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    MM rando actor log 12/9

    zfg
    Dec 9th, 2024
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    1. starting timestamp : [12:07:13.171 PM]
    2. in scene (O!) [CuriosityShop]m[0]r[0]v[0000] actor:[0x0000][CuriosityShopMan] was blocked by item [20]
    3. in scene (O!) [CuriosityShop]m[0]r[1]v[83FF] actor:[0x83FF][Sakon] was blocked by item [414]
    4. in scene (O!) [CuriosityShop]m[1]r[0]v[0001] actor:[0x0001][CuriosityShopMan] was blocked by item [20]
    5. in scene (O!) [CuriosityShop]m[1]r[1]v[01E0] actor:[0x01E0][Kafei] was blocked by item [85]
    6. time to read scene enemies: 1.3754ms
    7. time to read scene objects: 5.7749ms
    8. =========================================================================
    9. For Scene: [CuriosityShop] with fid: 1151, with sid: 0x0D
    10. =========================================================================
    11. time to finish removing unnecessary objects: 10.6409ms
    12. ---------------------------
    13. time to generate candidate list: 47.8581ms
    14. time to separate map/time actors: 65.8562ms
    15. time to find matching candidates: 124.1377ms
    16. Loops used for match candidate: 1
    17. ----------
    18. #######################################################
    19. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [0079][HoneyComb]
    20. Old actor:r[01]n[Clock]v[0xA07F] replaced by new actor: [0075][HoneyComb]
    21. ---------------------------------------------------------
    22. Height adjustments:
    23. +++ [0][HoneyComb] had treasure flags modified to [30] +++
    24. +++ [1][HoneyComb] had treasure flags modified to [29] +++
    25. ---------------------------------------------------------
    26. ======( Map 00 )======
    27. day: overlay ratio: [0.8168] newsize: [003E70] oldsize: [004C70]
    28. day: struct ratio: [1.0490] newsize: [0005B0] oldsize: [00056C]
    29. day: total = ratio: [0.8322] newsize: [004420] oldsize: [0051DC]
    30. night: overlay ratio: [0.9360] newsize: [00CCD0] oldsize: [00DAD0]
    31. night: struct ratio: [1.0188] newsize: [000E5C] oldsize: [000E18]
    32. night: total = ratio: [0.9410] newsize: [00DB2C] oldsize: [00E8E8]
    33. ------------------------------------------------------
    34. day: object ratio: [0.9410] newsize: [10A9D0] oldsize: [11B580]
    35. night: object ratio: [0.9410] newsize: [10A9D0] oldsize: [11B580]
    36. object sizes: [ 0x14320 0xF800 0xE60 0x137C0 0x10D0 0x8F0 0x1460 0x1F10 0x1560 0x12A0 0x18E0 0x16B0 0x420 ]
    37. sum: [0x42A20] allsize: [0x10A9D0]
    38. ------------------------------------------------------
    39. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    40. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    41. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    42. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    43. -------------------------------------------------
    44. ======( Map 01 )======
    45. day: overlay ratio: [0.9385] newsize: [00D5C0] oldsize: [00E3C0]
    46. day: struct ratio: [1.0107] newsize: [00190C] oldsize: [0018C8]
    47. day: total = ratio: [0.9456] newsize: [00EECC] oldsize: [00FC88]
    48. night: overlay ratio: [0.9385] newsize: [00D5C0] oldsize: [00E3C0]
    49. night: struct ratio: [1.0107] newsize: [00190C] oldsize: [0018C8]
    50. night: total = ratio: [0.9456] newsize: [00EECC] oldsize: [00FC88]
    51. ------------------------------------------------------
    52. day: object ratio: [0.9387] newsize: [100360] oldsize: [110F10]
    53. night: object ratio: [0.9387] newsize: [100360] oldsize: [110F10]
    54. object sizes: [ 0x14320 0xF800 0x137C0 0x10D0 ]
    55. sum: [0x383B0] allsize: [0x100360]
    56. ------------------------------------------------------
    57. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    58. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    59. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    60. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    61. -------------------------------------------------
    62. ---------------------------------------------------------
    63. objects pick time: [1.27ms][68.0994ms]
    64. object trim time: [8.5072ms][75.3375ms]
    65. set new actors: [9.1067ms][75.9359ms]
    66. pre-checking object size: [9.3291ms][76.1576ms]
    67. exit per-object: [20.6306ms][87.4642ms]
    68. exit sandalone randomize: [26.9414ms][93.7704ms]
    69. set for size check: [27.2619ms][94.0905ms]
    70. set for dyna trim: [28.6126ms][95.4482ms]
    71. set after final actor trim: [48.6957ms][115.5282ms]
    72. set after second setnewactors for final data test: [48.9359ms][115.763ms]
    73. after isSizeAcceptable: [57.263ms][124.0919ms]
    74. #######################################################
    75. time to complete randomizing [CuriosityShop]: 181.3825ms
    76. ending timestamp : [12:07:13.352 PM]
    77. starting timestamp : [12:07:13.135 PM]
    78. in scene (O!) [SPOT00]m[4]r[12]v[FE02] actor:[0xFE02][Lulu] was blocked by item [348]
    79. time to read scene enemies: 44.1737ms
    80. time to read scene objects: 44.445ms
    81. =========================================================================
    82. For Scene: [SPOT00] with fid: 1520, with sid: 0x08
    83. =========================================================================
    84. time to finish removing unnecessary objects: 54.1435ms
    85. ---------------------------
    86. time to generate candidate list: 161.7283ms
    87. time to separate map/time actors: 166.5114ms
    88. time to find matching candidates: 192.438ms
    89. Loops used for match candidate: 1
    90. ----------
    91. #######################################################
    92. Old actor:r[01]n[HallucinationScrub]v[0x0006] replaced by new actor: [0000][PotionMan]
    93. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [0F01][GrassRockCluster]
    94. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [0001][InvisibleRupee]
    95. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [0000][PotionMan]
    96. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FF96][RegularIceBlock]
    97. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [2409][PointedSign]
    98. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [0000][Empty]
    99. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FF78][RegularIceBlock]
    100. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [5323][BugsFishButterfly]
    101. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [2323][BugsFishButterfly]
    102. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [0000][Empty]
    103. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [0009][Fairy]
    104. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [3323][BugsFishButterfly]
    105. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFC8][RegularIceBlock]
    106. Old actor:r[02]n[HallucinationScrub]v[0x0006] replaced by new actor: [FFFF][RegularIceBlock]
    107. Old actor:r[04]n[Evan]v[0xFE02] replaced by new actor: [0071][En_Invisible_Ruppe]
    108. Old actor:r[04]n[Tijo]v[0xFE02] replaced by new actor: [FE0F][Lulu]
    109. Old actor:r[04]n[Japas]v[0x0002] replaced by new actor: [FFFD][Tektite]
    110. Old actor:r[04]n[Japas]v[0x000F] replaced by new actor: [FFFF][Tektite]
    111. Old actor:r[04]n[Evan]v[0xFE0F] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    112. Old actor:r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07F4][Flame]
    113. Old actor:r[05]n[GoGoron]v[0x7F92] replaced by new actor: [07F4][Flame]
    114. Old actor:r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07F4][Flame]
    115. Old actor:r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07F4][Flame]
    116. Old actor:r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07F4][Flame]
    117. Old actor:r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07F4][Flame]
    118. Old actor:r[05]n[GoGoron]v[0x7F92] replaced by new actor: [07F4][Flame]
    119. Old actor:r[05]n[GoGoron]v[0x7F92] replaced by new actor: [07F4][Flame]
    120. Old actor:r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07F4][Flame]
    121. Old actor:r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07F4][Flame]
    122. Old actor:r[07]n[GoronKid]v[0x3F00] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    123. Old actor:r[11]n[HappyMaskSalesman]v[0x0003] replaced by new actor: [0101][Hiploop]
    124. ---------------------------------------------------------
    125. Height adjustments:
    126. + adjusted height of actor [UnusedPirateElevator] by [15]
    127. + adjusted height of actor [UnusedPirateElevator] by [15]
    128. ---------------------------------------------------------
    129. ======( Map 00 )======
    130. day: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
    131. day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
    132. day: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
    133. night: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
    134. night: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
    135. night: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
    136. ------------------------------------------------------
    137. day: object ratio: [1.0000] newsize: [138E70] oldsize: [138E70]
    138. night: object ratio: [1.0000] newsize: [138E70] oldsize: [138E70]
    139. object sizes: [ 0xD330 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
    140. sum: [0x88640] allsize: [0x138E70]
    141. ------------------------------------------------------
    142. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    143. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    144. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    145. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    146. -------------------------------------------------
    147. ======( Map 01 )======
    148. day: overlay ratio: [0.3154] newsize: [000520] oldsize: [001040]
    149. day: struct ratio: [0.8343] newsize: [000234] oldsize: [0002A4]
    150. day: total = ratio: [0.3879] newsize: [000754] oldsize: [0012E4]
    151. night: overlay ratio: [0.3154] newsize: [000520] oldsize: [001040]
    152. night: struct ratio: [0.8343] newsize: [000234] oldsize: [0002A4]
    153. night: total = ratio: [0.3879] newsize: [000754] oldsize: [0012E4]
    154. ------------------------------------------------------
    155. day: object ratio: [1.0257] newsize: [0B89B0] oldsize: [0B3FC0]
    156. night: object ratio: [1.0257] newsize: [0B89B0] oldsize: [0B3FC0]
    157. object sizes: [ 0x8180 ]
    158. sum: [0x8180] allsize: [0xB89B0]
    159. ------------------------------------------------------
    160. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    161. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    162. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    163. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    164. -------------------------------------------------
    165. ======( Map 02 )======
    166. day: overlay ratio: [0.9019] newsize: [00D120] oldsize: [00E7E0]
    167. day: struct ratio: [0.6637] newsize: [0019A8] oldsize: [0026A8]
    168. day: total = ratio: [0.8679] newsize: [00EAC8] oldsize: [010E88]
    169. night: overlay ratio: [0.9019] newsize: [00D120] oldsize: [00E7E0]
    170. night: struct ratio: [0.6637] newsize: [0019A8] oldsize: [0026A8]
    171. night: total = ratio: [0.8679] newsize: [00EAC8] oldsize: [010E88]
    172. ------------------------------------------------------
    173. day: object ratio: [1.0239] newsize: [0C5CE0] oldsize: [0C12F0]
    174. night: object ratio: [1.0239] newsize: [0C5CE0] oldsize: [0C12F0]
    175. object sizes: [ 0xD330 0x8180 ]
    176. sum: [0x154B0] allsize: [0xC5CE0]
    177. ------------------------------------------------------
    178. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    179. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    180. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    181. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    182. -------------------------------------------------
    183. ======( Map 03 )======
    184. day: overlay ratio: [1.0000] newsize: [00F320] oldsize: [00F320]
    185. day: struct ratio: [1.0000] newsize: [000860] oldsize: [000860]
    186. day: total = ratio: [1.0000] newsize: [00FB80] oldsize: [00FB80]
    187. night: overlay ratio: [1.0000] newsize: [00F320] oldsize: [00F320]
    188. night: struct ratio: [1.0000] newsize: [000860] oldsize: [000860]
    189. night: total = ratio: [1.0000] newsize: [00FB80] oldsize: [00FB80]
    190. ------------------------------------------------------
    191. day: object ratio: [1.0000] newsize: [0F0FB0] oldsize: [0F0FB0]
    192. night: object ratio: [1.0000] newsize: [0F0FB0] oldsize: [0F0FB0]
    193. object sizes: [ 0xD330 0x24F60 0xE4F0 ]
    194. sum: [0x40780] allsize: [0xF0FB0]
    195. ------------------------------------------------------
    196. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    197. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    198. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    199. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    200. -------------------------------------------------
    201. ======( Map 04 )======
    202. day: overlay ratio: [0.9660] newsize: [00EF80] oldsize: [00F7F0]
    203. day: struct ratio: [0.9955] newsize: [001EF4] oldsize: [001F18]
    204. day: total = ratio: [0.9693] newsize: [010E74] oldsize: [011708]
    205. night: overlay ratio: [0.9660] newsize: [00EF80] oldsize: [00F7F0]
    206. night: struct ratio: [0.9955] newsize: [001EF4] oldsize: [001F18]
    207. night: total = ratio: [0.9693] newsize: [010E74] oldsize: [011708]
    208. ------------------------------------------------------
    209. day: object ratio: [0.8704] newsize: [0FFE40] oldsize: [126010]
    210. night: object ratio: [0.8704] newsize: [0FFE40] oldsize: [126010]
    211. object sizes: [ 0x29180 0x3A30 0xB8A0 0x16270 0x10 0xF40 ]
    212. sum: [0x4F610] allsize: [0xFFE40]
    213. ------------------------------------------------------
    214. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    215. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    216. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    217. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    218. -------------------------------------------------
    219. ======( Map 05 )======
    220. day: overlay ratio: [0.1834] newsize: [00B170] oldsize: [03C770]
    221. day: struct ratio: [0.1451] newsize: [001128] oldsize: [007640]
    222. day: total = ratio: [0.1792] newsize: [00C298] oldsize: [043DB0]
    223. night: overlay ratio: [0.1834] newsize: [00B170] oldsize: [03C770]
    224. night: struct ratio: [0.1451] newsize: [001128] oldsize: [007640]
    225. night: total = ratio: [0.1792] newsize: [00C298] oldsize: [043DB0]
    226. ------------------------------------------------------
    227. day: object ratio: [0.9497] newsize: [0D4D60] oldsize: [0E01B0]
    228. night: object ratio: [0.9497] newsize: [0D4D60] oldsize: [0E01B0]
    229. object sizes: [ 0x100E0 0x9940 0x7780 0x3390 ]
    230. sum: [0x24530] allsize: [0xD4D60]
    231. ------------------------------------------------------
    232. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    233. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    234. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    235. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    236. -------------------------------------------------
    237. ======( Map 06 )======
    238. day: overlay ratio: [1.0000] newsize: [001EE0] oldsize: [001EE0]
    239. day: struct ratio: [1.0000] newsize: [003504] oldsize: [003504]
    240. day: total = ratio: [1.0000] newsize: [0053E4] oldsize: [0053E4]
    241. night: overlay ratio: [1.0000] newsize: [001EE0] oldsize: [001EE0]
    242. night: struct ratio: [1.0000] newsize: [003504] oldsize: [003504]
    243. night: total = ratio: [1.0000] newsize: [0053E4] oldsize: [0053E4]
    244. ------------------------------------------------------
    245. day: object ratio: [1.0000] newsize: [0CD0F0] oldsize: [0CD0F0]
    246. night: object ratio: [1.0000] newsize: [0CD0F0] oldsize: [0CD0F0]
    247. object sizes: [ 0x1C8C0 ]
    248. sum: [0x1C8C0] allsize: [0xCD0F0]
    249. ------------------------------------------------------
    250. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    251. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    252. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    253. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    254. -------------------------------------------------
    255. ======( Map 07 )======
    256. day: overlay ratio: [0.4544] newsize: [0028D0] oldsize: [0059D0]
    257. day: struct ratio: [0.7255] newsize: [000534] oldsize: [00072C]
    258. day: total = ratio: [0.4745] newsize: [002E04] oldsize: [0060FC]
    259. night: overlay ratio: [0.4544] newsize: [0028D0] oldsize: [0059D0]
    260. night: struct ratio: [0.7255] newsize: [000534] oldsize: [00072C]
    261. night: total = ratio: [0.4745] newsize: [002E04] oldsize: [0060FC]
    262. ------------------------------------------------------
    263. day: object ratio: [0.9733] newsize: [0D72F0] oldsize: [0DD170]
    264. night: object ratio: [0.9733] newsize: [0D72F0] oldsize: [0DD170]
    265. object sizes: [ 0xB8A0 0x1B220 ]
    266. sum: [0x26AC0] allsize: [0xD72F0]
    267. ------------------------------------------------------
    268. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    269. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    270. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    271. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    272. -------------------------------------------------
    273. ======( Map 08 )======
    274. day: overlay ratio: [1.0000] newsize: [004300] oldsize: [004300]
    275. day: struct ratio: [1.0000] newsize: [000288] oldsize: [000288]
    276. day: total = ratio: [1.0000] newsize: [004588] oldsize: [004588]
    277. night: overlay ratio: [1.0000] newsize: [004300] oldsize: [004300]
    278. night: struct ratio: [1.0000] newsize: [000288] oldsize: [000288]
    279. night: total = ratio: [1.0000] newsize: [004588] oldsize: [004588]
    280. ------------------------------------------------------
    281. day: object ratio: [0.9733] newsize: [0D72F0] oldsize: [0DD170]
    282. night: object ratio: [0.9733] newsize: [0D72F0] oldsize: [0DD170]
    283. object sizes: [ 0xB8A0 0x1B220 ]
    284. sum: [0x26AC0] allsize: [0xD72F0]
    285. ------------------------------------------------------
    286. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    287. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    288. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    289. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    290. -------------------------------------------------
    291. ======( Map 09 )======
    292. day: overlay ratio: [1.0000] newsize: [00C590] oldsize: [00C590]
    293. day: struct ratio: [1.0000] newsize: [00092C] oldsize: [00092C]
    294. day: total = ratio: [1.0000] newsize: [00CEBC] oldsize: [00CEBC]
    295. night: overlay ratio: [1.0000] newsize: [00C590] oldsize: [00C590]
    296. night: struct ratio: [1.0000] newsize: [00092C] oldsize: [00092C]
    297. night: total = ratio: [1.0000] newsize: [00CEBC] oldsize: [00CEBC]
    298. ------------------------------------------------------
    299. day: object ratio: [0.9443] newsize: [0E73E0] oldsize: [0F4E40]
    300. night: object ratio: [0.9443] newsize: [0E73E0] oldsize: [0F4E40]
    301. object sizes: [ 0x2A10 0x1D3E0 0x12B00 0x42C0 ]
    302. sum: [0x36BB0] allsize: [0xE73E0]
    303. ------------------------------------------------------
    304. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    305. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    306. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    307. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    308. -------------------------------------------------
    309. ======( Map 0A )======
    310. day: overlay ratio: [1.0000] newsize: [0127E0] oldsize: [0127E0]
    311. day: struct ratio: [1.0000] newsize: [000F78] oldsize: [000F78]
    312. day: total = ratio: [1.0000] newsize: [013758] oldsize: [013758]
    313. night: overlay ratio: [1.0000] newsize: [0127E0] oldsize: [0127E0]
    314. night: struct ratio: [1.0000] newsize: [000F78] oldsize: [000F78]
    315. night: total = ratio: [1.0000] newsize: [013758] oldsize: [013758]
    316. ------------------------------------------------------
    317. day: object ratio: [1.0000] newsize: [0C2200] oldsize: [0C2200]
    318. night: object ratio: [1.0000] newsize: [0C2200] oldsize: [0C2200]
    319. object sizes: [ 0x1840 0x1E90 0x13B0 0x1CC0 0x1C50 0x42C0 0x1600 0x1F80 0xF00 0xF00 ]
    320. sum: [0x119D0] allsize: [0xC2200]
    321. ------------------------------------------------------
    322. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    323. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    324. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    325. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    326. -------------------------------------------------
    327. ======( Map 0B )======
    328. day: overlay ratio: [1.1584] newsize: [00B740] oldsize: [009E30]
    329. day: struct ratio: [1.1063] newsize: [0028D4] oldsize: [0024E8]
    330. day: total = ratio: [1.1486] newsize: [00E014] oldsize: [00C318]
    331. night: overlay ratio: [1.1584] newsize: [00B740] oldsize: [009E30]
    332. night: struct ratio: [1.1063] newsize: [0028D4] oldsize: [0024E8]
    333. night: total = ratio: [1.1486] newsize: [00E014] oldsize: [00C318]
    334. ------------------------------------------------------
    335. day: object ratio: [0.9507] newsize: [107230] oldsize: [114C90]
    336. night: object ratio: [0.9507] newsize: [107230] oldsize: [114C90]
    337. object sizes: [ 0x2A10 0x1D3E0 0x12B00 0x42C0 0x1FE50 ]
    338. sum: [0x56A00] allsize: [0x107230]
    339. ------------------------------------------------------
    340. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    341. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    342. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    343. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    344. -------------------------------------------------
    345. ---------------------------------------------------------
    346. objects pick time: [10.0268ms][176.5503ms]
    347. object trim time: [10.0482ms][176.5692ms]
    348. set new actors: [11.2746ms][177.7976ms]
    349. pre-checking object size: [11.2788ms][177.7998ms]
    350. exit per-object: [12.2008ms][178.724ms]
    351. exit sandalone randomize: [12.2062ms][178.7273ms]
    352. set for size check: [21.7829ms][188.3054ms]
    353. set for dyna trim: [21.8758ms][188.397ms]
    354. set after final actor trim: [22.3586ms][188.881ms]
    355. set after second setnewactors for final data test: [23.4721ms][189.9941ms]
    356. after isSizeAcceptable: [25.9137ms][192.4368ms]
    357. #######################################################
    358. Moved companion: [FF96][RegularIceBlock] to actor: [OOTPotionShopMan][FF96] at cords: [-26,0,11]
    359. time to complete randomizing [SPOT00]: 217.3504ms
    360. ending timestamp : [12:07:13.352 PM]
    361. starting timestamp : [12:07:13.135 PM]
    362. in scene (O!) [PathToSnowhead]m[0]r[3]v[2800] actor:[0x2800][Scarecrow] was blocked by item [431]
    363. in scene [PathToSnowhead]m[0]r[4]v[0213] actor: [0x0213][GrottoHole] was blocked by item [141]
    364. in scene (O!) [PathToSnowhead]m[0]r[5]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
    365. in scene (O!) [PathToSnowhead]m[0]r[6]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
    366. in scene (O!) [PathToSnowhead]m[0]r[7]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
    367. in scene (O!) [PathToSnowhead]m[0]r[8]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
    368. in scene (O!) [PathToSnowhead]m[1]r[12]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
    369. in scene (O!) [PathToSnowhead]m[1]r[13]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
    370. in scene (O!) [PathToSnowhead]m[1]r[14]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
    371. in scene (O!) [PathToSnowhead]m[1]r[15]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
    372. in scene [PathToSnowhead]m[1]r[16]v[0213] actor: [0x0213][GrottoHole] was blocked by item [141]
    373. in scene (O!) [PathToSnowhead]m[1]r[21]v[2800] actor:[0x2800][Scarecrow] was blocked by item [431]
    374. time to read scene enemies: 46.5057ms
    375. time to read scene objects: 46.7157ms
    376. =========================================================================
    377. For Scene: [PathToSnowhead] with fid: 1449, with sid: 0x5B
    378. =========================================================================
    379. time to finish removing unnecessary objects: 54.4316ms
    380. ---------------------------
    381. time to generate candidate list: 161.2346ms
    382. time to separate map/time actors: 166.2537ms
    383. time to find matching candidates: 177.1944ms
    384. Loops used for match candidate: 1
    385. ----------
    386. #######################################################
    387. Old actor:r[00]n[Keese]v[0x0004] replaced by new actor: [0001][Empty]
    388. Old actor:r[00]n[Keese]v[0x0004] replaced by new actor: [0001][Peahat]
    389. Old actor:r[00]n[SmallSnowball]v[0x7F3F] replaced by new actor: [07F4][Flame]
    390. Old actor:r[00]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0001][BlueBubble]
    391. Old actor:r[00]n[SmallSnowball]v[0x7F3F] replaced by new actor: [07F4][Flame]
    392. Old actor:r[00]n[SquareSign]v[0x001F] replaced by new actor: [2A0A][SmallSnowball]
    393. Old actor:r[00]n[SquareSign]v[0x001E] replaced by new actor: [211E][SmallSnowball]
    394. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [07E4][GibdoWell]
    395. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [07D6][GibdoWell]
    396. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [7C07][ReDead]
    397. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [2343][TallGrass]
    398. Old actor:r[00]n[LargeSnowball]v[0x630E] replaced by new actor: [07F4][Flame]
    399. Old actor:r[00]n[LargeSnowball]v[0x610E] replaced by new actor: [0001][BlueBubble]
    400. Old actor:r[00]n[LargeSnowball]v[0x620E] replaced by new actor: [07F4][Flame]
    401. Old actor:r[00]n[LargeSnowball]v[0x600E] replaced by new actor: [07F4][Flame]
    402. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [07B4][GibdoWell]
    403. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [7A04][ReDead]
    404. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [7907][ReDead]
    405. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0785][GibdoWell]
    406. Old actor:r[01]n[SmallSnowball]v[0x200F] replaced by new actor: [0000][RedBubble]
    407. Old actor:r[01]n[SmallSnowball]v[0x210F] replaced by new actor: [0000][RedBubble]
    408. Old actor:r[01]n[SmallSnowball]v[0x220F] replaced by new actor: [07F4][Flame]
    409. Old actor:r[01]n[SmallSnowball]v[0x230F] replaced by new actor: [0000][RedBubble]
    410. Old actor:r[01]n[Guay]v[0x0000] replaced by new actor: [0004][MothSwarm]
    411. Old actor:r[01]n[Guay]v[0x0000] replaced by new actor: [0000][Guay]
    412. Old actor:r[01]n[SmallSnowball]v[0x7F3F] replaced by new actor: [07FE][Flame]
    413. Old actor:r[01]n[SmallSnowball]v[0x7F3F] replaced by new actor: [07F4][Flame]
    414. Old actor:r[01]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0001][BlueBubble]
    415. ---------------------------------------------------------
    416. Height adjustments:
    417. +++ [7][GibdoWell] had switch flags modified to [126] +++
    418. +++ [8][GibdoWell] had switch flags modified to [125] +++
    419. +++ [9][ReDead] had switch flags modified to [124] +++
    420. +++ [15][GibdoWell] had switch flags modified to [123] +++
    421. +++ [16][ReDead] had switch flags modified to [122] +++
    422. +++ [17][ReDead] had switch flags modified to [121] +++
    423. +++ [18][GibdoWell] had switch flags modified to [120] +++
    424. ---------------------------------------------------------
    425. ======( Map 00 )======
    426. day: overlay ratio: [0.9858] newsize: [044660] oldsize: [045630]
    427. day: struct ratio: [1.0637] newsize: [005300] oldsize: [004E08]
    428. day: total = ratio: [0.9909] newsize: [049960] oldsize: [04A438]
    429. night: overlay ratio: [0.9858] newsize: [044660] oldsize: [045630]
    430. night: struct ratio: [1.0637] newsize: [005300] oldsize: [004E08]
    431. night: total = ratio: [0.9909] newsize: [049960] oldsize: [04A438]
    432. ------------------------------------------------------
    433. day: object ratio: [1.0224] newsize: [0FA420] oldsize: [0F4C70]
    434. night: object ratio: [1.0224] newsize: [0FA420] oldsize: [0F4C70]
    435. object sizes: [ 0x1A40 0x97C0 0x12180 0x1C90 0xB00 0xA5A0 0x1F0 0x10 0x81C0 ]
    436. sum: [0x32470] allsize: [0xFA420]
    437. ------------------------------------------------------
    438. day: dyna poly delta: [0] newsize: [000028] oldsize: [000028]
    439. day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
    440. night: dyna poly delta: [0] newsize: [000028] oldsize: [000028]
    441. night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
    442. -------------------------------------------------
    443. ======( Map 01 )======
    444. day: overlay ratio: [1.3487] newsize: [022500] oldsize: [019710]
    445. day: struct ratio: [2.7797] newsize: [006880] oldsize: [002598]
    446. day: total = ratio: [1.4697] newsize: [028D80] oldsize: [01BCA8]
    447. night: overlay ratio: [1.3487] newsize: [022500] oldsize: [019710]
    448. night: struct ratio: [2.7797] newsize: [006880] oldsize: [002598]
    449. night: total = ratio: [1.4697] newsize: [028D80] oldsize: [01BCA8]
    450. ------------------------------------------------------
    451. day: object ratio: [1.0276] newsize: [102D30] oldsize: [0FBDE0]
    452. night: object ratio: [1.0276] newsize: [102D30] oldsize: [0FBDE0]
    453. object sizes: [ 0x1A40 0x97C0 0x12180 0x3A30 0x1C90 0x3E20 0x10D0 0xA5A0 0xB00 0x1F0 0x81C0 ]
    454. sum: [0x3AD80] allsize: [0x102D30]
    455. ------------------------------------------------------
    456. day: dyna poly delta: [0] newsize: [000028] oldsize: [000028]
    457. day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
    458. night: dyna poly delta: [0] newsize: [000028] oldsize: [000028]
    459. night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
    460. -------------------------------------------------
    461. ---------------------------------------------------------
    462. objects pick time: [0.5769ms][166.9825ms]
    463. object trim time: [0.5871ms][166.9916ms]
    464. set new actors: [4.8729ms][171.2797ms]
    465. pre-checking object size: [4.8771ms][171.2816ms]
    466. exit per-object: [5.6642ms][172.0707ms]
    467. exit sandalone randomize: [5.6685ms][172.073ms]
    468. set for size check: [6.6156ms][173.0216ms]
    469. set for dyna trim: [6.637ms][173.0418ms]
    470. set after final actor trim: [9.8279ms][176.235ms]
    471. set after second setnewactors for final data test: [10.7483ms][177.1543ms]
    472. after isSizeAcceptable: [10.7887ms][177.1935ms]
    473. #######################################################
    474. Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [-912,360,-1591]
    475. Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [744,-14,554]
    476. time to complete randomizing [PathToSnowhead]: 217.4602ms
    477. ending timestamp : [12:07:13.352 PM]
    478. starting timestamp : [12:07:13.135 PM]
    479. in scene [DekuShrine][7] standalone was skipped over: [0x4560][CircleOfFire]
    480. in scene [DekuShrine][7] standalone was skipped over: [0x4560][CircleOfFire]
    481. in scene [DekuShrine][7] standalone was skipped over: [0x4560][CircleOfFire]
    482. in scene [DekuShrine][7] standalone was skipped over: [0x6003][ObjSwitch]
    483. time to read scene enemies: 45.4044ms
    484. time to read scene objects: 46.0353ms
    485. =========================================================================
    486. For Scene: [DekuShrine] with fid: 1421, with sid: 0x52
    487. =========================================================================
    488. time to finish removing unnecessary objects: 51.8075ms
    489. ---------------------------
    490. time to generate candidate list: 151.9444ms
    491. time to separate map/time actors: 161.3623ms
    492. time to find matching candidates: 188.4862ms
    493. Loops used for match candidate: 1
    494. ----------
    495. #######################################################
    496. Old actor:r[00]n[Butler]v[0x0001] replaced by new actor: [FF81][Wolfos]
    497. Old actor:r[00]n[MadShrub]v[0xFF01] replaced by new actor: [0000][PalaceGuardDeku]
    498. Old actor:r[00]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
    499. Old actor:r[00]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
    500. Old actor:r[00]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
    501. Old actor:r[01]n[MadShrub]v[0xFF01] replaced by new actor: [007E][MushroomCloud]
    502. Old actor:r[01]n[MadShrub]v[0xFF01] replaced by new actor: [420A][PointedSign]
    503. Old actor:r[01]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
    504. Old actor:r[01]n[MadShrub]v[0xFF01] replaced by new actor: [5323][BugsFishButterfly]
    505. Old actor:r[02]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
    506. Old actor:r[02]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
    507. Old actor:r[02]n[MadShrub]v[0xFF01] replaced by new actor: [000E][FlyingPot]
    508. Old actor:r[02]n[MadShrub]v[0xFF01] replaced by new actor: [0177][DekuFlower] dyn: [12]
    509. Old actor:r[03]n[MadShrub]v[0xFF01] replaced by new actor: [017F][DekuFlower] dyn: [12]
    510. Old actor:r[03]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
    511. Old actor:r[03]n[MadShrub]v[0xFF01] replaced by new actor: [003C][En_Invisible_Ruppe]
    512. Old actor:r[04]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
    513. Old actor:r[05]n[MadShrub]v[0xFF01] replaced by new actor: [0009][Fairy]
    514. Old actor:r[05]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
    515. Old actor:r[05]n[MadShrub]v[0xFF01] replaced by new actor: [017F][DekuFlower] dyn: [12]
    516. Old actor:r[06]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
    517. Old actor:r[06]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
    518. Old actor:r[07]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
    519. Old actor:r[07]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
    520. Old actor:r[08]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
    521. Old actor:r[08]n[MadShrub]v[0xFF01] replaced by new actor: [000E][FlyingPot]
    522. Old actor:r[08]n[MadShrub]v[0xFF01] replaced by new actor: [0007][Fairy]
    523. Old actor:r[08]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
    524. Old actor:r[08]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
    525. Old actor:r[08]n[MadShrub]v[0xFF01] replaced by new actor: [5F03][ClayPot]
    526. Old actor:r[08]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
    527. ---------------------------------------------------------
    528. Height adjustments:
    529. +++ [5][MushroomCloud] had switch flags modified to [126] +++
    530. ---------------------------------------------------------
    531. ======( Map 00 )======
    532. day: overlay ratio: [0.8673] newsize: [01CC10] oldsize: [021270]
    533. day: struct ratio: [0.9188] newsize: [0036CC] oldsize: [003BA4]
    534. day: total = ratio: [0.8725] newsize: [0202DC] oldsize: [024E14]
    535. night: overlay ratio: [0.8673] newsize: [01CC10] oldsize: [021270]
    536. night: struct ratio: [0.9188] newsize: [0036CC] oldsize: [003BA4]
    537. night: total = ratio: [0.8725] newsize: [0202DC] oldsize: [024E14]
    538. ------------------------------------------------------
    539. day: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
    540. night: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
    541. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xBD0 ]
    542. sum: [0x3B8C0] allsize: [0x10F370]
    543. ------------------------------------------------------
    544. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    545. day: dyna vert delta: [0] newsize: [000080] oldsize: [000080]
    546. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    547. night: dyna vert delta: [0] newsize: [000080] oldsize: [000080]
    548. -------------------------------------------------
    549. ======( Map 01 )======
    550. day: overlay ratio: [0.6911] newsize: [00C430] oldsize: [011BE0]
    551. day: struct ratio: [0.8899] newsize: [001AE8] oldsize: [001E3C]
    552. day: total = ratio: [0.7102] newsize: [00DF18] oldsize: [013A1C]
    553. night: overlay ratio: [0.6911] newsize: [00C430] oldsize: [011BE0]
    554. night: struct ratio: [0.8899] newsize: [001AE8] oldsize: [001E3C]
    555. night: total = ratio: [0.7102] newsize: [00DF18] oldsize: [013A1C]
    556. ------------------------------------------------------
    557. day: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
    558. night: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
    559. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xBD0 ]
    560. sum: [0x3B8C0] allsize: [0x10F370]
    561. ------------------------------------------------------
    562. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    563. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    564. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    565. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    566. -------------------------------------------------
    567. ======( Map 02 )======
    568. day: overlay ratio: [0.5639] newsize: [006950] oldsize: [00BAC0]
    569. day: struct ratio: [0.8747] newsize: [001A14] oldsize: [001DD0]
    570. day: total = ratio: [0.6067] newsize: [008364] oldsize: [00D890]
    571. night: overlay ratio: [0.5639] newsize: [006950] oldsize: [00BAC0]
    572. night: struct ratio: [0.8747] newsize: [001A14] oldsize: [001DD0]
    573. night: total = ratio: [0.6067] newsize: [008364] oldsize: [00D890]
    574. ------------------------------------------------------
    575. day: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
    576. night: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
    577. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xBD0 ]
    578. sum: [0x3B8C0] allsize: [0x10F370]
    579. ------------------------------------------------------
    580. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    581. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    582. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    583. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    584. -------------------------------------------------
    585. ======( Map 03 )======
    586. day: overlay ratio: [0.7587] newsize: [00BB50] oldsize: [00F6E0]
    587. day: struct ratio: [0.9761] newsize: [0028EC] oldsize: [0029EC]
    588. day: total = ratio: [0.7903] newsize: [00E43C] oldsize: [0120CC]
    589. night: overlay ratio: [0.7587] newsize: [00BB50] oldsize: [00F6E0]
    590. night: struct ratio: [0.9761] newsize: [0028EC] oldsize: [0029EC]
    591. night: total = ratio: [0.7903] newsize: [00E43C] oldsize: [0120CC]
    592. ------------------------------------------------------
    593. day: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
    594. night: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
    595. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xBD0 ]
    596. sum: [0x3B8C0] allsize: [0x10F370]
    597. ------------------------------------------------------
    598. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    599. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    600. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    601. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    602. -------------------------------------------------
    603. ======( Map 04 )======
    604. day: overlay ratio: [0.8853] newsize: [005750] oldsize: [0062A0]
    605. day: struct ratio: [1.0205] newsize: [001690] oldsize: [00161C]
    606. day: total = ratio: [0.9101] newsize: [006DE0] oldsize: [0078BC]
    607. night: overlay ratio: [0.8853] newsize: [005750] oldsize: [0062A0]
    608. night: struct ratio: [1.0205] newsize: [001690] oldsize: [00161C]
    609. night: total = ratio: [0.9101] newsize: [006DE0] oldsize: [0078BC]
    610. ------------------------------------------------------
    611. day: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
    612. night: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
    613. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xBD0 ]
    614. sum: [0x3B8C0] allsize: [0x10F370]
    615. ------------------------------------------------------
    616. day: dyna poly delta: [0] newsize: [000006] oldsize: [000006]
    617. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    618. night: dyna poly delta: [0] newsize: [000006] oldsize: [000006]
    619. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    620. -------------------------------------------------
    621. ======( Map 05 )======
    622. day: overlay ratio: [1.0488] newsize: [010F50] oldsize: [0102B0]
    623. day: struct ratio: [0.9963] newsize: [0025BC] oldsize: [0025E0]
    624. day: total = ratio: [1.0421] newsize: [01350C] oldsize: [012890]
    625. night: overlay ratio: [1.0488] newsize: [010F50] oldsize: [0102B0]
    626. night: struct ratio: [0.9963] newsize: [0025BC] oldsize: [0025E0]
    627. night: total = ratio: [1.0421] newsize: [01350C] oldsize: [012890]
    628. ------------------------------------------------------
    629. day: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
    630. night: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
    631. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xBD0 ]
    632. sum: [0x3B8C0] allsize: [0x10F370]
    633. ------------------------------------------------------
    634. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    635. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    636. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    637. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    638. -------------------------------------------------
    639. ======( Map 06 )======
    640. day: overlay ratio: [0.8690] newsize: [0120E0] oldsize: [014C70]
    641. day: struct ratio: [0.9131] newsize: [001878] oldsize: [001ACC]
    642. day: total = ratio: [0.8723] newsize: [013958] oldsize: [01673C]
    643. night: overlay ratio: [0.8690] newsize: [0120E0] oldsize: [014C70]
    644. night: struct ratio: [0.9131] newsize: [001878] oldsize: [001ACC]
    645. night: total = ratio: [0.8723] newsize: [013958] oldsize: [01673C]
    646. ------------------------------------------------------
    647. day: object ratio: [1.0769] newsize: [119910] oldsize: [105750]
    648. night: object ratio: [1.0769] newsize: [119910] oldsize: [105750]
    649. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xA5A0 0xBD0 ]
    650. sum: [0x45E60] allsize: [0x119910]
    651. ------------------------------------------------------
    652. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    653. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    654. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    655. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    656. -------------------------------------------------
    657. ======( Map 07 )======
    658. day: overlay ratio: [0.7753] newsize: [009650] oldsize: [00C1E0]
    659. day: struct ratio: [0.8836] newsize: [0011AC] oldsize: [001400]
    660. day: total = ratio: [0.7854] newsize: [00A7FC] oldsize: [00D5E0]
    661. night: overlay ratio: [0.7753] newsize: [009650] oldsize: [00C1E0]
    662. night: struct ratio: [0.8836] newsize: [0011AC] oldsize: [001400]
    663. night: total = ratio: [0.7854] newsize: [00A7FC] oldsize: [00D5E0]
    664. ------------------------------------------------------
    665. day: object ratio: [1.0769] newsize: [119910] oldsize: [105750]
    666. night: object ratio: [1.0769] newsize: [119910] oldsize: [105750]
    667. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xA5A0 0xBD0 ]
    668. sum: [0x45E60] allsize: [0x119910]
    669. ------------------------------------------------------
    670. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    671. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    672. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    673. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    674. -------------------------------------------------
    675. ======( Map 08 )======
    676. day: overlay ratio: [0.7732] newsize: [011300] oldsize: [0163B0]
    677. day: struct ratio: [0.7818] newsize: [0025BC] oldsize: [003044]
    678. day: total = ratio: [0.7742] newsize: [0138BC] oldsize: [0193F4]
    679. night: overlay ratio: [0.7732] newsize: [011300] oldsize: [0163B0]
    680. night: struct ratio: [0.7818] newsize: [0025BC] oldsize: [003044]
    681. night: total = ratio: [0.7742] newsize: [0138BC] oldsize: [0193F4]
    682. ------------------------------------------------------
    683. day: object ratio: [1.0774] newsize: [117F70] oldsize: [103DB0]
    684. night: object ratio: [1.0774] newsize: [117F70] oldsize: [103DB0]
    685. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0x8C00 0xBD0 ]
    686. sum: [0x444C0] allsize: [0x117F70]
    687. ------------------------------------------------------
    688. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    689. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    690. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    691. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    692. -------------------------------------------------
    693. ---------------------------------------------------------
    694. objects pick time: [3.1852ms][165.1167ms]
    695. object trim time: [3.2052ms][165.1339ms]
    696. set new actors: [5.6599ms][167.5904ms]
    697. pre-checking object size: [5.6637ms][167.5921ms]
    698. exit per-object: [9.646ms][171.5768ms]
    699. exit sandalone randomize: [9.6515ms][171.5802ms]
    700. set for size check: [14.8315ms][176.7627ms]
    701. set for dyna trim: [14.9031ms][176.8319ms]
    702. set after final actor trim: [15.4993ms][177.4287ms]
    703. set after second setnewactors for final data test: [26.4298ms][188.3606ms]
    704. after isSizeAcceptable: [26.5562ms][188.4852ms]
    705. #######################################################
    706. time to complete randomizing [DekuShrine]: 217.4765ms
    707. ending timestamp : [12:07:13.352 PM]
    708. starting timestamp : [12:07:13.171 PM]
    709. time to read scene enemies: 14.9862ms
    710. time to read scene objects: 15.3512ms
    711. =========================================================================
    712. For Scene: [BeneathGraveyard] with fid: 1145, with sid: 0x0C
    713. =========================================================================
    714. time to finish removing unnecessary objects: 23.6705ms
    715. ---------------------------
    716. time to generate candidate list: 168.3573ms
    717. time to separate map/time actors: 173.9223ms
    718. time to find matching candidates: 186.5397ms
    719. Loops used for match candidate: 1
    720. ----------
    721. [1][DoorShutter] has flags: [127]
    722. [2][DoorShutter] has flags: [0]
    723. #######################################################
    724. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [8002][Keese]
    725. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0004][Keese]
    726. Old actor:r[00]n[ClayPot]v[0x450A] replaced by new actor: [0004][GiantBeee]
    727. Old actor:r[00]n[ClayPot]v[0x471E] replaced by new actor: [0002][GiantBeee]
    728. Old actor:r[00]n[ClayPot]v[0x590E] replaced by new actor: [0001][GiantBeee]
    729. Old actor:r[01]n[BadBat]v[0xFF34] replaced by new actor: [00FF][Poe]
    730. Old actor:r[01]n[ClayPot]v[0x531E] replaced by new actor: [0004][GiantBeee]
    731. Old actor:r[01]n[ClayPot]v[0x550A] replaced by new actor: [0001][GiantBeee]
    732. Old actor:r[01]n[ClayPot]v[0x5714] replaced by new actor: [0001][Empty]
    733. Old actor:r[02]n[IronKnuckle]v[0xFF02] replaced by new actor: [7E01][WallMaster]
    734. Old actor:r[03]n[Keese]v[0x8003] replaced by new actor: [00FF][GossipStone]
    735. Old actor:r[03]n[Keese]v[0x8003] replaced by new actor: [0402][GrassRockCluster]
    736. Old actor:r[03]n[Keese]v[0x8003] replaced by new actor: [0092][GossipStone]
    737. Old actor:r[03]n[Keese]v[0x8003] replaced by new actor: [0402][GrassRockCluster]
    738. Old actor:r[03]n[Skulltula]v[0x007F] replaced by new actor: [FF05][Bo]
    739. Old actor:r[03]n[Skulltula]v[0x007F] replaced by new actor: [FA00][Bo]
    740. Old actor:r[03]n[Skulltula]v[0x007F] replaced by new actor: [0002][GiantBeee]
    741. Old actor:r[03]n[ClayPot]v[0x4114] replaced by new actor: [0001][GiantBeee]
    742. Old actor:r[03]n[ClayPot]v[0x4314] replaced by new actor: [0003][Empty]
    743. Old actor:r[03]n[ClayPot]v[0x4B1E] replaced by new actor: [0005][GiantBeee]
    744. Old actor:r[03]n[ClayPot]v[0x4D0A] replaced by new actor: [0004][GiantBeee]
    745. Old actor:r[03]n[ClayPot]v[0x5D0A] replaced by new actor: [0002][Empty]
    746. Old actor:r[03]n[ClayPot]v[0x5F03] replaced by new actor: [0003][GiantBeee]
    747. Old actor:r[04]n[IronKnuckle]v[0xFF03] replaced by new actor: [8000][FloorMaster]
    748. ---------------------------------------------------------
    749. Height adjustments:
    750. - lowered height of actor [Keese] by [93] from ceiling to fly
    751. - lowered height of actor [Keese] by [74] from ceiling to fly
    752. - lowered height of actor [GiantBeee] by [71] from ceiling to fly
    753. +++ [9][WallMaster] had switch flags modified to [126] +++
    754. ---------------------------------------------------------
    755. ======( Map 00 )======
    756. day: overlay ratio: [0.5836] newsize: [007DB0] oldsize: [00D760]
    757. day: struct ratio: [0.5045] newsize: [001324] oldsize: [0025F0]
    758. day: total = ratio: [0.5717] newsize: [0090D4] oldsize: [00FD50]
    759. night: overlay ratio: [0.5836] newsize: [007DB0] oldsize: [00D760]
    760. night: struct ratio: [0.5045] newsize: [001324] oldsize: [0025F0]
    761. night: total = ratio: [0.5717] newsize: [0090D4] oldsize: [00FD50]
    762. ------------------------------------------------------
    763. day: object ratio: [0.9788] newsize: [0EDBB0] oldsize: [0F2DF0]
    764. night: object ratio: [0.9788] newsize: [0EDBB0] oldsize: [0F2DF0]
    765. object sizes: [ 0x7840 0x13A0 0x50E0 0x8120 0x3C90 0x18C0 0xA80 0x510 0x9940 ]
    766. sum: [0x25C00] allsize: [0xEDBB0]
    767. ------------------------------------------------------
    768. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    769. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    770. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    771. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    772. -------------------------------------------------
    773. ======( Map 01 )======
    774. day: overlay ratio: [0.7368] newsize: [009700] oldsize: [00CCF0]
    775. day: struct ratio: [1.1681] newsize: [001128] oldsize: [000EB0]
    776. day: total = ratio: [0.7657] newsize: [00A828] oldsize: [00DBA0]
    777. night: overlay ratio: [0.7368] newsize: [009700] oldsize: [00CCF0]
    778. night: struct ratio: [1.1681] newsize: [001128] oldsize: [000EB0]
    779. night: total = ratio: [0.7657] newsize: [00A828] oldsize: [00DBA0]
    780. ------------------------------------------------------
    781. day: object ratio: [0.9780] newsize: [0E4270] oldsize: [0E94B0]
    782. night: object ratio: [0.9780] newsize: [0E4270] oldsize: [0E94B0]
    783. object sizes: [ 0x7840 0x13A0 0x50E0 0x8120 0x3C90 0x18C0 0xA80 0x510 ]
    784. sum: [0x1C2C0] allsize: [0xE4270]
    785. ------------------------------------------------------
    786. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    787. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    788. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    789. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    790. -------------------------------------------------
    791. ======( Map 02 )======
    792. day: overlay ratio: [0.8296] newsize: [0042F0] oldsize: [0050B0]
    793. day: struct ratio: [0.7774] newsize: [0009A8] oldsize: [000C6C]
    794. day: total = ratio: [0.8226] newsize: [004C98] oldsize: [005D1C]
    795. night: overlay ratio: [0.8296] newsize: [0042F0] oldsize: [0050B0]
    796. night: struct ratio: [0.7774] newsize: [0009A8] oldsize: [000C6C]
    797. night: total = ratio: [0.8226] newsize: [004C98] oldsize: [005D1C]
    798. ------------------------------------------------------
    799. day: object ratio: [0.9777] newsize: [0F1740] oldsize: [0F6F90]
    800. night: object ratio: [0.9777] newsize: [0F1740] oldsize: [0F6F90]
    801. object sizes: [ 0x7840 0x13A0 0x50E0 0x8120 0xA070 0x9940 ]
    802. sum: [0x29790] allsize: [0xF1740]
    803. ------------------------------------------------------
    804. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    805. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    806. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    807. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    808. -------------------------------------------------
    809. ======( Map 03 )======
    810. day: overlay ratio: [0.5016] newsize: [00EE70] oldsize: [01DB50]
    811. day: struct ratio: [0.6261] newsize: [001A88] oldsize: [002A60]
    812. day: total = ratio: [0.5118] newsize: [0108F8] oldsize: [0205B0]
    813. night: overlay ratio: [0.5016] newsize: [00EE70] oldsize: [01DB50]
    814. night: struct ratio: [0.6261] newsize: [001A88] oldsize: [002A60]
    815. night: total = ratio: [0.5118] newsize: [0108F8] oldsize: [0205B0]
    816. ------------------------------------------------------
    817. day: object ratio: [0.9624] newsize: [0E4280] oldsize: [0ED140]
    818. night: object ratio: [0.9624] newsize: [0E4280] oldsize: [0ED140]
    819. object sizes: [ 0x7840 0x13A0 0x50E0 0x8120 0x3C90 0x18C0 0xA80 0x510 0x10 ]
    820. sum: [0x1C2D0] allsize: [0xE4280]
    821. ------------------------------------------------------
    822. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    823. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    824. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    825. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    826. -------------------------------------------------
    827. ======( Map 04 )======
    828. day: overlay ratio: [1.1206] newsize: [006AE0] oldsize: [005F60]
    829. day: struct ratio: [0.8187] newsize: [000C90] oldsize: [000F58]
    830. day: total = ratio: [1.0787] newsize: [007770] oldsize: [006EB8]
    831. night: overlay ratio: [1.1206] newsize: [006AE0] oldsize: [005F60]
    832. night: struct ratio: [0.8187] newsize: [000C90] oldsize: [000F58]
