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    1. starting timestamp : [12:43:54.503 PM]
    2. time to read scene enemies: 39.075ms
    3. object [ShopKeepKotake] replacement blocked by item [88]
    4. time to read scene objects: 41.0281ms
    5. =========================================================================
    6. For Scene: [PotionShop] with fid: 1141, with sid: 0x0A
    7. =========================================================================
    8. time to finish removing unnecessary objects: 42.4194ms
    9. ---------------------------
    10. time to generate candidate list: 57.979ms
    11. time to separate map/time actors: 66.0894ms
    12. time to find matching candidates: 109.3828ms
    13. Loops used for match candidate: 1
    14. ----------
    15. #######################################################
    16. ---------------------------------------------------------
    17. Height adjustments:
    18. ---------------------------------------------------------
    19. ======( Map 00 )======
    20. day: overlay ratio: [1.0000] newsize: [0063B0] oldsize: [0063B0]
    21. day: struct ratio: [1.0000] newsize: [00072C] oldsize: [00072C]
    22. day: total = ratio: [1.0000] newsize: [006ADC] oldsize: [006ADC]
    23. night: overlay ratio: [1.0000] newsize: [0063B0] oldsize: [0063B0]
    24. night: struct ratio: [1.0000] newsize: [00072C] oldsize: [00072C]
    25. night: total = ratio: [1.0000] newsize: [006ADC] oldsize: [006ADC]
    26. ------------------------------------------------------
    27. day: object ratio: [1.0000] newsize: [0DBDB0] oldsize: [0DBDB0]
    28. night: object ratio: [1.0000] newsize: [0DBDB0] oldsize: [0DBDB0]
    29. object sizes: [ 0xFF00 0x18D0 0xFD0 0x1660 ]
    30. sum: [0x13E00] allsize: [0xDBDB0]
    31. ------------------------------------------------------
    32. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    33. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    34. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    35. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    36. -------------------------------------------------
    37. ---------------------------------------------------------
    38. objects pick time: [0.8958ms][67.8799ms]
    39. object trim time: [1.9493ms][68.9333ms]
    40. set new actors: [2.2959ms][69.2797ms]
    41. pre-checking object size: [2.4787ms][69.4625ms]
    42. exit per-object: [2.4819ms][69.4639ms]
    43. exit sandalone randomize: [25.3466ms][92.3372ms]
    44. set for size check: [25.4333ms][92.4162ms]
    45. set for dyna trim: [26.8996ms][93.8842ms]
    46. set after final actor trim: [36.2004ms][103.1896ms]
    47. set after second setnewactors for final data test: [36.2709ms][103.2534ms]
    48. after isSizeAcceptable: [42.3299ms][109.3166ms]
    49. #######################################################
    50. time to complete randomizing [PotionShop]: 169.9848ms
    51. ending timestamp : [12:43:54.673 PM]
    52. starting timestamp : [12:43:54.674 PM]
    53. time to read scene enemies: 0.5917ms
    54. object [CuriosityShopMan] replacement blocked by item [31]
    55. object [Kafei] replacement blocked by item [403]
    56. object [Sakon] replacement blocked by item [390]
    57. time to read scene objects: 4.9ms
    58. =========================================================================
    59. For Scene: [CuriosityShop] with fid: 1151, with sid: 0x0D
    60. =========================================================================
    61. time to finish removing unnecessary objects: 5.8389ms
    62. ---------------------------
    63. time to generate candidate list: 20.7181ms
    64. time to separate map/time actors: 25.947ms
    65. time to find matching candidates: 26.6159ms
    66. Loops used for match candidate: 1
    67. ----------
    68. #######################################################
    69. Old actor:[00][Clock] replaced by new actor: [003F][SkullKidPainting] dyn: [2]
    70. Old actor:[01][Clock] replaced by new actor: [007B][SkullKidPainting] dyn: [2]
    71. ---------------------------------------------------------
    72. Height adjustments:
    73. +++ [1][SkullKidPainting] had treasure flags modified to [30] +++
    74. ---------------------------------------------------------
    75. ======( Map 00 )======
    76. day: overlay ratio: [0.6607] newsize: [003280] oldsize: [004C70]
    77. day: struct ratio: [1.1470] newsize: [000638] oldsize: [00056C]
    78. day: total = ratio: [0.6929] newsize: [0038B8] oldsize: [0051DC]
    79. night: overlay ratio: [0.8815] newsize: [00C0E0] oldsize: [00DAD0]
    80. night: struct ratio: [1.0565] newsize: [000EE4] oldsize: [000E18]
    81. night: total = ratio: [0.8921] newsize: [00CFC4] oldsize: [00E8E8]
    82. ------------------------------------------------------
    83. day: object ratio: [0.9662] newsize: [110FD0] oldsize: [11A890]
    84. night: object ratio: [0.9662] newsize: [110FD0] oldsize: [11A890]
    85. object sizes: [ 0x14320 0xF800 0xE60 0x137C0 0x83C0 0x8F0 0x1460 0x1220 0x1560 0x12A0 0x18E0 0x16B0 0x420 ]
    86. sum: [0x49020] allsize: [0x110FD0]
    87. ------------------------------------------------------
    88. day: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
    89. day: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
    90. night: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
    91. night: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
    92. -------------------------------------------------
    93. ======( Map 01 )======
    94. day: overlay ratio: [0.8861] newsize: [00C9D0] oldsize: [00E3C0]
    95. day: struct ratio: [1.0322] newsize: [001994] oldsize: [0018C8]
    96. day: total = ratio: [0.9004] newsize: [00E364] oldsize: [00FC88]
    97. night: overlay ratio: [0.8861] newsize: [00C9D0] oldsize: [00E3C0]
    98. night: struct ratio: [1.0322] newsize: [001994] oldsize: [0018C8]
    99. night: total = ratio: [0.9004] newsize: [00E364] oldsize: [00FC88]
    100. ------------------------------------------------------
    101. day: object ratio: [0.9650] newsize: [107650] oldsize: [110F10]
    102. night: object ratio: [0.9650] newsize: [107650] oldsize: [110F10]
    103. object sizes: [ 0x14320 0xF800 0x137C0 0x83C0 ]
    104. sum: [0x3F6A0] allsize: [0x107650]
    105. ------------------------------------------------------
    106. day: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
    107. day: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
    108. night: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
    109. night: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
    110. -------------------------------------------------
    111. ---------------------------------------------------------
    112. objects pick time: [0.0017ms][26.0641ms]
    113. object trim time: [0.0062ms][26.0679ms]
    114. set new actors: [0.1349ms][26.1968ms]
    115. pre-checking object size: [0.1359ms][26.1976ms]
    116. exit per-object: [0.203ms][26.2651ms]
    117. exit sandalone randomize: [0.2052ms][26.2669ms]
    118. set for size check: [0.3439ms][26.4059ms]
    119. set for dyna trim: [0.3526ms][26.4143ms]
    120. set after final actor trim: [0.3992ms][26.4612ms]
    121. set after second setnewactors for final data test: [0.5389ms][26.6012ms]
    122. after isSizeAcceptable: [0.5534ms][26.6151ms]
    123. #######################################################
    124. time to complete randomizing [CuriosityShop]: 27.4818ms
    125. ending timestamp : [12:43:54.702 PM]
    126. starting timestamp : [12:43:54.503 PM]
    127. time to read scene enemies: 43.0868ms
    128. object [Butler] replacement blocked by item [93]
    129. time to read scene objects: 43.2587ms
    130. =========================================================================
    131. For Scene: [DekuShrine] with fid: 1421, with sid: 0x52
    132. =========================================================================
    133. time to finish removing unnecessary objects: 50.4426ms
    134. ---------------------------
    135. time to generate candidate list: 153.7075ms
    136. time to separate map/time actors: 160.3447ms
    137. time to find matching candidates: 202.1519ms
    138. Loops used for match candidate: 1
    139. ----------
    140. #######################################################
    141. Old actor:[00][MadShrub] replaced by new actor: [0007][Fairy]
    142. Old actor:[00][MadShrub] replaced by new actor: [000E][FlyingPot]
    143. Old actor:[00][MadShrub] replaced by new actor: [0000][Dinofos]
    144. Old actor:[00][MadShrub] replaced by new actor: [017F][DekuFlower] dyn: [12]
    145. Old actor:[01][MadShrub] replaced by new actor: [0000][Dinofos]
    146. Old actor:[01][MadShrub] replaced by new actor: [0003][InvisibleRupee]
    147. Old actor:[01][MadShrub] replaced by new actor: [4615][ClayPot]
    148. Old actor:[01][MadShrub] replaced by new actor: [0000][Empty]
    149. Old actor:[02][MadShrub] replaced by new actor: [0000][FixedDemoKankyo]
    150. Old actor:[02][MadShrub] replaced by new actor: [007F][DekuFlower] dyn: [12]
    151. Old actor:[02][MadShrub] replaced by new actor: [0000][Empty]
    152. Old actor:[02][MadShrub] replaced by new actor: [0000][Dinofos]
    153. Old actor:[03][MadShrub] replaced by new actor: [0068][En_Invisible_Ruppe]
    154. Old actor:[03][MadShrub] replaced by new actor: [0000][Dinofos]
    155. Old actor:[03][MadShrub] replaced by new actor: [0000][Empty]
    156. Old actor:[04][MadShrub] replaced by new actor: [0000][Dinofos]
    157. Old actor:[05][MadShrub] replaced by new actor: [5324][BugsFishButterfly]
    158. Old actor:[05][MadShrub] replaced by new actor: [0000][PalaceGuardDeku]
    159. Old actor:[05][MadShrub] replaced by new actor: [0000][Dinofos]
    160. Old actor:[06][MadShrub] replaced by new actor: [0000][Dinofos]
    161. Old actor:[06][MadShrub] replaced by new actor: [0000][PalaceGuardDeku]
    162. Old actor:[07][MadShrub] replaced by new actor: [0000][Dinofos]
    163. Old actor:[07][MadShrub] replaced by new actor: [159E][Torch]
    164. Old actor:[08][MadShrub] replaced by new actor: [017F][DekuFlower] dyn: [12]
    165. Old actor:[08][MadShrub] replaced by new actor: [0000][Dinofos]
    166. Old actor:[08][MadShrub] replaced by new actor: [007D][En_Invisible_Ruppe]
    167. Old actor:[08][MadShrub] replaced by new actor: [0001][FlyingPot]
    168. Old actor:[08][MadShrub] replaced by new actor: [001D][MushroomCloud]
    169. Old actor:[08][MadShrub] replaced by new actor: [0000][PalaceGuardDeku]
    170. Old actor:[08][MadShrub] replaced by new actor: [0000][Empty]
    171. ---------------------------------------------------------
    172. Height adjustments:
    173. + adjusted height of actor [BugsFishButterfly] by [100]
    174. ---------------------------------------------------------
    175. ======( Map 00 )======
    176. day: overlay ratio: [1.0734] newsize: [023960] oldsize: [021270]
    177. day: struct ratio: [1.0293] newsize: [003D64] oldsize: [003BA4]
    178. day: total = ratio: [1.0690] newsize: [0276C4] oldsize: [024E14]
    179. night: overlay ratio: [1.0734] newsize: [023960] oldsize: [021270]
    180. night: struct ratio: [1.0293] newsize: [003D64] oldsize: [003BA4]
    181. night: total = ratio: [1.0690] newsize: [0276C4] oldsize: [024E14]
    182. ------------------------------------------------------
    183. day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
    184. night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
    185. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
    186. sum: [0x315B0] allsize: [0x105060]
    187. ------------------------------------------------------
    188. day: dyna poly delta: [12] newsize: [00006C] oldsize: [000060]
    189. day: dyna vert delta: [12] newsize: [00008C] oldsize: [000080]
    190. night: dyna poly delta: [12] newsize: [00006C] oldsize: [000060]
    191. night: dyna vert delta: [12] newsize: [00008C] oldsize: [000080]
    192. -------------------------------------------------
    193. ======( Map 01 )======
    194. day: overlay ratio: [0.9177] newsize: [010480] oldsize: [011BE0]
    195. day: struct ratio: [0.9354] newsize: [001C48] oldsize: [001E3C]
    196. day: total = ratio: [0.9194] newsize: [0120C8] oldsize: [013A1C]
    197. night: overlay ratio: [0.9177] newsize: [010480] oldsize: [011BE0]
    198. night: struct ratio: [0.9354] newsize: [001C48] oldsize: [001E3C]
    199. night: total = ratio: [0.9194] newsize: [0120C8] oldsize: [013A1C]
    200. ------------------------------------------------------
    201. day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
    202. night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
    203. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
    204. sum: [0x315B0] allsize: [0x105060]
    205. ------------------------------------------------------
    206. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    207. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    208. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    209. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    210. -------------------------------------------------
    211. ======( Map 02 )======
    212. day: overlay ratio: [0.9160] newsize: [00AB10] oldsize: [00BAC0]
    213. day: struct ratio: [1.6698] newsize: [0031C8] oldsize: [001DD0]
    214. day: total = ratio: [1.0198] newsize: [00DCD8] oldsize: [00D890]
    215. night: overlay ratio: [0.9160] newsize: [00AB10] oldsize: [00BAC0]
    216. night: struct ratio: [1.6698] newsize: [0031C8] oldsize: [001DD0]
    217. night: total = ratio: [1.0198] newsize: [00DCD8] oldsize: [00D890]
    218. ------------------------------------------------------
    219. day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
    220. night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
    221. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
    222. sum: [0x315B0] allsize: [0x105060]
    223. ------------------------------------------------------
    224. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    225. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    226. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    227. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    228. -------------------------------------------------
    229. ======( Map 03 )======
    230. day: overlay ratio: [0.8881] newsize: [00DB40] oldsize: [00F6E0]
    231. day: struct ratio: [0.9884] newsize: [002970] oldsize: [0029EC]
    232. day: total = ratio: [0.9027] newsize: [0104B0] oldsize: [0120CC]
    233. night: overlay ratio: [0.8881] newsize: [00DB40] oldsize: [00F6E0]
    234. night: struct ratio: [0.9884] newsize: [002970] oldsize: [0029EC]
    235. night: total = ratio: [0.9027] newsize: [0104B0] oldsize: [0120CC]
    236. ------------------------------------------------------
    237. day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
    238. night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
    239. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
    240. sum: [0x315B0] allsize: [0x105060]
    241. ------------------------------------------------------
    242. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    243. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    244. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    245. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    246. -------------------------------------------------
    247. ======( Map 04 )======
    248. day: overlay ratio: [1.3422] newsize: [008460] oldsize: [0062A0]
    249. day: struct ratio: [1.1576] newsize: [001998] oldsize: [00161C]
    250. day: total = ratio: [1.3084] newsize: [009DF8] oldsize: [0078BC]
    251. night: overlay ratio: [1.3422] newsize: [008460] oldsize: [0062A0]
    252. night: struct ratio: [1.1576] newsize: [001998] oldsize: [00161C]
    253. night: total = ratio: [1.3084] newsize: [009DF8] oldsize: [0078BC]
    254. ------------------------------------------------------
    255. day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
    256. night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
    257. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
    258. sum: [0x315B0] allsize: [0x105060]
    259. ------------------------------------------------------
    260. day: dyna poly delta: [0] newsize: [000006] oldsize: [000006]
    261. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    262. night: dyna poly delta: [0] newsize: [000006] oldsize: [000006]
    263. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    264. -------------------------------------------------
    265. ======( Map 05 )======
    266. day: overlay ratio: [1.0022] newsize: [010340] oldsize: [0102B0]
    267. day: struct ratio: [1.0561] newsize: [002800] oldsize: [0025E0]
    268. day: total = ratio: [1.0091] newsize: [012B40] oldsize: [012890]
    269. night: overlay ratio: [1.0022] newsize: [010340] oldsize: [0102B0]
    270. night: struct ratio: [1.0561] newsize: [002800] oldsize: [0025E0]
    271. night: total = ratio: [1.0091] newsize: [012B40] oldsize: [012890]
    272. ------------------------------------------------------
    273. day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
    274. night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
    275. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
    276. sum: [0x315B0] allsize: [0x105060]
    277. ------------------------------------------------------
    278. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    279. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    280. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    281. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    282. -------------------------------------------------
    283. ======( Map 06 )======
    284. day: overlay ratio: [1.0493] newsize: [015CD0] oldsize: [014C70]
    285. day: struct ratio: [1.1219] newsize: [001E10] oldsize: [001ACC]
    286. day: total = ratio: [1.0547] newsize: [017AE0] oldsize: [01673C]
    287. night: overlay ratio: [1.0493] newsize: [015CD0] oldsize: [014C70]
    288. night: struct ratio: [1.1219] newsize: [001E10] oldsize: [001ACC]
    289. night: total = ratio: [1.0547] newsize: [017AE0] oldsize: [01673C]
    290. ------------------------------------------------------
    291. day: object ratio: [1.0379] newsize: [10F600] oldsize: [105750]
    292. night: object ratio: [1.0379] newsize: [10F600] oldsize: [105750]
    293. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xA5A0 0xBD0 ]
    294. sum: [0x3BB50] allsize: [0x10F600]
    295. ------------------------------------------------------
    296. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    297. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    298. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    299. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    300. -------------------------------------------------
    301. ======( Map 07 )======
    302. day: overlay ratio: [1.0793] newsize: [00D140] oldsize: [00C1E0]
    303. day: struct ratio: [1.1328] newsize: [0016A8] oldsize: [001400]
    304. day: total = ratio: [1.0843] newsize: [00E7E8] oldsize: [00D5E0]
    305. night: overlay ratio: [1.0793] newsize: [00D140] oldsize: [00C1E0]
    306. night: struct ratio: [1.1328] newsize: [0016A8] oldsize: [001400]
    307. night: total = ratio: [1.0843] newsize: [00E7E8] oldsize: [00D5E0]
    308. ------------------------------------------------------
    309. day: object ratio: [1.0379] newsize: [10F600] oldsize: [105750]
    310. night: object ratio: [1.0379] newsize: [10F600] oldsize: [105750]
    311. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xA5A0 0xBD0 ]
    312. sum: [0x3BB50] allsize: [0x10F600]
    313. ------------------------------------------------------
    314. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    315. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    316. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    317. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    318. -------------------------------------------------
    319. ======( Map 08 )======
    320. day: overlay ratio: [0.6874] newsize: [00F480] oldsize: [0163B0]
    321. day: struct ratio: [0.9249] newsize: [002CA4] oldsize: [003044]
    322. day: total = ratio: [0.7158] newsize: [012124] oldsize: [0193F4]
    323. night: overlay ratio: [0.6874] newsize: [00F480] oldsize: [0163B0]
    324. night: struct ratio: [0.9249] newsize: [002CA4] oldsize: [003044]
    325. night: total = ratio: [0.7158] newsize: [012124] oldsize: [0193F4]
    326. ------------------------------------------------------
    327. day: object ratio: [1.0382] newsize: [10DC60] oldsize: [103DB0]
    328. night: object ratio: [1.0382] newsize: [10DC60] oldsize: [103DB0]
    329. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0x8C00 0xBD0 ]
    330. sum: [0x3A1B0] allsize: [0x10DC60]
    331. ------------------------------------------------------
    332. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    333. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    334. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    335. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    336. -------------------------------------------------
    337. ---------------------------------------------------------
    338. objects pick time: [0.0029ms][160.7741ms]
    339. object trim time: [0.0201ms][160.79ms]
    340. set new actors: [8.4056ms][169.178ms]
    341. pre-checking object size: [8.4103ms][169.1799ms]
    342. exit per-object: [9.1951ms][169.9661ms]
    343. exit sandalone randomize: [9.1997ms][169.9692ms]
    344. set for size check: [28.4811ms][189.2561ms]
    345. set for dyna trim: [28.5584ms][189.3285ms]
    346. set after final actor trim: [30.8631ms][191.6353ms]
    347. set after second setnewactors for final data test: [41.2147ms][201.9872ms]
    348. after isSizeAcceptable: [41.3798ms][202.1508ms]
    349. #######################################################
    350. time to complete randomizing [DekuShrine]: 213.5785ms
    351. ending timestamp : [12:43:54.717 PM]
    352. starting timestamp : [12:43:54.717 PM]
    353. time to read scene enemies: 0.1197ms
    354. object [HoneyAndDarling] replacement blocked by item [3]
    355. time to read scene objects: 0.5685ms
    356. =========================================================================
    357. For Scene: [HoneyDarling] with fid: 1158, with sid: 0x11
    358. =========================================================================
    359. time to finish removing unnecessary objects: 0.5892ms
    360. ---------------------------
    361. time to generate candidate list: 8.8481ms
    362. time to separate map/time actors: 9.0267ms
    363. time to find matching candidates: 15.0019ms
    364. Loops used for match candidate: 1
    365. ----------
    366. #######################################################
    367. ---------------------------------------------------------
    368. Height adjustments:
    369. ---------------------------------------------------------
    370. ======( Map 00 )======
    371. day: overlay ratio: [1.0000] newsize: [006800] oldsize: [006800]
    372. day: struct ratio: [1.0000] newsize: [000AA8] oldsize: [000AA8]
    373. day: total = ratio: [1.0000] newsize: [0072A8] oldsize: [0072A8]
    374. night: overlay ratio: [1.0000] newsize: [006800] oldsize: [006800]
    375. night: struct ratio: [1.0000] newsize: [000AA8] oldsize: [000AA8]
    376. night: total = ratio: [1.0000] newsize: [0072A8] oldsize: [0072A8]
    377. ------------------------------------------------------
    378. day: object ratio: [1.0000] newsize: [0C2D90] oldsize: [0C2D90]
    379. night: object ratio: [1.0000] newsize: [0C2D90] oldsize: [0C2D90]
    380. object sizes: [ 0x3830 0x3250 0xBAE0 ]
    381. sum: [0x12560] allsize: [0xC2D90]
    382. ------------------------------------------------------
    383. day: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A]
    384. day: dyna vert delta: [0] newsize: [000029] oldsize: [000029]
    385. night: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A]
    386. night: dyna vert delta: [0] newsize: [000029] oldsize: [000029]
    387. -------------------------------------------------
    388. ---------------------------------------------------------
    389. objects pick time: [0.0005ms][9.0337ms]
    390. object trim time: [0.0048ms][9.0379ms]
    391. set new actors: [0.0781ms][9.1117ms]
    392. pre-checking object size: [0.0797ms][9.1128ms]
    393. exit per-object: [0.0809ms][9.1139ms]
    394. exit sandalone randomize: [0.0834ms][9.1165ms]
    395. set for size check: [5.797ms][14.8338ms]
    396. set for dyna trim: [5.8483ms][14.8818ms]
    397. set after final actor trim: [5.8566ms][14.8899ms]
    398. set after second setnewactors for final data test: [5.9526ms][14.9866ms]
    399. after isSizeAcceptable: [5.9677ms][15.0011ms]
    400. #######################################################
    401. time to complete randomizing [HoneyDarling]: 15.5801ms
    402. ending timestamp : [12:43:54.733 PM]
    403. starting timestamp : [12:43:54.503 PM]
    404. in scene [SouthernSwampClear]m[0]r[33]v[0001] actor: [0x0001][MushroomCloud] was blocked by item [186]
    405. in scene [SouthernSwampClear]m[0]r[34]v[0002] actor: [0x0002][MushroomCloud] was blocked by item [186]
    406. in scene [SouthernSwampClear]m[1]r[22]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
    407. in scene [SouthernSwampClear]m[1]r[23]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
    408. time to read scene enemies: 49.7597ms
    409. object [SwampBoat] replacement blocked by item [367]
    410. object [Lilypad] replacement blocked by item [367]
    411. object [RegularFrogs] replacement blocked by item [387]
    412. object [BuisnessScrub] replacement blocked by item [347]
    413. time to read scene objects: 50.8471ms
    414. =========================================================================
    415. For Scene: [SouthernSwampClear] with fid: 1137, with sid: 0x00
    416. =========================================================================
    417. time to finish removing unnecessary objects: 60.3388ms
    418. ---------------------------
    419. time to generate candidate list: 126.5897ms
    420. time to separate map/time actors: 128.9168ms
    421. time to find matching candidates: 201.1704ms
    422. Loops used for match candidate: 1
    423. ----------
    424. #######################################################
    425. Old actor:[00][DekuBaba] replaced by new actor: [0000][SwampTouristGuide]
    426. Old actor:[00][DekuBabaWithered] replaced by new actor: [0000][SwampTouristGuide]
    427. Old actor:[00][SquareSign] replaced by new actor: [0000][BeanSeller]
    428. Old actor:[00][DekuBabaWithered] replaced by new actor: [FF78][RegularIceBlock]
    429. Old actor:[00][TallGrass] replaced by new actor: [0001][GreatBayFisherman]
    430. Old actor:[00][TallGrass] replaced by new actor: [0001][GreatBayFisherman]
    431. Old actor:[01][SquareSign] replaced by new actor: [0000][BeanSeller]
    432. Old actor:[01][En_Owl] replaced by new actor: [1400][GoronKid]
    433. Old actor:[02][DekuBaba] replaced by new actor: [0000][SwampTouristGuide]
    434. Old actor:[02][DekuBabaWithered] replaced by new actor: [0000][SwampTouristGuide]
    435. Old actor:[02][SquareSign] replaced by new actor: [0000][BeanSeller]
    436. Old actor:[02][SquareSign] replaced by new actor: [0000][BeanSeller]
    437. Old actor:[02][ClayPot] replaced by new actor: [0001][BlueBubble]
    438. Old actor:[02][ClayPot] replaced by new actor: [0000][RedBubble]
    439. Old actor:[02][ClayPot] replaced by new actor: [0001][BlueBubble]
    440. Old actor:[02][TallGrass] replaced by new actor: [0001][GreatBayFisherman]
    441. Old actor:[02][TallGrass] replaced by new actor: [0001][GreatBayFisherman]
    442. Old actor:[00][DekuFlower] replaced by new actor: [0000][FixedDemoKankyo]
    443. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [FCA1][IshiRock]
    444. Old actor:[00][PointedSign] replaced by new actor: [00FD][BronzeBoulder]
    445. Old actor:[01][DekuFlower] replaced by new actor: [0000][FixedDemoKankyo]
    446. Old actor:[01][DekuFlower] replaced by new actor: [0000][SwampTouristGuide]
    447. Old actor:[01][PointedSign] replaced by new actor: [6233][GrottoHole]
    448. Old actor:[01][GrottoHole] replaced by new actor: [003D][GrottoHole]
    449. Old actor:[02][NaturalPatchOfGrass] replaced by new actor: [0110][Obj_Dowsing]
    450. Old actor:[02][NaturalPatchOfGrass] replaced by new actor: [0000][RedBubble]
    451. ---------------------------------------------------------
    452. Height adjustments:
    453. +++ [18][IshiRock] had switch flags modified to [126] +++
    454. +++ [19][BronzeBoulder] had switch flags modified to [125] +++
    455. ---------------------------------------------------------
    456. ======( Map 00 )======
    457. day: overlay ratio: [0.8889] newsize: [0269F0] oldsize: [02B730]
    458. day: struct ratio: [1.2703] newsize: [005F78] oldsize: [004B28]
    459. day: total = ratio: [0.9261] newsize: [02C968] oldsize: [030258]
    460. night: overlay ratio: [0.8889] newsize: [0269F0] oldsize: [02B730]
    461. night: struct ratio: [1.2703] newsize: [005F78] oldsize: [004B28]
    462. night: total = ratio: [0.9261] newsize: [02C968] oldsize: [030258]
    463. ------------------------------------------------------
    464. day: object ratio: [1.0836] newsize: [150DA0] oldsize: [136DF0]
    465. night: object ratio: [1.0836] newsize: [150DA0] oldsize: [136DF0]
    466. object sizes: [ 0x2910 0xA50 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x1A40 0x1040 0x11720 0x3C90 0x9310 0x3DD0 0x11220 0xFF00 ]
    467. sum: [0x88DF0] allsize: [0x150DA0]
    468. ------------------------------------------------------
    469. day: dyna poly delta: [-12] newsize: [000127] oldsize: [000133]
    470. day: dyna vert delta: [-12] newsize: [0000C3] oldsize: [0000CF]
    471. night: dyna poly delta: [-12] newsize: [000127] oldsize: [000133]
    472. night: dyna vert delta: [-12] newsize: [0000C3] oldsize: [0000CF]
    473. -------------------------------------------------
    474. ======( Map 01 )======
    475. day: overlay ratio: [0.9623] newsize: [0161F0] oldsize: [016FD0]
    476. day: struct ratio: [1.3965] newsize: [004574] oldsize: [0031BC]
    477. day: total = ratio: [1.0140] newsize: [01A764] oldsize: [01A18C]
    478. night: overlay ratio: [0.9623] newsize: [0161F0] oldsize: [016FD0]
    479. night: struct ratio: [1.3965] newsize: [004574] oldsize: [0031BC]
    480. night: total = ratio: [1.0140] newsize: [01A764] oldsize: [01A18C]
    481. ------------------------------------------------------
    482. day: object ratio: [1.0836] newsize: [150DA0] oldsize: [136DF0]
    483. night: object ratio: [1.0836] newsize: [150DA0] oldsize: [136DF0]
    484. object sizes: [ 0x2910 0xA50 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x1A40 0x1040 0x11720 0x3C90 0x3DD0 0x9310 0x11220 0xFF00 ]
    485. sum: [0x88DF0] allsize: [0x150DA0]
    486. ------------------------------------------------------
    487. day: dyna poly delta: [-24] newsize: [0000BA] oldsize: [0000D2]
    488. day: dyna vert delta: [-24] newsize: [00007C] oldsize: [000094]
    489. night: dyna poly delta: [-24] newsize: [0000BA] oldsize: [0000D2]
    490. night: dyna vert delta: [-24] newsize: [00007C] oldsize: [000094]
    491. -------------------------------------------------
    492. ======( Map 02 )======
    493. day: overlay ratio: [0.6997] newsize: [0194E0] oldsize: [0242A0]
    494. day: struct ratio: [1.3085] newsize: [002AE0] oldsize: [0020C4]
    495. day: total = ratio: [0.7323] newsize: [01BFC0] oldsize: [026364]
    496. night: overlay ratio: [0.6997] newsize: [0194E0] oldsize: [0242A0]
    497. night: struct ratio: [1.3085] newsize: [002AE0] oldsize: [0020C4]
    498. night: total = ratio: [0.7323] newsize: [01BFC0] oldsize: [026364]
    499. ------------------------------------------------------
    500. day: object ratio: [1.0844] newsize: [14DB90] oldsize: [133BE0]
    501. night: object ratio: [1.0844] newsize: [14DB90] oldsize: [133BE0]
    502. object sizes: [ 0x2910 0xA50 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x1A40 0x1040 0x11720 0xA80 0x3DD0 0x9310 0x11220 0xFF00 ]
    503. sum: [0x85BE0] allsize: [0x14DB90]
    504. ------------------------------------------------------
    505. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    506. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    507. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    508. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    509. -------------------------------------------------
    510. ---------------------------------------------------------
    511. objects pick time: [1.5206ms][141.4036ms]
    512. object trim time: [1.533ms][141.4134ms]
    513. set new actors: [8.1373ms][148.0213ms]
    514. pre-checking object size: [8.1431ms][148.0235ms]
    515. exit per-object: [15.9973ms][155.8814ms]
    516. exit sandalone randomize: [57.4704ms][197.3519ms]
    517. set for size check: [59.2664ms][199.1487ms]
    518. set for dyna trim: [59.3436ms][199.2246ms]
    519. set after final actor trim: [59.8343ms][199.7156ms]
    520. set after second setnewactors for final data test: [61.253ms][201.1342ms]
    521. after isSizeAcceptable: [61.2897ms][201.1699ms]
    522. #######################################################
    523. Moved companion: [FF78][RegularIceBlock] to actor: [SwampTouristGuide][FF78] at cords: [1686,23,416]
    524. time to complete randomizing [SouthernSwampClear]: 230.7434ms
    525. ending timestamp : [12:43:54.734 PM]
    526. starting timestamp : [12:43:54.503 PM]
    527. time to read scene enemies: 46.8056ms
    528. object [Lulu] replacement blocked by item [323]
    529. time to read scene objects: 47.2975ms
    530. =========================================================================
    531. For Scene: [SPOT00] with fid: 1520, with sid: 0x08
    532. =========================================================================
    533. time to finish removing unnecessary objects: 58.6017ms
    534. ---------------------------
    535. time to generate candidate list: 171.5581ms
    536. time to separate map/time actors: 177.0259ms
    537. time to find matching candidates: 200.8151ms
    538. Loops used for match candidate: 1
    539. ----------
    540. #######################################################
    541. Old actor:[01][HallucinationScrub] replaced by new actor: [7E01][WallMaster]
    542. Old actor:[02][HallucinationScrub] replaced by new actor: [8000][FloorMaster]
    543. Old actor:[02][HallucinationScrub] replaced by new actor: [0000][Empty]
    544. Old actor:[02][HallucinationScrub] replaced by new actor: [0000][Empty]
    545. Old actor:[02][HallucinationScrub] replaced by new actor: [7D01][WallMaster]
    546. Old actor:[02][HallucinationScrub] replaced by new actor: [0000][FloorMaster]
    547. Old actor:[02][HallucinationScrub] replaced by new actor: [8000][FloorMaster]
    548. Old actor:[02][HallucinationScrub] replaced by new actor: [0001][Empty]
    549. Old actor:[02][HallucinationScrub] replaced by new actor: [7C81][WallMaster]
    550. Old actor:[02][HallucinationScrub] replaced by new actor: [0000][FloorMaster]
    551. Old actor:[02][HallucinationScrub] replaced by new actor: [8000][FloorMaster]
    552. Old actor:[02][HallucinationScrub] replaced by new actor: [8000][FloorMaster]
    553. Old actor:[02][HallucinationScrub] replaced by new actor: [7B81][WallMaster]
    554. Old actor:[02][HallucinationScrub] replaced by new actor: [7A81][WallMaster]
    555. Old actor:[02][HallucinationScrub] replaced by new actor: [7981][WallMaster]
    556. Old actor:[04][Evan] replaced by new actor: [7E01][OOTSisters]
    557. Old actor:[04][Tijo] replaced by new actor: [FF01][IkanaGravestone] dyn: [24]
    558. Old actor:[04][Japas] replaced by new actor: [0000][Empty]
    559. Old actor:[04][Japas] replaced by new actor: [F000][ElegyStatueSwitch] dyn: [12]
    560. Old actor:[04][Evan] replaced by new actor: [0038][En_Invisible_Ruppe]
    561. Old actor:[05][GoGoron] replaced by new actor: [390A][PointedSign]
    562. Old actor:[05][GoGoron] replaced by new actor: [FFFF][RegularIceBlock]
    563. Old actor:[05][GoGoron] replaced by new actor: [FF96][RegularIceBlock]
    564. Old actor:[05][GoGoron] replaced by new actor: [0000][BedroomPostman]
    565. Old actor:[05][GoGoron] replaced by new actor: [3323][BugsFishButterfly]
    566. Old actor:[05][GoGoron] replaced by new actor: [FF78][RegularIceBlock]
    567. Old actor:[05][GoGoron] replaced by new actor: [400A][PointedSign]
    568. Old actor:[05][GoGoron] replaced by new actor: [FFC8][RegularIceBlock]
    569. Old actor:[05][GoGoron] replaced by new actor: [0000][FixedDemoKankyo]
    570. Old actor:[05][GoGoron] replaced by new actor: [3323][Empty]
    571. Old actor:[07][GoronKid] replaced by new actor: [0200][PoeSisters]
    572. Old actor:[11][HappyMaskSalesman] replaced by new actor: [0002][Freezard]
    573. ---------------------------------------------------------
    574. Height adjustments:
    575. +++ [0][WallMaster] had switch flags modified to [126] +++
    576. +++ [4][WallMaster] had switch flags modified to [125] +++
    577. +++ [8][WallMaster] had switch flags modified to [124] +++
    578. +++ [12][WallMaster] had switch flags modified to [123] +++
    579. +++ [13][WallMaster] had switch flags modified to [122] +++
    580. +++ [14][WallMaster] had switch flags modified to [121] +++
    581. +++ [18][ElegyStatueSwitch] had switch flags modified to [120] +++
    582. ---------------------------------------------------------
    583. ======( Map 00 )======
    584. day: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
    585. day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
    586. day: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
    587. night: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
    588. night: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
    589. night: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
    590. ------------------------------------------------------
    591. day: object ratio: [1.0000] newsize: [138E70] oldsize: [138E70]
    592. night: object ratio: [1.0000] newsize: [138E70] oldsize: [138E70]
    593. object sizes: [ 0xD330 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
    594. sum: [0x88640] allsize: [0x138E70]
    595. ------------------------------------------------------
    596. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    597. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    598. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    599. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    600. -------------------------------------------------
    601. ======( Map 01 )======
    602. day: overlay ratio: [1.8692] newsize: [001E60] oldsize: [001040]
    603. day: struct ratio: [1.3787] newsize: [0003A4] oldsize: [0002A4]
    604. day: total = ratio: [1.8007] newsize: [002204] oldsize: [0012E4]
    605. night: overlay ratio: [1.8692] newsize: [001E60] oldsize: [001040]
    606. night: struct ratio: [1.3787] newsize: [0003A4] oldsize: [0002A4]
    607. night: total = ratio: [1.8007] newsize: [002204] oldsize: [0012E4]
    608. ------------------------------------------------------
    609. day: object ratio: [1.0364] newsize: [0BA8A0] oldsize: [0B3FC0]
    610. night: object ratio: [1.0364] newsize: [0BA8A0] oldsize: [0B3FC0]
    611. object sizes: [ 0xA070 ]
    612. sum: [0xA070] allsize: [0xBA8A0]
    613. ------------------------------------------------------
    614. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    615. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    616. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    617. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    618. -------------------------------------------------
    619. ======( Map 02 )======
    620. day: overlay ratio: [2.1132] newsize: [01EA00] oldsize: [00E7E0]
    621. day: struct ratio: [1.0772] newsize: [0029A4] oldsize: [0026A8]
    622. day: total = ratio: [1.9652] newsize: [0213A4] oldsize: [010E88]
    623. night: overlay ratio: [2.1132] newsize: [01EA00] oldsize: [00E7E0]
    624. night: struct ratio: [1.0772] newsize: [0029A4] oldsize: [0026A8]
    625. night: total = ratio: [1.9652] newsize: [0213A4] oldsize: [010E88]
    626. ------------------------------------------------------
    627. day: object ratio: [1.0339] newsize: [0C7BD0] oldsize: [0C12F0]
    628. night: object ratio: [1.0339] newsize: [0C7BD0] oldsize: [0C12F0]
    629. object sizes: [ 0xD330 0xA070 ]
    630. sum: [0x173A0] allsize: [0xC7BD0]
    631. ------------------------------------------------------
    632. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    633. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    634. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    635. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    636. -------------------------------------------------
    637. ======( Map 03 )======
    638. day: overlay ratio: [1.0000] newsize: [00F320] oldsize: [00F320]
    639. day: struct ratio: [1.0000] newsize: [000860] oldsize: [000860]
    640. day: total = ratio: [1.0000] newsize: [00FB80] oldsize: [00FB80]
    641. night: overlay ratio: [1.0000] newsize: [00F320] oldsize: [00F320]
    642. night: struct ratio: [1.0000] newsize: [000860] oldsize: [000860]
    643. night: total = ratio: [1.0000] newsize: [00FB80] oldsize: [00FB80]
    644. ------------------------------------------------------
    645. day: object ratio: [1.0000] newsize: [0F0FB0] oldsize: [0F0FB0]
    646. night: object ratio: [1.0000] newsize: [0F0FB0] oldsize: [0F0FB0]
    647. object sizes: [ 0xD330 0x24F60 0xE4F0 ]
    648. sum: [0x40780] allsize: [0xF0FB0]
    649. ------------------------------------------------------
    650. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    651. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    652. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    653. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    654. -------------------------------------------------
    655. ======( Map 04 )======
    656. day: overlay ratio: [0.5843] newsize: [0090E0] oldsize: [00F7F0]
    657. day: struct ratio: [0.8095] newsize: [00192C] oldsize: [001F18]
    658. day: total = ratio: [0.6094] newsize: [00AA0C] oldsize: [011708]
    659. night: overlay ratio: [0.5843] newsize: [0090E0] oldsize: [00F7F0]
    660. night: struct ratio: [0.8095] newsize: [00192C] oldsize: [001F18]
    661. night: total = ratio: [0.6094] newsize: [00AA0C] oldsize: [011708]
    662. ------------------------------------------------------
    663. day: object ratio: [0.8408] newsize: [0F7310] oldsize: [126010]
    664. night: object ratio: [0.8408] newsize: [0F7310] oldsize: [126010]
    665. object sizes: [ 0x29180 0xDF0 0x29D0 0x2FF0 0x16270 0xF40 ]
    666. sum: [0x46AE0] allsize: [0xF7310]
    667. ------------------------------------------------------
    668. day: dyna poly delta: [36] newsize: [000024] oldsize: [000000]
    669. day: dyna vert delta: [26] newsize: [00001A] oldsize: [000000]
    670. night: dyna poly delta: [36] newsize: [000024] oldsize: [000000]
    671. night: dyna vert delta: [26] newsize: [00001A] oldsize: [000000]
    672. -------------------------------------------------
    673. ======( Map 05 )======
    674. day: overlay ratio: [0.1724] newsize: [00A6C0] oldsize: [03C770]
    675. day: struct ratio: [0.3677] newsize: [002B7C] oldsize: [007640]
    676. day: total = ratio: [0.1936] newsize: [00D23C] oldsize: [043DB0]
    677. night: overlay ratio: [0.1724] newsize: [00A6C0] oldsize: [03C770]
    678. night: struct ratio: [0.3677] newsize: [002B7C] oldsize: [007640]
    679. night: total = ratio: [0.1936] newsize: [00D23C] oldsize: [043DB0]
    680. ------------------------------------------------------
    681. day: object ratio: [0.9679] newsize: [0D8E80] oldsize: [0E01B0]
    682. night: object ratio: [0.9679] newsize: [0D8E80] oldsize: [0E01B0]
    683. object sizes: [ 0x100E0 0xDA60 0x7780 0x3390 ]
    684. sum: [0x28650] allsize: [0xD8E80]
    685. ------------------------------------------------------
    686. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    687. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    688. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    689. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    690. -------------------------------------------------
    691. ======( Map 06 )======
    692. day: overlay ratio: [1.0000] newsize: [001EE0] oldsize: [001EE0]
    693. day: struct ratio: [1.0000] newsize: [003504] oldsize: [003504]
    694. day: total = ratio: [1.0000] newsize: [0053E4] oldsize: [0053E4]
    695. night: overlay ratio: [1.0000] newsize: [001EE0] oldsize: [001EE0]
    696. night: struct ratio: [1.0000] newsize: [003504] oldsize: [003504]
    697. night: total = ratio: [1.0000] newsize: [0053E4] oldsize: [0053E4]
    698. ------------------------------------------------------
    699. day: object ratio: [1.0000] newsize: [0CD0F0] oldsize: [0CD0F0]
    700. night: object ratio: [1.0000] newsize: [0CD0F0] oldsize: [0CD0F0]
    701. object sizes: [ 0x1C8C0 ]
    702. sum: [0x1C8C0] allsize: [0xCD0F0]
    703. ------------------------------------------------------
    704. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    705. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    706. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    707. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    708. -------------------------------------------------
    709. ======( Map 07 )======
    710. day: overlay ratio: [1.0759] newsize: [0060A0] oldsize: [0059D0]
    711. day: struct ratio: [1.0349] newsize: [00076C] oldsize: [00072C]
    712. day: total = ratio: [1.0728] newsize: [00680C] oldsize: [0060FC]
    713. night: overlay ratio: [1.0759] newsize: [0060A0] oldsize: [0059D0]
    714. night: struct ratio: [1.0349] newsize: [00076C] oldsize: [00072C]
    715. night: total = ratio: [1.0728] newsize: [00680C] oldsize: [0060FC]
    716. ------------------------------------------------------
    717. day: object ratio: [0.9499] newsize: [0D2020] oldsize: [0DD170]
    718. night: object ratio: [0.9499] newsize: [0D2020] oldsize: [0DD170]
    719. object sizes: [ 0x65D0 0x1B220 ]
    720. sum: [0x217F0] allsize: [0xD2020]
    721. ------------------------------------------------------
    722. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    723. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    724. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    725. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    726. -------------------------------------------------
    727. ======( Map 08 )======
    728. day: overlay ratio: [1.0000] newsize: [004300] oldsize: [004300]
    729. day: struct ratio: [1.0000] newsize: [000288] oldsize: [000288]
    730. day: total = ratio: [1.0000] newsize: [004588] oldsize: [004588]
    731. night: overlay ratio: [1.0000] newsize: [004300] oldsize: [004300]
    732. night: struct ratio: [1.0000] newsize: [000288] oldsize: [000288]
    733. night: total = ratio: [1.0000] newsize: [004588] oldsize: [004588]
    734. ------------------------------------------------------
    735. day: object ratio: [0.9499] newsize: [0D2020] oldsize: [0DD170]
    736. night: object ratio: [0.9499] newsize: [0D2020] oldsize: [0DD170]
    737. object sizes: [ 0x65D0 0x1B220 ]
    738. sum: [0x217F0] allsize: [0xD2020]
    739. ------------------------------------------------------
    740. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    741. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    742. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    743. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    744. -------------------------------------------------
    745. ======( Map 09 )======
    746. day: overlay ratio: [1.0000] newsize: [00C590] oldsize: [00C590]
    747. day: struct ratio: [1.0000] newsize: [00092C] oldsize: [00092C]
    748. day: total = ratio: [1.0000] newsize: [00CEBC] oldsize: [00CEBC]
    749. night: overlay ratio: [1.0000] newsize: [00C590] oldsize: [00C590]
    750. night: struct ratio: [1.0000] newsize: [00092C] oldsize: [00092C]
    751. night: total = ratio: [1.0000] newsize: [00CEBC] oldsize: [00CEBC]
    752. ------------------------------------------------------
    753. day: object ratio: [0.8814] newsize: [0D7DB0] oldsize: [0F4E40]
    754. night: object ratio: [0.8814] newsize: [0D7DB0] oldsize: [0F4E40]
    755. object sizes: [ 0x2A10 0x1D3E0 0x34D0 0x42C0 ]
    756. sum: [0x27580] allsize: [0xD7DB0]
    757. ------------------------------------------------------
    758. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    759. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    760. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    761. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    762. -------------------------------------------------
    763. ======( Map 0A )======
    764. day: overlay ratio: [1.0000] newsize: [0127E0] oldsize: [0127E0]
    765. day: struct ratio: [1.0000] newsize: [000F78] oldsize: [000F78]
    766. day: total = ratio: [1.0000] newsize: [013758] oldsize: [013758]
    767. night: overlay ratio: [1.0000] newsize: [0127E0] oldsize: [0127E0]
    768. night: struct ratio: [1.0000] newsize: [000F78] oldsize: [000F78]
    769. night: total = ratio: [1.0000] newsize: [013758] oldsize: [013758]
    770. ------------------------------------------------------
    771. day: object ratio: [1.0000] newsize: [0C2200] oldsize: [0C2200]
    772. night: object ratio: [1.0000] newsize: [0C2200] oldsize: [0C2200]
    773. object sizes: [ 0x1840 0x1E90 0x13B0 0x1CC0 0x1C50 0x42C0 0x1600 0x1F80 0xF00 0xF00 ]
    774. sum: [0x119D0] allsize: [0xC2200]
    775. ------------------------------------------------------
    776. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    777. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    778. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    779. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    780. -------------------------------------------------
    781. ======( Map 0B )======
    782. day: overlay ratio: [1.0130] newsize: [00A040] oldsize: [009E30]
    783. day: struct ratio: [1.2671] newsize: [002EC4] oldsize: [0024E8]
    784. day: total = ratio: [1.0611] newsize: [00CF04] oldsize: [00C318]
    785. night: overlay ratio: [1.0130] newsize: [00A040] oldsize: [009E30]
    786. night: struct ratio: [1.2671] newsize: [002EC4] oldsize: [0024E8]
    787. night: total = ratio: [1.0611] newsize: [00CF04] oldsize: [00C318]
    788. ------------------------------------------------------
    789. day: object ratio: [0.8951] newsize: [0F7C00] oldsize: [114C90]
    790. night: object ratio: [0.8951] newsize: [0F7C00] oldsize: [114C90]
    791. object sizes: [ 0x2A10 0x1D3E0 0x34D0 0x42C0 0x1FE50 ]
    792. sum: [0x473D0] allsize: [0xF7C00]
    793. ------------------------------------------------------
    794. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    795. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    796. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    797. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    798. -------------------------------------------------
    799. ---------------------------------------------------------
    800. objects pick time: [14.3694ms][191.4056ms]
    801. object trim time: [14.3943ms][191.4281ms]
    802. set new actors: [20.2509ms][197.2877ms]
    803. pre-checking object size: [20.256ms][197.2895ms]
    804. exit per-object: [20.9708ms][198.0069ms]
    805. exit sandalone randomize: [20.9766ms][198.0103ms]
    806. set for size check: [22.1097ms][199.1434ms]
    807. set for dyna trim: [22.1914ms][199.2252ms]
    808. set after final actor trim: [22.557ms][199.5913ms]
    809. set after second setnewactors for final data test: [23.6302ms][200.6647ms]
    810. after isSizeAcceptable: [23.7802ms][200.8142ms]
    811. #######################################################
    812. Moved companion: [FF78][RegularIceBlock] to actor: [BedroomPostman][FF78] at cords: [34,-72,134]
    813. time to complete randomizing [SPOT00]: 230.9974ms
    814. ending timestamp : [12:43:54.734 PM]
    815. starting timestamp : [12:43:54.503 PM]
    816. in scene [PathToSnowhead]m[0]r[4]v[0233] actor: [0x0233][GrottoHole] was blocked by item [287]
    817. in scene [PathToSnowhead]m[1]r[16]v[0233] actor: [0x0233][GrottoHole] was blocked by item [287]
    818. time to read scene enemies: 47.8144ms
    819. time to read scene objects: 49.5726ms
    820. =========================================================================
    821. For Scene: [PathToSnowhead] with fid: 1449, with sid: 0x5B
    822. =========================================================================
    823. time to finish removing unnecessary objects: 58.8084ms
    824. ---------------------------
    825. time to generate candidate list: 210.5831ms
    826. time to separate map/time actors: 211.9948ms
    827. time to find matching candidates: 222.8529ms
    828. Loops used for match candidate: 1
    829. ----------
    830. #######################################################
    831. Old actor:[00][Keese] replaced by new actor: [0007][Fairy]
    832. Old actor:[00][Keese] replaced by new actor: [0000][Empty]
    833. Old actor:[00][Scarecrow] replaced by new actor: [0000][GuruGuru]
    834. Old actor:[00][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
    835. Old actor:[00][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
    836. Old actor:[00][FlyingLensCaveIcePlatforms] replaced by new actor: [5324][BugsFishButterfly]
    837. Old actor:[00][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
    838. Old actor:[00][SmallSnowball] replaced by new actor: [0000][Empty]
    839. Old actor:[00][SmallSnowball] replaced by new actor: [0301][NaturalPatchOfGrass]
    840. Old actor:[00][SmallSnowball] replaced by new actor: [0000][HoneyAndDarlingCredits]
    841. Old actor:[00][SquareSign] replaced by new actor: [4101][SoftSoilAndBeans] dyn: [6]
    842. Old actor:[00][SquareSign] replaced by new actor: [47FE][SoftSoilAndBeans] dyn: [6]
    843. Old actor:[00][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
    844. Old actor:[00][SnowCoveredTrees] replaced by new actor: [02FF][DeathArmos]
    845. Old actor:[00][SnowCoveredTrees] replaced by new actor: [02FF][DeathArmos]
    846. Old actor:[00][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
    847. Old actor:[00][LargeSnowball] replaced by new actor: [360A][PointedSign]
    848. Old actor:[00][LargeSnowball] replaced by new actor: [0000][Empty]
    849. Old actor:[00][LargeSnowball] replaced by new actor: [0000][PoeBalloon]
    850. Old actor:[00][LargeSnowball] replaced by new actor: [F07D][En_Owl]
    851. Old actor:[01][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
    852. Old actor:[01][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
    853. Old actor:[01][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
    854. Old actor:[01][SnowCoveredTrees] replaced by new actor: [02FF][DeathArmos]
    855. Old actor:[01][SmallSnowball] replaced by new actor: [0000][Empty]
    856. Old actor:[01][SmallSnowball] replaced by new actor: [FFFF][Tektite]
    857. Old actor:[01][SmallSnowball] replaced by new actor: [0000][Empty]
    858. Old actor:[01][SmallSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
    859. Old actor:[01][Guay] replaced by new actor: [0103][BadBat]
    860. Old actor:[01][Guay] replaced by new actor: [FF34][BadBat]
    861. Old actor:[01][FlyingLensCaveIcePlatforms] replaced by new actor: [0045][En_Invisible_Ruppe]
    862. Old actor:[01][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
    863. Old actor:[01][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][PoeBalloon]
    864. Old actor:[01][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
    865. Old actor:[01][SmallSnowball] replaced by new actor: [0000][Empty]
    866. Old actor:[01][SmallSnowball] replaced by new actor: [0000][HoneyAndDarlingCredits]
    867. Old actor:[01][SmallSnowball] replaced by new actor: [FF10][RegularIceBlock]
    868. Old actor:[01][Scarecrow] replaced by new actor: [0002][GuruGuru]
    869. ---------------------------------------------------------
    870. Height adjustments:
    871. +++ [11][SoftSoilAndBeans] had switch flags modified to [126] +++
    872. +++ [19][En_Owl] had switch flags modified to [125] +++
    873. ---------------------------------------------------------
    874. ======( Map 00 )======
    875. day: overlay ratio: [0.9135] newsize: [03F620] oldsize: [045630]
    876. day: struct ratio: [1.1536] newsize: [005A04] oldsize: [004E08]
    877. day: total = ratio: [0.9292] newsize: [045024] oldsize: [04A438]
    878. night: overlay ratio: [0.9135] newsize: [03F620] oldsize: [045630]
    879. night: struct ratio: [1.1536] newsize: [005A04] oldsize: [004E08]
    880. night: total = ratio: [0.9292] newsize: [045024] oldsize: [04A438]
    881. ------------------------------------------------------
    882. day: object ratio: [1.0090] newsize: [0FD0A0] oldsize: [0FACA0]
    883. night: object ratio: [1.0090] newsize: [0FD0A0] oldsize: [0FACA0]
    884. object sizes: [ 0xBAE0 0x97C0 0x3E40 0x2500 0x10 0x105D0 0x1F0 0x26A0 0x6CA0 ]
    885. sum: [0x350F0] allsize: [0xFD0A0]
    886. ------------------------------------------------------
    887. day: dyna poly delta: [-28] newsize: [00000C] oldsize: [000028]
    888. day: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
    889. night: dyna poly delta: [-28] newsize: [00000C] oldsize: [000028]
    890. night: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
    891. -------------------------------------------------
    892. ======( Map 01 )======
    893. day: overlay ratio: [0.9281] newsize: [0179D0] oldsize: [019710]
    894. day: struct ratio: [1.4850] newsize: [0037D4] oldsize: [002598]
    895. day: total = ratio: [0.9752] newsize: [01B1A4] oldsize: [01BCA8]
    896. night: overlay ratio: [0.9281] newsize: [0179D0] oldsize: [019710]
    897. night: struct ratio: [1.4850] newsize: [0037D4] oldsize: [002598]
    898. night: total = ratio: [0.9752] newsize: [01B1A4] oldsize: [01BCA8]
    899. ------------------------------------------------------
    900. day: object ratio: [1.0041] newsize: [102EF0] oldsize: [101E10]
    901. night: object ratio: [1.0041] newsize: [102EF0] oldsize: [101E10]
    902. object sizes: [ 0xBAE0 0x97C0 0x3E40 0x3A30 0x2500 0x3E20 0xCA0 0x105D0 0x10 0x1F0 0x6CA0 ]
    903. sum: [0x3AF40] allsize: [0x102EF0]
    904. ------------------------------------------------------
    905. day: dyna poly delta: [-28] newsize: [00000C] oldsize: [000028]
    906. day: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
    907. night: dyna poly delta: [-28] newsize: [00000C] oldsize: [000028]
    908. night: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
    909. -------------------------------------------------
    910. ---------------------------------------------------------
    911. objects pick time: [2.2975ms][214.4677ms]
    912. object trim time: [2.308ms][214.4769ms]
    913. set new actors: [3.3742ms][215.5454ms]
    914. pre-checking object size: [3.378ms][215.5467ms]
    915. exit per-object: [3.9549ms][216.1251ms]
    916. exit sandalone randomize: [3.9594ms][216.1281ms]
    917. set for size check: [8.8035ms][220.9759ms]
    918. set for dyna trim: [8.8427ms][221.0119ms]
    919. set after final actor trim: [9.9028ms][222.0742ms]
    920. set after second setnewactors for final data test: [10.5851ms][222.7547ms]
    921. after isSizeAcceptable: [10.6811ms][222.8519ms]
    922. #######################################################
    923. Moved companion: [0007][Fairy] to actor: [NaturalPatchOfGrass][0007] at cords: [-912,360,-2314]
    924. time to complete randomizing [PathToSnowhead]: 236.7716ms
    925. ending timestamp : [12:43:54.740 PM]
    926. starting timestamp : [12:43:54.541 PM]
    927. time to read scene enemies: 8.9258ms
    928. time to read scene objects: 10.088ms
    929. =========================================================================
    930. For Scene: [BeneathGraveyard] with fid: 1145, with sid: 0x0C
    931. =========================================================================
    932. time to finish removing unnecessary objects: 19.9501ms
    933. ---------------------------
    934. time to generate candidate list: 184.967ms
    935. time to separate map/time actors: 192.4075ms
    936. time to find matching candidates: 199.5685ms
    937. Loops used for match candidate: 1
    938. ----------
    939. [1][DoorShutter] has flags: [127]
    940. [2][DoorShutter] has flags: [0]
    941. #######################################################
    942. Old actor:[00][CeilingSpawner] replaced by new actor: [FF00][IceCavernStelagtite] dyn: [13]
    943. Old actor:[00][CeilingSpawner] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13]
    944. Old actor:[00][ClayPot] replaced by new actor: [FF03][IronKnuckle]
    945. Old actor:[00][ClayPot] replaced by new actor: [0103][IronKnuckle]
    946. Old actor:[00][ClayPot] replaced by new actor: [0102][IronKnuckle]
    947. Old actor:[01][BadBat] replaced by new actor: [0002][Keese]
    948. Old actor:[01][ClayPot] replaced by new actor: [FF02][IronKnuckle]
    949. Old actor:[01][ClayPot] replaced by new actor: [FF01][IronKnuckle]
    950. Old actor:[01][ClayPot] replaced by new actor: [FF03][IronKnuckle]
    951. Old actor:[02][IronKnuckle] replaced by new actor: [FF01][Wolfos]
    952. Old actor:[03][Keese] replaced by new actor: [029F][BadBat]
    953. Old actor:[03][Keese] replaced by new actor: [029F][BadBat]
    954. Old actor:[03][Keese] replaced by new actor: [FF9F][BadBat]
    955. Old actor:[03][Keese] replaced by new actor: [FF9F][BadBat]
    956. Old actor:[03][Skulltula] replaced by new actor: [FFFF][Empty]
    957. Old actor:[03][Skulltula] replaced by new actor: [FFFF][BlueBubble]
    958. Old actor:[03][Skulltula] replaced by new actor: [0004][MothSwarm]
    959. Old actor:[03][ClayPot] replaced by new actor: [FF01][Empty]
    960. Old actor:[03][ClayPot] replaced by new actor: [0103][IronKnuckle]
    961. Old actor:[03][ClayPot] replaced by new actor: [FF01][IronKnuckle]
    962. Old actor:[03][ClayPot] replaced by new actor: [0102][IronKnuckle]
    963. Old actor:[03][ClayPot] replaced by new actor: [0103][Empty]
    964. Old actor:[03][ClayPot] replaced by new actor: [FF02][IronKnuckle]
    965. Old actor:[04][IronKnuckle] replaced by new actor: [FF00][Wolfos]
    966. ---------------------------------------------------------
    967. Height adjustments:
    968. - lowered height of actor [BlueBubble] by [91] from ceiling to fly
    969. - lowered height of actor [MothSwarm] by [71] from ceiling to fly
    970. ---------------------------------------------------------
    971. ======( Map 00 )======
    972. day: overlay ratio: [0.8239] newsize: [00B170] oldsize: [00D760]
    973. day: struct ratio: [0.7179] newsize: [001B3C] oldsize: [0025F0]
    974. day: total = ratio: [0.8080] newsize: [00CCAC] oldsize: [00FD50]
    975. night: overlay ratio: [0.8239] newsize: [00B170] oldsize: [00D760]
    976. night: struct ratio: [0.7179] newsize: [001B3C] oldsize: [0025F0]
    977. night: total = ratio: [0.8080] newsize: [00CCAC] oldsize: [00FD50]
    978. ------------------------------------------------------
    979. day: object ratio: [1.0437] newsize: [0FD7F0] oldsize: [0F2DF0]
    980. night: object ratio: [1.0437] newsize: [0FD7F0] oldsize: [0F2DF0]
    981. object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0x3C90 0x12C0 0xCA0 0x1A40 0x9940 ]
    982. sum: [0x35840] allsize: [0xFD7F0]
    983. ------------------------------------------------------
    984. day: dyna poly delta: [26] newsize: [00001A] oldsize: [000000]
    985. day: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
    986. night: dyna poly delta: [26] newsize: [00001A] oldsize: [000000]
    987. night: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
    988. -------------------------------------------------
    989. ======( Map 01 )======
    990. day: overlay ratio: [1.1711] newsize: [00F000] oldsize: [00CCF0]
    991. day: struct ratio: [2.0883] newsize: [001EAC] oldsize: [000EB0]
    992. day: total = ratio: [1.2324] newsize: [010EAC] oldsize: [00DBA0]
    993. night: overlay ratio: [1.1711] newsize: [00F000] oldsize: [00CCF0]
    994. night: struct ratio: [2.0883] newsize: [001EAC] oldsize: [000EB0]
    995. night: total = ratio: [1.2324] newsize: [010EAC] oldsize: [00DBA0]
    996. ------------------------------------------------------
    997. day: object ratio: [1.0455] newsize: [0F3EB0] oldsize: [0E94B0]
    998. night: object ratio: [1.0455] newsize: [0F3EB0] oldsize: [0E94B0]
    999. object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0x3C90 0x12C0 0xCA0 0x1A40 ]
    1000. sum: [0x2BF00] allsize: [0xF3EB0]
    1001. ------------------------------------------------------
    1002. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    1003. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    1004. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    1005. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    1006. -------------------------------------------------
    1007. ======( Map 02 )======
    1008. day: overlay ratio: [1.3036] newsize: [006930] oldsize: [0050B0]
    1009. day: struct ratio: [0.8792] newsize: [000AEC] oldsize: [000C6C]
    1010. day: total = ratio: [1.2470] newsize: [00741C] oldsize: [005D1C]
    1011. night: overlay ratio: [1.3036] newsize: [006930] oldsize: [0050B0]
    1012. night: struct ratio: [0.8792] newsize: [000AEC] oldsize: [000C6C]
    1013. night: total = ratio: [1.2470] newsize: [00741C] oldsize: [005D1C]
    1014. ------------------------------------------------------
    1015. day: object ratio: [1.0380] newsize: [1005A0] oldsize: [0F6F90]
    1016. night: object ratio: [1.0380] newsize: [1005A0] oldsize: [0F6F90]
    1017. object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0xA3E0 0x9940 ]
    1018. sum: [0x385F0] allsize: [0x1005A0]
    1019. ------------------------------------------------------
    1020. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    1021. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    1022. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    1023. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    1024. -------------------------------------------------
    1025. ======( Map 03 )======
    1026. day: overlay ratio: [0.7105] newsize: [0151B0] oldsize: [01DB50]
    1027. day: struct ratio: [2.1416] newsize: [005AC0] oldsize: [002A60]
    1028. day: total = ratio: [0.8276] newsize: [01AC70] oldsize: [0205B0]
    1029. night: overlay ratio: [0.7105] newsize: [0151B0] oldsize: [01DB50]
    1030. night: struct ratio: [2.1416] newsize: [005AC0] oldsize: [002A60]
    1031. night: total = ratio: [0.8276] newsize: [01AC70] oldsize: [0205B0]
    1032. ------------------------------------------------------
    1033. day: object ratio: [1.0289] newsize: [0F3EC0] oldsize: [0ED140]
    1034. night: object ratio: [1.0289] newsize: [0F3EC0] oldsize: [0ED140]
    1035. object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0x3C90 0x12C0 0xCA0 0x1A40 0x10 ]
    1036. sum: [0x2BF10] allsize: [0xF3EC0]
    1037. ------------------------------------------------------
    1038. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1039. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1040. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1041. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1042. -------------------------------------------------
    1043. ======( Map 04 )======
    1044. day: overlay ratio: [1.2569] newsize: [0077E0] oldsize: [005F60]
    1045. day: struct ratio: [0.9022] newsize: [000DD8] oldsize: [000F58]
    1046. day: total = ratio: [1.2077] newsize: [0085B8] oldsize: [006EB8]
    1047. night: overlay ratio: [1.2569] newsize: [0077E0] oldsize: [005F60]
    1048. night: struct ratio: [0.9022] newsize: [000DD8] oldsize: [000F58]
    1049. night: total = ratio: [1.2077] newsize: [0085B8] oldsize: [006EB8]
    1050. ------------------------------------------------------
    1051. day: object ratio: [1.0395] newsize: [0F6C60] oldsize: [0ED650]
    1052. night: object ratio: [1.0395] newsize: [0F6C60] oldsize: [0ED650]
    1053. object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0xA3E0 ]
    1054. sum: [0x2ECB0] allsize: [0xF6C60]
    1055. ------------------------------------------------------
    1056. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    1057. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    1058. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    1059. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    1060. -------------------------------------------------
    1061. ---------------------------------------------------------
    1062. objects pick time: [0.1695ms][192.7564ms]
    1063. object trim time: [0.1819ms][192.7678ms]
    1064. set new actors: [4.6705ms][197.259ms]
    1065. pre-checking object size: [4.6748ms][197.2606ms]
    1066. exit per-object: [5.1758ms][197.7629ms]
    1067. exit sandalone randomize: [5.1798ms][197.7657ms]
    1068. set for size check: [5.8242ms][198.4109ms]
    1069. set for dyna trim: [5.8761ms][198.4622ms]
    1070. set after final actor trim: [6.2737ms][198.8603ms]
    1071. set after second setnewactors for final data test: [6.8841ms][199.4707ms]
    1072. after isSizeAcceptable: [6.9817ms][199.5678ms]
    1073. #######################################################
    1074. time to complete randomizing [BeneathGraveyard]: 208.4752ms
    1075. ending timestamp : [12:43:54.750 PM]
    1076. starting timestamp : [12:43:54.503 PM]
    1077. time to read scene enemies: 47.3161ms
    1078. time to read scene objects: 49.1705ms
    1079. =========================================================================
    1080. For Scene: [IkanaCastle] with fid: 1224, with sid: 0x1D
    1081. =========================================================================
    1082. time to finish removing unnecessary objects: 59.7575ms
    1083. ---------------------------
    1084. time to generate candidate list: 207.9257ms
    1085. time to separate map/time actors: 212.6073ms
    1086. time to find matching candidates: 245.5895ms
    1087. Loops used for match candidate: 1
    1088. ----------
    1089. [0][DoorShutter] has flags: [127]
    1090. [1][DoorShutter] has flags: [127]
    1091. [2][DoorShutter] has flags: [45]
    1092. [3][DoorShutter] has flags: [44]
    1093. [4][DoorShutter] has flags: [98]
    1094. [5][DoorShutter] has flags: [127]
    1095. [6][DoorShutter] has flags: [127]
    1096. [7][DoorShutter] has flags: [97]
    1097. #######################################################
    1098. Old actor:[00][Guay] replaced by new actor: [0002][Fairy]
    1099. Old actor:[00][Guay] replaced by new actor: [8C05][Bo]
    1100. Old actor:[00][Guay] replaced by new actor: [8C05][Empty]
    1101. Old actor:[00][Guay] replaced by new actor: [0007][Fairy]
    1102. Old actor:[00][Guay] replaced by new actor: [4324][BugsFishButterfly]
    1103. Old actor:[01][ReDead] replaced by new actor: [0075][En_Invisible_Ruppe]
    1104. Old actor:[01][ReDead] replaced by new actor: [0000][Empty]
    1105. Old actor:[01][ReDead] replaced by new actor: [0001][InvisibleRupee]
    1106. Old actor:[01][ReDead] replaced by new actor: [0000][BomberHideoutGuard]
    1107. Old actor:[03][ReDead] replaced by new actor: [0000][BomberHideoutGuard]
    1108. Old actor:[03][ReDead] replaced by new actor: [0030][En_Invisible_Ruppe]
    1109. Old actor:[03][ReDead] replaced by new actor: [0009][Fairy]
    1110. Old actor:[03][ReDead] replaced by new actor: [0000][PushableBlockOnIce]
    1111. Old actor:[03][FloorMaster] replaced by new actor: [00FF][Leever]
    1112. Old actor:[04][Skulltula] replaced by new actor: [FFFF][Shabom]
    1113. Old actor:[04][Skulltula] replaced by new actor: [0007][Fairy]
    1114. Old actor:[04][Skulltula] replaced by new actor: [FC00][ElfBubble]
    1115. Old actor:[04][SpikedMine] replaced by new actor: [7C01][SpiderWeb]
    1116. Old actor:[04][SpikedMine] replaced by new actor: [7D01][SpiderWeb]
    1117. Old actor:[04][SpikedMine] replaced by new actor: [7B01][SpiderWeb]
    1118. Old actor:[04][SpikedMine] replaced by new actor: [0003][MothSwarm]
    1119. Old actor:[04][FlyingLensCaveIcePlatforms] replaced by new actor: [0005][Seagulls]
    1120. Old actor:[05][Wizrobe] replaced by new actor: [0001][Empty]
    1121. Old actor:[05][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
    1122. Old actor:[05][WizrobeSpawnBlock] replaced by new actor: [0001][Mimi] dyn: [12]
    1123. Old actor:[05][WizrobeSpawnBlock] replaced by new actor: [0000][Mimi] dyn: [12]
    1124. Old actor:[05][WizrobeSpawnBlock] replaced by new actor: [0000][FlyingPot]
    1125. Old actor:[06][BlueBubble] replaced by new actor: [8044][Bombiwa]
    1126. Old actor:[06][BlueBubble] replaced by new actor: [807A][Bombiwa]
    1127. Old actor:[07][ReDead] replaced by new actor: [0000][Empty]
    1128. Old actor:[07][ReDead] replaced by new actor: [0000][Empty]
    1129. Old actor:[07][ReDead] replaced by new actor: [0009][Fairy]
    1130. Old actor:[07][ReDead] replaced by new actor: [0000][BomberHideoutGuard]
    1131. ---------------------------------------------------------
    1132. Height adjustments:
    1133. - lowered height of actor [Shabom] by [87] from ceiling to fly
    1134. - lowered height of actor [Fairy] by [59] from ceiling to fly
    1135. - lowered height of actor [MothSwarm] by [73] from ceiling to fly
    1136. +++ [16][ElfBubble] had switch flags modified to [126] +++
    1137. +++ [19][SpiderWeb] had switch flags modified to [123] +++
    1138. +++ [28][Bombiwa] had switch flags modified to [122] +++
    1139. ---------------------------------------------------------
    1140. ======( Map 00 )======
    1141. day: overlay ratio: [1.0812] newsize: [040970] oldsize: [03BBD0]
    1142. day: struct ratio: [0.9472] newsize: [0053D4] oldsize: [005880]
    1143. day: total = ratio: [1.0699] newsize: [045D44] oldsize: [041450]
    1144. night: overlay ratio: [1.0812] newsize: [040970] oldsize: [03BBD0]
    1145. night: struct ratio: [0.9472] newsize: [0053D4] oldsize: [005880]
    1146. night: total = ratio: [1.0699] newsize: [045D44] oldsize: [041450]
    1147. ------------------------------------------------------
    1148. day: object ratio: [0.9429] newsize: [10F5C0] oldsize: [11FCE0]
    1149. night: object ratio: [0.9429] newsize: [10F5C0] oldsize: [11FCE0]
    1150. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0xAC0 0xB600 0x510 0x10 0x12F0 0x10 0x380 0x1F0 ]
    1151. sum: [0x3BB10] allsize: [0x10F5C0]
    1152. ------------------------------------------------------
    1153. day: dyna poly delta: [0] newsize: [000074] oldsize: [000074]
    1154. day: dyna vert delta: [0] newsize: [000071] oldsize: [000071]
    1155. night: dyna poly delta: [0] newsize: [000074] oldsize: [000074]
    1156. night: dyna vert delta: [0] newsize: [000071] oldsize: [000071]
    1157. -------------------------------------------------
    1158. ======( Map 01 )======
    1159. day: overlay ratio: [0.5310] newsize: [00DDF0] oldsize: [01A200]
    1160. day: struct ratio: [0.6828] newsize: [001520] oldsize: [001EF0]
    1161. day: total = ratio: [0.5414] newsize: [00F310] oldsize: [01C0F0]
    1162. night: overlay ratio: [0.5310] newsize: [00DDF0] oldsize: [01A200]
    1163. night: struct ratio: [0.6828] newsize: [001520] oldsize: [001EF0]
    1164. night: total = ratio: [0.5414] newsize: [00F310] oldsize: [01C0F0]
    1165. ------------------------------------------------------
    1166. day: object ratio: [0.9481] newsize: [102A60] oldsize: [110CD0]
    1167. night: object ratio: [0.9481] newsize: [102A60] oldsize: [110CD0]
    1168. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0x12F0 ]
    1169. sum: [0x2EFB0] allsize: [0x102A60]
    1170. ------------------------------------------------------
    1171. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    1172. day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
    1173. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    1174. night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
    1175. -------------------------------------------------
    1176. ======( Map 02 )======
    1177. day: overlay ratio: [1.0000] newsize: [010B60] oldsize: [010B60]
    1178. day: struct ratio: [1.0000] newsize: [001840] oldsize: [001840]
    1179. day: total = ratio: [1.0000] newsize: [0123A0] oldsize: [0123A0]
    1180. night: overlay ratio: [1.0000] newsize: [010B60] oldsize: [010B60]
    1181. night: struct ratio: [1.0000] newsize: [001840] oldsize: [001840]
    1182. night: total = ratio: [1.0000] newsize: [0123A0] oldsize: [0123A0]
    1183. ------------------------------------------------------
    1184. day: object ratio: [0.9403] newsize: [101780] oldsize: [111D10]
    1185. night: object ratio: [0.9403] newsize: [101780] oldsize: [111D10]
    1186. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0x10 ]
    1187. sum: [0x2DCD0] allsize: [0x101780]
    1188. ------------------------------------------------------
    1189. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    1190. day: dyna vert delta: [0] newsize: [000060] oldsize: [000060]
    1191. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    1192. night: dyna vert delta: [0] newsize: [000060] oldsize: [000060]
    1193. -------------------------------------------------
    1194. ======( Map 03 )======
    1195. day: overlay ratio: [0.6282] newsize: [00CB00] oldsize: [014320]
    1196. day: struct ratio: [0.7210] newsize: [001338] oldsize: [001AA8]
    1197. day: total = ratio: [0.6353] newsize: [00DE38] oldsize: [015DC8]
    1198. night: overlay ratio: [0.6282] newsize: [00CB00] oldsize: [014320]
    1199. night: struct ratio: [0.7210] newsize: [001338] oldsize: [001AA8]
    1200. night: total = ratio: [0.6353] newsize: [00DE38] oldsize: [015DC8]
    1201. ------------------------------------------------------
    1202. day: object ratio: [0.9481] newsize: [102A60] oldsize: [110CD0]
    1203. night: object ratio: [0.9481] newsize: [102A60] oldsize: [110CD0]
    1204. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0x12F0 ]
    1205. sum: [0x2EFB0] allsize: [0x102A60]
    1206. ------------------------------------------------------
    1207. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    1208. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    1209. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    1210. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    1211. -------------------------------------------------
    1212. ======( Map 04 )======
    1213. day: overlay ratio: [0.7298] newsize: [01A780] oldsize: [024450]
    1214. day: struct ratio: [0.7588] newsize: [005554] oldsize: [007074]
    1215. day: total = ratio: [0.7345] newsize: [01FCD4] oldsize: [02B4C4]
    1216. night: overlay ratio: [0.7298] newsize: [01A780] oldsize: [024450]
    1217. night: struct ratio: [0.7588] newsize: [005554] oldsize: [007074]
    1218. night: total = ratio: [0.7345] newsize: [01FCD4] oldsize: [02B4C4]
    1219. ------------------------------------------------------
    1220. day: object ratio: [0.9622] newsize: [0F84F0] oldsize: [1020D0]
    1221. night: object ratio: [0.9622] newsize: [0F84F0] oldsize: [1020D0]
    1222. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10 0xE80 0x6A70 ]
    1223. sum: [0x24A40] allsize: [0xF84F0]
    1224. ------------------------------------------------------
    1225. day: dyna poly delta: [-10] newsize: [000030] oldsize: [00003A]
    1226. day: dyna vert delta: [-8] newsize: [000030] oldsize: [000038]
    1227. night: dyna poly delta: [-10] newsize: [000030] oldsize: [00003A]
    1228. night: dyna vert delta: [-8] newsize: [000030] oldsize: [000038]
    1229. -------------------------------------------------
    1230. ======( Map 05 )======
    1231. day: overlay ratio: [0.5657] newsize: [003180] oldsize: [005780]
    1232. day: struct ratio: [0.4506] newsize: [000920] oldsize: [001440]
    1233. day: total = ratio: [0.5441] newsize: [003AA0] oldsize: [006BC0]
    1234. night: overlay ratio: [0.5657] newsize: [003180] oldsize: [005780]
    1235. night: struct ratio: [0.4506] newsize: [000920] oldsize: [001440]
    1236. night: total = ratio: [0.5441] newsize: [003AA0] oldsize: [006BC0]
    1237. ------------------------------------------------------
    1238. day: object ratio: [0.9317] newsize: [1098A0] oldsize: [11D040]
    1239. night: object ratio: [0.9317] newsize: [1098A0] oldsize: [11D040]
    1240. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0x8120 0x10 ]
    1241. sum: [0x35DF0] allsize: [0x1098A0]
    1242. ------------------------------------------------------
    1243. day: dyna poly delta: [-16] newsize: [000018] oldsize: [000028]
    1244. day: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
    1245. night: dyna poly delta: [-16] newsize: [000018] oldsize: [000028]
    1246. night: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
    1247. -------------------------------------------------
    1248. ======( Map 06 )======
    1249. day: overlay ratio: [0.9233] newsize: [0076E0] oldsize: [0080C0]
    1250. day: struct ratio: [0.7420] newsize: [000748] oldsize: [0009D0]
    1251. day: total = ratio: [0.9105] newsize: [007E28] oldsize: [008A90]
    1252. night: overlay ratio: [0.9233] newsize: [0076E0] oldsize: [0080C0]
    1253. night: struct ratio: [0.7420] newsize: [000748] oldsize: [0009D0]
    1254. night: total = ratio: [0.9105] newsize: [007E28] oldsize: [008A90]
    1255. ------------------------------------------------------
    1256. day: object ratio: [0.9622] newsize: [0F84F0] oldsize: [1020D0]
    1257. night: object ratio: [0.9622] newsize: [0F84F0] oldsize: [1020D0]
    1258. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10 0xE80 0x6A70 ]
    1259. sum: [0x24A40] allsize: [0xF84F0]
    1260. ------------------------------------------------------
    1261. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1262. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1263. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1264. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1265. -------------------------------------------------
    1266. ======( Map 07 )======
    1267. day: overlay ratio: [0.5601] newsize: [00A330] oldsize: [012360]
    1268. day: struct ratio: [0.4614] newsize: [0008C8] oldsize: [001308]
    1269. day: total = ratio: [0.5540] newsize: [00ABF8] oldsize: [013668]
    1270. night: overlay ratio: [0.5601] newsize: [00A330] oldsize: [012360]
    1271. night: struct ratio: [0.4614] newsize: [0008C8] oldsize: [001308]
    1272. night: total = ratio: [0.5540] newsize: [00ABF8] oldsize: [013668]
    1273. ------------------------------------------------------
    1274. day: object ratio: [0.9479] newsize: [101770] oldsize: [10F9E0]
    1275. night: object ratio: [0.9479] newsize: [101770] oldsize: [10F9E0]
    1276. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 ]
    1277. sum: [0x2DCC0] allsize: [0x101770]
    1278. ------------------------------------------------------
    1279. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1280. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1281. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1282. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1283. -------------------------------------------------
    1284. ======( Map 08 )======
    1285. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    1286. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    1287. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    1288. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    1289. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    1290. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    1291. ------------------------------------------------------
    1292. day: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
    1293. night: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
    1294. object sizes: [ 0x4670 0xDE80 ]
    1295. sum: [0x124F0] allsize: [0xE5FA0]
    1296. ------------------------------------------------------
    1297. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1298. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1299. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1300. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1301. -------------------------------------------------
    1302. ======( Map 09 )======
    1303. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    1304. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    1305. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    1306. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    1307. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    1308. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    1309. ------------------------------------------------------
    1310. day: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
    1311. night: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
    1312. object sizes: [ 0x4670 0xDE80 ]
    1313. sum: [0x124F0] allsize: [0xE5FA0]
    1314. ------------------------------------------------------
    1315. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1316. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1317. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1318. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1319. -------------------------------------------------
    1320. ---------------------------------------------------------
    1321. objects pick time: [0.6193ms][213.4551ms]
    1322. object trim time: [3.7368ms][216.5739ms]
    1323. set new actors: [16.0672ms][228.9052ms]
    1324. pre-checking object size: [16.0722ms][228.9075ms]
    1325. exit per-object: [17.1711ms][230.0084ms]
    1326. exit sandalone randomize: [17.1764ms][230.0116ms]
    1327. set for size check: [23.1842ms][236.0217ms]
    1328. set for dyna trim: [23.2795ms][236.1153ms]
    1329. set after final actor trim: [24.0743ms][236.9107ms]
    1330. set after second setnewactors for final data test: [32.5974ms][245.4344ms]
    1331. after isSizeAcceptable: [32.7529ms][245.5887ms]
    1332. #######################################################
    1333. time to complete randomizing [IkanaCastle]: 262.3541ms
    1334. ending timestamp : [12:43:54.766 PM]
    1335. starting timestamp : [12:43:54.503 PM]
    1336. time to read scene enemies: 65.7027ms
    1337. object [Seth1] replacement blocked by item [92]
    1338. time to read scene objects: 65.9614ms
    1339. =========================================================================
    1340. For Scene: [OceanSpiderHouse] with fid: 1291, with sid: 0x28
    1341. =========================================================================
    1342. time to finish removing unnecessary objects: 68.5949ms
    1343. ---------------------------
    1344. time to generate candidate list: 103.5949ms
    1345. time to separate map/time actors: 111.5317ms
    1346. time to find matching candidates: 244.6582ms
    1347. Loops used for match candidate: 2
    1348. ----------
    1349. #######################################################
    1350. Old actor:[02][StalchildHintGiver] replaced by new actor: [00FF][DarmaniGrave] dyn: [34]
    1351. Old actor:[02][StalchildHintGiver] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
    1352. Old actor:[03][StalchildHintGiver] replaced by new actor: [00FF][DarmaniGrave] dyn: [34]
    1353. Old actor:[03][StalchildHintGiver] replaced by new actor: [FF78][RegularIceBlock]
    1354. Old actor:[03][StalchildHintGiver] replaced by new actor: [1F00][GrassRockCluster]
    1355. Old actor:[03][StalchildHintGiver] replaced by new actor: [2C09][PointedSign]
    1356. Old actor:[04][SkullTulla] replaced by new actor: [7D01][SpiderWeb]
    1357. Old actor:[05][SkullTulla] replaced by new actor: [7C01][SpiderWeb]
    1358. Old actor:[05][Bo] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
    1359. Old actor:[00][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
    1360. Old actor:[00][ClayPot] replaced by new actor: [0002][MothSwarm]
    1361. Old actor:[00][ClayPot] replaced by new actor: [0009][Fairy]
    1362. Old actor:[00][ClayPot] replaced by new actor: [007D][En_Invisible_Ruppe]
    1363. Old actor:[01][HitSpot] replaced by new actor: [FC10][HitSpot]
    1364. Old actor:[01][HitSpot] replaced by new actor: [00C2][HookshotWallAndPillar] dyn: [18]
    1365. Old actor:[01][HitSpot] replaced by new actor: [006B][SkullKidPainting] dyn: [2]
    1366. Old actor:[01][ClayPot] replaced by new actor: [0075][Empty]
    1367. Old actor:[01][ClayPot] replaced by new actor: [01ED][En_Invisible_Ruppe]
    1368. Old actor:[01][ClayPot] replaced by new actor: [0002][MothSwarm]
    1369. Old actor:[01][ClayPot] replaced by new actor: [007D][Empty]
    1370. Old actor:[01][ClayPot] replaced by new actor: [0007][Empty]
    1371. Old actor:[03][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
    1372. Old actor:[03][ClayPot] replaced by new actor: [4216][ClayPot]
    1373. Old actor:[05][ClayPot] replaced by new actor: [0045][Empty]
    1374. Old actor:[05][ClayPot] replaced by new actor: [0003][MothSwarm]
    1375. Old actor:[05][ClayPot] replaced by new actor: [4E14][ClayPot]
    1376. Old actor:[05][ClayPot] replaced by new actor: [FE33][ClayPot]
    1377. Old actor:[05][ClayPot] replaced by new actor: [01E9][En_Invisible_Ruppe]
    1378. Old actor:[05][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
    1379. Old actor:[05][ClayPot] replaced by new actor: [0004][Empty]
    1380. Old actor:[05][ClayPot] replaced by new actor: [0007][Empty]
    1381. ---------------------------------------------------------
    1382. Height adjustments:
    1383. + adjusted height of actor [BugsFishButterfly] by [100]
    1384. + adjusted height of actor [MothSwarm] by [50]
    1385. + adjusted height of actor [MothSwarm] by [50]
    1386. + adjusted height of actor [BugsFishButterfly] by [100]
    1387. + adjusted height of actor [MothSwarm] by [50]
    1388. + adjusted height of actor [BugsFishButterfly] by [100]
    1389. +++ [13][HitSpot] had switch flags modified to [126] +++
    1390. +++ [17][En_Invisible_Ruppe] had switch flags modified to [123] +++
    1391. +++ [27][En_Invisible_Ruppe] had switch flags modified to [122] +++
    1392. +++ [15][SkullKidPainting] had treasure flags modified to [26] +++
    1393. +++ [22][ClayPot] had treasure flags modified to [22] +++
    1394. +++ [25][ClayPot] had treasure flags modified to [20] +++
    1395. +++ [26][ClayPot] had treasure flags modified to [19] +++
    1396. ---------------------------------------------------------
    1397. ======( Map 00 )======
    1398. day: overlay ratio: [0.9657] newsize: [0242B0] oldsize: [025740]
    1399. day: struct ratio: [2.2683] newsize: [005AA0] oldsize: [0027F4]
    1400. day: total = ratio: [1.0471] newsize: [029D50] oldsize: [027F34]
    1401. night: overlay ratio: [0.9657] newsize: [0242B0] oldsize: [025740]
    1402. night: struct ratio: [2.2683] newsize: [005AA0] oldsize: [0027F4]
    1403. night: total = ratio: [1.0471] newsize: [029D50] oldsize: [027F34]
    1404. ------------------------------------------------------
    1405. day: object ratio: [0.9871] newsize: [100930] oldsize: [103ED0]
    1406. night: object ratio: [0.9871] newsize: [100930] oldsize: [103ED0]
    1407. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x3D00 0x39C0 0x3210 0x10 ]
    1408. sum: [0x2CE80] allsize: [0x100930]
    1409. ------------------------------------------------------
    1410. day: dyna poly delta: [0] newsize: [000027] oldsize: [000027]
    1411. day: dyna vert delta: [0] newsize: [00001D] oldsize: [00001D]
    1412. night: dyna poly delta: [0] newsize: [000027] oldsize: [000027]
    1413. night: dyna vert delta: [0] newsize: [00001D] oldsize: [00001D]
    1414. -------------------------------------------------
    1415. ======( Map 01 )======
    1416. day: overlay ratio: [0.8483] newsize: [02F2A0] oldsize: [037990]
    1417. day: struct ratio: [1.4944] newsize: [008964] oldsize: [005BF0]
    1418. day: total = ratio: [0.9088] newsize: [037C04] oldsize: [03D580]
    1419. night: overlay ratio: [0.8483] newsize: [02F2A0] oldsize: [037990]
    1420. night: struct ratio: [1.4944] newsize: [008964] oldsize: [005BF0]
    1421. night: total = ratio: [0.9088] newsize: [037C04] oldsize: [03D580]
    1422. ------------------------------------------------------
    1423. day: object ratio: [0.9649] newsize: [0F9D70] oldsize: [102EB0]
    1424. night: object ratio: [0.9649] newsize: [0F9D70] oldsize: [102EB0]
    1425. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x3D00 0x10 0x10 ]
    1426. sum: [0x262C0] allsize: [0xF9D70]
    1427. ------------------------------------------------------
    1428. day: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
    1429. day: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
    1430. night: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
    1431. night: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
    1432. -------------------------------------------------
    1433. ======( Map 02 )======
    1434. day: overlay ratio: [0.8854] newsize: [01EA70] oldsize: [0229F0]
    1435. day: struct ratio: [0.9105] newsize: [00335C] oldsize: [003868]
    1436. day: total = ratio: [0.8877] newsize: [021DCC] oldsize: [026258]
    1437. night: overlay ratio: [0.8854] newsize: [01EA70] oldsize: [0229F0]
    1438. night: struct ratio: [0.9105] newsize: [00335C] oldsize: [003868]
    1439. night: total = ratio: [0.8877] newsize: [021DCC] oldsize: [026258]
    1440. ------------------------------------------------------
    1441. day: object ratio: [0.9868] newsize: [0F9D60] oldsize: [0FD300]
    1442. night: object ratio: [0.9868] newsize: [0F9D60] oldsize: [0FD300]
    1443. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x3D00 0x10 ]
    1444. sum: [0x262B0] allsize: [0xF9D60]
    1445. ------------------------------------------------------
    1446. day: dyna poly delta: [52] newsize: [000084] oldsize: [000050]
    1447. day: dyna vert delta: [32] newsize: [000060] oldsize: [000040]
    1448. night: dyna poly delta: [52] newsize: [000084] oldsize: [000050]
    1449. night: dyna vert delta: [32] newsize: [000060] oldsize: [000040]
    1450. -------------------------------------------------
    1451. ======( Map 03 )======
    1452. day: overlay ratio: [0.7707] newsize: [01D4F0] oldsize: [026070]
    1453. day: struct ratio: [0.8690] newsize: [003900] oldsize: [004198]
    1454. day: total = ratio: [0.7803] newsize: [020DF0] oldsize: [02A208]
    1455. night: overlay ratio: [0.7707] newsize: [01D4F0] oldsize: [026070]
    1456. night: struct ratio: [0.8690] newsize: [003900] oldsize: [004198]
    1457. night: total = ratio: [0.7803] newsize: [020DF0] oldsize: [02A208]
    1458. ------------------------------------------------------
    1459. day: object ratio: [0.9868] newsize: [0F9D60] oldsize: [0FD300]
    1460. night: object ratio: [0.9868] newsize: [0F9D60] oldsize: [0FD300]
    1461. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x3D00 0x10 ]
    1462. sum: [0x262B0] allsize: [0xF9D60]
    1463. ------------------------------------------------------
    1464. day: dyna poly delta: [34] newsize: [00002C] oldsize: [00000A]
    1465. day: dyna vert delta: [20] newsize: [000028] oldsize: [000014]
    1466. night: dyna poly delta: [34] newsize: [00002C] oldsize: [00000A]
    1467. night: dyna vert delta: [20] newsize: [000028] oldsize: [000014]
    1468. -------------------------------------------------
    1469. ======( Map 04 )======
    1470. day: overlay ratio: [1.6093] newsize: [003650] oldsize: [0021C0]
    1471. day: struct ratio: [0.6876] newsize: [000520] oldsize: [000774]
    1472. day: total = ratio: [1.4425] newsize: [003B70] oldsize: [002934]
    1473. night: overlay ratio: [1.6093] newsize: [003650] oldsize: [0021C0]
    1474. night: struct ratio: [0.6876] newsize: [000520] oldsize: [000774]
    1475. night: total = ratio: [1.4425] newsize: [003B70] oldsize: [002934]
    1476. ------------------------------------------------------
    1477. day: object ratio: [0.9880] newsize: [0F9D60] oldsize: [0FCDF0]
    1478. night: object ratio: [0.9880] newsize: [0F9D60] oldsize: [0FCDF0]
    1479. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x10 0x3C90 0x83C0 0x3D00 0x1760 ]
    1480. sum: [0x262B0] allsize: [0xF9D60]
    1481. ------------------------------------------------------
    1482. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    1483. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    1484. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    1485. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    1486. -------------------------------------------------
    1487. ======( Map 05 )======
    1488. day: overlay ratio: [0.6933] newsize: [017B90] oldsize: [022370]
    1489. day: struct ratio: [1.9122] newsize: [005880] oldsize: [002E48]
    1490. day: total = ratio: [0.7884] newsize: [01D410] oldsize: [0251B8]
    1491. night: overlay ratio: [0.6933] newsize: [017B90] oldsize: [022370]
    1492. night: struct ratio: [1.9122] newsize: [005880] oldsize: [002E48]
    1493. night: total = ratio: [0.7884] newsize: [01D410] oldsize: [0251B8]
    1494. ------------------------------------------------------
    1495. day: object ratio: [0.9987] newsize: [0F6070] oldsize: [0F6560]
    1496. night: object ratio: [0.9987] newsize: [0F6070] oldsize: [0F6560]
    1497. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x10 0x10 ]
    1498. sum: [0x225C0] allsize: [0xF6070]
    1499. ------------------------------------------------------
    1500. day: dyna poly delta: [18] newsize: [000038] oldsize: [000026]
    1501. day: dyna vert delta: [12] newsize: [000028] oldsize: [00001C]
    1502. night: dyna poly delta: [18] newsize: [000038] oldsize: [000026]
    1503. night: dyna vert delta: [12] newsize: [000028] oldsize: [00001C]
    1504. -------------------------------------------------
    1505. ---------------------------------------------------------
    1506. objects pick time: [0.1744ms][112.0625ms]
    1507. object trim time: [6.4206ms][118.311ms]
    1508. set new actors: [14.8337ms][126.7226ms]
    1509. ---- bogo REJECTED: obj pre-check failed (size:354144): [14.8387ms][126.725ms]
    1510. objects pick time: [0.1267ms][126.8574ms]
    1511. object trim time: [0.1506ms][126.8811ms]
    1512. set new actors: [14.8655ms][141.5986ms]
    1513. pre-checking object size: [14.8706ms][141.6012ms]
    1514. exit per-object: [33.8494ms][160.5828ms]
    1515. exit sandalone randomize: [102.3083ms][229.0416ms]
    1516. set for size check: [108.7756ms][235.5088ms]
    1517. set for dyna trim: [108.8405ms][235.5716ms]
    1518. set after final actor trim: [109.6942ms][236.4263ms]
    1519. set after second setnewactors for final data test: [117.8218ms][244.5548ms]
    1520. after isSizeAcceptable: [117.9255ms][244.6569ms]
    1521. #######################################################
    1522. Moved companion: [FF78][RegularIceBlock] to actor: [DarmaniGrave][FF78] at cords: [383,-100,-1368]
    1523. time to complete randomizing [OceanSpiderHouse]: 272.3258ms
    1524. ending timestamp : [12:43:54.776 PM]
    1525. starting timestamp : [12:43:54.503 PM]
    1526. time to read scene enemies: 48.3587ms
    1527. time to read scene objects: 49.3788ms
    1528. =========================================================================
    1529. For Scene: [PathToMountainVillage] with fid: 1222, with sid: 0x1C
    1530. =========================================================================
    1531. time to finish removing unnecessary objects: 57.3892ms
    1532. ---------------------------
    1533. time to generate candidate list: 229.8186ms
    1534. time to separate map/time actors: 231.3243ms
    1535. time to find matching candidates: 256.0009ms
    1536. Loops used for match candidate: 1
    1537. ----------
    1538. #######################################################
    1539. Old actor:[00][Bo] replaced by new actor: [0000][Guay]
    1540. Old actor:[00][Bo] replaced by new actor: [0002][Fairy]
    1541. Old actor:[00][Bo] replaced by new actor: [0002][MothSwarm]
    1542. Old actor:[00][Bo] replaced by new actor: [0000][Empty]
    1543. Old actor:[00][Bo] replaced by new actor: [0004][Empty]
    1544. Old actor:[00][Bo] replaced by new actor: [0000][Guay]
    1545. Old actor:[00][Bo] replaced by new actor: [0000][Empty]
    1546. Old actor:[00][SquareSign] replaced by new actor: [7C81][WallMaster]
    1547. Old actor:[00][Tektite] replaced by new actor: [3E7B][CircleOfFire]
    1548. Old actor:[00][Tektite] replaced by new actor: [0004][RegularFrogs]
    1549. Old actor:[00][Tektite] replaced by new actor: [0001][RegularFrogs]
    1550. Old actor:[00][SnowCoveredTrees] replaced by new actor: [007F][DekuFlower] dyn: [12]
    1551. Old actor:[00][SnowCoveredTrees] replaced by new actor: [3200][Bo]
    1552. Old actor:[00][SnowCoveredTrees] replaced by new actor: [7800][Bo]
    1553. Old actor:[00][SnowCoveredTrees] replaced by new actor: [C200][Bo]
    1554. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
    1555. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
    1556. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF02][MadShrub]
    1557. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF00][MadShrub]
    1558. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [0011][MushroomCloud]
    1559. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
    1560. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [0002][HallucinationScrub]
    1561. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [7A81][WallMaster]
    1562. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF01][MadShrub]
    1563. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF01][MadShrub]
    1564. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [E000][GrottoHole]
    1565. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF02][MadShrub]
    1566. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF00][MadShrub]
    1567. Old actor:[00][SmallSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
    1568. Old actor:[00][SmallSnowball] replaced by new actor: [0006][HallucinationScrub]
    1569. Old actor:[00][SmallSnowball] replaced by new actor: [FF81][Wolfos]
    1570. Old actor:[00][SmallSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
    1571. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
    1572. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF01][MadShrub]
    1573. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [0003][ImposterFrog]
    1574. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF81][Empty]
    1575. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
    1576. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
    1577. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [C000][GrottoHole]
    1578. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF00][Bo]
    1579. Old actor:[01][Tektite] replaced by new actor: [3D79][CircleOfFire]
    1580. Old actor:[01][Tektite] replaced by new actor: [3F5F][Empty]
    1581. Old actor:[01][Tektite] replaced by new actor: [0001][Fish]
    1582. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
    1583. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
    1584. Old actor:[01][Bo] replaced by new actor: [002D][En_Invisible_Ruppe]
    1585. Old actor:[01][Bo] replaced by new actor: [2324][BugsFishButterfly]
    1586. Old actor:[01][Bo] replaced by new actor: [0000][Guay]
    1587. Old actor:[01][Bo] replaced by new actor: [0000][Guay]
    1588. Old actor:[01][SmallSnowball] replaced by new actor: [0002][HallucinationScrub]
    1589. Old actor:[01][SmallSnowball] replaced by new actor: [00F8][BronzeBoulder]
    1590. Old actor:[01][SmallSnowball] replaced by new actor: [0006][HallucinationScrub]
    1591. Old actor:[01][SmallSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
    1592. Old actor:[01][SmallSnowball] replaced by new actor: [FF01][MadShrub]
    1593. Old actor:[01][SmallSnowball] replaced by new actor: [0006][Empty]
    1594. Old actor:[01][SmallSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
    1595. Old actor:[01][SquareSign] replaced by new actor: [7781][WallMaster]
    1596. Old actor:[01][SnowCoveredTrees] replaced by new actor: [FF01][Bo]
    1597. Old actor:[01][SnowCoveredTrees] replaced by new actor: [6404][Bo]
    1598. Old actor:[01][SnowCoveredTrees] replaced by new actor: [7804][Bo]
    1599. Old actor:[01][SnowCoveredTrees] replaced by new actor: [7800][Bo]
    1600. ---------------------------------------------------------
    1601. Height adjustments:
    1602. - lowered height of actor [Fish] by [22] to lower below water surface
    1603. +++ [7][WallMaster] had switch flags modified to [124] +++
    1604. +++ [8][CircleOfFire] had switch flags modified to [123] +++
    1605. +++ [22][WallMaster] had switch flags modified to [122] +++
    1606. +++ [40][CircleOfFire] had switch flags modified to [121] +++
    1607. +++ [50][BronzeBoulder] had switch flags modified to [120] +++
    1608. +++ [56][WallMaster] had switch flags modified to [119] +++
    1609. +++ [8][CircleOfFire] had treasure flags modified to [30] +++
    1610. +++ [40][CircleOfFire] had treasure flags modified to [29] +++
    1611. ---------------------------------------------------------
    1612. ======( Map 00 )======
    1613. day: overlay ratio: [0.7873] newsize: [03F9C0] oldsize: [050CC0]
    1614. day: struct ratio: [1.2332] newsize: [007680] oldsize: [006018]
    1615. day: total = ratio: [0.8181] newsize: [047040] oldsize: [056CD8]
    1616. night: overlay ratio: [0.8328] newsize: [044A80] oldsize: [052710]
    1617. night: struct ratio: [1.7439] newsize: [00A8E4] oldsize: [0060D8]
    1618. night: total = ratio: [0.8951] newsize: [04F364] oldsize: [0587E8]
    1619. ------------------------------------------------------
    1620. day: object ratio: [1.0323] newsize: [0F76E0] oldsize: [0EFAE0]
    1621. night: object ratio: [1.0323] newsize: [0F76E0] oldsize: [0EFAE0]
    1622. object sizes: [ 0xA3E0 0x510 0x3790 0xA5A0 0xB550 0x10D0 0xA070 0xA80 ]
    1623. sum: [0x2F730] allsize: [0xF76E0]
    1624. ------------------------------------------------------
    1625. day: dyna poly delta: [108] newsize: [00006C] oldsize: [000000]
    1626. day: dyna vert delta: [108] newsize: [00006C] oldsize: [000000]
    1627. night: dyna poly delta: [108] newsize: [00006C] oldsize: [000000]
    1628. night: dyna vert delta: [108] newsize: [00006C] oldsize: [000000]
    1629. -------------------------------------------------
    1630. ======( Map 01 )======
    1631. day: overlay ratio: [0.7373] newsize: [01AC50] oldsize: [0244F0]
    1632. day: struct ratio: [0.9627] newsize: [00251C] oldsize: [00268C]
    1633. day: total = ratio: [0.7513] newsize: [01D16C] oldsize: [026B7C]
    1634. night: overlay ratio: [0.7563] newsize: [01B680] oldsize: [0243D0]
    1635. night: struct ratio: [1.0784] newsize: [002868] oldsize: [002578]
    1636. night: total = ratio: [0.7758] newsize: [01DEE8] oldsize: [026948]
    1637. ------------------------------------------------------
    1638. day: object ratio: [1.0328] newsize: [0F3AE0] oldsize: [0EBEE0]
    1639. night: object ratio: [1.0328] newsize: [0F3AE0] oldsize: [0EBEE0]
    1640. object sizes: [ 0x12C0 0xA3E0 0x18C0 0x510 0x3E20 0x3790 0x10D0 0xA070 0xB550 0xA80 ]
    1641. sum: [0x2BB30] allsize: [0xF3AE0]
    1642. ------------------------------------------------------
    1643. day: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
    1644. day: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
    1645. night: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
    1646. night: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
    1647. -------------------------------------------------
    1648. ---------------------------------------------------------
    1649. objects pick time: [4.527ms][235.9897ms]
    1650. object trim time: [4.5396ms][235.9994ms]
    1651. set new actors: [6.1864ms][237.6485ms]
    1652. pre-checking object size: [6.2108ms][237.6708ms]
    1653. exit per-object: [12.9228ms][244.3847ms]
    1654. exit sandalone randomize: [12.9285ms][244.3883ms]
    1655. set for size check: [14.1916ms][245.6525ms]
    1656. set for dyna trim: [14.2086ms][245.6684ms]
    1657. set after final actor trim: [14.836ms][246.2973ms]
    1658. set after second setnewactors for final data test: [24.5099ms][255.972ms]
    1659. after isSizeAcceptable: [24.5404ms][256.0001ms]
    1660. #######################################################
    1661. time to complete randomizing [PathToMountainVillage]: 276.2441ms
    1662. ending timestamp : [12:43:54.780 PM]
    1663. starting timestamp : [12:43:54.758 PM]
    1664. time to read scene enemies: 0.462ms
    1665. time to read scene objects: 1.3795ms
    1666. =========================================================================
    1667. For Scene: [TreasureChestShop] with fid: 1188, with sid: 0x17
    1668. =========================================================================
    1669. time to finish removing unnecessary objects: 8.303ms
    1670. ---------------------------
    1671. time to generate candidate list: 22.9032ms
    1672. time to separate map/time actors: 23.0433ms
    1673. time to find matching candidates: 23.995ms
    1674. Loops used for match candidate: 1
    1675. ----------
    1676. #######################################################
    1677. Old actor:[00][Clock] replaced by new actor: [0002][Windows]
    1678. Old actor:[00][Takaraya] replaced by new actor: [0001][Dodongo]
    1679. ---------------------------------------------------------
    1680. Height adjustments:
    1681. ---------------------------------------------------------
    1682. ======( Map 00 )======
    1683. day: overlay ratio: [0.9628] newsize: [005910] oldsize: [005C80]
    1684. day: struct ratio: [1.6371] newsize: [000D40] oldsize: [000818]
    1685. day: total = ratio: [1.0171] newsize: [006650] oldsize: [006498]
    1686. night: overlay ratio: [0.9628] newsize: [005910] oldsize: [005C80]
    1687. night: struct ratio: [1.6371] newsize: [000D40] oldsize: [000818]
    1688. night: total = ratio: [1.0171] newsize: [006650] oldsize: [006498]
    1689. ------------------------------------------------------
    1690. day: object ratio: [0.9034] newsize: [0E7650] oldsize: [100210]
    1691. night: object ratio: [0.9034] newsize: [0E7650] oldsize: [100210]
    1692. object sizes: [ 0x8120 0x9940 0xE50 0x12F0 ]
    1693. sum: [0x13BA0] allsize: [0xE7650]
    1694. ------------------------------------------------------
    1695. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1696. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1697. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1698. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1699. -------------------------------------------------
    1700. ---------------------------------------------------------
    1701. objects pick time: [0.0189ms][23.4657ms]
    1702. object trim time: [0.0251ms][23.47ms]
    1703. set new actors: [0.1359ms][23.5822ms]
    1704. pre-checking object size: [0.1389ms][23.5837ms]
    1705. exit per-object: [0.2331ms][23.68ms]
    1706. exit sandalone randomize: [0.2386ms][23.6834ms]
    1707. set for size check: [0.3488ms][23.7951ms]
    1708. set for dyna trim: [0.3596ms][23.8046ms]
    1709. set after final actor trim: [0.4238ms][23.8697ms]
    1710. set after second setnewactors for final data test: [0.5342ms][23.9806ms]
    1711. after isSizeAcceptable: [0.5492ms][23.9943ms]
    1712. #######################################################
    1713. time to complete randomizing [TreasureChestShop]: 24.3515ms
    1714. ending timestamp : [12:43:54.782 PM]
    1715. starting timestamp : [12:43:54.733 PM]
    1716. time to read scene enemies: 4.855ms
    1717. object [Carpenter] replacement blocked by item [35]
    1718. object [Gorman] replacement blocked by item [17]
    1719. object [MadamAroma] replacement blocked by item [263]
    1720. object [MayorsResitenceGuard] replacement blocked by item [35]
    1721. object [Dotour] replacement blocked by item [35]
    1722. object [Viscen] replacement blocked by item [35]
    1723. object [Mutoh] replacement blocked by item [35]
    1724. time to read scene objects: 6.2036ms
    1725. =========================================================================
    1726. For Scene: [MayorsResidence] with fid: 1160, with sid: 0x12
    1727. =========================================================================
    1728. time to finish removing unnecessary objects: 14.9264ms
    1729. ---------------------------
    1730. time to generate candidate list: 33.1036ms
    1731. time to separate map/time actors: 40.4822ms
    1732. time to find matching candidates: 48.1358ms
    1733. Loops used for match candidate: 1
    1734. ----------
    1735. #######################################################
    1736. Old actor:[00][Secretary] replaced by new actor: [820E][ClayPot]
    1737. Old actor:[00][Clock] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    1738. Old actor:[02][Toto] replaced by new actor: [307F][GateSoldier]
    1739. Old actor:[03][WallTalkSpot] replaced by new actor: [FE04][WallTalkSpot]
    1740. ---------------------------------------------------------
    1741. Height adjustments:
    1742. ---------------------------------------------------------
    1743. ======( Map 00 )======
    1744. day: overlay ratio: [1.0109] newsize: [00AD50] oldsize: [00AB70]
    1745. day: struct ratio: [1.1803] newsize: [00152C] oldsize: [0011F0]
    1746. day: total = ratio: [1.0270] newsize: [00C27C] oldsize: [00BD60]
    1747. night: overlay ratio: [1.0101] newsize: [00BBC0] oldsize: [00B9E0]
    1748. night: struct ratio: [1.1676] newsize: [001688] oldsize: [00134C]
    1749. night: total = ratio: [1.0249] newsize: [00D248] oldsize: [00CD2C]
    1750. ------------------------------------------------------
    1751. day: object ratio: [0.9192] newsize: [118CD0] oldsize: [1317B0]
    1752. night: object ratio: [0.9192] newsize: [118CD0] oldsize: [1317B0]
    1753. object sizes: [ 0xD340 0xC050 0xDC90 0xDBF0 0x10 0x15BA0 0xB510 0x81B0 0x7160 0x420 0x19F0 0x16B0 ]
    1754. sum: [0x684A0] allsize: [0x118CD0]
    1755. ------------------------------------------------------
    1756. day: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
    1757. day: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
    1758. night: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
    1759. night: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
    1760. -------------------------------------------------
    1761. ======( Map 01 )======
    1762. day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
    1763. day: struct ratio: [1.0000] newsize: [001268] oldsize: [001268]
    1764. day: total = ratio: [1.0000] newsize: [007A98] oldsize: [007A98]
    1765. night: overlay ratio: [1.0000] newsize: [0076A0] oldsize: [0076A0]
    1766. night: struct ratio: [1.0000] newsize: [0013C4] oldsize: [0013C4]
    1767. night: total = ratio: [1.0000] newsize: [008A64] oldsize: [008A64]
    1768. ------------------------------------------------------
    1769. day: object ratio: [0.9702] newsize: [1172E0] oldsize: [11FC40]
    1770. night: object ratio: [0.9702] newsize: [1172E0] oldsize: [11FC40]
    1771. object sizes: [ 0xD340 0xC050 0xDC90 0xDBF0 0x10 0x15BA0 0xB510 0x81B0 0x7160 0x420 0x16B0 ]
    1772. sum: [0x66AB0] allsize: [0x1172E0]
    1773. ------------------------------------------------------
    1774. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1775. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1776. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1777. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1778. -------------------------------------------------
    1779. ======( Map 02 )======
    1780. day: overlay ratio: [0.9708] newsize: [00B4A0] oldsize: [00BA10]
    1781. day: struct ratio: [1.0069] newsize: [000FE4] oldsize: [000FC8]
    1782. day: total = ratio: [0.9736] newsize: [00C484] oldsize: [00C9D8]
    1783. night: overlay ratio: [1.0000] newsize: [009CD0] oldsize: [009CD0]
    1784. night: struct ratio: [1.0000] newsize: [000CFC] oldsize: [000CFC]
    1785. night: total = ratio: [1.0000] newsize: [00A9CC] oldsize: [00A9CC]
    1786. ------------------------------------------------------
    1787. day: object ratio: [0.9702] newsize: [1172E0] oldsize: [11FC40]
    1788. night: object ratio: [0.9702] newsize: [1172E0] oldsize: [11FC40]
    1789. object sizes: [ 0xD340 0xC050 0xDC90 0xDBF0 0x10 0x15BA0 0xB510 0x81B0 0x7160 0x420 0x16B0 ]
    1790. sum: [0x66AB0] allsize: [0x1172E0]
    1791. ------------------------------------------------------
    1792. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1793. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1794. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1795. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1796. -------------------------------------------------
    1797. ======( Map 03 )======
    1798. day: overlay ratio: [1.0000] newsize: [003410] oldsize: [003410]
    1799. day: struct ratio: [1.0000] newsize: [000540] oldsize: [000540]
    1800. day: total = ratio: [1.0000] newsize: [003950] oldsize: [003950]
    1801. night: overlay ratio: [1.0000] newsize: [003410] oldsize: [003410]
    1802. night: struct ratio: [1.0000] newsize: [000540] oldsize: [000540]
    1803. night: total = ratio: [1.0000] newsize: [003950] oldsize: [003950]
    1804. ------------------------------------------------------
    1805. day: object ratio: [0.9485] newsize: [0E6F20] oldsize: [0F37A0]
    1806. night: object ratio: [0.9485] newsize: [0E6F20] oldsize: [0F37A0]
    1807. object sizes: [ 0xD340 0xC050 0xDC90 0xDBF0 0x10 0x420 0x16B0 ]
    1808. sum: [0x366F0] allsize: [0xE6F20]
    1809. ------------------------------------------------------
    1810. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1811. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1812. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1813. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1814. -------------------------------------------------
    1815. ---------------------------------------------------------
    1816. objects pick time: [0.1634ms][40.6558ms]
    1817. object trim time: [0.1793ms][40.6712ms]
    1818. set new actors: [0.655ms][41.1486ms]
    1819. pre-checking object size: [0.6582ms][41.1499ms]
    1820. exit per-object: [0.8684ms][41.3612ms]
    1821. exit sandalone randomize: [2.4353ms][42.9292ms]
    1822. set for size check: [6.7738ms][47.2686ms]
    1823. set for dyna trim: [6.8375ms][47.3297ms]
    1824. set after final actor trim: [6.9774ms][47.4698ms]
    1825. set after second setnewactors for final data test: [7.5072ms][48.0006ms]
    1826. after isSizeAcceptable: [7.6262ms][48.1201ms]
    1827. #######################################################
    1828. time to complete randomizing [MayorsResidence]: 49.1317ms
    1829. ending timestamp : [12:43:54.782 PM]
    1830. starting timestamp : [12:43:54.503 PM]
    1831. time to read scene enemies: 48.4024ms
    1832. time to read scene objects: 50.2068ms
    1833. =========================================================================
    1834. For Scene: [Snowhead] with fid: 1451, with sid: 0x5C
    1835. =========================================================================
    1836. time to finish removing unnecessary objects: 59.3679ms
    1837. ---------------------------
    1838. time to generate candidate list: 262.7191ms
    1839. time to separate map/time actors: 270.8451ms
    1840. time to find matching candidates: 289.6089ms
    1841. Loops used for match candidate: 1
    1842. ----------
    1843. #######################################################
    1844. Old actor:[00][Keese] replaced by new actor: [02FF][DeathArmos]
    1845. Old actor:[00][Wolfos] replaced by new actor: [107F][GateSoldier]
    1846. Old actor:[00][Wolfos] replaced by new actor: [007F][GateSoldier]
    1847. Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
    1848. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    1849. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    1850. Old actor:[00][Bo] replaced by new actor: [0007][Empty]
    1851. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    1852. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    1853. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    1854. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    1855. Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
    1856. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    1857. Old actor:[00][Bo] replaced by new actor: [0007][Fairy]
    1858. Old actor:[00][Bo] replaced by new actor: [0075][En_Invisible_Ruppe]
    1859. Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
    1860. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    1861. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    1862. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    1863. Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
    1864. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    1865. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    1866. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    1867. Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
    1868. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    1869. Old actor:[00][Bo] replaced by new actor: [FFFF][BlueBubble]
    1870. Old actor:[00][Bo] replaced by new actor: [0007][Empty]
    1871. Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
    1872. Old actor:[00][SquareSign] replaced by new actor: [0007][OwlStatue]
    1873. Old actor:[00][SmallSnowball] replaced by new actor: [FFC8][RegularIceBlock]
    1874. Old actor:[00][SmallSnowball] replaced by new actor: [0000][Shiro]
    1875. Old actor:[00][SmallSnowball] replaced by new actor: [0001][Empty]
    1876. Old actor:[00][SmallSnowball] replaced by new actor: [FF96][RegularIceBlock]
    1877. Old actor:[00][LargeSnowball] replaced by new actor: [FFFF][RegularIceBlock]
    1878. Old actor:[00][LargeSnowball] replaced by new actor: [C000][GrottoHole]
    1879. Old actor:[00][LargeSnowball] replaced by new actor: [0001][GoronElder]
    1880. Old actor:[00][LargeSnowball] replaced by new actor: [0001][Empty]
    1881. Old actor:[00][LargeSnowball] replaced by new actor: [FF78][RegularIceBlock]
    1882. Old actor:[00][LargeSnowball] replaced by new actor: [0110][Obj_Dowsing]
    1883. Old actor:[01][Wolfos] replaced by new actor: [107F][GateSoldier]
    1884. Old actor:[01][Wolfos] replaced by new actor: [0000][Shiro]
    1885. Old actor:[01][Guay] replaced by new actor: [0079][En_Invisible_Ruppe]
    1886. Old actor:[01][Guay] replaced by new actor: [0000][CursedSpiderMan]
    1887. Old actor:[01][Guay] replaced by new actor: [4324][BugsFishButterfly]
    1888. Old actor:[01][CeilingSpawner] replaced by new actor: [FEEE][FriendlyCucco]
    1889. Old actor:[01][CeilingSpawner] replaced by new actor: [0002][Fairy]
    1890. Old actor:[01][CeilingSpawner] replaced by new actor: [FEEE][Empty]
    1891. Old actor:[01][SmallSnowball] replaced by new actor: [0002][Fairy]
    1892. Old actor:[01][SmallSnowball] replaced by new actor: [0009][Fairy]
    1893. Old actor:[01][SmallSnowball] replaced by new actor: [0001][Empty]
    1894. Old actor:[01][SmallSnowball] replaced by new actor: [0001][GoronElder]
    1895. Old actor:[01][SmallSnowball] replaced by new actor: [0009][Fairy]
    1896. Old actor:[01][SmallSnowball] replaced by new actor: [FFFF][RegularIceBlock]
