJECTED: obj pre-check failed (size:49744): [1.7463ms][1622.9199ms]
objects pick time: [0.521ms][1623.442ms]
object trim time: [0.5282ms][1623.4492ms]
set new actors: [1.7472ms][1624.6685ms]
---- bogo REJECTED: obj pre-check failed (size:80976): [1.7482ms][1624.6692ms]
objects pick time: [0.5196ms][1625.1898ms]
object trim time: [0.5241ms][1625.1942ms]
set new actors: [1.7336ms][1626.404ms]
---- bogo REJECTED: obj pre-check failed (size:21552): [1.7346ms][1626.4047ms]
% removing large actor to reduce time to build: [BabaIsUnused]]
re-generate candidates time: [15.6885ms][1642.0961ms]
objects pick time: [16.2068ms][1642.6126ms]
object trim time: [16.2142ms][1642.6198ms]
set new actors: [18.2422ms][1644.6483ms]
---- bogo REJECTED: obj pre-check failed (size:114176): [18.2439ms][1644.6496ms]
objects pick time: [0.5114ms][1645.163ms]
object trim time: [0.5262ms][1645.1777ms]
set new actors: [1.6932ms][1646.3449ms]
---- bogo REJECTED: obj pre-check failed (size:38624): [1.6941ms][1646.3457ms]
objects pick time: [0.5111ms][1646.8578ms]
object trim time: [0.5157ms][1646.8625ms]
set new actors: [1.6704ms][1648.0174ms]
---- bogo REJECTED: obj pre-check failed (size:33584): [1.6713ms][1648.018ms]
objects pick time: [0.5082ms][1648.5272ms]
object trim time: [0.5126ms][1648.5316ms]
set new actors: [1.6742ms][1649.6933ms]
---- bogo REJECTED: obj pre-check failed (size:49264): [1.675ms][1649.694ms]
% removing large actor to reduce time to build: [BombersYouChase]]
re-generate candidates time: [16.7548ms][1666.4544ms]
objects pick time: [17.281ms][1666.9759ms]
object trim time: [17.2889ms][1666.9838ms]
set new actors: [19.5142ms][1669.2105ms]
pre-checking object size: [19.5168ms][1669.2116ms]
exit per-object: [20.5035ms][1670.1998ms]
exit sandalone randomize: [28.688ms][1678.3852ms]
set for size check: [30.0012ms][1679.6974ms]
set for dyna trim: [30.0449ms][1679.7398ms]
set after final actor trim: [30.7065ms][1680.4017ms]
set after second setnewactors for final data test: [31.9381ms][1681.6331ms]
---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
objects pick time: [0.5208ms][1682.2313ms]
object trim time: [0.5273ms][1682.2377ms]
set new actors: [1.7575ms][1683.4682ms]
---- bogo REJECTED: obj pre-check failed (size:73856): [1.7585ms][1683.4694ms]
objects pick time: [0.516ms][1683.9866ms]
object trim time: [0.5216ms][1683.9922ms]
set new actors: [1.9101ms][1685.3816ms]
---- bogo REJECTED: obj pre-check failed (size:108688): [1.9117ms][1685.3824ms]
objects pick time: [0.5325ms][1685.9164ms]
object trim time: [0.5408ms][1685.9247ms]
set new actors: [3.6501ms][1689.0354ms]
pre-checking object size: [3.6525ms][1689.0363ms]
exit per-object: [4.5738ms][1689.9584ms]
exit sandalone randomize: [12.6194ms][1698.0045ms]
set for size check: [14.3876ms][1699.7719ms]
set for dyna trim: [14.4294ms][1699.8133ms]
set after final actor trim: [15.1798ms][1700.5641ms]
set after second setnewactors for final data test: [16.6169ms][1702.0011ms]
after isSizeAcceptable: [16.6981ms][1702.0821ms]
#######################################################
Moved companion: [FF78][RegularIceBlock] to actor: [MagicSlab][FF78] at cords: [1517,84,441]
Moved companion: [0009][Fairy] to actor: [PalaceGuardDeku][0009] at cords: [-736,301,-1368]
Moved companion: [FF96][RegularIceBlock] to actor: [MagicSlab][FF96] at cords: [-100,204,-140]
Moved companion: [0000][Butterfly] to actor: [GrottoHole][0000] at cords: [-1350,685,-1489]
Moved companion: [FFC8][RegularIceBlock] to actor: [MagicSlab][FFC8] at cords: [-1084,105,1679]
Moved companion: [0007][Fairy] to actor: [NaturalPatchOfGrass][0007] at cords: [-175,44,1828]
Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [2441,257,610]
Moved companion: [623B][GrottoHole] to actor: [GrassRockCluster][623B] at cords: [2441,217,610]
Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [2441,217,610]
Moved companion: [FF78][RegularIceBlock] to actor: [MagicSlab][FF78] at cords: [-2328,194,758]
Moved companion: [FFFF][RegularIceBlock] to actor: [MagicSlab][FFFF] at cords: [-461,97,933]
Moved companion: [0009][Fairy] to actor: [PalaceGuardDeku][0009] at cords: [-353,295,-1296]
Moved companion: [0002][Fairy] to actor: [PalaceGuardDeku][0002] at cords: [-736,301,-1368]
time to complete randomizing [RomaniRanch]: 1709.8392ms
ending timestamp : [12:43:56.607 PM]
Enemizer final completion time: 2562.8011ms
Enemizer version: Isghj's Actorizer Test 73.8
seed: [ 1812188037 ]