    833. night: total = ratio: [1.0787] newsize: [007770] oldsize: [006EB8]
    834. ------------------------------------------------------
    835. day: object ratio: [0.9767] newsize: [0E7E00] oldsize: [0ED650]
    836. night: object ratio: [0.9767] newsize: [0E7E00] oldsize: [0ED650]
    837. object sizes: [ 0x7840 0x13A0 0x50E0 0x8120 0xA070 ]
    838. sum: [0x1FE50] allsize: [0xE7E00]
    839. ------------------------------------------------------
    840. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    841. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    842. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    843. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    844. -------------------------------------------------
    845. ---------------------------------------------------------
    846. objects pick time: [0.1251ms][174.1945ms]
    847. object trim time: [0.1379ms][174.2065ms]
    848. set new actors: [5.6283ms][179.7003ms]
    849. pre-checking object size: [5.6337ms][179.7024ms]
    850. exit per-object: [6.3766ms][180.4472ms]
    851. exit sandalone randomize: [6.381ms][180.4495ms]
    852. set for size check: [7.2289ms][181.2987ms]
    853. set for dyna trim: [7.2896ms][181.3583ms]
    854. set after final actor trim: [7.6588ms][181.7295ms]
    855. set after second setnewactors for final data test: [12.342ms][186.4132ms]
    856. after isSizeAcceptable: [12.4694ms][186.5388ms]
    857. #######################################################
    858. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-222,54,-1242]
    859. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-720,-5,-1080]
    860. time to complete randomizing [BeneathGraveyard]: 198.9489ms
    861. ending timestamp : [12:07:13.370 PM]
    862. starting timestamp : [12:07:13.135 PM]
    863. in scene [IkanaCastle][0] standalone was skipped over: [0x3F63][CircleOfFire]
    864. in scene [IkanaCastle][0] standalone was skipped over: [0x3F63][CircleOfFire]
    865. in scene [IkanaCastle][0] standalone was skipped over: [0x2403][ObjSwitch]
    866. in scene [IkanaCastle][0] standalone was skipped over: [0x6303][ObjSwitch]
    867. in scene [IkanaCastle][0] standalone was skipped over: [0x2700][ObjSwitch]
    868. in scene [IkanaCastle][1] standalone was skipped over: [0x2C82][ObjSwitch]
    869. in scene [IkanaCastle][1] standalone was skipped over: [0x2D82][ObjSwitch]
    870. in scene [IkanaCastle][2] standalone was skipped over: [0x6003][ObjSwitch]
    871. in scene [IkanaCastle][2] standalone was skipped over: [0x6003][ObjSwitch]
    872. in scene [IkanaCastle][2] standalone was skipped over: [0x6200][ObjSwitch]
    873. in scene (O!) [IkanaCastle]m[4]r[10]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [86]
    874. in scene [IkanaCastle][4] standalone was skipped over: [0x6100][ObjSwitch]
    875. time to read scene enemies: 50.3627ms
    876. object [Lightblock] replacement blocked by removal chance roll
    877. time to read scene objects: 50.7622ms
    878. =========================================================================
    879. For Scene: [IkanaCastle] with fid: 1224, with sid: 0x1D
    880. =========================================================================
    881. time to finish removing unnecessary objects: 60.018ms
    882. ---------------------------
    883. time to generate candidate list: 187.9737ms
    884. time to separate map/time actors: 193.1504ms
    885. time to find matching candidates: 222.2599ms
    886. Loops used for match candidate: 1
    887. ----------
    888. [0][DoorShutter] has flags: [127]
    889. [1][DoorShutter] has flags: [127]
    890. [2][DoorShutter] has flags: [45]
    891. [3][DoorShutter] has flags: [44]
    892. [4][DoorShutter] has flags: [98]
    893. [5][DoorShutter] has flags: [127]
    894. [6][DoorShutter] has flags: [127]
    895. [7][DoorShutter] has flags: [97]
    896. #######################################################
    897. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0000][Empty]
    898. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0001][Empty]
    899. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0001][MothSwarm]
    900. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0000][Empty]
    901. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0000][Guay]
    902. Old actor:r[01]n[ReDead]v[0x7F07] replaced by new actor: [000B][LargeWoodenCrate] dyn: [10]
    903. Old actor:r[01]n[ReDead]v[0x7F07] replaced by new actor: [7F1F][LargeWoodenCrate] dyn: [10]
    904. Old actor:r[01]n[ReDead]v[0x7F07] replaced by new actor: [2678][LargeWoodenCrate] dyn: [10]
    905. Old actor:r[01]n[ReDead]v[0x7F07] replaced by new actor: [7F3F][LargeWoodenCrate] dyn: [10]
    906. Old actor:r[03]n[ReDead]v[0x7F05] replaced by new actor: [7F77][LargeWoodenCrate] dyn: [10]
    907. Old actor:r[03]n[ReDead]v[0x7F06] replaced by new actor: [7F73][LargeWoodenCrate] dyn: [10]
    908. Old actor:r[03]n[ReDead]v[0x7F06] replaced by new actor: [006F][LargeWoodenCrate] dyn: [10]
    909. Old actor:r[03]n[ReDead]v[0x7F07] replaced by new actor: [7F6B][LargeWoodenCrate] dyn: [10]
    910. Old actor:r[03]n[FloorMaster]v[0x0000] replaced by new actor: [0000][RedBubble]
    911. Old actor:r[04]n[Skulltula]v[0x003F] replaced by new actor: [0007][Empty]
    912. Old actor:r[04]n[Skulltula]v[0x003F] replaced by new actor: [0007][Seagulls]
    913. Old actor:r[04]n[Skulltula]v[0x003F] replaced by new actor: [0005][Seagulls]
    914. Old actor:r[04]n[SpikedMine]v[0x1014] replaced by new actor: [FFFF][Empty]
    915. Old actor:r[04]n[SpikedMine]v[0x1016] replaced by new actor: [FFFF][Shabom]
    916. Old actor:r[04]n[SpikedMine]v[0x1017] replaced by new actor: [0004][MothSwarm]
    917. Old actor:r[04]n[SpikedMine]v[0x1018] replaced by new actor: [5600][ElfBubble]
    918. Old actor:r[05]n[Wizrobe]v[0x007F] replaced by new actor: [0000][FloorMaster]
    919. Old actor:r[05]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFF][Shabom]
    920. Old actor:r[05]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [8000][FloorMaster]
    921. Old actor:r[05]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [7E01][WallMaster]
    922. Old actor:r[05]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [8000][FloorMaster]
    923. Old actor:r[06]n[BlueBubble]v[0xFFFF] replaced by new actor: [0003][DragonFly]
    924. Old actor:r[06]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][DragonFly]
    925. Old actor:r[07]n[ReDead]v[0x7F05] replaced by new actor: [7F67][LargeWoodenCrate] dyn: [10]
    926. Old actor:r[07]n[ReDead]v[0x7F05] replaced by new actor: [2660][LargeWoodenCrate] dyn: [10]
    927. Old actor:r[07]n[ReDead]v[0x7F06] replaced by new actor: [7F5F][LargeWoodenCrate] dyn: [10]
    928. Old actor:r[07]n[ReDead]v[0x7F07] replaced by new actor: [2658][LargeWoodenCrate] dyn: [10]
    929. ---------------------------------------------------------
    930. Height adjustments:
    931. - lowered height of actor [Seagulls] by [82] from ceiling to fly
    932. - lowered height of actor [Seagulls] by [51] from ceiling to fly
    933. - lowered height of actor [Shabom] by [77] from ceiling to fly
    934. - lowered height of actor [MothSwarm] by [73] from ceiling to fly
    935. + adjusted height of actor [DragonFly] by [150]
    936. + adjusted height of actor [DragonFly] by [150]
    937. +++ [24][WallMaster] had switch flags modified to [126] +++
    938. +++ [7][LargeWoodenCrate] had treasure flags modified to [30] +++
    939. +++ [9][LargeWoodenCrate] had treasure flags modified to [29] +++
    940. +++ [10][LargeWoodenCrate] had treasure flags modified to [28] +++
    941. +++ [11][LargeWoodenCrate] had treasure flags modified to [27] +++
    942. +++ [12][LargeWoodenCrate] had treasure flags modified to [26] +++
    943. +++ [28][LargeWoodenCrate] had treasure flags modified to [25] +++
    944. +++ [29][LargeWoodenCrate] had treasure flags modified to [24] +++
    945. +++ [30][LargeWoodenCrate] had treasure flags modified to [23] +++
    946. +++ [31][LargeWoodenCrate] had treasure flags modified to [22] +++
    947. ---------------------------------------------------------
    948. ======( Map 00 )======
    949. day: overlay ratio: [0.9292] newsize: [037820] oldsize: [03BBD0]
    950. day: struct ratio: [1.4631] newsize: [00817C] oldsize: [005880]
    951. day: total = ratio: [0.9744] newsize: [03F99C] oldsize: [041450]
    952. night: overlay ratio: [0.9292] newsize: [037820] oldsize: [03BBD0]
    953. night: struct ratio: [1.4631] newsize: [00817C] oldsize: [005880]
    954. night: total = ratio: [0.9744] newsize: [03F99C] oldsize: [041450]
    955. ------------------------------------------------------
    956. day: object ratio: [0.8897] newsize: [1000D0] oldsize: [11FCE0]
    957. night: object ratio: [0.8897] newsize: [1000D0] oldsize: [11FCE0]
    958. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x11C0 0xAC0 0xB600 0x10D0 0x10 0x12F0 0x10 0x380 0x1F0 ]
    959. sum: [0x2C620] allsize: [0x1000D0]
    960. ------------------------------------------------------
    961. day: dyna poly delta: [0] newsize: [000074] oldsize: [000074]
    962. day: dyna vert delta: [0] newsize: [000071] oldsize: [000071]
    963. night: dyna poly delta: [0] newsize: [000074] oldsize: [000074]
    964. night: dyna vert delta: [0] newsize: [000071] oldsize: [000071]
    965. -------------------------------------------------
    966. ======( Map 01 )======
    967. day: overlay ratio: [0.5640] newsize: [00EBC0] oldsize: [01A200]
    968. day: struct ratio: [0.7071] newsize: [0015E0] oldsize: [001EF0]
    969. day: total = ratio: [0.5739] newsize: [0101A0] oldsize: [01C0F0]
    970. night: overlay ratio: [0.5640] newsize: [00EBC0] oldsize: [01A200]
    971. night: struct ratio: [0.7071] newsize: [0015E0] oldsize: [001EF0]
    972. night: total = ratio: [0.5739] newsize: [0101A0] oldsize: [01C0F0]
    973. ------------------------------------------------------
    974. day: object ratio: [0.8893] newsize: [0F29B0] oldsize: [110CD0]
    975. night: object ratio: [0.8893] newsize: [0F29B0] oldsize: [110CD0]
    976. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x11C0 0x12F0 ]
    977. sum: [0x1EF00] allsize: [0xF29B0]
    978. ------------------------------------------------------
    979. day: dyna poly delta: [40] newsize: [00004C] oldsize: [000024]
    980. day: dyna vert delta: [32] newsize: [000040] oldsize: [000020]
    981. night: dyna poly delta: [40] newsize: [00004C] oldsize: [000024]
    982. night: dyna vert delta: [32] newsize: [000040] oldsize: [000020]
    983. -------------------------------------------------
    984. ======( Map 02 )======
    985. day: overlay ratio: [1.0000] newsize: [010B60] oldsize: [010B60]
    986. day: struct ratio: [1.0000] newsize: [001840] oldsize: [001840]
    987. day: total = ratio: [1.0000] newsize: [0123A0] oldsize: [0123A0]
    988. night: overlay ratio: [1.0000] newsize: [010B60] oldsize: [010B60]
    989. night: struct ratio: [1.0000] newsize: [001840] oldsize: [001840]
    990. night: total = ratio: [1.0000] newsize: [0123A0] oldsize: [0123A0]
    991. ------------------------------------------------------
    992. day: object ratio: [0.8855] newsize: [0F2780] oldsize: [111D10]
    993. night: object ratio: [0.8855] newsize: [0F2780] oldsize: [111D10]
    994. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x11C0 0x10C0 ]
    995. sum: [0x1ECD0] allsize: [0xF2780]
    996. ------------------------------------------------------
    997. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    998. day: dyna vert delta: [0] newsize: [000060] oldsize: [000060]
    999. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    1000. night: dyna vert delta: [0] newsize: [000060] oldsize: [000060]
    1001. -------------------------------------------------
    1002. ======( Map 03 )======
    1003. day: overlay ratio: [0.3569] newsize: [007350] oldsize: [014320]
    1004. day: struct ratio: [0.6887] newsize: [00125C] oldsize: [001AA8]
    1005. day: total = ratio: [0.3822] newsize: [0085AC] oldsize: [015DC8]
    1006. night: overlay ratio: [0.3569] newsize: [007350] oldsize: [014320]
    1007. night: struct ratio: [0.6887] newsize: [00125C] oldsize: [001AA8]
    1008. night: total = ratio: [0.3822] newsize: [0085AC] oldsize: [015DC8]
    1009. ------------------------------------------------------
    1010. day: object ratio: [0.8893] newsize: [0F29B0] oldsize: [110CD0]
    1011. night: object ratio: [0.8893] newsize: [0F29B0] oldsize: [110CD0]
    1012. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x11C0 0x12F0 ]
    1013. sum: [0x1EF00] allsize: [0xF29B0]
    1014. ------------------------------------------------------
    1015. day: dyna poly delta: [40] newsize: [000034] oldsize: [00000C]
    1016. day: dyna vert delta: [32] newsize: [000028] oldsize: [000008]
    1017. night: dyna poly delta: [40] newsize: [000034] oldsize: [00000C]
    1018. night: dyna vert delta: [32] newsize: [000028] oldsize: [000008]
    1019. -------------------------------------------------
    1020. ======( Map 04 )======
    1021. day: overlay ratio: [0.5192] newsize: [012D50] oldsize: [024450]
    1022. day: struct ratio: [0.6890] newsize: [004D7C] oldsize: [007074]
    1023. day: total = ratio: [0.5468] newsize: [017ACC] oldsize: [02B4C4]
    1024. night: overlay ratio: [0.5192] newsize: [012D50] oldsize: [024450]
    1025. night: struct ratio: [0.6890] newsize: [004D7C] oldsize: [007074]
    1026. night: total = ratio: [0.5468] newsize: [017ACC] oldsize: [02B4C4]
    1027. ------------------------------------------------------
    1028. day: object ratio: [0.9579] newsize: [0F7320] oldsize: [1020D0]
    1029. night: object ratio: [0.9579] newsize: [0F7320] oldsize: [1020D0]
    1030. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x10C0 0xB00 0x5260 ]
    1031. sum: [0x23870] allsize: [0xF7320]
    1032. ------------------------------------------------------
    1033. day: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A]
    1034. day: dyna vert delta: [0] newsize: [000038] oldsize: [000038]
    1035. night: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A]
    1036. night: dyna vert delta: [0] newsize: [000038] oldsize: [000038]
    1037. -------------------------------------------------
    1038. ======( Map 05 )======
    1039. day: overlay ratio: [2.4836] newsize: [00D950] oldsize: [005780]
    1040. day: struct ratio: [0.8326] newsize: [0010DC] oldsize: [001440]
    1041. day: total = ratio: [2.1733] newsize: [00EA2C] oldsize: [006BC0]
    1042. night: overlay ratio: [2.4836] newsize: [00D950] oldsize: [005780]
    1043. night: struct ratio: [0.8326] newsize: [0010DC] oldsize: [001440]
    1044. night: total = ratio: [2.1733] newsize: [00EA2C] oldsize: [006BC0]
    1045. ------------------------------------------------------
    1046. day: object ratio: [0.8859] newsize: [0FC7F0] oldsize: [11D040]
    1047. night: object ratio: [0.8859] newsize: [0FC7F0] oldsize: [11D040]
    1048. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x11C0 0xA070 0x10C0 ]
    1049. sum: [0x28D40] allsize: [0xFC7F0]
    1050. ------------------------------------------------------
    1051. day: dyna poly delta: [-40] newsize: [000000] oldsize: [000028]
    1052. day: dyna vert delta: [-32] newsize: [000000] oldsize: [000020]
    1053. night: dyna poly delta: [-40] newsize: [000000] oldsize: [000028]
    1054. night: dyna vert delta: [-32] newsize: [000000] oldsize: [000020]
    1055. -------------------------------------------------
    1056. ======( Map 06 )======
    1057. day: overlay ratio: [1.2718] newsize: [00A3C0] oldsize: [0080C0]
    1058. day: struct ratio: [5.3089] newsize: [003418] oldsize: [0009D0]
    1059. day: total = ratio: [1.5577] newsize: [00D7D8] oldsize: [008A90]
    1060. night: overlay ratio: [1.2718] newsize: [00A3C0] oldsize: [0080C0]
    1061. night: struct ratio: [5.3089] newsize: [003418] oldsize: [0009D0]
    1062. night: total = ratio: [1.5577] newsize: [00D7D8] oldsize: [008A90]
    1063. ------------------------------------------------------
    1064. day: object ratio: [0.9579] newsize: [0F7320] oldsize: [1020D0]
    1065. night: object ratio: [0.9579] newsize: [0F7320] oldsize: [1020D0]
    1066. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x10C0 0xB00 0x5260 ]
    1067. sum: [0x23870] allsize: [0xF7320]
    1068. ------------------------------------------------------
    1069. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1070. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1071. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1072. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1073. -------------------------------------------------
    1074. ======( Map 07 )======
    1075. day: overlay ratio: [0.3745] newsize: [006D20] oldsize: [012360]
    1076. day: struct ratio: [0.5238] newsize: [0009F8] oldsize: [001308]
    1077. day: total = ratio: [0.3837] newsize: [007718] oldsize: [013668]
    1078. night: overlay ratio: [0.3745] newsize: [006D20] oldsize: [012360]
    1079. night: struct ratio: [0.5238] newsize: [0009F8] oldsize: [001308]
    1080. night: total = ratio: [0.3837] newsize: [007718] oldsize: [013668]
    1081. ------------------------------------------------------
    1082. day: object ratio: [0.8888] newsize: [0F16C0] oldsize: [10F9E0]
    1083. night: object ratio: [0.8888] newsize: [0F16C0] oldsize: [10F9E0]
    1084. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x11C0 ]
    1085. sum: [0x1DC10] allsize: [0xF16C0]
    1086. ------------------------------------------------------
    1087. day: dyna poly delta: [40] newsize: [000028] oldsize: [000000]
    1088. day: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
    1089. night: dyna poly delta: [40] newsize: [000028] oldsize: [000000]
    1090. night: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
    1091. -------------------------------------------------
    1092. ======( Map 08 )======
    1093. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    1094. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    1095. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    1096. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    1097. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    1098. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    1099. ------------------------------------------------------
    1100. day: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
    1101. night: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
    1102. object sizes: [ 0x4670 0xDE80 ]
    1103. sum: [0x124F0] allsize: [0xE5FA0]
    1104. ------------------------------------------------------
    1105. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1106. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1107. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1108. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1109. -------------------------------------------------
    1110. ======( Map 09 )======
    1111. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    1112. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    1113. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    1114. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    1115. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    1116. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    1117. ------------------------------------------------------
    1118. day: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
    1119. night: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
    1120. object sizes: [ 0x4670 0xDE80 ]
    1121. sum: [0x124F0] allsize: [0xE5FA0]
    1122. ------------------------------------------------------
    1123. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1124. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1125. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1126. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1127. -------------------------------------------------
    1128. ---------------------------------------------------------
    1129. objects pick time: [0.7065ms][194.2665ms]
    1130. object trim time: [0.7289ms][194.2881ms]
    1131. set new actors: [9.9696ms][203.5313ms]
    1132. pre-checking object size: [9.9741ms][203.5333ms]
    1133. exit per-object: [10.6601ms][204.2212ms]
    1134. exit sandalone randomize: [10.7319ms][204.2912ms]
    1135. set for size check: [17.3638ms][210.9259ms]
    1136. set for dyna trim: [17.4947ms][211.0549ms]
    1137. set after final actor trim: [22.3999ms][215.9618ms]
    1138. set after second setnewactors for final data test: [28.5173ms][222.0792ms]
    1139. after isSizeAcceptable: [28.6984ms][222.2589ms]
    1140. #######################################################
    1141. time to complete randomizing [IkanaCastle]: 235.8035ms
    1142. ending timestamp : [12:07:13.371 PM]
    1143. starting timestamp : [12:07:13.135 PM]
    1144. in scene (O!) [OceanSpiderHouse]m[0]r[2]v[FE04] actor:[0xFE04][Seth1] was blocked by item [76]
    1145. in scene (O!) [OceanSpiderHouse]m[0]r[3]v[FE05] actor:[0xFE05][Seth1] was blocked by item [76]
    1146. claypot r[5]v[26] replacement blocked by [384]
    1147. in scene (O!) [OceanSpiderHouse]m[5]r[3]v[001A] actor:[0x001A][ClayPot] was blocked by item [384]
    1148. time to read scene enemies: 54.9224ms
    1149. time to read scene objects: 57.6997ms
    1150. =========================================================================
    1151. For Scene: [OceanSpiderHouse] with fid: 1291, with sid: 0x28
    1152. =========================================================================
    1153. time to finish removing unnecessary objects: 60.5099ms
    1154. ---------------------------
    1155. time to generate candidate list: 104.0822ms
    1156. time to separate map/time actors: 117.148ms
    1157. time to find matching candidates: 242.5406ms
    1158. Loops used for match candidate: 1
    1159. ----------
    1160. #######################################################
    1161. Old actor:r[02]n[StalchildHintGiver]v[0xF001] replaced by new actor: [0007][Treee]
    1162. Old actor:r[02]n[StalchildHintGiver]v[0xF006] replaced by new actor: [FF01][Treee]
    1163. Old actor:r[03]n[StalchildHintGiver]v[0xF002] replaced by new actor: [0007][Treee]
    1164. Old actor:r[03]n[StalchildHintGiver]v[0xF003] replaced by new actor: [0011][Treee]
    1165. Old actor:r[03]n[StalchildHintGiver]v[0xF004] replaced by new actor: [FF1A][Treee]
    1166. Old actor:r[03]n[StalchildHintGiver]v[0xF005] replaced by new actor: [FF02][Treee]
    1167. Old actor:r[04]n[SkullTulla]v[0x0000] replaced by new actor: [FF34][BadBat]
    1168. Old actor:r[05]n[SkullTulla]v[0x0000] replaced by new actor: [FF34][BadBat]
    1169. Old actor:r[05]n[Bo]v[0xC200] replaced by new actor: [0000][AnjuWeddingDress]
    1170. Old actor:r[00]n[ClayPot]v[0x5A0A] replaced by new actor: [0007][Fairy]
    1171. Old actor:r[00]n[ClayPot]v[0x5C0E] replaced by new actor: [2324][BugsFishButterfly]
    1172. Old actor:r[00]n[ClayPot]v[0x601E] replaced by new actor: [0001][MothSwarm]
    1173. Old actor:r[00]n[ClayPot]v[0x621E] replaced by new actor: [007D][En_Invisible_Ruppe]
    1174. Old actor:r[01]n[HitSpot]v[0xFE07] replaced by new actor: [FC06][HitSpot]
    1175. Old actor:r[01]n[HitSpot]v[0xFE08] replaced by new actor: [005B][SkullKidPainting] dyn: [2]
    1176. Old actor:r[01]n[HitSpot]v[0xFE09] replaced by new actor: [00C2][HookshotWallAndPillar] dyn: [18]
    1177. Old actor:r[01]n[ClayPot]v[0x000B] replaced by new actor: [0075][Empty]
    1178. Old actor:r[01]n[ClayPot]v[0x018A] replaced by new actor: [0002][Fairy]
    1179. Old actor:r[01]n[ClayPot]v[0x018A] replaced by new actor: [0002][MothSwarm]
    1180. Old actor:r[01]n[ClayPot]v[0x4C0E] replaced by new actor: [01F5][En_Invisible_Ruppe]
    1181. Old actor:r[01]n[ClayPot]v[0x660E] replaced by new actor: [0045][Empty]
    1182. Old actor:r[03]n[ClayPot]v[0x741E] replaced by new actor: [0007][MothSwarm]
    1183. Old actor:r[03]n[ClayPot]v[0x761E] replaced by new actor: [4324][BugsFishButterfly]
    1184. Old actor:r[05]n[ClayPot]v[0x400A] replaced by new actor: [0075][En_Invisible_Ruppe]
    1185. Old actor:r[05]n[ClayPot]v[0x0186] replaced by new actor: [FF01][BadBat]
    1186. Old actor:r[05]n[ClayPot]v[0x018A] replaced by new actor: [0007][MothSwarm]
    1187. Old actor:r[05]n[ClayPot]v[0x680A] replaced by new actor: [0009][Fairy]
    1188. Old actor:r[05]n[ClayPot]v[0x6E0A] replaced by new actor: [5323][BugsFishButterfly]
    1189. Old actor:r[05]n[ClayPot]v[0x700A] replaced by new actor: [0014][ClayPot]
    1190. Old actor:r[05]n[ClayPot]v[0x720E] replaced by new actor: [0013][ClayPot]
    1191. ---------------------------------------------------------
    1192. Height adjustments:
    1193. - lowered height of actor [BadBat] by [62] from ceiling to fly
    1194. - lowered height of actor [BadBat] by [72] from ceiling to fly
    1195. + adjusted height of actor [BugsFishButterfly] by [100]
    1196. + adjusted height of actor [MothSwarm] by [50]
    1197. + adjusted height of actor [MothSwarm] by [50]
    1198. + adjusted height of actor [MothSwarm] by [50]
    1199. + adjusted height of actor [BugsFishButterfly] by [100]
    1200. + adjusted height of actor [BadBat] by [150]
    1201. + adjusted height of actor [MothSwarm] by [50]
    1202. +++ [13][HitSpot] had switch flags modified to [126] +++
    1203. +++ [19][En_Invisible_Ruppe] had switch flags modified to [125] +++
    1204. +++ [14][SkullKidPainting] had treasure flags modified to [22] +++
    1205. +++ [28][ClayPot] had treasure flags modified to [20] +++
    1206. +++ [29][ClayPot] had treasure flags modified to [19] +++
    1207. ---------------------------------------------------------
    1208. ======( Map 00 )======
    1209. day: overlay ratio: [0.9657] newsize: [0242B0] oldsize: [025740]
    1210. day: struct ratio: [2.2683] newsize: [005AA0] oldsize: [0027F4]
    1211. day: total = ratio: [1.0471] newsize: [029D50] oldsize: [027F34]
    1212. night: overlay ratio: [0.9657] newsize: [0242B0] oldsize: [025740]
    1213. night: struct ratio: [2.2683] newsize: [005AA0] oldsize: [0027F4]
    1214. night: total = ratio: [1.0471] newsize: [029D50] oldsize: [027F34]
    1215. ------------------------------------------------------
    1216. day: object ratio: [1.0789] newsize: [1186C0] oldsize: [103ED0]
    1217. night: object ratio: [1.0789] newsize: [1186C0] oldsize: [103ED0]
    1218. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x122E0 0x3C90 0x83C0 0x97C0 0x39C0 0x3210 0x1760 ]
    1219. sum: [0x44C10] allsize: [0x1186C0]
    1220. ------------------------------------------------------
    1221. day: dyna poly delta: [0] newsize: [000027] oldsize: [000027]
    1222. day: dyna vert delta: [0] newsize: [00001D] oldsize: [00001D]
    1223. night: dyna poly delta: [0] newsize: [000027] oldsize: [000027]
    1224. night: dyna vert delta: [0] newsize: [00001D] oldsize: [00001D]
    1225. -------------------------------------------------
    1226. ======( Map 01 )======
    1227. day: overlay ratio: [0.9330] newsize: [033DF0] oldsize: [037990]
    1228. day: struct ratio: [1.5211] newsize: [008BD8] oldsize: [005BF0]
    1229. day: total = ratio: [0.9881] newsize: [03C9C8] oldsize: [03D580]
    1230. night: overlay ratio: [0.9330] newsize: [033DF0] oldsize: [037990]
    1231. night: struct ratio: [1.5211] newsize: [008BD8] oldsize: [005BF0]
    1232. night: total = ratio: [0.9881] newsize: [03C9C8] oldsize: [03D580]
    1233. ------------------------------------------------------
    1234. day: object ratio: [1.0570] newsize: [111B00] oldsize: [102EB0]
    1235. night: object ratio: [1.0570] newsize: [111B00] oldsize: [102EB0]
    1236. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x122E0 0x3C90 0x83C0 0x97C0 0x10 0x1760 ]
    1237. sum: [0x3E050] allsize: [0x111B00]
    1238. ------------------------------------------------------
    1239. day: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
    1240. day: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
    1241. night: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
    1242. night: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
    1243. -------------------------------------------------
    1244. ======( Map 02 )======
    1245. day: overlay ratio: [0.9319] newsize: [020430] oldsize: [0229F0]
    1246. day: struct ratio: [0.9186] newsize: [0033D0] oldsize: [003868]
    1247. day: total = ratio: [0.9306] newsize: [023800] oldsize: [026258]
    1248. night: overlay ratio: [0.9319] newsize: [020430] oldsize: [0229F0]
    1249. night: struct ratio: [0.9186] newsize: [0033D0] oldsize: [003868]
    1250. night: total = ratio: [0.9306] newsize: [023800] oldsize: [026258]
    1251. ------------------------------------------------------
    1252. day: object ratio: [1.0810] newsize: [111AF0] oldsize: [0FD300]
    1253. night: object ratio: [1.0810] newsize: [111AF0] oldsize: [0FD300]
    1254. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x122E0 0x3C90 0x83C0 0x97C0 0x1760 ]
    1255. sum: [0x3E040] allsize: [0x111AF0]
    1256. ------------------------------------------------------
    1257. day: dyna poly delta: [0] newsize: [000050] oldsize: [000050]
    1258. day: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
    1259. night: dyna poly delta: [0] newsize: [000050] oldsize: [000050]
    1260. night: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
    1261. -------------------------------------------------
    1262. ======( Map 03 )======
    1263. day: overlay ratio: [0.8293] newsize: [01F890] oldsize: [026070]
    1264. day: struct ratio: [1.6198] newsize: [006A40] oldsize: [004198]
    1265. day: total = ratio: [0.9062] newsize: [0262D0] oldsize: [02A208]
    1266. night: overlay ratio: [0.8293] newsize: [01F890] oldsize: [026070]
    1267. night: struct ratio: [1.6198] newsize: [006A40] oldsize: [004198]
    1268. night: total = ratio: [0.9062] newsize: [0262D0] oldsize: [02A208]
    1269. ------------------------------------------------------
    1270. day: object ratio: [1.0810] newsize: [111AF0] oldsize: [0FD300]
    1271. night: object ratio: [1.0810] newsize: [111AF0] oldsize: [0FD300]
    1272. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x122E0 0x3C90 0x83C0 0x97C0 0x1760 ]
    1273. sum: [0x3E040] allsize: [0x111AF0]
    1274. ------------------------------------------------------
    1275. day: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
    1276. day: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
    1277. night: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
    1278. night: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
    1279. -------------------------------------------------
    1280. ======( Map 04 )======
    1281. day: overlay ratio: [1.7000] newsize: [003960] oldsize: [0021C0]
    1282. day: struct ratio: [0.5367] newsize: [000400] oldsize: [000774]
    1283. day: total = ratio: [1.4896] newsize: [003D60] oldsize: [002934]
    1284. night: overlay ratio: [1.7000] newsize: [003960] oldsize: [0021C0]
    1285. night: struct ratio: [0.5367] newsize: [000400] oldsize: [000774]
    1286. night: total = ratio: [1.4896] newsize: [003D60] oldsize: [002934]
    1287. ------------------------------------------------------
    1288. day: object ratio: [1.0135] newsize: [1004B0] oldsize: [0FCDF0]
    1289. night: object ratio: [1.0135] newsize: [1004B0] oldsize: [0FCDF0]
    1290. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0xCA0 0x3C90 0x83C0 0x97C0 0x1760 ]
    1291. sum: [0x2CA00] allsize: [0x1004B0]
    1292. ------------------------------------------------------
    1293. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    1294. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    1295. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    1296. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    1297. -------------------------------------------------
    1298. ======( Map 05 )======
    1299. day: overlay ratio: [0.9470] newsize: [020670] oldsize: [022370]
    1300. day: struct ratio: [2.0527] newsize: [005F00] oldsize: [002E48]
    1301. day: total = ratio: [1.0332] newsize: [026570] oldsize: [0251B8]
    1302. night: overlay ratio: [0.9470] newsize: [020670] oldsize: [022370]
    1303. night: struct ratio: [2.0527] newsize: [005F00] oldsize: [002E48]
    1304. night: total = ratio: [1.0332] newsize: [026570] oldsize: [0251B8]
    1305. ------------------------------------------------------
    1306. day: object ratio: [1.0757] newsize: [108FD0] oldsize: [0F6560]
    1307. night: object ratio: [1.0757] newsize: [108FD0] oldsize: [0F6560]
    1308. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x122E0 0x3C90 0x83C0 0xCA0 0x1760 ]
    1309. sum: [0x35520] allsize: [0x108FD0]
    1310. ------------------------------------------------------
    1311. day: dyna poly delta: [0] newsize: [000026] oldsize: [000026]
    1312. day: dyna vert delta: [0] newsize: [00001C] oldsize: [00001C]
    1313. night: dyna poly delta: [0] newsize: [000026] oldsize: [000026]
    1314. night: dyna vert delta: [0] newsize: [00001C] oldsize: [00001C]
    1315. -------------------------------------------------
    1316. ---------------------------------------------------------
    1317. objects pick time: [0.1947ms][117.8381ms]
    1318. object trim time: [0.5544ms][118.1982ms]
    1319. set new actors: [7.4557ms][125.1001ms]
    1320. pre-checking object size: [7.4601ms][125.102ms]
    1321. exit per-object: [11.4572ms][129.1023ms]
    1322. exit sandalone randomize: [105.4203ms][223.065ms]
    1323. set for size check: [116.781ms][234.4247ms]
    1324. set for dyna trim: [116.8639ms][234.5063ms]
    1325. set after final actor trim: [117.7482ms][235.3914ms]
    1326. set after second setnewactors for final data test: [124.7895ms][242.4362ms]
    1327. after isSizeAcceptable: [124.8969ms][242.5395ms]
    1328. #######################################################
    1329. time to complete randomizing [OceanSpiderHouse]: 247.096ms
    1330. ending timestamp : [12:07:13.382 PM]
    1331. starting timestamp : [12:07:13.135 PM]
    1332. time to read scene enemies: 59.9592ms
    1333. time to read scene objects: 60.2033ms
    1334. =========================================================================
    1335. For Scene: [PathToMountainVillage] with fid: 1222, with sid: 0x1C
    1336. =========================================================================
    1337. time to finish removing unnecessary objects: 73.9306ms
    1338. ---------------------------
    1339. time to generate candidate list: 208.4103ms
    1340. time to separate map/time actors: 210.6405ms
    1341. time to find matching candidates: 233.7811ms
    1342. Loops used for match candidate: 1
    1343. ----------
    1344. #######################################################
    1345. Old actor:r[00]n[Bo]v[0x9605] replaced by new actor: [0000][Empty]
    1346. Old actor:r[00]n[Bo]v[0x3205] replaced by new actor: [0000][Empty]
    1347. Old actor:r[00]n[Bo]v[0x9605] replaced by new actor: [0009][Fairy]
    1348. Old actor:r[00]n[Bo]v[0x9605] replaced by new actor: [002D][Empty]
    1349. Old actor:r[00]n[Bo]v[0x3205] replaced by new actor: [0000][Empty]
    1350. Old actor:r[00]n[Bo]v[0x6405] replaced by new actor: [0000][Empty]
    1351. Old actor:r[00]n[Bo]v[0x3205] replaced by new actor: [0004][Empty]
    1352. Old actor:r[00]n[SquareSign]v[0x0003] replaced by new actor: [0000][UglyTree] dyn: [31]
    1353. Old actor:r[00]n[Tektite]v[0xFFFD] replaced by new actor: [FFFD][Tektite]
    1354. Old actor:r[00]n[Tektite]v[0xFFFD] replaced by new actor: [FFFD][Tektite]
    1355. Old actor:r[00]n[Tektite]v[0xFFFD] replaced by new actor: [FFFD][Tektite]
    1356. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
    1357. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
    1358. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
    1359. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
    1360. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FE0F][Empty]
    1361. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [2402][SmallSnowball]
    1362. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [203F][TallGrass]
    1363. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FC80][IshiRock]
    1364. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FE02][Empty]
    1365. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FF10][RegularIceBlock]
    1366. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FE0F][Empty]
    1367. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [00FF][UglyTree] dyn: [31]
    1368. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FF81][Wolfos]
    1369. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FE0F][Empty]
    1370. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [004C][En_Invisible_Ruppe]
    1371. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0D0A][PointedSign]
    1372. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FE0F][Empty]
    1373. Old actor:r[00]n[SmallSnowball]v[0x203F] replaced by new actor: [FE0F][Empty]
    1374. Old actor:r[00]n[SmallSnowball]v[0x210A] replaced by new actor: [0002][Fairy]
    1375. Old actor:r[00]n[SmallSnowball]v[0x220A] replaced by new actor: [3E7D][CircleOfFire]
    1376. Old actor:r[00]n[SmallSnowball]v[0x230E] replaced by new actor: [FE02][Empty]
    1377. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FE0F][Empty]
    1378. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    1379. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [5323][BugsFishButterfly]
    1380. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [3323][BugsFishButterfly]
    1381. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0007][MothSwarm]
    1382. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0177][DekuFlower] dyn: [12]
    1383. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FE0F][Lulu]
    1384. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [007C][MushroomCloud]
    1385. Old actor:r[01]n[Tektite]v[0xFFFE] replaced by new actor: [FFFD][Tektite]
    1386. Old actor:r[01]n[Tektite]v[0xFFFE] replaced by new actor: [FFFF][Tektite]
    1387. Old actor:r[01]n[Tektite]v[0xFFFE] replaced by new actor: [FFFF][Tektite]
    1388. Old actor:r[01]n[Bo]v[0x9605] replaced by new actor: [0002][Fairy]
    1389. Old actor:r[01]n[Bo]v[0x3205] replaced by new actor: [0000][Empty]
    1390. Old actor:r[01]n[Bo]v[0x9605] replaced by new actor: [0010][TallGrass]
    1391. Old actor:r[01]n[Bo]v[0x9605] replaced by new actor: [01ED][En_Invisible_Ruppe]
    1392. Old actor:r[01]n[Bo]v[0x3205] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    1393. Old actor:r[01]n[Bo]v[0x9605] replaced by new actor: [0000][Empty]
    1394. Old actor:r[01]n[SmallSnowball]v[0x200A] replaced by new actor: [FE02][Empty]
    1395. Old actor:r[01]n[SmallSnowball]v[0x210E] replaced by new actor: [FE02][Empty]
    1396. Old actor:r[01]n[SmallSnowball]v[0x220E] replaced by new actor: [430A][PointedSign]
    1397. Old actor:r[01]n[SmallSnowball]v[0x230A] replaced by new actor: [5323][BugsFishButterfly]
    1398. Old actor:r[01]n[SmallSnowball]v[0x240A] replaced by new actor: [FE0F][Lulu]
    1399. Old actor:r[01]n[SmallSnowball]v[0x250E] replaced by new actor: [0000][InvisibleRupee]
    1400. Old actor:r[01]n[SmallSnowball]v[0x260A] replaced by new actor: [642B][TallGrass]
    1401. Old actor:r[01]n[SquareSign]v[0x0004] replaced by new actor: [80FF][UglyTree] dyn: [31]
    1402. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
    1403. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
    1404. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
    1405. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
    1406. ---------------------------------------------------------
    1407. Height adjustments:
    1408. + adjusted height of actor [UnusedPirateElevator] by [15]
    1409. + adjusted height of actor [MothSwarm] by [50]
    1410. +++ [18][IshiRock] had switch flags modified to [126] +++
    1411. +++ [30][CircleOfFire] had switch flags modified to [125] +++
    1412. +++ [39][MushroomCloud] had switch flags modified to [124] +++
    1413. +++ [46][En_Invisible_Ruppe] had switch flags modified to [123] +++
    1414. +++ [30][CircleOfFire] had treasure flags modified to [30] +++
    1415. ---------------------------------------------------------
    1416. ======( Map 00 )======
    1417. day: overlay ratio: [0.7720] newsize: [03E600] oldsize: [050CC0]
    1418. day: struct ratio: [1.5577] newsize: [0095B0] oldsize: [006018]
    1419. day: total = ratio: [0.8264] newsize: [047BB0] oldsize: [056CD8]
    1420. night: overlay ratio: [0.6880] newsize: [038B90] oldsize: [052710]
    1421. night: struct ratio: [1.4466] newsize: [008C18] oldsize: [0060D8]
    1422. night: total = ratio: [0.7399] newsize: [0417A8] oldsize: [0587E8]
    1423. ------------------------------------------------------
    1424. day: object ratio: [1.0938] newsize: [106280] oldsize: [0EFAE0]
    1425. night: object ratio: [1.0938] newsize: [106280] oldsize: [0EFAE0]
    1426. object sizes: [ 0xA3E0 0x1E30 0x16270 0xA5A0 0x3A30 0xB8A0 0x1B60 0xA80 ]
    1427. sum: [0x3E2D0] allsize: [0x106280]
    1428. ------------------------------------------------------
    1429. day: dyna poly delta: [86] newsize: [000056] oldsize: [000000]
    1430. day: dyna vert delta: [56] newsize: [000038] oldsize: [000000]
    1431. night: dyna poly delta: [86] newsize: [000056] oldsize: [000000]
    1432. night: dyna vert delta: [56] newsize: [000038] oldsize: [000000]
    1433. -------------------------------------------------
    1434. ======( Map 01 )======
    1435. day: overlay ratio: [0.8981] newsize: [0209C0] oldsize: [0244F0]
    1436. day: struct ratio: [1.2128] newsize: [002EC0] oldsize: [00268C]
    1437. day: total = ratio: [0.9177] newsize: [023880] oldsize: [026B7C]
    1438. night: overlay ratio: [0.8152] newsize: [01D8B0] oldsize: [0243D0]
    1439. night: struct ratio: [1.1138] newsize: [0029BC] oldsize: [002578]
    1440. night: total = ratio: [0.8334] newsize: [02026C] oldsize: [026948]
    1441. ------------------------------------------------------
    1442. day: object ratio: [1.0953] newsize: [102680] oldsize: [0EBEE0]
    1443. night: object ratio: [1.0953] newsize: [102680] oldsize: [0EBEE0]
    1444. object sizes: [ 0x12C0 0xA3E0 0x18C0 0x1E30 0x3E20 0x16270 0xB8A0 0x1B60 0x3A30 0xA80 ]
    1445. sum: [0x3A6D0] allsize: [0x102680]
    1446. ------------------------------------------------------
    1447. day: dyna poly delta: [31] newsize: [00001F] oldsize: [000000]
    1448. day: dyna vert delta: [18] newsize: [000012] oldsize: [000000]
    1449. night: dyna poly delta: [43] newsize: [00002B] oldsize: [000000]
    1450. night: dyna vert delta: [26] newsize: [00001A] oldsize: [000000]
    1451. -------------------------------------------------
    1452. ---------------------------------------------------------
    1453. objects pick time: [4.5522ms][215.3286ms]
    1454. object trim time: [4.5635ms][215.3358ms]
    1455. set new actors: [6.5232ms][217.2969ms]
    1456. pre-checking object size: [6.5261ms][217.2983ms]
    1457. exit per-object: [7.4955ms][218.2695ms]
    1458. exit sandalone randomize: [7.5004ms][218.2726ms]
    1459. set for size check: [12.4139ms][223.1886ms]
    1460. set for dyna trim: [12.443ms][223.2156ms]
    1461. set after final actor trim: [13.1904ms][223.9646ms]
    1462. set after second setnewactors for final data test: [22.9661ms][233.7423ms]
    1463. after isSizeAcceptable: [23.0075ms][233.7801ms]
    1464. #######################################################
    1465. Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [979,-329,4517]
    1466. Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [511,-400,5907]
    1467. time to complete randomizing [PathToMountainVillage]: 259.7151ms
    1468. ending timestamp : [12:07:13.395 PM]
    1469. starting timestamp : [12:07:13.371 PM]
    1470. time to read scene enemies: 0.2223ms
    1471. time to read scene objects: 0.2918ms
    1472. =========================================================================
    1473. For Scene: [TreasureChestShop] with fid: 1188, with sid: 0x17
    1474. =========================================================================
    1475. time to finish removing unnecessary objects: 6.3498ms
    1476. ---------------------------
    1477. time to generate candidate list: 22.9611ms
    1478. time to separate map/time actors: 23.0745ms
    1479. time to find matching candidates: 29.0564ms
    1480. Loops used for match candidate: 1
    1481. ----------
    1482. #######################################################
    1483. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [02FE][Monkey]
    1484. Old actor:r[00]n[Takaraya]v[0x0000] replaced by new actor: [FF02][IronKnuckle]
    1485. ---------------------------------------------------------
    1486. Height adjustments:
    1487. +++ [0][Monkey] had switch flags modified to [126] +++
    1488. ---------------------------------------------------------
    1489. ======( Map 00 )======
    1490. day: overlay ratio: [1.8662] newsize: [00ACA0] oldsize: [005C80]
    1491. day: struct ratio: [1.7568] newsize: [000E38] oldsize: [000818]
    1492. day: total = ratio: [1.8574] newsize: [00BAD8] oldsize: [006498]
    1493. night: overlay ratio: [1.8662] newsize: [00ACA0] oldsize: [005C80]
    1494. night: struct ratio: [1.7568] newsize: [000E38] oldsize: [000818]
    1495. night: total = ratio: [1.8574] newsize: [00BAD8] oldsize: [006498]
    1496. ------------------------------------------------------
    1497. day: object ratio: [1.0517] newsize: [10D600] oldsize: [100210]
    1498. night: object ratio: [1.0517] newsize: [10D600] oldsize: [100210]
    1499. object sizes: [ 0x8120 0x136B0 0xE50 0x1D530 ]
    1500. sum: [0x39B50] allsize: [0x10D600]
    1501. ------------------------------------------------------
    1502. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1503. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1504. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1505. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1506. -------------------------------------------------
    1507. ---------------------------------------------------------
    1508. objects pick time: [0.0143ms][23.4971ms]
    1509. object trim time: [0.0202ms][23.5011ms]
    1510. set new actors: [0.1153ms][23.5972ms]
    1511. pre-checking object size: [0.1174ms][23.5983ms]
    1512. exit per-object: [0.21ms][23.6924ms]
    1513. exit sandalone randomize: [0.2141ms][23.6951ms]
    1514. set for size check: [0.3144ms][23.7973ms]
    1515. set for dyna trim: [0.3254ms][23.8064ms]
    1516. set after final actor trim: [0.3881ms][23.8703ms]
    1517. set after second setnewactors for final data test: [5.5598ms][29.0444ms]
    1518. after isSizeAcceptable: [5.5745ms][29.0555ms]
    1519. #######################################################
    1520. time to complete randomizing [TreasureChestShop]: 29.3026ms
    1521. ending timestamp : [12:07:13.400 PM]
    1522. starting timestamp : [12:07:13.135 PM]
    1523. time to read scene enemies: 54.3902ms
    1524. time to read scene objects: 54.6553ms
    1525. =========================================================================
    1526. For Scene: [Snowhead] with fid: 1451, with sid: 0x5C
    1527. =========================================================================
    1528. time to finish removing unnecessary objects: 73.4682ms
    1529. ---------------------------
    1530. time to generate candidate list: 236.169ms
    1531. time to separate map/time actors: 242.5059ms
    1532. time to find matching candidates: 257.6444ms
    1533. Loops used for match candidate: 1
    1534. ----------
    1535. #######################################################
    1536. Old actor:r[00]n[Keese]v[0x0004] replaced by new actor: [FFFF][BlueBubble]
    1537. Old actor:r[00]n[Wolfos]v[0xFF01] replaced by new actor: [0000][MagicSlab] dyn: [18]
    1538. Old actor:r[00]n[Wolfos]v[0xFF01] replaced by new actor: [0000][Flagpole] dyn: [8]
    1539. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8004][Keese]
    1540. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0002][Keese]
    1541. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0004][Keese]
    1542. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8000][Keese]
    1543. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0002][Keese]
    1544. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8004][Keese]
    1545. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8004][Keese]
    1546. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8002][Keese]
    1547. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0000][Keese]
    1548. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0000][Keese]
    1549. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0004][Keese]
    1550. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8000][Keese]
    1551. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8000][Keese]
    1552. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8002][Keese]
    1553. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8000][Keese]
    1554. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8000][Keese]
    1555. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0000][Keese]
    1556. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8002][Keese]
    1557. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8000][Keese]
    1558. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8004][Keese]
    1559. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0000][Keese]
    1560. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8004][Keese]
    1561. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8004][Keese]
    1562. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0002][Keese]
    1563. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8004][Keese]
    1564. Old actor:r[00]n[SquareSign]v[0x0020] replaced by new actor: [0002][HallucinationScrub]
    1565. Old actor:r[00]n[SmallSnowball]v[0x2015] replaced by new actor: [0300][Beamos]
    1566. Old actor:r[00]n[SmallSnowball]v[0x211F] replaced by new actor: [0000][Empty]
    1567. Old actor:r[00]n[SmallSnowball]v[0x2210] replaced by new actor: [0045][Empty]
    1568. Old actor:r[00]n[SmallSnowball]v[0x230F] replaced by new actor: [FF64][RegularIceBlock]
    1569. Old actor:r[00]n[LargeSnowball]v[0x240E] replaced by new actor: [0800][Beamos]
    1570. Old actor:r[00]n[LargeSnowball]v[0x250E] replaced by new actor: [0600][Beamos]
    1571. Old actor:r[00]n[LargeSnowball]v[0x260E] replaced by new actor: [0034][En_Invisible_Ruppe]
    1572. Old actor:r[00]n[LargeSnowball]v[0x270E] replaced by new actor: [0003][OwlStatue]
    1573. Old actor:r[00]n[LargeSnowball]v[0x280E] replaced by new actor: [FF00][Beamos]
    1574. Old actor:r[00]n[LargeSnowball]v[0x290E] replaced by new actor: [0110][Obj_Dowsing]
    1575. Old actor:r[01]n[Wolfos]v[0xFF00] replaced by new actor: [FF78][RegularIceBlock]
    1576. Old actor:r[01]n[Wolfos]v[0xFF00] replaced by new actor: [0000][MagicSlab] dyn: [18]
    1577. Old actor:r[01]n[Guay]v[0x0000] replaced by new actor: [007D][En_Invisible_Ruppe]
    1578. Old actor:r[01]n[Guay]v[0x0000] replaced by new actor: [0001][Peahat]
    1579. Old actor:r[01]n[Guay]v[0x0000] replaced by new actor: [0001][Empty]
    1580. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Keese]
    1581. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [8000][Keese]
    1582. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0004][Keese]
    1583. Old actor:r[01]n[SmallSnowball]v[0x201F] replaced by new actor: [FF00][Empty]
    1584. Old actor:r[01]n[SmallSnowball]v[0x2110] replaced by new actor: [0600][Beamos]
    1585. Old actor:r[01]n[SmallSnowball]v[0x220F] replaced by new actor: [0300][Beamos]
    1586. Old actor:r[01]n[SmallSnowball]v[0x230A] replaced by new actor: [00FE][BronzeBoulder]
    1587. Old actor:r[01]n[SmallSnowball]v[0x240A] replaced by new actor: [0500][Beamos]
    1588. Old actor:r[01]n[SmallSnowball]v[0x250E] replaced by new actor: [0800][NaturalPatchOfGrass]
    1589. Old actor:r[01]n[SmallSnowball]v[0x260A] replaced by new actor: [0500][Empty]
    1590. Old actor:r[01]n[SmallSnowball]v[0x270E] replaced by new actor: [0800][Beamos]
    1591. Old actor:r[01]n[SmallSnowball]v[0x280E] replaced by new actor: [3E5F][CircleOfFire]
    1592. Old actor:r[01]n[SmallSnowball]v[0x2915] replaced by new actor: [FF00][Beamos]
    1593. ---------------------------------------------------------
    1594. Height adjustments:
    1595. - lowered height of actor [Keese] by [62] from ceiling to fly
    1596. - lowered height of actor [Keese] by [97] from ceiling to fly
    1597. - lowered height of actor [Keese] by [63] from ceiling to fly
    1598. +++ [50][BronzeBoulder] had switch flags modified to [126] +++
    1599. +++ [55][CircleOfFire] had treasure flags modified to [30] +++
    1600. ---------------------------------------------------------
    1601. ======( Map 00 )======
    1602. day: overlay ratio: [0.6302] newsize: [02B050] oldsize: [044440]
    1603. day: struct ratio: [0.9532] newsize: [0050D0] oldsize: [0054C8]
    1604. day: total = ratio: [0.6534] newsize: [030120] oldsize: [049908]
    1605. night: overlay ratio: [0.8405] newsize: [05D690] oldsize: [06F230]
    1606. night: struct ratio: [1.2809] newsize: [00A724] oldsize: [00827C]
    1607. night: total = ratio: [0.8706] newsize: [067DB4] oldsize: [0774AC]
    1608. ------------------------------------------------------
    1609. day: object ratio: [0.9629] newsize: [1049C0] oldsize: [10EA90]
    1610. night: object ratio: [0.9629] newsize: [1049C0] oldsize: [10EA90]
    1611. object sizes: [ 0x3F70 0x1A40 0x3430 0xA5A0 0x2FE0 0x18C0 0x130E0 0x4A70 0x8120 0x3790 0x19F0 ]
    1612. sum: [0x3CA10] allsize: [0x1049C0]
    1613. ------------------------------------------------------
    1614. day: dyna poly delta: [26] newsize: [00002A] oldsize: [000010]
    1615. day: dyna vert delta: [20] newsize: [000024] oldsize: [000010]
    1616. night: dyna poly delta: [26] newsize: [00002A] oldsize: [000010]
    1617. night: dyna vert delta: [20] newsize: [000024] oldsize: [000010]
    1618. -------------------------------------------------
    1619. ======( Map 01 )======
    1620. day: overlay ratio: [0.5624] newsize: [01A9B0] oldsize: [02F4F0]
    1621. day: struct ratio: [0.6528] newsize: [003FB8] oldsize: [00619C]
    1622. day: total = ratio: [0.5727] newsize: [01E968] oldsize: [03568C]
    1623. night: overlay ratio: [0.5624] newsize: [01A9B0] oldsize: [02F4F0]
    1624. night: struct ratio: [0.6528] newsize: [003FB8] oldsize: [00619C]
    1625. night: total = ratio: [0.5727] newsize: [01E968] oldsize: [03568C]
    1626. ------------------------------------------------------
    1627. day: object ratio: [0.9439] newsize: [102430] oldsize: [1119A0]
    1628. night: object ratio: [0.9439] newsize: [102430] oldsize: [1119A0]
    1629. object sizes: [ 0x3430 0x3E20 0x1C90 0x7730 0x2FE0 0x18C0 0x3F70 0x8120 0x4A70 0x19F0 0x130E0 ]
    1630. sum: [0x3A480] allsize: [0x102430]
    1631. ------------------------------------------------------
    1632. day: dyna poly delta: [18] newsize: [000022] oldsize: [000010]
    1633. day: dyna vert delta: [12] newsize: [00001C] oldsize: [000010]