    1897. Old actor:[01][SmallSnowball] replaced by new actor: [0002][InvisibleRupee]
    1898. Old actor:[01][SmallSnowball] replaced by new actor: [FFC8][RegularIceBlock]
    1899. Old actor:[01][SmallSnowball] replaced by new actor: [5324][BugsFishButterfly]
    1900. Old actor:[01][SmallSnowball] replaced by new actor: [0002][Fairy]
    1901. ---------------------------------------------------------
    1902. Height adjustments:
    1903. - lowered height of actor [FriendlyCucco] by [69] from ceiling to fly
    1904. - lowered height of actor [Fairy] by [85] from ceiling to fly
    1905. + adjusted height of actor [BugsFishButterfly] by [100]
    1906. ---------------------------------------------------------
    1907. ======( Map 00 )======
    1908. day: overlay ratio: [0.6711] newsize: [02DD00] oldsize: [044440]
    1909. day: struct ratio: [0.9819] newsize: [005340] oldsize: [0054C8]
    1910. day: total = ratio: [0.6935] newsize: [033040] oldsize: [049908]
    1911. night: overlay ratio: [0.5863] newsize: [0412A0] oldsize: [06F230]
    1912. night: struct ratio: [0.8401] newsize: [006DA0] oldsize: [00827C]
    1913. night: total = ratio: [0.6037] newsize: [048040] oldsize: [0774AC]
    1914. ------------------------------------------------------
    1915. day: object ratio: [1.0861] newsize: [11BFF0] oldsize: [1057B0]
    1916. night: object ratio: [1.0861] newsize: [11BFF0] oldsize: [1057B0]
    1917. object sizes: [ 0x1B220 0x3E40 0xDC90 0x12C0 0x2FE0 0x1A40 0x130E0 0x4A70 0x8120 0x10 0x19F0 ]
    1918. sum: [0x54040] allsize: [0x11BFF0]
    1919. ------------------------------------------------------
    1920. day: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
    1921. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    1922. night: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
    1923. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    1924. -------------------------------------------------
    1925. ======( Map 01 )======
    1926. day: overlay ratio: [0.9613] newsize: [02D7A0] oldsize: [02F4F0]
    1927. day: struct ratio: [0.6830] newsize: [0042AC] oldsize: [00619C]
    1928. day: total = ratio: [0.9295] newsize: [031A4C] oldsize: [03568C]
    1929. night: overlay ratio: [0.9613] newsize: [02D7A0] oldsize: [02F4F0]
    1930. night: struct ratio: [0.6830] newsize: [0042AC] oldsize: [00619C]
    1931. night: total = ratio: [0.9295] newsize: [031A4C] oldsize: [03568C]
    1932. ------------------------------------------------------
    1933. day: object ratio: [1.0884] newsize: [129CC0] oldsize: [1119A0]
    1934. night: object ratio: [1.0884] newsize: [129CC0] oldsize: [1119A0]
    1935. object sizes: [ 0xDC90 0x3E20 0x6D90 0x7730 0x2FE0 0x2540 0x1B220 0x8120 0x4A70 0x19F0 0x130E0 ]
    1936. sum: [0x61D10] allsize: [0x129CC0]
    1937. ------------------------------------------------------
    1938. day: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
    1939. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    1940. night: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
    1941. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    1942. -------------------------------------------------
    1943. ---------------------------------------------------------
    1944. objects pick time: [1.5449ms][272.5401ms]
    1945. object trim time: [1.5584ms][272.5517ms]
    1946. set new actors: [6.2923ms][277.2881ms]
    1947. pre-checking object size: [6.297ms][277.2901ms]
    1948. exit per-object: [7.6109ms][278.6058ms]
    1949. exit sandalone randomize: [7.6156ms][278.6086ms]
    1950. set for size check: [16.7571ms][287.7526ms]
    1951. set for dyna trim: [16.7878ms][287.7811ms]
    1952. set after final actor trim: [17.4999ms][288.4942ms]
    1953. set after second setnewactors for final data test: [18.5715ms][289.566ms]
    1954. after isSizeAcceptable: [18.6147ms][289.608ms]
    1955. #######################################################
    1956. Moved companion: [FF96][RegularIceBlock] to actor: [GateSoldier][FF96] at cords: [-219,611,1299]
    1957. Moved companion: [0009][Fairy] to actor: [GoronElder][0009] at cords: [-129,651,1195]
    1958. Moved companion: [FFFF][RegularIceBlock] to actor: [GoronElder][FFFF] at cords: [-129,611,1195]
    1959. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [-1054,611,766]
    1960. Moved companion: [FF78][RegularIceBlock] to actor: [GoronElder][FF78] at cords: [887,611,766]
    1961. Moved companion: [FFFF][RegularIceBlock] to actor: [GateSoldier][FFFF] at cords: [-28,611,1292]
    1962. Moved companion: [FFC8][RegularIceBlock] to actor: [GateSoldier][FFC8] at cords: [-219,611,1299]
    1963. time to complete randomizing [Snowhead]: 310.1072ms
    1964. ending timestamp : [12:43:54.813 PM]
    1965. starting timestamp : [12:43:54.791 PM]
    1966. time to read scene enemies: 1.0152ms
    1967. object [ArcheryMiniGameMan] replacement blocked by item [36]
    1968. object [ShootingGalleryOctorok] replacement blocked by item [36]
    1969. time to read scene objects: 1.199ms
    1970. =========================================================================
    1971. For Scene: [TownShootingGallery] with fid: 1239, with sid: 0x20
    1972. =========================================================================
    1973. time to finish removing unnecessary objects: 6.7587ms
    1974. ---------------------------
    1975. time to generate candidate list: 22.6454ms
    1976. time to separate map/time actors: 22.9319ms
    1977. time to find matching candidates: 23.9206ms
    1978. Loops used for match candidate: 1
    1979. ----------
    1980. #######################################################
    1981. Old actor:[00][Clock] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    1982. ---------------------------------------------------------
    1983. Height adjustments:
    1984. ---------------------------------------------------------
    1985. ======( Map 00 )======
    1986. day: overlay ratio: [0.9385] newsize: [018990] oldsize: [01A360]
    1987. day: struct ratio: [1.1303] newsize: [00258C] oldsize: [002138]
    1988. day: total = ratio: [0.9525] newsize: [01AF1C] oldsize: [01C498]
    1989. night: overlay ratio: [0.9385] newsize: [018990] oldsize: [01A360]
    1990. night: struct ratio: [1.1303] newsize: [00258C] oldsize: [002138]
    1991. night: total = ratio: [0.9525] newsize: [01AF1C] oldsize: [01C498]
    1992. ------------------------------------------------------
    1993. day: object ratio: [1.0165] newsize: [0F33F0] oldsize: [0EF4D0]
    1994. night: object ratio: [1.0165] newsize: [0F33F0] oldsize: [0EF4D0]
    1995. object sizes: [ 0x11220 0x4680 0x15BA0 ]
    1996. sum: [0x2B440] allsize: [0xF33F0]
    1997. ------------------------------------------------------
    1998. day: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
    1999. day: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
    2000. night: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
    2001. night: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
    2002. -------------------------------------------------
    2003. ---------------------------------------------------------
    2004. objects pick time: [0.0025ms][23.0621ms]
    2005. object trim time: [0.006ms][23.0651ms]
    2006. set new actors: [0.2536ms][23.3131ms]
    2007. pre-checking object size: [0.2551ms][23.3141ms]
    2008. exit per-object: [0.2949ms][23.3542ms]
    2009. exit sandalone randomize: [0.2977ms][23.357ms]
    2010. set for size check: [0.5506ms][23.6101ms]
    2011. set for dyna trim: [0.5605ms][23.6197ms]
    2012. set after final actor trim: [0.5957ms][23.655ms]
    2013. set after second setnewactors for final data test: [0.8462ms][23.9056ms]
    2014. after isSizeAcceptable: [0.8607ms][23.9199ms]
    2015. #######################################################
    2016. time to complete randomizing [TownShootingGallery]: 29.6905ms
    2017. ending timestamp : [12:43:54.821 PM]
    2018. starting timestamp : [12:43:54.702 PM]
    2019. time to read scene enemies: 22.3001ms
    2020. object [Cremia] replacement blocked by item [383]
    2021. time to read scene objects: 23.3296ms
    2022. =========================================================================
    2023. For Scene: [RanchBuildings] with fid: 1154, with sid: 0x10
    2024. =========================================================================
    2025. time to finish removing unnecessary objects: 47.5252ms
    2026. ---------------------------
    2027. time to generate candidate list: 102.2964ms
    2028. time to separate map/time actors: 103.5654ms
    2029. time to find matching candidates: 120.7338ms
    2030. Loops used for match candidate: 1
    2031. ----------
    2032. #######################################################
    2033. Old actor:[00][Milkjar] replaced by new actor: [7F86][GoGoron]
    2034. Old actor:[00][Milkjar] replaced by new actor: [0009][Fairy]
    2035. Old actor:[00][Milkjar] replaced by new actor: [0000][GoronWithGeroMask]
    2036. Old actor:[00][Milkjar] replaced by new actor: [3E5F][CircleOfFire]
    2037. Old actor:[00][Milkjar] replaced by new actor: [0E10][TallGrass]
    2038. Old actor:[00][Milkjar] replaced by new actor: [0006][GoronSGoro]
    2039. Old actor:[00][FriendlyCucco] replaced by new actor: [7E00][BabaIsUnused]
    2040. Old actor:[01][Milkjar] replaced by new actor: [0000][GoronWithGeroMask]
    2041. Old actor:[01][Milkjar] replaced by new actor: [622B][TallGrass]
    2042. Old actor:[01][Milkjar] replaced by new actor: [0800][NaturalPatchOfGrass]
    2043. Old actor:[01][Milkjar] replaced by new actor: [0009][GoronSGoro]
    2044. Old actor:[01][Milkjar] replaced by new actor: [0008][GoronSGoro]
    2045. Old actor:[01][Milkjar] replaced by new actor: [7F85][GoGoron]
    2046. Old actor:[01][Dog] replaced by new actor: [0280][SnowCoveredTrees]
    2047. Old actor:[02][Anju] replaced by new actor: [0C01][ChuChu]
    2048. Old actor:[02][AnjusMother] replaced by new actor: [FFFF][BombFlower]
    2049. Old actor:[02][Dog] replaced by new actor: [0080][SnowCoveredTrees]
    2050. Old actor:[02][AnjusGrandma] replaced by new actor: [0000][HoneyAndDarlingCredits]
    2051. ---------------------------------------------------------
    2052. Height adjustments:
    2053. +++ [3][CircleOfFire] had treasure flags modified to [30] +++
    2054. ---------------------------------------------------------
    2055. ======( Map 00 )======
    2056. day: overlay ratio: [1.8785] newsize: [025090] oldsize: [013B70]
    2057. day: struct ratio: [1.2968] newsize: [0037A4] oldsize: [002AE8]
    2058. day: total = ratio: [1.8089] newsize: [028834] oldsize: [016658]
    2059. night: overlay ratio: [1.5996] newsize: [02E350] oldsize: [01CE30]
    2060. night: struct ratio: [1.2926] newsize: [003840] oldsize: [002B84]
    2061. night: total = ratio: [1.5732] newsize: [031B90] oldsize: [01F9B4]
    2062. ------------------------------------------------------
    2063. day: object ratio: [1.1008] newsize: [126410] oldsize: [10B520]
    2064. night: object ratio: [1.1008] newsize: [126410] oldsize: [10B520]
    2065. object sizes: [ 0x16730 0x2C90 0x1B780 0x4EB0 0x1B00 0x1B00 0x2640 0xA0A0 0x14D90 ]
    2066. sum: [0x5E460] allsize: [0x126410]
    2067. ------------------------------------------------------
    2068. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2069. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2070. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2071. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2072. -------------------------------------------------
    2073. ======( Map 01 )======
    2074. day: overlay ratio: [5.0260] newsize: [0151B0] oldsize: [004330]
    2075. day: struct ratio: [2.0566] newsize: [001EA8] oldsize: [000EE8]
    2076. day: total = ratio: [4.4869] newsize: [017058] oldsize: [005218]
    2077. night: overlay ratio: [2.0816] newsize: [01A4C0] oldsize: [00CA20]
    2078. night: struct ratio: [1.5844] newsize: [0027E8] oldsize: [001930]
    2079. night: total = ratio: [2.0265] newsize: [01CCA8] oldsize: [00E350]
    2080. ------------------------------------------------------
    2081. day: object ratio: [0.9937] newsize: [1325B0] oldsize: [1344D0]
    2082. night: object ratio: [0.9937] newsize: [1325B0] oldsize: [1344D0]
    2083. object sizes: [ 0x16730 0x2AA0 0x2C90 0x2A60 0x1C70 0x1B780 0x1A00 0xBAE0 0x2640 0xA0A0 0x14D90 ]
    2084. sum: [0x6A600] allsize: [0x1325B0]
    2085. ------------------------------------------------------
    2086. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2087. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2088. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2089. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2090. -------------------------------------------------
    2091. ======( Map 02 )======
    2092. day: overlay ratio: [0.6080] newsize: [007770] oldsize: [00C470]
    2093. day: struct ratio: [0.9948] newsize: [000BF4] oldsize: [000C04]
    2094. day: total = ratio: [0.6303] newsize: [008364] oldsize: [00D074]
    2095. night: overlay ratio: [0.5301] newsize: [009160] oldsize: [011240]
    2096. night: struct ratio: [0.9388] newsize: [0010C8] oldsize: [0011E0]
    2097. night: total = ratio: [0.5551] newsize: [00A228] oldsize: [012420]
    2098. ------------------------------------------------------
    2099. day: object ratio: [0.9937] newsize: [1325B0] oldsize: [1344D0]
    2100. night: object ratio: [0.9937] newsize: [1325B0] oldsize: [1344D0]
    2101. object sizes: [ 0x16730 0x2AA0 0x2C90 0x2A60 0x1C70 0x1B780 0x1A00 0xBAE0 0x2640 0xA0A0 0x14D90 ]
    2102. sum: [0x6A600] allsize: [0x1325B0]
    2103. ------------------------------------------------------
    2104. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2105. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2106. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2107. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2108. -------------------------------------------------
    2109. ---------------------------------------------------------
    2110. objects pick time: [8.6346ms][112.3351ms]
    2111. object trim time: [8.646ms][112.344ms]
    2112. set new actors: [14.5312ms][118.2324ms]
    2113. pre-checking object size: [14.5364ms][118.2343ms]
    2114. exit per-object: [15.2537ms][118.9531ms]
    2115. exit sandalone randomize: [15.2578ms][118.9556ms]
    2116. set for size check: [15.9352ms][119.6347ms]
    2117. set for dyna trim: [15.952ms][119.6499ms]
    2118. set after final actor trim: [16.4741ms][120.1729ms]
    2119. set after second setnewactors for final data test: [17.0063ms][120.7051ms]
    2120. after isSizeAcceptable: [17.0349ms][120.733ms]
    2121. #######################################################
    2122. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-372,40,-165]
    2123. time to complete randomizing [RanchBuildings]: 132.7115ms
    2124. ending timestamp : [12:43:54.835 PM]
    2125. starting timestamp : [12:43:54.780 PM]
    2126. time to read scene enemies: 1.8318ms
    2127. object [DekuPlayGroundGameElevator] replacement blocked by item [16]
    2128. object [DekuPlaygroundKeepers] replacement blocked by item [16]
    2129. time to read scene objects: 11.7042ms
    2130. =========================================================================
    2131. For Scene: [DekuPlayground] with fid: 1235, with sid: 0x1E
    2132. =========================================================================
    2133. time to finish removing unnecessary objects: 24.8588ms
    2134. ---------------------------
    2135. time to generate candidate list: 42.527ms
    2136. time to separate map/time actors: 52.7453ms
    2137. time to find matching candidates: 54.9842ms
    2138. Loops used for match candidate: 1
    2139. ----------
    2140. #######################################################
    2141. Old actor:[00][Torch] replaced by new actor: [0001][ImposterFrog]
    2142. Old actor:[00][Torch] replaced by new actor: [0004][RegularFrogs]
    2143. Old actor:[00][Clock] replaced by new actor: [1932][Dexihand]
    2144. ---------------------------------------------------------
    2145. Height adjustments:
    2146. ---------------------------------------------------------
    2147. ======( Map 00 )======
    2148. day: overlay ratio: [1.0522] newsize: [015A50] oldsize: [014920]
    2149. day: struct ratio: [1.1587] newsize: [003544] oldsize: [002DF8]
    2150. day: total = ratio: [1.0653] newsize: [018F94] oldsize: [017718]
    2151. night: overlay ratio: [1.0522] newsize: [015A50] oldsize: [014920]
    2152. night: struct ratio: [1.1587] newsize: [003544] oldsize: [002DF8]
    2153. night: total = ratio: [1.0653] newsize: [018F94] oldsize: [017718]
    2154. ------------------------------------------------------
    2155. day: object ratio: [0.9669] newsize: [0F3FB0] oldsize: [0FC540]
    2156. night: object ratio: [0.9669] newsize: [0F3FB0] oldsize: [0FC540]
    2157. object sizes: [ 0x7EB0 0xB2D0 0xB550 0x1E30 ]
    2158. sum: [0x20500] allsize: [0xF3FB0]
    2159. ------------------------------------------------------
    2160. day: dyna poly delta: [0] newsize: [000034] oldsize: [000034]
    2161. day: dyna vert delta: [0] newsize: [00002A] oldsize: [00002A]
    2162. night: dyna poly delta: [0] newsize: [000034] oldsize: [000034]
    2163. night: dyna vert delta: [0] newsize: [00002A] oldsize: [00002A]
    2164. -------------------------------------------------
    2165. ---------------------------------------------------------
    2166. objects pick time: [0.0227ms][53.2423ms]
    2167. object trim time: [0.0308ms][53.249ms]
    2168. set new actors: [0.5769ms][53.7962ms]
    2169. pre-checking object size: [0.5798ms][53.7976ms]
    2170. exit per-object: [0.6924ms][53.9111ms]
    2171. exit sandalone randomize: [0.6963ms][53.9142ms]
    2172. set for size check: [1.1854ms][54.4045ms]
    2173. set for dyna trim: [1.1939ms][54.4121ms]
    2174. set after final actor trim: [1.2743ms][54.4927ms]
    2175. set after second setnewactors for final data test: [1.7536ms][54.9722ms]
    2176. after isSizeAcceptable: [1.7655ms][54.9834ms]
    2177. #######################################################
    2178. time to complete randomizing [DekuPlayground]: 61.7096ms
    2179. ending timestamp : [12:43:54.842 PM]
    2180. starting timestamp : [12:43:54.503 PM]
    2181. time to read scene enemies: 55.597ms
    2182. time to read scene objects: 57.4221ms
    2183. =========================================================================
    2184. For Scene: [StoneTower] with fid: 1442, with sid: 0x58
    2185. =========================================================================
    2186. time to finish removing unnecessary objects: 64.6447ms
    2187. ---------------------------
    2188. time to generate candidate list: 170.3347ms
    2189. time to separate map/time actors: 176.7723ms
    2190. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [51]
    2191. -- replaced with [En_Invisible_Ruppe]
    2192. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [44]
    2193. -- replaced with [LargeSnowball]
    2194. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [62]
    2195. -- replaced with [Empty]
    2196. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [41]
    2197. -- replaced with [InvisibleRupee]
    2198. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [61]
    2199. -- replaced with [TallGrass]
    2200. -- dyna overload trimmed actor [En_Invisible_Ruppe] on previous [ClayPot] in map [0] index [51]
    2201. -- replaced with [RegularIceBlock]
    2202. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [57]
    2203. -- replaced with [Empty]
    2204. -- dyna overload trimmed actor [Empty] on previous [ClayPot] in map [0] index [57]
    2205. -- replaced with [Fairy]
    2206. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [63]
    2207. -- replaced with [Obj_Dowsing]
    2208. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [54]
    2209. -- replaced with [HallucinationScrub]
    2210. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [58]
    2211. -- replaced with [BronzeBoulder]
    2212. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [55]
    2213. -- replaced with [HallucinationScrub]
    2214. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [39]
    2215. -- replaced with [En_Invisible_Ruppe]
    2216. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [52]
    2217. -- replaced with [En_Invisible_Ruppe]
    2218. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [43]
    2219. -- replaced with [Empty]
    2220. -- dyna overload trimmed actor [Empty] on previous [ClayPot] in map [0] index [43]
    2221. -- replaced with [GrassRockCluster]
    2222. time to find matching candidates: 317.0478ms
    2223. Loops used for match candidate: 1
    2224. ----------
    2225. #######################################################
    2226. Old actor:[00][ReDead] replaced by new actor: [000F][ArcheryMiniGameMan]
    2227. Old actor:[00][ReDead] replaced by new actor: [0000][SwampTouristGuide]
    2228. Old actor:[00][ReDead] replaced by new actor: [0000][SwampTouristGuide]
    2229. Old actor:[00][Beamos] replaced by new actor: [0007][Fairy]
    2230. Old actor:[00][Keese] replaced by new actor: [00FF][Empty]
    2231. Old actor:[00][Keese] replaced by new actor: [0009][Fairy]
    2232. Old actor:[00][Keese] replaced by new actor: [0003][MothSwarm]
    2233. Old actor:[00][Keese] replaced by new actor: [00FE][LighterBalloon]
    2234. Old actor:[00][Keese] replaced by new actor: [00FF][Empty]
    2235. Old actor:[00][Keese] replaced by new actor: [00FF][Empty]
    2236. Old actor:[00][Beamos] replaced by new actor: [0000][HoneyAndDarlingCredits]
    2237. Old actor:[00][Scarecrow] replaced by new actor: [0003][Empty]
    2238. Old actor:[00][Scarecrow] replaced by new actor: [0003][LikeLike]
    2239. Old actor:[00][ClayPot] replaced by new actor: [0034][Empty]
    2240. Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
    2241. Old actor:[00][ClayPot] replaced by new actor: [0003][InvisibleRupee]
    2242. Old actor:[00][ClayPot] replaced by new actor: [FF00][MadShrub]
    2243. Old actor:[00][ClayPot] replaced by new actor: [1F02][GrassRockCluster]
    2244. Old actor:[00][ClayPot] replaced by new actor: [310E][LargeSnowball]
    2245. Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
    2246. Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
    2247. Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
    2248. Old actor:[00][ClayPot] replaced by new actor: [FF02][MadShrub]
    2249. Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
    2250. Old actor:[00][ClayPot] replaced by new actor: [FF02][MadShrub]
    2251. Old actor:[00][ClayPot] replaced by new actor: [FFC8][RegularIceBlock]
    2252. Old actor:[00][ClayPot] replaced by new actor: [0034][En_Invisible_Ruppe]
    2253. Old actor:[00][ClayPot] replaced by new actor: [FF02][MadShrub]
    2254. Old actor:[00][ClayPot] replaced by new actor: [0006][HallucinationScrub]
    2255. Old actor:[00][ClayPot] replaced by new actor: [0002][HallucinationScrub]
    2256. Old actor:[00][ClayPot] replaced by new actor: [FF00][MadShrub]
    2257. Old actor:[00][ClayPot] replaced by new actor: [0007][Empty]
    2258. Old actor:[00][ClayPot] replaced by new actor: [00FD][BronzeBoulder]
    2259. Old actor:[00][ClayPot] replaced by new actor: [007F][DekuFlower] dyn: [12]
    2260. Old actor:[00][ClayPot] replaced by new actor: [FF00][MadShrub]
    2261. Old actor:[00][ClayPot] replaced by new actor: [217F][TallGrass]
    2262. Old actor:[00][ClayPot] replaced by new actor: [017F][Empty]
    2263. Old actor:[00][ClayPot] replaced by new actor: [017C][Obj_Dowsing]
    2264. Old actor:[00][ClayPot] replaced by new actor: [FF02][MadShrub]
    2265. Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
    2266. ---------------------------------------------------------
    2267. Height adjustments:
    2268. +++ [7][MajoraBalloonSewer] had switch flags modified to [126] +++
    2269. +++ [32][BronzeBoulder] had switch flags modified to [125] +++
    2270. +++ [37][Obj_Dowsing] had switch flags modified to [124] +++
    2271. ---------------------------------------------------------
    2272. ======( Map 00 )======
    2273. day: overlay ratio: [0.7789] newsize: [0798B0] oldsize: [09C0D0]
    2274. day: struct ratio: [1.4911] newsize: [010334] oldsize: [00ADD4]
    2275. day: total = ratio: [0.8252] newsize: [089BE4] oldsize: [0A6EA4]
    2276. night: overlay ratio: [0.7789] newsize: [0798B0] oldsize: [09C0D0]
    2277. night: struct ratio: [1.4911] newsize: [010334] oldsize: [00ADD4]
    2278. night: total = ratio: [0.8252] newsize: [089BE4] oldsize: [0A6EA4]
    2279. ------------------------------------------------------
    2280. day: object ratio: [1.0077] newsize: [111090] oldsize: [10EF10]
    2281. night: object ratio: [1.0077] newsize: [111090] oldsize: [10EF10]
    2282. object sizes: [ 0x4670 0xA5A0 0x5C0 0x8120 0x2420 0xDF0 0x1760 0x4A70 0x3E20 0x1510 0xBAE0 0x11220 0x2450 0x3790 0xE00 ]
    2283. sum: [0x490E0] allsize: [0x111090]
    2284. ------------------------------------------------------
    2285. day: dyna poly delta: [24] newsize: [000192] oldsize: [00017A]
    2286. day: dyna vert delta: [24] newsize: [000180] oldsize: [000168]
    2287. night: dyna poly delta: [24] newsize: [000192] oldsize: [00017A]
    2288. night: dyna vert delta: [24] newsize: [000180] oldsize: [000168]
    2289. -------------------------------------------------
    2290. ---------------------------------------------------------
    2291. objects pick time: [11.3931ms][188.3357ms]
    2292. object trim time: [11.4125ms][188.3466ms]
    2293. set new actors: [14.0565ms][190.9929ms]
    2294. pre-checking object size: [14.0606ms][190.9944ms]
    2295. exit per-object: [14.5966ms][191.5319ms]
    2296. exit sandalone randomize: [14.6013ms][191.535ms]
    2297. set for size check: [44.6794ms][221.6158ms]
    2298. set for dyna trim: [132.7739ms][309.7102ms]
    2299. set after final actor trim: [133.4294ms][310.3649ms]
    2300. set after second setnewactors for final data test: [140.074ms][317.0105ms]
    2301. after isSizeAcceptable: [140.1085ms][317.0427ms]
    2302. #######################################################
    2303. Moved companion: [FFC8][RegularIceBlock] to actor: [SwampTouristGuide][FFC8] at cords: [-996,-1360,1751]
    2304. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-742,-2760,1474]
    2305. time to complete randomizing [StoneTower]: 338.8553ms
    2306. ending timestamp : [12:43:54.842 PM]
    2307. starting timestamp : [12:43:54.503 PM]
    2308. in scene [RoadToIkana]m[0]r[5]v[00FF] actor: [0x00FF][BronzeBoulder] was blocked by item [0]
    2309. in scene [RoadToIkana]m[0]r[75]v[0096] actor: [0x0096][GrottoHole] was blocked by item [0]
    2310. time to read scene enemies: 49.0442ms
    2311. object [Shiro] replacement blocked by item [352]
    2312. time to read scene objects: 50.102ms
    2313. =========================================================================
    2314. For Scene: [RoadToIkana] with fid: 1431, with sid: 0x53
    2315. =========================================================================
    2316. time to finish removing unnecessary objects: 58.6903ms
    2317. ---------------------------
    2318. time to generate candidate list: 243.357ms
    2319. time to separate map/time actors: 244.8805ms
    2320. time to find matching candidates: 330.1759ms
    2321. Loops used for match candidate: 3
    2322. ----------
    2323. #######################################################
    2324. Old actor:[00][BlueBubble] replaced by new actor: [0079][Empty]
    2325. Old actor:[00][BlueBubble] replaced by new actor: [0075][En_Invisible_Ruppe]
    2326. Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
    2327. Old actor:[00][BlueBubble] replaced by new actor: [0007][Empty]
    2328. Old actor:[00][BlueBubble] replaced by new actor: [0002][Empty]
    2329. Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
    2330. Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
    2331. Old actor:[00][BlueBubble] replaced by new actor: [0007][Empty]
    2332. Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
    2333. Old actor:[00][BlueBubble] replaced by new actor: [0045][Empty]
    2334. Old actor:[00][BlueBubble] replaced by new actor: [FA00][UnusedStoneTowerStoneElevator] dyn: [12]
    2335. Old actor:[00][BlueBubble] replaced by new actor: [0007][Empty]
    2336. Old actor:[00][BlueBubble] replaced by new actor: [4324][BugsFishButterfly]
    2337. Old actor:[00][BlueBubble] replaced by new actor: [0001][MothSwarm]
    2338. Old actor:[00][BlueBubble] replaced by new actor: [0007][Fairy]
    2339. Old actor:[00][RealBombchu] replaced by new actor: [602B][TallGrass]
    2340. Old actor:[00][RealBombchu] replaced by new actor: [FE0F][Empty]
    2341. Old actor:[00][RealBombchu] replaced by new actor: [0071][Empty]
    2342. Old actor:[00][RealBombchu] replaced by new actor: [0801][GrassRockCluster]
    2343. Old actor:[00][RealBombchu] replaced by new actor: [0000][Anope]
    2344. Old actor:[00][RealBombchu] replaced by new actor: [FE0F][Empty]
    2345. Old actor:[00][RealBombchu] replaced by new actor: [0000][Mimi] dyn: [12]
    2346. Old actor:[00][RealBombchu] replaced by new actor: [FE0F][Empty]
    2347. Old actor:[00][RealBombchu] replaced by new actor: [FE0F][Empty]
    2348. Old actor:[00][Scarecrow] replaced by new actor: [0002][Cow]
    2349. Old actor:[00][Nejiron] replaced by new actor: [5324][BugsFishButterfly]
    2350. Old actor:[00][Nejiron] replaced by new actor: [FE02][Empty]
    2351. Old actor:[00][Nejiron] replaced by new actor: [0002][InvisibleRupee]
    2352. Old actor:[00][Nejiron] replaced by new actor: [00FF][Empty]
    2353. Old actor:[00][Nejiron] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
    2354. Old actor:[00][Nejiron] replaced by new actor: [360A][PointedSign]
    2355. Old actor:[00][Nejiron] replaced by new actor: [007C][IkanaCanyonHookshotStump] dyn: [24]
    2356. Old actor:[00][Nejiron] replaced by new actor: [0038][En_Invisible_Ruppe]
    2357. Old actor:[00][Nejiron] replaced by new actor: [00FF][Empty]
    2358. Old actor:[00][Nejiron] replaced by new actor: [0110][Obj_Dowsing]
    2359. Old actor:[00][Nejiron] replaced by new actor: [0064][Empty]
    2360. Old actor:[00][Nejiron] replaced by new actor: [50A1][TreasureChest] dyn: [12]
    2361. Old actor:[00][Nejiron] replaced by new actor: [0000][Shiro]
    2362. Old actor:[00][Nejiron] replaced by new actor: [0002][Empty]
    2363. Old actor:[00][Nejiron] replaced by new actor: [00FF][InjuredKoume]
    2364. Old actor:[00][Nejiron] replaced by new actor: [FE0F][Lulu]
    2365. Old actor:[00][Nejiron] replaced by new actor: [0002][Cow]
    2366. Old actor:[00][Bombiwa] replaced by new actor: [0001][BlueBubble]
    2367. Old actor:[00][Bombiwa] replaced by new actor: [0000][RedBubble]
    2368. Old actor:[00][Bombiwa] replaced by new actor: [07F4][Flame]
    2369. Old actor:[00][Bombiwa] replaced by new actor: [0000][RedBubble]
    2370. Old actor:[00][Bombiwa] replaced by new actor: [0001][BlueBubble]
    2371. Old actor:[00][Bombiwa] replaced by new actor: [07FE][Flame]
    2372. Old actor:[00][Bombiwa] replaced by new actor: [0001][BlueBubble]
    2373. Old actor:[00][ClayPot] replaced by new actor: [0002][Shabom]
    2374. Old actor:[00][PointedSign] replaced by new actor: [430A][PointedSign]
    2375. ---------------------------------------------------------
    2376. Height adjustments:
    2377. + adjusted height of actor [UnusedStoneTowerStoneElevator] by [275]
    2378. + adjusted height of actor [BugsFishButterfly] by [100]
    2379. + adjusted height of actor [MothSwarm] by [50]
    2380. + adjusted height of actor [BugsFishButterfly] by [100]
    2381. +++ [10][UnusedStoneTowerStoneElevator] had switch flags modified to [125] +++
    2382. +++ [31][IkanaCanyonHookshotStump] had switch flags modified to [124] +++
    2383. +++ [36][TreasureChest] had switch flags modified to [123] +++
    2384. ---------------------------------------------------------
    2385. ======( Map 00 )======
    2386. day: overlay ratio: [0.7197] newsize: [042DC0] oldsize: [05CE60]
    2387. day: struct ratio: [0.5289] newsize: [007BB4] oldsize: [00E9E8]
    2388. day: total = ratio: [0.6938] newsize: [04A974] oldsize: [06B848]
    2389. night: overlay ratio: [0.7234] newsize: [032BE0] oldsize: [046250]
    2390. night: struct ratio: [1.1745] newsize: [007F7C] oldsize: [006C8C]
    2391. night: total = ratio: [0.7632] newsize: [03AB5C] oldsize: [04CEDC]
    2392. ------------------------------------------------------
    2393. day: object ratio: [1.1354] newsize: [14EC20] oldsize: [126D70]
    2394. night: object ratio: [1.1354] newsize: [14EC20] oldsize: [126D70]
    2395. object sizes: [ 0xE4F0 0x1590 0x8120 0x3E20 0xDC90 0x16270 0x1B5E0 0x11E0 0x4670 0xA5A0 0x1760 0x7910 0x1A40 0xAB40 0xA80 0x4EB0 0x10C0 ]
    2396. sum: [0x86C70] allsize: [0x14EC20]
    2397. ------------------------------------------------------
    2398. day: dyna poly delta: [66] newsize: [000066] oldsize: [000024]
    2399. day: dyna vert delta: [44] newsize: [000044] oldsize: [000018]
    2400. night: dyna poly delta: [24] newsize: [00003C] oldsize: [000024]
    2401. night: dyna vert delta: [16] newsize: [000028] oldsize: [000018]
    2402. -------------------------------------------------
    2403. ---------------------------------------------------------
    2404. objects pick time: [10.451ms][255.4695ms]
    2405. object trim time: [10.4637ms][255.4774ms]
    2406. set new actors: [11.6391ms][256.655ms]
    2407. pre-checking object size: [11.6431ms][256.6569ms]
    2408. exit per-object: [16.1482ms][261.1705ms]
    2409. exit sandalone randomize: [17.8516ms][262.8677ms]
    2410. set for size check: [25.4043ms][270.4197ms]
    2411. set for dyna trim: [25.4151ms][270.4289ms]
    2412. set after final actor trim: [25.9101ms][270.9254ms]
    2413. set after second setnewactors for final data test: [26.7606ms][271.7754ms]
    2414. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
    2415. objects pick time: [6.7707ms][278.5619ms]
    2416. object trim time: [6.782ms][278.5708ms]
    2417. set new actors: [15.6989ms][287.4948ms]
    2418. pre-checking object size: [15.7082ms][287.4969ms]
    2419. exit per-object: [16.6138ms][288.4045ms]
    2420. exit sandalone randomize: [22.173ms][293.9646ms]
    2421. set for size check: [24.1691ms][295.9602ms]
    2422. set for dyna trim: [24.1795ms][295.9684ms]
    2423. set after final actor trim: [24.5858ms][296.3758ms]
    2424. set after second setnewactors for final data test: [29.6577ms][301.4489ms]
    2425. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    2426. objects pick time: [7.2389ms][308.7059ms]
    2427. object trim time: [7.2485ms][308.7126ms]
    2428. set new actors: [8.2675ms][309.7324ms]
    2429. pre-checking object size: [8.2698ms][309.7337ms]
    2430. exit per-object: [9.5899ms][311.0558ms]
    2431. exit sandalone randomize: [16.607ms][318.0731ms]
    2432. set for size check: [17.4802ms][318.945ms]
    2433. set for dyna trim: [17.4885ms][318.9525ms]
    2434. set after final actor trim: [18.1168ms][319.5818ms]
    2435. set after second setnewactors for final data test: [28.6812ms][330.1499ms]
    2436. after isSizeAcceptable: [28.7105ms][330.175ms]
    2437. #######################################################
    2438. Moved companion: [0000][Shiro] to actor: [GrassRockCluster][0000] at cords: [1286,215,-1239]
    2439. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [1286,255,-1239]
    2440. Moved companion: [0007][Fairy] to actor: [TallGrass][0007] at cords: [-2207,0,-181]
    2441. Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [2528,475,-1061]
    2442. time to complete randomizing [RoadToIkana]: 346.1583ms
    2443. ending timestamp : [12:43:54.850 PM]
    2444. starting timestamp : [12:43:54.790 PM]
    2445. time to read scene enemies: 1.7536ms
    2446. object [Tingle] replacement blocked by item [230]
    2447. time to read scene objects: 7.5404ms
    2448. =========================================================================
    2449. For Scene: [MilkRoad] with fid: 1256, with sid: 0x22
    2450. =========================================================================
    2451. time to finish removing unnecessary objects: 22.893ms
    2452. ---------------------------
    2453. time to generate candidate list: 53.2965ms
    2454. time to separate map/time actors: 53.7295ms
    2455. time to find matching candidates: 71.227ms
    2456. Loops used for match candidate: 2
    2457. ----------
    2458. #######################################################
    2459. Old actor:[00][KeatonGrass] replaced by new actor: [0020][Dog]
    2460. Old actor:[00][MilkroadCarpenter] replaced by new actor: [191E][Dexihand]
    2461. Old actor:[00][MilkroadCarpenter] replaced by new actor: [191E][Dexihand]
    2462. Old actor:[00][TallGrass] replaced by new actor: [0004][GiantBeee]
    2463. Old actor:[00][TallGrass] replaced by new actor: [0000][GiantBeee]
    2464. Old actor:[00][TallGrass] replaced by new actor: [0001][GiantBeee]
    2465. Old actor:[00][PointedSign] replaced by new actor: [612B][TallGrass]
    2466. Old actor:[00][PointedSign] replaced by new actor: [0003][InvisibleRupee]
    2467. ---------------------------------------------------------
    2468. Height adjustments:
    2469. ---------------------------------------------------------
    2470. ======( Map 00 )======
    2471. day: overlay ratio: [0.9132] newsize: [01C380] oldsize: [01EE70]
    2472. day: struct ratio: [0.7222] newsize: [0028F0] oldsize: [0038B0]
    2473. day: total = ratio: [0.8935] newsize: [01EC70] oldsize: [022720]
    2474. night: overlay ratio: [0.9382] newsize: [028B80] oldsize: [02B670]
    2475. night: struct ratio: [0.7817] newsize: [003868] oldsize: [004828]
    2476. night: total = ratio: [0.9234] newsize: [02C3E8] oldsize: [02FE98]
    2477. ------------------------------------------------------
    2478. day: object ratio: [0.9658] newsize: [120A60] oldsize: [12AE10]
    2479. night: object ratio: [0.9658] newsize: [120A60] oldsize: [12AE10]
    2480. object sizes: [ 0x1E30 0x6A70 0x1590 0x150F0 0x19E20 0x3E20 0xD5C0 0x8100 0x4A70 0xA80 0x13A0 ]
    2481. sum: [0x58AB0] allsize: [0x120A60]
    2482. ------------------------------------------------------
    2483. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2484. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2485. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2486. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2487. -------------------------------------------------
    2488. ---------------------------------------------------------
    2489. objects pick time: [0.3386ms][54.1989ms]
    2490. object trim time: [0.3445ms][54.2029ms]
    2491. set new actors: [4.1093ms][57.9706ms]
    2492. ---- bogo REJECTED: obj pre-check failed (size:374608): [4.1143ms][57.9726ms]
    2493. objects pick time: [0.4488ms][58.4255ms]
    2494. object trim time: [0.4542ms][58.4302ms]
    2495. set new actors: [0.7366ms][58.7132ms]
    2496. pre-checking object size: [0.7387ms][58.7147ms]
    2497. exit per-object: [0.8715ms][58.8482ms]
    2498. exit sandalone randomize: [12.4494ms][70.4274ms]
    2499. set for size check: [12.774ms][70.7505ms]
    2500. set for dyna trim: [12.7831ms][70.7593ms]
    2501. set after final actor trim: [12.922ms][70.8984ms]
    2502. set after second setnewactors for final data test: [13.2387ms][71.2151ms]
    2503. after isSizeAcceptable: [13.2504ms][71.2264ms]
    2504. #######################################################
    2505. time to complete randomizing [MilkRoad]: 72.2961ms
    2506. ending timestamp : [12:43:54.863 PM]
    2507. starting timestamp : [12:43:54.848 PM]
    2508. time to read scene enemies: 0.5197ms
    2509. object [PostMan] replacement blocked by item [100]
    2510. time to read scene objects: 0.5825ms
    2511. =========================================================================
    2512. For Scene: [PostOffice] with fid: 1312, with sid: 0x2E
    2513. =========================================================================
    2514. time to finish removing unnecessary objects: 1.5349ms
    2515. ---------------------------
    2516. time to generate candidate list: 17.8966ms
    2517. time to separate map/time actors: 18.2263ms
    2518. time to find matching candidates: 34.2668ms
    2519. Loops used for match candidate: 1
    2520. ----------
    2521. #######################################################
    2522. Old actor:[00][Clock] replaced by new actor: [0000][SwordsmanSign]
    2523. Old actor:[00][Clock] replaced by new actor: [0000][Gong]
    2524. Old actor:[00][LetterToPostman] replaced by new actor: [0000][LetterToPostman]
    2525. Old actor:[00][WallTalkSpot] replaced by new actor: [FE0B][WallTalkSpot]
    2526. Old actor:[00][WallTalkSpot] replaced by new actor: [FE0B][WallTalkSpot]
    2527. ---------------------------------------------------------
    2528. Height adjustments:
    2529. ---------------------------------------------------------
    2530. ======( Map 00 )======
    2531. day: overlay ratio: [0.8309] newsize: [00D130] oldsize: [00FBC0]
    2532. day: struct ratio: [1.2223] newsize: [0014E0] oldsize: [001114]
    2533. day: total = ratio: [0.8558] newsize: [00E610] oldsize: [010CD4]
    2534. night: overlay ratio: [0.8381] newsize: [00DC60] oldsize: [0106F0]
    2535. night: struct ratio: [1.1919] newsize: [001794] oldsize: [0013C8]
    2536. night: total = ratio: [0.8629] newsize: [00F3F4] oldsize: [011AB8]
    2537. ------------------------------------------------------
    2538. day: object ratio: [0.9463] newsize: [0DEC50] oldsize: [0EB6C0]
    2539. night: object ratio: [0.9463] newsize: [0DEC50] oldsize: [0EB6C0]
    2540. object sizes: [ 0xDA60 0x5210 0x16B0 0x2980 ]
    2541. sum: [0x16CA0] allsize: [0xDEC50]
    2542. ------------------------------------------------------
    2543. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2544. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2545. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2546. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2547. -------------------------------------------------
    2548. ---------------------------------------------------------
    2549. objects pick time: [0.0015ms][18.3678ms]
    2550. object trim time: [0.0065ms][18.3722ms]
    2551. set new actors: [0.1789ms][18.5451ms]
    2552. pre-checking object size: [0.1804ms][18.5461ms]
    2553. exit per-object: [0.2377ms][18.6037ms]
    2554. exit sandalone randomize: [15.3873ms][33.7554ms]
    2555. set for size check: [15.598ms][33.9646ms]
    2556. set for dyna trim: [15.607ms][33.9728ms]
    2557. set after final actor trim: [15.7112ms][34.0774ms]
    2558. set after second setnewactors for final data test: [15.8889ms][34.2552ms]
    2559. after isSizeAcceptable: [15.9004ms][34.2662ms]
    2560. #######################################################
    2561. time to complete randomizing [PostOffice]: 34.7863ms
    2562. ending timestamp : [12:43:54.883 PM]
    2563. starting timestamp : [12:43:54.850 PM]
    2564. time to read scene enemies: 0.8982ms
    2565. object [Scientist] replacement blocked by item [202]
    2566. object [LabFish] replacement blocked by item [227]
    2567. time to read scene objects: 1.1102ms
    2568. =========================================================================
    2569. For Scene: [MarineLab] with fid: 1314, with sid: 0x2F
    2570. =========================================================================
    2571. time to finish removing unnecessary objects: 10.8234ms
    2572. ---------------------------
    2573. time to generate candidate list: 17.6093ms
    2574. time to separate map/time actors: 18.1446ms
    2575. time to find matching candidates: 33.1851ms
    2576. Loops used for match candidate: 1
    2577. ----------
    2578. #######################################################
    2579. Old actor:[00][Clock] replaced by new actor: [0000][Cow]
    2580. Old actor:[00][Fish] replaced by new actor: [0002][Fish]
    2581. ---------------------------------------------------------
    2582. Height adjustments:
    2583. ---------------------------------------------------------
    2584. ======( Map 00 )======
    2585. day: overlay ratio: [0.9808] newsize: [034CE0] oldsize: [035D70]
    2586. day: struct ratio: [1.0095] newsize: [006A04] oldsize: [006904]
    2587. day: total = ratio: [0.9839] newsize: [03B6E4] oldsize: [03C674]
    2588. night: overlay ratio: [0.9808] newsize: [034CE0] oldsize: [035D70]
    2589. night: struct ratio: [1.0095] newsize: [006A04] oldsize: [006904]
    2590. night: total = ratio: [0.9839] newsize: [03B6E4] oldsize: [03C674]
    2591. ------------------------------------------------------
    2592. day: object ratio: [0.9461] newsize: [0E19C0] oldsize: [0EE790]
    2593. night: object ratio: [0.9461] newsize: [0E19C0] oldsize: [0EE790]
    2594. object sizes: [ 0x6CB0 0x59B0 0x6EB0 0x1650 0x4EB0 ]
    2595. sum: [0x19A10] allsize: [0xE19C0]
    2596. ------------------------------------------------------
    2597. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2598. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2599. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2600. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2601. -------------------------------------------------
    2602. ---------------------------------------------------------
    2603. objects pick time: [0.0015ms][18.2977ms]
    2604. object trim time: [0.0063ms][18.3016ms]
    2605. set new actors: [0.4285ms][18.7245ms]
    2606. pre-checking object size: [0.4305ms][18.7257ms]
    2607. exit per-object: [0.4703ms][18.7661ms]
    2608. exit sandalone randomize: [13.9438ms][32.2411ms]
    2609. set for size check: [14.3725ms][32.6686ms]
    2610. set for dyna trim: [14.3817ms][32.677ms]
    2611. set after final actor trim: [14.4616ms][32.7576ms]
    2612. set after second setnewactors for final data test: [14.8769ms][33.1731ms]
    2613. after isSizeAcceptable: [14.8889ms][33.1844ms]
    2614. #######################################################
    2615. time to complete randomizing [MarineLab]: 33.6792ms
    2616. ending timestamp : [12:43:54.883 PM]
    2617. starting timestamp : [12:43:54.866 PM]
    2618. time to read scene enemies: 0.2457ms
    2619. object [ArcheryMiniGameMan] replacement blocked by item [1219]
    2620. time to read scene objects: 0.5158ms
    2621. =========================================================================
    2622. For Scene: [SwampShootingGallery] with fid: 1274, with sid: 0x24
    2623. =========================================================================
    2624. time to finish removing unnecessary objects: 1.425ms
    2625. ---------------------------
    2626. time to generate candidate list: 17.0087ms
    2627. time to separate map/time actors: 17.1371ms
    2628. time to find matching candidates: 20.2946ms
    2629. Loops used for match candidate: 1
    2630. ----------
    2631. #######################################################
    2632. Old actor:[00][Clock] replaced by new actor: [0002][Windows]
    2633. ---------------------------------------------------------
    2634. Height adjustments:
    2635. ---------------------------------------------------------
    2636. ======( Map 00 )======
    2637. day: overlay ratio: [0.8042] newsize: [008F40] oldsize: [00B220]
    2638. day: struct ratio: [0.9798] newsize: [000918] oldsize: [000948]
    2639. day: total = ratio: [0.8129] newsize: [009858] oldsize: [00BB68]
    2640. night: overlay ratio: [0.8042] newsize: [008F40] oldsize: [00B220]
    2641. night: struct ratio: [0.9798] newsize: [000918] oldsize: [000948]
    2642. night: total = ratio: [0.8129] newsize: [009858] oldsize: [00BB68]
    2643. ------------------------------------------------------
    2644. day: object ratio: [0.9351] newsize: [0EF240] oldsize: [0FFBD0]
    2645. night: object ratio: [0.9351] newsize: [0EF240] oldsize: [0FFBD0]
    2646. object sizes: [ 0x11220 0xE50 0x10D0 0xA3E0 0x3790 0x14D0 0x12F0 0x3E20 ]
    2647. sum: [0x27290] allsize: [0xEF240]
    2648. ------------------------------------------------------
    2649. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2650. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2651. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2652. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2653. -------------------------------------------------
    2654. ---------------------------------------------------------
    2655. objects pick time: [0.0021ms][17.3544ms]
    2656. object trim time: [0.0098ms][17.3588ms]
    2657. set new actors: [0.167ms][17.5169ms]
    2658. pre-checking object size: [0.183ms][17.5323ms]
    2659. exit per-object: [0.2455ms][17.5981ms]
    2660. exit sandalone randomize: [0.2519ms][17.6009ms]
    2661. set for size check: [2.7691ms][20.1206ms]
    2662. set for dyna trim: [2.7833ms][20.1324ms]
    2663. set after final actor trim: [2.8307ms][20.1799ms]
    2664. set after second setnewactors for final data test: [2.9288ms][20.2782ms]
    2665. after isSizeAcceptable: [2.9447ms][20.2938ms]
    2666. #######################################################
    2667. time to complete randomizing [SwampShootingGallery]: 20.5297ms
    2668. ending timestamp : [12:43:54.887 PM]
    2669. starting timestamp : [12:43:54.780 PM]
    2670. time to read scene enemies: 2.1393ms
    2671. object [Butler] replacement blocked by item [93]
    2672. time to read scene objects: 2.3877ms
    2673. =========================================================================
    2674. For Scene: [BeforeThePortalToTermina] with fid: 1205, with sid: 0x1A
    2675. =========================================================================
    2676. time to finish removing unnecessary objects: 25.166ms
    2677. ---------------------------
    2678. time to generate candidate list: 55.2283ms
    2679. time to separate map/time actors: 62.6835ms
    2680. time to find matching candidates: 107.3097ms
    2681. Loops used for match candidate: 2
    2682. ----------
    2683. [0][DoorShutter] has flags: [127]
    2684. #######################################################
    2685. Old actor:[00][Torch] replaced by new actor: [0000][Takkuri]
    2686. Old actor:[00][Torch] replaced by new actor: [4943][TallGrass]
    2687. Old actor:[00][KeatonGrass] replaced by new actor: [0002][Cow]
    2688. Old actor:[00][KeatonGrass] replaced by new actor: [0002][Cow]
    2689. Old actor:[01][ButlersSon] replaced by new actor: [3F00][GoronKid]
    2690. Old actor:[03][ButlersSon] replaced by new actor: [3F00][Empty]
    2691. Old actor:[00][DekuFlower] replaced by new actor: [0001][Butterfly]
    2692. Old actor:[00][DekuFlower] replaced by new actor: [0002][InvisibleRupee]
    2693. Old actor:[00][DekuFlower] replaced by new actor: [FD70][IshiRock]
    2694. Old actor:[00][DekuFlower] replaced by new actor: [0110][Obj_Dowsing]
    2695. Old actor:[00][DekuFlower] replaced by new actor: [FBA0][IshiRock]
    2696. Old actor:[01][DekuFlower] replaced by new actor: [0003][InvisibleRupee]
    2697. Old actor:[01][DekuFlower] replaced by new actor: [A200][GrottoHole]
    2698. Old actor:[01][DekuFlower] replaced by new actor: [F900][IshiRock]
    2699. Old actor:[01][DekuFlower] replaced by new actor: [0402][GrassRockCluster]
    2700. Old actor:[01][DekuFlower] replaced by new actor: [0800][NaturalPatchOfGrass]
    2701. Old actor:[01][DekuFlower] replaced by new actor: [017B][Obj_Dowsing]
    2702. Old actor:[03][DekuFlower] replaced by new actor: [7A00][GoronKid]
    2703. Old actor:[03][DekuFlower] replaced by new actor: [007F][DekuFlower] dyn: [12]
    2704. Old actor:[03][DekuFlower] replaced by new actor: [FF10][RegularIceBlock]
    2705. ---------------------------------------------------------
    2706. Height adjustments:
    2707. + adjusted height of actor [Takkuri] by [100]
    2708. +++ [8][IshiRock] had switch flags modified to [126] +++
    2709. +++ [10][IshiRock] had switch flags modified to [125] +++
    2710. +++ [13][IshiRock] had switch flags modified to [124] +++
    2711. +++ [16][Obj_Dowsing] had switch flags modified to [123] +++
    2712. +++ [17][GoronKid] had switch flags modified to [122] +++
    2713. ---------------------------------------------------------
    2714. ======( Map 00 )======
    2715. day: overlay ratio: [0.9123] newsize: [01E330] oldsize: [0211A0]
    2716. day: struct ratio: [1.0840] newsize: [0034D0] oldsize: [0030B8]
    2717. day: total = ratio: [0.9268] newsize: [021800] oldsize: [024258]
    2718. night: overlay ratio: [0.9123] newsize: [01E330] oldsize: [0211A0]
    2719. night: struct ratio: [1.0840] newsize: [0034D0] oldsize: [0030B8]
    2720. night: total = ratio: [0.9268] newsize: [021800] oldsize: [024258]
    2721. ------------------------------------------------------
    2722. day: object ratio: [0.9982] newsize: [1514D0] oldsize: [151E90]
    2723. night: object ratio: [0.9982] newsize: [1514D0] oldsize: [151E90]
    2724. object sizes: [ 0x11470 0x15130 0x1D3E0 0x3A910 0x63E0 0x4EB0 ]
    2725. sum: [0x89520] allsize: [0x1514D0]
    2726. ------------------------------------------------------
    2727. day: dyna poly delta: [-60] newsize: [000000] oldsize: [00003C]
    2728. day: dyna vert delta: [-60] newsize: [000000] oldsize: [00003C]
    2729. night: dyna poly delta: [-60] newsize: [000000] oldsize: [00003C]
    2730. night: dyna vert delta: [-60] newsize: [000000] oldsize: [00003C]
    2731. -------------------------------------------------
    2732. ======( Map 01 )======
    2733. day: overlay ratio: [1.2751] newsize: [00A520] oldsize: [008180]
    2734. day: struct ratio: [0.7870] newsize: [0011D8] oldsize: [0016AC]
    2735. day: total = ratio: [1.2024] newsize: [00B6F8] oldsize: [00982C]
    2736. night: overlay ratio: [1.2751] newsize: [00A520] oldsize: [008180]
    2737. night: struct ratio: [0.7870] newsize: [0011D8] oldsize: [0016AC]
    2738. night: total = ratio: [1.2024] newsize: [00B6F8] oldsize: [00982C]
    2739. ------------------------------------------------------
    2740. day: object ratio: [1.0637] newsize: [0F2C60] oldsize: [0E43E0]
    2741. night: object ratio: [1.0637] newsize: [0F2C60] oldsize: [0E43E0]
    2742. object sizes: [ 0x11470 0x11720 0x8120 ]
    2743. sum: [0x2ACB0] allsize: [0xF2C60]
    2744. ------------------------------------------------------
    2745. day: dyna poly delta: [-72] newsize: [00000C] oldsize: [000054]
    2746. day: dyna vert delta: [-72] newsize: [000008] oldsize: [000050]
    2747. night: dyna poly delta: [-72] newsize: [00000C] oldsize: [000054]
    2748. night: dyna vert delta: [-72] newsize: [000008] oldsize: [000050]
    2749. -------------------------------------------------
    2750. ======( Map 02 )======
    2751. day: overlay ratio: [1.0000] newsize: [000220] oldsize: [000220]
    2752. day: struct ratio: [1.0000] newsize: [000148] oldsize: [000148]
    2753. day: total = ratio: [1.0000] newsize: [000368] oldsize: [000368]
    2754. night: overlay ratio: [1.0000] newsize: [000220] oldsize: [000220]
    2755. night: struct ratio: [1.0000] newsize: [000148] oldsize: [000148]
    2756. night: total = ratio: [1.0000] newsize: [000368] oldsize: [000368]
    2757. ------------------------------------------------------
    2758. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    2759. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    2760. object sizes: [ ]
    2761. sum: [0x0] allsize: [0xC7FB0]
    2762. ------------------------------------------------------
    2763. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2764. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2765. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2766. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2767. -------------------------------------------------
    2768. ======( Map 03 )======
    2769. day: overlay ratio: [1.4303] newsize: [007E50] oldsize: [005850]
    2770. day: struct ratio: [0.9423] newsize: [000CC4] oldsize: [000D8C]
    2771. day: total = ratio: [1.3654] newsize: [008B14] oldsize: [0065DC]
    2772. night: overlay ratio: [1.4303] newsize: [007E50] oldsize: [005850]
    2773. night: struct ratio: [0.9423] newsize: [000CC4] oldsize: [000D8C]
    2774. night: total = ratio: [1.3654] newsize: [008B14] oldsize: [0065DC]
    2775. ------------------------------------------------------
    2776. day: object ratio: [1.0600] newsize: [100E70] oldsize: [0F25F0]
    2777. night: object ratio: [1.0600] newsize: [100E70] oldsize: [0F25F0]
    2778. object sizes: [ 0x11470 0x11720 0x8120 0xE210 ]
    2779. sum: [0x38EC0] allsize: [0x100E70]
    2780. ------------------------------------------------------
    2781. day: dyna poly delta: [-24] newsize: [00000C] oldsize: [000024]
    2782. day: dyna vert delta: [-24] newsize: [00000C] oldsize: [000024]
    2783. night: dyna poly delta: [-24] newsize: [00000C] oldsize: [000024]
    2784. night: dyna vert delta: [-24] newsize: [00000C] oldsize: [000024]
    2785. -------------------------------------------------
    2786. ---------------------------------------------------------
    2787. objects pick time: [0.3253ms][63.176ms]
    2788. object trim time: [0.3341ms][63.1837ms]
    2789. set new actors: [0.9886ms][63.8391ms]
    2790. ---- bogo REJECTED: obj pre-check failed (size:108960): [0.991ms][63.8405ms]
    2791. objects pick time: [0.3305ms][64.1746ms]
    2792. object trim time: [0.3356ms][64.179ms]
    2793. set new actors: [4.4815ms][68.327ms]
    2794. pre-checking object size: [4.486ms][68.3293ms]
    2795. exit per-object: [4.6432ms][68.4875ms]
    2796. exit sandalone randomize: [39.1838ms][103.0295ms]
    2797. set for size check: [39.8121ms][103.6562ms]
    2798. set for dyna trim: [39.8368ms][103.6803ms]
    2799. set after final actor trim: [42.7873ms][106.6337ms]
    2800. set after second setnewactors for final data test: [43.4248ms][107.2699ms]
    2801. after isSizeAcceptable: [43.4654ms][107.3089ms]
    2802. #######################################################
    2803. Moved companion: [A200][GrottoHole] to actor: [GrassRockCluster][A200] at cords: [1950,0,-1200]
    2804. time to complete randomizing [BeforeThePortalToTermina]: 116.8379ms
    2805. ending timestamp : [12:43:54.897 PM]
    2806. starting timestamp : [12:43:54.503 PM]
    2807. in scene [IkanaCanyon]m[2]r[0]v[00B4] actor: [0x00B4][GrottoHole] was blocked by item [413]
    2808. in scene [IkanaCanyon]m[13]r[0]v[0054] actor: [0x0054][GrottoHole] was blocked by item [413]
    2809. in scene [IkanaCanyon]m[15]r[0]v[00B4] actor: [0x00B4][GrottoHole] was blocked by item [413]
    2810. time to read scene enemies: 55.672ms
    2811. object [GibdoIkana] replacement blocked by item [85]
    2812. object [Tingle] replacement blocked by item [1220]
    2813. object [Sakon] replacement blocked by item [403]
    2814. object [Kafei] replacement blocked by item [403]
    2815. object [BuisnessScrub] replacement blocked by item [234]
    2816. time to read scene objects: 56.7583ms
    2817. =========================================================================
    2818. For Scene: [IkanaCanyon] with fid: 1165, with sid: 0x13
    2819. =========================================================================
    2820. time to finish removing unnecessary objects: 60.1956ms
    2821. ---------------------------
    2822. time to generate candidate list: 272.5096ms
    2823. time to separate map/time actors: 294.8565ms
    2824. time to find matching candidates: 377.3912ms
    2825. Loops used for match candidate: 2
    2826. +++ BUSH SUPPLIES at index:[58] replacing new choice [Empty][0003] where old actor was [SquareSign][0032]
    2827. ----------
    2828. #######################################################
    2829. Old actor:[00][Octarok] replaced by new actor: [0000][BeaverRing]
    2830. Old actor:[00][Octarok] replaced by new actor: [0001][Fish]
    2831. Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
    2832. Old actor:[00][BlueBubble] replaced by new actor: [0003][MothSwarm]
    2833. Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
    2834. Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
    2835. Old actor:[00][BlueBubble] replaced by new actor: [2324][BugsFishButterfly]
    2836. Old actor:[00][BlueBubble] replaced by new actor: [0007][Fairy]
    2837. Old actor:[00][BlueBubble] replaced by new actor: [0000][Tingle]
    2838. Old actor:[00][Guay] replaced by new actor: [807E][Bombiwa]
    2839. Old actor:[00][Guay] replaced by new actor: [007D][Bombiwa]
    2840. Old actor:[00][Guay] replaced by new actor: [007C][Bombiwa]
    2841. Old actor:[00][Guay] replaced by new actor: [007B][Bombiwa]
    2842. Old actor:[00][Guay] replaced by new actor: [807A][Bombiwa]
    2843. Old actor:[00][SquareSign] replaced by new actor: [FFFF][FriendlyCucco]
    2844. Old actor:[00][SquareSign] replaced by new actor: [005C][En_Invisible_Ruppe]
    2845. Old actor:[00][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
    2846. Old actor:[00][SquareSign] replaced by new actor: [0001][FriendlyCucco]
    2847. Old actor:[00][SquareSign] replaced by new actor: [0003][FriendlyCucco]
    2848. Old actor:[02][SquareSign] replaced by new actor: [FFFF][FriendlyCucco]
    2849. Old actor:[04][SquareSign] replaced by new actor: [0003][FriendlyCucco]
    2850. Old actor:[05][Octarok] replaced by new actor: [0000][Empty]
    2851. Old actor:[05][Octarok] replaced by new actor: [0000][BeaverRing]
    2852. Old actor:[05][BlueBubble] replaced by new actor: [0002][Fairy]
    2853. Old actor:[05][BlueBubble] replaced by new actor: [0007][Fairy]
    2854. Old actor:[05][BlueBubble] replaced by new actor: [0007][Fairy]
    2855. Old actor:[05][BlueBubble] replaced by new actor: [2324][BugsFishButterfly]
    2856. Old actor:[05][BlueBubble] replaced by new actor: [0002][Empty]
    2857. Old actor:[05][BlueBubble] replaced by new actor: [0007][Fairy]
    2858. Old actor:[05][BlueBubble] replaced by new actor: [0000][Tingle]
    2859. Old actor:[05][BlueBubble] replaced by new actor: [4324][BugsFishButterfly]
    2860. Old actor:[05][BlueBubble] replaced by new actor: [4324][BugsFishButterfly]
    2861. Old actor:[05][Guay] replaced by new actor: [0079][Bombiwa]
    2862. Old actor:[05][Guay] replaced by new actor: [8078][Bombiwa]
    2863. Old actor:[05][Guay] replaced by new actor: [8077][Bombiwa]
    2864. Old actor:[05][Guay] replaced by new actor: [8076][Bombiwa]
    2865. Old actor:[05][Guay] replaced by new actor: [0075][Bombiwa]
    2866. Old actor:[05][Guay] replaced by new actor: [0074][Bombiwa]
    2867. Old actor:[05][Guay] replaced by new actor: [0073][Bombiwa]
    2868. Old actor:[05][Guay] replaced by new actor: [8072][Bombiwa]
    2869. Old actor:[05][Guay] replaced by new actor: [8071][Bombiwa]
    2870. Old actor:[05][Guay] replaced by new actor: [0070][Bombiwa]
    2871. Old actor:[05][Guay] replaced by new actor: [006F][Bombiwa]
    2872. Old actor:[05][SquareSign] replaced by new actor: [0003][FriendlyCucco]
    2873. Old actor:[05][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
    2874. Old actor:[05][SquareSign] replaced by new actor: [0003][Empty]
    2875. Old actor:[05][SquareSign] replaced by new actor: [0001][NaturalPatchOfGrass]
    2876. Old actor:[06][SquareSign] replaced by new actor: [0000][FriendlyCucco]
    2877. Old actor:[06][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
    2878. Old actor:[06][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
    2879. Old actor:[06][SquareSign] replaced by new actor: [FEEE][Empty]
    2880. Old actor:[06][SquareSign] replaced by new actor: [FFFF][FriendlyCucco]
    2881. Old actor:[07][Octarok] replaced by new actor: [3322][BugsFishButterfly]
    2882. Old actor:[07][Octarok] replaced by new actor: [0000][BeaverRing]
    2883. Old actor:[07][Guay] replaced by new actor: [806E][Bombiwa]
    2884. Old actor:[07][Guay] replaced by new actor: [006D][Bombiwa]
    2885. Old actor:[07][Guay] replaced by new actor: [006C][Bombiwa]
    2886. Old actor:[07][Guay] replaced by new actor: [806B][Bombiwa]
    2887. Old actor:[07][Guay] replaced by new actor: [806A][Bombiwa]
    2888. Old actor:[07][SquareSign] replaced by new actor: [0000][FriendlyCucco]
    2889. Old actor:[07][SquareSign] replaced by new actor: [0003][FriendlyCucco]
    2890. Old actor:[07][SquareSign] replaced by new actor: [1F02][GrassRockCluster]
    2891. Old actor:[07][SquareSign] replaced by new actor: [0001][FriendlyCucco]
    2892. Old actor:[07][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
    2893. Old actor:[13][SquareSign] replaced by new actor: [0000][FriendlyCucco]
    2894. Old actor:[14][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
    2895. Old actor:[15][SquareSign] replaced by new actor: [0003][FriendlyCucco]
    2896. Old actor:[21][SquareSign] replaced by new actor: [0000][FriendlyCucco]
    2897. Old actor:[22][SquareSign] replaced by new actor: [0001][FriendlyCucco]
    2898. Old actor:[23][SquareSign] replaced by new actor: [0000][FriendlyCucco]
    2899. Old actor:[02][BugsFishButterfly] replaced by new actor: [4322][BugsFishButterfly]
    2900. Old actor:[15][BugsFishButterfly] replaced by new actor: [0000][BeaverRing]
    2901. ---------------------------------------------------------
    2902. Height adjustments:
    2903. - lowered height of actor [Fish] by [18] to lower below water surface
    2904. + adjusted height of actor [MothSwarm] by [50]
    2905. + adjusted height of actor [BugsFishButterfly] by [100]
    2906. + adjusted height of actor [Tingle] by [150]
    2907. - lowered height of actor [Empty] by [28] to lower below water surface
    2908. + adjusted height of actor [BugsFishButterfly] by [100]
    2909. + adjusted height of actor [Tingle] by [150]
    2910. + adjusted height of actor [BugsFishButterfly] by [100]
    2911. + adjusted height of actor [BugsFishButterfly] by [100]
    2912. - lowered height of actor [BugsFishButterfly] by [29] to lower below water surface
    2913. +++ [9][Bombiwa] had switch flags modified to [126] +++
    2914. +++ [10][Bombiwa] had switch flags modified to [125] +++
    2915. +++ [11][Bombiwa] had switch flags modified to [124] +++
    2916. +++ [12][Bombiwa] had switch flags modified to [123] +++
    2917. +++ [13][Bombiwa] had switch flags modified to [122] +++
    2918. +++ [32][Bombiwa] had switch flags modified to [121] +++
    2919. +++ [33][Bombiwa] had switch flags modified to [120] +++
    2920. +++ [34][Bombiwa] had switch flags modified to [119] +++
    2921. +++ [35][Bombiwa] had switch flags modified to [118] +++
    2922. +++ [36][Bombiwa] had switch flags modified to [117] +++
    2923. +++ [37][Bombiwa] had switch flags modified to [116] +++
    2924. +++ [38][Bombiwa] had switch flags modified to [115] +++
    2925. +++ [39][Bombiwa] had switch flags modified to [114] +++
    2926. +++ [40][Bombiwa] had switch flags modified to [113] +++
    2927. +++ [41][Bombiwa] had switch flags modified to [112] +++
    2928. +++ [42][Bombiwa] had switch flags modified to [111] +++
    2929. +++ [54][Bombiwa] had switch flags modified to [110] +++
    2930. +++ [55][Bombiwa] had switch flags modified to [109] +++
    2931. +++ [56][Bombiwa] had switch flags modified to [108] +++
    2932. +++ [57][Bombiwa] had switch flags modified to [107] +++
    2933. +++ [58][Bombiwa] had switch flags modified to [106] +++
    2934. ---------------------------------------------------------
    2935. ======( Map 00 )======
    2936. day: overlay ratio: [0.8910] newsize: [054710] oldsize: [05EC50]
    2937. day: struct ratio: [1.1397] newsize: [008F6C] oldsize: [007DD8]
    2938. day: total = ratio: [0.9101] newsize: [05D67C] oldsize: [066A28]
    2939. night: overlay ratio: [0.8626] newsize: [0527F0] oldsize: [05FA40]
    2940. night: struct ratio: [1.4304] newsize: [00BC20] oldsize: [008384]
    2941. night: total = ratio: [0.9075] newsize: [05E410] oldsize: [067DC4]
    2942. ------------------------------------------------------
    2943. day: object ratio: [1.0081] newsize: [1334D0] oldsize: [130D80]
    2944. night: object ratio: [1.0081] newsize: [1334D0] oldsize: [130D80]
    2945. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x10 0x137C0 0xE180 0x10 0x10 0x2540 0x3E20 0xA80 0x10 0x6A70 0x1670 0x380 ]
    2946. sum: [0x79A10] allsize: [0x1334D0]
    2947. ------------------------------------------------------
    2948. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    2949. day: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
    2950. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    2951. night: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
    2952. -------------------------------------------------
    2953. ======( Map 01 )======
    2954. day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
    2955. day: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
    2956. day: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
    2957. night: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
    2958. night: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
    2959. night: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
    2960. ------------------------------------------------------
    2961. day: object ratio: [1.0125] newsize: [14C7C0] oldsize: [148640]
    2962. night: object ratio: [1.0125] newsize: [14C7C0] oldsize: [148640]
    2963. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x9940 0x6A70 0x2540 0x3E20 0x1670 0xA80 0x380 ]
    2964. sum: [0x92D00] allsize: [0x14C7C0]
    2965. ------------------------------------------------------
    2966. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2967. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2968. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2969. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2970. -------------------------------------------------
    2971. ======( Map 02 )======
    2972. day: overlay ratio: [0.8478] newsize: [005810] oldsize: [0067E0]
    2973. day: struct ratio: [1.7465] newsize: [000D90] oldsize: [0007C4]
    2974. day: total = ratio: [0.9103] newsize: [0065A0] oldsize: [006FA4]
    2975. night: overlay ratio: [0.8478] newsize: [005810] oldsize: [0067E0]
    2976. night: struct ratio: [1.7465] newsize: [000D90] oldsize: [0007C4]
    2977. night: total = ratio: [0.9103] newsize: [0065A0] oldsize: [006FA4]
    2978. ------------------------------------------------------
    2979. day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
    2980. night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
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    2982. sum: [0x946A0] allsize: [0x14E160]
    2983. ------------------------------------------------------
    2984. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2985. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2986. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2987. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2988. -------------------------------------------------
    2989. ======( Map 03 )======
    2990. day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
    2991. day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
    2992. day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
    2993. night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
    2994. night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
    2995. night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
    2996. ------------------------------------------------------
    2997. day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
    2998. night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
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    3000. sum: [0x946A0] allsize: [0x14E160]
    3001. ------------------------------------------------------
    3002. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3003. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3004. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3005. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3006. -------------------------------------------------
    3007. ======( Map 04 )======
    3008. day: overlay ratio: [0.9518] newsize: [013820] oldsize: [0147F0]
    3009. day: struct ratio: [1.1795] newsize: [002618] oldsize: [00204C]
    3010. day: total = ratio: [0.9722] newsize: [015E38] oldsize: [01683C]
    3011. night: overlay ratio: [0.9605] newsize: [0180C0] oldsize: [019090]
    3012. night: struct ratio: [1.1581] newsize: [002A74] oldsize: [0024A8]
    3013. night: total = ratio: [0.9771] newsize: [01AB34] oldsize: [01B538]
    3014. ------------------------------------------------------
    3015. day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
    3016. night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
    3017. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
    3018. sum: [0x946A0] allsize: [0x14E160]
    3019. ------------------------------------------------------
    3020. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    3021. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    3022. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    3023. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    3024. -------------------------------------------------
    3025. ======( Map 05 )======
    3026. day: overlay ratio: [0.8289] newsize: [045200] oldsize: [053660]
    3027. day: struct ratio: [0.9710] newsize: [007560] oldsize: [0078E0]
    3028. day: total = ratio: [0.8407] newsize: [04C760] oldsize: [05AF40]
    3029. night: overlay ratio: [0.9186] newsize: [048B20] oldsize: [04F230]
    3030. night: struct ratio: [0.9287] newsize: [006D1C] oldsize: [00757C]
    3031. night: total = ratio: [0.9195] newsize: [04F83C] oldsize: [0567AC]
    3032. ------------------------------------------------------
    3033. day: object ratio: [1.0078] newsize: [13ECF0] oldsize: [13C5A0]
    3034. night: object ratio: [1.0078] newsize: [13ECF0] oldsize: [13C5A0]
    3035. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x6A70 0x2540 0xA80 0x1670 ]
    3036. sum: [0x85230] allsize: [0x13ECF0]
    3037. ------------------------------------------------------
    3038. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    3039. day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
    3040. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    3041. night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
    3042. -------------------------------------------------
    3043. ======( Map 06 )======
    3044. day: overlay ratio: [0.8046] newsize: [01E880] oldsize: [025F20]
    3045. day: struct ratio: [1.2963] newsize: [005CF8] oldsize: [0047B8]
    3046. day: total = ratio: [0.8566] newsize: [024578] oldsize: [02A6D8]
    3047. night: overlay ratio: [0.8046] newsize: [01E880] oldsize: [025F20]
    3048. night: struct ratio: [1.2963] newsize: [005CF8] oldsize: [0047B8]
    3049. night: total = ratio: [0.8566] newsize: [024578] oldsize: [02A6D8]
    3050. ------------------------------------------------------
    3051. day: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
    3052. night: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
    3053. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x2540 ]
    3054. sum: [0x22860] allsize: [0xDC320]
    3055. ------------------------------------------------------
    3056. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    3057. day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
    3058. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    3059. night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
    3060. -------------------------------------------------
    3061. ======( Map 07 )======
    3062. day: overlay ratio: [0.8225] newsize: [034EC0] oldsize: [040580]
    3063. day: struct ratio: [1.2371] newsize: [0056D4] oldsize: [004630]
    3064. day: total = ratio: [0.8489] newsize: [03A594] oldsize: [044BB0]
    3065. night: overlay ratio: [0.8090] newsize: [030620] oldsize: [03BCE0]
    3066. night: struct ratio: [1.2528] newsize: [005278] oldsize: [0041D4]
    3067. night: total = ratio: [0.8376] newsize: [035898] oldsize: [03FEB4]
    3068. ------------------------------------------------------
    3069. day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
    3070. night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
    3071. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
    3072. sum: [0x946A0] allsize: [0x14E160]
    3073. ------------------------------------------------------
    3074. day: dyna poly delta: [0] newsize: [0000A8] oldsize: [0000A8]
    3075. day: dyna vert delta: [0] newsize: [000070] oldsize: [000070]
    3076. night: dyna poly delta: [0] newsize: [0000A8] oldsize: [0000A8]
    3077. night: dyna vert delta: [0] newsize: [000070] oldsize: [000070]
    3078. -------------------------------------------------
    3079. ======( Map 08 )======
    3080. day: overlay ratio: [1.0000] newsize: [00A920] oldsize: [00A920]
    3081. day: struct ratio: [1.0000] newsize: [001F34] oldsize: [001F34]
    3082. day: total = ratio: [1.0000] newsize: [00C854] oldsize: [00C854]
    3083. night: overlay ratio: [1.0000] newsize: [00A920] oldsize: [00A920]
    3084. night: struct ratio: [1.0000] newsize: [001F34] oldsize: [001F34]
    3085. night: total = ratio: [1.0000] newsize: [00C854] oldsize: [00C854]
    3086. ------------------------------------------------------
    3087. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    3088. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    3089. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
    3090. sum: [0x3E220] allsize: [0xF7CE0]
    3091. ------------------------------------------------------
    3092. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    3093. day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
    3094. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    3095. night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
    3096. -------------------------------------------------
    3097. ======( Map 09 )======
    3098. day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
    3099. day: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
    3100. day: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
    3101. night: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
    3102. night: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
    3103. night: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
    3104. ------------------------------------------------------
    3105. day: object ratio: [1.0126] newsize: [147BA0] oldsize: [143A20]
    3106. night: object ratio: [1.0126] newsize: [147BA0] oldsize: [143A20]
    3107. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x9940 0x6A70 0x2540 0x1670 ]
    3108. sum: [0x8E0E0] allsize: [0x147BA0]
    3109. ------------------------------------------------------
    3110. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3111. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3112. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3113. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3114. -------------------------------------------------
    3115. ======( Map 0A )======
    3116. day: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
    3117. day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
    3118. day: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
    3119. night: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
    3120. night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
    3121. night: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
    3122. ------------------------------------------------------
    3123. day: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
    3124. night: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
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    3126. sum: [0x22860] allsize: [0xDC320]
    3127. ------------------------------------------------------
    3128. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3129. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3130. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3131. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3132. -------------------------------------------------
    3133. ======( Map 0B )======
    3134. day: overlay ratio: [1.0000] newsize: [002EB0] oldsize: [002EB0]
    3135. day: struct ratio: [1.0000] newsize: [000424] oldsize: [000424]
    3136. day: total = ratio: [1.0000] newsize: [0032D4] oldsize: [0032D4]
    3137. night: overlay ratio: [1.0000] newsize: [002EB0] oldsize: [002EB0]
    3138. night: struct ratio: [1.0000] newsize: [000424] oldsize: [000424]
    3139. night: total = ratio: [1.0000] newsize: [0032D4] oldsize: [0032D4]
    3140. ------------------------------------------------------
    3141. day: object ratio: [1.0121] newsize: [157A90] oldsize: [153910]
    3142. night: object ratio: [1.0121] newsize: [157A90] oldsize: [153910]
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    3144. sum: [0x9DFD0] allsize: [0x157A90]
    3145. ------------------------------------------------------
    3146. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3147. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3148. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3149. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3150. -------------------------------------------------
    3151. ======( Map 0C )======
    3152. day: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
    3153. day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
    3154. day: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
    3155. night: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
    3156. night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
    3157. night: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
    3158. ------------------------------------------------------
    3159. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    3160. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
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    3162. sum: [0x3E220] allsize: [0xF7CE0]
    3163. ------------------------------------------------------
    3164. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3165. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3166. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3167. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3168. -------------------------------------------------
    3169. ======( Map 0D )======
    3170. day: overlay ratio: [0.8148] newsize: [004590] oldsize: [005560]
    3171. day: struct ratio: [2.1968] newsize: [000AA4] oldsize: [0004D8]
    3172. day: total = ratio: [0.8890] newsize: [005034] oldsize: [005A38]
    3173. night: overlay ratio: [0.8148] newsize: [004590] oldsize: [005560]
    3174. night: struct ratio: [2.1968] newsize: [000AA4] oldsize: [0004D8]
    3175. night: total = ratio: [0.8890] newsize: [005034] oldsize: [005A38]
    3176. ------------------------------------------------------
    3177. day: object ratio: [0.9900] newsize: [137800] oldsize: [13AA50]
    3178. night: object ratio: [0.9900] newsize: [137800] oldsize: [13AA50]
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    3180. sum: [0x7DD40] allsize: [0x137800]
    3181. ------------------------------------------------------
    3182. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3183. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3184. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3185. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3186. -------------------------------------------------
    3187. ======( Map 0E )======
    3188. day: overlay ratio: [0.7144] newsize: [002790] oldsize: [003760]
    3189. day: struct ratio: [3.9919] newsize: [0007BC] oldsize: [0001F0]
    3190. day: total = ratio: [0.8252] newsize: [002F4C] oldsize: [003950]
    3191. night: overlay ratio: [0.7144] newsize: [002790] oldsize: [003760]
    3192. night: struct ratio: [3.9919] newsize: [0007BC] oldsize: [0001F0]
    3193. night: total = ratio: [0.8252] newsize: [002F4C] oldsize: [003950]
    3194. ------------------------------------------------------
    3195. day: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
    3196. night: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
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    3198. sum: [0x22860] allsize: [0xDC320]
    3199. ------------------------------------------------------
    3200. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3201. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3202. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3203. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3204. -------------------------------------------------
    3205. ======( Map 0F )======
    3206. day: overlay ratio: [0.6918] newsize: [004670] oldsize: [0065D0]
    3207. day: struct ratio: [1.8795] newsize: [000C30] oldsize: [00067C]
    3208. day: total = ratio: [0.7629] newsize: [0052A0] oldsize: [006C4C]
    3209. night: overlay ratio: [0.6918] newsize: [004670] oldsize: [0065D0]
    3210. night: struct ratio: [1.8795] newsize: [000C30] oldsize: [00067C]
    3211. night: total = ratio: [0.7629] newsize: [0052A0] oldsize: [006C4C]
    3212. ------------------------------------------------------
    3213. day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
    3214. night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
    3215. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
    3216. sum: [0x946A0] allsize: [0x14E160]
    3217. ------------------------------------------------------
    3218. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3219. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3220. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3221. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3222. -------------------------------------------------
    3223. ======( Map 10 )======
    3224. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    3225. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    3226. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    3227. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    3228. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    3229. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    3230. ------------------------------------------------------
    3231. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    3232. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    3233. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
    3234. sum: [0x3E220] allsize: [0xF7CE0]
    3235. ------------------------------------------------------
    3236. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3237. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3238. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3239. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3240. -------------------------------------------------
    3241. ======( Map 11 )======
    3242. day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
    3243. day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
    3244. day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
    3245. night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
    3246. night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
    3247. night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
    3248. ------------------------------------------------------
    3249. day: object ratio: [0.9900] newsize: [137800] oldsize: [13AA50]
    3250. night: object ratio: [0.9900] newsize: [137800] oldsize: [13AA50]
    3251. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x1670 ]
    3252. sum: [0x7DD40] allsize: [0x137800]
    3253. ------------------------------------------------------
    3254. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3255. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3256. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3257. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3258. -------------------------------------------------
    3259. ======( Map 12 )======
    3260. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    3261. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    3262. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    3263. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    3264. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    3265. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    3266. ------------------------------------------------------
    3267. day: object ratio: [1.0572] newsize: [0E8700] oldsize: [0DBDF0]
    3268. night: object ratio: [1.0572] newsize: [0E8700] oldsize: [0DBDF0]
    3269. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0xD5C0 0x4DA0 0x2540 ]
    3270. sum: [0x2EC40] allsize: [0xE8700]
    3271. ------------------------------------------------------
    3272. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3273. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3274. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3275. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3276. -------------------------------------------------
    3277. ======( Map 13 )======
    3278. day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
    3279. day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
    3280. day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
    3281. night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
    3282. night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
    3283. night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
    3284. ------------------------------------------------------
    3285. day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
    3286. night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
    3287. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
    3288. sum: [0x946A0] allsize: [0x14E160]
    3289. ------------------------------------------------------
    3290. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3291. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3292. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3293. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3294. -------------------------------------------------
    3295. ======( Map 14 )======
    3296. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    3297. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    3298. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    3299. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    3300. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    3301. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    3302. ------------------------------------------------------
    3303. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    3304. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    3305. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
    3306. sum: [0x3E220] allsize: [0xF7CE0]
    3307. ------------------------------------------------------
    3308. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3309. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3310. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3311. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3312. -------------------------------------------------
    3313. ======( Map 15 )======
    3314. day: overlay ratio: [0.9319] newsize: [00D880] oldsize: [00E850]
    3315. day: struct ratio: [1.2014] newsize: [002294] oldsize: [001CC8]
    3316. day: total = ratio: [0.9616] newsize: [00FB14] oldsize: [010518]
    3317. night: overlay ratio: [0.9481] newsize: [012120] oldsize: [0130F0]
    3318. night: struct ratio: [1.1749] newsize: [0026F0] oldsize: [002124]
    3319. night: total = ratio: [0.9704] newsize: [014810] oldsize: [015214]
    3320. ------------------------------------------------------
    3321. day: object ratio: [0.9953] newsize: [142AC0] oldsize: [1442E0]
    3322. night: object ratio: [0.9953] newsize: [142AC0] oldsize: [1442E0]
    3323. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0xB2D0 0x2540 0x1670 ]
    3324. sum: [0x89000] allsize: [0x142AC0]
    3325. ------------------------------------------------------
    3326. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    3327. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    3328. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    3329. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    3330. -------------------------------------------------
    3331. ======( Map 16 )======
    3332. day: overlay ratio: [0.8982] newsize: [008B80] oldsize: [009B50]
    3333. day: struct ratio: [1.4799] newsize: [0011E0] oldsize: [000C14]
    3334. day: total = ratio: [0.9402] newsize: [009D60] oldsize: [00A764]
    3335. night: overlay ratio: [0.8982] newsize: [008B80] oldsize: [009B50]
    3336. night: struct ratio: [1.4799] newsize: [0011E0] oldsize: [000C14]
    3337. night: total = ratio: [0.9402] newsize: [009D60] oldsize: [00A764]
    3338. ------------------------------------------------------
    3339. day: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
    3340. night: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
    3341. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x2540 ]
    3342. sum: [0x22860] allsize: [0xDC320]
    3343. ------------------------------------------------------
    3344. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    3345. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    3346. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    3347. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    3348. -------------------------------------------------
    3349. ======( Map 17 )======
    3350. day: overlay ratio: [0.9518] newsize: [013820] oldsize: [0147F0]
    3351. day: struct ratio: [1.1795] newsize: [002618] oldsize: [00204C]
    3352. day: total = ratio: [0.9722] newsize: [015E38] oldsize: [01683C]
    3353. night: overlay ratio: [0.9605] newsize: [0180C0] oldsize: [019090]
    3354. night: struct ratio: [1.1581] newsize: [002A74] oldsize: [0024A8]
    3355. night: total = ratio: [0.9771] newsize: [01AB34] oldsize: [01B538]
    3356. ------------------------------------------------------
    3357. day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
    3358. night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
    3359. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
    3360. sum: [0x946A0] allsize: [0x14E160]
    3361. ------------------------------------------------------
    3362. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    3363. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    3364. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    3365. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    3366. -------------------------------------------------
    3367. ======( Map 18 )======
    3368. day: overlay ratio: [1.0000] newsize: [000800] oldsize: [000800]
    3369. day: struct ratio: [1.0000] newsize: [0001B0] oldsize: [0001B0]
    3370. day: total = ratio: [1.0000] newsize: [0009B0] oldsize: [0009B0]
    3371. night: overlay ratio: [1.0000] newsize: [000800] oldsize: [000800]
    3372. night: struct ratio: [1.0000] newsize: [0001B0] oldsize: [0001B0]
    3373. night: total = ratio: [1.0000] newsize: [0009B0] oldsize: [0009B0]
    3374. ------------------------------------------------------
    3375. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    3376. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    3377. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
    3378. sum: [0x3E220] allsize: [0xF7CE0]
    3379. ------------------------------------------------------
    3380. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3381. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3382. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3383. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3384. -------------------------------------------------
    3385. ---------------------------------------------------------
    3386. objects pick time: [0.1096ms][295.1084ms]
    3387. object trim time: [0.154ms][295.152ms]
    3388. set new actors: [14.2747ms][309.2755ms]
    3389. ---- bogo REJECTED: obj pre-check failed (size:7440): [14.2795ms][309.2772ms]
    3390. objects pick time: [0.1112ms][309.3919ms]
    3391. object trim time: [0.2055ms][309.4861ms]
    3392. set new actors: [10.2169ms][319.4996ms]
    3393. pre-checking object size: [10.2209ms][319.5014ms]
    3394. exit per-object: [21.2819ms][330.5649ms]
    3395. exit sandalone randomize: [30.458ms][339.7406ms]
    3396. set for size check: [38.3144ms][347.5971ms]
    3397. set for dyna trim: [47.0732ms][356.3566ms]
    3398. set after final actor trim: [48.2947ms][357.5762ms]
    3399. set after second setnewactors for final data test: [56.096ms][365.3793ms]
    3400. after isSizeAcceptable: [68.0877ms][377.3872ms]
    3401. #######################################################
    3402. Moved companion: [0007][Fairy] to actor: [NaturalPatchOfGrass][0007] at cords: [486,250,2084]
    3403. time to complete randomizing [IkanaCanyon]: 409.3287ms
    3404. ending timestamp : [12:43:54.913 PM]
    3405. starting timestamp : [12:43:54.735 PM]
    3406. time to read scene enemies: 24.7229ms
    3407. time to read scene objects: 25.4948ms
    3408. =========================================================================
    3409. For Scene: [PiratesFortress] with fid: 1171, with sid: 0x14
    3410. =========================================================================
    3411. time to finish removing unnecessary objects: 39.0078ms
    3412. ---------------------------
    3413. time to generate candidate list: 146.7865ms
    3414. time to separate map/time actors: 148.3579ms
    3415. time to find matching candidates: 176.4575ms
    3416. Loops used for match candidate: 1
    3417. ----------
    3418. #######################################################
    3419. Old actor:[00][WoodenBarrel] replaced by new actor: [0000][PoeBalloon]
    3420. Old actor:[00][BgBreakwall] replaced by new actor: [07F4][Flame]
    3421. Old actor:[00][BgBreakwall] replaced by new actor: [F006][StalchildHintGiver]
    3422. Old actor:[00][BgBreakwall] replaced by new actor: [5323][BugsFishButterfly]
    3423. Old actor:[00][BgBreakwall] replaced by new actor: [07F4][Flame]
    3424. Old actor:[00][BgBreakwall] replaced by new actor: [0032][Stalchild]
    3425. Old actor:[00][BgBreakwall] replaced by new actor: [0032][Stalchild]
    3426. Old actor:[00][BgBreakwall] replaced by new actor: [0032][Stalchild]
    3427. Old actor:[00][BgBreakwall] replaced by new actor: [0032][Stalchild]
    3428. Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
    3429. Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
    3430. Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
    3431. Old actor:[00][PatrollingPirate] replaced by new actor: [0000][Snapper]
    3432. Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
    3433. Old actor:[00][PatrollingPirate] replaced by new actor: [0000][Snapper]
    3434. Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
    3435. Old actor:[00][LargeWoodenCrate] replaced by new actor: [0000][InvisibleRupee]
    3436. Old actor:[00][LargeWoodenCrate] replaced by new actor: [F003][StalchildHintGiver]
    3437. Old actor:[00][LargeWoodenCrate] replaced by new actor: [0032][Stalchild]
    3438. Old actor:[01][WoodenBarrel] replaced by new actor: [0000][PoeBalloon]
    3439. Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
    3440. Old actor:[01][BgBreakwall] replaced by new actor: [F004][Empty]
    3441. Old actor:[01][BgBreakwall] replaced by new actor: [07F4][Flame]
    3442. Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
    3443. Old actor:[01][BgBreakwall] replaced by new actor: [F004][StalchildHintGiver]
    3444. Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
    3445. Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
    3446. Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
    3447. Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
    3448. Old actor:[01][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
    3449. Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
    3450. Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
    3451. Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
    3452. Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
    3453. Old actor:[01][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
    3454. Old actor:[01][LargeWoodenCrate] replaced by new actor: [0032][Stalchild]
    3455. Old actor:[01][LargeWoodenCrate] replaced by new actor: [0032][Stalchild]
    3456. Old actor:[01][LargeWoodenCrate] replaced by new actor: [F002][StalchildHintGiver]
    3457. Old actor:[02][WoodenBarrel] replaced by new actor: [0000][PoeBalloon]
    3458. Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
    3459. Old actor:[02][BgBreakwall] replaced by new actor: [07F4][Flame]
    3460. Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
    3461. Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
    3462. Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
    3463. Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
    3464. Old actor:[02][BgBreakwall] replaced by new actor: [07F4][Flame]
    3465. Old actor:[02][BgBreakwall] replaced by new actor: [390A][PointedSign]
    3466. Old actor:[02][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
    3467. Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
    3468. Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
    3469. Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
    3470. Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
    3471. Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
    3472. Old actor:[02][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
    3473. Old actor:[02][LargeWoodenCrate] replaced by new actor: [F006][StalchildHintGiver]
    3474. Old actor:[02][LargeWoodenCrate] replaced by new actor: [F005][StalchildHintGiver]
    3475. Old actor:[02][LargeWoodenCrate] replaced by new actor: [0032][Stalchild]
    3476. Old actor:[00][HitSpot] replaced by new actor: [FE07][WallTalkSpot]
    3477. Old actor:[00][HitSpot] replaced by new actor: [FC0D][HitSpot]
    3478. ---------------------------------------------------------
    3479. Height adjustments:
    3480. +++ [58][HitSpot] had switch flags modified to [126] +++
    3481. ---------------------------------------------------------
    3482. ======( Map 00 )======
    3483. day: overlay ratio: [1.4327] newsize: [02AAE0] oldsize: [01DCA0]
    3484. day: struct ratio: [1.2069] newsize: [0051C0] oldsize: [0043BC]
    3485. day: total = ratio: [1.4046] newsize: [02FCA0] oldsize: [02205C]
    3486. night: overlay ratio: [1.4327] newsize: [02AAE0] oldsize: [01DCA0]
    3487. night: struct ratio: [1.2069] newsize: [0051C0] oldsize: [0043BC]
    3488. night: total = ratio: [1.4046] newsize: [02FCA0] oldsize: [02205C]
    3489. ------------------------------------------------------
    3490. day: object ratio: [1.0175] newsize: [0F3160] oldsize: [0EEE70]
    3491. night: object ratio: [1.0175] newsize: [0F3160] oldsize: [0EEE70]
    3492. object sizes: [ 0x8250 0x6DA0 0xB8A0 0x81C0 0x1510 0x3C90 0x2500 0x8120 0x11C0 0x1F0 0x3E20 0xB550 ]
    3493. sum: [0x42930] allsize: [0xF3160]
    3494. ------------------------------------------------------
    3495. day: dyna poly delta: [-50] newsize: [0000E4] oldsize: [000116]
    3496. day: dyna vert delta: [-28] newsize: [0000CC] oldsize: [0000E8]
    3497. night: dyna poly delta: [-50] newsize: [0000E4] oldsize: [000116]
    3498. night: dyna vert delta: [-28] newsize: [0000CC] oldsize: [0000E8]
    3499. -------------------------------------------------
    3500. ======( Map 01 )======
    3501. day: overlay ratio: [2.0277] newsize: [02A520] oldsize: [014DF0]
    3502. day: struct ratio: [1.3979] newsize: [004980] oldsize: [003494]
    3503. day: total = ratio: [1.9420] newsize: [02EEA0] oldsize: [018284]
    3504. night: overlay ratio: [2.0277] newsize: [02A520] oldsize: [014DF0]
    3505. night: struct ratio: [1.3979] newsize: [004980] oldsize: [003494]
    3506. night: total = ratio: [1.9420] newsize: [02EEA0] oldsize: [018284]
    3507. ------------------------------------------------------
    3508. day: object ratio: [1.0159] newsize: [10B380] oldsize: [107090]
    3509. night: object ratio: [1.0159] newsize: [10B380] oldsize: [107090]
    3510. object sizes: [ 0x8250 0x6DA0 0xB8A0 0xF900 0x1510 0x3C90 0x2500 0x8120 0x11C0 0x1F0 0x1FE50 ]
    3511. sum: [0x5AB50] allsize: [0x10B380]
    3512. ------------------------------------------------------
    3513. day: dyna poly delta: [-86] newsize: [0000A8] oldsize: [0000FE]
    3514. day: dyna vert delta: [-64] newsize: [000098] oldsize: [0000D8]
    3515. night: dyna poly delta: [-86] newsize: [0000A8] oldsize: [0000FE]
    3516. night: dyna vert delta: [-64] newsize: [000098] oldsize: [0000D8]
    3517. -------------------------------------------------
    3518. ======( Map 02 )======
    3519. day: overlay ratio: [1.7843] newsize: [02B9E0] oldsize: [018720]
    3520. day: struct ratio: [1.2383] newsize: [006814] oldsize: [00540C]
    3521. day: total = ratio: [1.6877] newsize: [0321F4] oldsize: [01DB2C]
    3522. night: overlay ratio: [1.7843] newsize: [02B9E0] oldsize: [018720]
    3523. night: struct ratio: [1.2383] newsize: [006814] oldsize: [00540C]
    3524. night: total = ratio: [1.6877] newsize: [0321F4] oldsize: [01DB2C]
    3525. ------------------------------------------------------
    3526. day: object ratio: [1.0159] newsize: [10B380] oldsize: [107090]
    3527. night: object ratio: [1.0159] newsize: [10B380] oldsize: [107090]
    3528. object sizes: [ 0x8250 0x6DA0 0xB8A0 0xF900 0x1510 0x3C90 0x2500 0x8120 0x11C0 0x1F0 0x1FE50 ]
    3529. sum: [0x5AB50] allsize: [0x10B380]
    3530. ------------------------------------------------------
    3531. day: dyna poly delta: [-86] newsize: [0000A8] oldsize: [0000FE]
    3532. day: dyna vert delta: [-64] newsize: [000098] oldsize: [0000D8]
    3533. night: dyna poly delta: [-86] newsize: [0000A8] oldsize: [0000FE]
    3534. night: dyna vert delta: [-64] newsize: [000098] oldsize: [0000D8]
    3535. -------------------------------------------------
    3536. ---------------------------------------------------------
    3537. objects pick time: [0.4242ms][148.7889ms]
    3538. object trim time: [0.4322ms][148.796ms]
    3539. set new actors: [4.5688ms][152.935ms]
    3540. pre-checking object size: [4.5728ms][152.9365ms]
    3541. exit per-object: [5.2679ms][153.6337ms]
    3542. exit sandalone randomize: [14.7755ms][163.1415ms]
    3543. set for size check: [21.8622ms][170.2286ms]
    3544. set for dyna trim: [21.8963ms][170.2603ms]
    3545. set after final actor trim: [22.5612ms][170.9275ms]
    3546. set after second setnewactors for final data test: [28.0014ms][176.3694ms]
    3547. after isSizeAcceptable: [28.0912ms][176.4564ms]
    3548. #######################################################
    3549. time to complete randomizing [PiratesFortress]: 201.6938ms
    3550. ending timestamp : [12:43:54.936 PM]
    3551. starting timestamp : [12:43:54.913 PM]
    3552. time to read scene enemies: 0.0994ms
    3553. time to read scene objects: 0.1227ms
    3554. =========================================================================
    3555. For Scene: [LotteryShop] with fid: 1334, with sid: 0x39
    3556. =========================================================================
    3557. time to finish removing unnecessary objects: 6.8053ms
    3558. ---------------------------
    3559. time to generate candidate list: 22.6325ms
    3560. time to separate map/time actors: 22.8215ms
    3561. time to find matching candidates: 23.2394ms
    3562. Loops used for match candidate: 1
    3563. ----------
    3564. #######################################################
    3565. Old actor:[00][Clock] replaced by new actor: [1932][Dexihand]
    3566. ---------------------------------------------------------
    3567. Height adjustments:
    3568. ---------------------------------------------------------
    3569. ======( Map 00 )======
    3570. day: overlay ratio: [0.9777] newsize: [005A60] oldsize: [005C70]
    3571. day: struct ratio: [1.3574] newsize: [000ADC] oldsize: [000800]
    3572. day: total = ratio: [1.0079] newsize: [00653C] oldsize: [006470]
    3573. night: overlay ratio: [0.9777] newsize: [005A60] oldsize: [005C70]
    3574. night: struct ratio: [1.3574] newsize: [000ADC] oldsize: [000800]
    3575. night: total = ratio: [1.0079] newsize: [00653C] oldsize: [006470]
    3576. ------------------------------------------------------
    3577. day: object ratio: [0.9213] newsize: [0BA2E0] oldsize: [0CA130]
    3578. night: object ratio: [0.9213] newsize: [0BA2E0] oldsize: [0CA130]
    3579. object sizes: [ 0x1E30 0x61B0 0x16B0 0x420 ]
    3580. sum: [0x9AB0] allsize: [0xBA2E0]
    3581. ------------------------------------------------------
    3582. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3583. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3584. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3585. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3586. -------------------------------------------------
    3587. ---------------------------------------------------------
    3588. objects pick time: [0.0018ms][22.8282ms]
    3589. object trim time: [0.0059ms][22.8321ms]
    3590. set new actors: [0.0978ms][22.9241ms]
    3591. pre-checking object size: [0.0991ms][22.9251ms]
    3592. exit per-object: [0.1474ms][22.9738ms]
    3593. exit sandalone randomize: [0.1499ms][22.976ms]
    3594. set for size check: [0.2523ms][23.0787ms]
    3595. set for dyna trim: [0.2626ms][23.089ms]
    3596. set after final actor trim: [0.2983ms][23.1247ms]
    3597. set after second setnewactors for final data test: [0.4015ms][23.2278ms]
    3598. after isSizeAcceptable: [0.4125ms][23.2387ms]
    3599. #######################################################
    3600. time to complete randomizing [LotteryShop]: 23.4941ms
    3601. ending timestamp : [12:43:54.937 PM]
    3602. starting timestamp : [12:43:54.945 PM]
    3603. time to read scene enemies: 0.2938ms
    3604. object [GreatBayFisherman] replacement blocked by item [285]
    3605. time to read scene objects: 0.4849ms
    3606. =========================================================================
    3607. For Scene: [FishermansHut] with fid: 1338, with sid: 0x3C
    3608. =========================================================================
    3609. time to finish removing unnecessary objects: 0.5053ms
    3610. ---------------------------
    3611. time to generate candidate list: 2.2ms
    3612. time to separate map/time actors: 2.2914ms
    3613. time to find matching candidates: 2.5687ms
    3614. Loops used for match candidate: 1
    3615. ----------
    3616. #######################################################
    3617. ---------------------------------------------------------
    3618. Height adjustments:
    3619. ---------------------------------------------------------
    3620. ======( Map 00 )======
    3621. day: overlay ratio: [1.0000] newsize: [009A30] oldsize: [009A30]
    3622. day: struct ratio: [1.0000] newsize: [000F48] oldsize: [000F48]
    3623. day: total = ratio: [1.0000] newsize: [00A978] oldsize: [00A978]
    3624. night: overlay ratio: [1.0000] newsize: [009A30] oldsize: [009A30]
    3625. night: struct ratio: [1.0000] newsize: [000F48] oldsize: [000F48]
    3626. night: total = ratio: [1.0000] newsize: [00A978] oldsize: [00A978]
    3627. ------------------------------------------------------
    3628. day: object ratio: [1.0000] newsize: [0BE680] oldsize: [0BE680]
    3629. night: object ratio: [1.0000] newsize: [0BE680] oldsize: [0BE680]
    3630. object sizes: [ 0x4B40 0x9310 ]
    3631. sum: [0xDE50] allsize: [0xBE680]
    3632. ------------------------------------------------------
    3633. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3634. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3635. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3636. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3637. -------------------------------------------------
    3638. ---------------------------------------------------------
    3639. objects pick time: [0.0002ms][2.2955ms]
    3640. object trim time: [0.0033ms][2.2985ms]
    3641. set new actors: [0.0853ms][2.3808ms]
    3642. pre-checking object size: [0.0866ms][2.3818ms]
    3643. exit per-object: [0.0876ms][2.3827ms]
    3644. exit sandalone randomize: [0.09ms][2.3852ms]
    3645. set for size check: [0.1687ms][2.4641ms]
    3646. set for dyna trim: [0.1759ms][2.4711ms]
    3647. set after final actor trim: [0.1823ms][2.4776ms]
    3648. set after second setnewactors for final data test: [0.2616ms][2.5571ms]
    3649. after isSizeAcceptable: [0.2728ms][2.5681ms]
    3650. #######################################################
    3651. time to complete randomizing [FishermansHut]: 8.0838ms
    3652. ending timestamp : [12:43:54.953 PM]
    3653. starting timestamp : [12:43:54.835 PM]
    3654. time to read scene enemies: 8.7467ms
    3655. time to read scene objects: 8.908ms
    3656. =========================================================================
    3657. For Scene: [AstralObservatory] with fid: 1298, with sid: 0x29
    3658. =========================================================================
    3659. time to finish removing unnecessary objects: 25.7902ms
    3660. ---------------------------
    3661. time to generate candidate list: 85.0688ms
    3662. time to separate map/time actors: 86.0924ms
    3663. time to find matching candidates: 117.5943ms
    3664. Loops used for match candidate: 1
    3665. ----------
    3666. #######################################################
    3667. Old actor:[00][Skulltula] replaced by new actor: [0001][Peahat]
    3668. Old actor:[00][Skulltula] replaced by new actor: [0002][MothSwarm]
    3669. Old actor:[00][CeilingSpawner] replaced by new actor: [00EF][Skulltula]
    3670. Old actor:[00][CeilingSpawner] replaced by new actor: [00FE][Skulltula]
    3671. Old actor:[00][CeilingSpawner] replaced by new actor: [FF7B][GoldSkulltula]
    3672. Old actor:[00][CeilingSpawner] replaced by new actor: [FF74][GoldSkulltula]
    3673. Old actor:[00][CeilingSpawner] replaced by new actor: [007D][Skulltula]
    3674. Old actor:[00][Torch] replaced by new actor: [250A][SmallSnowball]
    3675. Old actor:[00][Torch] replaced by new actor: [3B0A][SmallSnowball]
    3676. Old actor:[00][Torch] replaced by new actor: [260A][SmallSnowball]
    3677. Old actor:[00][Torch] replaced by new actor: [370A][SmallSnowball]
    3678. Old actor:[00][Torch] replaced by new actor: [351F][SmallSnowball]
    3679. Old actor:[00][Torch] replaced by new actor: [2202][SmallSnowball]
    3680. Old actor:[00][Clock] replaced by new actor: [0001][RealBombchu]
    3681. Old actor:[01][Scarecrow] replaced by new actor: [7C00][GoronKid]
    3682. Old actor:[01][Clock] replaced by new actor: [0001][RealBombchu]
    3683. Old actor:[00][BugsFishButterfly] replaced by new actor: [8322][BugsFishButterfly]
    3684. ---------------------------------------------------------
    3685. Height adjustments:
    3686. - lowered height of actor [Peahat] by [87] from ceiling to fly
    3687. - lowered height of actor [MothSwarm] by [88] from ceiling to fly
    3688. +++ [3][Skulltula] had switch flags modified to [126] +++
    3689. +++ [6][Skulltula] had switch flags modified to [125] +++
    3690. +++ [14][GoronKid] had switch flags modified to [124] +++
    3691. +++ [4][GoldSkulltula] had treasure flags modified to [30] +++
    3692. +++ [5][GoldSkulltula] had treasure flags modified to [29] +++
    3693. ---------------------------------------------------------
    3694. ======( Map 00 )======
    3695. day: overlay ratio: [1.1597] newsize: [02FCD0] oldsize: [029380]
    3696. day: struct ratio: [0.9992] newsize: [009870] oldsize: [009890]
    3697. day: total = ratio: [1.1295] newsize: [039540] oldsize: [032C10]
    3698. night: overlay ratio: [1.1597] newsize: [02FCD0] oldsize: [029380]
    3699. night: struct ratio: [0.9992] newsize: [009870] oldsize: [009890]
    3700. night: total = ratio: [1.1295] newsize: [039540] oldsize: [032C10]
    3701. ------------------------------------------------------
    3702. day: object ratio: [0.9904] newsize: [123BB0] oldsize: [1268D0]
    3703. night: object ratio: [0.9904] newsize: [123BB0] oldsize: [1268D0]
    3704. object sizes: [ 0x2C90 0x5B70 0xA5A0 0x5BB0 0x1C90 0x8120 0x10440 0x510 0x1650 0x1870 0x1C70 0x24D0 0x2540 0x11720 0x2450 ]
    3705. sum: [0x50100] allsize: [0x123BB0]
    3706. ------------------------------------------------------
    3707. day: dyna poly delta: [0] newsize: [0000C6] oldsize: [0000C6]
    3708. day: dyna vert delta: [0] newsize: [00006D] oldsize: [00006D]
    3709. night: dyna poly delta: [0] newsize: [0000C6] oldsize: [0000C6]
    3710. night: dyna vert delta: [0] newsize: [00006D] oldsize: [00006D]
    3711. -------------------------------------------------
    3712. ======( Map 01 )======
    3713. day: overlay ratio: [1.0274] newsize: [011BF0] oldsize: [011460]
    3714. day: struct ratio: [1.0849] newsize: [001990] oldsize: [001790]
    3715. day: total = ratio: [1.0319] newsize: [013580] oldsize: [012BF0]
    3716. night: overlay ratio: [1.0274] newsize: [011BF0] oldsize: [011460]
    3717. night: struct ratio: [1.0849] newsize: [001990] oldsize: [001790]
    3718. night: total = ratio: [1.0319] newsize: [013580] oldsize: [012BF0]
    3719. ------------------------------------------------------
    3720. day: object ratio: [0.9904] newsize: [123BB0] oldsize: [1268D0]
    3721. night: object ratio: [0.9904] newsize: [123BB0] oldsize: [1268D0]
    3722. object sizes: [ 0x2C90 0x5B70 0xA5A0 0x5BB0 0x1C90 0x8120 0x10440 0x510 0x1650 0x1870 0x1C70 0x24D0 0x2540 0x11720 0x2450 ]
    3723. sum: [0x50100] allsize: [0x123BB0]
    3724. ------------------------------------------------------
    3725. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3726. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3727. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3728. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3729. -------------------------------------------------
    3730. ---------------------------------------------------------
    3731. objects pick time: [0.4911ms][86.9257ms]
    3732. object trim time: [0.5242ms][86.9576ms]
    3733. set new actors: [13.4938ms][99.9294ms]
    3734. pre-checking object size: [13.4977ms][99.931ms]
    3735. exit per-object: [13.8593ms][100.2937ms]
    3736. exit sandalone randomize: [23.3476ms][109.784ms]
    3737. set for size check: [24.4696ms][110.9042ms]
    3738. set for dyna trim: [24.4969ms][110.9303ms]
    3739. set after final actor trim: [24.7791ms][111.214ms]
    3740. set after second setnewactors for final data test: [31.098ms][117.5344ms]
    3741. after isSizeAcceptable: [31.1592ms][117.5932ms]
    3742. #######################################################
    3743. time to complete randomizing [AstralObservatory]: 125.7989ms
    3744. ending timestamp : [12:43:54.961 PM]
    3745. starting timestamp : [12:43:54.503 PM]
    3746. time to read scene enemies: 58.6421ms
    3747. object [Bombiwa] replacement blocked by item [7]
    3748. object [Lulu] replacement blocked by item [323]
    3749. time to read scene objects: 59.2639ms
    3750. =========================================================================
    3751. For Scene: [ZoraCape] with fid: 1332, with sid: 0x38
    3752. =========================================================================
    3753. time to finish removing unnecessary objects: 66.5131ms
    3754. ---------------------------
    3755. time to generate candidate list: 237.3393ms
    3756. time to separate map/time actors: 245.8434ms
    3757. time to find matching candidates: 407.8835ms
    3758. Loops used for match candidate: 1
    3759. ----------
    3760. #######################################################
    3761. Old actor:[00][LikeLike] replaced by new actor: [FF02][MadShrub]
    3762. Old actor:[00][LikeLike] replaced by new actor: [017F][DekuFlower] dyn: [12]
    3763. Old actor:[00][LikeLike] replaced by new actor: [FF00][MadShrub]
    3764. Old actor:[00][LikeLike] replaced by new actor: [0006][HallucinationScrub]
    3765. Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
    3766. Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
    3767. Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
    3768. Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
    3769. Old actor:[00][LikeLike] replaced by new actor: [0000][En_Ani]
    3770. Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
    3771. Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
    3772. Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
    3773. Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
    3774. Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
    3775. Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
    3776. Old actor:[00][LikeLike] replaced by new actor: [622B][TallGrass]
    3777. Old actor:[00][LikeLike] replaced by new actor: [FF10][RegularIceBlock]
    3778. Old actor:[00][Guay] replaced by new actor: [8C05][Bo]
    3779. Old actor:[00][LikeLike] replaced by new actor: [8000][PalmTree] dyn: [16]
    3780. Old actor:[00][SkullFish] replaced by new actor: [0001][SwimmingZora]
    3781. Old actor:[00][SkullFish] replaced by new actor: [0000][SwimmingZora]
    3782. Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
    3783. Old actor:[00][Scarecrow] replaced by new actor: [FC1E][ClayPot]
    3784. Old actor:[00][Scarecrow] replaced by new actor: [C91D][ClayPot]
    3785. Old actor:[00][SquareSign] replaced by new actor: [7E00][MuteZora]
    3786. Old actor:[00][SquareSign] replaced by new actor: [00FE][BronzeBoulder]
    3787. Old actor:[00][SquareSign] replaced by new actor: [0000][CursedSpiderMan]
    3788. Old actor:[01][LikeLike] replaced by new actor: [FF02][MadShrub]
    3789. Old actor:[01][LikeLike] replaced by new actor: [017F][DekuFlower] dyn: [12]
    3790. Old actor:[01][LikeLike] replaced by new actor: [0006][HallucinationScrub]
    3791. Old actor:[01][LikeLike] replaced by new actor: [0002][HallucinationScrub]
    3792. Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
    3793. Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
    3794. Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
    3795. Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
    3796. Old actor:[01][LikeLike] replaced by new actor: [0000][En_Ani]
    3797. Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
    3798. Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
    3799. Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
    3800. Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
    3801. Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
    3802. Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
    3803. Old actor:[01][LikeLike] replaced by new actor: [0064][En_Invisible_Ruppe]
    3804. Old actor:[01][LikeLike] replaced by new actor: [0000][Empty]
    3805. Old actor:[01][Guay] replaced by new actor: [8C05][Bo]
    3806. Old actor:[01][LikeLike] replaced by new actor: [0000][Empty]
    3807. Old actor:[01][SkullFish] replaced by new actor: [0001][SwimmingZora]
    3808. Old actor:[01][SkullFish] replaced by new actor: [0000][SwimmingZora]
    3809. Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
    3810. Old actor:[01][Scarecrow] replaced by new actor: [751C][ClayPot]
    3811. Old actor:[01][Scarecrow] replaced by new actor: [FA1B][ClayPot]
    3812. Old actor:[00][DekuFlower] replaced by new actor: [59DA][TreasureChest] dyn: [12]
    3813. Old actor:[00][IshiRock] replaced by new actor: [F9F0][IshiRock]
    3814. Old actor:[00][IshiRock] replaced by new actor: [F7F0][IshiRock]