    1634. night: dyna poly delta: [18] newsize: [000022] oldsize: [000010]
    1635. night: dyna vert delta: [12] newsize: [00001C] oldsize: [000010]
    1636. -------------------------------------------------
    1637. ---------------------------------------------------------
    1638. objects pick time: [1.2719ms][243.9304ms]
    1639. object trim time: [1.2835ms][243.94ms]
    1640. set new actors: [2.6204ms][245.2776ms]
    1641. pre-checking object size: [2.6225ms][245.2786ms]
    1642. exit per-object: [3.1133ms][245.7706ms]
    1643. exit sandalone randomize: [3.1169ms][245.773ms]
    1644. set for size check: [3.859ms][246.5155ms]
    1645. set for dyna trim: [3.8757ms][246.5319ms]
    1646. set after final actor trim: [9.6022ms][252.2622ms]
    1647. set after second setnewactors for final data test: [14.9311ms][257.5904ms]
    1648. after isSizeAcceptable: [14.9867ms][257.6434ms]
    1649. #######################################################
    1650. Moved companion: [FF78][RegularIceBlock] to actor: [MagicSlab][FF78] at cords: [-28,611,1292]
    1651. time to complete randomizing [Snowhead]: 274.5059ms
    1652. ending timestamp : [12:07:13.409 PM]
    1653. starting timestamp : [12:07:13.411 PM]
    1654. in scene (O!) [TownShootingGallery]m[0]r[2]v[FF01] actor:[0xFF01][ArcheryMiniGameMan] was blocked by item [142]
    1655. in scene (O!) [TownShootingGallery]m[0]r[3]v[FFF0] actor:[0xFFF0][ShootingGalleryOctorok] was blocked by item [142]
    1656. in scene (O!) [TownShootingGallery]m[0]r[4]v[FFF1] actor:[0xFFF1][ShootingGalleryOctorok] was blocked by item [142]
    1657. in scene (O!) [TownShootingGallery]m[0]r[5]v[FFF2] actor:[0xFFF2][ShootingGalleryOctorok] was blocked by item [142]
    1658. in scene (O!) [TownShootingGallery]m[0]r[6]v[FFF3] actor:[0xFFF3][ShootingGalleryOctorok] was blocked by item [142]
    1659. in scene (O!) [TownShootingGallery]m[0]r[7]v[FFF4] actor:[0xFFF4][ShootingGalleryOctorok] was blocked by item [142]
    1660. in scene (O!) [TownShootingGallery]m[0]r[8]v[FFF5] actor:[0xFFF5][ShootingGalleryOctorok] was blocked by item [142]
    1661. in scene (O!) [TownShootingGallery]m[0]r[9]v[FFF6] actor:[0xFFF6][ShootingGalleryOctorok] was blocked by item [142]
    1662. in scene (O!) [TownShootingGallery]m[0]r[10]v[FFF7] actor:[0xFFF7][ShootingGalleryOctorok] was blocked by item [142]
    1663. in scene (O!) [TownShootingGallery]m[0]r[11]v[FFF8] actor:[0xFFF8][ShootingGalleryOctorok] was blocked by item [142]
    1664. time to read scene enemies: 7.7289ms
    1665. time to read scene objects: 7.768ms
    1666. =========================================================================
    1667. For Scene: [TownShootingGallery] with fid: 1239, with sid: 0x20
    1668. =========================================================================
    1669. time to finish removing unnecessary objects: 8.8702ms
    1670. ---------------------------
    1671. time to generate candidate list: 22.0673ms
    1672. time to separate map/time actors: 22.3596ms
    1673. time to find matching candidates: 23.3737ms
    1674. Loops used for match candidate: 1
    1675. ----------
    1676. #######################################################
    1677. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [0002][HookshotWallAndPillar] dyn: [18]
    1678. ---------------------------------------------------------
    1679. Height adjustments:
    1680. ---------------------------------------------------------
    1681. ======( Map 00 )======
    1682. day: overlay ratio: [0.9237] newsize: [018360] oldsize: [01A360]
    1683. day: struct ratio: [0.9972] newsize: [002120] oldsize: [002138]
    1684. day: total = ratio: [0.9291] newsize: [01A480] oldsize: [01C498]
    1685. night: overlay ratio: [0.9237] newsize: [018360] oldsize: [01A360]
    1686. night: struct ratio: [0.9972] newsize: [002120] oldsize: [002138]
    1687. night: total = ratio: [0.9291] newsize: [01A480] oldsize: [01C498]
    1688. ------------------------------------------------------
    1689. day: object ratio: [0.9318] newsize: [0DEFB0] oldsize: [0EF4D0]
    1690. night: object ratio: [0.9318] newsize: [0DEFB0] oldsize: [0EF4D0]
    1691. object sizes: [ 0x11220 0x4680 0x1760 ]
    1692. sum: [0x17000] allsize: [0xDEFB0]
    1693. ------------------------------------------------------
    1694. day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
    1695. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    1696. night: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
    1697. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    1698. -------------------------------------------------
    1699. ---------------------------------------------------------
    1700. objects pick time: [0.0013ms][22.4945ms]
    1701. object trim time: [0.0075ms][22.5002ms]
    1702. set new actors: [0.2588ms][22.7521ms]
    1703. pre-checking object size: [0.2606ms][22.7532ms]
    1704. exit per-object: [0.3038ms][22.7969ms]
    1705. exit sandalone randomize: [0.3069ms][22.7995ms]
    1706. set for size check: [0.5634ms][23.057ms]
    1707. set for dyna trim: [0.5735ms][23.0682ms]
    1708. set after final actor trim: [0.6097ms][23.1025ms]
    1709. set after second setnewactors for final data test: [0.8649ms][23.3582ms]
    1710. after isSizeAcceptable: [0.8802ms][23.3729ms]
    1711. #######################################################
    1712. time to complete randomizing [TownShootingGallery]: 27.3968ms
    1713. ending timestamp : [12:07:13.438 PM]
    1714. starting timestamp : [12:07:13.357 PM]
    1715. in scene (O!) [MayorsResidence]m[0]r[1]v[0000] actor:[0x0000][Gorman] was blocked by item [30]
    1716. in scene (O!) [MayorsResidence]m[0]r[2]v[0000] actor:[0x0000][MayorsResitenceGuard] was blocked by item [79]
    1717. in scene (O!) [MayorsResidence]m[0]r[5]v[0000] actor:[0x0000][Viscen] was blocked by item [79]
    1718. in scene (O!) [MayorsResidence]m[1]r[1]v[0000] actor:[0x0000][Dotour] was blocked by item [79]
    1719. in scene (O!) [MayorsResidence]m[1]r[5]v[0001] actor:[0x0001][Mutoh] was blocked by item [79]
    1720. in scene (O!) [MayorsResidence]m[1]r[6]v[0001] actor:[0x0001][MayorsResitenceGuard] was blocked by item [79]
    1721. in scene (O!) [MayorsResidence]m[1]r[7]v[0001] actor:[0x0001][Viscen] was blocked by item [79]
    1722. in scene (O!) [MayorsResidence]m[1]r[8]v[0000] actor:[0x0000][Carpenter] was blocked by item [79]
    1723. in scene (O!) [MayorsResidence]m[2]r[0]v[0000] actor:[0x0000][MadamAroma] was blocked by item [381]
    1724. in scene (O!) [MayorsResidence]m[2]r[1]v[0000] actor:[0x0000][Gorman] was blocked by item [30]
    1725. in scene [MayorsResidence][3] standalone was skipped over: [0xFE04][WallTalkSpot]
    1726. time to read scene enemies: 1.0993ms
    1727. time to read scene objects: 1.2131ms
    1728. =========================================================================
    1729. For Scene: [MayorsResidence] with fid: 1160, with sid: 0x12
    1730. =========================================================================
    1731. time to finish removing unnecessary objects: 12.7008ms
    1732. ---------------------------
    1733. time to generate candidate list: 73.8693ms
    1734. time to separate map/time actors: 74.5329ms
    1735. time to find matching candidates: 76.3846ms
    1736. Loops used for match candidate: 1
    1737. ----------
    1738. #######################################################
    1739. Old actor:r[00]n[Secretary]v[0x0005] replaced by new actor: [0008][OwlStatue]
    1740. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [0B00][SunSwitch]
    1741. Old actor:r[02]n[Toto]v[0x050B] replaced by new actor: [0003][DragonFly]
    1742. ---------------------------------------------------------
    1743. Height adjustments:
    1744. + adjusted height of actor [DragonFly] by [150]
    1745. ---------------------------------------------------------
    1746. ======( Map 00 )======
    1747. day: overlay ratio: [0.8826] newsize: [009750] oldsize: [00AB70]
    1748. day: struct ratio: [0.9591] newsize: [001134] oldsize: [0011F0]
    1749. day: total = ratio: [0.8899] newsize: [00A884] oldsize: [00BD60]
    1750. night: overlay ratio: [0.8917] newsize: [00A5C0] oldsize: [00B9E0]
    1751. night: struct ratio: [0.9619] newsize: [001290] oldsize: [00134C]
    1752. night: total = ratio: [0.8983] newsize: [00B850] oldsize: [00CD2C]
    1753. ------------------------------------------------------
    1754. day: object ratio: [0.8822] newsize: [10D820] oldsize: [1317B0]
    1755. night: object ratio: [0.8822] newsize: [10D820] oldsize: [1317B0]
    1756. object sizes: [ 0xD340 0xC050 0x5260 0xDBF0 0xDC90 0x2420 0xB510 0x81B0 0x7160 0x420 0x4A70 0x16B0 ]
    1757. sum: [0x5CFF0] allsize: [0x10D820]
    1758. ------------------------------------------------------
    1759. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1760. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1761. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1762. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1763. -------------------------------------------------
    1764. ======( Map 01 )======
    1765. day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
    1766. day: struct ratio: [1.0000] newsize: [001268] oldsize: [001268]
    1767. day: total = ratio: [1.0000] newsize: [007A98] oldsize: [007A98]
    1768. night: overlay ratio: [1.0000] newsize: [0076A0] oldsize: [0076A0]
    1769. night: struct ratio: [1.0000] newsize: [0013C4] oldsize: [0013C4]
    1770. night: total = ratio: [1.0000] newsize: [008A64] oldsize: [008A64]
    1771. ------------------------------------------------------
    1772. day: object ratio: [0.9204] newsize: [108DB0] oldsize: [11FC40]
    1773. night: object ratio: [0.9204] newsize: [108DB0] oldsize: [11FC40]
    1774. object sizes: [ 0xD340 0xC050 0x5260 0xDBF0 0xDC90 0x2420 0xB510 0x81B0 0x7160 0x420 0x16B0 ]
    1775. sum: [0x58580] allsize: [0x108DB0]
    1776. ------------------------------------------------------
    1777. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1778. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1779. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1780. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1781. -------------------------------------------------
    1782. ======( Map 02 )======
    1783. day: overlay ratio: [1.0930] newsize: [00CB60] oldsize: [00BA10]
    1784. day: struct ratio: [2.3713] newsize: [00256C] oldsize: [000FC8]
    1785. day: total = ratio: [1.1930] newsize: [00F0CC] oldsize: [00C9D8]
    1786. night: overlay ratio: [1.0000] newsize: [009CD0] oldsize: [009CD0]
    1787. night: struct ratio: [1.0000] newsize: [000CFC] oldsize: [000CFC]
    1788. night: total = ratio: [1.0000] newsize: [00A9CC] oldsize: [00A9CC]
    1789. ------------------------------------------------------
    1790. day: object ratio: [0.9204] newsize: [108DB0] oldsize: [11FC40]
    1791. night: object ratio: [0.9204] newsize: [108DB0] oldsize: [11FC40]
    1792. object sizes: [ 0xD340 0xC050 0x5260 0xDBF0 0xDC90 0x2420 0xB510 0x81B0 0x7160 0x420 0x16B0 ]
    1793. sum: [0x58580] allsize: [0x108DB0]
    1794. ------------------------------------------------------
    1795. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1796. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1797. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1798. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1799. -------------------------------------------------
    1800. ======( Map 03 )======
    1801. day: overlay ratio: [1.0000] newsize: [003410] oldsize: [003410]
    1802. day: struct ratio: [1.0000] newsize: [000540] oldsize: [000540]
    1803. day: total = ratio: [1.0000] newsize: [003950] oldsize: [003950]
    1804. night: overlay ratio: [1.0000] newsize: [003410] oldsize: [003410]
    1805. night: struct ratio: [1.0000] newsize: [000540] oldsize: [000540]
    1806. night: total = ratio: [1.0000] newsize: [003950] oldsize: [003950]
    1807. ------------------------------------------------------
    1808. day: object ratio: [0.9697] newsize: [0EC170] oldsize: [0F37A0]
    1809. night: object ratio: [0.9697] newsize: [0EC170] oldsize: [0F37A0]
    1810. object sizes: [ 0xD340 0xC050 0x5260 0xDBF0 0xDC90 0x420 0x16B0 ]
    1811. sum: [0x3B940] allsize: [0xEC170]
    1812. ------------------------------------------------------
    1813. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1814. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1815. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    1816. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    1817. -------------------------------------------------
    1818. ---------------------------------------------------------
    1819. objects pick time: [0.1396ms][74.6816ms]
    1820. object trim time: [0.152ms][74.6936ms]
    1821. set new actors: [0.5954ms][75.1377ms]
    1822. pre-checking object size: [0.5976ms][75.139ms]
    1823. exit per-object: [0.7327ms][75.2758ms]
    1824. exit sandalone randomize: [0.7374ms][75.2888ms]
    1825. set for size check: [1.1968ms][75.7395ms]
    1826. set for dyna trim: [1.2455ms][75.7874ms]
    1827. set after final actor trim: [1.3261ms][75.8679ms]
    1828. set after second setnewactors for final data test: [1.7549ms][76.2971ms]
    1829. after isSizeAcceptable: [1.8422ms][76.3839ms]
    1830. #######################################################
    1831. time to complete randomizing [MayorsResidence]: 80.8626ms
    1832. ending timestamp : [12:07:13.438 PM]
    1833. starting timestamp : [12:07:13.135 PM]
    1834. in scene (O!) [RoadToIkana]m[0]r[34]v[0000] actor:[0x0000][Shiro] was blocked by item [31]
    1835. in scene [RoadToIkana][0] standalone was skipped over: [0x0016][GrottoHole]
    1836. time to read scene enemies: 50.3071ms
    1837. object [Scarecrow] replacement blocked by removal chance roll
    1838. time to read scene objects: 50.8864ms
    1839. =========================================================================
    1840. For Scene: [RoadToIkana] with fid: 1431, with sid: 0x53
    1841. =========================================================================
    1842. time to finish removing unnecessary objects: 58.2328ms
    1843. ---------------------------
    1844. time to generate candidate list: 194.5031ms
    1845. time to separate map/time actors: 201.9404ms
    1846. time to find matching candidates: 275.2353ms
    1847. Loops used for match candidate: 3
    1848. +++ BUSH SUPPLIES at index:[29] replacing new choice [Empty][0005] where old actor was [RealBombchu][8028]
    1849. ----------
    1850. #######################################################
    1851. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][Keese]
    1852. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][Keese]
    1853. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][Keese]
    1854. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8000][Keese]
    1855. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][Keese]
    1856. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8002][Keese]
    1857. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8004][Keese]
    1858. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8004][Keese]
    1859. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][Keese]
    1860. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][Keese]
    1861. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0004][Keese]
    1862. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0004][Keese]
    1863. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][Keese]
    1864. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8000][Keese]
    1865. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8002][Keese]
    1866. Old actor:r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0005][GiantBeee]
    1867. Old actor:r[00]n[RealBombchu]v[0x8028] replaced by new actor: [370A][PointedSign]
    1868. Old actor:r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0004][GiantBeee]
    1869. Old actor:r[00]n[RealBombchu]v[0x8014] replaced by new actor: [0000][GiantBeee]
    1870. Old actor:r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0002][GiantBeee]
    1871. Old actor:r[00]n[RealBombchu]v[0x8028] replaced by new actor: [8004][Keese]
    1872. Old actor:r[00]n[RealBombchu]v[0x8014] replaced by new actor: [0001][GiantBeee]
    1873. Old actor:r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0002][GiantBeee]
    1874. Old actor:r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0001][NaturalPatchOfGrass]
    1875. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [001F][SmallWoodenBox]
    1876. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [A002][SmallWoodenBox]
    1877. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [0015][SmallWoodenBox]
    1878. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [200B][SmallWoodenBox]
    1879. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [060B][SmallWoodenBox]
    1880. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [001E][SmallWoodenBox]
    1881. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [001F][SmallWoodenBox]
    1882. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [828A][SmallWoodenBox]
    1883. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [000B][SmallWoodenBox]
    1884. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [828A][SmallWoodenBox]
    1885. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [000B][SmallWoodenBox]
    1886. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [A002][SmallWoodenBox]
    1887. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [060B][SmallWoodenBox]
    1888. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [001F][SmallWoodenBox]
    1889. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [0015][SmallWoodenBox]
    1890. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [A002][SmallWoodenBox]
    1891. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [FF1F][SmallWoodenBox]
    1892. Old actor:r[00]n[Bombiwa]v[0x0100] replaced by new actor: [0200][SnowCoveredTrees]
    1893. Old actor:r[00]n[Bombiwa]v[0x0101] replaced by new actor: [0380][SnowCoveredTrees]
    1894. Old actor:r[00]n[Bombiwa]v[0x0102] replaced by new actor: [0380][SnowCoveredTrees]
    1895. Old actor:r[00]n[Bombiwa]v[0x0103] replaced by new actor: [0280][SnowCoveredTrees]
    1896. Old actor:r[00]n[Bombiwa]v[0x0104] replaced by new actor: [0100][SnowCoveredTrees]
    1897. Old actor:r[00]n[Bombiwa]v[0x0105] replaced by new actor: [0280][SnowCoveredTrees]
    1898. Old actor:r[00]n[Bombiwa]v[0x0106] replaced by new actor: [0000][SnowCoveredTrees]
    1899. Old actor:r[00]n[ClayPot]v[0x4110] replaced by new actor: [FF53][GoldSkulltula]
    1900. Old actor:r[00]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0001][Scarecrow]
    1901. Old actor:r[00]n[PointedSign]v[0x430A] replaced by new actor: [FDA0][IshiRock]
    1902. ---------------------------------------------------------
    1903. Height adjustments:
    1904. + adjusted height of actor [Keese] by [150]
    1905. + adjusted height of actor [Keese] by [150]
    1906. + adjusted height of actor [Keese] by [150]
    1907. + adjusted height of actor [Keese] by [150]
    1908. + adjusted height of actor [Keese] by [150]
    1909. + adjusted height of actor [Keese] by [150]
    1910. + adjusted height of actor [Keese] by [150]
    1911. + adjusted height of actor [Keese] by [150]
    1912. + adjusted height of actor [Keese] by [150]
    1913. + adjusted height of actor [Keese] by [150]
    1914. + adjusted height of actor [Keese] by [150]
    1915. + adjusted height of actor [Keese] by [150]
    1916. + adjusted height of actor [Keese] by [150]
    1917. + adjusted height of actor [Keese] by [150]
    1918. + adjusted height of actor [Keese] by [150]
    1919. + adjusted height of actor [Keese] by [150]
    1920. +++ [50][IshiRock] had switch flags modified to [126] +++
    1921. ---------------------------------------------------------
    1922. ======( Map 00 )======
    1923. day: overlay ratio: [0.8020] newsize: [04A820] oldsize: [05CE60]
    1924. day: struct ratio: [0.4624] newsize: [006C28] oldsize: [00E9E8]
    1925. day: total = ratio: [0.7559] newsize: [051448] oldsize: [06B848]
    1926. night: overlay ratio: [1.0008] newsize: [046340] oldsize: [046250]
    1927. night: struct ratio: [1.0298] newsize: [006FC8] oldsize: [006C8C]
    1928. night: total = ratio: [1.0034] newsize: [04D308] oldsize: [04CEDC]
    1929. ------------------------------------------------------
    1930. day: object ratio: [0.9978] newsize: [126320] oldsize: [126D70]
    1931. night: object ratio: [0.9978] newsize: [126320] oldsize: [126D70]
    1932. object sizes: [ 0xE4F0 0x1590 0x8120 0x3E20 0xDC90 0x13A0 0x1B00 0x11E0 0x18C0 0xA5A0 0x1760 0x7910 0x2AA0 0xAB40 0xA80 0x81C0 0x5BB0 ]
    1933. sum: [0x5E370] allsize: [0x126320]
    1934. ------------------------------------------------------
    1935. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    1936. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    1937. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    1938. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    1939. -------------------------------------------------
    1940. ---------------------------------------------------------
    1941. objects pick time: [1.4121ms][203.5416ms]
    1942. object trim time: [1.4209ms][203.5479ms]
    1943. set new actors: [6.4565ms][208.5862ms]
    1944. pre-checking object size: [6.4611ms][208.588ms]
    1945. exit per-object: [7.3375ms][209.4667ms]
    1946. exit sandalone randomize: [15.4031ms][217.5329ms]
    1947. set for size check: [20.1771ms][222.3057ms]
    1948. set for dyna trim: [20.196ms][222.3231ms]
    1949. set after final actor trim: [20.6374ms][222.7659ms]
    1950. set after second setnewactors for final data test: [21.6184ms][223.7481ms]
    1951. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    1952. objects pick time: [1.3315ms][225.0966ms]
    1953. object trim time: [1.3403ms][225.1027ms]
    1954. set new actors: [13.4184ms][237.1827ms]
    1955. ---- bogo REJECTED: obj pre-check failed (size:10304): [13.4224ms][237.1847ms]
    1956. objects pick time: [5.0376ms][242.2296ms]
    1957. object trim time: [5.0493ms][242.2361ms]
    1958. set new actors: [19.4959ms][256.6878ms]
    1959. pre-checking object size: [19.5032ms][256.6896ms]
    1960. exit per-object: [19.8749ms][257.0644ms]
    1961. exit sandalone randomize: [31.3638ms][268.5544ms]
    1962. set for size check: [36.7082ms][273.8976ms]
    1963. set for dyna trim: [36.7216ms][273.9084ms]
    1964. set after final actor trim: [37.0453ms][274.2333ms]
    1965. set after second setnewactors for final data test: [38.034ms][275.2218ms]
    1966. after isSizeAcceptable: [38.0478ms][275.2345ms]
    1967. #######################################################
    1968. time to complete randomizing [RoadToIkana]: 305.2508ms
    1969. ending timestamp : [12:07:13.440 PM]
    1970. starting timestamp : [12:07:13.401 PM]
    1971. in scene (O!) [DekuPlayground]m[0]r[2]v[8000] actor:[0x8000][DekuPlayGroundGameElevator] was blocked by item [359]
    1972. in scene (O!) [DekuPlayground]m[0]r[3]v[8001] actor:[0x8001][DekuPlayGroundGameElevator] was blocked by item [359]
    1973. in scene (O!) [DekuPlayground]m[0]r[4]v[8002] actor:[0x8002][DekuPlayGroundGameElevator] was blocked by item [359]
    1974. in scene (O!) [DekuPlayground]m[0]r[5]v[8003] actor:[0x8003][DekuPlayGroundGameElevator] was blocked by item [359]
    1975. in scene (O!) [DekuPlayground]m[0]r[6]v[8004] actor:[0x8004][DekuPlayGroundGameElevator] was blocked by item [359]
    1976. in scene (O!) [DekuPlayground]m[0]r[7]v[9005] actor:[0x9005][DekuPlayGroundGameElevator] was blocked by item [359]
    1977. in scene (O!) [DekuPlayground]m[0]r[8]v[8008] actor:[0x8008][DekuPlayGroundGameElevator] was blocked by item [359]
    1978. in scene (O!) [DekuPlayground]m[0]r[9]v[8009] actor:[0x8009][DekuPlayGroundGameElevator] was blocked by item [359]
    1979. in scene (O!) [DekuPlayground]m[0]r[10]v[800A] actor:[0x800A][DekuPlayGroundGameElevator] was blocked by item [359]
    1980. in scene (O!) [DekuPlayground]m[0]r[11]v[800B] actor:[0x800B][DekuPlayGroundGameElevator] was blocked by item [359]
    1981. in scene (O!) [DekuPlayground]m[0]r[12]v[800C] actor:[0x800C][DekuPlayGroundGameElevator] was blocked by item [359]
    1982. in scene (O!) [DekuPlayground]m[0]r[13]v[900D] actor:[0x900D][DekuPlayGroundGameElevator] was blocked by item [359]
    1983. in scene (O!) [DekuPlayground]m[0]r[14]v[06FF] actor:[0x06FF][DekuPlaygroundKeepers] was blocked by item [359]
    1984. in scene (O!) [DekuPlayground]m[0]r[15]v[07FF] actor:[0x07FF][DekuPlaygroundKeepers] was blocked by item [359]
    1985. in scene (O!) [DekuPlayground]m[0]r[18]v[800E] actor:[0x800E][DekuPlayGroundGameElevator] was blocked by item [359]
    1986. in scene (O!) [DekuPlayground]m[0]r[19]v[800F] actor:[0x800F][DekuPlayGroundGameElevator] was blocked by item [359]
    1987. in scene (O!) [DekuPlayground]m[0]r[20]v[8010] actor:[0x8010][DekuPlayGroundGameElevator] was blocked by item [359]
    1988. in scene (O!) [DekuPlayground]m[0]r[21]v[8011] actor:[0x8011][DekuPlayGroundGameElevator] was blocked by item [359]
    1989. in scene (O!) [DekuPlayground]m[0]r[22]v[9012] actor:[0x9012][DekuPlayGroundGameElevator] was blocked by item [359]
    1990. in scene (O!) [DekuPlayground]m[0]r[23]v[8013] actor:[0x8013][DekuPlayGroundGameElevator] was blocked by item [359]
    1991. time to read scene enemies: 47.3215ms
    1992. time to read scene objects: 47.39ms
    1993. =========================================================================
    1994. For Scene: [DekuPlayground] with fid: 1235, with sid: 0x1E
    1995. =========================================================================
    1996. time to finish removing unnecessary objects: 55.1123ms
    1997. ---------------------------
    1998. time to generate candidate list: 78.0588ms
    1999. time to separate map/time actors: 85.6156ms
    2000. time to find matching candidates: 91.341ms
    2001. Loops used for match candidate: 1
    2002. ----------
    2003. #######################################################
    2004. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [000B][LargeWoodenCrate] dyn: [10]
    2005. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [000F][LargeWoodenCrate] dyn: [10]
    2006. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [0000][SwordsmanSign]
    2007. ---------------------------------------------------------
    2008. Height adjustments:
    2009. ---------------------------------------------------------
    2010. ======( Map 00 )======
    2011. day: overlay ratio: [0.9252] newsize: [013080] oldsize: [014920]
    2012. day: struct ratio: [1.0231] newsize: [002F08] oldsize: [002DF8]
    2013. day: total = ratio: [0.9372] newsize: [015F88] oldsize: [017718]
    2014. night: overlay ratio: [0.9252] newsize: [013080] oldsize: [014920]
    2015. night: struct ratio: [1.0231] newsize: [002F08] oldsize: [002DF8]
    2016. night: total = ratio: [0.9372] newsize: [015F88] oldsize: [017718]
    2017. ------------------------------------------------------
    2018. day: object ratio: [0.9393] newsize: [0ED000] oldsize: [0FC540]
    2019. night: object ratio: [0.9393] newsize: [0ED000] oldsize: [0FC540]
    2020. object sizes: [ 0x7EB0 0xB2D0 0x11C0 0x5210 ]
    2021. sum: [0x19550] allsize: [0xED000]
    2022. ------------------------------------------------------
    2023. day: dyna poly delta: [20] newsize: [000048] oldsize: [000034]
    2024. day: dyna vert delta: [16] newsize: [00003A] oldsize: [00002A]
    2025. night: dyna poly delta: [20] newsize: [000048] oldsize: [000034]
    2026. night: dyna vert delta: [16] newsize: [00003A] oldsize: [00002A]
    2027. -------------------------------------------------
    2028. ---------------------------------------------------------
    2029. objects pick time: [0.0143ms][86.1127ms]
    2030. object trim time: [0.0216ms][86.1185ms]
    2031. set new actors: [0.5352ms][86.6335ms]
    2032. pre-checking object size: [0.5382ms][86.6351ms]
    2033. exit per-object: [0.7102ms][86.8093ms]
    2034. exit sandalone randomize: [0.7155ms][86.8125ms]
    2035. set for size check: [1.207ms][87.3052ms]
    2036. set for dyna trim: [1.216ms][87.3129ms]
    2037. set after final actor trim: [1.2862ms][87.3837ms]
    2038. set after second setnewactors for final data test: [1.771ms][87.8696ms]
    2039. after isSizeAcceptable: [5.2394ms][91.3394ms]
    2040. #######################################################
    2041. time to complete randomizing [DekuPlayground]: 92.1596ms
    2042. ending timestamp : [12:07:13.493 PM]
    2043. starting timestamp : [12:07:13.438 PM]
    2044. in scene (O!) [MilkRoad]m[0]r[3]v[0003] actor:[0x0003][Tingle] was blocked by item [383]
    2045. in scene (O!) [MilkRoad]m[0]r[6]v[0400] actor:[0x0400][KeatonGrass] was blocked by item [304]
    2046. time to read scene enemies: 1.9408ms
    2047. time to read scene objects: 2.0867ms
    2048. =========================================================================
    2049. For Scene: [MilkRoad] with fid: 1256, with sid: 0x22
    2050. =========================================================================
    2051. time to finish removing unnecessary objects: 9.7047ms
    2052. ---------------------------
    2053. time to generate candidate list: 39.7906ms
    2054. time to separate map/time actors: 40.1541ms
    2055. time to find matching candidates: 54.5906ms
    2056. Loops used for match candidate: 1
    2057. ----------
    2058. #######################################################
    2059. Old actor:r[00]n[MilkroadCarpenter]v[0x0201] replaced by new actor: [FEFE][ReDead]
    2060. Old actor:r[00]n[MilkroadCarpenter]v[0x9FFF] replaced by new actor: [FD03][ReDead]
    2061. Old actor:r[00]n[TallGrass]v[0x2043] replaced by new actor: [80FF][Anju]
    2062. Old actor:r[00]n[TallGrass]v[0x217F] replaced by new actor: [00FF][Anju]
    2063. Old actor:r[00]n[TallGrass]v[0x223F] replaced by new actor: [00FF][Anju]
    2064. Old actor:r[00]n[PointedSign]v[0x400A] replaced by new actor: [00FC][BronzeBoulder]
    2065. Old actor:r[00]n[PointedSign]v[0x420A] replaced by new actor: [0A00][NaturalPatchOfGrass]
    2066. ---------------------------------------------------------
    2067. Height adjustments:
    2068. +++ [0][ReDead] had switch flags modified to [126] +++
    2069. +++ [1][ReDead] had switch flags modified to [125] +++
    2070. +++ [5][BronzeBoulder] had switch flags modified to [124] +++
    2071. ---------------------------------------------------------
    2072. ======( Map 00 )======
    2073. day: overlay ratio: [1.6205] newsize: [032140] oldsize: [01EE70]
    2074. day: struct ratio: [0.7610] newsize: [002B24] oldsize: [0038B0]
    2075. day: total = ratio: [1.5321] newsize: [034C64] oldsize: [022720]
    2076. night: overlay ratio: [1.4418] newsize: [03E940] oldsize: [02B670]
    2077. night: struct ratio: [0.8123] newsize: [003A9C] oldsize: [004828]
    2078. night: total = ratio: [1.3826] newsize: [0423DC] oldsize: [02FE98]
    2079. ------------------------------------------------------
    2080. day: object ratio: [1.0822] newsize: [143700] oldsize: [12AE10]
    2081. night: object ratio: [1.0822] newsize: [143700] oldsize: [12AE10]
    2082. object sizes: [ 0x12180 0x6A70 0x1590 0x150F0 0x19E20 0x3E20 0xD5C0 0x7FC0 0x4A70 0xA80 0x13E30 ]
    2083. sum: [0x7B750] allsize: [0x143700]
    2084. ------------------------------------------------------
    2085. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2086. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2087. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2088. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2089. -------------------------------------------------
    2090. ---------------------------------------------------------
    2091. objects pick time: [0.0661ms][40.3486ms]
    2092. object trim time: [0.0709ms][40.3528ms]
    2093. set new actors: [0.3545ms][40.6371ms]
    2094. pre-checking object size: [0.3563ms][40.6382ms]
    2095. exit per-object: [0.4995ms][40.7823ms]
    2096. exit sandalone randomize: [9.9551ms][50.2394ms]
    2097. set for size check: [10.2707ms][50.5533ms]
    2098. set for dyna trim: [10.2785ms][50.5604ms]
    2099. set after final actor trim: [13.8502ms][54.1345ms]
    2100. set after second setnewactors for final data test: [14.2894ms][54.5737ms]
    2101. after isSizeAcceptable: [14.3075ms][54.5897ms]
    2102. #######################################################
    2103. time to complete randomizing [MilkRoad]: 55.8653ms
    2104. ending timestamp : [12:07:13.494 PM]
    2105. starting timestamp : [12:07:13.357 PM]
    2106. in scene (O!) [RanchBuildings]m[0]r[2]v[10FF] actor:[0x10FF][Cremia] was blocked by item [262]
    2107. in scene (O!) [RanchBuildings]m[0]r[3]v[11FF] actor:[0x11FF][Cremia] was blocked by item [262]
    2108. in scene (O!) [RanchBuildings]m[1]r[0]v[20FF] actor:[0x20FF][Cremia] was blocked by item [262]
    2109. time to read scene enemies: 2.5429ms
    2110. time to read scene objects: 2.8691ms
    2111. =========================================================================
    2112. For Scene: [RanchBuildings] with fid: 1154, with sid: 0x10
    2113. =========================================================================
    2114. time to finish removing unnecessary objects: 51.8069ms
    2115. ---------------------------
    2116. time to generate candidate list: 108.3436ms
    2117. time to separate map/time actors: 121.0866ms
    2118. time to find matching candidates: 137.3603ms
    2119. Loops used for match candidate: 1
    2120. ----------
    2121. #######################################################
    2122. Old actor:r[00]n[Milkjar]v[0x0001] replaced by new actor: [0000][BedroomPostman]
    2123. Old actor:r[00]n[Milkjar]v[0x0001] replaced by new actor: [FF78][Empty]
    2124. Old actor:r[00]n[Milkjar]v[0x0001] replaced by new actor: [FF78][RegularIceBlock]
    2125. Old actor:r[00]n[Milkjar]v[0x0000] replaced by new actor: [FF78][Empty]
    2126. Old actor:r[00]n[Milkjar]v[0x0000] replaced by new actor: [0000][Empty]
    2127. Old actor:r[00]n[Milkjar]v[0x0000] replaced by new actor: [00FE][BronzeBoulder]
    2128. Old actor:r[00]n[FriendlyCucco]v[0xFFFF] replaced by new actor: [000F][Japas]
    2129. Old actor:r[01]n[Milkjar]v[0x0000] replaced by new actor: [4001][RomaniYts]
    2130. Old actor:r[01]n[Milkjar]v[0x0000] replaced by new actor: [FF78][RegularIceBlock]
    2131. Old actor:r[01]n[Milkjar]v[0x0000] replaced by new actor: [0000][BedroomPostman]
    2132. Old actor:r[01]n[Milkjar]v[0x0000] replaced by new actor: [FE02][Lulu]
    2133. Old actor:r[01]n[Milkjar]v[0x0000] replaced by new actor: [FFC8][RegularIceBlock]
    2134. Old actor:r[01]n[Milkjar]v[0x0000] replaced by new actor: [FFC8][Empty]
    2135. Old actor:r[01]n[Dog]v[0x029F] replaced by new actor: [7D10][GoronLinkPoundSwitch] dyn: [24]
    2136. Old actor:r[02]n[Anju]v[0x8001] replaced by new actor: [0000][Shiro]
    2137. Old actor:r[02]n[AnjusMother]v[0x0000] replaced by new actor: [0000][MagicSlab] dyn: [18]
    2138. Old actor:r[02]n[Dog]v[0x0A9F] replaced by new actor: [7C10][GoronLinkPoundSwitch] dyn: [24]
    2139. Old actor:r[02]n[AnjusGrandma]v[0x0000] replaced by new actor: [FE0F][Lulu]
    2140. ---------------------------------------------------------
    2141. Height adjustments:
    2142. +++ [5][BronzeBoulder] had switch flags modified to [126] +++
    2143. +++ [13][GoronLinkPoundSwitch] had switch flags modified to [125] +++
    2144. +++ [16][GoronLinkPoundSwitch] had switch flags modified to [124] +++
    2145. ---------------------------------------------------------
    2146. ======( Map 00 )======
    2147. day: overlay ratio: [1.0866] newsize: [0156C0] oldsize: [013B70]
    2148. day: struct ratio: [0.8263] newsize: [002374] oldsize: [002AE8]
    2149. day: total = ratio: [1.0554] newsize: [017A34] oldsize: [016658]
    2150. night: overlay ratio: [1.0591] newsize: [01E980] oldsize: [01CE30]
    2151. night: struct ratio: [0.8287] newsize: [002410] oldsize: [002B84]
    2152. night: total = ratio: [1.0393] newsize: [020D90] oldsize: [01F9B4]
    2153. ------------------------------------------------------
    2154. day: object ratio: [1.1002] newsize: [1261A0] oldsize: [10B520]
    2155. night: object ratio: [1.1002] newsize: [1261A0] oldsize: [10B520]
    2156. object sizes: [ 0x16730 0x2C90 0x1B780 0x4EB0 0x1B00 0x1B00 0x2640 0x11160 0xDA60 ]
    2157. sum: [0x5E1F0] allsize: [0x1261A0]
    2158. ------------------------------------------------------
    2159. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2160. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2161. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2162. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2163. -------------------------------------------------
    2164. ======( Map 01 )======
    2165. day: overlay ratio: [2.2288] newsize: [0095C0] oldsize: [004330]
    2166. day: struct ratio: [1.2998] newsize: [001360] oldsize: [000EE8]
    2167. day: total = ratio: [2.0601] newsize: [00A920] oldsize: [005218]
    2168. night: overlay ratio: [1.2233] newsize: [00F740] oldsize: [00CA20]
    2169. night: struct ratio: [1.1445] newsize: [001CD4] oldsize: [001930]
    2170. night: total = ratio: [1.2145] newsize: [011414] oldsize: [00E350]
    2171. ------------------------------------------------------
    2172. day: object ratio: [1.0712] newsize: [14A430] oldsize: [1344D0]
    2173. night: object ratio: [1.0712] newsize: [14A430] oldsize: [1344D0]
    2174. object sizes: [ 0x16730 0x29B0 0x2C90 0x2A60 0xDC90 0x1B780 0x3430 0x16270 0x2640 0x11160 0xDA60 ]
    2175. sum: [0x82480] allsize: [0x14A430]
    2176. ------------------------------------------------------
    2177. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2178. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2179. night: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
    2180. night: dyna vert delta: [17] newsize: [000011] oldsize: [000000]
    2181. -------------------------------------------------
    2182. ======( Map 02 )======
    2183. day: overlay ratio: [0.4391] newsize: [005640] oldsize: [00C470]
    2184. day: struct ratio: [0.8322] newsize: [000A00] oldsize: [000C04]
    2185. day: total = ratio: [0.4617] newsize: [006040] oldsize: [00D074]
    2186. night: overlay ratio: [0.4617] newsize: [007EA0] oldsize: [011240]
    2187. night: struct ratio: [0.8409] newsize: [000F08] oldsize: [0011E0]
    2188. night: total = ratio: [0.4849] newsize: [008DA8] oldsize: [012420]
    2189. ------------------------------------------------------
    2190. day: object ratio: [1.0712] newsize: [14A430] oldsize: [1344D0]
    2191. night: object ratio: [1.0712] newsize: [14A430] oldsize: [1344D0]
    2192. object sizes: [ 0x16730 0x29B0 0x2C90 0x2A60 0xDC90 0x1B780 0x3430 0x16270 0x2640 0x11160 0xDA60 ]
    2193. sum: [0x82480] allsize: [0x14A430]
    2194. ------------------------------------------------------
    2195. day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
    2196. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    2197. night: dyna poly delta: [42] newsize: [00002A] oldsize: [000000]
    2198. night: dyna vert delta: [29] newsize: [00001D] oldsize: [000000]
    2199. -------------------------------------------------
    2200. ---------------------------------------------------------
    2201. objects pick time: [9.816ms][131.0364ms]
    2202. object trim time: [9.8254ms][131.0445ms]
    2203. set new actors: [10.4412ms][131.6608ms]
    2204. pre-checking object size: [10.443ms][131.662ms]
    2205. exit per-object: [14.469ms][135.6902ms]
    2206. exit sandalone randomize: [14.4739ms][135.693ms]
    2207. set for size check: [15.188ms][136.4083ms]
    2208. set for dyna trim: [15.2082ms][136.4274ms]
    2209. set after final actor trim: [15.5557ms][136.7757ms]
    2210. set after second setnewactors for final data test: [16.1124ms][137.3322ms]
    2211. after isSizeAcceptable: [16.1403ms][137.3595ms]
    2212. #######################################################
    2213. Moved companion: [FF78][RegularIceBlock] to actor: [Japas][FF78] at cords: [-277,0,45]
    2214. Moved companion: [FFC8][RegularIceBlock] to actor: [BedroomPostman][FFC8] at cords: [1170,40,-170]
    2215. time to complete randomizing [RanchBuildings]: 142.5978ms
    2216. ending timestamp : [12:07:13.500 PM]
    2217. starting timestamp : [12:07:13.495 PM]
    2218. in scene (O!) [SwampShootingGallery]m[0]r[1]v[000F] actor:[0x000F][ArcheryMiniGameMan] was blocked by item [408]
    2219. time to read scene enemies: 0.2748ms
    2220. time to read scene objects: 0.3021ms
    2221. =========================================================================
    2222. For Scene: [SwampShootingGallery] with fid: 1274, with sid: 0x24
    2223. =========================================================================
    2224. time to finish removing unnecessary objects: 4.3583ms
    2225. ---------------------------
    2226. time to generate candidate list: 11.4267ms
    2227. time to separate map/time actors: 11.554ms
    2228. time to find matching candidates: 12.2273ms
    2229. Loops used for match candidate: 1
    2230. ----------
    2231. #######################################################
    2232. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [0082][HookshotWallAndPillar] dyn: [18]
    2233. ---------------------------------------------------------
    2234. Height adjustments:
    2235. ---------------------------------------------------------
    2236. ======( Map 00 )======
    2237. day: overlay ratio: [0.8204] newsize: [009220] oldsize: [00B220]
    2238. day: struct ratio: [0.9899] newsize: [000930] oldsize: [000948]
    2239. day: total = ratio: [0.8287] newsize: [009B50] oldsize: [00BB68]
    2240. night: overlay ratio: [0.8204] newsize: [009220] oldsize: [00B220]
    2241. night: struct ratio: [0.9899] newsize: [000930] oldsize: [000948]
    2242. night: total = ratio: [0.8287] newsize: [009B50] oldsize: [00BB68]
    2243. ------------------------------------------------------
    2244. day: object ratio: [0.9362] newsize: [0EF6B0] oldsize: [0FFBD0]
    2245. night: object ratio: [0.9362] newsize: [0EF6B0] oldsize: [0FFBD0]
    2246. object sizes: [ 0x11220 0xE50 0x10D0 0xA3E0 0x3790 0x14D0 0x1760 0x3E20 ]
    2247. sum: [0x27700] allsize: [0xEF6B0]
    2248. ------------------------------------------------------
    2249. day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
    2250. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    2251. night: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
    2252. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    2253. -------------------------------------------------
    2254. ---------------------------------------------------------
    2255. objects pick time: [0.0016ms][11.7171ms]
    2256. object trim time: [0.0088ms][11.7232ms]
    2257. set new actors: [0.1295ms][11.8448ms]
    2258. pre-checking object size: [0.1321ms][11.8463ms]
    2259. exit per-object: [0.1799ms][11.8946ms]
    2260. exit sandalone randomize: [0.1828ms][11.8971ms]
    2261. set for size check: [0.3236ms][12.0391ms]
    2262. set for dyna trim: [0.3362ms][12.0507ms]
    2263. set after final actor trim: [0.3714ms][12.0859ms]
    2264. set after second setnewactors for final data test: [0.4946ms][12.2101ms]
    2265. after isSizeAcceptable: [0.512ms][12.2264ms]
    2266. #######################################################
    2267. time to complete randomizing [SwampShootingGallery]: 12.5195ms
    2268. ending timestamp : [12:07:13.507 PM]
    2269. starting timestamp : [12:07:13.401 PM]
    2270. time to read scene enemies: 3.3478ms
    2271. time to read scene objects: 10.0927ms
    2272. =========================================================================
    2273. For Scene: [BeforeThePortalToTermina] with fid: 1205, with sid: 0x1A
    2274. =========================================================================
    2275. time to finish removing unnecessary objects: 20.8708ms
    2276. ---------------------------
    2277. time to generate candidate list: 63.2926ms
    2278. time to separate map/time actors: 64.2533ms
    2279. time to find matching candidates: 106.5375ms
    2280. Loops used for match candidate: 1
    2281. ----------
    2282. [0][DoorShutter] has flags: [127]
    2283. #######################################################
    2284. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [191E][Dexihand]
    2285. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [191E][Dexihand]
    2286. Old actor:r[00]n[KeatonGrass]v[0x7F00] replaced by new actor: [002B][IceCavernStelagtite] dyn: [13]
    2287. Old actor:r[00]n[KeatonGrass]v[0x7F00] replaced by new actor: [0A00][IceCavernStelagtite] dyn: [13]
    2288. Old actor:r[01]n[ButlersSon]v[0x0000] replaced by new actor: [7E81][WallMaster]
    2289. Old actor:r[03]n[ButlersSon]v[0x0000] replaced by new actor: [7D81][WallMaster]
    2290. Old actor:r[03]n[Butler]v[0x8000] replaced by new actor: [FFFD][Tektite]
    2291. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0008][MushroomCloud]
    2292. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [672B][TallGrass]
    2293. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0009][Fairy]
    2294. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0064][En_Invisible_Ruppe]
    2295. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [017F][DekuFlower] dyn: [12]
    2296. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0110][Obj_Dowsing]
    2297. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0077][DekuFlower] dyn: [12]
    2298. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0000][InvisibleRupee]
    2299. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0002][Fairy]
    2300. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [F8A0][IshiRock]
    2301. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [7B81][WallMaster]
    2302. Old actor:r[03]n[DekuFlower]v[0x007F] replaced by new actor: [3000][GrottoHole]
    2303. Old actor:r[03]n[DekuFlower]v[0x007F] replaced by new actor: [0000][FixedDemoKankyo]
    2304. Old actor:r[03]n[DekuFlower]v[0x007F] replaced by new actor: [637B][TallGrass]
    2305. ---------------------------------------------------------
    2306. Height adjustments:
    2307. +++ [4][WallMaster] had switch flags modified to [126] +++
    2308. +++ [5][WallMaster] had switch flags modified to [125] +++
    2309. +++ [16][IshiRock] had switch flags modified to [124] +++
    2310. +++ [17][WallMaster] had switch flags modified to [123] +++
    2311. ---------------------------------------------------------
    2312. ======( Map 00 )======
    2313. day: overlay ratio: [0.9012] newsize: [01DD50] oldsize: [0211A0]
    2314. day: struct ratio: [1.0273] newsize: [00320C] oldsize: [0030B8]
    2315. day: total = ratio: [0.9118] newsize: [020F5C] oldsize: [024258]
    2316. night: overlay ratio: [0.9012] newsize: [01DD50] oldsize: [0211A0]
    2317. night: struct ratio: [1.0273] newsize: [00320C] oldsize: [0030B8]
    2318. night: total = ratio: [0.9118] newsize: [020F5C] oldsize: [024258]
    2319. ------------------------------------------------------
    2320. day: object ratio: [0.9742] newsize: [149330] oldsize: [151E90]
    2321. night: object ratio: [0.9742] newsize: [149330] oldsize: [151E90]
    2322. object sizes: [ 0x11470 0x15130 0x1D3E0 0x3A910 0x1E30 0x12C0 ]
    2323. sum: [0x81380] allsize: [0x149330]
    2324. ------------------------------------------------------
    2325. day: dyna poly delta: [-22] newsize: [000026] oldsize: [00003C]
    2326. day: dyna vert delta: [-28] newsize: [000020] oldsize: [00003C]
    2327. night: dyna poly delta: [-22] newsize: [000026] oldsize: [00003C]
    2328. night: dyna vert delta: [-28] newsize: [000020] oldsize: [00003C]
    2329. -------------------------------------------------
    2330. ======( Map 01 )======
    2331. day: overlay ratio: [1.8441] newsize: [00EED0] oldsize: [008180]
    2332. day: struct ratio: [0.9883] newsize: [001668] oldsize: [0016AC]
    2333. day: total = ratio: [1.7166] newsize: [010538] oldsize: [00982C]
    2334. night: overlay ratio: [1.8441] newsize: [00EED0] oldsize: [008180]
    2335. night: struct ratio: [0.9883] newsize: [001668] oldsize: [0016AC]
    2336. night: total = ratio: [1.7166] newsize: [010538] oldsize: [00982C]
    2337. ------------------------------------------------------
    2338. day: object ratio: [1.0312] newsize: [0EB5B0] oldsize: [0E43E0]
    2339. night: object ratio: [1.0312] newsize: [0EB5B0] oldsize: [0E43E0]
    2340. object sizes: [ 0x11470 0xA070 0x8120 ]
    2341. sum: [0x23600] allsize: [0xEB5B0]
    2342. ------------------------------------------------------
    2343. day: dyna poly delta: [-60] newsize: [000018] oldsize: [000054]
    2344. day: dyna vert delta: [-60] newsize: [000014] oldsize: [000050]
    2345. night: dyna poly delta: [-60] newsize: [000018] oldsize: [000054]
    2346. night: dyna vert delta: [-60] newsize: [000014] oldsize: [000050]
    2347. -------------------------------------------------
    2348. ======( Map 02 )======
    2349. day: overlay ratio: [1.0000] newsize: [000220] oldsize: [000220]
    2350. day: struct ratio: [1.0000] newsize: [000148] oldsize: [000148]
    2351. day: total = ratio: [1.0000] newsize: [000368] oldsize: [000368]
    2352. night: overlay ratio: [1.0000] newsize: [000220] oldsize: [000220]
    2353. night: struct ratio: [1.0000] newsize: [000148] oldsize: [000148]
    2354. night: total = ratio: [1.0000] newsize: [000368] oldsize: [000368]
    2355. ------------------------------------------------------
    2356. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    2357. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    2358. object sizes: [ ]
    2359. sum: [0x0] allsize: [0xC7FB0]
    2360. ------------------------------------------------------
    2361. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2362. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2363. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2364. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2365. -------------------------------------------------
    2366. ======( Map 03 )======
    2367. day: overlay ratio: [1.8280] newsize: [00A170] oldsize: [005850]
    2368. day: struct ratio: [2.4475] newsize: [002128] oldsize: [000D8C]
    2369. day: total = ratio: [1.9104] newsize: [00C298] oldsize: [0065DC]
    2370. night: overlay ratio: [1.8280] newsize: [00A170] oldsize: [005850]
    2371. night: struct ratio: [2.4475] newsize: [002128] oldsize: [000D8C]
    2372. night: total = ratio: [1.9104] newsize: [00C298] oldsize: [0065DC]
    2373. ------------------------------------------------------
    2374. day: object ratio: [0.9861] newsize: [0EEFE0] oldsize: [0F25F0]
    2375. night: object ratio: [0.9861] newsize: [0EEFE0] oldsize: [0F25F0]
    2376. object sizes: [ 0x11470 0xA070 0x8120 0x3A30 ]
    2377. sum: [0x27030] allsize: [0xEEFE0]
    2378. ------------------------------------------------------
    2379. day: dyna poly delta: [-36] newsize: [000000] oldsize: [000024]
    2380. day: dyna vert delta: [-36] newsize: [000000] oldsize: [000024]
    2381. night: dyna poly delta: [-36] newsize: [000000] oldsize: [000024]
    2382. night: dyna vert delta: [-36] newsize: [000000] oldsize: [000024]
    2383. -------------------------------------------------
    2384. ---------------------------------------------------------
    2385. objects pick time: [11.6614ms][76.0868ms]
    2386. object trim time: [11.6781ms][76.0982ms]
    2387. set new actors: [12.5513ms][76.9731ms]
    2388. pre-checking object size: [12.5545ms][76.9744ms]
    2389. exit per-object: [12.7581ms][77.1791ms]
    2390. exit sandalone randomize: [36.551ms][100.974ms]
    2391. set for size check: [40.9588ms][105.382ms]
    2392. set for dyna trim: [40.9832ms][105.4033ms]
    2393. set after final actor trim: [41.4119ms][105.8327ms]
    2394. set after second setnewactors for final data test: [42.0771ms][106.4986ms]
    2395. after isSizeAcceptable: [42.1165ms][106.5366ms]
    2396. #######################################################
    2397. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [415,0,-1128]
    2398. time to complete randomizing [BeforeThePortalToTermina]: 115.1338ms
    2399. ending timestamp : [12:07:13.516 PM]
    2400. starting timestamp : [12:07:13.135 PM]
    2401. in scene (O!) [IkanaCanyon]m[0]r[25]v[0005] actor:[0x0005][Tingle] was blocked by item [309]
    2402. in scene (O!) [IkanaCanyon]m[0]r[30]v[0081] actor:[0x0081][GibdoIkana] was blocked by item [84]
    2403. in scene (O!) [IkanaCanyon]m[0]r[31]v[0082] actor:[0x0082][GibdoIkana] was blocked by item [84]
    2404. in scene (O!) [IkanaCanyon]m[0]r[32]v[0083] actor:[0x0083][GibdoIkana] was blocked by item [84]
    2405. in scene (O!) [IkanaCanyon]m[0]r[33]v[0084] actor:[0x0084][GibdoIkana] was blocked by item [84]
    2406. in scene (O!) [IkanaCanyon]m[0]r[34]v[0085] actor:[0x0085][GibdoIkana] was blocked by item [84]
    2407. in scene (O!) [IkanaCanyon]m[0]r[64]v[0000] actor:[0x0000][GibdoIkana] was blocked by item [84]
    2408. in scene [IkanaCanyon]m[2]r[0]v[0014] actor: [0x0014][GrottoHole] was blocked by item [326]
    2409. in scene (O!) [IkanaCanyon]m[4]r[10]v[1403] actor:[0x1403][BuisnessScrub] was blocked by item [335]
    2410. in scene (O!) [IkanaCanyon]m[5]r[18]v[0005] actor:[0x0005][Tingle] was blocked by item [309]
    2411. in scene (O!) [IkanaCanyon]m[5]r[32]v[0000] actor:[0x0000][GibdoIkana] was blocked by item [84]
    2412. in scene (O!) [IkanaCanyon]m[5]r[33]v[0081] actor:[0x0081][GibdoIkana] was blocked by item [84]
    2413. in scene (O!) [IkanaCanyon]m[5]r[34]v[0082] actor:[0x0082][GibdoIkana] was blocked by item [84]
    2414. in scene (O!) [IkanaCanyon]m[5]r[35]v[0083] actor:[0x0083][GibdoIkana] was blocked by item [84]
    2415. in scene (O!) [IkanaCanyon]m[5]r[36]v[0084] actor:[0x0084][GibdoIkana] was blocked by item [84]
    2416. in scene (O!) [IkanaCanyon]m[5]r[37]v[0085] actor:[0x0085][GibdoIkana] was blocked by item [84]
    2417. in scene (O!) [IkanaCanyon]m[7]r[9]v[0005] actor:[0x0005][Tingle] was blocked by item [309]
    2418. in scene (O!) [IkanaCanyon]m[8]r[17]v[00FF] actor:[0x00FF][PamelasFatherCured] was blocked by item [84]
    2419. in scene [IkanaCanyon]m[13]r[0]v[0014] actor: [0x0014][GrottoHole] was blocked by item [326]
    2420. in scene [IkanaCanyon]m[15]r[0]v[0014] actor: [0x0014][GrottoHole] was blocked by item [326]
    2421. in scene (O!) [IkanaCanyon]m[21]r[0]v[1403] actor:[0x1403][BuisnessScrub] was blocked by item [335]
    2422. in scene (O!) [IkanaCanyon]m[22]r[0]v[0003] actor:[0x0003][BuisnessScrub] was blocked by item [335]
    2423. in scene (O!) [IkanaCanyon]m[23]r[0]v[1003] actor:[0x1003][BuisnessScrub] was blocked by item [335]
    2424. time to read scene enemies: 58.7463ms
    2425. time to read scene objects: 59.1743ms
    2426. =========================================================================
    2427. For Scene: [IkanaCanyon] with fid: 1165, with sid: 0x13
    2428. =========================================================================
    2429. time to finish removing unnecessary objects: 74.1344ms
    2430. ---------------------------
    2431. time to generate candidate list: 283.3117ms
    2432. time to separate map/time actors: 298.1121ms
    2433. time to find matching candidates: 365.9506ms
    2434. Loops used for match candidate: 1
    2435. +++ BUSH SUPPLIES at index:[56] replacing new choice [Empty][FF78] where old actor was [SquareSign][002F]
    2436. ----------
    2437. #######################################################
    2438. Old actor:r[00]n[Octarok]v[0xFF00] replaced by new actor: [0000][LabFish]
    2439. Old actor:r[00]n[Octarok]v[0xFF00] replaced by new actor: [0000][LabFish]
    2440. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0001][GiantBeee]
    2441. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][GiantBeee]
    2442. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][GiantBeee]
    2443. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][GiantBeee]
    2444. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0001][MothSwarm]
    2445. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0004][GiantBeee]
    2446. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0005][GiantBeee]
    2447. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [8004][Keese]
    2448. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0000][Keese]
    2449. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0004][Keese]
    2450. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0002][Keese]
    2451. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [8004][Keese]
    2452. Old actor:r[00]n[SquareSign]v[0x002E] replaced by new actor: [0001][GaroMaster]
    2453. Old actor:r[00]n[SquareSign]v[0x002F] replaced by new actor: [FF78][RegularIceBlock]
    2454. Old actor:r[00]n[SquareSign]v[0x0030] replaced by new actor: [0000][AnjusMother]
    2455. Old actor:r[00]n[SquareSign]v[0x0031] replaced by new actor: [FFFF][RegularIceBlock]
    2456. Old actor:r[00]n[SquareSign]v[0x0032] replaced by new actor: [FFC8][RegularIceBlock]
    2457. Old actor:r[00]n[Sakon]v[0x85FF] replaced by new actor: [8000][FloorMaster]
    2458. Old actor:r[02]n[SquareSign]v[0x0033] replaced by new actor: [0002][AnjusMother]
    2459. Old actor:r[04]n[SquareSign]v[0x0034] replaced by new actor: [0000][AnjusMother]
    2460. Old actor:r[04]n[Sakon]v[0x83FF] replaced by new actor: [7E01][WallMaster]
    2461. Old actor:r[04]n[Kafei]v[0x01E3] replaced by new actor: [000A][Treee]
    2462. Old actor:r[05]n[Octarok]v[0xFF00] replaced by new actor: [0000][LabFish]
    2463. Old actor:r[05]n[Octarok]v[0xFF00] replaced by new actor: [0000][LabFish]
    2464. Old actor:r[05]n[Sakon]v[0x85FF] replaced by new actor: [7D01][WallMaster]
    2465. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0004][GiantBeee]
    2466. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0009][Fairy]
    2467. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][MothSwarm]
    2468. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][GiantBeee]
    2469. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0001][Empty]
    2470. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0001][GiantBeee]
    2471. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0003][Empty]
    2472. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0003][GiantBeee]
    2473. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][Tingle]
    2474. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [8000][Keese]
    2475. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [8004][Keese]
    2476. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [8004][Keese]
    2477. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [8002][Keese]
    2478. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [8002][Keese]
    2479. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [8000][Keese]
    2480. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [0002][Keese]
    2481. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [0004][Keese]
    2482. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [8000][Keese]
    2483. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [0002][Keese]
    2484. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [0000][Keese]
    2485. Old actor:r[05]n[SquareSign]v[0x002E] replaced by new actor: [FFFF][RegularIceBlock]
    2486. Old actor:r[05]n[SquareSign]v[0x002F] replaced by new actor: [0001][NaturalPatchOfGrass]
    2487. Old actor:r[05]n[SquareSign]v[0x0031] replaced by new actor: [FF78][RegularIceBlock]
    2488. Old actor:r[05]n[SquareSign]v[0x0032] replaced by new actor: [0000][AnjusMother]
    2489. Old actor:r[06]n[SquareSign]v[0x002E] replaced by new actor: [FF78][RegularIceBlock]
    2490. Old actor:r[06]n[SquareSign]v[0x002F] replaced by new actor: [0000][AnjusMother]
    2491. Old actor:r[06]n[SquareSign]v[0x0030] replaced by new actor: [0002][AnjusMother]
    2492. Old actor:r[06]n[SquareSign]v[0x0032] replaced by new actor: [0002][AnjusMother]
    2493. Old actor:r[06]n[SquareSign]v[0x0031] replaced by new actor: [0002][AnjusMother]
    2494. Old actor:r[07]n[Octarok]v[0xFF00] replaced by new actor: [0000][LabFish]
    2495. Old actor:r[07]n[Octarok]v[0xFF00] replaced by new actor: [0000][LabFish]
    2496. Old actor:r[07]n[Sakon]v[0x83FF] replaced by new actor: [0000][FloorMaster]
    2497. Old actor:r[07]n[Guay]v[0x0000] replaced by new actor: [8004][Keese]
    2498. Old actor:r[07]n[Guay]v[0x0000] replaced by new actor: [8004][Keese]
    2499. Old actor:r[07]n[Guay]v[0x0000] replaced by new actor: [0004][Keese]
    2500. Old actor:r[07]n[Guay]v[0x0000] replaced by new actor: [8002][Keese]
    2501. Old actor:r[07]n[Guay]v[0x0000] replaced by new actor: [0002][Keese]
    2502. Old actor:r[07]n[SquareSign]v[0x002E] replaced by new actor: [0000][AnjusMother]
    2503. Old actor:r[07]n[SquareSign]v[0x002F] replaced by new actor: [FF78][RegularIceBlock]
    2504. Old actor:r[07]n[SquareSign]v[0x0030] replaced by new actor: [FFFF][RegularIceBlock]
    2505. Old actor:r[07]n[SquareSign]v[0x0032] replaced by new actor: [FF96][RegularIceBlock]
    2506. Old actor:r[07]n[SquareSign]v[0x0031] replaced by new actor: [0002][AnjusMother]
    2507. Old actor:r[13]n[SquareSign]v[0x0033] replaced by new actor: [0002][AnjusMother]
    2508. Old actor:r[14]n[SquareSign]v[0x0033] replaced by new actor: [0000][AnjusMother]
    2509. Old actor:r[15]n[SquareSign]v[0x0033] replaced by new actor: [0002][AnjusMother]
    2510. Old actor:r[21]n[Kafei]v[0x01E3] replaced by new actor: [FF01][Treee]
    2511. Old actor:r[21]n[Sakon]v[0x83FF] replaced by new actor: [8000][FloorMaster]
    2512. Old actor:r[21]n[SquareSign]v[0x0034] replaced by new actor: [0000][AnjusMother]
    2513. Old actor:r[22]n[SquareSign]v[0x0034] replaced by new actor: [0000][AnjusMother]
    2514. Old actor:r[23]n[Kafei]v[0x01E2] replaced by new actor: [000A][Treee]
    2515. Old actor:r[23]n[SquareSign]v[0x0034] replaced by new actor: [0002][AnjusMother]
    2516. Old actor:r[02]n[BugsFishButterfly]v[0x6322] replaced by new actor: [0000][LabFish]
    2517. Old actor:r[15]n[BugsFishButterfly]v[0x6322] replaced by new actor: [FFFF][Fish]
    2518. ---------------------------------------------------------
    2519. Height adjustments:
    2520. - lowered height of actor [LabFish] by [26] to lower below water surface
    2521. - lowered height of actor [LabFish] by [11] to lower below water surface
    2522. + adjusted height of actor [MothSwarm] by [50]
    2523. - lowered height of actor [LabFish] by [20] to lower below water surface
    2524. - lowered height of actor [LabFish] by [20] to lower below water surface
    2525. + adjusted height of actor [MothSwarm] by [50]
    2526. + adjusted height of actor [Tingle] by [150]
    2527. - lowered height of actor [LabFish] by [22] to lower below water surface
    2528. - lowered height of actor [LabFish] by [25] to lower below water surface
    2529. +++ [22][WallMaster] had switch flags modified to [126] +++
    2530. +++ [26][WallMaster] had switch flags modified to [125] +++
    2531. ---------------------------------------------------------
    2532. ======( Map 00 )======
    2533. day: overlay ratio: [0.9350] newsize: [0589D0] oldsize: [05EC50]
    2534. day: struct ratio: [1.6247] newsize: [00CC74] oldsize: [007DD8]
    2535. day: total = ratio: [0.9879] newsize: [065644] oldsize: [066A28]
    2536. night: overlay ratio: [0.8477] newsize: [051140] oldsize: [05FA40]
    2537. night: struct ratio: [1.9022] newsize: [00FA2C] oldsize: [008384]
    2538. night: total = ratio: [0.9312] newsize: [060B6C] oldsize: [067DC4]
    2539. ------------------------------------------------------
    2540. day: object ratio: [1.0051] newsize: [132680] oldsize: [130D80]
    2541. night: object ratio: [1.0051] newsize: [132680] oldsize: [130D80]
    2542. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x10 0xA070 0xE180 0x10 0x13A0 0x9E80 0x3E20 0xA80 0x10 0x18C0 0x1670 0x380 ]
    2543. sum: [0x78BC0] allsize: [0x132680]
    2544. ------------------------------------------------------
    2545. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    2546. day: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
    2547. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    2548. night: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
    2549. -------------------------------------------------
    2550. ======( Map 01 )======
    2551. day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
    2552. day: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
    2553. day: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
    2554. night: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
    2555. night: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
    2556. night: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
    2557. ------------------------------------------------------
    2558. day: object ratio: [0.9877] newsize: [1445A0] oldsize: [148640]
    2559. night: object ratio: [0.9877] newsize: [1445A0] oldsize: [148640]
    2560. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x9940 0x18C0 0x9E80 0x3E20 0x1670 0xA80 0x380 ]
    2561. sum: [0x8AAE0] allsize: [0x1445A0]
    2562. ------------------------------------------------------
    2563. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2564. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2565. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2566. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2567. -------------------------------------------------
    2568. ======( Map 02 )======
    2569. day: overlay ratio: [1.0319] newsize: [006B30] oldsize: [0067E0]
    2570. day: struct ratio: [5.0604] newsize: [00274C] oldsize: [0007C4]
    2571. day: total = ratio: [1.3121] newsize: [00927C] oldsize: [006FA4]
    2572. night: overlay ratio: [1.0319] newsize: [006B30] oldsize: [0067E0]
    2573. night: struct ratio: [5.0604] newsize: [00274C] oldsize: [0007C4]
    2574. night: total = ratio: [1.3121] newsize: [00927C] oldsize: [006FA4]
    2575. ------------------------------------------------------
    2576. day: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
    2577. night: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
    2578. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
    2579. sum: [0x8D810] allsize: [0x1472D0]
    2580. ------------------------------------------------------
    2581. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2582. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2583. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2584. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2585. -------------------------------------------------
    2586. ======( Map 03 )======
    2587. day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
    2588. day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
    2589. day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
    2590. night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
    2591. night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
    2592. night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
    2593. ------------------------------------------------------
    2594. day: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
    2595. night: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
    2596. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
    2597. sum: [0x8D810] allsize: [0x1472D0]
    2598. ------------------------------------------------------
    2599. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2600. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2601. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2602. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2603. -------------------------------------------------
    2604. ======( Map 04 )======
    2605. day: overlay ratio: [0.7955] newsize: [0104E0] oldsize: [0147F0]
    2606. day: struct ratio: [0.6589] newsize: [001548] oldsize: [00204C]
    2607. day: total = ratio: [0.7833] newsize: [011A28] oldsize: [01683C]
    2608. night: overlay ratio: [0.7271] newsize: [012340] oldsize: [019090]
    2609. night: struct ratio: [0.6799] newsize: [0018EC] oldsize: [0024A8]
    2610. night: total = ratio: [0.7231] newsize: [013C2C] oldsize: [01B538]
    2611. ------------------------------------------------------
    2612. day: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
    2613. night: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
    2614. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
    2615. sum: [0x8D810] allsize: [0x1472D0]
    2616. ------------------------------------------------------
    2617. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    2618. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    2619. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    2620. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    2621. -------------------------------------------------
    2622. ======( Map 05 )======
    2623. day: overlay ratio: [0.9228] newsize: [04CF60] oldsize: [053660]
    2624. day: struct ratio: [1.5508] newsize: [00BB74] oldsize: [0078E0]
    2625. day: total = ratio: [0.9750] newsize: [058AD4] oldsize: [05AF40]
    2626. night: overlay ratio: [0.8205] newsize: [040EF0] oldsize: [04F230]
    2627. night: struct ratio: [1.8175] newsize: [00D588] oldsize: [00757C]
    2628. night: total = ratio: [0.9052] newsize: [04E478] oldsize: [0567AC]
    2629. ------------------------------------------------------
    2630. day: object ratio: [0.9859] newsize: [137E60] oldsize: [13C5A0]
    2631. night: object ratio: [0.9859] newsize: [137E60] oldsize: [13C5A0]
    2632. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x18C0 0x9E80 0xA80 0x1670 ]
    2633. sum: [0x7E3A0] allsize: [0x137E60]
    2634. ------------------------------------------------------
    2635. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    2636. day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
    2637. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    2638. night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
    2639. -------------------------------------------------
    2640. ======( Map 06 )======
    2641. day: overlay ratio: [0.7164] newsize: [01B2F0] oldsize: [025F20]
    2642. day: struct ratio: [1.0678] newsize: [004C94] oldsize: [0047B8]
    2643. day: total = ratio: [0.7535] newsize: [01FF84] oldsize: [02A6D8]
    2644. night: overlay ratio: [0.7164] newsize: [01B2F0] oldsize: [025F20]
    2645. night: struct ratio: [1.0678] newsize: [004C94] oldsize: [0047B8]
    2646. night: total = ratio: [0.7535] newsize: [01FF84] oldsize: [02A6D8]
    2647. ------------------------------------------------------
    2648. day: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
    2649. night: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
    2650. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x9E80 ]
    2651. sum: [0x2A1A0] allsize: [0xE3C60]
    2652. ------------------------------------------------------
    2653. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    2654. day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
    2655. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    2656. night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
    2657. -------------------------------------------------
    2658. ======( Map 07 )======
    2659. day: overlay ratio: [0.8555] newsize: [0370B0] oldsize: [040580]
    2660. day: struct ratio: [1.9270] newsize: [008740] oldsize: [004630]
    2661. day: total = ratio: [0.9238] newsize: [03F7F0] oldsize: [044BB0]
    2662. night: overlay ratio: [0.8622] newsize: [033910] oldsize: [03BCE0]
    2663. night: struct ratio: [1.9995] newsize: [0083A0] oldsize: [0041D4]
    2664. night: total = ratio: [0.9354] newsize: [03BCB0] oldsize: [03FEB4]
    2665. ------------------------------------------------------
    2666. day: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
    2667. night: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
    2668. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
    2669. sum: [0x8D810] allsize: [0x1472D0]
    2670. ------------------------------------------------------
    2671. day: dyna poly delta: [0] newsize: [0000A8] oldsize: [0000A8]
    2672. day: dyna vert delta: [0] newsize: [000070] oldsize: [000070]
    2673. night: dyna poly delta: [0] newsize: [0000A8] oldsize: [0000A8]
    2674. night: dyna vert delta: [0] newsize: [000070] oldsize: [000070]
    2675. -------------------------------------------------
    2676. ======( Map 08 )======
    2677. day: overlay ratio: [1.0000] newsize: [00A920] oldsize: [00A920]
    2678. day: struct ratio: [1.0000] newsize: [001F34] oldsize: [001F34]
    2679. day: total = ratio: [1.0000] newsize: [00C854] oldsize: [00C854]
    2680. night: overlay ratio: [1.0000] newsize: [00A920] oldsize: [00A920]
    2681. night: struct ratio: [1.0000] newsize: [001F34] oldsize: [001F34]
    2682. night: total = ratio: [1.0000] newsize: [00C854] oldsize: [00C854]
    2683. ------------------------------------------------------
    2684. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    2685. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    2686. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
    2687. sum: [0x3E220] allsize: [0xF7CE0]
    2688. ------------------------------------------------------
    2689. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    2690. day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
    2691. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    2692. night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
    2693. -------------------------------------------------
    2694. ======( Map 09 )======
    2695. day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
    2696. day: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
    2697. day: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
    2698. night: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
    2699. night: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
    2700. night: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
    2701. ------------------------------------------------------
    2702. day: object ratio: [0.9875] newsize: [13F980] oldsize: [143A20]
    2703. night: object ratio: [0.9875] newsize: [13F980] oldsize: [143A20]
    2704. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x9940 0x18C0 0x9E80 0x1670 ]
    2705. sum: [0x85EC0] allsize: [0x13F980]
    2706. ------------------------------------------------------
    2707. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2708. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2709. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2710. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2711. -------------------------------------------------
    2712. ======( Map 0A )======
    2713. day: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
    2714. day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
    2715. day: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
    2716. night: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
    2717. night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
    2718. night: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
    2719. ------------------------------------------------------
    2720. day: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
    2721. night: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
    2722. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x9E80 ]
    2723. sum: [0x2A1A0] allsize: [0xE3C60]
    2724. ------------------------------------------------------
    2725. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2726. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2727. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2728. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2729. -------------------------------------------------
    2730. ======( Map 0B )======
    2731. day: overlay ratio: [1.0000] newsize: [002EB0] oldsize: [002EB0]
    2732. day: struct ratio: [1.0000] newsize: [000424] oldsize: [000424]
    2733. day: total = ratio: [1.0000] newsize: [0032D4] oldsize: [0032D4]
    2734. night: overlay ratio: [1.0000] newsize: [002EB0] oldsize: [002EB0]
    2735. night: struct ratio: [1.0000] newsize: [000424] oldsize: [000424]
    2736. night: total = ratio: [1.0000] newsize: [0032D4] oldsize: [0032D4]
    2737. ------------------------------------------------------
    2738. day: object ratio: [0.9881] newsize: [14F870] oldsize: [153910]
    2739. night: object ratio: [0.9881] newsize: [14F870] oldsize: [153910]
    2740. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x9940 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
    2741. sum: [0x95DB0] allsize: [0x14F870]
    2742. ------------------------------------------------------
    2743. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2744. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2745. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2746. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2747. -------------------------------------------------
    2748. ======( Map 0C )======
    2749. day: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
    2750. day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
    2751. day: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
    2752. night: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
    2753. night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
    2754. night: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
    2755. ------------------------------------------------------
    2756. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    2757. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    2758. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
    2759. sum: [0x3E220] allsize: [0xF7CE0]
    2760. ------------------------------------------------------
    2761. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2762. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2763. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2764. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2765. -------------------------------------------------
    2766. ======( Map 0D )======
    2767. day: overlay ratio: [0.6135] newsize: [003460] oldsize: [005560]
    2768. day: struct ratio: [1.2226] newsize: [0005EC] oldsize: [0004D8]
    2769. day: total = ratio: [0.6462] newsize: [003A4C] oldsize: [005A38]
    2770. night: overlay ratio: [0.6135] newsize: [003460] oldsize: [005560]
    2771. night: struct ratio: [1.2226] newsize: [0005EC] oldsize: [0004D8]
    2772. night: total = ratio: [0.6462] newsize: [003A4C] oldsize: [005A38]
    2773. ------------------------------------------------------
    2774. day: object ratio: [0.9843] newsize: [135B20] oldsize: [13AA50]
    2775. night: object ratio: [0.9843] newsize: [135B20] oldsize: [13AA50]
    2776. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x1670 ]
    2777. sum: [0x7C060] allsize: [0x135B20]
    2778. ------------------------------------------------------
    2779. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2780. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2781. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2782. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2783. -------------------------------------------------
    2784. ======( Map 0E )======
    2785. day: overlay ratio: [0.4041] newsize: [001660] oldsize: [003760]
    2786. day: struct ratio: [1.5565] newsize: [000304] oldsize: [0001F0]
    2787. day: total = ratio: [0.4430] newsize: [001964] oldsize: [003950]
    2788. night: overlay ratio: [0.4041] newsize: [001660] oldsize: [003760]
    2789. night: struct ratio: [1.5565] newsize: [000304] oldsize: [0001F0]
    2790. night: total = ratio: [0.4430] newsize: [001964] oldsize: [003950]
    2791. ------------------------------------------------------
    2792. day: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
    2793. night: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
    2794. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x9E80 ]
    2795. sum: [0x2A1A0] allsize: [0xE3C60]
    2796. ------------------------------------------------------
    2797. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2798. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2799. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2800. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2801. -------------------------------------------------
    2802. ======( Map 0F )======
    2803. day: overlay ratio: [0.9147] newsize: [005D20] oldsize: [0065D0]
    2804. day: struct ratio: [1.2964] newsize: [000868] oldsize: [00067C]
    2805. day: total = ratio: [0.9375] newsize: [006588] oldsize: [006C4C]
    2806. night: overlay ratio: [0.9147] newsize: [005D20] oldsize: [0065D0]
    2807. night: struct ratio: [1.2964] newsize: [000868] oldsize: [00067C]
    2808. night: total = ratio: [0.9375] newsize: [006588] oldsize: [006C4C]
    2809. ------------------------------------------------------
    2810. day: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
    2811. night: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
    2812. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
    2813. sum: [0x8D810] allsize: [0x1472D0]
    2814. ------------------------------------------------------
    2815. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2816. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2817. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2818. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2819. -------------------------------------------------
    2820. ======( Map 10 )======
    2821. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    2822. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    2823. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    2824. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    2825. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    2826. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    2827. ------------------------------------------------------
    2828. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    2829. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    2830. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
    2831. sum: [0x3E220] allsize: [0xF7CE0]
    2832. ------------------------------------------------------
    2833. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2834. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2835. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2836. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2837. -------------------------------------------------
    2838. ======( Map 11 )======
    2839. day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
    2840. day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
    2841. day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
    2842. night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
    2843. night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
    2844. night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
    2845. ------------------------------------------------------
    2846. day: object ratio: [0.9843] newsize: [135B20] oldsize: [13AA50]
    2847. night: object ratio: [0.9843] newsize: [135B20] oldsize: [13AA50]
    2848. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x1670 ]
    2849. sum: [0x7C060] allsize: [0x135B20]
    2850. ------------------------------------------------------
    2851. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2852. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2853. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2854. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2855. -------------------------------------------------
    2856. ======( Map 12 )======
    2857. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    2858. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    2859. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    2860. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    2861. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    2862. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    2863. ------------------------------------------------------
    2864. day: object ratio: [1.0364] newsize: [0E3E20] oldsize: [0DBDF0]
    2865. night: object ratio: [1.0364] newsize: [0E3E20] oldsize: [0DBDF0]
    2866. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x13A0 0x4DA0 0x9E80 ]
    2867. sum: [0x2A360] allsize: [0xE3E20]
    2868. ------------------------------------------------------
    2869. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2870. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2871. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2872. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2873. -------------------------------------------------
    2874. ======( Map 13 )======
    2875. day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
    2876. day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
    2877. day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
    2878. night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
    2879. night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
    2880. night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
    2881. ------------------------------------------------------
    2882. day: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
    2883. night: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
    2884. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
    2885. sum: [0x8D810] allsize: [0x1472D0]
    2886. ------------------------------------------------------
    2887. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2888. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2889. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2890. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2891. -------------------------------------------------
    2892. ======( Map 14 )======
    2893. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    2894. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    2895. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    2896. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    2897. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    2898. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    2899. ------------------------------------------------------
    2900. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    2901. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    2902. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
    2903. sum: [0x3E220] allsize: [0xF7CE0]
    2904. ------------------------------------------------------
    2905. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2906. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2907. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2908. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2909. -------------------------------------------------
    2910. ======( Map 15 )======
    2911. day: overlay ratio: [0.7113] newsize: [00A540] oldsize: [00E850]
    2912. day: struct ratio: [0.6173] newsize: [0011C4] oldsize: [001CC8]
    2913. day: total = ratio: [0.7010] newsize: [00B704] oldsize: [010518]
    2914. night: overlay ratio: [0.7243] newsize: [00DCE0] oldsize: [0130F0]
    2915. night: struct ratio: [0.6455] newsize: [001564] oldsize: [002124]
    2916. night: total = ratio: [0.7166] newsize: [00F244] oldsize: [015214]
    2917. ------------------------------------------------------
    2918. day: object ratio: [0.9860] newsize: [13FA50] oldsize: [1442E0]
    2919. night: object ratio: [0.9860] newsize: [13FA50] oldsize: [1442E0]
    2920. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0xB2D0 0x9E80 0x1670 ]
    2921. sum: [0x85F90] allsize: [0x13FA50]
    2922. ------------------------------------------------------
    2923. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    2924. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    2925. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    2926. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    2927. -------------------------------------------------
    2928. ======( Map 16 )======
    2929. day: overlay ratio: [0.7875] newsize: [007A50] oldsize: [009B50]
    2930. day: struct ratio: [1.0893] newsize: [000D28] oldsize: [000C14]
    2931. day: total = ratio: [0.8093] newsize: [008778] oldsize: [00A764]
    2932. night: overlay ratio: [0.7875] newsize: [007A50] oldsize: [009B50]
    2933. night: struct ratio: [1.0893] newsize: [000D28] oldsize: [000C14]
    2934. night: total = ratio: [0.8093] newsize: [008778] oldsize: [00A764]
    2935. ------------------------------------------------------
    2936. day: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
    2937. night: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
    2938. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x9E80 ]
    2939. sum: [0x2A1A0] allsize: [0xE3C60]
    2940. ------------------------------------------------------
    2941. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    2942. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    2943. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    2944. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    2945. -------------------------------------------------
    2946. ======( Map 17 )======
    2947. day: overlay ratio: [0.7955] newsize: [0104E0] oldsize: [0147F0]
    2948. day: struct ratio: [0.6589] newsize: [001548] oldsize: [00204C]
    2949. day: total = ratio: [0.7833] newsize: [011A28] oldsize: [01683C]
    2950. night: overlay ratio: [0.8326] newsize: [014D80] oldsize: [019090]
    2951. night: struct ratio: [0.6995] newsize: [0019A4] oldsize: [0024A8]
    2952. night: total = ratio: [0.8214] newsize: [016724] oldsize: [01B538]
    2953. ------------------------------------------------------
    2954. day: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
    2955. night: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
    2956. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
    2957. sum: [0x8D810] allsize: [0x1472D0]
    2958. ------------------------------------------------------
    2959. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    2960. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    2961. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    2962. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    2963. -------------------------------------------------
    2964. ======( Map 18 )======
    2965. day: overlay ratio: [1.0000] newsize: [000800] oldsize: [000800]
    2966. day: struct ratio: [1.0000] newsize: [0001B0] oldsize: [0001B0]
    2967. day: total = ratio: [1.0000] newsize: [0009B0] oldsize: [0009B0]
    2968. night: overlay ratio: [1.0000] newsize: [000800] oldsize: [000800]
    2969. night: struct ratio: [1.0000] newsize: [0001B0] oldsize: [0001B0]
    2970. night: total = ratio: [1.0000] newsize: [0009B0] oldsize: [0009B0]
    2971. ------------------------------------------------------
    2972. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    2973. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
    2974. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
    2975. sum: [0x3E220] allsize: [0xF7CE0]
    2976. ------------------------------------------------------
    2977. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2978. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2979. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    2980. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    2981. -------------------------------------------------
    2982. ---------------------------------------------------------
    2983. objects pick time: [4.6551ms][302.9116ms]
    2984. object trim time: [4.7125ms][302.9661ms]
    2985. set new actors: [15.2168ms][313.4731ms]
    2986. pre-checking object size: [15.2223ms][313.4757ms]
    2987. exit per-object: [22.1219ms][320.3795ms]
    2988. exit sandalone randomize: [31.0883ms][329.3437ms]
    2989. set for size check: [54.4444ms][352.7007ms]
    2990. set for dyna trim: [54.5718ms][352.8259ms]
    2991. set after final actor trim: [55.8557ms][354.1115ms]
    2992. set after second setnewactors for final data test: [67.4717ms][365.7273ms]
    2993. after isSizeAcceptable: [67.6959ms][365.9498ms]
    2994. #######################################################
    2995. Moved companion: [0009][Fairy] to actor: [NaturalPatchOfGrass][0009] at cords: [-1755,844,1452]
    2996. Moved companion: [FF78][RegularIceBlock] to actor: [AnjusMother][FF78] at cords: [486,200,2084]
    2997. Moved companion: [FF78][RegularIceBlock] to actor: [AnjusMother][FF78] at cords: [-1094,600,178]
    2998. Moved companion: [FFC8][RegularIceBlock] to actor: [AnjusMother][FFC8] at cords: [-145,592,-529]
    2999. Moved companion: [FFFF][RegularIceBlock] to actor: [AnjusMother][FFFF] at cords: [-157,-432,3924]
    3000. Moved companion: [FF78][RegularIceBlock] to actor: [AnjusMother][FF78] at cords: [-1094,600,178]
    3001. time to complete randomizing [IkanaCanyon]: 400.4681ms
    3002. ending timestamp : [12:07:13.535 PM]
    3003. starting timestamp : [12:07:13.508 PM]
    3004. in scene (O!) [PostOffice]m[0]r[0]v[0000] actor:[0x0000][PostMan] was blocked by item [151]
    3005. time to read scene enemies: 0.5823ms
    3006. time to read scene objects: 0.6088ms
    3007. =========================================================================
    3008. For Scene: [PostOffice] with fid: 1312, with sid: 0x2E
    3009. =========================================================================
    3010. time to finish removing unnecessary objects: 6.9675ms
    3011. ---------------------------
    3012. time to generate candidate list: 22.0873ms
    3013. time to separate map/time actors: 22.2904ms
    3014. time to find matching candidates: 29.9516ms
    3015. Loops used for match candidate: 1
    3016. ----------
    3017. #######################################################
    3018. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [FF03][GoldSkulltula]
    3019. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [FF61][GoldSkulltula]
    3020. Old actor:r[00]n[LetterToPostman]v[0x0000] replaced by new actor: [0000][LetterToPostman]
    3021. Old actor:r[00]n[WallTalkSpot]v[0xFE0B] replaced by new actor: [FC13][HitSpot]
    3022. Old actor:r[00]n[WallTalkSpot]v[0xFE0B] replaced by new actor: [4624][IshiRock]
    3023. ---------------------------------------------------------
    3024. Height adjustments:
    3025. +++ [3][HitSpot] had switch flags modified to [126] +++
    3026. ---------------------------------------------------------
    3027. ======( Map 00 )======
    3028. day: overlay ratio: [1.2637] newsize: [013E20] oldsize: [00FBC0]
    3029. day: struct ratio: [1.4071] newsize: [001808] oldsize: [001114]
    3030. day: total = ratio: [1.2728] newsize: [015628] oldsize: [010CD4]
    3031. night: overlay ratio: [1.2524] newsize: [014950] oldsize: [0106F0]
    3032. night: struct ratio: [1.3515] newsize: [001ABC] oldsize: [0013C8]
    3033. night: total = ratio: [1.2594] newsize: [01640C] oldsize: [011AB8]
    3034. ------------------------------------------------------
    3035. day: object ratio: [0.9488] newsize: [0DF5F0] oldsize: [0EB6C0]
    3036. night: object ratio: [0.9488] newsize: [0DF5F0] oldsize: [0EB6C0]
    3037. object sizes: [ 0xDA60 0x5BB0 0x16B0 0x2980 ]
    3038. sum: [0x17640] allsize: [0xDF5F0]
    3039. ------------------------------------------------------
    3040. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3041. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3042. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3043. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3044. -------------------------------------------------
    3045. ---------------------------------------------------------
    3046. objects pick time: [0.0013ms][22.4251ms]
    3047. object trim time: [0.0068ms][22.4299ms]
    3048. set new actors: [0.2013ms][22.625ms]
    3049. pre-checking object size: [0.2032ms][22.6262ms]
    3050. exit per-object: [0.2508ms][22.6742ms]
    3051. exit sandalone randomize: [6.9683ms][29.3933ms]
    3052. set for size check: [7.1903ms][29.6145ms]
    3053. set for dyna trim: [7.1985ms][29.6216ms]
    3054. set after final actor trim: [7.3091ms][29.7324ms]
    3055. set after second setnewactors for final data test: [7.5168ms][29.9404ms]
    3056. after isSizeAcceptable: [7.5276ms][29.9508ms]
    3057. #######################################################
    3058. time to complete randomizing [PostOffice]: 37.4689ms
    3059. ending timestamp : [12:07:13.545 PM]
    3060. starting timestamp : [12:07:13.545 PM]
    3061. in scene (O!) [MarineLab]m[0]r[0]v[FE09] actor:[0xFE09][ZoraEgg] was blocked by item [185]
    3062. in scene (O!) [MarineLab]m[0]r[1]v[FE01] actor:[0xFE01][ZoraEgg] was blocked by item [185]
    3063. in scene (O!) [MarineLab]m[0]r[2]v[FE02] actor:[0xFE02][ZoraEgg] was blocked by item [185]
    3064. in scene (O!) [MarineLab]m[0]r[3]v[FE03] actor:[0xFE03][ZoraEgg] was blocked by item [185]
    3065. in scene (O!) [MarineLab]m[0]r[4]v[FE04] actor:[0xFE04][ZoraEgg] was blocked by item [185]
    3066. in scene (O!) [MarineLab]m[0]r[5]v[FE05] actor:[0xFE05][ZoraEgg] was blocked by item [185]
    3067. in scene (O!) [MarineLab]m[0]r[6]v[FE06] actor:[0xFE06][ZoraEgg] was blocked by item [185]
    3068. in scene (O!) [MarineLab]m[0]r[7]v[FE07] actor:[0xFE07][ZoraEgg] was blocked by item [185]
    3069. in scene (O!) [MarineLab]m[0]r[8]v[FE08] actor:[0xFE08][ZoraEgg] was blocked by item [185]
    3070. in scene (O!) [MarineLab]m[0]r[9]v[0000] actor:[0x0000][LabFish] was blocked by item [100]
    3071. in scene (O!) [MarineLab]m[0]r[10]v[0000] actor:[0x0000][LabFish] was blocked by item [100]
    3072. in scene (O!) [MarineLab]m[0]r[11]v[FFFF] actor:[0xFFFF][Scientist] was blocked by item [154]
    3073. in scene (O!) [MarineLab]m[0]r[15]v[FE10] actor:[0xFE10][ZoraEgg] was blocked by item [185]
    3074. in scene (O!) [MarineLab]m[0]r[16]v[FE0F] actor:[0xFE0F][ZoraEgg] was blocked by item [185]
    3075. in scene (O!) [MarineLab]m[0]r[17]v[FE0E] actor:[0xFE0E][ZoraEgg] was blocked by item [185]
    3076. in scene (O!) [MarineLab]m[0]r[18]v[FE0D] actor:[0xFE0D][ZoraEgg] was blocked by item [185]
    3077. in scene (O!) [MarineLab]m[0]r[19]v[FE0C] actor:[0xFE0C][ZoraEgg] was blocked by item [185]
    3078. in scene (O!) [MarineLab]m[0]r[20]v[FE0B] actor:[0xFE0B][ZoraEgg] was blocked by item [185]
    3079. in scene (O!) [MarineLab]m[0]r[21]v[FE0A] actor:[0xFE0A][ZoraEgg] was blocked by item [185]
    3080. time to read scene enemies: 7.8395ms
    3081. time to read scene objects: 7.8744ms
    3082. =========================================================================
    3083. For Scene: [MarineLab] with fid: 1314, with sid: 0x2F
    3084. =========================================================================
    3085. time to finish removing unnecessary objects: 8.9307ms
    3086. ---------------------------
    3087. time to generate candidate list: 17.7829ms
    3088. time to separate map/time actors: 18.3566ms
    3089. time to find matching candidates: 37.8916ms
    3090. Loops used for match candidate: 1
    3091. ----------
    3092. #######################################################
    3093. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [0001][RealBombchu]
    3094. Old actor:r[00]n[Fish]v[0x0002] replaced by new actor: [0001][Fish]
    3095. ---------------------------------------------------------
    3096. Height adjustments:
    3097. ---------------------------------------------------------
    3098. ======( Map 00 )======
    3099. day: overlay ratio: [1.0009] newsize: [035E40] oldsize: [035D70]
    3100. day: struct ratio: [1.0122] newsize: [006A4C] oldsize: [006904]
    3101. day: total = ratio: [1.0022] newsize: [03C88C] oldsize: [03C674]
    3102. night: overlay ratio: [1.0009] newsize: [035E40] oldsize: [035D70]
    3103. night: struct ratio: [1.0122] newsize: [006A4C] oldsize: [006904]
    3104. night: total = ratio: [1.0022] newsize: [03C88C] oldsize: [03C674]
    3105. ------------------------------------------------------
    3106. day: object ratio: [0.9318] newsize: [0DE380] oldsize: [0EE790]
    3107. night: object ratio: [0.9318] newsize: [0DE380] oldsize: [0EE790]
    3108. object sizes: [ 0x6CB0 0x59B0 0x6EB0 0x1650 0x1870 ]
    3109. sum: [0x163D0] allsize: [0xDE380]
    3110. ------------------------------------------------------
    3111. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3112. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3113. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3114. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3115. -------------------------------------------------
    3116. ---------------------------------------------------------
    3117. objects pick time: [0.002ms][29.2635ms]
    3118. object trim time: [0.0138ms][29.2722ms]
    3119. set new actors: [0.459ms][29.7182ms]
    3120. pre-checking object size: [0.4612ms][29.7194ms]
    3121. exit per-object: [0.5119ms][29.7706ms]
    3122. exit sandalone randomize: [2.2196ms][31.479ms]
    3123. set for size check: [7.9929ms][37.2548ms]
    3124. set for dyna trim: [8.0085ms][37.267ms]
    3125. set after final actor trim: [8.0853ms][37.3442ms]
    3126. set after second setnewactors for final data test: [8.6139ms][37.8741ms]
    3127. after isSizeAcceptable: [8.6321ms][37.8907ms]
    3128. #######################################################
    3129. time to complete randomizing [MarineLab]: 38.476ms
    3130. ending timestamp : [12:07:13.584 PM]
    3131. starting timestamp : [12:07:13.358 PM]
    3132. time to read scene enemies: 43.7893ms
    3133. time to read scene objects: 44.5161ms
    3134. =========================================================================
    3135. For Scene: [PiratesFortress] with fid: 1171, with sid: 0x14
    3136. =========================================================================
    3137. time to finish removing unnecessary objects: 51.6429ms
    3138. ---------------------------
    3139. time to generate candidate list: 158.6631ms
    3140. time to separate map/time actors: 171.4591ms
    3141. time to find matching candidates: 197.2045ms
    3142. Loops used for match candidate: 1
    3143. ----------
    3144. #######################################################
    3145. Old actor:r[00]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [FF61][GoldSkulltula]
    3146. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [807B][SkullKidPainting] dyn: [2]
    3147. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8077][SkullKidPainting] dyn: [2]
    3148. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8073][SkullKidPainting] dyn: [2]
    3149. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [806F][SkullKidPainting] dyn: [2]
    3150. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [806B][SkullKidPainting] dyn: [2]
    3151. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8067][SkullKidPainting] dyn: [2]
    3152. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [805F][SkullKidPainting] dyn: [2]
    3153. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [805B][SkullKidPainting] dyn: [2]
    3154. Old actor:r[00]n[PatrollingPirate]v[0x00EA] replaced by new actor: [07FE][Flame]
    3155. Old actor:r[00]n[PatrollingPirate]v[0x04EA] replaced by new actor: [07FE][Flame]
    3156. Old actor:r[00]n[PatrollingPirate]v[0x08EA] replaced by new actor: [07F4][Flame]
    3157. Old actor:r[00]n[PatrollingPirate]v[0x0CEA] replaced by new actor: [0000][RedBubble]
    3158. Old actor:r[00]n[PatrollingPirate]v[0x10EA] replaced by new actor: [FFFF][BlueBubble]
    3159. Old actor:r[00]n[PatrollingPirate]v[0x14EA] replaced by new actor: [07FE][Flame]
    3160. Old actor:r[00]n[PatrollingPirate]v[0x18EA] replaced by new actor: [07F4][Flame]
    3161. Old actor:r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [8057][SkullKidPainting] dyn: [2]
    3162. Old actor:r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [8053][SkullKidPainting] dyn: [2]
    3163. Old actor:r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [804F][SkullKidPainting] dyn: [2]
    3164. Old actor:r[01]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [FF49][GoldSkulltula]
    3165. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8047][SkullKidPainting] dyn: [2]
    3166. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [803B][SkullKidPainting] dyn: [2]
    3167. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8037][SkullKidPainting] dyn: [2]
    3168. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8033][SkullKidPainting] dyn: [2]
    3169. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [802F][SkullKidPainting] dyn: [2]
    3170. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [802B][SkullKidPainting] dyn: [2]
    3171. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8027][SkullKidPainting] dyn: [2]
    3172. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8023][SkullKidPainting] dyn: [2]
    3173. Old actor:r[01]n[PatrollingPirate]v[0x00EA] replaced by new actor: [07F4][Flame]
    3174. Old actor:r[01]n[PatrollingPirate]v[0x04EA] replaced by new actor: [07FE][Flame]
    3175. Old actor:r[01]n[PatrollingPirate]v[0x08EA] replaced by new actor: [FFFF][BlueBubble]
    3176. Old actor:r[01]n[PatrollingPirate]v[0x0CEA] replaced by new actor: [07F4][Flame]
    3177. Old actor:r[01]n[PatrollingPirate]v[0x10EA] replaced by new actor: [275F][CircleOfFire]
    3178. Old actor:r[01]n[PatrollingPirate]v[0x14EA] replaced by new actor: [0064][En_Invisible_Ruppe]
    3179. Old actor:r[01]n[PatrollingPirate]v[0x18EA] replaced by new actor: [07F4][Flame]
    3180. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [801B][SkullKidPainting] dyn: [2]
    3181. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [8017][SkullKidPainting] dyn: [2]
    3182. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [8013][SkullKidPainting] dyn: [2]
    3183. Old actor:r[02]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [FF0F][GoldSkulltula]
    3184. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [800B][SkullKidPainting] dyn: [2]
    3185. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [807B][SkullKidPainting] dyn: [2]
    3186. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8077][SkullKidPainting] dyn: [2]
    3187. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8073][SkullKidPainting] dyn: [2]
    3188. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [806F][SkullKidPainting] dyn: [2]
    3189. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [806B][SkullKidPainting] dyn: [2]
    3190. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8067][SkullKidPainting] dyn: [2]
    3191. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8063][SkullKidPainting] dyn: [2]
    3192. Old actor:r[02]n[PatrollingPirate]v[0x00EA] replaced by new actor: [07F4][Flame]
    3193. Old actor:r[02]n[PatrollingPirate]v[0x04EA] replaced by new actor: [07F4][Flame]
    3194. Old actor:r[02]n[PatrollingPirate]v[0x08EA] replaced by new actor: [FFFF][BlueBubble]
    3195. Old actor:r[02]n[PatrollingPirate]v[0x0CEA] replaced by new actor: [07FE][Flame]
    3196. Old actor:r[02]n[PatrollingPirate]v[0x10EA] replaced by new actor: [07FE][Flame]
    3197. Old actor:r[02]n[PatrollingPirate]v[0x14EA] replaced by new actor: [07F4][Flame]
    3198. Old actor:r[02]n[PatrollingPirate]v[0x18EA] replaced by new actor: [07F4][Flame]
    3199. Old actor:r[02]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [805F][SkullKidPainting] dyn: [2]
    3200. Old actor:r[02]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [805B][SkullKidPainting] dyn: [2]
    3201. Old actor:r[02]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [8057][SkullKidPainting] dyn: [2]
    3202. Old actor:r[00]n[HitSpot]v[0xFE00] replaced by new actor: [0053][SkullKidPainting] dyn: [2]
    3203. Old actor:r[00]n[HitSpot]v[0xFE01] replaced by new actor: [FF4F][GoldSkulltula]
    3204. ---------------------------------------------------------
    3205. Height adjustments:
    3206. + adjusted height of actor [BlueBubble] by [50]
    3207. + adjusted height of actor [BlueBubble] by [50]
    3208. + adjusted height of actor [BlueBubble] by [50]
    3209. +++ [1][SkullKidPainting] had treasure flags modified to [30] +++
    3210. +++ [2][SkullKidPainting] had treasure flags modified to [29] +++
    3211. +++ [3][SkullKidPainting] had treasure flags modified to [28] +++
    3212. +++ [4][SkullKidPainting] had treasure flags modified to [27] +++
    3213. +++ [5][SkullKidPainting] had treasure flags modified to [26] +++
    3214. +++ [6][SkullKidPainting] had treasure flags modified to [25] +++
    3215. +++ [7][SkullKidPainting] had treasure flags modified to [23] +++
    3216. +++ [8][SkullKidPainting] had treasure flags modified to [22] +++
    3217. +++ [16][SkullKidPainting] had treasure flags modified to [21] +++
    3218. +++ [17][SkullKidPainting] had treasure flags modified to [20] +++
    3219. +++ [18][SkullKidPainting] had treasure flags modified to [19] +++
    3220. +++ [19][GoldSkulltula] had treasure flags modified to [18] +++
    3221. +++ [20][SkullKidPainting] had treasure flags modified to [17] +++
    3222. +++ [21][SkullKidPainting] had treasure flags modified to [14] +++
    3223. +++ [22][SkullKidPainting] had treasure flags modified to [13] +++
    3224. +++ [23][SkullKidPainting] had treasure flags modified to [12] +++
    3225. +++ [24][SkullKidPainting] had treasure flags modified to [11] +++
    3226. +++ [25][SkullKidPainting] had treasure flags modified to [10] +++
    3227. +++ [26][SkullKidPainting] had treasure flags modified to [9] +++
    3228. +++ [27][SkullKidPainting] had treasure flags modified to [8] +++
    3229. +++ [32][CircleOfFire] had treasure flags modified to [7] +++
    3230. +++ [35][SkullKidPainting] had treasure flags modified to [6] +++
    3231. +++ [36][SkullKidPainting] had treasure flags modified to [5] +++
    3232. +++ [37][SkullKidPainting] had treasure flags modified to [4] +++
    3233. +++ [38][GoldSkulltula] had treasure flags modified to [3] +++
    3234. +++ [39][SkullKidPainting] had treasure flags modified to [2] +++