    3815. Old actor:[00][IshiRock] replaced by new actor: [F5F0][IshiRock]
    3816. Old actor:[00][IshiRock] replaced by new actor: [F3F0][IshiRock]
    3817. Old actor:[00][IshiRock] replaced by new actor: [F1F0][IshiRock]
    3818. Old actor:[00][IshiRock] replaced by new actor: [EFF0][IshiRock]
    3819. Old actor:[00][IshiRock] replaced by new actor: [EDF0][IshiRock]
    3820. Old actor:[00][IshiRock] replaced by new actor: [EBF0][IshiRock]
    3821. Old actor:[00][IshiRock] replaced by new actor: [E9F0][IshiRock]
    3822. Old actor:[00][IshiRock] replaced by new actor: [E7F0][IshiRock]
    3823. Old actor:[00][IshiRock] replaced by new actor: [E432][IshiRock]
    3824. Old actor:[00][IshiRock] replaced by new actor: [E232][IshiRock]
    3825. Old actor:[00][IshiRock] replaced by new actor: [E032][IshiRock]
    3826. Old actor:[00][IshiRock] replaced by new actor: [DE32][IshiRock]
    3827. Old actor:[00][IshiRock] replaced by new actor: [DC32][IshiRock]
    3828. Old actor:[00][GrottoHole] replaced by new actor: [0095][GrottoHole]
    3829. Old actor:[00][BugsFishButterfly] replaced by new actor: [0000][SwimmingZora]
    3830. Old actor:[00][PointedSign] replaced by new actor: [0110][Obj_Dowsing]
    3831. Old actor:[01][DekuFlower] replaced by new actor: [6404][Bo]
    3832. Old actor:[01][IshiRock] replaced by new actor: [DBF0][IshiRock]
    3833. Old actor:[01][IshiRock] replaced by new actor: [D9F0][IshiRock]
    3834. Old actor:[01][IshiRock] replaced by new actor: [D7F0][IshiRock]
    3835. Old actor:[01][IshiRock] replaced by new actor: [D5F0][IshiRock]
    3836. Old actor:[01][IshiRock] replaced by new actor: [D3F0][IshiRock]
    3837. Old actor:[01][IshiRock] replaced by new actor: [D1F0][IshiRock]
    3838. Old actor:[01][IshiRock] replaced by new actor: [CFF0][IshiRock]
    3839. Old actor:[01][IshiRock] replaced by new actor: [CDF0][IshiRock]
    3840. Old actor:[01][IshiRock] replaced by new actor: [CBF0][IshiRock]
    3841. Old actor:[01][IshiRock] replaced by new actor: [C9F0][IshiRock]
    3842. Old actor:[01][GrottoHole] replaced by new actor: [0095][GrottoHole]
    3843. ---------------------------------------------------------
    3844. Height adjustments:
    3845. +++ [25][BronzeBoulder] had switch flags modified to [126] +++
    3846. +++ [51][TreasureChest] had switch flags modified to [125] +++
    3847. +++ [52][IshiRock] had switch flags modified to [124] +++
    3848. +++ [53][IshiRock] had switch flags modified to [123] +++
    3849. +++ [54][IshiRock] had switch flags modified to [122] +++
    3850. +++ [55][IshiRock] had switch flags modified to [121] +++
    3851. +++ [56][IshiRock] had switch flags modified to [120] +++
    3852. +++ [57][IshiRock] had switch flags modified to [119] +++
    3853. +++ [58][IshiRock] had switch flags modified to [118] +++
    3854. +++ [59][IshiRock] had switch flags modified to [117] +++
    3855. +++ [60][IshiRock] had switch flags modified to [116] +++
    3856. +++ [61][IshiRock] had switch flags modified to [115] +++
    3857. +++ [62][IshiRock] had switch flags modified to [114] +++
    3858. +++ [63][IshiRock] had switch flags modified to [113] +++
    3859. +++ [64][IshiRock] had switch flags modified to [112] +++
    3860. +++ [65][IshiRock] had switch flags modified to [111] +++
    3861. +++ [66][IshiRock] had switch flags modified to [110] +++
    3862. +++ [71][IshiRock] had switch flags modified to [109] +++
    3863. +++ [72][IshiRock] had switch flags modified to [108] +++
    3864. +++ [73][IshiRock] had switch flags modified to [107] +++
    3865. +++ [74][IshiRock] had switch flags modified to [106] +++
    3866. +++ [75][IshiRock] had switch flags modified to [105] +++
    3867. +++ [76][IshiRock] had switch flags modified to [104] +++
    3868. +++ [77][IshiRock] had switch flags modified to [103] +++
    3869. +++ [78][IshiRock] had switch flags modified to [102] +++
    3870. +++ [79][IshiRock] had switch flags modified to [101] +++
    3871. +++ [80][IshiRock] had switch flags modified to [100] +++
    3872. +++ [22][ClayPot] had treasure flags modified to [30] +++
    3873. +++ [23][ClayPot] had treasure flags modified to [29] +++
    3874. +++ [49][ClayPot] had treasure flags modified to [28] +++
    3875. +++ [50][ClayPot] had treasure flags modified to [27] +++
    3876. +++ [51][TreasureChest] had treasure flags modified to [26] +++
    3877. ---------------------------------------------------------
    3878. ======( Map 00 )======
    3879. day: overlay ratio: [0.9145] newsize: [078200] oldsize: [0835B0]
    3880. day: struct ratio: [1.1839] newsize: [00B05C] oldsize: [0094F8]
    3881. day: total = ratio: [0.9323] newsize: [08325C] oldsize: [08CAA8]
    3882. night: overlay ratio: [0.8839] newsize: [072AE0] oldsize: [081BF0]
    3883. night: struct ratio: [1.1122] newsize: [00A8F4] oldsize: [0097E8]
    3884. night: total = ratio: [0.8994] newsize: [07D3D4] oldsize: [08B3D8]
    3885. ------------------------------------------------------
    3886. day: object ratio: [1.0158] newsize: [13F6C0] oldsize: [13A780]
    3887. night: object ratio: [1.0158] newsize: [13F6C0] oldsize: [13A780]
    3888. object sizes: [ 0x11440 0x19F0 0x11C0 0xB8C0 0x510 0x6A70 0xCC0 0x10 0x1460 0x3370 0x3E40 0x3E20 0x14EA0 0x16270 0x8120 0x1F0 0x1EC0 0x4A70 0x6D90 0xE80 0xA80 0x19F0 0x10 ]
    3889. sum: [0x77710] allsize: [0x13F6C0]
    3890. ------------------------------------------------------
    3891. day: dyna poly delta: [16] newsize: [0000F9] oldsize: [0000E9]
    3892. day: dyna vert delta: [8] newsize: [0000A9] oldsize: [0000A1]
    3893. night: dyna poly delta: [28] newsize: [000105] oldsize: [0000E9]
    3894. night: dyna vert delta: [20] newsize: [0000B5] oldsize: [0000A1]
    3895. -------------------------------------------------
    3896. ======( Map 01 )======
    3897. day: overlay ratio: [0.9087] newsize: [05D9D0] oldsize: [067050]
    3898. day: struct ratio: [1.1062] newsize: [008B60] oldsize: [007E00]
    3899. day: total = ratio: [0.9227] newsize: [066530] oldsize: [06EE50]
    3900. night: overlay ratio: [0.8596] newsize: [0572B0] oldsize: [065690]
    3901. night: struct ratio: [1.0224] newsize: [0083D4] oldsize: [0080F0]
    3902. night: total = ratio: [0.8715] newsize: [05F684] oldsize: [06D780]
    3903. ------------------------------------------------------
    3904. day: object ratio: [0.9987] newsize: [1360C0] oldsize: [136760]
    3905. night: object ratio: [0.9987] newsize: [1360C0] oldsize: [136760]
    3906. object sizes: [ 0x11440 0x19F0 0x11C0 0xB8C0 0x510 0x6A70 0xCC0 0x10 0x1460 0x3370 0x3E40 0x3E20 0x14EA0 0x16270 0x8120 0x1F0 0x1EC0 0x4A70 0x10 0xA80 ]
    3907. sum: [0x6E110] allsize: [0x1360C0]
    3908. ------------------------------------------------------
    3909. day: dyna poly delta: [-12] newsize: [0000DD] oldsize: [0000E9]
    3910. day: dyna vert delta: [-12] newsize: [000095] oldsize: [0000A1]
    3911. night: dyna poly delta: [0] newsize: [0000E9] oldsize: [0000E9]
    3912. night: dyna vert delta: [0] newsize: [0000A1] oldsize: [0000A1]
    3913. -------------------------------------------------
    3914. ---------------------------------------------------------
    3915. objects pick time: [10.4532ms][256.4377ms]
    3916. object trim time: [10.4772ms][256.4604ms]
    3917. set new actors: [16.6661ms][262.652ms]
    3918. pre-checking object size: [16.6706ms][262.6538ms]
    3919. exit per-object: [24.582ms][270.57ms]
    3920. exit sandalone randomize: [139.1736ms][385.1591ms]
    3921. set for size check: [148.993ms][394.981ms]
    3922. set for dyna trim: [149.0231ms][395.0064ms]
    3923. set after final actor trim: [155.1606ms][401.1472ms]
    3924. set after second setnewactors for final data test: [161.8439ms][407.8296ms]
    3925. after isSizeAcceptable: [161.899ms][407.8825ms]
    3926. #######################################################
    3927. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [-562,80,2707]
    3928. time to complete randomizing [ZoraCape]: 460.5363ms
    3929. ending timestamp : [12:43:54.964 PM]
    3930. starting timestamp : [12:43:54.937 PM]
    3931. time to read scene enemies: 8.4164ms
    3932. time to read scene objects: 8.48ms
    3933. =========================================================================
    3934. For Scene: [PiratesFortressExterior] with fid: 1336, with sid: 0x3B
    3935. =========================================================================
    3936. time to finish removing unnecessary objects: 9.5663ms
    3937. ---------------------------
    3938. time to generate candidate list: 25.1319ms
    3939. time to separate map/time actors: 25.5876ms
    3940. time to find matching candidates: 37.7821ms
    3941. Loops used for match candidate: 1
    3942. ----------
    3943. [0][DoorShutter] has flags: [127]
    3944. #######################################################
    3945. Old actor:[00][Torch] replaced by new actor: [0003][Tingle]
    3946. Old actor:[00][Torch] replaced by new actor: [0006][FlyingPot]
    3947. Old actor:[00][Torch] replaced by new actor: [5991][TreasureChest] dyn: [12]
    3948. ---------------------------------------------------------
    3949. Height adjustments:
    3950. + adjusted height of actor [Tingle] by [150]
    3951. +++ [2][TreasureChest] had switch flags modified to [126] +++
    3952. ---------------------------------------------------------
    3953. ======( Map 00 )======
    3954. day: overlay ratio: [1.0742] newsize: [01B6F0] oldsize: [0198A0]
    3955. day: struct ratio: [1.0349] newsize: [002A94] oldsize: [002924]
    3956. day: total = ratio: [1.0706] newsize: [01E184] oldsize: [01C1C4]
    3957. night: overlay ratio: [1.0477] newsize: [01AC20] oldsize: [0198A0]
    3958. night: struct ratio: [0.9970] newsize: [002904] oldsize: [002924]
    3959. night: total = ratio: [1.0431] newsize: [01D524] oldsize: [01C1C4]
    3960. ------------------------------------------------------
    3961. day: object ratio: [1.0366] newsize: [10F000] oldsize: [1056D0]
    3962. night: object ratio: [1.0366] newsize: [10F000] oldsize: [1056D0]
    3963. object sizes: [ 0xB8A0 0x1760 0x4350 0xD5C0 0x3E20 0xA360 0x29B0 0x1CE0 0x1150 0x8120 0x11C0 ]
    3964. sum: [0x3B550] allsize: [0x10F000]
    3965. ------------------------------------------------------
    3966. day: dyna poly delta: [0] newsize: [000038] oldsize: [000038]
    3967. day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
    3968. night: dyna poly delta: [12] newsize: [000044] oldsize: [000038]
    3969. night: dyna vert delta: [8] newsize: [000030] oldsize: [000028]
    3970. -------------------------------------------------
    3971. ---------------------------------------------------------
    3972. objects pick time: [0.0015ms][25.9368ms]
    3973. object trim time: [0.0059ms][25.9402ms]
    3974. set new actors: [0.3561ms][26.2909ms]
    3975. pre-checking object size: [0.3576ms][26.2918ms]
    3976. exit per-object: [0.4221ms][26.3573ms]
    3977. exit sandalone randomize: [0.426ms][26.3604ms]
    3978. set for size check: [0.8396ms][26.7753ms]
    3979. set for dyna trim: [0.85ms][26.7844ms]
    3980. set after final actor trim: [0.9907ms][26.9257ms]
    3981. set after second setnewactors for final data test: [11.8186ms][37.7577ms]
    3982. after isSizeAcceptable: [11.8464ms][37.7811ms]
    3983. #######################################################
    3984. time to complete randomizing [PiratesFortressExterior]: 38.5567ms
    3985. ending timestamp : [12:43:54.975 PM]
    3986. starting timestamp : [12:43:54.814 PM]
    3987. time to read scene enemies: 27.7016ms
    3988. object [Seahorse] replacement blocked by item [378]
    3989. object [DragonSpawner] replacement blocked by item [378]
    3990. object [ZoraEgg] replacement blocked by item [185]
    3991. time to read scene objects: 28.583ms
    3992. =========================================================================
    3993. For Scene: [PinnacleRock] with fid: 1276, with sid: 0x25
    3994. =========================================================================
    3995. time to finish removing unnecessary objects: 30.4015ms
    3996. ---------------------------
    3997. time to generate candidate list: 92.6587ms
    3998. time to separate map/time actors: 98.0665ms
    3999. time to find matching candidates: 147.4134ms
    4000. Loops used for match candidate: 1
    4001. ----------
    4002. #######################################################
    4003. Old actor:[00][ClayPot] replaced by new actor: [8071][BundledSleepyScrub]
    4004. Old actor:[00][ClayPot] replaced by new actor: [807E][BundledSleepyScrub]
    4005. Old actor:[00][ClayPot] replaced by new actor: [807D][BundledSleepyScrub]
    4006. Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
    4007. Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
    4008. Old actor:[00][ClayPot] replaced by new actor: [0002][Fairy]
    4009. Old actor:[00][ClayPot] replaced by new actor: [807C][BundledSleepyScrub]
    4010. Old actor:[00][ClayPot] replaced by new actor: [807B][BundledSleepyScrub]
    4011. Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
    4012. Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
    4013. Old actor:[00][ClayPot] replaced by new actor: [0801][GrassRockCluster]
    4014. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
    4015. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
    4016. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
    4017. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
    4018. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
    4019. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
    4020. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
    4021. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
    4022. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
    4023. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
    4024. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
    4025. Old actor:[00][BugsFishButterfly] replaced by new actor: [F322][BugsFishButterfly]
    4026. Old actor:[00][BugsFishButterfly] replaced by new actor: [5324][BugsFishButterfly]
    4027. Old actor:[00][BugsFishButterfly] replaced by new actor: [4324][BugsFishButterfly]
    4028. Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
    4029. Old actor:[00][IshiRock] replaced by new actor: [F5F0][IshiRock]
    4030. Old actor:[00][IshiRock] replaced by new actor: [F3F0][IshiRock]
    4031. ---------------------------------------------------------
    4032. Height adjustments:
    4033. +++ [1][SleepingScrub] had switch flags modified to [126] +++
    4034. +++ [2][SleepingScrub] had switch flags modified to [125] +++
    4035. +++ [6][SleepingScrub] had switch flags modified to [124] +++
    4036. +++ [7][SleepingScrub] had switch flags modified to [123] +++
    4037. +++ [26][IshiRock] had switch flags modified to [122] +++
    4038. +++ [27][IshiRock] had switch flags modified to [121] +++
    4039. ---------------------------------------------------------
    4040. ======( Map 00 )======
    4041. day: overlay ratio: [0.8215] newsize: [03E1A0] oldsize: [04B980]
    4042. day: struct ratio: [1.1289] newsize: [007134] oldsize: [006448]
    4043. day: total = ratio: [0.8450] newsize: [0452D4] oldsize: [051DC8]
    4044. night: overlay ratio: [0.8215] newsize: [03E1A0] oldsize: [04B980]
    4045. night: struct ratio: [1.1289] newsize: [007134] oldsize: [006448]
    4046. night: total = ratio: [0.8450] newsize: [0452D4] oldsize: [051DC8]
    4047. ------------------------------------------------------
    4048. day: object ratio: [0.9898] newsize: [0E8D10] oldsize: [0EB390]
    4049. night: object ratio: [0.9898] newsize: [0E8D10] oldsize: [0EB390]
    4050. object sizes: [ 0x2CA0 0x4B40 0x4AD0 0x80 0x59B0 0x3E20 0x3140 0x8120 ]
    4051. sum: [0x20D60] allsize: [0xE8D10]
    4052. ------------------------------------------------------
    4053. day: dyna poly delta: [48] newsize: [000058] oldsize: [000028]
    4054. day: dyna vert delta: [48] newsize: [000060] oldsize: [000030]
    4055. night: dyna poly delta: [48] newsize: [000058] oldsize: [000028]
    4056. night: dyna vert delta: [48] newsize: [000060] oldsize: [000030]
    4057. -------------------------------------------------
    4058. ---------------------------------------------------------
    4059. objects pick time: [0.0701ms][98.2748ms]
    4060. object trim time: [0.0772ms][98.2797ms]
    4061. set new actors: [1.4461ms][99.6505ms]
    4062. pre-checking object size: [1.4494ms][99.6518ms]
    4063. exit per-object: [7.6286ms][105.8347ms]
    4064. exit sandalone randomize: [41.8137ms][140.0187ms]
    4065. set for size check: [42.6195ms][140.8231ms]
    4066. set for dyna trim: [42.6329ms][140.8355ms]
    4067. set after final actor trim: [42.8961ms][141.0993ms]
    4068. set after second setnewactors for final data test: [49.1786ms][147.3844ms]
    4069. after isSizeAcceptable: [49.2092ms][147.412ms]
    4070. #######################################################
    4071. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [-680,-3560,37]
    4072. time to complete randomizing [PinnacleRock]: 162.0105ms
    4073. ending timestamp : [12:43:54.976 PM]
    4074. starting timestamp : [12:43:54.887 PM]
    4075. time to read scene enemies: 10.2579ms
    4076. time to read scene objects: 10.3823ms
    4077. =========================================================================
    4078. For Scene: [ZoraHall] with fid: 1322, with sid: 0x33
    4079. =========================================================================
    4080. time to finish removing unnecessary objects: 18.3966ms
    4081. ---------------------------
    4082. time to generate candidate list: 67.7653ms
    4083. time to separate map/time actors: 74.2911ms
    4084. time to find matching candidates: 96.2666ms
    4085. Loops used for match candidate: 1
    4086. ----------
    4087. #######################################################
    4088. Old actor:[00][Japas] replaced by new actor: [0001][BlueBubble]
    4089. Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
    4090. Old actor:[00][RegularZora] replaced by new actor: [017F][DekuFlower] dyn: [12]
    4091. Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
    4092. Old actor:[00][RegularZora] replaced by new actor: [0001][Empty]
    4093. Old actor:[00][RegularZora] replaced by new actor: [0500][TallGrass]
    4094. Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
    4095. Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
    4096. Old actor:[00][RegularZora] replaced by new actor: [0003][MothSwarm]
    4097. Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
    4098. Old actor:[00][RegularZora] replaced by new actor: [0000][Guay]
    4099. Old actor:[00][Scarecrow] replaced by new actor: [3BB4][GossipStone]
    4100. Old actor:[01][RegularZora] replaced by new actor: [3B0A][PointedSign]
    4101. Old actor:[01][RegularZora] replaced by new actor: [0000][Empty]
    4102. Old actor:[01][RegularZora] replaced by new actor: [0000][Guay]
    4103. Old actor:[01][RegularZora] replaced by new actor: [0000][Empty]
    4104. Old actor:[01][RegularZora] replaced by new actor: [0000][Empty]
    4105. Old actor:[01][RegularZora] replaced by new actor: [0000][Empty]
    4106. Old actor:[01][RegularZora] replaced by new actor: [0300][NaturalPatchOfGrass]
    4107. Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
    4108. ---------------------------------------------------------
    4109. Height adjustments:
    4110. + adjusted height of actor [Guay] by [150]
    4111. ---------------------------------------------------------
    4112. ======( Map 00 )======
    4113. day: overlay ratio: [0.6255] newsize: [030F80] oldsize: [04E490]
    4114. day: struct ratio: [1.3521] newsize: [006ED0] oldsize: [0051F4]
    4115. day: total = ratio: [0.6701] newsize: [037E50] oldsize: [053684]
    4116. night: overlay ratio: [0.6255] newsize: [030F80] oldsize: [04E490]
    4117. night: struct ratio: [1.3521] newsize: [006ED0] oldsize: [0051F4]
    4118. night: total = ratio: [0.6701] newsize: [037E50] oldsize: [053684]
    4119. ------------------------------------------------------
    4120. day: object ratio: [0.8699] newsize: [105850] oldsize: [12CA20]
    4121. night: object ratio: [0.8699] newsize: [105850] oldsize: [12CA20]
    4122. object sizes: [ 0x10D0 0x3C90 0x1A40 0x11440 0x16270 0xD9C0 0x1610 0xA80 ]
    4123. sum: [0x3D8A0] allsize: [0x105850]
    4124. ------------------------------------------------------
    4125. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    4126. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    4127. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    4128. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    4129. -------------------------------------------------
    4130. ======( Map 01 )======
    4131. day: overlay ratio: [0.3097] newsize: [00AB60] oldsize: [022950]
    4132. day: struct ratio: [0.6318] newsize: [001A5C] oldsize: [0029B8]
    4133. day: total = ratio: [0.3323] newsize: [00C5BC] oldsize: [025308]
    4134. night: overlay ratio: [0.3097] newsize: [00AB60] oldsize: [022950]
    4135. night: struct ratio: [0.6318] newsize: [001A5C] oldsize: [0029B8]
    4136. night: total = ratio: [0.3323] newsize: [00C5BC] oldsize: [025308]
    4137. ------------------------------------------------------
    4138. day: object ratio: [0.8937] newsize: [10A320] oldsize: [129DB0]
    4139. night: object ratio: [0.8937] newsize: [10A320] oldsize: [129DB0]
    4140. object sizes: [ 0x10D0 0x3C90 0x1A40 0x16990 0x16270 0xD9C0 0x1610 ]
    4141. sum: [0x42370] allsize: [0x10A320]
    4142. ------------------------------------------------------
    4143. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4144. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4145. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4146. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4147. -------------------------------------------------
    4148. ---------------------------------------------------------
    4149. objects pick time: [0.3716ms][74.8059ms]
    4150. object trim time: [0.3785ms][74.8117ms]
    4151. set new actors: [1.5076ms][75.9418ms]
    4152. pre-checking object size: [1.5099ms][75.943ms]
    4153. exit per-object: [1.8555ms][76.2908ms]
    4154. exit sandalone randomize: [14.4469ms][88.8843ms]
    4155. set for size check: [15.4863ms][89.921ms]
    4156. set for dyna trim: [15.5043ms][89.9376ms]
    4157. set after final actor trim: [15.8819ms][90.317ms]
    4158. set after second setnewactors for final data test: [21.8016ms][96.2386ms]
    4159. after isSizeAcceptable: [21.8326ms][96.2658ms]
    4160. #######################################################
    4161. time to complete randomizing [ZoraHall]: 101.9484ms
    4162. ending timestamp : [12:43:54.989 PM]
    4163. starting timestamp : [12:43:54.503 PM]
    4164. time to read scene enemies: 78.8418ms
    4165. object [PatrollingPirate] replacement blocked by item [79]
    4166. object [ZoraEgg] replacement blocked by item [185]
    4167. time to read scene objects: 92.4178ms
    4168. =========================================================================
    4169. For Scene: [PiratesFortressRooms] with fid: 1258, with sid: 0x23
    4170. =========================================================================
    4171. time to finish removing unnecessary objects: 104.3301ms
    4172. ---------------------------
    4173. time to generate candidate list: 261.1454ms
    4174. time to separate map/time actors: 278.0226ms
    4175. time to find matching candidates: 460.7402ms
    4176. Loops used for match candidate: 1
    4177. ----------
    4178. [1][DoorShutter] has flags: [11]
    4179. [2][DoorShutter] has flags: [11]
    4180. [3][DoorShutter] has flags: [9]
    4181. [4][DoorShutter] has flags: [9]
    4182. [5][DoorShutter] has flags: [8]
    4183. [6][DoorShutter] has flags: [8]
    4184. [7][DoorShutter] has flags: [18]
    4185. #######################################################
    4186. Old actor:[03][Shellblade] replaced by new actor: [0002][LikeLike]
    4187. Old actor:[03][WoodenBarrel] replaced by new actor: [7E00][MuteZora]
    4188. Old actor:[03][WoodenBarrel] replaced by new actor: [0000][Mimi] dyn: [12]
    4189. Old actor:[06][Desbreko] replaced by new actor: [0000][SwimmingZora]
    4190. Old actor:[08][Shellblade] replaced by new actor: [0000][LikeLike]
    4191. Old actor:[09][HangingMine] replaced by new actor: [00FF][Poe]
    4192. Old actor:[09][HangingMine] replaced by new actor: [00FF][Poe]
    4193. Old actor:[09][HangingMine] replaced by new actor: [00FF][Poe]
    4194. Old actor:[09][HangingMine] replaced by new actor: [07FE][Flame]
    4195. Old actor:[09][HangingMine] replaced by new actor: [07FE][Flame]
    4196. Old actor:[09][WoodenBarrel] replaced by new actor: [003C][Empty]
    4197. Old actor:[09][WoodenBarrel] replaced by new actor: [FC13][RegularZora]
    4198. Old actor:[09][WoodenBarrel] replaced by new actor: [FC08][RegularZora]
    4199. Old actor:[09][WoodenBarrel] replaced by new actor: [FC15][RegularZora]
    4200. Old actor:[09][WoodenBarrel] replaced by new actor: [7E00][MuteZora]
    4201. Old actor:[09][PirateTelescope] replaced by new actor: [7E00][Empty]
    4202. Old actor:[10][SpikedMine] replaced by new actor: [0102][IronKnuckle]
    4203. Old actor:[10][SpikedMine] replaced by new actor: [006D][En_Invisible_Ruppe]
    4204. Old actor:[10][SpikedMine] replaced by new actor: [0101][IronKnuckle]
    4205. Old actor:[10][SpikedMine] replaced by new actor: [0103][Empty]
    4206. Old actor:[10][SpikedMine] replaced by new actor: [0103][IronKnuckle]
    4207. Old actor:[10][SpikedMine] replaced by new actor: [0000][SwimmingZora]
    4208. Old actor:[11][SpikedMine] replaced by new actor: [0103][IronKnuckle]
    4209. Old actor:[11][SpikedMine] replaced by new actor: [0001][Empty]
    4210. Old actor:[11][SpikedMine] replaced by new actor: [01F9][En_Invisible_Ruppe]
    4211. Old actor:[11][SpikedMine] replaced by new actor: [0101][IronKnuckle]
    4212. Old actor:[11][SpikedMine] replaced by new actor: [0102][IronKnuckle]
    4213. Old actor:[11][SpikedMine] replaced by new actor: [7D01][ObjSwitch] dyn: [12]
    4214. Old actor:[11][WoodenBarrel] replaced by new actor: [FC14][RegularZora]
    4215. Old actor:[11][WoodenBarrel] replaced by new actor: [5323][BugsFishButterfly]
    4216. Old actor:[11][WoodenBarrel] replaced by new actor: [5714][ClayPot]
    4217. Old actor:[11][WoodenBarrel] replaced by new actor: [FC08][RegularZora]
    4218. Old actor:[11][WoodenBarrel] replaced by new actor: [0002][InvisibleRupee]
    4219. Old actor:[11][WoodenBarrel] replaced by new actor: [0001][Mimi] dyn: [12]
    4220. Old actor:[11][WoodenBarrel] replaced by new actor: [0006][FlyingPot]
    4221. Old actor:[11][WoodenBarrel] replaced by new actor: [370A][PointedSign]
    4222. Old actor:[11][WoodenBarrel] replaced by new actor: [0101][Empty]
    4223. Old actor:[11][WoodenBarrel] replaced by new actor: [FC15][RegularZora]
    4224. Old actor:[11][WoodenBarrel] replaced by new actor: [0006][FlyingPot]
    4225. Old actor:[11][WoodenBarrel] replaced by new actor: [017F][DekuFlower] dyn: [12]
    4226. Old actor:[11][WoodenBarrel] replaced by new actor: [FC13][RegularZora]
    4227. Old actor:[11][WoodenBarrel] replaced by new actor: [FF20][RegularIceBlock]
    4228. Old actor:[11][WoodenBarrel] replaced by new actor: [7E00][MuteZora]
    4229. Old actor:[11][WoodenBarrel] replaced by new actor: [0103][Empty]
    4230. Old actor:[12][SpikedMine] replaced by new actor: [0001][Fish]
    4231. Old actor:[12][SpikedMine] replaced by new actor: [0102][IronKnuckle]
    4232. Old actor:[13][Shellblade] replaced by new actor: [0002][LikeLike]
    4233. Old actor:[03][Fish] replaced by new actor: [5322][BugsFishButterfly]
    4234. Old actor:[03][HitSpot] replaced by new actor: [0075][HoneyComb]
    4235. Old actor:[03][ClayPot] replaced by new actor: [480A][ClayPot]
    4236. Old actor:[03][ClayPot] replaced by new actor: [0004][MothSwarm]
    4237. Old actor:[06][ClayPot] replaced by new actor: [0075][En_Invisible_Ruppe]
    4238. Old actor:[06][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
    4239. Old actor:[06][ClayPot] replaced by new actor: [0009][Fairy]
    4240. Old actor:[08][Fish] replaced by new actor: [0001][Fish]
    4241. Old actor:[08][Fish] replaced by new actor: [0001][Fish]
    4242. Old actor:[08][ClayPot] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    4243. Old actor:[08][ClayPot] replaced by new actor: [0007][Fairy]
    4244. Old actor:[08][ClayPot] replaced by new actor: [0003][MothSwarm]
    4245. Old actor:[09][ClayPot] replaced by new actor: [007D][En_Invisible_Ruppe]
    4246. Old actor:[09][ClayPot] replaced by new actor: [681C][ClayPot]
    4247. Old actor:[09][ClayPot] replaced by new actor: [0002][Fairy]
    4248. Old actor:[10][ClayPot] replaced by new actor: [0001][MothSwarm]
    4249. Old actor:[10][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
    4250. Old actor:[11][BugsFishButterfly] replaced by new actor: [0000][SwimmingZora]
    4251. Old actor:[11][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
    4252. Old actor:[11][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
    4253. Old actor:[12][Fish] replaced by new actor: [4322][BugsFishButterfly]
    4254. Old actor:[12][Fish] replaced by new actor: [4322][BugsFishButterfly]
    4255. Old actor:[12][BugsFishButterfly] replaced by new actor: [0001][Fish]
    4256. Old actor:[13][Fish] replaced by new actor: [0001][Fish]
    4257. Old actor:[13][Fish] replaced by new actor: [0001][SwimmingZora]
    4258. Old actor:[13][Fish] replaced by new actor: [0000][SwimmingZora]
    4259. Old actor:[13][ClayPot] replaced by new actor: [0002][Fairy]
    4260. Old actor:[13][ClayPot] replaced by new actor: [0001][MothSwarm]
    4261. Old actor:[14][BugsFishButterfly] replaced by new actor: [2322][BugsFishButterfly]
    4262. Old actor:[14][BugsFishButterfly] replaced by new actor: [0001][Fish]
    4263. Old actor:[14][BugsFishButterfly] replaced by new actor: [7322][BugsFishButterfly]
    4264. ---------------------------------------------------------
    4265. Height adjustments:
    4266. - lowered height of actor [Poe] by [58] from ceiling to fly
    4267. - lowered height of actor [Poe] by [77] from ceiling to fly
    4268. - lowered height of actor [Poe] by [71] from ceiling to fly
    4269. + adjusted height of actor [MothSwarm] by [50]
    4270. + adjusted height of actor [BugsFishButterfly] by [100]
    4271. + adjusted height of actor [UnusedPirateElevator] by [15]
    4272. + adjusted height of actor [MothSwarm] by [50]
    4273. + adjusted height of actor [MothSwarm] by [50]
    4274. + adjusted height of actor [BugsFishButterfly] by [100]
    4275. + adjusted height of actor [BugsFishButterfly] by [100]
    4276. + adjusted height of actor [BugsFishButterfly] by [100]
    4277. + adjusted height of actor [MothSwarm] by [50]
    4278. +++ [24][En_Invisible_Ruppe] had switch flags modified to [126] +++
    4279. +++ [27][ObjSwitch] had switch flags modified to [125] +++
    4280. +++ [48][HoneyComb] had treasure flags modified to [29] +++
    4281. +++ [60][ClayPot] had treasure flags modified to [28] +++
    4282. ---------------------------------------------------------
    4283. ======( Map 00 )======
    4284. day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
    4285. day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
    4286. day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
    4287. night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
    4288. night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
    4289. night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
    4290. ------------------------------------------------------
    4291. day: object ratio: [1.0000] newsize: [0F28E0] oldsize: [0F28E0]
    4292. night: object ratio: [1.0000] newsize: [0F28E0] oldsize: [0F28E0]
    4293. object sizes: [ 0xB8A0 0xF900 0x3C90 ]
    4294. sum: [0x1EE30] allsize: [0xF28E0]
    4295. ------------------------------------------------------
    4296. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4297. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4298. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4299. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4300. -------------------------------------------------
    4301. ======( Map 01 )======
    4302. day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
    4303. day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
    4304. day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
    4305. night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
    4306. night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
    4307. night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
    4308. ------------------------------------------------------
    4309. day: object ratio: [1.0605] newsize: [10F240] oldsize: [0FFAE0]
    4310. night: object ratio: [1.0605] newsize: [10F240] oldsize: [0FFAE0]
    4311. object sizes: [ 0xB8A0 0xA360 0x11C0 0x11440 0xF900 0x3C90 ]
    4312. sum: [0x3B790] allsize: [0x10F240]
    4313. ------------------------------------------------------
    4314. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4315. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4316. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4317. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4318. -------------------------------------------------
    4319. ======( Map 02 )======
    4320. day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
    4321. day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
    4322. day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
    4323. night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
    4324. night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
    4325. night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
    4326. ------------------------------------------------------
    4327. day: object ratio: [1.0000] newsize: [0FAA00] oldsize: [0FAA00]
    4328. night: object ratio: [1.0000] newsize: [0FAA00] oldsize: [0FAA00]
    4329. object sizes: [ 0xB8A0 0x8120 0xF900 0x3C90 ]
    4330. sum: [0x26F50] allsize: [0xFAA00]
    4331. ------------------------------------------------------
    4332. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4333. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4334. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4335. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4336. -------------------------------------------------
    4337. ======( Map 03 )======
    4338. day: overlay ratio: [1.0009] newsize: [01DDD0] oldsize: [01DD60]
    4339. day: struct ratio: [2.1244] newsize: [006524] oldsize: [002F9C]
    4340. day: total = ratio: [1.1028] newsize: [0242F4] oldsize: [020CFC]
    4341. night: overlay ratio: [1.0009] newsize: [01DDD0] oldsize: [01DD60]
    4342. night: struct ratio: [2.1244] newsize: [006524] oldsize: [002F9C]
    4343. night: total = ratio: [1.1028] newsize: [0242F4] oldsize: [020CFC]
    4344. ------------------------------------------------------
    4345. day: object ratio: [1.0430] newsize: [148700] oldsize: [13AE40]
    4346. night: object ratio: [1.0430] newsize: [148700] oldsize: [13AE40]
    4347. object sizes: [ 0xB8A0 0x11440 0xF900 0xA360 0xB100 0xC1E0 0x10D0 0x11C0 0x13A0 0x15130 0x8120 0x59B0 0xE00 ]
    4348. sum: [0x74C50] allsize: [0x148700]
    4349. ------------------------------------------------------
    4350. day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
    4351. day: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
    4352. night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
    4353. night: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
    4354. -------------------------------------------------
    4355. ======( Map 04 )======
    4356. day: overlay ratio: [1.0000] newsize: [001D60] oldsize: [001D60]
    4357. day: struct ratio: [1.0000] newsize: [00030C] oldsize: [00030C]
    4358. day: total = ratio: [1.0000] newsize: [00206C] oldsize: [00206C]
    4359. night: overlay ratio: [1.0000] newsize: [001D60] oldsize: [001D60]
    4360. night: struct ratio: [1.0000] newsize: [00030C] oldsize: [00030C]
    4361. night: total = ratio: [1.0000] newsize: [00206C] oldsize: [00206C]
    4362. ------------------------------------------------------
    4363. day: object ratio: [1.0654] newsize: [0FBCB0] oldsize: [0EC550]
    4364. night: object ratio: [1.0654] newsize: [0FBCB0] oldsize: [0EC550]
    4365. object sizes: [ 0xB8A0 0x11C0 0xA360 0x11440 ]
    4366. sum: [0x28200] allsize: [0xFBCB0]
    4367. ------------------------------------------------------
    4368. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4369. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4370. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4371. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4372. -------------------------------------------------
    4373. ======( Map 05 )======
    4374. day: overlay ratio: [1.0000] newsize: [003920] oldsize: [003920]
    4375. day: struct ratio: [1.0000] newsize: [0006F4] oldsize: [0006F4]
    4376. day: total = ratio: [1.0000] newsize: [004014] oldsize: [004014]
    4377. night: overlay ratio: [1.0000] newsize: [003920] oldsize: [003920]
    4378. night: struct ratio: [1.0000] newsize: [0006F4] oldsize: [0006F4]
    4379. night: total = ratio: [1.0000] newsize: [004014] oldsize: [004014]
    4380. ------------------------------------------------------
    4381. day: object ratio: [1.0605] newsize: [10F240] oldsize: [0FFAE0]
    4382. night: object ratio: [1.0605] newsize: [10F240] oldsize: [0FFAE0]
    4383. object sizes: [ 0xB8A0 0xA360 0x11C0 0x11440 0xF900 0x3C90 ]
    4384. sum: [0x3B790] allsize: [0x10F240]
    4385. ------------------------------------------------------
    4386. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4387. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4388. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4389. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4390. -------------------------------------------------
    4391. ======( Map 06 )======
    4392. day: overlay ratio: [0.9679] newsize: [00C5B0] oldsize: [00CC40]
    4393. day: struct ratio: [1.3014] newsize: [000FEC] oldsize: [000C3C]
    4394. day: total = ratio: [0.9867] newsize: [00D59C] oldsize: [00D87C]
    4395. night: overlay ratio: [0.9679] newsize: [00C5B0] oldsize: [00CC40]
    4396. night: struct ratio: [1.3014] newsize: [000FEC] oldsize: [000C3C]
    4397. night: total = ratio: [0.9867] newsize: [00D59C] oldsize: [00D87C]
    4398. ------------------------------------------------------
    4399. day: object ratio: [1.0542] newsize: [0FE260] oldsize: [0F1170]
    4400. night: object ratio: [1.0542] newsize: [0FE260] oldsize: [0F1170]
    4401. object sizes: [ 0xB8A0 0x59B0 0x11440 0x8120 ]
    4402. sum: [0x2A7B0] allsize: [0xFE260]
    4403. ------------------------------------------------------
    4404. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    4405. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    4406. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    4407. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    4408. -------------------------------------------------
    4409. ======( Map 07 )======
    4410. day: overlay ratio: [1.0000] newsize: [0079E0] oldsize: [0079E0]
    4411. day: struct ratio: [1.0000] newsize: [000B48] oldsize: [000B48]
    4412. day: total = ratio: [1.0000] newsize: [008528] oldsize: [008528]
    4413. night: overlay ratio: [1.0000] newsize: [0079E0] oldsize: [0079E0]
    4414. night: struct ratio: [1.0000] newsize: [000B48] oldsize: [000B48]
    4415. night: total = ratio: [1.0000] newsize: [008528] oldsize: [008528]
    4416. ------------------------------------------------------
    4417. day: object ratio: [1.0000] newsize: [0F17D0] oldsize: [0F17D0]
    4418. night: object ratio: [1.0000] newsize: [0F17D0] oldsize: [0F17D0]
    4419. object sizes: [ 0xB8A0 0xA360 0x8120 ]
    4420. sum: [0x1DD20] allsize: [0xF17D0]
    4421. ------------------------------------------------------
    4422. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    4423. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    4424. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    4425. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    4426. -------------------------------------------------
    4427. ======( Map 08 )======
    4428. day: overlay ratio: [1.0856] newsize: [0108C0] oldsize: [00F3E0]
    4429. day: struct ratio: [4.6755] newsize: [0041F8] oldsize: [000E1C]
    4430. day: total = ratio: [1.2819] newsize: [014AB8] oldsize: [0101FC]
    4431. night: overlay ratio: [1.0856] newsize: [0108C0] oldsize: [00F3E0]
    4432. night: struct ratio: [4.6755] newsize: [0041F8] oldsize: [000E1C]
    4433. night: total = ratio: [1.2819] newsize: [014AB8] oldsize: [0101FC]
    4434. ------------------------------------------------------
    4435. day: object ratio: [0.9920] newsize: [0EDC20] oldsize: [0EFAC0]
    4436. night: object ratio: [0.9920] newsize: [0EDC20] oldsize: [0EFAC0]
    4437. object sizes: [ 0xB8A0 0x59B0 0xE00 0x8120 ]
    4438. sum: [0x1A170] allsize: [0xEDC20]
    4439. ------------------------------------------------------
    4440. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    4441. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    4442. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    4443. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    4444. -------------------------------------------------
    4445. ======( Map 09 )======
    4446. day: overlay ratio: [1.9543] newsize: [028370] oldsize: [014940]
    4447. day: struct ratio: [0.8645] newsize: [0030D8] oldsize: [003880]
    4448. day: total = ratio: [1.7946] newsize: [02B448] oldsize: [0181C0]
    4449. night: overlay ratio: [1.9543] newsize: [028370] oldsize: [014940]
    4450. night: struct ratio: [0.8645] newsize: [0030D8] oldsize: [003880]
    4451. night: total = ratio: [1.7946] newsize: [02B448] oldsize: [0181C0]
    4452. ------------------------------------------------------
    4453. day: object ratio: [1.0766] newsize: [100690] oldsize: [0EE290]
    4454. night: object ratio: [1.0766] newsize: [100690] oldsize: [0EE290]
    4455. object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x50E0 0x10 0x1F0 ]
    4456. sum: [0x2CBE0] allsize: [0x100690]
    4457. ------------------------------------------------------
    4458. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    4459. day: dyna vert delta: [0] newsize: [000024] oldsize: [000024]
    4460. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    4461. night: dyna vert delta: [0] newsize: [000024] oldsize: [000024]
    4462. -------------------------------------------------
    4463. ======( Map 0A )======
    4464. day: overlay ratio: [0.5101] newsize: [00E270] oldsize: [01BBE0]
    4465. day: struct ratio: [0.6725] newsize: [005520] oldsize: [007E94]
    4466. day: total = ratio: [0.5462] newsize: [013790] oldsize: [023A74]
    4467. night: overlay ratio: [0.5101] newsize: [00E270] oldsize: [01BBE0]
    4468. night: struct ratio: [0.6725] newsize: [005520] oldsize: [007E94]
    4469. night: total = ratio: [0.5462] newsize: [013790] oldsize: [023A74]
    4470. ------------------------------------------------------
    4471. day: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
    4472. night: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
    4473. object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x136B0 0x10 0x1F0 ]
    4474. sum: [0x3B1B0] allsize: [0x10EC60]
    4475. ------------------------------------------------------
    4476. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4477. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4478. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4479. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4480. -------------------------------------------------
    4481. ======( Map 0B )======
    4482. day: overlay ratio: [0.9367] newsize: [0320E0] oldsize: [035700]
    4483. day: struct ratio: [0.5131] newsize: [005950] oldsize: [00AE14]
    4484. day: total = ratio: [0.8650] newsize: [037A30] oldsize: [040514]
    4485. night: overlay ratio: [0.9367] newsize: [0320E0] oldsize: [035700]
    4486. night: struct ratio: [0.5131] newsize: [005950] oldsize: [00AE14]
    4487. night: total = ratio: [0.8650] newsize: [037A30] oldsize: [040514]
    4488. ------------------------------------------------------
    4489. day: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
    4490. night: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
    4491. object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x136B0 0x10 0x1F0 ]
    4492. sum: [0x3B1B0] allsize: [0x10EC60]
    4493. ------------------------------------------------------
    4494. day: dyna poly delta: [36] newsize: [000060] oldsize: [00003C]
    4495. day: dyna vert delta: [32] newsize: [000054] oldsize: [000034]
    4496. night: dyna poly delta: [36] newsize: [000060] oldsize: [00003C]
    4497. night: dyna vert delta: [32] newsize: [000054] oldsize: [000034]
    4498. -------------------------------------------------
    4499. ======( Map 0C )======
    4500. day: overlay ratio: [0.8122] newsize: [00F860] oldsize: [0131D0]
    4501. day: struct ratio: [0.4628] newsize: [001B04] oldsize: [003A60]
    4502. day: total = ratio: [0.7562] newsize: [011364] oldsize: [016C30]
    4503. night: overlay ratio: [0.8122] newsize: [00F860] oldsize: [0131D0]
    4504. night: struct ratio: [0.4628] newsize: [001B04] oldsize: [003A60]
    4505. night: total = ratio: [0.7562] newsize: [011364] oldsize: [016C30]
    4506. ------------------------------------------------------
    4507. day: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
    4508. night: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
    4509. object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x136B0 0x10 0x1F0 ]
    4510. sum: [0x3B1B0] allsize: [0x10EC60]
    4511. ------------------------------------------------------
    4512. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    4513. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    4514. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    4515. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    4516. -------------------------------------------------
    4517. ======( Map 0D )======
    4518. day: overlay ratio: [1.1156] newsize: [012520] oldsize: [0106C0]
    4519. day: struct ratio: [4.5595] newsize: [004C04] oldsize: [0010AC]
    4520. day: total = ratio: [1.3211] newsize: [017124] oldsize: [01176C]
    4521. night: overlay ratio: [1.1156] newsize: [012520] oldsize: [0106C0]
    4522. night: struct ratio: [4.5595] newsize: [004C04] oldsize: [0010AC]
    4523. night: total = ratio: [1.3211] newsize: [017124] oldsize: [01176C]
    4524. ------------------------------------------------------
    4525. day: object ratio: [1.0578] newsize: [0F8100] oldsize: [0EA840]
    4526. night: object ratio: [1.0578] newsize: [0F8100] oldsize: [0EA840]
    4527. object sizes: [ 0xB8A0 0x59B0 0xE00 0x11440 0x11C0 ]
    4528. sum: [0x24650] allsize: [0xF8100]
    4529. ------------------------------------------------------
    4530. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4531. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4532. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4533. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4534. -------------------------------------------------
    4535. ======( Map 0E )======
    4536. day: overlay ratio: [1.4930] newsize: [0049A0] oldsize: [003150]
    4537. day: struct ratio: [1.1714] newsize: [0005C4] oldsize: [0004EC]
    4538. day: total = ratio: [1.4638] newsize: [004F64] oldsize: [00363C]
    4539. night: overlay ratio: [1.4930] newsize: [0049A0] oldsize: [003150]
    4540. night: struct ratio: [1.1714] newsize: [0005C4] oldsize: [0004EC]
    4541. night: total = ratio: [1.4638] newsize: [004F64] oldsize: [00363C]
    4542. ------------------------------------------------------
    4543. day: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
    4544. night: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
    4545. object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x136B0 0x10 0x1F0 ]
    4546. sum: [0x3B1B0] allsize: [0x10EC60]
    4547. ------------------------------------------------------
    4548. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4549. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4550. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4551. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4552. -------------------------------------------------
    4553. ---------------------------------------------------------
    4554. objects pick time: [0.6539ms][279.0175ms]
    4555. object trim time: [0.6806ms][279.0423ms]
    4556. set new actors: [18.3437ms][296.7076ms]
    4557. pre-checking object size: [18.3481ms][296.7096ms]
    4558. exit per-object: [23.6801ms][302.044ms]
    4559. exit sandalone randomize: [154.6823ms][433.0465ms]
    4560. set for size check: [165.5073ms][443.871ms]
    4561. set for dyna trim: [171.1759ms][449.5397ms]
    4562. set after final actor trim: [173.4851ms][451.8485ms]
    4563. set after second setnewactors for final data test: [181.5221ms][459.8863ms]
    4564. after isSizeAcceptable: [182.3757ms][460.7389ms]
    4565. #######################################################
    4566. time to complete randomizing [PiratesFortressRooms]: 494.1626ms
    4567. ending timestamp : [12:43:54.997 PM]
    4568. starting timestamp : [12:43:54.953 PM]
    4569. time to read scene enemies: 8.1297ms
    4570. object [Monkey] replacement blocked by item [11]
    4571. object [DekuKing] replacement blocked by item [93]
    4572. object [DekuPrincess] replacement blocked by item [178]
    4573. object [Butler] replacement blocked by item [93]
    4574. time to read scene objects: 8.4267ms
    4575. =========================================================================
    4576. For Scene: [DekuKingChamber] with fid: 1342, with sid: 0x3E
    4577. =========================================================================
    4578. time to finish removing unnecessary objects: 9.4248ms
    4579. ---------------------------
    4580. time to generate candidate list: 42.9848ms
    4581. time to separate map/time actors: 43.6483ms
    4582. time to find matching candidates: 50.327ms
    4583. Loops used for match candidate: 1
    4584. ----------
    4585. #######################################################
    4586. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
    4587. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
    4588. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
    4589. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
    4590. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
    4591. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
    4592. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
    4593. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
    4594. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
    4595. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
    4596. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
    4597. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
    4598. Old actor:[01][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
    4599. Old actor:[01][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
    4600. Old actor:[01][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
    4601. Old actor:[01][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
    4602. ---------------------------------------------------------
    4603. Height adjustments:
    4604. ---------------------------------------------------------
    4605. ======( Map 00 )======
    4606. day: overlay ratio: [0.9317] newsize: [031E20] oldsize: [0358A0]
    4607. day: struct ratio: [0.9104] newsize: [0040D0] oldsize: [004730]
    4608. day: total = ratio: [0.9301] newsize: [035EF0] oldsize: [039FD0]
    4609. night: overlay ratio: [0.9317] newsize: [031E20] oldsize: [0358A0]
    4610. night: struct ratio: [0.9104] newsize: [0040D0] oldsize: [004730]
    4611. night: total = ratio: [0.9301] newsize: [035EF0] oldsize: [039FD0]
    4612. ------------------------------------------------------
    4613. day: object ratio: [0.9105] newsize: [119F10] oldsize: [135A80]
    4614. night: object ratio: [0.9105] newsize: [119F10] oldsize: [135A80]
    4615. object sizes: [ 0x4EB0 0x1D530 0xF520 0x12440 0xE210 0x10 ]
    4616. sum: [0x51F60] allsize: [0x119F10]
    4617. ------------------------------------------------------
    4618. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4619. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4620. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4621. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4622. -------------------------------------------------
    4623. ======( Map 01 )======
    4624. day: overlay ratio: [0.9430] newsize: [014280] oldsize: [015600]
    4625. day: struct ratio: [0.9245] newsize: [001A08] oldsize: [001C28]
    4626. day: total = ratio: [0.9416] newsize: [015C88] oldsize: [017228]
    4627. night: overlay ratio: [0.9430] newsize: [014280] oldsize: [015600]
    4628. night: struct ratio: [0.9245] newsize: [001A08] oldsize: [001C28]
    4629. night: total = ratio: [0.9416] newsize: [015C88] oldsize: [017228]
    4630. ------------------------------------------------------
    4631. day: object ratio: [1.0057] newsize: [119F00] oldsize: [118550]
    4632. night: object ratio: [1.0057] newsize: [119F00] oldsize: [118550]
    4633. object sizes: [ 0x4EB0 0x1D530 0xF520 0x12440 0xE210 ]
    4634. sum: [0x51F50] allsize: [0x119F00]
    4635. ------------------------------------------------------
    4636. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4637. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4638. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4639. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4640. -------------------------------------------------
    4641. ---------------------------------------------------------
    4642. objects pick time: [0.0015ms][43.7839ms]
    4643. object trim time: [0.0097ms][43.7913ms]
    4644. set new actors: [0.6395ms][44.4227ms]
    4645. pre-checking object size: [0.6425ms][44.4239ms]
    4646. exit per-object: [0.7741ms][44.5564ms]
    4647. exit sandalone randomize: [0.777ms][44.5583ms]
    4648. set for size check: [5.6263ms][49.4108ms]
    4649. set for dyna trim: [5.6701ms][49.452ms]
    4650. set after final actor trim: [5.7917ms][49.5743ms]
    4651. set after second setnewactors for final data test: [6.4833ms][50.2658ms]
    4652. after isSizeAcceptable: [6.5446ms][50.3262ms]
    4653. #######################################################
    4654. time to complete randomizing [DekuKingChamber]: 57.2471ms
    4655. ending timestamp : [12:43:55.010 PM]
    4656. starting timestamp : [12:43:54.884 PM]
    4657. time to read scene enemies: 13.9958ms
    4658. object [BigPoe] replacement blocked by item [182]
    4659. time to read scene objects: 15.096ms
    4660. =========================================================================
    4661. For Scene: [DampesHouse] with fid: 1316, with sid: 0x30
    4662. =========================================================================
    4663. time to finish removing unnecessary objects: 23.1102ms
    4664. ---------------------------
    4665. time to generate candidate list: 106.6746ms
    4666. time to separate map/time actors: 111.2461ms
    4667. time to find matching candidates: 118.9748ms
    4668. Loops used for match candidate: 1
    4669. ----------
    4670. #######################################################
    4671. Old actor:[00][WallMaster] replaced by new actor: [0000][Guay]
    4672. Old actor:[00][Dampe] replaced by new actor: [0004][Keese]
    4673. Old actor:[00][Dampe] replaced by new actor: [8004][Keese]
    4674. Old actor:[00][Dampe] replaced by new actor: [0002][Keese]
    4675. Old actor:[00][Dampe] replaced by new actor: [8000][Keese]
    4676. Old actor:[00][Dampe] replaced by new actor: [8002][Keese]
    4677. Old actor:[00][Dampe] replaced by new actor: [8000][Keese]
    4678. Old actor:[00][Dampe] replaced by new actor: [8000][Keese]
    4679. Old actor:[00][Dampe] replaced by new actor: [0000][Keese]
    4680. Old actor:[00][ClayPot] replaced by new actor: [0102][Empty]
    4681. Old actor:[00][ClayPot] replaced by new actor: [0101][Empty]
    4682. Old actor:[00][ClayPot] replaced by new actor: [007F][DekuFlower] dyn: [12]
    4683. Old actor:[00][ClayPot] replaced by new actor: [FF03][IronKnuckle]
    4684. Old actor:[00][ClayPot] replaced by new actor: [8200][GrottoHole]
    4685. Old actor:[00][ClayPot] replaced by new actor: [0102][IronKnuckle]
    4686. Old actor:[00][ClayPot] replaced by new actor: [614F][TallGrass]
    4687. Old actor:[00][ClayPot] replaced by new actor: [2409][PointedSign]
    4688. Old actor:[00][ClayPot] replaced by new actor: [0101][IronKnuckle]
    4689. Old actor:[00][ClayPot] replaced by new actor: [FF01][IronKnuckle]
    4690. Old actor:[01][Dampe] replaced by new actor: [8004][Keese]
    4691. ---------------------------------------------------------
    4692. Height adjustments:
    4693. + adjusted height of actor [Keese] by [150]
    4694. + adjusted height of actor [Keese] by [150]
    4695. + adjusted height of actor [Keese] by [150]
    4696. + adjusted height of actor [Keese] by [150]
    4697. + adjusted height of actor [Keese] by [150]
    4698. + adjusted height of actor [Keese] by [150]
    4699. + adjusted height of actor [Keese] by [150]
    4700. + adjusted height of actor [Keese] by [150]
    4701. + adjusted height of actor [Keese] by [150]
    4702. ---------------------------------------------------------
    4703. ======( Map 00 )======
    4704. day: overlay ratio: [0.7144] newsize: [036D80] oldsize: [04CC60]
    4705. day: struct ratio: [1.1578] newsize: [005704] oldsize: [004B28]
    4706. day: total = ratio: [0.7399] newsize: [03C484] oldsize: [051788]
    4707. night: overlay ratio: [0.7144] newsize: [036D80] oldsize: [04CC60]
    4708. night: struct ratio: [1.1578] newsize: [005704] oldsize: [004B28]
    4709. night: total = ratio: [0.7399] newsize: [03C484] oldsize: [051788]
    4710. ------------------------------------------------------
    4711. day: object ratio: [0.9950] newsize: [0F9D20] oldsize: [0FB140]
    4712. night: object ratio: [0.9950] newsize: [0F9D20] oldsize: [0FB140]
    4713. object sizes: [ 0x136B0 0x18C0 0x2330 0x7EB0 0x3E10 0x5C20 0x10D0 0x8120 ]
    4714. sum: [0x31D70] allsize: [0xF9D20]
    4715. ------------------------------------------------------
    4716. day: dyna poly delta: [12] newsize: [000030] oldsize: [000024]
    4717. day: dyna vert delta: [12] newsize: [000024] oldsize: [000018]
    4718. night: dyna poly delta: [12] newsize: [000030] oldsize: [000024]
    4719. night: dyna vert delta: [12] newsize: [000024] oldsize: [000018]
    4720. -------------------------------------------------
    4721. ======( Map 01 )======
    4722. day: overlay ratio: [0.6878] newsize: [003D20] oldsize: [0058E0]
    4723. day: struct ratio: [0.9251] newsize: [00062C] oldsize: [0006AC]
    4724. day: total = ratio: [0.7043] newsize: [00434C] oldsize: [005F8C]
    4725. night: overlay ratio: [0.6878] newsize: [003D20] oldsize: [0058E0]
    4726. night: struct ratio: [0.9251] newsize: [00062C] oldsize: [0006AC]
    4727. night: total = ratio: [0.7043] newsize: [00434C] oldsize: [005F8C]
    4728. ------------------------------------------------------
    4729. day: object ratio: [1.0356] newsize: [0E0D30] oldsize: [0D91B0]
    4730. night: object ratio: [1.0356] newsize: [0E0D30] oldsize: [0D91B0]
    4731. object sizes: [ 0x136B0 0x18C0 0x3E10 ]
    4732. sum: [0x18D80] allsize: [0xE0D30]
    4733. ------------------------------------------------------
    4734. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4735. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4736. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4737. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4738. -------------------------------------------------
    4739. ---------------------------------------------------------
    4740. objects pick time: [0.1361ms][111.6298ms]
    4741. object trim time: [0.1445ms][111.637ms]
    4742. set new actors: [1.2997ms][112.7938ms]
    4743. pre-checking object size: [1.3029ms][112.7953ms]
    4744. exit per-object: [1.6721ms][113.1658ms]
    4745. exit sandalone randomize: [1.676ms][113.1684ms]
    4746. set for size check: [2.2039ms][113.6965ms]
    4747. set for dyna trim: [2.2522ms][113.7448ms]
    4748. set after final actor trim: [6.6889ms][118.1845ms]
    4749. set after second setnewactors for final data test: [7.4236ms][118.9182ms]
    4750. after isSizeAcceptable: [7.4801ms][118.9737ms]
    4751. #######################################################
    4752. time to complete randomizing [DampesHouse]: 128.7651ms
    4753. ending timestamp : [12:43:55.012 PM]
    4754. starting timestamp : [12:43:54.977 PM]
    4755. time to read scene enemies: 5.6565ms
    4756. time to read scene objects: 5.857ms
    4757. =========================================================================
    4758. For Scene: [GoronVillageSpring] with fid: 1366, with sid: 0x48
    4759. =========================================================================
    4760. time to finish removing unnecessary objects: 12.8887ms
    4761. ---------------------------
    4762. time to generate candidate list: 51.0266ms
    4763. time to separate map/time actors: 51.2862ms
    4764. time to find matching candidates: 60.8365ms
    4765. Loops used for match candidate: 1
    4766. ----------
    4767. #######################################################
    4768. Old actor:[00][SquareSign] replaced by new actor: [0002][SquareSign]
    4769. Old actor:[00][SquareSign] replaced by new actor: [0027][SquareSign]
    4770. Old actor:[00][SquareSign] replaced by new actor: [001D][SquareSign]
    4771. Old actor:[00][BuisnessScrub] replaced by new actor: [0000][Postbox]
    4772. Old actor:[00][BuisnessScrub] replaced by new actor: [0002][Postbox]
    4773. Old actor:[01][Scarecrow] replaced by new actor: [0005][GiantBeee]
    4774. Old actor:[01][LargeWoodenCrate] replaced by new actor: [7F85][GoGoron]
    4775. ---------------------------------------------------------
    4776. Height adjustments:
    4777. ---------------------------------------------------------
    4778. ======( Map 00 )======
    4779. day: overlay ratio: [0.7341] newsize: [011940] oldsize: [017F20]
    4780. day: struct ratio: [0.8673] newsize: [0010F4] oldsize: [00138C]
    4781. day: total = ratio: [0.7406] newsize: [012A34] oldsize: [0192AC]
    4782. night: overlay ratio: [0.7341] newsize: [011940] oldsize: [017F20]
    4783. night: struct ratio: [0.8673] newsize: [0010F4] oldsize: [00138C]
    4784. night: total = ratio: [0.7406] newsize: [012A34] oldsize: [0192AC]
    4785. ------------------------------------------------------
    4786. day: object ratio: [0.9290] newsize: [0E5340] oldsize: [0F6B50]
    4787. night: object ratio: [0.9290] newsize: [0E5340] oldsize: [0F6B50]
    4788. object sizes: [ 0x14D90 0x1A90 0x17B0 0x3E20 0x1F0 0x10 0x13A0 ]
    4789. sum: [0x1D390] allsize: [0xE5340]
    4790. ------------------------------------------------------
    4791. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    4792. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    4793. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    4794. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    4795. -------------------------------------------------
    4796. ======( Map 01 )======
    4797. day: overlay ratio: [1.2915] newsize: [00DE10] oldsize: [00ABF0]
    4798. day: struct ratio: [1.5662] newsize: [001ACC] oldsize: [00111C]
    4799. day: total = ratio: [1.3164] newsize: [00F8DC] oldsize: [00BD0C]
    4800. night: overlay ratio: [1.2915] newsize: [00DE10] oldsize: [00ABF0]
    4801. night: struct ratio: [1.5662] newsize: [001ACC] oldsize: [00111C]
    4802. night: total = ratio: [1.3164] newsize: [00F8DC] oldsize: [00BD0C]
    4803. ------------------------------------------------------
    4804. day: object ratio: [0.9290] newsize: [0E5340] oldsize: [0F6B50]
    4805. night: object ratio: [0.9290] newsize: [0E5340] oldsize: [0F6B50]
    4806. object sizes: [ 0x14D90 0x1A90 0x17B0 0x3E20 0x1F0 0x10 0x13A0 ]
    4807. sum: [0x1D390] allsize: [0xE5340]
    4808. ------------------------------------------------------
    4809. day: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
    4810. day: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
    4811. night: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
    4812. night: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
    4813. -------------------------------------------------
    4814. ======( Map 02 )======
    4815. day: overlay ratio: [1.0000] newsize: [000710] oldsize: [000710]
    4816. day: struct ratio: [1.0000] newsize: [0002E4] oldsize: [0002E4]
    4817. day: total = ratio: [1.0000] newsize: [0009F4] oldsize: [0009F4]
    4818. night: overlay ratio: [1.0000] newsize: [000710] oldsize: [000710]
    4819. night: struct ratio: [1.0000] newsize: [0002E4] oldsize: [0002E4]
    4820. night: total = ratio: [1.0000] newsize: [0009F4] oldsize: [0009F4]
    4821. ------------------------------------------------------
    4822. day: object ratio: [1.0000] newsize: [0EF740] oldsize: [0EF740]
    4823. night: object ratio: [1.0000] newsize: [0EF740] oldsize: [0EF740]
    4824. object sizes: [ 0x14D90 0x12A00 ]
    4825. sum: [0x27790] allsize: [0xEF740]
    4826. ------------------------------------------------------
    4827. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4828. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4829. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4830. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4831. -------------------------------------------------
    4832. ======( Map 03 )======
    4833. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    4834. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    4835. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    4836. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    4837. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    4838. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    4839. ------------------------------------------------------
    4840. day: object ratio: [0.9599] newsize: [0E3DA0] oldsize: [0ED5E0]
    4841. night: object ratio: [0.9599] newsize: [0E3DA0] oldsize: [0ED5E0]
    4842. object sizes: [ 0x14D90 0x1A90 0x17B0 0x3E20 ]
    4843. sum: [0x1BDF0] allsize: [0xE3DA0]
    4844. ------------------------------------------------------
    4845. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4846. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4847. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4848. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4849. -------------------------------------------------
    4850. ---------------------------------------------------------
    4851. objects pick time: [8.1157ms][59.5383ms]
    4852. object trim time: [8.1316ms][59.5514ms]
    4853. set new actors: [8.4647ms][59.8851ms]
    4854. pre-checking object size: [8.4669ms][59.8864ms]
    4855. exit per-object: [8.7343ms][60.1546ms]
    4856. exit sandalone randomize: [8.738ms][60.1575ms]
    4857. set for size check: [8.9918ms][60.4117ms]
    4858. set for dyna trim: [9.0116ms][60.4313ms]
    4859. set after final actor trim: [9.1402ms][60.5601ms]
    4860. set after second setnewactors for final data test: [9.3797ms][60.8001ms]
    4861. after isSizeAcceptable: [9.4162ms][60.8358ms]
    4862. #######################################################
    4863. time to complete randomizing [GoronVillageSpring]: 61.7644ms
    4864. ending timestamp : [12:43:55.038 PM]
    4865. starting timestamp : [12:43:54.989 PM]
    4866. time to read scene enemies: 1.2072ms
    4867. object [TradingPostShop] replacement blocked by item [429]
    4868. time to read scene objects: 1.5109ms
    4869. =========================================================================
    4870. For Scene: [TradingPost] with fid: 1324, with sid: 0x34
    4871. =========================================================================
    4872. time to finish removing unnecessary objects: 7.8388ms
    4873. ---------------------------
    4874. time to generate candidate list: 46.6589ms
    4875. time to separate map/time actors: 47.1093ms
    4876. time to find matching candidates: 57.8745ms
    4877. Loops used for match candidate: 1
    4878. ----------
    4879. #######################################################
    4880. Old actor:[00][Treee] replaced by new actor: [107F][GateSoldier]
    4881. Old actor:[00][Treee] replaced by new actor: [0000][Shiro]
    4882. Old actor:[00][Treee] replaced by new actor: [307F][GateSoldier]
    4883. Old actor:[00][Treee] replaced by new actor: [FFFF][RegularIceBlock]
    4884. Old actor:[00][ClayPot] replaced by new actor: [1E3F][WoodenBarrel]
    4885. Old actor:[00][Clock] replaced by new actor: [0000][BoatCruiseTarget]
    4886. Old actor:[00][Fish] replaced by new actor: [5322][BugsFishButterfly]
    4887. Old actor:[00][WallTalkSpot] replaced by new actor: [FE09][WallTalkSpot]
    4888. ---------------------------------------------------------
    4889. Height adjustments:
    4890. +++ [4][WoodenBarrel] had treasure flags modified to [30] +++
    4891. ---------------------------------------------------------
    4892. ======( Map 00 )======
    4893. day: overlay ratio: [0.8215] newsize: [015CF0] oldsize: [01A8C0]
    4894. day: struct ratio: [1.1371] newsize: [002150] oldsize: [001D4C]
    4895. day: total = ratio: [0.8419] newsize: [017E40] oldsize: [01C60C]
    4896. night: overlay ratio: [0.8215] newsize: [015CF0] oldsize: [01A8C0]
    4897. night: struct ratio: [1.1371] newsize: [002150] oldsize: [001D4C]
    4898. night: total = ratio: [0.8419] newsize: [017E40] oldsize: [01C60C]
    4899. ------------------------------------------------------
    4900. day: object ratio: [1.0510] newsize: [122080] oldsize: [113F60]
    4901. night: object ratio: [1.0510] newsize: [122080] oldsize: [113F60]
    4902. object sizes: [ 0x14320 0x18D0 0x1EC0 0x11C0 0x6C0 0x1B10 0x1B00 0x10B80 0xDC90 0x2C90 0xB8C0 0x1CE0 0x1B5E0 0x81C0 0x1260 0x16B0 0x420 ]
    4903. sum: [0x71850] allsize: [0x122080]
    4904. ------------------------------------------------------
    4905. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4906. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4907. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4908. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4909. -------------------------------------------------
    4910. ---------------------------------------------------------
    4911. objects pick time: [0.1382ms][47.2551ms]
    4912. object trim time: [0.144ms][47.2605ms]
    4913. set new actors: [0.4096ms][47.5265ms]
    4914. pre-checking object size: [0.4111ms][47.5275ms]
    4915. exit per-object: [0.7005ms][47.8181ms]
    4916. exit sandalone randomize: [10.0009ms][57.1208ms]
    4917. set for size check: [10.2817ms][57.3987ms]
    4918. set for dyna trim: [10.2949ms][57.4114ms]
    4919. set after final actor trim: [10.4792ms][57.5961ms]
    4920. set after second setnewactors for final data test: [10.7379ms][57.8549ms]
    4921. after isSizeAcceptable: [10.7571ms][57.8736ms]
    4922. #######################################################
    4923. Moved companion: [FFFF][RegularIceBlock] to actor: [GateSoldier][FFFF] at cords: [-189,3,76]
    4924. time to complete randomizing [TradingPost]: 64.0321ms
    4925. ending timestamp : [12:43:55.053 PM]
    4926. starting timestamp : [12:43:55.013 PM]
    4927. in scene [ZoraHallRooms]m[2]r[2]v[007F] actor: [0x007F][DekuFlower] was blocked by item [419]
    4928. time to read scene enemies: 13.661ms
    4929. object [BuisnessScrub] replacement blocked by item [167]
    4930. time to read scene objects: 13.9608ms
    4931. =========================================================================
    4932. For Scene: [ZoraHallRooms] with fid: 1403, with sid: 0x4C
    4933. =========================================================================
    4934. time to finish removing unnecessary objects: 23.0102ms
    4935. ---------------------------
    4936. time to generate candidate list: 34.5877ms
    4937. time to separate map/time actors: 40.1281ms
    4938. time to find matching candidates: 41.7619ms
    4939. Loops used for match candidate: 1
    4940. ----------
    4941. #######################################################
    4942. Old actor:[00][Tijo] replaced by new actor: [007E][ArmosStatue] dyn: [20]
    4943. Old actor:[03][Evan] replaced by new actor: [8000][FloorMaster]
    4944. ---------------------------------------------------------
    4945. Height adjustments:
    4946. +++ [0][ArmosStatue] had switch flags modified to [126] +++
    4947. ---------------------------------------------------------
    4948. ======( Map 00 )======
    4949. day: overlay ratio: [0.8308] newsize: [0032F0] oldsize: [003D50]
    4950. day: struct ratio: [0.9672] newsize: [000510] oldsize: [00053C]
    4951. day: total = ratio: [0.8415] newsize: [003800] oldsize: [00428C]
    4952. night: overlay ratio: [0.8308] newsize: [0032F0] oldsize: [003D50]
    4953. night: struct ratio: [0.9672] newsize: [000510] oldsize: [00053C]
    4954. night: total = ratio: [0.8415] newsize: [003800] oldsize: [00428C]
    4955. ------------------------------------------------------
    4956. day: object ratio: [0.9638] newsize: [0CF4E0] oldsize: [0D7170]
    4957. night: object ratio: [0.9638] newsize: [0CF4E0] oldsize: [0D7170]
    4958. object sizes: [ 0x5D30 0x1610 0x1F0 ]
    4959. sum: [0x7530] allsize: [0xCF4E0]
    4960. ------------------------------------------------------
    4961. day: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
    4962. day: dyna vert delta: [13] newsize: [00000D] oldsize: [000000]
    4963. night: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
    4964. night: dyna vert delta: [13] newsize: [00000D] oldsize: [000000]
    4965. -------------------------------------------------
    4966. ======( Map 01 )======
    4967. day: overlay ratio: [1.0000] newsize: [003A10] oldsize: [003A10]
    4968. day: struct ratio: [1.0000] newsize: [0005B8] oldsize: [0005B8]
    4969. day: total = ratio: [1.0000] newsize: [003FC8] oldsize: [003FC8]
    4970. night: overlay ratio: [1.0000] newsize: [003A10] oldsize: [003A10]
    4971. night: struct ratio: [1.0000] newsize: [0005B8] oldsize: [0005B8]
    4972. night: total = ratio: [1.0000] newsize: [003FC8] oldsize: [003FC8]
    4973. ------------------------------------------------------
    4974. day: object ratio: [0.9275] newsize: [0DA920] oldsize: [0EBA70]
    4975. night: object ratio: [0.9275] newsize: [0DA920] oldsize: [0EBA70]
    4976. object sizes: [ 0x11160 0x1610 0x10 0x1F0 ]
    4977. sum: [0x12970] allsize: [0xDA920]
    4978. ------------------------------------------------------
    4979. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4980. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4981. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4982. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4983. -------------------------------------------------
    4984. ======( Map 02 )======
    4985. day: overlay ratio: [1.0000] newsize: [00B670] oldsize: [00B670]
    4986. day: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8]
    4987. day: total = ratio: [1.0000] newsize: [00C558] oldsize: [00C558]
    4988. night: overlay ratio: [1.0000] newsize: [00B670] oldsize: [00B670]
    4989. night: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8]
    4990. night: total = ratio: [1.0000] newsize: [00C558] oldsize: [00C558]
    4991. ------------------------------------------------------
    4992. day: object ratio: [1.0000] newsize: [0D4A80] oldsize: [0D4A80]
    4993. night: object ratio: [1.0000] newsize: [0D4A80] oldsize: [0D4A80]
    4994. object sizes: [ 0x1610 0xB2D0 0x1F0 ]
    4995. sum: [0xCAD0] allsize: [0xD4A80]
    4996. ------------------------------------------------------
    4997. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    4998. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    4999. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    5000. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    5001. -------------------------------------------------
    5002. ======( Map 03 )======
    5003. day: overlay ratio: [1.4650] newsize: [005120] oldsize: [003760]
    5004. day: struct ratio: [1.1599] newsize: [00063C] oldsize: [000560]
    5005. day: total = ratio: [1.4380] newsize: [00575C] oldsize: [003CC0]
    5006. night: overlay ratio: [1.4650] newsize: [005120] oldsize: [003760]
    5007. night: struct ratio: [1.1599] newsize: [00063C] oldsize: [000560]
    5008. night: total = ratio: [1.4380] newsize: [00575C] oldsize: [003CC0]
    5009. ------------------------------------------------------
    5010. day: object ratio: [0.9439] newsize: [0D3820] oldsize: [0E0140]
    5011. night: object ratio: [0.9439] newsize: [0D3820] oldsize: [0E0140]
    5012. object sizes: [ 0xA070 0x1610 0x1F0 ]
    5013. sum: [0xB870] allsize: [0xD3820]
    5014. ------------------------------------------------------
    5015. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5016. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5017. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5018. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5019. -------------------------------------------------
    5020. ======( Map 04 )======
    5021. day: overlay ratio: [1.0000] newsize: [006140] oldsize: [006140]
    5022. day: struct ratio: [1.0000] newsize: [00066C] oldsize: [00066C]
    5023. day: total = ratio: [1.0000] newsize: [0067AC] oldsize: [0067AC]
    5024. night: overlay ratio: [1.0000] newsize: [006140] oldsize: [006140]
    5025. night: struct ratio: [1.0000] newsize: [00066C] oldsize: [00066C]
    5026. night: total = ratio: [1.0000] newsize: [0067AC] oldsize: [0067AC]
    5027. ------------------------------------------------------
    5028. day: object ratio: [1.0000] newsize: [0E0630] oldsize: [0E0630]
    5029. night: object ratio: [1.0000] newsize: [0E0630] oldsize: [0E0630]
    5030. object sizes: [ 0x7A0 0x11440 0x1B10 0x18D0 0x1610 0x1EC0 0x1F0 ]
    5031. sum: [0x18680] allsize: [0xE0630]
    5032. ------------------------------------------------------
    5033. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5034. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5035. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5036. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5037. -------------------------------------------------
    5038. ---------------------------------------------------------
    5039. objects pick time: [0.1076ms][40.4059ms]
    5040. object trim time: [0.1188ms][40.4162ms]
    5041. set new actors: [0.561ms][40.8605ms]
    5042. pre-checking object size: [0.5647ms][40.8621ms]
    5043. exit per-object: [0.6823ms][40.9803ms]
    5044. exit sandalone randomize: [0.6859ms][40.9832ms]
    5045. set for size check: [1.0013ms][41.2994ms]
    5046. set for dyna trim: [1.0255ms][41.3232ms]
    5047. set after final actor trim: [1.0914ms][41.3891ms]
    5048. set after second setnewactors for final data test: [1.419ms][41.7171ms]
    5049. after isSizeAcceptable: [1.4635ms][41.7611ms]
    5050. #######################################################
    5051. time to complete randomizing [ZoraHallRooms]: 42.241ms
    5052. ending timestamp : [12:43:55.055 PM]
    5053. starting timestamp : [12:43:55.054 PM]
    5054. time to read scene enemies: 0.1609ms
    5055. object [DarmaniGrave] replacement blocked by item [8]
    5056. time to read scene objects: 0.3465ms
    5057. =========================================================================
    5058. For Scene: [GoronGrave] with fid: 1412, with sid: 0x4E
    5059. =========================================================================
    5060. time to finish removing unnecessary objects: 0.3687ms
    5061. ---------------------------
    5062. time to generate candidate list: 1.918ms
    5063. time to separate map/time actors: 5.6585ms
    5064. time to find matching candidates: 6.3258ms
    5065. Loops used for match candidate: 1
    5066. ----------
    5067. #######################################################
    5068. ---------------------------------------------------------
    5069. Height adjustments:
    5070. ---------------------------------------------------------
    5071. ======( Map 00 )======
    5072. day: overlay ratio: [1.0000] newsize: [00C630] oldsize: [00C630]
    5073. day: struct ratio: [1.0000] newsize: [00118C] oldsize: [00118C]
    5074. day: total = ratio: [1.0000] newsize: [00D7BC] oldsize: [00D7BC]
    5075. night: overlay ratio: [1.0000] newsize: [00C630] oldsize: [00C630]
    5076. night: struct ratio: [1.0000] newsize: [00118C] oldsize: [00118C]
    5077. night: total = ratio: [1.0000] newsize: [00D7BC] oldsize: [00D7BC]
    5078. ------------------------------------------------------
    5079. day: object ratio: [1.0000] newsize: [0E2730] oldsize: [0E2730]
    5080. night: object ratio: [1.0000] newsize: [0E2730] oldsize: [0E2730]
    5081. object sizes: [ 0x100E0 0x3D00 0x9C0 0x1D20 0x42C0 ]
    5082. sum: [0x1A780] allsize: [0xE2730]
    5083. ------------------------------------------------------
    5084. day: dyna poly delta: [0] newsize: [000022] oldsize: [000022]
    5085. day: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
    5086. night: dyna poly delta: [0] newsize: [000022] oldsize: [000022]
    5087. night: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
    5088. -------------------------------------------------
    5089. ---------------------------------------------------------
    5090. objects pick time: [0.0003ms][5.8096ms]
    5091. object trim time: [0.0053ms][5.8135ms]
    5092. set new actors: [0.1701ms][5.9787ms]
    5093. pre-checking object size: [0.1716ms][5.9797ms]
    5094. exit per-object: [0.1727ms][5.9807ms]
    5095. exit sandalone randomize: [0.1746ms][5.9826ms]
    5096. set for size check: [0.3333ms][6.1419ms]
    5097. set for dyna trim: [0.3408ms][6.149ms]
    5098. set after final actor trim: [0.3465ms][6.1547ms]
    5099. set after second setnewactors for final data test: [0.5059ms][6.3144ms]
    5100. after isSizeAcceptable: [0.5169ms][6.3252ms]
    5101. #######################################################
    5102. time to complete randomizing [GoronGrave]: 6.4961ms
    5103. ending timestamp : [12:43:55.060 PM]
    5104. starting timestamp : [12:43:54.503 PM]
    5105. in scene [MountainVillageSpring]m[1]r[23]v[003B] actor: [0x003B][GrottoHole] was blocked by item [298]
    5106. in scene [MountainVillageSpring]m[3]r[2]v[003B] actor: [0x003B][GrottoHole] was blocked by item [298]
    5107. time to read scene enemies: 65.3791ms
    5108. object [RegularFrogs] replacement blocked by item [387]
    5109. time to read scene objects: 67.1191ms
    5110. =========================================================================
    5111. For Scene: [MountainVillageSpring] with fid: 1446, with sid: 0x5A
    5112. =========================================================================
    5113. time to finish removing unnecessary objects: 95.0078ms
    5114. ---------------------------
    5115. time to generate candidate list: 301.2282ms
    5116. time to separate map/time actors: 309.7024ms
    5117. time to find matching candidates: 543.8542ms
    5118. Loops used for match candidate: 1
    5119. ----------
    5120. #######################################################
    5121. Old actor:[00][Scarecrow] replaced by new actor: [0000][MadamAroma]
    5122. Old actor:[00][Guay] replaced by new actor: [00FE][LighterBalloon]
    5123. Old actor:[00][Torch] replaced by new actor: [07D4][GibdoWell]
    5124. Old actor:[00][Torch] replaced by new actor: [07C5][GibdoWell]
    5125. Old actor:[00][SquareSign] replaced by new actor: [07B1][GibdoWell]
    5126. Old actor:[00][SquareSign] replaced by new actor: [7A04][ReDead]
    5127. Old actor:[00][SquareSign] replaced by new actor: [0796][GibdoWell]
    5128. Old actor:[00][SquareSign] replaced by new actor: [0781][GibdoWell]
    5129. Old actor:[00][SquareSign] replaced by new actor: [7703][ReDead]
    5130. Old actor:[00][GiantBeee] replaced by new actor: [FFFF][BombFlower]
    5131. Old actor:[00][GiantBeee] replaced by new actor: [0D0A][PointedSign]
    5132. Old actor:[00][PottedPlant] replaced by new actor: [3946][GossipStone]
    5133. Old actor:[00][PottedPlant] replaced by new actor: [FFFF][PirateTelescope]
    5134. Old actor:[00][KeatonGrass] replaced by new actor: [0000][Snapper]
    5135. Old actor:[00][SmallSnowball] replaced by new actor: [0002][En_Ani]
    5136. Old actor:[00][ClayPot] replaced by new actor: [0000][ButlersSon]
    5137. Old actor:[00][SmallSnowball] replaced by new actor: [0002][En_Ani]
    5138. Old actor:[00][SmallSnowball] replaced by new actor: [006C][GossipStone]
    5139. Old actor:[00][SmallSnowball] replaced by new actor: [0000][En_Ani]
    5140. Old actor:[00][SmallSnowball] replaced by new actor: [0002][En_Ani]
    5141. Old actor:[01][Bo] replaced by new actor: [801C][HoneyComb]
    5142. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
    5143. Old actor:[01][Bo] replaced by new actor: [00FF][Empty]
    5144. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
    5145. Old actor:[01][Bo] replaced by new actor: [0E10][TallGrass]
    5146. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
    5147. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
    5148. Old actor:[01][Bo] replaced by new actor: [00FF][Empty]
    5149. Old actor:[01][Bo] replaced by new actor: [0007][Empty]
    5150. Old actor:[01][Bo] replaced by new actor: [00FF][Empty]
    5151. Old actor:[01][Bo] replaced by new actor: [2324][BugsFishButterfly]
    5152. Old actor:[01][Bo] replaced by new actor: [0001][MothSwarm]
    5153. Old actor:[01][Bo] replaced by new actor: [0079][En_Invisible_Ruppe]
    5154. Old actor:[01][Bo] replaced by new actor: [0007][Fairy]
    5155. Old actor:[01][Bo] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    5156. Old actor:[01][Bo] replaced by new actor: [00FF][Empty]
    5157. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
    5158. Old actor:[01][Bo] replaced by new actor: [00F6][LighterBalloon]
    5159. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
    5160. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
    5161. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
    5162. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
    5163. Old actor:[02][GoGoron] replaced by new actor: [01FF][Poe]
    5164. Old actor:[02][GoGoron] replaced by new actor: [01FF][Poe]
    5165. Old actor:[02][ClayPot] replaced by new actor: [0000][Empty]
    5166. Old actor:[02][Scarecrow] replaced by new actor: [0000][MadamAroma]
    5167. Old actor:[02][Torch] replaced by new actor: [0753][GibdoWell]
    5168. Old actor:[02][Torch] replaced by new actor: [F406][ReDead]
    5169. Old actor:[02][SquareSign] replaced by new actor: [0733][GibdoWell]
    5170. Old actor:[02][SquareSign] replaced by new actor: [7105][ReDead]
    5171. Old actor:[02][SquareSign] replaced by new actor: [7006][ReDead]
    5172. Old actor:[02][SquareSign] replaced by new actor: [EF07][ReDead]
    5173. Old actor:[02][SquareSign] replaced by new actor: [6E04][ReDead]
    5174. Old actor:[02][GiantBeee] replaced by new actor: [FFFF][BombFlower]
    5175. Old actor:[02][GiantBeee] replaced by new actor: [0007][MothSwarm]
    5176. Old actor:[02][PottedPlant] replaced by new actor: [FFFF][PirateTelescope]
    5177. Old actor:[02][PottedPlant] replaced by new actor: [001C][MushroomCloud]
    5178. Old actor:[02][KeatonGrass] replaced by new actor: [0000][Snapper]
    5179. Old actor:[02][SmallSnowball] replaced by new actor: [0000][Empty]
    5180. Old actor:[02][ClayPot] replaced by new actor: [0000][ButlersSon]
    5181. Old actor:[02][SmallSnowball] replaced by new actor: [0002][En_Ani]
    5182. Old actor:[02][SmallSnowball] replaced by new actor: [0002][En_Ani]
    5183. Old actor:[02][SmallSnowball] replaced by new actor: [0000][En_Ani]
    5184. Old actor:[02][SmallSnowball] replaced by new actor: [0002][En_Ani]
    5185. Old actor:[00][BronzeBoulder] replaced by new actor: [FF10][RegularIceBlock]
    5186. Old actor:[00][BronzeBoulder] replaced by new actor: [0002][En_Ani]
    5187. Old actor:[00][BronzeBoulder] replaced by new actor: [2323][BugsFishButterfly]
    5188. Old actor:[00][BugsFishButterfly] replaced by new actor: [4322][BugsFishButterfly]
    5189. Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
    5190. Old actor:[00][IshiRock] replaced by new actor: [DAA0][IshiRock]
    5191. Old actor:[00][IshiRock] replaced by new actor: [D840][IshiRock]
    5192. Old actor:[00][IshiRock] replaced by new actor: [D7F0][IshiRock]
    5193. Old actor:[00][IshiRock] replaced by new actor: [D5F0][IshiRock]
    5194. Old actor:[00][IshiRock] replaced by new actor: [D3F0][IshiRock]
    5195. Old actor:[00][IshiRock] replaced by new actor: [D1F0][IshiRock]
    5196. Old actor:[00][IshiRock] replaced by new actor: [000C][MushroomCloud]
    5197. Old actor:[00][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
    5198. Old actor:[00][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
    5199. Old actor:[00][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
    5200. Old actor:[00][BugsFishButterfly] replaced by new actor: [0003][MothSwarm]
    5201. Old actor:[00][BugsFishButterfly] replaced by new actor: [0003][Empty]
    5202. Old actor:[02][BronzeBoulder] replaced by new actor: [625C][GrottoHole]
    5203. Old actor:[02][BronzeBoulder] replaced by new actor: [FFFF][Empty]
    5204. Old actor:[02][BronzeBoulder] replaced by new actor: [CFA0][IshiRock]
    5205. Old actor:[02][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
    5206. Old actor:[02][BugsFishButterfly] replaced by new actor: [5322][BugsFishButterfly]
    5207. Old actor:[02][IshiRock] replaced by new actor: [CCA0][IshiRock]
    5208. Old actor:[02][IshiRock] replaced by new actor: [CA40][IshiRock]
    5209. Old actor:[02][IshiRock] replaced by new actor: [C9F0][IshiRock]
    5210. Old actor:[02][IshiRock] replaced by new actor: [C7F0][IshiRock]
    5211. Old actor:[02][IshiRock] replaced by new actor: [C5F0][IshiRock]
    5212. Old actor:[02][IshiRock] replaced by new actor: [C3F0][IshiRock]
    5213. Old actor:[02][IshiRock] replaced by new actor: [05D6][GibdoWell]
    5214. Old actor:[02][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
    5215. Old actor:[02][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
    5216. Old actor:[02][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
    5217. Old actor:[02][BugsFishButterfly] replaced by new actor: [0007][Empty]
    5218. Old actor:[02][BugsFishButterfly] replaced by new actor: [00FF][Poe]
    5219. ---------------------------------------------------------
    5220. Height adjustments:
    5221. - lowered height of actor [Empty] by [66] from ceiling to fly
    5222. - lowered height of actor [Empty] by [79] from ceiling to fly
    5223. - lowered height of actor [Empty] by [99] from ceiling to fly
    5224. - lowered height of actor [Empty] by [95] from ceiling to fly
    5225. - lowered height of actor [BugsFishButterfly] by [68] from ceiling to fly
    5226. - lowered height of actor [MothSwarm] by [86] from ceiling to fly
    5227. - lowered height of actor [En_Invisible_Ruppe] by [57] from ceiling to fly
    5228. - lowered height of actor [Fairy] by [88] from ceiling to fly
    5229. - lowered height of actor [UnusedPirateElevator] by [68] from ceiling to fly
    5230. - lowered height of actor [Empty] by [95] from ceiling to fly
    5231. - lowered height of actor [Empty] by [73] from ceiling to fly
    5232. - lowered height of actor [Empty] by [69] from ceiling to fly
    5233. - lowered height of actor [Empty] by [83] from ceiling to fly
    5234. - lowered height of actor [Empty] by [77] from ceiling to fly
    5235. + adjusted height of actor [MothSwarm] by [50]
    5236. +++ [1][MajoraBalloonSewer] had switch flags modified to [126] +++
    5237. +++ [2][GibdoWell] had switch flags modified to [125] +++
    5238. +++ [3][GibdoWell] had switch flags modified to [124] +++
    5239. +++ [4][GibdoWell] had switch flags modified to [123] +++
    5240. +++ [5][ReDead] had switch flags modified to [122] +++
    5241. +++ [6][GibdoWell] had switch flags modified to [121] +++
    5242. +++ [7][GibdoWell] had switch flags modified to [120] +++
    5243. +++ [8][ReDead] had switch flags modified to [119] +++
    5244. +++ [37][MajoraBalloonSewer] had switch flags modified to [118] +++
    5245. +++ [46][GibdoWell] had switch flags modified to [117] +++
    5246. +++ [47][ReDead] had switch flags modified to [116] +++
    5247. +++ [48][GibdoWell] had switch flags modified to [115] +++
    5248. +++ [49][ReDead] had switch flags modified to [113] +++
    5249. +++ [50][ReDead] had switch flags modified to [112] +++
    5250. +++ [51][ReDead] had switch flags modified to [111] +++
    5251. +++ [52][ReDead] had switch flags modified to [110] +++
    5252. +++ [69][IshiRock] had switch flags modified to [109] +++
    5253. +++ [70][IshiRock] had switch flags modified to [108] +++
    5254. +++ [71][IshiRock] had switch flags modified to [107] +++
    5255. +++ [72][IshiRock] had switch flags modified to [106] +++
    5256. +++ [73][IshiRock] had switch flags modified to [105] +++
    5257. +++ [74][IshiRock] had switch flags modified to [104] +++
    5258. +++ [83][IshiRock] had switch flags modified to [103] +++
    5259. +++ [86][IshiRock] had switch flags modified to [102] +++
    5260. +++ [87][IshiRock] had switch flags modified to [101] +++
    5261. +++ [88][IshiRock] had switch flags modified to [100] +++
    5262. +++ [89][IshiRock] had switch flags modified to [99] +++
    5263. +++ [90][IshiRock] had switch flags modified to [98] +++
    5264. +++ [91][IshiRock] had switch flags modified to [97] +++
    5265. +++ [92][GibdoWell] had switch flags modified to [93] +++
    5266. ---------------------------------------------------------
    5267. ======( Map 00 )======
    5268. day: overlay ratio: [0.8839] newsize: [055460] oldsize: [060790]
    5269. day: struct ratio: [2.1145] newsize: [00CF8C] oldsize: [006228]
    5270. day: total = ratio: [0.9575] newsize: [0623EC] oldsize: [0669B8]
    5271. night: overlay ratio: [0.8984] newsize: [050810] oldsize: [0599B0]
    5272. night: struct ratio: [1.6750] newsize: [00986C] oldsize: [005B00]
    5273. night: total = ratio: [0.9448] newsize: [05A07C] oldsize: [05F4B0]
    5274. ------------------------------------------------------
    5275. day: object ratio: [1.1211] newsize: [1426F0] oldsize: [11F990]
    5276. night: object ratio: [1.1211] newsize: [1426F0] oldsize: [11F990]
    5277. object sizes: [ 0x12180 0x2450 0x3A70 0xB550 0xB8C0 0x4A70 0x3E20 0xB8A0 0x2450 0x1A00 0x10D0 0x8250 0x10 0xA80 0x8120 0x6A70 0xA5A0 0x2EA0 0xDBF0 ]
    5278. sum: [0x7A740] allsize: [0x1426F0]
    5279. ------------------------------------------------------
    5280. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    5281. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    5282. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    5283. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    5284. -------------------------------------------------
    5285. ======( Map 01 )======
    5286. day: overlay ratio: [0.3962] newsize: [010D80] oldsize: [02A830]
    5287. day: struct ratio: [2.4154] newsize: [006D4C] oldsize: [002D40]
    5288. day: total = ratio: [0.5222] newsize: [017ACC] oldsize: [02D570]
    5289. night: overlay ratio: [0.3962] newsize: [010D80] oldsize: [02A830]
    5290. night: struct ratio: [2.4154] newsize: [006D4C] oldsize: [002D40]
    5291. night: total = ratio: [0.5222] newsize: [017ACC] oldsize: [02D570]
    5292. ------------------------------------------------------
    5293. day: object ratio: [1.1211] newsize: [1426F0] oldsize: [11F990]
    5294. night: object ratio: [1.1211] newsize: [1426F0] oldsize: [11F990]
    5295. object sizes: [ 0x12180 0x2450 0x3A70 0xB550 0xB8C0 0x4A70 0x3E20 0xB8A0 0x2450 0x1A00 0x10D0 0x8250 0x10 0xA80 0x8120 0x6A70 0xA5A0 0x2EA0 0xDBF0 ]
    5296. sum: [0x7A740] allsize: [0x1426F0]
    5297. ------------------------------------------------------
    5298. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    5299. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    5300. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    5301. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    5302. -------------------------------------------------
    5303. ======( Map 02 )======
    5304. day: overlay ratio: [0.8439] newsize: [062480] oldsize: [074760]
    5305. day: struct ratio: [1.2910] newsize: [00E190] oldsize: [00AEB8]
    5306. day: total = ratio: [0.8822] newsize: [070610] oldsize: [07F618]
    5307. night: overlay ratio: [0.8661] newsize: [05EEC0] oldsize: [06D980]
    5308. night: struct ratio: [1.3046] newsize: [00DA9C] oldsize: [00A790]
    5309. night: total = ratio: [0.9044] newsize: [06C95C] oldsize: [078110]
    5310. ------------------------------------------------------
    5311. day: object ratio: [0.9728] newsize: [0FEF70] oldsize: [106180]
    5312. night: object ratio: [0.9728] newsize: [0FEF70] oldsize: [106180]
    5313. object sizes: [ 0x12180 0x2450 0x1A00 0x3A70 0x26A0 0x6870 0x50E0 0x3390 0x7780 0x4A70 0x10 ]
    5314. sum: [0x36FC0] allsize: [0xFEF70]
    5315. ------------------------------------------------------
    5316. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    5317. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    5318. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    5319. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    5320. -------------------------------------------------
    5321. ======( Map 03 )======
    5322. day: overlay ratio: [1.0000] newsize: [004C90] oldsize: [004C90]
    5323. day: struct ratio: [1.0000] newsize: [000508] oldsize: [000508]
    5324. day: total = ratio: [1.0000] newsize: [005198] oldsize: [005198]
    5325. night: overlay ratio: [1.0000] newsize: [004C90] oldsize: [004C90]
    5326. night: struct ratio: [1.0000] newsize: [000508] oldsize: [000508]
    5327. night: total = ratio: [1.0000] newsize: [005198] oldsize: [005198]
    5328. ------------------------------------------------------
    5329. day: object ratio: [1.0057] newsize: [0D4510] oldsize: [0D31F0]
    5330. night: object ratio: [1.0057] newsize: [0D4510] oldsize: [0D31F0]
    5331. object sizes: [ 0xCA0 0xB8C0 ]
    5332. sum: [0xC560] allsize: [0xD4510]
    5333. ------------------------------------------------------
    5334. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5335. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5336. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5337. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5338. -------------------------------------------------
    5339. ---------------------------------------------------------
    5340. objects pick time: [46.4913ms][356.3305ms]
    5341. object trim time: [46.5198ms][356.3554ms]
    5342. set new actors: [49.3234ms][359.1607ms]
    5343. pre-checking object size: [49.3265ms][359.1619ms]
    5344. exit per-object: [69.8831ms][379.7208ms]
    5345. exit sandalone randomize: [214.3268ms][524.1653ms]
    5346. set for size check: [224.0207ms][533.8583ms]
    5347. set for dyna trim: [224.0687ms][533.9045ms]
    5348. set after final actor trim: [231.5793ms][541.4176ms]
    5349. set after second setnewactors for final data test: [233.9246ms][543.7623ms]
    5350. after isSizeAcceptable: [234.0173ms][543.8534ms]
    5351. #######################################################
    5352. Moved companion: [625C][GrottoHole] to actor: [GrassRockCluster][625C] at cords: [267,-29,402]
    5353. Moved companion: [0007][Fairy] to actor: [TallGrass][0007] at cords: [3514,952,-476]
    5354. time to complete randomizing [MountainVillageSpring]: 583.7118ms
    5355. ending timestamp : [12:43:55.087 PM]
    5356. starting timestamp : [12:43:55.011 PM]
    5357. time to read scene enemies: 15.4557ms
    5358. time to read scene objects: 15.5102ms
    5359. =========================================================================
    5360. For Scene: [GoronTrial] with fid: 1344, with sid: 0x3F
    5361. =========================================================================
    5362. time to finish removing unnecessary objects: 16.5372ms
    5363. ---------------------------
    5364. time to generate candidate list: 34.8571ms
    5365. time to separate map/time actors: 36.427ms
    5366. time to find matching candidates: 76.8702ms
    5367. Loops used for match candidate: 3
    5368. ----------
    5369. [0][DoorShutter] has flags: [127]
    5370. #######################################################
    5371. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Empty]
    5372. Old actor:[00][IceCavernStelagtite] replaced by new actor: [007E][MushroomCloud]
    5373. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][GuruGuru]
    5374. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Empty]
    5375. ---------------------------------------------------------
    5376. Height adjustments:
    5377. +++ [1][MushroomCloud] had switch flags modified to [126] +++
    5378. ---------------------------------------------------------
    5379. ======( Map 00 )======
    5380. day: overlay ratio: [0.9841] newsize: [04B3F0] oldsize: [04C760]
    5381. day: struct ratio: [0.9643] newsize: [004988] oldsize: [004C40]
    5382. day: total = ratio: [0.9830] newsize: [04FD78] oldsize: [0513A0]
    5383. night: overlay ratio: [0.9841] newsize: [04B3F0] oldsize: [04C760]
    5384. night: struct ratio: [0.9643] newsize: [004988] oldsize: [004C40]
    5385. night: total = ratio: [0.9830] newsize: [04FD78] oldsize: [0513A0]
    5386. ------------------------------------------------------
    5387. day: object ratio: [1.0216] newsize: [10A350] oldsize: [104970]
    5388. night: object ratio: [1.0216] newsize: [10A350] oldsize: [104970]
    5389. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x18A0 0x6CA0 0x17EB0 ]
    5390. sum: [0x368A0] allsize: [0x10A350]
    5391. ------------------------------------------------------
    5392. day: dyna poly delta: [-52] newsize: [00019B] oldsize: [0001CF]
    5393. day: dyna vert delta: [-40] newsize: [000112] oldsize: [00013A]
    5394. night: dyna poly delta: [-52] newsize: [00019B] oldsize: [0001CF]
    5395. night: dyna vert delta: [-40] newsize: [000112] oldsize: [00013A]
    5396. -------------------------------------------------
    5397. ======( Map 01 )======
    5398. day: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
    5399. day: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
    5400. day: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
    5401. night: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
    5402. night: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
    5403. night: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
    5404. ------------------------------------------------------
    5405. day: object ratio: [1.0216] newsize: [10A350] oldsize: [104970]
    5406. night: object ratio: [1.0216] newsize: [10A350] oldsize: [104970]
    5407. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x18A0 0x6CA0 0x17EB0 ]
    5408. sum: [0x368A0] allsize: [0x10A350]
    5409. ------------------------------------------------------
    5410. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5411. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5412. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5413. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5414. -------------------------------------------------
    5415. ---------------------------------------------------------
    5416. objects pick time: [0.0016ms][36.7772ms]
    5417. object trim time: [0.0083ms][36.7831ms]
    5418. set new actors: [6.7839ms][43.561ms]
    5419. pre-checking object size: [6.7879ms][43.5626ms]
    5420. exit per-object: [6.8645ms][43.64ms]
    5421. exit sandalone randomize: [6.8675ms][43.6422ms]
    5422. set for size check: [11.9115ms][48.6897ms]
    5423. set for dyna trim: [11.9309ms][48.706ms]
    5424. set after final actor trim: [12.0761ms][48.8522ms]
    5425. set after second setnewactors for final data test: [13.6779ms][50.4549ms]
    5426. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    5427. objects pick time: [0.0016ms][50.481ms]
    5428. object trim time: [0.0058ms][50.4849ms]
    5429. set new actors: [5.1607ms][55.642ms]
    5430. pre-checking object size: [5.165ms][55.644ms]
    5431. exit per-object: [5.3565ms][55.8368ms]
    5432. exit sandalone randomize: [5.3607ms][55.8397ms]
    5433. set for size check: [6.9132ms][57.3945ms]
    5434. set for dyna trim: [6.9283ms][57.4075ms]
    5435. set after final actor trim: [7.0116ms][57.4911ms]
    5436. set after second setnewactors for final data test: [16.4111ms][66.8932ms]
    5437. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    5438. objects pick time: [0.0042ms][66.9267ms]
    5439. object trim time: [0.0096ms][66.9318ms]
    5440. set new actors: [1.5989ms][68.5232ms]
    5441. pre-checking object size: [1.6025ms][68.5247ms]
    5442. exit per-object: [1.6974ms][68.6206ms]
    5443. exit sandalone randomize: [1.7009ms][68.623ms]
    5444. set for size check: [8.1692ms][75.0941ms]
    5445. set for dyna trim: [8.1872ms][75.1096ms]
    5446. set after final actor trim: [8.2627ms][75.1853ms]
    5447. set after second setnewactors for final data test: [9.9244ms][76.8483ms]
    5448. after isSizeAcceptable: [9.947ms][76.8694ms]
    5449. #######################################################
    5450. time to complete randomizing [GoronTrial]: 78.2672ms
    5451. ending timestamp : [12:43:55.089 PM]
    5452. starting timestamp : [12:43:55.088 PM]
    5453. time to read scene enemies: 0.2242ms
    5454. object [SpiritHouseOwner] replacement blocked by item [236]
    5455. time to read scene objects: 0.3789ms
    5456. =========================================================================
    5457. For Scene: [PoeHut] with fid: 1419, with sid: 0x51
    5458. =========================================================================
    5459. time to finish removing unnecessary objects: 0.3959ms
    5460. ---------------------------
    5461. time to generate candidate list: 7.7271ms
    5462. time to separate map/time actors: 7.825ms
    5463. time to find matching candidates: 8.5103ms
    5464. Loops used for match candidate: 1
    5465. ----------
    5466. #######################################################
    5467. ---------------------------------------------------------
    5468. Height adjustments:
    5469. ---------------------------------------------------------
    5470. ======( Map 00 )======
    5471. day: overlay ratio: [1.0000] newsize: [004440] oldsize: [004440]
    5472. day: struct ratio: [1.0000] newsize: [00067C] oldsize: [00067C]
    5473. day: total = ratio: [1.0000] newsize: [004ABC] oldsize: [004ABC]
    5474. night: overlay ratio: [1.0000] newsize: [004440] oldsize: [004440]
    5475. night: struct ratio: [1.0000] newsize: [00067C] oldsize: [00067C]
    5476. night: total = ratio: [1.0000] newsize: [004ABC] oldsize: [004ABC]
    5477. ------------------------------------------------------
    5478. day: object ratio: [1.0000] newsize: [0E5620] oldsize: [0E5620]
    5479. night: object ratio: [1.0000] newsize: [0E5620] oldsize: [0E5620]
    5480. object sizes: [ 0x65D0 0x7910 0x3C90 ]
    5481. sum: [0x11B70] allsize: [0xE5620]
    5482. ------------------------------------------------------
    5483. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5484. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5485. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5486. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5487. -------------------------------------------------
    5488. ---------------------------------------------------------
    5489. objects pick time: [0.0004ms][8.246ms]
    5490. object trim time: [0.0043ms][8.2495ms]
    5491. set new actors: [0.0815ms][8.3268ms]
    5492. pre-checking object size: [0.083ms][8.328ms]
    5493. exit per-object: [0.084ms][8.329ms]
    5494. exit sandalone randomize: [0.086ms][8.331ms]
    5495. set for size check: [0.1593ms][8.4049ms]
    5496. set for dyna trim: [0.1693ms][8.4145ms]
    5497. set after final actor trim: [0.175ms][8.4202ms]
    5498. set after second setnewactors for final data test: [0.2495ms][8.4948ms]
    5499. after isSizeAcceptable: [0.2644ms][8.5096ms]
    5500. #######################################################
    5501. time to complete randomizing [PoeHut]: 8.6599ms
    5502. ending timestamp : [12:43:55.096 PM]
    5503. starting timestamp : [12:43:54.977 PM]
    5504. time to read scene enemies: 20.2325ms
    5505. object [Lilypad] replacement blocked by item [367]
    5506. time to read scene objects: 25.3328ms
    5507. =========================================================================
    5508. For Scene: [Woodfall] with fid: 1362, with sid: 0x46
    5509. =========================================================================
    5510. time to finish removing unnecessary objects: 33.4279ms
    5511. ---------------------------
    5512. time to generate candidate list: 84.1351ms
    5513. time to separate map/time actors: 90.5164ms
    5514. time to find matching candidates: 111.6698ms
    5515. Loops used for match candidate: 1
    5516. ----------
    5517. #######################################################
    5518. Old actor:[00][DragonFly] replaced by new actor: [00FE][LighterBalloon]
    5519. Old actor:[00][DragonFly] replaced by new actor: [0003][MothSwarm]
    5520. Old actor:[00][ClayPot] replaced by new actor: [F004][StalchildHintGiver]
    5521. Old actor:[00][ClayPot] replaced by new actor: [F003][StalchildHintGiver]
    5522. Old actor:[00][ClayPot] replaced by new actor: [40FF][Cremia]
    5523. Old actor:[00][Hiploop] replaced by new actor: [0032][Stalchild]
    5524. Old actor:[00][Hiploop] replaced by new actor: [0032][Stalchild]
    5525. Old actor:[00][Hiploop] replaced by new actor: [0032][Stalchild]
    5526. Old actor:[02][ClayPot] replaced by new actor: [0000][Butterfly]
    5527. Old actor:[02][ClayPot] replaced by new actor: [40FF][Cremia]
    5528. Old actor:[02][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
    5529. ---------------------------------------------------------
    5530. Height adjustments:
    5531. + adjusted height of actor [BugsFishButterfly] by [100]
    5532. +++ [0][MajoraBalloonSewer] had switch flags modified to [126] +++
    5533. ---------------------------------------------------------
    5534. ======( Map 00 )======
    5535. day: overlay ratio: [0.9559] newsize: [04F990] oldsize: [053440]
    5536. day: struct ratio: [1.2873] newsize: [00CA0C] oldsize: [009CF4]
    5537. day: total = ratio: [0.9909] newsize: [05C39C] oldsize: [05D134]
    5538. night: overlay ratio: [0.9559] newsize: [04F990] oldsize: [053440]
    5539. night: struct ratio: [1.2873] newsize: [00CA0C] oldsize: [009CF4]
    5540. night: total = ratio: [0.9909] newsize: [05C39C] oldsize: [05D134]
    5541. ------------------------------------------------------
    5542. day: object ratio: [1.0232] newsize: [10D520] oldsize: [107350]
    5543. night: object ratio: [1.0232] newsize: [10D520] oldsize: [107350]
    5544. object sizes: [ 0x110C0 0x2450 0xA50 0x3E20 0x3790 0x6DA0 0x8120 0x4A70 0x16730 ]
    5545. sum: [0x45570] allsize: [0x10D520]
    5546. ------------------------------------------------------
    5547. day: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
    5548. day: dyna vert delta: [0] newsize: [0000A4] oldsize: [0000A4]
    5549. night: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
    5550. night: dyna vert delta: [0] newsize: [0000A4] oldsize: [0000A4]
    5551. -------------------------------------------------
    5552. ======( Map 01 )======
    5553. day: overlay ratio: [1.0000] newsize: [01E3A0] oldsize: [01E3A0]
    5554. day: struct ratio: [1.0000] newsize: [004080] oldsize: [004080]
    5555. day: total = ratio: [1.0000] newsize: [022420] oldsize: [022420]
    5556. night: overlay ratio: [1.0000] newsize: [01E3A0] oldsize: [01E3A0]
    5557. night: struct ratio: [1.0000] newsize: [004080] oldsize: [004080]
    5558. night: total = ratio: [1.0000] newsize: [022420] oldsize: [022420]
    5559. ------------------------------------------------------
    5560. day: object ratio: [1.0000] newsize: [0E2350] oldsize: [0E2350]
    5561. night: object ratio: [1.0000] newsize: [0E2350] oldsize: [0E2350]
    5562. object sizes: [ 0x110C0 0xA50 0x4A70 0x3E20 ]
    5563. sum: [0x1A3A0] allsize: [0xE2350]
    5564. ------------------------------------------------------
    5565. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    5566. day: dyna vert delta: [0] newsize: [0000F4] oldsize: [0000F4]
    5567. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    5568. night: dyna vert delta: [0] newsize: [0000F4] oldsize: [0000F4]
    5569. -------------------------------------------------
    5570. ======( Map 02 )======
    5571. day: overlay ratio: [0.9863] newsize: [037420] oldsize: [038070]
    5572. day: struct ratio: [1.0272] newsize: [0057F0] oldsize: [00559C]
    5573. day: total = ratio: [0.9898] newsize: [03CC10] oldsize: [03D60C]
    5574. night: overlay ratio: [0.9863] newsize: [037420] oldsize: [038070]
    5575. night: struct ratio: [1.0272] newsize: [0057F0] oldsize: [00559C]
    5576. night: total = ratio: [0.9898] newsize: [03CC10] oldsize: [03D60C]
    5577. ------------------------------------------------------
    5578. day: object ratio: [1.0232] newsize: [10D520] oldsize: [107350]
    5579. night: object ratio: [1.0232] newsize: [10D520] oldsize: [107350]
    5580. object sizes: [ 0x110C0 0x2450 0xA50 0x3E20 0x3790 0x6DA0 0x8120 0x4A70 0x16730 ]
    5581. sum: [0x45570] allsize: [0x10D520]
    5582. ------------------------------------------------------
    5583. day: dyna poly delta: [0] newsize: [000150] oldsize: [000150]
    5584. day: dyna vert delta: [0] newsize: [000104] oldsize: [000104]
    5585. night: dyna poly delta: [0] newsize: [000150] oldsize: [000150]
    5586. night: dyna vert delta: [0] newsize: [000104] oldsize: [000104]
    5587. -------------------------------------------------
    5588. ---------------------------------------------------------
    5589. objects pick time: [0.1433ms][90.7926ms]
    5590. object trim time: [0.1502ms][90.7986ms]
    5591. set new actors: [10.5643ms][101.215ms]
    5592. pre-checking object size: [10.5682ms][101.2165ms]
    5593. exit per-object: [10.9414ms][101.5914ms]
    5594. exit sandalone randomize: [10.9462ms][101.5947ms]
    5595. set for size check: [13.2821ms][103.9319ms]
    5596. set for dyna trim: [18.2457ms][108.8972ms]
    5597. set after final actor trim: [18.5416ms][109.1912ms]
    5598. set after second setnewactors for final data test: [20.9319ms][111.5825ms]
    5599. after isSizeAcceptable: [21.0192ms][111.6683ms]
    5600. #######################################################
    5601. time to complete randomizing [Woodfall]: 120.1823ms
    5602. ending timestamp : [12:43:55.097 PM]
    5603. starting timestamp : [12:43:55.097 PM]
    5604. time to read scene enemies: 0.1115ms
    5605. time to read scene objects: 0.1362ms
    5606. =========================================================================
    5607. For Scene: [TouristCenter] with fid: 1440, with sid: 0x57
    5608. =========================================================================
    5609. time to finish removing unnecessary objects: 7.6278ms
    5610. ---------------------------
    5611. time to generate candidate list: 14.5168ms
    5612. time to separate map/time actors: 14.7514ms
    5613. time to find matching candidates: 15.516ms
    5614. Loops used for match candidate: 1
    5615. ----------
    5616. #######################################################
    5617. Old actor:[00][Clock] replaced by new actor: [1C79][HoneyComb]
    5618. ---------------------------------------------------------
    5619. Height adjustments:
    5620. +++ [0][HoneyComb] had treasure flags modified to [30] +++
    5621. ---------------------------------------------------------
    5622. ======( Map 00 )======
    5623. day: overlay ratio: [0.8429] newsize: [004B20] oldsize: [005920]
    5624. day: struct ratio: [1.0304] newsize: [000904] oldsize: [0008C0]
    5625. day: total = ratio: [0.8597] newsize: [005424] oldsize: [0061E0]
    5626. night: overlay ratio: [0.8429] newsize: [004B20] oldsize: [005920]
    5627. night: struct ratio: [1.0304] newsize: [000904] oldsize: [0008C0]
    5628. night: total = ratio: [0.8597] newsize: [005424] oldsize: [0061E0]
    5629. ------------------------------------------------------
    5630. day: object ratio: [0.9371] newsize: [0F96B0] oldsize: [10A260]
    5631. night: object ratio: [0.9371] newsize: [0F96B0] oldsize: [10A260]
    5632. object sizes: [ 0x11220 0x1B5E0 0x14D0 0x2960 0x10D0 ]
    5633. sum: [0x31700] allsize: [0xF96B0]
    5634. ------------------------------------------------------
    5635. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5636. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5637. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5638. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5639. -------------------------------------------------
    5640. ---------------------------------------------------------
    5641. objects pick time: [0.0022ms][14.9765ms]
    5642. object trim time: [0.0219ms][14.9839ms]
    5643. set new actors: [0.1419ms][15.1056ms]
    5644. pre-checking object size: [0.1452ms][15.107ms]
    5645. exit per-object: [0.2186ms][15.1819ms]
    5646. exit sandalone randomize: [0.2232ms][15.185ms]
    5647. set for size check: [0.3527ms][15.3162ms]
    5648. set for dyna trim: [0.3659ms][15.3278ms]
    5649. set after final actor trim: [0.4232ms][15.3864ms]
    5650. set after second setnewactors for final data test: [0.5404ms][15.5034ms]
    5651. after isSizeAcceptable: [0.5535ms][15.5153ms]
    5652. #######################################################
    5653. time to complete randomizing [TouristCenter]: 15.7946ms
    5654. ending timestamp : [12:43:55.113 PM]
    5655. starting timestamp : [12:43:54.964 PM]
    5656. time to read scene enemies: 19.1985ms
    5657. object [CuccoChick] replacement blocked by item [371]
    5658. time to read scene objects: 19.7005ms
    5659. =========================================================================
    5660. For Scene: [CuccoShack] with fid: 1351, with sid: 0x42
    5661. =========================================================================
    5662. time to finish removing unnecessary objects: 25.9581ms
    5663. ---------------------------
    5664. time to generate candidate list: 131.066ms
    5665. time to separate map/time actors: 131.7078ms
    5666. time to find matching candidates: 148.2513ms
    5667. Loops used for match candidate: 1
    5668. ----------
    5669. #######################################################
    5670. Old actor:[00][Treee] replaced by new actor: [7E01][WallMaster]
    5671. Old actor:[00][Treee] replaced by new actor: [3323][BugsFishButterfly]
    5672. Old actor:[00][PottedPlant] replaced by new actor: [0000][Snapper]
    5673. Old actor:[00][LargeWoodenCrate] replaced by new actor: [FFFF][Shabom]
    5674. Old actor:[00][LargeWoodenCrate] replaced by new actor: [FFFF][Empty]
    5675. Old actor:[00][Treee] replaced by new actor: [0000][FloorMaster]
    5676. Old actor:[00][PottedPlant] replaced by new actor: [0000][Snapper]
    5677. Old actor:[01][Treee] replaced by new actor: [005C][En_Invisible_Ruppe]
    5678. Old actor:[01][Treee] replaced by new actor: [7D01][WallMaster]
    5679. Old actor:[01][PottedPlant] replaced by new actor: [0000][Snapper]
    5680. Old actor:[01][PottedPlant] replaced by new actor: [0000][Snapper]
    5681. Old actor:[01][LargeWoodenCrate] replaced by new actor: [0002][Shabom]
    5682. Old actor:[01][LargeWoodenCrate] replaced by new actor: [00FC][BronzeBoulder]
    5683. Old actor:[01][LargeWoodenCrate] replaced by new actor: [FFFF][Shabom]
    5684. Old actor:[01][Treee] replaced by new actor: [0000][FloorMaster]
    5685. Old actor:[00][HitSpot] replaced by new actor: [FE15][WallTalkSpot]
    5686. Old actor:[00][HitSpot] replaced by new actor: [2C14][IshiRock]
    5687. ---------------------------------------------------------
    5688. Height adjustments:
    5689. +++ [0][WallMaster] had switch flags modified to [126] +++
    5690. +++ [8][WallMaster] had switch flags modified to [125] +++
    5691. +++ [12][BronzeBoulder] had switch flags modified to [124] +++
    5692. ---------------------------------------------------------
    5693. ======( Map 00 )======
    5694. day: overlay ratio: [1.1469] newsize: [024350] oldsize: [01F920]
    5695. day: struct ratio: [1.1170] newsize: [0038B0] oldsize: [0032C0]
    5696. day: total = ratio: [1.1441] newsize: [027C00] oldsize: [022BE0]
    5697. night: overlay ratio: [1.1469] newsize: [024350] oldsize: [01F920]
    5698. night: struct ratio: [1.1170] newsize: [0038B0] oldsize: [0032C0]
    5699. night: total = ratio: [1.1441] newsize: [027C00] oldsize: [022BE0]
    5700. ------------------------------------------------------
    5701. day: object ratio: [1.0300] newsize: [0F8BB0] oldsize: [0F17F0]
    5702. night: object ratio: [1.0300] newsize: [0F8BB0] oldsize: [0F17F0]
    5703. object sizes: [ 0xA070 0x2540 0x8250 0x10C0 0x6270 0x1CA0 0x3E20 0x6A70 0x8120 0xA80 ]
    5704. sum: [0x30C00] allsize: [0xF8BB0]
    5705. ------------------------------------------------------
    5706. day: dyna poly delta: [-20] newsize: [00000A] oldsize: [00001E]
    5707. day: dyna vert delta: [-16] newsize: [000008] oldsize: [000018]
    5708. night: dyna poly delta: [-20] newsize: [00000A] oldsize: [00001E]
    5709. night: dyna vert delta: [-16] newsize: [000008] oldsize: [000018]
    5710. -------------------------------------------------
    5711. ======( Map 01 )======
    5712. day: overlay ratio: [1.0941] newsize: [024900] oldsize: [0216B0]
    5713. day: struct ratio: [1.0973] newsize: [005F7C] oldsize: [005704]
    5714. day: total = ratio: [1.0945] newsize: [02A87C] oldsize: [026DB4]
    5715. night: overlay ratio: [1.0941] newsize: [024900] oldsize: [0216B0]
    5716. night: struct ratio: [1.0973] newsize: [005F7C] oldsize: [005704]
    5717. night: total = ratio: [1.0945] newsize: [02A87C] oldsize: [026DB4]
    5718. ------------------------------------------------------
    5719. day: object ratio: [1.0308] newsize: [0F2670] oldsize: [0EB2B0]
    5720. night: object ratio: [1.0308] newsize: [0F2670] oldsize: [0EB2B0]
    5721. object sizes: [ 0xA070 0x2540 0x8250 0x10C0 0x6270 0x6A70 0x8120 ]
    5722. sum: [0x2A6C0] allsize: [0xF2670]
    5723. ------------------------------------------------------
    5724. day: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E]
    5725. day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
    5726. night: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E]
    5727. night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
    5728. -------------------------------------------------