    3235. +++ [40][SkullKidPainting] had treasure flags modified to [30] +++
    3236. +++ [41][SkullKidPainting] had treasure flags modified to [29] +++
    3237. +++ [42][SkullKidPainting] had treasure flags modified to [28] +++
    3238. +++ [43][SkullKidPainting] had treasure flags modified to [27] +++
    3239. +++ [44][SkullKidPainting] had treasure flags modified to [26] +++
    3240. +++ [45][SkullKidPainting] had treasure flags modified to [25] +++
    3241. +++ [46][SkullKidPainting] had treasure flags modified to [24] +++
    3242. +++ [54][SkullKidPainting] had treasure flags modified to [23] +++
    3243. +++ [55][SkullKidPainting] had treasure flags modified to [22] +++
    3244. +++ [56][SkullKidPainting] had treasure flags modified to [21] +++
    3245. +++ [57][SkullKidPainting] had treasure flags modified to [20] +++
    3246. +++ [58][GoldSkulltula] had treasure flags modified to [19] +++
    3247. ---------------------------------------------------------
    3248. ======( Map 00 )======
    3249. day: overlay ratio: [1.0991] newsize: [020BE0] oldsize: [01DCA0]
    3250. day: struct ratio: [1.0918] newsize: [0049F4] oldsize: [0043BC]
    3251. day: total = ratio: [1.0982] newsize: [0255D4] oldsize: [02205C]
    3252. night: overlay ratio: [1.0991] newsize: [020BE0] oldsize: [01DCA0]
    3253. night: struct ratio: [1.0918] newsize: [0049F4] oldsize: [0043BC]
    3254. night: total = ratio: [1.0982] newsize: [0255D4] oldsize: [02205C]
    3255. ------------------------------------------------------
    3256. day: object ratio: [1.0108] newsize: [0E9340] oldsize: [0E6B90]
    3257. night: object ratio: [1.0108] newsize: [0E9340] oldsize: [0E6B90]
    3258. object sizes: [ 0x1A40 0x83C0 0xB8A0 0xA360 0x1510 0x3C90 0x5BB0 0x8120 0x11C0 0x1F0 0x3E20 0x10D0 ]
    3259. sum: [0x38B10] allsize: [0xE9340]
    3260. ------------------------------------------------------
    3261. day: dyna poly delta: [-102] newsize: [0000C0] oldsize: [000126]
    3262. day: dyna vert delta: [-52] newsize: [0000C0] oldsize: [0000F4]
    3263. night: dyna poly delta: [-102] newsize: [0000C0] oldsize: [000126]
    3264. night: dyna vert delta: [-52] newsize: [0000C0] oldsize: [0000F4]
    3265. -------------------------------------------------
    3266. ======( Map 01 )======
    3267. day: overlay ratio: [0.8827] newsize: [0126C0] oldsize: [014DF0]
    3268. day: struct ratio: [1.0187] newsize: [003590] oldsize: [003494]
    3269. day: total = ratio: [0.9012] newsize: [015C50] oldsize: [018284]
    3270. night: overlay ratio: [0.8827] newsize: [0126C0] oldsize: [014DF0]
    3271. night: struct ratio: [1.0187] newsize: [003590] oldsize: [003494]
    3272. night: total = ratio: [0.9012] newsize: [015C50] oldsize: [018284]
    3273. ------------------------------------------------------
    3274. day: object ratio: [1.0094] newsize: [109840] oldsize: [107090]
    3275. night: object ratio: [1.0094] newsize: [109840] oldsize: [107090]
    3276. object sizes: [ 0x1A40 0x83C0 0xB8A0 0xF900 0x1510 0x3C90 0x5BB0 0x8120 0x11C0 0x1F0 0x1FE50 ]
    3277. sum: [0x59010] allsize: [0x109840]
    3278. ------------------------------------------------------
    3279. day: dyna poly delta: [-104] newsize: [0000A6] oldsize: [00010E]
    3280. day: dyna vert delta: [-56] newsize: [0000AC] oldsize: [0000E4]
    3281. night: dyna poly delta: [-104] newsize: [0000A6] oldsize: [00010E]
    3282. night: dyna vert delta: [-56] newsize: [0000AC] oldsize: [0000E4]
    3283. -------------------------------------------------
    3284. ======( Map 02 )======
    3285. day: overlay ratio: [0.9263] newsize: [016A50] oldsize: [018720]
    3286. day: struct ratio: [0.9933] newsize: [00537C] oldsize: [00540C]
    3287. day: total = ratio: [0.9382] newsize: [01BDCC] oldsize: [01DB2C]
    3288. night: overlay ratio: [0.9263] newsize: [016A50] oldsize: [018720]
    3289. night: struct ratio: [0.9933] newsize: [00537C] oldsize: [00540C]
    3290. night: total = ratio: [0.9382] newsize: [01BDCC] oldsize: [01DB2C]
    3291. ------------------------------------------------------
    3292. day: object ratio: [1.0094] newsize: [109840] oldsize: [107090]
    3293. night: object ratio: [1.0094] newsize: [109840] oldsize: [107090]
    3294. object sizes: [ 0x1A40 0x83C0 0xB8A0 0xF900 0x1510 0x3C90 0x5BB0 0x8120 0x11C0 0x1F0 0x1FE50 ]
    3295. sum: [0x59010] allsize: [0x109840]
    3296. ------------------------------------------------------
    3297. day: dyna poly delta: [-104] newsize: [0000A6] oldsize: [00010E]
    3298. day: dyna vert delta: [-56] newsize: [0000AC] oldsize: [0000E4]
    3299. night: dyna poly delta: [-104] newsize: [0000A6] oldsize: [00010E]
    3300. night: dyna vert delta: [-56] newsize: [0000AC] oldsize: [0000E4]
    3301. -------------------------------------------------
    3302. ---------------------------------------------------------
    3303. objects pick time: [0.3218ms][171.7913ms]
    3304. object trim time: [0.3315ms][171.8002ms]
    3305. set new actors: [6.1628ms][177.6366ms]
    3306. pre-checking object size: [6.1706ms][177.6394ms]
    3307. exit per-object: [6.9385ms][178.4088ms]
    3308. exit sandalone randomize: [15.8377ms][187.309ms]
    3309. set for size check: [17.6437ms][189.1132ms]
    3310. set for dyna trim: [17.6804ms][189.1493ms]
    3311. set after final actor trim: [23.6854ms][195.1573ms]
    3312. set after second setnewactors for final data test: [25.6686ms][197.1397ms]
    3313. after isSizeAcceptable: [25.7348ms][197.2037ms]
    3314. #######################################################
    3315. Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [1261,-200,750]
    3316. time to complete randomizing [PiratesFortress]: 226.3714ms
    3317. ending timestamp : [12:07:13.584 PM]
    3318. starting timestamp : [12:07:13.135 PM]
    3319. in scene (O!) [ZoraCape]m[0]r[0]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
    3320. in scene (O!) [ZoraCape]m[0]r[1]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
    3321. in scene (O!) [ZoraCape]m[0]r[2]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
    3322. in scene (O!) [ZoraCape]m[0]r[3]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
    3323. in scene (O!) [ZoraCape]m[0]r[8]v[0000] actor:[0x0000][LikeLike] was blocked by item [104]
    3324. in scene (O!) [ZoraCape]m[0]r[15]v[0002] actor:[0x0002][LikeLike] was blocked by item [104]
    3325. in scene (O!) [ZoraCape]m[0]r[16]v[0002] actor:[0x0002][LikeLike] was blocked by item [104]
    3326. in scene (O!) [ZoraCape]m[0]r[18]v[0002] actor:[0x0002][LikeLike] was blocked by item [104]
    3327. in scene (O!) [ZoraCape]m[0]r[20]v[FE0F] actor:[0xFE0F][Lulu] was blocked by item [348]
    3328. in scene (O!) [ZoraCape]m[0]r[42]v[0100] actor:[0x0100][Bombiwa] was blocked by item [422]
    3329. in scene (O!) [ZoraCape]m[0]r[43]v[0101] actor:[0x0101][Bombiwa] was blocked by item [422]
    3330. in scene (O!) [ZoraCape]m[0]r[44]v[8002] actor:[0x8002][Bombiwa] was blocked by item [422]
    3331. in scene [ZoraCape]m[0]r[61]v[0015] actor: [0x0015][GrottoHole] was blocked by item [422]
    3332. in scene (O!) [ZoraCape]m[0]r[67]v[410B] actor:[0x410B][ClayPot] was blocked by item [411]
    3333. in scene (O!) [ZoraCape]m[0]r[68]v[430E] actor:[0x430E][ClayPot] was blocked by item [411]
    3334. in scene (O!) [ZoraCape]m[0]r[69]v[4B0F] actor:[0x4B0F][ClayPot] was blocked by item [411]
    3335. in scene (O!) [ZoraCape]m[0]r[70]v[4910] actor:[0x4910][ClayPot] was blocked by item [411]
    3336. in scene (O!) [ZoraCape]m[0]r[71]v[4515] actor:[0x4515][ClayPot] was blocked by item [411]
    3337. in scene (O!) [ZoraCape]m[0]r[72]v[471F] actor:[0x471F][ClayPot] was blocked by item [411]
    3338. in scene (O!) [ZoraCape]m[1]r[1]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
    3339. in scene (O!) [ZoraCape]m[1]r[2]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
    3340. in scene (O!) [ZoraCape]m[1]r[3]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
    3341. in scene (O!) [ZoraCape]m[1]r[4]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
    3342. in scene (O!) [ZoraCape]m[1]r[9]v[0000] actor:[0x0000][LikeLike] was blocked by item [104]
    3343. in scene (O!) [ZoraCape]m[1]r[16]v[0002] actor:[0x0002][LikeLike] was blocked by item [104]
    3344. in scene (O!) [ZoraCape]m[1]r[17]v[0002] actor:[0x0002][LikeLike] was blocked by item [104]
    3345. in scene (O!) [ZoraCape]m[1]r[19]v[0002] actor:[0x0002][LikeLike] was blocked by item [104]
    3346. in scene (O!) [ZoraCape]m[1]r[21]v[FE0F] actor:[0xFE0F][Lulu] was blocked by item [348]
    3347. in scene (O!) [ZoraCape]m[1]r[42]v[0100] actor:[0x0100][Bombiwa] was blocked by item [422]
    3348. in scene (O!) [ZoraCape]m[1]r[43]v[0101] actor:[0x0101][Bombiwa] was blocked by item [422]
    3349. in scene (O!) [ZoraCape]m[1]r[44]v[8002] actor:[0x8002][Bombiwa] was blocked by item [422]
    3350. in scene [ZoraCape]m[1]r[56]v[0015] actor: [0x0015][GrottoHole] was blocked by item [422]
    3351. in scene (O!) [ZoraCape]m[1]r[60]v[4B0F] actor:[0x4B0F][ClayPot] was blocked by item [411]
    3352. in scene (O!) [ZoraCape]m[1]r[61]v[4910] actor:[0x4910][ClayPot] was blocked by item [411]
    3353. in scene (O!) [ZoraCape]m[1]r[62]v[4515] actor:[0x4515][ClayPot] was blocked by item [411]
    3354. in scene (O!) [ZoraCape]m[1]r[63]v[471F] actor:[0x471F][ClayPot] was blocked by item [411]
    3355. time to read scene enemies: 61.9456ms
    3356. time to read scene objects: 62.1141ms
    3357. =========================================================================
    3358. For Scene: [ZoraCape] with fid: 1332, with sid: 0x38
    3359. =========================================================================
    3360. time to finish removing unnecessary objects: 75.2966ms
    3361. ---------------------------
    3362. time to generate candidate list: 161.8364ms
    3363. time to separate map/time actors: 170.9808ms
    3364. time to find matching candidates: 419.0197ms
    3365. Loops used for match candidate: 2
    3366. +++ BUSH SUPPLIES at index:[38] replacing new choice [ClayPot][4513] where old actor was [IshiRock][01F0]
    3367. ----------
    3368. #######################################################
    3369. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [3E7E][CircleOfFire]
    3370. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [0FFF][Empty]
    3371. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [0FFF][Empty]
    3372. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [400A][PointedSign]
    3373. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0002][Butterfly]
    3374. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [8003][Bombiwa]
    3375. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0FFF][Empty]
    3376. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0007][Fairy]
    3377. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0034][Empty]
    3378. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0FFF][CuccoChick]
    3379. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [00FD][LighterBalloon]
    3380. Old actor:r[00]n[SkullFish]v[0x0000] replaced by new actor: [0001][SwimmingZora]
    3381. Old actor:r[00]n[SkullFish]v[0x0000] replaced by new actor: [0001][SwimmingZora]
    3382. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0068][En_Invisible_Ruppe]
    3383. Old actor:r[00]n[Scarecrow]v[0x2800] replaced by new actor: [0040][Dog]
    3384. Old actor:r[00]n[Scarecrow]v[0x3200] replaced by new actor: [0080][Dog]
    3385. Old actor:r[00]n[SquareSign]v[0x0028] replaced by new actor: [2409][PointedSign]
    3386. Old actor:r[00]n[SquareSign]v[0x002A] replaced by new actor: [0000][Empty]
    3387. Old actor:r[00]n[SquareSign]v[0x002B] replaced by new actor: [FC13][RegularZora]
    3388. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [0FFF][CuccoChick]
    3389. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [0FFF][Empty]
    3390. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [0000][PalmTree] dyn: [16]
    3391. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [0FFF][Empty]
    3392. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [3F5F][Empty]
    3393. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [0FFF][CuccoChick]
    3394. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [00FF][Empty]
    3395. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [0FFF][Empty]
    3396. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [0FFF][Empty]
    3397. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [0FFF][Empty]
    3398. Old actor:r[01]n[Guay]v[0x0000] replaced by new actor: [00FC][LighterBalloon]
    3399. Old actor:r[01]n[SkullFish]v[0x0000] replaced by new actor: [0001][SwimmingZora]
    3400. Old actor:r[01]n[SkullFish]v[0x0000] replaced by new actor: [0001][SwimmingZora]
    3401. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [0017][GrottoHole]
    3402. Old actor:r[01]n[Scarecrow]v[0x2800] replaced by new actor: [0120][Dog]
    3403. Old actor:r[01]n[Scarecrow]v[0x3200] replaced by new actor: [0040][Dog]
    3404. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0003][LikeLike]
    3405. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [3F68][GossipStone]
    3406. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][FixedDemoKankyo]
    3407. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [F480][IshiRock]
    3408. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [7F1F][LargeWoodenCrate] dyn: [10]
    3409. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0003][MothSwarm]
    3410. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0110][Obj_Dowsing]
    3411. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0077][DekuFlower] dyn: [12]
    3412. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [8000][PalmTree] dyn: [16]
    3413. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0B01][GrassRockCluster]
    3414. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [5324][BugsFishButterfly]
    3415. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0000][InvisibleRupee]
    3416. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0402][GrassRockCluster]
    3417. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0000][Dinofos]
    3418. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0003][InvisibleRupee]
    3419. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [00CA][GossipStone]
    3420. Old actor:r[00]n[BugsFishButterfly]v[0x5322] replaced by new actor: [0000][SwimmingZora]
    3421. Old actor:r[00]n[PointedSign]v[0x2909] replaced by new actor: [F3F0][IshiRock]
    3422. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [C000][GrottoHole]
    3423. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [8000][PalmTree] dyn: [16]
    3424. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [FC14][RegularZora]
    3425. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [0178][Obj_Dowsing]
    3426. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [FE02][Lulu]
    3427. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [3B0A][PointedSign]
    3428. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [3D77][CircleOfFire]
    3429. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [0001][NaturalPatchOfGrass]
    3430. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [006F][LargeWoodenCrate] dyn: [10]
    3431. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [0003][LikeLike]
    3432. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [0060][Dog]
    3433. ---------------------------------------------------------
    3434. Height adjustments:
    3435. + adjusted height of actor [Butterfly] by [100]
    3436. + adjusted height of actor [MothSwarm] by [50]
    3437. + adjusted height of actor [BugsFishButterfly] by [100]
    3438. +++ [0][CircleOfFire] had switch flags modified to [126] +++
    3439. +++ [10][MajoraBalloonSewer] had switch flags modified to [125] +++
    3440. +++ [29][MajoraBalloonSewer] had switch flags modified to [124] +++
    3441. +++ [36][GossipStone] had switch flags modified to [123] +++
    3442. +++ [38][IshiRock] had switch flags modified to [122] +++
    3443. +++ [52][IshiRock] had switch flags modified to [121] +++
    3444. +++ [56][Obj_Dowsing] had switch flags modified to [120] +++
    3445. +++ [59][CircleOfFire] had switch flags modified to [119] +++
    3446. +++ [0][CircleOfFire] had treasure flags modified to [30] +++
    3447. +++ [59][CircleOfFire] had treasure flags modified to [29] +++
    3448. +++ [61][LargeWoodenCrate] had treasure flags modified to [27] +++
    3449. ---------------------------------------------------------
    3450. ======( Map 00 )======
    3451. day: overlay ratio: [0.8460] newsize: [06F200] oldsize: [0835B0]
    3452. day: struct ratio: [1.7806] newsize: [010940] oldsize: [0094F8]
    3453. day: total = ratio: [0.9078] newsize: [07FB40] oldsize: [08CAA8]
    3454. night: overlay ratio: [0.8154] newsize: [069CD0] oldsize: [081BF0]
    3455. night: struct ratio: [1.7735] newsize: [010D68] oldsize: [0097E8]
    3456. night: total = ratio: [0.8808] newsize: [07AA38] oldsize: [08B3D8]
    3457. ------------------------------------------------------
    3458. day: object ratio: [1.0226] newsize: [141960] oldsize: [13A780]
    3459. night: object ratio: [1.0226] newsize: [141960] oldsize: [13A780]
    3460. object sizes: [ 0x11440 0x19F0 0x11C0 0xE00 0x2450 0x6A70 0xCC0 0x10 0x1460 0x3370 0x1CA0 0x3E20 0x14EA0 0x16270 0x8120 0x1F0 0x1EC0 0x4A70 0xD640 0xE80 0xA80 0x8100 0x10 ]
    3461. sum: [0x799B0] allsize: [0x141960]
    3462. ------------------------------------------------------
    3463. day: dyna poly delta: [26] newsize: [000103] oldsize: [0000E9]
    3464. day: dyna vert delta: [20] newsize: [0000B5] oldsize: [0000A1]
    3465. night: dyna poly delta: [26] newsize: [000103] oldsize: [0000E9]
    3466. night: dyna vert delta: [20] newsize: [0000B5] oldsize: [0000A1]
    3467. -------------------------------------------------
    3468. ======( Map 01 )======
    3469. day: overlay ratio: [0.8069] newsize: [053200] oldsize: [067050]
    3470. day: struct ratio: [1.2768] newsize: [00A0E0] oldsize: [007E00]
    3471. day: total = ratio: [0.8403] newsize: [05D2E0] oldsize: [06EE50]
    3472. night: overlay ratio: [0.8459] newsize: [055C90] oldsize: [065690]
    3473. night: struct ratio: [1.3288] newsize: [00AB54] oldsize: [0080F0]
    3474. night: total = ratio: [0.8815] newsize: [0607E4] oldsize: [06D780]
    3475. ------------------------------------------------------
    3476. day: object ratio: [0.9898] newsize: [133490] oldsize: [136760]
    3477. night: object ratio: [0.9898] newsize: [133490] oldsize: [136760]
    3478. object sizes: [ 0x11440 0x19F0 0x11C0 0xE00 0x2450 0x6A70 0xCC0 0x10 0x1460 0x3370 0x1CA0 0x3E20 0x14EA0 0x16270 0x8120 0x1F0 0x1EC0 0x4A70 0x8100 0xA80 ]
    3479. sum: [0x6B4E0] allsize: [0x133490]
    3480. ------------------------------------------------------
    3481. day: dyna poly delta: [14] newsize: [0000F7] oldsize: [0000E9]
    3482. day: dyna vert delta: [8] newsize: [0000A9] oldsize: [0000A1]
    3483. night: dyna poly delta: [30] newsize: [000107] oldsize: [0000E9]
    3484. night: dyna vert delta: [20] newsize: [0000B5] oldsize: [0000A1]
    3485. -------------------------------------------------
    3486. ---------------------------------------------------------
    3487. objects pick time: [0.7409ms][171.9242ms]
    3488. object trim time: [0.7632ms][171.9447ms]
    3489. set new actors: [6.4148ms][177.5991ms]
    3490. pre-checking object size: [6.4195ms][177.6009ms]
    3491. exit per-object: [7.0348ms][178.2178ms]
    3492. exit sandalone randomize: [97.7696ms][268.9537ms]
    3493. set for size check: [112.4734ms][283.6583ms]
    3494. set for dyna trim: [112.5124ms][283.6947ms]
    3495. set after final actor trim: [113.5011ms][284.6847ms]
    3496. set after second setnewactors for final data test: [126.2376ms][297.4218ms]
    3497. ---- bogo REJECTED: map 1 does not meed RAM requirements for DAY
    3498. objects pick time: [0.7912ms][298.2667ms]
    3499. object trim time: [0.8132ms][298.2879ms]
    3500. set new actors: [7.5017ms][304.9786ms]
    3501. pre-checking object size: [7.5062ms][304.9808ms]
    3502. exit per-object: [14.9047ms][312.3823ms]
    3503. exit sandalone randomize: [96.9768ms][394.454ms]
    3504. set for size check: [104.2944ms][401.771ms]
    3505. set for dyna trim: [104.3272ms][401.8021ms]
    3506. set after final actor trim: [112.769ms][410.246ms]
    3507. set after second setnewactors for final data test: [121.4988ms][418.9757ms]
    3508. after isSizeAcceptable: [121.544ms][419.0188ms]
    3509. #######################################################
    3510. Moved companion: [0007][Fairy] to actor: [GossipStone][0007] at cords: [-2258,160,3743]
    3511. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-2258,160,3743]
    3512. time to complete randomizing [ZoraCape]: 449.9057ms
    3513. ending timestamp : [12:07:13.585 PM]
    3514. starting timestamp : [12:07:13.439 PM]
    3515. in scene (O!) [PinnacleRock]m[0]r[0]v[1400] actor:[0x1400][ZoraEgg] was blocked by item [185]
    3516. in scene (O!) [PinnacleRock]m[0]r[1]v[1600] actor:[0x1600][ZoraEgg] was blocked by item [185]
    3517. in scene (O!) [PinnacleRock]m[0]r[2]v[1800] actor:[0x1800][ZoraEgg] was blocked by item [185]
    3518. in scene [PinnacleRock][0] standalone was skipped over: [0x3322][BugsFishButterfly]
    3519. in scene [PinnacleRock][0] standalone was skipped over: [0x4322][BugsFishButterfly]
    3520. in scene [PinnacleRock][0] standalone was skipped over: [0x2322][BugsFishButterfly]
    3521. in scene [PinnacleRock][0] standalone was skipped over: [0x2322][BugsFishButterfly]
    3522. in scene (O!) [PinnacleRock]m[0]r[19]v[2001] actor:[0x2001][Seahorse] was blocked by item [353]
    3523. in scene (O!) [PinnacleRock]m[0]r[20]v[0000] actor:[0x0000][DragonSpawner] was blocked by item [353]
    3524. in scene (O!) [PinnacleRock]m[0]r[21]v[0001] actor:[0x0001][DragonSpawner] was blocked by item [353]
    3525. in scene (O!) [PinnacleRock]m[0]r[22]v[0002] actor:[0x0002][DragonSpawner] was blocked by item [353]
    3526. in scene (O!) [PinnacleRock]m[0]r[23]v[0003] actor:[0x0003][DragonSpawner] was blocked by item [353]
    3527. in scene (O!) [PinnacleRock]m[0]r[24]v[0004] actor:[0x0004][DragonSpawner] was blocked by item [353]
    3528. in scene (O!) [PinnacleRock]m[0]r[25]v[0005] actor:[0x0005][DragonSpawner] was blocked by item [353]
    3529. in scene (O!) [PinnacleRock]m[0]r[26]v[0006] actor:[0x0006][DragonSpawner] was blocked by item [353]
    3530. in scene (O!) [PinnacleRock]m[0]r[27]v[0007] actor:[0x0007][DragonSpawner] was blocked by item [353]
    3531. time to read scene enemies: 47.8899ms
    3532. time to read scene objects: 48.7761ms
    3533. =========================================================================
    3534. For Scene: [PinnacleRock] with fid: 1276, with sid: 0x25
    3535. =========================================================================
    3536. time to finish removing unnecessary objects: 54.1325ms
    3537. ---------------------------
    3538. time to generate candidate list: 115.1656ms
    3539. time to separate map/time actors: 122.4476ms
    3540. time to find matching candidates: 150.6431ms
    3541. Loops used for match candidate: 1
    3542. ----------
    3543. #######################################################
    3544. Old actor:r[00]n[ClayPot]v[0x410E] replaced by new actor: [07F4][Flame]
    3545. Old actor:r[00]n[ClayPot]v[0x450A] replaced by new actor: [0000][FixedDemoKankyo]
    3546. Old actor:r[00]n[ClayPot]v[0x470A] replaced by new actor: [0001][Dodongo]
    3547. Old actor:r[00]n[ClayPot]v[0x490A] replaced by new actor: [07F4][Flame]
    3548. Old actor:r[00]n[ClayPot]v[0x4B0A] replaced by new actor: [07F4][Flame]
    3549. Old actor:r[00]n[ClayPot]v[0x4D0E] replaced by new actor: [07F4][Flame]
    3550. Old actor:r[00]n[ClayPot]v[0x530A] replaced by new actor: [0071][Empty]
    3551. Old actor:r[00]n[ClayPot]v[0x550A] replaced by new actor: [0000][Dodongo]
    3552. Old actor:r[00]n[ClayPot]v[0x570E] replaced by new actor: [430A][PointedSign]
    3553. Old actor:r[00]n[ClayPot]v[0x590A] replaced by new actor: [0001][Empty]
    3554. Old actor:r[00]n[ClayPot]v[0x5B0E] replaced by new actor: [0402][GrassRockCluster]
    3555. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [FF02][IkanaGravestone] dyn: [24]
    3556. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [FFFF][Fish]
    3557. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [FF00][Empty]
    3558. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [6322][BugsFishButterfly]
    3559. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [0071][En_Invisible_Ruppe]
    3560. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [0402][GrassRockCluster]
    3561. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [56BE][TreasureChest] dyn: [12]
    3562. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [FA32][IshiRock]
    3563. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [0071][Empty]
    3564. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [007C][BronzeBoulder]
    3565. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [FF00][Empty]
    3566. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [00FB][BronzeBoulder]
    3567. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [3D5F][CircleOfFire]
    3568. ---------------------------------------------------------
    3569. Height adjustments:
    3570. - raised height of actor [Fish] by [15] to above water bottom
    3571. - raised height of actor [BugsFishButterfly] by [43] to above water bottom
    3572. +++ [17][TreasureChest] had switch flags modified to [126] +++
    3573. +++ [18][IshiRock] had switch flags modified to [125] +++
    3574. +++ [20][BronzeBoulder] had switch flags modified to [124] +++
    3575. +++ [22][BronzeBoulder] had switch flags modified to [123] +++
    3576. +++ [17][TreasureChest] had treasure flags modified to [30] +++
    3577. +++ [23][CircleOfFire] had treasure flags modified to [29] +++
    3578. ---------------------------------------------------------
    3579. ======( Map 00 )======
    3580. day: overlay ratio: [0.7317] newsize: [0374F0] oldsize: [04B980]
    3581. day: struct ratio: [1.2230] newsize: [007AA4] oldsize: [006448]
    3582. day: total = ratio: [0.7693] newsize: [03EF94] oldsize: [051DC8]
    3583. night: overlay ratio: [0.7317] newsize: [0374F0] oldsize: [04B980]
    3584. night: struct ratio: [1.2230] newsize: [007AA4] oldsize: [006448]
    3585. night: total = ratio: [0.7693] newsize: [03EF94] oldsize: [051DC8]
    3586. ------------------------------------------------------
    3587. day: object ratio: [1.0183] newsize: [0EF860] oldsize: [0EB390]
    3588. night: object ratio: [1.0183] newsize: [0EF860] oldsize: [0EB390]
    3589. object sizes: [ 0x2FF0 0x4B40 0x4AD0 0x80 0x59B0 0x3E20 0x9940 0x8120 ]
    3590. sum: [0x278B0] allsize: [0xEF860]
    3591. ------------------------------------------------------
    3592. day: dyna poly delta: [36] newsize: [00004C] oldsize: [000028]
    3593. day: dyna vert delta: [22] newsize: [000046] oldsize: [000030]
    3594. night: dyna poly delta: [36] newsize: [00004C] oldsize: [000028]
    3595. night: dyna vert delta: [22] newsize: [000046] oldsize: [000030]
    3596. -------------------------------------------------
    3597. ---------------------------------------------------------
    3598. objects pick time: [0.0319ms][122.6607ms]
    3599. object trim time: [0.0391ms][122.6669ms]
    3600. set new actors: [1.6483ms][124.2782ms]
    3601. pre-checking object size: [1.6523ms][124.28ms]
    3602. exit per-object: [2.2823ms][124.911ms]
    3603. exit sandalone randomize: [21.5966ms][144.2275ms]
    3604. set for size check: [22.6384ms][145.2673ms]
    3605. set for dyna trim: [22.6535ms][145.2815ms]
    3606. set after final actor trim: [23.0135ms][145.6422ms]
    3607. set after second setnewactors for final data test: [23.9125ms][146.543ms]
    3608. after isSizeAcceptable: [28.0115ms][150.6418ms]
    3609. #######################################################
    3610. time to complete randomizing [PinnacleRock]: 164.3043ms
    3611. ending timestamp : [12:07:13.603 PM]
    3612. starting timestamp : [12:07:13.135 PM]
    3613. in scene (O!) [PiratesFortressRooms]m[3]r[16]v[144B] actor:[0x144B][PatrollingPirate] was blocked by item [412]
    3614. in scene (O!) [PiratesFortressRooms]m[3]r[17]v[284B] actor:[0x284B][PatrollingPirate] was blocked by item [412]
    3615. in scene (O!) [PiratesFortressRooms]m[3]r[18]v[104B] actor:[0x104B][PatrollingPirate] was blocked by item [412]
    3616. in scene (O!) [PiratesFortressRooms]m[3]r[19]v[2000] actor:[0x2000][ZoraEgg] was blocked by item [185]
    3617. in scene (O!) [PiratesFortressRooms]m[4]r[0]v[2CEB] actor:[0x2CEB][PatrollingPirate] was blocked by item [412]
    3618. in scene (O!) [PiratesFortressRooms]m[5]r[2]v[3CEB] actor:[0x3CEB][PatrollingPirate] was blocked by item [412]
    3619. in scene (O!) [PiratesFortressRooms]m[6]r[2]v[1A00] actor:[0x1A00][ZoraEgg] was blocked by item [185]
    3620. in scene (O!) [PiratesFortressRooms]m[7]r[1]v[38EB] actor:[0x38EB][PatrollingPirate] was blocked by item [412]
    3621. in scene (O!) [PiratesFortressRooms]m[7]r[2]v[30EB] actor:[0x30EB][PatrollingPirate] was blocked by item [412]
    3622. in scene (O!) [PiratesFortressRooms]m[7]r[3]v[34EB] actor:[0x34EB][PatrollingPirate] was blocked by item [412]
    3623. in scene (O!) [PiratesFortressRooms]m[8]r[3]v[1E00] actor:[0x1E00][ZoraEgg] was blocked by item [185]
    3624. in scene [PiratesFortressRooms][9] standalone was skipped over: [0x0A03][ObjSwitch]
    3625. in scene [PiratesFortressRooms][9] standalone was skipped over: [0x0C00][ObjSwitch]
    3626. in scene [PiratesFortressRooms][9] standalone was skipped over: [0x1203][ObjSwitch]
    3627. in scene [PiratesFortressRooms][11] standalone was skipped over: [0x0203][ObjSwitch]
    3628. in scene [PiratesFortressRooms][11] standalone was skipped over: [0x0300][ObjSwitch]
    3629. in scene [PiratesFortressRooms][11] standalone was skipped over: [0x0300][ObjSwitch]
    3630. in scene (O!) [PiratesFortressRooms]m[13]r[5]v[1C00] actor:[0x1C00][ZoraEgg] was blocked by item [185]
    3631. time to read scene enemies: 77.315ms
    3632. time to read scene objects: 77.4456ms
    3633. =========================================================================
    3634. For Scene: [PiratesFortressRooms] with fid: 1258, with sid: 0x23
    3635. =========================================================================
    3636. time to finish removing unnecessary objects: 90.2181ms
    3637. ---------------------------
    3638. time to generate candidate list: 236.7611ms
    3639. time to separate map/time actors: 245.3287ms
    3640. time to find matching candidates: 419.9ms
    3641. Loops used for match candidate: 1
    3642. ----------
    3643. [1][DoorShutter] has flags: [11]
    3644. [2][DoorShutter] has flags: [11]
    3645. [3][DoorShutter] has flags: [9]
    3646. [4][DoorShutter] has flags: [9]
    3647. [5][DoorShutter] has flags: [8]
    3648. [6][DoorShutter] has flags: [8]
    3649. [7][DoorShutter] has flags: [18]
    3650. #######################################################
    3651. Old actor:r[03]n[Shellblade]v[0x0000] replaced by new actor: [0000][Ruto]
    3652. Old actor:r[03]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][CuccoChick]
    3653. Old actor:r[03]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [004C][En_Invisible_Ruppe]
    3654. Old actor:r[06]n[Desbreko]v[0x0F00] replaced by new actor: [0000][BeaverRing]
    3655. Old actor:r[08]n[Shellblade]v[0x0000] replaced by new actor: [0000][Ruto]
    3656. Old actor:r[09]n[HangingMine]v[0x0000] replaced by new actor: [1016][SpikedMine]
    3657. Old actor:r[09]n[HangingMine]v[0x0000] replaced by new actor: [1017][SpikedMine]
    3658. Old actor:r[09]n[HangingMine]v[0x0000] replaced by new actor: [1018][SpikedMine]
    3659. Old actor:r[09]n[HangingMine]v[0x0000] replaced by new actor: [1017][SpikedMine]
    3660. Old actor:r[09]n[HangingMine]v[0x0000] replaced by new actor: [1018][SpikedMine]
    3661. Old actor:r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
    3662. Old actor:r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
    3663. Old actor:r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [400A][PointedSign]
    3664. Old actor:r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][CuccoChick]
    3665. Old actor:r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0015][FlyingPot]
    3666. Old actor:r[09]n[PirateTelescope]v[0xFFFF] replaced by new actor: [0002][DekuBabaWithered]
    3667. Old actor:r[10]n[SpikedMine]v[0x2002] replaced by new actor: [0071][En_Invisible_Ruppe]
    3668. Old actor:r[10]n[SpikedMine]v[0x2003] replaced by new actor: [0001][Empty]
    3669. Old actor:r[10]n[SpikedMine]v[0x2003] replaced by new actor: [0001][Empty]
    3670. Old actor:r[10]n[SpikedMine]v[0x200D] replaced by new actor: [5991][TreasureChest] dyn: [12]
    3671. Old actor:r[10]n[SpikedMine]v[0x200D] replaced by new actor: [0001][Mimi] dyn: [12]
    3672. Old actor:r[10]n[SpikedMine]v[0x200D] replaced by new actor: [0001][Scarecrow]
    3673. Old actor:r[11]n[SpikedMine]v[0x2005] replaced by new actor: [0001][Empty]
    3674. Old actor:r[11]n[SpikedMine]v[0x2005] replaced by new actor: [7D01][ObjSwitch] dyn: [12]
    3675. Old actor:r[11]n[SpikedMine]v[0x2005] replaced by new actor: [0001][Empty]
    3676. Old actor:r[11]n[SpikedMine]v[0x2005] replaced by new actor: [0001][Scarecrow]
    3677. Old actor:r[11]n[SpikedMine]v[0x2005] replaced by new actor: [0001][Fish]
    3678. Old actor:r[11]n[SpikedMine]v[0x2005] replaced by new actor: [006D][Empty]
    3679. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0002][InvisibleRupee]
    3680. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
    3681. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0034][Empty]
    3682. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
    3683. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [000E][FlyingPot]
    3684. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0071][Empty]
    3685. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [004C][Empty]
    3686. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
    3687. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [003C][Empty]
    3688. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
    3689. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
    3690. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][CuccoChick]
    3691. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0009][Fairy]
    3692. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0177][DekuFlower] dyn: [12]
    3693. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
    3694. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
    3695. Old actor:r[12]n[SpikedMine]v[0x2003] replaced by new actor: [0001][Scarecrow]
    3696. Old actor:r[12]n[SpikedMine]v[0x2003] replaced by new actor: [057C][PuzzleBlock]
    3697. Old actor:r[12]n[WoodenBarrel]v[0x0080] replaced by new actor: [0FFF][Empty]
    3698. Old actor:r[12]n[WoodenBarrel]v[0x0081] replaced by new actor: [0002][Fish]
    3699. Old actor:r[12]n[WoodenBarrel]v[0x0091] replaced by new actor: [0FFF][CuccoChick]
    3700. Old actor:r[13]n[Shellblade]v[0x0000] replaced by new actor: [0000][Ruto]
    3701. Old actor:r[13]n[WoodenBarrel]v[0x7F00] replaced by new actor: [0FFF][CuccoChick]
    3702. Old actor:r[03]n[Fish]v[0x0001] replaced by new actor: [FFFF][Fish]
    3703. Old actor:r[03]n[HitSpot]v[0xFE02] replaced by new actor: [0003][FlameEyeTrap]
    3704. Old actor:r[03]n[ClayPot]v[0x5A1E] replaced by new actor: [0002][Fairy]
    3705. Old actor:r[03]n[ClayPot]v[0x5C1E] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    3706. Old actor:r[06]n[ClayPot]v[0x400B] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    3707. Old actor:r[06]n[ClayPot]v[0x420A] replaced by new actor: [007D][En_Invisible_Ruppe]
    3708. Old actor:r[06]n[ClayPot]v[0x521F] replaced by new actor: [0002][Fairy]
    3709. Old actor:r[08]n[Fish]v[0x0001] replaced by new actor: [0002][Fish]
    3710. Old actor:r[08]n[Fish]v[0x0001] replaced by new actor: [0001][Fish]
    3711. Old actor:r[08]n[ClayPot]v[0x440B] replaced by new actor: [0079][En_Invisible_Ruppe]
    3712. Old actor:r[08]n[ClayPot]v[0x4602] replaced by new actor: [400A][ClayPot]
    3713. Old actor:r[08]n[ClayPot]v[0x561E] replaced by new actor: [3323][BugsFishButterfly]
    3714. Old actor:r[09]n[ClayPot]v[0x4E0B] replaced by new actor: [0002][Fairy]
    3715. Old actor:r[09]n[ClayPot]v[0x5013] replaced by new actor: [01ED][En_Invisible_Ruppe]
    3716. Old actor:r[09]n[ClayPot]v[0x581E] replaced by new actor: [0007][Fairy]
    3717. Old actor:r[10]n[ClayPot]v[0x480B] replaced by new actor: [0009][Fairy]
    3718. Old actor:r[10]n[ClayPot]v[0x4A1E] replaced by new actor: [0004][MothSwarm]
    3719. Old actor:r[11]n[BugsFishButterfly]v[0x5322] replaced by new actor: [3322][BugsFishButterfly]
    3720. Old actor:r[11]n[ClayPot]v[0x101F] replaced by new actor: [01E9][En_Invisible_Ruppe]
    3721. Old actor:r[11]n[ClayPot]v[0x1203] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    3722. Old actor:r[12]n[Fish]v[0x0001] replaced by new actor: [3322][BugsFishButterfly]
    3723. Old actor:r[12]n[Fish]v[0x0001] replaced by new actor: [0001][Fish]
    3724. Old actor:r[12]n[BugsFishButterfly]v[0xF322] replaced by new actor: [0001][Fish]
    3725. Old actor:r[13]n[Fish]v[0x0001] replaced by new actor: [0002][Fish]
    3726. Old actor:r[13]n[Fish]v[0x0001] replaced by new actor: [0002][Fish]
    3727. Old actor:r[13]n[Fish]v[0x0001] replaced by new actor: [FFFF][Fish]
    3728. Old actor:r[13]n[ClayPot]v[0x480B] replaced by new actor: [0002][Fairy]
    3729. Old actor:r[13]n[ClayPot]v[0x541E] replaced by new actor: [4815][ClayPot]
    3730. Old actor:r[14]n[BugsFishButterfly]v[0x4322] replaced by new actor: [FFFF][Fish]
    3731. Old actor:r[14]n[BugsFishButterfly]v[0x5322] replaced by new actor: [0002][Fish]
    3732. Old actor:r[14]n[BugsFishButterfly]v[0x7322] replaced by new actor: [3324][BugsFishButterfly]
    3733. ---------------------------------------------------------
    3734. Height adjustments:
    3735. - raised height of actor [Fish] by [49] to above water bottom
    3736. + adjusted height of actor [UnusedPirateElevator] by [15]
    3737. + adjusted height of actor [UnusedPirateElevator] by [15]
    3738. + adjusted height of actor [MothSwarm] by [50]
    3739. + adjusted height of actor [UnusedPirateElevator] by [15]
    3740. +++ [19][TreasureChest] had switch flags modified to [126] +++
    3741. +++ [23][ObjSwitch] had switch flags modified to [125] +++
    3742. +++ [45][PuzzleBlock] had switch flags modified to [124] +++
    3743. +++ [64][En_Invisible_Ruppe] had switch flags modified to [123] +++
    3744. +++ [69][En_Invisible_Ruppe] had switch flags modified to [122] +++
    3745. ---------------------------------------------------------
    3746. ======( Map 00 )======
    3747. day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
    3748. day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
    3749. day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
    3750. night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
    3751. night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
    3752. night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
    3753. ------------------------------------------------------
    3754. day: object ratio: [1.0000] newsize: [0F28E0] oldsize: [0F28E0]
    3755. night: object ratio: [1.0000] newsize: [0F28E0] oldsize: [0F28E0]
    3756. object sizes: [ 0xB8A0 0xF900 0x3C90 ]
    3757. sum: [0x1EE30] allsize: [0xF28E0]
    3758. ------------------------------------------------------
    3759. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3760. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3761. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3762. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3763. -------------------------------------------------
    3764. ======( Map 01 )======
    3765. day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
    3766. day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
    3767. day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
    3768. night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
    3769. night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
    3770. night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
    3771. ------------------------------------------------------
    3772. day: object ratio: [0.9999] newsize: [0FFAA0] oldsize: [0FFAE0]
    3773. night: object ratio: [0.9999] newsize: [0FFAA0] oldsize: [0FFAE0]
    3774. object sizes: [ 0xB8A0 0xA360 0x11C0 0x1CA0 0xF900 0x3C90 ]
    3775. sum: [0x2BFF0] allsize: [0xFFAA0]
    3776. ------------------------------------------------------
    3777. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3778. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3779. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3780. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3781. -------------------------------------------------
    3782. ======( Map 02 )======
    3783. day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
    3784. day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
    3785. day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
    3786. night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
    3787. night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
    3788. night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
    3789. ------------------------------------------------------
    3790. day: object ratio: [1.0000] newsize: [0FAA00] oldsize: [0FAA00]
    3791. night: object ratio: [1.0000] newsize: [0FAA00] oldsize: [0FAA00]
    3792. object sizes: [ 0xB8A0 0x8120 0xF900 0x3C90 ]
    3793. sum: [0x26F50] allsize: [0xFAA00]
    3794. ------------------------------------------------------
    3795. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3796. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3797. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3798. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3799. -------------------------------------------------
    3800. ======( Map 03 )======
    3801. day: overlay ratio: [1.0672] newsize: [01FD70] oldsize: [01DD60]
    3802. day: struct ratio: [1.0666] newsize: [0032C8] oldsize: [002F9C]
    3803. day: total = ratio: [1.0671] newsize: [023038] oldsize: [020CFC]
    3804. night: overlay ratio: [1.0672] newsize: [01FD70] oldsize: [01DD60]
    3805. night: struct ratio: [1.0666] newsize: [0032C8] oldsize: [002F9C]
    3806. night: total = ratio: [1.0671] newsize: [023038] oldsize: [020CFC]
    3807. ------------------------------------------------------
    3808. day: object ratio: [1.0405] newsize: [147A30] oldsize: [13AE40]
    3809. night: object ratio: [1.0405] newsize: [147A30] oldsize: [13AE40]
    3810. object sizes: [ 0xB8A0 0x1CA0 0xF900 0xA360 0xB100 0xC1E0 0x10D0 0x11C0 0x13A0 0x15130 0x8120 0x59B0 0xF8D0 ]
    3811. sum: [0x73F80] allsize: [0x147A30]
    3812. ------------------------------------------------------
    3813. day: dyna poly delta: [-20] newsize: [000018] oldsize: [00002C]
    3814. day: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
    3815. night: dyna poly delta: [-20] newsize: [000018] oldsize: [00002C]
    3816. night: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
    3817. -------------------------------------------------
    3818. ======( Map 04 )======
    3819. day: overlay ratio: [1.0000] newsize: [001D60] oldsize: [001D60]
    3820. day: struct ratio: [1.0000] newsize: [00030C] oldsize: [00030C]
    3821. day: total = ratio: [1.0000] newsize: [00206C] oldsize: [00206C]
    3822. night: overlay ratio: [1.0000] newsize: [001D60] oldsize: [001D60]
    3823. night: struct ratio: [1.0000] newsize: [00030C] oldsize: [00030C]
    3824. night: total = ratio: [1.0000] newsize: [00206C] oldsize: [00206C]
    3825. ------------------------------------------------------
    3826. day: object ratio: [0.9999] newsize: [0EC510] oldsize: [0EC550]
    3827. night: object ratio: [0.9999] newsize: [0EC510] oldsize: [0EC550]
    3828. object sizes: [ 0xB8A0 0x11C0 0xA360 0x1CA0 ]
    3829. sum: [0x18A60] allsize: [0xEC510]
    3830. ------------------------------------------------------
    3831. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3832. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3833. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3834. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3835. -------------------------------------------------
    3836. ======( Map 05 )======
    3837. day: overlay ratio: [1.0000] newsize: [003920] oldsize: [003920]
    3838. day: struct ratio: [1.0000] newsize: [0006F4] oldsize: [0006F4]
    3839. day: total = ratio: [1.0000] newsize: [004014] oldsize: [004014]
    3840. night: overlay ratio: [1.0000] newsize: [003920] oldsize: [003920]
    3841. night: struct ratio: [1.0000] newsize: [0006F4] oldsize: [0006F4]
    3842. night: total = ratio: [1.0000] newsize: [004014] oldsize: [004014]
    3843. ------------------------------------------------------
    3844. day: object ratio: [0.9999] newsize: [0FFAA0] oldsize: [0FFAE0]
    3845. night: object ratio: [0.9999] newsize: [0FFAA0] oldsize: [0FFAE0]
    3846. object sizes: [ 0xB8A0 0xA360 0x11C0 0x1CA0 0xF900 0x3C90 ]
    3847. sum: [0x2BFF0] allsize: [0xFFAA0]
    3848. ------------------------------------------------------
    3849. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3850. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3851. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3852. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3853. -------------------------------------------------
    3854. ======( Map 06 )======
    3855. day: overlay ratio: [0.7632] newsize: [009BE0] oldsize: [00CC40]
    3856. day: struct ratio: [0.9068] newsize: [000B18] oldsize: [000C3C]
    3857. day: total = ratio: [0.7713] newsize: [00A6F8] oldsize: [00D87C]
    3858. night: overlay ratio: [0.7632] newsize: [009BE0] oldsize: [00CC40]
    3859. night: struct ratio: [0.9068] newsize: [000B18] oldsize: [000C3C]
    3860. night: total = ratio: [0.7713] newsize: [00A6F8] oldsize: [00D87C]
    3861. ------------------------------------------------------
    3862. day: object ratio: [0.9911] newsize: [0EEEF0] oldsize: [0F1170]
    3863. night: object ratio: [0.9911] newsize: [0EEEF0] oldsize: [0F1170]
    3864. object sizes: [ 0xB8A0 0x59B0 0x20D0 0x8120 ]
    3865. sum: [0x1B440] allsize: [0xEEEF0]
    3866. ------------------------------------------------------
    3867. day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
    3868. day: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
    3869. night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
    3870. night: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
    3871. -------------------------------------------------
    3872. ======( Map 07 )======
    3873. day: overlay ratio: [1.0000] newsize: [0079E0] oldsize: [0079E0]
    3874. day: struct ratio: [1.0000] newsize: [000B48] oldsize: [000B48]
    3875. day: total = ratio: [1.0000] newsize: [008528] oldsize: [008528]
    3876. night: overlay ratio: [1.0000] newsize: [0079E0] oldsize: [0079E0]
    3877. night: struct ratio: [1.0000] newsize: [000B48] oldsize: [000B48]
    3878. night: total = ratio: [1.0000] newsize: [008528] oldsize: [008528]
    3879. ------------------------------------------------------
    3880. day: object ratio: [1.0000] newsize: [0F17D0] oldsize: [0F17D0]
    3881. night: object ratio: [1.0000] newsize: [0F17D0] oldsize: [0F17D0]
    3882. object sizes: [ 0xB8A0 0xA360 0x8120 ]
    3883. sum: [0x1DD20] allsize: [0xF17D0]
    3884. ------------------------------------------------------
    3885. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    3886. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    3887. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    3888. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    3889. -------------------------------------------------
    3890. ======( Map 08 )======
    3891. day: overlay ratio: [0.7752] newsize: [00BD10] oldsize: [00F3E0]
    3892. day: struct ratio: [1.0543] newsize: [000EE0] oldsize: [000E1C]
    3893. day: total = ratio: [0.7905] newsize: [00CBF0] oldsize: [0101FC]
    3894. night: overlay ratio: [0.7752] newsize: [00BD10] oldsize: [00F3E0]
    3895. night: struct ratio: [1.0543] newsize: [000EE0] oldsize: [000E1C]
    3896. night: total = ratio: [0.7905] newsize: [00CBF0] oldsize: [0101FC]
    3897. ------------------------------------------------------
    3898. day: object ratio: [1.0532] newsize: [0FC6F0] oldsize: [0EFAC0]
    3899. night: object ratio: [1.0532] newsize: [0FC6F0] oldsize: [0EFAC0]
    3900. object sizes: [ 0xB8A0 0x59B0 0xF8D0 0x8120 ]
    3901. sum: [0x28C40] allsize: [0xFC6F0]
    3902. ------------------------------------------------------
    3903. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3904. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3905. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    3906. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    3907. -------------------------------------------------
    3908. ======( Map 09 )======
    3909. day: overlay ratio: [2.0173] newsize: [029830] oldsize: [014940]
    3910. day: struct ratio: [2.2760] newsize: [008098] oldsize: [003880]
    3911. day: total = ratio: [2.0552] newsize: [0318C8] oldsize: [0181C0]
    3912. night: overlay ratio: [2.0173] newsize: [029830] oldsize: [014940]
    3913. night: struct ratio: [2.2760] newsize: [008098] oldsize: [003880]
    3914. night: total = ratio: [2.0552] newsize: [0318C8] oldsize: [0181C0]
    3915. ------------------------------------------------------
    3916. day: object ratio: [1.0148] newsize: [0F1AF0] oldsize: [0EE290]
    3917. night: object ratio: [1.0148] newsize: [0F1AF0] oldsize: [0EE290]
    3918. object sizes: [ 0xB8A0 0x1CA0 0x8120 0x1940 0x11C0 0x2330 0x39C0 0x1F0 ]
    3919. sum: [0x1E040] allsize: [0xF1AF0]
    3920. ------------------------------------------------------
    3921. day: dyna poly delta: [-80] newsize: [000024] oldsize: [000074]
    3922. day: dyna vert delta: [-60] newsize: [000024] oldsize: [000060]
    3923. night: dyna poly delta: [-80] newsize: [000024] oldsize: [000074]
    3924. night: dyna vert delta: [-60] newsize: [000024] oldsize: [000060]
    3925. -------------------------------------------------
    3926. ======( Map 0A )======
    3927. day: overlay ratio: [0.4604] newsize: [00CC60] oldsize: [01BBE0]
    3928. day: struct ratio: [0.5339] newsize: [004394] oldsize: [007E94]
    3929. day: total = ratio: [0.4767] newsize: [010FF4] oldsize: [023A74]
    3930. night: overlay ratio: [0.4604] newsize: [00CC60] oldsize: [01BBE0]
    3931. night: struct ratio: [0.5339] newsize: [004394] oldsize: [007E94]
    3932. night: total = ratio: [0.4767] newsize: [010FF4] oldsize: [023A74]
    3933. ------------------------------------------------------
    3934. day: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
    3935. night: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
    3936. object sizes: [ 0xB8A0 0x1CA0 0x8120 0x1940 0x11C0 0x81C0 0x39C0 0x1F0 ]
    3937. sum: [0x23ED0] allsize: [0xF7980]
    3938. ------------------------------------------------------
    3939. day: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
    3940. day: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
    3941. night: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
    3942. night: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
    3943. -------------------------------------------------
    3944. ======( Map 0B )======
    3945. day: overlay ratio: [0.5534] newsize: [01D920] oldsize: [035700]
    3946. day: struct ratio: [0.2664] newsize: [002E60] oldsize: [00AE14]
    3947. day: total = ratio: [0.5048] newsize: [020780] oldsize: [040514]
    3948. night: overlay ratio: [0.5534] newsize: [01D920] oldsize: [035700]
    3949. night: struct ratio: [0.2664] newsize: [002E60] oldsize: [00AE14]
    3950. night: total = ratio: [0.5048] newsize: [020780] oldsize: [040514]
    3951. ------------------------------------------------------
    3952. day: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
    3953. night: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
    3954. object sizes: [ 0xB8A0 0x1CA0 0x8120 0x1940 0x11C0 0x81C0 0x39C0 0x1F0 ]
    3955. sum: [0x23ED0] allsize: [0xF7980]
    3956. ------------------------------------------------------
    3957. day: dyna poly delta: [-220] newsize: [000060] oldsize: [00013C]
    3958. day: dyna vert delta: [-160] newsize: [000054] oldsize: [0000F4]
    3959. night: dyna poly delta: [-220] newsize: [000060] oldsize: [00013C]
    3960. night: dyna vert delta: [-160] newsize: [000054] oldsize: [0000F4]
    3961. -------------------------------------------------
    3962. ======( Map 0C )======
    3963. day: overlay ratio: [0.8719] newsize: [010AA0] oldsize: [0131D0]
    3964. day: struct ratio: [0.3924] newsize: [0016E8] oldsize: [003A60]
    3965. day: total = ratio: [0.7950] newsize: [012188] oldsize: [016C30]
    3966. night: overlay ratio: [0.8719] newsize: [010AA0] oldsize: [0131D0]
    3967. night: struct ratio: [0.3924] newsize: [0016E8] oldsize: [003A60]
    3968. night: total = ratio: [0.7950] newsize: [012188] oldsize: [016C30]
    3969. ------------------------------------------------------
    3970. day: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
    3971. night: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
    3972. object sizes: [ 0xB8A0 0x1CA0 0x8120 0x1940 0x11C0 0x81C0 0x39C0 0x1F0 ]
    3973. sum: [0x23ED0] allsize: [0xF7980]
    3974. ------------------------------------------------------
    3975. day: dyna poly delta: [-48] newsize: [00000C] oldsize: [00003C]
    3976. day: dyna vert delta: [-36] newsize: [000008] oldsize: [00002C]
    3977. night: dyna poly delta: [-48] newsize: [00000C] oldsize: [00003C]
    3978. night: dyna vert delta: [-36] newsize: [000008] oldsize: [00002C]
    3979. -------------------------------------------------
    3980. ======( Map 0D )======
    3981. day: overlay ratio: [1.1594] newsize: [0130A0] oldsize: [0106C0]
    3982. day: struct ratio: [1.1387] newsize: [0012FC] oldsize: [0010AC]
    3983. day: total = ratio: [1.1581] newsize: [01439C] oldsize: [01176C]
    3984. night: overlay ratio: [1.1594] newsize: [0130A0] oldsize: [0106C0]
    3985. night: struct ratio: [1.1387] newsize: [0012FC] oldsize: [0010AC]
    3986. night: total = ratio: [1.1581] newsize: [01439C] oldsize: [01176C]
    3987. ------------------------------------------------------
    3988. day: object ratio: [1.0544] newsize: [0F7430] oldsize: [0EA840]
    3989. night: object ratio: [1.0544] newsize: [0F7430] oldsize: [0EA840]
    3990. object sizes: [ 0xB8A0 0x59B0 0xF8D0 0x1CA0 0x11C0 ]
    3991. sum: [0x23980] allsize: [0xF7430]
    3992. ------------------------------------------------------
    3993. day: dyna poly delta: [-16] newsize: [000000] oldsize: [000010]
    3994. day: dyna vert delta: [-12] newsize: [000000] oldsize: [00000C]