    5729. ---------------------------------------------------------
    5730. objects pick time: [0.0451ms][131.8801ms]
    5731. object trim time: [0.0937ms][131.9283ms]
    5732. set new actors: [0.7459ms][132.5803ms]
    5733. pre-checking object size: [0.7483ms][132.5815ms]
    5734. exit per-object: [1.1708ms][133.0056ms]
    5735. exit sandalone randomize: [10.8759ms][142.711ms]
    5736. set for size check: [11.5754ms][143.411ms]
    5737. set for dyna trim: [11.5944ms][143.4278ms]
    5738. set after final actor trim: [15.7107ms][147.5468ms]
    5739. set after second setnewactors for final data test: [16.3878ms][148.2221ms]
    5740. after isSizeAcceptable: [16.417ms][148.2505ms]
    5741. #######################################################
    5742. time to complete randomizing [CuccoShack]: 156.1342ms
    5743. ending timestamp : [12:43:55.120 PM]
    5744. starting timestamp : [12:43:54.503 PM]
    5745. in scene [Grottos]m[0]r[3]v[2323] actor: [0x2323][BugsFishButterfly] was blocked by item [180]
    5746. in scene [Grottos]m[0]r[13]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
    5747. in scene [Grottos]m[1]r[7]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
    5748. in scene [Grottos]m[2]r[9]v[0008] actor: [0x0008][MushroomCloud] was blocked by item [186]
    5749. in scene [Grottos]m[3]r[0]v[5323] actor: [0x5323][BugsFishButterfly] was blocked by item [180]
    5750. in scene [Grottos]m[4]r[7]v[2323] actor: [0x2323][BugsFishButterfly] was blocked by item [180]
    5751. in scene [Grottos]m[4]r[15]v[0001] actor: [0x0001][Fish] was blocked by item [179]
    5752. in scene [Grottos]m[4]r[20]v[0009] actor: [0x0009][MushroomCloud] was blocked by item [186]
    5753. in scene [Grottos]m[4]r[21]v[000C] actor: [0x000C][MushroomCloud] was blocked by item [186]
    5754. in scene [Grottos]m[8]r[16]v[001B] actor: [0x001B][MushroomCloud] was blocked by item [186]
    5755. in scene [Grottos]m[8]r[17]v[001C] actor: [0x001C][MushroomCloud] was blocked by item [186]
    5756. in scene [Grottos]m[9]r[4]v[000D] actor: [0x000D][MushroomCloud] was blocked by item [186]
    5757. in scene [Grottos]m[9]r[5]v[000E] actor: [0x000E][MushroomCloud] was blocked by item [186]
    5758. in scene [Grottos]m[10]r[10]v[000F] actor: [0x000F][MushroomCloud] was blocked by item [186]
    5759. in scene [Grottos]m[11]r[11]v[0010] actor: [0x0010][MushroomCloud] was blocked by item [186]
    5760. in scene [Grottos]m[12]r[11]v[001D] actor: [0x001D][MushroomCloud] was blocked by item [186]
    5761. in scene [Grottos][13] standalone was skipped over: [0x1F01][NaturalPatchOfGrass]
    5762. in scene [Grottos]m[14]r[8]v[0011] actor: [0x0011][MushroomCloud] was blocked by item [186]
    5763. in scene [Grottos]m[14]r[9]v[0012] actor: [0x0012][MushroomCloud] was blocked by item [186]
    5764. time to read scene enemies: 76.6226ms
    5765. object [Bombiwa] replacement blocked by item [40]
    5766. object [FlyingFieldScrub] replacement blocked by item [196]
    5767. object [SoftSoilAndBeans] replacement blocked by item [374]
    5768. time to read scene objects: 77.5882ms
    5769. =========================================================================
    5770. For Scene: [Grottos] with fid: 1522, with sid: 0x07
    5771. =========================================================================
    5772. time to finish removing unnecessary objects: 127.2521ms
    5773. ---------------------------
    5774. time to generate candidate list: 357.2007ms
    5775. time to separate map/time actors: 364.0983ms
    5776. time to find matching candidates: 585.7603ms
    5777. Loops used for match candidate: 1
    5778. ----------
    5779. #######################################################
    5780. Old actor:[00][GossipStoneWest] replaced by new actor: [1402][ChuChu]
    5781. Old actor:[00][GossipStoneWest] replaced by new actor: [0C01][ChuChu]
    5782. Old actor:[00][GossipStoneWest] replaced by new actor: [0203][ChuChu]
    5783. Old actor:[01][GoldSkulltula] replaced by new actor: [007E][Skulltula]
    5784. Old actor:[01][Skulltula] replaced by new actor: [7C01][SpiderWeb]
    5785. Old actor:[01][GossipStoneSouth] replaced by new actor: [FF61][GoldSkulltula]
    5786. Old actor:[01][GossipStoneSouth] replaced by new actor: [FF53][GoldSkulltula]
    5787. Old actor:[01][GossipStoneSouth] replaced by new actor: [FF5D][GoldSkulltula]
    5788. Old actor:[02][GossipStoneEast] replaced by new actor: [8014][RealBombchu]
    5789. Old actor:[02][GossipStoneEast] replaced by new actor: [0001][RealBombchu]
    5790. Old actor:[02][GossipStoneEast] replaced by new actor: [8028][RealBombchu]
    5791. Old actor:[03][GossipStoneNorth] replaced by new actor: [0000][Dodongo]
    5792. Old actor:[03][GossipStoneNorth] replaced by new actor: [0001][Dodongo]
    5793. Old actor:[03][GossipStoneNorth] replaced by new actor: [FF10][RegularIceBlock]
    5794. Old actor:[04][DekuBabaWithered] replaced by new actor: [FF10][RegularIceBlock]
    5795. Old actor:[04][DekuBabaWithered] replaced by new actor: [0FFF][CuccoChick]
    5796. Old actor:[04][DekuBabaWithered] replaced by new actor: [0FFF][Empty]
    5797. Old actor:[05][Skulltula] replaced by new actor: [007D][Skulltula]
    5798. Old actor:[06][JpGrottoEnemy] replaced by new actor: [0000][Dodongo]
    5799. Old actor:[07][Dodongo] replaced by new actor: [2800][Bo]
    5800. Old actor:[07][Dodongo] replaced by new actor: [3200][Bo]
    5801. Old actor:[08][DekuBaba] replaced by new actor: [01EC][En_Invisible_Ruppe]
    5802. Old actor:[08][Bo] replaced by new actor: [0000][FixedDemoKankyo]
    5803. Old actor:[08][GoldSkulltula] replaced by new actor: [007A][Skulltula]
    5804. Old actor:[08][GoldSkulltula] replaced by new actor: [0079][Skulltula]
    5805. Old actor:[08][Bo] replaced by new actor: [F0A1][IshiRock]
    5806. Old actor:[08][Bo] replaced by new actor: [360A][PointedSign]
    5807. Old actor:[08][Bo] replaced by new actor: [00F7][BronzeBoulder]
    5808. Old actor:[08][Bo] replaced by new actor: [4001][RomaniYts]
    5809. Old actor:[08][Bo] replaced by new actor: [0009][Fairy]
    5810. Old actor:[08][GoldSkulltula] replaced by new actor: [FF79][GoldSkulltula]
    5811. Old actor:[08][Bo] replaced by new actor: [0003][InvisibleRupee]
    5812. Old actor:[08][Bo] replaced by new actor: [0002][Butterfly]
    5813. Old actor:[08][Bo] replaced by new actor: [007F][DekuFlower] dyn: [12]
    5814. Old actor:[08][DekuBaba] replaced by new actor: [0FFF][CuccoChick]
    5815. Old actor:[08][GoldSkulltula] replaced by new actor: [FF6D][GoldSkulltula]
    5816. Old actor:[08][Bo] replaced by new actor: [8200][GrottoHole]
    5817. Old actor:[09][ClayPot] replaced by new actor: [FF01][IronKnuckle]
    5818. Old actor:[11][BioDekuBaba] replaced by new actor: [0001][Lilypad] dyn: [12]
    5819. Old actor:[11][BioDekuBaba] replaced by new actor: [0000][Lilypad] dyn: [12]
    5820. Old actor:[11][BioDekuBaba] replaced by new actor: [0000][Lilypad] dyn: [12]
    5821. Old actor:[11][BioDekuBaba] replaced by new actor: [0000][Lilypad] dyn: [12]
    5822. Old actor:[12][SquareSign] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
    5823. Old actor:[13][Peahat] replaced by new actor: [5323][BugsFishButterfly]
    5824. Old actor:[13][Peahat] replaced by new actor: [0001][Dodongo]
    5825. Old actor:[14][HotSpringBaba] replaced by new actor: [EC01][IshiRock]
    5826. Old actor:[14][HotSpringBaba] replaced by new actor: [0008][OwlStatue]
    5827. Old actor:[14][CeilingSpawner] replaced by new actor: [EA00][HitSpot]
    5828. Old actor:[14][CeilingSpawner] replaced by new actor: [0000][Empty]
    5829. Old actor:[14][CeilingSpawner] replaced by new actor: [0000][Guay]
    5830. Old actor:[14][HotSpringBaba] replaced by new actor: [0000][Empty]
    5831. Old actor:[00][TallGrass] replaced by new actor: [0074][MushroomCloud]
    5832. Old actor:[00][BugsFishButterfly] replaced by new actor: [0007][MothSwarm]
    5833. Old actor:[00][TallGrass] replaced by new actor: [3B0A][PointedSign]
    5834. Old actor:[00][TallGrass] replaced by new actor: [0801][GrassRockCluster]
    5835. Old actor:[00][TallGrass] replaced by new actor: [4000][GrottoHole]
    5836. Old actor:[00][TallGrass] replaced by new actor: [0500][TallGrass]
    5837. Old actor:[02][TallGrass] replaced by new actor: [01CD][En_Invisible_Ruppe]
    5838. Old actor:[02][TallGrass] replaced by new actor: [00F2][BronzeBoulder]
    5839. Old actor:[02][TallGrass] replaced by new actor: [0079][Empty]
    5840. Old actor:[02][TallGrass] replaced by new actor: [00F1][BronzeBoulder]
    5841. Old actor:[02][TallGrass] replaced by new actor: [0402][GrassRockCluster]
    5842. Old actor:[04][TallGrass] replaced by new actor: [0B00][NaturalPatchOfGrass]
    5843. Old actor:[04][TallGrass] replaced by new actor: [5FDD][TreasureChest] dyn: [12]
    5844. Old actor:[04][TallGrass] replaced by new actor: [0000][FixedDemoKankyo]
    5845. Old actor:[04][TallGrass] replaced by new actor: [DF00][IshiRock]
    5846. Old actor:[04][TallGrass] replaced by new actor: [0002][Butterfly]
    5847. Old actor:[04][TallGrass] replaced by new actor: [0FFF][Empty]
    5848. Old actor:[04][TallGrass] replaced by new actor: [0003][MothSwarm]
    5849. Old actor:[04][TallGrass] replaced by new actor: [0002][Butterfly]
    5850. Old actor:[04][TallGrass] replaced by new actor: [DDA0][IshiRock]
    5851. Old actor:[04][TallGrass] replaced by new actor: [0000][Empty]
    5852. Old actor:[04][TallGrass] replaced by new actor: [0002][Fairy]
    5853. Old actor:[04][TallGrass] replaced by new actor: [0FFF][Empty]
    5854. Old actor:[04][TallGrass] replaced by new actor: [007D][En_Invisible_Ruppe]
    5855. Old actor:[04][TallGrass] replaced by new actor: [1F02][GrassRockCluster]
    5856. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [1F02][GrassRockCluster]
    5857. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [000F][Treee]
    5858. Old actor:[06][TallGrass] replaced by new actor: [677B][TallGrass]
    5859. Old actor:[06][TallGrass] replaced by new actor: [DB00][IshiRock]
    5860. Old actor:[06][BugsFishButterfly] replaced by new actor: [0003][MothSwarm]
    5861. Old actor:[06][TallGrass] replaced by new actor: [5991][TreasureChest] dyn: [12]
    5862. Old actor:[06][TallGrass] replaced by new actor: [0009][Fairy]
    5863. Old actor:[06][TallGrass] replaced by new actor: [016B][Obj_Dowsing]
    5864. Old actor:[06][Butterfly] replaced by new actor: [5324][Butterfly]
    5865. Old actor:[09][BugsFishButterfly] replaced by new actor: [8323][BugsFishButterfly]
    5866. Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [006D][Empty]
    5867. Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [0B00][NaturalPatchOfGrass]
    5868. Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [390A][PointedSign]
    5869. Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [0068][En_Invisible_Ruppe]
    5870. Old actor:[10][BugsFishButterfly] replaced by new actor: [3324][BugsFishButterfly]
    5871. Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [0002][Fairy]
    5872. Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [0002][InvisibleRupee]
    5873. Old actor:[11][TallGrass] replaced by new actor: [01A8][En_Invisible_Ruppe]
    5874. Old actor:[11][IshiRock] replaced by new actor: [0002][Butterfly]
    5875. Old actor:[11][TallGrass] replaced by new actor: [0031][NaturalPatchOfGrass]
    5876. Old actor:[11][BugsFishButterfly] replaced by new actor: [7322][BugsFishButterfly]
    5877. Old actor:[12][NaturalPatchOfGrass] replaced by new actor: [FF20][RegularIceBlock]
    5878. Old actor:[12][BugsFishButterfly] replaced by new actor: [0002][MothSwarm]
    5879. ---------------------------------------------------------
    5880. Height adjustments:
    5881. - lowered height of actor [Empty] by [75] from ceiling to fly
    5882. - lowered height of actor [Guay] by [86] from ceiling to fly
    5883. + adjusted height of actor [MothSwarm] by [50]
    5884. +++ [3][Skulltula] had switch flags modified to [126] +++
    5885. +++ [17][Skulltula] had switch flags modified to [125] +++
    5886. +++ [21][En_Invisible_Ruppe] had switch flags modified to [123] +++
    5887. +++ [23][Skulltula] had switch flags modified to [122] +++
    5888. +++ [24][Skulltula] had switch flags modified to [121] +++
    5889. +++ [25][IshiRock] had switch flags modified to [120] +++
    5890. +++ [27][BronzeBoulder] had switch flags modified to [119] +++
    5891. +++ [45][IshiRock] had switch flags modified to [118] +++
    5892. +++ [47][HitSpot] had switch flags modified to [117] +++
    5893. +++ [51][MushroomCloud] had switch flags modified to [116] +++
    5894. +++ [57][En_Invisible_Ruppe] had switch flags modified to [115] +++
    5895. +++ [58][BronzeBoulder] had switch flags modified to [114] +++
    5896. +++ [60][BronzeBoulder] had switch flags modified to [113] +++
    5897. +++ [63][TreasureChest] had switch flags modified to [112] +++
    5898. +++ [65][IshiRock] had switch flags modified to [111] +++
    5899. +++ [70][IshiRock] had switch flags modified to [110] +++
    5900. +++ [79][IshiRock] had switch flags modified to [109] +++
    5901. +++ [81][TreasureChest] had switch flags modified to [108] +++
    5902. +++ [83][Obj_Dowsing] had switch flags modified to [107] +++
    5903. +++ [93][En_Invisible_Ruppe] had switch flags modified to [106] +++
    5904. +++ [30][GoldSkulltula] had treasure flags modified to [30] +++
    5905. +++ [63][TreasureChest] had treasure flags modified to [29] +++
    5906. ---------------------------------------------------------
    5907. ======( Map 00 )======
    5908. day: overlay ratio: [0.8670] newsize: [014C90] oldsize: [017F90]
    5909. day: struct ratio: [2.7083] newsize: [004940] oldsize: [001B0C]
    5910. day: total = ratio: [0.9883] newsize: [0195D0] oldsize: [019A9C]
    5911. night: overlay ratio: [0.8670] newsize: [014C90] oldsize: [017F90]
    5912. night: struct ratio: [2.7083] newsize: [004940] oldsize: [001B0C]
    5913. night: total = ratio: [0.9883] newsize: [0195D0] oldsize: [019A9C]
    5914. ------------------------------------------------------
    5915. day: object ratio: [0.9992] newsize: [0CCB10] oldsize: [0CCD90]
    5916. night: object ratio: [0.9992] newsize: [0CCB10] oldsize: [0CCD90]
    5917. object sizes: [ 0xA80 0x10D0 0x13A0 0x1C70 ]
    5918. sum: [0x4B60] allsize: [0xCCB10]
    5919. ------------------------------------------------------
    5920. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5921. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5922. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5923. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5924. -------------------------------------------------
    5925. ======( Map 01 )======
    5926. day: overlay ratio: [1.5173] newsize: [0127B0] oldsize: [00C2E0]
    5927. day: struct ratio: [1.0655] newsize: [001CB4] oldsize: [001AF0]
    5928. day: total = ratio: [1.4625] newsize: [014464] oldsize: [00DDD0]
    5929. night: overlay ratio: [1.5173] newsize: [0127B0] oldsize: [00C2E0]
    5930. night: struct ratio: [1.0655] newsize: [001CB4] oldsize: [001AF0]
    5931. night: total = ratio: [1.4625] newsize: [014464] oldsize: [00DDD0]
    5932. ------------------------------------------------------
    5933. day: object ratio: [0.9840] newsize: [0D0CA0] oldsize: [0D4310]
    5934. night: object ratio: [0.9840] newsize: [0D0CA0] oldsize: [0D4310]
    5935. object sizes: [ 0xA80 0x5BB0 0x26B0 0x10 ]
    5936. sum: [0x8CF0] allsize: [0xD0CA0]
    5937. ------------------------------------------------------
    5938. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5939. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5940. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5941. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5942. -------------------------------------------------
    5943. ======( Map 02 )======
    5944. day: overlay ratio: [0.4717] newsize: [00CBA0] oldsize: [01AFB0]
    5945. day: struct ratio: [0.6888] newsize: [001204] oldsize: [001A28]
    5946. day: total = ratio: [0.4841] newsize: [00DDA4] oldsize: [01C9D8]
    5947. night: overlay ratio: [0.4717] newsize: [00CBA0] oldsize: [01AFB0]
    5948. night: struct ratio: [0.6888] newsize: [001204] oldsize: [001A28]
    5949. night: total = ratio: [0.4841] newsize: [00DDA4] oldsize: [01C9D8]
    5950. ------------------------------------------------------
    5951. day: object ratio: [0.9587] newsize: [0CA2A0] oldsize: [0D2E10]
    5952. night: object ratio: [0.9587] newsize: [0CA2A0] oldsize: [0D2E10]
    5953. object sizes: [ 0xA80 0x1870 ]
    5954. sum: [0x22F0] allsize: [0xCA2A0]
    5955. ------------------------------------------------------
    5956. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5957. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5958. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5959. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5960. -------------------------------------------------
    5961. ======( Map 03 )======
    5962. day: overlay ratio: [1.0167] newsize: [00AF30] oldsize: [00AC50]
    5963. day: struct ratio: [1.5553] newsize: [001668] oldsize: [000E68]
    5964. day: total = ratio: [1.0582] newsize: [00C598] oldsize: [00BAB8]
    5965. night: overlay ratio: [1.0167] newsize: [00AF30] oldsize: [00AC50]
    5966. night: struct ratio: [1.5553] newsize: [001668] oldsize: [000E68]
    5967. night: total = ratio: [1.0582] newsize: [00C598] oldsize: [00BAB8]
    5968. ------------------------------------------------------
    5969. day: object ratio: [1.0069] newsize: [0D2370] oldsize: [0D0C80]
    5970. night: object ratio: [1.0069] newsize: [0D2370] oldsize: [0D0C80]
    5971. object sizes: [ 0xA80 0x9940 ]
    5972. sum: [0xA3C0] allsize: [0xD2370]
    5973. ------------------------------------------------------
    5974. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5975. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5976. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5977. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5978. -------------------------------------------------
    5979. ======( Map 04 )======
    5980. day: overlay ratio: [0.6236] newsize: [0194B0] oldsize: [0288F0]
    5981. day: struct ratio: [2.6661] newsize: [006770] oldsize: [0026CC]
    5982. day: total = ratio: [0.7388] newsize: [01FC20] oldsize: [02AFBC]
    5983. night: overlay ratio: [0.6236] newsize: [0194B0] oldsize: [0288F0]
    5984. night: struct ratio: [2.6661] newsize: [006770] oldsize: [0026CC]
    5985. night: total = ratio: [0.7388] newsize: [01FC20] oldsize: [02AFBC]
    5986. ------------------------------------------------------
    5987. day: object ratio: [0.9914] newsize: [0D1D70] oldsize: [0D3A90]
    5988. night: object ratio: [0.9914] newsize: [0D1D70] oldsize: [0D3A90]
    5989. object sizes: [ 0x8120 0x1CA0 ]
    5990. sum: [0x9DC0] allsize: [0xD1D70]
    5991. ------------------------------------------------------
    5992. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    5993. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    5994. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    5995. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    5996. -------------------------------------------------
    5997. ======( Map 05 )======
    5998. day: overlay ratio: [1.0627] newsize: [010BF0] oldsize: [00FC20]
    5999. day: struct ratio: [1.0253] newsize: [00180C] oldsize: [001774]
    6000. day: total = ratio: [1.0595] newsize: [0123FC] oldsize: [011394]
    6001. night: overlay ratio: [1.0627] newsize: [010BF0] oldsize: [00FC20]
    6002. night: struct ratio: [1.0253] newsize: [00180C] oldsize: [001774]
    6003. night: total = ratio: [1.0595] newsize: [0123FC] oldsize: [011394]
    6004. ------------------------------------------------------
    6005. day: object ratio: [0.9922] newsize: [0E7B50] oldsize: [0E9870]
    6006. night: object ratio: [0.9922] newsize: [0E7B50] oldsize: [0E9870]
    6007. object sizes: [ 0x97C0 0x8120 0x5BB0 0x1CA0 0x6A70 ]
    6008. sum: [0x1FBA0] allsize: [0xE7B50]
    6009. ------------------------------------------------------
    6010. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    6011. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    6012. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    6013. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    6014. -------------------------------------------------
    6015. ======( Map 06 )======
    6016. day: overlay ratio: [1.0767] newsize: [013770] oldsize: [012140]
    6017. day: struct ratio: [3.7566] newsize: [004914] oldsize: [001374]
    6018. day: total = ratio: [1.2456] newsize: [018084] oldsize: [0134B4]
    6019. night: overlay ratio: [1.0767] newsize: [013770] oldsize: [012140]
    6020. night: struct ratio: [3.7566] newsize: [004914] oldsize: [001374]
    6021. night: total = ratio: [1.2456] newsize: [018084] oldsize: [0134B4]
    6022. ------------------------------------------------------
    6023. day: object ratio: [1.0371] newsize: [0D9A10] oldsize: [0D1D60]
    6024. night: object ratio: [1.0371] newsize: [0D9A10] oldsize: [0D1D60]
    6025. object sizes: [ 0x9940 0x8120 ]
    6026. sum: [0x11A60] allsize: [0xD9A10]
    6027. ------------------------------------------------------
    6028. day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
    6029. day: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
    6030. night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
    6031. night: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
    6032. -------------------------------------------------
    6033. ======( Map 07 )======
    6034. day: overlay ratio: [0.6778] newsize: [0058A0] oldsize: [0082C0]
    6035. day: struct ratio: [0.3168] newsize: [0005CC] oldsize: [00124C]
    6036. day: total = ratio: [0.6335] newsize: [005E6C] oldsize: [00950C]
    6037. night: overlay ratio: [0.6778] newsize: [0058A0] oldsize: [0082C0]
    6038. night: struct ratio: [0.3168] newsize: [0005CC] oldsize: [00124C]
    6039. night: total = ratio: [0.6335] newsize: [005E6C] oldsize: [00950C]
    6040. ------------------------------------------------------
    6041. day: object ratio: [1.0725] newsize: [0EDA00] oldsize: [0DD8E0]
    6042. night: object ratio: [1.0725] newsize: [0EDA00] oldsize: [0DD8E0]
    6043. object sizes: [ 0x510 0x8120 0x1B780 0x1CA0 ]
    6044. sum: [0x25A50] allsize: [0xEDA00]
    6045. ------------------------------------------------------
    6046. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    6047. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6048. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    6049. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6050. -------------------------------------------------
    6051. ======( Map 08 )======
    6052. day: overlay ratio: [0.7132] newsize: [01BB10] oldsize: [026D40]
    6053. day: struct ratio: [1.4097] newsize: [004318] oldsize: [002F98]
    6054. day: total = ratio: [0.7627] newsize: [01FE28] oldsize: [029CD8]
    6055. night: overlay ratio: [0.7132] newsize: [01BB10] oldsize: [026D40]
    6056. night: struct ratio: [1.4097] newsize: [004318] oldsize: [002F98]
    6057. night: total = ratio: [0.7627] newsize: [01FE28] oldsize: [029CD8]
    6058. ------------------------------------------------------
    6059. day: object ratio: [1.1208] newsize: [0EAF80] oldsize: [0D1A30]
    6060. night: object ratio: [1.1208] newsize: [0EAF80] oldsize: [0D1A30]
    6061. object sizes: [ 0x1B780 0x5BB0 0x1CA0 ]
    6062. sum: [0x22FD0] allsize: [0xEAF80]
    6063. ------------------------------------------------------
    6064. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    6065. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    6066. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    6067. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    6068. -------------------------------------------------
    6069. ======( Map 09 )======
    6070. day: overlay ratio: [1.0837] newsize: [007220] oldsize: [006950]
    6071. day: struct ratio: [1.4392] newsize: [000FB8] oldsize: [000AEC]
    6072. day: total = ratio: [1.1171] newsize: [0081D8] oldsize: [00743C]
    6073. night: overlay ratio: [1.0837] newsize: [007220] oldsize: [006950]
    6074. night: struct ratio: [1.4392] newsize: [000FB8] oldsize: [000AEC]
    6075. night: total = ratio: [1.1171] newsize: [0081D8] oldsize: [00743C]
    6076. ------------------------------------------------------
    6077. day: object ratio: [1.0735] newsize: [0E9790] oldsize: [0D97F0]
    6078. night: object ratio: [1.0735] newsize: [0E9790] oldsize: [0D97F0]
    6079. object sizes: [ 0xB2D0 0x11C0 0x136B0 0x1CA0 ]
    6080. sum: [0x217E0] allsize: [0xE9790]
    6081. ------------------------------------------------------
    6082. day: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
    6083. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6084. night: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
    6085. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6086. -------------------------------------------------
    6087. ======( Map 0A )======
    6088. day: overlay ratio: [1.3845] newsize: [00AF50] oldsize: [007EA0]
    6089. day: struct ratio: [1.0391] newsize: [0011D8] oldsize: [00112C]
    6090. day: total = ratio: [1.3433] newsize: [00C128] oldsize: [008FCC]
    6091. night: overlay ratio: [1.3845] newsize: [00AF50] oldsize: [007EA0]
    6092. night: struct ratio: [1.0391] newsize: [0011D8] oldsize: [00112C]
    6093. night: total = ratio: [1.3433] newsize: [00C128] oldsize: [008FCC]
    6094. ------------------------------------------------------
    6095. day: object ratio: [0.9914] newsize: [0D0F70] oldsize: [0D2C90]
    6096. night: object ratio: [0.9914] newsize: [0D0F70] oldsize: [0D2C90]
    6097. object sizes: [ 0x4EB0 0x10D0 0x13A0 0x1CA0 ]
    6098. sum: [0x8FC0] allsize: [0xD0F70]
    6099. ------------------------------------------------------
    6100. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6101. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6102. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6103. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6104. -------------------------------------------------
    6105. ======( Map 0B )======
    6106. day: overlay ratio: [0.3380] newsize: [009420] oldsize: [01B630]
    6107. day: struct ratio: [0.5759] newsize: [001308] oldsize: [00210C]
    6108. day: total = ratio: [0.3547] newsize: [00A728] oldsize: [01D73C]
    6109. night: overlay ratio: [0.3380] newsize: [009420] oldsize: [01B630]
    6110. night: struct ratio: [0.5759] newsize: [001308] oldsize: [00210C]
    6111. night: total = ratio: [0.3547] newsize: [00A728] oldsize: [01D73C]
    6112. ------------------------------------------------------
    6113. day: object ratio: [1.0515] newsize: [0DDE40] oldsize: [0D3050]
    6114. night: object ratio: [1.0515] newsize: [0DDE40] oldsize: [0D3050]
    6115. object sizes: [ 0x10D0 0x136B0 0xA50 0xCC0 ]
    6116. sum: [0x15E90] allsize: [0xDDE40]
    6117. ------------------------------------------------------
    6118. day: dyna poly delta: [8] newsize: [000030] oldsize: [000028]
    6119. day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
    6120. night: dyna poly delta: [8] newsize: [000030] oldsize: [000028]
    6121. night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
    6122. -------------------------------------------------
    6123. ======( Map 0C )======
    6124. day: overlay ratio: [0.8523] newsize: [00D2B0] oldsize: [00F730]
    6125. day: struct ratio: [3.3290] newsize: [004818] oldsize: [0015A8]
    6126. day: total = ratio: [1.0518] newsize: [011AC8] oldsize: [010CD8]
    6127. night: overlay ratio: [0.8523] newsize: [00D2B0] oldsize: [00F730]
    6128. night: struct ratio: [3.3290] newsize: [004818] oldsize: [0015A8]
    6129. night: total = ratio: [1.0518] newsize: [011AC8] oldsize: [010CD8]
    6130. ------------------------------------------------------
    6131. day: object ratio: [1.1145] newsize: [0F4E70] oldsize: [0DBBC0]
    6132. night: object ratio: [1.1145] newsize: [0F4E70] oldsize: [0DBBC0]
    6133. object sizes: [ 0x1B780 0x3DD0 0x1CA0 0x26A0 0x8120 0x1510 ]
    6134. sum: [0x2CEC0] allsize: [0xF4E70]
    6135. ------------------------------------------------------
    6136. day: dyna poly delta: [18] newsize: [00002A] oldsize: [000018]
    6137. day: dyna vert delta: [16] newsize: [000028] oldsize: [000018]
    6138. night: dyna poly delta: [18] newsize: [00002A] oldsize: [000018]
    6139. night: dyna vert delta: [16] newsize: [000028] oldsize: [000018]
    6140. -------------------------------------------------
    6141. ======( Map 0D )======
    6142. day: overlay ratio: [0.8444] newsize: [006980] oldsize: [007CF0]
    6143. day: struct ratio: [0.9438] newsize: [000D20] oldsize: [000DE8]
    6144. day: total = ratio: [0.8544] newsize: [0076A0] oldsize: [008AD8]
    6145. night: overlay ratio: [0.8444] newsize: [006980] oldsize: [007CF0]
    6146. night: struct ratio: [0.9438] newsize: [000D20] oldsize: [000DE8]
    6147. night: total = ratio: [0.8544] newsize: [0076A0] oldsize: [008AD8]
    6148. ------------------------------------------------------
    6149. day: object ratio: [1.1663] newsize: [0F5190] oldsize: [0D2270]
    6150. night: object ratio: [1.1663] newsize: [0F5190] oldsize: [0D2270]
    6151. object sizes: [ 0x9940 0x8120 0x1B780 ]
    6152. sum: [0x2D1E0] allsize: [0xF5190]
    6153. ------------------------------------------------------
    6154. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    6155. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6156. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    6157. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6158. -------------------------------------------------
    6159. ======( Map 0E )======
    6160. day: overlay ratio: [0.5759] newsize: [00EB80] oldsize: [0198F0]
    6161. day: struct ratio: [0.3370] newsize: [0017A8] oldsize: [004630]
    6162. day: total = ratio: [0.5409] newsize: [010328] oldsize: [01DF20]
    6163. night: overlay ratio: [0.5759] newsize: [00EB80] oldsize: [0198F0]
    6164. night: struct ratio: [0.3370] newsize: [0017A8] oldsize: [004630]
    6165. night: total = ratio: [0.5409] newsize: [010328] oldsize: [01DF20]
    6166. ------------------------------------------------------
    6167. day: object ratio: [1.0026] newsize: [0DC680] oldsize: [0DBD50]
    6168. night: object ratio: [1.0026] newsize: [0DC680] oldsize: [0DBD50]
    6169. object sizes: [ 0x6A70 0x10D0 0x4A70 0x8120 ]
    6170. sum: [0x146D0] allsize: [0xDC680]
    6171. ------------------------------------------------------
    6172. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    6173. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6174. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    6175. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6176. -------------------------------------------------
    6177. ---------------------------------------------------------
    6178. objects pick time: [45.8804ms][410.3412ms]
    6179. object trim time: [45.9482ms][410.4069ms]
    6180. set new actors: [67.0879ms][431.55ms]
    6181. pre-checking object size: [67.0936ms][431.5521ms]
    6182. exit per-object: [68.4574ms][432.9176ms]
    6183. exit sandalone randomize: [193.5498ms][558.0104ms]
    6184. set for size check: [200.7281ms][565.1888ms]
    6185. set for dyna trim: [201.1367ms][565.5958ms]
    6186. set after final actor trim: [212.395ms][576.8554ms]
    6187. set after second setnewactors for final data test: [220.4774ms][584.9382ms]
    6188. after isSizeAcceptable: [221.3004ms][585.7594ms]
    6189. #######################################################
    6190. Moved companion: [0002][Fairy] to actor: [NaturalPatchOfGrass][0002] at cords: [2339,0,129]
    6191. Moved companion: [0002][Butterfly] to actor: [NaturalPatchOfGrass][0002] at cords: [2339,0,129]
    6192. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-311,0,864]
    6193. Moved companion: [0002][Fairy] to actor: [NaturalPatchOfGrass][0002] at cords: [2284,0,1067]
    6194. Moved companion: [0002][Butterfly] to actor: [GrottoHole][0002] at cords: [1296,618,1167]
    6195. Moved companion: [0002][Butterfly] to actor: [NaturalPatchOfGrass][0002] at cords: [2966,0,1409]
    6196. time to complete randomizing [Grottos]: 628.5177ms
    6197. ending timestamp : [12:43:55.132 PM]
    6198. starting timestamp : [12:43:54.842 PM]
    6199. in scene [DekuPalace]m[0]r[9]v[001F] actor: [0x001F][MushroomCloud] was blocked by item [186]
    6200. in scene [DekuPalace]m[1]r[6]v[0306] actor: [0x0306][GrottoHole] was blocked by item [261]
    6201. time to read scene enemies: 18.8141ms
    6202. object [SoftSoilAndBeans] replacement blocked by item [11]
    6203. time to read scene objects: 19.4748ms
    6204. =========================================================================
    6205. For Scene: [DekuPalace] with fid: 1304, with sid: 0x2B
    6206. =========================================================================
    6207. time to finish removing unnecessary objects: 44.543ms
    6208. ---------------------------
    6209. time to generate candidate list: 183.8615ms
    6210. time to separate map/time actors: 185.7595ms
    6211. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [1] index [25]
    6212. -- replaced with [En_Invisible_Ruppe]
    6213. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [1] index [28]
    6214. -- replaced with [Fairy]
    6215. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [32]
    6216. -- replaced with [En_Invisible_Ruppe]
    6217. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [29]
    6218. -- replaced with [Empty]
    6219. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [31]
    6220. -- replaced with [Obj_Dowsing]
    6221. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [30]
    6222. -- replaced with [Empty]
    6223. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [34]
    6224. -- replaced with [NaturalPatchOfGrass]
    6225. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [26]
    6226. -- replaced with [InvisibleRupee]
    6227. time to find matching candidates: 271.3296ms
    6228. Loops used for match candidate: 1
    6229. ----------
    6230. #######################################################
    6231. Old actor:[00][DekuBabaWithered] replaced by new actor: [000F][LaundryPoolBell]
    6232. Old actor:[00][Monkey] replaced by new actor: [FF01][Eeno]
    6233. Old actor:[00][SquareSign] replaced by new actor: [0000][Eeno]
    6234. Old actor:[00][SquareSign] replaced by new actor: [0000][Empty]
    6235. Old actor:[00][SquareSign] replaced by new actor: [0000][Dinofos]
    6236. Old actor:[00][Bombiwa] replaced by new actor: [0102][IronKnuckle]
    6237. Old actor:[00][Bombiwa] replaced by new actor: [0103][IronKnuckle]
    6238. Old actor:[00][WayPointSignRight] replaced by new actor: [0102][Empty]
    6239. Old actor:[00][WayPointSignLeft ] replaced by new actor: [0101][IronKnuckle]
    6240. Old actor:[01][ClayPot] replaced by new actor: [0FFF][CuccoChick]
    6241. Old actor:[01][ClayPot] replaced by new actor: [006D][Empty]
    6242. Old actor:[01][DekuPatrolGuard] replaced by new actor: [0000][Shiro]
    6243. Old actor:[01][DekuPatrolGuard] replaced by new actor: [12FF][DekuPatrolGuard]
    6244. Old actor:[01][DekuPatrolGuard] replaced by new actor: [642B][TallGrass]
    6245. Old actor:[01][DekuPatrolGuard] replaced by new actor: [FF78][RegularIceBlock]
    6246. Old actor:[01][DekuPatrolGuard] replaced by new actor: [207F][GateSoldier]
    6247. Old actor:[01][MadShrub] replaced by new actor: [0000][DekuKing]
    6248. Old actor:[01][MadShrub] replaced by new actor: [0001][Eeno]
    6249. Old actor:[01][Torch] replaced by new actor: [006D][En_Invisible_Ruppe]
    6250. Old actor:[01][Torch] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
    6251. Old actor:[01][Torch] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
    6252. Old actor:[01][Torch] replaced by new actor: [0009][Fairy]
    6253. Old actor:[02][DekuPatrolGuard] replaced by new actor: [0000][Empty]
    6254. Old actor:[02][DekuPatrolGuard] replaced by new actor: [0002][InvisibleRupee]
    6255. Old actor:[02][DekuPatrolGuard] replaced by new actor: [107F][GateSoldier]
    6256. Old actor:[02][DekuPatrolGuard] replaced by new actor: [FFFF][RegularIceBlock]
    6257. Old actor:[02][DekuPatrolGuard] replaced by new actor: [0000][Shiro]
    6258. Old actor:[02][DekuPatrolGuard] replaced by new actor: [307F][GateSoldier]
    6259. Old actor:[02][MadShrub] replaced by new actor: [FF00][Eeno]
    6260. Old actor:[02][MadShrub] replaced by new actor: [0000][DekuKing]
    6261. Old actor:[02][Torch] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
    6262. Old actor:[02][Torch] replaced by new actor: [0003][InvisibleRupee]
    6263. Old actor:[02][Torch] replaced by new actor: [0000][Empty]
    6264. Old actor:[02][Torch] replaced by new actor: [0000][Empty]
    6265. Old actor:[02][Torch] replaced by new actor: [0110][Obj_Dowsing]
    6266. Old actor:[02][Torch] replaced by new actor: [01F9][En_Invisible_Ruppe]
    6267. Old actor:[02][Torch] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
    6268. Old actor:[02][Torch] replaced by new actor: [0901][NaturalPatchOfGrass]
    6269. Old actor:[00][PointedSign] replaced by new actor: [0000][PalaceGuardDeku]
    6270. Old actor:[00][PointedSign] replaced by new actor: [3323][BugsFishButterfly]
    6271. Old actor:[01][BronzeBoulder] replaced by new actor: [FBF2][IshiRock]
    6272. Old actor:[01][BronzeBoulder] replaced by new actor: [0001][Empty]
    6273. Old actor:[01][BronzeBoulder] replaced by new actor: [0000][Empty]
    6274. ---------------------------------------------------------
    6275. Height adjustments:
    6276. +++ [35][En_Invisible_Ruppe] had switch flags modified to [126] +++
    6277. +++ [40][IshiRock] had switch flags modified to [125] +++
    6278. ---------------------------------------------------------
    6279. ======( Map 00 )======
    6280. day: overlay ratio: [0.9417] newsize: [02DBD0] oldsize: [030920]
    6281. day: struct ratio: [1.1851] newsize: [005B38] oldsize: [004CF8]
    6282. day: total = ratio: [0.9636] newsize: [033708] oldsize: [035618]
    6283. night: overlay ratio: [0.9417] newsize: [02DBD0] oldsize: [030920]
    6284. night: struct ratio: [1.1851] newsize: [005B38] oldsize: [004CF8]
    6285. night: total = ratio: [0.9636] newsize: [033708] oldsize: [035618]
    6286. ------------------------------------------------------
    6287. day: object ratio: [1.0772] newsize: [132AA0] oldsize: [11CAE0]
    6288. night: object ratio: [1.0772] newsize: [132AA0] oldsize: [11CAE0]
    6289. object sizes: [ 0x46C0 0xDC90 0xF520 0x7730 0x7EB0 0x1CA0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x19E0 0x3E20 0x3140 0xD640 0x1E10 0x136B0 ]
    6290. sum: [0x6AAF0] allsize: [0x132AA0]
    6291. ------------------------------------------------------
    6292. day: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
    6293. day: dyna vert delta: [0] newsize: [0000B4] oldsize: [0000B4]
    6294. night: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
    6295. night: dyna vert delta: [0] newsize: [0000B4] oldsize: [0000B4]
    6296. -------------------------------------------------
    6297. ======( Map 01 )======
    6298. day: overlay ratio: [0.9134] newsize: [018100] oldsize: [01A580]
    6299. day: struct ratio: [0.9278] newsize: [00339C] oldsize: [0037A0]
    6300. day: total = ratio: [0.9151] newsize: [01B49C] oldsize: [01DD20]
    6301. night: overlay ratio: [1.0847] newsize: [01C930] oldsize: [01A580]
    6302. night: struct ratio: [0.9433] newsize: [003478] oldsize: [0037A0]
    6303. night: total = ratio: [1.0682] newsize: [01FDA8] oldsize: [01DD20]
    6304. ------------------------------------------------------
    6305. day: object ratio: [1.0772] newsize: [132AA0] oldsize: [11CAE0]
    6306. night: object ratio: [1.0772] newsize: [132AA0] oldsize: [11CAE0]
    6307. object sizes: [ 0x46C0 0xDC90 0xF520 0x7730 0x7EB0 0x1CA0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x19E0 0x3E20 0x3140 0xD640 0x1E10 0x136B0 ]
    6308. sum: [0x6AAF0] allsize: [0x132AA0]
    6309. ------------------------------------------------------
    6310. day: dyna poly delta: [20] newsize: [00002C] oldsize: [000018]
    6311. day: dyna vert delta: [14] newsize: [000026] oldsize: [000018]
    6312. night: dyna poly delta: [20] newsize: [00002C] oldsize: [000018]
    6313. night: dyna vert delta: [14] newsize: [000026] oldsize: [000018]
    6314. -------------------------------------------------
    6315. ======( Map 02 )======
    6316. day: overlay ratio: [0.8792] newsize: [0120C0] oldsize: [014870]
    6317. day: struct ratio: [0.9370] newsize: [003844] oldsize: [003C0C]
    6318. day: total = ratio: [0.8881] newsize: [015904] oldsize: [01847C]
    6319. night: overlay ratio: [0.8575] newsize: [0119A0] oldsize: [014870]
    6320. night: struct ratio: [0.8899] newsize: [003570] oldsize: [003C0C]
    6321. night: total = ratio: [0.8625] newsize: [014F10] oldsize: [01847C]
    6322. ------------------------------------------------------
    6323. day: object ratio: [1.0843] newsize: [130E80] oldsize: [119310]
    6324. night: object ratio: [1.0843] newsize: [130E80] oldsize: [119310]
    6325. object sizes: [ 0x46C0 0xDC90 0xF520 0x7730 0x7EB0 0x1CA0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x19E0 0x3E20 0x3140 0xD640 0x1F0 0x136B0 ]
    6326. sum: [0x68ED0] allsize: [0x130E80]
    6327. ------------------------------------------------------
    6328. day: dyna poly delta: [20] newsize: [000020] oldsize: [00000C]
    6329. day: dyna vert delta: [14] newsize: [00001A] oldsize: [00000C]
    6330. night: dyna poly delta: [20] newsize: [000020] oldsize: [00000C]
    6331. night: dyna vert delta: [14] newsize: [00001A] oldsize: [00000C]
    6332. -------------------------------------------------
    6333. ---------------------------------------------------------
    6334. objects pick time: [17.505ms][203.4194ms]
    6335. object trim time: [17.5204ms][203.4316ms]
    6336. set new actors: [19.2582ms][205.1704ms]
    6337. pre-checking object size: [19.2606ms][205.1717ms]
    6338. exit per-object: [25.382ms][211.296ms]
    6339. exit sandalone randomize: [38.4335ms][224.3479ms]
    6340. set for size check: [40.1356ms][226.049ms]
    6341. set for dyna trim: [79.2841ms][265.1974ms]
    6342. set after final actor trim: [83.8846ms][269.7975ms]
    6343. set after second setnewactors for final data test: [85.325ms][271.2375ms]
    6344. after isSizeAcceptable: [85.4157ms][271.3272ms]
    6345. #######################################################
    6346. Moved companion: [FFFF][RegularIceBlock] to actor: [GateSoldier][FFFF] at cords: [-1323,0,1174]
    6347. Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [1017,0,1334]
    6348. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [901,0,1678]
    6349. time to complete randomizing [DekuPalace]: 289.9196ms
    6350. ending timestamp : [12:43:55.132 PM]
    6351. starting timestamp : [12:43:54.503 PM]
    6352. time to read scene enemies: 65.2941ms
    6353. object [BigPoe] replacement blocked by item [182]
    6354. time to read scene objects: 65.7543ms
    6355. =========================================================================
    6356. For Scene: [BeneathTheWell] with fid: 1388, with sid: 0x4B
    6357. =========================================================================
    6358. time to finish removing unnecessary objects: 93.6586ms
    6359. ---------------------------
    6360. time to generate candidate list: 331.6943ms
    6361. time to separate map/time actors: 357.0909ms
    6362. time to find matching candidates: 592.7684ms
    6363. Loops used for match candidate: 2
    6364. ----------
    6365. [0][DoorShutter] has flags: [42]
    6366. [1][DoorShutter] has flags: [38]
    6367. [2][DoorShutter] has flags: [33]
    6368. [3][DoorShutter] has flags: [32]
    6369. [4][DoorShutter] has flags: [40]
    6370. [5][DoorShutter] has flags: [35]
    6371. [6][DoorShutter] has flags: [41]
    6372. [7][DoorShutter] has flags: [39]
    6373. [8][DoorShutter] has flags: [36]
    6374. [9][DoorShutter] has flags: [34]
    6375. [10][DoorShutter] has flags: [30]
    6376. [11][DoorShutter] has flags: [31]
    6377. [12][DoorShutter] has flags: [37]
    6378. #######################################################
    6379. Old actor:[00][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6380. Old actor:[00][CeilingSpawner] replaced by new actor: [FE3E][ClayPot]
    6381. Old actor:[00][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
    6382. Old actor:[00][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6383. Old actor:[01][IceCavernStelagtite] replaced by new actor: [0000][PoeBalloon]
    6384. Old actor:[01][IceCavernStelagtite] replaced by new actor: [0003][MothSwarm]
    6385. Old actor:[01][Keese] replaced by new actor: [0001][Empty]
    6386. Old actor:[01][DekuBabaWithered] replaced by new actor: [FF00][Eeno]
    6387. Old actor:[01][DekuBabaWithered] replaced by new actor: [FF00][Eeno]
    6388. Old actor:[01][WallMaster] replaced by new actor: [00FE][LighterBalloon]
    6389. Old actor:[01][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
    6390. Old actor:[01][CeilingSpawner] replaced by new actor: [7D01][WallMaster]
    6391. Old actor:[01][CeilingSpawner] replaced by new actor: [5324][BugsFishButterfly]
    6392. Old actor:[01][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6393. Old actor:[01][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6394. Old actor:[01][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6395. Old actor:[01][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6396. Old actor:[01][Freezard] replaced by new actor: [0000][AnjusGrandmaCredits]
    6397. Old actor:[02][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6398. Old actor:[02][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6399. Old actor:[02][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6400. Old actor:[02][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
    6401. Old actor:[02][CeilingSpawner] replaced by new actor: [FFFF][Empty]
    6402. Old actor:[02][CeilingSpawner] replaced by new actor: [0000][GoronShrineChandelier]
    6403. Old actor:[02][CeilingSpawner] replaced by new actor: [FFFF][Empty]
    6404. Old actor:[03][Keese] replaced by new actor: [7C01][WallMaster]
    6405. Old actor:[03][Keese] replaced by new actor: [1301][BigPoe]
    6406. Old actor:[04][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6407. Old actor:[04][CeilingSpawner] replaced by new actor: [FFFF][Empty]
    6408. Old actor:[04][CeilingSpawner] replaced by new actor: [FF05][Bo]
    6409. Old actor:[04][CeilingSpawner] replaced by new actor: [0007][Fairy]
    6410. Old actor:[04][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6411. Old actor:[04][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6412. Old actor:[04][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6413. Old actor:[04][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
    6414. Old actor:[04][Dexihand] replaced by new actor: [0002][Carpenter]
    6415. Old actor:[05][WallMaster] replaced by new actor: [00FB][LighterBalloon]
    6416. Old actor:[05][CeilingSpawner] replaced by new actor: [7A01][SpiderWeb]
    6417. Old actor:[05][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6418. Old actor:[05][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
    6419. Old actor:[06][DekuBaba] replaced by new actor: [0000][Eeno]
    6420. Old actor:[06][DekuBaba] replaced by new actor: [0000][Eeno]
    6421. Old actor:[06][DekuBaba] replaced by new actor: [0000][Eeno]
    6422. Old actor:[06][DekuBabaWithered] replaced by new actor: [0001][Eeno]
    6423. Old actor:[06][DekuBabaWithered] replaced by new actor: [FF00][Eeno]
    6424. Old actor:[06][DekuBabaWithered] replaced by new actor: [0000][Eeno]
    6425. Old actor:[06][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6426. Old actor:[06][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6427. Old actor:[06][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
    6428. Old actor:[07][Skulltula] replaced by new actor: [0000][GoronShrineChandelier]
    6429. Old actor:[07][WallMaster] replaced by new actor: [00F9][LighterBalloon]
    6430. Old actor:[07][WallMaster] replaced by new actor: [0009][Fairy]
    6431. Old actor:[07][CeilingSpawner] replaced by new actor: [FFFF][Empty]
    6432. Old actor:[07][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6433. Old actor:[07][CeilingSpawner] replaced by new actor: [F000][HitSpot]
    6434. Old actor:[07][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6435. Old actor:[07][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
    6436. Old actor:[08][Skulltula] replaced by new actor: [0007][Fairy]
    6437. Old actor:[08][Skulltula] replaced by new actor: [7701][SpiderWeb]
    6438. Old actor:[08][Skulltula] replaced by new actor: [0000][GoronShrineChandelier]
    6439. Old actor:[09][Treee] replaced by new actor: [000F][Empty]
    6440. Old actor:[09][Treee] replaced by new actor: [000F][LaundryPoolBell]
    6441. Old actor:[09][Treee] replaced by new actor: [7643][ObjSwitch] dyn: [12]
    6442. Old actor:[10][Keese] replaced by new actor: [7501][WallMaster]
    6443. Old actor:[10][Keese] replaced by new actor: [4324][BugsFishButterfly]
    6444. Old actor:[10][Keese] replaced by new actor: [0001][Empty]
    6445. Old actor:[11][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
    6446. Old actor:[11][CeilingSpawner] replaced by new actor: [FFFF][Empty]
    6447. Old actor:[11][CeilingSpawner] replaced by new actor: [0000][GoronShrineChandelier]
    6448. Old actor:[13][CeilingSpawner] replaced by new actor: [FFFF][Empty]
    6449. Old actor:[13][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6450. Old actor:[13][CeilingSpawner] replaced by new actor: [FFFF][Empty]
    6451. Old actor:[13][CeilingSpawner] replaced by new actor: [00F4][LighterBalloon]
    6452. Old actor:[13][CeilingSpawner] replaced by new actor: [07FE][Flame]
    6453. Old actor:[13][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
    6454. Old actor:[13][CeilingSpawner] replaced by new actor: [FFFF][Empty]
    6455. Old actor:[13][CeilingSpawner] replaced by new actor: [0007][Fairy]
    6456. Old actor:[02][DekuFlower] replaced by new actor: [2873][Torch]
    6457. Old actor:[02][DekuFlower] replaced by new actor: [0725][GibdoWell]
    6458. Old actor:[02][Fish] replaced by new actor: [0001][Fish]
    6459. Old actor:[03][BugsFishButterfly] replaced by new actor: [0000][PushableBlockOnIce]
    6460. Old actor:[03][FlameEyeTrap] replaced by new actor: [E20E][HitSpot]
    6461. Old actor:[04][Fish] replaced by new actor: [6322][BugsFishButterfly]
    6462. Old actor:[04][Fish] replaced by new actor: [0001][Fish]
    6463. Old actor:[04][Fish] replaced by new actor: [0001][Fish]
    6464. Old actor:[04][FlameEyeTrap] replaced by new actor: [FE14][WallTalkSpot]
    6465. Old actor:[04][FlameEyeTrap] replaced by new actor: [7000][SunSwitch]
    6466. Old actor:[05][BugsFishButterfly] replaced by new actor: [06F2][GibdoWell]
    6467. Old actor:[05][ClayPot] replaced by new actor: [01B9][En_Invisible_Ruppe]
    6468. Old actor:[05][ClayPot] replaced by new actor: [6D01][WallMaster]
    6469. Old actor:[05][ClayPot] replaced by new actor: [421D][ClayPot]
    6470. Old actor:[05][ClayPot] replaced by new actor: [0002][Fairy]
    6471. Old actor:[05][ClayPot] replaced by new actor: [0079][Empty]
    6472. Old actor:[06][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
    6473. Old actor:[06][ClayPot] replaced by new actor: [0003][MothSwarm]
    6474. Old actor:[06][ClayPot] replaced by new actor: [720E][ClayPot]
    6475. Old actor:[06][ClayPot] replaced by new actor: [0007][Fairy]
    6476. Old actor:[06][ClayPot] replaced by new actor: [FE3C][ClayPot]
    6477. Old actor:[06][ClayPot] replaced by new actor: [0009][Fairy]
    6478. Old actor:[06][ClayPot] replaced by new actor: [0001][Empty]
    6479. Old actor:[06][ClayPot] replaced by new actor: [6C01][WallMaster]
    6480. Old actor:[06][ClayPot] replaced by new actor: [0001][Empty]
    6481. Old actor:[06][ClayPot] replaced by new actor: [000F][ClayPot]
    6482. Old actor:[07][BugsFishButterfly] replaced by new actor: [EB06][ReDead]
    6483. Old actor:[12][ClayPot] replaced by new actor: [0007][Fairy]
    6484. Old actor:[12][ClayPot] replaced by new actor: [0009][Fairy]
    6485. Old actor:[12][ClayPot] replaced by new actor: [01A9][En_Invisible_Ruppe]
    6486. Old actor:[12][ClayPot] replaced by new actor: [6901][WallMaster]
    6487. ---------------------------------------------------------
    6488. Height adjustments:
    6489. - lowered height of actor [BlueBubble] by [90] from ceiling to fly
    6490. - lowered height of actor [PoeBalloon] by [96] from ceiling to fly
    6491. - lowered height of actor [MothSwarm] by [73] from ceiling to fly
    6492. - lowered height of actor [BlueBubble] by [73] from ceiling to fly
    6493. - lowered height of actor [WallMaster] by [88] from ceiling to fly
    6494. - lowered height of actor [BugsFishButterfly] by [79] from ceiling to fly
    6495. - lowered height of actor [BlueBubble] by [61] from ceiling to fly
    6496. - lowered height of actor [Fairy] by [54] from ceiling to fly
    6497. - lowered height of actor [BlueBubble] by [53] from ceiling to fly
    6498. - lowered height of actor [BlueBubble] by [57] from ceiling to fly
    6499. - lowered height of actor [BlueBubble] by [67] from ceiling to fly
    6500. - lowered height of actor [BlueBubble] by [55] from ceiling to fly
    6501. - lowered height of actor [Fairy] by [96] from ceiling to fly
    6502. - lowered height of actor [BlueBubble] by [54] from ceiling to fly
    6503. - lowered height of actor [BlueBubble] by [94] from ceiling to fly
    6504. - lowered height of actor [Fairy] by [71] from ceiling to fly
    6505. + adjusted height of actor [BugsFishButterfly] by [100]
    6506. + adjusted height of actor [MothSwarm] by [50]
    6507. +++ [9][MajoraBalloonSewer] had switch flags modified to [126] +++
    6508. +++ [11][WallMaster] had switch flags modified to [125] +++
    6509. +++ [25][WallMaster] had switch flags modified to [124] +++
    6510. +++ [36][MajoraBalloonSewer] had switch flags modified to [123] +++
    6511. +++ [37][SpiderWeb] had switch flags modified to [122] +++
    6512. +++ [50][MajoraBalloonSewer] had switch flags modified to [121] +++
    6513. +++ [54][HitSpot] had switch flags modified to [120] +++
    6514. +++ [58][SpiderWeb] had switch flags modified to [119] +++
    6515. +++ [62][ObjSwitch] had switch flags modified to [118] +++
    6516. +++ [63][WallMaster] had switch flags modified to [117] +++
    6517. +++ [72][MajoraBalloonSewer] had switch flags modified to [116] +++
    6518. +++ [77][Torch] had switch flags modified to [115] +++
    6519. +++ [78][GibdoWell] had switch flags modified to [114] +++
    6520. +++ [81][HitSpot] had switch flags modified to [113] +++
    6521. +++ [86][SunSwitch] had switch flags modified to [112] +++
    6522. +++ [87][GibdoWell] had switch flags modified to [111] +++
    6523. +++ [88][En_Invisible_Ruppe] had switch flags modified to [110] +++
    6524. +++ [89][WallMaster] had switch flags modified to [109] +++
    6525. +++ [100][WallMaster] had switch flags modified to [108] +++
    6526. +++ [103][ReDead] had switch flags modified to [107] +++
    6527. +++ [106][En_Invisible_Ruppe] had switch flags modified to [106] +++
    6528. +++ [107][WallMaster] had switch flags modified to [105] +++
    6529. +++ [1][ClayPot] had treasure flags modified to [30] +++
    6530. +++ [90][ClayPot] had treasure flags modified to [29] +++
    6531. +++ [97][ClayPot] had treasure flags modified to [28] +++
    6532. ---------------------------------------------------------
    6533. ======( Map 00 )======
    6534. day: overlay ratio: [0.7698] newsize: [00F6A0] oldsize: [014060]
    6535. day: struct ratio: [0.3216] newsize: [001760] oldsize: [0048B0]
    6536. day: total = ratio: [0.6869] newsize: [010E00] oldsize: [018910]
    6537. night: overlay ratio: [0.7698] newsize: [00F6A0] oldsize: [014060]
    6538. night: struct ratio: [0.3216] newsize: [001760] oldsize: [0048B0]
    6539. night: total = ratio: [0.6869] newsize: [010E00] oldsize: [018910]
    6540. ------------------------------------------------------
    6541. day: object ratio: [1.0612] newsize: [12E830] oldsize: [11D0F0]
    6542. night: object ratio: [1.0612] newsize: [12E830] oldsize: [11D0F0]
    6543. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x8C50 ]
    6544. sum: [0x5AD80] allsize: [0x12E830]
    6545. ------------------------------------------------------
    6546. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6547. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6548. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6549. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6550. -------------------------------------------------
    6551. ======( Map 01 )======
    6552. day: overlay ratio: [0.7111] newsize: [01BFB0] oldsize: [027590]
    6553. day: struct ratio: [0.9478] newsize: [008918] oldsize: [0090A4]
    6554. day: total = ratio: [0.7553] newsize: [0248C8] oldsize: [030634]
    6555. night: overlay ratio: [0.7111] newsize: [01BFB0] oldsize: [027590]
    6556. night: struct ratio: [0.9478] newsize: [008918] oldsize: [0090A4]
    6557. night: total = ratio: [0.7553] newsize: [0248C8] oldsize: [030634]
    6558. ------------------------------------------------------
    6559. day: object ratio: [1.0612] newsize: [12E830] oldsize: [11D0F0]
    6560. night: object ratio: [1.0612] newsize: [12E830] oldsize: [11D0F0]
    6561. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x8C50 ]
    6562. sum: [0x5AD80] allsize: [0x12E830]
    6563. ------------------------------------------------------
    6564. day: dyna poly delta: [-26] newsize: [000000] oldsize: [00001A]
    6565. day: dyna vert delta: [-20] newsize: [000000] oldsize: [000014]
    6566. night: dyna poly delta: [-26] newsize: [000000] oldsize: [00001A]
    6567. night: dyna vert delta: [-20] newsize: [000000] oldsize: [000014]
    6568. -------------------------------------------------
    6569. ======( Map 02 )======
    6570. day: overlay ratio: [0.7178] newsize: [019FF0] oldsize: [024380]
    6571. day: struct ratio: [0.3468] newsize: [002F80] oldsize: [0088FC]
    6572. day: total = ratio: [0.6468] newsize: [01CF70] oldsize: [02CC7C]
    6573. night: overlay ratio: [0.7178] newsize: [019FF0] oldsize: [024380]
    6574. night: struct ratio: [0.3468] newsize: [002F80] oldsize: [0088FC]
    6575. night: total = ratio: [0.6468] newsize: [01CF70] oldsize: [02CC7C]
    6576. ------------------------------------------------------
    6577. day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
    6578. night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
    6579. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
    6580. sum: [0x52130] allsize: [0x125BE0]
    6581. ------------------------------------------------------
    6582. day: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
    6583. day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
    6584. night: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
    6585. night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
    6586. -------------------------------------------------
    6587. ======( Map 03 )======
    6588. day: overlay ratio: [1.0186] newsize: [01A100] oldsize: [019960]
    6589. day: struct ratio: [0.9781] newsize: [0020C4] oldsize: [002180]
    6590. day: total = ratio: [1.0156] newsize: [01C1C4] oldsize: [01BAE0]
    6591. night: overlay ratio: [1.0186] newsize: [01A100] oldsize: [019960]
    6592. night: struct ratio: [0.9781] newsize: [0020C4] oldsize: [002180]
    6593. night: total = ratio: [1.0156] newsize: [01C1C4] oldsize: [01BAE0]
    6594. ------------------------------------------------------
    6595. day: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
    6596. night: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
    6597. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x5C20 0x4EB0 0x1E10 ]
    6598. sum: [0x5EA10] allsize: [0x1324C0]
    6599. ------------------------------------------------------
    6600. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6601. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6602. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6603. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6604. -------------------------------------------------
    6605. ======( Map 04 )======
    6606. day: overlay ratio: [0.6123] newsize: [017DF0] oldsize: [026FD0]
    6607. day: struct ratio: [0.2547] newsize: [002418] oldsize: [008DB8]
    6608. day: total = ratio: [0.5461] newsize: [01A208] oldsize: [02FD88]
    6609. night: overlay ratio: [0.6123] newsize: [017DF0] oldsize: [026FD0]
    6610. night: struct ratio: [0.2547] newsize: [002418] oldsize: [008DB8]
    6611. night: total = ratio: [0.5461] newsize: [01A208] oldsize: [02FD88]
    6612. ------------------------------------------------------
    6613. day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
    6614. night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
    6615. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
    6616. sum: [0x52130] allsize: [0x125BE0]
    6617. ------------------------------------------------------
    6618. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6619. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6620. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6621. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6622. -------------------------------------------------
    6623. ======( Map 05 )======
    6624. day: overlay ratio: [0.8802] newsize: [025340] oldsize: [02A440]
    6625. day: struct ratio: [1.0791] newsize: [0063C8] oldsize: [005C78]
    6626. day: total = ratio: [0.9041] newsize: [02B708] oldsize: [0300B8]
    6627. night: overlay ratio: [0.8802] newsize: [025340] oldsize: [02A440]
    6628. night: struct ratio: [1.0791] newsize: [0063C8] oldsize: [005C78]
    6629. night: total = ratio: [0.9041] newsize: [02B708] oldsize: [0300B8]
    6630. ------------------------------------------------------
    6631. day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
    6632. night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
    6633. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
    6634. sum: [0x52130] allsize: [0x125BE0]
    6635. ------------------------------------------------------
    6636. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6637. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6638. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6639. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6640. -------------------------------------------------
    6641. ======( Map 06 )======
    6642. day: overlay ratio: [0.9354] newsize: [0348E0] oldsize: [0382F0]
    6643. day: struct ratio: [1.1479] newsize: [006B10] oldsize: [005D44]
    6644. day: total = ratio: [0.9554] newsize: [03B3F0] oldsize: [03E034]
    6645. night: overlay ratio: [0.9354] newsize: [0348E0] oldsize: [0382F0]
    6646. night: struct ratio: [1.1479] newsize: [006B10] oldsize: [005D44]
    6647. night: total = ratio: [0.9554] newsize: [03B3F0] oldsize: [03E034]
    6648. ------------------------------------------------------
    6649. day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
    6650. night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
    6651. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
    6652. sum: [0x52130] allsize: [0x125BE0]
    6653. ------------------------------------------------------
    6654. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6655. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6656. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6657. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6658. -------------------------------------------------
    6659. ======( Map 07 )======
    6660. day: overlay ratio: [0.8516] newsize: [025FF0] oldsize: [02C9E0]
    6661. day: struct ratio: [0.7844] newsize: [006284] oldsize: [007D98]
    6662. day: total = ratio: [0.8415] newsize: [02C274] oldsize: [034778]
    6663. night: overlay ratio: [0.8516] newsize: [025FF0] oldsize: [02C9E0]
    6664. night: struct ratio: [0.7844] newsize: [006284] oldsize: [007D98]
    6665. night: total = ratio: [0.8415] newsize: [02C274] oldsize: [034778]
    6666. ------------------------------------------------------
    6667. day: object ratio: [1.0424] newsize: [126C80] oldsize: [11ACC0]
    6668. night: object ratio: [1.0424] newsize: [126C80] oldsize: [11ACC0]
    6669. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x10A0 ]
    6670. sum: [0x531D0] allsize: [0x126C80]
    6671. ------------------------------------------------------
    6672. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6673. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6674. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6675. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6676. -------------------------------------------------
    6677. ======( Map 08 )======
    6678. day: overlay ratio: [0.9670] newsize: [00CCE0] oldsize: [00D3E0]
    6679. day: struct ratio: [0.6675] newsize: [001148] oldsize: [0019E4]
    6680. day: total = ratio: [0.9343] newsize: [00DE28] oldsize: [00EDC4]
    6681. night: overlay ratio: [0.9670] newsize: [00CCE0] oldsize: [00D3E0]
    6682. night: struct ratio: [0.6675] newsize: [001148] oldsize: [0019E4]
    6683. night: total = ratio: [0.9343] newsize: [00DE28] oldsize: [00EDC4]
    6684. ------------------------------------------------------
    6685. day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
    6686. night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
    6687. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
    6688. sum: [0x52130] allsize: [0x125BE0]
    6689. ------------------------------------------------------
    6690. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    6691. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6692. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    6693. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6694. -------------------------------------------------
    6695. ======( Map 09 )======
    6696. day: overlay ratio: [0.9320] newsize: [00C5F0] oldsize: [00D460]
    6697. day: struct ratio: [0.9407] newsize: [000F20] oldsize: [001014]
    6698. day: total = ratio: [0.9326] newsize: [00D510] oldsize: [00E474]
    6699. night: overlay ratio: [0.9320] newsize: [00C5F0] oldsize: [00D460]
    6700. night: struct ratio: [0.9407] newsize: [000F20] oldsize: [001014]
    6701. night: total = ratio: [0.9326] newsize: [00D510] oldsize: [00E474]
    6702. ------------------------------------------------------
    6703. day: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
    6704. night: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
    6705. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x5C20 0x4EB0 0x1E10 ]
    6706. sum: [0x5EA10] allsize: [0x1324C0]
    6707. ------------------------------------------------------
    6708. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    6709. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    6710. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    6711. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    6712. -------------------------------------------------
    6713. ======( Map 0A )======
    6714. day: overlay ratio: [0.7664] newsize: [00A3D0] oldsize: [00D5C0]
    6715. day: struct ratio: [0.7903] newsize: [001324] oldsize: [001838]
    6716. day: total = ratio: [0.7688] newsize: [00B6F4] oldsize: [00EDF8]
    6717. night: overlay ratio: [0.7664] newsize: [00A3D0] oldsize: [00D5C0]
    6718. night: struct ratio: [0.7903] newsize: [001324] oldsize: [001838]
    6719. night: total = ratio: [0.7688] newsize: [00B6F4] oldsize: [00EDF8]
    6720. ------------------------------------------------------
    6721. day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
    6722. night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
    6723. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
    6724. sum: [0x52130] allsize: [0x125BE0]
    6725. ------------------------------------------------------
    6726. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    6727. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6728. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    6729. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6730. -------------------------------------------------
    6731. ======( Map 0B )======
    6732. day: overlay ratio: [0.6313] newsize: [0082E0] oldsize: [00CF50]
    6733. day: struct ratio: [0.1932] newsize: [0008FC] oldsize: [002E80]
    6734. day: total = ratio: [0.5510] newsize: [008BDC] oldsize: [00FDD0]
    6735. night: overlay ratio: [0.6313] newsize: [0082E0] oldsize: [00CF50]
    6736. night: struct ratio: [0.1932] newsize: [0008FC] oldsize: [002E80]
    6737. night: total = ratio: [0.5510] newsize: [008BDC] oldsize: [00FDD0]
    6738. ------------------------------------------------------
    6739. day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
    6740. night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
    6741. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
    6742. sum: [0x52130] allsize: [0x125BE0]
    6743. ------------------------------------------------------
    6744. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6745. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6746. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6747. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6748. -------------------------------------------------
    6749. ======( Map 0C )======
    6750. day: overlay ratio: [1.1650] newsize: [012EC0] oldsize: [0103E0]
    6751. day: struct ratio: [1.1988] newsize: [001654] oldsize: [0012A0]
    6752. day: total = ratio: [1.1672] newsize: [014514] oldsize: [011680]
    6753. night: overlay ratio: [1.1650] newsize: [012EC0] oldsize: [0103E0]
    6754. night: struct ratio: [1.1988] newsize: [001654] oldsize: [0012A0]
    6755. night: total = ratio: [1.1672] newsize: [014514] oldsize: [011680]
    6756. ------------------------------------------------------
    6757. day: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
    6758. night: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
    6759. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x5C20 0x4EB0 0x1E10 ]
    6760. sum: [0x5EA10] allsize: [0x1324C0]
    6761. ------------------------------------------------------
    6762. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6763. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6764. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6765. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6766. -------------------------------------------------
    6767. ======( Map 0D )======
    6768. day: overlay ratio: [0.6103] newsize: [0129F0] oldsize: [01E830]
    6769. day: struct ratio: [0.5352] newsize: [004884] oldsize: [00877C]
    6770. day: total = ratio: [0.5940] newsize: [017274] oldsize: [026FAC]
    6771. night: overlay ratio: [0.6103] newsize: [0129F0] oldsize: [01E830]
    6772. night: struct ratio: [0.5352] newsize: [004884] oldsize: [00877C]
    6773. night: total = ratio: [0.5940] newsize: [017274] oldsize: [026FAC]
    6774. ------------------------------------------------------
    6775. day: object ratio: [1.0424] newsize: [126C80] oldsize: [11ACC0]
    6776. night: object ratio: [1.0424] newsize: [126C80] oldsize: [11ACC0]
    6777. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x10A0 ]
    6778. sum: [0x531D0] allsize: [0x126C80]
    6779. ------------------------------------------------------
    6780. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    6781. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    6782. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    6783. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    6784. -------------------------------------------------
    6785. ---------------------------------------------------------
    6786. objects pick time: [7.8963ms][365.3464ms]
    6787. object trim time: [7.9494ms][365.3972ms]
    6788. set new actors: [27.6863ms][385.1364ms]
    6789. ---- bogo REJECTED: obj pre-check failed (size:339232): [27.6905ms][385.1382ms]
    6790. objects pick time: [16.1633ms][401.3093ms]
    6791. object trim time: [16.2054ms][401.3469ms]
    6792. set new actors: [24.7442ms][409.8881ms]
    6793. pre-checking object size: [24.7492ms][409.8906ms]
    6794. exit per-object: [31.8288ms][416.9724ms]
    6795. exit sandalone randomize: [172.3516ms][557.4957ms]
    6796. set for size check: [180.9501ms][566.094ms]
    6797. set for dyna trim: [188.8025ms][573.9489ms]
    6798. set after final actor trim: [192.2013ms][577.3445ms]
    6799. set after second setnewactors for final data test: [207.4543ms][592.5979ms]
    6800. after isSizeAcceptable: [207.6254ms][592.7674ms]
    6801. #######################################################
    6802. time to complete randomizing [BeneathTheWell]: 639.9656ms
    6803. ending timestamp : [12:43:55.143 PM]
    6804. starting timestamp : [12:43:54.821 PM]
    6805. time to read scene enemies: 60.049ms
    6806. object [SoftSoilAndBeans] replacement blocked by item [316]
    6807. object [LargeWoodenCrate] replacement blocked by item [6]
    6808. object [Bombiwa] replacement blocked by item [321]
    6809. object [CursedSpiderMan] replacement blocked by item [268]
    6810. time to read scene objects: 60.9659ms
    6811. =========================================================================
    6812. For Scene: [SwampSpiderHouse] with fid: 1284, with sid: 0x27
    6813. =========================================================================
    6814. time to finish removing unnecessary objects: 74.9352ms
    6815. ---------------------------
    6816. time to generate candidate list: 133.8744ms
    6817. time to separate map/time actors: 153.853ms
    6818. time to find matching candidates: 299.2133ms
    6819. Loops used for match candidate: 1
    6820. ----------
    6821. [0][DoorShutter] has flags: [127]
    6822. [1][DoorShutter] has flags: [127]
    6823. [2][DoorShutter] has flags: [127]
    6824. [3][DoorShutter] has flags: [127]
    6825. [4][DoorShutter] has flags: [127]
    6826. [5][DoorShutter] has flags: [127]
    6827. [6][DoorShutter] has flags: [127]
    6828. [7][DoorShutter] has flags: [127]
    6829. #######################################################
    6830. Old actor:[00][Seth1] replaced by new actor: [FF02][Seth1]
    6831. Old actor:[00][Dog] replaced by new actor: [0000][Grog]
    6832. Old actor:[01][SquareSign] replaced by new actor: [617B][TallGrass]
    6833. Old actor:[03][Torch] replaced by new actor: [099C][TreasureChest] dyn: [12]
    6834. Old actor:[03][Torch] replaced by new actor: [50CA][TreasureChest] dyn: [12]
    6835. Old actor:[04][SwampSpiderHouseCutableIvy] replaced by new actor: [001E][SmallWoodenBox]
    6836. Old actor:[04][SwampSpiderHouseCutableIvy] replaced by new actor: [001F][SmallWoodenBox]
    6837. Old actor:[04][SleepingScrub] replaced by new actor: [7FF2][GoGoron]
    6838. Old actor:[05][Torch] replaced by new actor: [099B][TreasureChest] dyn: [12]
    6839. Old actor:[05][Torch] replaced by new actor: [5FDA][TreasureChest] dyn: [12]
    6840. Old actor:[05][Torch] replaced by new actor: [5B57][TreasureChest] dyn: [12]
    6841. Old actor:[05][Torch] replaced by new actor: [50B2][TreasureChest] dyn: [12]
    6842. Old actor:[01][ClayPot] replaced by new actor: [0002][MothSwarm]
    6843. Old actor:[01][ClayPot] replaced by new actor: [8C05][Bo]
    6844. Old actor:[01][ClayPot] replaced by new actor: [8044][Bombiwa]
    6845. Old actor:[01][ClayPot] replaced by new actor: [0078][Bombiwa]
    6846. Old actor:[01][HitSpot] replaced by new actor: [3BF6][GossipStone]
    6847. Old actor:[01][HitSpot] replaced by new actor: [FE10][WallTalkSpot]
    6848. Old actor:[01][HitSpot] replaced by new actor: [002D][HoneyComb]
    6849. Old actor:[01][HitSpot] replaced by new actor: [0003][FlameEyeTrap]
    6850. Old actor:[02][ClayPot] replaced by new actor: [4209][ClayPot]
    6851. Old actor:[02][ClayPot] replaced by new actor: [0077][Bombiwa]
    6852. Old actor:[02][ClayPot] replaced by new actor: [5203][ClayPot]
    6853. Old actor:[02][ClayPot] replaced by new actor: [0076][Bombiwa]
    6854. Old actor:[03][ClayPot] replaced by new actor: [8C05][Bo]
    6855. Old actor:[03][ClayPot] replaced by new actor: [0001][GiantBeee]
    6856. Old actor:[04][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
    6857. Old actor:[04][ClayPot] replaced by new actor: [8C05][Bo]
    6858. Old actor:[04][ClayPot] replaced by new actor: [0000][CursedSpiderMan]
    6859. Old actor:[04][ClayPot] replaced by new actor: [0002][Fairy]
    6860. Old actor:[04][ClayPot] replaced by new actor: [0003][GiantBeee]
    6861. Old actor:[04][ClayPot] replaced by new actor: [0001][GiantBeee]
    6862. Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01D4][En_Invisible_Ruppe]
    6863. Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01D0][En_Invisible_Ruppe]
    6864. Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01CC][En_Invisible_Ruppe]
    6865. Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01C9][En_Invisible_Ruppe]
    6866. Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01C6][En_Invisible_Ruppe]
    6867. Old actor:[05][BugsFishButterfly] replaced by new actor: [0000][PushableBlockOnIce]
    6868. ---------------------------------------------------------
    6869. Height adjustments:
    6870. + adjusted height of actor [MothSwarm] by [50]
    6871. + adjusted height of actor [BugsFishButterfly] by [100]
    6872. +++ [3][TreasureChest] had switch flags modified to [126] +++
    6873. +++ [4][TreasureChest] had switch flags modified to [125] +++
    6874. +++ [8][TreasureChest] had switch flags modified to [124] +++
    6875. +++ [9][TreasureChest] had switch flags modified to [123] +++
    6876. +++ [10][TreasureChest] had switch flags modified to [122] +++
    6877. +++ [11][TreasureChest] had switch flags modified to [121] +++
    6878. +++ [15][Bombiwa] had switch flags modified to [120] +++
    6879. +++ [21][Bombiwa] had switch flags modified to [119] +++
    6880. +++ [23][Bombiwa] had switch flags modified to [118] +++
    6881. +++ [32][En_Invisible_Ruppe] had switch flags modified to [117] +++
    6882. +++ [33][En_Invisible_Ruppe] had switch flags modified to [116] +++
    6883. +++ [34][En_Invisible_Ruppe] had switch flags modified to [115] +++
    6884. +++ [35][En_Invisible_Ruppe] had switch flags modified to [114] +++
    6885. +++ [36][En_Invisible_Ruppe] had switch flags modified to [113] +++
    6886. +++ [8][TreasureChest] had treasure flags modified to [27] +++
    6887. +++ [9][TreasureChest] had treasure flags modified to [26] +++
    6888. +++ [10][TreasureChest] had treasure flags modified to [23] +++
    6889. +++ [11][TreasureChest] had treasure flags modified to [18] +++
    6890. +++ [18][HoneyComb] had treasure flags modified to [11] +++
    6891. +++ [20][ClayPot] had treasure flags modified to [9] +++
    6892. +++ [22][ClayPot] had treasure flags modified to [3] +++
    6893. ---------------------------------------------------------
    6894. ======( Map 00 )======
    6895. day: overlay ratio: [0.8434] newsize: [00E590] oldsize: [011030]
    6896. day: struct ratio: [1.0680] newsize: [000F38] oldsize: [000E40]
    6897. day: total = ratio: [0.8546] newsize: [00F4C8] oldsize: [011E70]
    6898. night: overlay ratio: [0.8434] newsize: [00E590] oldsize: [011030]
    6899. night: struct ratio: [1.0680] newsize: [000F38] oldsize: [000E40]
    6900. night: total = ratio: [0.8546] newsize: [00F4C8] oldsize: [011E70]
    6901. ------------------------------------------------------
    6902. day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
    6903. night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
    6904. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
    6905. sum: [0x52F90] allsize: [0x126A40]
    6906. ------------------------------------------------------
    6907. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6908. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6909. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6910. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6911. -------------------------------------------------
    6912. ======( Map 01 )======
    6913. day: overlay ratio: [1.0517] newsize: [0301E0] oldsize: [02DC10]
    6914. day: struct ratio: [1.8915] newsize: [006EA0] oldsize: [003A7C]
    6915. day: total = ratio: [1.1138] newsize: [037080] oldsize: [03168C]
    6916. night: overlay ratio: [1.0517] newsize: [0301E0] oldsize: [02DC10]
    6917. night: struct ratio: [1.8915] newsize: [006EA0] oldsize: [003A7C]
    6918. night: total = ratio: [1.1138] newsize: [037080] oldsize: [03168C]
    6919. ------------------------------------------------------
    6920. day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
    6921. night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
    6922. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
    6923. sum: [0x52F90] allsize: [0x126A40]
    6924. ------------------------------------------------------
    6925. day: dyna poly delta: [0] newsize: [000036] oldsize: [000036]
    6926. day: dyna vert delta: [0] newsize: [00003C] oldsize: [00003C]
    6927. night: dyna poly delta: [0] newsize: [000036] oldsize: [000036]
    6928. night: dyna vert delta: [0] newsize: [00003C] oldsize: [00003C]
    6929. -------------------------------------------------
    6930. ======( Map 02 )======
    6931. day: overlay ratio: [0.9635] newsize: [024E10] oldsize: [026470]
    6932. day: struct ratio: [1.0196] newsize: [002BCC] oldsize: [002AF4]
    6933. day: total = ratio: [0.9671] newsize: [0279DC] oldsize: [028F64]
    6934. night: overlay ratio: [0.9635] newsize: [024E10] oldsize: [026470]
    6935. night: struct ratio: [1.0196] newsize: [002BCC] oldsize: [002AF4]
    6936. night: total = ratio: [0.9671] newsize: [0279DC] oldsize: [028F64]
    6937. ------------------------------------------------------
    6938. day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
    6939. night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
    6940. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
    6941. sum: [0x52F90] allsize: [0x126A40]
    6942. ------------------------------------------------------
    6943. day: dyna poly delta: [0] newsize: [00002C] oldsize: [00002C]
    6944. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    6945. night: dyna poly delta: [0] newsize: [00002C] oldsize: [00002C]
    6946. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    6947. -------------------------------------------------
    6948. ======( Map 03 )======
    6949. day: overlay ratio: [1.0188] newsize: [01C250] oldsize: [01BA00]
    6950. day: struct ratio: [1.0362] newsize: [002B6C] oldsize: [0029E8]
    6951. day: total = ratio: [1.0203] newsize: [01EDBC] oldsize: [01E3E8]
    6952. night: overlay ratio: [1.0188] newsize: [01C250] oldsize: [01BA00]
    6953. night: struct ratio: [1.0362] newsize: [002B6C] oldsize: [0029E8]
    6954. night: total = ratio: [1.0203] newsize: [01EDBC] oldsize: [01E3E8]
    6955. ------------------------------------------------------
    6956. day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
    6957. night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
    6958. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
    6959. sum: [0x52F90] allsize: [0x126A40]
    6960. ------------------------------------------------------
    6961. day: dyna poly delta: [24] newsize: [000074] oldsize: [00005C]
    6962. day: dyna vert delta: [16] newsize: [000060] oldsize: [000050]
    6963. night: dyna poly delta: [24] newsize: [000074] oldsize: [00005C]
    6964. night: dyna vert delta: [16] newsize: [000060] oldsize: [000050]
    6965. -------------------------------------------------
    6966. ======( Map 04 )======
    6967. day: overlay ratio: [1.0918] newsize: [0321D0] oldsize: [02DE60]
    6968. day: struct ratio: [1.2524] newsize: [004F14] oldsize: [003F24]
    6969. day: total = ratio: [1.1045] newsize: [0370E4] oldsize: [031D84]
    6970. night: overlay ratio: [1.0918] newsize: [0321D0] oldsize: [02DE60]
    6971. night: struct ratio: [1.2524] newsize: [004F14] oldsize: [003F24]
    6972. night: total = ratio: [1.1045] newsize: [0370E4] oldsize: [031D84]
    6973. ------------------------------------------------------
    6974. day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
    6975. night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
    6976. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
    6977. sum: [0x52F90] allsize: [0x126A40]
    6978. ------------------------------------------------------
    6979. day: dyna poly delta: [-4] newsize: [000018] oldsize: [00001C]
    6980. day: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
    6981. night: dyna poly delta: [-4] newsize: [000018] oldsize: [00001C]
    6982. night: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
    6983. -------------------------------------------------
    6984. ======( Map 05 )======
    6985. day: overlay ratio: [1.1851] newsize: [0246B0] oldsize: [01EBB0]
    6986. day: struct ratio: [1.0192] newsize: [002E70] oldsize: [002D90]
    6987. day: total = ratio: [1.1710] newsize: [027520] oldsize: [021940]
    6988. night: overlay ratio: [1.1851] newsize: [0246B0] oldsize: [01EBB0]
    6989. night: struct ratio: [1.0192] newsize: [002E70] oldsize: [002D90]
    6990. night: total = ratio: [1.1710] newsize: [027520] oldsize: [021940]
    6991. ------------------------------------------------------
    6992. day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
    6993. night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
    6994. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
    6995. sum: [0x52F90] allsize: [0x126A40]
    6996. ------------------------------------------------------
    6997. day: dyna poly delta: [48] newsize: [000030] oldsize: [000000]
    6998. day: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
    6999. night: dyna poly delta: [48] newsize: [000030] oldsize: [000000]
    7000. night: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
    7001. -------------------------------------------------
    7002. ---------------------------------------------------------
    7003. objects pick time: [1.5836ms][155.7783ms]
    7004. object trim time: [1.6003ms][155.7934ms]
    7005. set new actors: [10.1128ms][164.3083ms]
    7006. pre-checking object size: [10.1169ms][164.3099ms]
    7007. exit per-object: [13.6524ms][167.8479ms]
    7008. exit sandalone randomize: [121.3273ms][275.5221ms]
    7009. set for size check: [131.2527ms][285.4483ms]
    7010. set for dyna trim: [131.3439ms][285.5373ms]
    7011. set after final actor trim: [132.3817ms][286.576ms]
    7012. set after second setnewactors for final data test: [144.8462ms][299.042ms]
    7013. after isSizeAcceptable: [145.0188ms][299.2123ms]
    7014. #######################################################
    7015. time to complete randomizing [SwampSpiderHouse]: 323.297ms
    7016. ending timestamp : [12:43:55.144 PM]
    7017. starting timestamp : [12:43:55.095 PM]
    7018. time to read scene enemies: 1.6639ms
    7019. time to read scene objects: 2.3613ms
    7020. =========================================================================
    7021. For Scene: [SwordsmansSchool] with fid: 1433, with sid: 0x54
    7022. =========================================================================
    7023. time to finish removing unnecessary objects: 11.8211ms
    7024. ---------------------------
    7025. time to generate candidate list: 47.9575ms
    7026. time to separate map/time actors: 48.3893ms
    7027. time to find matching candidates: 50.0701ms
    7028. Loops used for match candidate: 1
    7029. ----------
    7030. #######################################################
    7031. Old actor:[00][KendoSensei] replaced by new actor: [0103][IronKnuckle]
    7032. Old actor:[00][KendoSensei] replaced by new actor: [FF01][IronKnuckle]
    7033. Old actor:[00][Clock] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    7034. Old actor:[00][ClayPot] replaced by new actor: [478E][SoftSoilAndBeans] dyn: [6]
    7035. Old actor:[00][ClayPot] replaced by new actor: [4305][SoftSoilAndBeans] dyn: [6]
    7036. Old actor:[00][ClayPot] replaced by new actor: [460B][SoftSoilAndBeans] dyn: [6]
    7037. Old actor:[00][ClayPot] replaced by new actor: [47FE][SoftSoilAndBeans] dyn: [6]
    7038. Old actor:[00][ClayPot] replaced by new actor: [40FD][SoftSoilAndBeans] dyn: [6]
    7039. ---------------------------------------------------------
    7040. Height adjustments:
    7041. +++ [6][SoftSoilAndBeans] had switch flags modified to [126] +++
    7042. +++ [7][SoftSoilAndBeans] had switch flags modified to [125] +++
    7043. ---------------------------------------------------------
    7044. ======( Map 00 )======
    7045. day: overlay ratio: [1.0178] newsize: [0140F0] oldsize: [013B50]
    7046. day: struct ratio: [1.4472] newsize: [0020F8] oldsize: [0016C8]
    7047. day: total = ratio: [1.0468] newsize: [0161E8] oldsize: [015218]
    7048. night: overlay ratio: [1.0576] newsize: [016D10] oldsize: [015930]
    7049. night: struct ratio: [1.5527] newsize: [002760] oldsize: [00195C]
    7050. night: total = ratio: [1.0915] newsize: [019470] oldsize: [01728C]
    7051. ------------------------------------------------------
    7052. day: object ratio: [1.0704] newsize: [10A810] oldsize: [0F8FB0]
    7053. night: object ratio: [1.0704] newsize: [10A810] oldsize: [0F8FB0]
    7054. object sizes: [ 0x136B0 0x2FE0 0x5210 0x15BA0 0x17B0 0x16B0 0x420 0x26A0 ]
    7055. sum: [0x36D60] allsize: [0x10A810]
    7056. ------------------------------------------------------
    7057. day: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
    7058. day: dyna vert delta: [60] newsize: [00003C] oldsize: [000000]
    7059. night: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
    7060. night: dyna vert delta: [60] newsize: [00003C] oldsize: [000000]
    7061. -------------------------------------------------
    7062. ---------------------------------------------------------
    7063. objects pick time: [0.1477ms][48.8802ms]
    7064. object trim time: [0.1535ms][48.8851ms]
    7065. set new actors: [0.5404ms][49.2726ms]
    7066. pre-checking object size: [0.5421ms][49.2736ms]
    7067. exit per-object: [0.6931ms][49.4255ms]
    7068. exit sandalone randomize: [0.6965ms][49.428ms]
    7069. set for size check: [0.9588ms][49.6909ms]
    7070. set for dyna trim: [0.971ms][49.7027ms]
    7071. set after final actor trim: [1.0633ms][49.7952ms]
    7072. set after second setnewactors for final data test: [1.3178ms][50.0499ms]
    7073. after isSizeAcceptable: [1.3376ms][50.0694ms]
    7074. #######################################################
    7075. time to complete randomizing [SwordsmansSchool]: 55.2911ms
    7076. ending timestamp : [12:43:55.150 PM]
    7077. starting timestamp : [12:43:55.132 PM]
    7078. time to read scene enemies: 0.3224ms
    7079. time to read scene objects: 0.3641ms
    7080. =========================================================================
    7081. For Scene: [GreatBayCutscene] with fid: 1472, with sid: 0x62
    7082. =========================================================================
    7083. time to finish removing unnecessary objects: 10.1227ms
    7084. ---------------------------
    7085. time to generate candidate list: 18.1579ms
    7086. time to separate map/time actors: 18.2844ms
    7087. time to find matching candidates: 19.0245ms
    7088. Loops used for match candidate: 1
    7089. ----------
    7090. #######################################################
    7091. Old actor:[00][PatrollingPirate] replaced by new actor: [2D0A][PointedSign]
    7092. Old actor:[00][PatrollingPirate] replaced by new actor: [000F][Japas]
    7093. Old actor:[00][PatrollingPirate] replaced by new actor: [017F][DekuFlower] dyn: [12]
    7094. ---------------------------------------------------------
    7095. Height adjustments:
    7096. ---------------------------------------------------------
    7097. ======( Map 00 )======
    7098. day: overlay ratio: [0.7823] newsize: [0099E0] oldsize: [00C4B0]
    7099. day: struct ratio: [0.8966] newsize: [001044] oldsize: [001224]
    7100. day: total = ratio: [0.7920] newsize: [00AA24] oldsize: [00D6D4]
    7101. night: overlay ratio: [0.7823] newsize: [0099E0] oldsize: [00C4B0]
    7102. night: struct ratio: [0.8966] newsize: [001044] oldsize: [001224]
    7103. night: total = ratio: [0.7920] newsize: [00AA24] oldsize: [00D6D4]
    7104. ------------------------------------------------------
    7105. day: object ratio: [1.0140] newsize: [10A210] oldsize: [106770]
    7106. night: object ratio: [1.0140] newsize: [10A210] oldsize: [106770]
    7107. object sizes: [ 0x14EA0 0x1460 0x3370 0xB8A0 0x11160 0xC1E0 0x10 ]
    7108. sum: [0x42260] allsize: [0x10A210]
    7109. ------------------------------------------------------
    7110. day: dyna poly delta: [12] newsize: [000075] oldsize: [000069]
    7111. day: dyna vert delta: [12] newsize: [00004D] oldsize: [000041]
    7112. night: dyna poly delta: [12] newsize: [000075] oldsize: [000069]
    7113. night: dyna vert delta: [12] newsize: [00004D] oldsize: [000041]
    7114. -------------------------------------------------
    7115. ---------------------------------------------------------
    7116. objects pick time: [0.0014ms][18.4314ms]
    7117. object trim time: [0.008ms][18.4368ms]
    7118. set new actors: [0.124ms][18.5534ms]
    7119. pre-checking object size: [0.1259ms][18.5549ms]
    7120. exit per-object: [0.1912ms][18.6206ms]
    7121. exit sandalone randomize: [0.1949ms][18.6237ms]
    7122. set for size check: [0.3382ms][18.7674ms]
    7123. set for dyna trim: [0.3453ms][18.7741ms]
    7124. set after final actor trim: [0.4263ms][18.8553ms]
    7125. set after second setnewactors for final data test: [0.5814ms][19.0111ms]
    7126. after isSizeAcceptable: [0.595ms][19.0239ms]
    7127. #######################################################
    7128. time to complete randomizing [GreatBayCutscene]: 19.4985ms
    7129. ending timestamp : [12:43:55.152 PM]
    7130. starting timestamp : [12:43:55.144 PM]
    7131. time to read scene enemies: 0.1449ms
    7132. time to read scene objects: 0.1832ms
    7133. =========================================================================
    7134. For Scene: [ClockTowerInterior] with fid: 1474, with sid: 0x63
    7135. =========================================================================
    7136. time to finish removing unnecessary objects: 1.145ms
    7137. ---------------------------
    7138. time to generate candidate list: 7.7439ms
    7139. time to separate map/time actors: 8.0405ms
    7140. time to find matching candidates: 12.2495ms
    7141. Loops used for match candidate: 1
    7142. ----------
    7143. #######################################################
    7144. Old actor:[00][HappyMaskSalesman] replaced by new actor: [0002][Shabom]
    7145. ---------------------------------------------------------
    7146. Height adjustments:
    7147. ---------------------------------------------------------
    7148. ======( Map 00 )======
    7149. day: overlay ratio: [0.8980] newsize: [0085B0] oldsize: [0094E0]
    7150. day: struct ratio: [1.0186] newsize: [0012CC] oldsize: [001274]
    7151. day: total = ratio: [0.9113] newsize: [00987C] oldsize: [00A754]
    7152. night: overlay ratio: [0.8980] newsize: [0085B0] oldsize: [0094E0]
    7153. night: struct ratio: [1.0186] newsize: [0012CC] oldsize: [001274]
    7154. night: total = ratio: [0.9113] newsize: [00987C] oldsize: [00A754]
    7155. ------------------------------------------------------
    7156. day: object ratio: [0.8892] newsize: [0FB390] oldsize: [11A830]
    7157. night: object ratio: [0.8892] newsize: [0FB390] oldsize: [11A830]
    7158. object sizes: [ 0x185C0 0x15C0 0x1A40 0x10C0 0x1C30 0x15130 ]
    7159. sum: [0x333E0] allsize: [0xFB390]
    7160. ------------------------------------------------------
    7161. day: dyna poly delta: [0] newsize: [000046] oldsize: [000046]
    7162. day: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
    7163. night: dyna poly delta: [0] newsize: [000046] oldsize: [000046]
    7164. night: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
    7165. -------------------------------------------------
    7166. ======( Map 01 )======
    7167. day: overlay ratio: [1.0000] newsize: [000B20] oldsize: [000B20]
    7168. day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
    7169. day: total = ratio: [1.0000] newsize: [000DF0] oldsize: [000DF0]
    7170. night: overlay ratio: [1.0000] newsize: [000B20] oldsize: [000B20]
    7171. night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
    7172. night: total = ratio: [1.0000] newsize: [000DF0] oldsize: [000DF0]
    7173. ------------------------------------------------------
    7174. day: object ratio: [1.0000] newsize: [0E3570] oldsize: [0E3570]
    7175. night: object ratio: [1.0000] newsize: [0E3570] oldsize: [0E3570]
    7176. object sizes: [ 0x185C0 0x15C0 0x1A40 ]
    7177. sum: [0x1B5C0] allsize: [0xE3570]
    7178. ------------------------------------------------------
    7179. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7180. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7181. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7182. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7183. -------------------------------------------------
    7184. ---------------------------------------------------------
    7185. objects pick time: [0.004ms][8.1923ms]
    7186. object trim time: [0.01ms][8.1968ms]
    7187. set new actors: [3.5911ms][11.7807ms]
    7188. pre-checking object size: [3.5957ms][11.7825ms]
    7189. exit per-object: [3.6529ms][11.8403ms]
    7190. exit sandalone randomize: [3.6561ms][11.8429ms]
    7191. set for size check: [3.8182ms][12.0055ms]
    7192. set for dyna trim: [3.8319ms][12.0188ms]
    7193. set after final actor trim: [3.8746ms][12.0616ms]
    7194. set after second setnewactors for final data test: [4.0369ms][12.2242ms]
    7195. after isSizeAcceptable: [4.0618ms][12.2487ms]
    7196. #######################################################
    7197. time to complete randomizing [ClockTowerInterior]: 12.5782ms
    7198. ending timestamp : [12:43:55.156 PM]
    7199. starting timestamp : [12:43:54.503 PM]
    7200. time to read scene enemies: 67.7354ms
    7201. object [DekuPrincess] replacement blocked by item [178]
    7202. time to read scene objects: 67.9461ms
    7203. =========================================================================
    7204. For Scene: [WoodfallTemple] with fid: 1208, with sid: 0x1B
    7205. =========================================================================
    7206. time to finish removing unnecessary objects: 78.2772ms
    7207. ---------------------------
    7208. time to generate candidate list: 409.1461ms
    7209. time to separate map/time actors: 432.4331ms
    7210. time to find matching candidates: 617.6362ms
    7211. Loops used for match candidate: 1
    7212. ----------
    7213. [0][DoorShutter] has flags: [19]
    7214. [1][DoorShutter] has flags: [18]
    7215. [2][DoorShutter] has flags: [127]
    7216. [3][DoorShutter] has flags: [61]
    7217. [4][DoorShutter] has flags: [127]
    7218. [5][DoorShutter] has flags: [127]
    7219. [6][DoorShutter] has flags: [127]
    7220. [7][DoorShutter] has flags: [127]
    7221. [8][DoorShutter] has flags: [127]
    7222. [9][DoorShutter] has flags: [11]
    7223. [10][DoorShutter] has flags: [127]
    7224. [11][DoorShutter] has flags: [62]
    7225. #######################################################
    7226. Old actor:[00][Skulltula] replaced by new actor: [FA01][Bo]
    7227. Old actor:[00][Skulltula] replaced by new actor: [FA00][Bo]
    7228. Old actor:[00][Skulltula] replaced by new actor: [FA01][Empty]
    7229. Old actor:[00][DragonFly] replaced by new actor: [0003][DragonFly]
    7230. Old actor:[00][DragonFly] replaced by new actor: [0000][DragonFly]
    7231. Old actor:[01][DekuBabaWithered] replaced by new actor: [FF01][Wolfos]
    7232. Old actor:[01][DekuBaba] replaced by new actor: [FF01][Wolfos]
    7233. Old actor:[02][Skulltula] replaced by new actor: [FA00][Bo]
    7234. Old actor:[02][Skulltula] replaced by new actor: [FA01][Bo]
    7235. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
    7236. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
    7237. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
    7238. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
    7239. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
    7240. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
    7241. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
    7242. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
    7243. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
    7244. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
    7245. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
    7246. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
    7247. Old actor:[03][DekuBabaWithered] replaced by new actor: [FF01][Wolfos]
    7248. Old actor:[03][Skulltula] replaced by new actor: [FA01][Bo]
    7249. Old actor:[03][DekuBaba] replaced by new actor: [FF00][Wolfos]
    7250. Old actor:[04][DragonFly] replaced by new actor: [0000][DragonFly]
    7251. Old actor:[04][DragonFly] replaced by new actor: [0002][DragonFly]
    7252. Old actor:[06][Snapper] replaced by new actor: [0003][GiantBeee]
    7253. Old actor:[06][Snapper] replaced by new actor: [0004][GiantBeee]
    7254. Old actor:[06][Snapper] replaced by new actor: [0002][GiantBeee]
    7255. Old actor:[07][Dinofos] replaced by new actor: [01FF][Poe]
    7256. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
    7257. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
    7258. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
    7259. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
    7260. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
    7261. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
    7262. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
    7263. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
    7264. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
    7265. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
    7266. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
    7267. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
    7268. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
    7269. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
    7270. Old actor:[10][DragonFly] replaced by new actor: [0000][DragonFly]
    7271. Old actor:[10][DragonFly] replaced by new actor: [0003][DragonFly]
    7272. Old actor:[00][MothSwarm] replaced by new actor: [00FF][Poe]
    7273. Old actor:[00][MothSwarm] replaced by new actor: [000A][MothSwarm]
    7274. Old actor:[00][ClayPot] replaced by new actor: [0009][Fairy]
    7275. Old actor:[00][ClayPot] replaced by new actor: [0002][DragonFly]
    7276. Old actor:[01][ClayPot] replaced by new actor: [0003][GiantBeee]
    7277. Old actor:[01][ClayPot] replaced by new actor: [0001][Empty]
    7278. Old actor:[01][MothSwarm] replaced by new actor: [5324][BugsFishButterfly]
    7279. Old actor:[01][ClayPot] replaced by new actor: [0002][Fairy]
    7280. Old actor:[01][ClayPot] replaced by new actor: [541A][ClayPot]
    7281. Old actor:[01][ClayPot] replaced by new actor: [00FF][Poe]
    7282. Old actor:[01][ClayPot] replaced by new actor: [0186][ClayPot]
    7283. Old actor:[01][ClayPot] replaced by new actor: [0002][Empty]
    7284. Old actor:[01][ClayPot] replaced by new actor: [0075][En_Invisible_Ruppe]
    7285. Old actor:[01][ClayPot] replaced by new actor: [0003][MothSwarm]
    7286. Old actor:[02][ClayPot] replaced by new actor: [01F9][En_Invisible_Ruppe]
    7287. Old actor:[03][PuzzleBlock] replaced by new actor: [077D][PuzzleBlock]
    7288. Old actor:[03][MothSwarm] replaced by new actor: [1016][ClayPot]
    7289. Old actor:[03][ClayPot] replaced by new actor: [0009][Fairy]
    7290. Old actor:[03][ClayPot] replaced by new actor: [FFFF][Shabom]
    7291. Old actor:[05][MothSwarm] replaced by new actor: [5324][BugsFishButterfly]
    7292. Old actor:[05][MothSwarm] replaced by new actor: [C00B][ClayPot]
    7293. Old actor:[05][MothSwarm] replaced by new actor: [0007][Empty]
    7294. Old actor:[05][ClayPot] replaced by new actor: [0002][MothSwarm]
    7295. Old actor:[05][ClayPot] replaced by new actor: [00FF][Poe]
    7296. Old actor:[05][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
    7297. Old actor:[05][ClayPot] replaced by new actor: [00FF][Poe]
    7298. Old actor:[08][ClayPot] replaced by new actor: [0002][Fairy]
    7299. Old actor:[08][ClayPot] replaced by new actor: [0015][ClayPot]
    7300. Old actor:[08][ClayPot] replaced by new actor: [0002][Shabom]
    7301. Old actor:[08][ClayPot] replaced by new actor: [0002][Empty]
    7302. ---------------------------------------------------------
    7303. Height adjustments:
    7304. + adjusted height of actor [DragonFly] by [150]
    7305. + adjusted height of actor [MothSwarm] by [50]
    7306. + adjusted height of actor [MothSwarm] by [50]
    7307. + adjusted height of actor [BugsFishButterfly] by [100]
    7308. +++ [60][En_Invisible_Ruppe] had switch flags modified to [126] +++
    7309. +++ [61][PuzzleBlock] had switch flags modified to [125] +++
    7310. +++ [54][ClayPot] had treasure flags modified to [26] +++
    7311. +++ [62][ClayPot] had treasure flags modified to [22] +++
    7312. ---------------------------------------------------------
    7313. ======( Map 00 )======
    7314. day: overlay ratio: [1.0128] newsize: [030A50] oldsize: [030080]
    7315. day: struct ratio: [0.8452] newsize: [00C43C] oldsize: [00E82C]
    7316. day: total = ratio: [0.9739] newsize: [03CE8C] oldsize: [03E8AC]
    7317. night: overlay ratio: [1.0128] newsize: [030A50] oldsize: [030080]
    7318. night: struct ratio: [0.8452] newsize: [00C43C] oldsize: [00E82C]
    7319. night: total = ratio: [0.9739] newsize: [03CE8C] oldsize: [03E8AC]
    7320. ------------------------------------------------------
    7321. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7322. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7323. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
    7324. sum: [0x63A60] allsize: [0x137510]
    7325. ------------------------------------------------------
    7326. day: dyna poly delta: [0] newsize: [000084] oldsize: [000084]
    7327. day: dyna vert delta: [0] newsize: [000084] oldsize: [000084]
    7328. night: dyna poly delta: [0] newsize: [000084] oldsize: [000084]
    7329. night: dyna vert delta: [0] newsize: [000084] oldsize: [000084]
    7330. -------------------------------------------------
    7331. ======( Map 01 )======
    7332. day: overlay ratio: [0.9515] newsize: [036FD0] oldsize: [039CB0]
    7333. day: struct ratio: [1.0276] newsize: [0093F8] oldsize: [009000]
    7334. day: total = ratio: [0.9617] newsize: [0403C8] oldsize: [042CB0]
    7335. night: overlay ratio: [0.9515] newsize: [036FD0] oldsize: [039CB0]
    7336. night: struct ratio: [1.0276] newsize: [0093F8] oldsize: [009000]
    7337. night: total = ratio: [0.9617] newsize: [0403C8] oldsize: [042CB0]
    7338. ------------------------------------------------------
    7339. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7340. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7341. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
    7342. sum: [0x63A60] allsize: [0x137510]
    7343. ------------------------------------------------------
    7344. day: dyna poly delta: [0] newsize: [0000DC] oldsize: [0000DC]
    7345. day: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C]
    7346. night: dyna poly delta: [0] newsize: [0000DC] oldsize: [0000DC]
    7347. night: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C]
    7348. -------------------------------------------------
    7349. ======( Map 02 )======
    7350. day: overlay ratio: [1.0435] newsize: [0376B0] oldsize: [0351C0]
    7351. day: struct ratio: [1.3506] newsize: [0058A8] oldsize: [0041A4]
    7352. day: total = ratio: [1.0655] newsize: [03CF58] oldsize: [039364]
    7353. night: overlay ratio: [1.0435] newsize: [0376B0] oldsize: [0351C0]
    7354. night: struct ratio: [1.3506] newsize: [0058A8] oldsize: [0041A4]
    7355. night: total = ratio: [1.0655] newsize: [03CF58] oldsize: [039364]
    7356. ------------------------------------------------------
    7357. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7358. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7359. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
    7360. sum: [0x63A60] allsize: [0x137510]
    7361. ------------------------------------------------------
    7362. day: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
    7363. day: dyna vert delta: [0] newsize: [000056] oldsize: [000056]
    7364. night: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
    7365. night: dyna vert delta: [0] newsize: [000056] oldsize: [000056]
    7366. -------------------------------------------------
    7367. ======( Map 03 )======
    7368. day: overlay ratio: [1.1504] newsize: [01EC50] oldsize: [01ABF0]
    7369. day: struct ratio: [0.4688] newsize: [002B10] oldsize: [005BDC]
    7370. day: total = ratio: [1.0300] newsize: [021760] oldsize: [0207CC]
    7371. night: overlay ratio: [1.1504] newsize: [01EC50] oldsize: [01ABF0]
    7372. night: struct ratio: [0.4688] newsize: [002B10] oldsize: [005BDC]
    7373. night: total = ratio: [1.0300] newsize: [021760] oldsize: [0207CC]
    7374. ------------------------------------------------------
    7375. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7376. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7377. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
    7378. sum: [0x63A60] allsize: [0x137510]
    7379. ------------------------------------------------------
    7380. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7381. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7382. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7383. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7384. -------------------------------------------------
    7385. ======( Map 04 )======
    7386. day: overlay ratio: [1.0000] newsize: [010F70] oldsize: [010F70]
    7387. day: struct ratio: [1.0000] newsize: [003F64] oldsize: [003F64]
    7388. day: total = ratio: [1.0000] newsize: [014ED4] oldsize: [014ED4]
    7389. night: overlay ratio: [1.0000] newsize: [010F70] oldsize: [010F70]
    7390. night: struct ratio: [1.0000] newsize: [003F64] oldsize: [003F64]
    7391. night: total = ratio: [1.0000] newsize: [014ED4] oldsize: [014ED4]
    7392. ------------------------------------------------------
    7393. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7394. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7395. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
    7396. sum: [0x63A60] allsize: [0x137510]
    7397. ------------------------------------------------------
    7398. day: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
    7399. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    7400. night: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
    7401. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    7402. -------------------------------------------------
    7403. ======( Map 05 )======
    7404. day: overlay ratio: [0.9693] newsize: [0285E0] oldsize: [029A50]
    7405. day: struct ratio: [0.5835] newsize: [0086C4] oldsize: [00E6F8]
    7406. day: total = ratio: [0.8700] newsize: [030CA4] oldsize: [038148]
    7407. night: overlay ratio: [0.9693] newsize: [0285E0] oldsize: [029A50]
    7408. night: struct ratio: [0.5835] newsize: [0086C4] oldsize: [00E6F8]
    7409. night: total = ratio: [0.8700] newsize: [030CA4] oldsize: [038148]
    7410. ------------------------------------------------------
    7411. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7412. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7413. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
    7414. sum: [0x63A60] allsize: [0x137510]
    7415. ------------------------------------------------------
    7416. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    7417. day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
    7418. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    7419. night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
    7420. -------------------------------------------------
    7421. ======( Map 06 )======
    7422. day: overlay ratio: [0.7930] newsize: [011BB0] oldsize: [0165C0]
    7423. day: struct ratio: [0.8926] newsize: [001954] oldsize: [001C60]
    7424. day: total = ratio: [0.8003] newsize: [013504] oldsize: [018220]
    7425. night: overlay ratio: [0.7930] newsize: [011BB0] oldsize: [0165C0]
    7426. night: struct ratio: [0.8926] newsize: [001954] oldsize: [001C60]
    7427. night: total = ratio: [0.8003] newsize: [013504] oldsize: [018220]
    7428. ------------------------------------------------------
    7429. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7430. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7431. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
    7432. sum: [0x63A60] allsize: [0x137510]
    7433. ------------------------------------------------------
    7434. day: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
    7435. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    7436. night: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
    7437. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    7438. -------------------------------------------------
    7439. ======( Map 07 )======
    7440. day: overlay ratio: [0.8899] newsize: [007020] oldsize: [007E00]
    7441. day: struct ratio: [0.8384] newsize: [000B44] oldsize: [000D70]
    7442. day: total = ratio: [0.8849] newsize: [007B64] oldsize: [008B70]
    7443. night: overlay ratio: [0.8899] newsize: [007020] oldsize: [007E00]
    7444. night: struct ratio: [0.8384] newsize: [000B44] oldsize: [000D70]
    7445. night: total = ratio: [0.8849] newsize: [007B64] oldsize: [008B70]
    7446. ------------------------------------------------------
    7447. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7448. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7449. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
    7450. sum: [0x63A60] allsize: [0x137510]
    7451. ------------------------------------------------------
    7452. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    7453. day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
    7454. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    7455. night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
    7456. -------------------------------------------------
    7457. ======( Map 08 )======
    7458. day: overlay ratio: [0.9654] newsize: [0126A0] oldsize: [013130]
    7459. day: struct ratio: [0.9988] newsize: [001944] oldsize: [00194C]
    7460. day: total = ratio: [0.9679] newsize: [013FE4] oldsize: [014A7C]
    7461. night: overlay ratio: [0.9654] newsize: [0126A0] oldsize: [013130]
    7462. night: struct ratio: [0.9988] newsize: [001944] oldsize: [00194C]
    7463. night: total = ratio: [0.9679] newsize: [013FE4] oldsize: [014A7C]
    7464. ------------------------------------------------------
    7465. day: object ratio: [0.9953] newsize: [13F520] oldsize: [140D40]
    7466. night: object ratio: [0.9953] newsize: [13F520] oldsize: [140D40]
    7467. object sizes: [ 0x141B0 0x7BA0 0x13A0 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x10 0x10 0x10 0x10 0xA3E0 0x8250 0xB550 0x13400 ]
    7468. sum: [0x6BA70] allsize: [0x13F520]
    7469. ------------------------------------------------------
    7470. day: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
    7471. day: dyna vert delta: [0] newsize: [000044] oldsize: [000044]
    7472. night: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
    7473. night: dyna vert delta: [0] newsize: [000044] oldsize: [000044]
    7474. -------------------------------------------------
    7475. ======( Map 09 )======
    7476. day: overlay ratio: [1.2339] newsize: [024EE0] oldsize: [01DEE0]
    7477. day: struct ratio: [1.9504] newsize: [0047D4] oldsize: [0024D4]
    7478. day: total = ratio: [1.2850] newsize: [0296B4] oldsize: [0203B4]
    7479. night: overlay ratio: [1.2339] newsize: [024EE0] oldsize: [01DEE0]
    7480. night: struct ratio: [1.9504] newsize: [0047D4] oldsize: [0024D4]
    7481. night: total = ratio: [1.2850] newsize: [0296B4] oldsize: [0203B4]
    7482. ------------------------------------------------------
    7483. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7484. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7485. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
    7486. sum: [0x63A60] allsize: [0x137510]
    7487. ------------------------------------------------------
    7488. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    7489. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    7490. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    7491. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    7492. -------------------------------------------------
    7493. ======( Map 0A )======
    7494. day: overlay ratio: [1.0000] newsize: [0210F0] oldsize: [0210F0]
    7495. day: struct ratio: [1.0000] newsize: [004AB4] oldsize: [004AB4]
    7496. day: total = ratio: [1.0000] newsize: [025BA4] oldsize: [025BA4]
    7497. night: overlay ratio: [1.0000] newsize: [0210F0] oldsize: [0210F0]
    7498. night: struct ratio: [1.0000] newsize: [004AB4] oldsize: [004AB4]
    7499. night: total = ratio: [1.0000] newsize: [025BA4] oldsize: [025BA4]
    7500. ------------------------------------------------------
    7501. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7502. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7503. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
    7504. sum: [0x63A60] allsize: [0x137510]
    7505. ------------------------------------------------------
    7506. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    7507. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    7508. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    7509. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    7510. -------------------------------------------------
    7511. ======( Map 0B )======
    7512. day: overlay ratio: [1.0000] newsize: [0061E0] oldsize: [0061E0]
    7513. day: struct ratio: [1.0000] newsize: [0008AC] oldsize: [0008AC]
    7514. day: total = ratio: [1.0000] newsize: [006A8C] oldsize: [006A8C]
    7515. night: overlay ratio: [1.0000] newsize: [0061E0] oldsize: [0061E0]
    7516. night: struct ratio: [1.0000] newsize: [0008AC] oldsize: [0008AC]
    7517. night: total = ratio: [1.0000] newsize: [006A8C] oldsize: [006A8C]
    7518. ------------------------------------------------------
    7519. day: object ratio: [1.0000] newsize: [0FC200] oldsize: [0FC200]
    7520. night: object ratio: [1.0000] newsize: [0FC200] oldsize: [0FC200]
    7521. object sizes: [ 0x11E0 0x12440 0x15130 ]
    7522. sum: [0x28750] allsize: [0xFC200]
    7523. ------------------------------------------------------
    7524. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    7525. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    7526. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    7527. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    7528. -------------------------------------------------
    7529. ======( Map 0C )======
    7530. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    7531. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    7532. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    7533. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    7534. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    7535. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    7536. ------------------------------------------------------
    7537. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7538. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
    7539. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
    7540. sum: [0x63A60] allsize: [0x137510]
    7541. ------------------------------------------------------
    7542. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7543. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7544. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7545. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7546. -------------------------------------------------
    7547. ---------------------------------------------------------
    7548. objects pick time: [0.145ms][432.9188ms]
    7549. object trim time: [0.2338ms][433.0071ms]
    7550. set new actors: [18.2577ms][451.0332ms]
    7551. pre-checking object size: [18.2619ms][451.0351ms]
    7552. exit per-object: [18.7854ms][451.5601ms]
    7553. exit sandalone randomize: [151.2936ms][584.069ms]
    7554. set for size check: [161.7798ms][594.5554ms]
    7555. set for dyna trim: [168.7459ms][601.522ms]
    7556. set after final actor trim: [170.6462ms][603.4207ms]
    7557. set after second setnewactors for final data test: [184.0612ms][616.8372ms]
    7558. after isSizeAcceptable: [184.8613ms][617.6353ms]
    7559. #######################################################
    7560. time to complete randomizing [WoodfallTemple]: 655.3255ms
    7561. ending timestamp : [12:43:55.159 PM]
    7562. starting timestamp : [12:43:55.061 PM]
    7563. time to read scene enemies: 17.5612ms
    7564. object [IceBlockWaterPlatforms] replacement blocked by item [8]
    7565. object [LargeSnowball] replacement blocked by item [311]
    7566. time to read scene objects: 19.0181ms
    7567. =========================================================================
    7568. For Scene: [MountainVillage] with fid: 1417, with sid: 0x50
    7569. =========================================================================
    7570. time to finish removing unnecessary objects: 35.2332ms
    7571. ---------------------------
    7572. time to generate candidate list: 83.0479ms
    7573. time to separate map/time actors: 84.2122ms
    7574. time to find matching candidates: 103.9235ms
    7575. Loops used for match candidate: 1
    7576. ----------
    7577. #######################################################
    7578. Old actor:[00][GoronWithGeroMask] replaced by new actor: [001D][SquareSign]
    7579. Old actor:[00][Scarecrow] replaced by new actor: [FE0F][Lulu]
    7580. Old actor:[00][SquareSign] replaced by new actor: [002D][En_Invisible_Ruppe]
    7581. Old actor:[00][SquareSign] replaced by new actor: [227E][LargeSnowball]
    7582. Old actor:[00][SquareSign] replaced by new actor: [0000][Butterfly]
    7583. Old actor:[00][SquareSign] replaced by new actor: [0000][Empty]
    7584. Old actor:[00][SquareSign] replaced by new actor: [FA00][ElegyStatueSwitch] dyn: [12]
    7585. Old actor:[00][GoGoron] replaced by new actor: [0003][SquareSign]
    7586. Old actor:[00][GoGoron] replaced by new actor: [0016][SquareSign]
    7587. Old actor:[00][PottedPlant] replaced by new actor: [7F86][GoGoron]
    7588. Old actor:[00][PottedPlant] replaced by new actor: [0004][GoronSGoro]
    7589. Old actor:[00][ClayPot] replaced by new actor: [107F][GateSoldier]
    7590. Old actor:[00][GossipStone] replaced by new actor: [007C][Bombiwa]