    3995. night: dyna poly delta: [-16] newsize: [000000] oldsize: [000010]
    3996. night: dyna vert delta: [-12] newsize: [000000] oldsize: [00000C]
    3997. -------------------------------------------------
    3998. ======( Map 0E )======
    3999. day: overlay ratio: [1.9861] newsize: [0061F0] oldsize: [003150]
    4000. day: struct ratio: [1.3429] newsize: [00069C] oldsize: [0004EC]
    4001. day: total = ratio: [1.9277] newsize: [00688C] oldsize: [00363C]
    4002. night: overlay ratio: [1.9861] newsize: [0061F0] oldsize: [003150]
    4003. night: struct ratio: [1.3429] newsize: [00069C] oldsize: [0004EC]
    4004. night: total = ratio: [1.9277] newsize: [00688C] oldsize: [00363C]
    4005. ------------------------------------------------------
    4006. day: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
    4007. night: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
    4008. object sizes: [ 0xB8A0 0x1CA0 0x8120 0x1940 0x11C0 0x81C0 0x39C0 0x1F0 ]
    4009. sum: [0x23ED0] allsize: [0xF7980]
    4010. ------------------------------------------------------
    4011. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4012. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4013. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4014. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4015. -------------------------------------------------
    4016. ---------------------------------------------------------
    4017. objects pick time: [0.3567ms][246.0589ms]
    4018. object trim time: [0.3712ms][246.0726ms]
    4019. set new actors: [12.9202ms][258.6239ms]
    4020. pre-checking object size: [12.9242ms][258.6257ms]
    4021. exit per-object: [13.6587ms][259.3618ms]
    4022. exit sandalone randomize: [148.716ms][394.4214ms]
    4023. set for size check: [156.0139ms][401.7183ms]
    4024. set for dyna trim: [156.2863ms][401.9887ms]
    4025. set after final actor trim: [165.2934ms][410.9974ms]
    4026. set after second setnewactors for final data test: [173.5972ms][419.3015ms]
    4027. after isSizeAcceptable: [174.1956ms][419.8989ms]
    4028. #######################################################
    4029. Moved companion: [0002][Fairy] to actor: [Ruto][0002] at cords: [3908,372,-1568]
    4030. Moved companion: [0002][Fairy] to actor: [Ruto][0002] at cords: [4221,792,-1198]
    4031. time to complete randomizing [PiratesFortressRooms]: 468.3219ms
    4032. ending timestamp : [12:07:13.603 PM]
    4033. starting timestamp : [12:07:13.135 PM]
    4034. in scene (O!) [SouthernSwampClear]m[0]r[0]v[FC05] actor:[0xFC05][BuisnessScrub] was blocked by item [1220]
    4035. in scene (O!) [SouthernSwampClear]m[0]r[1]v[1000] actor:[0x1000][BuisnessScrub] was blocked by item [1220]
    4036. in scene [SouthernSwampClear]m[0]r[33] common scoopable actor: [0x0001][MushroomCloud] skipped the restriction: [186]
    4037. in scene [SouthernSwampClear]m[0]r[34] common scoopable actor: [0x0002][MushroomCloud] skipped the restriction: [186]
    4038. in scene [SouthernSwampClear]m[1]r[22] common scoopable actor: [0x0005][MushroomCloud] skipped the restriction: [186]
    4039. in scene [SouthernSwampClear]m[1]r[23] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186]
    4040. in scene [SouthernSwampClear][1] standalone was skipped over: [0x001D][GrottoHole]
    4041. in scene (O!) [SouthernSwampClear]m[2]r[1]v[0C00] actor:[0x0C00][KotakeOnBroom] was blocked by item [1222]
    4042. time to read scene enemies: 58.3772ms
    4043. time to read scene objects: 58.9334ms
    4044. =========================================================================
    4045. For Scene: [SouthernSwampClear] with fid: 1137, with sid: 0x00
    4046. =========================================================================
    4047. time to finish removing unnecessary objects: 75.8598ms
    4048. ---------------------------
    4049. time to generate candidate list: 274.6466ms
    4050. time to separate map/time actors: 283.3862ms
    4051. time to find matching candidates: 447.7436ms
    4052. Loops used for match candidate: 2
    4053. ----------
    4054. #######################################################
    4055. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [350A][PointedSign]
    4056. Old actor:r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0000][HoneyAndDarlingCredits]
    4057. Old actor:r[00]n[SwampBoat]v[0x0001] replaced by new actor: [0000][FixedStream]
    4058. Old actor:r[00]n[SquareSign]v[0x0007] replaced by new actor: [0001][ImposterFrog]
    4059. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F87][Empty]
    4060. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F85][Empty]
    4061. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0FFE][Raft] dyn: [12]
    4062. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F87][Empty]
    4063. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F87][Raft] dyn: [12]
    4064. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F85][Empty]
    4065. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F83][Empty]
    4066. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0FFD][Raft] dyn: [12]
    4067. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F87][Empty]
    4068. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F84][Raft] dyn: [12]
    4069. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0FFC][Raft] dyn: [12]
    4070. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F85][Empty]
    4071. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0002][Fish]
    4072. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0000][FixedStream]
    4073. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [5322][BugsFishButterfly]
    4074. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F84][Empty]
    4075. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F85][Raft] dyn: [12]
    4076. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F85][Empty]
    4077. Old actor:r[00]n[Lilypad]v[0x0001] replaced by new actor: [0F85][Empty]
    4078. Old actor:r[00]n[Lilypad]v[0x0001] replaced by new actor: [0F82][Empty]
    4079. Old actor:r[00]n[RegularFrogs]v[0x0003] replaced by new actor: [0000][Empty]
    4080. Old actor:r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0000][Empty]
    4081. Old actor:r[00]n[TallGrass]v[0x2667] replaced by new actor: [00FF][Leever]
    4082. Old actor:r[00]n[TallGrass]v[0x2743] replaced by new actor: [80FF][Leever]
    4083. Old actor:r[01]n[SquareSign]v[0x000E] replaced by new actor: [0004][ImposterFrog]
    4084. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0000][FixedStream]
    4085. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0FFB][Raft] dyn: [12]
    4086. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0F82][Empty]
    4087. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0001][Fish]
    4088. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0F85][Empty]
    4089. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0FFA][Raft] dyn: [12]
    4090. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0F82][Empty]
    4091. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0FF9][Raft] dyn: [12]
    4092. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0F84][Empty]
    4093. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0FF8][Raft] dyn: [12]
    4094. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0F87][Empty]
    4095. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0FF7][Raft] dyn: [12]
    4096. Old actor:r[01]n[Lilypad]v[0x0001] replaced by new actor: [5322][BugsFishButterfly]
    4097. Old actor:r[01]n[Lilypad]v[0x0001] replaced by new actor: [0FF6][Raft] dyn: [12]
    4098. Old actor:r[01]n[En_Owl]v[0xF18B] replaced by new actor: [1000][RomaniYts]
    4099. Old actor:r[02]n[DekuBaba]v[0x0000] replaced by new actor: [000F][RegularFrogs]
    4100. Old actor:r[02]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0000][HoneyAndDarlingCredits]
    4101. Old actor:r[02]n[SquareSign]v[0x000B] replaced by new actor: [000F][Empty]
    4102. Old actor:r[02]n[SquareSign]v[0x000C] replaced by new actor: [0002][ImposterFrog]
    4103. Old actor:r[02]n[ClayPot]v[0x410A] replaced by new actor: [2875][Torch]
    4104. Old actor:r[02]n[ClayPot]v[0x4302] replaced by new actor: [0794][Torch]
    4105. Old actor:r[02]n[ClayPot]v[0x4501] replaced by new actor: [2874][Torch]
    4106. Old actor:r[02]n[TallGrass]v[0x23FF] replaced by new actor: [80FF][Leever]
    4107. Old actor:r[02]n[TallGrass]v[0x24FF] replaced by new actor: [00FF][Leever]
    4108. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0002][MothSwarm]
    4109. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0101] replaced by new actor: [F200][GrottoHole]
    4110. Old actor:r[00]n[PointedSign]v[0x080A] replaced by new actor: [000F][RegularFrogs]
    4111. Old actor:r[00]n[MushroomCloud]v[0x0001] replaced by new actor: [00F3][BronzeBoulder]
    4112. Old actor:r[00]n[MushroomCloud]v[0x0002] replaced by new actor: [4001][RomaniYts]
    4113. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [E5A0][IshiRock]
    4114. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0000][Empty]
    4115. Old actor:r[01]n[PointedSign]v[0x0D0A] replaced by new actor: [0000][HoneyAndDarlingCredits]
    4116. Old actor:r[01]n[MushroomCloud]v[0x0005] replaced by new actor: [0B01][GrassRockCluster]
    4117. Old actor:r[01]n[MushroomCloud]v[0x0006] replaced by new actor: [0000][Empty]
    4118. Old actor:r[02]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [0002][Butterfly]
    4119. Old actor:r[02]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [0402][GrassRockCluster]
    4120. ---------------------------------------------------------
    4121. Height adjustments:
    4122. - lowered height of actor [Fish] by [28] to lower below water surface
    4123. - lowered height of actor [BugsFishButterfly] by [25] to lower below water surface
    4124. - lowered height of actor [Fish] by [14] to lower below water surface
    4125. - lowered height of actor [BugsFishButterfly] by [16] to lower below water surface
    4126. + adjusted height of actor [MothSwarm] by [50]
    4127. + adjusted height of actor [Butterfly] by [100]
    4128. +++ [6][Raft] had switch flags modified to [126] +++
    4129. +++ [11][Raft] had switch flags modified to [125] +++
    4130. +++ [14][Raft] had switch flags modified to [124] +++
    4131. +++ [30][Raft] had switch flags modified to [123] +++
    4132. +++ [34][Raft] had switch flags modified to [122] +++
    4133. +++ [36][Raft] had switch flags modified to [121] +++
    4134. +++ [38][Raft] had switch flags modified to [120] +++
    4135. +++ [40][Raft] had switch flags modified to [119] +++
    4136. +++ [42][Raft] had switch flags modified to [118] +++
    4137. +++ [48][Torch] had switch flags modified to [117] +++
    4138. +++ [50][Torch] had switch flags modified to [116] +++
    4139. +++ [56][BronzeBoulder] had switch flags modified to [115] +++
    4140. +++ [58][IshiRock] had switch flags modified to [114] +++
    4141. ---------------------------------------------------------
    4142. ======( Map 00 )======
    4143. day: overlay ratio: [1.0892] newsize: [02F530] oldsize: [02B730]
    4144. day: struct ratio: [2.2719] newsize: [00AAC0] oldsize: [004B28]
    4145. day: total = ratio: [1.2046] newsize: [039FF0] oldsize: [030258]
    4146. night: overlay ratio: [1.0892] newsize: [02F530] oldsize: [02B730]
    4147. night: struct ratio: [2.2719] newsize: [00AAC0] oldsize: [004B28]
    4148. night: total = ratio: [1.2046] newsize: [039FF0] oldsize: [030258]
    4149. ------------------------------------------------------
    4150. day: object ratio: [1.0595] newsize: [149610] oldsize: [136DF0]
    4151. night: object ratio: [1.0595] newsize: [149610] oldsize: [136DF0]
    4152. object sizes: [ 0xA80 0x3440 0x1B5E0 0x26B0 0xBAE0 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x3C90 0x1040 0x1B780 0x10 0x1EF0 0xB550 0x10 0xFF00 ]
    4153. sum: [0x81660] allsize: [0x149610]
    4154. ------------------------------------------------------
    4155. day: dyna poly delta: [-235] newsize: [000048] oldsize: [000133]
    4156. day: dyna vert delta: [-159] newsize: [000030] oldsize: [0000CF]
    4157. night: dyna poly delta: [-235] newsize: [000048] oldsize: [000133]
    4158. night: dyna vert delta: [-159] newsize: [000030] oldsize: [0000CF]
    4159. -------------------------------------------------
    4160. ======( Map 01 )======
    4161. day: overlay ratio: [1.5013] newsize: [022830] oldsize: [016FD0]
    4162. day: struct ratio: [2.0569] newsize: [00664C] oldsize: [0031BC]
    4163. day: total = ratio: [1.5675] newsize: [028E7C] oldsize: [01A18C]
    4164. night: overlay ratio: [1.5013] newsize: [022830] oldsize: [016FD0]
    4165. night: struct ratio: [2.0569] newsize: [00664C] oldsize: [0031BC]
    4166. night: total = ratio: [1.5675] newsize: [028E7C] oldsize: [01A18C]
    4167. ------------------------------------------------------
    4168. day: object ratio: [1.0595] newsize: [149610] oldsize: [136DF0]
    4169. night: object ratio: [1.0595] newsize: [149610] oldsize: [136DF0]
    4170. object sizes: [ 0xA80 0x3440 0x1B5E0 0x26B0 0xBAE0 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x3C90 0x1040 0x1B780 0x10 0xB550 0x1EF0 0x10 0xFF00 ]
    4171. sum: [0x81660] allsize: [0x149610]
    4172. ------------------------------------------------------
    4173. day: dyna poly delta: [-120] newsize: [00005A] oldsize: [0000D2]
    4174. day: dyna vert delta: [-88] newsize: [00003C] oldsize: [000094]
    4175. night: dyna poly delta: [-120] newsize: [00005A] oldsize: [0000D2]
    4176. night: dyna vert delta: [-88] newsize: [00003C] oldsize: [000094]
    4177. -------------------------------------------------
    4178. ======( Map 02 )======
    4179. day: overlay ratio: [0.6583] newsize: [017CF0] oldsize: [0242A0]
    4180. day: struct ratio: [1.2494] newsize: [0028F0] oldsize: [0020C4]
    4181. day: total = ratio: [0.6900] newsize: [01A5E0] oldsize: [026364]
    4182. night: overlay ratio: [0.6583] newsize: [017CF0] oldsize: [0242A0]
    4183. night: struct ratio: [1.2494] newsize: [0028F0] oldsize: [0020C4]
    4184. night: total = ratio: [0.6900] newsize: [01A5E0] oldsize: [026364]
    4185. ------------------------------------------------------
    4186. day: object ratio: [1.0724] newsize: [14A080] oldsize: [133BE0]
    4187. night: object ratio: [1.0724] newsize: [14A080] oldsize: [133BE0]
    4188. object sizes: [ 0xA80 0x3440 0x1B5E0 0x26B0 0xBAE0 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x3C90 0x1040 0x1B780 0xA80 0xB550 0x1EF0 0x10 0xFF00 ]
    4189. sum: [0x820D0] allsize: [0x14A080]
    4190. ------------------------------------------------------
    4191. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4192. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4193. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4194. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4195. -------------------------------------------------
    4196. ---------------------------------------------------------
    4197. objects pick time: [13.0255ms][296.5582ms]
    4198. object trim time: [13.0439ms][296.5736ms]
    4199. set new actors: [14.8414ms][298.3733ms]
    4200. pre-checking object size: [14.8458ms][298.375ms]
    4201. exit per-object: [15.3953ms][298.9268ms]
    4202. exit sandalone randomize: [68.0224ms][351.5553ms]
    4203. set for size check: [70.0741ms][353.6044ms]
    4204. set for dyna trim: [70.318ms][353.8483ms]
    4205. set after final actor trim: [74.8968ms][358.4283ms]
    4206. set after second setnewactors for final data test: [76.7368ms][360.2686ms]
    4207. ---- bogo REJECTED: dyna actors are too big, even after trim
    4208. objects pick time: [10.0573ms][370.3813ms]
    4209. object trim time: [10.0946ms][370.4149ms]
    4210. set new actors: [11.9506ms][372.2717ms]
    4211. pre-checking object size: [11.9537ms][372.2738ms]
    4212. exit per-object: [33.3964ms][393.7189ms]
    4213. exit sandalone randomize: [67.5128ms][427.8358ms]
    4214. set for size check: [79.7959ms][440.1188ms]
    4215. set for dyna trim: [79.8353ms][440.1557ms]
    4216. set after final actor trim: [80.7756ms][441.0975ms]
    4217. set after second setnewactors for final data test: [87.3358ms][447.6596ms]
    4218. after isSizeAcceptable: [87.4215ms][447.7424ms]
    4219. #######################################################
    4220. time to complete randomizing [SouthernSwampClear]: 469.4732ms
    4221. ending timestamp : [12:07:13.604 PM]
    4222. starting timestamp : [12:07:13.589 PM]
    4223. in scene (O!) [LotteryShop]m[0]r[3]v[00FF] actor:[0x00FF][LotteryKiosk] was blocked by item [342]
    4224. time to read scene enemies: 0.7354ms
    4225. time to read scene objects: 0.7732ms
    4226. =========================================================================
    4227. For Scene: [LotteryShop] with fid: 1334, with sid: 0x39
    4228. =========================================================================
    4229. time to finish removing unnecessary objects: 1.8167ms
    4230. ---------------------------
    4231. time to generate candidate list: 14.8974ms
    4232. time to separate map/time actors: 15.0121ms
    4233. time to find matching candidates: 22.6966ms
    4234. Loops used for match candidate: 1
    4235. ----------
    4236. #######################################################
    4237. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [029F][BadBat]
    4238. ---------------------------------------------------------
    4239. Height adjustments:
    4240. ---------------------------------------------------------
    4241. ======( Map 00 )======
    4242. day: overlay ratio: [0.8499] newsize: [004E90] oldsize: [005C70]
    4243. day: struct ratio: [1.0488] newsize: [000864] oldsize: [000800]
    4244. day: total = ratio: [0.8657] newsize: [0056F4] oldsize: [006470]
    4245. night: overlay ratio: [0.8499] newsize: [004E90] oldsize: [005C70]
    4246. night: struct ratio: [1.0488] newsize: [000864] oldsize: [000800]
    4247. night: total = ratio: [0.8657] newsize: [0056F4] oldsize: [006470]
    4248. ------------------------------------------------------
    4249. day: object ratio: [0.9159] newsize: [0B9150] oldsize: [0CA130]
    4250. night: object ratio: [0.9159] newsize: [0B9150] oldsize: [0CA130]
    4251. object sizes: [ 0xCA0 0x61B0 0x16B0 0x420 ]
    4252. sum: [0x8920] allsize: [0xB9150]
    4253. ------------------------------------------------------
    4254. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4255. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4256. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4257. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4258. -------------------------------------------------
    4259. ---------------------------------------------------------
    4260. objects pick time: [0.0012ms][15.019ms]
    4261. object trim time: [0.0066ms][15.0241ms]
    4262. set new actors: [0.1072ms][15.1254ms]
    4263. pre-checking object size: [0.1091ms][15.1265ms]
    4264. exit per-object: [0.16ms][15.1781ms]
    4265. exit sandalone randomize: [0.1638ms][15.1813ms]
    4266. set for size check: [7.4879ms][22.5086ms]
    4267. set for dyna trim: [7.5036ms][22.5212ms]
    4268. set after final actor trim: [7.5465ms][22.5644ms]
    4269. set after second setnewactors for final data test: [7.6657ms][22.6839ms]
    4270. after isSizeAcceptable: [7.6781ms][22.6958ms]
    4271. #######################################################
    4272. time to complete randomizing [LotteryShop]: 22.9444ms
    4273. ending timestamp : [12:07:13.612 PM]
    4274. starting timestamp : [12:07:13.494 PM]
    4275. in scene [AstralObservatory][0] standalone was skipped over: [0x3322][BugsFishButterfly]
    4276. time to read scene enemies: 6.1849ms
    4277. time to read scene objects: 6.3799ms
    4278. =========================================================================
    4279. For Scene: [AstralObservatory] with fid: 1298, with sid: 0x29
    4280. =========================================================================
    4281. time to finish removing unnecessary objects: 20.2906ms
    4282. ---------------------------
    4283. time to generate candidate list: 89.5897ms
    4284. time to separate map/time actors: 90.7847ms
    4285. time to find matching candidates: 109.2951ms
    4286. Loops used for match candidate: 1
    4287. ----------
    4288. #######################################################
    4289. Old actor:r[00]n[Skulltula]v[0x003F] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    4290. Old actor:r[00]n[Skulltula]v[0x0004] replaced by new actor: [FC00][HitSpot]
    4291. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0044][Bombiwa]
    4292. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [807D][Bombiwa]
    4293. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [807C][Bombiwa]
    4294. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007B][Bombiwa]
    4295. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007A][Bombiwa]
    4296. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0000][DekuPrincess]
    4297. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0000][Empty]
    4298. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [2D0A][PointedSign]
    4299. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0000][Empty]
    4300. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0000][Empty]
    4301. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0028][RealBombchu]
    4302. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [0001][RealBombchu]
    4303. Old actor:r[01]n[Scarecrow]v[0x0001] replaced by new actor: [0023][FlyingFieldScrub]
    4304. Old actor:r[01]n[Clock]v[0x907F] replaced by new actor: [0001][RealBombchu]
    4305. ---------------------------------------------------------
    4306. Height adjustments:
    4307. - lowered height of actor [UnusedPirateElevator] by [95] from ceiling to fly
    4308. - lowered height of actor [Bombiwa] by [64] from ceiling to fly
    4309. - lowered height of actor [Bombiwa] by [86] from ceiling to fly
    4310. - lowered height of actor [Bombiwa] by [81] from ceiling to fly
    4311. - lowered height of actor [Bombiwa] by [57] from ceiling to fly
    4312. - lowered height of actor [Bombiwa] by [70] from ceiling to fly
    4313. +++ [3][Bombiwa] had switch flags modified to [125] +++
    4314. +++ [4][Bombiwa] had switch flags modified to [124] +++
    4315. +++ [5][Bombiwa] had switch flags modified to [123] +++
    4316. +++ [6][Bombiwa] had switch flags modified to [122] +++
    4317. ---------------------------------------------------------
    4318. ======( Map 00 )======
    4319. day: overlay ratio: [0.7167] newsize: [01D8B0] oldsize: [029380]
    4320. day: struct ratio: [0.5316] newsize: [00511C] oldsize: [009890]
    4321. day: total = ratio: [0.6820] newsize: [0229CC] oldsize: [032C10]
    4322. night: overlay ratio: [0.7167] newsize: [01D8B0] oldsize: [029380]
    4323. night: struct ratio: [0.5316] newsize: [00511C] oldsize: [009890]
    4324. night: total = ratio: [0.6820] newsize: [0229CC] oldsize: [032C10]
    4325. ------------------------------------------------------
    4326. day: object ratio: [1.0323] newsize: [1300D0] oldsize: [1268D0]
    4327. night: object ratio: [1.0323] newsize: [1300D0] oldsize: [1268D0]
    4328. object sizes: [ 0x2C90 0x5B70 0x12440 0x6A70 0xB8A0 0x8120 0x10440 0x510 0x1650 0x1870 0x1C70 0x24D0 0x2540 0xB2D0 0x2450 ]
    4329. sum: [0x5C620] allsize: [0x1300D0]
    4330. ------------------------------------------------------
    4331. day: dyna poly delta: [12] newsize: [0000D2] oldsize: [0000C6]
    4332. day: dyna vert delta: [8] newsize: [000075] oldsize: [00006D]
    4333. night: dyna poly delta: [12] newsize: [0000D2] oldsize: [0000C6]
    4334. night: dyna vert delta: [8] newsize: [000075] oldsize: [00006D]
    4335. -------------------------------------------------
    4336. ======( Map 01 )======
    4337. day: overlay ratio: [0.9690] newsize: [010BD0] oldsize: [011460]
    4338. day: struct ratio: [1.0895] newsize: [0019AC] oldsize: [001790]
    4339. day: total = ratio: [0.9785] newsize: [01257C] oldsize: [012BF0]
    4340. night: overlay ratio: [0.9690] newsize: [010BD0] oldsize: [011460]
    4341. night: struct ratio: [1.0895] newsize: [0019AC] oldsize: [001790]
    4342. night: total = ratio: [0.9785] newsize: [01257C] oldsize: [012BF0]
    4343. ------------------------------------------------------
    4344. day: object ratio: [1.0323] newsize: [1300D0] oldsize: [1268D0]
    4345. night: object ratio: [1.0323] newsize: [1300D0] oldsize: [1268D0]
    4346. object sizes: [ 0x2C90 0x5B70 0x12440 0x6A70 0xB8A0 0x8120 0x10440 0x510 0x1650 0x1870 0x1C70 0x24D0 0x2540 0xB2D0 0x2450 ]
    4347. sum: [0x5C620] allsize: [0x1300D0]
    4348. ------------------------------------------------------
    4349. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4350. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4351. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4352. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4353. -------------------------------------------------
    4354. ---------------------------------------------------------
    4355. objects pick time: [4.5014ms][95.7165ms]
    4356. object trim time: [4.5132ms][95.7257ms]
    4357. set new actors: [5.5126ms][96.7276ms]
    4358. pre-checking object size: [5.5171ms][96.7294ms]
    4359. exit per-object: [5.9156ms][97.1295ms]
    4360. exit sandalone randomize: [5.9204ms][97.1329ms]
    4361. set for size check: [6.8685ms][98.0818ms]
    4362. set for dyna trim: [6.8966ms][98.1094ms]
    4363. set after final actor trim: [16.9488ms][108.1643ms]
    4364. set after second setnewactors for final data test: [18.034ms][109.2477ms]
    4365. after isSizeAcceptable: [18.0818ms][109.2944ms]
    4366. #######################################################
    4367. time to complete randomizing [AstralObservatory]: 119.1529ms
    4368. ending timestamp : [12:07:13.613 PM]
    4369. starting timestamp : [12:07:13.590 PM]
    4370. in scene (O!) [FishermansHut]m[0]r[1]v[FFFF] actor:[0xFFFF][Seahorse] was blocked by item [353]
    4371. time to read scene enemies: 1.0405ms
    4372. time to read scene objects: 1.0848ms
    4373. =========================================================================
    4374. For Scene: [FishermansHut] with fid: 1338, with sid: 0x3C
    4375. =========================================================================
    4376. time to finish removing unnecessary objects: 2.0305ms
    4377. ---------------------------
    4378. time to generate candidate list: 22.8602ms
    4379. time to separate map/time actors: 22.9759ms
    4380. time to find matching candidates: 23.3994ms
    4381. Loops used for match candidate: 1
    4382. ----------
    4383. #######################################################
    4384. Old actor:r[00]n[GreatBayFisherman]v[0x0100] replaced by new actor: [FE0F][Tijo]
    4385. Old actor:r[00]n[GreatBayFisherman]v[0x0101] replaced by new actor: [007F][DekuFlower] dyn: [12]
    4386. ---------------------------------------------------------
    4387. Height adjustments:
    4388. ---------------------------------------------------------
    4389. ======( Map 00 )======
    4390. day: overlay ratio: [0.9169] newsize: [008D60] oldsize: [009A30]
    4391. day: struct ratio: [1.0481] newsize: [001004] oldsize: [000F48]
    4392. day: total = ratio: [0.9287] newsize: [009D64] oldsize: [00A978]
    4393. night: overlay ratio: [0.9169] newsize: [008D60] oldsize: [009A30]
    4394. night: struct ratio: [1.0481] newsize: [001004] oldsize: [000F48]
    4395. night: total = ratio: [0.9287] newsize: [009D64] oldsize: [00A978]
    4396. ------------------------------------------------------
    4397. day: object ratio: [1.0232] newsize: [0C2D30] oldsize: [0BE680]
    4398. night: object ratio: [1.0232] newsize: [0C2D30] oldsize: [0BE680]
    4399. object sizes: [ 0x4B40 0xD9C0 ]
    4400. sum: [0x12500] allsize: [0xC2D30]
    4401. ------------------------------------------------------
    4402. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    4403. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    4404. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    4405. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    4406. -------------------------------------------------
    4407. ---------------------------------------------------------
    4408. objects pick time: [0.0012ms][22.9822ms]
    4409. object trim time: [0.0077ms][22.9885ms]
    4410. set new actors: [0.1005ms][23.0819ms]
    4411. pre-checking object size: [0.1022ms][23.083ms]
    4412. exit per-object: [0.1538ms][23.1353ms]
    4413. exit sandalone randomize: [0.157ms][23.1378ms]
    4414. set for size check: [0.2552ms][23.2365ms]
    4415. set for dyna trim: [0.2624ms][23.2434ms]
    4416. set after final actor trim: [0.3122ms][23.2933ms]
    4417. set after second setnewactors for final data test: [0.4066ms][23.3879ms]
    4418. after isSizeAcceptable: [0.4179ms][23.3987ms]
    4419. #######################################################
    4420. time to complete randomizing [FishermansHut]: 23.8019ms
    4421. ending timestamp : [12:07:13.614 PM]
    4422. starting timestamp : [12:07:13.603 PM]
    4423. time to read scene enemies: 0.3402ms
    4424. time to read scene objects: 0.3776ms
    4425. =========================================================================
    4426. For Scene: [FairyFountain] with fid: 1278, with sid: 0x26
    4427. =========================================================================
    4428. time to finish removing unnecessary objects: 8.5779ms
    4429. ---------------------------
    4430. time to generate candidate list: 20.012ms
    4431. time to separate map/time actors: 24.645ms
    4432. time to find matching candidates: 26.3449ms
    4433. Loops used for match candidate: 1
    4434. ----------
    4435. #######################################################
    4436. Old actor:r[00]n[TownFairy]v[0xFF00] replaced by new actor: [0F87][Raft] dyn: [12]
    4437. Old actor:r[00]n[TownFairyCloud]v[0xFF00] replaced by new actor: [0F85][Raft] dyn: [12]
    4438. Old actor:r[00]n[TownFairyTalkSpot]v[0xFF00] replaced by new actor: [2322][BugsFishButterfly]
    4439. ---------------------------------------------------------
    4440. Height adjustments:
    4441. - lowered height of actor [BugsFishButterfly] by [20] to lower below water surface
    4442. ---------------------------------------------------------
    4443. ======( Map 00 )======
    4444. day: overlay ratio: [0.7510] newsize: [007F70] oldsize: [00A9B0]
    4445. day: struct ratio: [2.1276] newsize: [001A10] oldsize: [000C40]
    4446. day: total = ratio: [0.8437] newsize: [009980] oldsize: [00B5F0]
    4447. night: overlay ratio: [0.7510] newsize: [007F70] oldsize: [00A9B0]
    4448. night: struct ratio: [2.1276] newsize: [001A10] oldsize: [000C40]
    4449. night: total = ratio: [0.8437] newsize: [009980] oldsize: [00B5F0]
    4450. ------------------------------------------------------
    4451. day: object ratio: [0.9945] newsize: [0CD370] oldsize: [0CE5B0]
    4452. night: object ratio: [0.9945] newsize: [0CD370] oldsize: [0CE5B0]
    4453. object sizes: [ 0x3440 0x1F80 ]
    4454. sum: [0x53C0] allsize: [0xCD370]
    4455. ------------------------------------------------------
    4456. day: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
    4457. day: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
    4458. night: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
    4459. night: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
    4460. -------------------------------------------------
    4461. ======( Map 01 )======
    4462. day: overlay ratio: [1.0000] newsize: [004C00] oldsize: [004C00]
    4463. day: struct ratio: [1.0000] newsize: [0037A8] oldsize: [0037A8]
    4464. day: total = ratio: [1.0000] newsize: [0083A8] oldsize: [0083A8]
    4465. night: overlay ratio: [1.0000] newsize: [004C00] oldsize: [004C00]
    4466. night: struct ratio: [1.0000] newsize: [0037A8] oldsize: [0037A8]
    4467. night: total = ratio: [1.0000] newsize: [0083A8] oldsize: [0083A8]
    4468. ------------------------------------------------------
    4469. day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
    4470. night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
    4471. object sizes: [ 0x1C8C0 ]
    4472. sum: [0x1C8C0] allsize: [0xE4870]
    4473. ------------------------------------------------------
    4474. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4475. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4476. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4477. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4478. -------------------------------------------------
    4479. ======( Map 02 )======
    4480. day: overlay ratio: [1.0000] newsize: [004C00] oldsize: [004C00]
    4481. day: struct ratio: [1.0000] newsize: [0037A8] oldsize: [0037A8]
    4482. day: total = ratio: [1.0000] newsize: [0083A8] oldsize: [0083A8]
    4483. night: overlay ratio: [1.0000] newsize: [004C00] oldsize: [004C00]
    4484. night: struct ratio: [1.0000] newsize: [0037A8] oldsize: [0037A8]
    4485. night: total = ratio: [1.0000] newsize: [0083A8] oldsize: [0083A8]
    4486. ------------------------------------------------------
    4487. day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
    4488. night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
    4489. object sizes: [ 0x1C8C0 ]
    4490. sum: [0x1C8C0] allsize: [0xE4870]
    4491. ------------------------------------------------------
    4492. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4493. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4494. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4495. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4496. -------------------------------------------------
    4497. ======( Map 03 )======
    4498. day: overlay ratio: [1.0000] newsize: [004C00] oldsize: [004C00]
    4499. day: struct ratio: [1.0000] newsize: [0037A8] oldsize: [0037A8]
    4500. day: total = ratio: [1.0000] newsize: [0083A8] oldsize: [0083A8]
    4501. night: overlay ratio: [1.0000] newsize: [004C00] oldsize: [004C00]
    4502. night: struct ratio: [1.0000] newsize: [0037A8] oldsize: [0037A8]
    4503. night: total = ratio: [1.0000] newsize: [0083A8] oldsize: [0083A8]
    4504. ------------------------------------------------------
    4505. day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
    4506. night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
    4507. object sizes: [ 0x1C8C0 ]
    4508. sum: [0x1C8C0] allsize: [0xE4870]
    4509. ------------------------------------------------------
    4510. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4511. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4512. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4513. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4514. -------------------------------------------------
    4515. ======( Map 04 )======
    4516. day: overlay ratio: [1.0000] newsize: [004F90] oldsize: [004F90]
    4517. day: struct ratio: [1.0000] newsize: [0038F8] oldsize: [0038F8]
    4518. day: total = ratio: [1.0000] newsize: [008888] oldsize: [008888]
    4519. night: overlay ratio: [1.0000] newsize: [004F90] oldsize: [004F90]
    4520. night: struct ratio: [1.0000] newsize: [0038F8] oldsize: [0038F8]
    4521. night: total = ratio: [1.0000] newsize: [008888] oldsize: [008888]
    4522. ------------------------------------------------------
    4523. day: object ratio: [1.0000] newsize: [0E5CD0] oldsize: [0E5CD0]
    4524. night: object ratio: [1.0000] newsize: [0E5CD0] oldsize: [0E5CD0]
    4525. object sizes: [ 0x1C8C0 0x1460 ]
    4526. sum: [0x1DD20] allsize: [0xE5CD0]
    4527. ------------------------------------------------------
    4528. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4529. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4530. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4531. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4532. -------------------------------------------------
    4533. ======( Map 05 )======
    4534. day: overlay ratio: [1.0000] newsize: [009A60] oldsize: [009A60]
    4535. day: struct ratio: [1.0000] newsize: [010914] oldsize: [010914]
    4536. day: total = ratio: [1.0000] newsize: [01A374] oldsize: [01A374]
    4537. night: overlay ratio: [1.0000] newsize: [009A60] oldsize: [009A60]
    4538. night: struct ratio: [1.0000] newsize: [010914] oldsize: [010914]
    4539. night: total = ratio: [1.0000] newsize: [01A374] oldsize: [01A374]
    4540. ------------------------------------------------------
    4541. day: object ratio: [1.0000] newsize: [0E67F0] oldsize: [0E67F0]
    4542. night: object ratio: [1.0000] newsize: [0E67F0] oldsize: [0E67F0]
    4543. object sizes: [ 0x1C8C0 0x1F80 ]
    4544. sum: [0x1E840] allsize: [0xE67F0]
    4545. ------------------------------------------------------
    4546. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4547. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4548. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4549. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4550. -------------------------------------------------
    4551. ======( Map 06 )======
    4552. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    4553. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    4554. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    4555. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    4556. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    4557. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    4558. ------------------------------------------------------
    4559. day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
    4560. night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
    4561. object sizes: [ 0x1C8C0 ]
    4562. sum: [0x1C8C0] allsize: [0xE4870]
    4563. ------------------------------------------------------
    4564. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4565. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4566. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4567. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4568. -------------------------------------------------
    4569. ======( Map 07 )======
    4570. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    4571. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    4572. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    4573. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    4574. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    4575. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    4576. ------------------------------------------------------
    4577. day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
    4578. night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
    4579. object sizes: [ 0x1C8C0 ]
    4580. sum: [0x1C8C0] allsize: [0xE4870]
    4581. ------------------------------------------------------
    4582. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4583. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4584. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4585. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4586. -------------------------------------------------
    4587. ======( Map 08 )======
    4588. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    4589. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    4590. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    4591. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    4592. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    4593. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    4594. ------------------------------------------------------
    4595. day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
    4596. night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
    4597. object sizes: [ 0x1C8C0 ]
    4598. sum: [0x1C8C0] allsize: [0xE4870]
    4599. ------------------------------------------------------
    4600. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4601. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4602. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4603. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4604. -------------------------------------------------
    4605. ======( Map 09 )======
    4606. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    4607. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    4608. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    4609. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    4610. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    4611. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    4612. ------------------------------------------------------
    4613. day: object ratio: [1.0000] newsize: [0E5CD0] oldsize: [0E5CD0]
    4614. night: object ratio: [1.0000] newsize: [0E5CD0] oldsize: [0E5CD0]
    4615. object sizes: [ 0x1C8C0 0x1460 ]
    4616. sum: [0x1DD20] allsize: [0xE5CD0]
    4617. ------------------------------------------------------
    4618. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4619. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4620. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4621. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4622. -------------------------------------------------
    4623. ---------------------------------------------------------
    4624. objects pick time: [0.0019ms][24.8199ms]
    4625. object trim time: [0.0143ms][24.8317ms]
    4626. set new actors: [0.4571ms][25.2749ms]
    4627. pre-checking object size: [0.4589ms][25.276ms]
    4628. exit per-object: [0.5366ms][25.3549ms]
    4629. exit sandalone randomize: [0.5413ms][25.3586ms]
    4630. set for size check: [0.9282ms][25.7459ms]
    4631. set for dyna trim: [0.9758ms][25.7931ms]
    4632. set after final actor trim: [1.0494ms][25.867ms]
    4633. set after second setnewactors for final data test: [1.434ms][26.2517ms]
    4634. after isSizeAcceptable: [1.5263ms][26.3441ms]
    4635. #######################################################
    4636. time to complete randomizing [FairyFountain]: 33.0024ms
    4637. ending timestamp : [12:07:13.636 PM]
    4638. starting timestamp : [12:07:13.536 PM]
    4639. in scene (O!) [ZoraHall]m[0]r[10]v[0E01] actor:[0x0E01][Lulu] was blocked by item [348]
    4640. in scene [ZoraHall][0] standalone was skipped over: [0x8322][BugsFishButterfly]
    4641. time to read scene enemies: 16.8469ms
    4642. time to read scene objects: 17.0311ms
    4643. =========================================================================
    4644. For Scene: [ZoraHall] with fid: 1322, with sid: 0x33
    4645. =========================================================================
    4646. time to finish removing unnecessary objects: 25.3671ms
    4647. ---------------------------
    4648. time to generate candidate list: 76.8072ms
    4649. time to separate map/time actors: 77.9226ms
    4650. time to find matching candidates: 92.8651ms
    4651. Loops used for match candidate: 1
    4652. ----------
    4653. #######################################################
    4654. Old actor:r[00]n[Japas]v[0x0001] replaced by new actor: [00FF][Banker]
    4655. Old actor:r[00]n[RegularZora]v[0xFC06] replaced by new actor: [0007][Empty]
    4656. Old actor:r[00]n[RegularZora]v[0xFC08] replaced by new actor: [0000][Shiro]
    4657. Old actor:r[00]n[RegularZora]v[0x140A] replaced by new actor: [0000][UnusedShiro]
    4658. Old actor:r[00]n[RegularZora]v[0xFC0B] replaced by new actor: [307F][GateSoldier]
    4659. Old actor:r[00]n[RegularZora]v[0xFC0C] replaced by new actor: [0000][Empty]
    4660. Old actor:r[00]n[RegularZora]v[0xFC0D] replaced by new actor: [007F][GateSoldier]
    4661. Old actor:r[00]n[RegularZora]v[0xFC0E] replaced by new actor: [0001][MothSwarm]
    4662. Old actor:r[00]n[RegularZora]v[0xFC0F] replaced by new actor: [FFFF][RegularIceBlock]
    4663. Old actor:r[00]n[RegularZora]v[0xFC10] replaced by new actor: [0007][Fairy]
    4664. Old actor:r[00]n[RegularZora]v[0xFC11] replaced by new actor: [FF78][RegularIceBlock]
    4665. Old actor:r[00]n[Scarecrow]v[0x2800] replaced by new actor: [0101][Hiploop]
    4666. Old actor:r[01]n[RegularZora]v[0xFC14] replaced by new actor: [007F][GateSoldier]
    4667. Old actor:r[01]n[RegularZora]v[0xFC13] replaced by new actor: [FF78][RegularIceBlock]
    4668. Old actor:r[01]n[RegularZora]v[0xFC15] replaced by new actor: [0009][Fairy]
    4669. Old actor:r[01]n[RegularZora]v[0xFC15] replaced by new actor: [0000][Shiro]
    4670. Old actor:r[01]n[RegularZora]v[0x0016] replaced by new actor: [0000][UnusedShiro]
    4671. Old actor:r[01]n[RegularZora]v[0x0416] replaced by new actor: [0007][MothSwarm]
    4672. Old actor:r[01]n[RegularZora]v[0x0816] replaced by new actor: [207F][GateSoldier]
    4673. ---------------------------------------------------------
    4674. Height adjustments:
    4675. + adjusted height of actor [MothSwarm] by [50]
    4676. ---------------------------------------------------------
    4677. ======( Map 00 )======
    4678. day: overlay ratio: [0.7024] newsize: [036FC0] oldsize: [04E490]
    4679. day: struct ratio: [1.5239] newsize: [007CE4] oldsize: [0051F4]
    4680. day: total = ratio: [0.7528] newsize: [03ECA4] oldsize: [053684]
    4681. night: overlay ratio: [0.7024] newsize: [036FC0] oldsize: [04E490]
    4682. night: struct ratio: [1.5239] newsize: [007CE4] oldsize: [0051F4]
    4683. night: total = ratio: [0.7528] newsize: [03ECA4] oldsize: [053684]
    4684. ------------------------------------------------------
    4685. day: object ratio: [1.0232] newsize: [1393E0] oldsize: [132250]
    4686. night: object ratio: [1.0232] newsize: [1393E0] oldsize: [132250]
    4687. object sizes: [ 0xDC90 0x3C90 0x11440 0x16990 0x16270 0xD9C0 0x1610 0x12B00 ]
    4688. sum: [0x71430] allsize: [0x1393E0]
    4689. ------------------------------------------------------
    4690. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4691. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4692. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4693. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4694. -------------------------------------------------
    4695. ======( Map 01 )======
    4696. day: overlay ratio: [0.5971] newsize: [014A60] oldsize: [022950]
    4697. day: struct ratio: [2.1217] newsize: [005884] oldsize: [0029B8]
    4698. day: total = ratio: [0.7040] newsize: [01A2E4] oldsize: [025308]
    4699. night: overlay ratio: [0.5971] newsize: [014A60] oldsize: [022950]
    4700. night: struct ratio: [2.1217] newsize: [005884] oldsize: [0029B8]
    4701. night: total = ratio: [0.7040] newsize: [01A2E4] oldsize: [025308]
    4702. ------------------------------------------------------
    4703. day: object ratio: [0.9964] newsize: [128C60] oldsize: [129DB0]
    4704. night: object ratio: [0.9964] newsize: [128C60] oldsize: [129DB0]
    4705. object sizes: [ 0xDC90 0x3C90 0x137C0 0x16990 0x16270 0xD9C0 0x1610 ]
    4706. sum: [0x60CB0] allsize: [0x128C60]
    4707. ------------------------------------------------------
    4708. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4709. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4710. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4711. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4712. -------------------------------------------------
    4713. ---------------------------------------------------------
    4714. objects pick time: [0.278ms][78.3394ms]
    4715. object trim time: [0.2843ms][78.3448ms]
    4716. set new actors: [7.2783ms][85.3411ms]
    4717. pre-checking object size: [7.2826ms][85.3431ms]
    4718. exit per-object: [7.7756ms][85.8377ms]
    4719. exit sandalone randomize: [7.78ms][85.8405ms]
    4720. set for size check: [8.8505ms][86.9122ms]
    4721. set for dyna trim: [9.021ms][87.084ms]
    4722. set after final actor trim: [13.7456ms][91.8088ms]
    4723. set after second setnewactors for final data test: [14.7766ms][92.8382ms]
    4724. after isSizeAcceptable: [14.8038ms][92.8644ms]
    4725. #######################################################
    4726. Moved companion: [FFFF][RegularIceBlock] to actor: [GateSoldier][FFFF] at cords: [73,557,679]
    4727. Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [883,0,199]
    4728. Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [-181,557,722]
    4729. time to complete randomizing [ZoraHall]: 101.1999ms
    4730. ending timestamp : [12:07:13.637 PM]
    4731. starting timestamp : [12:07:13.613 PM]
    4732. time to read scene enemies: 0.9801ms
    4733. time to read scene objects: 1.0294ms
    4734. =========================================================================
    4735. For Scene: [PiratesFortressExterior] with fid: 1336, with sid: 0x3B
    4736. =========================================================================
    4737. time to finish removing unnecessary objects: 1.9944ms
    4738. ---------------------------
    4739. time to generate candidate list: 17.2678ms
    4740. time to separate map/time actors: 17.8964ms
    4741. time to find matching candidates: 25.3348ms
    4742. Loops used for match candidate: 1
    4743. ----------
    4744. [0][DoorShutter] has flags: [127]
    4745. #######################################################
    4746. Old actor:r[00]n[Torch]v[0x207F] replaced by new actor: [0032][Stalchild]
    4747. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0000][Stalchild]
    4748. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0032][Stalchild]
    4749. ---------------------------------------------------------
    4750. Height adjustments:
    4751. ---------------------------------------------------------
    4752. ======( Map 00 )======
    4753. day: overlay ratio: [1.1811] newsize: [01E2A0] oldsize: [0198A0]
    4754. day: struct ratio: [1.0949] newsize: [002D0C] oldsize: [002924]
    4755. day: total = ratio: [1.1732] newsize: [020FAC] oldsize: [01C1C4]
    4756. night: overlay ratio: [1.1811] newsize: [01E2A0] oldsize: [0198A0]
    4757. night: struct ratio: [1.0949] newsize: [002D0C] oldsize: [002924]
    4758. night: total = ratio: [1.1732] newsize: [020FAC] oldsize: [01C1C4]
    4759. ------------------------------------------------------
    4760. day: object ratio: [1.0117] newsize: [1087E0] oldsize: [1056D0]
    4761. night: object ratio: [1.0117] newsize: [1087E0] oldsize: [1056D0]
    4762. object sizes: [ 0xB8A0 0x1760 0x4350 0x6DA0 0x3E20 0xA360 0x29B0 0x1CE0 0x1150 0x8120 0x11C0 ]
    4763. sum: [0x34D30] allsize: [0x1087E0]
    4764. ------------------------------------------------------
    4765. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    4766. day: dyna vert delta: [0] newsize: [000045] oldsize: [000045]
    4767. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    4768. night: dyna vert delta: [0] newsize: [000045] oldsize: [000045]
    4769. -------------------------------------------------
    4770. ---------------------------------------------------------
    4771. objects pick time: [0.0018ms][24.0204ms]
    4772. object trim time: [0.0091ms][24.0258ms]
    4773. set new actors: [0.4044ms][24.4222ms]
    4774. pre-checking object size: [0.4069ms][24.4236ms]
    4775. exit per-object: [0.4889ms][24.5063ms]
    4776. exit sandalone randomize: [0.4923ms][24.5089ms]
    4777. set for size check: [0.8628ms][24.8809ms]
    4778. set for dyna trim: [0.8904ms][24.9074ms]
    4779. set after final actor trim: [0.9307ms][24.9477ms]
    4780. set after second setnewactors for final data test: [1.3008ms][25.3185ms]
    4781. after isSizeAcceptable: [1.3172ms][25.3341ms]
    4782. #######################################################
    4783. time to complete randomizing [PiratesFortressExterior]: 25.9871ms
    4784. ending timestamp : [12:07:13.639 PM]
    4785. starting timestamp : [12:07:13.584 PM]
    4786. in scene (O!) [TradingPost]m[0]r[1]v[0000] actor:[0x0000][TradingPostShop] was blocked by item [400]
    4787. in scene (O!) [TradingPost]m[0]r[7]v[0001] actor:[0x0001][TradingPostShop] was blocked by item [400]
    4788. in scene [TradingPost][0] standalone was skipped over: [0xFE09][WallTalkSpot]
    4789. time to read scene enemies: 6.9339ms
    4790. time to read scene objects: 7.1963ms
    4791. =========================================================================
    4792. For Scene: [TradingPost] with fid: 1324, with sid: 0x34
    4793. =========================================================================
    4794. time to finish removing unnecessary objects: 28.2094ms
    4795. ---------------------------
    4796. time to generate candidate list: 53.7733ms
    4797. time to separate map/time actors: 54.1354ms
    4798. time to find matching candidates: 67.0486ms
    4799. Loops used for match candidate: 1
    4800. ----------
    4801. #######################################################
    4802. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [263B][TallGrass]
    4803. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [0009][Fairy]
    4804. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [263B][TallGrass]
    4805. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [0009][Fairy]
    4806. Old actor:r[00]n[ClayPot]v[0x030A] replaced by new actor: [FFFF][Armos]
    4807. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [8003][Keese]
    4808. Old actor:r[00]n[Scarecrow]v[0x0001] replaced by new actor: [00FF][Banker]
    4809. Old actor:r[00]n[Fish]v[0x0001] replaced by new actor: [FFFF][Fish]
    4810. ---------------------------------------------------------
    4811. Height adjustments:
    4812. ---------------------------------------------------------
    4813. ======( Map 00 )======
    4814. day: overlay ratio: [1.2543] newsize: [0214C0] oldsize: [01A8C0]
    4815. day: struct ratio: [1.1803] newsize: [002294] oldsize: [001D4C]
    4816. day: total = ratio: [1.2495] newsize: [023754] oldsize: [01C60C]
    4817. night: overlay ratio: [1.2543] newsize: [0214C0] oldsize: [01A8C0]
    4818. night: struct ratio: [1.1803] newsize: [002294] oldsize: [001D4C]
    4819. night: total = ratio: [1.2495] newsize: [023754] oldsize: [01C60C]
    4820. ------------------------------------------------------
    4821. day: object ratio: [0.9640] newsize: [10A0A0] oldsize: [113F60]
    4822. night: object ratio: [0.9640] newsize: [10A0A0] oldsize: [113F60]
    4823. object sizes: [ 0x14320 0x18D0 0x1EC0 0x11C0 0x6C0 0x1B10 0x1B00 0x10B80 0x380 0x2C90 0xB8C0 0x5D30 0x18C0 0x137C0 0x1260 0x16B0 0x420 ]
    4824. sum: [0x59870] allsize: [0x10A0A0]
    4825. ------------------------------------------------------
    4826. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4827. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4828. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4829. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4830. -------------------------------------------------
    4831. ---------------------------------------------------------
    4832. objects pick time: [0.4812ms][54.6224ms]
    4833. object trim time: [0.5041ms][54.6448ms]
    4834. set new actors: [10.3563ms][64.5022ms]
    4835. pre-checking object size: [10.3641ms][64.505ms]
    4836. exit per-object: [10.7422ms][64.885ms]
    4837. exit sandalone randomize: [12.2261ms][66.3686ms]
    4838. set for size check: [12.4835ms][66.6249ms]
    4839. set for dyna trim: [12.4963ms][66.637ms]
    4840. set after final actor trim: [12.6479ms][66.789ms]
    4841. set after second setnewactors for final data test: [12.8876ms][67.0287ms]
    4842. after isSizeAcceptable: [12.9071ms][67.0479ms]
    4843. #######################################################
    4844. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [177,0,89]
    4845. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-189,3,76]
    4846. time to complete randomizing [TradingPost]: 72.0426ms
    4847. ending timestamp : [12:07:13.656 PM]
    4848. starting timestamp : [12:07:13.516 PM]
    4849. in scene (O!) [DampesHouse]m[0]r[11]v[0102] actor:[0x0102][BigPoe] was blocked by item [182]
    4850. in scene (O!) [DampesHouse]m[0]r[12]v[0102] actor:[0x0102][BigPoe] was blocked by item [182]
    4851. in scene (O!) [DampesHouse]m[0]r[13]v[0102] actor:[0x0102][BigPoe] was blocked by item [182]
    4852. in scene (O!) [DampesHouse]m[0]r[14]v[0102] actor:[0x0102][BigPoe] was blocked by item [182]
    4853. in scene (O!) [DampesHouse]m[0]r[15]v[0001] actor:[0x0001][BigPoe] was blocked by item [182]
    4854. time to read scene enemies: 38.5208ms
    4855. time to read scene objects: 38.8684ms
    4856. =========================================================================
    4857. For Scene: [DampesHouse] with fid: 1316, with sid: 0x30
    4858. =========================================================================
    4859. time to finish removing unnecessary objects: 47.3056ms
    4860. ---------------------------
    4861. time to generate candidate list: 113.4431ms
    4862. time to separate map/time actors: 120.7208ms
    4863. time to find matching candidates: 134.2332ms
    4864. Loops used for match candidate: 1
    4865. ----------
    4866. #######################################################
    4867. Old actor:r[00]n[WallMaster]v[0x0001] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    4868. Old actor:r[00]n[Dampe]v[0x0010] replaced by new actor: [0000][Empty]
    4869. Old actor:r[00]n[Dampe]v[0x0001] replaced by new actor: [0007][Empty]
    4870. Old actor:r[00]n[Dampe]v[0xFFF3] replaced by new actor: [0000][ButlersSon]
    4871. Old actor:r[00]n[Dampe]v[0xFFF3] replaced by new actor: [0B00][GrassRockCluster]
    4872. Old actor:r[00]n[Dampe]v[0xFFF3] replaced by new actor: [0000][Empty]
    4873. Old actor:r[00]n[Dampe]v[0xFFF3] replaced by new actor: [0060][En_Invisible_Ruppe]
    4874. Old actor:r[00]n[Dampe]v[0xFFF3] replaced by new actor: [0001][MothSwarm]
    4875. Old actor:r[00]n[Dampe]v[0xFFF3] replaced by new actor: [0007][Fairy]
    4876. Old actor:r[00]n[ClayPot]v[0x0B01] replaced by new actor: [56BE][TreasureChest] dyn: [12]
    4877. Old actor:r[00]n[ClayPot]v[0x0D01] replaced by new actor: [307F][GateSoldier]
    4878. Old actor:r[00]n[ClayPot]v[0x0F1E] replaced by new actor: [007F][GateSoldier]
    4879. Old actor:r[00]n[ClayPot]v[0x110A] replaced by new actor: [FF96][RegularIceBlock]
    4880. Old actor:r[00]n[ClayPot]v[0x1301] replaced by new actor: [FF96][Empty]
    4881. Old actor:r[00]n[ClayPot]v[0x151E] replaced by new actor: [FFC8][RegularIceBlock]
    4882. Old actor:r[00]n[ClayPot]v[0x1705] replaced by new actor: [0000][Shiro]
    4883. Old actor:r[00]n[ClayPot]v[0x191E] replaced by new actor: [007F][GateSoldier]
    4884. Old actor:r[00]n[ClayPot]v[0x1B1E] replaced by new actor: [FF96][Empty]
    4885. Old actor:r[00]n[ClayPot]v[0x1D0A] replaced by new actor: [FF78][RegularIceBlock]
    4886. Old actor:r[01]n[Dampe]v[0x0012] replaced by new actor: [0000][ButlersSon]
    4887. ---------------------------------------------------------
    4888. Height adjustments:
    4889. + adjusted height of actor [MothSwarm] by [50]
    4890. +++ [9][TreasureChest] had switch flags modified to [126] +++
    4891. +++ [9][TreasureChest] had treasure flags modified to [30] +++
    4892. ---------------------------------------------------------
    4893. ======( Map 00 )======
    4894. day: overlay ratio: [0.5335] newsize: [028F50] oldsize: [04CC60]
    4895. day: struct ratio: [1.3944] newsize: [0068CC] oldsize: [004B28]
    4896. day: total = ratio: [0.5831] newsize: [02F81C] oldsize: [051788]
    4897. night: overlay ratio: [0.5335] newsize: [028F50] oldsize: [04CC60]
    4898. night: struct ratio: [1.3944] newsize: [0068CC] oldsize: [004B28]
    4899. night: total = ratio: [0.5831] newsize: [02F81C] oldsize: [051788]
    4900. ------------------------------------------------------
    4901. day: object ratio: [1.0198] newsize: [1000B0] oldsize: [0FB140]
    4902. night: object ratio: [1.0198] newsize: [1000B0] oldsize: [0FB140]
    4903. object sizes: [ 0xDC90 0x2EA0 0x2330 0x7EB0 0x3E10 0x5C20 0xB8A0 0x8120 ]
    4904. sum: [0x38100] allsize: [0x1000B0]
    4905. ------------------------------------------------------
    4906. day: dyna poly delta: [24] newsize: [00003C] oldsize: [000024]
    4907. day: dyna vert delta: [16] newsize: [000028] oldsize: [000018]
    4908. night: dyna poly delta: [24] newsize: [00003C] oldsize: [000024]
    4909. night: dyna vert delta: [16] newsize: [000028] oldsize: [000018]
    4910. -------------------------------------------------
    4911. ======( Map 01 )======
    4912. day: overlay ratio: [0.3601] newsize: [002000] oldsize: [0058E0]
    4913. day: struct ratio: [0.6440] newsize: [00044C] oldsize: [0006AC]
    4914. day: total = ratio: [0.3799] newsize: [00244C] oldsize: [005F8C]
    4915. night: overlay ratio: [0.3601] newsize: [002000] oldsize: [0058E0]
    4916. night: struct ratio: [0.6440] newsize: [00044C] oldsize: [0006AC]
    4917. night: total = ratio: [0.3799] newsize: [00244C] oldsize: [005F8C]
    4918. ------------------------------------------------------
    4919. day: object ratio: [1.0159] newsize: [0DC8F0] oldsize: [0D91B0]
    4920. night: object ratio: [1.0159] newsize: [0DC8F0] oldsize: [0D91B0]
    4921. object sizes: [ 0xDC90 0x2EA0 0x3E10 ]
    4922. sum: [0x14940] allsize: [0xDC8F0]
    4923. ------------------------------------------------------
    4924. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4925. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4926. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4927. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4928. -------------------------------------------------
    4929. ---------------------------------------------------------
    4930. objects pick time: [0.1116ms][120.9822ms]
    4931. object trim time: [0.1198ms][120.989ms]
    4932. set new actors: [1.341ms][122.2118ms]
    4933. pre-checking object size: [1.3443ms][122.2135ms]
    4934. exit per-object: [11.7473ms][132.6201ms]
    4935. exit sandalone randomize: [11.7541ms][132.6235ms]
    4936. set for size check: [12.3698ms][133.2408ms]
    4937. set for dyna trim: [12.391ms][133.2603ms]
    4938. set after final actor trim: [12.7001ms][133.57ms]
    4939. set after second setnewactors for final data test: [13.3272ms][134.1985ms]
    4940. after isSizeAcceptable: [13.363ms][134.2323ms]
    4941. #######################################################
    4942. Moved companion: [FF96][RegularIceBlock] to actor: [GateSoldier][FF96] at cords: [80,160,840]
    4943. Moved companion: [0000][Shiro] to actor: [GrassRockCluster][0000] at cords: [0,8,160]
    4944. Moved companion: [0007][Fairy] to actor: [ButlersSon][0007] at cords: [-321,287,366]
    4945. Moved companion: [FFC8][RegularIceBlock] to actor: [GateSoldier][FFC8] at cords: [-100,120,-680]
    4946. Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [-80,160,940]
    4947. time to complete randomizing [DampesHouse]: 141.2896ms
    4948. ending timestamp : [12:07:13.657 PM]
    4949. starting timestamp : [12:07:13.649 PM]
    4950. in scene (O!) [ZoraHallRooms]m[2]r[0]v[0402] actor:[0x0402][BuisnessScrub] was blocked by item [90]
    4951. in scene (O!) [ZoraHallRooms]m[2]r[1]v[FC07] actor:[0xFC07][BuisnessScrub] was blocked by item [90]
    4952. in scene [ZoraHallRooms]m[2]r[2]v[007F] actor: [0x007F][DekuFlower] was blocked by item [297]
    4953. in scene (O!) [ZoraHallRooms]m[3]r[0]v[FE0F] actor:[0xFE0F][Evan] was blocked by item [391]
    4954. time to read scene enemies: 1.2079ms
    4955. time to read scene objects: 1.245ms
    4956. =========================================================================
    4957. For Scene: [ZoraHallRooms] with fid: 1403, with sid: 0x4C
    4958. =========================================================================
    4959. time to finish removing unnecessary objects: 2.1835ms
    4960. ---------------------------
    4961. time to generate candidate list: 13.145ms
    4962. time to separate map/time actors: 13.485ms
    4963. time to find matching candidates: 14.7564ms
    4964. Loops used for match candidate: 1
    4965. ----------
    4966. #######################################################
    4967. Old actor:r[00]n[Tijo]v[0xFE0F] replaced by new actor: [207F][GateSoldier]
    4968. ---------------------------------------------------------
    4969. Height adjustments:
    4970. ---------------------------------------------------------
    4971. ======( Map 00 )======
    4972. day: overlay ratio: [0.9735] newsize: [003BB0] oldsize: [003D50]
    4973. day: struct ratio: [1.0537] newsize: [000584] oldsize: [00053C]
    4974. day: total = ratio: [0.9798] newsize: [004134] oldsize: [00428C]
    4975. night: overlay ratio: [0.9735] newsize: [003BB0] oldsize: [003D50]
    4976. night: struct ratio: [1.0537] newsize: [000584] oldsize: [00053C]
    4977. night: total = ratio: [0.9798] newsize: [004134] oldsize: [00428C]
    4978. ------------------------------------------------------
    4979. day: object ratio: [1.0008] newsize: [0D7440] oldsize: [0D7170]
    4980. night: object ratio: [1.0008] newsize: [0D7440] oldsize: [0D7170]
    4981. object sizes: [ 0xDC90 0x1610 0x1F0 ]
    4982. sum: [0xF490] allsize: [0xD7440]
    4983. ------------------------------------------------------
    4984. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4985. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4986. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    4987. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    4988. -------------------------------------------------
    4989. ======( Map 01 )======
    4990. day: overlay ratio: [1.0000] newsize: [003A10] oldsize: [003A10]
    4991. day: struct ratio: [1.0000] newsize: [0005B8] oldsize: [0005B8]
    4992. day: total = ratio: [1.0000] newsize: [003FC8] oldsize: [003FC8]
    4993. night: overlay ratio: [1.0000] newsize: [003A10] oldsize: [003A10]
    4994. night: struct ratio: [1.0000] newsize: [0005B8] oldsize: [0005B8]
    4995. night: total = ratio: [1.0000] newsize: [003FC8] oldsize: [003FC8]
    4996. ------------------------------------------------------
    4997. day: object ratio: [0.9275] newsize: [0DA920] oldsize: [0EBA70]
    4998. night: object ratio: [0.9275] newsize: [0DA920] oldsize: [0EBA70]
    4999. object sizes: [ 0x11160 0x1610 0x10 0x1F0 ]
    5000. sum: [0x12970] allsize: [0xDA920]
    5001. ------------------------------------------------------
    5002. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5003. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5004. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5005. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5006. -------------------------------------------------
    5007. ======( Map 02 )======
    5008. day: overlay ratio: [1.0000] newsize: [00B670] oldsize: [00B670]
    5009. day: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8]
    5010. day: total = ratio: [1.0000] newsize: [00C558] oldsize: [00C558]
    5011. night: overlay ratio: [1.0000] newsize: [00B670] oldsize: [00B670]
    5012. night: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8]
    5013. night: total = ratio: [1.0000] newsize: [00C558] oldsize: [00C558]
    5014. ------------------------------------------------------
    5015. day: object ratio: [1.0000] newsize: [0D4A80] oldsize: [0D4A80]
    5016. night: object ratio: [1.0000] newsize: [0D4A80] oldsize: [0D4A80]
    5017. object sizes: [ 0x1610 0xB2D0 0x1F0 ]
    5018. sum: [0xCAD0] allsize: [0xD4A80]
    5019. ------------------------------------------------------
    5020. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    5021. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    5022. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    5023. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    5024. -------------------------------------------------
    5025. ======( Map 03 )======
    5026. day: overlay ratio: [1.0000] newsize: [003760] oldsize: [003760]
    5027. day: struct ratio: [1.0000] newsize: [000560] oldsize: [000560]
    5028. day: total = ratio: [1.0000] newsize: [003CC0] oldsize: [003CC0]
    5029. night: overlay ratio: [1.0000] newsize: [003760] oldsize: [003760]
    5030. night: struct ratio: [1.0000] newsize: [000560] oldsize: [000560]
    5031. night: total = ratio: [1.0000] newsize: [003CC0] oldsize: [003CC0]
    5032. ------------------------------------------------------
    5033. day: object ratio: [1.0000] newsize: [0E0140] oldsize: [0E0140]
    5034. night: object ratio: [1.0000] newsize: [0E0140] oldsize: [0E0140]
    5035. object sizes: [ 0x16990 0x1610 0x1F0 ]
    5036. sum: [0x18190] allsize: [0xE0140]
    5037. ------------------------------------------------------
    5038. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5039. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5040. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5041. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5042. -------------------------------------------------
    5043. ======( Map 04 )======
    5044. day: overlay ratio: [1.0000] newsize: [006140] oldsize: [006140]
    5045. day: struct ratio: [1.0000] newsize: [00066C] oldsize: [00066C]
    5046. day: total = ratio: [1.0000] newsize: [0067AC] oldsize: [0067AC]
    5047. night: overlay ratio: [1.0000] newsize: [006140] oldsize: [006140]
    5048. night: struct ratio: [1.0000] newsize: [00066C] oldsize: [00066C]
    5049. night: total = ratio: [1.0000] newsize: [0067AC] oldsize: [0067AC]
    5050. ------------------------------------------------------
    5051. day: object ratio: [1.0000] newsize: [0E0630] oldsize: [0E0630]
    5052. night: object ratio: [1.0000] newsize: [0E0630] oldsize: [0E0630]
    5053. object sizes: [ 0x7A0 0x11440 0x1B10 0x18D0 0x1610 0x1EC0 0x1F0 ]
    5054. sum: [0x18680] allsize: [0xE0630]
    5055. ------------------------------------------------------
    5056. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5057. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5058. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5059. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5060. -------------------------------------------------
    5061. ---------------------------------------------------------
    5062. objects pick time: [0.0014ms][13.6209ms]
    5063. object trim time: [0.0108ms][13.6299ms]
    5064. set new actors: [0.3438ms][13.9636ms]
    5065. pre-checking object size: [0.3472ms][13.9662ms]
    5066. exit per-object: [0.3999ms][14.0192ms]
    5067. exit sandalone randomize: [0.4037ms][14.0225ms]
    5068. set for size check: [0.7155ms][14.3351ms]
    5069. set for dyna trim: [0.7393ms][14.3584ms]
    5070. set after final actor trim: [0.7773ms][14.3966ms]
    5071. set after second setnewactors for final data test: [1.0911ms][14.7109ms]
    5072. after isSizeAcceptable: [1.1361ms][14.7553ms]
    5073. #######################################################
    5074. time to complete randomizing [ZoraHallRooms]: 15.1968ms
    5075. ending timestamp : [12:07:13.664 PM]
    5076. starting timestamp : [12:07:13.135 PM]
    5077. in scene [StoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire]
    5078. in scene [StoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire]
    5079. in scene [StoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire]
    5080. time to read scene enemies: 77.0614ms
    5081. object [Scarecrow] replacement blocked by removal chance roll
    5082. time to read scene objects: 77.4995ms
    5083. =========================================================================
    5084. For Scene: [StoneTower] with fid: 1442, with sid: 0x58
    5085. =========================================================================
    5086. time to finish removing unnecessary objects: 83.9507ms
    5087. ---------------------------
    5088. time to generate candidate list: 176.7365ms
    5089. time to separate map/time actors: 188.1934ms
    5090. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [65]
    5091. -- replaced with [GuruGuru]
    5092. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [47]
    5093. -- replaced with [CircleOfFire]
    5094. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [60]
    5095. -- replaced with [Empty]
    5096. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [50]
    5097. -- replaced with [CircleOfFire]
    5098. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [39]
    5099. -- replaced with [LargeSnowball]
    5100. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [63]
    5101. -- replaced with [Butterfly]
    5102. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [53]
    5103. -- replaced with [RegularIceBlock]
    5104. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [55]
    5105. -- replaced with [PointedSign]
    5106. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [51]
    5107. -- replaced with [OwlStatue]
    5108. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [57]
    5109. -- replaced with [Obj_Dowsing]
    5110. -- dyna overload trimmed actor [Butterfly] on previous [ClayPot] in map [0] index [63]
    5111. -- replaced with [GuruGuru]
    5112. -- dyna overload trimmed actor [LargeSnowball] on previous [ClayPot] in map [0] index [39]
    5113. -- replaced with [En_Invisible_Ruppe]
    5114. -- dyna overload trimmed actor [Obj_Dowsing] on previous [ClayPot] in map [0] index [57]
    5115. -- replaced with [En_Invisible_Ruppe]
    5116. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [52]
    5117. -- replaced with [GuruGuru]
    5118. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [40]
    5119. -- replaced with [En_Invisible_Ruppe]
    5120. -- dyna overload trimmed actor [RegularIceBlock] on previous [ClayPot] in map [0] index [53]
    5121. -- replaced with [BugsFishButterfly]
    5122. time to find matching candidates: 528.3715ms
    5123. Loops used for match candidate: 6
    5124. ----------
    5125. #######################################################
    5126. Old actor:r[00]n[ReDead]v[0x7F07] replaced by new actor: [0000][Empty]
    5127. Old actor:r[00]n[ReDead]v[0x7F07] replaced by new actor: [0000][Empty]
    5128. Old actor:r[00]n[ReDead]v[0x7F07] replaced by new actor: [FDB0][IshiRock]
    5129. Old actor:r[00]n[Beamos]v[0xFF00] replaced by new actor: [0005][Seagulls]
    5130. Old actor:r[00]n[Keese]v[0x0000] replaced by new actor: [5324][BugsFishButterfly]
    5131. Old actor:r[00]n[Keese]v[0x0000] replaced by new actor: [0007][Seagulls]
    5132. Old actor:r[00]n[Keese]v[0x0000] replaced by new actor: [0005][Empty]
    5133. Old actor:r[00]n[Keese]v[0x0000] replaced by new actor: [0005][Empty]
    5134. Old actor:r[00]n[Keese]v[0x0000] replaced by new actor: [0001][Empty]
    5135. Old actor:r[00]n[Keese]v[0x0000] replaced by new actor: [0079][Empty]
    5136. Old actor:r[00]n[Beamos]v[0x0300] replaced by new actor: [0005][Empty]
    5137. Old actor:r[00]n[ClayPot]v[0x410E] replaced by new actor: [003C][Empty]
    5138. Old actor:r[00]n[ClayPot]v[0x430A] replaced by new actor: [0030][En_Invisible_Ruppe]
    5139. Old actor:r[00]n[ClayPot]v[0x450E] replaced by new actor: [FFFF][Armos]
    5140. Old actor:r[00]n[ClayPot]v[0x4710] replaced by new actor: [007F][Armos]
    5141. Old actor:r[00]n[ClayPot]v[0x490A] replaced by new actor: [007F][Armos]
    5142. Old actor:r[00]n[ClayPot]v[0x4B10] replaced by new actor: [007F][Armos]
    5143. Old actor:r[00]n[ClayPot]v[0x4D14] replaced by new actor: [007F][Armos]
    5144. Old actor:r[00]n[ClayPot]v[0x4F0A] replaced by new actor: [0400][NaturalPatchOfGrass]
    5145. Old actor:r[00]n[ClayPot]v[0x5114] replaced by new actor: [3F5F][Empty]
    5146. Old actor:r[00]n[ClayPot]v[0x5314] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
    5147. Old actor:r[00]n[ClayPot]v[0x550A] replaced by new actor: [FFFF][Armos]
    5148. Old actor:r[00]n[ClayPot]v[0x570A] replaced by new actor: [3E5F][CircleOfFire]
    5149. Old actor:r[00]n[ClayPot]v[0x5910] replaced by new actor: [0000][OwlStatue]
    5150. Old actor:r[00]n[ClayPot]v[0x5B14] replaced by new actor: [0000][Empty]
    5151. Old actor:r[00]n[ClayPot]v[0x5D0E] replaced by new actor: [3323][BugsFishButterfly]
    5152. Old actor:r[00]n[ClayPot]v[0x5F1E] replaced by new actor: [007F][Armos]
    5153. Old actor:r[00]n[ClayPot]v[0x610A] replaced by new actor: [400A][PointedSign]
    5154. Old actor:r[00]n[ClayPot]v[0x630E] replaced by new actor: [0002][MothSwarm]
    5155. Old actor:r[00]n[ClayPot]v[0x6514] replaced by new actor: [005C][Empty]
    5156. Old actor:r[00]n[ClayPot]v[0x671E] replaced by new actor: [FFFF][Armos]
    5157. Old actor:r[00]n[ClayPot]v[0x690E] replaced by new actor: [007E][Empty]
    5158. Old actor:r[00]n[ClayPot]v[0x6B0A] replaced by new actor: [007F][Empty]
    5159. Old actor:r[00]n[ClayPot]v[0x6D0A] replaced by new actor: [007F][Armos]
    5160. Old actor:r[00]n[ClayPot]v[0x6F15] replaced by new actor: [007E][Empty]
    5161. Old actor:r[00]n[ClayPot]v[0x711F] replaced by new actor: [0000][GuruGuru]
    5162. Old actor:r[00]n[ClayPot]v[0x7310] replaced by new actor: [007F][Armos]
    5163. Old actor:r[00]n[ClayPot]v[0x750F] replaced by new actor: [0000][Empty]
    5164. ---------------------------------------------------------
    5165. Height adjustments:
    5166. + adjusted height of actor [Seagulls] by [500]
    5167. + adjusted height of actor [MothSwarm] by [50]
    5168. +++ [2][IshiRock] had switch flags modified to [126] +++
    5169. +++ [22][CircleOfFire] had treasure flags modified to [30] +++
    5170. ---------------------------------------------------------
    5171. ======( Map 00 )======
    5172. day: overlay ratio: [0.6159] newsize: [0601E0] oldsize: [09C0D0]
    5173. day: struct ratio: [1.1492] newsize: [00C7C4] oldsize: [00ADD4]
    5174. day: total = ratio: [0.6506] newsize: [06C9A4] oldsize: [0A6EA4]
    5175. night: overlay ratio: [0.6159] newsize: [0601E0] oldsize: [09C0D0]
    5176. night: struct ratio: [1.1492] newsize: [00C7C4] oldsize: [00ADD4]
    5177. night: total = ratio: [0.6506] newsize: [06C9A4] oldsize: [0A6EA4]
    5178. ------------------------------------------------------
    5179. day: object ratio: [0.9568] newsize: [1033D0] oldsize: [10EF10]
    5180. night: object ratio: [0.9568] newsize: [1033D0] oldsize: [10EF10]
    5181. object sizes: [ 0x4670 0xA5A0 0x5C0 0x8120 0x2420 0xDF0 0x1760 0x4A70 0x3E20 0x1510 0xE80 0x6CA0 0x10 0x5D30 0x81C0 ]
    5182. sum: [0x3B420] allsize: [0x1033D0]
    5183. ------------------------------------------------------
    5184. day: dyna poly delta: [18] newsize: [00018C] oldsize: [00017A]
    5185. day: dyna vert delta: [16] newsize: [000178] oldsize: [000168]
    5186. night: dyna poly delta: [18] newsize: [00018C] oldsize: [00017A]
    5187. night: dyna vert delta: [16] newsize: [000178] oldsize: [000168]
    5188. -------------------------------------------------
    5189. ---------------------------------------------------------
    5190. objects pick time: [0.46ms][188.8251ms]
    5191. object trim time: [0.4691ms][188.8327ms]
    5192. set new actors: [5.8398ms][194.2049ms]
    5193. pre-checking object size: [5.8429ms][194.2063ms]
    5194. exit per-object: [6.54ms][194.9053ms]
    5195. exit sandalone randomize: [6.5446ms][194.9081ms]
    5196. set for size check: [14.0359ms][202.4022ms]
    5197. set for dyna trim: [20.5042ms][208.8705ms]
    5198. set after final actor trim: [20.8972ms][209.2617ms]
    5199. set after second setnewactors for final data test: [22.4006ms][210.765ms]
    5200. ---- bogo REJECTED: dyna actors are too big, even after trim
    5201. objects pick time: [0.4449ms][211.2252ms]
    5202. object trim time: [0.4782ms][211.2575ms]
    5203. set new actors: [6.1319ms][216.9135ms]
    5204. pre-checking object size: [6.1366ms][216.9159ms]
    5205. exit per-object: [6.659ms][217.4407ms]
    5206. exit sandalone randomize: [6.6643ms][217.4435ms]
    5207. set for size check: [12.0911ms][222.8728ms]
    5208. set for dyna trim: [12.1149ms][222.8944ms]
    5209. set after final actor trim: [12.4289ms][223.2094ms]
    5210. set after second setnewactors for final data test: [14.2852ms][225.0674ms]
    5211. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    5212. objects pick time: [8.7486ms][233.8495ms]
    5213. object trim time: [8.7633ms][233.8581ms]
    5214. set new actors: [10.5501ms][235.6463ms]
    5215. pre-checking object size: [10.553ms][235.6475ms]
    5216. exit per-object: [11.1627ms][236.2597ms]
    5217. exit sandalone randomize: [11.1691ms][236.2638ms]
    5218. set for size check: [17.3462ms][242.4435ms]
    5219. set for dyna trim: [17.4205ms][242.5152ms]
    5220. set after final actor trim: [17.9562ms][243.0519ms]
    5221. set after second setnewactors for final data test: [18.8146ms][243.9097ms]
    5222. ---- bogo REJECTED: dyna actors are too big, even after trim
    5223. re-generate candidates time: [116.1418ms][360.0638ms]
    5224. objects pick time: [116.5981ms][360.5182ms]
    5225. object trim time: [116.6038ms][360.5236ms]
    5226. set new actors: [120.9503ms][364.8726ms]
    5227. pre-checking object size: [120.9546ms][364.8745ms]
    5228. exit per-object: [127.075ms][370.9975ms]
    5229. exit sandalone randomize: [127.0812ms][371.0011ms]
    5230. set for size check: [128.5902ms][372.5114ms]
    5231. set for dyna trim: [156.4532ms][400.376ms]
    5232. set after final actor trim: [157.282ms][401.2033ms]
    5233. set after second setnewactors for final data test: [158.5751ms][402.4961ms]
    5234. ---- bogo REJECTED: dyna actors are too big, even after trim
    5235. objects pick time: [6.7048ms][409.2194ms]
    5236. object trim time: [6.7177ms][409.2285ms]
    5237. set new actors: [8.1327ms][410.6447ms]
    5238. pre-checking object size: [8.138ms][410.6486ms]
    5239. exit per-object: [8.8575ms][411.3696ms]
    5240. exit sandalone randomize: [8.8615ms][411.3721ms]
    5241. set for size check: [16.2564ms][418.7698ms]
    5242. set for dyna trim: [16.3484ms][418.8596ms]
    5243. set after final actor trim: [16.8591ms][419.3714ms]
    5244. set after second setnewactors for final data test: [23.8572ms][426.3707ms]
    5245. ---- bogo REJECTED: dyna actors are too big, even after trim
    5246. objects pick time: [0.4862ms][426.8747ms]
    5247. object trim time: [0.4966ms][426.8844ms]
    5248. set new actors: [2.062ms][428.4509ms]
    5249. pre-checking object size: [2.0645ms][428.4523ms]
    5250. exit per-object: [13.3975ms][439.7891ms]
    5251. exit sandalone randomize: [13.4053ms][439.7934ms]
    5252. set for size check: [14.8983ms][441.2877ms]
    5253. set for dyna trim: [96.2352ms][522.6253ms]
    5254. set after final actor trim: [100.5517ms][526.9427ms]
    5255. set after second setnewactors for final data test: [101.9547ms][528.3442ms]
    5256. after isSizeAcceptable: [101.9796ms][528.368ms]
    5257. #######################################################
    5258. time to complete randomizing [StoneTower]: 542.193ms
    5259. ending timestamp : [12:07:13.677 PM]
    5260. starting timestamp : [12:07:13.638 PM]
    5261. time to read scene enemies: 0.9066ms
    5262. time to read scene objects: 1.1484ms
    5263. =========================================================================
    5264. For Scene: [GoronVillageSpring] with fid: 1366, with sid: 0x48
    5265. =========================================================================
    5266. time to finish removing unnecessary objects: 18.537ms
    5267. ---------------------------
    5268. time to generate candidate list: 45.511ms
    5269. time to separate map/time actors: 45.8362ms
    5270. time to find matching candidates: 57.433ms
    5271. Loops used for match candidate: 2
    5272. ----------
    5273. #######################################################
    5274. Old actor:r[00]n[SquareSign]v[0x001B] replaced by new actor: [0001][GoronSGoro]
    5275. Old actor:r[00]n[SquareSign]v[0x001C] replaced by new actor: [80FF][UglyTree] dyn: [31]
    5276. Old actor:r[00]n[SquareSign]v[0x001D] replaced by new actor: [0000][UglyTree] dyn: [31]
    5277. Old actor:r[00]n[BuisnessScrub]v[0x0001] replaced by new actor: [0000][SpikedMine]
    5278. Old actor:r[00]n[BuisnessScrub]v[0xFC06] replaced by new actor: [0000][SpikedMine]
    5279. Old actor:r[01]n[Scarecrow]v[0x2800] replaced by new actor: [FFFF][Shabom]
    5280. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [03FF][Dog]
    5281. ---------------------------------------------------------
    5282. Height adjustments:
    5283. ---------------------------------------------------------
    5284. ======( Map 00 )======
    5285. day: overlay ratio: [0.6945] newsize: [010A10] oldsize: [017F20]
    5286. day: struct ratio: [2.7010] newsize: [0034CC] oldsize: [00138C]
    5287. day: total = ratio: [0.7919] newsize: [013EDC] oldsize: [0192AC]
    5288. night: overlay ratio: [0.6945] newsize: [010A10] oldsize: [017F20]
    5289. night: struct ratio: [2.7010] newsize: [0034CC] oldsize: [00138C]
    5290. night: total = ratio: [0.7919] newsize: [013EDC] oldsize: [0192AC]
    5291. ------------------------------------------------------
    5292. day: object ratio: [0.9641] newsize: [0EDDA0] oldsize: [0F6B50]
    5293. night: object ratio: [0.9641] newsize: [0EDDA0] oldsize: [0F6B50]
    5294. object sizes: [ 0x14D90 0x2330 0x1B60 0x3E20 0x1F0 0x8100 0x10C0 ]
    5295. sum: [0x25DF0] allsize: [0xEDDA0]
    5296. ------------------------------------------------------
    5297. day: dyna poly delta: [62] newsize: [00004A] oldsize: [00000C]
    5298. day: dyna vert delta: [36] newsize: [000030] oldsize: [00000C]
    5299. night: dyna poly delta: [62] newsize: [00004A] oldsize: [00000C]
    5300. night: dyna vert delta: [36] newsize: [000030] oldsize: [00000C]
    5301. -------------------------------------------------
    5302. ======( Map 01 )======
    5303. day: overlay ratio: [1.1272] newsize: [00C1D0] oldsize: [00ABF0]
    5304. day: struct ratio: [1.0384] newsize: [0011C4] oldsize: [00111C]
    5305. day: total = ratio: [1.1192] newsize: [00D394] oldsize: [00BD0C]
    5306. night: overlay ratio: [1.1272] newsize: [00C1D0] oldsize: [00ABF0]
    5307. night: struct ratio: [1.0384] newsize: [0011C4] oldsize: [00111C]
    5308. night: total = ratio: [1.1192] newsize: [00D394] oldsize: [00BD0C]
    5309. ------------------------------------------------------
    5310. day: object ratio: [0.9641] newsize: [0EDDA0] oldsize: [0F6B50]
    5311. night: object ratio: [0.9641] newsize: [0EDDA0] oldsize: [0F6B50]
    5312. object sizes: [ 0x14D90 0x2330 0x1B60 0x3E20 0x1F0 0x8100 0x10C0 ]
    5313. sum: [0x25DF0] allsize: [0xEDDA0]
    5314. ------------------------------------------------------
    5315. day: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
    5316. day: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
    5317. night: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
    5318. night: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
    5319. -------------------------------------------------
    5320. ======( Map 02 )======
    5321. day: overlay ratio: [1.0000] newsize: [000710] oldsize: [000710]
    5322. day: struct ratio: [1.0000] newsize: [0002E4] oldsize: [0002E4]
    5323. day: total = ratio: [1.0000] newsize: [0009F4] oldsize: [0009F4]
    5324. night: overlay ratio: [1.0000] newsize: [000710] oldsize: [000710]
    5325. night: struct ratio: [1.0000] newsize: [0002E4] oldsize: [0002E4]
    5326. night: total = ratio: [1.0000] newsize: [0009F4] oldsize: [0009F4]
    5327. ------------------------------------------------------
    5328. day: object ratio: [1.0000] newsize: [0EF740] oldsize: [0EF740]
    5329. night: object ratio: [1.0000] newsize: [0EF740] oldsize: [0EF740]
    5330. object sizes: [ 0x14D90 0x12A00 ]
    5331. sum: [0x27790] allsize: [0xEF740]
    5332. ------------------------------------------------------
    5333. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5334. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5335. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5336. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5337. -------------------------------------------------
    5338. ======( Map 03 )======
    5339. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    5340. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    5341. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    5342. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    5343. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    5344. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    5345. ------------------------------------------------------
    5346. day: object ratio: [0.9632] newsize: [0E49F0] oldsize: [0ED5E0]
    5347. night: object ratio: [0.9632] newsize: [0E49F0] oldsize: [0ED5E0]
    5348. object sizes: [ 0x14D90 0x2330 0x1B60 0x3E20 ]
    5349. sum: [0x1CA40] allsize: [0xE49F0]
    5350. ------------------------------------------------------
    5351. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5352. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5353. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5354. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5355. -------------------------------------------------
    5356. ---------------------------------------------------------
    5357. objects pick time: [0.7676ms][46.7378ms]
    5358. object trim time: [0.7777ms][46.7468ms]
    5359. set new actors: [1.0386ms][47.0085ms]
    5360. ---- bogo REJECTED: obj pre-check failed (size:252688): [1.0408ms][47.0097ms]
    5361. objects pick time: [0.7176ms][47.7305ms]
    5362. object trim time: [8.9722ms][55.9868ms]
    5363. set new actors: [9.3112ms][56.324ms]
    5364. pre-checking object size: [9.314ms][56.326ms]
    5365. exit per-object: [9.5462ms][56.5592ms]
    5366. exit sandalone randomize: [9.5511ms][56.5631ms]
    5367. set for size check: [9.8386ms][56.8516ms]
    5368. set for dyna trim: [9.9265ms][56.9396ms]
    5369. set after final actor trim: [10.121ms][57.1352ms]
    5370. set after second setnewactors for final data test: [10.3817ms][57.3953ms]
    5371. after isSizeAcceptable: [10.42ms][57.432ms]
    5372. #######################################################
    5373. time to complete randomizing [GoronVillageSpring]: 58.5241ms
    5374. ending timestamp : [12:07:13.696 PM]
    5375. starting timestamp : [12:07:13.612 PM]
    5376. time to read scene enemies: 9.6443ms
    5377. time to read scene objects: 9.683ms
    5378. =========================================================================
    5379. For Scene: [GoronTrial] with fid: 1344, with sid: 0x3F
    5380. =========================================================================
    5381. time to finish removing unnecessary objects: 10.6496ms
    5382. ---------------------------
    5383. time to generate candidate list: 26.2607ms
    5384. time to separate map/time actors: 37.8817ms
    5385. time to find matching candidates: 84.3389ms
    5386. Loops used for match candidate: 3
    5387. ----------
    5388. [0][DoorShutter] has flags: [127]
    5389. #######################################################
    5390. Old actor:r[00]n[IceCavernStelagtite]v[0x003F] replaced by new actor: [000F][LaundryPoolBell]
    5391. Old actor:r[00]n[IceCavernStelagtite]v[0x003F] replaced by new actor: [000F][Empty]
    5392. Old actor:r[00]n[IceCavernStelagtite]v[0x003F] replaced by new actor: [0000][PushableBlockOnIce]
    5393. Old actor:r[00]n[IceCavernStelagtite]v[0x003F] replaced by new actor: [000F][Empty]
    5394. ---------------------------------------------------------
    5395. Height adjustments:
    5396. ---------------------------------------------------------
    5397. ======( Map 00 )======
    5398. day: overlay ratio: [0.9949] newsize: [04C130] oldsize: [04C760]
    5399. day: struct ratio: [0.9553] newsize: [0048D8] oldsize: [004C40]
    5400. day: total = ratio: [0.9926] newsize: [050A08] oldsize: [0513A0]
    5401. night: overlay ratio: [0.9949] newsize: [04C130] oldsize: [04C760]
    5402. night: struct ratio: [0.9553] newsize: [0048D8] oldsize: [004C40]
    5403. night: total = ratio: [0.9926] newsize: [050A08] oldsize: [0513A0]
    5404. ------------------------------------------------------
    5405. day: object ratio: [1.0027] newsize: [1054C0] oldsize: [104970]
    5406. night: object ratio: [1.0027] newsize: [1054C0] oldsize: [104970]
    5407. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x18A0 0x1E10 0x17EB0 ]
    5408. sum: [0x31A10] allsize: [0x1054C0]
    5409. ------------------------------------------------------
    5410. day: dyna poly delta: [-52] newsize: [00019B] oldsize: [0001CF]
    5411. day: dyna vert delta: [-40] newsize: [000112] oldsize: [00013A]
    5412. night: dyna poly delta: [-52] newsize: [00019B] oldsize: [0001CF]
    5413. night: dyna vert delta: [-40] newsize: [000112] oldsize: [00013A]
    5414. -------------------------------------------------
    5415. ======( Map 01 )======
    5416. day: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
    5417. day: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
    5418. day: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
    5419. night: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
    5420. night: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
    5421. night: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
    5422. ------------------------------------------------------
    5423. day: object ratio: [1.0027] newsize: [1054C0] oldsize: [104970]
    5424. night: object ratio: [1.0027] newsize: [1054C0] oldsize: [104970]
    5425. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x18A0 0x1E10 0x17EB0 ]
    5426. sum: [0x31A10] allsize: [0x1054C0]
    5427. ------------------------------------------------------
    5428. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5429. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5430. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5431. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5432. -------------------------------------------------
    5433. ---------------------------------------------------------
    5434. objects pick time: [0.0024ms][38.2952ms]
    5435. object trim time: [0.0078ms][38.3001ms]
    5436. set new actors: [5.8155ms][44.1107ms]
    5437. pre-checking object size: [5.8204ms][44.1128ms]
    5438. exit per-object: [5.8673ms][44.1601ms]
    5439. exit sandalone randomize: [5.8703ms][44.1626ms]
    5440. set for size check: [11.4121ms][49.7073ms]
    5441. set for dyna trim: [11.4312ms][49.7236ms]
    5442. set after final actor trim: [11.5097ms][49.8027ms]
    5443. set after second setnewactors for final data test: [13.3401ms][51.6339ms]
    5444. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    5445. objects pick time: [0.0027ms][51.6578ms]
    5446. object trim time: [0.007ms][51.662ms]
    5447. set new actors: [5.9687ms][57.6268ms]
    5448. pre-checking object size: [5.9741ms][57.6292ms]
    5449. exit per-object: [6.031ms][57.6865ms]
    5450. exit sandalone randomize: [6.0341ms][57.6892ms]
    5451. set for size check: [11.5631ms][63.2211ms]
    5452. set for dyna trim: [11.5801ms][63.2352ms]
    5453. set after final actor trim: [11.6272ms][63.2831ms]
    5454. set after second setnewactors for final data test: [13.3774ms][65.0346ms]
    5455. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    5456. objects pick time: [0.0018ms][65.0593ms]
    5457. object trim time: [0.008ms][65.0651ms]
    5458. set new actors: [6.8894ms][71.9492ms]
    5459. pre-checking object size: [6.8938ms][71.9509ms]
    5460. exit per-object: [6.9719ms][72.0298ms]
    5461. exit sandalone randomize: [6.9763ms][72.0334ms]
    5462. set for size check: [17.3594ms][82.4195ms]
    5463. set for dyna trim: [17.384ms][82.4418ms]
    5464. set after final actor trim: [17.4994ms][82.5576ms]
    5465. set after second setnewactors for final data test: [19.2576ms][84.3171ms]
    5466. after isSizeAcceptable: [19.2808ms][84.3381ms]
    5467. #######################################################
    5468. time to complete randomizing [GoronTrial]: 89.428ms
    5469. ending timestamp : [12:07:13.701 PM]
    5470. starting timestamp : [12:07:13.604 PM]
    5471. in scene (O!) [DekuKingChamber]m[0]r[1]v[0002] actor:[0x0002][DekuPrincess] was blocked by item [178]
    5472. in scene (O!) [DekuKingChamber]m[0]r[16]v[02FF] actor:[0x02FF][Monkey] was blocked by item [301]
    5473. in scene (O!) [DekuKingChamber]m[0]r[21]v[FB7F] actor:[0xFB7F][Monkey] was blocked by item [301]
    5474. in scene (O!) [DekuKingChamber]m[0]r[22]v[FC7F] actor:[0xFC7F][Monkey] was blocked by item [301]
    5475. in scene (O!) [DekuKingChamber]m[0]r[23]v[FCFF] actor:[0xFCFF][Monkey] was blocked by item [301]
    5476. in scene (O!) [DekuKingChamber]m[1]r[1]v[0000] actor:[0x0000][DekuPrincess] was blocked by item [178]
    5477. in scene (O!) [DekuKingChamber]m[1]r[2]v[FD7F] actor:[0xFD7F][Monkey] was blocked by item [301]
    5478. in scene (O!) [DekuKingChamber]m[1]r[7]v[02FF] actor:[0x02FF][Monkey] was blocked by item [301]
    5479. time to read scene enemies: 24.0126ms
    5480. time to read scene objects: 25.2685ms
    5481. =========================================================================
    5482. For Scene: [DekuKingChamber] with fid: 1342, with sid: 0x3E
    5483. =========================================================================
    5484. time to finish removing unnecessary objects: 34.0432ms
    5485. ---------------------------
    5486. time to generate candidate list: 79.0658ms
    5487. time to separate map/time actors: 79.8536ms
    5488. time to find matching candidates: 91.8862ms
    5489. Loops used for match candidate: 1
    5490. ----------
    5491. #######################################################
    5492. Old actor:r[00]n[Butler]v[0x7FFF] replaced by new actor: [FE01][Grog]
    5493. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x8000] replaced by new actor: [0023][FlyingFieldScrub]
    5494. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x8001] replaced by new actor: [006D][Empty]
    5495. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x8002] replaced by new actor: [0009][Fairy]
    5496. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x8003] replaced by new actor: [0068][En_Invisible_Ruppe]
    5497. Old actor:r[00]n[DekuKing]v[0x0000] replaced by new actor: [0801][ChuChu]
    5498. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x4000] replaced by new actor: [0023][Empty]
    5499. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x4001] replaced by new actor: [0023][Empty]
    5500. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x4002] replaced by new actor: [0023][Empty]
    5501. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x4003] replaced by new actor: [00FE][BronzeBoulder]
    5502. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x0000] replaced by new actor: [0D0A][PointedSign]
    5503. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x0002] replaced by new actor: [FD7D][Monkey]
    5504. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x0003] replaced by new actor: [4000][GrottoHole]
    5505. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x0001] replaced by new actor: [0038][Empty]
    5506. Old actor:r[01]n[DekuKing]v[0x0000] replaced by new actor: [0A01][ChuChu]
    5507. Old actor:r[01]n[DekuPalaceChamberGuard]v[0x0000] replaced by new actor: [3E5F][CircleOfFire]
    5508. Old actor:r[01]n[DekuPalaceChamberGuard]v[0x0003] replaced by new actor: [FF10][RegularIceBlock]
    5509. Old actor:r[01]n[DekuPalaceChamberGuard]v[0x0001] replaced by new actor: [0023][FlyingFieldScrub]
    5510. Old actor:r[01]n[DekuPalaceChamberGuard]v[0x0002] replaced by new actor: [0110][Obj_Dowsing]
    5511. ---------------------------------------------------------
    5512. Height adjustments:
    5513. +++ [9][BronzeBoulder] had switch flags modified to [126] +++
    5514. +++ [11][Monkey] had switch flags modified to [125] +++
    5515. +++ [15][CircleOfFire] had treasure flags modified to [30] +++
    5516. ---------------------------------------------------------
    5517. ======( Map 00 )======
    5518. day: overlay ratio: [0.9027] newsize: [030550] oldsize: [0358A0]
    5519. day: struct ratio: [0.6888] newsize: [003108] oldsize: [004730]
    5520. day: total = ratio: [0.8863] newsize: [033658] oldsize: [039FD0]
    5521. night: overlay ratio: [0.9027] newsize: [030550] oldsize: [0358A0]
    5522. night: struct ratio: [0.6888] newsize: [003108] oldsize: [004730]
    5523. night: total = ratio: [0.8863] newsize: [033658] oldsize: [039FD0]
    5524. ------------------------------------------------------
    5525. day: object ratio: [0.8612] newsize: [10AAE0] oldsize: [135A80]
    5526. night: object ratio: [0.8612] newsize: [10AAE0] oldsize: [135A80]
    5527. object sizes: [ 0xB2D0 0x1D530 0x1C70 0x12440 0x6270 0x10 ]
    5528. sum: [0x42B30] allsize: [0x10AAE0]
    5529. ------------------------------------------------------
    5530. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5531. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5532. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5533. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5534. -------------------------------------------------
    5535. ======( Map 01 )======
    5536. day: overlay ratio: [0.9962] newsize: [0154B0] oldsize: [015600]
    5537. day: struct ratio: [0.8668] newsize: [001868] oldsize: [001C28]
    5538. day: total = ratio: [0.9863] newsize: [016D18] oldsize: [017228]
    5539. night: overlay ratio: [0.9962] newsize: [0154B0] oldsize: [015600]
    5540. night: struct ratio: [0.8668] newsize: [001868] oldsize: [001C28]
    5541. night: total = ratio: [0.9863] newsize: [016D18] oldsize: [017228]
    5542. ------------------------------------------------------
    5543. day: object ratio: [0.9513] newsize: [10AAD0] oldsize: [118550]
    5544. night: object ratio: [0.9513] newsize: [10AAD0] oldsize: [118550]
    5545. object sizes: [ 0xB2D0 0x1D530 0x1C70 0x12440 0x6270 ]
    5546. sum: [0x42B20] allsize: [0x10AAD0]
    5547. ------------------------------------------------------
    5548. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5549. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5550. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5551. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5552. -------------------------------------------------
    5553. ---------------------------------------------------------
    5554. objects pick time: [0.29ms][80.2993ms]
    5555. object trim time: [0.2995ms][80.3078ms]
    5556. set new actors: [0.9231ms][80.9324ms]
    5557. pre-checking object size: [0.9256ms][80.9339ms]
    5558. exit per-object: [1.3677ms][81.3775ms]
    5559. exit sandalone randomize: [1.3825ms][81.3911ms]
    5560. set for size check: [10.4277ms][90.439ms]
    5561. set for dyna trim: [10.4707ms][90.4795ms]
    5562. set after final actor trim: [11.1831ms][91.1939ms]
    5563. set after second setnewactors for final data test: [11.8116ms][91.8219ms]
    5564. after isSizeAcceptable: [11.8767ms][91.8854ms]
    5565. #######################################################
    5566. time to complete randomizing [DekuKingChamber]: 97.7691ms
    5567. ending timestamp : [12:07:13.702 PM]
    5568. starting timestamp : [12:07:13.703 PM]
    5569. in scene (O!) [TouristCenter]m[0]r[1]v[0000] actor:[0x0000][SwampTouristGuide] was blocked by item [29]
    5570. time to read scene enemies: 0.2143ms
    5571. time to read scene objects: 0.2408ms
    5572. =========================================================================
    5573. For Scene: [TouristCenter] with fid: 1440, with sid: 0x57
    5574. =========================================================================
    5575. time to finish removing unnecessary objects: 6.9579ms
    5576. ---------------------------
    5577. time to generate candidate list: 13.3964ms
    5578. time to separate map/time actors: 13.513ms
    5579. time to find matching candidates: 14.0891ms
    5580. Loops used for match candidate: 1
    5581. ----------
    5582. #######################################################
    5583. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [8003][Keese]
    5584. ---------------------------------------------------------
    5585. Height adjustments:
    5586. ---------------------------------------------------------
    5587. ======( Map 00 )======
    5588. day: overlay ratio: [0.9411] newsize: [0053E0] oldsize: [005920]
    5589. day: struct ratio: [1.2268] newsize: [000ABC] oldsize: [0008C0]
    5590. day: total = ratio: [0.9666] newsize: [005E9C] oldsize: [0061E0]
    5591. night: overlay ratio: [0.9411] newsize: [0053E0] oldsize: [005920]
    5592. night: struct ratio: [1.2268] newsize: [000ABC] oldsize: [0008C0]
    5593. night: total = ratio: [0.9666] newsize: [005E9C] oldsize: [0061E0]
    5594. ------------------------------------------------------
    5595. day: object ratio: [0.9390] newsize: [0F9EA0] oldsize: [10A260]
    5596. night: object ratio: [0.9390] newsize: [0F9EA0] oldsize: [10A260]
    5597. object sizes: [ 0x11220 0x1B5E0 0x14D0 0x2960 0x18C0 ]
    5598. sum: [0x31EF0] allsize: [0xF9EA0]
    5599. ------------------------------------------------------
    5600. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5601. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5602. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5603. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5604. -------------------------------------------------
    5605. ---------------------------------------------------------
    5606. objects pick time: [0.0014ms][13.6785ms]
    5607. object trim time: [0.0063ms][13.6827ms]
    5608. set new actors: [0.0868ms][13.7634ms]
    5609. pre-checking object size: [0.0882ms][13.7645ms]
    5610. exit per-object: [0.1438ms][13.8205ms]
    5611. exit sandalone randomize: [0.1474ms][13.8239ms]
    5612. set for size check: [0.2607ms][13.9387ms]
    5613. set for dyna trim: [0.271ms][13.9474ms]
    5614. set after final actor trim: [0.3135ms][13.9902ms]
    5615. set after second setnewactors for final data test: [0.3998ms][14.0764ms]
    5616. after isSizeAcceptable: [0.412ms][14.0884ms]
    5617. #######################################################
    5618. time to complete randomizing [TouristCenter]: 14.3237ms
    5619. ending timestamp : [12:07:13.717 PM]
    5620. starting timestamp : [12:07:13.360 PM]
    5621. in scene (O!) [MilkBar]m[0]r[2]v[3FFF] actor:[0x3FFF][Toto] was blocked by item [30]
    5622. in scene (O!) [MilkBar]m[0]r[7]v[0000] actor:[0x0000][Gorman] was blocked by item [30]
    5623. in scene (O!) [MilkBar]m[0]r[12]v[0001] actor:[0x0001][PostMan] was blocked by item [151]
    5624. in scene (O!) [MilkBar]m[2]r[1]v[FE0F] actor:[0xFE0F][Lulu] was blocked by item [348]
    5625. in scene (O!) [MilkBar]m[2]r[5]v[00FF] actor:[0x00FF][Gorman] was blocked by item [30]
    5626. in scene (O!) [MilkBar]m[3]r[3]v[FE0F] actor:[0xFE0F][Lulu] was blocked by item [348]
    5627. in scene (O!) [MilkBar]m[3]r[7]v[3FFF] actor:[0x3FFF][Toto] was blocked by item [30]
    5628. time to read scene enemies: 18.2126ms
    5629. time to read scene objects: 18.6078ms
    5630. =========================================================================
    5631. For Scene: [MilkBar] with fid: 1173, with sid: 0x15
    5632. =========================================================================
    5633. time to finish removing unnecessary objects: 78.3484ms
    5634. ---------------------------
    5635. time to generate candidate list: 202.4497ms
    5636. time to separate map/time actors: 203.5924ms
    5637. time to find matching candidates: 358.9754ms
    5638. Loops used for match candidate: 1
    5639. ----------
    5640. #######################################################
    5641. Old actor:r[00]n[Takaraya]v[0xFFFF] replaced by new actor: [FFFF][Takaraya]
    5642. Old actor:r[00]n[ArcheryMiniGameMan]v[0xFF0F] replaced by new actor: [FFFF][BombFlower]
    5643. Old actor:r[00]n[Bartender]v[0x0000] replaced by new actor: [0000][Cow]
    5644. Old actor:r[00]n[MadamAroma]v[0x0000] replaced by new actor: [0005][Seagulls]
    5645. Old actor:r[00]n[Bartender]v[0x0000] replaced by new actor: [0002][Cow]
    5646. Old actor:r[00]n[Milkjar]v[0x0002] replaced by new actor: [0064][En_Invisible_Ruppe]
    5647. Old actor:r[00]n[Milkjar]v[0x0002] replaced by new actor: [0000][BomberHideoutGuard]
    5648. Old actor:r[00]n[Milkjar]v[0x0002] replaced by new actor: [0000][BedroomPostman]
    5649. Old actor:r[01]n[RosaSisters]v[0x7E02] replaced by new actor: [FFFF][BlueBubble]
    5650. Old actor:r[01]n[RosaSisters]v[0xFE02] replaced by new actor: [0000][HoneyAndDarlingCredits]
    5651. Old actor:r[01]n[GateSoldier]v[0x007F] replaced by new actor: [0000][RedBubble]
    5652. Old actor:r[02]n[Japas]v[0x000F] replaced by new actor: [0000][HappyMaskSalesman]
    5653. Old actor:r[02]n[Tijo]v[0xFE0F] replaced by new actor: [0032][SquareSign]
    5654. Old actor:r[02]n[Evan]v[0xFE0F] replaced by new actor: [0000][UnusedFallingBridge] dyn: [12]
    5655. Old actor:r[02]n[CarpentersFromCutscene]v[0x0000] replaced by new actor: [07FE][Flame]
    5656. Old actor:r[02]n[CarpentersFromCutscene]v[0x0001] replaced by new actor: [07FE][Flame]
    5657. Old actor:r[02]n[CarpentersFromCutscene]v[0x0002] replaced by new actor: [07FE][Flame]
    5658. Old actor:r[02]n[CarpentersFromCutscene]v[0x0003] replaced by new actor: [7E00][OOTSisters]
    5659. Old actor:r[02]n[CarpentersFromCutscene]v[0x0004] replaced by new actor: [7E01][OOTSisters]
    5660. Old actor:r[02]n[RegularZora]v[0xFC13] replaced by new actor: [0000][Empty]
    5661. Old actor:r[02]n[RegularZora]v[0xFC13] replaced by new actor: [0000][Flagpole] dyn: [8]
    5662. Old actor:r[03]n[RosaSisters]v[0x7E02] replaced by new actor: [0038][En_Invisible_Ruppe]
    5663. Old actor:r[03]n[RosaSisters]v[0xFE02] replaced by new actor: [0000][HoneyAndDarlingCredits]
    5664. Old actor:r[03]n[Japas]v[0x000F] replaced by new actor: [0002][HappyMaskSalesman]
    5665. Old actor:r[03]n[Tijo]v[0xFE0F] replaced by new actor: [0003][SquareSign]
    5666. Old actor:r[03]n[Evan]v[0xFE0F] replaced by new actor: [0000][UnusedFallingBridge] dyn: [12]
    5667. Old actor:r[03]n[HoneyAndDarlingCredits]v[0x0000] replaced by new actor: [02FF][DeathArmos]
    5668. Old actor:r[04]n[GateSoldier]v[0x007F] replaced by new actor: [0000][RedBubble]
    5669. Old actor:r[04]n[HoneyAndDarlingCredits]v[0x0000] replaced by new actor: [01FF][DeathArmos]