    7591. ---------------------------------------------------------
    7592. Height adjustments:
    7593. +++ [3][LargeSnowball] had switch flags modified to [126] +++
    7594. +++ [6][ElegyStatueSwitch] had switch flags modified to [125] +++
    7595. +++ [12][Bombiwa] had switch flags modified to [124] +++
    7596. ---------------------------------------------------------
    7597. ======( Map 00 )======
    7598. day: overlay ratio: [0.8592] newsize: [064680] oldsize: [074DD0]
    7599. day: struct ratio: [0.9152] newsize: [007FFC] oldsize: [008BD8]
    7600. day: total = ratio: [0.8631] newsize: [06C67C] oldsize: [07D9A8]
    7601. night: overlay ratio: [0.8154] newsize: [05B5E0] oldsize: [0700D0]
    7602. night: struct ratio: [0.8344] newsize: [007174] oldsize: [0087F8]
    7603. night: total = ratio: [0.8167] newsize: [062754] oldsize: [0788C8]
    7604. ------------------------------------------------------
    7605. day: object ratio: [1.1048] newsize: [14E250] oldsize: [12E760]
    7606. night: object ratio: [1.1048] newsize: [14E250] oldsize: [12E760]
    7607. object sizes: [ 0x20A0 0x1AE0 0x12C0 0xA5A0 0x17B0 0x6A70 0x3A30 0x1B220 0xA3E0 0x7780 0x4A70 0xDF0 0x14D90 0x16270 0xDC90 ]
    7608. sum: [0x862A0] allsize: [0x14E250]
    7609. ------------------------------------------------------
    7610. day: dyna poly delta: [12] newsize: [0000A6] oldsize: [00009A]
    7611. day: dyna vert delta: [12] newsize: [000067] oldsize: [00005B]
    7612. night: dyna poly delta: [12] newsize: [0000A6] oldsize: [00009A]
    7613. night: dyna vert delta: [12] newsize: [000067] oldsize: [00005B]
    7614. -------------------------------------------------
    7615. ---------------------------------------------------------
    7616. objects pick time: [6.9134ms][91.2628ms]
    7617. object trim time: [6.9215ms][91.2682ms]
    7618. set new actors: [11.6652ms][96.0149ms]
    7619. pre-checking object size: [11.6699ms][96.0169ms]
    7620. exit per-object: [12.1302ms][96.4791ms]
    7621. exit sandalone randomize: [12.1361ms][96.4829ms]
    7622. set for size check: [13.2522ms][97.6015ms]
    7623. set for dyna trim: [13.2674ms][97.6143ms]
    7624. set after final actor trim: [13.5961ms][97.9449ms]
    7625. set after second setnewactors for final data test: [19.5433ms][103.8933ms]
    7626. after isSizeAcceptable: [19.5752ms][103.9226ms]
    7627. #######################################################
    7628. time to complete randomizing [MountainVillage]: 106.2119ms
    7629. ending timestamp : [12:43:55.167 PM]
    7630. starting timestamp : [12:43:55.002 PM]
    7631. time to read scene enemies: 0.8457ms
    7632. time to read scene objects: 0.8498ms
    7633. =========================================================================
    7634. For Scene: [WaterfallRapids] with fid: 1386, with sid: 0x4A
    7635. =========================================================================
    7636. time to finish removing unnecessary objects: 0.8658ms
    7637. ---------------------------
    7638. time to generate candidate list: 2.5076ms
    7639. time to separate map/time actors: 10.4424ms
    7640. time to find matching candidates: 163.5282ms
    7641. Loops used for match candidate: 4
    7642. ----------
    7643. #######################################################
    7644. Old actor:[00][BugsFishButterfly] replaced by new actor: [0000][Empty]
    7645. Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
    7646. Old actor:[00][BugsFishButterfly] replaced by new actor: [0000][BeaverRing]
    7647. Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
    7648. ---------------------------------------------------------
    7649. Height adjustments:
    7650. ---------------------------------------------------------
    7651. ======( Map 00 )======
    7652. day: overlay ratio: [0.9970] newsize: [09DF90] oldsize: [09E740]
    7653. day: struct ratio: [0.9968] newsize: [01112C] oldsize: [011210]
    7654. day: total = ratio: [0.9969] newsize: [0AF0BC] oldsize: [0AF950]
    7655. night: overlay ratio: [0.9970] newsize: [09DF90] oldsize: [09E740]
    7656. night: struct ratio: [0.9968] newsize: [01112C] oldsize: [011210]
    7657. night: total = ratio: [0.9969] newsize: [0AF0BC] oldsize: [0AF950]
    7658. ------------------------------------------------------
    7659. day: object ratio: [1.0000] newsize: [0E8C70] oldsize: [0E8C70]
    7660. night: object ratio: [1.0000] newsize: [0E8C70] oldsize: [0E8C70]
    7661. object sizes: [ 0x1ADD0 0x20D0 0x3E20 ]
    7662. sum: [0x20CC0] allsize: [0xE8C70]
    7663. ------------------------------------------------------
    7664. day: dyna poly delta: [0] newsize: [0011E0] oldsize: [0011E0]
    7665. day: dyna vert delta: [0] newsize: [0011E0] oldsize: [0011E0]
    7666. night: dyna poly delta: [0] newsize: [0011E0] oldsize: [0011E0]
    7667. night: dyna vert delta: [0] newsize: [0011E0] oldsize: [0011E0]
    7668. -------------------------------------------------
    7669. ---------------------------------------------------------
    7670. objects pick time: [0.0005ms][10.577ms]
    7671. object trim time: [0.0058ms][10.5817ms]
    7672. set new actors: [15.3925ms][25.971ms]
    7673. pre-checking object size: [15.3969ms][25.9729ms]
    7674. exit per-object: [15.3991ms][25.975ms]
    7675. exit sandalone randomize: [34.4448ms][45.0233ms]
    7676. set for size check: [41.8358ms][52.4144ms]
    7677. set for dyna trim: [41.8465ms][52.4226ms]
    7678. set after final actor trim: [41.93ms][52.5063ms]
    7679. set after second setnewactors for final data test: [47.868ms][58.4464ms]
    7680. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    7681. objects pick time: [0.0004ms][58.4607ms]
    7682. object trim time: [0.0039ms][58.464ms]
    7683. set new actors: [6.2984ms][64.7613ms]
    7684. pre-checking object size: [6.305ms][64.7652ms]
    7685. exit per-object: [6.3061ms][64.7662ms]
    7686. exit sandalone randomize: [19.8953ms][78.358ms]
    7687. set for size check: [27.3631ms][85.8257ms]
    7688. set for dyna trim: [27.3742ms][85.8345ms]
    7689. set after final actor trim: [27.4442ms][85.9048ms]
    7690. set after second setnewactors for final data test: [35.7973ms][94.2599ms]
    7691. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    7692. objects pick time: [0.0005ms][94.2745ms]
    7693. object trim time: [0.0039ms][94.2778ms]
    7694. set new actors: [9.1582ms][103.4349ms]
    7695. pre-checking object size: [9.163ms][103.4369ms]
    7696. exit per-object: [9.1643ms][103.4381ms]
    7697. exit sandalone randomize: [17.6012ms][111.8774ms]
    7698. set for size check: [25.3973ms][119.6728ms]
    7699. set for dyna trim: [25.4073ms][119.6813ms]
    7700. set after final actor trim: [25.4864ms][119.7604ms]
    7701. set after second setnewactors for final data test: [35.6574ms][129.9338ms]
    7702. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    7703. re-generate candidates time: [0.0005ms][129.9489ms]
    7704. objects pick time: [0.002ms][129.9502ms]
    7705. object trim time: [0.0079ms][129.9562ms]
    7706. set new actors: [11.2206ms][141.1705ms]
    7707. pre-checking object size: [11.224ms][141.1723ms]
    7708. exit per-object: [11.2252ms][141.1734ms]
    7709. exit sandalone randomize: [23.9254ms][153.8758ms]
    7710. set for size check: [26.2181ms][156.1679ms]
    7711. set for dyna trim: [26.2275ms][156.176ms]
    7712. set after final actor trim: [26.3488ms][156.298ms]
    7713. set after second setnewactors for final data test: [33.5631ms][163.5138ms]
    7714. after isSizeAcceptable: [33.579ms][163.5274ms]
    7715. #######################################################
    7716. time to complete randomizing [WaterfallRapids]: 168.7228ms
    7717. ending timestamp : [12:43:55.171 PM]
    7718. starting timestamp : [12:43:54.503 PM]
    7719. time to read scene enemies: 67.8393ms
    7720. object [BadBat] replacement blocked by item [84]
    7721. object [Dampe] replacement blocked by item [84]
    7722. time to read scene objects: 68.2621ms
    7723. =========================================================================
    7724. For Scene: [IkanaGraveyard] with fid: 1353, with sid: 0x43
    7725. =========================================================================
    7726. time to finish removing unnecessary objects: 75.9795ms
    7727. ---------------------------
    7728. time to generate candidate list: 127.3676ms
    7729. time to separate map/time actors: 141.2389ms
    7730. time to find matching candidates: 660.9008ms
    7731. Loops used for match candidate: 4
    7732. +++ BUSH SUPPLIES at index:[3] replacing new choice [Empty][FFFF] where old actor was [OrangeGraveyardFlower][0000]
    7733. ----------
    7734. #######################################################
    7735. Old actor:[00][OrangeGraveyardFlower] replaced by new actor: [0001][NaturalPatchOfGrass]
    7736. Old actor:[00][OrangeGraveyardFlower] replaced by new actor: [FFFF][Empty]
    7737. Old actor:[00][OrangeGraveyardFlower] replaced by new actor: [0401][NaturalPatchOfGrass]
    7738. Old actor:[00][OrangeGraveyardFlower] replaced by new actor: [FFFF][BombFlower]
    7739. Old actor:[00][TallGrass] replaced by new actor: [0002][DekuBabaWithered]
    7740. Old actor:[00][TallGrass] replaced by new actor: [0002][DekuBabaWithered]
    7741. Old actor:[00][TallGrass] replaced by new actor: [0002][DekuBabaWithered]
    7742. Old actor:[00][TallGrass] replaced by new actor: [0000][Empty]
    7743. Old actor:[00][TallGrass] replaced by new actor: [0000][DekuBaba]
    7744. Old actor:[02][OrangeGraveyardFlower] replaced by new actor: [FFFF][Empty]
    7745. Old actor:[02][OrangeGraveyardFlower] replaced by new actor: [FFFF][BombFlower]
    7746. Old actor:[02][OrangeGraveyardFlower] replaced by new actor: [005C][En_Invisible_Ruppe]
    7747. Old actor:[02][OrangeGraveyardFlower] replaced by new actor: [F004][StalchildHintGiver]
    7748. Old actor:[02][TallGrass] replaced by new actor: [0001][DekuBabaWithered]
    7749. Old actor:[02][TallGrass] replaced by new actor: [0001][DekuBabaWithered]
    7750. Old actor:[02][TallGrass] replaced by new actor: [0001][DekuBaba]
    7751. Old actor:[02][TallGrass] replaced by new actor: [0001][Empty]
    7752. Old actor:[02][TallGrass] replaced by new actor: [0001][DekuBabaWithered]
    7753. Old actor:[00][HitSpot] replaced by new actor: [FE07][WallTalkSpot]
    7754. Old actor:[00][HitSpot] replaced by new actor: [FE11][WallTalkSpot]
    7755. Old actor:[00][HitSpot] replaced by new actor: [FC10][HitSpot]
    7756. Old actor:[01][HitSpot] replaced by new actor: [FE00][Empty]
    7757. Old actor:[01][IshiRock] replaced by new actor: [FA08][HitSpot]
    7758. Old actor:[01][IshiRock] replaced by new actor: [FF9F][BadBat]
    7759. Old actor:[01][IshiRock] replaced by new actor: [FE0B][Empty]
    7760. Old actor:[01][IshiRock] replaced by new actor: [F9B0][IshiRock]
    7761. Old actor:[01][IshiRock] replaced by new actor: [1E14][IshiRock]
    7762. Old actor:[01][GrassRockCluster] replaced by new actor: [F004][StalchildHintGiver]
    7763. Old actor:[01][GrottoHole] replaced by new actor: [02B8][GrottoHole]
    7764. Old actor:[01][GrassRockCluster] replaced by new actor: [0600][GrassRockCluster]
    7765. Old actor:[02][HitSpot] replaced by new actor: [FE0A][WallTalkSpot]
    7766. Old actor:[02][HitSpot] replaced by new actor: [029F][BadBat]
    7767. Old actor:[02][HitSpot] replaced by new actor: [F616][HitSpot]
    7768. Old actor:[03][GrottoHole] replaced by new actor: [0218][GrottoHole]
    7769. Old actor:[03][HitSpot] replaced by new actor: [F40D][HitSpot]
    7770. Old actor:[03][GrassRockCluster] replaced by new actor: [0110][Obj_Dowsing]
    7771. Old actor:[03][GrassRockCluster] replaced by new actor: [0600][GrassRockCluster]
    7772. ---------------------------------------------------------
    7773. Height adjustments:
    7774. +++ [20][HitSpot] had switch flags modified to [126] +++
    7775. +++ [22][HitSpot] had switch flags modified to [125] +++
    7776. +++ [25][IshiRock] had switch flags modified to [124] +++
    7777. +++ [32][HitSpot] had switch flags modified to [123] +++
    7778. +++ [34][HitSpot] had switch flags modified to [122] +++
    7779. ---------------------------------------------------------
    7780. ======( Map 00 )======
    7781. day: overlay ratio: [1.0036] newsize: [026CE0] oldsize: [026AA0]
    7782. day: struct ratio: [1.0309] newsize: [004454] oldsize: [004248]
    7783. day: total = ratio: [1.0063] newsize: [02B134] oldsize: [02ACE8]
    7784. night: overlay ratio: [1.0020] newsize: [0469C0] oldsize: [046780]
    7785. night: struct ratio: [1.0192] newsize: [006C74] oldsize: [006A68]
    7786. night: total = ratio: [1.0035] newsize: [04D634] oldsize: [04D1E8]
    7787. ------------------------------------------------------
    7788. day: object ratio: [1.0173] newsize: [10C630] oldsize: [107D40]
    7789. night: object ratio: [1.0173] newsize: [10C630] oldsize: [107D40]
    7790. object sizes: [ 0x6DA0 0x8120 0xCA0 0x1A00 0x39C0 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 ]
    7791. sum: [0x44680] allsize: [0x10C630]
    7792. ------------------------------------------------------
    7793. day: dyna poly delta: [0] newsize: [00008B] oldsize: [00008B]
    7794. day: dyna vert delta: [0] newsize: [000052] oldsize: [000052]
    7795. night: dyna poly delta: [0] newsize: [00008B] oldsize: [00008B]
    7796. night: dyna vert delta: [0] newsize: [000052] oldsize: [000052]
    7797. -------------------------------------------------
    7798. ======( Map 01 )======
    7799. day: overlay ratio: [0.9323] newsize: [030A10] oldsize: [034290]
    7800. day: struct ratio: [0.9957] newsize: [007490] oldsize: [007510]
    7801. day: total = ratio: [0.9401] newsize: [037EA0] oldsize: [03B7A0]
    7802. night: overlay ratio: [0.9227] newsize: [02A260] oldsize: [02DAE0]
    7803. night: struct ratio: [0.9954] newsize: [006CA0] oldsize: [006D20]
    7804. night: total = ratio: [0.9321] newsize: [030F00] oldsize: [034800]
    7805. ------------------------------------------------------
    7806. day: object ratio: [1.0173] newsize: [10C630] oldsize: [107D40]
    7807. night: object ratio: [1.0173] newsize: [10C630] oldsize: [107D40]
    7808. object sizes: [ 0x6DA0 0x8120 0xCA0 0x1A00 0x39C0 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 ]
    7809. sum: [0x44680] allsize: [0x10C630]
    7810. ------------------------------------------------------
    7811. day: dyna poly delta: [0] newsize: [00019C] oldsize: [00019C]
    7812. day: dyna vert delta: [0] newsize: [000100] oldsize: [000100]
    7813. night: dyna poly delta: [0] newsize: [00019C] oldsize: [00019C]
    7814. night: dyna vert delta: [0] newsize: [000100] oldsize: [000100]
    7815. -------------------------------------------------
    7816. ======( Map 02 )======
    7817. day: overlay ratio: [1.1121] newsize: [024790] oldsize: [020CC0]
    7818. day: struct ratio: [1.0797] newsize: [005D1C] oldsize: [00563C]
    7819. day: total = ratio: [1.1075] newsize: [02A4AC] oldsize: [0262FC]
    7820. night: overlay ratio: [1.0793] newsize: [032070] oldsize: [02E5A0]
    7821. night: struct ratio: [1.0665] newsize: [006E34] oldsize: [006754]
    7822. night: total = ratio: [1.0777] newsize: [038EA4] oldsize: [034CF4]
    7823. ------------------------------------------------------
    7824. day: object ratio: [1.0154] newsize: [12C480] oldsize: [127B90]
    7825. night: object ratio: [1.0154] newsize: [12C480] oldsize: [127B90]
    7826. object sizes: [ 0x6DA0 0x8120 0xCA0 0x1A00 0x39C0 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 0x1FE50 ]
    7827. sum: [0x644D0] allsize: [0x12C480]
    7828. ------------------------------------------------------
    7829. day: dyna poly delta: [0] newsize: [000078] oldsize: [000078]
    7830. day: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
    7831. night: dyna poly delta: [0] newsize: [000078] oldsize: [000078]
    7832. night: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
    7833. -------------------------------------------------
    7834. ======( Map 03 )======
    7835. day: overlay ratio: [0.9818] newsize: [01C680] oldsize: [01CEF0]
    7836. day: struct ratio: [0.9973] newsize: [0055BC] oldsize: [0055F8]
    7837. day: total = ratio: [0.9842] newsize: [021C3C] oldsize: [0224E8]
    7838. night: overlay ratio: [0.9851] newsize: [022C40] oldsize: [0234B0]
    7839. night: struct ratio: [0.9975] newsize: [005D8C] oldsize: [005DC8]
    7840. night: total = ratio: [0.9868] newsize: [0289CC] oldsize: [029278]
    7841. ------------------------------------------------------
    7842. day: object ratio: [1.0154] newsize: [12C480] oldsize: [127B90]
    7843. night: object ratio: [1.0154] newsize: [12C480] oldsize: [127B90]
    7844. object sizes: [ 0x6DA0 0x8120 0xCA0 0x1A00 0x39C0 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 0x1FE50 ]
    7845. sum: [0x644D0] allsize: [0x12C480]
    7846. ------------------------------------------------------
    7847. day: dyna poly delta: [0] newsize: [00018E] oldsize: [00018E]
    7848. day: dyna vert delta: [0] newsize: [0000F6] oldsize: [0000F6]
    7849. night: dyna poly delta: [0] newsize: [00018E] oldsize: [00018E]
    7850. night: dyna vert delta: [0] newsize: [0000F6] oldsize: [0000F6]
    7851. -------------------------------------------------
    7852. ---------------------------------------------------------
    7853. objects pick time: [0.0588ms][141.4554ms]
    7854. object trim time: [0.071ms][141.4667ms]
    7855. set new actors: [7.2488ms][148.6483ms]
    7856. pre-checking object size: [7.255ms][148.6508ms]
    7857. exit per-object: [19.2255ms][160.6236ms]
    7858. exit sandalone randomize: [114.8555ms][256.2534ms]
    7859. set for size check: [120.9566ms][262.3546ms]
    7860. set for dyna trim: [121.2941ms][262.6906ms]
    7861. set after final actor trim: [128.8315ms][270.2305ms]
    7862. set after second setnewactors for final data test: [131.1769ms][272.5752ms]
    7863. ---- bogo REJECTED: dyna actors are too big, even after trim
    7864. objects pick time: [0.0686ms][272.6972ms]
    7865. object trim time: [0.0872ms][272.7139ms]
    7866. set new actors: [5.5396ms][278.1689ms]
    7867. pre-checking object size: [5.5451ms][278.1719ms]
    7868. exit per-object: [5.9308ms][278.5591ms]
    7869. exit sandalone randomize: [74.6998ms][347.3291ms]
    7870. set for size check: [90.9305ms][363.5593ms]
    7871. set for dyna trim: [122.7783ms][395.4072ms]
    7872. set after final actor trim: [129.0462ms][401.6756ms]
    7873. set after second setnewactors for final data test: [135.1331ms][407.7638ms]
    7874. ---- bogo REJECTED: dyna actors are too big, even after trim
    7875. objects pick time: [0.0658ms][407.8499ms]
    7876. object trim time: [0.0751ms][407.8586ms]
    7877. set new actors: [2.3339ms][410.1188ms]
    7878. pre-checking object size: [2.3366ms][410.12ms]
    7879. exit per-object: [2.7643ms][410.5492ms]
    7880. exit sandalone randomize: [91.7911ms][499.5772ms]
    7881. set for size check: [99.8633ms][507.6491ms]
    7882. set for dyna trim: [100.248ms][508.0332ms]
    7883. set after final actor trim: [100.9546ms][508.7392ms]
    7884. set after second setnewactors for final data test: [116.5027ms][524.2872ms]
    7885. ---- bogo REJECTED: dyna actors are too big, even after trim
    7886. re-generate candidates time: [41.8242ms][566.1341ms]
    7887. objects pick time: [41.9098ms][566.2185ms]
    7888. object trim time: [41.9176ms][566.2256ms]
    7889. set new actors: [52.2516ms][576.5617ms]
    7890. pre-checking object size: [52.2551ms][576.5631ms]
    7891. exit per-object: [52.6152ms][576.9247ms]
    7892. exit sandalone randomize: [122.285ms][646.5953ms]
    7893. set for size check: [128.3825ms][652.6936ms]
    7894. set for dyna trim: [128.4648ms][652.774ms]
    7895. set after final actor trim: [129.3416ms][653.6517ms]
    7896. set after second setnewactors for final data test: [136.4584ms][660.769ms]
    7897. after isSizeAcceptable: [136.5911ms][660.8997ms]
    7898. #######################################################
    7899. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [110,314,-1884]
    7900. time to complete randomizing [IkanaGraveyard]: 678.6155ms
    7901. ending timestamp : [12:43:55.182 PM]
    7902. starting timestamp : [12:43:55.113 PM]
    7903. time to read scene enemies: 7.9818ms
    7904. object [SoftSoilAndBeans] replacement blocked by item [176]
    7905. time to read scene objects: 8.7915ms
    7906. =========================================================================
    7907. For Scene: [InvertedStoneTower] with fid: 1444, with sid: 0x59
    7908. =========================================================================
    7909. time to finish removing unnecessary objects: 18.2322ms
    7910. ---------------------------
    7911. time to generate candidate list: 51.6467ms
    7912. time to separate map/time actors: 52.4935ms
    7913. time to find matching candidates: 58.9928ms
    7914. Loops used for match candidate: 1
    7915. ----------
    7916. #######################################################
    7917. Old actor:[00][ClayPot] replaced by new actor: [FFFF][BombFlower]
    7918. Old actor:[00][ClayPot] replaced by new actor: [370A][PointedSign]
    7919. Old actor:[00][ClayPot] replaced by new actor: [0010][TallGrass]
    7920. Old actor:[00][ClayPot] replaced by new actor: [0110][Obj_Dowsing]
    7921. Old actor:[00][ClayPot] replaced by new actor: [FFFF][Empty]
    7922. Old actor:[00][RainbowHookshotPillar] replaced by new actor: [0001][BlueBubble]
    7923. Old actor:[00][RainbowHookshotPillar] replaced by new actor: [0001][BlueBubble]
    7924. Old actor:[00][RainbowHookshotPillar] replaced by new actor: [0001][BlueBubble]
    7925. ---------------------------------------------------------
    7926. Height adjustments:
    7927. ---------------------------------------------------------
    7928. ======( Map 00 )======
    7929. day: overlay ratio: [0.9677] newsize: [043A60] oldsize: [045E80]
    7930. day: struct ratio: [1.0661] newsize: [004518] oldsize: [0040D0]
    7931. day: total = ratio: [0.9731] newsize: [047F78] oldsize: [049F50]
    7932. night: overlay ratio: [0.9677] newsize: [043A60] oldsize: [045E80]
    7933. night: struct ratio: [1.0661] newsize: [004518] oldsize: [0040D0]
    7934. night: total = ratio: [0.9731] newsize: [047F78] oldsize: [049F50]
    7935. ------------------------------------------------------
    7936. day: object ratio: [1.0013] newsize: [0F4CD0] oldsize: [0F4790]
    7937. night: object ratio: [1.0013] newsize: [0F4CD0] oldsize: [0F4790]
    7938. object sizes: [ 0x4670 0xDF0 0x5C0 0x3E20 0xD60 0x2420 0x26A0 0x8120 0x81C0 0x1A00 0xA5A0 0x1A40 ]
    7939. sum: [0x2CD20] allsize: [0xF4CD0]
    7940. ------------------------------------------------------
    7941. day: dyna poly delta: [-54] newsize: [00003C] oldsize: [000072]
    7942. day: dyna vert delta: [-48] newsize: [000038] oldsize: [000068]
    7943. night: dyna poly delta: [-54] newsize: [00003C] oldsize: [000072]
    7944. night: dyna vert delta: [-48] newsize: [000038] oldsize: [000068]
    7945. -------------------------------------------------
    7946. ---------------------------------------------------------
    7947. objects pick time: [0.0876ms][52.7868ms]
    7948. object trim time: [0.0935ms][52.791ms]
    7949. set new actors: [4.6689ms][57.368ms]
    7950. pre-checking object size: [4.6722ms][57.3696ms]
    7951. exit per-object: [4.831ms][57.53ms]
    7952. exit sandalone randomize: [4.8356ms][57.5331ms]
    7953. set for size check: [5.5036ms][58.2018ms]
    7954. set for dyna trim: [5.5118ms][58.2094ms]
    7955. set after final actor trim: [5.6991ms][58.3968ms]
    7956. set after second setnewactors for final data test: [6.2834ms][58.9813ms]
    7957. after isSizeAcceptable: [6.2947ms][58.9922ms]
    7958. #######################################################
    7959. time to complete randomizing [InvertedStoneTower]: 68.7621ms
    7960. ending timestamp : [12:43:55.182 PM]
    7961. starting timestamp : [12:43:55.055 PM]
    7962. time to read scene enemies: 13.1754ms
    7963. object [En_Owl] replacement blocked by item [146]
    7964. object [FlyingLensCaveIcePlatforms] replacement blocked by item [146]
    7965. object [BuisnessScrub] replacement blocked by item [292]
    7966. time to read scene objects: 23.3461ms
    7967. =========================================================================
    7968. For Scene: [GoronVillage] with fid: 1409, with sid: 0x4D
    7969. =========================================================================
    7970. time to finish removing unnecessary objects: 33.2297ms
    7971. ---------------------------
    7972. time to generate candidate list: 100.3779ms
    7973. time to separate map/time actors: 101.9298ms
    7974. time to find matching candidates: 118.0547ms
    7975. Loops used for match candidate: 1
    7976. ----------
    7977. #######################################################
    7978. Old actor:[00][SmallSnowball] replaced by new actor: [00FF][Leever]
    7979. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
    7980. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
    7981. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
    7982. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
    7983. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
    7984. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
    7985. Old actor:[00][SmallSnowball] replaced by new actor: [00FF][Leever]
    7986. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
    7987. Old actor:[00][SmallSnowball] replaced by new actor: [00FF][Leever]
    7988. Old actor:[00][SmallSnowball] replaced by new actor: [00FF][Leever]
    7989. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
    7990. Old actor:[00][SquareSign] replaced by new actor: [0002][En_Ani]
    7991. Old actor:[00][SquareSign] replaced by new actor: [0002][En_Ani]
    7992. Old actor:[00][SquareSign] replaced by new actor: [0000][En_Ani]
    7993. Old actor:[00][Tektite] replaced by new actor: [3BC2][GossipStone]
    7994. Old actor:[00][Tektite] replaced by new actor: [3716][GossipStone]
    7995. Old actor:[00][LargeSnowball] replaced by new actor: [00FF][Leever]
    7996. Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
    7997. Old actor:[00][LargeSnowball] replaced by new actor: [00FF][Leever]
    7998. Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
    7999. Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
    8000. Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
    8001. Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
    8002. Old actor:[00][LargeSnowball] replaced by new actor: [00FF][Leever]
    8003. Old actor:[00][LargeSnowball] replaced by new actor: [00FF][Leever]
    8004. Old actor:[01][Scarecrow] replaced by new actor: [0000][ImposterFrog]
    8005. Old actor:[01][LargeWoodenCrate] replaced by new actor: [0001][Dodongo]
    8006. Old actor:[00][RegularIceBlock] replaced by new actor: [00FF][RegularIceBlock]
    8007. ---------------------------------------------------------
    8008. Height adjustments:
    8009. ---------------------------------------------------------
    8010. ======( Map 00 )======
    8011. day: overlay ratio: [0.8963] newsize: [055BC0] oldsize: [05FA80]
    8012. day: struct ratio: [1.1685] newsize: [00A63C] oldsize: [008E44]
    8013. day: total = ratio: [0.9194] newsize: [0601FC] oldsize: [0688C4]
    8014. night: overlay ratio: [0.8963] newsize: [055BC0] oldsize: [05FA80]
    8015. night: struct ratio: [1.1685] newsize: [00A63C] oldsize: [008E44]
    8016. night: total = ratio: [0.9194] newsize: [0601FC] oldsize: [0688C4]
    8017. ------------------------------------------------------
    8018. day: object ratio: [1.0355] newsize: [12E360] oldsize: [123DA0]
    8019. night: object ratio: [1.0355] newsize: [12E360] oldsize: [123DA0]
    8020. object sizes: [ 0x14D90 0x105D0 0xB00 0x1EF0 0x1EF0 0x100E0 0xB2D0 0xB8C0 0x1F0 0xB550 0x9940 0xA80 ]
    8021. sum: [0x663B0] allsize: [0x12E360]
    8022. ------------------------------------------------------
    8023. day: dyna poly delta: [0] newsize: [0000D0] oldsize: [0000D0]
    8024. day: dyna vert delta: [0] newsize: [0000AC] oldsize: [0000AC]
    8025. night: dyna poly delta: [0] newsize: [0000D0] oldsize: [0000D0]
    8026. night: dyna vert delta: [0] newsize: [0000AC] oldsize: [0000AC]
    8027. -------------------------------------------------
    8028. ======( Map 01 )======
    8029. day: overlay ratio: [1.0847] newsize: [00BA80] oldsize: [00ABF0]
    8030. day: struct ratio: [1.5315] newsize: [001A34] oldsize: [00111C]
    8031. day: total = ratio: [1.1251] newsize: [00D4B4] oldsize: [00BD0C]
    8032. night: overlay ratio: [1.0847] newsize: [00BA80] oldsize: [00ABF0]
    8033. night: struct ratio: [1.5315] newsize: [001A34] oldsize: [00111C]
    8034. night: total = ratio: [1.1251] newsize: [00D4B4] oldsize: [00BD0C]
    8035. ------------------------------------------------------
    8036. day: object ratio: [1.0355] newsize: [12E360] oldsize: [123DA0]
    8037. night: object ratio: [1.0355] newsize: [12E360] oldsize: [123DA0]
    8038. object sizes: [ 0x14D90 0x105D0 0xB00 0x1EF0 0x1EF0 0x100E0 0xB2D0 0xB8C0 0x1F0 0xB550 0x9940 0xA80 ]
    8039. sum: [0x663B0] allsize: [0x12E360]
    8040. ------------------------------------------------------
    8041. day: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
    8042. day: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
    8043. night: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
    8044. night: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
    8045. -------------------------------------------------
    8046. ---------------------------------------------------------
    8047. objects pick time: [6.2931ms][108.3617ms]
    8048. object trim time: [6.3041ms][108.3705ms]
    8049. set new actors: [7.7706ms][109.8385ms]
    8050. pre-checking object size: [7.7739ms][109.84ms]
    8051. exit per-object: [8.0373ms][110.1049ms]
    8052. exit sandalone randomize: [13.3297ms][115.3987ms]
    8053. set for size check: [14.6139ms][116.6815ms]
    8054. set for dyna trim: [14.6286ms][116.6948ms]
    8055. set after final actor trim: [14.8075ms][116.874ms]
    8056. set after second setnewactors for final data test: [15.9193ms][117.9867ms]
    8057. after isSizeAcceptable: [15.94ms][118.0063ms]
    8058. #######################################################
    8059. time to complete randomizing [GoronVillage]: 129.5328ms
    8060. ending timestamp : [12:43:55.185 PM]
    8061. starting timestamp : [12:43:55.133 PM]
    8062. time to read scene enemies: 0.4609ms
    8063. time to read scene objects: 9.5746ms
    8064. =========================================================================
    8065. For Scene: [MountainSmithy] with fid: 1308, with sid: 0x2C
    8066. =========================================================================
    8067. time to finish removing unnecessary objects: 17.0454ms
    8068. ---------------------------
    8069. time to generate candidate list: 51.0449ms
    8070. time to separate map/time actors: 51.1598ms
    8071. time to find matching candidates: 52.0478ms
    8072. Loops used for match candidate: 1
    8073. ----------
    8074. #######################################################
    8075. Old actor:[00][Clock] replaced by new actor: [0000][SwordsmanSign]
    8076. Old actor:[00][Zubora] replaced by new actor: [0000][HoneyAndDarlingCredits]
    8077. Old actor:[00][GaboraBlacksmith] replaced by new actor: [307F][GateSoldier]
    8078. Old actor:[00][PottedPlant] replaced by new actor: [FF34][BadBat]
    8079. Old actor:[00][PottedPlant] replaced by new actor: [FF03][BadBat]
    8080. ---------------------------------------------------------
    8081. Height adjustments:
    8082. + adjusted height of actor [BadBat] by [150]
    8083. + adjusted height of actor [BadBat] by [150]
    8084. ---------------------------------------------------------
    8085. ======( Map 00 )======
    8086. day: overlay ratio: [0.7375] newsize: [008A30] oldsize: [00BB60]
    8087. day: struct ratio: [1.2814] newsize: [001324] oldsize: [000EF0]
    8088. day: total = ratio: [0.7776] newsize: [009D54] oldsize: [00CA50]
    8089. night: overlay ratio: [0.7014] newsize: [00B970] oldsize: [010860]
    8090. night: struct ratio: [1.2151] newsize: [0016DC] oldsize: [0012D0]
    8091. night: total = ratio: [0.7355] newsize: [00D04C] oldsize: [011B30]
    8092. ------------------------------------------------------
    8093. day: object ratio: [0.9220] newsize: [0E75D0] oldsize: [0FAEF0]
    8094. night: object ratio: [0.9220] newsize: [0E75D0] oldsize: [0FAEF0]
    8095. object sizes: [ 0xBAE0 0xDC90 0x5210 0xCA0 ]
    8096. sum: [0x1F620] allsize: [0xE75D0]
    8097. ------------------------------------------------------
    8098. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8099. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8100. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8101. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8102. -------------------------------------------------
    8103. ---------------------------------------------------------
    8104. objects pick time: [0.2695ms][51.5232ms]
    8105. object trim time: [0.2747ms][51.5279ms]
    8106. set new actors: [0.3761ms][51.6296ms]
    8107. pre-checking object size: [0.3772ms][51.6303ms]
    8108. exit per-object: [0.4803ms][51.7339ms]
    8109. exit sandalone randomize: [0.4832ms][51.7363ms]
    8110. set for size check: [0.5839ms][51.8373ms]
    8111. set for dyna trim: [0.5898ms][51.8431ms]
    8112. set after final actor trim: [0.6684ms][51.9225ms]
    8113. set after second setnewactors for final data test: [0.7827ms][52.0365ms]
    8114. after isSizeAcceptable: [0.7941ms][52.0473ms]
    8115. #######################################################
    8116. time to complete randomizing [MountainSmithy]: 52.4701ms
    8117. ending timestamp : [12:43:55.185 PM]
    8118. starting timestamp : [12:43:55.097 PM]
    8119. in scene [TwinIslands]m[0]r[0]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [174]
    8120. in scene [TwinIslands]m[0]r[1]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [174]
    8121. in scene [TwinIslands]m[0]r[31]v[0064] actor: [0x0064][RegularIceBlock] was blocked by item [174]
    8122. in scene [TwinIslands]m[0]r[39]v[0299] actor: [0x0299][GrottoHole] was blocked by item [174]
    8123. time to read scene enemies: 22.854ms
    8124. object [LargeSnowball] replacement blocked by item [311]
    8125. object [Tingle] replacement blocked by item [170]
    8126. object [Scarecrow] replacement blocked by item [445]
    8127. time to read scene objects: 24.9942ms
    8128. =========================================================================
    8129. For Scene: [TwinIslands] with fid: 1453, with sid: 0x5D
    8130. =========================================================================
    8131. time to finish removing unnecessary objects: 45.2149ms
    8132. ---------------------------
    8133. time to generate candidate list: 67.8643ms
    8134. time to separate map/time actors: 69.4407ms
    8135. time to find matching candidates: 87.6813ms
    8136. Loops used for match candidate: 1
    8137. ----------
    8138. #######################################################
    8139. Old actor:[00][Tektite] replaced by new actor: [0000][OrangeGraveyardFlower]
    8140. Old actor:[00][SnowCoveredTrees] replaced by new actor: [0001][GoronSGoro]
    8141. Old actor:[00][SnowCoveredTrees] replaced by new actor: [0000][GoronWithGeroMask]
    8142. Old actor:[00][SnowCoveredTrees] replaced by new actor: [0008][GoronSGoro]
    8143. Old actor:[00][SquareSign] replaced by new actor: [FFFF][PirateTelescope]
    8144. Old actor:[00][Wolfos] replaced by new actor: [682B][TallGrass]
    8145. Old actor:[00][Wolfos] replaced by new actor: [0107][TallGrass]
    8146. ---------------------------------------------------------
    8147. Height adjustments:
    8148. ---------------------------------------------------------
    8149. ======( Map 00 )======
    8150. day: overlay ratio: [0.9832] newsize: [0884E0] oldsize: [08AA40]
    8151. day: struct ratio: [0.9789] newsize: [009E80] oldsize: [00A1EC]
    8152. day: total = ratio: [0.9829] newsize: [092360] oldsize: [094C2C]
    8153. night: overlay ratio: [0.9832] newsize: [0884E0] oldsize: [08AA40]
    8154. night: struct ratio: [0.9789] newsize: [009E80] oldsize: [00A1EC]
    8155. night: total = ratio: [0.9829] newsize: [092360] oldsize: [094C2C]
    8156. ------------------------------------------------------
    8157. day: object ratio: [1.0183] newsize: [141A60] oldsize: [13BE10]
    8158. night: object ratio: [1.0183] newsize: [141A60] oldsize: [13BE10]
    8159. object sizes: [ 0x750 0x380 0x6A70 0x14D90 0x8250 0xA5A0 0x100E0 0x1B220 0xD5C0 0x8120 0x2450 0x81C0 ]
    8160. sum: [0x79AB0] allsize: [0x141A60]
    8161. ------------------------------------------------------
    8162. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8163. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8164. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8165. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8166. -------------------------------------------------
    8167. ---------------------------------------------------------
    8168. objects pick time: [4.8156ms][74.424ms]
    8169. object trim time: [4.8246ms][74.4304ms]
    8170. set new actors: [6.284ms][75.8907ms]
    8171. pre-checking object size: [6.2866ms][75.8921ms]
    8172. exit per-object: [6.6053ms][76.2121ms]
    8173. exit sandalone randomize: [6.609ms][76.2145ms]
    8174. set for size check: [16.4596ms][86.0678ms]
    8175. set for dyna trim: [16.4753ms][86.081ms]
    8176. set after final actor trim: [16.6314ms][86.2375ms]
    8177. set after second setnewactors for final data test: [18.0551ms][87.6617ms]
    8178. after isSizeAcceptable: [18.0747ms][87.6805ms]
    8179. #######################################################
    8180. time to complete randomizing [TwinIslands]: 93.0339ms
    8181. ending timestamp : [12:43:55.190 PM]
    8182. starting timestamp : [12:43:54.740 PM]
    8183. time to read scene enemies: 40.8029ms
    8184. time to read scene objects: 41.1722ms
    8185. =========================================================================
    8186. For Scene: [StoneTowerTemple] with fid: 1175, with sid: 0x16
    8187. =========================================================================
    8188. time to finish removing unnecessary objects: 94.1907ms
    8189. ---------------------------
    8190. time to generate candidate list: 295.3075ms
    8191. time to separate map/time actors: 307.075ms
    8192. time to find matching candidates: 426.1302ms
    8193. Loops used for match candidate: 3
    8194. ----------
    8195. [4][DoorShutter] has flags: [127]
    8196. [5][DoorShutter] has flags: [127]
    8197. [6][DoorShutter] has flags: [127]
    8198. [7][DoorShutter] has flags: [60]
    8199. [8][DoorShutter] has flags: [61]
    8200. [9][DoorShutter] has flags: [127]
    8201. [10][DoorShutter] has flags: [14]
    8202. [11][DoorShutter] has flags: [127]
    8203. [12][DoorShutter] has flags: [127]
    8204. #######################################################
    8205. Old actor:[00][DragonFly] replaced by new actor: [0003][GiantBeee]
    8206. Old actor:[00][DragonFly] replaced by new actor: [0000][GiantBeee]
    8207. Old actor:[00][RealBombchu] replaced by new actor: [0000][ButlersSon]
    8208. Old actor:[00][SmallWoodenBox] replaced by new actor: [000B][SmallWoodenBox]
    8209. Old actor:[00][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
    8210. Old actor:[01][SpikedMine] replaced by new actor: [5C69][TreasureChest] dyn: [12]
    8211. Old actor:[01][SpikedMine] replaced by new actor: [5B48][TreasureChest] dyn: [12]
    8212. Old actor:[01][SpikedMine] replaced by new actor: [5989][TreasureChest] dyn: [12]
    8213. Old actor:[01][SpikedMine] replaced by new actor: [5608][TreasureChest] dyn: [12]
    8214. Old actor:[01][Beamos] replaced by new actor: [8209][ClayPot]
    8215. Old actor:[01][Beamos] replaced by new actor: [1308][ClayPot]
    8216. Old actor:[01][SmallWoodenBox] replaced by new actor: [000B][SmallWoodenBox]
    8217. Old actor:[01][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    8218. Old actor:[01][SmallWoodenBox] replaced by new actor: [001F][SmallWoodenBox]
    8219. Old actor:[02][DragonFly] replaced by new actor: [0002][GiantBeee]
    8220. Old actor:[02][RealBombchu] replaced by new actor: [0000][ButlersSon]
    8221. Old actor:[02][RealBombchu] replaced by new actor: [0007][Fairy]
    8222. Old actor:[02][RealBombchu] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
    8223. Old actor:[02][Guay] replaced by new actor: [0003][DragonFly]
    8224. Old actor:[02][Guay] replaced by new actor: [0000][DragonFly]
    8225. Old actor:[02][SmallWoodenBox] replaced by new actor: [0015][SmallWoodenBox]
    8226. Old actor:[02][SmallWoodenBox] replaced by new actor: [0015][SmallWoodenBox]
    8227. Old actor:[03][SpikedMine] replaced by new actor: [5989][TreasureChest] dyn: [12]
    8228. Old actor:[03][SpikedMine] replaced by new actor: [0988][TreasureChest] dyn: [12]
    8229. Old actor:[03][SpikedMine] replaced by new actor: [5C69][TreasureChest] dyn: [12]
    8230. Old actor:[03][SkullFish] replaced by new actor: [0000][SkullFish]
    8231. Old actor:[03][RealBombchu] replaced by new actor: [0000][ButlersSon]
    8232. Old actor:[03][BioDekuBaba] replaced by new actor: [00A2][SkullFish]
    8233. Old actor:[03][BioDekuBaba] replaced by new actor: [0300][Desbreko]
    8234. Old actor:[04][Armos] replaced by new actor: [0003][Empty]
    8235. Old actor:[04][Armos] replaced by new actor: [0003][LikeLike]
    8236. Old actor:[04][Armos] replaced by new actor: [0005][GiantBeee]
    8237. Old actor:[04][Armos] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
    8238. Old actor:[04][ArmosStatue] replaced by new actor: [01DC][En_Invisible_Ruppe]
    8239. Old actor:[04][ArmosStatue] replaced by new actor: [0000][Peahat]
    8240. Old actor:[07][Bo] replaced by new actor: [0000][Nejiron]
    8241. Old actor:[07][Bo] replaced by new actor: [01D9][En_Invisible_Ruppe]
    8242. Old actor:[07][Bo] replaced by new actor: [0000][Empty]
    8243. Old actor:[07][Bo] replaced by new actor: [0000][Empty]
    8244. Old actor:[07][Nejiron] replaced by new actor: [7514][ObjSwitch] dyn: [12]
    8245. Old actor:[07][Nejiron] replaced by new actor: [0000][Empty]
    8246. Old actor:[07][Nejiron] replaced by new actor: [0000][Peahat]
    8247. Old actor:[08][Hiploop] replaced by new actor: [0000][PalaceGuardDeku]
    8248. Old actor:[09][RealBombchu] replaced by new actor: [0000][ButlersSon]
    8249. Old actor:[10][GaroMaster] replaced by new actor: [8000][FloorMaster]
    8250. ---------------------------------------------------------
    8251. Height adjustments:
    8252. +++ [5][TreasureChest] had switch flags modified to [126] +++
    8253. +++ [6][TreasureChest] had switch flags modified to [125] +++
    8254. +++ [7][TreasureChest] had switch flags modified to [124] +++
    8255. +++ [8][TreasureChest] had switch flags modified to [123] +++
    8256. +++ [22][TreasureChest] had switch flags modified to [122] +++
    8257. +++ [23][TreasureChest] had switch flags modified to [121] +++
    8258. +++ [24][TreasureChest] had switch flags modified to [120] +++
    8259. +++ [33][En_Invisible_Ruppe] had switch flags modified to [119] +++
    8260. +++ [36][En_Invisible_Ruppe] had switch flags modified to [118] +++
    8261. +++ [39][ObjSwitch] had switch flags modified to [117] +++
    8262. +++ [5][TreasureChest] had treasure flags modified to [9] +++
    8263. +++ [6][TreasureChest] had treasure flags modified to [8] +++
    8264. +++ [7][TreasureChest] had treasure flags modified to [9] +++
    8265. +++ [8][TreasureChest] had treasure flags modified to [8] +++
    8266. +++ [9][ClayPot] had treasure flags modified to [9] +++
    8267. +++ [10][ClayPot] had treasure flags modified to [8] +++
    8268. +++ [22][TreasureChest] had treasure flags modified to [9] +++
    8269. +++ [23][TreasureChest] had treasure flags modified to [8] +++
    8270. +++ [24][TreasureChest] had treasure flags modified to [9] +++
    8271. ---------------------------------------------------------
    8272. ======( Map 00 )======
    8273. day: overlay ratio: [0.8384] newsize: [021FB0] oldsize: [028880]
    8274. day: struct ratio: [0.4413] newsize: [002388] oldsize: [005084]
    8275. day: total = ratio: [0.7945] newsize: [024338] oldsize: [02D904]
    8276. night: overlay ratio: [0.8384] newsize: [021FB0] oldsize: [028880]
    8277. night: struct ratio: [0.4413] newsize: [002388] oldsize: [005084]
    8278. night: total = ratio: [0.7945] newsize: [024338] oldsize: [02D904]
    8279. ------------------------------------------------------
    8280. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8281. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8282. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
    8283. sum: [0x5BB10] allsize: [0x12F5C0]
    8284. ------------------------------------------------------
    8285. day: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
    8286. day: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
    8287. night: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
    8288. night: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
    8289. -------------------------------------------------
    8290. ======( Map 01 )======
    8291. day: overlay ratio: [0.9018] newsize: [029640] oldsize: [02DE60]
    8292. day: struct ratio: [0.5210] newsize: [005038] oldsize: [0099F8]
    8293. day: total = ratio: [0.8358] newsize: [02E678] oldsize: [037858]
    8294. night: overlay ratio: [0.9018] newsize: [029640] oldsize: [02DE60]
    8295. night: struct ratio: [0.5210] newsize: [005038] oldsize: [0099F8]
    8296. night: total = ratio: [0.8358] newsize: [02E678] oldsize: [037858]
    8297. ------------------------------------------------------
    8298. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8299. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8300. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
    8301. sum: [0x5BB10] allsize: [0x12F5C0]
    8302. ------------------------------------------------------
    8303. day: dyna poly delta: [48] newsize: [0000B4] oldsize: [000084]
    8304. day: dyna vert delta: [32] newsize: [00008C] oldsize: [00006C]
    8305. night: dyna poly delta: [48] newsize: [0000B4] oldsize: [000084]
    8306. night: dyna vert delta: [32] newsize: [00008C] oldsize: [00006C]
    8307. -------------------------------------------------
    8308. ======( Map 02 )======
    8309. day: overlay ratio: [0.9764] newsize: [032460] oldsize: [0337D0]
    8310. day: struct ratio: [1.2203] newsize: [0068B8] oldsize: [0055D0]
    8311. day: total = ratio: [0.9994] newsize: [038D18] oldsize: [038DA0]
    8312. night: overlay ratio: [0.9764] newsize: [032460] oldsize: [0337D0]
    8313. night: struct ratio: [1.2203] newsize: [0068B8] oldsize: [0055D0]
    8314. night: total = ratio: [0.9994] newsize: [038D18] oldsize: [038DA0]
    8315. ------------------------------------------------------
    8316. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8317. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8318. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
    8319. sum: [0x5BB10] allsize: [0x12F5C0]
    8320. ------------------------------------------------------
    8321. day: dyna poly delta: [18] newsize: [0000A4] oldsize: [000092]
    8322. day: dyna vert delta: [12] newsize: [000090] oldsize: [000084]
    8323. night: dyna poly delta: [18] newsize: [0000A4] oldsize: [000092]
    8324. night: dyna vert delta: [12] newsize: [000090] oldsize: [000084]
    8325. -------------------------------------------------
    8326. ======( Map 03 )======
    8327. day: overlay ratio: [0.8416] newsize: [03A8E0] oldsize: [045940]
    8328. day: struct ratio: [0.5638] newsize: [004ACC] oldsize: [0084A8]
    8329. day: total = ratio: [0.8120] newsize: [03F3AC] oldsize: [04DDE8]
    8330. night: overlay ratio: [0.8416] newsize: [03A8E0] oldsize: [045940]
    8331. night: struct ratio: [0.5638] newsize: [004ACC] oldsize: [0084A8]
    8332. night: total = ratio: [0.8120] newsize: [03F3AC] oldsize: [04DDE8]
    8333. ------------------------------------------------------
    8334. day: object ratio: [0.9100] newsize: [12F5D0] oldsize: [14D5B0]
    8335. night: object ratio: [0.9100] newsize: [12F5D0] oldsize: [14D5B0]
    8336. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 0x10 ]
    8337. sum: [0x5BB20] allsize: [0x12F5D0]
    8338. ------------------------------------------------------
    8339. day: dyna poly delta: [16] newsize: [0000D2] oldsize: [0000C2]
    8340. day: dyna vert delta: [8] newsize: [0000A4] oldsize: [00009C]
    8341. night: dyna poly delta: [16] newsize: [0000D2] oldsize: [0000C2]
    8342. night: dyna vert delta: [8] newsize: [0000A4] oldsize: [00009C]
    8343. -------------------------------------------------
    8344. ======( Map 04 )======
    8345. day: overlay ratio: [0.9712] newsize: [025760] oldsize: [026920]
    8346. day: struct ratio: [0.9198] newsize: [003260] oldsize: [0036C4]
    8347. day: total = ratio: [0.9670] newsize: [0289C0] oldsize: [029FE4]
    8348. night: overlay ratio: [0.9712] newsize: [025760] oldsize: [026920]
    8349. night: struct ratio: [0.9198] newsize: [003260] oldsize: [0036C4]
    8350. night: total = ratio: [0.9670] newsize: [0289C0] oldsize: [029FE4]
    8351. ------------------------------------------------------
    8352. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8353. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8354. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
    8355. sum: [0x5BB10] allsize: [0x12F5C0]
    8356. ------------------------------------------------------
    8357. day: dyna poly delta: [-22] newsize: [000060] oldsize: [000076]
    8358. day: dyna vert delta: [-14] newsize: [000040] oldsize: [00004E]
    8359. night: dyna poly delta: [-22] newsize: [000060] oldsize: [000076]
    8360. night: dyna vert delta: [-14] newsize: [000040] oldsize: [00004E]
    8361. -------------------------------------------------
    8362. ======( Map 05 )======
    8363. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    8364. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    8365. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    8366. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    8367. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    8368. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    8369. ------------------------------------------------------
    8370. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8371. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8372. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
    8373. sum: [0x5BB10] allsize: [0x12F5C0]
    8374. ------------------------------------------------------
    8375. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8376. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8377. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8378. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8379. -------------------------------------------------
    8380. ======( Map 06 )======
    8381. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    8382. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    8383. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    8384. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    8385. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    8386. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    8387. ------------------------------------------------------
    8388. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8389. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8390. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
    8391. sum: [0x5BB10] allsize: [0x12F5C0]
    8392. ------------------------------------------------------
    8393. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8394. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8395. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8396. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8397. -------------------------------------------------
    8398. ======( Map 07 )======
    8399. day: overlay ratio: [0.8830] newsize: [01EC60] oldsize: [022DA0]
    8400. day: struct ratio: [0.8252] newsize: [004A30] oldsize: [0059E8]
    8401. day: total = ratio: [0.8750] newsize: [023690] oldsize: [028788]
    8402. night: overlay ratio: [0.8830] newsize: [01EC60] oldsize: [022DA0]
    8403. night: struct ratio: [0.8252] newsize: [004A30] oldsize: [0059E8]
    8404. night: total = ratio: [0.8750] newsize: [023690] oldsize: [028788]
    8405. ------------------------------------------------------
    8406. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8407. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8408. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
    8409. sum: [0x5BB10] allsize: [0x12F5C0]
    8410. ------------------------------------------------------
    8411. day: dyna poly delta: [12] newsize: [0000C0] oldsize: [0000B4]
    8412. day: dyna vert delta: [12] newsize: [000088] oldsize: [00007C]
    8413. night: dyna poly delta: [12] newsize: [0000C0] oldsize: [0000B4]
    8414. night: dyna vert delta: [12] newsize: [000088] oldsize: [00007C]
    8415. -------------------------------------------------
    8416. ======( Map 08 )======
    8417. day: overlay ratio: [0.9051] newsize: [01B190] oldsize: [01DF00]
    8418. day: struct ratio: [0.9315] newsize: [002DB4] oldsize: [003110]
    8419. day: total = ratio: [0.9076] newsize: [01DF44] oldsize: [021010]
    8420. night: overlay ratio: [0.9051] newsize: [01B190] oldsize: [01DF00]
    8421. night: struct ratio: [0.9315] newsize: [002DB4] oldsize: [003110]
    8422. night: total = ratio: [0.9076] newsize: [01DF44] oldsize: [021010]
    8423. ------------------------------------------------------
    8424. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8425. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8426. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
    8427. sum: [0x5BB10] allsize: [0x12F5C0]
    8428. ------------------------------------------------------
    8429. day: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
    8430. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    8431. night: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
    8432. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    8433. -------------------------------------------------
    8434. ======( Map 09 )======
    8435. day: overlay ratio: [0.9164] newsize: [0181C0] oldsize: [01A4F0]
    8436. day: struct ratio: [0.9740] newsize: [002BF8] oldsize: [002D24]
    8437. day: total = ratio: [0.9220] newsize: [01ADB8] oldsize: [01D214]
    8438. night: overlay ratio: [0.9164] newsize: [0181C0] oldsize: [01A4F0]
    8439. night: struct ratio: [0.9740] newsize: [002BF8] oldsize: [002D24]
    8440. night: total = ratio: [0.9220] newsize: [01ADB8] oldsize: [01D214]
    8441. ------------------------------------------------------
    8442. day: object ratio: [0.9256] newsize: [133020] oldsize: [14BB00]
    8443. night: object ratio: [0.9256] newsize: [133020] oldsize: [14BB00]
    8444. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 0x29B0 0x10A0 0x10 ]
    8445. sum: [0x5F570] allsize: [0x133020]
    8446. ------------------------------------------------------
    8447. day: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
    8448. day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
    8449. night: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
    8450. night: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
    8451. -------------------------------------------------
    8452. ======( Map 0A )======
    8453. day: overlay ratio: [0.8696] newsize: [0071C0] oldsize: [0082D0]
    8454. day: struct ratio: [0.3943] newsize: [00086C] oldsize: [00155C]
    8455. day: total = ratio: [0.8029] newsize: [007A2C] oldsize: [00982C]
    8456. night: overlay ratio: [0.8696] newsize: [0071C0] oldsize: [0082D0]
    8457. night: struct ratio: [0.3943] newsize: [00086C] oldsize: [00155C]
    8458. night: total = ratio: [0.8029] newsize: [007A2C] oldsize: [00982C]
    8459. ------------------------------------------------------
    8460. day: object ratio: [0.9295] newsize: [139630] oldsize: [151290]
    8461. night: object ratio: [0.9295] newsize: [139630] oldsize: [151290]
    8462. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 0xA070 ]
    8463. sum: [0x65B80] allsize: [0x139630]
    8464. ------------------------------------------------------
    8465. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8466. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8467. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8468. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8469. -------------------------------------------------
    8470. ======( Map 0B )======
    8471. day: overlay ratio: [1.0000] newsize: [0021C0] oldsize: [0021C0]
    8472. day: struct ratio: [1.0000] newsize: [000224] oldsize: [000224]
    8473. day: total = ratio: [1.0000] newsize: [0023E4] oldsize: [0023E4]
    8474. night: overlay ratio: [1.0000] newsize: [0021C0] oldsize: [0021C0]
    8475. night: struct ratio: [1.0000] newsize: [000224] oldsize: [000224]
    8476. night: total = ratio: [1.0000] newsize: [0023E4] oldsize: [0023E4]
    8477. ------------------------------------------------------
    8478. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8479. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
    8480. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
    8481. sum: [0x5BB10] allsize: [0x12F5C0]
    8482. ------------------------------------------------------
    8483. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8484. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8485. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8486. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8487. -------------------------------------------------
    8488. ---------------------------------------------------------
    8489. objects pick time: [8.1325ms][320.7219ms]
    8490. object trim time: [8.1805ms][320.7684ms]
    8491. set new actors: [25.1872ms][337.7771ms]
    8492. ---- bogo REJECTED: obj pre-check failed (size:98496): [25.1912ms][337.7788ms]
    8493. objects pick time: [9.3629ms][347.1478ms]
    8494. object trim time: [9.4081ms][347.1901ms]
    8495. set new actors: [26.8875ms][364.6726ms]
    8496. ---- bogo REJECTED: obj pre-check failed (size:694160): [26.8935ms][364.6754ms]
    8497. objects pick time: [7.8119ms][372.4931ms]
    8498. object trim time: [7.9417ms][372.6201ms]
    8499. set new actors: [26.3132ms][390.994ms]
    8500. pre-checking object size: [26.3177ms][390.9958ms]
    8501. exit per-object: [27.5336ms][392.2135ms]
    8502. exit sandalone randomize: [27.5386ms][392.2168ms]
    8503. set for size check: [45.3057ms][409.9866ms]
    8504. set for dyna trim: [45.6275ms][410.307ms]
    8505. set after final actor trim: [46.8713ms][411.5517ms]
    8506. set after second setnewactors for final data test: [61.0044ms][425.6854ms]
    8507. after isSizeAcceptable: [61.4501ms][426.1293ms]
    8508. #######################################################
    8509. Moved companion: [0007][Fairy] to actor: [ButlersSon][0007] at cords: [-1320,100,-870]
    8510. time to complete randomizing [StoneTowerTemple]: 450.629ms
    8511. ending timestamp : [12:43:55.191 PM]
    8512. starting timestamp : [12:43:55.151 PM]
    8513. time to read scene enemies: 4.9798ms
    8514. time to read scene objects: 5.0989ms
    8515. =========================================================================
    8516. For Scene: [LinkTrial] with fid: 1491, with sid: 0x66
    8517. =========================================================================
    8518. time to finish removing unnecessary objects: 8.0484ms
    8519. ---------------------------
    8520. time to generate candidate list: 34.0332ms
    8521. time to separate map/time actors: 38.5966ms
    8522. time to find matching candidates: 47.3615ms
    8523. Loops used for match candidate: 1
    8524. ----------
    8525. [0][DoorShutter] has flags: [127]
    8526. [1][DoorShutter] has flags: [127]
    8527. [2][DoorShutter] has flags: [127]
    8528. [3][DoorShutter] has flags: [127]
    8529. [4][DoorShutter] has flags: [4]
    8530. [5][DoorShutter] has flags: [127]
    8531. [6][DoorShutter] has flags: [127]
    8532. #######################################################
    8533. Old actor:[01][Dinofos] replaced by new actor: [FF00][Wolfos]
    8534. Old actor:[02][GaroMaster] replaced by new actor: [2800][Bo]
    8535. Old actor:[03][IronKnuckle] replaced by new actor: [0000][Nejiron]
    8536. Old actor:[03][ObjSwitch] replaced by new actor: [7E02][ObjSwitch] dyn: [12]
    8537. Old actor:[04][ObjSwitch] replaced by new actor: [7D82][ObjSwitch] dyn: [12]
    8538. ---------------------------------------------------------
    8539. Height adjustments:
    8540. +++ [3][ObjSwitch] had switch flags modified to [126] +++
    8541. +++ [4][ObjSwitch] had switch flags modified to [125] +++
    8542. ---------------------------------------------------------
    8543. ======( Map 00 )======
    8544. day: overlay ratio: [1.0000] newsize: [015600] oldsize: [015600]
    8545. day: struct ratio: [1.0000] newsize: [000EEC] oldsize: [000EEC]
    8546. day: total = ratio: [1.0000] newsize: [0164EC] oldsize: [0164EC]
    8547. night: overlay ratio: [1.0000] newsize: [015600] oldsize: [015600]
    8548. night: struct ratio: [1.0000] newsize: [000EEC] oldsize: [000EEC]
    8549. night: total = ratio: [1.0000] newsize: [0164EC] oldsize: [0164EC]
    8550. ------------------------------------------------------
    8551. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8552. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8553. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
    8554. sum: [0x45720] allsize: [0x1191D0]
    8555. ------------------------------------------------------
    8556. day: dyna poly delta: [0] newsize: [000023] oldsize: [000023]
    8557. day: dyna vert delta: [0] newsize: [00001E] oldsize: [00001E]
    8558. night: dyna poly delta: [0] newsize: [000023] oldsize: [000023]
    8559. night: dyna vert delta: [0] newsize: [00001E] oldsize: [00001E]
    8560. -------------------------------------------------
    8561. ======( Map 01 )======
    8562. day: overlay ratio: [1.0398] newsize: [0044A0] oldsize: [004200]
    8563. day: struct ratio: [0.7830] newsize: [0004E8] oldsize: [000644]
    8564. day: total = ratio: [1.0175] newsize: [004988] oldsize: [004844]
    8565. night: overlay ratio: [1.0398] newsize: [0044A0] oldsize: [004200]
    8566. night: struct ratio: [0.7830] newsize: [0004E8] oldsize: [000644]
    8567. night: total = ratio: [1.0175] newsize: [004988] oldsize: [004844]
    8568. ------------------------------------------------------
    8569. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8570. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8571. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
    8572. sum: [0x45720] allsize: [0x1191D0]
    8573. ------------------------------------------------------
    8574. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8575. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8576. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8577. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8578. -------------------------------------------------
    8579. ======( Map 02 )======
    8580. day: overlay ratio: [0.5749] newsize: [003D30] oldsize: [006A70]
    8581. day: struct ratio: [0.2122] newsize: [0003F8] oldsize: [0012B4]
    8582. day: total = ratio: [0.5207] newsize: [004128] oldsize: [007D24]
    8583. night: overlay ratio: [0.5749] newsize: [003D30] oldsize: [006A70]
    8584. night: struct ratio: [0.2122] newsize: [0003F8] oldsize: [0012B4]
    8585. night: total = ratio: [0.5207] newsize: [004128] oldsize: [007D24]
    8586. ------------------------------------------------------
    8587. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8588. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8589. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
    8590. sum: [0x45720] allsize: [0x1191D0]
    8591. ------------------------------------------------------
    8592. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8593. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8594. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8595. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8596. -------------------------------------------------
    8597. ======( Map 03 )======
    8598. day: overlay ratio: [0.8945] newsize: [00C960] oldsize: [00E120]
    8599. day: struct ratio: [1.1274] newsize: [001528] oldsize: [0012C4]
    8600. day: total = ratio: [0.9124] newsize: [00DE88] oldsize: [00F3E4]
    8601. night: overlay ratio: [0.8945] newsize: [00C960] oldsize: [00E120]
    8602. night: struct ratio: [1.1274] newsize: [001528] oldsize: [0012C4]
    8603. night: total = ratio: [0.9124] newsize: [00DE88] oldsize: [00F3E4]
    8604. ------------------------------------------------------
    8605. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8606. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8607. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
    8608. sum: [0x45720] allsize: [0x1191D0]
    8609. ------------------------------------------------------
    8610. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    8611. day: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
    8612. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    8613. night: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
    8614. -------------------------------------------------
    8615. ======( Map 04 )======
    8616. day: overlay ratio: [1.0000] newsize: [005FD0] oldsize: [005FD0]
    8617. day: struct ratio: [1.0000] newsize: [00085C] oldsize: [00085C]
    8618. day: total = ratio: [1.0000] newsize: [00682C] oldsize: [00682C]
    8619. night: overlay ratio: [1.0000] newsize: [005FD0] oldsize: [005FD0]
    8620. night: struct ratio: [1.0000] newsize: [00085C] oldsize: [00085C]
    8621. night: total = ratio: [1.0000] newsize: [00682C] oldsize: [00682C]
    8622. ------------------------------------------------------
    8623. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8624. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8625. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
    8626. sum: [0x45720] allsize: [0x1191D0]
    8627. ------------------------------------------------------
    8628. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8629. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    8630. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8631. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    8632. -------------------------------------------------
    8633. ======( Map 05 )======
    8634. day: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
    8635. day: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
    8636. day: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
    8637. night: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
    8638. night: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
    8639. night: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
    8640. ------------------------------------------------------
    8641. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8642. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8643. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
    8644. sum: [0x45720] allsize: [0x1191D0]
    8645. ------------------------------------------------------
    8646. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8647. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8648. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8649. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8650. -------------------------------------------------
    8651. ======( Map 06 )======
    8652. day: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
    8653. day: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
    8654. day: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
    8655. night: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
    8656. night: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
    8657. night: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
    8658. ------------------------------------------------------
    8659. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8660. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8661. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
    8662. sum: [0x45720] allsize: [0x1191D0]
    8663. ------------------------------------------------------
    8664. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8665. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8666. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8667. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8668. -------------------------------------------------
    8669. ======( Map 07 )======
    8670. day: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
    8671. day: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
    8672. day: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
    8673. night: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
    8674. night: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
    8675. night: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
    8676. ------------------------------------------------------
    8677. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8678. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
    8679. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
    8680. sum: [0x45720] allsize: [0x1191D0]
    8681. ------------------------------------------------------
    8682. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8683. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8684. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8685. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8686. -------------------------------------------------
    8687. ---------------------------------------------------------
    8688. objects pick time: [0.0278ms][38.9765ms]
    8689. object trim time: [0.0427ms][38.9906ms]
    8690. set new actors: [0.9074ms][39.8558ms]
    8691. pre-checking object size: [0.9094ms][39.8572ms]
    8692. exit per-object: [1.0409ms][39.9941ms]
    8693. exit sandalone randomize: [6.3564ms][45.306ms]
    8694. set for size check: [7.2445ms][46.1935ms]
    8695. set for dyna trim: [7.2965ms][46.2448ms]
    8696. set after final actor trim: [7.4733ms][46.422ms]
    8697. set after second setnewactors for final data test: [8.3448ms][47.2951ms]
    8698. after isSizeAcceptable: [8.413ms][47.3608ms]
    8699. #######################################################
    8700. time to complete randomizing [LinkTrial]: 51.4677ms
    8701. ending timestamp : [12:43:55.202 PM]
    8702. starting timestamp : [12:43:55.171 PM]
    8703. time to read scene enemies: 2.7911ms
    8704. object [BombersBlueHat] replacement blocked by item [380]
    8705. object [PostMan] replacement blocked by item [100]
    8706. object [RosaSisters] replacement blocked by item [417]
    8707. time to read scene objects: 3.1695ms
    8708. =========================================================================
    8709. For Scene: [WestClockTown] with fid: 1512, with sid: 0x6D
    8710. =========================================================================
    8711. time to finish removing unnecessary objects: 13.244ms
    8712. ---------------------------
    8713. time to generate candidate list: 25.3523ms
    8714. time to separate map/time actors: 26.5708ms
    8715. time to find matching candidates: 63.2893ms
    8716. Loops used for match candidate: 1
    8717. ----------
    8718. #######################################################
    8719. Old actor:[00][GateSoldier] replaced by new actor: [0000][RedBubble]
    8720. Old actor:[01][CreditsBombShopMan] replaced by new actor: [0101][Bombiwa]
    8721. Old actor:[00][WallTalkSpot] replaced by new actor: [907F][Clock]
    8722. Old actor:[00][WallTalkSpot] replaced by new actor: [A07F][Clock]
    8723. Old actor:[00][WallTalkSpot] replaced by new actor: [FE0F][WallTalkSpot]
    8724. Old actor:[00][WallTalkSpot] replaced by new actor: [FE07][WallTalkSpot]
    8725. Old actor:[00][WallTalkSpot] replaced by new actor: [FC0F][HitSpot]
    8726. Old actor:[00][WallTalkSpot] replaced by new actor: [FE0D][WallTalkSpot]
    8727. Old actor:[00][WallTalkSpot] replaced by new actor: [A07F][Clock]
    8728. Old actor:[00][WallTalkSpot] replaced by new actor: [FE0F][WallTalkSpot]
    8729. ---------------------------------------------------------
    8730. Height adjustments:
    8731. +++ [6][HitSpot] had switch flags modified to [126] +++
    8732. ---------------------------------------------------------
    8733. ======( Map 00 )======
    8734. day: overlay ratio: [1.1839] newsize: [02DD60] oldsize: [026B70]
    8735. day: struct ratio: [1.0360] newsize: [004370] oldsize: [004118]
    8736. day: total = ratio: [1.1699] newsize: [0320D0] oldsize: [02AC88]
    8737. night: overlay ratio: [1.1527] newsize: [035C40] oldsize: [02EA50]
    8738. night: struct ratio: [1.0301] newsize: [005034] oldsize: [004DDC]
    8739. night: total = ratio: [1.1411] newsize: [03AC74] oldsize: [03382C]
    8740. ------------------------------------------------------
    8741. day: object ratio: [0.9632] newsize: [13DC40] oldsize: [149E90]
    8742. night: object ratio: [0.9632] newsize: [13DC40] oldsize: [149E90]
    8743. object sizes: [ 0x3A70 0x11C80 0x2C90 0x3C90 0x1B00 0x10B80 0x20DD0 0xDA60 0x1A40 0x9A0 0x3E20 0x137C0 0xD8F0 0x4A70 0x16B0 0x16B0 0x16B0 0x420 ]
    8744. sum: [0x8D410] allsize: [0x13DC40]
    8745. ------------------------------------------------------
    8746. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    8747. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    8748. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    8749. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    8750. -------------------------------------------------
    8751. ======( Map 01 )======
    8752. day: overlay ratio: [1.0699] newsize: [013DD0] oldsize: [012910]
    8753. day: struct ratio: [1.0047] newsize: [001DF8] oldsize: [001DD4]
    8754. day: total = ratio: [1.0639] newsize: [015BC8] oldsize: [0146E4]
    8755. night: overlay ratio: [1.0699] newsize: [013DD0] oldsize: [012910]
    8756. night: struct ratio: [1.0047] newsize: [001DF8] oldsize: [001DD4]
    8757. night: total = ratio: [1.0639] newsize: [015BC8] oldsize: [0146E4]
    8758. ------------------------------------------------------
    8759. day: object ratio: [0.9904] newsize: [1005C0] oldsize: [102D80]
    8760. night: object ratio: [0.9904] newsize: [1005C0] oldsize: [102D80]
    8761. object sizes: [ 0x3A70 0x11C80 0x2C90 0x3C90 0x1B00 0x20DD0 0x9A0 0xA0A0 0x6A70 ]
    8762. sum: [0x4FD90] allsize: [0x1005C0]
    8763. ------------------------------------------------------
    8764. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    8765. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    8766. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    8767. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    8768. -------------------------------------------------
    8769. ---------------------------------------------------------
    8770. objects pick time: [0.0597ms][26.6402ms]
    8771. object trim time: [0.0681ms][26.6481ms]
    8772. set new actors: [4.2ms][30.782ms]
    8773. pre-checking object size: [4.2036ms][30.7834ms]
    8774. exit per-object: [4.3313ms][30.912ms]
    8775. exit sandalone randomize: [31.514ms][58.0962ms]
    8776. set for size check: [32.4092ms][58.9897ms]
    8777. set for dyna trim: [32.4377ms][59.0177ms]
    8778. set after final actor trim: [32.6059ms][59.1866ms]
    8779. set after second setnewactors for final data test: [36.6753ms][63.2568ms]
    8780. after isSizeAcceptable: [36.709ms][63.2888ms]
    8781. #######################################################
    8782. time to complete randomizing [WestClockTown]: 64.4733ms
    8783. ending timestamp : [12:43:55.235 PM]
    8784. starting timestamp : [12:43:54.962 PM]
    8785. in scene [RoadToSouthernSwamp]m[0]r[42]v[000A] actor: [0x000A][MushroomCloud] was blocked by item [186]
    8786. in scene [RoadToSouthernSwamp]m[0]r[43]v[000B] actor: [0x000B][MushroomCloud] was blocked by item [186]
    8787. in scene [RoadToSouthernSwamp]m[0]r[44]v[000C] actor: [0x000C][MushroomCloud] was blocked by item [186]
    8788. in scene [RoadToSouthernSwamp]m[0]r[45]v[003E] actor: [0x003E][GrottoHole] was blocked by item [271]
    8789. time to read scene enemies: 14.6497ms
    8790. object [Tingle] replacement blocked by item [376]
    8791. time to read scene objects: 15.5429ms
    8792. =========================================================================
    8793. For Scene: [RoadToSouthernSwamp] with fid: 1347, with sid: 0x40
    8794. =========================================================================
    8795. time to finish removing unnecessary objects: 33.4675ms
    8796. ---------------------------
    8797. time to generate candidate list: 116.2685ms
    8798. time to separate map/time actors: 117.0856ms
    8799. time to find matching candidates: 267.1696ms
    8800. Loops used for match candidate: 3
    8801. ----------
    8802. #######################################################
    8803. Old actor:[00][Wolfos] replaced by new actor: [07F4][Flame]
    8804. Old actor:[00][Wolfos] replaced by new actor: [F005][StalchildHintGiver]
    8805. Old actor:[00][Wolfos] replaced by new actor: [0032][Stalchild]
    8806. Old actor:[00][Wolfos] replaced by new actor: [0032][Stalchild]
    8807. Old actor:[00][Wolfos] replaced by new actor: [0032][Stalchild]
    8808. Old actor:[00][BadBat] replaced by new actor: [0000][BoatCruiseTarget]
    8809. Old actor:[00][BadBat] replaced by new actor: [0000][BoatCruiseTarget]
    8810. Old actor:[00][BadBat] replaced by new actor: [0000][BoatCruiseTarget]
    8811. Old actor:[00][ChuChu] replaced by new actor: [001F][SmallWoodenBox]
    8812. Old actor:[00][ChuChu] replaced by new actor: [001E][SmallWoodenBox]
    8813. Old actor:[00][ChuChu] replaced by new actor: [A002][SmallWoodenBox]
    8814. Old actor:[00][ChuChu] replaced by new actor: [000B][SmallWoodenBox]
    8815. Old actor:[00][DekuBaba] replaced by new actor: [7E02][RosaSisters]
    8816. Old actor:[00][DekuBaba] replaced by new actor: [7E02][RosaSisters]
    8817. Old actor:[00][UglyTree] replaced by new actor: [0801][GrassRockCluster]
    8818. Old actor:[00][UglyTree] replaced by new actor: [FE01][RosaSisters]
    8819. Old actor:[00][UglyTree] replaced by new actor: [0005][Empty]
    8820. Old actor:[00][UglyTree] replaced by new actor: [017F][DekuFlower] dyn: [12]
    8821. Old actor:[00][UglyTree] replaced by new actor: [F003][StalchildHintGiver]
    8822. Old actor:[00][UglyTree] replaced by new actor: [0000][Tingle]
    8823. Old actor:[00][SquareSign] replaced by new actor: [0110][Obj_Dowsing]
    8824. Old actor:[00][SquareSign] replaced by new actor: [0004][ExtraOrgan] dyn: [14]
    8825. Old actor:[00][PottedPlant] replaced by new actor: [FFFD][Tektite]
    8826. Old actor:[00][PottedPlant] replaced by new actor: [FFFD][Tektite]
    8827. Old actor:[00][DekuFlower] replaced by new actor: [060B][SmallWoodenBox]
    8828. Old actor:[00][DekuFlower] replaced by new actor: [3323][BugsFishButterfly]
    8829. Old actor:[00][DekuFlower] replaced by new actor: [0000][Butterfly]
    8830. Old actor:[00][DekuFlower] replaced by new actor: [FE00][RosaSisters]
    8831. Old actor:[00][DekuFlower] replaced by new actor: [2000][GrottoHole]
    8832. Old actor:[00][DekuFlower] replaced by new actor: [00FE][BronzeBoulder]
    8833. Old actor:[00][DekuFlower] replaced by new actor: [FFFD][Tektite]
    8834. Old actor:[00][DekuFlower] replaced by new actor: [0007][Fairy]
    8835. Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
    8836. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [3BD7][GossipStone]
    8837. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [C000][GrottoHole]
    8838. ---------------------------------------------------------
    8839. Height adjustments:
    8840. + adjusted height of actor [Tingle] by [150]
    8841. +++ [29][BronzeBoulder] had switch flags modified to [126] +++
    8842. ---------------------------------------------------------
    8843. ======( Map 00 )======
    8844. day: overlay ratio: [0.9434] newsize: [03DE90] oldsize: [041A00]
    8845. day: struct ratio: [1.0803] newsize: [005E38] oldsize: [005738]
    8846. day: total = ratio: [0.9539] newsize: [043CC8] oldsize: [047138]
    8847. night: overlay ratio: [0.9429] newsize: [045BC0] oldsize: [049F60]
    8848. night: struct ratio: [1.0112] newsize: [0068C8] oldsize: [0067A0]
    8849. night: total = ratio: [0.9484] newsize: [04C488] oldsize: [050700]
    8850. ------------------------------------------------------
    8851. day: object ratio: [1.2245] newsize: [133EE0] oldsize: [0FB770]
    8852. night: object ratio: [1.2245] newsize: [133EE0] oldsize: [0FB770]
    8853. object sizes: [ 0x1B5E0 0xD5C0 0x3A30 0x97C0 0x185C0 0x3E20 0x10 0x14D0 0x6DA0 0x1AE0 0x1B00 0xD8F0 0x1F0 0xA80 ]
    8854. sum: [0x6BF30] allsize: [0x133EE0]
    8855. ------------------------------------------------------
    8856. day: dyna poly delta: [-256] newsize: [00001A] oldsize: [00011A]
    8857. day: dyna vert delta: [-178] newsize: [00001A] oldsize: [0000CC]
    8858. night: dyna poly delta: [-256] newsize: [00001A] oldsize: [00011A]
    8859. night: dyna vert delta: [-178] newsize: [00001A] oldsize: [0000CC]
    8860. -------------------------------------------------
    8861. ---------------------------------------------------------
    8862. objects pick time: [10.1602ms][127.3849ms]
    8863. object trim time: [10.1678ms][127.3898ms]
    8864. set new actors: [16.843ms][134.0676ms]
    8865. pre-checking object size: [16.8473ms][134.0692ms]
    8866. exit per-object: [17.3301ms][134.5536ms]
    8867. exit sandalone randomize: [43.2099ms][160.434ms]
    8868. set for size check: [51.5462ms][168.7729ms]
    8869. set for dyna trim: [51.5698ms][168.792ms]
    8870. set after final actor trim: [52.1179ms][169.3407ms]
    8871. set after second setnewactors for final data test: [52.7687ms][169.9916ms]
    8872. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
    8873. objects pick time: [13.7307ms][183.7521ms]
    8874. object trim time: [13.7377ms][183.7568ms]
    8875. set new actors: [18.0192ms][188.041ms]
    8876. pre-checking object size: [18.0262ms][188.0455ms]
    8877. exit per-object: [18.6423ms][188.6634ms]
    8878. exit sandalone randomize: [41.5982ms][211.6203ms]
    8879. set for size check: [50.7503ms][220.7729ms]
    8880. set for dyna trim: [50.777ms][220.7966ms]
    8881. set after final actor trim: [51.3613ms][221.3822ms]
    8882. set after second setnewactors for final data test: [52.0716ms][222.0915ms]
    8883. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
    8884. objects pick time: [8.0595ms][230.1813ms]
    8885. object trim time: [8.07ms][230.1892ms]
    8886. set new actors: [11.1744ms][233.296ms]
    8887. pre-checking object size: [11.1785ms][233.2976ms]
    8888. exit per-object: [11.6375ms][233.7578ms]
    8889. exit sandalone randomize: [43.2746ms][265.3982ms]
    8890. set for size check: [44.0865ms][266.2077ms]
    8891. set for dyna trim: [44.1029ms][266.2221ms]
    8892. set after final actor trim: [44.5381ms][266.6593ms]
    8893. set after second setnewactors for final data test: [45.0305ms][267.15ms]
    8894. after isSizeAcceptable: [45.0498ms][267.1689ms]
    8895. #######################################################
    8896. Moved companion: [0007][Fairy] to actor: [GossipStone][0007] at cords: [127,-142,1839]
    8897. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [392,-181,1252]
    8898. Moved companion: [0000][Butterfly] to actor: [GrottoHole][0000] at cords: [392,-141,1252]
    8899. time to complete randomizing [RoadToSouthernSwamp]: 274.0174ms
    8900. ending timestamp : [12:43:55.236 PM]
    8901. starting timestamp : [12:43:55.202 PM]
    8902. time to read scene enemies: 1.1736ms
    8903. time to read scene objects: 1.1793ms
    8904. =========================================================================
    8905. For Scene: [TheMoon] with fid: 1500, with sid: 0x67
    8906. =========================================================================
    8907. time to finish removing unnecessary objects: 1.1957ms
    8908. ---------------------------
    8909. time to generate candidate list: 7.9096ms
    8910. time to separate map/time actors: 8.388ms
    8911. time to find matching candidates: 39.4903ms
    8912. Loops used for match candidate: 1
    8913. ----------
    8914. #######################################################
    8915. Old actor:[00][Butterfly] replaced by new actor: [1F00][GrassRockCluster]
    8916. Old actor:[00][Butterfly] replaced by new actor: [0001][InvisibleRupee]
    8917. Old actor:[00][Butterfly] replaced by new actor: [4324][BugsFishButterfly]
    8918. Old actor:[00][Butterfly] replaced by new actor: [0000][Empty]
    8919. Old actor:[00][Butterfly] replaced by new actor: [017F][DekuFlower] dyn: [12]
    8920. Old actor:[00][Butterfly] replaced by new actor: [0001][MothSwarm]
    8921. Old actor:[00][Butterfly] replaced by new actor: [0110][Obj_Dowsing]
    8922. Old actor:[00][Butterfly] replaced by new actor: [0000][FixedDemoKankyo]
    8923. Old actor:[00][Butterfly] replaced by new actor: [0003][InvisibleRupee]
    8924. Old actor:[00][Butterfly] replaced by new actor: [2324][BugsFishButterfly]
    8925. Old actor:[00][Butterfly] replaced by new actor: [000F][MushroomCloud]
    8926. Old actor:[00][Butterfly] replaced by new actor: [1F02][GrassRockCluster]
    8927. Old actor:[00][Butterfly] replaced by new actor: [677B][TallGrass]
    8928. Old actor:[00][Demo_Kankyo] replaced by new actor: [0002][Empty]
    8929. ---------------------------------------------------------
    8930. Height adjustments:
    8931. + adjusted height of actor [BugsFishButterfly] by [100]
    8932. + adjusted height of actor [MothSwarm] by [50]
    8933. + adjusted height of actor [BugsFishButterfly] by [100]
    8934. ---------------------------------------------------------
    8935. ======( Map 00 )======
    8936. day: overlay ratio: [0.7363] newsize: [018590] oldsize: [021110]
    8937. day: struct ratio: [1.5086] newsize: [006B04] oldsize: [0046F0]
    8938. day: total = ratio: [0.8276] newsize: [01F094] oldsize: [025800]
    8939. night: overlay ratio: [0.7363] newsize: [018590] oldsize: [021110]
    8940. night: struct ratio: [1.5086] newsize: [006B04] oldsize: [0046F0]
    8941. night: total = ratio: [0.8276] newsize: [01F094] oldsize: [025800]
    8942. ------------------------------------------------------
    8943. day: object ratio: [1.0000] newsize: [11C5E0] oldsize: [11C5E0]
    8944. night: object ratio: [1.0000] newsize: [11C5E0] oldsize: [11C5E0]
    8945. object sizes: [ 0x17EB0 0x1E70 0x3A910 ]
    8946. sum: [0x54630] allsize: [0x11C5E0]
    8947. ------------------------------------------------------
    8948. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    8949. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    8950. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    8951. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    8952. -------------------------------------------------
    8953. ---------------------------------------------------------
    8954. objects pick time: [0.0003ms][8.5264ms]
    8955. object trim time: [0.0041ms][8.5298ms]
    8956. set new actors: [0.336ms][8.8622ms]
    8957. pre-checking object size: [0.3377ms][8.8632ms]
    8958. exit per-object: [0.3396ms][8.8652ms]
    8959. exit sandalone randomize: [30.3327ms][38.8603ms]
    8960. set for size check: [30.5831ms][39.1093ms]
    8961. set for dyna trim: [30.5894ms][39.1149ms]
    8962. set after final actor trim: [30.7417ms][39.2679ms]
    8963. set after second setnewactors for final data test: [30.9567ms][39.4825ms]
    8964. after isSizeAcceptable: [30.9642ms][39.4897ms]
    8965. #######################################################
    8966. Moved companion: [2324][BugsFishButterfly] to actor: [GrassRockCluster][2324] at cords: [-84,76,-80]
    8967. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [397,11,292]
    8968. time to complete randomizing [TheMoon]: 40.6472ms
    8969. ending timestamp : [12:43:55.243 PM]
    8970. starting timestamp : [12:43:55.122 PM]
    8971. time to read scene enemies: 11.6255ms
    8972. time to read scene objects: 21.9942ms
    8973. =========================================================================
    8974. For Scene: [SecretShrine] with fid: 1459, with sid: 0x60
    8975. =========================================================================
    8976. time to finish removing unnecessary objects: 34.5847ms
    8977. ---------------------------
    8978. time to generate candidate list: 113.2603ms
    8979. time to separate map/time actors: 114.7514ms
    8980. time to find matching candidates: 126.8795ms
    8981. Loops used for match candidate: 1
    8982. ----------
    8983. [0][DoorShutter] has flags: [67]
    8984. [1][DoorShutter] has flags: [4]
    8985. [2][DoorShutter] has flags: [16]
    8986. [3][DoorShutter] has flags: [12]
    8987. [4][DoorShutter] has flags: [8]
    8988. #######################################################
    8989. Old actor:[00][SoftSoilAndBeans] replaced by new actor: [F002][StalchildHintGiver]
    8990. Old actor:[00][SoftSoilAndBeans] replaced by new actor: [F006][StalchildHintGiver]
    8991. Old actor:[01][CeilingSpawner] replaced by new actor: [FA00][Bo]
    8992. Old actor:[01][CeilingSpawner] replaced by new actor: [FA01][Bo]
    8993. Old actor:[01][CeilingSpawner] replaced by new actor: [0002][MothSwarm]
    8994. Old actor:[01][CeilingSpawner] replaced by new actor: [0001][Empty]
    8995. Old actor:[02][Dinofos] replaced by new actor: [0000][Snapper]
    8996. Old actor:[02][Dinofos] replaced by new actor: [0000][Snapper]
    8997. Old actor:[02][Dinofos] replaced by new actor: [0000][Snapper]
    8998. Old actor:[03][Wizrobe] replaced by new actor: [005C][En_Invisible_Ruppe]
    8999. Old actor:[03][WizrobeSpawnBlock] replaced by new actor: [0003][LikeLike]
    9000. Old actor:[03][WizrobeSpawnBlock] replaced by new actor: [C200][Bo]
    9001. Old actor:[03][WizrobeSpawnBlock] replaced by new actor: [000F][MushroomCloud]
    9002. Old actor:[03][WizrobeSpawnBlock] replaced by new actor: [03C0][WarpToTrialEntrance] dyn: [28]
    9003. Old actor:[04][Wart] replaced by new actor: [FE07][ReDead]
    9004. Old actor:[04][CeilingSpawner] replaced by new actor: [FA01][Bo]
    9005. Old actor:[04][CeilingSpawner] replaced by new actor: [FA01][Empty]
    9006. Old actor:[04][CeilingSpawner] replaced by new actor: [FA00][Bo]
    9007. Old actor:[05][GaroMaster] replaced by new actor: [191E][Dexihand]
    9008. ---------------------------------------------------------
    9009. Height adjustments:
    9010. - lowered height of actor [MothSwarm] by [93] from ceiling to fly
    9011. +++ [14][ReDead] had switch flags modified to [126] +++
    9012. ---------------------------------------------------------
    9013. ======( Map 00 )======
    9014. day: overlay ratio: [0.9983] newsize: [01BAD0] oldsize: [01BB90]
    9015. day: struct ratio: [1.0704] newsize: [0039FC] oldsize: [00362C]
    9016. day: total = ratio: [1.0062] newsize: [01F4CC] oldsize: [01F1BC]
    9017. night: overlay ratio: [0.9983] newsize: [01BAD0] oldsize: [01BB90]
    9018. night: struct ratio: [1.0704] newsize: [0039FC] oldsize: [00362C]
    9019. night: total = ratio: [1.0062] newsize: [01F4CC] oldsize: [01F1BC]
    9020. ------------------------------------------------------
    9021. day: object ratio: [0.9816] newsize: [0FDCF0] oldsize: [1028E0]
    9022. night: object ratio: [0.9816] newsize: [0FDCF0] oldsize: [1028E0]
    9023. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x8250 0x510 0x6DA0 0x1870 0x2420 0x380 0x11C0 ]
    9024. sum: [0x2A240] allsize: [0xFDCF0]
    9025. ------------------------------------------------------
    9026. day: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
    9027. day: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
    9028. night: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
    9029. night: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
    9030. -------------------------------------------------
    9031. ======( Map 01 )======
    9032. day: overlay ratio: [0.8095] newsize: [016ED0] oldsize: [01C520]
    9033. day: struct ratio: [0.9739] newsize: [004574] oldsize: [004750]
    9034. day: total = ratio: [0.8319] newsize: [01B444] oldsize: [020C70]
    9035. night: overlay ratio: [0.8095] newsize: [016ED0] oldsize: [01C520]
    9036. night: struct ratio: [0.9739] newsize: [004574] oldsize: [004750]
    9037. night: total = ratio: [0.8319] newsize: [01B444] oldsize: [020C70]
    9038. ------------------------------------------------------
    9039. day: object ratio: [0.9642] newsize: [0F7520] oldsize: [100810]
    9040. night: object ratio: [0.9642] newsize: [0F7520] oldsize: [100810]
    9041. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x39C0 0x8250 0x510 0x1870 0x1F0 0x380 ]
    9042. sum: [0x23A70] allsize: [0xF7520]
    9043. ------------------------------------------------------
    9044. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    9045. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    9046. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    9047. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    9048. -------------------------------------------------
    9049. ======( Map 02 )======
    9050. day: overlay ratio: [0.7616] newsize: [011B50] oldsize: [017400]
    9051. day: struct ratio: [0.7021] newsize: [001338] oldsize: [001B60]
    9052. day: total = ratio: [0.7575] newsize: [012E88] oldsize: [018F60]
    9053. night: overlay ratio: [0.7616] newsize: [011B50] oldsize: [017400]
    9054. night: struct ratio: [0.7021] newsize: [001338] oldsize: [001B60]
    9055. night: total = ratio: [0.7575] newsize: [012E88] oldsize: [018F60]
    9056. ------------------------------------------------------
    9057. day: object ratio: [0.9665] newsize: [108ED0] oldsize: [1121C0]
    9058. night: object ratio: [0.9665] newsize: [108ED0] oldsize: [1121C0]
    9059. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x26B0 0x39C0 0x5BB0 0x8250 0x510 0x1870 0x9940 0x380 ]
    9060. sum: [0x35420] allsize: [0x108ED0]
    9061. ------------------------------------------------------
    9062. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    9063. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    9064. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    9065. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    9066. -------------------------------------------------
    9067. ======( Map 03 )======
    9068. day: overlay ratio: [0.9852] newsize: [012430] oldsize: [012890]
    9069. day: struct ratio: [0.6581] newsize: [001408] oldsize: [001E70]
    9070. day: total = ratio: [0.9548] newsize: [013838] oldsize: [014700]
    9071. night: overlay ratio: [0.9852] newsize: [012430] oldsize: [012890]
    9072. night: struct ratio: [0.6581] newsize: [001408] oldsize: [001E70]
    9073. night: total = ratio: [0.9548] newsize: [013838] oldsize: [014700]
    9074. ------------------------------------------------------
    9075. day: object ratio: [0.9118] newsize: [0F56E0] oldsize: [10D2E0]
    9076. night: object ratio: [0.9118] newsize: [0F56E0] oldsize: [10D2E0]
    9077. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x1E30 0x8C00 0xE00 0x510 0x380 ]
    9078. sum: [0x21C30] allsize: [0xF56E0]
    9079. ------------------------------------------------------
    9080. day: dyna poly delta: [-12] newsize: [000028] oldsize: [000034]
    9081. day: dyna vert delta: [-14] newsize: [00001A] oldsize: [000028]
    9082. night: dyna poly delta: [-12] newsize: [000028] oldsize: [000034]
    9083. night: dyna vert delta: [-14] newsize: [00001A] oldsize: [000028]
    9084. -------------------------------------------------
    9085. ======( Map 04 )======
    9086. day: overlay ratio: [0.8912] newsize: [01A850] oldsize: [01DC20]
    9087. day: struct ratio: [0.3480] newsize: [0016A0] oldsize: [004104]
    9088. day: total = ratio: [0.8259] newsize: [01BEF0] oldsize: [021D24]
    9089. night: overlay ratio: [0.8912] newsize: [01A850] oldsize: [01DC20]
    9090. night: struct ratio: [0.3480] newsize: [0016A0] oldsize: [004104]
    9091. night: total = ratio: [0.8259] newsize: [01BEF0] oldsize: [021D24]
    9092. ------------------------------------------------------
    9093. day: object ratio: [1.0160] newsize: [120070] oldsize: [11B7E0]
    9094. night: object ratio: [1.0160] newsize: [120070] oldsize: [11B7E0]
    9095. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x131F0 0x8C00 0x8250 0x12180 0x510 0x380 ]
    9096. sum: [0x4C5C0] allsize: [0x120070]
    9097. ------------------------------------------------------
    9098. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    9099. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    9100. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    9101. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    9102. -------------------------------------------------
    9103. ======( Map 05 )======
    9104. day: overlay ratio: [0.8824] newsize: [011790] oldsize: [013CD0]
    9105. day: struct ratio: [0.5686] newsize: [001020] oldsize: [001C5C]
    9106. day: total = ratio: [0.8566] newsize: [0127B0] oldsize: [01592C]
    9107. night: overlay ratio: [0.8824] newsize: [011790] oldsize: [013CD0]
    9108. night: struct ratio: [0.5686] newsize: [001020] oldsize: [001C5C]
    9109. night: total = ratio: [0.8566] newsize: [0127B0] oldsize: [01592C]
    9110. ------------------------------------------------------
    9111. day: object ratio: [0.9133] newsize: [0FA470] oldsize: [112070]
    9112. night: object ratio: [0.9133] newsize: [0FA470] oldsize: [112070]
    9113. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0xE00 0x18C0 0x34D0 0x8C00 0x1E30 0x510 0x380 ]
    9114. sum: [0x269C0] allsize: [0xFA470]
    9115. ------------------------------------------------------
    9116. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    9117. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    9118. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    9119. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    9120. -------------------------------------------------
    9121. ---------------------------------------------------------
    9122. objects pick time: [3.054ms][118.2589ms]
    9123. object trim time: [3.0694ms][118.2711ms]
    9124. set new actors: [4.159ms][119.3616ms]
    9125. pre-checking object size: [4.1611ms][119.3626ms]
    9126. exit per-object: [4.5986ms][119.8022ms]
    9127. exit sandalone randomize: [4.6026ms][119.8042ms]
    9128. set for size check: [5.7106ms][120.9142ms]
    9129. set for dyna trim: [5.7464ms][120.9481ms]
    9130. set after final actor trim: [6.3017ms][121.5047ms]
    9131. set after second setnewactors for final data test: [11.5683ms][126.7726ms]
    9132. after isSizeAcceptable: [11.6756ms][126.8784ms]
    9133. #######################################################
    9134. time to complete randomizing [SecretShrine]: 134.3569ms
    9135. ending timestamp : [12:43:55.256 PM]
    9136. starting timestamp : [12:43:54.886 PM]
    9137. time to read scene enemies: 66.6049ms
    9138. object [GoronKid] replacement blocked by item [311]
    9139. time to read scene objects: 67.9747ms
    9140. =========================================================================
    9141. For Scene: [GoronShrine] with fid: 1319, with sid: 0x32
    9142. =========================================================================
    9143. time to finish removing unnecessary objects: 76.3341ms
    9144. ---------------------------
    9145. time to generate candidate list: 209.2241ms
    9146. time to separate map/time actors: 218.7263ms
    9147. time to find matching candidates: 347.0598ms
    9148. Loops used for match candidate: 1
    9149. ----------
    9150. #######################################################
    9151. Old actor:[00][GoGoron] replaced by new actor: [0002][SquareSign]
    9152. Old actor:[00][GoronSGoro] replaced by new actor: [0031][SquareSign]
    9153. Old actor:[00][GoGoron] replaced by new actor: [000A][SquareSign]
    9154. Old actor:[00][GoronSGoro] replaced by new actor: [0019][SquareSign]
    9155. Old actor:[00][Torch] replaced by new actor: [004C][En_Invisible_Ruppe]
    9156. Old actor:[00][Torch] replaced by new actor: [0007][Empty]
    9157. Old actor:[00][Torch] replaced by new actor: [0007][Fairy]
    9158. Old actor:[00][Torch] replaced by new actor: [7E81][WallMaster]
    9159. Old actor:[00][Torch] replaced by new actor: [F000][GrottoHole]
    9160. Old actor:[00][Torch] replaced by new actor: [7D81][WallMaster]
    9161. Old actor:[00][Torch] replaced by new actor: [0000][FloorMaster]
    9162. Old actor:[00][Torch] replaced by new actor: [8000][FloorMaster]
    9163. Old actor:[00][Torch] replaced by new actor: [080A][PointedSign]
    9164. Old actor:[00][Torch] replaced by new actor: [7C01][WallMaster]
    9165. Old actor:[00][Torch] replaced by new actor: [7B81][WallMaster]
    9166. Old actor:[00][ClayPot] replaced by new actor: [000F][Empty]
    9167. Old actor:[00][ClayPot] replaced by new actor: [000F][Empty]
    9168. Old actor:[00][ClayPot] replaced by new actor: [7FC1][GoGoron]
    9169. Old actor:[00][ClayPot] replaced by new actor: [000F][Empty]
    9170. Old actor:[00][ClayPot] replaced by new actor: [000F][Empty]
    9171. Old actor:[00][ClayPot] replaced by new actor: [F5B0][IshiRock]
    9172. Old actor:[00][ClayPot] replaced by new actor: [000F][LaundryPoolBell]
    9173. Old actor:[00][ClayPot] replaced by new actor: [006D][Empty]
    9174. Old actor:[01][GoGoron] replaced by new actor: [002A][SquareSign]
    9175. Old actor:[01][GoronSGoro] replaced by new actor: [0005][SquareSign]
    9176. Old actor:[01][Torch] replaced by new actor: [7981][WallMaster]
    9177. Old actor:[01][Torch] replaced by new actor: [7881][WallMaster]
    9178. Old actor:[01][ClayPot] replaced by new actor: [000F][LaundryPoolBell]
    9179. Old actor:[01][ClayPot] replaced by new actor: [000F][Empty]
    9180. Old actor:[01][ClayPot] replaced by new actor: [0000][Butterfly]
    9181. Old actor:[02][GoronSGoro] replaced by new actor: [0030][SquareSign]
    9182. Old actor:[02][GoronSGoro] replaced by new actor: [002E][SquareSign]
    9183. Old actor:[02][GoronSGoro] replaced by new actor: [000B][SquareSign]
    9184. Old actor:[02][GoronSGoro] replaced by new actor: [0003][SquareSign]
    9185. Old actor:[02][GoronSGoro] replaced by new actor: [0D0A][PointedSign]
    9186. Old actor:[02][GoronSGoro] replaced by new actor: [0009][SquareSign]
    9187. Old actor:[02][Torch] replaced by new actor: [0007][Fairy]
    9188. Old actor:[02][Torch] replaced by new actor: [7781][WallMaster]
    9189. Old actor:[02][Torch] replaced by new actor: [8000][FloorMaster]
    9190. Old actor:[02][Torch] replaced by new actor: [7681][WallMaster]
    9191. Old actor:[02][Torch] replaced by new actor: [8000][FloorMaster]
    9192. Old actor:[02][Torch] replaced by new actor: [8000][FloorMaster]
    9193. Old actor:[02][Torch] replaced by new actor: [0001][Empty]
    9194. Old actor:[02][Torch] replaced by new actor: [0000][FloorMaster]
    9195. Old actor:[02][Torch] replaced by new actor: [7581][WallMaster]
    9196. Old actor:[02][Torch] replaced by new actor: [1F02][GrassRockCluster]
    9197. Old actor:[02][Torch] replaced by new actor: [7401][WallMaster]
    9198. Old actor:[02][ClayPot] replaced by new actor: [003C][En_Invisible_Ruppe]
    9199. Old actor:[02][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
    9200. Old actor:[02][ClayPot] replaced by new actor: [000F][Empty]
    9201. Old actor:[02][ClayPot] replaced by new actor: [00F3][BronzeBoulder]
    9202. Old actor:[02][ClayPot] replaced by new actor: [0064][Empty]
    9203. Old actor:[02][ClayPot] replaced by new actor: [0030][Empty]
    9204. Old actor:[02][ClayPot] replaced by new actor: [000F][LaundryPoolBell]
    9205. Old actor:[02][ClayPot] replaced by new actor: [0110][Obj_Dowsing]
    9206. Old actor:[03][Torch] replaced by new actor: [7201][WallMaster]
    9207. Old actor:[03][Torch] replaced by new actor: [0000][FloorMaster]
    9208. Old actor:[03][ClayPot] replaced by new actor: [0001][Butterfly]
    9209. Old actor:[03][ClayPot] replaced by new actor: [000F][LaundryPoolBell]
    9210. Old actor:[03][ClayPot] replaced by new actor: [000F][Empty]
    9211. Old actor:[00][IshiRock] replaced by new actor: [E3F0][IshiRock]
    9212. Old actor:[00][IshiRock] replaced by new actor: [E1F0][IshiRock]
    9213. Old actor:[00][IshiRock] replaced by new actor: [DFF0][IshiRock]
    9214. Old actor:[00][IshiRock] replaced by new actor: [DDF0][IshiRock]
    9215. Old actor:[00][IshiRock] replaced by new actor: [DBF0][IshiRock]
    9216. Old actor:[00][IshiRock] replaced by new actor: [D9F0][IshiRock]
    9217. Old actor:[00][IshiRock] replaced by new actor: [D7F0][IshiRock]
    9218. Old actor:[00][IshiRock] replaced by new actor: [D5F0][IshiRock]
    9219. Old actor:[00][IshiRock] replaced by new actor: [D3F0][IshiRock]
    9220. Old actor:[00][IshiRock] replaced by new actor: [CFF0][IshiRock]
    9221. Old actor:[00][IshiRock] replaced by new actor: [CDF0][IshiRock]
    9222. Old actor:[00][IshiRock] replaced by new actor: [CBF0][IshiRock]
    9223. Old actor:[00][IshiRock] replaced by new actor: [C9F0][IshiRock]
    9224. Old actor:[00][IshiRock] replaced by new actor: [C7F0][IshiRock]
    9225. Old actor:[00][IshiRock] replaced by new actor: [C5F0][IshiRock]
    9226. Old actor:[00][IshiRock] replaced by new actor: [C3F0][IshiRock]
    9227. Old actor:[02][IshiRock] replaced by new actor: [C1F0][IshiRock]
    9228. Old actor:[02][IshiRock] replaced by new actor: [BFF0][IshiRock]
    9229. Old actor:[02][IshiRock] replaced by new actor: [BDF0][IshiRock]
    9230. Old actor:[02][IshiRock] replaced by new actor: [BBF0][IshiRock]
    9231. Old actor:[02][IshiRock] replaced by new actor: [B9F0][IshiRock]
    9232. Old actor:[02][IshiRock] replaced by new actor: [B7F0][IshiRock]
    9233. Old actor:[02][IshiRock] replaced by new actor: [B5F0][IshiRock]
    9234. Old actor:[02][IshiRock] replaced by new actor: [B3F0][IshiRock]
    9235. Old actor:[02][IshiRock] replaced by new actor: [B1F0][IshiRock]
    9236. Old actor:[02][IshiRock] replaced by new actor: [AFF0][IshiRock]
    9237. Old actor:[02][IshiRock] replaced by new actor: [ADF0][IshiRock]
    9238. Old actor:[02][IshiRock] replaced by new actor: [ABF0][IshiRock]
    9239. Old actor:[02][IshiRock] replaced by new actor: [A9F0][IshiRock]
    9240. Old actor:[02][IshiRock] replaced by new actor: [A7F0][IshiRock]
    9241. Old actor:[02][IshiRock] replaced by new actor: [A5F0][IshiRock]
    9242. Old actor:[02][IshiRock] replaced by new actor: [A3F0][IshiRock]
    9243. ---------------------------------------------------------
    9244. Height adjustments:
    9245. +++ [7][WallMaster] had switch flags modified to [126] +++
    9246. +++ [9][WallMaster] had switch flags modified to [125] +++
    9247. +++ [13][WallMaster] had switch flags modified to [124] +++
    9248. +++ [14][WallMaster] had switch flags modified to [123] +++
    9249. +++ [20][IshiRock] had switch flags modified to [122] +++
    9250. +++ [25][WallMaster] had switch flags modified to [121] +++
    9251. +++ [26][WallMaster] had switch flags modified to [120] +++
    9252. +++ [37][WallMaster] had switch flags modified to [119] +++
    9253. +++ [39][WallMaster] had switch flags modified to [118] +++
    9254. +++ [44][WallMaster] had switch flags modified to [117] +++
    9255. +++ [46][WallMaster] had switch flags modified to [116] +++
    9256. +++ [50][BronzeBoulder] had switch flags modified to [115] +++
    9257. +++ [55][WallMaster] had switch flags modified to [114] +++
    9258. +++ [60][IshiRock] had switch flags modified to [113] +++
    9259. +++ [61][IshiRock] had switch flags modified to [112] +++
    9260. +++ [62][IshiRock] had switch flags modified to [111] +++
    9261. +++ [63][IshiRock] had switch flags modified to [110] +++
    9262. +++ [64][IshiRock] had switch flags modified to [109] +++
    9263. +++ [65][IshiRock] had switch flags modified to [108] +++
    9264. +++ [66][IshiRock] had switch flags modified to [107] +++
    9265. +++ [67][IshiRock] had switch flags modified to [106] +++
    9266. +++ [68][IshiRock] had switch flags modified to [105] +++
    9267. +++ [69][IshiRock] had switch flags modified to [103] +++
    9268. +++ [70][IshiRock] had switch flags modified to [102] +++
    9269. +++ [71][IshiRock] had switch flags modified to [101] +++
    9270. +++ [72][IshiRock] had switch flags modified to [100] +++
    9271. +++ [73][IshiRock] had switch flags modified to [99] +++
    9272. +++ [74][IshiRock] had switch flags modified to [98] +++
    9273. +++ [75][IshiRock] had switch flags modified to [97] +++
    9274. +++ [76][IshiRock] had switch flags modified to [96] +++
    9275. +++ [77][IshiRock] had switch flags modified to [95] +++
    9276. +++ [78][IshiRock] had switch flags modified to [94] +++
    9277. +++ [79][IshiRock] had switch flags modified to [93] +++
    9278. +++ [80][IshiRock] had switch flags modified to [92] +++
    9279. +++ [81][IshiRock] had switch flags modified to [91] +++
    9280. +++ [82][IshiRock] had switch flags modified to [90] +++
    9281. +++ [83][IshiRock] had switch flags modified to [89] +++
    9282. +++ [84][IshiRock] had switch flags modified to [88] +++
    9283. +++ [85][IshiRock] had switch flags modified to [87] +++
    9284. +++ [86][IshiRock] had switch flags modified to [86] +++
    9285. +++ [87][IshiRock] had switch flags modified to [85] +++
    9286. +++ [88][IshiRock] had switch flags modified to [84] +++
    9287. +++ [89][IshiRock] had switch flags modified to [83] +++
    9288. +++ [90][IshiRock] had switch flags modified to [82] +++
    9289. +++ [91][IshiRock] had switch flags modified to [81] +++
    9290. ---------------------------------------------------------
    9291. ======( Map 00 )======
    9292. day: overlay ratio: [0.9635] newsize: [054BC0] oldsize: [057F20]
    9293. day: struct ratio: [0.8770] newsize: [005524] oldsize: [006114]
    9294. day: total = ratio: [0.9579] newsize: [05A0E4] oldsize: [05E034]
    9295. night: overlay ratio: [0.9635] newsize: [054BC0] oldsize: [057F20]
    9296. night: struct ratio: [0.8770] newsize: [005524] oldsize: [006114]
    9297. night: total = ratio: [0.9579] newsize: [05A0E4] oldsize: [05E034]
    9298. ------------------------------------------------------
    9299. day: object ratio: [0.9520] newsize: [0FEF80] oldsize: [10BD60]
    9300. night: object ratio: [0.9520] newsize: [0FEF80] oldsize: [10BD60]
    9301. object sizes: [ 0x17B0 0x11720 0xA070 0x34F0 0x1E10 0x14D90 ]
    9302. sum: [0x36FD0] allsize: [0xFEF80]
    9303. ------------------------------------------------------
    9304. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9305. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9306. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9307. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9308. -------------------------------------------------
    9309. ======( Map 01 )======
    9310. day: overlay ratio: [0.7708] newsize: [0110D0] oldsize: [0161F0]
    9311. day: struct ratio: [0.7081] newsize: [0013C8] oldsize: [001BF0]
    9312. day: total = ratio: [0.7662] newsize: [012498] oldsize: [017DE0]
    9313. night: overlay ratio: [0.7708] newsize: [0110D0] oldsize: [0161F0]
    9314. night: struct ratio: [0.7081] newsize: [0013C8] oldsize: [001BF0]
    9315. night: total = ratio: [0.7662] newsize: [012498] oldsize: [017DE0]
    9316. ------------------------------------------------------
    9317. day: object ratio: [0.9520] newsize: [0FEF80] oldsize: [10BD60]
    9318. night: object ratio: [0.9520] newsize: [0FEF80] oldsize: [10BD60]
    9319. object sizes: [ 0x17B0 0x11720 0xA070 0x34F0 0x1E10 0x14D90 ]
    9320. sum: [0x36FD0] allsize: [0xFEF80]
    9321. ------------------------------------------------------
    9322. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9323. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9324. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9325. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9326. -------------------------------------------------
    9327. ======( Map 02 )======
    9328. day: overlay ratio: [0.9988] newsize: [0580C0] oldsize: [058270]
    9329. day: struct ratio: [1.0025] newsize: [005718] oldsize: [0056E0]
    9330. day: total = ratio: [0.9990] newsize: [05D7D8] oldsize: [05D950]
    9331. night: overlay ratio: [0.9988] newsize: [0580C0] oldsize: [058270]
    9332. night: struct ratio: [1.0025] newsize: [005718] oldsize: [0056E0]
    9333. night: total = ratio: [0.9990] newsize: [05D7D8] oldsize: [05D950]
    9334. ------------------------------------------------------
    9335. day: object ratio: [0.9513] newsize: [0FB470] oldsize: [108250]
    9336. night: object ratio: [0.9513] newsize: [0FB470] oldsize: [108250]
    9337. object sizes: [ 0x17B0 0xA070 0x34F0 0x1E10 0x1B220 0x7780 ]
    9338. sum: [0x334C0] allsize: [0xFB470]
    9339. ------------------------------------------------------
    9340. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    9341. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    9342. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    9343. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    9344. -------------------------------------------------
    9345. ======( Map 03 )======
    9346. day: overlay ratio: [0.8600] newsize: [008720] oldsize: [009D20]
    9347. day: struct ratio: [1.2469] newsize: [000C8C] oldsize: [000A10]
    9348. day: total = ratio: [0.8833] newsize: [0093AC] oldsize: [00A730]
    9349. night: overlay ratio: [0.8600] newsize: [008720] oldsize: [009D20]
    9350. night: struct ratio: [1.2469] newsize: [000C8C] oldsize: [000A10]
    9351. night: total = ratio: [0.8833] newsize: [0093AC] oldsize: [00A730]
    9352. ------------------------------------------------------
    9353. day: object ratio: [0.9513] newsize: [0FB470] oldsize: [108250]
    9354. night: object ratio: [0.9513] newsize: [0FB470] oldsize: [108250]
    9355. object sizes: [ 0x17B0 0xA070 0x34F0 0x1E10 0x1B220 0x7780 ]
    9356. sum: [0x334C0] allsize: [0xFB470]
    9357. ------------------------------------------------------
    9358. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9359. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9360. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9361. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9362. -------------------------------------------------
    9363. ---------------------------------------------------------
    9364. objects pick time: [0.4559ms][219.3717ms]
    9365. object trim time: [0.4646ms][219.3787ms]
    9366. set new actors: [7.0284ms][225.9455ms]
    9367. pre-checking object size: [7.0334ms][225.9474ms]
    9368. exit per-object: [7.776ms][226.6914ms]
    9369. exit sandalone randomize: [107.2565ms][326.1738ms]
    9370. set for size check: [121.9752ms][340.8922ms]
    9371. set for dyna trim: [122.0369ms][340.9511ms]
    9372. set after final actor trim: [123.0936ms][342.0102ms]
    9373. set after second setnewactors for final data test: [128.066ms][346.9827ms]
    9374. after isSizeAcceptable: [128.1451ms][347.0591ms]
    9375. #######################################################
    9376. Moved companion: [F000][GrottoHole] to actor: [IshiRock][F000] at cords: [512,-320,499]
    9377. time to complete randomizing [GoronShrine]: 370.6162ms
    9378. ending timestamp : [12:43:55.257 PM]
    9379. starting timestamp : [12:43:55.247 PM]
    9380. time to read scene enemies: 0.2808ms
    9381. time to read scene objects: 0.3082ms
    9382. =========================================================================
    9383. For Scene: [BombShop] with fid: 1502, with sid: 0x68
    9384. =========================================================================
    9385. time to finish removing unnecessary objects: 1.3078ms
    9386. ---------------------------
    9387. time to generate candidate list: 8.3484ms
    9388. time to separate map/time actors: 8.5327ms
    9389. time to find matching candidates: 10.5585ms
    9390. Loops used for match candidate: 1
    9391. ----------
    9392. #######################################################
    9393. Old actor:[00][Clock] replaced by new actor: [907F][Clock]
    9394. Old actor:[00][WallTalkSpot] replaced by new actor: [FE08][WallTalkSpot]
    9395. ---------------------------------------------------------
    9396. Height adjustments:
    9397. ---------------------------------------------------------
    9398. ======( Map 00 )======
    9399. day: overlay ratio: [1.0000] newsize: [00DD70] oldsize: [00DD70]
    9400. day: struct ratio: [1.0000] newsize: [0011D4] oldsize: [0011D4]
    9401. day: total = ratio: [1.0000] newsize: [00EF44] oldsize: [00EF44]
    9402. night: overlay ratio: [1.0000] newsize: [00DD70] oldsize: [00DD70]
    9403. night: struct ratio: [1.0000] newsize: [0011D4] oldsize: [0011D4]
    9404. night: total = ratio: [1.0000] newsize: [00EF44] oldsize: [00EF44]
    9405. ------------------------------------------------------
    9406. day: object ratio: [1.0000] newsize: [0EE5E0] oldsize: [0EE5E0]
    9407. night: object ratio: [1.0000] newsize: [0EE5E0] oldsize: [0EE5E0]
    9408. object sizes: [ 0x9230 0x6A0 0xCB0 0x1B00 0xE60 0xA0A0 0x11C80 0x14D90 0x420 ]
    9409. sum: [0x3DDB0] allsize: [0xEE5E0]
    9410. ------------------------------------------------------
    9411. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9412. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9413. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9414. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9415. -------------------------------------------------
    9416. ---------------------------------------------------------
    9417. objects pick time: [0.0014ms][8.5403ms]
    9418. object trim time: [0.0062ms][8.5449ms]
    9419. set new actors: [0.1685ms][8.7079ms]
    9420. pre-checking object size: [0.1706ms][8.7093ms]
    9421. exit per-object: [0.2181ms][8.7574ms]
    9422. exit sandalone randomize: [1.6639ms][10.2037ms]
    9423. set for size check: [1.8046ms][10.3439ms]
    9424. set for dyna trim: [1.8144ms][10.3533ms]
    9425. set after final actor trim: [1.8684ms][10.4074ms]
    9426. set after second setnewactors for final data test: [2.0024ms][10.5417ms]
    9427. after isSizeAcceptable: [2.0191ms][10.5579ms]
    9428. #######################################################
    9429. time to complete randomizing [BombShop]: 10.8627ms
    9430. ending timestamp : [12:43:55.258 PM]
    9431. starting timestamp : [12:43:55.155 PM]
    9432. time to read scene enemies: 9.2094ms
    9433. object [GormanBros] replacement blocked by item [77]
    9434. time to read scene objects: 9.4846ms
    9435. =========================================================================
    9436. For Scene: [GormanRaceTrack] with fid: 1506, with sid: 0x6A
    9437. =========================================================================
    9438. time to finish removing unnecessary objects: 16.0711ms
    9439. ---------------------------
    9440. time to generate candidate list: 79.8469ms
    9441. time to separate map/time actors: 80.702ms
    9442. time to find matching candidates: 94.5004ms
    9443. Loops used for match candidate: 2
    9444. ----------
    9445. #######################################################
    9446. Old actor:[00][Flagpole] replaced by new actor: [0000][Empty]
    9447. Old actor:[00][Flagpole] replaced by new actor: [0000][Grog]
    9448. Old actor:[00][Flagpole] replaced by new actor: [060B][SmallWoodenBox]
    9449. Old actor:[00][Treee] replaced by new actor: [2909][PointedSign]
    9450. Old actor:[00][Treee] replaced by new actor: [0000][FixedDemoKankyo]
    9451. Old actor:[00][Treee] replaced by new actor: [0001][Empty]
    9452. Old actor:[00][Treee] replaced by new actor: [0002][Fairy]
    9453. Old actor:[00][Treee] replaced by new actor: [007F][DekuFlower] dyn: [12]
    9454. Old actor:[00][Treee] replaced by new actor: [0000][InvisibleRupee]
    9455. Old actor:[00][Treee] replaced by new actor: [662B][TallGrass]
    9456. Old actor:[00][Treee] replaced by new actor: [0016][SquareSign]
    9457. Old actor:[00][Treee] replaced by new actor: [0001][Butterfly]
    9458. Old actor:[00][Treee] replaced by new actor: [0110][Obj_Dowsing]
    9459. Old actor:[00][Treee] replaced by new actor: [0007][Empty]
    9460. Old actor:[00][Treee] replaced by new actor: [0034][Empty]
    9461. Old actor:[00][Treee] replaced by new actor: [FF20][RegularIceBlock]
    9462. Old actor:[00][Treee] replaced by new actor: [001C][Empty]
    9463. Old actor:[00][Treee] replaced by new actor: [000B][SmallWoodenBox]
    9464. Old actor:[00][Treee] replaced by new actor: [0000][NaturalPatchOfGrass]
    9465. Old actor:[00][Treee] replaced by new actor: [0071][En_Invisible_Ruppe]
    9466. Old actor:[00][Treee] replaced by new actor: [0001][Empty]
    9467. Old actor:[00][Treee] replaced by new actor: [0064][Empty]
    9468. Old actor:[00][Treee] replaced by new actor: [0001][Empty]
    9469. Old actor:[00][Treee] replaced by new actor: [002D][Empty]
    9470. Old actor:[00][Treee] replaced by new actor: [FE01][Grog]
    9471. Old actor:[00][Treee] replaced by new actor: [007E][MushroomCloud]
    9472. Old actor:[00][Treee] replaced by new actor: [0001][Empty]
    9473. Old actor:[00][Treee] replaced by new actor: [0007][MothSwarm]
    9474. Old actor:[00][LargeWoodenCrate] replaced by new actor: [A002][SmallWoodenBox]
    9475. Old actor:[00][Treee] replaced by new actor: [0001][Peahat]
    9476. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0402][GrassRockCluster]
    9477. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [682B][TallGrass]
    9478. ---------------------------------------------------------
    9479. Height adjustments:
    9480. + adjusted height of actor [MothSwarm] by [50]
    9481. +++ [25][MushroomCloud] had switch flags modified to [126] +++
    9482. ---------------------------------------------------------
    9483. ======( Map 00 )======
    9484. day: overlay ratio: [0.9347] newsize: [041630] oldsize: [045F50]
    9485. day: struct ratio: [1.5695] newsize: [00A8EC] oldsize: [006BA0]
    9486. day: total = ratio: [0.9904] newsize: [04BF1C] oldsize: [04CAF0]
    9487. night: overlay ratio: [0.9221] newsize: [036120] oldsize: [03AA40]
    9488. night: struct ratio: [1.6196] newsize: [00A038] oldsize: [0062EC]
    9489. night: total = ratio: [0.9886] newsize: [040158] oldsize: [040D2C]
    9490. ------------------------------------------------------
    9491. day: object ratio: [0.9022] newsize: [12FDC0] oldsize: [150CC0]
    9492. night: object ratio: [0.9022] newsize: [12FDC0] oldsize: [150CC0]
    9493. object sizes: [ 0x1590 0x3950 0x1CFB0 0x150F0 0x1C90 0x6270 0x19E20 0x3E20 0x17B0 0x8090 0x1B00 0x10 ]
    9494. sum: [0x67E10] allsize: [0x12FDC0]
    9495. ------------------------------------------------------
    9496. day: dyna poly delta: [-22] newsize: [00000C] oldsize: [000022]
    9497. day: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
    9498. night: dyna poly delta: [-22] newsize: [00000C] oldsize: [000022]
    9499. night: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
    9500. -------------------------------------------------
    9501. ---------------------------------------------------------
    9502. objects pick time: [0.3131ms][81.1525ms]
    9503. object trim time: [0.3661ms][81.2043ms]
    9504. set new actors: [3.9304ms][84.7706ms]
    9505. ---- bogo REJECTED: obj pre-check failed (size:527744): [3.9342ms][84.7721ms]
    9506. objects pick time: [0.3293ms][85.1058ms]
    9507. object trim time: [0.3351ms][85.1113ms]
    9508. set new actors: [0.9304ms][85.7073ms]
    9509. pre-checking object size: [0.9324ms][85.7086ms]
    9510. exit per-object: [1.4998ms][86.2774ms]
    9511. exit sandalone randomize: [7.5695ms][92.3481ms]
    9512. set for size check: [8.4181ms][93.1957ms]
    9513. set for dyna trim: [8.4366ms][93.213ms]
    9514. set after final actor trim: [9.0254ms][93.8031ms]
    9515. set after second setnewactors for final data test: [9.6891ms][94.4662ms]
    9516. after isSizeAcceptable: [9.7229ms][94.4995ms]
    9517. #######################################################
    9518. Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [255,-116,4345]
    9519. Moved companion: [0001][Butterfly] to actor: [NaturalPatchOfGrass][0001] at cords: [1394,195,-2207]
    9520. time to complete randomizing [GormanRaceTrack]: 111.1214ms
    9521. ending timestamp : [12:43:55.267 PM]
    9522. starting timestamp : [12:43:55.145 PM]
    9523. in scene [WoodsOfMystery]m[2]r[0]v[005C] actor: [0x005C][GrottoHole] was blocked by item [10]
    9524. in scene [WoodsOfMystery]m[3]r[4]v[007F] actor: [0x007F][MushroomCloud] was blocked by item [186]
    9525. in scene [WoodsOfMystery]m[5]r[4]v[007F] actor: [0x007F][MushroomCloud] was blocked by item [186]
    9526. in scene [WoodsOfMystery]m[7]r[4]v[007F] actor: [0x007F][MushroomCloud] was blocked by item [186]
    9527. time to read scene enemies: 12.883ms
    9528. object [KotakeOnBroom] replacement blocked by item [29]
    9529. time to read scene objects: 13.9373ms
    9530. =========================================================================
    9531. For Scene: [WoodsOfMystery] with fid: 1477, with sid: 0x64
    9532. =========================================================================
    9533. time to finish removing unnecessary objects: 20.6551ms
    9534. ---------------------------
    9535. time to generate candidate list: 46.6214ms
    9536. time to separate map/time actors: 50.3802ms
    9537. time to find matching candidates: 111.9904ms
    9538. Loops used for match candidate: 1
    9539. ----------
    9540. #######################################################
    9541. Old actor:[03][Snapper] replaced by new actor: [FE0F][Tijo]
    9542. Old actor:[03][SquareSign] replaced by new actor: [080A][PointedSign]
    9543. Old actor:[03][SquareSign] replaced by new actor: [0001][Zelda]
    9544. Old actor:[03][SquareSign] replaced by new actor: [0001][Empty]
    9545. Old actor:[04][Snapper] replaced by new actor: [FE0F][Tijo]
    9546. Old actor:[05][Snapper] replaced by new actor: [FE0F][Tijo]
    9547. Old actor:[05][SquareSign] replaced by new actor: [0001][Zelda]
    9548. Old actor:[05][SquareSign] replaced by new actor: [0034][En_Invisible_Ruppe]
    9549. Old actor:[05][SquareSign] replaced by new actor: [FD00][IshiRock]
    9550. Old actor:[07][Snapper] replaced by new actor: [FE0F][Tijo]
    9551. Old actor:[07][SquareSign] replaced by new actor: [0001][Zelda]
    9552. Old actor:[07][SquareSign] replaced by new actor: [0402][GrassRockCluster]
    9553. Old actor:[07][SquareSign] replaced by new actor: [FBA0][IshiRock]
    9554. Old actor:[00][TallGrass] replaced by new actor: [0002][InvisibleRupee]
    9555. Old actor:[00][TallGrass] replaced by new actor: [00FF][InjuredKoume]
    9556. Old actor:[01][TallGrass] replaced by new actor: [FF20][RegularIceBlock]
    9557. Old actor:[01][TallGrass] replaced by new actor: [0003][InvisibleRupee]
    9558. Old actor:[01][TallGrass] replaced by new actor: [FE0F][Tijo]
    9559. Old actor:[02][TallGrass] replaced by new actor: [0000][FixedDemoKankyo]
    9560. Old actor:[03][DekuFlower] replaced by new actor: [0002][Fairy]
    9561. Old actor:[03][DekuFlower] replaced by new actor: [0060][En_Invisible_Ruppe]
    9562. Old actor:[03][TallGrass] replaced by new actor: [0002][Butterfly]
    9563. Old actor:[03][TallGrass] replaced by new actor: [0402][GrassRockCluster]
    9564. Old actor:[04][DekuFlower] replaced by new actor: [0001][Zelda]
    9565. Old actor:[04][TallGrass] replaced by new actor: [F970][IshiRock]
    9566. Old actor:[04][TallGrass] replaced by new actor: [0009][Fairy]
    9567. Old actor:[04][TallGrass] replaced by new actor: [24FF][TallGrass]
    9568. Old actor:[04][TallGrass] replaced by new actor: [0000][InvisibleRupee]
    9569. Old actor:[05][DekuFlower] replaced by new actor: [0000][InvisibleRupee]
    9570. Old actor:[05][DekuFlower] replaced by new actor: [007B][BronzeBoulder]
    9571. Old actor:[05][TallGrass] replaced by new actor: [2324][BugsFishButterfly]
    9572. Old actor:[05][TallGrass] replaced by new actor: [487F][TallGrass]
    9573. Old actor:[06][TallGrass] replaced by new actor: [662B][TallGrass]
    9574. Old actor:[06][TallGrass] replaced by new actor: [0402][GrassRockCluster]
    9575. Old actor:[07][DekuFlower] replaced by new actor: [000C][MushroomCloud]
    9576. Old actor:[07][DekuFlower] replaced by new actor: [0007][Fairy]
    9577. Old actor:[07][TallGrass] replaced by new actor: [0000][FixedDemoKankyo]
    9578. Old actor:[07][TallGrass] replaced by new actor: [007F][DekuFlower] dyn: [12]
    9579. Old actor:[08][TallGrass] replaced by new actor: [0001][Zelda]
    9580. Old actor:[08][TallGrass] replaced by new actor: [FE0F][Tijo]
    9581. Old actor:[08][TallGrass] replaced by new actor: [0003][MothSwarm]
    9582. Old actor:[08][TallGrass] replaced by new actor: [0006][Empty]
    9583. Old actor:[08][TallGrass] replaced by new actor: [007A][MushroomCloud]
    9584. ---------------------------------------------------------
    9585. Height adjustments:
    9586. + adjusted height of actor [BugsFishButterfly] by [100]
    9587. + adjusted height of actor [MothSwarm] by [50]
    9588. +++ [8][IshiRock] had switch flags modified to [126] +++
    9589. +++ [12][IshiRock] had switch flags modified to [125] +++
    9590. +++ [24][IshiRock] had switch flags modified to [124] +++
    9591. +++ [29][BronzeBoulder] had switch flags modified to [123] +++
    9592. +++ [42][MushroomCloud] had switch flags modified to [122] +++
    9593. ---------------------------------------------------------
    9594. ======( Map 00 )======
    9595. day: overlay ratio: [1.2613] newsize: [009810] oldsize: [007890]
    9596. day: struct ratio: [2.0197] newsize: [000E6C] oldsize: [000724]
    9597. day: total = ratio: [1.3037] newsize: [00A67C] oldsize: [007FB4]
    9598. night: overlay ratio: [1.2613] newsize: [009810] oldsize: [007890]
    9599. night: struct ratio: [2.0197] newsize: [000E6C] oldsize: [000724]
    9600. night: total = ratio: [1.3037] newsize: [00A67C] oldsize: [007FB4]
    9601. ------------------------------------------------------
    9602. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9603. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9604. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
    9605. sum: [0x7B330] allsize: [0x1432E0]
    9606. ------------------------------------------------------
    9607. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9608. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9609. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9610. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9611. -------------------------------------------------
    9612. ======( Map 01 )======
    9613. day: overlay ratio: [0.8633] newsize: [017C90] oldsize: [01B8D0]
    9614. day: struct ratio: [1.0723] newsize: [001764] oldsize: [0015D0]
    9615. day: total = ratio: [0.8732] newsize: [0193F4] oldsize: [01CEA0]
    9616. night: overlay ratio: [0.8633] newsize: [017C90] oldsize: [01B8D0]
    9617. night: struct ratio: [1.0723] newsize: [001764] oldsize: [0015D0]
    9618. night: total = ratio: [0.8732] newsize: [0193F4] oldsize: [01CEA0]
    9619. ------------------------------------------------------
    9620. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9621. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9622. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
    9623. sum: [0x7B330] allsize: [0x1432E0]
    9624. ------------------------------------------------------
    9625. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9626. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9627. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9628. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9629. -------------------------------------------------
    9630. ======( Map 02 )======
    9631. day: overlay ratio: [0.9905] newsize: [005B30] oldsize: [005C10]
    9632. day: struct ratio: [3.9121] newsize: [001BD0] oldsize: [00071C]
    9633. day: total = ratio: [1.1999] newsize: [007700] oldsize: [00632C]
    9634. night: overlay ratio: [0.9905] newsize: [005B30] oldsize: [005C10]
    9635. night: struct ratio: [3.9121] newsize: [001BD0] oldsize: [00071C]
    9636. night: total = ratio: [1.1999] newsize: [007700] oldsize: [00632C]
    9637. ------------------------------------------------------
    9638. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9639. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9640. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
    9641. sum: [0x7B330] allsize: [0x1432E0]
    9642. ------------------------------------------------------
    9643. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9644. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9645. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9646. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9647. -------------------------------------------------
    9648. ======( Map 03 )======
    9649. day: overlay ratio: [0.7539] newsize: [01DC40] oldsize: [0277C0]
    9650. day: struct ratio: [0.9345] newsize: [00253C] oldsize: [0027D8]
    9651. day: total = ratio: [0.7646] newsize: [02017C] oldsize: [029F98]
    9652. night: overlay ratio: [0.7539] newsize: [01DC40] oldsize: [0277C0]
    9653. night: struct ratio: [0.9345] newsize: [00253C] oldsize: [0027D8]
    9654. night: total = ratio: [0.7646] newsize: [02017C] oldsize: [029F98]
    9655. ------------------------------------------------------
    9656. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9657. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9658. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
    9659. sum: [0x7B330] allsize: [0x1432E0]
    9660. ------------------------------------------------------
    9661. day: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
    9662. day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
    9663. night: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
    9664. night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
    9665. -------------------------------------------------
    9666. ======( Map 04 )======
    9667. day: overlay ratio: [0.9786] newsize: [00F850] oldsize: [00FDC0]
    9668. day: struct ratio: [0.9929] newsize: [001198] oldsize: [0011B8]
    9669. day: total = ratio: [0.9795] newsize: [0109E8] oldsize: [010F78]
    9670. night: overlay ratio: [0.9786] newsize: [00F850] oldsize: [00FDC0]
    9671. night: struct ratio: [0.9929] newsize: [001198] oldsize: [0011B8]
    9672. night: total = ratio: [0.9795] newsize: [0109E8] oldsize: [010F78]
    9673. ------------------------------------------------------
    9674. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9675. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9676. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
    9677. sum: [0x7B330] allsize: [0x1432E0]
    9678. ------------------------------------------------------
    9679. day: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
    9680. day: dyna vert delta: [-12] newsize: [000000] oldsize: [00000C]
    9681. night: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
    9682. night: dyna vert delta: [-12] newsize: [000000] oldsize: [00000C]
    9683. -------------------------------------------------
    9684. ======( Map 05 )======
    9685. day: overlay ratio: [0.7503] newsize: [01DA00] oldsize: [0277C0]
    9686. day: struct ratio: [0.9294] newsize: [002508] oldsize: [0027D8]
    9687. day: total = ratio: [0.7609] newsize: [01FF08] oldsize: [029F98]
    9688. night: overlay ratio: [0.7503] newsize: [01DA00] oldsize: [0277C0]
    9689. night: struct ratio: [0.9294] newsize: [002508] oldsize: [0027D8]
    9690. night: total = ratio: [0.7609] newsize: [01FF08] oldsize: [029F98]
    9691. ------------------------------------------------------
    9692. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9693. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9694. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
    9695. sum: [0x7B330] allsize: [0x1432E0]
    9696. ------------------------------------------------------
    9697. day: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
    9698. day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
    9699. night: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
    9700. night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
    9701. -------------------------------------------------
    9702. ======( Map 06 )======
    9703. day: overlay ratio: [0.8437] newsize: [0087A0] oldsize: [00A0C0]
    9704. day: struct ratio: [0.9901] newsize: [000AE4] oldsize: [000B00]
    9705. day: total = ratio: [0.8531] newsize: [009284] oldsize: [00ABC0]
    9706. night: overlay ratio: [0.8437] newsize: [0087A0] oldsize: [00A0C0]
    9707. night: struct ratio: [0.9901] newsize: [000AE4] oldsize: [000B00]
    9708. night: total = ratio: [0.8531] newsize: [009284] oldsize: [00ABC0]
    9709. ------------------------------------------------------
    9710. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9711. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9712. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
    9713. sum: [0x7B330] allsize: [0x1432E0]
    9714. ------------------------------------------------------
    9715. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9716. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9717. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9718. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9719. -------------------------------------------------
    9720. ======( Map 07 )======
    9721. day: overlay ratio: [0.8532] newsize: [021B00] oldsize: [0277C0]
    9722. day: struct ratio: [1.4882] newsize: [003B4C] oldsize: [0027D8]
    9723. day: total = ratio: [0.8909] newsize: [02564C] oldsize: [029F98]
    9724. night: overlay ratio: [0.8532] newsize: [021B00] oldsize: [0277C0]
    9725. night: struct ratio: [1.4882] newsize: [003B4C] oldsize: [0027D8]
    9726. night: total = ratio: [0.8909] newsize: [02564C] oldsize: [029F98]
    9727. ------------------------------------------------------
    9728. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9729. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9730. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
    9731. sum: [0x7B330] allsize: [0x1432E0]
    9732. ------------------------------------------------------
    9733. day: dyna poly delta: [-12] newsize: [00000C] oldsize: [000018]
    9734. day: dyna vert delta: [-12] newsize: [00000C] oldsize: [000018]
    9735. night: dyna poly delta: [-12] newsize: [00000C] oldsize: [000018]
    9736. night: dyna vert delta: [-12] newsize: [00000C] oldsize: [000018]
    9737. -------------------------------------------------
    9738. ======( Map 08 )======
    9739. day: overlay ratio: [0.5310] newsize: [007EE0] oldsize: [00EEF0]
    9740. day: struct ratio: [4.7828] newsize: [003F4C] oldsize: [000D3C]
    9741. day: total = ratio: [0.7541] newsize: [00BE2C] oldsize: [00FC2C]
    9742. night: overlay ratio: [0.5310] newsize: [007EE0] oldsize: [00EEF0]
    9743. night: struct ratio: [4.7828] newsize: [003F4C] oldsize: [000D3C]
    9744. night: total = ratio: [0.7541] newsize: [00BE2C] oldsize: [00FC2C]
    9745. ------------------------------------------------------
    9746. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9747. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
    9748. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
    9749. sum: [0x7B330] allsize: [0x1432E0]
    9750. ------------------------------------------------------
    9751. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9752. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9753. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9754. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9755. -------------------------------------------------
    9756. ---------------------------------------------------------
    9757. objects pick time: [0.0904ms][50.6371ms]
    9758. object trim time: [0.101ms][50.6471ms]
    9759. set new actors: [1.4821ms][52.0291ms]
    9760. pre-checking object size: [1.4844ms][52.0303ms]
    9761. exit per-object: [1.7356ms][52.2826ms]
    9762. exit sandalone randomize: [53.8335ms][104.3814ms]
    9763. set for size check: [59.5199ms][110.069ms]
    9764. set for dyna trim: [59.5553ms][110.1014ms]
    9765. set after final actor trim: [60.3948ms][110.9428ms]
    9766. set after second setnewactors for final data test: [61.3437ms][111.891ms]
    9767. after isSizeAcceptable: [61.4408ms][111.9893ms]
    9768. #######################################################
    9769. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-952,0,77]
    9770. time to complete randomizing [WoodsOfMystery]: 124.7727ms
    9771. ending timestamp : [12:43:55.269 PM]
    9772. starting timestamp : [12:43:54.503 PM]
    9773. in scene [SouthernSwamp]m[0]r[32]v[0001] actor: [0x0001][MushroomCloud] was blocked by item [186]
    9774. in scene [SouthernSwamp]m[0]r[34]v[0002] actor: [0x0002][MushroomCloud] was blocked by item [186]
    9775. in scene [SouthernSwamp]m[1]r[30]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
    9776. in scene [SouthernSwamp]m[1]r[31]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
    9777. time to read scene enemies: 48.1781ms
    9778. object [RegularFrogs] replacement blocked by item [387]
    9779. object [BuisnessScrub] replacement blocked by item [347]
    9780. time to read scene objects: 49.1377ms
    9781. =========================================================================
    9782. For Scene: [SouthernSwamp] with fid: 1358, with sid: 0x45
    9783. =========================================================================
    9784. time to finish removing unnecessary objects: 58.7913ms
    9785. ---------------------------
    9786. time to generate candidate list: 142.2315ms
    9787. time to separate map/time actors: 149.2467ms
    9788. time to find matching candidates: 754.3891ms
    9789. Loops used for match candidate: 8
    9790. ----------
    9791. #######################################################
    9792. Old actor:[00][Octarok] replaced by new actor: [0000][BeaverRing]
    9793. Old actor:[00][DekuBaba] replaced by new actor: [0000][BedroomPostman]
    9794. Old actor:[00][DekuBabaWithered] replaced by new actor: [0000][Empty]
    9795. Old actor:[00][SquareSign] replaced by new actor: [0002][En_Ani]
    9796. Old actor:[00][SquareSign] replaced by new actor: [0000][En_Ani]
    9797. Old actor:[00][Monkey(Near Road)] replaced by new actor: [8071][BundledSleepyScrub]
    9798. Old actor:[00][Monkey(Near Road)] replaced by new actor: [807E][BundledSleepyScrub]
    9799. Old actor:[00][Monkey(Near Road)] replaced by new actor: [807D][BundledSleepyScrub]
    9800. Old actor:[00][DekuBabaWithered] replaced by new actor: [0000][Empty]
    9801. Old actor:[01][DragonFly] replaced by new actor: [00FF][Poe]
    9802. Old actor:[01][DragonFly] replaced by new actor: [00FF][Poe]
    9803. Old actor:[01][SquareSign] replaced by new actor: [0002][En_Ani]
    9804. Old actor:[01][Monkey(Palace Entrance)] replaced by new actor: [0000][Snapper]
    9805. Old actor:[02][DekuBaba] replaced by new actor: [2909][PointedSign]
    9806. Old actor:[02][DekuBabaWithered] replaced by new actor: [0000][BedroomPostman]
    9807. Old actor:[02][SquareSign] replaced by new actor: [0000][En_Ani]
    9808. Old actor:[02][SquareSign] replaced by new actor: [0002][En_Ani]
    9809. Old actor:[02][Monkey] replaced by new actor: [000A][Treee]
    9810. Old actor:[02][Monkey] replaced by new actor: [FF01][Treee]
    9811. Old actor:[02][Monkey] replaced by new actor: [FF00][Treee]
    9812. Old actor:[02][ClayPot] replaced by new actor: [0007][Seagulls]
    9813. Old actor:[02][ClayPot] replaced by new actor: [0005][Seagulls]
    9814. Old actor:[02][ClayPot] replaced by new actor: [0007][Empty]
    9815. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0000][FixedDemoKankyo]
    9816. Old actor:[00][PointedSign] replaced by new actor: [0000][En_Ani]
    9817. Old actor:[01][PointedSign] replaced by new actor: [0071][En_Invisible_Ruppe]
    9818. Old actor:[01][GrottoHole] replaced by new actor: [003D][GrottoHole]
    9819. Old actor:[02][NaturalPatchOfGrass] replaced by new actor: [0001][Butterfly]
    9820. Old actor:[02][NaturalPatchOfGrass] replaced by new actor: [0002][Fairy]
    9821. ---------------------------------------------------------
    9822. Height adjustments:
    9823. + adjusted height of actor [Seagulls] by [500]
    9824. + adjusted height of actor [Seagulls] by [500]
    9825. +++ [6][SleepingScrub] had switch flags modified to [126] +++
    9826. +++ [7][SleepingScrub] had switch flags modified to [125] +++
    9827. ---------------------------------------------------------
    9828. ======( Map 00 )======
    9829. day: overlay ratio: [0.7749] newsize: [02CD10] oldsize: [039D60]
    9830. day: struct ratio: [1.1676] newsize: [007218] oldsize: [0061B8]
    9831. day: total = ratio: [0.8124] newsize: [033F28] oldsize: [03FF18]
    9832. night: overlay ratio: [0.7749] newsize: [02CD10] oldsize: [039D60]
    9833. night: struct ratio: [1.1676] newsize: [007218] oldsize: [0061B8]
    9834. night: total = ratio: [0.8124] newsize: [033F28] oldsize: [03FF18]
    9835. ------------------------------------------------------
    9836. day: object ratio: [1.0432] newsize: [1428C0] oldsize: [1352E0]
    9837. night: object ratio: [1.0432] newsize: [1428C0] oldsize: [1352E0]
    9838. object sizes: [ 0x2910 0x6BD0 0x3140 0x50E0 0xA50 0xFF00 0x26B0 0xB8C0 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x20D0 0x10D0 0xB2D0 0x1F0 0x1AE0 0xE80 0x105D0 0x1040 0xDA60 0x380 ]
    9839. sum: [0x7A910] allsize: [0x1428C0]
    9840. ------------------------------------------------------
    9841. day: dyna poly delta: [0] newsize: [000103] oldsize: [000103]
    9842. day: dyna vert delta: [0] newsize: [0000AF] oldsize: [0000AF]
    9843. night: dyna poly delta: [0] newsize: [000103] oldsize: [000103]
    9844. night: dyna vert delta: [0] newsize: [0000AF] oldsize: [0000AF]
    9845. -------------------------------------------------
    9846. ======( Map 01 )======
    9847. day: overlay ratio: [0.9564] newsize: [025550] oldsize: [027090]
    9848. day: struct ratio: [0.6738] newsize: [0052A4] oldsize: [007AA4]
    9849. day: total = ratio: [0.9100] newsize: [02A7F4] oldsize: [02EB34]
    9850. night: overlay ratio: [0.9564] newsize: [025550] oldsize: [027090]
    9851. night: struct ratio: [0.6738] newsize: [0052A4] oldsize: [007AA4]
    9852. night: total = ratio: [0.9100] newsize: [02A7F4] oldsize: [02EB34]
    9853. ------------------------------------------------------
    9854. day: object ratio: [1.0432] newsize: [1428C0] oldsize: [1352E0]
    9855. night: object ratio: [1.0432] newsize: [1428C0] oldsize: [1352E0]
    9856. object sizes: [ 0x2910 0x6BD0 0x3140 0x50E0 0xA50 0xFF00 0x26B0 0xB8C0 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x20D0 0x10D0 0xB2D0 0x1F0 0x1AE0 0xE80 0x105D0 0x1040 0xDA60 0x380 ]
    9857. sum: [0x7A910] allsize: [0x1428C0]
    9858. ------------------------------------------------------
    9859. day: dyna poly delta: [0] newsize: [000121] oldsize: [000121]
    9860. day: dyna vert delta: [0] newsize: [0000D7] oldsize: [0000D7]
    9861. night: dyna poly delta: [0] newsize: [000121] oldsize: [000121]
    9862. night: dyna vert delta: [0] newsize: [0000D7] oldsize: [0000D7]
    9863. -------------------------------------------------
    9864. ======( Map 02 )======
    9865. day: overlay ratio: [0.5743] newsize: [01E980] oldsize: [035460]
    9866. day: struct ratio: [0.8677] newsize: [0027C0] oldsize: [002DD0]
    9867. day: total = ratio: [0.5892] newsize: [021140] oldsize: [038230]
    9868. night: overlay ratio: [0.5743] newsize: [01E980] oldsize: [035460]
    9869. night: struct ratio: [0.8677] newsize: [0027C0] oldsize: [002DD0]
    9870. night: total = ratio: [0.5892] newsize: [021140] oldsize: [038230]
    9871. ------------------------------------------------------
    9872. day: object ratio: [0.9913] newsize: [1499C0] oldsize: [14C820]
    9873. night: object ratio: [0.9913] newsize: [1499C0] oldsize: [14C820]
    9874. object sizes: [ 0x2910 0x6BD0 0x97C0 0x50E0 0xA50 0xFF00 0x26B0 0xB8C0 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x20D0 0x10D0 0xB2D0 0x1F0 0x1AE0 0xE80 0x105D0 0x1040 0xDA60 0xA80 0x380 ]
    9875. sum: [0x81A10] allsize: [0x1499C0]
    9876. ------------------------------------------------------
    9877. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9878. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9879. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9880. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9881. -------------------------------------------------
    9882. ---------------------------------------------------------
    9883. objects pick time: [5.8776ms][155.2888ms]
    9884. object trim time: [5.8902ms][155.2994ms]
    9885. set new actors: [11.7496ms][161.1614ms]
    9886. pre-checking object size: [11.754ms][161.1631ms]
    9887. exit per-object: [12.727ms][162.1383ms]
    9888. exit sandalone randomize: [53.396ms][202.8075ms]
    9889. set for size check: [72.1608ms][221.5752ms]
    9890. set for dyna trim: [80.7839ms][230.1954ms]
    9891. set after final actor trim: [81.5919ms][231.0024ms]
    9892. set after second setnewactors for final data test: [87.0936ms][236.5045ms]
    9893. ---- bogo REJECTED: dyna actors are too big, even after trim
    9894. objects pick time: [9.0034ms][245.5365ms]
    9895. object trim time: [9.0148ms][245.5456ms]
    9896. set new actors: [20.0176ms][256.5513ms]
    9897. pre-checking object size: [20.0231ms][256.5537ms]
    9898. exit per-object: [24.2518ms][260.7858ms]
    9899. exit sandalone randomize: [41.1774ms][277.7106ms]
    9900. set for size check: [51.379ms][287.9125ms]
    9901. set for dyna trim: [81.7709ms][318.3037ms]
    9902. set after final actor trim: [82.6501ms][319.1822ms]
    9903. set after second setnewactors for final data test: [94.5036ms][331.0369ms]
    9904. ---- bogo REJECTED: dyna actors are too big, even after trim
    9905. objects pick time: [9.2382ms][340.3477ms]
    9906. object trim time: [9.2733ms][340.38ms]
    9907. set new actors: [14.7586ms][345.8677ms]
    9908. pre-checking object size: [14.7629ms][345.8695ms]
    9909. exit per-object: [15.4607ms][346.5699ms]
    9910. exit sandalone randomize: [47.5286ms][378.6382ms]
    9911. set for size check: [52.2714ms][383.3795ms]
    9912. set for dyna trim: [64.3503ms][395.4595ms]
    9913. set after final actor trim: [70.2076ms][401.3175ms]
    9914. set after second setnewactors for final data test: [72.1832ms][403.291ms]
    9915. ---- bogo REJECTED: dyna actors are too big, even after trim
    9916. re-generate candidates time: [76.799ms][480.1104ms]
    9917. objects pick time: [83.4088ms][486.7203ms]
    9918. object trim time: [83.422ms][486.7306ms]
    9919. set new actors: [88.9144ms][492.2256ms]
    9920. pre-checking object size: [88.9188ms][492.2273ms]
    9921. exit per-object: [89.7258ms][493.0361ms]
    9922. exit sandalone randomize: [120.9494ms][524.2604ms]
    9923. set for size check: [130.4569ms][533.7679ms]
    9924. set for dyna trim: [153.9188ms][557.2283ms]
    9925. set after final actor trim: [154.6302ms][557.9398ms]
    9926. set after second setnewactors for final data test: [160.4329ms][563.7439ms]
    9927. ---- bogo REJECTED: dyna actors are too big, even after trim
    9928. objects pick time: [10.215ms][573.982ms]
    9929. object trim time: [10.2438ms][574.0073ms]
    9930. set new actors: [12.2944ms][576.0584ms]
    9931. ---- bogo REJECTED: obj pre-check failed (size:4528): [12.2967ms][576.0597ms]
    9932. objects pick time: [8.008ms][584.0728ms]
    9933. object trim time: [8.0188ms][584.0813ms]
    9934. set new actors: [15.7061ms][591.772ms]
    9935. ---- bogo REJECTED: obj pre-check failed (size:47776): [15.7115ms][591.776ms]
    9936. objects pick time: [9.9447ms][601.7286ms]
    9937. object trim time: [9.9594ms][601.7393ms]
    9938. set new actors: [12.0119ms][603.7927ms]
    9939. pre-checking object size: [12.0489ms][603.8287ms]
    9940. exit per-object: [12.7088ms][604.4905ms]
    9941. exit sandalone randomize: [36.8318ms][628.614ms]
    9942. set for size check: [47.6784ms][639.461ms]
    9943. set for dyna trim: [75.9456ms][667.7279ms]
    9944. set after final actor trim: [76.851ms][668.6326ms]
    9945. set after second setnewactors for final data test: [87.1076ms][678.8904ms]
    9946. ---- bogo REJECTED: dyna actors are too big, even after trim
    9947. % removing large actor to reduce time to build: [Dog]]
    9948. % removing large actor to reduce time to build: [RaceDog]]
    9949. re-generate candidates time: [45.7458ms][724.664ms]
    9950. objects pick time: [51.5588ms][730.4773ms]
    9951. object trim time: [51.5694ms][730.4854ms]
    9952. set new actors: [53.1886ms][732.1071ms]
    9953. pre-checking object size: [53.1926ms][732.1087ms]
    9954. exit per-object: [53.822ms][732.7403ms]
    9955. exit sandalone randomize: [67.5328ms][746.4504ms]
    9956. set for size check: [73.6839ms][752.6025ms]
    9957. set for dyna trim: [73.7327ms][752.6491ms]
    9958. set after final actor trim: [74.2292ms][753.146ms]
    9959. set after second setnewactors for final data test: [75.4054ms][754.3226ms]
    9960. after isSizeAcceptable: [75.4723ms][754.3886ms]
    9961. #######################################################
    9962. time to complete randomizing [SouthernSwamp]: 766.3505ms
    9963. ending timestamp : [12:43:55.270 PM]
    9964. starting timestamp : [12:43:55.191 PM]
    9965. in scene [TwinIslandsSpring]m[0]r[23]v[0299] actor: [0x0299][GrottoHole] was blocked by item [174]
    9966. in scene [TwinIslandsSpring]m[0]r[29]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [174]
    9967. time to read scene enemies: 4.8356ms
    9968. object [Tingle] replacement blocked by item [102]
    9969. object [Scarecrow] replacement blocked by item [445]
    9970. time to read scene objects: 5.5683ms
    9971. =========================================================================
    9972. For Scene: [TwinIslandsSpring] with fid: 1455, with sid: 0x5E
    9973. =========================================================================
    9974. time to finish removing unnecessary objects: 14.1253ms
    9975. ---------------------------
    9976. time to generate candidate list: 57.3818ms
    9977. time to separate map/time actors: 57.8664ms
    9978. time to find matching candidates: 83.6689ms
    9979. Loops used for match candidate: 1
    9980. ----------
    9981. #######################################################
    9982. Old actor:[00][Wolfos] replaced by new actor: [00FF][UglyTree] dyn: [31]
    9983. Old actor:[00][Wolfos] replaced by new actor: [80FF][UglyTree] dyn: [31]
    9984. Old actor:[00][Tektite] replaced by new actor: [0000][FixedStream]
    9985. Old actor:[00][Guay] replaced by new actor: [8C05][Empty]
    9986. Old actor:[00][Guay] replaced by new actor: [8C05][Bo]
    9987. Old actor:[00][Treee] replaced by new actor: [0001][Mimi] dyn: [12]
    9988. Old actor:[00][Treee] replaced by new actor: [0000][Mimi] dyn: [12]
    9989. Old actor:[00][Treee] replaced by new actor: [0002][Empty]
    9990. Old actor:[00][SquareSign] replaced by new actor: [0023][FlyingFieldScrub]
    9991. Old actor:[00][GoronKid] replaced by new actor: [007E][ArmosStatue] dyn: [20]
    9992. Old actor:[00][SkullFish] replaced by new actor: [0000][LabFish]
    9993. Old actor:[00][SkullFish] replaced by new actor: [0000][LabFish]
    9994. Old actor:[00][SkullFish] replaced by new actor: [0000][LabFish]
    9995. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0003][HappyMaskSalesman]
    9996. Old actor:[00][IshiRock] replaced by new actor: [FA60][IshiRock]
    9997. Old actor:[00][IshiRock] replaced by new actor: [F860][IshiRock]
    9998. Old actor:[00][IshiRock] replaced by new actor: [F680][IshiRock]
    9999. ---------------------------------------------------------
    10000. Height adjustments:
    10001. +++ [14][IshiRock] had switch flags modified to [125] +++
    10002. +++ [15][IshiRock] had switch flags modified to [124] +++
    10003. +++ [16][IshiRock] had switch flags modified to [123] +++
    10004. ---------------------------------------------------------
    10005. ======( Map 00 )======
    10006. day: overlay ratio: [0.7638] newsize: [02A8A0] oldsize: [037B10]
    10007. day: struct ratio: [2.0691] newsize: [0093C8] oldsize: [00476C]
    10008. day: total = ratio: [0.8607] newsize: [033C68] oldsize: [03C27C]
    10009. night: overlay ratio: [0.7638] newsize: [02A8A0] oldsize: [037B10]
    10010. night: struct ratio: [2.0691] newsize: [0093C8] oldsize: [00476C]
    10011. night: total = ratio: [0.8607] newsize: [033C68] oldsize: [03C27C]
    10012. ------------------------------------------------------
    10013. day: object ratio: [1.0394] newsize: [12C8A0] oldsize: [121260]
    10014. night: object ratio: [1.0394] newsize: [12C8A0] oldsize: [121260]
    10015. object sizes: [ 0x18C0 0xA80 0x20560 0xD5C0 0x3E20 0x6A70 0x5D30 0x510 0x6EB0 0x1B60 0x8120 0xB2D0 0x81C0 ]
    10016. sum: [0x648F0] allsize: [0x12C8A0]
    10017. ------------------------------------------------------
    10018. day: dyna poly delta: [106] newsize: [000082] oldsize: [000018]
    10019. day: dyna vert delta: [65] newsize: [000051] oldsize: [000010]
    10020. night: dyna poly delta: [106] newsize: [000082] oldsize: [000018]
    10021. night: dyna vert delta: [65] newsize: [000051] oldsize: [000010]
    10022. -------------------------------------------------
    10023. ---------------------------------------------------------
    10024. objects pick time: [6.5719ms][64.6037ms]
    10025. object trim time: [6.5807ms][64.6095ms]
    10026. set new actors: [6.9714ms][65.0007ms]
    10027. pre-checking object size: [6.9729ms][65.0016ms]
    10028. exit per-object: [7.2879ms][65.3186ms]
    10029. exit sandalone randomize: [20.516ms][78.5473ms]
    10030. set for size check: [20.957ms][78.9867ms]
    10031. set for dyna trim: [20.9676ms][78.9966ms]
    10032. set after final actor trim: [21.2244ms][79.254ms]
    10033. set after second setnewactors for final data test: [25.6159ms][83.6476ms]
    10034. after isSizeAcceptable: [25.6388ms][83.668ms]
    10035. #######################################################
    10036. time to complete randomizing [TwinIslandsSpring]: 86.1503ms
    10037. ending timestamp : [12:43:55.277 PM]
    10038. starting timestamp : [12:43:55.258 PM]
    10039. time to read scene enemies: 8.7441ms
    10040. time to read scene objects: 8.7522ms
    10041. =========================================================================
    10042. For Scene: [GiantsChamber] with fid: 1504, with sid: 0x69
    10043. =========================================================================
    10044. time to finish removing unnecessary objects: 8.7656ms
    10045. ---------------------------
    10046. time to generate candidate list: 9.7436ms
    10047. time to separate map/time actors: 10.1075ms
    10048. time to find matching candidates: 22.4062ms
    10049. Loops used for match candidate: 1
    10050. ----------
    10051. #######################################################
    10052. Old actor:[00][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
    10053. Old actor:[01][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
    10054. Old actor:[02][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
    10055. Old actor:[03][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
    10056. Old actor:[10][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
    10057. ---------------------------------------------------------
    10058. Height adjustments:
    10059. ---------------------------------------------------------
    10060. ======( Map 00 )======
    10061. day: overlay ratio: [1.0000] newsize: [006470] oldsize: [006470]
    10062. day: struct ratio: [1.0000] newsize: [002010] oldsize: [002010]
    10063. day: total = ratio: [1.0000] newsize: [008480] oldsize: [008480]
    10064. night: overlay ratio: [1.0000] newsize: [006470] oldsize: [006470]
    10065. night: struct ratio: [1.0000] newsize: [002010] oldsize: [002010]
    10066. night: total = ratio: [1.0000] newsize: [008480] oldsize: [008480]
    10067. ------------------------------------------------------
    10068. day: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
    10069. night: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
    10070. object sizes: [ 0x17960 0x15130 0x1790 0x10C0 ]
    10071. sum: [0x2F2E0] allsize: [0xDFB10]
    10072. ------------------------------------------------------
    10073. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10074. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10075. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10076. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10077. -------------------------------------------------
    10078. ======( Map 01 )======
    10079. day: overlay ratio: [1.0000] newsize: [006630] oldsize: [006630]
    10080. day: struct ratio: [1.0000] newsize: [002338] oldsize: [002338]
    10081. day: total = ratio: [1.0000] newsize: [008968] oldsize: [008968]
    10082. night: overlay ratio: [1.0000] newsize: [006630] oldsize: [006630]
    10083. night: struct ratio: [1.0000] newsize: [002338] oldsize: [002338]
    10084. night: total = ratio: [1.0000] newsize: [008968] oldsize: [008968]
    10085. ------------------------------------------------------
    10086. day: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
    10087. night: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
    10088. object sizes: [ 0x17960 0x15130 0x1790 0x10C0 ]
    10089. sum: [0x2F2E0] allsize: [0xDFB10]
    10090. ------------------------------------------------------
    10091. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10092. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10093. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10094. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10095. -------------------------------------------------
    10096. ======( Map 02 )======
    10097. day: overlay ratio: [1.0000] newsize: [006630] oldsize: [006630]
    10098. day: struct ratio: [1.0000] newsize: [002338] oldsize: [002338]
    10099. day: total = ratio: [1.0000] newsize: [008968] oldsize: [008968]
    10100. night: overlay ratio: [1.0000] newsize: [006630] oldsize: [006630]
    10101. night: struct ratio: [1.0000] newsize: [002338] oldsize: [002338]
    10102. night: total = ratio: [1.0000] newsize: [008968] oldsize: [008968]
    10103. ------------------------------------------------------
    10104. day: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
    10105. night: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
    10106. object sizes: [ 0x17960 0x15130 0x1790 0x10C0 ]
    10107. sum: [0x2F2E0] allsize: [0xDFB10]
    10108. ------------------------------------------------------
    10109. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10110. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10111. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10112. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10113. -------------------------------------------------
    10114. ======( Map 03 )======
    10115. day: overlay ratio: [1.0000] newsize: [006550] oldsize: [006550]
    10116. day: struct ratio: [1.0000] newsize: [0021A4] oldsize: [0021A4]
    10117. day: total = ratio: [1.0000] newsize: [0086F4] oldsize: [0086F4]
    10118. night: overlay ratio: [1.0000] newsize: [006550] oldsize: [006550]
    10119. night: struct ratio: [1.0000] newsize: [0021A4] oldsize: [0021A4]
    10120. night: total = ratio: [1.0000] newsize: [0086F4] oldsize: [0086F4]
    10121. ------------------------------------------------------
    10122. day: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
    10123. night: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
    10124. object sizes: [ 0x17960 0x15130 0x1790 0x10C0 ]
    10125. sum: [0x2F2E0] allsize: [0xDFB10]
    10126. ------------------------------------------------------
    10127. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10128. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10129. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10130. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10131. -------------------------------------------------
    10132. ======( Map 04 )======
    10133. day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
    10134. day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
    10135. day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
    10136. night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
    10137. night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
    10138. night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
    10139. ------------------------------------------------------
    10140. day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
    10141. night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
    10142. object sizes: [ 0x17960 ]
    10143. sum: [0x17960] allsize: [0xC8190]
    10144. ------------------------------------------------------
    10145. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10146. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10147. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10148. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10149. -------------------------------------------------
    10150. ======( Map 05 )======
    10151. day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
    10152. day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
    10153. day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
    10154. night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
    10155. night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
    10156. night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
    10157. ------------------------------------------------------
    10158. day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
    10159. night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
    10160. object sizes: [ 0x17960 ]
    10161. sum: [0x17960] allsize: [0xC8190]
    10162. ------------------------------------------------------
    10163. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10164. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10165. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10166. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10167. -------------------------------------------------
    10168. ======( Map 06 )======
    10169. day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
    10170. day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
    10171. day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
    10172. night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
    10173. night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
    10174. night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
    10175. ------------------------------------------------------
    10176. day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
    10177. night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
    10178. object sizes: [ 0x17960 ]
    10179. sum: [0x17960] allsize: [0xC8190]
    10180. ------------------------------------------------------
    10181. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10182. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10183. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10184. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10185. -------------------------------------------------
    10186. ======( Map 07 )======
    10187. day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
    10188. day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
    10189. day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
    10190. night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
    10191. night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
    10192. night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
    10193. ------------------------------------------------------
    10194. day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
    10195. night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
    10196. object sizes: [ 0x17960 ]
    10197. sum: [0x17960] allsize: [0xC8190]
    10198. ------------------------------------------------------
    10199. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10200. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10201. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10202. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10203. -------------------------------------------------
    10204. ======( Map 08 )======
    10205. day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
    10206. day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
    10207. day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
    10208. night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
    10209. night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
    10210. night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
    10211. ------------------------------------------------------
    10212. day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
    10213. night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
    10214. object sizes: [ 0x17960 ]
    10215. sum: [0x17960] allsize: [0xC8190]
    10216. ------------------------------------------------------
    10217. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10218. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10219. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10220. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10221. -------------------------------------------------
    10222. ======( Map 09 )======
    10223. day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
    10224. day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
    10225. day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
    10226. night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
    10227. night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
    10228. night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
    10229. ------------------------------------------------------
    10230. day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
    10231. night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
    10232. object sizes: [ 0x17960 ]
    10233. sum: [0x17960] allsize: [0xC8190]
    10234. ------------------------------------------------------
    10235. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10236. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10237. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10238. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10239. -------------------------------------------------
    10240. ======( Map 0A )======
    10241. day: overlay ratio: [1.0000] newsize: [003810] oldsize: [003810]
    10242. day: struct ratio: [1.0000] newsize: [001DAC] oldsize: [001DAC]
    10243. day: total = ratio: [1.0000] newsize: [0055BC] oldsize: [0055BC]
    10244. night: overlay ratio: [1.0000] newsize: [003810] oldsize: [003810]
    10245. night: struct ratio: [1.0000] newsize: [001DAC] oldsize: [001DAC]
    10246. night: total = ratio: [1.0000] newsize: [0055BC] oldsize: [0055BC]
    10247. ------------------------------------------------------
    10248. day: object ratio: [1.0000] newsize: [0CA9E0] oldsize: [0CA9E0]
    10249. night: object ratio: [1.0000] newsize: [0CA9E0] oldsize: [0CA9E0]
    10250. object sizes: [ 0x17960 0x1790 0x10C0 ]
    10251. sum: [0x1A1B0] allsize: [0xCA9E0]
    10252. ------------------------------------------------------
    10253. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10254. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10255. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10256. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10257. -------------------------------------------------
    10258. ---------------------------------------------------------
    10259. objects pick time: [0.0002ms][10.1123ms]
    10260. object trim time: [0.0079ms][10.1199ms]
    10261. set new actors: [0.255ms][10.3671ms]
    10262. pre-checking object size: [0.256ms][10.3678ms]
    10263. exit per-object: [0.2567ms][10.3686ms]
    10264. exit sandalone randomize: [8.661ms][18.7754ms]
    10265. set for size check: [8.9517ms][19.0643ms]
    10266. set for dyna trim: [8.9875ms][19.0995ms]
    10267. set after final actor trim: [9.0774ms][19.1896ms]
    10268. set after second setnewactors for final data test: [12.2287ms][22.3431ms]
    10269. after isSizeAcceptable: [12.2919ms][22.4039ms]
    10270. #######################################################
    10271. time to complete randomizing [GiantsChamber]: 22.9115ms
    10272. ending timestamp : [12:43:55.281 PM]
    10273. starting timestamp : [12:43:55.236 PM]
    10274. time to read scene enemies: 4.9282ms
    10275. time to read scene objects: 5.6454ms
    10276. =========================================================================
    10277. For Scene: [DoggyRacetrack] with fid: 1349, with sid: 0x41
    10278. =========================================================================
    10279. time to finish removing unnecessary objects: 12.1668ms
    10280. ---------------------------
    10281. time to generate candidate list: 32.9531ms
    10282. time to separate map/time actors: 33.4978ms
    10283. time to find matching candidates: 44.4002ms
    10284. Loops used for match candidate: 1
    10285. ----------
    10286. #######################################################
    10287. Old actor:[00][SquareSign] replaced by new actor: [0006][HallucinationScrub]
    10288. Old actor:[00][SoftSoilAndBeans] replaced by new actor: [0002][HallucinationScrub]
    10289. Old actor:[00][SoftSoilAndBeans] replaced by new actor: [FF02][MadShrub]
    10290. Old actor:[00][ClayPot] replaced by new actor: [0009][Fairy]
    10291. Old actor:[00][ClayPot] replaced by new actor: [0002][Fairy]
    10292. Old actor:[00][ClayPot] replaced by new actor: [0004][Postbox]
    10293. Old actor:[00][ClayPot] replaced by new actor: [0002][Fairy]
    10294. Old actor:[00][BugsFishButterfly] replaced by new actor: [7F3F][LargeWoodenCrate] dyn: [10]
    10295. ---------------------------------------------------------
    10296. Height adjustments:
    10297. ---------------------------------------------------------
    10298. ======( Map 00 )======
    10299. day: overlay ratio: [1.0484] newsize: [021260] oldsize: [01F9E0]
    10300. day: struct ratio: [1.1861] newsize: [002110] oldsize: [001BE0]
    10301. day: total = ratio: [1.0556] newsize: [023370] oldsize: [0215C0]
    10302. night: overlay ratio: [1.0484] newsize: [021260] oldsize: [01F9E0]
    10303. night: struct ratio: [1.1861] newsize: [002110] oldsize: [001BE0]
    10304. night: total = ratio: [1.0556] newsize: [023370] oldsize: [0215C0]
    10305. ------------------------------------------------------
    10306. day: object ratio: [0.9985] newsize: [0F6A20] oldsize: [0F7030]
    10307. night: object ratio: [0.9985] newsize: [0F6A20] oldsize: [0F7030]
    10308. object sizes: [ 0x2C90 0x7770 0x8100 0x97C0 0x11C0 0x3E20 0x3790 0x1A90 0x8120 0x10 0xA80 ]
    10309. sum: [0x2EA70] allsize: [0xF6A20]
    10310. ------------------------------------------------------
    10311. day: dyna poly delta: [-2] newsize: [000016] oldsize: [000018]
    10312. day: dyna vert delta: [-8] newsize: [000010] oldsize: [000018]
    10313. night: dyna poly delta: [-2] newsize: [000016] oldsize: [000018]
    10314. night: dyna vert delta: [-8] newsize: [000010] oldsize: [000018]
    10315. -------------------------------------------------
    10316. ---------------------------------------------------------
    10317. objects pick time: [4.1054ms][37.7489ms]
    10318. object trim time: [4.1185ms][37.7589ms]
    10319. set new actors: [4.7058ms][38.3467ms]
    10320. pre-checking object size: [4.7146ms][38.355ms]
    10321. exit per-object: [5.1433ms][38.7847ms]
    10322. exit sandalone randomize: [7.069ms][40.7102ms]
    10323. set for size check: [7.3473ms][40.988ms]
    10324. set for dyna trim: [7.3575ms][40.9977ms]
    10325. set after final actor trim: [7.5037ms][41.1446ms]
    10326. set after second setnewactors for final data test: [10.7336ms][44.3768ms]
    10327. after isSizeAcceptable: [10.7588ms][44.3993ms]
    10328. #######################################################
    10329. Moved companion: [0002][Fairy] to actor: [Postbox][0002] at cords: [-4594,185,2083]
    10330. time to complete randomizing [DoggyRacetrack]: 45.5835ms
    10331. ending timestamp : [12:43:55.282 PM]
    10332. starting timestamp : [12:43:54.738 PM]
    10333. time to read scene enemies: 22.0533ms
    10334. object [Gorman] replacement blocked by item [17]
    10335. object [MadamAroma] replacement blocked by item [23]
    10336. object [Bartender] replacement blocked by item [154]
    10337. object [Toto] replacement blocked by item [17]
    10338. object [PostMan] replacement blocked by item [100]
    10339. object [Lulu] replacement blocked by item [323]
    10340. time to read scene objects: 26.6319ms
    10341. =========================================================================
    10342. For Scene: [MilkBar] with fid: 1173, with sid: 0x15
    10343. =========================================================================
    10344. time to finish removing unnecessary objects: 75.1407ms
    10345. ---------------------------
    10346. time to generate candidate list: 198.7047ms
    10347. time to separate map/time actors: 207.7176ms
    10348. time to find matching candidates: 542.975ms
    10349. Loops used for match candidate: 3
    10350. ----------
    10351. #######################################################
    10352. Old actor:[00][Takaraya] replaced by new actor: [FFFF][Takaraya]
    10353. Old actor:[00][ArcheryMiniGameMan] replaced by new actor: [7FA1][GoGoron]
    10354. Old actor:[00][Milkjar] replaced by new actor: [0071][Empty]
    10355. Old actor:[00][Milkjar] replaced by new actor: [004C][En_Invisible_Ruppe]
    10356. Old actor:[00][Milkjar] replaced by new actor: [00FE][LighterBalloon]
    10357. Old actor:[01][RosaSisters] replaced by new actor: [0000][RedBubble]
    10358. Old actor:[01][RosaSisters] replaced by new actor: [0000][RedBubble]
    10359. Old actor:[01][GateSoldier] replaced by new actor: [0000][BedroomPostman]
    10360. Old actor:[02][Japas] replaced by new actor: [8000][Keese]
    10361. Old actor:[02][Tijo] replaced by new actor: [0003][FriendlyCucco]
    10362. Old actor:[02][Evan] replaced by new actor: [0000][MagicSlab] dyn: [18]
    10363. Old actor:[02][CarpentersFromCutscene] replaced by new actor: [803F][SkullKidPainting] dyn: [2]
    10364. Old actor:[02][CarpentersFromCutscene] replaced by new actor: [807B][SkullKidPainting] dyn: [2]
    10365. Old actor:[02][CarpentersFromCutscene] replaced by new actor: [8077][SkullKidPainting] dyn: [2]
    10366. Old actor:[02][CarpentersFromCutscene] replaced by new actor: [8073][SkullKidPainting] dyn: [2]
    10367. Old actor:[02][CarpentersFromCutscene] replaced by new actor: [806F][SkullKidPainting] dyn: [2]
    10368. Old actor:[02][RegularZora] replaced by new actor: [0000][FloorMaster]
    10369. Old actor:[02][RegularZora] replaced by new actor: [8000][FloorMaster]
    10370. Old actor:[03][RosaSisters] replaced by new actor: [0001][BlueBubble]
    10371. Old actor:[03][RosaSisters] replaced by new actor: [0000][RedBubble]
    10372. Old actor:[03][Japas] replaced by new actor: [8002][Keese]
    10373. Old actor:[03][Tijo] replaced by new actor: [0003][FriendlyCucco]
    10374. Old actor:[03][Evan] replaced by new actor: [0000][MagicSlab] dyn: [18]
    10375. Old actor:[03][HoneyAndDarlingCredits] replaced by new actor: [0117][Bombiwa]
    10376. Old actor:[04][GateSoldier] replaced by new actor: [FFFF][RegularIceBlock]
    10377. Old actor:[04][HoneyAndDarlingCredits] replaced by new actor: [0115][Bombiwa]
    10378. Old actor:[04][GuruGuru] replaced by new actor: [FFFF][Empty]
    10379. Old actor:[04][GuruGuru] replaced by new actor: [FFFF][BombFlower]
    10380. Old actor:[04][RegularZora] replaced by new actor: [8000][FloorMaster]
    10381. Old actor:[04][RegularZora] replaced by new actor: [7D81][WallMaster]
    10382. Old actor:[04][RegularZora] replaced by new actor: [7C81][WallMaster]
    10383. Old actor:[04][CarpentersFromCutscene] replaced by new actor: [806B][SkullKidPainting] dyn: [2]
    10384. Old actor:[04][SoldierMoonLeaveCutscene] replaced by new actor: [0000][BedroomPostman]
    10385. Old actor:[04][SoldierMoonLeaveCutscene] replaced by new actor: [0000][Empty]
    10386. Old actor:[04][Zubora] replaced by new actor: [0000][Mimi] dyn: [12]
    10387. Old actor:[04][GaboraBlacksmith] replaced by new actor: [0001][GreatBayFisherman]
    10388. ---------------------------------------------------------
    10389. Height adjustments:
    10390. + adjusted height of actor [Keese] by [150]
    10391. + adjusted height of actor [Keese] by [150]
    10392. +++ [4][MajoraBalloonSewer] had switch flags modified to [126] +++
    10393. +++ [29][WallMaster] had switch flags modified to [125] +++
    10394. +++ [30][WallMaster] had switch flags modified to [124] +++
    10395. +++ [12][SkullKidPainting] had treasure flags modified to [30] +++
    10396. +++ [13][SkullKidPainting] had treasure flags modified to [29] +++
    10397. +++ [14][SkullKidPainting] had treasure flags modified to [28] +++
    10398. +++ [15][SkullKidPainting] had treasure flags modified to [27] +++
    10399. +++ [31][SkullKidPainting] had treasure flags modified to [26] +++
    10400. ---------------------------------------------------------
    10401. ======( Map 00 )======
    10402. day: overlay ratio: [1.0219] newsize: [011550] oldsize: [010F60]
    10403. day: struct ratio: [2.3916] newsize: [004360] oldsize: [001C2C]
    10404. day: total = ratio: [1.1507] newsize: [0158B0] oldsize: [012B8C]
    10405. night: overlay ratio: [1.1195] newsize: [01ACB0] oldsize: [017EF0]
    10406. night: struct ratio: [2.2669] newsize: [005624] oldsize: [002600]
    10407. night: total = ratio: [1.2231] newsize: [0202D4] oldsize: [01A4F0]
    10408. ------------------------------------------------------
    10409. day: object ratio: [1.0121] newsize: [16DF00] oldsize: [169940]
    10410. night: object ratio: [1.0121] newsize: [16DF00] oldsize: [169940]
    10411. object sizes: [ 0xC050 0x2C90 0x118B0 0xDBF0 0x86C0 0xC890 0x17A90 0x12C40 0xBA30 0x1E250 0x14D90 0x1670 0xDA60 0x2450 ]
    10412. sum: [0xBD6D0] allsize: [0x16DF00]
    10413. ------------------------------------------------------
    10414. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10415. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10416. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10417. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10418. -------------------------------------------------
    10419. ======( Map 01 )======
    10420. day: overlay ratio: [1.0517] newsize: [005900] oldsize: [0054A0]
    10421. day: struct ratio: [1.0133] newsize: [000E3C] oldsize: [000E0C]
    10422. day: total = ratio: [1.0462] newsize: [00673C] oldsize: [0062AC]
    10423. night: overlay ratio: [1.0517] newsize: [005900] oldsize: [0054A0]
    10424. night: struct ratio: [1.0133] newsize: [000E3C] oldsize: [000E0C]
    10425. night: total = ratio: [1.0462] newsize: [00673C] oldsize: [0062AC]
    10426. ------------------------------------------------------
    10427. day: object ratio: [0.9459] newsize: [0D2F60] oldsize: [0DF040]
    10428. night: object ratio: [0.9459] newsize: [0D2F60] oldsize: [0DF040]
    10429. object sizes: [ 0x118B0 0x19E0 0x1A40 0xDA60 ]
    10430. sum: [0x22730] allsize: [0xD2F60]
    10431. ------------------------------------------------------
    10432. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10433. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10434. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10435. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10436. -------------------------------------------------
    10437. ======( Map 02 )======
    10438. day: overlay ratio: [1.0718] newsize: [015DE0] oldsize: [014670]
    10439. day: struct ratio: [1.1339] newsize: [002924] oldsize: [002448]
    10440. day: total = ratio: [1.0780] newsize: [018704] oldsize: [016AB8]
    10441. night: overlay ratio: [1.0718] newsize: [015DE0] oldsize: [014670]
    10442. night: struct ratio: [1.1339] newsize: [002924] oldsize: [002448]
    10443. night: total = ratio: [1.0780] newsize: [018704] oldsize: [016AB8]
    10444. ------------------------------------------------------
    10445. day: object ratio: [0.8139] newsize: [0FF3E0] oldsize: [1399B0]
    10446. night: object ratio: [0.8139] newsize: [0FF3E0] oldsize: [1399B0]
    10447. object sizes: [ 0x118B0 0x19E0 0x16270 0x3430 0x18C0 0x2540 0xC050 0x83C0 0xA070 ]
    10448. sum: [0x4EBB0] allsize: [0xFF3E0]
    10449. ------------------------------------------------------
    10450. day: dyna poly delta: [28] newsize: [00001C] oldsize: [000000]
    10451. day: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
    10452. night: dyna poly delta: [28] newsize: [00001C] oldsize: [000000]
    10453. night: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
    10454. -------------------------------------------------
    10455. ======( Map 03 )======
    10456. day: overlay ratio: [1.0429] newsize: [00DE10] oldsize: [00D4F0]
    10457. day: struct ratio: [1.0051] newsize: [001F10] oldsize: [001EE8]
    10458. day: total = ratio: [1.0381] newsize: [00FD20] oldsize: [00F3D8]
    10459. night: overlay ratio: [1.0429] newsize: [00DE10] oldsize: [00D4F0]
    10460. night: struct ratio: [1.0051] newsize: [001F10] oldsize: [001EE8]
    10461. night: total = ratio: [1.0381] newsize: [00FD20] oldsize: [00F3D8]
    10462. ------------------------------------------------------
    10463. day: object ratio: [0.7722] newsize: [1070D0] oldsize: [154AC0]
    10464. night: object ratio: [0.7722] newsize: [1070D0] oldsize: [154AC0]
    10465. object sizes: [ 0x118B0 0x19E0 0x16270 0x3430 0x18C0 0x2540 0xC890 0x8120 0x9310 0x6A70 0x1A40 ]
    10466. sum: [0x568A0] allsize: [0x1070D0]
    10467. ------------------------------------------------------
    10468. day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
    10469. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    10470. night: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
    10471. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    10472. -------------------------------------------------
    10473. ======( Map 04 )======
    10474. day: overlay ratio: [0.8460] newsize: [01B960] oldsize: [0209C0]
    10475. day: struct ratio: [0.8893] newsize: [004440] oldsize: [004CC0]
    10476. day: total = ratio: [0.8515] newsize: [01FDA0] oldsize: [025680]
    10477. night: overlay ratio: [0.8460] newsize: [01B960] oldsize: [0209C0]
    10478. night: struct ratio: [0.8893] newsize: [004440] oldsize: [004CC0]
    10479. night: total = ratio: [0.8515] newsize: [01FDA0] oldsize: [025680]
    10480. ------------------------------------------------------
    10481. day: object ratio: [0.8733] newsize: [0FF730] oldsize: [124810]
    10482. night: object ratio: [0.8733] newsize: [0FF730] oldsize: [124810]
    10483. object sizes: [ 0x118B0 0x19E0 0x6A70 0x1A00 0x2540 0x83C0 0xA070 0x8120 0x9310 0xDA60 ]
    10484. sum: [0x4EF00] allsize: [0xFF730]
    10485. ------------------------------------------------------
    10486. day: dyna poly delta: [14] newsize: [00000E] oldsize: [000000]
    10487. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    10488. night: dyna poly delta: [14] newsize: [00000E] oldsize: [000000]
    10489. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    10490. -------------------------------------------------
    10491. ---------------------------------------------------------
    10492. objects pick time: [106.8259ms][314.5553ms]
    10493. object trim time: [106.8467ms][314.5733ms]
    10494. set new actors: [108.0801ms][315.8085ms]
    10495. ---- bogo REJECTED: obj pre-check failed (size:44768): [108.0838ms][315.81ms]
    10496. objects pick time: [116.4966ms][432.3135ms]
    10497. object trim time: [116.5214ms][432.3351ms]
    10498. set new actors: [117.6226ms][433.4379ms]
    10499. ---- bogo REJECTED: obj pre-check failed (size:75952): [117.6258ms][433.4393ms]
    10500. objects pick time: [103.0142ms][536.4598ms]
    10501. object trim time: [103.0292ms][536.472ms]
    10502. set new actors: [103.7138ms][537.1575ms]
    10503. pre-checking object size: [103.7163ms][537.1588ms]
    10504. exit per-object: [104.5611ms][538.006ms]
    10505. exit sandalone randomize: [104.5669ms][538.0095ms]
    10506. set for size check: [105.1921ms][538.6352ms]
    10507. set for dyna trim: [105.2293ms][538.6719ms]
    10508. set after final actor trim: [105.6169ms][539.0599ms]
    10509. set after second setnewactors for final data test: [109.4023ms][542.8474ms]
    10510. after isSizeAcceptable: [109.5309ms][542.9741ms]
    10511. #######################################################
    10512. Moved companion: [FFFF][RegularIceBlock] to actor: [BedroomPostman][FFFF] at cords: [-111,-8,-95]
    10513. time to complete randomizing [MilkBar]: 548.8357ms
    10514. ending timestamp : [12:43:55.287 PM]
    10515. starting timestamp : [12:43:55.270 PM]
    10516. time to read scene enemies: 4.4949ms
    10517. time to read scene objects: 4.5337ms
    10518. =========================================================================
    10519. For Scene: [LostWoods] with fid: 1487, with sid: 0x65
    10520. =========================================================================
    10521. time to finish removing unnecessary objects: 5.1918ms
    10522. ---------------------------
    10523. time to generate candidate list: 7.17ms
    10524. time to separate map/time actors: 7.537ms
    10525. time to find matching candidates: 16.6842ms
    10526. Loops used for match candidate: 1
    10527. ----------
    10528. #######################################################
    10529. Old actor:[01][KeatonGrass] replaced by new actor: [7F00][KeatonGrass]
    10530. Old actor:[10][HappyMaskSalesman] replaced by new actor: [0000][PalmTree] dyn: [16]
    10531. Old actor:[00][GrassRockCluster] replaced by new actor: [1F00][GrassRockCluster]
    10532. Old actor:[00][GrassRockCluster] replaced by new actor: [0011][MushroomCloud]
    10533. Old actor:[00][Demo_Kankyo] replaced by new actor: [0000][Anope]
    10534. Old actor:[01][Demo_Kankyo] replaced by new actor: [0001][InvisibleRupee]
    10535. ---------------------------------------------------------
    10536. Height adjustments:
    10537. ---------------------------------------------------------
    10538. ======( Map 00 )======
    10539. day: overlay ratio: [0.9736] newsize: [01C560] oldsize: [01D1B0]
    10540. day: struct ratio: [0.9602] newsize: [00255C] oldsize: [0026E8]
    10541. day: total = ratio: [0.9725] newsize: [01EABC] oldsize: [01F898]
    10542. night: overlay ratio: [0.9736] newsize: [01C560] oldsize: [01D1B0]
    10543. night: struct ratio: [0.9602] newsize: [00255C] oldsize: [0026E8]
    10544. night: total = ratio: [0.9725] newsize: [01EABC] oldsize: [01F898]
    10545. ------------------------------------------------------
    10546. day: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
    10547. night: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
    10548. object sizes: [ 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
    10549. sum: [0x7B310] allsize: [0x1432C0]
    10550. ------------------------------------------------------
    10551. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10552. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10553. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10554. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10555. -------------------------------------------------
    10556. ======( Map 01 )======
    10557. day: overlay ratio: [0.7590] newsize: [005E10] oldsize: [007BF0]
    10558. day: struct ratio: [0.1294] newsize: [000320] oldsize: [001824]
    10559. day: total = ratio: [0.6563] newsize: [006130] oldsize: [009414]
    10560. night: overlay ratio: [0.7590] newsize: [005E10] oldsize: [007BF0]
    10561. night: struct ratio: [0.1294] newsize: [000320] oldsize: [001824]
    10562. night: total = ratio: [0.6563] newsize: [006130] oldsize: [009414]
    10563. ------------------------------------------------------
    10564. day: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
    10565. night: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
    10566. object sizes: [ 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
    10567. sum: [0x7B310] allsize: [0x1432C0]
    10568. ------------------------------------------------------
    10569. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10570. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10571. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10572. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10573. -------------------------------------------------
    10574. ======( Map 02 )======
    10575. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10576. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10577. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10578. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10579. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10580. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10581. ------------------------------------------------------
    10582. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    10583. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    10584. object sizes: [ ]
    10585. sum: [0x0] allsize: [0xC7FB0]
    10586. ------------------------------------------------------
    10587. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10588. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10589. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10590. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10591. -------------------------------------------------
    10592. ======( Map 03 )======
    10593. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10594. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10595. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10596. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10597. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10598. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10599. ------------------------------------------------------
    10600. day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
    10601. night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
    10602. object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
    10603. sum: [0x88640] allsize: [0x1505F0]
    10604. ------------------------------------------------------
    10605. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10606. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10607. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10608. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10609. -------------------------------------------------
    10610. ======( Map 04 )======
    10611. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10612. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10613. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10614. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10615. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10616. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10617. ------------------------------------------------------
    10618. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    10619. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    10620. object sizes: [ ]
    10621. sum: [0x0] allsize: [0xC7FB0]
    10622. ------------------------------------------------------
    10623. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10624. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10625. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10626. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10627. -------------------------------------------------
    10628. ======( Map 05 )======
    10629. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10630. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10631. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10632. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10633. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10634. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10635. ------------------------------------------------------
    10636. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    10637. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    10638. object sizes: [ ]
    10639. sum: [0x0] allsize: [0xC7FB0]
    10640. ------------------------------------------------------
    10641. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10642. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10643. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10644. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10645. -------------------------------------------------
    10646. ======( Map 06 )======
    10647. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10648. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10649. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10650. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10651. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10652. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10653. ------------------------------------------------------
    10654. day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
    10655. night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
    10656. object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
    10657. sum: [0x88640] allsize: [0x1505F0]
    10658. ------------------------------------------------------
    10659. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10660. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10661. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10662. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10663. -------------------------------------------------
    10664. ======( Map 07 )======
    10665. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10666. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10667. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10668. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10669. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10670. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10671. ------------------------------------------------------
    10672. day: object ratio: [0.9124] newsize: [143560] oldsize: [162660]
    10673. night: object ratio: [0.9124] newsize: [143560] oldsize: [162660]
    10674. object sizes: [ 0xD330 0x1D3E0 0x3A910 0x15130 0x1460 ]
    10675. sum: [0x7B5B0] allsize: [0x143560]
    10676. ------------------------------------------------------
    10677. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10678. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10679. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10680. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10681. -------------------------------------------------
    10682. ======( Map 08 )======
    10683. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10684. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10685. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10686. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10687. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10688. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10689. ------------------------------------------------------
    10690. day: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
    10691. night: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
    10692. object sizes: [ 0xD330 0xE4F0 0x87E0 ]
    10693. sum: [0x24000] allsize: [0xEBFB0]
    10694. ------------------------------------------------------
    10695. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10696. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10697. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10698. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10699. -------------------------------------------------
    10700. ======( Map 09 )======
    10701. day: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
    10702. day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
    10703. day: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
    10704. night: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
    10705. night: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
    10706. night: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
    10707. ------------------------------------------------------
    10708. day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
    10709. night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
    10710. object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
    10711. sum: [0x88640] allsize: [0x1505F0]
    10712. ------------------------------------------------------
    10713. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10714. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10715. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10716. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10717. -------------------------------------------------
    10718. ======( Map 0A )======
    10719. day: overlay ratio: [0.8876] newsize: [00FE40] oldsize: [011E70]
    10720. day: struct ratio: [0.9765] newsize: [001A90] oldsize: [001B34]
    10721. day: total = ratio: [0.8953] newsize: [0118D0] oldsize: [0139A4]
    10722. night: overlay ratio: [0.8876] newsize: [00FE40] oldsize: [011E70]
    10723. night: struct ratio: [0.9765] newsize: [001A90] oldsize: [001B34]
    10724. night: total = ratio: [0.8953] newsize: [0118D0] oldsize: [0139A4]
    10725. ------------------------------------------------------
    10726. day: object ratio: [0.9124] newsize: [143560] oldsize: [162660]
    10727. night: object ratio: [0.9124] newsize: [143560] oldsize: [162660]
    10728. object sizes: [ 0xD330 0x1D3E0 0x3A910 0x15130 0x1460 ]
    10729. sum: [0x7B5B0] allsize: [0x143560]
    10730. ------------------------------------------------------
    10731. day: dyna poly delta: [16] newsize: [000010] oldsize: [000000]
    10732. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    10733. night: dyna poly delta: [16] newsize: [000010] oldsize: [000000]
    10734. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    10735. -------------------------------------------------
    10736. ======( Map 0B )======
    10737. day: overlay ratio: [1.0000] newsize: [011870] oldsize: [011870]
    10738. day: struct ratio: [1.0000] newsize: [0019F4] oldsize: [0019F4]
    10739. day: total = ratio: [1.0000] newsize: [013264] oldsize: [013264]
    10740. night: overlay ratio: [1.0000] newsize: [011870] oldsize: [011870]
    10741. night: struct ratio: [1.0000] newsize: [0019F4] oldsize: [0019F4]
    10742. night: total = ratio: [1.0000] newsize: [013264] oldsize: [013264]
    10743. ------------------------------------------------------
    10744. day: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
    10745. night: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
    10746. object sizes: [ 0xD330 0xE4F0 0x87E0 ]
    10747. sum: [0x24000] allsize: [0xEBFB0]
    10748. ------------------------------------------------------
    10749. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10750. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10751. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10752. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10753. -------------------------------------------------
    10754. ---------------------------------------------------------
    10755. objects pick time: [0.0024ms][10.536ms]
    10756. object trim time: [0.0134ms][10.5452ms]
    10757. set new actors: [0.42ms][10.9521ms]
    10758. pre-checking object size: [0.4215ms][10.9533ms]
    10759. exit per-object: [0.459ms][10.9911ms]
    10760. exit sandalone randomize: [3.0692ms][13.6031ms]
    10761. set for size check: [3.3942ms][13.9263ms]
    10762. set for dyna trim: [3.4263ms][13.958ms]
    10763. set after final actor trim: [3.53ms][14.0619ms]
    10764. set after second setnewactors for final data test: [6.0713ms][16.6054ms]
    10765. after isSizeAcceptable: [6.1517ms][16.6835ms]
    10766. #######################################################
    10767. time to complete randomizing [LostWoods]: 17.3896ms
    10768. ending timestamp : [12:43:55.287 PM]
    10769. starting timestamp : [12:43:55.235 PM]
    10770. time to read scene enemies: 7.2301ms
    10771. object [Tingle] replacement blocked by item [102]
    10772. object [BombersYouChase] replacement blocked by item [380]
    10773. object [PostMan] replacement blocked by item [100]
    10774. object [Sakon] replacement blocked by item [403]
    10775. object [UglyTree] replacement blocked by item [327]
    10776. object [MajoraBalloonNCT] replacement blocked by item [380]
    10777. time to read scene objects: 11.6885ms
    10778. =========================================================================
    10779. For Scene: [NorthClockTown] with fid: 1514, with sid: 0x6E
    10780. =========================================================================
    10781. time to finish removing unnecessary objects: 14.8393ms
    10782. ---------------------------
    10783. time to generate candidate list: 41.8768ms
    10784. time to separate map/time actors: 45.5387ms
    10785. time to find matching candidates: 53.7937ms
    10786. Loops used for match candidate: 1
    10787. ----------
    10788. #######################################################
    10789. Old actor:[00][GateSoldier] replaced by new actor: [8004][Keese]
    10790. Old actor:[00][Postbox] replaced by new actor: [00FF][Leever]
    10791. Old actor:[00][BombShopLady] replaced by new actor: [7F00][KeatonGrass]
    10792. Old actor:[00][SquareSign] replaced by new actor: [FFFF][Shabom]
    10793. Old actor:[01][GateSoldier] replaced by new actor: [8000][Keese]
    10794. Old actor:[01][SquareSign] replaced by new actor: [0002][Shabom]
    10795. Old actor:[01][Postbox] replaced by new actor: [00FF][Leever]
    10796. Old actor:[00][DekuFlower] replaced by new actor: [0000][BedroomPostman]
    10797. Old actor:[00][DekuFlower] replaced by new actor: [80FF][UglyTree] dyn: [31]
    10798. Old actor:[01][DekuFlower] replaced by new actor: [FF20][RegularIceBlock]
    10799. Old actor:[01][DekuFlower] replaced by new actor: [0A1A][Treee]
    10800. ---------------------------------------------------------
    10801. Height adjustments:
    10802. + adjusted height of actor [Keese] by [150]
    10803. + adjusted height of actor [Keese] by [150]
    10804. ---------------------------------------------------------
    10805. ======( Map 00 )======
    10806. day: overlay ratio: [0.9914] newsize: [034660] oldsize: [034DB0]
    10807. day: struct ratio: [1.0120] newsize: [006E8C] oldsize: [006D3C]
    10808. day: total = ratio: [0.9937] newsize: [03B4EC] oldsize: [03BAEC]
    10809. night: overlay ratio: [1.0604] newsize: [038CC0] oldsize: [035900]
    10810. night: struct ratio: [0.9903] newsize: [0071A8] oldsize: [0072C4]
    10811. night: total = ratio: [1.0521] newsize: [03FE68] oldsize: [03CBC4]
    10812. ------------------------------------------------------
    10813. day: object ratio: [0.9343] newsize: [13F1B0] oldsize: [1558A0]
    10814. night: object ratio: [0.9343] newsize: [13F1B0] oldsize: [1558A0]
    10815. object sizes: [ 0x3A70 0x11C80 0xD5C0 0x10B80 0xDA60 0x18C0 0x97C0 0x1EF0 0x2C90 0x137C0 0x9A0 0x1B60 0x11C0 0x3E20 0x7FC0 0x10C0 0x10 0x1F0 0x2450 ]
    10816. sum: [0x77200] allsize: [0x13F1B0]
    10817. ------------------------------------------------------
    10818. day: dyna poly delta: [7] newsize: [00005F] oldsize: [000058]
    10819. day: dyna vert delta: [-6] newsize: [00003A] oldsize: [000040]
    10820. night: dyna poly delta: [7] newsize: [00005F] oldsize: [000058]
    10821. night: dyna vert delta: [-6] newsize: [00003A] oldsize: [000040]
    10822. -------------------------------------------------
    10823. ======( Map 01 )======
    10824. day: overlay ratio: [0.9993] newsize: [0327A0] oldsize: [032830]
    10825. day: struct ratio: [1.0091] newsize: [006CC0] oldsize: [006BC4]
    10826. day: total = ratio: [1.0005] newsize: [039460] oldsize: [0393F4]
    10827. night: overlay ratio: [0.9993] newsize: [0332F0] oldsize: [033380]
    10828. night: struct ratio: [1.0087] newsize: [007248] oldsize: [00714C]
    10829. night: total = ratio: [1.0005] newsize: [03A538] oldsize: [03A4CC]
    10830. ------------------------------------------------------
    10831. day: object ratio: [0.9343] newsize: [13F1B0] oldsize: [1558A0]
    10832. night: object ratio: [0.9343] newsize: [13F1B0] oldsize: [1558A0]
    10833. object sizes: [ 0x3A70 0x11C80 0xD5C0 0x10B80 0xDA60 0x18C0 0x97C0 0x1EF0 0x2C90 0x137C0 0x9A0 0x1B60 0x11C0 0x3E20 0x7FC0 0x10C0 0x10 0x1F0 0x2450 ]
    10834. sum: [0x77200] allsize: [0x13F1B0]
    10835. ------------------------------------------------------
    10836. day: dyna poly delta: [-24] newsize: [000040] oldsize: [000058]
    10837. day: dyna vert delta: [-24] newsize: [000028] oldsize: [000040]
    10838. night: dyna poly delta: [-24] newsize: [000040] oldsize: [000058]
    10839. night: dyna vert delta: [-24] newsize: [000028] oldsize: [000040]
    10840. -------------------------------------------------
    10841. ---------------------------------------------------------
    10842. objects pick time: [0.4297ms][46.0592ms]
    10843. object trim time: [0.4423ms][46.0705ms]
    10844. set new actors: [1.0825ms][46.7115ms]
    10845. pre-checking object size: [1.0842ms][46.7124ms]
    10846. exit per-object: [1.2069ms][46.8356ms]
    10847. exit sandalone randomize: [5.7929ms][51.4236ms]
    10848. set for size check: [6.8119ms][52.4417ms]
    10849. set for dyna trim: [6.8446ms][52.4732ms]
    10850. set after final actor trim: [7.1403ms][52.7694ms]
    10851. set after second setnewactors for final data test: [8.1085ms][53.7378ms]
    10852. after isSizeAcceptable: [8.1644ms][53.793ms]
    10853. #######################################################
    10854. time to complete randomizing [NorthClockTown]: 57.5605ms
    10855. ending timestamp : [12:43:55.293 PM]
    10856. starting timestamp : [12:43:54.503 PM]
    10857. time to read scene enemies: 75.9177ms
    10858. object [LargeBreakableIceDrop] replacement blocked by item [324]
    10859. time to read scene objects: 76.7916ms
    10860. =========================================================================
    10861. For Scene: [SnowheadTemple] with fid: 1241, with sid: 0x21
    10862. =========================================================================
    10863. time to finish removing unnecessary objects: 110.3466ms
    10864. ---------------------------
    10865. time to generate candidate list: 688.0506ms
    10866. time to separate map/time actors: 700.8391ms
    10867. time to find matching candidates: 777.3837ms
    10868. Loops used for match candidate: 1
    10869. ----------
    10870. [0][DoorShutter] has flags: [4]
    10871. [1][DoorShutter] has flags: [127]
    10872. [2][DoorShutter] has flags: [127]
    10873. [3][DoorShutter] has flags: [127]
    10874. [4][DoorShutter] has flags: [127]
    10875. [5][DoorShutter] has flags: [127]
    10876. [6][DoorShutter] has flags: [127]
    10877. [7][DoorShutter] has flags: [59]
    10878. [8][DoorShutter] has flags: [61]
    10879. [9][DoorShutter] has flags: [127]
    10880. [10][DoorShutter] has flags: [127]
    10881. [11][DoorShutter] has flags: [127]
    10882. [12][DoorShutter] has flags: [127]
    10883. [13][DoorShutter] has flags: [60]
    10884. [14][DoorShutter] has flags: [127]
    10885. [15][DoorShutter] has flags: [127]
    10886. [16][DoorShutter] has flags: [127]
    10887. [17][DoorShutter] has flags: [127]
    10888. [18][DoorShutter] has flags: [127]
    10889. [19][DoorShutter] has flags: [62]
    10890. #######################################################
    10891. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
    10892. Old actor:[00][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
    10893. Old actor:[00][IceCavernStelagtite] replaced by new actor: [01F8][En_Invisible_Ruppe]
    10894. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0000][AnjuWeddingDress]
    10895. Old actor:[00][IceCavernStelagtite] replaced by new actor: [007F][DekuFlower] dyn: [12]
    10896. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][GiantBeee]
    10897. Old actor:[00][IceCavernStelagtite] replaced by new actor: [350A][PointedSign]
    10898. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Empty]
    10899. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Empty]
    10900. Old actor:[00][Wolfos] replaced by new actor: [0001][Dodongo]
    10901. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    10902. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    10903. Old actor:[00][Bo] replaced by new actor: [006B][LargeWoodenCrate] dyn: [10]
    10904. Old actor:[00][Bo] replaced by new actor: [0003][DragonFly]
    10905. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
    10906. Old actor:[00][Bo] replaced by new actor: [7E00][OOTSisters]
    10907. Old actor:[01][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
    10908. Old actor:[01][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
    10909. Old actor:[01][IceCavernStelagtite] replaced by new actor: [5324][BugsFishButterfly]
    10910. Old actor:[01][IceCavernStelagtite] replaced by new actor: [0004][GiantBeee]
    10911. Old actor:[01][IceCavernStelagtite] replaced by new actor: [0002][Empty]
    10912. Old actor:[01][Wolfos] replaced by new actor: [0068][En_Invisible_Ruppe]
    10913. Old actor:[01][Wolfos] replaced by new actor: [0000][Dodongo]
    10914. Old actor:[02][SmallSnowball] replaced by new actor: [0003][DragonFly]
    10915. Old actor:[02][SmallSnowball] replaced by new actor: [0002][DragonFly]
    10916. Old actor:[02][Freezard] replaced by new actor: [0000][Keese]
    10917. Old actor:[02][Freezard] replaced by new actor: [0000][Keese]
    10918. Old actor:[02][Freezard] replaced by new actor: [0002][Keese]
    10919. Old actor:[04][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
    10920. Old actor:[04][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
    10921. Old actor:[04][IceCavernStelagtite] replaced by new actor: [FFFF][Empty]
    10922. Old actor:[04][IceCavernStelagtite] replaced by new actor: [007F][DekuFlower] dyn: [12]
    10923. Old actor:[04][IceCavernStelagtite] replaced by new actor: [0002][Empty]
    10924. Old actor:[04][IceCavernStelagtite] replaced by new actor: [0000][Empty]
    10925. Old actor:[04][RedBubble] replaced by new actor: [400A][PointedSign]
    10926. Old actor:[04][RedBubble] replaced by new actor: [FF78][RegularIceBlock]
    10927. Old actor:[04][RedBubble] replaced by new actor: [0000][Empty]
    10928. Old actor:[04][RedBubble] replaced by new actor: [0000][Empty]
    10929. Old actor:[04][RedBubble] replaced by new actor: [0000][Empty]
    10930. Old actor:[04][RedBubble] replaced by new actor: [107F][GateSoldier]
    10931. Old actor:[04][RedBubble] replaced by new actor: [007F][DekuFlower] dyn: [12]
    10932. Old actor:[04][RedBubble] replaced by new actor: [FFC8][RegularIceBlock]
    10933. Old actor:[04][RedBubble] replaced by new actor: [FF96][RegularIceBlock]
    10934. Old actor:[04][SmallSnowball] replaced by new actor: [0000][DragonFly]
    10935. Old actor:[04][SmallSnowball] replaced by new actor: [0003][DragonFly]
    10936. Old actor:[04][SmallSnowball] replaced by new actor: [287D][Torch]
    10937. Old actor:[04][SmallSnowball] replaced by new actor: [8000][FloorMaster]
    10938. Old actor:[04][SmallSnowball] replaced by new actor: [0000][Shiro]
    10939. Old actor:[04][SmallSnowball] replaced by new actor: [00FF][Leever]
    10940. Old actor:[04][LargeSnowball] replaced by new actor: [7C20][ObjSwitch] dyn: [12]
    10941. Old actor:[04][LargeSnowball] replaced by new actor: [0002][DragonFly]
    10942. Old actor:[04][LargeSnowball] replaced by new actor: [0003][Empty]
    10943. Old actor:[04][LargeSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
    10944. Old actor:[05][Freezard] replaced by new actor: [0002][Keese]
    10945. Old actor:[05][Freezard] replaced by new actor: [0000][Keese]
    10946. Old actor:[05][Freezard] replaced by new actor: [0000][Keese]
    10947. Old actor:[06][Wizrobe] replaced by new actor: [00FF][Leever]
    10948. Old actor:[06][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
    10949. Old actor:[06][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
    10950. Old actor:[06][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
    10951. Old actor:[06][WizrobeSpawnBlock] replaced by new actor: [00FF][Leever]
    10952. Old actor:[07][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
    10953. Old actor:[07][IceCavernStelagtite] replaced by new actor: [0007][MothSwarm]
    10954. Old actor:[07][IceCavernStelagtite] replaced by new actor: [0002][Empty]
    10955. Old actor:[07][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
    10956. Old actor:[07][IceCavernStelagtite] replaced by new actor: [0002][Fairy]
    10957. Old actor:[07][SmallSnowball] replaced by new actor: [0000][DragonFly]
    10958. Old actor:[07][SmallSnowball] replaced by new actor: [0005][Empty]
    10959. Old actor:[07][SmallSnowball] replaced by new actor: [0002][DragonFly]
    10960. Old actor:[07][SmallSnowball] replaced by new actor: [7E01][OOTSisters]
    10961. Old actor:[07][SmallSnowball] replaced by new actor: [0003][DragonFly]
    10962. Old actor:[07][LargeSnowball] replaced by new actor: [0005][GiantBeee]
    10963. Old actor:[08][CeilingBo] replaced by new actor: [0002][Keese]
    10964. Old actor:[08][CeilingBo] replaced by new actor: [8000][Keese]
    10965. Old actor:[08][CeilingBo] replaced by new actor: [8002][Keese]
    10966. Old actor:[08][CeilingBo] replaced by new actor: [0002][Keese]
    10967. Old actor:[08][CeilingBo] replaced by new actor: [8000][Keese]
    10968. Old actor:[09][RealBombchu] replaced by new actor: [0000][FloorMaster]
    10969. Old actor:[09][Freezard] replaced by new actor: [0002][Keese]
    10970. Old actor:[10][IceCavernStelagtite] replaced by new actor: [FFFF][Empty]
    10971. Old actor:[10][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
    10972. Old actor:[10][IceCavernStelagtite] replaced by new actor: [0001][GiantBeee]
    10973. Old actor:[10][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
    10974. Old actor:[10][IceCavernStelagtite] replaced by new actor: [0000][Empty]
    10975. Old actor:[10][IceCavernStelagtite] replaced by new actor: [0004][Keese]
    10976. Old actor:[10][IceCavernStelagtite] replaced by new actor: [0002][GiantBeee]
    10977. Old actor:[10][Eeno] replaced by new actor: [FFFF][Empty]
    10978. Old actor:[10][SmallSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
    10979. Old actor:[10][SmallSnowball] replaced by new actor: [0000][Empty]
    10980. Old actor:[10][SmallSnowball] replaced by new actor: [01EC][En_Invisible_Ruppe]
    10981. Old actor:[10][SmallSnowball] replaced by new actor: [0001][InvisibleRupee]
    10982. Old actor:[10][SmallSnowball] replaced by new actor: [0000][DragonFly]
    10983. Old actor:[10][SmallSnowball] replaced by new actor: [0002][DragonFly]
    10984. Old actor:[10][SmallSnowball] replaced by new actor: [0003][DragonFly]
    10985. Old actor:[10][SmallSnowball] replaced by new actor: [207A][Torch]
    10986. Old actor:[10][Eeno] replaced by new actor: [0000][AnjuWeddingDress]
    10987. Old actor:[11][Dinofos] replaced by new actor: [0005][GiantBeee]
    10988. Old actor:[11][Dinofos] replaced by new actor: [0002][GiantBeee]
    10989. Old actor:[12][Wizrobe] replaced by new actor: [80FF][Leever]
    10990. Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
    10991. Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
    10992. Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [00FF][Leever]
    10993. Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [00FF][Leever]
    10994. Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [00FF][Leever]
    10995. Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
    10996. Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
    10997. Old actor:[01][PushableBlockOnIce] replaced by new actor: [000F][PushableBlockOnIce]
    10998. Old actor:[03][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
    10999. Old actor:[03][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
    11000. ---------------------------------------------------------
    11001. Height adjustments:
    11002. - lowered height of actor [Shabom] by [90] from ceiling to fly
    11003. + adjusted height of actor [DragonFly] by [150]
    11004. - lowered height of actor [Shabom] by [51] from ceiling to fly
    11005. - lowered height of actor [BugsFishButterfly] by [60] from ceiling to fly
    11006. - lowered height of actor [GiantBeee] by [61] from ceiling to fly
    11007. + adjusted height of actor [DragonFly] by [150]
    11008. + adjusted height of actor [DragonFly] by [150]
    11009. + adjusted height of actor [Keese] by [150]
    11010. + adjusted height of actor [Keese] by [150]
    11011. + adjusted height of actor [Keese] by [150]
    11012. + adjusted height of actor [DragonFly] by [150]
    11013. + adjusted height of actor [DragonFly] by [150]
    11014. + adjusted height of actor [DragonFly] by [150]
    11015. + adjusted height of actor [Keese] by [150]
    11016. + adjusted height of actor [Keese] by [150]
    11017. + adjusted height of actor [Keese] by [150]
    11018. - lowered height of actor [Shabom] by [69] from ceiling to fly
    11019. - lowered height of actor [MothSwarm] by [68] from ceiling to fly
    11020. - lowered height of actor [Fairy] by [83] from ceiling to fly
    11021. + adjusted height of actor [DragonFly] by [150]
    11022. + adjusted height of actor [DragonFly] by [150]
    11023. + adjusted height of actor [DragonFly] by [150]
    11024. - lowered height of actor [Keese] by [73] from ceiling to fly
    11025. - lowered height of actor [Keese] by [50] from ceiling to fly
    11026. - lowered height of actor [Keese] by [74] from ceiling to fly
    11027. - lowered height of actor [Keese] by [57] from ceiling to fly
    11028. - lowered height of actor [Keese] by [77] from ceiling to fly
    11029. + adjusted height of actor [Keese] by [150]
    11030. - lowered height of actor [Empty] by [50] from ceiling to fly
    11031. - lowered height of actor [Keese] by [56] from ceiling to fly
    11032. - lowered height of actor [GiantBeee] by [67] from ceiling to fly
    11033. + adjusted height of actor [DragonFly] by [150]
    11034. + adjusted height of actor [DragonFly] by [150]
    11035. + adjusted height of actor [DragonFly] by [150]
    11036. +++ [2][En_Invisible_Ruppe] had switch flags modified to [126] +++
    11037. +++ [45][Torch] had switch flags modified to [125] +++
    11038. +++ [49][ObjSwitch] had switch flags modified to [124] +++
    11039. +++ [89][En_Invisible_Ruppe] had switch flags modified to [123] +++
    11040. +++ [94][Torch] had switch flags modified to [122] +++
    11041. +++ [12][LargeWoodenCrate] had treasure flags modified to [26] +++
    11042. ---------------------------------------------------------
    11043. ======( Map 00 )======
    11044. day: overlay ratio: [0.8442] newsize: [01BE20] oldsize: [021070]
    11045. day: struct ratio: [1.5847] newsize: [004964] oldsize: [002E50]
    11046. day: total = ratio: [0.9039] newsize: [020784] oldsize: [023EC0]
    11047. night: overlay ratio: [0.8442] newsize: [01BE20] oldsize: [021070]
    11048. night: struct ratio: [1.5847] newsize: [004964] oldsize: [002E50]
    11049. night: total = ratio: [0.9039] newsize: [020784] oldsize: [023EC0]
    11050. ------------------------------------------------------
    11051. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11052. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11053. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
    11054. sum: [0x7AA40] allsize: [0x14E4F0]
    11055. ------------------------------------------------------
    11056. day: dyna poly delta: [-95] newsize: [000039] oldsize: [000098]
    11057. day: dyna vert delta: [-70] newsize: [000032] oldsize: [000078]
    11058. night: dyna poly delta: [-95] newsize: [000039] oldsize: [000098]
    11059. night: dyna vert delta: [-70] newsize: [000032] oldsize: [000078]
    11060. -------------------------------------------------
    11061. ======( Map 01 )======
    11062. day: overlay ratio: [0.8853] newsize: [01F680] oldsize: [0237A0]
    11063. day: struct ratio: [1.0063] newsize: [002CBC] oldsize: [002C74]
    11064. day: total = ratio: [0.8941] newsize: [02233C] oldsize: [026414]
    11065. night: overlay ratio: [0.8853] newsize: [01F680] oldsize: [0237A0]
    11066. night: struct ratio: [1.0063] newsize: [002CBC] oldsize: [002C74]
    11067. night: total = ratio: [0.8941] newsize: [02233C] oldsize: [026414]
    11068. ------------------------------------------------------
    11069. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11070. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11071. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
    11072. sum: [0x7AA40] allsize: [0x14E4F0]
    11073. ------------------------------------------------------
    11074. day: dyna poly delta: [-65] newsize: [00002E] oldsize: [00006F]
    11075. day: dyna vert delta: [-50] newsize: [000024] oldsize: [000056]
    11076. night: dyna poly delta: [-65] newsize: [00002E] oldsize: [00006F]
    11077. night: dyna vert delta: [-50] newsize: [000024] oldsize: [000056]
    11078. -------------------------------------------------
    11079. ======( Map 02 )======
    11080. day: overlay ratio: [1.0340] newsize: [021620] oldsize: [020490]
    11081. day: struct ratio: [1.3050] newsize: [0056A4] oldsize: [004264]
    11082. day: total = ratio: [1.0649] newsize: [026CC4] oldsize: [0246F4]
    11083. night: overlay ratio: [1.0340] newsize: [021620] oldsize: [020490]
    11084. night: struct ratio: [1.3050] newsize: [0056A4] oldsize: [004264]
    11085. night: total = ratio: [1.0649] newsize: [026CC4] oldsize: [0246F4]
    11086. ------------------------------------------------------
    11087. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11088. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11089. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
    11090. sum: [0x7AA40] allsize: [0x14E4F0]
    11091. ------------------------------------------------------
    11092. day: dyna poly delta: [0] newsize: [000016] oldsize: [000016]
    11093. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    11094. night: dyna poly delta: [0] newsize: [000016] oldsize: [000016]
    11095. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    11096. -------------------------------------------------
    11097. ======( Map 03 )======
    11098. day: overlay ratio: [1.0000] newsize: [0117F0] oldsize: [0117F0]
    11099. day: struct ratio: [1.0000] newsize: [001534] oldsize: [001534]
    11100. day: total = ratio: [1.0000] newsize: [012D24] oldsize: [012D24]
    11101. night: overlay ratio: [1.0000] newsize: [0117F0] oldsize: [0117F0]
    11102. night: struct ratio: [1.0000] newsize: [001534] oldsize: [001534]
    11103. night: total = ratio: [1.0000] newsize: [012D24] oldsize: [012D24]
    11104. ------------------------------------------------------
    11105. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11106. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11107. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
    11108. sum: [0x7AA40] allsize: [0x14E4F0]
    11109. ------------------------------------------------------
    11110. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    11111. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    11112. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    11113. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    11114. -------------------------------------------------
    11115. ======( Map 04 )======
    11116. day: overlay ratio: [0.9120] newsize: [0882E0] oldsize: [095520]
    11117. day: struct ratio: [1.2579] newsize: [00D280] oldsize: [00A758]
    11118. day: total = ratio: [0.9346] newsize: [095560] oldsize: [09FC78]
    11119. night: overlay ratio: [0.9120] newsize: [0882E0] oldsize: [095520]
    11120. night: struct ratio: [1.2579] newsize: [00D280] oldsize: [00A758]
    11121. night: total = ratio: [0.9346] newsize: [095560] oldsize: [09FC78]
    11122. ------------------------------------------------------
    11123. day: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
    11124. night: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
    11125. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 0x1EF0 ]
    11126. sum: [0x7C930] allsize: [0x1503E0]
    11127. ------------------------------------------------------
    11128. day: dyna poly delta: [-30] newsize: [000078] oldsize: [000096]
    11129. day: dyna vert delta: [-12] newsize: [00006C] oldsize: [000078]
    11130. night: dyna poly delta: [-30] newsize: [000078] oldsize: [000096]
    11131. night: dyna vert delta: [-12] newsize: [00006C] oldsize: [000078]
    11132. -------------------------------------------------
    11133. ======( Map 05 )======
    11134. day: overlay ratio: [0.9791] newsize: [02C780] oldsize: [02D6B0]
    11135. day: struct ratio: [0.6789] newsize: [003550] oldsize: [004E88]
    11136. day: total = ratio: [0.9498] newsize: [02FCD0] oldsize: [032538]
    11137. night: overlay ratio: [0.9791] newsize: [02C780] oldsize: [02D6B0]
    11138. night: struct ratio: [0.6789] newsize: [003550] oldsize: [004E88]
    11139. night: total = ratio: [0.9498] newsize: [02FCD0] oldsize: [032538]
    11140. ------------------------------------------------------
    11141. day: object ratio: [1.0095] newsize: [14F0C0] oldsize: [14BE70]
    11142. night: object ratio: [1.0095] newsize: [14F0C0] oldsize: [14BE70]
    11143. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 0xBD0 ]
    11144. sum: [0x7B610] allsize: [0x14F0C0]
    11145. ------------------------------------------------------
    11146. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    11147. day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
    11148. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    11149. night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
    11150. -------------------------------------------------
    11151. ======( Map 06 )======
    11152. day: overlay ratio: [1.6237] newsize: [00C4E0] oldsize: [007940]
    11153. day: struct ratio: [0.7830] newsize: [001188] oldsize: [001664]
    11154. day: total = ratio: [1.4927] newsize: [00D668] oldsize: [008FA4]
    11155. night: overlay ratio: [1.6237] newsize: [00C4E0] oldsize: [007940]
    11156. night: struct ratio: [0.7830] newsize: [001188] oldsize: [001664]
    11157. night: total = ratio: [1.4927] newsize: [00D668] oldsize: [008FA4]
    11158. ------------------------------------------------------
    11159. day: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
    11160. night: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
    11161. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 0x1EF0 ]
    11162. sum: [0x7C930] allsize: [0x1503E0]
    11163. ------------------------------------------------------
    11164. day: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
    11165. day: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
    11166. night: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
    11167. night: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
    11168. -------------------------------------------------
    11169. ======( Map 07 )======
    11170. day: overlay ratio: [1.1456] newsize: [0226E0] oldsize: [01E0E0]
    11171. day: struct ratio: [3.1904] newsize: [00AD94] oldsize: [003668]
    11172. day: total = ratio: [1.3534] newsize: [02D474] oldsize: [021748]
    11173. night: overlay ratio: [1.1456] newsize: [0226E0] oldsize: [01E0E0]
    11174. night: struct ratio: [3.1904] newsize: [00AD94] oldsize: [003668]
    11175. night: total = ratio: [1.3534] newsize: [02D474] oldsize: [021748]
    11176. ------------------------------------------------------
    11177. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11178. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11179. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
    11180. sum: [0x7AA40] allsize: [0x14E4F0]
    11181. ------------------------------------------------------
    11182. day: dyna poly delta: [-65] newsize: [000018] oldsize: [000059]
    11183. day: dyna vert delta: [-50] newsize: [000010] oldsize: [000042]
    11184. night: dyna poly delta: [-65] newsize: [000018] oldsize: [000059]
    11185. night: dyna vert delta: [-50] newsize: [000010] oldsize: [000042]
    11186. -------------------------------------------------
    11187. ======( Map 08 )======
    11188. day: overlay ratio: [1.7382] newsize: [017BB0] oldsize: [00DA70]
    11189. day: struct ratio: [0.8096] newsize: [002788] oldsize: [0030D4]
    11190. day: total = ratio: [1.5685] newsize: [01A338] oldsize: [010B44]
    11191. night: overlay ratio: [1.7382] newsize: [017BB0] oldsize: [00DA70]
    11192. night: struct ratio: [0.8096] newsize: [002788] oldsize: [0030D4]
    11193. night: total = ratio: [1.5685] newsize: [01A338] oldsize: [010B44]
    11194. ------------------------------------------------------
    11195. day: object ratio: [1.0026] newsize: [14BB30] oldsize: [14AD90]
    11196. night: object ratio: [1.0026] newsize: [14BB30] oldsize: [14AD90]
    11197. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x10 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
    11198. sum: [0x78080] allsize: [0x14BB30]
    11199. ------------------------------------------------------
    11200. day: dyna poly delta: [0] newsize: [000014] oldsize: [000014]
    11201. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    11202. night: dyna poly delta: [0] newsize: [000014] oldsize: [000014]
    11203. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    11204. -------------------------------------------------
    11205. ======( Map 09 )======
    11206. day: overlay ratio: [1.0463] newsize: [011490] oldsize: [010850]
    11207. day: struct ratio: [0.7820] newsize: [001B04] oldsize: [00228C]
    11208. day: total = ratio: [1.0158] newsize: [012F94] oldsize: [012ADC]
    11209. night: overlay ratio: [1.0463] newsize: [011490] oldsize: [010850]
    11210. night: struct ratio: [0.7820] newsize: [001B04] oldsize: [00228C]
    11211. night: total = ratio: [1.0158] newsize: [012F94] oldsize: [012ADC]
    11212. ------------------------------------------------------
    11213. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11214. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11215. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
    11216. sum: [0x7AA40] allsize: [0x14E4F0]
    11217. ------------------------------------------------------
    11218. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    11219. day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
    11220. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    11221. night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
    11222. -------------------------------------------------
    11223. ======( Map 0A )======
    11224. day: overlay ratio: [0.6900] newsize: [012EF0] oldsize: [01B710]
    11225. day: struct ratio: [2.7093] newsize: [00665C] oldsize: [0025C8]
    11226. day: total = ratio: [0.8500] newsize: [01954C] oldsize: [01DCD8]
    11227. night: overlay ratio: [0.6900] newsize: [012EF0] oldsize: [01B710]
    11228. night: struct ratio: [2.7093] newsize: [00665C] oldsize: [0025C8]
    11229. night: total = ratio: [0.8500] newsize: [01954C] oldsize: [01DCD8]
    11230. ------------------------------------------------------
    11231. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11232. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11233. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
    11234. sum: [0x7AA40] allsize: [0x14E4F0]
    11235. ------------------------------------------------------
    11236. day: dyna poly delta: [-79] newsize: [00000C] oldsize: [00005B]
    11237. day: dyna vert delta: [-58] newsize: [00000C] oldsize: [000046]
    11238. night: dyna poly delta: [-79] newsize: [00000C] oldsize: [00005B]
    11239. night: dyna vert delta: [-58] newsize: [00000C] oldsize: [000046]
    11240. -------------------------------------------------
    11241. ======( Map 0B )======
    11242. day: overlay ratio: [0.4463] newsize: [005770] oldsize: [00C3F0]
    11243. day: struct ratio: [0.6148] newsize: [000BEC] oldsize: [001364]
    11244. day: total = ratio: [0.4614] newsize: [00635C] oldsize: [00D754]
    11245. night: overlay ratio: [0.4463] newsize: [005770] oldsize: [00C3F0]
    11246. night: struct ratio: [0.6148] newsize: [000BEC] oldsize: [001364]
    11247. night: total = ratio: [0.4614] newsize: [00635C] oldsize: [00D754]
    11248. ------------------------------------------------------
    11249. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11250. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11251. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
    11252. sum: [0x7AA40] allsize: [0x14E4F0]
    11253. ------------------------------------------------------
    11254. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11255. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11256. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11257. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11258. -------------------------------------------------
    11259. ======( Map 0C )======
    11260. day: overlay ratio: [1.5341] newsize: [01B830] oldsize: [011EF0]
    11261. day: struct ratio: [0.9802] newsize: [0021F8] oldsize: [0022A8]
    11262. day: total = ratio: [1.4744] newsize: [01DA28] oldsize: [014198]
    11263. night: overlay ratio: [1.5341] newsize: [01B830] oldsize: [011EF0]
    11264. night: struct ratio: [0.9802] newsize: [0021F8] oldsize: [0022A8]
    11265. night: total = ratio: [1.4744] newsize: [01DA28] oldsize: [014198]
    11266. ------------------------------------------------------
    11267. day: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
    11268. night: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
    11269. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 0x1EF0 ]
    11270. sum: [0x7C930] allsize: [0x1503E0]
    11271. ------------------------------------------------------
    11272. day: dyna poly delta: [-70] newsize: [000000] oldsize: [000046]
    11273. day: dyna vert delta: [-56] newsize: [000000] oldsize: [000038]
    11274. night: dyna poly delta: [-70] newsize: [000000] oldsize: [000046]
    11275. night: dyna vert delta: [-56] newsize: [000000] oldsize: [000038]
    11276. -------------------------------------------------
    11277. ======( Map 0D )======
    11278. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    11279. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    11280. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    11281. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    11282. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    11283. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    11284. ------------------------------------------------------
    11285. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11286. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
    11287. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
    11288. sum: [0x7AA40] allsize: [0x14E4F0]
    11289. ------------------------------------------------------
    11290. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11291. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11292. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11293. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11294. -------------------------------------------------
    11295. ---------------------------------------------------------
    11296. objects pick time: [8.7581ms][709.9337ms]
    11297. object trim time: [21.9805ms][723.1592ms]
    11298. set new actors: [31.4411ms][732.617ms]
    11299. pre-checking object size: [31.4455ms][732.6188ms]
    11300. exit per-object: [36.6614ms][737.837ms]
    11301. exit sandalone randomize: [43.8225ms][744.9978ms]
    11302. set for size check: [61.8247ms][763.0057ms]
    11303. set for dyna trim: [62.2675ms][763.4419ms]
    11304. set after final actor trim: [64.6237ms][765.7992ms]
    11305. set after second setnewactors for final data test: [75.697ms][776.8735ms]
    11306. after isSizeAcceptable: [76.2078ms][777.3827ms]
    11307. #######################################################
    11308. Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [-390,-612,330]
    11309. time to complete randomizing [SnowheadTemple]: 792.0379ms
    11310. ending timestamp : [12:43:55.295 PM]
    11311. starting timestamp : [12:43:55.157 PM]
    11312. time to read scene enemies: 32.6335ms
    11313. object [GoronKid] replacement blocked by item [445]
    11314. time to read scene objects: 32.7851ms
    11315. =========================================================================
    11316. For Scene: [GoronRacetrack] with fid: 1508, with sid: 0x6B
    11317. =========================================================================
    11318. time to finish removing unnecessary objects: 35.5226ms
    11319. ---------------------------
    11320. time to generate candidate list: 131.183ms
    11321. time to separate map/time actors: 136.2096ms
    11322. time to find matching candidates: 147.9603ms
    11323. Loops used for match candidate: 1
    11324. ----------
    11325. #######################################################
    11326. Old actor:[00][GoGoron] replaced by new actor: [FF0B][Treee]
    11327. Old actor:[00][GoGoron] replaced by new actor: [0001][GoronSGoro]
    11328. Old actor:[00][GoGoron] replaced by new actor: [0045][En_Invisible_Ruppe]
    11329. Old actor:[00][GoGoron] replaced by new actor: [0000][Mimi] dyn: [12]
    11330. Old actor:[00][GoGoron] replaced by new actor: [0000][InvisibleRupee]
    11331. Old actor:[00][GoGoron] replaced by new actor: [03C0][WarpToTrialEntrance] dyn: [28]
    11332. Old actor:[00][GoGoron] replaced by new actor: [8A0B][ClayPot]
    11333. Old actor:[00][GoGoron] replaced by new actor: [0A1A][Treee]
    11334. Old actor:[00][GoGoron] replaced by new actor: [0001][MothSwarm]
    11335. Old actor:[00][GoGoron] replaced by new actor: [0000][CursedSpiderMan]
    11336. Old actor:[00][GoGoron] replaced by new actor: [000A][Treee]
    11337. Old actor:[00][GoGoron] replaced by new actor: [0000][Empty]
    11338. Old actor:[00][GoGoron] replaced by new actor: [5323][BugsFishButterfly]
    11339. Old actor:[00][GoGoron] replaced by new actor: [0007][Fairy]
    11340. Old actor:[00][GoGoron] replaced by new actor: [0000][GoronWithGeroMask]
    11341. Old actor:[00][GoGoron] replaced by new actor: [0000][Empty]
    11342. Old actor:[00][GoGoron] replaced by new actor: [0068][Empty]
    11343. Old actor:[00][GoGoron] replaced by new actor: [017F][DekuFlower] dyn: [12]
    11344. Old actor:[00][GoGoron] replaced by new actor: [0009][MushroomCloud]
    11345. Old actor:[00][GoGoron] replaced by new actor: [3323][BugsFishButterfly]
    11346. Old actor:[00][GoGoron] replaced by new actor: [0000][Empty]
    11347. Old actor:[00][UglyTree] replaced by new actor: [0001][FlyingPot]
    11348. Old actor:[00][UglyTree] replaced by new actor: [4324][BugsFishButterfly]
    11349. Old actor:[00][UglyTree] replaced by new actor: [0000][Grog]
    11350. Old actor:[00][UglyTree] replaced by new actor: [FE01][Grog]
    11351. Old actor:[00][UglyTree] replaced by new actor: [4324][BugsFishButterfly]
    11352. Old actor:[00][UglyTree] replaced by new actor: [0001][Mimi] dyn: [12]
    11353. Old actor:[00][UglyTree] replaced by new actor: [0000][Empty]
    11354. Old actor:[00][UglyTree] replaced by new actor: [FE01][Empty]
    11355. Old actor:[00][UglyTree] replaced by new actor: [0002][InvisibleRupee]
    11356. Old actor:[00][UglyTree] replaced by new actor: [0034][Empty]
    11357. Old actor:[00][BombFlower] replaced by new actor: [50A1][TreasureChest] dyn: [12]
    11358. Old actor:[00][BombFlower] replaced by new actor: [099C][TreasureChest] dyn: [12]
    11359. Old actor:[00][BombFlower] replaced by new actor: [561E][TreasureChest] dyn: [12]
    11360. Old actor:[01][GoGoron] replaced by new actor: [0200][Empty]
    11361. Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
    11362. Old actor:[01][GoGoron] replaced by new actor: [03C0][WarpToTrialEntrance] dyn: [28]
    11363. Old actor:[01][GoGoron] replaced by new actor: [FF20][RegularIceBlock]
    11364. Old actor:[01][GoGoron] replaced by new actor: [001B][MushroomCloud]
    11365. Old actor:[01][GoGoron] replaced by new actor: [080A][PointedSign]
    11366. Old actor:[01][GoGoron] replaced by new actor: [027B][PuzzleBlock]
    11367. Old actor:[01][GoGoron] replaced by new actor: [0000][FlyingPot]
    11368. Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
    11369. Old actor:[01][GoGoron] replaced by new actor: [0009][Fairy]
    11370. Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
    11371. Old actor:[01][GoGoron] replaced by new actor: [0001][Mimi] dyn: [12]
    11372. Old actor:[01][GoGoron] replaced by new actor: [0007][Fairy]
    11373. Old actor:[01][GoGoron] replaced by new actor: [0000][GoronWithGeroMask]
    11374. Old actor:[01][GoGoron] replaced by new actor: [017F][DekuFlower] dyn: [12]
    11375. Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
    11376. Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
    11377. Old actor:[01][GoGoron] replaced by new actor: [0000][CursedSpiderMan]
    11378. Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
    11379. Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
    11380. Old actor:[01][GoGoron] replaced by new actor: [004C][En_Invisible_Ruppe]
    11381. Old actor:[01][UglyTree] replaced by new actor: [FE01][Grog]
    11382. Old actor:[01][UglyTree] replaced by new actor: [0000][Empty]
    11383. Old actor:[01][UglyTree] replaced by new actor: [0000][Empty]
    11384. Old actor:[01][UglyTree] replaced by new actor: [0006][FlyingPot]
    11385. Old actor:[01][UglyTree] replaced by new actor: [0000][Mimi] dyn: [12]
    11386. Old actor:[01][UglyTree] replaced by new actor: [0000][Empty]
    11387. Old actor:[01][UglyTree] replaced by new actor: [0000][Grog]
    11388. Old actor:[01][UglyTree] replaced by new actor: [3B0A][PointedSign]
    11389. Old actor:[01][UglyTree] replaced by new actor: [FE01][Empty]
    11390. Old actor:[01][UglyTree] replaced by new actor: [0064][Empty]
    11391. Old actor:[01][BombFlower] replaced by new actor: [50BD][TreasureChest] dyn: [12]
    11392. Old actor:[01][BombFlower] replaced by new actor: [561B][TreasureChest] dyn: [12]
    11393. Old actor:[01][BombFlower] replaced by new actor: [5FDA][TreasureChest] dyn: [12]
    11394. ---------------------------------------------------------
    11395. Height adjustments:
    11396. + adjusted height of actor [MothSwarm] by [50]
    11397. + adjusted height of actor [BugsFishButterfly] by [100]
    11398. + adjusted height of actor [BugsFishButterfly] by [100]
    11399. +++ [31][TreasureChest] had switch flags modified to [126] +++
    11400. +++ [32][TreasureChest] had switch flags modified to [125] +++
    11401. +++ [33][TreasureChest] had switch flags modified to [124] +++
    11402. +++ [40][PuzzleBlock] had switch flags modified to [123] +++
    11403. +++ [65][TreasureChest] had switch flags modified to [122] +++
    11404. +++ [66][TreasureChest] had switch flags modified to [121] +++
    11405. +++ [67][TreasureChest] had switch flags modified to [120] +++
    11406. +++ [65][TreasureChest] had treasure flags modified to [29] +++
    11407. +++ [66][TreasureChest] had treasure flags modified to [27] +++
    11408. +++ [67][TreasureChest] had treasure flags modified to [26] +++
    11409. ---------------------------------------------------------
    11410. ======( Map 00 )======
    11411. day: overlay ratio: [0.5867] newsize: [084B50] oldsize: [0E2360]
    11412. day: struct ratio: [0.6172] newsize: [00F8E8] oldsize: [01934C]
    11413. day: total = ratio: [0.5897] newsize: [094438] oldsize: [0FB6AC]
    11414. night: overlay ratio: [0.5867] newsize: [084B50] oldsize: [0E2360]
    11415. night: struct ratio: [0.6172] newsize: [00F8E8] oldsize: [01934C]
    11416. night: total = ratio: [0.5897] newsize: [094438] oldsize: [0FB6AC]
    11417. ------------------------------------------------------
    11418. day: object ratio: [0.9894] newsize: [121860] oldsize: [124A30]
    11419. night: object ratio: [0.9894] newsize: [121860] oldsize: [124A30]
    11420. object sizes: [ 0x6D90 0x97C0 0x18A0 0x8120 0x7780 0x11720 0x6270 0x14D90 ]
    11421. sum: [0x4DDB0] allsize: [0x121860]
    11422. ------------------------------------------------------
    11423. day: dyna poly delta: [-210] newsize: [000064] oldsize: [000136]
    11424. day: dyna vert delta: [-110] newsize: [000046] oldsize: [0000B4]
    11425. night: dyna poly delta: [-210] newsize: [000064] oldsize: [000136]
    11426. night: dyna vert delta: [-110] newsize: [000046] oldsize: [0000B4]
    11427. -------------------------------------------------
    11428. ======( Map 01 )======
    11429. day: overlay ratio: [0.5438] newsize: [078F00] oldsize: [0DE660]
    11430. day: struct ratio: [0.4458] newsize: [00AB78] oldsize: [01809C]
    11431. day: total = ratio: [0.5342] newsize: [083A78] oldsize: [0F66FC]
    11432. night: overlay ratio: [0.5438] newsize: [078F00] oldsize: [0DE660]
    11433. night: struct ratio: [0.4458] newsize: [00AB78] oldsize: [01809C]
    11434. night: total = ratio: [0.5342] newsize: [083A78] oldsize: [0F66FC]
    11435. ------------------------------------------------------
    11436. day: object ratio: [0.9894] newsize: [121860] oldsize: [124A30]
    11437. night: object ratio: [0.9894] newsize: [121860] oldsize: [124A30]
    11438. object sizes: [ 0x6D90 0x97C0 0x18A0 0x8120 0x7780 0x11720 0x6270 0x14D90 ]
    11439. sum: [0x4DDB0] allsize: [0x121860]
    11440. ------------------------------------------------------
    11441. day: dyna poly delta: [-210] newsize: [000064] oldsize: [000136]
    11442. day: dyna vert delta: [-110] newsize: [000046] oldsize: [0000B4]
    11443. night: dyna poly delta: [-210] newsize: [000064] oldsize: [000136]
    11444. night: dyna vert delta: [-110] newsize: [000046] oldsize: [0000B4]
    11445. -------------------------------------------------
    11446. ---------------------------------------------------------
    11447. objects pick time: [0.1858ms][136.6724ms]
    11448. object trim time: [0.1918ms][136.6776ms]
    11449. set new actors: [2.8112ms][139.2974ms]
    11450. pre-checking object size: [2.8126ms][139.2982ms]
    11451. exit per-object: [3.325ms][139.8121ms]
    11452. exit sandalone randomize: [3.3286ms][139.8143ms]
    11453. set for size check: [8.1389ms][144.627ms]
    11454. set for dyna trim: [8.1589ms][144.6447ms]
    11455. set after final actor trim: [8.6829ms][145.1696ms]
    11456. set after second setnewactors for final data test: [11.4457ms][147.9335ms]
    11457. after isSizeAcceptable: [11.4739ms][147.9597ms]
    11458. #######################################################
    11459. time to complete randomizing [GoronRacetrack]: 157.814ms
    11460. ending timestamp : [12:43:55.314 PM]
    11461. starting timestamp : [12:43:54.503 PM]
    11462. in scene [GreatBayCoast]m[0]r[14]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [361]
    11463. in scene [GreatBayCoast]m[0]r[59]v[0037] actor: [0x0037][GrottoHole] was blocked by item [361]
    11464. in scene [GreatBayCoast]m[1]r[36]v[0037] actor: [0x0037][GrottoHole] was blocked by item [361]
    11465. in scene [GreatBayCoast]m[1]r[37]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [361]
    11466. time to read scene enemies: 141.5873ms
    11467. object [Scarecrow] replacement blocked by item [396]
    11468. object [Mikau] replacement blocked by item [404]
    11469. object [PalmTree] replacement blocked by item [150]
    11470. object [Tingle] replacement blocked by item [264]
    11471. object [SoftSoilAndBeans] replacement blocked by item [396]
    11472. time to read scene objects: 149.1884ms
    11473. =========================================================================
    11474. For Scene: [GreatBayCoast] with fid: 1330, with sid: 0x37
    11475. =========================================================================
    11476. time to finish removing unnecessary objects: 169.0033ms
    11477. ---------------------------
    11478. time to generate candidate list: 362.7087ms
    11479. time to separate map/time actors: 393.3489ms
    11480. time to find matching candidates: 792.7036ms
    11481. Loops used for match candidate: 1
    11482. +++ BUSH SUPPLIES at index:[46] replacing new choice [Empty][007E] where old actor was [Leever][80FF]
    11483. ----------
    11484. #######################################################
    11485. Old actor:[00][LikeLike] replaced by new actor: [0001][Mimi] dyn: [12]
    11486. Old actor:[00][LikeLike] replaced by new actor: [0020][Empty]
    11487. Old actor:[00][LikeLike] replaced by new actor: [019F][Dog]
    11488. Old actor:[00][LikeLike] replaced by new actor: [0020][Dog]
    11489. Old actor:[00][LikeLike] replaced by new actor: [02BF][Dog]
    11490. Old actor:[00][Leever] replaced by new actor: [007E][ArmosStatue] dyn: [20]
    11491. Old actor:[00][Leever] replaced by new actor: [FFFF][Armos]
    11492. Old actor:[00][Leever] replaced by new actor: [007F][Armos]
    11493. Old actor:[00][Leever] replaced by new actor: [1D3F][WoodenBarrel]
    11494. Old actor:[00][Leever] replaced by new actor: [A200][GrottoHole]
    11495. Old actor:[00][Leever] replaced by new actor: [007F][Armos]
    11496. Old actor:[00][Leever] replaced by new actor: [FFFF][Armos]
    11497. Old actor:[00][Leever] replaced by new actor: [FFFF][Armos]
    11498. Old actor:[00][Leever] replaced by new actor: [007D][ArmosStatue] dyn: [20]
    11499. Old actor:[00][Leever] replaced by new actor: [007F][Armos]
    11500. Old actor:[00][Leever] replaced by new actor: [0001][NaturalPatchOfGrass]
    11501. Old actor:[00][Leever] replaced by new actor: [007F][Armos]
    11502. Old actor:[00][Leever] replaced by new actor: [0000][PalmTree] dyn: [16]
    11503. Old actor:[00][Leever] replaced by new actor: [FFFF][Armos]
    11504. Old actor:[00][Leever] replaced by new actor: [007C][ArmosStatue] dyn: [20]
    11505. Old actor:[00][Leever] replaced by new actor: [7F1F][LargeWoodenCrate] dyn: [10]
    11506. Old actor:[00][Leever] replaced by new actor: [0000][FixedDemoKankyo]
    11507. Old actor:[00][Leever] replaced by new actor: [007B][ArmosStatue] dyn: [20]
    11508. Old actor:[00][LikeLike] replaced by new actor: [5579][Empty]
    11509. Old actor:[00][LikeLike] replaced by new actor: [099C][TreasureChest] dyn: [12]
    11510. Old actor:[00][LikeLike] replaced by new actor: [0001][Empty]
    11511. Old actor:[00][SwimmingZora] replaced by new actor: [0062][SkullFish]
    11512. Old actor:[00][SwimmingZora] replaced by new actor: [00A2][SkullFish]
    11513. Old actor:[00][ClayPot] replaced by new actor: [6404][Bo]
    11514. Old actor:[00][ClayPot] replaced by new actor: [FF00][Bo]
    11515. Old actor:[00][Seagulls] replaced by new actor: [0002][Fairy]
    11516. Old actor:[00][Seagulls] replaced by new actor: [FEEE][Empty]
    11517. Old actor:[00][Seagulls] replaced by new actor: [FEEE][FriendlyCucco]
    11518. Old actor:[00][Seagulls] replaced by new actor: [0004][MothSwarm]
    11519. Old actor:[00][SquareSign] replaced by new actor: [0001][Empty]
    11520. Old actor:[00][SquareSign] replaced by new actor: [56BB][TreasureChest] dyn: [12]
    11521. Old actor:[00][SquareSign] replaced by new actor: [561A][TreasureChest] dyn: [12]
    11522. Old actor:[00][SquareSign] replaced by new actor: [0000][Mimi] dyn: [12]
    11523. Old actor:[00][SquareSign] replaced by new actor: [5579][TreasureChest] dyn: [12]
    11524. Old actor:[00][SquareSign] replaced by new actor: [FF20][RegularIceBlock]
    11525. Old actor:[01][ClayPot] replaced by new actor: [7804][Bo]
    11526. Old actor:[01][ClayPot] replaced by new actor: [C200][Bo]
    11527. Old actor:[01][LikeLike] replaced by new actor: [0040][Dog]
    11528. Old actor:[01][LikeLike] replaced by new actor: [0120][Dog]
    11529. Old actor:[01][LikeLike] replaced by new actor: [0060][Dog]
    11530. Old actor:[01][LikeLike] replaced by new actor: [02BF][Dog]
    11531. Old actor:[01][LikeLike] replaced by new actor: [0080][Dog]
    11532. Old actor:[01][Leever] replaced by new actor: [0076][ArmosStatue] dyn: [20]
    11533. Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
    11534. Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
    11535. Old actor:[01][Leever] replaced by new actor: [007F][Armos]
    11536. Old actor:[01][Leever] replaced by new actor: [007F][Armos]
    11537. Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
    11538. Old actor:[01][Leever] replaced by new actor: [007F][Armos]
    11539. Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
    11540. Old actor:[01][Leever] replaced by new actor: [007F][Armos]
    11541. Old actor:[01][SwimmingZora] replaced by new actor: [0082][SkullFish]
    11542. Old actor:[01][SwimmingZora] replaced by new actor: [0000][SkullFish]
    11543. Old actor:[01][SquareSign] replaced by new actor: [5618][TreasureChest] dyn: [12]
    11544. Old actor:[01][SquareSign] replaced by new actor: [0000][Empty]
    11545. Old actor:[01][Leever] replaced by new actor: [0074][ArmosStatue] dyn: [20]
    11546. Old actor:[01][Leever] replaced by new actor: [007F][Armos]
    11547. Old actor:[01][Leever] replaced by new actor: [007F][Armos]
    11548. Old actor:[01][Leever] replaced by new actor: [007F][Armos]
    11549. Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
    11550. Old actor:[01][Leever] replaced by new actor: [0073][ArmosStatue] dyn: [20]
    11551. Old actor:[01][Leever] replaced by new actor: [0072][ArmosStatue] dyn: [20]
    11552. Old actor:[01][Leever] replaced by new actor: [0071][ArmosStatue] dyn: [20]
    11553. Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
    11554. Old actor:[01][Seagulls] replaced by new actor: [FEEE][Empty]
    11555. Old actor:[01][Seagulls] replaced by new actor: [FEEE][FriendlyCucco]
    11556. Old actor:[01][Seagulls] replaced by new actor: [0000][Guay]
    11557. Old actor:[01][Seagulls] replaced by new actor: [0003][MothSwarm]
    11558. Old actor:[01][LikeLike] replaced by new actor: [0000][Mimi] dyn: [12]
    11559. Old actor:[01][LikeLike] replaced by new actor: [9711][WoodenBarrel]
    11560. Old actor:[01][LikeLike] replaced by new actor: [59D6][TreasureChest] dyn: [12]
    11561. Old actor:[02][Seagulls] replaced by new actor: [FEEE][FriendlyCucco]
    11562. Old actor:[02][Seagulls] replaced by new actor: [FEEE][Empty]
    11563. Old actor:[02][Seagulls] replaced by new actor: [FEEE][Empty]
    11564. Old actor:[02][Seagulls] replaced by new actor: [0007][Empty]
    11565. Old actor:[02][PatrollingPirate] replaced by new actor: [0004][MothSwarm]
    11566. Old actor:[02][PatrollingPirate] replaced by new actor: [001E][PottedPlant]
    11567. Old actor:[02][PatrollingPirate] replaced by new actor: [000B][PottedPlant]
    11568. Old actor:[02][CutscenePirate] replaced by new actor: [0007][Fairy]
    11569. Old actor:[02][CutscenePirate] replaced by new actor: [0001][GaroMaster]
    11570. Old actor:[02][PatrollingPirate] replaced by new actor: [FEEE][Empty]
    11571. Old actor:[02][PatrollingPirate] replaced by new actor: [0016][PottedPlant]
    11572. Old actor:[02][PatrollingPirate] replaced by new actor: [0004][PottedPlant]
    11573. Old actor:[00][Fish] replaced by new actor: [FFFF][Fish]
    11574. Old actor:[00][IshiRock] replaced by new actor: [00AA][GossipStone]
    11575. Old actor:[00][IshiRock] replaced by new actor: [0062][SkullFish]
    11576. Old actor:[00][IshiRock] replaced by new actor: [57B4][TreasureChest] dyn: [12]
    11577. Old actor:[00][IshiRock] replaced by new actor: [0001][Fish]
    11578. Old actor:[00][IshiRock] replaced by new actor: [0DB3][GossipStone]
    11579. Old actor:[00][IshiRock] replaced by new actor: [0001][Fish]
    11580. Old actor:[00][IshiRock] replaced by new actor: [0001][Scarecrow]
    11581. Old actor:[00][IshiRock] replaced by new actor: [006D][En_Invisible_Ruppe]
    11582. Old actor:[00][IshiRock] replaced by new actor: [0000][SkullFish]
    11583. Old actor:[00][BugsFishButterfly] replaced by new actor: [0E00][TallGrass]
    11584. Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
    11585. Old actor:[00][IshiRock] replaced by new actor: [D830][IshiRock]
    11586. Old actor:[00][IshiRock] replaced by new actor: [D630][IshiRock]
    11587. Old actor:[00][IshiRock] replaced by new actor: [D430][IshiRock]
    11588. Old actor:[00][IshiRock] replaced by new actor: [D230][IshiRock]
    11589. Old actor:[00][IshiRock] replaced by new actor: [D030][IshiRock]
    11590. Old actor:[00][IshiRock] replaced by new actor: [CE30][IshiRock]
    11591. Old actor:[00][IshiRock] replaced by new actor: [CC30][IshiRock]
    11592. Old actor:[00][IshiRock] replaced by new actor: [CA30][IshiRock]
    11593. Old actor:[00][IshiRock] replaced by new actor: [C830][IshiRock]
    11594. Old actor:[00][IshiRock] replaced by new actor: [C630][IshiRock]
    11595. Old actor:[00][IshiRock] replaced by new actor: [C430][IshiRock]
    11596. Old actor:[00][IshiRock] replaced by new actor: [C230][IshiRock]
    11597. Old actor:[00][IshiRock] replaced by new actor: [C030][IshiRock]
    11598. Old actor:[00][IshiRock] replaced by new actor: [BE30][IshiRock]
    11599. Old actor:[00][IshiRock] replaced by new actor: [BC30][IshiRock]
    11600. Old actor:[00][IshiRock] replaced by new actor: [BA30][IshiRock]
    11601. Old actor:[00][IshiRock] replaced by new actor: [B830][IshiRock]
    11602. Old actor:[00][IshiRock] replaced by new actor: [B630][IshiRock]
    11603. Old actor:[00][IshiRock] replaced by new actor: [B430][IshiRock]
    11604. Old actor:[00][IshiRock] replaced by new actor: [B230][IshiRock]
    11605. Old actor:[00][IshiRock] replaced by new actor: [B030][IshiRock]
    11606. Old actor:[00][IshiRock] replaced by new actor: [AE30][IshiRock]
    11607. Old actor:[00][IshiRock] replaced by new actor: [AC30][IshiRock]
    11608. Old actor:[00][IshiRock] replaced by new actor: [AA30][IshiRock]
    11609. Old actor:[00][IshiRock] replaced by new actor: [A830][IshiRock]
    11610. Old actor:[00][IshiRock] replaced by new actor: [A630][IshiRock]
    11611. Old actor:[00][IshiRock] replaced by new actor: [A430][IshiRock]
    11612. Old actor:[00][IshiRock] replaced by new actor: [A230][IshiRock]
    11613. Old actor:[00][IshiRock] replaced by new actor: [A030][IshiRock]
    11614. Old actor:[00][IshiRock] replaced by new actor: [9E32][IshiRock]
    11615. Old actor:[00][IshiRock] replaced by new actor: [9C32][IshiRock]
    11616. Old actor:[00][IshiRock] replaced by new actor: [9A32][IshiRock]
    11617. Old actor:[00][IshiRock] replaced by new actor: [9832][IshiRock]
    11618. Old actor:[00][IshiRock] replaced by new actor: [9632][IshiRock]
    11619. Old actor:[00][IshiRock] replaced by new actor: [9432][IshiRock]
    11620. Old actor:[00][IshiRock] replaced by new actor: [9232][IshiRock]
    11621. Old actor:[00][IshiRock] replaced by new actor: [9032][IshiRock]
    11622. Old actor:[00][IshiRock] replaced by new actor: [8E32][IshiRock]
    11623. Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
    11624. Old actor:[00][PointedSign] replaced by new actor: [0000][Empty]
    11625. Old actor:[01][Fish] replaced by new actor: [FFFF][Fish]
    11626. Old actor:[01][BugsFishButterfly] replaced by new actor: [0001][Fish]
    11627. Old actor:[01][BugsFishButterfly] replaced by new actor: [0062][SkullFish]
    11628. Old actor:[01][IshiRock] replaced by new actor: [0001][Fish]
    11629. Old actor:[01][IshiRock] replaced by new actor: [0045][ArmosStatue] dyn: [20]
    11630. Old actor:[01][IshiRock] replaced by new actor: [0044][ArmosStatue] dyn: [20]
    11631. Old actor:[01][IshiRock] replaced by new actor: [010D][En_Invisible_Ruppe]
    11632. Old actor:[01][IshiRock] replaced by new actor: [0042][BronzeBoulder]
    11633. Old actor:[01][IshiRock] replaced by new actor: [0001][Scarecrow]
    11634. Old actor:[01][IshiRock] replaced by new actor: [0402][GrassRockCluster]
    11635. Old actor:[01][IshiRock] replaced by new actor: [0071][Empty]
    11636. Old actor:[01][IshiRock] replaced by new actor: [0402][GrassRockCluster]
    11637. Old actor:[01][IshiRock] replaced by new actor: [8230][IshiRock]
    11638. Old actor:[01][IshiRock] replaced by new actor: [8030][IshiRock]
    11639. Old actor:[01][IshiRock] replaced by new actor: [7E30][IshiRock]
    11640. Old actor:[01][IshiRock] replaced by new actor: [7C30][IshiRock]
    11641. Old actor:[01][IshiRock] replaced by new actor: [7A30][IshiRock]
    11642. Old actor:[01][IshiRock] replaced by new actor: [7830][IshiRock]
    11643. Old actor:[01][IshiRock] replaced by new actor: [7630][IshiRock]
    11644. Old actor:[01][IshiRock] replaced by new actor: [7430][IshiRock]
    11645. Old actor:[01][IshiRock] replaced by new actor: [7230][IshiRock]
    11646. Old actor:[01][IshiRock] replaced by new actor: [7030][IshiRock]
    11647. Old actor:[01][IshiRock] replaced by new actor: [6E30][IshiRock]
    11648. Old actor:[01][IshiRock] replaced by new actor: [6C30][IshiRock]
    11649. Old actor:[01][IshiRock] replaced by new actor: [6A30][IshiRock]
    11650. Old actor:[01][IshiRock] replaced by new actor: [6830][IshiRock]
    11651. Old actor:[01][IshiRock] replaced by new actor: [6630][IshiRock]
    11652. Old actor:[01][IshiRock] replaced by new actor: [6430][IshiRock]
    11653. Old actor:[01][IshiRock] replaced by new actor: [6230][IshiRock]
    11654. Old actor:[01][IshiRock] replaced by new actor: [6030][IshiRock]
    11655. Old actor:[01][IshiRock] replaced by new actor: [5E30][IshiRock]
    11656. Old actor:[01][IshiRock] replaced by new actor: [5C30][IshiRock]
    11657. Old actor:[01][IshiRock] replaced by new actor: [5A30][IshiRock]
    11658. Old actor:[01][IshiRock] replaced by new actor: [5830][IshiRock]
    11659. Old actor:[01][IshiRock] replaced by new actor: [5630][IshiRock]
    11660. Old actor:[01][IshiRock] replaced by new actor: [5430][IshiRock]
    11661. Old actor:[01][IshiRock] replaced by new actor: [5230][IshiRock]
    11662. Old actor:[01][IshiRock] replaced by new actor: [5030][IshiRock]
    11663. Old actor:[01][IshiRock] replaced by new actor: [4E30][IshiRock]
    11664. Old actor:[01][IshiRock] replaced by new actor: [4C32][IshiRock]
    11665. Old actor:[01][IshiRock] replaced by new actor: [4A32][IshiRock]
    11666. Old actor:[01][IshiRock] replaced by new actor: [4832][IshiRock]
    11667. Old actor:[01][IshiRock] replaced by new actor: [4632][IshiRock]
    11668. Old actor:[01][IshiRock] replaced by new actor: [4432][IshiRock]
    11669. Old actor:[01][IshiRock] replaced by new actor: [4232][IshiRock]
    11670. Old actor:[01][IshiRock] replaced by new actor: [4032][IshiRock]
    11671. Old actor:[01][IshiRock] replaced by new actor: [3E32][IshiRock]
    11672. Old actor:[01][IshiRock] replaced by new actor: [3C32][IshiRock]
    11673. Old actor:[01][IshiRock] replaced by new actor: [3A32][IshiRock]
    11674. Old actor:[01][IshiRock] replaced by new actor: [3832][IshiRock]
    11675. Old actor:[01][BugsFishButterfly] replaced by new actor: [8C05][Bo]
    11676. ---------------------------------------------------------
    11677. Height adjustments:
    11678. + adjusted height of actor [MothSwarm] by [50]
    11679. +++ [5][ArmosStatue] had switch flags modified to [126] +++
    11680. +++ [13][ArmosStatue] had switch flags modified to [125] +++
    11681. +++ [19][ArmosStatue] had switch flags modified to [124] +++
    11682. +++ [22][ArmosStatue] had switch flags modified to [123] +++
    11683. +++ [24][TreasureChest] had switch flags modified to [122] +++
    11684. +++ [35][TreasureChest] had switch flags modified to [121] +++
    11685. +++ [36][TreasureChest] had switch flags modified to [120] +++
    11686. +++ [38][TreasureChest] had switch flags modified to [119] +++
    11687. +++ [47][ArmosStatue] had switch flags modified to [118] +++
    11688. +++ [58][TreasureChest] had switch flags modified to [117] +++
    11689. +++ [60][ArmosStatue] had switch flags modified to [116] +++
    11690. +++ [65][ArmosStatue] had switch flags modified to [115] +++
    11691. +++ [66][ArmosStatue] had switch flags modified to [114] +++
    11692. +++ [67][ArmosStatue] had switch flags modified to [113] +++
    11693. +++ [75][TreasureChest] had switch flags modified to [111] +++
    11694. +++ [91][TreasureChest] had switch flags modified to [110] +++
    11695. +++ [93][GossipStone] had switch flags modified to [109] +++
    11696. +++ [100][IshiRock] had switch flags modified to [108] +++
    11697. +++ [101][IshiRock] had switch flags modified to [107] +++
    11698. +++ [102][IshiRock] had switch flags modified to [106] +++
    11699. +++ [103][IshiRock] had switch flags modified to [105] +++
    11700. +++ [104][IshiRock] had switch flags modified to [104] +++
    11701. +++ [105][IshiRock] had switch flags modified to [103] +++
    11702. +++ [106][IshiRock] had switch flags modified to [102] +++
    11703. +++ [107][IshiRock] had switch flags modified to [101] +++
    11704. +++ [108][IshiRock] had switch flags modified to [100] +++
    11705. +++ [109][IshiRock] had switch flags modified to [99] +++
    11706. +++ [110][IshiRock] had switch flags modified to [98] +++
    11707. +++ [111][IshiRock] had switch flags modified to [97] +++
    11708. +++ [112][IshiRock] had switch flags modified to [96] +++
    11709. +++ [113][IshiRock] had switch flags modified to [95] +++
    11710. +++ [114][IshiRock] had switch flags modified to [94] +++
    11711. +++ [115][IshiRock] had switch flags modified to [93] +++
    11712. +++ [116][IshiRock] had switch flags modified to [92] +++
    11713. +++ [117][IshiRock] had switch flags modified to [91] +++
    11714. +++ [118][IshiRock] had switch flags modified to [90] +++
    11715. +++ [119][IshiRock] had switch flags modified to [89] +++
    11716. +++ [120][IshiRock] had switch flags modified to [88] +++
    11717. +++ [121][IshiRock] had switch flags modified to [87] +++
    11718. +++ [122][IshiRock] had switch flags modified to [86] +++
    11719. +++ [123][IshiRock] had switch flags modified to [85] +++
    11720. +++ [124][IshiRock] had switch flags modified to [84] +++
    11721. +++ [125][IshiRock] had switch flags modified to [83] +++
    11722. +++ [126][IshiRock] had switch flags modified to [82] +++
    11723. +++ [127][IshiRock] had switch flags modified to [81] +++
    11724. +++ [128][IshiRock] had switch flags modified to [80] +++
    11725. +++ [129][IshiRock] had switch flags modified to [79] +++
    11726. +++ [130][IshiRock] had switch flags modified to [78] +++
    11727. +++ [131][IshiRock] had switch flags modified to [77] +++
    11728. +++ [132][IshiRock] had switch flags modified to [76] +++
    11729. +++ [133][IshiRock] had switch flags modified to [75] +++
    11730. +++ [134][IshiRock] had switch flags modified to [74] +++
    11731. +++ [135][IshiRock] had switch flags modified to [73] +++
    11732. +++ [136][IshiRock] had switch flags modified to [72] +++
    11733. +++ [137][IshiRock] had switch flags modified to [71] +++
    11734. +++ [144][ArmosStatue] had switch flags modified to [69] +++
    11735. +++ [145][ArmosStatue] had switch flags modified to [68] +++
    11736. +++ [146][En_Invisible_Ruppe] had switch flags modified to [67] +++
    11737. +++ [147][BronzeBoulder] had switch flags modified to [66] +++
    11738. +++ [152][IshiRock] had switch flags modified to [65] +++
    11739. +++ [153][IshiRock] had switch flags modified to [64] +++
    11740. +++ [154][IshiRock] had switch flags modified to [63] +++
    11741. +++ [155][IshiRock] had switch flags modified to [62] +++
    11742. +++ [156][IshiRock] had switch flags modified to [61] +++
    11743. +++ [157][IshiRock] had switch flags modified to [60] +++
    11744. +++ [158][IshiRock] had switch flags modified to [59] +++
    11745. +++ [159][IshiRock] had switch flags modified to [58] +++
    11746. +++ [160][IshiRock] had switch flags modified to [57] +++
    11747. +++ [161][IshiRock] had switch flags modified to [56] +++
    11748. +++ [162][IshiRock] had switch flags modified to [55] +++
    11749. +++ [163][IshiRock] had switch flags modified to [54] +++
    11750. +++ [164][IshiRock] had switch flags modified to [53] +++
    11751. +++ [165][IshiRock] had switch flags modified to [52] +++
    11752. +++ [166][IshiRock] had switch flags modified to [51] +++
    11753. +++ [167][IshiRock] had switch flags modified to [50] +++
    11754. +++ [168][IshiRock] had switch flags modified to [49] +++
    11755. +++ [169][IshiRock] had switch flags modified to [48] +++
    11756. +++ [170][IshiRock] had switch flags modified to [47] +++
    11757. +++ [171][IshiRock] had switch flags modified to [46] +++
    11758. +++ [172][IshiRock] had switch flags modified to [45] +++
    11759. +++ [173][IshiRock] had switch flags modified to [44] +++
    11760. +++ [174][IshiRock] had switch flags modified to [43] +++
    11761. +++ [175][IshiRock] had switch flags modified to [42] +++
    11762. +++ [176][IshiRock] had switch flags modified to [41] +++
    11763. +++ [177][IshiRock] had switch flags modified to [40] +++
    11764. +++ [178][IshiRock] had switch flags modified to [39] +++
    11765. +++ [179][IshiRock] had switch flags modified to [38] +++
    11766. +++ [180][IshiRock] had switch flags modified to [37] +++
    11767. +++ [181][IshiRock] had switch flags modified to [36] +++
    11768. +++ [182][IshiRock] had switch flags modified to [35] +++
    11769. +++ [183][IshiRock] had switch flags modified to [34] +++
    11770. +++ [184][IshiRock] had switch flags modified to [33] +++
    11771. +++ [185][IshiRock] had switch flags modified to [32] +++
    11772. +++ [186][IshiRock] had switch flags modified to [31] +++
    11773. +++ [187][IshiRock] had switch flags modified to [30] +++
    11774. +++ [188][IshiRock] had switch flags modified to [29] +++
    11775. +++ [189][IshiRock] had switch flags modified to [28] +++
    11776. +++ [8][WoodenBarrel] had treasure flags modified to [29] +++
    11777. +++ [35][TreasureChest] had treasure flags modified to [27] +++
    11778. +++ [36][TreasureChest] had treasure flags modified to [26] +++
    11779. +++ [58][TreasureChest] had treasure flags modified to [24] +++
    11780. +++ [74][WoodenBarrel] had treasure flags modified to [23] +++
    11781. +++ [75][TreasureChest] had treasure flags modified to [22] +++
    11782. +++ [91][TreasureChest] had treasure flags modified to [20] +++
    11783. ---------------------------------------------------------
    11784. ======( Map 00 )======
    11785. day: overlay ratio: [0.9079] newsize: [0EDB50] oldsize: [105D30]
    11786. day: struct ratio: [1.1428] newsize: [0133F0] oldsize: [010D74]
    11787. day: total = ratio: [0.9221] newsize: [100F40] oldsize: [116AA4]
    11788. night: overlay ratio: [0.8874] newsize: [1013A0] oldsize: [121DA0]
    11789. night: struct ratio: [1.1427] newsize: [016348] oldsize: [0136EC]
    11790. night: total = ratio: [0.9035] newsize: [1176E8] oldsize: [13548C]
    11791. ------------------------------------------------------
    11792. day: object ratio: [0.9765] newsize: [1399F0] oldsize: [141280]
    11793. night: object ratio: [0.9765] newsize: [1399F0] oldsize: [141280]
    11794. object sizes: [ 0x81C0 0x8120 0x29180 0x10D0 0x42C0 0x1760 0x4350 0x1460 0x3370 0x5D30 0x4A70 0xD5C0 0x3E20 0x1650 0x10 0x1CE0 0x11C0 0x1EC0 0x10 0x2540 0x1510 0x510 0x26A0 0xA80 ]
    11795. sum: [0x71A40] allsize: [0x1399F0]
    11796. ------------------------------------------------------
    11797. day: dyna poly delta: [124] newsize: [000110] oldsize: [000094]
    11798. day: dyna vert delta: [82] newsize: [0000CE] oldsize: [00007C]
    11799. night: dyna poly delta: [190] newsize: [000152] oldsize: [000094]
    11800. night: dyna vert delta: [128] newsize: [0000FC] oldsize: [00007C]
    11801. -------------------------------------------------
    11802. ======( Map 01 )======
    11803. day: overlay ratio: [0.9135] newsize: [0DBD50] oldsize: [0F0A90]
    11804. day: struct ratio: [1.1785] newsize: [012C5C] oldsize: [00FEE0]
    11805. day: total = ratio: [0.9299] newsize: [0EE9AC] oldsize: [100970]
    11806. night: overlay ratio: [0.9106] newsize: [0F4CF0] oldsize: [10CD70]
    11807. night: struct ratio: [1.1362] newsize: [01522C] oldsize: [0129A4]
    11808. night: total = ratio: [0.9252] newsize: [109F1C] oldsize: [11F714]
    11809. ------------------------------------------------------
    11810. day: object ratio: [0.9777] newsize: [14A160] oldsize: [1519F0]
    11811. night: object ratio: [0.9777] newsize: [14A160] oldsize: [1519F0]
    11812. object sizes: [ 0x81C0 0x8120 0x29180 0x10D0 0x1510 0xCC0 0x4350 0x1460 0x5D30 0x4A70 0xD5C0 0x3E20 0x1650 0x10 0x1CE0 0x11C0 0x1EC0 0x3C90 0x9310 0x2540 0xB8A0 0x510 0x26A0 0x10 0xA80 ]
    11813. sum: [0x821B0] allsize: [0x14A160]
    11814. ------------------------------------------------------
    11815. day: dyna poly delta: [96] newsize: [0000F4] oldsize: [000094]
    11816. day: dyna vert delta: [63] newsize: [0000BB] oldsize: [00007C]
    11817. night: dyna poly delta: [176] newsize: [000144] oldsize: [000094]
    11818. night: dyna vert delta: [115] newsize: [0000EF] oldsize: [00007C]
    11819. -------------------------------------------------
    11820. ======( Map 02 )======
    11821. day: overlay ratio: [1.3481] newsize: [0191D0] oldsize: [012A10]
    11822. day: struct ratio: [2.2178] newsize: [006110] oldsize: [002BC4]
    11823. day: total = ratio: [1.4594] newsize: [01F2E0] oldsize: [0155D4]
    11824. night: overlay ratio: [1.3481] newsize: [0191D0] oldsize: [012A10]
    11825. night: struct ratio: [2.2178] newsize: [006110] oldsize: [002BC4]
    11826. night: total = ratio: [1.4594] newsize: [01F2E0] oldsize: [0155D4]
    11827. ------------------------------------------------------
    11828. day: object ratio: [0.9712] newsize: [1125A0] oldsize: [11A7E0]
    11829. night: object ratio: [0.9712] newsize: [1125A0] oldsize: [11A7E0]
    11830. object sizes: [ 0x10D0 0x1510 0x1460 0x1CE0 0x11C0 0x8120 0x3C90 0x2540 0xB8A0 0xAB40 0x12A00 0xB600 0x1640 ]
    11831. sum: [0x4A5F0] allsize: [0x1125A0]
    11832. ------------------------------------------------------
    11833. day: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
    11834. day: dyna vert delta: [0] newsize: [000030] oldsize: [000030]
    11835. night: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
    11836. night: dyna vert delta: [0] newsize: [000030] oldsize: [000030]
    11837. -------------------------------------------------
    11838. ---------------------------------------------------------
    11839. objects pick time: [22.8808ms][416.3756ms]
    11840. object trim time: [22.9187ms][416.4109ms]
    11841. set new actors: [49.4259ms][442.9202ms]
    11842. pre-checking object size: [49.4299ms][442.9217ms]
    11843. exit per-object: [56.5334ms][450.0281ms]
    11844. exit sandalone randomize: [385.8115ms][779.3053ms]
    11845. set for size check: [392.3109ms][785.8045ms]
    11846. set for dyna trim: [392.3385ms][785.8303ms]
    11847. set after final actor trim: [393.2526ms][786.745ms]
    11848. set after second setnewactors for final data test: [399.1629ms][792.6571ms]
    11849. after isSizeAcceptable: [399.2112ms][792.703ms]
    11850. #######################################################
    11851. Moved companion: [0002][Fairy] to actor: [GossipStone][0002] at cords: [-3386,-232,3017]
    11852. time to complete randomizing [GreatBayCoast]: 833.4932ms
    11853. ending timestamp : [12:43:55.337 PM]
    11854. starting timestamp : [12:43:55.256 PM]
    11855. in scene [StockPotInn]m[0]r[3]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
    11856. in scene [StockPotInn]m[4]r[4]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
    11857. in scene [StockPotInn]m[5]r[3]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
    11858. in scene [StockPotInn]m[9]r[4]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
    11859. time to read scene enemies: 19.6307ms
    11860. object [Anju] replacement blocked by item [403]
    11861. object [Gorman] replacement blocked by item [17]
    11862. object [PostMan] replacement blocked by item [100]
    11863. object [MysteryHand] replacement blocked by item [9]
    11864. object [AnjusGrandma] replacement blocked by item [38]
    11865. time to read scene objects: 20.4543ms
    11866. =========================================================================
    11867. For Scene: [StockPotInn] with fid: 1466, with sid: 0x61
    11868. =========================================================================
    11869. time to finish removing unnecessary objects: 27.0323ms
    11870. ---------------------------
    11871. time to generate candidate list: 60.0779ms
    11872. time to separate map/time actors: 61.393ms
    11873. time to find matching candidates: 83.425ms
    11874. Loops used for match candidate: 1
    11875. ----------
    11876. #######################################################
    11877. Old actor:[00][AnjusMother] replaced by new actor: [0002][Shabom]
    11878. Old actor:[00][GuruGuru] replaced by new actor: [FFFF][Scientist]
    11879. Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11880. Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11881. Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11882. Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11883. Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11884. Old actor:[00][Clock] replaced by new actor: [0000][SwordsmanSign]
    11885. Old actor:[00][RosaSisters] replaced by new actor: [0000][DekuPrincess]
    11886. Old actor:[02][AnjusMother] replaced by new actor: [FFFF][Shabom]
    11887. Old actor:[02][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11888. Old actor:[02][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11889. Old actor:[03][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11890. Old actor:[03][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11891. Old actor:[04][Jugglers] replaced by new actor: [0005][Seagulls]
    11892. Old actor:[04][Jugglers] replaced by new actor: [FF20][RegularIceBlock]
    11893. Old actor:[04][RosaSisters] replaced by new actor: [0000][DekuPrincess]
    11894. Old actor:[04][RosaSisters] replaced by new actor: [0034][En_Invisible_Ruppe]
    11895. Old actor:[04][GuruGuru] replaced by new actor: [FFFF][Scientist]
    11896. Old actor:[04][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11897. Old actor:[04][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11898. Old actor:[04][RosaSisters] replaced by new actor: [0002][Fairy]
    11899. Old actor:[05][RosaSisters] replaced by new actor: [0000][DekuPrincess]
    11900. Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11901. Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11902. Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11903. Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11904. Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11905. Old actor:[05][Clock] replaced by new actor: [0000][Gong]
    11906. Old actor:[06][GuruGuru] replaced by new actor: [FFFF][Scientist]
    11907. Old actor:[07][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11908. Old actor:[07][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11909. Old actor:[08][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11910. Old actor:[08][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11911. Old actor:[09][Jugglers] replaced by new actor: [0005][Seagulls]
    11912. Old actor:[09][Jugglers] replaced by new actor: [0007][Fairy]
    11913. Old actor:[09][RosaSisters] replaced by new actor: [1F00][GrassRockCluster]
    11914. Old actor:[09][RosaSisters] replaced by new actor: [2324][BugsFishButterfly]
    11915. Old actor:[09][RosaSisters] replaced by new actor: [0000][DekuPrincess]
    11916. Old actor:[09][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11917. Old actor:[09][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11918. Old actor:[00][Fish] replaced by new actor: [0001][Fish]
    11919. Old actor:[00][HitSpot] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
    11920. Old actor:[01][WallTalkSpot] replaced by new actor: [FE05][WallTalkSpot]
    11921. Old actor:[01][WallTalkSpot] replaced by new actor: [FE16][WallTalkSpot]
    11922. Old actor:[05][Fish] replaced by new actor: [2322][BugsFishButterfly]
    11923. Old actor:[05][HitSpot] replaced by new actor: [FE0A][WallTalkSpot]
    11924. Old actor:[06][WallTalkSpot] replaced by new actor: [FE05][WallTalkSpot]
    11925. ---------------------------------------------------------
    11926. Height adjustments:
    11927. + adjusted height of actor [Seagulls] by [500]
    11928. + adjusted height of actor [Seagulls] by [500]
    11929. + adjusted height of actor [BugsFishButterfly] by [100]
    11930. ---------------------------------------------------------
    11931. ======( Map 00 )======
    11932. day: overlay ratio: [1.0551] newsize: [029230] oldsize: [026FD0]
    11933. day: struct ratio: [1.4096] newsize: [005B50] oldsize: [0040C8]
    11934. day: total = ratio: [1.0885] newsize: [02ED80] oldsize: [02B098]
    11935. night: overlay ratio: [1.0691] newsize: [025640] oldsize: [022F90]
    11936. night: struct ratio: [1.5088] newsize: [005430] oldsize: [0037CC]
    11937. night: total = ratio: [1.1090] newsize: [02AA70] oldsize: [02675C]
    11938. ------------------------------------------------------
    11939. day: object ratio: [0.9568] newsize: [1484B0] oldsize: [157210]
    11940. night: object ratio: [0.9568] newsize: [1484B0] oldsize: [157210]
    11941. object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0xC050 0x15BA0 0x5210 0x420 0xDA60 0x5A90 0x16A0 0x23A0 0x16B0 ]
    11942. sum: [0x97C80] allsize: [0x1484B0]
    11943. ------------------------------------------------------
    11944. day: dyna poly delta: [180] newsize: [0000B4] oldsize: [000000]
    11945. day: dyna vert delta: [120] newsize: [000078] oldsize: [000000]
    11946. night: dyna poly delta: [180] newsize: [0000B4] oldsize: [000000]
    11947. night: dyna vert delta: [120] newsize: [000078] oldsize: [000000]
    11948. -------------------------------------------------
    11949. ======( Map 01 )======
    11950. day: overlay ratio: [1.0000] newsize: [00C310] oldsize: [00C310]
    11951. day: struct ratio: [1.0000] newsize: [000E44] oldsize: [000E44]
    11952. day: total = ratio: [1.0000] newsize: [00D154] oldsize: [00D154]
    11953. night: overlay ratio: [1.0000] newsize: [00C310] oldsize: [00C310]
    11954. night: struct ratio: [1.0000] newsize: [000E44] oldsize: [000E44]
    11955. night: total = ratio: [1.0000] newsize: [00D154] oldsize: [00D154]
    11956. ------------------------------------------------------
    11957. day: object ratio: [0.9557] newsize: [13FC50] oldsize: [14E9B0]
    11958. night: object ratio: [0.9557] newsize: [13FC50] oldsize: [14E9B0]
    11959. object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0xC050 0x15BA0 0x5210 0x420 0x8C50 0x5A90 0x16A0 ]
    11960. sum: [0x8F420] allsize: [0x13FC50]
    11961. ------------------------------------------------------
    11962. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11963. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11964. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11965. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11966. -------------------------------------------------
    11967. ======( Map 02 )======
    11968. day: overlay ratio: [1.0528] newsize: [016990] oldsize: [015770]
    11969. day: struct ratio: [1.4446] newsize: [001D58] oldsize: [001450]
    11970. day: total = ratio: [1.0747] newsize: [0186E8] oldsize: [016BC0]
    11971. night: overlay ratio: [1.0426] newsize: [0182C0] oldsize: [0172F0]
    11972. night: struct ratio: [1.3274] newsize: [0021E4] oldsize: [001988]
    11973. night: total = ratio: [1.0610] newsize: [01A4A4] oldsize: [018C78]
    11974. ------------------------------------------------------
    11975. day: object ratio: [0.9558] newsize: [141260] oldsize: [14FFC0]
    11976. night: object ratio: [0.9558] newsize: [141260] oldsize: [14FFC0]
    11977. object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0x15BA0 0x5210 0x420 0x88D0 0x5A90 0x16A0 0x8120 0x1600 0x42C0 ]
    11978. sum: [0x90A30] allsize: [0x141260]
    11979. ------------------------------------------------------
    11980. day: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
    11981. day: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
    11982. night: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
    11983. night: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
    11984. -------------------------------------------------
    11985. ======( Map 03 )======
    11986. day: overlay ratio: [1.1826] newsize: [007560] oldsize: [006340]
    11987. day: struct ratio: [1.8731] newsize: [001360] oldsize: [000A58]
    11988. day: total = ratio: [1.2478] newsize: [0088C0] oldsize: [006D98]
    11989. night: overlay ratio: [1.1826] newsize: [007560] oldsize: [006340]
    11990. night: struct ratio: [1.8731] newsize: [001360] oldsize: [000A58]
    11991. night: total = ratio: [1.2478] newsize: [0088C0] oldsize: [006D98]
    11992. ------------------------------------------------------
    11993. day: object ratio: [0.9556] newsize: [13F120] oldsize: [14DE80]
    11994. night: object ratio: [0.9556] newsize: [13F120] oldsize: [14DE80]
    11995. object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0xC050 0x15BA0 0x5210 0x420 0x8120 0x5A90 0x16A0 ]
    11996. sum: [0x8E8F0] allsize: [0x13F120]
    11997. ------------------------------------------------------
    11998. day: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
    11999. day: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
    12000. night: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
    12001. night: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
    12002. -------------------------------------------------
    12003. ======( Map 04 )======
    12004. day: overlay ratio: [1.1606] newsize: [012350] oldsize: [00FB00]
    12005. day: struct ratio: [1.1151] newsize: [0021C4] oldsize: [001E48]
    12006. day: total = ratio: [1.1557] newsize: [014514] oldsize: [011948]
    12007. night: overlay ratio: [0.7666] newsize: [009B70] oldsize: [00CAC0]
    12008. night: struct ratio: [1.1227] newsize: [001D74] oldsize: [001A3C]
    12009. night: total = ratio: [0.8074] newsize: [00B8E4] oldsize: [00E4FC]
    12010. ------------------------------------------------------
    12011. day: object ratio: [0.9563] newsize: [144A60] oldsize: [1537C0]
    12012. night: object ratio: [0.9563] newsize: [144A60] oldsize: [1537C0]
    12013. object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0xC050 0x15BA0 0x5210 0x420 0xDA60 0x5A90 0x16A0 ]
    12014. sum: [0x94230] allsize: [0x144A60]
    12015. ------------------------------------------------------
    12016. day: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
    12017. day: dyna vert delta: [40] newsize: [000028] oldsize: [000000]
    12018. night: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
    12019. night: dyna vert delta: [40] newsize: [000028] oldsize: [000000]
    12020. -------------------------------------------------
    12021. ======( Map 05 )======
    12022. day: overlay ratio: [0.9746] newsize: [01ADA0] oldsize: [01B8D0]
    12023. day: struct ratio: [1.3285] newsize: [005BD0] oldsize: [00451C]
    12024. day: total = ratio: [1.0226] newsize: [020970] oldsize: [01FDEC]
    12025. night: overlay ratio: [0.9853] newsize: [018960] oldsize: [018F40]
    12026. night: struct ratio: [1.3720] newsize: [005730] oldsize: [003F8C]
    12027. night: total = ratio: [1.0384] newsize: [01E090] oldsize: [01CECC]
    12028. ------------------------------------------------------
    12029. day: object ratio: [1.0445] newsize: [1278F0] oldsize: [11AF60]
    12030. night: object ratio: [1.0445] newsize: [1278F0] oldsize: [11AF60]
    12031. object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x16A0 0x16B0 0x1FE50 ]
    12032. sum: [0x770C0] allsize: [0x1278F0]
    12033. ------------------------------------------------------
    12034. day: dyna poly delta: [150] newsize: [000096] oldsize: [000000]
    12035. day: dyna vert delta: [100] newsize: [000064] oldsize: [000000]
    12036. night: dyna poly delta: [150] newsize: [000096] oldsize: [000000]
    12037. night: dyna vert delta: [100] newsize: [000064] oldsize: [000000]
    12038. -------------------------------------------------
    12039. ======( Map 06 )======
    12040. day: overlay ratio: [1.0100] newsize: [014D90] oldsize: [014A40]
    12041. day: struct ratio: [0.9880] newsize: [001488] oldsize: [0014C8]
    12042. day: total = ratio: [1.0087] newsize: [016218] oldsize: [015F08]
    12043. night: overlay ratio: [1.0000] newsize: [013B60] oldsize: [013B60]
    12044. night: struct ratio: [1.0000] newsize: [001204] oldsize: [001204]
    12045. night: total = ratio: [1.0000] newsize: [014D64] oldsize: [014D64]
    12046. ------------------------------------------------------
    12047. day: object ratio: [1.0447] newsize: [126240] oldsize: [1198B0]
    12048. night: object ratio: [1.0447] newsize: [126240] oldsize: [1198B0]
    12049. object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x16A0 0x1FE50 ]
    12050. sum: [0x75A10] allsize: [0x126240]
    12051. ------------------------------------------------------
    12052. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12053. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12054. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12055. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12056. -------------------------------------------------
    12057. ======( Map 07 )======
    12058. day: overlay ratio: [1.0898] newsize: [00DBE0] oldsize: [00C9C0]
    12059. day: struct ratio: [1.6480] newsize: [0016F8] oldsize: [000DF0]
    12060. day: total = ratio: [1.1259] newsize: [00F2D8] oldsize: [00D7B0]
    12061. night: overlay ratio: [1.0898] newsize: [00DBE0] oldsize: [00C9C0]
    12062. night: struct ratio: [1.6480] newsize: [0016F8] oldsize: [000DF0]
    12063. night: total = ratio: [1.1259] newsize: [00F2D8] oldsize: [00D7B0]
    12064. ------------------------------------------------------
    12065. day: object ratio: [1.0435] newsize: [12E360] oldsize: [1219D0]
    12066. night: object ratio: [1.0435] newsize: [12E360] oldsize: [1219D0]
    12067. object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x16A0 0x8120 0x1FE50 ]
    12068. sum: [0x7DB30] allsize: [0x12E360]
    12069. ------------------------------------------------------
    12070. day: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
    12071. day: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
    12072. night: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
    12073. night: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
    12074. -------------------------------------------------
    12075. ======( Map 08 )======
    12076. day: overlay ratio: [1.2029] newsize: [006B70] oldsize: [005950]
    12077. day: struct ratio: [2.0414] newsize: [0011B4] oldsize: [0008AC]
    12078. day: total = ratio: [1.2771] newsize: [007D24] oldsize: [0061FC]
    12079. night: overlay ratio: [1.2029] newsize: [006B70] oldsize: [005950]
    12080. night: struct ratio: [2.0414] newsize: [0011B4] oldsize: [0008AC]
    12081. night: total = ratio: [1.2771] newsize: [007D24] oldsize: [0061FC]
    12082. ------------------------------------------------------
    12083. day: object ratio: [1.0435] newsize: [12E360] oldsize: [1219D0]
    12084. night: object ratio: [1.0435] newsize: [12E360] oldsize: [1219D0]
    12085. object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x8120 0x16A0 0x1FE50 ]
    12086. sum: [0x7DB30] allsize: [0x12E360]
    12087. ------------------------------------------------------
    12088. day: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
    12089. day: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
    12090. night: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
    12091. night: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
    12092. -------------------------------------------------
    12093. ======( Map 09 )======
    12094. day: overlay ratio: [0.9290] newsize: [00C510] oldsize: [00D420]
    12095. day: struct ratio: [1.1158] newsize: [001B40] oldsize: [00186C]
    12096. day: total = ratio: [0.9483] newsize: [00E050] oldsize: [00EC8C]
    12097. night: overlay ratio: [1.1098] newsize: [00C660] oldsize: [00B2C0]
    12098. night: struct ratio: [1.1337] newsize: [001A3C] oldsize: [001724]
    12099. night: total = ratio: [1.1125] newsize: [00E09C] oldsize: [00C9E4]
    12100. ------------------------------------------------------
    12101. day: object ratio: [1.0447] newsize: [126240] oldsize: [1198B0]
    12102. night: object ratio: [1.0447] newsize: [126240] oldsize: [1198B0]
    12103. object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x16A0 0x1FE50 ]
    12104. sum: [0x75A10] allsize: [0x126240]
    12105. ------------------------------------------------------
    12106. day: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
    12107. day: dyna vert delta: [40] newsize: [000028] oldsize: [000000]
    12108. night: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
    12109. night: dyna vert delta: [40] newsize: [000028] oldsize: [000000]
    12110. -------------------------------------------------
    12111. ---------------------------------------------------------
    12112. objects pick time: [0.781ms][62.18ms]
    12113. object trim time: [0.8079ms][62.2063ms]
    12114. set new actors: [9.421ms][70.8215ms]
    12115. pre-checking object size: [9.4245ms][70.8229ms]
    12116. exit per-object: [9.8127ms][71.2121ms]
    12117. exit sandalone randomize: [18.9452ms][80.3458ms]
    12118. set for size check: [20.1022ms][81.501ms]
    12119. set for dyna trim: [20.2148ms][81.6139ms]
    12120. set after final actor trim: [20.6976ms][82.0975ms]
    12121. set after second setnewactors for final data test: [21.8559ms][83.2546ms]
    12122. after isSizeAcceptable: [22.0259ms][83.4244ms]
    12123. #######################################################
    12124. Moved companion: [2324][BugsFishButterfly] to actor: [GrassRockCluster][2324] at cords: [-534,250,690]
    12125. time to complete randomizing [StockPotInn]: 88.3981ms
    12126. ending timestamp : [12:43:55.345 PM]
    12127. starting timestamp : [12:43:55.164 PM]
    12128. in scene [EastClockTown]m[0]r[42]v[FE00] actor: [0xFE00][HitSpot] was blocked by item [158]
    12129. in scene [EastClockTown]m[0]r[43]v[FE00] actor: [0xFE00][HitSpot] was blocked by item [158]
    12130. in scene [EastClockTown]m[0]r[44]v[FE00] actor: [0xFE00][HitSpot] was blocked by item [158]
    12131. time to read scene enemies: 20.798ms
    12132. object [JimboTheStalker] replacement blocked by item [380]
    12133. object [PostMan] replacement blocked by item [100]
    12134. object [Kafei] replacement blocked by item [403]
    12135. object [Gorman] replacement blocked by item [17]
    12136. object [Scientist] replacement blocked by item [202]
    12137. time to read scene objects: 25.2001ms
    12138. =========================================================================
    12139. For Scene: [EastClockTown] with fid: 1510, with sid: 0x6C
    12140. =========================================================================
    12141. time to finish removing unnecessary objects: 34.1326ms
    12142. ---------------------------
    12143. time to generate candidate list: 92.8889ms
    12144. time to separate map/time actors: 103.0684ms
    12145. time to find matching candidates: 185.4992ms
    12146. Loops used for match candidate: 3
    12147. ----------
    12148. #######################################################
    12149. Old actor:[00][Anju] replaced by new actor: [0000][Snapper]
    12150. Old actor:[00][Jugglers] replaced by new actor: [007F][GateSoldier]
    12151. Old actor:[00][Jugglers] replaced by new actor: [207F][GateSoldier]
    12152. Old actor:[00][Jugglers] replaced by new actor: [FF78][RegularIceBlock]
    12153. Old actor:[00][Jugglers] replaced by new actor: [0000][UnusedShiro]
    12154. Old actor:[00][SmallWoodenBox] replaced by new actor: [00FF][Leever]
    12155. Old actor:[00][SmallWoodenBox] replaced by new actor: [00FF][Leever]
    12156. Old actor:[00][GateSoldier] replaced by new actor: [300F][Freezard]
    12157. Old actor:[00][StockpotBell] replaced by new actor: [0500][Beamos]
    12158. Old actor:[00][SquareSign] replaced by new actor: [000F][Japas]
    12159. Old actor:[00][Postbox] replaced by new actor: [0000][ImposterFrog]
    12160. Old actor:[00][Postbox] replaced by new actor: [0001][RegularFrogs]
    12161. Old actor:[00][Cremia] replaced by new actor: [0000][Bumper]
    12162. Old actor:[01][Jugglers] replaced by new actor: [0000][UnusedShiro]
    12163. Old actor:[01][Jugglers] replaced by new actor: [207F][GateSoldier]
    12164. Old actor:[01][SmallWoodenBox] replaced by new actor: [00FF][Leever]
    12165. Old actor:[01][SmallWoodenBox] replaced by new actor: [80FF][Leever]
    12166. Old actor:[01][GateSoldier] replaced by new actor: [2001][Freezard]
    12167. Old actor:[01][StockpotBell] replaced by new actor: [0500][Beamos]
    12168. Old actor:[01][Postbox] replaced by new actor: [0005][ImposterFrog]
    12169. Old actor:[01][Postbox] replaced by new actor: [0000][ImposterFrog]
    12170. Old actor:[02][StockpotBell] replaced by new actor: [0500][Beamos]
    12171. Old actor:[02][Jugglers] replaced by new actor: [207F][GateSoldier]
    12172. Old actor:[02][Jugglers] replaced by new actor: [0000][UnusedShiro]
    12173. Old actor:[02][Cremia] replaced by new actor: [0000][Bumper]
    12174. Old actor:[00][WallTalkSpot] replaced by new actor: [FE04][Empty]
    12175. Old actor:[00][WallTalkSpot] replaced by new actor: [A07F][Clock]
    12176. Old actor:[00][WallTalkSpot] replaced by new actor: [FE05][Empty]
    12177. Old actor:[00][WallTalkSpot] replaced by new actor: [FE08][Empty]
    12178. Old actor:[00][WallTalkSpot] replaced by new actor: [FE02][WallTalkSpot]
    12179. Old actor:[00][WallTalkSpot] replaced by new actor: [FE0A][WallTalkSpot]
    12180. Old actor:[00][WallTalkSpot] replaced by new actor: [FE13][Empty]
    12181. Old actor:[00][WallTalkSpot] replaced by new actor: [FE0C][WallTalkSpot]
    12182. Old actor:[00][WallTalkSpot] replaced by new actor: [FC14][HitSpot]
    12183. Old actor:[00][WallTalkSpot] replaced by new actor: [FE00][WallTalkSpot]
    12184. Old actor:[00][WallTalkSpot] replaced by new actor: [FE03][Empty]
    12185. Old actor:[00][WallTalkSpot] replaced by new actor: [A07F][Clock]
    12186. ---------------------------------------------------------
    12187. Height adjustments:
    12188. +++ [33][HitSpot] had switch flags modified to [126] +++
    12189. ---------------------------------------------------------
    12190. ======( Map 00 )======
    12191. day: overlay ratio: [0.9395] newsize: [04D3F0] oldsize: [052390]
    12192. day: struct ratio: [1.0575] newsize: [0094DC] oldsize: [008CC4]
    12193. day: total = ratio: [0.9509] newsize: [0568CC] oldsize: [05B054]
    12194. night: overlay ratio: [0.9854] newsize: [04E130] oldsize: [04F3B0]
    12195. night: struct ratio: [1.0812] newsize: [009170] oldsize: [008684]
    12196. night: total = ratio: [0.9946] newsize: [0572A0] oldsize: [057A34]
    12197. ------------------------------------------------------
    12198. day: object ratio: [0.9440] newsize: [16DED0] oldsize: [183A50]
    12199. night: object ratio: [0.9440] newsize: [16DED0] oldsize: [183A50]
    12200. object sizes: [ 0x3A70 0x3F70 0x11C80 0x2540 0x1EF0 0x10B80 0xDA60 0x2C90 0x34D0 0xDC90 0xB550 0x9A0 0x3140 0x3E20 0x42E0 0xF800 0x8250 0xC050 0x130E0 0x16B0 0x16B0 0x16B0 0x1670 0x8120 0x11160 0xE90 ]
    12201. sum: [0xBD6A0] allsize: [0x16DED0]
    12202. ------------------------------------------------------
    12203. day: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
    12204. day: dyna vert delta: [-20] newsize: [000050] oldsize: [000064]
    12205. night: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
    12206. night: dyna vert delta: [-20] newsize: [000050] oldsize: [000064]
    12207. -------------------------------------------------
    12208. ======( Map 01 )======
    12209. day: overlay ratio: [1.0407] newsize: [02A000] oldsize: [0285C0]
    12210. day: struct ratio: [1.1893] newsize: [007278] oldsize: [006040]
    12211. day: total = ratio: [1.0599] newsize: [031278] oldsize: [02E600]
    12212. night: overlay ratio: [1.0926] newsize: [02D440] oldsize: [0296E0]
    12213. night: struct ratio: [1.2012] newsize: [007470] oldsize: [0060F0]
    12214. night: total = ratio: [1.1064] newsize: [0348B0] oldsize: [02F7D0]
    12215. ------------------------------------------------------
    12216. day: object ratio: [1.0058] newsize: [11D6C0] oldsize: [11BC40]
    12217. night: object ratio: [1.0058] newsize: [11D6C0] oldsize: [11BC40]
    12218. object sizes: [ 0x3A70 0x3F70 0x11C80 0x2540 0x1EF0 0x10B80 0x2C90 0x34D0 0xB550 0x9A0 0x3140 0x3E20 0x16B0 0x16B0 0x16B0 0x1670 0x1FE50 ]
    12219. sum: [0x6CE90] allsize: [0x11D6C0]
    12220. ------------------------------------------------------
    12221. day: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
    12222. day: dyna vert delta: [-20] newsize: [000054] oldsize: [000068]
    12223. night: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
    12224. night: dyna vert delta: [-20] newsize: [000054] oldsize: [000068]
    12225. -------------------------------------------------
    12226. ======( Map 02 )======
    12227. day: overlay ratio: [0.7782] newsize: [010830] oldsize: [015380]
    12228. day: struct ratio: [0.9414] newsize: [001894] oldsize: [001A1C]
    12229. day: total = ratio: [0.7898] newsize: [0120C4] oldsize: [016D9C]
    12230. night: overlay ratio: [0.7782] newsize: [010830] oldsize: [015380]
    12231. night: struct ratio: [0.9414] newsize: [001894] oldsize: [001A1C]
    12232. night: total = ratio: [0.7898] newsize: [0120C4] oldsize: [016D9C]
    12233. ------------------------------------------------------
    12234. day: object ratio: [0.9073] newsize: [0F4EE0] oldsize: [10DF20]
    12235. night: object ratio: [0.9073] newsize: [0F4EE0] oldsize: [10DF20]
    12236. object sizes: [ 0x3A70 0x3F70 0x11C80 0x2C90 0xDC90 0x2540 0x6CB0 0x9A0 0x29D0 0xE90 0xD340 ]
    12237. sum: [0x446B0] allsize: [0xF4EE0]
    12238. ------------------------------------------------------
    12239. day: dyna poly delta: [-33] newsize: [000002] oldsize: [000023]
    12240. day: dyna vert delta: [-20] newsize: [000004] oldsize: [000018]
    12241. night: dyna poly delta: [-33] newsize: [000002] oldsize: [000023]
    12242. night: dyna vert delta: [-20] newsize: [000004] oldsize: [000018]
    12243. -------------------------------------------------
    12244. ---------------------------------------------------------
    12245. objects pick time: [9.5952ms][112.6731ms]
    12246. object trim time: [9.614ms][112.689ms]
    12247. set new actors: [13.9004ms][116.9771ms]
    12248. pre-checking object size: [13.9035ms][116.9786ms]
    12249. exit per-object: [14.6672ms][117.7447ms]
    12250. exit sandalone randomize: [25.9636ms][129.0413ms]
    12251. set for size check: [27.2504ms][130.3263ms]
    12252. set for dyna trim: [27.2979ms][130.373ms]
    12253. set after final actor trim: [27.7018ms][130.7773ms]
    12254. set after second setnewactors for final data test: [28.7188ms][131.7941ms]
    12255. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    12256. objects pick time: [7.5681ms][139.4421ms]
    12257. object trim time: [7.5774ms][139.4492ms]
    12258. set new actors: [8.6093ms][140.4815ms]
    12259. pre-checking object size: [8.6112ms][140.4829ms]
    12260. exit per-object: [9.1172ms][140.9905ms]
    12261. exit sandalone randomize: [20.1355ms][152.0096ms]
    12262. set for size check: [21.1984ms][153.0706ms]
    12263. set for dyna trim: [21.2433ms][153.1151ms]
    12264. set after final actor trim: [21.6613ms][153.5336ms]
    12265. set after second setnewactors for final data test: [22.688ms][154.5601ms]
    12266. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    12267. objects pick time: [12.7811ms][167.4269ms]
    12268. object trim time: [12.8023ms][167.4404ms]
    12269. set new actors: [19.2378ms][173.8788ms]
    12270. pre-checking object size: [19.2424ms][173.8805ms]
    12271. exit per-object: [19.8523ms][174.4918ms]
    12272. exit sandalone randomize: [27.0501ms][181.6908ms]
    12273. set for size check: [28.8226ms][183.4616ms]
    12274. set for dyna trim: [28.8947ms][183.5329ms]
    12275. set after final actor trim: [29.5563ms][184.1953ms]
    12276. set after second setnewactors for final data test: [30.7781ms][185.4176ms]
    12277. after isSizeAcceptable: [30.8604ms][185.4986ms]
    12278. #######################################################
    12279. Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [460,100,-332]
    12280. time to complete randomizing [EastClockTown]: 189.6142ms
    12281. ending timestamp : [12:43:55.353 PM]
    12282. starting timestamp : [12:43:55.045 PM]
    12283. in scene [GreatBayTemple]m[4]r[23]v[0196] actor: [0x0196][RegularIceBlock] was blocked by item [345]
    12284. time to read scene enemies: 50.4665ms
    12285. time to read scene objects: 51.6299ms
    12286. =========================================================================
    12287. For Scene: [GreatBayTemple] with fid: 1369, with sid: 0x49
    12288. =========================================================================
    12289. time to finish removing unnecessary objects: 85.9937ms
    12290. ---------------------------
    12291. time to generate candidate list: 251.5288ms
    12292. time to separate map/time actors: 258.8936ms
    12293. time to find matching candidates: 379.0549ms
    12294. Loops used for match candidate: 5
    12295. ----------
    12296. [0][DoorShutter] has flags: [127]
    12297. [1][DoorShutter] has flags: [127]
    12298. [2][DoorShutter] has flags: [127]
    12299. [3][DoorShutter] has flags: [127]
    12300. [4][DoorShutter] has flags: [61]
    12301. [5][DoorShutter] has flags: [127]
    12302. [6][DoorShutter] has flags: [127]
    12303. [7][DoorShutter] has flags: [127]
    12304. [8][DoorShutter] has flags: [127]
    12305. [9][DoorShutter] has flags: [127]
    12306. [19][DoorShutter] has flags: [62]
    12307. #######################################################
    12308. Old actor:[00][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12309. Old actor:[00][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
    12310. Old actor:[00][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12311. Old actor:[00][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12312. Old actor:[00][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12313. Old actor:[00][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
    12314. Old actor:[01][SkullFish] replaced by new actor: [00A2][SkullFish]
    12315. Old actor:[01][SkullFish] replaced by new actor: [0082][SkullFish]
    12316. Old actor:[01][SkullFish] replaced by new actor: [00A2][SkullFish]
    12317. Old actor:[01][Dexihand] replaced by new actor: [0000][SwordsmanSign]
    12318. Old actor:[01][Dexihand] replaced by new actor: [0000][SwordsmanSign]
    12319. Old actor:[02][RealBombchu] replaced by new actor: [7F4F][LargeWoodenCrate] dyn: [10]
    12320. Old actor:[02][WoodenBarrel] replaced by new actor: [0023][FlyingFieldScrub]
    12321. Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
    12322. Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
    12323. Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
    12324. Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
    12325. Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
    12326. Old actor:[04][IceCavernStelagtite] replaced by new actor: [7F4B][LargeWoodenCrate] dyn: [10]
    12327. Old actor:[04][IceCavernStelagtite] replaced by new actor: [0043][LargeWoodenCrate] dyn: [10]
    12328. Old actor:[04][IceCavernStelagtite] replaced by new actor: [003B][LargeWoodenCrate] dyn: [10]
    12329. Old actor:[04][IceCavernStelagtite] replaced by new actor: [7F27][LargeWoodenCrate] dyn: [10]
    12330. Old actor:[04][IceCavernStelagtite] replaced by new actor: [7F13][LargeWoodenCrate] dyn: [10]
    12331. Old actor:[04][RealBombchu] replaced by new actor: [7F4F][LargeWoodenCrate] dyn: [10]
    12332. Old actor:[04][BioDekuBaba] replaced by new actor: [0000][FixedStream]
    12333. Old actor:[04][BioDekuBaba] replaced by new actor: [0000][FixedStream]
    12334. Old actor:[04][Dexihand] replaced by new actor: [0000][SwordsmanSign]
    12335. Old actor:[04][Dexihand] replaced by new actor: [0000][Gong]
    12336. Old actor:[04][Dexihand] replaced by new actor: [0000][Gong]
    12337. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    12338. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    12339. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    12340. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    12341. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    12342. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    12343. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    12344. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    12345. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
    12346. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
    12347. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
    12348. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
    12349. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
    12350. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
    12351. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
    12352. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
    12353. Old actor:[06][Shellblade] replaced by new actor: [01FF][Poe]
    12354. Old actor:[06][Shellblade] replaced by new actor: [01FF][Poe]
    12355. Old actor:[06][SkullFish] replaced by new actor: [0082][SkullFish]
    12356. Old actor:[06][RealBombchu] replaced by new actor: [2648][LargeWoodenCrate] dyn: [10]
    12357. Old actor:[07][Wart] replaced by new actor: [FFFF][Shabom]
    12358. Old actor:[08][Skulltula] replaced by new actor: [00FF][Poe]
    12359. Old actor:[08][Skulltula] replaced by new actor: [00FF][Poe]
    12360. Old actor:[08][Skulltula] replaced by new actor: [00FF][Poe]
    12361. Old actor:[08][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
    12362. Old actor:[08][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12363. Old actor:[08][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
    12364. Old actor:[08][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
    12365. Old actor:[08][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
    12366. Old actor:[08][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
    12367. Old actor:[08][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
    12368. Old actor:[08][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12369. Old actor:[09][SpikedMine] replaced by new actor: [0000][LetterToPostman]
    12370. Old actor:[09][SpikedMine] replaced by new actor: [0000][Postbox]
    12371. Old actor:[09][SpikedMine] replaced by new actor: [0004][Postbox]
    12372. Old actor:[09][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12373. Old actor:[09][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12374. Old actor:[09][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
    12375. Old actor:[09][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
    12376. Old actor:[09][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
    12377. Old actor:[09][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
    12378. Old actor:[09][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12379. Old actor:[10][RealBombchu] replaced by new actor: [0043][LargeWoodenCrate] dyn: [10]
    12380. Old actor:[10][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
    12381. Old actor:[10][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
    12382. Old actor:[10][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
    12383. Old actor:[10][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
    12384. Old actor:[10][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12385. Old actor:[10][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12386. Old actor:[11][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12387. Old actor:[11][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
    12388. Old actor:[11][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12389. Old actor:[11][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12390. Old actor:[11][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
    12391. Old actor:[12][Desbreko] replaced by new actor: [00A2][SkullFish]
    12392. Old actor:[12][Tektite] replaced by new actor: [FF00][Octarok]
    12393. Old actor:[12][Tektite] replaced by new actor: [FF00][Octarok]
    12394. Old actor:[13][WoodenBarrel] replaced by new actor: [0023][FlyingFieldScrub]
    12395. Old actor:[13][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
    12396. Old actor:[13][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12397. Old actor:[13][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
    12398. Old actor:[13][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12399. Old actor:[13][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
    12400. Old actor:[13][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
    12401. ---------------------------------------------------------
    12402. Height adjustments:
    12403. - lowered height of actor [Poe] by [53] from ceiling to fly
    12404. - lowered height of actor [Poe] by [61] from ceiling to fly
    12405. - lowered height of actor [Poe] by [57] from ceiling to fly
    12406. +++ [11][LargeWoodenCrate] had treasure flags modified to [19] +++
    12407. +++ [18][LargeWoodenCrate] had treasure flags modified to [18] +++
    12408. +++ [19][LargeWoodenCrate] had treasure flags modified to [16] +++
    12409. +++ [20][LargeWoodenCrate] had treasure flags modified to [14] +++
    12410. +++ [21][LargeWoodenCrate] had treasure flags modified to [9] +++
    12411. +++ [22][LargeWoodenCrate] had treasure flags modified to [4] +++
    12412. +++ [23][LargeWoodenCrate] had treasure flags modified to [19] +++
    12413. +++ [48][LargeWoodenCrate] had treasure flags modified to [18] +++
    12414. +++ [71][LargeWoodenCrate] had treasure flags modified to [16] +++
    12415. ---------------------------------------------------------
    12416. ======( Map 00 )======
    12417. day: overlay ratio: [1.1833] newsize: [029C20] oldsize: [0234A0]
    12418. day: struct ratio: [1.2914] newsize: [00916C] oldsize: [00709C]
    12419. day: total = ratio: [1.2013] newsize: [032D8C] oldsize: [02A53C]
    12420. night: overlay ratio: [1.1833] newsize: [029C20] oldsize: [0234A0]
    12421. night: struct ratio: [1.2914] newsize: [00916C] oldsize: [00709C]
    12422. night: total = ratio: [1.2013] newsize: [032D8C] oldsize: [02A53C]
    12423. ------------------------------------------------------
    12424. day: object ratio: [0.9819] newsize: [12EAA0] oldsize: [1343D0]
    12425. night: object ratio: [0.9819] newsize: [12EAA0] oldsize: [1343D0]
    12426. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x10 0x10A0 ]
    12427. sum: [0x5AFF0] allsize: [0x12EAA0]
    12428. ------------------------------------------------------
    12429. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12430. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12431. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12432. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12433. -------------------------------------------------
    12434. ======( Map 01 )======
    12435. day: overlay ratio: [0.9569] newsize: [027020] oldsize: [028C40]
    12436. day: struct ratio: [0.9396] newsize: [00275C] oldsize: [0029E4]
    12437. day: total = ratio: [0.9558] newsize: [02977C] oldsize: [02B624]
    12438. night: overlay ratio: [0.9569] newsize: [027020] oldsize: [028C40]
    12439. night: struct ratio: [0.9396] newsize: [00275C] oldsize: [0029E4]
    12440. night: total = ratio: [0.9558] newsize: [02977C] oldsize: [02B624]
    12441. ------------------------------------------------------
    12442. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12443. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12444. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
    12445. sum: [0x59F40] allsize: [0x12D9F0]
    12446. ------------------------------------------------------
    12447. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    12448. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    12449. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    12450. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    12451. -------------------------------------------------
    12452. ======( Map 02 )======
    12453. day: overlay ratio: [0.9782] newsize: [011020] oldsize: [011630]
    12454. day: struct ratio: [1.0236] newsize: [001E84] oldsize: [001DD0]
    12455. day: total = ratio: [0.9826] newsize: [012EA4] oldsize: [013400]
    12456. night: overlay ratio: [0.9782] newsize: [011020] oldsize: [011630]
    12457. night: struct ratio: [1.0236] newsize: [001E84] oldsize: [001DD0]
    12458. night: total = ratio: [0.9826] newsize: [012EA4] oldsize: [013400]
    12459. ------------------------------------------------------
    12460. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12461. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12462. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
    12463. sum: [0x59F40] allsize: [0x12D9F0]
    12464. ------------------------------------------------------
    12465. day: dyna poly delta: [10] newsize: [00003C] oldsize: [000032]
    12466. day: dyna vert delta: [8] newsize: [000030] oldsize: [000028]
    12467. night: dyna poly delta: [10] newsize: [00003C] oldsize: [000032]
    12468. night: dyna vert delta: [8] newsize: [000030] oldsize: [000028]
    12469. -------------------------------------------------
    12470. ======( Map 03 )======
    12471. day: overlay ratio: [0.2554] newsize: [005E20] oldsize: [017080]
    12472. day: struct ratio: [0.3950] newsize: [000C24] oldsize: [001EBC]
    12473. day: total = ratio: [0.2662] newsize: [006A44] oldsize: [018F3C]
    12474. night: overlay ratio: [0.2554] newsize: [005E20] oldsize: [017080]
    12475. night: struct ratio: [0.3950] newsize: [000C24] oldsize: [001EBC]
    12476. night: total = ratio: [0.2662] newsize: [006A44] oldsize: [018F3C]
    12477. ------------------------------------------------------
    12478. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12479. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12480. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
    12481. sum: [0x59F40] allsize: [0x12D9F0]
    12482. ------------------------------------------------------
    12483. day: dyna poly delta: [-50] newsize: [00000C] oldsize: [00003E]
    12484. day: dyna vert delta: [-40] newsize: [000008] oldsize: [000030]
    12485. night: dyna poly delta: [-50] newsize: [00000C] oldsize: [00003E]
    12486. night: dyna vert delta: [-40] newsize: [000008] oldsize: [000030]
    12487. -------------------------------------------------
    12488. ======( Map 04 )======
    12489. day: overlay ratio: [0.7324] newsize: [0225F0] oldsize: [02EEE0]
    12490. day: struct ratio: [0.8273] newsize: [003510] oldsize: [004024]
    12491. day: total = ratio: [0.7399] newsize: [025B00] oldsize: [032F04]
    12492. night: overlay ratio: [0.7324] newsize: [0225F0] oldsize: [02EEE0]
    12493. night: struct ratio: [0.8273] newsize: [003510] oldsize: [004024]
    12494. night: total = ratio: [0.7399] newsize: [025B00] oldsize: [032F04]
    12495. ------------------------------------------------------
    12496. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12497. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12498. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
    12499. sum: [0x59F40] allsize: [0x12D9F0]
    12500. ------------------------------------------------------
    12501. day: dyna poly delta: [-25] newsize: [000072] oldsize: [00008B]
    12502. day: dyna vert delta: [-18] newsize: [000054] oldsize: [000066]
    12503. night: dyna poly delta: [-25] newsize: [000072] oldsize: [00008B]
    12504. night: dyna vert delta: [-18] newsize: [000054] oldsize: [000066]
    12505. -------------------------------------------------
    12506. ======( Map 05 )======
    12507. day: overlay ratio: [1.0000] newsize: [0224C0] oldsize: [0224C0]
    12508. day: struct ratio: [1.0000] newsize: [005364] oldsize: [005364]
    12509. day: total = ratio: [1.0000] newsize: [027824] oldsize: [027824]
    12510. night: overlay ratio: [1.0000] newsize: [0224C0] oldsize: [0224C0]
    12511. night: struct ratio: [1.0000] newsize: [005364] oldsize: [005364]
    12512. night: total = ratio: [1.0000] newsize: [027824] oldsize: [027824]
    12513. ------------------------------------------------------
    12514. day: object ratio: [0.9942] newsize: [14C340] oldsize: [14E250]
    12515. night: object ratio: [0.9942] newsize: [14C340] oldsize: [14E250]
    12516. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x13400 0xB550 ]
    12517. sum: [0x78890] allsize: [0x14C340]
    12518. ------------------------------------------------------
    12519. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12520. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12521. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12522. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12523. -------------------------------------------------
    12524. ======( Map 06 )======
    12525. day: overlay ratio: [1.1007] newsize: [01CA60] oldsize: [01A070]
    12526. day: struct ratio: [1.0760] newsize: [0022F0] oldsize: [002078]
    12527. day: total = ratio: [1.0989] newsize: [01ED50] oldsize: [01C0E8]
    12528. night: overlay ratio: [1.1007] newsize: [01CA60] oldsize: [01A070]
    12529. night: struct ratio: [1.0760] newsize: [0022F0] oldsize: [002078]
    12530. night: total = ratio: [1.0989] newsize: [01ED50] oldsize: [01C0E8]
    12531. ------------------------------------------------------
    12532. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12533. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12534. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
    12535. sum: [0x59F40] allsize: [0x12D9F0]
    12536. ------------------------------------------------------
    12537. day: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
    12538. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    12539. night: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
    12540. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    12541. -------------------------------------------------
    12542. ======( Map 07 )======
    12543. day: overlay ratio: [0.9571] newsize: [0171D0] oldsize: [018260]
    12544. day: struct ratio: [0.8076] newsize: [0014CC] oldsize: [0019C0]
    12545. day: total = ratio: [0.9478] newsize: [01869C] oldsize: [019C20]
    12546. night: overlay ratio: [0.9571] newsize: [0171D0] oldsize: [018260]
    12547. night: struct ratio: [0.8076] newsize: [0014CC] oldsize: [0019C0]
    12548. night: total = ratio: [0.9478] newsize: [01869C] oldsize: [019C20]
    12549. ------------------------------------------------------
    12550. day: object ratio: [0.9795] newsize: [12DA00] oldsize: [133F00]
    12551. night: object ratio: [0.9795] newsize: [12DA00] oldsize: [133F00]
    12552. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x10 ]
    12553. sum: [0x59F50] allsize: [0x12DA00]
    12554. ------------------------------------------------------
    12555. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    12556. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    12557. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    12558. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    12559. -------------------------------------------------
    12560. ======( Map 08 )======
    12561. day: overlay ratio: [1.2149] newsize: [03CB00] oldsize: [031F40]
    12562. day: struct ratio: [1.2320] newsize: [00D4E8] oldsize: [00ACD0]
    12563. day: total = ratio: [1.2179] newsize: [049FE8] oldsize: [03CC10]
    12564. night: overlay ratio: [1.2149] newsize: [03CB00] oldsize: [031F40]
    12565. night: struct ratio: [1.2320] newsize: [00D4E8] oldsize: [00ACD0]
    12566. night: total = ratio: [1.2179] newsize: [049FE8] oldsize: [03CC10]
    12567. ------------------------------------------------------
    12568. day: object ratio: [0.9942] newsize: [14C8F0] oldsize: [14E800]
    12569. night: object ratio: [0.9942] newsize: [14C8F0] oldsize: [14E800]
    12570. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x14EA0 0x1460 0x8C00 ]
    12571. sum: [0x78E40] allsize: [0x14C8F0]
    12572. ------------------------------------------------------
    12573. day: dyna poly delta: [0] newsize: [000012] oldsize: [000012]
    12574. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    12575. night: dyna poly delta: [0] newsize: [000012] oldsize: [000012]
    12576. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    12577. -------------------------------------------------
    12578. ======( Map 09 )======
    12579. day: overlay ratio: [0.9837] newsize: [03A860] oldsize: [03B7F0]
    12580. day: struct ratio: [0.9278] newsize: [00B240] oldsize: [00C020]
    12581. day: total = ratio: [0.9743] newsize: [045AA0] oldsize: [047810]
    12582. night: overlay ratio: [0.9837] newsize: [03A860] oldsize: [03B7F0]
    12583. night: struct ratio: [0.9278] newsize: [00B240] oldsize: [00C020]
    12584. night: total = ratio: [0.9743] newsize: [045AA0] oldsize: [047810]
    12585. ------------------------------------------------------
    12586. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12587. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12588. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
    12589. sum: [0x59F40] allsize: [0x12D9F0]
    12590. ------------------------------------------------------
    12591. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    12592. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    12593. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    12594. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    12595. -------------------------------------------------
    12596. ======( Map 0A )======
    12597. day: overlay ratio: [1.0847] newsize: [03BE10] oldsize: [037340]
    12598. day: struct ratio: [1.2385] newsize: [00A4E0] oldsize: [008520]
    12599. day: total = ratio: [1.1048] newsize: [0462F0] oldsize: [03F860]
    12600. night: overlay ratio: [1.0847] newsize: [03BE10] oldsize: [037340]
    12601. night: struct ratio: [1.2385] newsize: [00A4E0] oldsize: [008520]
    12602. night: total = ratio: [1.1048] newsize: [0462F0] oldsize: [03F860]
    12603. ------------------------------------------------------
    12604. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12605. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12606. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
    12607. sum: [0x59F40] allsize: [0x12D9F0]
    12608. ------------------------------------------------------
    12609. day: dyna poly delta: [10] newsize: [00005C] oldsize: [000052]
    12610. day: dyna vert delta: [8] newsize: [000048] oldsize: [000040]
    12611. night: dyna poly delta: [10] newsize: [00005C] oldsize: [000052]
    12612. night: dyna vert delta: [8] newsize: [000048] oldsize: [000040]
    12613. -------------------------------------------------
    12614. ======( Map 0B )======
    12615. day: overlay ratio: [1.1443] newsize: [02ABD0] oldsize: [025590]
    12616. day: struct ratio: [1.2851] newsize: [007B44] oldsize: [005FEC]
    12617. day: total = ratio: [1.1638] newsize: [032714] oldsize: [02B57C]
    12618. night: overlay ratio: [1.1443] newsize: [02ABD0] oldsize: [025590]
    12619. night: struct ratio: [1.2851] newsize: [007B44] oldsize: [005FEC]
    12620. night: total = ratio: [1.1638] newsize: [032714] oldsize: [02B57C]
    12621. ------------------------------------------------------
    12622. day: object ratio: [0.9938] newsize: [135590] oldsize: [1374A0]
    12623. night: object ratio: [0.9938] newsize: [135590] oldsize: [1374A0]
    12624. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x7BA0 ]
    12625. sum: [0x61AE0] allsize: [0x135590]
    12626. ------------------------------------------------------
    12627. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12628. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12629. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12630. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12631. -------------------------------------------------
    12632. ======( Map 0C )======
    12633. day: overlay ratio: [0.9765] newsize: [01A810] oldsize: [01B240]
    12634. day: struct ratio: [0.9459] newsize: [002524] oldsize: [002744]
    12635. day: total = ratio: [0.9740] newsize: [01CD34] oldsize: [01D984]
    12636. night: overlay ratio: [0.9765] newsize: [01A810] oldsize: [01B240]
    12637. night: struct ratio: [0.9459] newsize: [002524] oldsize: [002744]
    12638. night: total = ratio: [0.9740] newsize: [01CD34] oldsize: [01D984]
    12639. ------------------------------------------------------
    12640. day: object ratio: [0.9819] newsize: [12DA00] oldsize: [133330]
    12641. night: object ratio: [0.9819] newsize: [12DA00] oldsize: [133330]
    12642. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x10 ]
    12643. sum: [0x59F50] allsize: [0x12DA00]
    12644. ------------------------------------------------------
    12645. day: dyna poly delta: [0] newsize: [000042] oldsize: [000042]
    12646. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    12647. night: dyna poly delta: [0] newsize: [000042] oldsize: [000042]
    12648. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    12649. -------------------------------------------------
    12650. ======( Map 0D )======
    12651. day: overlay ratio: [1.2055] newsize: [02E3E0] oldsize: [0265C0]
    12652. day: struct ratio: [1.2874] newsize: [009AE0] oldsize: [00784C]
    12653. day: total = ratio: [1.2189] newsize: [037EC0] oldsize: [02DE0C]
    12654. night: overlay ratio: [1.2055] newsize: [02E3E0] oldsize: [0265C0]
    12655. night: struct ratio: [1.2874] newsize: [009AE0] oldsize: [00784C]
    12656. night: total = ratio: [1.2189] newsize: [037EC0] oldsize: [02DE0C]
    12657. ------------------------------------------------------
    12658. day: object ratio: [0.9942] newsize: [14C8F0] oldsize: [14E800]
    12659. night: object ratio: [0.9942] newsize: [14C8F0] oldsize: [14E800]
    12660. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x14EA0 0x1460 0x8C00 ]
    12661. sum: [0x78E40] allsize: [0x14C8F0]
    12662. ------------------------------------------------------
    12663. day: dyna poly delta: [0] newsize: [000098] oldsize: [000098]
    12664. day: dyna vert delta: [0] newsize: [000067] oldsize: [000067]
    12665. night: dyna poly delta: [0] newsize: [000098] oldsize: [000098]
    12666. night: dyna vert delta: [0] newsize: [000067] oldsize: [000067]
    12667. -------------------------------------------------
    12668. ======( Map 0E )======
    12669. day: overlay ratio: [1.0000] newsize: [023220] oldsize: [023220]
    12670. day: struct ratio: [1.0000] newsize: [001AD0] oldsize: [001AD0]
    12671. day: total = ratio: [1.0000] newsize: [024CF0] oldsize: [024CF0]
    12672. night: overlay ratio: [1.0000] newsize: [023220] oldsize: [023220]
    12673. night: struct ratio: [1.0000] newsize: [001AD0] oldsize: [001AD0]
    12674. night: total = ratio: [1.0000] newsize: [024CF0] oldsize: [024CF0]
    12675. ------------------------------------------------------
    12676. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12677. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
    12678. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
    12679. sum: [0x59F40] allsize: [0x12D9F0]
    12680. ------------------------------------------------------
    12681. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12682. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12683. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12684. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12685. -------------------------------------------------
    12686. ======( Map 0F )======
    12687. day: overlay ratio: [1.0000] newsize: [002180] oldsize: [002180]
    12688. day: struct ratio: [1.0000] newsize: [000370] oldsize: [000370]
    12689. day: total = ratio: [1.0000] newsize: [0024F0] oldsize: [0024F0]
    12690. night: overlay ratio: [1.0000] newsize: [002180] oldsize: [002180]
    12691. night: struct ratio: [1.0000] newsize: [000370] oldsize: [000370]
    12692. night: total = ratio: [1.0000] newsize: [0024F0] oldsize: [0024F0]
    12693. ------------------------------------------------------
    12694. day: object ratio: [0.9938] newsize: [135590] oldsize: [1374A0]
    12695. night: object ratio: [0.9938] newsize: [135590] oldsize: [1374A0]
    12696. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x7BA0 ]
    12697. sum: [0x61AE0] allsize: [0x135590]
    12698. ------------------------------------------------------
    12699. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12700. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12701. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12702. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12703. -------------------------------------------------
    12704. ---------------------------------------------------------
    12705. objects pick time: [4.9429ms][264.0497ms]
    12706. object trim time: [5.031ms][264.1355ms]
    12707. set new actors: [11.3362ms][270.4429ms]
    12708. ---- bogo REJECTED: obj pre-check failed (size:114544): [11.3397ms][270.4442ms]
    12709. objects pick time: [2.1332ms][272.5807ms]
    12710. object trim time: [2.2195ms][272.6666ms]
    12711. set new actors: [14.4199ms][284.8692ms]
    12712. ---- bogo REJECTED: obj pre-check failed (size:67216): [14.424ms][284.8711ms]
    12713. objects pick time: [7.2083ms][292.0847ms]
    12714. object trim time: [7.3117ms][292.1854ms]
    12715. set new actors: [14.1213ms][298.9971ms]
    12716. ---- bogo REJECTED: obj pre-check failed (size:36944): [14.1254ms][298.9991ms]
    12717. % removing large actor to reduce time to build: [GuruGuru]]
    12718. re-generate candidates time: [46.0399ms][345.0435ms]
    12719. objects pick time: [48.3473ms][347.3485ms]
    12720. object trim time: [48.3792ms][347.3801ms]
    12721. set new actors: [53.3103ms][352.3136ms]
    12722. ---- bogo REJECTED: obj pre-check failed (size:104592): [53.314ms][352.3151ms]
    12723. objects pick time: [2.0785ms][354.3958ms]
    12724. object trim time: [2.181ms][354.498ms]
    12725. set new actors: [11.4733ms][363.7929ms]
    12726. pre-checking object size: [11.4773ms][363.7943ms]
    12727. exit per-object: [11.9872ms][364.3055ms]
    12728. exit sandalone randomize: [11.9903ms][364.3073ms]
    12729. set for size check: [18.5993ms][370.9186ms]
    12730. set for dyna trim: [18.7518ms][371.069ms]
    12731. set after final actor trim: [19.3888ms][371.7063ms]
    12732. set after second setnewactors for final data test: [26.4104ms][378.7295ms]
    12733. after isSizeAcceptable: [26.7365ms][379.0541ms]
    12734. #######################################################
    12735. time to complete randomizing [GreatBayTemple]: 397.1379ms
    12736. ending timestamp : [12:43:55.442 PM]
    12737. starting timestamp : [12:43:54.766 PM]
    12738. time to read scene enemies: 54.9481ms
    12739. object [Poe] replacement blocked by item [181]
    12740. time to read scene objects: 55.3923ms
    12741. =========================================================================
    12742. For Scene: [InvertedStoneTowerTemple] with fid: 1190, with sid: 0x18
    12743. =========================================================================
    12744. time to finish removing unnecessary objects: 82.5897ms
    12745. ---------------------------
    12746. time to generate candidate list: 231.1257ms
    12747. time to separate map/time actors: 245.6047ms
    12748. time to find matching candidates: 662.8987ms
    12749. Loops used for match candidate: 9
    12750. ----------
    12751. [0][DoorShutter] has flags: [62]
    12752. [2][DoorShutter] has flags: [127]
    12753. [3][DoorShutter] has flags: [52]
    12754. [4][DoorShutter] has flags: [37]
    12755. [5][DoorShutter] has flags: [127]
    12756. [6][DoorShutter] has flags: [127]
    12757. [7][DoorShutter] has flags: [127]
    12758. [8][DoorShutter] has flags: [127]
    12759. [9][DoorShutter] has flags: [51]
    12760. [10][DoorShutter] has flags: [40]
    12761. [11][DoorShutter] has flags: [127]
    12762. [12][DoorShutter] has flags: [127]
    12763. #######################################################
    12764. Old actor:[00][DeathArmos] replaced by new actor: [0103][ChuChu]
    12765. Old actor:[00][SmallWoodenBox] replaced by new actor: [060B][SmallWoodenBox]
    12766. Old actor:[00][SmallWoodenBox] replaced by new actor: [200B][SmallWoodenBox]
    12767. Old actor:[00][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    12768. Old actor:[00][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    12769. Old actor:[00][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    12770. Old actor:[01][SpikedMine] replaced by new actor: [7E01][WallMaster]
    12771. Old actor:[01][SpikedMine] replaced by new actor: [0001][Empty]
    12772. Old actor:[01][SpikedMine] replaced by new actor: [0004][MothSwarm]
    12773. Old actor:[01][Dexihand] replaced by new actor: [0000][SwordsmanSign]
    12774. Old actor:[02][DeathArmos] replaced by new actor: [FF00][ChuChu]
    12775. Old actor:[02][DeathArmos] replaced by new actor: [FF00][ChuChu]
    12776. Old actor:[02][DeathArmos] replaced by new actor: [1402][ChuChu]
    12777. Old actor:[02][DeathArmos] replaced by new actor: [FF03][ChuChu]
    12778. Old actor:[03][SpikedMine] replaced by new actor: [0001][Empty]
    12779. Old actor:[03][SpikedMine] replaced by new actor: [0001][Empty]
    12780. Old actor:[03][BlueBubble] replaced by new actor: [0007][Seagulls]
    12781. Old actor:[03][BlueBubble] replaced by new actor: [FF02][BadBat]
    12782. Old actor:[03][Hiploop] replaced by new actor: [FF01][Treee]
    12783. Old actor:[03][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    12784. Old actor:[03][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    12785. Old actor:[03][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
    12786. Old actor:[03][SmallWoodenBox] replaced by new actor: [0015][SmallWoodenBox]
    12787. Old actor:[03][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
    12788. Old actor:[03][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
    12789. Old actor:[04][Wizrobe] replaced by new actor: [FFFD][Tektite]
    12790. Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFD][Tektite]
    12791. Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFF][Tektite]
    12792. Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFF][Tektite]
    12793. Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFF][Tektite]
    12794. Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFF][Tektite]
    12795. Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFD][Tektite]
    12796. Old actor:[04][CeilingSpawner] replaced by new actor: [FF03][BadBat]
    12797. Old actor:[04][CeilingSpawner] replaced by new actor: [FF02][BadBat]
    12798. Old actor:[04][CeilingSpawner] replaced by new actor: [0102][BadBat]
    12799. Old actor:[04][CeilingSpawner] replaced by new actor: [0102][BadBat]
    12800. Old actor:[04][CeilingSpawner] replaced by new actor: [0102][BadBat]
    12801. Old actor:[04][CeilingSpawner] replaced by new actor: [FF02][BadBat]
    12802. Old actor:[04][CeilingSpawner] replaced by new actor: [FF01][BadBat]
    12803. Old actor:[08][Beamos] replaced by new actor: [0032][Stalchild]
    12804. Old actor:[01][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
    12805. Old actor:[01][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
    12806. Old actor:[02][ClayPot] replaced by new actor: [0009][Fairy]
    12807. Old actor:[02][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
    12808. Old actor:[02][ClayPot] replaced by new actor: [4009][ClayPot]
    12809. Old actor:[02][ClayPot] replaced by new actor: [0007][Fairy]
    12810. Old actor:[03][ClayPot] replaced by new actor: [5C08][ClayPot]
    12811. Old actor:[03][ClayPot] replaced by new actor: [0001][Empty]
    12812. Old actor:[03][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
    12813. Old actor:[03][ClayPot] replaced by new actor: [00FF][Poe]
    12814. Old actor:[03][ClayPot] replaced by new actor: [0001][Empty]
    12815. Old actor:[03][ClayPot] replaced by new actor: [7D01][WallMaster]
    12816. Old actor:[04][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
    12817. Old actor:[04][ClayPot] replaced by new actor: [7C01][WallMaster]
    12818. Old actor:[04][ClayPot] replaced by new actor: [00FF][Poe]
    12819. Old actor:[04][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
    12820. Old actor:[04][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
    12821. Old actor:[08][ClayPot] replaced by new actor: [0075][Empty]
    12822. Old actor:[08][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
    12823. Old actor:[08][ClayPot] replaced by new actor: [01ED][En_Invisible_Ruppe]
    12824. Old actor:[08][ClayPot] replaced by new actor: [0004][Empty]
    12825. Old actor:[08][ClayPot] replaced by new actor: [0045][Empty]
    12826. Old actor:[08][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
    12827. Old actor:[08][ClayPot] replaced by new actor: [00FF][Poe]
    12828. Old actor:[08][ClayPot] replaced by new actor: [0004][MothSwarm]
    12829. Old actor:[08][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
    12830. Old actor:[08][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
    12831. Old actor:[08][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
    12832. Old actor:[08][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
    12833. Old actor:[11][ClayPot] replaced by new actor: [00FF][Poe]
    12834. Old actor:[11][ClayPot] replaced by new actor: [0004][MothSwarm]
    12835. Old actor:[11][ClayPot] replaced by new actor: [7A01][WallMaster]
    12836. Old actor:[11][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
    12837. ---------------------------------------------------------
    12838. Height adjustments:
    12839. + adjusted height of actor [Seagulls] by [500]
    12840. + adjusted height of actor [BadBat] by [150]
    12841. - lowered height of actor [BadBat] by [77] from ceiling to fly
    12842. - lowered height of actor [BadBat] by [79] from ceiling to fly
    12843. - lowered height of actor [BadBat] by [89] from ceiling to fly
    12844. - lowered height of actor [BadBat] by [79] from ceiling to fly
    12845. - lowered height of actor [BadBat] by [96] from ceiling to fly
    12846. - lowered height of actor [BadBat] by [64] from ceiling to fly
    12847. - lowered height of actor [BadBat] by [64] from ceiling to fly
    12848. + adjusted height of actor [BugsFishButterfly] by [100]
    12849. + adjusted height of actor [BugsFishButterfly] by [100]
    12850. + adjusted height of actor [BugsFishButterfly] by [100]
    12851. + adjusted height of actor [BugsFishButterfly] by [100]
    12852. + adjusted height of actor [BugsFishButterfly] by [100]
    12853. + adjusted height of actor [BugsFishButterfly] by [100]
    12854. + adjusted height of actor [BugsFishButterfly] by [100]
    12855. + adjusted height of actor [MothSwarm] by [50]
    12856. + adjusted height of actor [MothSwarm] by [50]
    12857. + adjusted height of actor [BugsFishButterfly] by [100]
    12858. +++ [6][WallMaster] had switch flags modified to [126] +++
    12859. +++ [51][WallMaster] had switch flags modified to [125] +++
    12860. +++ [53][WallMaster] had switch flags modified to [124] +++
    12861. +++ [59][En_Invisible_Ruppe] had switch flags modified to [123] +++
    12862. +++ [71][WallMaster] had switch flags modified to [122] +++
    12863. +++ [44][ClayPot] had treasure flags modified to [9] +++
    12864. +++ [46][ClayPot] had treasure flags modified to [8] +++
    12865. ---------------------------------------------------------
    12866. ======( Map 00 )======
    12867. day: overlay ratio: [1.0475] newsize: [01CB00] oldsize: [01B630]
    12868. day: struct ratio: [0.8775] newsize: [001CFC] oldsize: [002108]
    12869. day: total = ratio: [1.0356] newsize: [01E7FC] oldsize: [01D738]
    12870. night: overlay ratio: [1.0475] newsize: [01CB00] oldsize: [01B630]
    12871. night: struct ratio: [0.8775] newsize: [001CFC] oldsize: [002108]
    12872. night: total = ratio: [1.0356] newsize: [01E7FC] oldsize: [01D738]
    12873. ------------------------------------------------------
    12874. day: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
    12875. night: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
    12876. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 ]
    12877. sum: [0x6CA80] allsize: [0x140530]
    12878. ------------------------------------------------------
    12879. day: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
    12880. day: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
    12881. night: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
    12882. night: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
    12883. -------------------------------------------------
    12884. ======( Map 01 )======
    12885. day: overlay ratio: [0.7705] newsize: [01C4D0] oldsize: [024BB0]
    12886. day: struct ratio: [0.9573] newsize: [0076F8] oldsize: [007C48]
    12887. day: total = ratio: [0.8031] newsize: [023BC8] oldsize: [02C7F8]
    12888. night: overlay ratio: [0.7705] newsize: [01C4D0] oldsize: [024BB0]
    12889. night: struct ratio: [0.9573] newsize: [0076F8] oldsize: [007C48]
    12890. night: total = ratio: [0.8031] newsize: [023BC8] oldsize: [02C7F8]
    12891. ------------------------------------------------------
    12892. day: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
    12893. night: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
    12894. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x6DA0 ]
    12895. sum: [0x73820] allsize: [0x1472D0]
    12896. ------------------------------------------------------
    12897. day: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
    12898. day: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
    12899. night: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
    12900. night: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
    12901. -------------------------------------------------
    12902. ======( Map 02 )======
    12903. day: overlay ratio: [1.1995] newsize: [036420] oldsize: [02D3C0]
    12904. day: struct ratio: [0.7858] newsize: [003514] oldsize: [00438C]
    12905. day: total = ratio: [1.1642] newsize: [039934] oldsize: [03174C]
    12906. night: overlay ratio: [1.1995] newsize: [036420] oldsize: [02D3C0]
    12907. night: struct ratio: [0.7858] newsize: [003514] oldsize: [00438C]
    12908. night: total = ratio: [1.1642] newsize: [039934] oldsize: [03174C]
    12909. ------------------------------------------------------
    12910. day: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
    12911. night: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
    12912. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x3A30 ]
    12913. sum: [0x704B0] allsize: [0x143F60]
    12914. ------------------------------------------------------
    12915. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    12916. day: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
    12917. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    12918. night: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
    12919. -------------------------------------------------
    12920. ======( Map 03 )======
    12921. day: overlay ratio: [0.7948] newsize: [03E480] oldsize: [04E5C0]
    12922. day: struct ratio: [0.7760] newsize: [009BA0] oldsize: [00C88C]
    12923. day: total = ratio: [0.7922] newsize: [048020] oldsize: [05AE4C]
    12924. night: overlay ratio: [0.7948] newsize: [03E480] oldsize: [04E5C0]
    12925. night: struct ratio: [0.7760] newsize: [009BA0] oldsize: [00C88C]
    12926. night: total = ratio: [0.7922] newsize: [048020] oldsize: [05AE4C]
    12927. ------------------------------------------------------
    12928. day: object ratio: [0.9817] newsize: [14D100] oldsize: [153480]
    12929. night: object ratio: [0.9817] newsize: [14D100] oldsize: [153480]
    12930. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0xCBD0 ]
    12931. sum: [0x79650] allsize: [0x14D100]
    12932. ------------------------------------------------------
    12933. day: dyna poly delta: [0] newsize: [0000AE] oldsize: [0000AE]
    12934. day: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C]
    12935. night: dyna poly delta: [0] newsize: [0000AE] oldsize: [0000AE]
    12936. night: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C]
    12937. -------------------------------------------------
    12938. ======( Map 04 )======
    12939. day: overlay ratio: [1.1547] newsize: [0353A0] oldsize: [02E180]
    12940. day: struct ratio: [0.4671] newsize: [0043F8] oldsize: [009180]
    12941. day: total = ratio: [1.0414] newsize: [039798] oldsize: [037300]
    12942. night: overlay ratio: [1.1547] newsize: [0353A0] oldsize: [02E180]
    12943. night: struct ratio: [0.4671] newsize: [0043F8] oldsize: [009180]
    12944. night: total = ratio: [1.0414] newsize: [039798] oldsize: [037300]
    12945. ------------------------------------------------------
    12946. day: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
    12947. night: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
    12948. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x3A30 ]
    12949. sum: [0x704B0] allsize: [0x143F60]
    12950. ------------------------------------------------------
    12951. day: dyna poly delta: [-60] newsize: [000042] oldsize: [00007E]
    12952. day: dyna vert delta: [-48] newsize: [00002C] oldsize: [00005C]
    12953. night: dyna poly delta: [-60] newsize: [000042] oldsize: [00007E]
    12954. night: dyna vert delta: [-48] newsize: [00002C] oldsize: [00005C]
    12955. -------------------------------------------------
    12956. ======( Map 05 )======
    12957. day: overlay ratio: [1.0000] newsize: [0089B0] oldsize: [0089B0]
    12958. day: struct ratio: [1.0000] newsize: [000998] oldsize: [000998]
    12959. day: total = ratio: [1.0000] newsize: [009348] oldsize: [009348]
    12960. night: overlay ratio: [1.0000] newsize: [0089B0] oldsize: [0089B0]
    12961. night: struct ratio: [1.0000] newsize: [000998] oldsize: [000998]
    12962. night: total = ratio: [1.0000] newsize: [009348] oldsize: [009348]
    12963. ------------------------------------------------------
    12964. day: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
    12965. night: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
    12966. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x3A30 ]
    12967. sum: [0x704B0] allsize: [0x143F60]
    12968. ------------------------------------------------------
    12969. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12970. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12971. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12972. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12973. -------------------------------------------------
    12974. ======( Map 06 )======
    12975. day: overlay ratio: [1.0000] newsize: [0020D0] oldsize: [0020D0]
    12976. day: struct ratio: [1.0000] newsize: [000588] oldsize: [000588]
    12977. day: total = ratio: [1.0000] newsize: [002658] oldsize: [002658]
    12978. night: overlay ratio: [1.0000] newsize: [0020D0] oldsize: [0020D0]
    12979. night: struct ratio: [1.0000] newsize: [000588] oldsize: [000588]
    12980. night: total = ratio: [1.0000] newsize: [002658] oldsize: [002658]
    12981. ------------------------------------------------------
    12982. day: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
    12983. night: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
    12984. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x3A30 ]
    12985. sum: [0x704B0] allsize: [0x143F60]
    12986. ------------------------------------------------------
    12987. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12988. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12989. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12990. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12991. -------------------------------------------------
    12992. ======( Map 07 )======
    12993. day: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
    12994. day: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
    12995. day: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
    12996. night: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
    12997. night: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
    12998. night: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
    12999. ------------------------------------------------------
    13000. day: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
    13001. night: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
    13002. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 ]
    13003. sum: [0x6CA80] allsize: [0x140530]
    13004. ------------------------------------------------------
    13005. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    13006. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    13007. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    13008. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    13009. -------------------------------------------------
    13010. ======( Map 08 )======
    13011. day: overlay ratio: [0.7221] newsize: [016820] oldsize: [01F2B0]
    13012. day: struct ratio: [1.8103] newsize: [006B60] oldsize: [003B50]
    13013. day: total = ratio: [0.8378] newsize: [01D380] oldsize: [022E00]
    13014. night: overlay ratio: [0.7221] newsize: [016820] oldsize: [01F2B0]
    13015. night: struct ratio: [1.8103] newsize: [006B60] oldsize: [003B50]
    13016. night: total = ratio: [0.8378] newsize: [01D380] oldsize: [022E00]
    13017. ------------------------------------------------------
    13018. day: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
    13019. night: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
    13020. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x6DA0 ]
    13021. sum: [0x73820] allsize: [0x1472D0]
    13022. ------------------------------------------------------
    13023. day: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
    13024. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    13025. night: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
    13026. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    13027. -------------------------------------------------
    13028. ======( Map 09 )======
    13029. day: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
    13030. day: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
    13031. day: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
    13032. night: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
    13033. night: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
    13034. night: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
    13035. ------------------------------------------------------
    13036. day: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
    13037. night: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
    13038. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 ]
    13039. sum: [0x6CA80] allsize: [0x140530]
    13040. ------------------------------------------------------
    13041. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    13042. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    13043. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    13044. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    13045. -------------------------------------------------
    13046. ======( Map 0A )======
    13047. day: overlay ratio: [1.0000] newsize: [003780] oldsize: [003780]
    13048. day: struct ratio: [1.0000] newsize: [000380] oldsize: [000380]
    13049. day: total = ratio: [1.0000] newsize: [003B00] oldsize: [003B00]
    13050. night: overlay ratio: [1.0000] newsize: [003780] oldsize: [003780]
    13051. night: struct ratio: [1.0000] newsize: [000380] oldsize: [000380]
    13052. night: total = ratio: [1.0000] newsize: [003B00] oldsize: [003B00]
    13053. ------------------------------------------------------
    13054. day: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
    13055. night: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
    13056. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x6DA0 ]
    13057. sum: [0x73820] allsize: [0x1472D0]
    13058. ------------------------------------------------------
    13059. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    13060. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    13061. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    13062. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    13063. -------------------------------------------------
    13064. ======( Map 0B )======
    13065. day: overlay ratio: [0.9356] newsize: [00EFB0] oldsize: [010030]
    13066. day: struct ratio: [1.6516] newsize: [0089C8] oldsize: [00536C]
    13067. day: total = ratio: [1.1115] newsize: [017978] oldsize: [01539C]
    13068. night: overlay ratio: [0.9356] newsize: [00EFB0] oldsize: [010030]
    13069. night: struct ratio: [1.6516] newsize: [0089C8] oldsize: [00536C]
    13070. night: total = ratio: [1.1115] newsize: [017978] oldsize: [01539C]
    13071. ------------------------------------------------------
    13072. day: object ratio: [0.9817] newsize: [14D100] oldsize: [153480]
    13073. night: object ratio: [0.9817] newsize: [14D100] oldsize: [153480]
    13074. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0xCBD0 ]
    13075. sum: [0x79650] allsize: [0x14D100]
    13076. ------------------------------------------------------
    13077. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    13078. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    13079. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    13080. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    13081. -------------------------------------------------
    13082. ---------------------------------------------------------
    13083. objects pick time: [14.2216ms][260.1608ms]
    13084. object trim time: [14.3541ms][260.2904ms]
    13085. set new actors: [25.8493ms][271.7876ms]
    13086. ---- bogo REJECTED: obj pre-check failed (size:22016): [25.8533ms][271.7891ms]
    13087. objects pick time: [8.5431ms][280.3378ms]
    13088. object trim time: [8.6428ms][280.4352ms]
    13089. set new actors: [21.5974ms][293.3921ms]
    13090. ---- bogo REJECTED: obj pre-check failed (size:40192): [21.6017ms][293.3937ms]
    13091. objects pick time: [2.5917ms][295.9907ms]
    13092. object trim time: [2.794ms][296.1914ms]
    13093. set new actors: [18.7895ms][312.1885ms]
    13094. pre-checking object size: [18.7934ms][312.1903ms]
    13095. exit per-object: [19.7855ms][313.1843ms]
    13096. exit sandalone randomize: [143.2178ms][436.617ms]
    13097. set for size check: [152.2637ms][445.6629ms]
    13098. set for dyna trim: [152.4893ms][445.8868ms]
    13099. set after final actor trim: [167.5865ms][460.9858ms]
    13100. set after second setnewactors for final data test: [174.341ms][467.7403ms]
    13101. ---- bogo REJECTED: map 3 does not meed RAM requirements for DAY
    13102. % removing large actor to reduce time to build: [Wolfos]]
    13103. re-generate candidates time: [60.5363ms][528.6218ms]
    13104. objects pick time: [61.9152ms][529.999ms]
    13105. object trim time: [61.9817ms][530.0652ms]
    13106. set new actors: [66.9504ms][535.0362ms]
    13107. pre-checking object size: [66.9543ms][535.0377ms]
    13108. exit per-object: [67.4406ms][535.5256ms]
    13109. exit sandalone randomize: [106.4504ms][574.5366ms]
    13110. set for size check: [110.6095ms][578.6951ms]
    13111. set for dyna trim: [110.7253ms][578.8089ms]
    13112. set after final actor trim: [111.7473ms][579.8322ms]
    13113. set after second setnewactors for final data test: [114.196ms][582.2822ms]
    13114. ---- bogo REJECTED: map 3 does not meed RAM requirements for DAY
    13115. objects pick time: [1.4311ms][583.9922ms]
    13116. object trim time: [1.4683ms][584.0289ms]
    13117. set new actors: [5.2161ms][587.779ms]
    13118. ---- bogo REJECTED: obj pre-check failed (size:1808): [5.2198ms][587.7803ms]
    13119. objects pick time: [1.4369ms][589.2197ms]
    13120. object trim time: [1.4996ms][589.2819ms]
    13121. set new actors: [3.737ms][591.5222ms]
    13122. ---- bogo REJECTED: obj pre-check failed (size:74064): [3.7416ms][591.5241ms]
    13123. objects pick time: [1.5982ms][593.1262ms]
    13124. object trim time: [1.6338ms][593.1614ms]
    13125. set new actors: [6.5637ms][598.0941ms]
    13126. ---- bogo REJECTED: obj pre-check failed (size:124384): [6.5681ms][598.0957ms]
    13127. % removing large actor to reduce time to build: [SkullKidPainting]]
    13128. re-generate candidates time: [27.0276ms][625.1279ms]
    13129. objects pick time: [28.4586ms][626.5566ms]
    13130. object trim time: [28.5156ms][626.6134ms]
    13131. set new actors: [30.5732ms][628.6714ms]
    13132. ---- bogo REJECTED: obj pre-check failed (size:2944): [30.5745ms][628.6722ms]
    13133. objects pick time: [1.3459ms][630.0201ms]
    13134. object trim time: [1.4013ms][630.0755ms]
    13135. set new actors: [3.4164ms][632.0911ms]
    13136. pre-checking object size: [3.4188ms][632.093ms]
    13137. exit per-object: [3.7566ms][632.4353ms]
    13138. exit sandalone randomize: [28.8251ms][657.5016ms]
    13139. set for size check: [31.0099ms][659.6849ms]
    13140. set for dyna trim: [31.1289ms][659.8035ms]
    13141. set after final actor trim: [31.9539ms][660.6292ms]
    13142. set after second setnewactors for final data test: [33.9953ms][662.6706ms]
    13143. after isSizeAcceptable: [34.2236ms][662.8982ms]
    13144. #######################################################
    13145. time to complete randomizing [InvertedStoneTowerTemple]: 678.0622ms
    13146. ending timestamp : [12:43:55.444 PM]
    13147. starting timestamp : [12:43:55.293 PM]
    13148. in scene [SouthClockTown]m[0]r[4]v[017F] actor: [0x017F][DekuFlower] was blocked by item [400]
    13149. in scene [SouthClockTown]m[3]r[4]v[017F] actor: [0x017F][DekuFlower] was blocked by item [400]
    13150. time to read scene enemies: 2.8322ms
    13151. object [PostMan] replacement blocked by item [100]
    13152. object [BuisnessScrub] replacement blocked by item [347]
    13153. object [Kafei] replacement blocked by item [403]
    13154. object [Mutoh] replacement blocked by item [35]
    13155. time to read scene objects: 3.1905ms
    13156. =========================================================================
    13157. For Scene: [SouthClockTown] with fid: 1516, with sid: 0x6F
    13158. =========================================================================
    13159. time to finish removing unnecessary objects: 8.7628ms
    13160. ---------------------------
    13161. time to generate candidate list: 32.5977ms
    13162. time to separate map/time actors: 33.6366ms
    13163. time to find matching candidates: 355.2313ms
    13164. Loops used for match candidate: 25
    13165. ----------
    13166. #######################################################
    13167. Old actor:[00][Dog] replaced by new actor: [0000][RedBubble]
    13168. Old actor:[00][GateSoldier] replaced by new actor: [FF01][Eeno]
    13169. Old actor:[00][Torch] replaced by new actor: [0002][InvisibleRupee]
    13170. Old actor:[00][Torch] replaced by new actor: [0000][StockpotBell] dyn: [33]
    13171. Old actor:[00][Carpenter] replaced by new actor: [0FFF][Empty]
    13172. Old actor:[00][Carpenter] replaced by new actor: [0000][BedroomPostman]
    13173. Old actor:[00][Carpenter] replaced by new actor: [0FFF][CuccoChick]
    13174. Old actor:[00][Carpenter] replaced by new actor: [3B0A][PointedSign]
    13175. Old actor:[00][Carpenter] replaced by new actor: [0FFF][Empty]
    13176. Old actor:[00][Carpenter] replaced by new actor: [0FFF][Empty]
    13177. Old actor:[00][Carpenter] replaced by new actor: [0079][En_Invisible_Ruppe]
    13178. Old actor:[00][Postbox] replaced by new actor: [FE1F][Empty]
    13179. Old actor:[00][Postbox] replaced by new actor: [FE1F][GaboraBlacksmith]
    13180. Old actor:[00][Carpenter] replaced by new actor: [0FFF][Empty]
    13181. Old actor:[03][IntroSeth] replaced by new actor: [0000][Nejiron]
    13182. Old actor:[03][Dog] replaced by new actor: [0000][RedBubble]
    13183. Old actor:[03][GateSoldier] replaced by new actor: [FF01][Eeno]
    13184. Old actor:[03][Carpenter] replaced by new actor: [0FFF][CuccoChick]
    13185. Old actor:[03][Carpenter] replaced by new actor: [0FFF][Empty]
    13186. Old actor:[03][Carpenter] replaced by new actor: [0023][FlyingFieldScrub]
    13187. Old actor:[03][Postbox] replaced by new actor: [FA1F][GaboraBlacksmith]
    13188. Old actor:[03][Postbox] replaced by new actor: [FE1F][Empty]
    13189. Old actor:[00][WallTalkSpot] replaced by new actor: [FE11][WallTalkSpot]
    13190. Old actor:[00][WallTalkSpot] replaced by new actor: [907F][Clock]
    13191. Old actor:[00][HitSpot] replaced by new actor: [FE0F][WallTalkSpot]
    13192. Old actor:[00][PointedSign] replaced by new actor: [2323][BugsFishButterfly]
    13193. ---------------------------------------------------------
    13194. Height adjustments:
    13195. +++ [12][GaboraBlacksmith] had switch flags modified to [126] +++
    13196. +++ [20][GaboraBlacksmith] had switch flags modified to [125] +++
    13197. ---------------------------------------------------------
    13198. ======( Map 00 )======
    13199. day: overlay ratio: [1.0109] newsize: [049AA0] oldsize: [048DF0]
    13200. day: struct ratio: [0.8742] newsize: [00607C] oldsize: [006E60]
    13201. day: total = ratio: [0.9991] newsize: [04FB1C] oldsize: [04FC50]
    13202. night: overlay ratio: [1.0009] newsize: [049A50] oldsize: [049940]
    13203. night: struct ratio: [0.8846] newsize: [006280] oldsize: [006F58]
    13204. night: total = ratio: [0.9909] newsize: [04FCD0] oldsize: [050898]
    13205. ------------------------------------------------------
    13206. day: object ratio: [0.9671] newsize: [147EE0] oldsize: [153140]
    13207. night: object ratio: [0.9671] newsize: [147EE0] oldsize: [153140]
    13208. object sizes: [ 0x3A70 0x11C80 0x15C0 0x9A0 0xDA60 0x1A40 0x1CA0 0x7730 0x10BA0 0x3140 0xB2D0 0x4A70 0x3E20 0x42E0 0xF800 0x13E30 0x2C90 0x3210 0x7160 0x1BE0 0x1F0 0x8120 0x17B0 ]
    13209. sum: [0x976B0] allsize: [0x147EE0]
    13210. ------------------------------------------------------
    13211. day: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
    13212. day: dyna vert delta: [0] newsize: [000058] oldsize: [000058]
    13213. night: dyna poly delta: [33] newsize: [00008D] oldsize: [00006C]
    13214. night: dyna vert delta: [20] newsize: [00006C] oldsize: [000058]
    13215. -------------------------------------------------
    13216. ======( Map 01 )======
    13217. day: overlay ratio: [1.0000] newsize: [01B370] oldsize: [01B370]
    13218. day: struct ratio: [1.0000] newsize: [0031F0] oldsize: [0031F0]
    13219. day: total = ratio: [1.0000] newsize: [01E560] oldsize: [01E560]
    13220. night: overlay ratio: [1.0000] newsize: [01B370] oldsize: [01B370]
    13221. night: struct ratio: [1.0000] newsize: [0031F0] oldsize: [0031F0]
    13222. night: total = ratio: [1.0000] newsize: [01E560] oldsize: [01E560]
    13223. ------------------------------------------------------
    13224. day: object ratio: [1.0000] newsize: [10FBF0] oldsize: [10FBF0]
    13225. night: object ratio: [1.0000] newsize: [10FBF0] oldsize: [10FBF0]
    13226. object sizes: [ 0x11C80 0x15C0 0xAB40 0x1D3E0 0x1FE50 0x9A0 0x3A70 ]
    13227. sum: [0x5F3C0] allsize: [0x10FBF0]
    13228. ------------------------------------------------------
    13229. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    13230. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    13231. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    13232. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    13233. -------------------------------------------------
    13234. ======( Map 02 )======
    13235. day: overlay ratio: [1.0000] newsize: [00F160] oldsize: [00F160]
    13236. day: struct ratio: [1.0000] newsize: [000DD8] oldsize: [000DD8]
    13237. day: total = ratio: [1.0000] newsize: [00FF38] oldsize: [00FF38]
    13238. night: overlay ratio: [1.0000] newsize: [00F160] oldsize: [00F160]
    13239. night: struct ratio: [1.0000] newsize: [000DD8] oldsize: [000DD8]
    13240. night: total = ratio: [1.0000] newsize: [00FF38] oldsize: [00FF38]
    13241. ------------------------------------------------------
    13242. day: object ratio: [1.0000] newsize: [0C9A60] oldsize: [0C9A60]
    13243. night: object ratio: [1.0000] newsize: [0C9A60] oldsize: [0C9A60]
    13244. object sizes: [ 0x3A70 0x1BE0 0x11C80 0x15C0 0x9A0 ]
    13245. sum: [0x19230] allsize: [0xC9A60]
    13246. ------------------------------------------------------
    13247. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    13248. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    13249. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    13250. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    13251. -------------------------------------------------
    13252. ======( Map 03 )======
    13253. day: overlay ratio: [0.9936] newsize: [031640] oldsize: [031B60]
    13254. day: struct ratio: [1.0288] newsize: [0068D4] oldsize: [0065E4]
    13255. day: total = ratio: [0.9976] newsize: [037F14] oldsize: [038144]
    13256. night: overlay ratio: [0.9936] newsize: [031640] oldsize: [031B60]
    13257. night: struct ratio: [1.0288] newsize: [0068D4] oldsize: [0065E4]
    13258. night: total = ratio: [0.9976] newsize: [037F14] oldsize: [038144]
    13259. ------------------------------------------------------
    13260. day: object ratio: [0.9676] newsize: [13DD10] oldsize: [148790]
    13261. night: object ratio: [0.9676] newsize: [13DD10] oldsize: [148790]
    13262. object sizes: [ 0x3A70 0x11C80 0x15C0 0x9A0 0x1A40 0x1CA0 0x7730 0x10BA0 0x3140 0xB2D0 0x4A70 0x3E20 0xF800 0x2C90 0x20F0 0x7160 0x1F0 0x8120 0x1FE50 ]
    13263. sum: [0x8D4E0] allsize: [0x13DD10]
    13264. ------------------------------------------------------
    13265. day: dyna poly delta: [0] newsize: [00002E] oldsize: [00002E]
    13266. day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
    13267. night: dyna poly delta: [0] newsize: [00002E] oldsize: [00002E]
    13268. night: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
    13269. -------------------------------------------------
    13270. ---------------------------------------------------------
    13271. objects pick time: [1.8736ms][35.5167ms]
    13272. object trim time: [1.8819ms][35.5237ms]
    13273. set new actors: [2.8093ms][36.4523ms]
    13274. pre-checking object size: [2.8115ms][36.4533ms]
    13275. exit per-object: [3.2573ms][36.9005ms]
    13276. exit sandalone randomize: [11.2947ms][44.9387ms]
    13277. set for size check: [12.3101ms][45.9524ms]
    13278. set for dyna trim: [12.3435ms][45.9853ms]
    13279. set after final actor trim: [12.5889ms][46.2312ms]
    13280. set after second setnewactors for final data test: [13.6061ms][47.25ms]
    13281. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13282. objects pick time: [3.4474ms][50.7709ms]
    13283. object trim time: [3.4583ms][50.7789ms]
    13284. set new actors: [4.5974ms][51.9211ms]
    13285. pre-checking object size: [4.6035ms][51.9242ms]
    13286. exit per-object: [5.1255ms][52.4482ms]
    13287. exit sandalone randomize: [7.8631ms][55.1854ms]
    13288. set for size check: [8.8984ms][56.2199ms]
    13289. set for dyna trim: [8.9339ms][56.2546ms]
    13290. set after final actor trim: [9.2212ms][56.5426ms]
    13291. set after second setnewactors for final data test: [11.7246ms][59.0479ms]
    13292. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13293. objects pick time: [1.8236ms][60.9511ms]
    13294. object trim time: [1.8312ms][60.9579ms]
    13295. set new actors: [2.7835ms][61.9106ms]
    13296. pre-checking object size: [2.785ms][61.9117ms]
    13297. exit per-object: [3.1613ms][62.2896ms]
    13298. exit sandalone randomize: [5.5911ms][64.7192ms]
    13299. set for size check: [6.4648ms][65.5919ms]
    13300. set for dyna trim: [6.4967ms][65.6235ms]
    13301. set after final actor trim: [6.7771ms][65.9046ms]
    13302. set after second setnewactors for final data test: [10.5648ms][69.6955ms]
    13303. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13304. re-generate candidates time: [14.0704ms][83.8381ms]
    13305. objects pick time: [18.456ms][88.2232ms]
    13306. object trim time: [18.4724ms][88.2361ms]
    13307. set new actors: [19.3861ms][89.1502ms]
    13308. pre-checking object size: [19.3875ms][89.151ms]
    13309. exit per-object: [19.8279ms][89.5928ms]
    13310. exit sandalone randomize: [22.4645ms][92.2291ms]
    13311. set for size check: [23.6684ms][93.4347ms]
    13312. set for dyna trim: [23.7196ms][93.4835ms]
    13313. set after final actor trim: [26.6563ms][96.4231ms]
    13314. set after second setnewactors for final data test: [27.6415ms][97.4056ms]
    13315. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13316. objects pick time: [1.7351ms][99.2079ms]
    13317. object trim time: [1.7413ms][99.2137ms]
    13318. set new actors: [2.782ms][100.2565ms]
    13319. ---- bogo REJECTED: obj pre-check failed (size:39088): [2.7854ms][100.2578ms]
    13320. objects pick time: [1.7236ms][101.985ms]
    13321. object trim time: [1.7296ms][101.9907ms]
    13322. set new actors: [2.6957ms][102.9575ms]
    13323. pre-checking object size: [2.6973ms][102.9583ms]
    13324. exit per-object: [3.0453ms][103.3074ms]
    13325. exit sandalone randomize: [5.1739ms][105.4364ms]
    13326. set for size check: [10.6315ms][110.8952ms]
    13327. set for dyna trim: [10.679ms][110.9403ms]
    13328. set after final actor trim: [10.9358ms][111.1972ms]
    13329. set after second setnewactors for final data test: [11.8661ms][112.1276ms]
    13330. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13331. objects pick time: [1.7098ms][113.8989ms]
    13332. object trim time: [1.7223ms][113.9112ms]
    13333. set new actors: [2.614ms][114.8039ms]
    13334. ---- bogo REJECTED: obj pre-check failed (size:447808): [2.6161ms][114.8048ms]
    13335. % removing large actor to reduce time to build: [GateSoldier]]
    13336. % removing large actor to reduce time to build: [Shiro]]
    13337. % removing large actor to reduce time to build: [UnusedShiro]]
    13338. re-generate candidates time: [13.7567ms][128.5657ms]
    13339. objects pick time: [15.4756ms][130.2828ms]
    13340. object trim time: [15.4811ms][130.288ms]
    13341. set new actors: [16.388ms][131.1959ms]
    13342. pre-checking object size: [16.39ms][131.1969ms]
    13343. exit per-object: [16.701ms][131.509ms]
    13344. exit sandalone randomize: [18.7152ms][133.523ms]
    13345. set for size check: [19.6142ms][134.422ms]
    13346. set for dyna trim: [19.6479ms][134.4548ms]
    13347. set after final actor trim: [19.9617ms][134.7693ms]
    13348. set after second setnewactors for final data test: [20.7892ms][135.5965ms]
    13349. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13350. objects pick time: [1.7121ms][137.3709ms]
    13351. object trim time: [10.5958ms][146.2545ms]
    13352. set new actors: [11.5118ms][147.1683ms]
    13353. pre-checking object size: [11.5133ms][147.1691ms]
    13354. exit per-object: [12.0579ms][147.7162ms]
    13355. exit sandalone randomize: [15.0974ms][150.7555ms]
    13356. set for size check: [16.0456ms][151.702ms]
    13357. set for dyna trim: [16.0789ms][151.7349ms]
    13358. set after final actor trim: [16.317ms][151.9732ms]
    13359. set after second setnewactors for final data test: [17.2254ms][152.8816ms]
    13360. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13361. objects pick time: [1.696ms][154.6373ms]
    13362. object trim time: [1.7016ms][154.6427ms]
    13363. set new actors: [2.6049ms][155.5464ms]
    13364. ---- bogo REJECTED: obj pre-check failed (size:418112): [2.6061ms][155.5471ms]
    13365. objects pick time: [1.6775ms][157.2261ms]
    13366. object trim time: [1.681ms][157.2295ms]
    13367. set new actors: [2.5698ms][158.1187ms]
    13368. pre-checking object size: [2.5709ms][158.1194ms]
    13369. exit per-object: [2.7746ms][158.324ms]
    13370. exit sandalone randomize: [4.7878ms][160.3373ms]
    13371. set for size check: [12.1612ms][167.712ms]
    13372. set for dyna trim: [12.1998ms][167.7485ms]
    13373. set after final actor trim: [12.4245ms][167.9734ms]
    13374. set after second setnewactors for final data test: [13.417ms][168.9664ms]
    13375. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13376. % removing large actor to reduce time to build: [Evan]]
    13377. re-generate candidates time: [11.9321ms][180.9695ms]
    13378. objects pick time: [13.6678ms][182.7001ms]
    13379. object trim time: [13.6804ms][182.7096ms]
    13380. set new actors: [14.731ms][183.7609ms]
    13381. pre-checking object size: [14.7326ms][183.7618ms]
    13382. exit per-object: [15.0851ms][184.1152ms]
    13383. exit sandalone randomize: [17.1827ms][186.2141ms]
    13384. set for size check: [18.189ms][187.219ms]
    13385. set for dyna trim: [18.2225ms][187.2518ms]
    13386. set after final actor trim: [18.4495ms][187.479ms]
    13387. set after second setnewactors for final data test: [19.3949ms][188.4244ms]
    13388. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13389. objects pick time: [1.6404ms][190.1241ms]
    13390. object trim time: [1.6504ms][190.1339ms]
    13391. set new actors: [2.5605ms][191.0444ms]
    13392. pre-checking object size: [2.5617ms][191.0451ms]
    13393. exit per-object: [2.9872ms][191.4718ms]
    13394. exit sandalone randomize: [5.0155ms][193.5001ms]
    13395. set for size check: [5.9832ms][194.4672ms]
    13396. set for dyna trim: [6.0156ms][194.4991ms]
    13397. set after final actor trim: [6.2691ms][194.7529ms]
    13398. set after second setnewactors for final data test: [7.2651ms][195.7493ms]
    13399. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13400. objects pick time: [2.9482ms][198.7596ms]
    13401. object trim time: [2.9565ms][198.766ms]
    13402. set new actors: [3.9547ms][199.7645ms]
    13403. pre-checking object size: [3.9559ms][199.7653ms]
    13404. exit per-object: [4.2988ms][200.1095ms]
    13405. exit sandalone randomize: [6.5974ms][202.4082ms]
    13406. set for size check: [7.4786ms][203.2885ms]
    13407. set for dyna trim: [7.512ms][203.3216ms]
    13408. set after final actor trim: [7.7256ms][203.5354ms]
    13409. set after second setnewactors for final data test: [8.5913ms][204.4012ms]
    13410. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13411. objects pick time: [1.6704ms][206.1307ms]
    13412. object trim time: [1.6758ms][206.1356ms]
    13413. set new actors: [2.5417ms][207.0019ms]
    13414. pre-checking object size: [2.5429ms][207.0026ms]
    13415. exit per-object: [2.7212ms][207.1817ms]
    13416. exit sandalone randomize: [4.6463ms][209.107ms]
    13417. set for size check: [6.9136ms][211.3756ms]
    13418. set for dyna trim: [6.953ms][211.4131ms]
    13419. set after final actor trim: [7.1676ms][211.637ms]
    13420. set after second setnewactors for final data test: [8.1346ms][212.5953ms]
    13421. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13422. re-generate candidates time: [11.1771ms][223.8373ms]
    13423. objects pick time: [13.09ms][225.7485ms]
    13424. object trim time: [13.1003ms][225.757ms]
    13425. set new actors: [14.3852ms][227.0437ms]
    13426. pre-checking object size: [14.3884ms][227.0449ms]
    13427. exit per-object: [14.877ms][227.5358ms]
    13428. exit sandalone randomize: [26.3615ms][239.0228ms]
    13429. set for size check: [27.4809ms][240.1395ms]
    13430. set for dyna trim: [27.5265ms][240.1832ms]
    13431. set after final actor trim: [27.8484ms][240.5063ms]
    13432. set after second setnewactors for final data test: [28.8304ms][241.4883ms]
    13433. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13434. objects pick time: [1.6879ms][243.2396ms]
    13435. object trim time: [1.6994ms][243.2509ms]
    13436. set new actors: [2.6386ms][244.1914ms]
    13437. ---- bogo REJECTED: obj pre-check failed (size:442576): [2.6409ms][244.1924ms]
    13438. objects pick time: [1.9745ms][246.1708ms]
    13439. object trim time: [1.984ms][246.1781ms]
    13440. set new actors: [2.9628ms][247.1577ms]
    13441. pre-checking object size: [2.965ms][247.1591ms]
    13442. exit per-object: [3.3195ms][247.5148ms]
    13443. exit sandalone randomize: [5.3515ms][249.5467ms]
    13444. set for size check: [6.2451ms][250.4399ms]
    13445. set for dyna trim: [6.2816ms][250.4759ms]
    13446. set after final actor trim: [6.5372ms][250.7318ms]
    13447. set after second setnewactors for final data test: [7.37ms][251.5645ms]
    13448. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13449. objects pick time: [1.7163ms][253.3408ms]
    13450. object trim time: [1.726ms][253.3502ms]
    13451. set new actors: [2.5908ms][254.2157ms]
    13452. pre-checking object size: [2.5923ms][254.2165ms]
    13453. exit per-object: [2.879ms][254.5042ms]
    13454. exit sandalone randomize: [8.1188ms][259.7448ms]
    13455. set for size check: [9.0264ms][260.6512ms]
    13456. set for dyna trim: [9.0595ms][260.6839ms]
    13457. set after final actor trim: [9.3053ms][260.93ms]
    13458. set after second setnewactors for final data test: [10.1777ms][261.8023ms]
    13459. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13460. % removing large actor to reduce time to build: [Cremia]]
    13461. re-generate candidates time: [8.9504ms][270.8151ms]
    13462. objects pick time: [10.5827ms][272.4456ms]
    13463. object trim time: [10.6024ms][272.4651ms]
    13464. set new actors: [13.5611ms][275.4264ms]
    13465. pre-checking object size: [13.5649ms][275.4278ms]
    13466. exit per-object: [13.9335ms][275.7976ms]
    13467. exit sandalone randomize: [15.9518ms][277.8156ms]
    13468. set for size check: [16.9692ms][278.8327ms]
    13469. set for dyna trim: [17.0026ms][278.8654ms]
    13470. set after final actor trim: [17.3155ms][279.1787ms]
    13471. set after second setnewactors for final data test: [18.245ms][280.1084ms]
    13472. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13473. objects pick time: [1.7264ms][281.8975ms]
    13474. object trim time: [1.7397ms][281.9103ms]
    13475. set new actors: [2.6712ms][282.8423ms]
    13476. pre-checking object size: [2.6725ms][282.8431ms]
    13477. exit per-object: [2.9986ms][283.17ms]
    13478. exit sandalone randomize: [5.0181ms][285.1902ms]
    13479. set for size check: [6.0117ms][286.1831ms]
    13480. set for dyna trim: [6.0744ms][286.2453ms]
    13481. set after final actor trim: [6.3846ms][286.5559ms]
    13482. set after second setnewactors for final data test: [7.9274ms][288.0997ms]
    13483. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13484. objects pick time: [1.7846ms][289.9477ms]
    13485. object trim time: [1.7912ms][289.9532ms]
    13486. set new actors: [2.7039ms][290.8662ms]
    13487. pre-checking object size: [2.705ms][290.8669ms]
    13488. exit per-object: [3.0043ms][291.1673ms]
    13489. exit sandalone randomize: [4.9934ms][293.1561ms]
    13490. set for size check: [6.342ms][294.5062ms]
    13491. set for dyna trim: [6.3955ms][294.5579ms]
    13492. set after final actor trim: [6.6373ms][294.7997ms]
    13493. set after second setnewactors for final data test: [7.5506ms][295.7132ms]
    13494. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13495. objects pick time: [1.6819ms][297.455ms]
    13496. object trim time: [1.6923ms][297.4651ms]
    13497. set new actors: [2.5858ms][298.3591ms]
    13498. pre-checking object size: [2.5871ms][298.3598ms]
    13499. exit per-object: [2.8892ms][298.6628ms]
    13500. exit sandalone randomize: [4.7696ms][300.5432ms]
    13501. set for size check: [5.7325ms][301.5063ms]
    13502. set for dyna trim: [5.7641ms][301.5369ms]
    13503. set after final actor trim: [6.016ms][301.7891ms]
    13504. set after second setnewactors for final data test: [6.9656ms][302.7389ms]
    13505. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13506. re-generate candidates time: [17.3259ms][320.1252ms]
    13507. objects pick time: [19.2116ms][322.0105ms]
    13508. object trim time: [19.2189ms][322.0165ms]
    13509. set new actors: [20.2074ms][323.0052ms]
    13510. pre-checking object size: [20.2086ms][323.006ms]
    13511. exit per-object: [20.737ms][323.5357ms]
    13512. exit sandalone randomize: [22.6535ms][325.4521ms]
    13513. set for size check: [23.6027ms][326.4005ms]
    13514. set for dyna trim: [23.6354ms][326.433ms]
    13515. set after final actor trim: [23.9331ms][326.731ms]
    13516. set after second setnewactors for final data test: [24.8313ms][327.6293ms]
    13517. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13518. objects pick time: [4.3272ms][332.0307ms]
    13519. object trim time: [4.3426ms][332.0388ms]
    13520. set new actors: [5.3348ms][333.0315ms]
    13521. pre-checking object size: [5.3361ms][333.0322ms]
    13522. exit per-object: [5.6826ms][333.38ms]
    13523. exit sandalone randomize: [24.5828ms][352.2842ms]
    13524. set for size check: [26.2646ms][353.9617ms]
    13525. set for dyna trim: [26.3001ms][353.9964ms]
    13526. set after final actor trim: [26.6272ms][354.324ms]
    13527. set after second setnewactors for final data test: [27.4745ms][355.171ms]
    13528. after isSizeAcceptable: [27.534ms][355.2303ms]
    13529. #######################################################
    13530. time to complete randomizing [SouthClockTown]: 361.2643ms
    13531. ending timestamp : [12:43:55.654 PM]
    13532. starting timestamp : [12:43:55.655 PM]
    13533. time to read scene enemies: 0.9156ms
    13534. object [PostMan] replacement blocked by item [100]
    13535. object [Kafei] replacement blocked by item [403]
    13536. object [RegularFrogs] replacement blocked by item [387]
    13537. time to read scene objects: 1.7083ms
    13538. =========================================================================
    13539. For Scene: [LaundryPool] with fid: 1518, with sid: 0x70
    13540. =========================================================================
    13541. time to finish removing unnecessary objects: 6.6944ms
    13542. ---------------------------
    13543. time to generate candidate list: 13.5463ms
    13544. time to separate map/time actors: 14.2126ms
    13545. time to find matching candidates: 17.8283ms
    13546. Loops used for match candidate: 1
    13547. ----------
    13548. #######################################################
    13549. Old actor:[00][Torch] replaced by new actor: [01FF][DeathArmos]
    13550. Old actor:[00][SmallWoodenBox] replaced by new actor: [000F][Treee]
    13551. Old actor:[00][GuruGuru] replaced by new actor: [0000][Dodongo]
    13552. Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
    13553. Old actor:[00][WallTalkSpot] replaced by new actor: [FC05][HitSpot]
    13554. Old actor:[00][TallGrass] replaced by new actor: [0045][En_Invisible_Ruppe]
    13555. Old actor:[00][TallGrass] replaced by new actor: [000F][LaundryPoolBell]
    13556. Old actor:[00][TallGrass] replaced by new actor: [0000][Butterfly]
    13557. ---------------------------------------------------------
    13558. Height adjustments:
    13559. +++ [4][HitSpot] had switch flags modified to [126] +++
    13560. ---------------------------------------------------------
    13561. ======( Map 00 )======
    13562. day: overlay ratio: [0.9012] newsize: [021810] oldsize: [0252D0]
    13563. day: struct ratio: [1.0889] newsize: [003F2C] oldsize: [003A04]
    13564. day: total = ratio: [0.9179] newsize: [02573C] oldsize: [028CD4]
    13565. night: overlay ratio: [0.9571] newsize: [023030] oldsize: [024950]
    13566. night: struct ratio: [1.1952] newsize: [004018] oldsize: [0035A0]
    13567. night: total = ratio: [0.9771] newsize: [027048] oldsize: [027EF0]
    13568. ------------------------------------------------------
    13569. day: object ratio: [1.0039] newsize: [13B2C0] oldsize: [139F60]
    13570. night: object ratio: [1.0039] newsize: [13B2C0] oldsize: [139F60]
    13571. object sizes: [ 0x3E40 0x97C0 0x10 0x2C90 0xDA60 0x3E20 0x42E0 0xF800 0x13E30 0x1E10 0xB550 0x9940 0x15C0 0x11C80 ]
    13572. sum: [0x73310] allsize: [0x13B2C0]
    13573. ------------------------------------------------------
    13574. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13575. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13576. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13577. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13578. -------------------------------------------------
    13579. ---------------------------------------------------------
    13580. objects pick time: [0.1809ms][14.5033ms]
    13581. object trim time: [0.1877ms][14.5095ms]
    13582. set new actors: [0.3971ms][14.7192ms]
    13583. pre-checking object size: [0.3983ms][14.72ms]
    13584. exit per-object: [0.5472ms][14.8695ms]
    13585. exit sandalone randomize: [2.8612ms][17.1843ms]
    13586. set for size check: [3.1598ms][17.482ms]
    13587. set for dyna trim: [3.1685ms][17.4903ms]
    13588. set after final actor trim: [3.266ms][17.588ms]
    13589. set after second setnewactors for final data test: [3.4935ms][17.8156ms]
    13590. after isSizeAcceptable: [3.5055ms][17.8274ms]
    13591. #######################################################
    13592. time to complete randomizing [LaundryPool]: 18.9798ms
    13593. ending timestamp : [12:43:55.674 PM]
    13594. starting timestamp : [12:43:54.503 PM]
    13595. time to read scene enemies: 111.3977ms
    13596. object [Bombiwa] replacement blocked by item [83]
    13597. object [FlyingFieldScrub] replacement blocked by item [196]
    13598. object [Takkuri] replacement blocked by item [1023]
    13599. object [SoftSoilAndBeans] replacement blocked by item [415]
    13600. object [Cremia] replacement blocked by item [383]
    13601. object [PostMan] replacement blocked by item [100]
    13602. time to read scene objects: 127.4398ms
    13603. =========================================================================
    13604. For Scene: [TerminaField] with fid: 1310, with sid: 0x2D
    13605. =========================================================================
    13606. time to finish removing unnecessary objects: 201.8528ms
    13607. ---------------------------
    13608. time to generate candidate list: 500.235ms
    13609. time to separate map/time actors: 525.1984ms
    13610. time to find matching candidates: 1549.2448ms
    13611. Loops used for match candidate: 6
    13612. +++ BUSH SUPPLIES at index:[105] replacing new choice [Empty][FF00] where old actor was [Leever][00FF]
    13613. ----------
    13614. #######################################################
    13615. Old actor:[00][Eeno] replaced by new actor: [0113][ClayPot]
    13616. Old actor:[00][Eeno] replaced by new actor: [010E][ClayPot]
    13617. Old actor:[00][Eeno] replaced by new actor: [0106][ClayPot]
    13618. Old actor:[00][Eeno] replaced by new actor: [0014][RealBombchu]
    13619. Old actor:[00][Eeno] replaced by new actor: [0115][ClayPot]
    13620. Old actor:[00][Eeno] replaced by new actor: [8023][RealBombchu]
    13621. Old actor:[00][Eeno] replaced by new actor: [011E][ClayPot]
    13622. Old actor:[00][Eeno] replaced by new actor: [011D][ClayPot]
    13623. Old actor:[00][Eeno] replaced by new actor: [011C][ClayPot]
    13624. Old actor:[00][BadBat] replaced by new actor: [0044][Bombiwa]
    13625. Old actor:[00][BadBat] replaced by new actor: [807E][Bombiwa]
    13626. Old actor:[00][ChuChu] replaced by new actor: [0000][RedBubble]
    13627. Old actor:[00][ChuChu] replaced by new actor: [0000][RedBubble]
    13628. Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
    13629. Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
    13630. Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
    13631. Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
    13632. Old actor:[00][ChuChu] replaced by new actor: [07FE][Flame]
    13633. Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
    13634. Old actor:[00][ChuChu] replaced by new actor: [07F4][Flame]
    13635. Old actor:[00][ChuChu] replaced by new actor: [0000][RedBubble]
    13636. Old actor:[00][ChuChu] replaced by new actor: [07FE][Flame]
    13637. Old actor:[00][ChuChu] replaced by new actor: [07F4][Flame]
    13638. Old actor:[00][ChuChu] replaced by new actor: [07F4][Flame]
    13639. Old actor:[00][DekuBaba] replaced by new actor: [FFFF][Empty]
    13640. Old actor:[00][DekuBaba] replaced by new actor: [0000][Empty]
    13641. Old actor:[00][DekuBaba] replaced by new actor: [0000][Empty]
    13642. Old actor:[00][DekuBaba] replaced by new actor: [0002][Shabom]
    13643. Old actor:[00][Dodongo] replaced by new actor: [1402][ChuChu]
    13644. Old actor:[00][Dodongo] replaced by new actor: [0103][ChuChu]
    13645. Old actor:[00][Dodongo] replaced by new actor: [0203][ChuChu]
    13646. Old actor:[00][BlueBubble] replaced by new actor: [0007][Empty]
    13647. Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
    13648. Old actor:[00][BlueBubble] replaced by new actor: [0005][Seagulls]
    13649. Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
    13650. Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
    13651. Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
    13652. Old actor:[00][BlueBubble] replaced by new actor: [0000][Takkuri]
    13653. Old actor:[00][ClayPot] replaced by new actor: [0000][Shiro]
    13654. Old actor:[00][RealBombchu] replaced by new actor: [FF02][IkanaGravestone] dyn: [24]
    13655. Old actor:[00][RealBombchu] replaced by new actor: [FF01][Empty]
    13656. Old actor:[00][RealBombchu] replaced by new actor: [017D][Bombiwa]
    13657. Old actor:[00][TFGuay] replaced by new actor: [0005][Empty]
    13658. Old actor:[00][Leever] replaced by new actor: [FE03][Seth1]
    13659. Old actor:[00][Leever] replaced by new actor: [0001][NaturalPatchOfGrass]
    13660. Old actor:[00][Leever] replaced by new actor: [000A][Empty]
    13661. Old actor:[00][Leever] replaced by new actor: [001E][PottedPlant]
    13662. Old actor:[00][Leever] replaced by new actor: [0016][Empty]
    13663. Old actor:[00][Leever] replaced by new actor: [2324][BugsFishButterfly]
    13664. Old actor:[00][Leever] replaced by new actor: [008C][RealBombchu]
    13665. Old actor:[00][Leever] replaced by new actor: [50BB][TreasureChest] dyn: [12]
    13666. Old actor:[00][Leever] replaced by new actor: [1F00][GrassRockCluster]
    13667. Old actor:[00][Leever] replaced by new actor: [3323][BugsFishButterfly]
    13668. Old actor:[00][Leever] replaced by new actor: [00FB][BronzeBoulder]
    13669. Old actor:[00][Leever] replaced by new actor: [0A00][NaturalPatchOfGrass]
    13670. Old actor:[00][Leever] replaced by new actor: [0000][RedBubble]
    13671. Old actor:[00][Leever] replaced by new actor: [0013][Empty]
    13672. Old actor:[00][Leever] replaced by new actor: [007F][GateSoldier]
    13673. Old actor:[00][Leever] replaced by new actor: [47FA][SoftSoilAndBeans] dyn: [6]
    13674. Old actor:[00][Leever] replaced by new actor: [000A][PottedPlant]
    13675. Old actor:[00][Leever] replaced by new actor: [0015][Empty]
    13676. Old actor:[00][Leever] replaced by new actor: [360A][PointedSign]
    13677. Old actor:[00][Leever] replaced by new actor: [FF02][ChuChu]
    13678. Old actor:[00][Leever] replaced by new actor: [FF01][Empty]
    13679. Old actor:[00][Leever] replaced by new actor: [0015][Empty]
    13680. Old actor:[00][Leever] replaced by new actor: [0000][UnusedShiro]
    13681. Old actor:[00][SquareSign] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
    13682. Old actor:[00][Eeno] replaced by new actor: [011A][ClayPot]
    13683. Old actor:[00][Eeno] replaced by new actor: [0028][RealBombchu]
    13684. Old actor:[00][Eeno] replaced by new actor: [0119][ClayPot]
    13685. Old actor:[00][Leever] replaced by new actor: [8004][Bombiwa]
    13686. Old actor:[00][Leever] replaced by new actor: [0001][BlueBubble]
    13687. Old actor:[00][Leever] replaced by new actor: [0015][PottedPlant]
    13688. Old actor:[00][Leever] replaced by new actor: [0010][PottedPlant]
    13689. Old actor:[00][Leever] replaced by new actor: [0000][Mimi] dyn: [12]
    13690. Old actor:[00][Leever] replaced by new actor: [0010][Empty]
    13691. Old actor:[00][Leever] replaced by new actor: [0002][PottedPlant]
    13692. Old actor:[00][Leever] replaced by new actor: [000B][PottedPlant]
    13693. Old actor:[00][Leever] replaced by new actor: [0016][PottedPlant]
    13694. Old actor:[00][Leever] replaced by new actor: [0004][PottedPlant]
    13695. Old actor:[00][Leever] replaced by new actor: [0010][Empty]
    13696. Old actor:[00][Leever] replaced by new actor: [0015][Empty]
    13697. Old actor:[00][Leever] replaced by new actor: [50B8][TreasureChest] dyn: [12]
    13698. Old actor:[00][Leever] replaced by new actor: [0110][Obj_Dowsing]
    13699. Old actor:[00][Leever] replaced by new actor: [0077][MushroomCloud]
    13700. Old actor:[00][Leever] replaced by new actor: [8076][Bombiwa]
    13701. Old actor:[00][Leever] replaced by new actor: [0002][Empty]
    13702. Old actor:[00][Leever] replaced by new actor: [0013][PottedPlant]
    13703. Old actor:[00][Leever] replaced by new actor: [000E][PottedPlant]
    13704. Old actor:[00][Leever] replaced by new actor: [000A][Empty]
    13705. Old actor:[00][Leever] replaced by new actor: [0002][InvisibleRupee]
    13706. Old actor:[00][Treee] replaced by new actor: [0103][ChuChu]
    13707. Old actor:[00][Treee] replaced by new actor: [FF00][ChuChu]
    13708. Old actor:[00][Treee] replaced by new actor: [FF01][ChuChu]
    13709. Old actor:[00][TelescopeGuay] replaced by new actor: [0007][Seagulls]
    13710. Old actor:[00][TelescopeGuay] replaced by new actor: [4324][BugsFishButterfly]
    13711. Old actor:[00][Kamaro] replaced by new actor: [FFFF][Scientist]
    13712. Old actor:[02][Treee] replaced by new actor: [0C01][ChuChu]
    13713. Old actor:[02][Treee] replaced by new actor: [0203][ChuChu]
    13714. Old actor:[02][Treee] replaced by new actor: [0203][ChuChu]
    13715. Old actor:[02][Treee] replaced by new actor: [0801][ChuChu]
    13716. Old actor:[04][CreamiaCariage] replaced by new actor: [7F3F][LargeWoodenCrate] dyn: [10]
    13717. Old actor:[05][Treee] replaced by new actor: [0A01][ChuChu]
    13718. Old actor:[05][Treee] replaced by new actor: [FF02][ChuChu]
    13719. Old actor:[05][Treee] replaced by new actor: [1402][ChuChu]
    13720. Old actor:[07][HappyMaskSalesman] replaced by new actor: [0001][GreatBayFisherman]
    13721. Old actor:[08][SoldierMoonLeaveCutscene] replaced by new actor: [0300][Empty]
    13722. Old actor:[08][SoldierMoonLeaveCutscene] replaced by new actor: [0300][Beamos]
    13723. Old actor:[08][SoldierMoonLeaveCutscene] replaced by new actor: [FF00][Beamos]
    13724. Old actor:[08][SoldierMoonLeaveCutscene] replaced by new actor: [0500][Beamos]
    13725. Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
    13726. Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
    13727. Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
    13728. Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
    13729. Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
    13730. Old actor:[08][ViscenMoonLeaveCutscene] replaced by new actor: [0000][PotionMan]
    13731. Old actor:[08][MutoMoonLeaveCutscene] replaced by new actor: [0115][Bombiwa]
    13732. Old actor:[09][CuriosityShopMan] replaced by new actor: [0000][HoneyAndDarlingCredits]
    13733. Old actor:[09][AnjuWeddingDress] replaced by new actor: [FFFD][Tektite]
    13734. Old actor:[09][AnjuMotherWedding] replaced by new actor: [8071][BundledSleepyScrub]
    13735. Old actor:[09][AnjusGrandmaCredits] replaced by new actor: [0001][BlueBubble]
    13736. Old actor:[09][ViscenMoonLeaveCutscene] replaced by new actor: [0000][PotionMan]
    13737. Old actor:[09][MutoMoonLeaveCutscene] replaced by new actor: [0175][Bombiwa]
    13738. Old actor:[00][DekuFlower] replaced by new actor: [370A][PointedSign]
    13739. Old actor:[00][DekuFlower] replaced by new actor: [0001][RealBombchu]
    13740. Old actor:[00][DekuFlower] replaced by new actor: [2507][TallGrass]
    13741. Old actor:[00][DekuFlower] replaced by new actor: [0001][Butterfly]
    13742. Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
    13743. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [2409][PointedSign]
    13744. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [00F4][BronzeBoulder]
    13745. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [E7B0][IshiRock]
    13746. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0003][InvisibleRupee]
    13747. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0004][PottedPlant]
    13748. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0072][Bombiwa]
    13749. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0000][Empty]
    13750. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0002][Empty]
    13751. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0005][Seagulls]
    13752. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [8070][Bombiwa]
    13753. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [FFFF][Empty]
    13754. Old actor:[00][IshiRock] replaced by new actor: [2D0A][PointedSign]
    13755. Old actor:[00][IshiRock] replaced by new actor: [46EF][SoftSoilAndBeans] dyn: [6]
    13756. Old actor:[00][IshiRock] replaced by new actor: [FE15][WallTalkSpot]
    13757. Old actor:[00][IshiRock] replaced by new actor: [1A24][IshiRock]
    13758. Old actor:[00][IshiRock] replaced by new actor: [4AEE][SoftSoilAndBeans] dyn: [6]
    13759. Old actor:[00][IshiRock] replaced by new actor: [FE16][Empty]
    13760. Old actor:[00][IshiRock] replaced by new actor: [DA0F][HitSpot]
    13761. Old actor:[00][IshiRock] replaced by new actor: [FE01][WallTalkSpot]
    13762. Old actor:[00][IshiRock] replaced by new actor: [D804][IshiRock]
    13763. Old actor:[00][IshiRock] replaced by new actor: [D604][IshiRock]
    13764. Old actor:[00][IshiRock] replaced by new actor: [D404][IshiRock]
    13765. Old actor:[00][IshiRock] replaced by new actor: [D244][IshiRock]
    13766. Old actor:[00][IshiRock] replaced by new actor: [0001][RealBombchu]
    13767. Old actor:[00][GrassRockCluster] replaced by new actor: [0402][GrassRockCluster]
    13768. Old actor:[00][BugsFishButterfly] replaced by new actor: [0079][En_Invisible_Ruppe]
    13769. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0001][BlueBubble]
    13770. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [5323][BugsFishButterfly]
    13771. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [400A][PointedSign]
    13772. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [FFFF][Shabom]
    13773. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0000][RedBubble]
    13774. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [002D][Empty]
    13775. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [1F00][GrassRockCluster]
    13776. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [4368][SoftSoilAndBeans] dyn: [6]
    13777. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0001][Butterfly]
    13778. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0002][PottedPlant]
    13779. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0000][RedBubble]
    13780. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0002][Empty]
    13781. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [00E7][BronzeBoulder]
    13782. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [CD00][IshiRock]
    13783. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0004][MothSwarm]
    13784. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0CA7][GossipStone]
    13785. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0023][FlyingFieldScrub]
    13786. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13787. Old actor:[00][PointedSign] replaced by new actor: [0000][RedBubble]
    13788. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [017F][DekuFlower] dyn: [12]
    13789. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [FF10][RegularIceBlock]
    13790. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [2909][PointedSign]
    13791. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0103][ChuChu]
    13792. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [1F00][GrassRockCluster]
    13793. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0301][NaturalPatchOfGrass]
    13794. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [E000][GrottoHole]
    13795. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0103][ChuChu]
    13796. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0164][Obj_Dowsing]
    13797. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [370A][PointedSign]
    13798. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0C73][GossipStone]
    13799. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0023][FlyingFieldScrub]
    13800. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [000A][PottedPlant]
    13801. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0401][NaturalPatchOfGrass]
    13802. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [2000][GrottoHole]
    13803. ---------------------------------------------------------
    13804. Height adjustments:
    13805. + adjusted height of actor [Seagulls] by [500]
    13806. + adjusted height of actor [Takkuri] by [100]
    13807. + adjusted height of actor [BugsFishButterfly] by [100]
    13808. + adjusted height of actor [MothSwarm] by [50]
    13809. +++ [10][Bombiwa] had switch flags modified to [126] +++
    13810. +++ [41][Bombiwa] had switch flags modified to [125] +++
    13811. +++ [50][TreasureChest] had switch flags modified to [124] +++
    13812. +++ [53][BronzeBoulder] had switch flags modified to [123] +++
    13813. +++ [58][SoftSoilAndBeans] had switch flags modified to [122] +++
    13814. +++ [82][TreasureChest] had switch flags modified to [120] +++
    13815. +++ [84][MushroomCloud] had switch flags modified to [119] +++
    13816. +++ [85][Bombiwa] had switch flags modified to [118] +++
    13817. +++ [122][Bombiwa] had switch flags modified to [117] +++
    13818. +++ [129][BronzeBoulder] had switch flags modified to [116] +++
    13819. +++ [130][IshiRock] had switch flags modified to [115] +++
    13820. +++ [133][Bombiwa] had switch flags modified to [114] +++
    13821. +++ [137][Bombiwa] had switch flags modified to [112] +++
    13822. +++ [140][SoftSoilAndBeans] had switch flags modified to [111] +++
    13823. +++ [143][SoftSoilAndBeans] had switch flags modified to [110] +++
    13824. +++ [145][HitSpot] had switch flags modified to [109] +++
    13825. +++ [147][IshiRock] had switch flags modified to [108] +++
    13826. +++ [148][IshiRock] had switch flags modified to [107] +++
    13827. +++ [149][IshiRock] had switch flags modified to [106] +++
    13828. +++ [150][IshiRock] had switch flags modified to [105] +++
    13829. +++ [161][SoftSoilAndBeans] had switch flags modified to [104] +++
    13830. +++ [166][BronzeBoulder] had switch flags modified to [103] +++
    13831. +++ [167][IshiRock] had switch flags modified to [102] +++
    13832. +++ [169][GossipStone] had switch flags modified to [101] +++
    13833. +++ [181][Obj_Dowsing] had switch flags modified to [100] +++
    13834. +++ [183][GossipStone] had switch flags modified to [99] +++
    13835. +++ [6][ClayPot] had treasure flags modified to [30] +++
    13836. +++ [7][ClayPot] had treasure flags modified to [29] +++
    13837. +++ [8][ClayPot] had treasure flags modified to [28] +++
    13838. +++ [50][TreasureChest] had treasure flags modified to [27] +++
    13839. +++ [67][ClayPot] had treasure flags modified to [26] +++
    13840. +++ [69][ClayPot] had treasure flags modified to [25] +++
    13841. +++ [82][TreasureChest] had treasure flags modified to [24] +++
    13842. ---------------------------------------------------------
    13843. ======( Map 00 )======
    13844. day: overlay ratio: [0.8682] newsize: [0FF430] oldsize: [126000]
    13845. day: struct ratio: [0.9986] newsize: [018120] oldsize: [0181AC]
    13846. day: total = ratio: [0.8781] newsize: [117550] oldsize: [13E1AC]
    13847. night: overlay ratio: [0.8634] newsize: [106670] oldsize: [12FEB0]
    13848. night: struct ratio: [0.9742] newsize: [01874C] oldsize: [0191A8]
    13849. night: total = ratio: [0.8719] newsize: [11EDBC] oldsize: [149058]
    13850. ------------------------------------------------------
    13851. day: object ratio: [0.9558] newsize: [137500] oldsize: [145B90]
    13852. night: object ratio: [0.9558] newsize: [137500] oldsize: [145B90]
    13853. object sizes: [ 0x10 0x6A70 0xAB40 0x11C80 0x1C70 0x2D70 0x3DD0 0x10 0xB2D0 0xE80 0x1650 0x2FF0 0x1640 0x1870 0x10C0 0x63E0 0x8120 0x10 0x1C70 0x1230 0x6CB0 0x3210 0x10 0x26A0 0x1A40 0xA80 0xDC90 0x19E0 ]
    13854. sum: [0x6F550] allsize: [0x137500]
    13855. ------------------------------------------------------
    13856. day: dyna poly delta: [44] newsize: [0000AA] oldsize: [00007E]
    13857. day: dyna vert delta: [32] newsize: [0000A0] oldsize: [000080]
    13858. night: dyna poly delta: [26] newsize: [000098] oldsize: [00007E]
    13859. night: dyna vert delta: [18] newsize: [000092] oldsize: [000080]
    13860. -------------------------------------------------
    13861. ======( Map 01 )======
    13862. day: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
    13863. day: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
    13864. day: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
    13865. night: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
    13866. night: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
    13867. night: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
    13868. ------------------------------------------------------
    13869. day: object ratio: [1.0000] newsize: [102940] oldsize: [102940]
    13870. night: object ratio: [1.0000] newsize: [102940] oldsize: [102940]
    13871. object sizes: [ 0x5220 0xAB40 0x11C80 0x17960 0x1650 ]
    13872. sum: [0x3A990] allsize: [0x102940]
    13873. ------------------------------------------------------
    13874. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13875. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13876. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13877. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13878. -------------------------------------------------
    13879. ======( Map 02 )======
    13880. day: overlay ratio: [1.2537] newsize: [028B20] oldsize: [020760]
    13881. day: struct ratio: [1.0580] newsize: [001DA0] oldsize: [001C00]
    13882. day: total = ratio: [1.2437] newsize: [02A8C0] oldsize: [022360]
    13883. night: overlay ratio: [1.2537] newsize: [028B20] oldsize: [020760]
    13884. night: struct ratio: [1.0580] newsize: [001DA0] oldsize: [001C00]
    13885. night: total = ratio: [1.2437] newsize: [02A8C0] oldsize: [022360]
    13886. ------------------------------------------------------
    13887. day: object ratio: [0.9693] newsize: [0F36C0] oldsize: [0FB210]
    13888. night: object ratio: [0.9693] newsize: [0F36C0] oldsize: [0FB210]
    13889. object sizes: [ 0x5220 0xAB40 0x11C80 0x1C70 0x6A70 0x1650 ]
    13890. sum: [0x2B710] allsize: [0xF36C0]
    13891. ------------------------------------------------------
    13892. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13893. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13894. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13895. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13896. -------------------------------------------------
    13897. ======( Map 03 )======
    13898. day: overlay ratio: [1.0000] newsize: [01AEA0] oldsize: [01AEA0]
    13899. day: struct ratio: [1.0000] newsize: [002368] oldsize: [002368]
    13900. day: total = ratio: [1.0000] newsize: [01D208] oldsize: [01D208]
    13901. night: overlay ratio: [1.0000] newsize: [01AEA0] oldsize: [01AEA0]
    13902. night: struct ratio: [1.0000] newsize: [002368] oldsize: [002368]
    13903. night: total = ratio: [1.0000] newsize: [01D208] oldsize: [01D208]
    13904. ------------------------------------------------------
    13905. day: object ratio: [1.0000] newsize: [14D2C0] oldsize: [14D2C0]
    13906. night: object ratio: [1.0000] newsize: [14D2C0] oldsize: [14D2C0]
    13907. object sizes: [ 0x5220 0x11C80 0x1650 0x1D3E0 0x3A910 0x15130 ]
    13908. sum: [0x85310] allsize: [0x14D2C0]
    13909. ------------------------------------------------------
    13910. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13911. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13912. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13913. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13914. -------------------------------------------------
    13915. ======( Map 04 )======
    13916. day: overlay ratio: [0.8761] newsize: [01F9B0] oldsize: [024130]
    13917. day: struct ratio: [0.8937] newsize: [001AEC] oldsize: [001E20]
    13918. day: total = ratio: [0.8770] newsize: [02149C] oldsize: [025F50]
    13919. night: overlay ratio: [0.8761] newsize: [01F9B0] oldsize: [024130]
    13920. night: struct ratio: [0.8937] newsize: [001AEC] oldsize: [001E20]
    13921. night: total = ratio: [0.8770] newsize: [02149C] oldsize: [025F50]
    13922. ------------------------------------------------------
    13923. day: object ratio: [0.9077] newsize: [13F850] oldsize: [160000]
    13924. night: object ratio: [0.9077] newsize: [13F850] oldsize: [160000]
    13925. object sizes: [ 0x5220 0xE4F0 0xAB40 0x11C80 0x1C70 0x2D70 0xB8C0 0x2C90 0x6A70 0x1650 0x16730 0x11C0 0x150F0 ]
    13926. sum: [0x778A0] allsize: [0x13F850]
    13927. ------------------------------------------------------
    13928. day: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
    13929. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    13930. night: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
    13931. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    13932. -------------------------------------------------
    13933. ======( Map 05 )======
    13934. day: overlay ratio: [1.4378] newsize: [03B590] oldsize: [029470]
    13935. day: struct ratio: [1.2218] newsize: [003A44] oldsize: [002FB0]
    13936. day: total = ratio: [1.4232] newsize: [03EFD4] oldsize: [02C420]
    13937. night: overlay ratio: [1.4378] newsize: [03B590] oldsize: [029470]
    13938. night: struct ratio: [1.2218] newsize: [003A44] oldsize: [002FB0]
    13939. night: total = ratio: [1.4232] newsize: [03EFD4] oldsize: [02C420]
    13940. ------------------------------------------------------
    13941. day: object ratio: [0.9402] newsize: [14CDE0] oldsize: [162090]
    13942. night: object ratio: [0.9402] newsize: [14CDE0] oldsize: [162090]
    13943. object sizes: [ 0x5220 0xE4F0 0x6A70 0xAB40 0x11C80 0x1C70 0x2D70 0xB8C0 0x2C90 0x137C0 0x10 0xB2D0 0xE80 0x1650 0x2FF0 0x1640 0x1870 0x10C0 0x63E0 0x8120 0x18C0 0x10 0x1C70 0x1230 0xA80 ]
    13944. sum: [0x84E30] allsize: [0x14CDE0]
    13945. ------------------------------------------------------
    13946. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    13947. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    13948. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    13949. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    13950. -------------------------------------------------
    13951. ======( Map 06 )======
    13952. day: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
    13953. day: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
    13954. day: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
    13955. night: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
    13956. night: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
    13957. night: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
    13958. ------------------------------------------------------
    13959. day: object ratio: [1.0000] newsize: [0FC0D0] oldsize: [0FC0D0]
    13960. night: object ratio: [1.0000] newsize: [0FC0D0] oldsize: [0FC0D0]
    13961. object sizes: [ 0xAB40 0x11C80 0x17960 ]
    13962. sum: [0x34120] allsize: [0xFC0D0]
    13963. ------------------------------------------------------
    13964. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13965. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13966. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13967. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13968. -------------------------------------------------
    13969. ======( Map 07 )======
    13970. day: overlay ratio: [0.9874] newsize: [02EA70] oldsize: [02F400]
    13971. day: struct ratio: [1.0019] newsize: [006AB4] oldsize: [006A80]
    13972. day: total = ratio: [0.9891] newsize: [035524] oldsize: [035E80]
    13973. night: overlay ratio: [0.9874] newsize: [02EA70] oldsize: [02F400]
    13974. night: struct ratio: [1.0019] newsize: [006AB4] oldsize: [006A80]
    13975. night: total = ratio: [0.9891] newsize: [035524] oldsize: [035E80]
    13976. ------------------------------------------------------
    13977. day: object ratio: [0.9336] newsize: [1454C0] oldsize: [15C710]
    13978. night: object ratio: [0.9336] newsize: [1454C0] oldsize: [15C710]
    13979. object sizes: [ 0x11C80 0x17960 0x15130 0xE4F0 0x9310 0x1D3E0 0x5F60 0x42C0 ]
    13980. sum: [0x7D510] allsize: [0x1454C0]
    13981. ------------------------------------------------------
    13982. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13983. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13984. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13985. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13986. -------------------------------------------------
    13987. ======( Map 08 )======
    13988. day: overlay ratio: [1.1932] newsize: [019370] oldsize: [015220]
    13989. day: struct ratio: [0.9051] newsize: [002F88] oldsize: [003484]
    13990. day: total = ratio: [1.1544] newsize: [01C2F8] oldsize: [0186A4]
    13991. night: overlay ratio: [1.1932] newsize: [019370] oldsize: [015220]
    13992. night: struct ratio: [0.9051] newsize: [002F88] oldsize: [003484]
    13993. night: total = ratio: [1.1544] newsize: [01C2F8] oldsize: [0186A4]
    13994. ------------------------------------------------------
    13995. day: object ratio: [0.9267] newsize: [118000] oldsize: [12E270]
    13996. night: object ratio: [0.9267] newsize: [118000] oldsize: [12E270]
    13997. object sizes: [ 0x11C80 0x17960 0x12A00 0x1510 0x6A70 0x8180 0x3F70 ]
    13998. sum: [0x50050] allsize: [0x118000]
    13999. ------------------------------------------------------
    14000. day: dyna poly delta: [90] newsize: [00005A] oldsize: [000000]
    14001. day: dyna vert delta: [80] newsize: [000050] oldsize: [000000]
    14002. night: dyna poly delta: [90] newsize: [00005A] oldsize: [000000]
    14003. night: dyna vert delta: [80] newsize: [000050] oldsize: [000000]
    14004. -------------------------------------------------
    14005. ======( Map 09 )======
    14006. day: overlay ratio: [1.1891] newsize: [012850] oldsize: [00F930]
    14007. day: struct ratio: [1.0737] newsize: [0023FC] oldsize: [002184]
    14008. day: total = ratio: [1.1754] newsize: [014C4C] oldsize: [011AB4]
    14009. night: overlay ratio: [1.1891] newsize: [012850] oldsize: [00F930]
    14010. night: struct ratio: [1.0737] newsize: [0023FC] oldsize: [002184]
    14011. night: total = ratio: [1.1754] newsize: [014C4C] oldsize: [011AB4]
    14012. ------------------------------------------------------
    14013. day: object ratio: [0.8689] newsize: [1393F0] oldsize: [168870]
    14014. night: object ratio: [0.8689] newsize: [1393F0] oldsize: [168870]
    14015. object sizes: [ 0x3A30 0xB510 0x8180 0x6A70 0xDBF0 0x3140 0x1A40 0xD5C0 0x3F70 0x16730 0xDA60 0xBAE0 ]
    14016. sum: [0x71440] allsize: [0x1393F0]
    14017. ------------------------------------------------------
    14018. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    14019. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    14020. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    14021. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    14022. -------------------------------------------------
    14023. ---------------------------------------------------------
    14024. objects pick time: [300.5909ms][833.1065ms]
    14025. object trim time: [300.6352ms][833.1475ms]
    14026. set new actors: [304.3601ms][836.8734ms]
    14027. ---- bogo REJECTED: obj pre-check failed (size:278192): [304.3624ms][836.8746ms]
    14028. objects pick time: [137.4403ms][974.3221ms]
    14029. object trim time: [137.472ms][974.3512ms]
    14030. set new actors: [141.0203ms][977.9016ms]
    14031. ---- bogo REJECTED: obj pre-check failed (size:29328): [141.0238ms][977.903ms]
    14032. objects pick time: [113.5083ms][1091.4172ms]
    14033. object trim time: [113.5305ms][1091.4371ms]
    14034. set new actors: [122.9199ms][1100.8301ms]
    14035. ---- bogo REJECTED: obj pre-check failed (size:47424): [122.9249ms][1100.8315ms]
    14036. % removing large actor to reduce time to build: [GuruGuru]]
    14037. re-generate candidates time: [63.3095ms][1164.1461ms]
    14038. objects pick time: [181.597ms][1282.4321ms]
    14039. object trim time: [181.6223ms][1282.4558ms]
    14040. set new actors: [185.983ms][1286.8177ms]
    14041. ---- bogo REJECTED: obj pre-check failed (size:618944): [185.9855ms][1286.8191ms]
    14042. objects pick time: [112.0864ms][1398.9092ms]
    14043. object trim time: [112.1156ms][1398.9367ms]
    14044. set new actors: [116.0064ms][1402.8278ms]
    14045. ---- bogo REJECTED: obj pre-check failed (size:38864): [116.0075ms][1402.8286ms]
    14046. objects pick time: [107.6875ms][1510.5192ms]
    14047. object trim time: [107.7148ms][1510.5447ms]
    14048. set new actors: [113.7867ms][1516.6178ms]
    14049. pre-checking object size: [113.7891ms][1516.6189ms]
    14050. exit per-object: [115.6606ms][1518.4913ms]
    14051. exit sandalone randomize: [138.3984ms][1541.2313ms]
    14052. set for size check: [141.7264ms][1544.5577ms]
    14053. set for dyna trim: [141.858ms][1544.688ms]
    14054. set after final actor trim: [143.073ms][1545.9034ms]
    14055. set after second setnewactors for final data test: [146.1696ms][1548.9998ms]
    14056. after isSizeAcceptable: [146.4138ms][1549.2438ms]
    14057. #######################################################
    14058. Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [1514,-92,2047]
    14059. Moved companion: [0000][Shiro] to actor: [GrassRockCluster][0000] at cords: [-1423,-222,3954]
    14060. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [-1423,-182,3954]
    14061. Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [-3972,-279,2086]
    14062. Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [-2892,-77,1573]
    14063. Moved companion: [2324][BugsFishButterfly] to actor: [GrassRockCluster][2324] at cords: [-2532,87,-2977]
    14064. Moved companion: [0001][Butterfly] to actor: [NaturalPatchOfGrass][0001] at cords: [-4922,-252,937]
    14065. Moved companion: [0001][Butterfly] to actor: [NaturalPatchOfGrass][0001] at cords: [-4322,-284,-289]
    14066. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [2893,198,1826]
    14067. time to complete randomizing [TerminaField]: 1564.6425ms
    14068. ending timestamp : [12:43:56.068 PM]
    14069. starting timestamp : [12:43:54.897 PM]
    14070. time to read scene enemies: 57.6837ms
    14071. object [Cremia] replacement blocked by item [383]
    14072. object [SmallWoodenBox] replacement blocked by item [383]
    14073. object [CreamiaCariage] replacement blocked by item [383]
    14074. time to read scene objects: 63.6598ms
    14075. =========================================================================
    14076. For Scene: [RomaniRanch] with fid: 1326, with sid: 0x35
    14077. =========================================================================
    14078. time to finish removing unnecessary objects: 78.033ms
    14079. ---------------------------
    14080. time to generate candidate list: 223.9589ms
    14081. time to separate map/time actors: 235.1527ms
    14082. time to find matching candidates: 1702.0843ms
    14083. Loops used for match candidate: 111
    14084. ----------
    14085. #######################################################
    14086. Old actor:[00][Treee] replaced by new actor: [0000][Empty]
    14087. Old actor:[00][Treee] replaced by new actor: [FF78][Empty]
    14088. Old actor:[00][Treee] replaced by new actor: [0000][Empty]
    14089. Old actor:[00][Treee] replaced by new actor: [FFC8][RegularIceBlock]
    14090. Old actor:[00][Treee] replaced by new actor: [0000][Empty]
    14091. Old actor:[00][Treee] replaced by new actor: [0030][En_Invisible_Ruppe]
    14092. Old actor:[00][Treee] replaced by new actor: [0000][Empty]
    14093. Old actor:[00][Treee] replaced by new actor: [FF96][RegularIceBlock]
    14094. Old actor:[00][Treee] replaced by new actor: [0000][Empty]
    14095. Old actor:[00][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
    14096. Old actor:[00][Treee] replaced by new actor: [FF78][RegularIceBlock]
    14097. Old actor:[00][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
    14098. Old actor:[00][SoftSoilAndBeans] replaced by new actor: [0000][SwordsmanSign]
    14099. Old actor:[01][Treee] replaced by new actor: [0000][Empty]
    14100. Old actor:[01][Treee] replaced by new actor: [0000][Empty]
    14101. Old actor:[01][Treee] replaced by new actor: [FF96][Empty]
    14102. Old actor:[01][Treee] replaced by new actor: [FFFF][Empty]
    14103. Old actor:[01][Treee] replaced by new actor: [FF96][RegularIceBlock]
    14104. Old actor:[01][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
    14105. Old actor:[01][Treee] replaced by new actor: [0000][Empty]
    14106. Old actor:[01][Treee] replaced by new actor: [FF78][RegularIceBlock]
    14107. Old actor:[01][Treee] replaced by new actor: [FFFF][Empty]
    14108. Old actor:[01][Treee] replaced by new actor: [FF96][Empty]
    14109. Old actor:[01][Treee] replaced by new actor: [FFFF][RegularIceBlock]
    14110. Old actor:[02][Treee] replaced by new actor: [0000][Empty]
    14111. Old actor:[02][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
    14112. Old actor:[02][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
    14113. Old actor:[02][LargeWoodenCrate] replaced by new actor: [0009][Fairy]
    14114. Old actor:[02][LargeWoodenCrate] replaced by new actor: [0009][Fairy]
    14115. Old actor:[02][CreditsCremia] replaced by new actor: [0000][Dinofos]
    14116. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
    14117. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
    14118. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
    14119. Old actor:[03][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
    14120. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
    14121. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
    14122. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
    14123. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
    14124. Old actor:[03][Treee] replaced by new actor: [FFFF][RegularIceBlock]
    14125. Old actor:[03][Treee] replaced by new actor: [FFC8][RegularIceBlock]
    14126. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
    14127. Old actor:[03][Treee] replaced by new actor: [0000][Butterfly]
    14128. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
    14129. Old actor:[03][Treee] replaced by new actor: [FF96][RegularIceBlock]
    14130. Old actor:[03][Treee] replaced by new actor: [420A][PointedSign]
    14131. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
    14132. Old actor:[03][Treee] replaced by new actor: [FFC8][Empty]
    14133. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
    14134. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
    14135. Old actor:[03][LargeWoodenCrate] replaced by new actor: [0000][Empty]
    14136. Old actor:[03][LargeWoodenCrate] replaced by new actor: [0009][Fairy]
    14137. Old actor:[03][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
    14138. Old actor:[03][SoftSoilAndBeans] replaced by new actor: [0000][Gong]
    14139. Old actor:[03][SoftSoilAndBeans] replaced by new actor: [0000][Gong]
    14140. Old actor:[04][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
    14141. Old actor:[04][Treee] replaced by new actor: [FF78][RegularIceBlock]
    14142. Old actor:[04][Treee] replaced by new actor: [FFC8][Empty]
    14143. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
    14144. Old actor:[04][Treee] replaced by new actor: [FFFF][RegularIceBlock]
    14145. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
    14146. Old actor:[04][Treee] replaced by new actor: [FF78][Empty]
    14147. Old actor:[04][Treee] replaced by new actor: [0002][Fairy]
    14148. Old actor:[04][Treee] replaced by new actor: [FFC8][Empty]
    14149. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
    14150. Old actor:[04][Treee] replaced by new actor: [FFC8][RegularIceBlock]
    14151. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
    14152. Old actor:[04][Treee] replaced by new actor: [FFFF][Empty]
    14153. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
    14154. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
    14155. Old actor:[04][Treee] replaced by new actor: [FF96][RegularIceBlock]
    14156. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
    14157. Old actor:[04][Treee] replaced by new actor: [FF78][Empty]
    14158. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
    14159. Old actor:[04][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
    14160. Old actor:[04][SoftSoilAndBeans] replaced by new actor: [0000][Gong]
    14161. Old actor:[04][SoftSoilAndBeans] replaced by new actor: [0000][SwordsmanSign]
    14162. Old actor:[05][Treee] replaced by new actor: [FFFF][RegularIceBlock]
    14163. Old actor:[05][Treee] replaced by new actor: [360A][PointedSign]
    14164. Old actor:[05][Treee] replaced by new actor: [FFFF][Empty]
    14165. Old actor:[05][Treee] replaced by new actor: [0000][Empty]
    14166. Old actor:[05][Treee] replaced by new actor: [FFFF][Empty]
    14167. Old actor:[05][Treee] replaced by new actor: [0000][Empty]
    14168. Old actor:[05][Treee] replaced by new actor: [FFC8][RegularIceBlock]
    14169. Old actor:[05][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
    14170. Old actor:[05][Treee] replaced by new actor: [FFC8][Empty]
    14171. Old actor:[05][Treee] replaced by new actor: [FFFF][Empty]
    14172. Old actor:[05][Treee] replaced by new actor: [0000][Empty]
    14173. Old actor:[05][Treee] replaced by new actor: [FF78][RegularIceBlock]
    14174. Old actor:[05][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
    14175. Old actor:[00][WallTalkSpot] replaced by new actor: [FE17][WallTalkSpot]
    14176. Old actor:[00][BugsFishButterfly] replaced by new actor: [0A01][NaturalPatchOfGrass]
    14177. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0001][NaturalPatchOfGrass]
    14178. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0110][Obj_Dowsing]
    14179. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0002][InvisibleRupee]
    14180. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0030][Empty]
    14181. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0007][Fairy]
    14182. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [623B][GrottoHole]
    14183. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [1F00][GrassRockCluster]
    14184. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [00FE][BronzeBoulder]
    14185. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0000][Cow]
    14186. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0A01][NaturalPatchOfGrass]
    14187. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [4324][BugsFishButterfly]
    14188. Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [017D][Obj_Dowsing]
    14189. Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [0000][FixedDemoKankyo]
    14190. Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [632B][TallGrass]
    14191. Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [FF20][RegularIceBlock]
    14192. Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [1F00][NaturalPatchOfGrass]
    14193. Old actor:[03][GrottoHole] replaced by new actor: [0301][GrottoHole]
    14194. Old actor:[03][GrassRockCluster] replaced by new actor: [0C00][NaturalPatchOfGrass]
    14195. Old actor:[03][BugsFishButterfly] replaced by new actor: [0001][InvisibleRupee]
    14196. Old actor:[03][NaturalPatchOfGrass] replaced by new actor: [007F][DekuFlower] dyn: [12]
    14197. Old actor:[03][NaturalPatchOfGrass] replaced by new actor: [F970][IshiRock]
    14198. Old actor:[04][GrassRockCluster] replaced by new actor: [0002][Cow]
    14199. Old actor:[04][BugsFishButterfly] replaced by new actor: [017B][Obj_Dowsing]
    14200. Old actor:[04][NaturalPatchOfGrass] replaced by new actor: [0000][Empty]
    14201. Old actor:[04][NaturalPatchOfGrass] replaced by new actor: [0801][GrassRockCluster]
    14202. Old actor:[05][BugsFishButterfly] replaced by new actor: [0000][PoeBalloon]
    14203. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0001][MothSwarm]
    14204. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0000][FixedDemoKankyo]
    14205. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [00FA][BronzeBoulder]
    14206. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [00F9][BronzeBoulder]
    14207. ---------------------------------------------------------
    14208. Height adjustments:
    14209. + adjusted height of actor [BugsFishButterfly] by [100]
    14210. + adjusted height of actor [MothSwarm] by [50]
    14211. +++ [98][BronzeBoulder] had switch flags modified to [126] +++
    14212. +++ [102][Obj_Dowsing] had switch flags modified to [125] +++
    14213. +++ [111][IshiRock] had switch flags modified to [124] +++
    14214. +++ [113][Obj_Dowsing] had switch flags modified to [123] +++
    14215. +++ [119][BronzeBoulder] had switch flags modified to [122] +++
    14216. +++ [120][BronzeBoulder] had switch flags modified to [121] +++
    14217. ---------------------------------------------------------
    14218. ======( Map 00 )======
    14219. day: overlay ratio: [0.9368] newsize: [042FF0] oldsize: [047840]
    14220. day: struct ratio: [0.9426] newsize: [005840] oldsize: [005DA0]
    14221. day: total = ratio: [0.9372] newsize: [048830] oldsize: [04D5E0]
    14222. night: overlay ratio: [0.9629] newsize: [075610] oldsize: [079E60]
    14223. night: struct ratio: [0.9431] newsize: [005924] oldsize: [005E84]
    14224. night: total = ratio: [0.9620] newsize: [07AF34] oldsize: [07FCE4]
    14225. ------------------------------------------------------
    14226. day: object ratio: [0.9945] newsize: [157070] oldsize: [158ED0]
    14227. night: object ratio: [0.9945] newsize: [157070] oldsize: [158ED0]
    14228. object sizes: [ 0x3430 0x1B780 0x2500 0x4EB0 0x16730 0x8100 0x2B80 0x3A70 0x1B00 0x150F0 0x19E20 0x4E60 0x3E20 0x1590 0x22E0 0xA80 0x17B0 0x5210 ]
    14229. sum: [0x8F0C0] allsize: [0x157070]
    14230. ------------------------------------------------------
    14231. day: dyna poly delta: [2] newsize: [000012] oldsize: [000010]
    14232. day: dyna vert delta: [-4] newsize: [00000C] oldsize: [000010]
    14233. night: dyna poly delta: [2] newsize: [000012] oldsize: [000010]
    14234. night: dyna vert delta: [-4] newsize: [00000C] oldsize: [000010]
    14235. -------------------------------------------------
    14236. ======( Map 01 )======
    14237. day: overlay ratio: [0.8005] newsize: [019EC0] oldsize: [020620]
    14238. day: struct ratio: [1.1886] newsize: [0055C8] oldsize: [00482C]
    14239. day: total = ratio: [0.8479] newsize: [01F488] oldsize: [024E4C]
    14240. night: overlay ratio: [0.8005] newsize: [019EC0] oldsize: [020620]
    14241. night: struct ratio: [1.1886] newsize: [0055C8] oldsize: [00482C]
    14242. night: total = ratio: [0.8479] newsize: [01F488] oldsize: [024E4C]
    14243. ------------------------------------------------------
    14244. day: object ratio: [0.9867] newsize: [103DF0] oldsize: [107610]
    14245. night: object ratio: [0.9867] newsize: [103DF0] oldsize: [107610]
    14246. object sizes: [ 0x3430 0xE4F0 0x2500 0x1590 0x1B780 0x5210 0x22E0 0x3E20 ]
    14247. sum: [0x3BE40] allsize: [0x103DF0]
    14248. ------------------------------------------------------
    14249. day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
    14250. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    14251. night: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
    14252. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    14253. -------------------------------------------------
    14254. ======( Map 02 )======
    14255. day: overlay ratio: [1.3035] newsize: [01CDB0] oldsize: [016230]
    14256. day: struct ratio: [1.0644] newsize: [002D2C] oldsize: [002A70]
    14257. day: total = ratio: [1.2779] newsize: [01FADC] oldsize: [018CA0]
    14258. night: overlay ratio: [1.4584] newsize: [015600] oldsize: [00EA80]
    14259. night: struct ratio: [1.0844] newsize: [002324] oldsize: [002068]
    14260. night: total = ratio: [1.4130] newsize: [017924] oldsize: [010AE8]
    14261. ------------------------------------------------------
    14262. day: object ratio: [1.0295] newsize: [112C30] oldsize: [10AE10]
    14263. night: object ratio: [1.0295] newsize: [112C30] oldsize: [10AE10]
    14264. object sizes: [ 0x3430 0x1B780 0x5210 0x2500 0x4EB0 0xD640 0x2B80 0x3A70 0x1B00 0x22E0 0x8100 ]
    14265. sum: [0x4AC80] allsize: [0x112C30]
    14266. ------------------------------------------------------
    14267. day: dyna poly delta: [-12] newsize: [000012] oldsize: [00001E]
    14268. day: dyna vert delta: [-12] newsize: [00000C] oldsize: [000018]
    14269. night: dyna poly delta: [-12] newsize: [000012] oldsize: [00001E]
    14270. night: dyna vert delta: [-12] newsize: [00000C] oldsize: [000018]
    14271. -------------------------------------------------
    14272. ======( Map 03 )======
    14273. day: overlay ratio: [0.7611] newsize: [030470] oldsize: [03F6E0]
    14274. day: struct ratio: [0.8581] newsize: [005CE4] oldsize: [006C40]
    14275. day: total = ratio: [0.7705] newsize: [036154] oldsize: [046320]
    14276. night: overlay ratio: [0.7666] newsize: [031C40] oldsize: [040EB0]
    14277. night: struct ratio: [0.8316] newsize: [004BD4] oldsize: [005B30]
    14278. night: total = ratio: [0.7718] newsize: [036814] oldsize: [0469E0]
    14279. ------------------------------------------------------
    14280. day: object ratio: [0.9939] newsize: [1334F0] oldsize: [135350]
    14281. night: object ratio: [0.9939] newsize: [1334F0] oldsize: [135350]
    14282. object sizes: [ 0x3430 0xE4F0 0x1B780 0x5210 0x2540 0x2500 0x4EB0 0x16730 0x8100 0x2B80 0x3A70 0x6DA0 0x1B00 0x22E0 ]
    14283. sum: [0x6B540] allsize: [0x1334F0]
    14284. ------------------------------------------------------
    14285. day: dyna poly delta: [-6] newsize: [00001E] oldsize: [000024]
    14286. day: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
    14287. night: dyna poly delta: [-6] newsize: [00001E] oldsize: [000024]
    14288. night: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
    14289. -------------------------------------------------
    14290. ======( Map 04 )======
    14291. day: overlay ratio: [0.7532] newsize: [02D100] oldsize: [03BD40]
    14292. day: struct ratio: [0.8721] newsize: [005138] oldsize: [005D20]
    14293. day: total = ratio: [0.7637] newsize: [032238] oldsize: [041A60]
    14294. night: overlay ratio: [0.7139] newsize: [0282C0] oldsize: [038460]
    14295. night: struct ratio: [0.8346] newsize: [004B88] oldsize: [005A80]
    14296. night: total = ratio: [0.7249] newsize: [02CE48] oldsize: [03DEE0]
    14297. ------------------------------------------------------
    14298. day: object ratio: [0.9929] newsize: [108E90] oldsize: [10ACF0]
    14299. night: object ratio: [0.9929] newsize: [108E90] oldsize: [10ACF0]
    14300. object sizes: [ 0x3430 0x1B780 0x4EB0 0x8100 0x2B80 0x3A70 0x1B00 0xF40 0x22E0 0x4E60 0x5210 ]
    14301. sum: [0x40EE0] allsize: [0x108E90]
    14302. ------------------------------------------------------
    14303. day: dyna poly delta: [2] newsize: [000012] oldsize: [000010]
    14304. day: dyna vert delta: [-4] newsize: [00000C] oldsize: [000010]
    14305. night: dyna poly delta: [2] newsize: [000012] oldsize: [000010]
    14306. night: dyna vert delta: [-4] newsize: [00000C] oldsize: [000010]
    14307. -------------------------------------------------
    14308. ======( Map 05 )======
    14309. day: overlay ratio: [0.7605] newsize: [018510] oldsize: [01FF90]
    14310. day: struct ratio: [1.7993] newsize: [00933C] oldsize: [0051D4]
    14311. day: total = ratio: [0.9038] newsize: [02184C] oldsize: [025164]
    14312. night: overlay ratio: [0.7093] newsize: [012AE0] oldsize: [01A560]
    14313. night: struct ratio: [1.8987] newsize: [008A30] oldsize: [0048C8]
    14314. night: total = ratio: [0.8845] newsize: [01B510] oldsize: [01EE28]
    14315. ------------------------------------------------------
    14316. day: object ratio: [0.9864] newsize: [14E740] oldsize: [153110]
    14317. night: object ratio: [0.9864] newsize: [14E740] oldsize: [153110]
    14318. object sizes: [ 0x3430 0x1B780 0x2500 0x16730 0x8100 0x2B80 0x3A70 0x1B00 0x150F0 0x1FE50 0x4E60 0x1590 0x22E0 0x17B0 ]
    14319. sum: [0x86790] allsize: [0x14E740]
    14320. ------------------------------------------------------
    14321. day: dyna poly delta: [8] newsize: [000012] oldsize: [00000A]
    14322. day: dyna vert delta: [4] newsize: [00000C] oldsize: [000008]
    14323. night: dyna poly delta: [8] newsize: [000012] oldsize: [00000A]
    14324. night: dyna vert delta: [4] newsize: [00000C] oldsize: [000008]
    14325. -------------------------------------------------
    14326. ======( Map 06 )======
    14327. day: overlay ratio: [1.0000] newsize: [009660] oldsize: [009660]
    14328. day: struct ratio: [1.0000] newsize: [00167C] oldsize: [00167C]
    14329. day: total = ratio: [1.0000] newsize: [00ACDC] oldsize: [00ACDC]
    14330. night: overlay ratio: [1.0000] newsize: [009660] oldsize: [009660]
    14331. night: struct ratio: [1.0000] newsize: [00167C] oldsize: [00167C]
    14332. night: total = ratio: [1.0000] newsize: [00ACDC] oldsize: [00ACDC]
    14333. ------------------------------------------------------
    14334. day: object ratio: [0.9826] newsize: [103C80] oldsize: [108650]
    14335. night: object ratio: [0.9826] newsize: [103C80] oldsize: [108650]
    14336. object sizes: [ 0x3430 0x1B780 0x4EB0 0x8100 0x2B80 0x3A70 0x1B00 0xF40 0x22E0 0x4E60 ]
    14337. sum: [0x3BCD0] allsize: [0x103C80]
    14338. ------------------------------------------------------
    14339. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    14340. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    14341. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    14342. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    14343. -------------------------------------------------
    14344. ---------------------------------------------------------
    14345. objects pick time: [0.9904ms][236.2894ms]
    14346. object trim time: [9.7341ms][245.0346ms]
    14347. set new actors: [12.6847ms][247.9837ms]
    14348. ---- bogo REJECTED: obj pre-check failed (size:23168): [12.6874ms][247.9862ms]
    14349. objects pick time: [4.5612ms][252.5529ms]
    14350. object trim time: [4.5778ms][252.5669ms]
    14351. set new actors: [11.2917ms][259.2837ms]
    14352. ---- bogo REJECTED: obj pre-check failed (size:52160): [11.2975ms][259.2866ms]
    14353. objects pick time: [1.0777ms][260.3683ms]
    14354. object trim time: [1.0907ms][260.3803ms]
    14355. set new actors: [9.0119ms][268.3037ms]
    14356. ---- bogo REJECTED: obj pre-check failed (size:41968): [9.0158ms][268.3054ms]
    14357. % removing large actor to reduce time to build: [SwampTouristGuide]]
    14358. re-generate candidates time: [111.0275ms][379.3377ms]
    14359. objects pick time: [111.578ms][379.8861ms]
    14360. object trim time: [111.5883ms][379.8961ms]
    14361. set new actors: [116.6824ms][384.9923ms]
    14362. ---- bogo REJECTED: obj pre-check failed (size:14240): [116.6858ms][384.9938ms]
    14363. objects pick time: [1.033ms][386.0294ms]
    14364. object trim time: [1.0445ms][386.0403ms]
    14365. set new actors: [5.5256ms][390.524ms]
    14366. ---- bogo REJECTED: obj pre-check failed (size:43296): [5.53ms][390.5266ms]
    14367. objects pick time: [0.5556ms][391.0857ms]
    14368. object trim time: [0.569ms][391.0985ms]
    14369. set new actors: [2.4253ms][392.9559ms]
    14370. ---- bogo REJECTED: obj pre-check failed (size:64096): [2.4275ms][392.9569ms]
    14371. objects pick time: [2.7365ms][395.6983ms]
    14372. object trim time: [2.7529ms][395.7128ms]
    14373. set new actors: [4.7693ms][397.731ms]
    14374. ---- bogo REJECTED: obj pre-check failed (size:26048): [4.7722ms][397.732ms]
    14375. % removing large actor to reduce time to build: [GaroMaster]]
    14376. re-generate candidates time: [43.7066ms][441.4425ms]
    14377. objects pick time: [44.2387ms][441.9726ms]
    14378. object trim time: [44.2476ms][441.9814ms]
    14379. set new actors: [46.285ms][444.0212ms]
    14380. ---- bogo REJECTED: obj pre-check failed (size:81040): [46.2888ms][444.0226ms]
    14381. objects pick time: [2.0876ms][446.1153ms]
    14382. object trim time: [2.1013ms][446.1259ms]
    14383. set new actors: [3.9756ms][448.0022ms]
    14384. ---- bogo REJECTED: obj pre-check failed (size:213200): [3.9789ms][448.0034ms]
    14385. objects pick time: [0.5291ms][448.5346ms]
    14386. object trim time: [0.5367ms][448.542ms]
    14387. set new actors: [2.3141ms][450.3198ms]
    14388. ---- bogo REJECTED: obj pre-check failed (size:14480): [2.3152ms][450.3204ms]
    14389. objects pick time: [0.526ms][450.8477ms]
    14390. object trim time: [0.5311ms][450.8527ms]
    14391. set new actors: [2.3717ms][452.6956ms]
    14392. ---- bogo REJECTED: obj pre-check failed (size:35904): [2.3754ms][452.6981ms]
    14393. % removing large actor to reduce time to build: [Wolfos]]
    14394. re-generate candidates time: [33.5ms][486.2058ms]
    14395. objects pick time: [34.0726ms][486.7733ms]
    14396. object trim time: [34.0886ms][486.7893ms]
    14397. set new actors: [36.0076ms][488.7092ms]
    14398. pre-checking object size: [36.0097ms][488.7103ms]
    14399. exit per-object: [36.5072ms][489.2091ms]
    14400. exit sandalone randomize: [55.5203ms][508.2233ms]
    14401. set for size check: [57.2723ms][509.9736ms]
    14402. set for dyna trim: [57.3174ms][510.0182ms]
    14403. set after final actor trim: [58.3276ms][511.0301ms]
    14404. set after second setnewactors for final data test: [60.0594ms][512.7621ms]
    14405. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14406. objects pick time: [0.5321ms][513.3779ms]
    14407. object trim time: [0.5411ms][513.3867ms]
    14408. set new actors: [3.8717ms][516.7197ms]
    14409. ---- bogo REJECTED: obj pre-check failed (size:32864): [3.8754ms][516.721ms]
    14410. objects pick time: [0.5257ms][517.2493ms]
    14411. object trim time: [0.5347ms][517.2582ms]
    14412. set new actors: [2.209ms][518.9331ms]
    14413. ---- bogo REJECTED: obj pre-check failed (size:13744): [2.2103ms][518.9339ms]
    14414. objects pick time: [0.5416ms][519.4786ms]
    14415. object trim time: [0.5605ms][519.4954ms]
    14416. set new actors: [2.401ms][521.3363ms]
    14417. ---- bogo REJECTED: obj pre-check failed (size:12768): [2.4022ms][521.3371ms]
    14418. % removing large actor to reduce time to build: [GoronKid]]
    14419. re-generate candidates time: [32.5044ms][553.8454ms]
    14420. objects pick time: [33.0274ms][554.3665ms]
    14421. object trim time: [33.0369ms][554.3759ms]
    14422. set new actors: [34.718ms][556.0577ms]
    14423. pre-checking object size: [34.7197ms][556.0586ms]
    14424. exit per-object: [41.5993ms][562.9409ms]
    14425. exit sandalone randomize: [55.7727ms][577.116ms]
    14426. set for size check: [57.9429ms][579.2826ms]
    14427. set for dyna trim: [57.9897ms][579.3288ms]
    14428. set after final actor trim: [58.8585ms][580.1985ms]
    14429. set after second setnewactors for final data test: [60.9383ms][582.2783ms]
    14430. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14431. objects pick time: [0.5268ms][582.8916ms]
    14432. object trim time: [0.5428ms][582.9073ms]
    14433. set new actors: [2.5534ms][584.9183ms]
    14434. pre-checking object size: [2.5551ms][584.9195ms]
    14435. exit per-object: [3.1398ms][585.5054ms]
    14436. exit sandalone randomize: [15.6609ms][598.0282ms]
    14437. set for size check: [18.0254ms][600.3925ms]
    14438. set for dyna trim: [18.0831ms][600.4478ms]
    14439. set after final actor trim: [19.3536ms][601.7194ms]
    14440. set after second setnewactors for final data test: [21.0117ms][603.3771ms]
    14441. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14442. objects pick time: [0.5251ms][603.9818ms]
    14443. object trim time: [0.5333ms][603.9896ms]
    14444. set new actors: [2.1402ms][605.5973ms]
    14445. ---- bogo REJECTED: obj pre-check failed (size:22336): [2.1419ms][605.5982ms]
    14446. objects pick time: [0.5109ms][606.1109ms]
    14447. object trim time: [1.1963ms][606.7978ms]
    14448. set new actors: [2.8547ms][608.4553ms]
    14449. ---- bogo REJECTED: obj pre-check failed (size:35264): [2.8584ms][608.4582ms]
    14450. % removing large actor to reduce time to build: [RegularFrogs]]
    14451. % removing large actor to reduce time to build: [ImposterFrog]]
    14452. re-generate candidates time: [30.6609ms][639.1227ms]
    14453. objects pick time: [31.2571ms][639.721ms]
    14454. object trim time: [31.2787ms][639.7387ms]
    14455. set new actors: [33.2369ms][641.6979ms]
    14456. ---- bogo REJECTED: obj pre-check failed (size:22256): [33.2392ms][641.699ms]
    14457. objects pick time: [0.546ms][642.2489ms]
    14458. object trim time: [0.554ms][642.2567ms]
    14459. set new actors: [2.2721ms][643.9756ms]
    14460. pre-checking object size: [2.2737ms][643.9764ms]
    14461. exit per-object: [2.8376ms][644.5416ms]
    14462. exit sandalone randomize: [17.3025ms][659.0071ms]
    14463. set for size check: [19.1597ms][660.8631ms]
    14464. set for dyna trim: [19.203ms][660.9059ms]
    14465. set after final actor trim: [20.1431ms][661.8465ms]
    14466. set after second setnewactors for final data test: [21.9402ms][663.6434ms]
    14467. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14468. objects pick time: [0.5187ms][664.241ms]
    14469. object trim time: [0.5257ms][664.2478ms]
    14470. set new actors: [2.2978ms][666.0203ms]
    14471. ---- bogo REJECTED: obj pre-check failed (size:147248): [2.2991ms][666.0211ms]
    14472. objects pick time: [0.5041ms][666.5269ms]
    14473. object trim time: [0.5201ms][666.5429ms]
    14474. set new actors: [2.2441ms][668.2672ms]
    14475. pre-checking object size: [2.2451ms][668.2679ms]
    14476. exit per-object: [4.9091ms][670.9338ms]
    14477. exit sandalone randomize: [15.6004ms][681.6252ms]
    14478. set for size check: [18.2057ms][684.234ms]
    14479. set for dyna trim: [18.2618ms][684.2848ms]
    14480. set after final actor trim: [19.4932ms][685.5171ms]
    14481. set after second setnewactors for final data test: [21.1844ms][687.2077ms]
    14482. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14483. % removing large actor to reduce time to build: [GreatBayFisherman]]
    14484. re-generate candidates time: [27.7822ms][715.0733ms]
    14485. objects pick time: [28.3177ms][715.6058ms]
    14486. object trim time: [28.3349ms][715.6229ms]
    14487. set new actors: [30.0579ms][717.3467ms]
    14488. pre-checking object size: [30.0596ms][717.3476ms]
    14489. exit per-object: [30.4564ms][717.7456ms]
    14490. exit sandalone randomize: [61.2605ms][748.5555ms]
    14491. set for size check: [63.6519ms][750.941ms]
    14492. set for dyna trim: [63.697ms][750.9852ms]
    14493. set after final actor trim: [64.4023ms][751.6906ms]
    14494. set after second setnewactors for final data test: [69.7822ms][757.0722ms]
    14495. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14496. objects pick time: [0.5296ms][757.7082ms]
    14497. object trim time: [0.5383ms][757.7166ms]
    14498. set new actors: [2.2365ms][759.4153ms]
    14499. ---- bogo REJECTED: obj pre-check failed (size:29696): [2.2379ms][759.4161ms]
    14500. objects pick time: [0.5679ms][759.9855ms]
    14501. object trim time: [0.5752ms][759.9924ms]
    14502. set new actors: [2.4837ms][761.9043ms]
    14503. ---- bogo REJECTED: obj pre-check failed (size:77344): [2.4886ms][761.9058ms]
    14504. objects pick time: [0.5485ms][762.4568ms]
    14505. object trim time: [0.5577ms][762.4657ms]
    14506. set new actors: [2.1565ms][764.0649ms]
    14507. ---- bogo REJECTED: obj pre-check failed (size:27184): [2.1576ms][764.0656ms]
    14508. % removing large actor to reduce time to build: [Tingle]]
    14509. re-generate candidates time: [29.6644ms][793.7358ms]
    14510. objects pick time: [30.2131ms][794.28ms]
    14511. object trim time: [30.2244ms][794.2913ms]
    14512. set new actors: [32.6192ms][796.6872ms]
    14513. pre-checking object size: [32.6213ms][796.6881ms]
    14514. exit per-object: [33.5063ms][797.5747ms]
    14515. exit sandalone randomize: [44.3074ms][808.3777ms]
    14516. set for size check: [46.0877ms][810.1554ms]
    14517. set for dyna trim: [46.1332ms][810.2002ms]
    14518. set after final actor trim: [47.2146ms][811.2822ms]
    14519. set after second setnewactors for final data test: [48.7266ms][812.7941ms]
    14520. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14521. objects pick time: [0.5436ms][813.418ms]
    14522. object trim time: [0.5539ms][813.428ms]
    14523. set new actors: [2.0652ms][814.94ms]
    14524. ---- bogo REJECTED: obj pre-check failed (size:37104): [2.0668ms][814.9409ms]
    14525. objects pick time: [0.5462ms][815.4884ms]
    14526. object trim time: [0.5518ms][815.4939ms]
    14527. set new actors: [2.0283ms][816.9709ms]
    14528. ---- bogo REJECTED: obj pre-check failed (size:46128): [2.0295ms][816.9716ms]
    14529. objects pick time: [0.5495ms][817.5221ms]
    14530. object trim time: [0.562ms][817.5345ms]
    14531. set new actors: [2.0398ms][819.0128ms]
    14532. pre-checking object size: [2.041ms][819.0135ms]
    14533. exit per-object: [2.7351ms][819.7083ms]
    14534. exit sandalone randomize: [14.5198ms][831.4936ms]
    14535. set for size check: [17.2542ms][834.2275ms]
    14536. set for dyna trim: [17.2971ms][834.2698ms]
    14537. set after final actor trim: [18.2241ms][835.1971ms]
    14538. set after second setnewactors for final data test: [19.9986ms][836.9716ms]
    14539. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14540. % removing large actor to reduce time to build: [InjuredKoume]]
    14541. % removing large actor to reduce time to build: [BoatCruiseTarget]]
    14542. re-generate candidates time: [19.7988ms][856.8506ms]
    14543. objects pick time: [20.3268ms][857.3766ms]
    14544. object trim time: [20.3338ms][857.3835ms]
    14545. set new actors: [23.0094ms][860.0598ms]
    14546. ---- bogo REJECTED: obj pre-check failed (size:58368): [23.011ms][860.0606ms]
    14547. objects pick time: [0.5219ms][860.5844ms]
    14548. object trim time: [0.5406ms][860.6031ms]
    14549. set new actors: [2.2957ms][862.3587ms]
    14550. ---- bogo REJECTED: obj pre-check failed (size:48432): [2.297ms][862.3597ms]
    14551. objects pick time: [0.517ms][862.8819ms]
    14552. object trim time: [0.522ms][862.8868ms]
    14553. set new actors: [2.2472ms][864.6123ms]
    14554. ---- bogo REJECTED: obj pre-check failed (size:36928): [2.2481ms][864.613ms]
    14555. objects pick time: [0.5193ms][865.1332ms]
    14556. object trim time: [0.5246ms][865.1384ms]
    14557. set new actors: [2.2523ms][866.8664ms]
    14558. ---- bogo REJECTED: obj pre-check failed (size:106592): [2.2532ms][866.867ms]
    14559. % removing large actor to reduce time to build: [ReDead]]
    14560. % removing large actor to reduce time to build: [GibdoWell]]
    14561. % removing large actor to reduce time to build: [GibdoIkana]]
    14562. re-generate candidates time: [19.803ms][886.6748ms]
    14563. objects pick time: [20.3463ms][887.2174ms]
    14564. object trim time: [20.3654ms][887.2334ms]
    14565. set new actors: [23.1526ms][890.0212ms]
    14566. pre-checking object size: [23.154ms][890.022ms]
    14567. exit per-object: [23.6711ms][890.5398ms]
    14568. exit sandalone randomize: [33.2569ms][900.1257ms]
    14569. set for size check: [35.0829ms][901.9513ms]
    14570. set for dyna trim: [35.1344ms][902.0025ms]
    14571. set after final actor trim: [35.7387ms][902.607ms]
    14572. set after second setnewactors for final data test: [37.477ms][904.3454ms]
    14573. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14574. objects pick time: [0.5274ms][904.9622ms]
    14575. object trim time: [0.5341ms][904.9688ms]
    14576. set new actors: [2.1839ms][906.6188ms]
    14577. ---- bogo REJECTED: obj pre-check failed (size:154688): [2.1848ms][906.6195ms]
    14578. objects pick time: [0.5178ms][907.1383ms]
    14579. object trim time: [0.5243ms][907.1447ms]
    14580. set new actors: [4.4843ms][911.1062ms]
    14581. ---- bogo REJECTED: obj pre-check failed (size:72000): [4.4869ms][911.1074ms]
    14582. objects pick time: [0.5237ms][911.6331ms]
    14583. object trim time: [0.5382ms][911.6475ms]
    14584. set new actors: [2.1608ms][913.2704ms]
    14585. ---- bogo REJECTED: obj pre-check failed (size:546848): [2.1618ms][913.2711ms]
    14586. % removing large actor to reduce time to build: [TreasureChest]]
    14587. % removing large actor to reduce time to build: [Mimi]]
    14588. re-generate candidates time: [16.9762ms][930.2502ms]
    14589. objects pick time: [17.5055ms][930.7777ms]
    14590. object trim time: [17.5217ms][930.7939ms]
    14591. set new actors: [19.2196ms][932.4923ms]
    14592. ---- bogo REJECTED: obj pre-check failed (size:102352): [19.221ms][932.4932ms]
    14593. objects pick time: [0.5498ms][933.0447ms]
    14594. object trim time: [0.5639ms][933.0587ms]
    14595. set new actors: [2.2534ms][934.7485ms]
    14596. pre-checking object size: [2.2545ms][934.7492ms]
    14597. exit per-object: [2.779ms][935.2744ms]
    14598. exit sandalone randomize: [13.2596ms][945.7555ms]
    14599. set for size check: [16.6004ms][949.0963ms]
    14600. set for dyna trim: [16.6456ms][949.1405ms]
    14601. set after final actor trim: [17.2083ms][949.7033ms]
    14602. set after second setnewactors for final data test: [19.0766ms][951.5717ms]
    14603. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14604. objects pick time: [0.5435ms][952.1989ms]
    14605. object trim time: [0.553ms][952.2083ms]
    14606. set new actors: [2.3609ms][954.0164ms]
    14607. ---- bogo REJECTED: obj pre-check failed (size:76416): [2.3618ms][954.0171ms]
    14608. objects pick time: [0.4981ms][954.5163ms]
    14609. object trim time: [0.5026ms][954.5209ms]
    14610. set new actors: [2.2908ms][956.3092ms]
    14611. ---- bogo REJECTED: obj pre-check failed (size:29136): [2.2916ms][956.3098ms]
    14612. % removing large actor to reduce time to build: [Scarecrow]]
    14613. re-generate candidates time: [21.5424ms][977.8545ms]
    14614. objects pick time: [22.0916ms][978.4024ms]
    14615. object trim time: [22.0988ms][978.4094ms]
    14616. set new actors: [24.9761ms][981.2874ms]
    14617. ---- bogo REJECTED: obj pre-check failed (size:88624): [24.9775ms][981.2881ms]
    14618. objects pick time: [0.5423ms][981.8394ms]
    14619. object trim time: [0.5487ms][981.8456ms]
    14620. set new actors: [2.4398ms][983.7372ms]
    14621. pre-checking object size: [2.4419ms][983.7389ms]
    14622. exit per-object: [3.2199ms][984.5175ms]
    14623. exit sandalone randomize: [12.5186ms][993.8188ms]
    14624. set for size check: [14.4026ms][995.7ms]
    14625. set for dyna trim: [14.4514ms][995.7484ms]
    14626. set after final actor trim: [16.9119ms][998.2123ms]
    14627. set after second setnewactors for final data test: [19.2961ms][1000.5934ms]
    14628. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14629. objects pick time: [0.5341ms][1001.2069ms]
    14630. object trim time: [0.5433ms][1001.2157ms]
    14631. set new actors: [2.3164ms][1002.9904ms]
    14632. ---- bogo REJECTED: obj pre-check failed (size:2144): [2.3193ms][1002.9919ms]
    14633. objects pick time: [0.6377ms][1003.6319ms]
    14634. object trim time: [0.6451ms][1003.6392ms]
    14635. set new actors: [2.2529ms][1005.2473ms]
    14636. ---- bogo REJECTED: obj pre-check failed (size:46624): [2.2538ms][1005.2479ms]
    14637. % removing large actor to reduce time to build: [CutscenePirate]]
    14638. re-generate candidates time: [17.2842ms][1022.5344ms]
    14639. objects pick time: [17.795ms][1023.0439ms]
    14640. object trim time: [17.8017ms][1023.0506ms]
    14641. set new actors: [19.4006ms][1024.6498ms]
    14642. pre-checking object size: [19.4015ms][1024.6505ms]
    14643. exit per-object: [20.0178ms][1025.2673ms]
    14644. exit sandalone randomize: [30.6629ms][1035.9129ms]
    14645. set for size check: [33.2527ms][1038.5021ms]
    14646. set for dyna trim: [33.2933ms][1038.5423ms]
    14647. set after final actor trim: [34.1948ms][1039.4441ms]
    14648. set after second setnewactors for final data test: [35.8801ms][1041.1292ms]
    14649. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14650. objects pick time: [0.5231ms][1041.7259ms]
    14651. object trim time: [0.5297ms][1041.7323ms]
    14652. set new actors: [2.2807ms][1043.4837ms]
    14653. ---- bogo REJECTED: obj pre-check failed (size:48000): [2.2819ms][1043.4844ms]
    14654. objects pick time: [0.506ms][1043.9916ms]
    14655. object trim time: [0.5105ms][1043.9961ms]
    14656. set new actors: [2.249ms][1045.735ms]
    14657. ---- bogo REJECTED: obj pre-check failed (size:123008): [2.25ms][1045.7356ms]
    14658. objects pick time: [0.5211ms][1046.2578ms]
    14659. object trim time: [0.5283ms][1046.2648ms]
    14660. set new actors: [2.2606ms][1047.9975ms]
    14661. pre-checking object size: [2.2617ms][1047.9982ms]
    14662. exit per-object: [2.5751ms][1048.3121ms]
    14663. exit sandalone randomize: [13.0048ms][1058.7444ms]
    14664. set for size check: [15.8752ms][1061.6136ms]
    14665. set for dyna trim: [15.9231ms][1061.6598ms]
    14666. set after final actor trim: [16.5072ms][1062.2442ms]
    14667. set after second setnewactors for final data test: [18.4046ms][1064.1415ms]
    14668. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14669. % removing large actor to reduce time to build: [HoneyAndDarlingCredits]]
    14670. re-generate candidates time: [27.04ms][1091.257ms]
    14671. objects pick time: [27.5677ms][1091.7829ms]
    14672. object trim time: [27.5747ms][1091.7899ms]
    14673. set new actors: [30.2786ms][1094.4961ms]
    14674. pre-checking object size: [30.2826ms][1094.4979ms]
    14675. exit per-object: [30.8754ms][1095.0911ms]
    14676. exit sandalone randomize: [39.7029ms][1103.9187ms]
    14677. set for size check: [41.5848ms][1105.8007ms]
    14678. set for dyna trim: [41.6273ms][1105.8426ms]
    14679. set after final actor trim: [42.376ms][1106.5916ms]
    14680. set after second setnewactors for final data test: [43.9389ms][1108.1545ms]
    14681. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14682. objects pick time: [0.5601ms][1108.8045ms]
    14683. object trim time: [0.567ms][1108.8112ms]
    14684. set new actors: [2.111ms][1110.3555ms]
    14685. ---- bogo REJECTED: obj pre-check failed (size:85424): [2.1137ms][1110.358ms]
    14686. objects pick time: [0.5084ms][1110.8678ms]
    14687. object trim time: [0.5134ms][1110.8727ms]
    14688. set new actors: [1.9777ms][1112.3372ms]
    14689. ---- bogo REJECTED: obj pre-check failed (size:40496): [1.9786ms][1112.3379ms]
    14690. objects pick time: [0.51ms][1112.8488ms]
    14691. object trim time: [0.5184ms][1112.8572ms]
    14692. set new actors: [1.9639ms][1114.3029ms]
    14693. ---- bogo REJECTED: obj pre-check failed (size:59568): [1.9647ms][1114.3035ms]
    14694. % removing large actor to reduce time to build: [CuriosityShopMan]]
    14695. re-generate candidates time: [19.5099ms][1133.8153ms]
    14696. objects pick time: [20.0178ms][1134.3222ms]
    14697. object trim time: [20.0247ms][1134.3289ms]
    14698. set new actors: [21.5258ms][1135.8302ms]
    14699. ---- bogo REJECTED: obj pre-check failed (size:113920): [21.5271ms][1135.8313ms]
    14700. objects pick time: [0.5091ms][1136.3421ms]
    14701. object trim time: [0.5139ms][1136.3468ms]
    14702. set new actors: [1.9767ms][1137.8098ms]
    14703. ---- bogo REJECTED: obj pre-check failed (size:60096): [1.9796ms][1137.8125ms]
    14704. objects pick time: [0.4965ms][1138.3099ms]
    14705. object trim time: [0.5073ms][1138.3208ms]
    14706. set new actors: [1.9384ms][1139.7521ms]
    14707. pre-checking object size: [1.9393ms][1139.7527ms]
    14708. exit per-object: [2.2852ms][1140.0991ms]
    14709. exit sandalone randomize: [13.1398ms][1150.9542ms]
    14710. set for size check: [14.6617ms][1152.4767ms]
    14711. set for dyna trim: [14.7175ms][1152.5312ms]
    14712. set after final actor trim: [15.2622ms][1153.076ms]
    14713. set after second setnewactors for final data test: [16.9452ms][1154.7598ms]
    14714. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14715. objects pick time: [0.5187ms][1155.3596ms]
    14716. object trim time: [0.5331ms][1155.3716ms]
    14717. set new actors: [1.9038ms][1156.7426ms]
    14718. pre-checking object size: [1.9053ms][1156.7438ms]
    14719. exit per-object: [2.628ms][1157.4672ms]
    14720. exit sandalone randomize: [12.5885ms][1167.4282ms]
    14721. set for size check: [14.1896ms][1169.0286ms]
    14722. set for dyna trim: [14.2313ms][1169.07ms]
    14723. set after final actor trim: [15.1128ms][1169.9518ms]
    14724. set after second setnewactors for final data test: [16.5795ms][1171.4186ms]
    14725. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14726. % removing large actor to reduce time to build: [GoGoron]]
    14727. % removing large actor to reduce time to build: [GoronWithGeroMask]]
    14728. % removing large actor to reduce time to build: [GoronSGoro]]
    14729. re-generate candidates time: [17.0985ms][1188.5915ms]
    14730. objects pick time: [17.605ms][1189.0969ms]
    14731. object trim time: [17.6117ms][1189.1035ms]
    14732. set new actors: [19.0302ms][1190.5223ms]
    14733. ---- bogo REJECTED: obj pre-check failed (size:36864): [19.0312ms][1190.523ms]
    14734. objects pick time: [0.5014ms][1191.026ms]
    14735. object trim time: [0.5066ms][1191.0312ms]
    14736. set new actors: [1.8994ms][1192.4242ms]
    14737. ---- bogo REJECTED: obj pre-check failed (size:100240): [1.9003ms][1192.4248ms]
    14738. objects pick time: [0.5107ms][1192.9364ms]
    14739. object trim time: [0.516ms][1192.9417ms]
    14740. set new actors: [1.9103ms][1194.3362ms]
    14741. pre-checking object size: [1.9111ms][1194.3368ms]
    14742. exit per-object: [2.637ms][1195.0634ms]
    14743. exit sandalone randomize: [11.4205ms][1203.8474ms]
    14744. set for size check: [13.283ms][1205.7093ms]
    14745. set for dyna trim: [13.3247ms][1205.7505ms]
    14746. set after final actor trim: [14.1828ms][1206.609ms]
    14747. set after second setnewactors for final data test: [15.8776ms][1208.3037ms]
    14748. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14749. objects pick time: [0.5062ms][1208.8934ms]
    14750. object trim time: [0.5131ms][1208.9002ms]
    14751. set new actors: [2.1634ms][1210.5507ms]
    14752. ---- bogo REJECTED: obj pre-check failed (size:588464): [2.1645ms][1210.5515ms]
    14753. % removing large actor to reduce time to build: [Bombiwa]]
    14754. re-generate candidates time: [17.5385ms][1228.0922ms]
    14755. objects pick time: [18.1598ms][1228.7131ms]
    14756. object trim time: [18.1699ms][1228.7227ms]
    14757. set new actors: [20.1546ms][1230.7081ms]
    14758. ---- bogo REJECTED: obj pre-check failed (size:100784): [20.1569ms][1230.7094ms]
    14759. objects pick time: [0.5416ms][1231.2525ms]
    14760. object trim time: [0.5479ms][1231.2587ms]
    14761. set new actors: [2.2451ms][1232.9561ms]
    14762. pre-checking object size: [2.2462ms][1232.9569ms]
    14763. exit per-object: [2.6672ms][1233.3785ms]
    14764. exit sandalone randomize: [12.3022ms][1243.0138ms]
    14765. set for size check: [14.4182ms][1245.1302ms]
    14766. set for dyna trim: [14.4935ms][1245.2049ms]
    14767. set after final actor trim: [15.2053ms][1245.9173ms]
    14768. set after second setnewactors for final data test: [17.0754ms][1247.7874ms]
    14769. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14770. objects pick time: [0.5338ms][1248.4084ms]
    14771. object trim time: [0.5411ms][1248.4154ms]
    14772. set new actors: [2.4302ms][1250.3051ms]
    14773. ---- bogo REJECTED: obj pre-check failed (size:56848): [2.4315ms][1250.3058ms]
    14774. objects pick time: [0.5177ms][1250.8247ms]
    14775. object trim time: [0.5226ms][1250.8296ms]
    14776. set new actors: [2.3439ms][1252.6512ms]
    14777. pre-checking object size: [2.3448ms][1252.6518ms]
    14778. exit per-object: [2.8918ms][1253.1994ms]
    14779. exit sandalone randomize: [11.3134ms][1261.6212ms]
    14780. set for size check: [13.1057ms][1263.4132ms]
    14781. set for dyna trim: [13.1469ms][1263.454ms]
    14782. set after final actor trim: [18.5664ms][1268.8744ms]
    14783. set after second setnewactors for final data test: [20.8482ms][1271.1556ms]
    14784. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14785. % removing large actor to reduce time to build: [Takaraya]]
    14786. re-generate candidates time: [16.2208ms][1287.4514ms]
    14787. objects pick time: [16.7328ms][1287.9623ms]
    14788. object trim time: [16.7401ms][1287.9695ms]
    14789. set new actors: [18.4255ms][1289.6552ms]
    14790. ---- bogo REJECTED: obj pre-check failed (size:5408): [18.4265ms][1289.6559ms]
    14791. objects pick time: [0.5129ms][1290.1702ms]
    14792. object trim time: [0.5203ms][1290.1775ms]
    14793. set new actors: [2.2076ms][1291.8652ms]
    14794. ---- bogo REJECTED: obj pre-check failed (size:20912): [2.2087ms][1291.8659ms]
    14795. objects pick time: [0.5179ms][1292.3851ms]
    14796. object trim time: [0.523ms][1292.3901ms]
    14797. set new actors: [2.2667ms][1294.1342ms]
    14798. ---- bogo REJECTED: obj pre-check failed (size:102496): [2.2678ms][1294.1348ms]
    14799. objects pick time: [0.5615ms][1294.6974ms]
    14800. object trim time: [0.5667ms][1294.7024ms]
    14801. set new actors: [2.3473ms][1296.4835ms]
    14802. ---- bogo REJECTED: obj pre-check failed (size:78976): [2.3486ms][1296.4843ms]
    14803. % removing large actor to reduce time to build: [Grog]]
    14804. re-generate candidates time: [17.5244ms][1314.0138ms]
    14805. objects pick time: [18.0505ms][1314.5361ms]
    14806. object trim time: [18.0596ms][1314.545ms]
    14807. set new actors: [20.5756ms][1317.0618ms]
    14808. ---- bogo REJECTED: obj pre-check failed (size:83952): [20.5772ms][1317.0626ms]
    14809. objects pick time: [0.5061ms][1317.5709ms]
    14810. object trim time: [0.512ms][1317.5767ms]
    14811. set new actors: [2.1949ms][1319.2599ms]
    14812. ---- bogo REJECTED: obj pre-check failed (size:21296): [2.1959ms][1319.2606ms]
    14813. objects pick time: [0.5091ms][1319.7707ms]
    14814. object trim time: [0.514ms][1319.7755ms]
    14815. set new actors: [2.2142ms][1321.4761ms]
    14816. ---- bogo REJECTED: obj pre-check failed (size:63872): [2.2152ms][1321.4767ms]
    14817. objects pick time: [0.5134ms][1321.9911ms]
    14818. object trim time: [0.5183ms][1321.996ms]
    14819. set new actors: [2.4667ms][1323.9459ms]
    14820. ---- bogo REJECTED: obj pre-check failed (size:42592): [2.4693ms][1323.9472ms]
    14821. % removing large actor to reduce time to build: [Stalchild]]
    14822. % removing large actor to reduce time to build: [StalchildHintGiver]]
    14823. re-generate candidates time: [17.3314ms][1341.2823ms]
    14824. objects pick time: [17.8892ms][1341.8381ms]
    14825. object trim time: [17.8969ms][1341.8457ms]
    14826. set new actors: [20.436ms][1344.3854ms]
    14827. pre-checking object size: [20.4376ms][1344.3863ms]
    14828. exit per-object: [20.8921ms][1344.8414ms]
    14829. exit sandalone randomize: [29.3429ms][1353.2923ms]
    14830. set for size check: [30.9471ms][1354.8962ms]
    14831. set for dyna trim: [30.9886ms][1354.9374ms]
    14832. set after final actor trim: [33.1754ms][1357.1254ms]
    14833. set after second setnewactors for final data test: [35.2386ms][1359.1877ms]
    14834. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14835. objects pick time: [0.5116ms][1359.7771ms]
    14836. object trim time: [0.5183ms][1359.7837ms]
    14837. set new actors: [1.9586ms][1361.2242ms]
    14838. ---- bogo REJECTED: obj pre-check failed (size:93056): [1.9596ms][1361.2249ms]
    14839. objects pick time: [0.5083ms][1361.7345ms]
    14840. object trim time: [0.5136ms][1361.7397ms]
    14841. set new actors: [1.9641ms][1363.1904ms]
    14842. ---- bogo REJECTED: obj pre-check failed (size:18624): [1.9649ms][1363.191ms]
    14843. objects pick time: [0.5009ms][1363.6929ms]
    14844. object trim time: [0.5054ms][1363.6973ms]
    14845. set new actors: [1.9599ms][1365.152ms]
    14846. ---- bogo REJECTED: obj pre-check failed (size:88368): [1.9607ms][1365.1526ms]
    14847. % removing large actor to reduce time to build: [GateSoldier]]
    14848. % removing large actor to reduce time to build: [Shiro]]
    14849. re-generate candidates time: [15.3365ms][1380.491ms]
    14850. objects pick time: [15.8397ms][1380.9941ms]
    14851. object trim time: [15.8459ms][1380.9993ms]
    14852. set new actors: [17.3648ms][1382.5186ms]
    14853. ---- bogo REJECTED: obj pre-check failed (size:91504): [17.3674ms][1382.5208ms]
    14854. objects pick time: [0.5118ms][1383.0342ms]
    14855. object trim time: [0.5164ms][1383.0387ms]
    14856. set new actors: [1.9721ms][1384.4947ms]
    14857. ---- bogo REJECTED: obj pre-check failed (size:71536): [1.973ms][1384.4953ms]
    14858. objects pick time: [0.4964ms][1384.9927ms]
    14859. object trim time: [0.5103ms][1385.0066ms]
    14860. set new actors: [1.951ms][1386.4474ms]
    14861. ---- bogo REJECTED: obj pre-check failed (size:4016): [1.9519ms][1386.4481ms]
    14862. objects pick time: [0.5ms][1386.9491ms]
    14863. object trim time: [0.5046ms][1386.9536ms]
    14864. set new actors: [1.9847ms][1388.4341ms]
    14865. pre-checking object size: [1.9858ms][1388.4349ms]
    14866. exit per-object: [2.5936ms][1389.0432ms]
    14867. exit sandalone randomize: [12.5745ms][1399.0247ms]
    14868. set for size check: [15.007ms][1401.4565ms]
    14869. set for dyna trim: [15.0491ms][1401.4982ms]
    14870. set after final actor trim: [15.6942ms][1402.1437ms]
    14871. set after second setnewactors for final data test: [17.3371ms][1403.7865ms]
    14872. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14873. % removing large actor to reduce time to build: [Carpenter]]
    14874. re-generate candidates time: [15.6819ms][1419.5436ms]
    14875. objects pick time: [16.2168ms][1420.0775ms]
    14876. object trim time: [16.2263ms][1420.0868ms]
    14877. set new actors: [18.6961ms][1422.5573ms]
    14878. pre-checking object size: [18.6977ms][1422.5582ms]
    14879. exit per-object: [19.3399ms][1423.2013ms]
    14880. exit sandalone randomize: [27.2508ms][1431.1133ms]
    14881. set for size check: [28.7906ms][1432.6515ms]
    14882. set for dyna trim: [28.8312ms][1432.6918ms]
    14883. set after final actor trim: [29.6062ms][1433.4671ms]
    14884. set after second setnewactors for final data test: [30.8493ms][1434.7101ms]
    14885. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
    14886. objects pick time: [0.5005ms][1435.2826ms]
    14887. object trim time: [0.5078ms][1435.2898ms]
    14888. set new actors: [1.7901ms][1436.5726ms]
    14889. ---- bogo REJECTED: obj pre-check failed (size:43552): [1.7913ms][1436.5734ms]
    14890. objects pick time: [0.5097ms][1437.0843ms]
    14891. object trim time: [0.5149ms][1437.0894ms]
    14892. set new actors: [1.7829ms][1438.3576ms]
    14893. ---- bogo REJECTED: obj pre-check failed (size:49216): [1.7837ms][1438.3583ms]
    14894. objects pick time: [0.5063ms][1438.8655ms]
    14895. object trim time: [0.5106ms][1438.8698ms]
    14896. set new actors: [3.222ms][1441.5822ms]
    14897. ---- bogo REJECTED: obj pre-check failed (size:20352): [3.2238ms][1441.583ms]
    14898. % removing large actor to reduce time to build: [En_Owl]]
    14899. re-generate candidates time: [15.1199ms][1456.7049ms]
    14900. objects pick time: [15.6517ms][1457.2359ms]
    14901. object trim time: [15.6578ms][1457.2419ms]
    14902. set new actors: [17.1616ms][1458.7462ms]
    14903. ---- bogo REJECTED: obj pre-check failed (size:57152): [17.1628ms][1458.7469ms]
    14904. objects pick time: [0.5331ms][1459.2814ms]
    14905. object trim time: [0.5382ms][1459.2864ms]
    14906. set new actors: [1.8799ms][1460.6284ms]
    14907. pre-checking object size: [1.8811ms][1460.6292ms]
    14908. exit per-object: [2.5978ms][1461.3467ms]
    14909. exit sandalone randomize: [13.0176ms][1471.7727ms]
    14910. set for size check: [16.0703ms][1474.821ms]
    14911. set for dyna trim: [16.1191ms][1474.8673ms]
    14912. set after final actor trim: [17.0268ms][1475.7755ms]
    14913. set after second setnewactors for final data test: [18.3584ms][1477.1073ms]
    14914. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
    14915. objects pick time: [0.529ms][1477.7142ms]
    14916. object trim time: [0.5369ms][1477.722ms]
    14917. set new actors: [1.8246ms][1479.0099ms]
    14918. ---- bogo REJECTED: obj pre-check failed (size:50816): [1.8256ms][1479.0106ms]
    14919. objects pick time: [0.5178ms][1479.5296ms]
    14920. object trim time: [0.5233ms][1479.535ms]
    14921. set new actors: [1.8343ms][1480.8466ms]
    14922. ---- bogo REJECTED: obj pre-check failed (size:10704): [1.8356ms][1480.8474ms]
    14923. % removing large actor to reduce time to build: [DekuPrincess]]
    14924. re-generate candidates time: [16.5085ms][1497.3616ms]
    14925. objects pick time: [17.4711ms][1498.3209ms]
    14926. object trim time: [17.4842ms][1498.3336ms]
    14927. set new actors: [19.8453ms][1500.6946ms]
    14928. pre-checking object size: [19.847ms][1500.6955ms]
    14929. exit per-object: [20.5754ms][1501.4245ms]
    14930. exit sandalone randomize: [28.843ms][1509.6934ms]
    14931. set for size check: [30.4936ms][1511.3429ms]
    14932. set for dyna trim: [30.5424ms][1511.391ms]
    14933. set after final actor trim: [31.3649ms][1512.2146ms]
    14934. set after second setnewactors for final data test: [32.9031ms][1513.7521ms]
    14935. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14936. objects pick time: [0.5203ms][1514.3506ms]
    14937. object trim time: [0.5334ms][1514.3635ms]
    14938. set new actors: [2.021ms][1515.8516ms]
    14939. ---- bogo REJECTED: obj pre-check failed (size:40576): [2.0222ms][1515.8523ms]
    14940. objects pick time: [0.5169ms][1516.371ms]
    14941. object trim time: [0.5223ms][1516.3763ms]
    14942. set new actors: [1.9864ms][1517.8406ms]
    14943. ---- bogo REJECTED: obj pre-check failed (size:37984): [1.9873ms][1517.8413ms]
    14944. objects pick time: [0.5157ms][1518.358ms]
    14945. object trim time: [0.5205ms][1518.3628ms]
    14946. set new actors: [1.9892ms][1519.8317ms]
    14947. ---- bogo REJECTED: obj pre-check failed (size:34768): [1.9901ms][1519.8323ms]
    14948. % removing large actor to reduce time to build: [RosaSisters]]
    14949. re-generate candidates time: [20.3259ms][1540.1633ms]
    14950. objects pick time: [20.8696ms][1540.7029ms]
    14951. object trim time: [20.8813ms][1540.7144ms]
    14952. set new actors: [23.2425ms][1543.076ms]
    14953. ---- bogo REJECTED: obj pre-check failed (size:43040): [23.2436ms][1543.0768ms]
    14954. objects pick time: [0.4976ms][1543.5764ms]
    14955. object trim time: [0.5031ms][1543.5819ms]
    14956. set new actors: [2.0452ms][1545.1244ms]
    14957. pre-checking object size: [2.0464ms][1545.1251ms]
    14958. exit per-object: [3.0757ms][1546.1552ms]
    14959. exit sandalone randomize: [12.7036ms][1555.7834ms]
    14960. set for size check: [14.8527ms][1557.9319ms]
    14961. set for dyna trim: [14.8949ms][1557.9738ms]
    14962. set after final actor trim: [15.5863ms][1558.6655ms]
    14963. set after second setnewactors for final data test: [16.8881ms][1559.9672ms]
    14964. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14965. objects pick time: [0.5081ms][1560.5488ms]
    14966. object trim time: [0.5143ms][1560.5549ms]
    14967. set new actors: [1.8758ms][1561.9167ms]
    14968. pre-checking object size: [1.8769ms][1561.9175ms]
    14969. exit per-object: [2.5612ms][1562.6024ms]
    14970. exit sandalone randomize: [10.6594ms][1570.7007ms]
    14971. set for size check: [12.2621ms][1572.303ms]
    14972. set for dyna trim: [12.301ms][1572.3416ms]
    14973. set after final actor trim: [12.9459ms][1572.9867ms]
    14974. set after second setnewactors for final data test: [14.4834ms][1574.5242ms]
    14975. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14976. objects pick time: [0.5122ms][1575.1111ms]
    14977. object trim time: [0.5268ms][1575.1257ms]
    14978. set new actors: [2.0645ms][1576.6636ms]
    14979. pre-checking object size: [2.0655ms][1576.6643ms]
    14980. exit per-object: [2.3523ms][1576.9516ms]
    14981. exit sandalone randomize: [10.6317ms][1585.2314ms]
    14982. set for size check: [13.1515ms][1587.7508ms]
    14983. set for dyna trim: [13.1912ms][1587.7901ms]
    14984. set after final actor trim: [13.6774ms][1588.2765ms]
    14985. set after second setnewactors for final data test: [15.5386ms][1590.1379ms]
    14986. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14987. % removing large actor to reduce time to build: [MuteZora]]
    14988. % removing large actor to reduce time to build: [SwimmingZora]]
    14989. re-generate candidates time: [15.5037ms][1605.7255ms]
    14990. objects pick time: [16.0334ms][1606.2527ms]
    14991. object trim time: [16.0409ms][1606.2601ms]
    14992. set new actors: [18.7913ms][1609.0111ms]
    14993. pre-checking object size: [18.7927ms][1609.0118ms]
    14994. exit per-object: [19.5484ms][1609.7683ms]
    14995. exit sandalone randomize: [27.708ms][1617.9279ms]
    14996. set for size check: [29.0118ms][1619.2312ms]
    14997. set for dyna trim: [29.0521ms][1619.2713ms]
    14998. set after final actor trim: [29.6531ms][1619.8726ms]
    14999. set after second setnewactors for final data test: [30.8796ms][1621.0993ms]
    15000. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
    15001. objects pick time: [0.5047ms][1621.6783ms]
    15002. object trim time: [0.511ms][1621.6846ms]
    15003. set new actors: [1.7433ms][1622.9172ms]
    15004. ---- bogo REJECTED: obj pre-check failed (size:49744): [1.7463ms][1622.9199ms]
    15005. objects pick time: [0.521ms][1623.442ms]
    15006. object trim time: [0.5282ms][1623.4492ms]
    15007. set new actors: [1.7472ms][1624.6685ms]
    15008. ---- bogo REJECTED: obj pre-check failed (size:80976): [1.7482ms][1624.6692ms]
    15009. objects pick time: [0.5196ms][1625.1898ms]
    15010. object trim time: [0.5241ms][1625.1942ms]
    15011. set new actors: [1.7336ms][1626.404ms]
    15012. ---- bogo REJECTED: obj pre-check failed (size:21552): [1.7346ms][1626.4047ms]
    15013. % removing large actor to reduce time to build: [BabaIsUnused]]
    15014. re-generate candidates time: [15.6885ms][1642.0961ms]
    15015. objects pick time: [16.2068ms][1642.6126ms]
    15016. object trim time: [16.2142ms][1642.6198ms]
    15017. set new actors: [18.2422ms][1644.6483ms]
    15018. ---- bogo REJECTED: obj pre-check failed (size:114176): [18.2439ms][1644.6496ms]
    15019. objects pick time: [0.5114ms][1645.163ms]
    15020. object trim time: [0.5262ms][1645.1777ms]
    15021. set new actors: [1.6932ms][1646.3449ms]
    15022. ---- bogo REJECTED: obj pre-check failed (size:38624): [1.6941ms][1646.3457ms]
    15023. objects pick time: [0.5111ms][1646.8578ms]
    15024. object trim time: [0.5157ms][1646.8625ms]
    15025. set new actors: [1.6704ms][1648.0174ms]
    15026. ---- bogo REJECTED: obj pre-check failed (size:33584): [1.6713ms][1648.018ms]
    15027. objects pick time: [0.5082ms][1648.5272ms]
    15028. object trim time: [0.5126ms][1648.5316ms]
    15029. set new actors: [1.6742ms][1649.6933ms]
    15030. ---- bogo REJECTED: obj pre-check failed (size:49264): [1.675ms][1649.694ms]
    15031. % removing large actor to reduce time to build: [BombersYouChase]]
    15032. re-generate candidates time: [16.7548ms][1666.4544ms]
    15033. objects pick time: [17.281ms][1666.9759ms]
    15034. object trim time: [17.2889ms][1666.9838ms]
    15035. set new actors: [19.5142ms][1669.2105ms]
    15036. pre-checking object size: [19.5168ms][1669.2116ms]
    15037. exit per-object: [20.5035ms][1670.1998ms]
    15038. exit sandalone randomize: [28.688ms][1678.3852ms]
    15039. set for size check: [30.0012ms][1679.6974ms]
    15040. set for dyna trim: [30.0449ms][1679.7398ms]
    15041. set after final actor trim: [30.7065ms][1680.4017ms]
    15042. set after second setnewactors for final data test: [31.9381ms][1681.6331ms]
    15043. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15044. objects pick time: [0.5208ms][1682.2313ms]
    15045. object trim time: [0.5273ms][1682.2377ms]
    15046. set new actors: [1.7575ms][1683.4682ms]
    15047. ---- bogo REJECTED: obj pre-check failed (size:73856): [1.7585ms][1683.4694ms]
    15048. objects pick time: [0.516ms][1683.9866ms]
    15049. object trim time: [0.5216ms][1683.9922ms]
    15050. set new actors: [1.9101ms][1685.3816ms]
    15051. ---- bogo REJECTED: obj pre-check failed (size:108688): [1.9117ms][1685.3824ms]
    15052. objects pick time: [0.5325ms][1685.9164ms]
    15053. object trim time: [0.5408ms][1685.9247ms]
    15054. set new actors: [3.6501ms][1689.0354ms]
    15055. pre-checking object size: [3.6525ms][1689.0363ms]
    15056. exit per-object: [4.5738ms][1689.9584ms]
    15057. exit sandalone randomize: [12.6194ms][1698.0045ms]
    15058. set for size check: [14.3876ms][1699.7719ms]
    15059. set for dyna trim: [14.4294ms][1699.8133ms]
    15060. set after final actor trim: [15.1798ms][1700.5641ms]
    15061. set after second setnewactors for final data test: [16.6169ms][1702.0011ms]
    15062. after isSizeAcceptable: [16.6981ms][1702.0821ms]
    15063. #######################################################
    15064. Moved companion: [FF78][RegularIceBlock] to actor: [MagicSlab][FF78] at cords: [1517,84,441]
    15065. Moved companion: [0009][Fairy] to actor: [PalaceGuardDeku][0009] at cords: [-736,301,-1368]
    15066. Moved companion: [FF96][RegularIceBlock] to actor: [MagicSlab][FF96] at cords: [-100,204,-140]
    15067. Moved companion: [0000][Butterfly] to actor: [GrottoHole][0000] at cords: [-1350,685,-1489]
    15068. Moved companion: [FFC8][RegularIceBlock] to actor: [MagicSlab][FFC8] at cords: [-1084,105,1679]
    15069. Moved companion: [0007][Fairy] to actor: [NaturalPatchOfGrass][0007] at cords: [-175,44,1828]
    15070. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [2441,257,610]
    15071. Moved companion: [623B][GrottoHole] to actor: [GrassRockCluster][623B] at cords: [2441,217,610]
    15072. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [2441,217,610]
    15073. Moved companion: [FF78][RegularIceBlock] to actor: [MagicSlab][FF78] at cords: [-2328,194,758]
    15074. Moved companion: [FFFF][RegularIceBlock] to actor: [MagicSlab][FFFF] at cords: [-461,97,933]
    15075. Moved companion: [0009][Fairy] to actor: [PalaceGuardDeku][0009] at cords: [-353,295,-1296]
    15076. Moved companion: [0002][Fairy] to actor: [PalaceGuardDeku][0002] at cords: [-736,301,-1368]
    15077. time to complete randomizing [RomaniRanch]: 1709.8392ms
    15078. ending timestamp : [12:43:56.607 PM]
    15079. Enemizer final completion time: 2562.8011ms
    15080. Enemizer version: Isghj's Actorizer Test 73.8
    15081. seed: [ 1812188037 ]
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