    5670. Old actor:r[04]n[GuruGuru]v[0x0000] replaced by new actor: [0004][Tingle]
    5671. Old actor:r[04]n[GuruGuru]v[0x0001] replaced by new actor: [01F8][En_Invisible_Ruppe]
    5672. Old actor:r[04]n[RegularZora]v[0xFC13] replaced by new actor: [0000][Flagpole] dyn: [8]
    5673. Old actor:r[04]n[RegularZora]v[0xFC13] replaced by new actor: [0000][Empty]
    5674. Old actor:r[04]n[RegularZora]v[0xFC13] replaced by new actor: [350A][PointedSign]
    5675. Old actor:r[04]n[CarpentersFromCutscene]v[0x0000] replaced by new actor: [7E01][OOTSisters]
    5676. Old actor:r[04]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [0001][BlueBubble]
    5677. Old actor:r[04]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [0001][BlueBubble]
    5678. Old actor:r[04]n[Zubora]v[0xFE1F] replaced by new actor: [0000][UnusedShiro]
    5679. Old actor:r[04]n[GaboraBlacksmith]v[0xFE1F] replaced by new actor: [0000][DekuKing]
    5680. ---------------------------------------------------------
    5681. Height adjustments:
    5682. + adjusted height of actor [Seagulls] by [500]
    5683. + adjusted height of actor [BlueBubble] by [50]
    5684. - raised height of actor [Empty] by [64] to above water bottom
    5685. + adjusted height of actor [Tingle] by [150]
    5686. - raised height of actor [Empty] by [40] to above water bottom
    5687. +++ [30][En_Invisible_Ruppe] had switch flags modified to [126] +++
    5688. ---------------------------------------------------------
    5689. ======( Map 00 )======
    5690. day: overlay ratio: [1.1092] newsize: [012D00] oldsize: [010F60]
    5691. day: struct ratio: [1.0377] newsize: [001D3C] oldsize: [001C2C]
    5692. day: total = ratio: [1.1024] newsize: [014A3C] oldsize: [012B8C]
    5693. night: overlay ratio: [0.9404] newsize: [016820] oldsize: [017EF0]
    5694. night: struct ratio: [0.9609] newsize: [002484] oldsize: [002600]
    5695. night: total = ratio: [0.9423] newsize: [018CA4] oldsize: [01A4F0]
    5696. ------------------------------------------------------
    5697. day: object ratio: [0.9537] newsize: [158D20] oldsize: [169940]
    5698. night: object ratio: [0.9537] newsize: [158D20] oldsize: [169940]
    5699. object sizes: [ 0xC050 0x2C90 0x118B0 0xE80 0x4EB0 0xC890 0x17A90 0x12C40 0xBA30 0x1E250 0x1A00 0x1670 0xDA60 0x10B80 ]
    5700. sum: [0xA84F0] allsize: [0x158D20]
    5701. ------------------------------------------------------
    5702. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5703. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5704. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5705. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5706. -------------------------------------------------
    5707. ======( Map 01 )======
    5708. day: overlay ratio: [0.9069] newsize: [004CC0] oldsize: [0054A0]
    5709. day: struct ratio: [1.1179] newsize: [000FB4] oldsize: [000E0C]
    5710. day: total = ratio: [0.9370] newsize: [005C74] oldsize: [0062AC]
    5711. night: overlay ratio: [0.9069] newsize: [004CC0] oldsize: [0054A0]
    5712. night: struct ratio: [1.1179] newsize: [000FB4] oldsize: [000E0C]
    5713. night: total = ratio: [0.9370] newsize: [005C74] oldsize: [0062AC]
    5714. ------------------------------------------------------
    5715. day: object ratio: [0.9371] newsize: [0D0FE0] oldsize: [0DF040]
    5716. night: object ratio: [0.9371] newsize: [0D0FE0] oldsize: [0DF040]
    5717. object sizes: [ 0x118B0 0x19E0 0xBAE0 0x1A40 ]
    5718. sum: [0x207B0] allsize: [0xD0FE0]
    5719. ------------------------------------------------------
    5720. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5721. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5722. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5723. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5724. -------------------------------------------------
    5725. ======( Map 02 )======
    5726. day: overlay ratio: [0.8577] newsize: [011800] oldsize: [014670]
    5727. day: struct ratio: [1.0448] newsize: [0025E8] oldsize: [002448]
    5728. day: total = ratio: [0.8765] newsize: [013DE8] oldsize: [016AB8]
    5729. night: overlay ratio: [0.8577] newsize: [011800] oldsize: [014670]
    5730. night: struct ratio: [1.0448] newsize: [0025E8] oldsize: [002448]
    5731. night: total = ratio: [0.8765] newsize: [013DE8] oldsize: [016AB8]
    5732. ------------------------------------------------------
    5733. day: object ratio: [0.8656] newsize: [10F770] oldsize: [1399B0]
    5734. night: object ratio: [0.8656] newsize: [10F770] oldsize: [1399B0]
    5735. object sizes: [ 0x118B0 0x19E0 0x16270 0x2330 0x20560 0x17B0 0xC050 0x29D0 0x2FE0 ]
    5736. sum: [0x5EF40] allsize: [0x10F770]
    5737. ------------------------------------------------------
    5738. day: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
    5739. day: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
    5740. night: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
    5741. night: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
    5742. -------------------------------------------------
    5743. ======( Map 03 )======
    5744. day: overlay ratio: [0.9777] newsize: [00D030] oldsize: [00D4F0]
    5745. day: struct ratio: [1.1416] newsize: [002348] oldsize: [001EE8]
    5746. day: total = ratio: [0.9985] newsize: [00F378] oldsize: [00F3D8]
    5747. night: overlay ratio: [0.9777] newsize: [00D030] oldsize: [00D4F0]
    5748. night: struct ratio: [1.1416] newsize: [002348] oldsize: [001EE8]
    5749. night: total = ratio: [0.9985] newsize: [00F378] oldsize: [00F3D8]
    5750. ------------------------------------------------------
    5751. day: object ratio: [0.9131] newsize: [1370D0] oldsize: [154AC0]
    5752. night: object ratio: [0.9131] newsize: [1370D0] oldsize: [154AC0]
    5753. object sizes: [ 0x118B0 0x19E0 0x16270 0x2330 0x20560 0x17B0 0xC890 0xDC90 0xF520 0x3E40 0xBAE0 ]
    5754. sum: [0x868A0] allsize: [0x1370D0]
    5755. ------------------------------------------------------
    5756. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    5757. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    5758. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    5759. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    5760. -------------------------------------------------
    5761. ======( Map 04 )======
    5762. day: overlay ratio: [0.7955] newsize: [019F10] oldsize: [0209C0]
    5763. day: struct ratio: [1.0204] newsize: [004E50] oldsize: [004CC0]
    5764. day: total = ratio: [0.8244] newsize: [01ED60] oldsize: [025680]
    5765. night: overlay ratio: [0.7955] newsize: [019F10] oldsize: [0209C0]
    5766. night: struct ratio: [1.0204] newsize: [004E50] oldsize: [004CC0]
    5767. night: total = ratio: [0.8244] newsize: [01ED60] oldsize: [025680]
    5768. ------------------------------------------------------
    5769. day: object ratio: [0.8602] newsize: [0FB9A0] oldsize: [124810]
    5770. night: object ratio: [0.8602] newsize: [0FB9A0] oldsize: [124810]
    5771. object sizes: [ 0x118B0 0x19E0 0x3E40 0xD5C0 0x2540 0x29D0 0x2FE0 0xDC90 0xF520 0x1A40 ]
    5772. sum: [0x4B170] allsize: [0xFB9A0]
    5773. ------------------------------------------------------
    5774. day: dyna poly delta: [8] newsize: [000008] oldsize: [000000]
    5775. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    5776. night: dyna poly delta: [8] newsize: [000008] oldsize: [000000]
    5777. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    5778. -------------------------------------------------
    5779. ---------------------------------------------------------
    5780. objects pick time: [145.943ms][349.5449ms]
    5781. object trim time: [145.9651ms][349.5645ms]
    5782. set new actors: [147.1449ms][350.7453ms]
    5783. pre-checking object size: [147.1481ms][350.7469ms]
    5784. exit per-object: [148.5394ms][352.1404ms]
    5785. exit sandalone randomize: [148.5441ms][352.1428ms]
    5786. set for size check: [153.1334ms][356.735ms]
    5787. set for dyna trim: [153.2149ms][356.8146ms]
    5788. set after final actor trim: [154.2167ms][357.817ms]
    5789. set after second setnewactors for final data test: [155.2468ms][358.8473ms]
    5790. after isSizeAcceptable: [155.3748ms][358.9743ms]
    5791. #######################################################
    5792. time to complete randomizing [MilkBar]: 369.7071ms
    5793. ending timestamp : [12:07:13.729 PM]
    5794. starting timestamp : [12:07:13.446 PM]
    5795. in scene (O!) [SwampSpiderHouse]m[0]r[1]v[0000] actor:[0x0000][CursedSpiderMan] was blocked by item [227]
    5796. in scene (O!) [SwampSpiderHouse]m[1]r[20]v[4509] actor:[0x4509][SoftSoilAndBeans] was blocked by item [18]
    5797. in scene (O!) [SwampSpiderHouse]m[1]r[22]v[468C] actor:[0x468C][SoftSoilAndBeans] was blocked by item [18]
    5798. in scene (O!) [SwampSpiderHouse]m[1]r[25]v[480F] actor:[0x480F][SoftSoilAndBeans] was blocked by item [18]
    5799. in scene (O!) [SwampSpiderHouse]m[2]r[6]v[0001] actor:[0x0001][SoftSoilAndBeans] was blocked by item [18]
    5800. in scene (O!) [SwampSpiderHouse]m[2]r[7]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
    5801. in scene (O!) [SwampSpiderHouse]m[2]r[8]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
    5802. in scene (O!) [SwampSpiderHouse]m[2]r[9]v[7F0E] actor:[0x7F0E][HoneyComb] was blocked by item [265]
    5803. in scene (O!) [SwampSpiderHouse]m[2]r[10]v[7F3F] actor:[0x7F3F][HoneyComb] was blocked by item [265]
    5804. in scene (O!) [SwampSpiderHouse]m[2]r[11]v[7F3F] actor:[0x7F3F][HoneyComb] was blocked by item [265]
    5805. in scene (O!) [SwampSpiderHouse]m[2]r[12]v[8012] actor:[0x8012][HoneyComb] was blocked by item [265]
    5806. in scene (O!) [SwampSpiderHouse]m[2]r[14]v[4080] actor:[0x4080][SoftSoilAndBeans] was blocked by item [18]
    5807. in scene [SwampSpiderHouse][2] standalone was skipped over: [0x0D03][ObjSwitch]
    5808. in scene (O!) [SwampSpiderHouse]m[3]r[4]v[0304] actor:[0x0304][SoftSoilAndBeans] was blocked by item [18]
    5809. in scene (O!) [SwampSpiderHouse]m[3]r[5]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
    5810. in scene (O!) [SwampSpiderHouse]m[3]r[6]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
    5811. in scene (O!) [SwampSpiderHouse]m[3]r[7]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
    5812. in scene (O!) [SwampSpiderHouse]m[3]r[8]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
    5813. in scene (O!) [SwampSpiderHouse]m[3]r[9]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
    5814. in scene (O!) [SwampSpiderHouse]m[3]r[10]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
    5815. in scene (O!) [SwampSpiderHouse]m[3]r[11]v[800A] actor:[0x800A][LargeWoodenCrate] was blocked by item [397]
    5816. in scene (O!) [SwampSpiderHouse]m[3]r[12]v[801B] actor:[0x801B][LargeWoodenCrate] was blocked by item [397]
    5817. in scene (O!) [SwampSpiderHouse]m[3]r[15]v[4203] actor:[0x4203][SoftSoilAndBeans] was blocked by item [18]
    5818. in scene (O!) [SwampSpiderHouse]m[3]r[18]v[000E] actor:[0x000E][Bombiwa] was blocked by item [316]
    5819. claypot r[4]v[5] replacement blocked by [17]
    5820. in scene (O!) [SwampSpiderHouse]m[4]r[6]v[0005] actor:[0x0005][ClayPot] was blocked by item [17]
    5821. in scene (O!) [SwampSpiderHouse]m[4]r[7]v[7F0E] actor:[0x7F0E][HoneyComb] was blocked by item [265]
    5822. in scene (O!) [SwampSpiderHouse]m[4]r[8]v[7F3F] actor:[0x7F3F][HoneyComb] was blocked by item [265]
    5823. in scene (O!) [SwampSpiderHouse]m[4]r[9]v[8017] actor:[0x8017][HoneyComb] was blocked by item [265]
    5824. in scene (O!) [SwampSpiderHouse]m[4]r[10]v[801C] actor:[0x801C][HoneyComb] was blocked by item [265]
    5825. in scene (O!) [SwampSpiderHouse]m[4]r[11]v[0082] actor:[0x0082][HoneyComb] was blocked by item [265]
    5826. in scene [SwampSpiderHouse][4] standalone was skipped over: [0x0094][En_Invisible_Ruppe]
    5827. in scene [SwampSpiderHouse][4] standalone was skipped over: [0x0098][En_Invisible_Ruppe]
    5828. in scene [SwampSpiderHouse][4] standalone was skipped over: [0x009C][En_Invisible_Ruppe]
    5829. in scene [SwampSpiderHouse][4] standalone was skipped over: [0x00A1][En_Invisible_Ruppe]
    5830. in scene [SwampSpiderHouse][4] standalone was skipped over: [0x00A6][En_Invisible_Ruppe]
    5831. in scene [SwampSpiderHouse][5] standalone was skipped over: [0x3323][BugsFishButterfly]
    5832. in scene (O!) [SwampSpiderHouse]m[5]r[6]v[7F0A] actor:[0x7F0A][HoneyComb] was blocked by item [265]
    5833. in scene (O!) [SwampSpiderHouse]m[5]r[7]v[7F0E] actor:[0x7F0E][HoneyComb] was blocked by item [265]
    5834. in scene (O!) [SwampSpiderHouse]m[5]r[8]v[801A] actor:[0x801A][HoneyComb] was blocked by item [265]
    5835. in scene (O!) [SwampSpiderHouse]m[5]r[9]v[0081] actor:[0x0081][HoneyComb] was blocked by item [265]
    5836. time to read scene enemies: 82.8013ms
    5837. time to read scene objects: 83.0015ms
    5838. =========================================================================
    5839. For Scene: [SwampSpiderHouse] with fid: 1284, with sid: 0x27
    5840. =========================================================================
    5841. time to finish removing unnecessary objects: 98.41ms
    5842. ---------------------------
    5843. time to generate candidate list: 155.6981ms
    5844. time to separate map/time actors: 167.2928ms
    5845. time to find matching candidates: 283.559ms
    5846. Loops used for match candidate: 1
    5847. ----------
    5848. [0][DoorShutter] has flags: [127]
    5849. [1][DoorShutter] has flags: [127]
    5850. [2][DoorShutter] has flags: [127]
    5851. [3][DoorShutter] has flags: [127]
    5852. [4][DoorShutter] has flags: [127]
    5853. [5][DoorShutter] has flags: [127]
    5854. [6][DoorShutter] has flags: [127]
    5855. [7][DoorShutter] has flags: [127]
    5856. #######################################################
    5857. Old actor:r[00]n[Seth1]v[0xFF02] replaced by new actor: [FF02][Seth1]
    5858. Old actor:r[00]n[Dog]v[0x22BF] replaced by new actor: [0004][Tingle]
    5859. Old actor:r[01]n[SquareSign]v[0x000C] replaced by new actor: [0002][DekuBabaWithered]
    5860. Old actor:r[03]n[Torch]v[0x287F] replaced by new actor: [0001][GiantBeee]
    5861. Old actor:r[03]n[Torch]v[0x287F] replaced by new actor: [0003][GiantBeee]
    5862. Old actor:r[04]n[CuttableIvyWall]v[0x007F] replaced by new actor: [FFFF][Tektite]
    5863. Old actor:r[04]n[CuttableIvyWall]v[0x007F] replaced by new actor: [FFFF][Tektite]
    5864. Old actor:r[04]n[SleepingScrub]v[0x0594] replaced by new actor: [FFFF][BombFlower]
    5865. Old actor:r[05]n[Torch]v[0x287F] replaced by new actor: [0005][GiantBeee]
    5866. Old actor:r[05]n[Torch]v[0x287F] replaced by new actor: [0003][GiantBeee]
    5867. Old actor:r[05]n[Torch]v[0x287F] replaced by new actor: [0002][GiantBeee]
    5868. Old actor:r[05]n[Torch]v[0x287F] replaced by new actor: [0004][GiantBeee]
    5869. Old actor:r[01]n[ClayPot]v[0x018C] replaced by new actor: [0001][Empty]
    5870. Old actor:r[01]n[ClayPot]v[0x018C] replaced by new actor: [019E][ClayPot]
    5871. Old actor:r[01]n[ClayPot]v[0x018C] replaced by new actor: [0003][MothSwarm]
    5872. Old actor:r[01]n[ClayPot]v[0x018C] replaced by new actor: [0079][En_Invisible_Ruppe]
    5873. Old actor:r[01]n[HitSpot]v[0xFE03] replaced by new actor: [0003][FlameEyeTrap]
    5874. Old actor:r[01]n[HitSpot]v[0xFE04] replaced by new actor: [FE0A][WallTalkSpot]
    5875. Old actor:r[01]n[HitSpot]v[0xFE05] replaced by new actor: [FF6D][GoldSkulltula]
    5876. Old actor:r[01]n[HitSpot]v[0xFE06] replaced by new actor: [3FD7][GossipStone]
    5877. Old actor:r[01]n[ClayPot]v[0x001E] replaced by new actor: [0001][Empty]
    5878. Old actor:r[02]n[ClayPot]v[0x018C] replaced by new actor: [0007][Fairy]
    5879. Old actor:r[02]n[ClayPot]v[0x018C] replaced by new actor: [0001][MothSwarm]
    5880. Old actor:r[02]n[ClayPot]v[0x018C] replaced by new actor: [FE3C][ClayPot]
    5881. Old actor:r[02]n[ClayPot]v[0x0186] replaced by new actor: [004C][En_Invisible_Ruppe]
    5882. Old actor:r[03]n[ClayPot]v[0x018C] replaced by new actor: [0045][En_Invisible_Ruppe]
    5883. Old actor:r[03]n[ClayPot]v[0x018C] replaced by new actor: [3324][BugsFishButterfly]
    5884. Old actor:r[04]n[ClayPot]v[0x018C] replaced by new actor: [0001][Empty]
    5885. Old actor:r[04]n[ClayPot]v[0x400A] replaced by new actor: [0000][GiantBeee]
    5886. Old actor:r[04]n[ClayPot]v[0x420A] replaced by new actor: [0004][Tingle]
    5887. Old actor:r[04]n[ClayPot]v[0x440A] replaced by new actor: [0002][MothSwarm]
    5888. Old actor:r[04]n[ClayPot]v[0x460A] replaced by new actor: [8C05][Bo]
    5889. Old actor:r[04]n[ClayPot]v[0x480A] replaced by new actor: [2324][BugsFishButterfly]
    5890. ---------------------------------------------------------
    5891. Height adjustments:
    5892. + adjusted height of actor [Tingle] by [150]
    5893. + adjusted height of actor [MothSwarm] by [50]
    5894. + adjusted height of actor [MothSwarm] by [50]
    5895. + adjusted height of actor [BugsFishButterfly] by [100]
    5896. + adjusted height of actor [Tingle] by [150]
    5897. + adjusted height of actor [MothSwarm] by [50]
    5898. + adjusted height of actor [BugsFishButterfly] by [100]
    5899. +++ [19][GossipStone] had switch flags modified to [126] +++
    5900. +++ [13][ClayPot] had treasure flags modified to [30] +++
    5901. +++ [23][ClayPot] had treasure flags modified to [28] +++
    5902. ---------------------------------------------------------
    5903. ======( Map 00 )======
    5904. day: overlay ratio: [0.9548] newsize: [0103E0] oldsize: [011030]
    5905. day: struct ratio: [1.0757] newsize: [000F54] oldsize: [000E40]
    5906. day: total = ratio: [0.9608] newsize: [011334] oldsize: [011E70]
    5907. night: overlay ratio: [0.9548] newsize: [0103E0] oldsize: [011030]
    5908. night: struct ratio: [1.0757] newsize: [000F54] oldsize: [000E40]
    5909. night: total = ratio: [0.9608] newsize: [011334] oldsize: [011E70]
    5910. ------------------------------------------------------
    5911. day: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
    5912. night: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
    5913. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x13A0 0xA5A0 0x10 0xA80 0x10A0 0xA60 0x510 0x39C0 0x6A70 0x6D90 0x59B0 0xD5C0 0x12A0 0x3A30 0x1A00 ]
    5914. sum: [0x443B0] allsize: [0x117E60]
    5915. ------------------------------------------------------
    5916. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5917. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5918. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    5919. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    5920. -------------------------------------------------
    5921. ======( Map 01 )======
    5922. day: overlay ratio: [0.9872] newsize: [02D2B0] oldsize: [02DC10]
    5923. day: struct ratio: [1.8878] newsize: [006E68] oldsize: [003A7C]
    5924. day: total = ratio: [1.0538] newsize: [034118] oldsize: [03168C]
    5925. night: overlay ratio: [0.9872] newsize: [02D2B0] oldsize: [02DC10]
    5926. night: struct ratio: [1.8878] newsize: [006E68] oldsize: [003A7C]
    5927. night: total = ratio: [1.0538] newsize: [034118] oldsize: [03168C]
    5928. ------------------------------------------------------
    5929. day: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
    5930. night: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
    5931. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x13A0 0xA5A0 0x10 0xA80 0x10A0 0xA60 0x510 0x39C0 0x6A70 0x6D90 0x59B0 0xD5C0 0x12A0 0x3A30 0x1A00 ]
    5932. sum: [0x443B0] allsize: [0x117E60]
    5933. ------------------------------------------------------
    5934. day: dyna poly delta: [0] newsize: [000036] oldsize: [000036]
    5935. day: dyna vert delta: [0] newsize: [00003C] oldsize: [00003C]
    5936. night: dyna poly delta: [0] newsize: [000036] oldsize: [000036]
    5937. night: dyna vert delta: [0] newsize: [00003C] oldsize: [00003C]
    5938. -------------------------------------------------
    5939. ======( Map 02 )======
    5940. day: overlay ratio: [0.9972] newsize: [0262C0] oldsize: [026470]
    5941. day: struct ratio: [2.1790] newsize: [005D98] oldsize: [002AF4]
    5942. day: total = ratio: [1.0747] newsize: [02C058] oldsize: [028F64]
    5943. night: overlay ratio: [0.9972] newsize: [0262C0] oldsize: [026470]
    5944. night: struct ratio: [2.1790] newsize: [005D98] oldsize: [002AF4]
    5945. night: total = ratio: [1.0747] newsize: [02C058] oldsize: [028F64]
    5946. ------------------------------------------------------
    5947. day: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
    5948. night: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
    5949. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x13A0 0xA5A0 0x10 0xA80 0x10A0 0xA60 0x510 0x39C0 0x6A70 0x6D90 0x59B0 0xD5C0 0x12A0 0x3A30 0x1A00 ]
    5950. sum: [0x443B0] allsize: [0x117E60]
    5951. ------------------------------------------------------
    5952. day: dyna poly delta: [0] newsize: [00002C] oldsize: [00002C]
    5953. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    5954. night: dyna poly delta: [0] newsize: [00002C] oldsize: [00002C]
    5955. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    5956. -------------------------------------------------
    5957. ======( Map 03 )======
    5958. day: overlay ratio: [0.8749] newsize: [0182B0] oldsize: [01BA00]
    5959. day: struct ratio: [1.0280] newsize: [002B14] oldsize: [0029E8]
    5960. day: total = ratio: [0.8881] newsize: [01ADC4] oldsize: [01E3E8]
    5961. night: overlay ratio: [0.8749] newsize: [0182B0] oldsize: [01BA00]
    5962. night: struct ratio: [1.0280] newsize: [002B14] oldsize: [0029E8]
    5963. night: total = ratio: [0.8881] newsize: [01ADC4] oldsize: [01E3E8]
    5964. ------------------------------------------------------
    5965. day: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
    5966. night: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
    5967. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x13A0 0xA5A0 0x10 0xA80 0x10A0 0xA60 0x510 0x39C0 0x6A70 0x6D90 0x59B0 0xD5C0 0x12A0 0x3A30 0x1A00 ]
    5968. sum: [0x443B0] allsize: [0x117E60]
    5969. ------------------------------------------------------
    5970. day: dyna poly delta: [0] newsize: [00005C] oldsize: [00005C]
    5971. day: dyna vert delta: [0] newsize: [000050] oldsize: [000050]
    5972. night: dyna poly delta: [0] newsize: [00005C] oldsize: [00005C]
    5973. night: dyna vert delta: [0] newsize: [000050] oldsize: [000050]
    5974. -------------------------------------------------
    5975. ======( Map 04 )======
    5976. day: overlay ratio: [1.0136] newsize: [02E860] oldsize: [02DE60]
    5977. day: struct ratio: [1.8815] newsize: [0076CC] oldsize: [003F24]
    5978. day: total = ratio: [1.0823] newsize: [035F2C] oldsize: [031D84]
    5979. night: overlay ratio: [1.0136] newsize: [02E860] oldsize: [02DE60]
    5980. night: struct ratio: [1.8815] newsize: [0076CC] oldsize: [003F24]
    5981. night: total = ratio: [1.0823] newsize: [035F2C] oldsize: [031D84]
    5982. ------------------------------------------------------
    5983. day: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
    5984. night: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
    5985. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x13A0 0xA5A0 0x10 0xA80 0x10A0 0xA60 0x510 0x39C0 0x6A70 0x6D90 0x59B0 0xD5C0 0x12A0 0x3A30 0x1A00 ]
    5986. sum: [0x443B0] allsize: [0x117E60]
    5987. ------------------------------------------------------
    5988. day: dyna poly delta: [-4] newsize: [000018] oldsize: [00001C]
    5989. day: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
    5990. night: dyna poly delta: [-4] newsize: [000018] oldsize: [00001C]
    5991. night: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
    5992. -------------------------------------------------
    5993. ======( Map 05 )======
    5994. day: overlay ratio: [0.9827] newsize: [01E330] oldsize: [01EBB0]
    5995. day: struct ratio: [1.0508] newsize: [002FE0] oldsize: [002D90]
    5996. day: total = ratio: [0.9885] newsize: [021310] oldsize: [021940]
    5997. night: overlay ratio: [0.9827] newsize: [01E330] oldsize: [01EBB0]
    5998. night: struct ratio: [1.0508] newsize: [002FE0] oldsize: [002D90]
    5999. night: total = ratio: [0.9885] newsize: [021310] oldsize: [021940]
    6000. ------------------------------------------------------
    6001. day: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
    6002. night: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
    6003. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x13A0 0xA5A0 0x10 0xA80 0x10A0 0xA60 0x510 0x39C0 0x6A70 0x6D90 0x59B0 0xD5C0 0x12A0 0x3A30 0x1A00 ]
    6004. sum: [0x443B0] allsize: [0x117E60]
    6005. ------------------------------------------------------
    6006. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6007. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6008. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6009. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6010. -------------------------------------------------
    6011. ---------------------------------------------------------
    6012. objects pick time: [6.9755ms][174.6933ms]
    6013. object trim time: [7.0352ms][174.7499ms]
    6014. set new actors: [15.4961ms][183.2132ms]
    6015. pre-checking object size: [15.5009ms][183.2151ms]
    6016. exit per-object: [15.7356ms][183.4509ms]
    6017. exit sandalone randomize: [95.2341ms][262.9508ms]
    6018. set for size check: [102.0633ms][269.781ms]
    6019. set for dyna trim: [102.1907ms][269.9055ms]
    6020. set after final actor trim: [103.2441ms][270.9598ms]
    6021. set after second setnewactors for final data test: [115.655ms][283.3716ms]
    6022. after isSizeAcceptable: [115.8433ms][283.558ms]
    6023. #######################################################
    6024. time to complete randomizing [SwampSpiderHouse]: 307.4933ms
    6025. ending timestamp : [12:07:13.754 PM]
    6026. starting timestamp : [12:07:13.702 PM]
    6027. time to read scene enemies: 9.1016ms
    6028. time to read scene objects: 9.4547ms
    6029. =========================================================================
    6030. For Scene: [SwordsmansSchool] with fid: 1433, with sid: 0x54
    6031. =========================================================================
    6032. time to finish removing unnecessary objects: 15.8435ms
    6033. ---------------------------
    6034. time to generate candidate list: 44.2889ms
    6035. time to separate map/time actors: 44.8634ms
    6036. time to find matching candidates: 46.628ms
    6037. Loops used for match candidate: 1
    6038. ----------
    6039. #######################################################
    6040. Old actor:r[00]n[KendoSensei]v[0x0000] replaced by new actor: [0003][FriendlyCucco]
    6041. Old actor:r[00]n[KendoSensei]v[0xFF01] replaced by new actor: [0001][FriendlyCucco]
    6042. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [0000][Gong]
    6043. Old actor:r[00]n[ClayPot]v[0x0202] replaced by new actor: [200B][SmallWoodenBox]
    6044. Old actor:r[00]n[ClayPot]v[0x0602] replaced by new actor: [001E][SmallWoodenBox]
    6045. Old actor:r[00]n[ClayPot]v[0x0802] replaced by new actor: [200B][SmallWoodenBox]
    6046. Old actor:r[00]n[ClayPot]v[0x0A02] replaced by new actor: [060B][SmallWoodenBox]
    6047. Old actor:r[00]n[ClayPot]v[0x0C02] replaced by new actor: [8181][SmallWoodenBox]
    6048. ---------------------------------------------------------
    6049. Height adjustments:
    6050. ---------------------------------------------------------
    6051. ======( Map 00 )======
    6052. day: overlay ratio: [0.7051] newsize: [00DE50] oldsize: [013B50]
    6053. day: struct ratio: [1.3230] newsize: [001E24] oldsize: [0016C8]
    6054. day: total = ratio: [0.7467] newsize: [00FC74] oldsize: [015218]
    6055. night: overlay ratio: [0.7586] newsize: [0105E0] oldsize: [015930]
    6056. night: struct ratio: [1.4935] newsize: [0025E0] oldsize: [00195C]
    6057. night: total = ratio: [0.8089] newsize: [012BC0] oldsize: [01728C]
    6058. ------------------------------------------------------
    6059. day: object ratio: [0.9116] newsize: [0E2F70] oldsize: [0F8FB0]
    6060. night: object ratio: [0.9116] newsize: [0E2F70] oldsize: [0F8FB0]
    6061. object sizes: [ 0x2540 0x2FE0 0x5210 0x10 0x17B0 0x16B0 0x420 0x1B00 ]
    6062. sum: [0xF4C0] allsize: [0xE2F70]
    6063. ------------------------------------------------------
    6064. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6065. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6066. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6067. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6068. -------------------------------------------------
    6069. ---------------------------------------------------------
    6070. objects pick time: [0.1354ms][45.4275ms]
    6071. object trim time: [0.1419ms][45.4333ms]
    6072. set new actors: [0.6309ms][45.923ms]
    6073. pre-checking object size: [0.6332ms][45.9245ms]
    6074. exit per-object: [0.7688ms][46.061ms]
    6075. exit sandalone randomize: [0.7719ms][46.0632ms]
    6076. set for size check: [0.9906ms][46.2828ms]
    6077. set for dyna trim: [1.003ms][46.2945ms]
    6078. set after final actor trim: [1.0894ms][46.3811ms]
    6079. set after second setnewactors for final data test: [1.3149ms][46.6074ms]
    6080. after isSizeAcceptable: [1.3355ms][46.627ms]
    6081. #######################################################
    6082. time to complete randomizing [SwordsmansSchool]: 52.3421ms
    6083. ending timestamp : [12:07:13.754 PM]
    6084. starting timestamp : [12:07:13.650 PM]
    6085. in scene (O!) [Woodfall]m[0]r[36]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6086. in scene (O!) [Woodfall]m[0]r[37]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6087. in scene (O!) [Woodfall]m[0]r[38]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6088. in scene (O!) [Woodfall]m[0]r[39]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6089. in scene (O!) [Woodfall]m[0]r[40]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6090. in scene (O!) [Woodfall]m[0]r[41]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6091. in scene (O!) [Woodfall]m[0]r[42]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6092. in scene (O!) [Woodfall]m[0]r[43]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6093. in scene (O!) [Woodfall]m[0]r[44]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6094. in scene (O!) [Woodfall]m[0]r[45]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6095. in scene (O!) [Woodfall]m[0]r[46]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6096. in scene (O!) [Woodfall]m[0]r[47]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6097. in scene (O!) [Woodfall]m[0]r[48]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6098. in scene (O!) [Woodfall]m[0]r[49]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6099. in scene (O!) [Woodfall]m[0]r[50]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6100. in scene (O!) [Woodfall]m[0]r[51]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6101. in scene (O!) [Woodfall]m[1]r[14]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6102. in scene (O!) [Woodfall]m[1]r[15]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6103. in scene (O!) [Woodfall]m[1]r[16]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6104. in scene (O!) [Woodfall]m[1]r[17]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6105. in scene (O!) [Woodfall]m[1]r[18]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6106. in scene (O!) [Woodfall]m[1]r[19]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6107. in scene (O!) [Woodfall]m[1]r[20]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6108. in scene (O!) [Woodfall]m[1]r[21]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6109. in scene (O!) [Woodfall]m[1]r[22]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6110. in scene (O!) [Woodfall]m[1]r[23]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6111. in scene (O!) [Woodfall]m[1]r[24]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6112. in scene (O!) [Woodfall]m[1]r[25]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6113. in scene (O!) [Woodfall]m[1]r[26]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6114. in scene (O!) [Woodfall]m[1]r[27]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6115. in scene (O!) [Woodfall]m[1]r[28]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6116. in scene (O!) [Woodfall]m[1]r[29]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6117. in scene (O!) [Woodfall]m[1]r[30]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6118. in scene (O!) [Woodfall]m[2]r[20]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6119. in scene (O!) [Woodfall]m[2]r[21]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6120. in scene (O!) [Woodfall]m[2]r[22]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6121. in scene (O!) [Woodfall]m[2]r[23]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6122. in scene (O!) [Woodfall]m[2]r[24]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6123. in scene (O!) [Woodfall]m[2]r[25]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6124. in scene (O!) [Woodfall]m[2]r[26]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6125. in scene (O!) [Woodfall]m[2]r[27]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6126. in scene (O!) [Woodfall]m[2]r[28]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6127. in scene (O!) [Woodfall]m[2]r[29]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6128. in scene (O!) [Woodfall]m[2]r[30]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6129. in scene (O!) [Woodfall]m[2]r[31]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6130. in scene (O!) [Woodfall]m[2]r[32]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6131. in scene (O!) [Woodfall]m[2]r[33]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6132. in scene (O!) [Woodfall]m[2]r[34]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6133. in scene (O!) [Woodfall]m[2]r[35]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
    6134. time to read scene enemies: 27.0376ms
    6135. time to read scene objects: 27.3333ms
    6136. =========================================================================
    6137. For Scene: [Woodfall] with fid: 1362, with sid: 0x46
    6138. =========================================================================
    6139. time to finish removing unnecessary objects: 35.4329ms
    6140. ---------------------------
    6141. time to generate candidate list: 72.9605ms
    6142. time to separate map/time actors: 78.7128ms
    6143. time to find matching candidates: 99.2683ms
    6144. Loops used for match candidate: 1
    6145. ----------
    6146. #######################################################
    6147. Old actor:r[00]n[DragonFly]v[0x0003] replaced by new actor: [0000][Takkuri]
    6148. Old actor:r[00]n[DragonFly]v[0x0003] replaced by new actor: [0075][En_Invisible_Ruppe]
    6149. Old actor:r[00]n[ClayPot]v[0x4310] replaced by new actor: [0102][BadBat]
    6150. Old actor:r[00]n[ClayPot]v[0x4513] replaced by new actor: [FF03][BadBat]
    6151. Old actor:r[00]n[ClayPot]v[0x4119] replaced by new actor: [0103][BadBat]
    6152. Old actor:r[00]n[Hiploop]v[0x0101] replaced by new actor: [0001][Empty]
    6153. Old actor:r[00]n[Hiploop]v[0x0101] replaced by new actor: [003C][Empty]
    6154. Old actor:r[00]n[Hiploop]v[0x0101] replaced by new actor: [0001][Scarecrow]
    6155. Old actor:r[02]n[ClayPot]v[0x4119] replaced by new actor: [FF01][BadBat]
    6156. Old actor:r[02]n[ClayPot]v[0x4310] replaced by new actor: [0102][BadBat]
    6157. Old actor:r[02]n[ClayPot]v[0x4528] replaced by new actor: [FF34][BadBat]
    6158. ---------------------------------------------------------
    6159. Height adjustments:
    6160. + adjusted height of actor [BadBat] by [150]
    6161. + adjusted height of actor [BadBat] by [150]
    6162. + adjusted height of actor [BadBat] by [150]
    6163. + adjusted height of actor [BadBat] by [150]
    6164. + adjusted height of actor [BadBat] by [150]
    6165. + adjusted height of actor [BadBat] by [150]
    6166. ---------------------------------------------------------
    6167. ======( Map 00 )======
    6168. day: overlay ratio: [0.8418] newsize: [046170] oldsize: [053440]
    6169. day: struct ratio: [0.6680] newsize: [0068D8] oldsize: [009CF4]
    6170. day: total = ratio: [0.8234] newsize: [04CA48] oldsize: [05D134]
    6171. night: overlay ratio: [0.8418] newsize: [046170] oldsize: [053440]
    6172. night: struct ratio: [0.6680] newsize: [0068D8] oldsize: [009CF4]
    6173. night: total = ratio: [0.8234] newsize: [04CA48] oldsize: [05D134]
    6174. ------------------------------------------------------
    6175. day: object ratio: [0.9608] newsize: [0FCE40] oldsize: [107350]
    6176. night: object ratio: [0.9608] newsize: [0FCE40] oldsize: [107350]
    6177. object sizes: [ 0x110C0 0x63E0 0xA50 0x3E20 0x3790 0x81C0 0x8120 0x4A70 0xCA0 ]
    6178. sum: [0x34E90] allsize: [0xFCE40]
    6179. ------------------------------------------------------
    6180. day: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
    6181. day: dyna vert delta: [0] newsize: [0000A4] oldsize: [0000A4]
    6182. night: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
    6183. night: dyna vert delta: [0] newsize: [0000A4] oldsize: [0000A4]
    6184. -------------------------------------------------
    6185. ======( Map 01 )======
    6186. day: overlay ratio: [1.0000] newsize: [01E3A0] oldsize: [01E3A0]
    6187. day: struct ratio: [1.0000] newsize: [004080] oldsize: [004080]
    6188. day: total = ratio: [1.0000] newsize: [022420] oldsize: [022420]
    6189. night: overlay ratio: [1.0000] newsize: [01E3A0] oldsize: [01E3A0]
    6190. night: struct ratio: [1.0000] newsize: [004080] oldsize: [004080]
    6191. night: total = ratio: [1.0000] newsize: [022420] oldsize: [022420]
    6192. ------------------------------------------------------
    6193. day: object ratio: [1.0000] newsize: [0E2350] oldsize: [0E2350]
    6194. night: object ratio: [1.0000] newsize: [0E2350] oldsize: [0E2350]
    6195. object sizes: [ 0x110C0 0xA50 0x4A70 0x3E20 ]
    6196. sum: [0x1A3A0] allsize: [0xE2350]
    6197. ------------------------------------------------------
    6198. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    6199. day: dyna vert delta: [0] newsize: [0000F4] oldsize: [0000F4]
    6200. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
    6201. night: dyna vert delta: [0] newsize: [0000F4] oldsize: [0000F4]
    6202. -------------------------------------------------
    6203. ======( Map 02 )======
    6204. day: overlay ratio: [0.9609] newsize: [035D60] oldsize: [038070]
    6205. day: struct ratio: [1.0088] newsize: [00565C] oldsize: [00559C]
    6206. day: total = ratio: [0.9651] newsize: [03B3BC] oldsize: [03D60C]
    6207. night: overlay ratio: [0.9609] newsize: [035D60] oldsize: [038070]
    6208. night: struct ratio: [1.0088] newsize: [00565C] oldsize: [00559C]
    6209. night: total = ratio: [0.9651] newsize: [03B3BC] oldsize: [03D60C]
    6210. ------------------------------------------------------
    6211. day: object ratio: [0.9608] newsize: [0FCE40] oldsize: [107350]
    6212. night: object ratio: [0.9608] newsize: [0FCE40] oldsize: [107350]
    6213. object sizes: [ 0x110C0 0x63E0 0xA50 0x3E20 0x3790 0x81C0 0x8120 0x4A70 0xCA0 ]
    6214. sum: [0x34E90] allsize: [0xFCE40]
    6215. ------------------------------------------------------
    6216. day: dyna poly delta: [0] newsize: [000150] oldsize: [000150]
    6217. day: dyna vert delta: [0] newsize: [000104] oldsize: [000104]
    6218. night: dyna poly delta: [0] newsize: [000150] oldsize: [000150]
    6219. night: dyna vert delta: [0] newsize: [000104] oldsize: [000104]
    6220. -------------------------------------------------
    6221. ---------------------------------------------------------
    6222. objects pick time: [0.1119ms][78.9625ms]
    6223. object trim time: [0.1206ms][78.9706ms]
    6224. set new actors: [9.2189ms][88.072ms]
    6225. pre-checking object size: [9.224ms][88.0738ms]
    6226. exit per-object: [9.4693ms][88.3209ms]
    6227. exit sandalone randomize: [9.4739ms][88.3238ms]
    6228. set for size check: [17.7687ms][96.6199ms]
    6229. set for dyna trim: [17.8171ms][96.6673ms]
    6230. set after final actor trim: [18.0404ms][96.8911ms]
    6231. set after second setnewactors for final data test: [20.3366ms][99.1882ms]
    6232. after isSizeAcceptable: [20.4176ms][99.2676ms]
    6233. #######################################################
    6234. time to complete randomizing [Woodfall]: 110.7533ms
    6235. ending timestamp : [12:07:13.761 PM]
    6236. starting timestamp : [12:07:13.135 PM]
    6237. in scene [WoodfallTemple][0] standalone was skipped over: [0x3F60][CircleOfFire]
    6238. in scene [WoodfallTemple][0] standalone was skipped over: [0x3F60][CircleOfFire]
    6239. in scene [WoodfallTemple][0] standalone was skipped over: [0x000A][MothSwarm]
    6240. in scene [WoodfallTemple][0] standalone was skipped over: [0x6003][ObjSwitch]
    6241. claypot r[1]v[14353] replacement blocked by [417]
    6242. in scene (O!) [WoodfallTemple]m[1]r[25]v[3811] actor:[0x3811][ClayPot] was blocked by item [417]
    6243. in scene [WoodfallTemple][1] standalone was skipped over: [0x0900][ObjSwitch]
    6244. in scene [WoodfallTemple][1] standalone was skipped over: [0x1100][ObjSwitch]
    6245. in scene (O!) [WoodfallTemple]m[2]r[29]v[2002] actor:[0x2002][HoneyComb] was blocked by item [14]
    6246. in scene [WoodfallTemple][3] standalone was skipped over: [0x077F][PuzzleBlock]
    6247. in scene (O!) [WoodfallTemple]m[3]r[16]v[1D11] actor:[0x1D11][HoneyComb] was blocked by item [14]
    6248. in scene (O!) [WoodfallTemple]m[3]r[17]v[0081] actor:[0x0081][HoneyComb] was blocked by item [14]
    6249. in scene [WoodfallTemple][5] standalone was skipped over: [0x4002][ObjSwitch]
    6250. in scene (O!) [WoodfallTemple]m[5]r[22]v[1E11] actor:[0x1E11][HoneyComb] was blocked by item [14]
    6251. in scene (O!) [WoodfallTemple]m[11]r[0]v[0000] actor:[0x0000][DekuPrincess] was blocked by item [178]
    6252. time to read scene enemies: 77.5052ms
    6253. time to read scene objects: 77.6772ms
    6254. =========================================================================
    6255. For Scene: [WoodfallTemple] with fid: 1208, with sid: 0x1B
    6256. =========================================================================
    6257. time to finish removing unnecessary objects: 91.4194ms
    6258. ---------------------------
    6259. time to generate candidate list: 393.135ms
    6260. time to separate map/time actors: 409.5322ms
    6261. time to find matching candidates: 588.5527ms
    6262. Loops used for match candidate: 1
    6263. ----------
    6264. [0][DoorShutter] has flags: [19]
    6265. [1][DoorShutter] has flags: [18]
    6266. [2][DoorShutter] has flags: [127]
    6267. [3][DoorShutter] has flags: [61]
    6268. [4][DoorShutter] has flags: [127]
    6269. [5][DoorShutter] has flags: [127]
    6270. [6][DoorShutter] has flags: [127]
    6271. [7][DoorShutter] has flags: [127]
    6272. [8][DoorShutter] has flags: [127]
    6273. [9][DoorShutter] has flags: [11]
    6274. [10][DoorShutter] has flags: [127]
    6275. [11][DoorShutter] has flags: [62]
    6276. #######################################################
    6277. Old actor:r[00]n[Skulltula]v[0x003F] replaced by new actor: [07FE][Flame]
    6278. Old actor:r[00]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe]
    6279. Old actor:r[00]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe]
    6280. Old actor:r[00]n[DragonFly]v[0x0002] replaced by new actor: [0002][Keese]
    6281. Old actor:r[00]n[DragonFly]v[0x0002] replaced by new actor: [0004][Keese]
    6282. Old actor:r[01]n[DekuBabaWithered]v[0x0001] replaced by new actor: [0101][Hiploop]
    6283. Old actor:r[01]n[DekuBaba]v[0x0000] replaced by new actor: [0101][Hiploop]
    6284. Old actor:r[02]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe]
    6285. Old actor:r[02]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe]
    6286. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [7E01][ObjSwitch] dyn: [12]
    6287. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0001][Mimi] dyn: [12]
    6288. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0000][Empty]
    6289. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0000][Mimi] dyn: [12]
    6290. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0200][GrassRockCluster]
    6291. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0002][Shabom]
    6292. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [430A][PointedSign]
    6293. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0015][FlyingPot]
    6294. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0000][FixedDemoKankyo]
    6295. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [01FF][Poe]
    6296. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [017F][DekuFlower] dyn: [12]
    6297. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0000][Empty]
    6298. Old actor:r[03]n[DekuBabaWithered]v[0x0001] replaced by new actor: [0101][Hiploop]
    6299. Old actor:r[03]n[SpiderWeb]v[0x1001] replaced by new actor: [8004][Keese]
    6300. Old actor:r[03]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe]
    6301. Old actor:r[03]n[DekuBaba]v[0x0000] replaced by new actor: [0000][Hiploop]
    6302. Old actor:r[04]n[DragonFly]v[0x0000] replaced by new actor: [8004][Keese]
    6303. Old actor:r[04]n[DragonFly]v[0x0000] replaced by new actor: [0002][Keese]
    6304. Old actor:r[06]n[Snapper]v[0x0000] replaced by new actor: [0003][Empty]
    6305. Old actor:r[06]n[Snapper]v[0x0000] replaced by new actor: [0030][En_Invisible_Ruppe]
    6306. Old actor:r[06]n[Snapper]v[0x0000] replaced by new actor: [0003][LikeLike]
    6307. Old actor:r[07]n[Dinofos]v[0x0000] replaced by new actor: [0000][Nejiron]
    6308. Old actor:r[09]n[Bo]v[0xFF00] replaced by new actor: [0001][Empty]
    6309. Old actor:r[09]n[Bo]v[0xFF00] replaced by new actor: [0001][Empty]
    6310. Old actor:r[09]n[Bo]v[0xFF00] replaced by new actor: [000F][FlyingPot]
    6311. Old actor:r[09]n[Bo]v[0xFF00] replaced by new actor: [0001][Mimi] dyn: [12]
    6312. Old actor:r[09]n[Bo]v[0xFF00] replaced by new actor: [017F][DekuFlower] dyn: [12]
    6313. Old actor:r[09]n[Bo]v[0x2800] replaced by new actor: [0002][Fairy]
    6314. Old actor:r[09]n[Bo]v[0x2800] replaced by new actor: [0001][Dodongo]
    6315. Old actor:r[09]n[Bo]v[0x2800] replaced by new actor: [0000][Empty]
    6316. Old actor:r[09]n[Bo]v[0x3200] replaced by new actor: [0002][Shabom]
    6317. Old actor:r[09]n[Bo]v[0x3200] replaced by new actor: [59DA][TreasureChest] dyn: [12]
    6318. Old actor:r[09]n[Bo]v[0x3200] replaced by new actor: [0000][Nejiron]
    6319. Old actor:r[09]n[Bo]v[0x3200] replaced by new actor: [0000][Mimi] dyn: [12]
    6320. Old actor:r[09]n[Bo]v[0x3200] replaced by new actor: [0000][Hiploop]
    6321. Old actor:r[09]n[Bo]v[0x3200] replaced by new actor: [0000][Empty]
    6322. Old actor:r[10]n[DragonFly]v[0x0000] replaced by new actor: [8004][Keese]
    6323. Old actor:r[10]n[DragonFly]v[0x0000] replaced by new actor: [8000][Keese]
    6324. Old actor:r[00]n[MothSwarm]v[0x0003] replaced by new actor: [4210][ClayPot]
    6325. Old actor:r[00]n[ClayPot]v[0x000B] replaced by new actor: [0003][MothSwarm]
    6326. Old actor:r[00]n[ClayPot]v[0x000B] replaced by new actor: [0009][Fairy]
    6327. Old actor:r[01]n[ClayPot]v[0x018A] replaced by new actor: [0002][Empty]
    6328. Old actor:r[01]n[ClayPot]v[0x018A] replaced by new actor: [00FF][Poe]
    6329. Old actor:r[01]n[MothSwarm]v[0x0007] replaced by new actor: [0000][Keese]
    6330. Old actor:r[01]n[ClayPot]v[0x000A] replaced by new actor: [480B][ClayPot]
    6331. Old actor:r[01]n[ClayPot]v[0x000A] replaced by new actor: [00FF][Poe]
    6332. Old actor:r[01]n[ClayPot]v[0x000A] replaced by new actor: [FFFF][Shabom]
    6333. Old actor:r[01]n[ClayPot]v[0x000F] replaced by new actor: [8002][Keese]
    6334. Old actor:r[01]n[ClayPot]v[0x0015] replaced by new actor: [0003][Empty]
    6335. Old actor:r[01]n[ClayPot]v[0x001E] replaced by new actor: [0002][MothSwarm]
    6336. Old actor:r[02]n[ClayPot]v[0x4210] replaced by new actor: [0002][Keese]
    6337. Old actor:r[03]n[MothSwarm]v[0x0004] replaced by new actor: [0003][MothSwarm]
    6338. Old actor:r[03]n[ClayPot]v[0x000A] replaced by new actor: [0196][ClayPot]
    6339. Old actor:r[03]n[ClayPot]v[0x000A] replaced by new actor: [0075][En_Invisible_Ruppe]
    6340. Old actor:r[05]n[MothSwarm]v[0x0001] replaced by new actor: [00FF][Poe]
    6341. Old actor:r[05]n[MothSwarm]v[0x0002] replaced by new actor: [0015][ClayPot]
    6342. Old actor:r[05]n[MothSwarm]v[0x0004] replaced by new actor: [0003][MothSwarm]
    6343. Old actor:r[05]n[ClayPot]v[0x000A] replaced by new actor: [F814][ClayPot]
    6344. Old actor:r[05]n[ClayPot]v[0x000A] replaced by new actor: [0005][GiantBeee]
    6345. Old actor:r[05]n[ClayPot]v[0x000A] replaced by new actor: [3324][BugsFishButterfly]
    6346. Old actor:r[05]n[ClayPot]v[0x001E] replaced by new actor: [01F1][En_Invisible_Ruppe]
    6347. Old actor:r[08]n[ClayPot]v[0x4C02] replaced by new actor: [0004][Keese]
    6348. Old actor:r[08]n[ClayPot]v[0x4E02] replaced by new actor: [660E][ClayPot]
    6349. Old actor:r[08]n[ClayPot]v[0x5002] replaced by new actor: [8002][Keese]
    6350. Old actor:r[08]n[ClayPot]v[0x5202] replaced by new actor: [0009][Fairy]
    6351. ---------------------------------------------------------
    6352. Height adjustments:
    6353. - lowered height of actor [Poe] by [90] from ceiling to fly
    6354. - lowered height of actor [Poe] by [64] from ceiling to fly
    6355. - lowered height of actor [Poe] by [55] from ceiling to fly
    6356. - lowered height of actor [Poe] by [71] from ceiling to fly
    6357. - lowered height of actor [Keese] by [99] from ceiling to fly
    6358. - lowered height of actor [Poe] by [52] from ceiling to fly
    6359. + adjusted height of actor [MothSwarm] by [50]
    6360. + adjusted height of actor [Keese] by [150]
    6361. + adjusted height of actor [MothSwarm] by [50]
    6362. + adjusted height of actor [Keese] by [150]
    6363. + adjusted height of actor [BugsFishButterfly] by [100]
    6364. + adjusted height of actor [Keese] by [150]
    6365. + adjusted height of actor [Keese] by [150]
    6366. +++ [9][ObjSwitch] had switch flags modified to [126] +++
    6367. +++ [40][TreasureChest] had switch flags modified to [125] +++
    6368. +++ [69][En_Invisible_Ruppe] had switch flags modified to [124] +++
    6369. +++ [40][TreasureChest] had treasure flags modified to [26] +++
    6370. +++ [61][ClayPot] had treasure flags modified to [22] +++
    6371. +++ [64][ClayPot] had treasure flags modified to [21] +++
    6372. +++ [66][ClayPot] had treasure flags modified to [20] +++
    6373. ---------------------------------------------------------
    6374. ======( Map 00 )======
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    6391. -------------------------------------------------
    6392. ======( Map 01 )======
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    6410. ======( Map 02 )======
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    6446. ======( Map 04 )======
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    6463. -------------------------------------------------
    6464. ======( Map 05 )======
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    6481. -------------------------------------------------
    6482. ======( Map 06 )======
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    6499. -------------------------------------------------
    6500. ======( Map 07 )======
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    6512. ------------------------------------------------------
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    6517. -------------------------------------------------
    6518. ======( Map 08 )======
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    6530. ------------------------------------------------------
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    6535. -------------------------------------------------
    6536. ======( Map 09 )======
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    6553. -------------------------------------------------
    6554. ======( Map 0A )======
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    6566. ------------------------------------------------------
    6567. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
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    6571. -------------------------------------------------
    6572. ======( Map 0B )======
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    6579. ------------------------------------------------------
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    6584. ------------------------------------------------------
    6585. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
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    6589. -------------------------------------------------
    6590. ======( Map 0C )======
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    6597. ------------------------------------------------------
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    6602. ------------------------------------------------------
    6603. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
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    6607. -------------------------------------------------
    6608. ---------------------------------------------------------
    6609. objects pick time: [0.2138ms][410.3629ms]
    6610. object trim time: [0.3284ms][410.4763ms]
    6611. set new actors: [17.1257ms][427.2759ms]
    6612. pre-checking object size: [17.1304ms][427.2779ms]
    6613. exit per-object: [18.4616ms][428.6109ms]
    6614. exit sandalone randomize: [140.0413ms][550.1909ms]
    6615. set for size check: [156.5744ms][566.7247ms]
    6616. set for dyna trim: [156.9556ms][567.1039ms]
    6617. set after final actor trim: [166.7709ms][576.9204ms]
    6618. set after second setnewactors for final data test: [177.6027ms][587.7522ms]
    6619. after isSizeAcceptable: [178.4031ms][588.5517ms]
    6620. #######################################################
    6621. time to complete randomizing [WoodfallTemple]: 626.4139ms
    6622. ending timestamp : [12:07:13.761 PM]
    6623. starting timestamp : [12:07:13.370 PM]
    6624. in scene [StoneTowerTemple][0] standalone was skipped over: [0x0C00][ObjSwitch]
    6625. in scene [StoneTowerTemple][1] standalone was skipped over: [0x1803][ObjSwitch]
    6626. in scene [StoneTowerTemple][1] standalone was skipped over: [0x1700][ObjSwitch]
    6627. in scene [StoneTowerTemple][2] standalone was skipped over: [0x6020][ObjSwitch]
    6628. in scene [StoneTowerTemple][2] standalone was skipped over: [0x6120][ObjSwitch]
    6629. in scene [StoneTowerTemple][2] standalone was skipped over: [0x6220][ObjSwitch]
    6630. in scene [StoneTowerTemple][2] standalone was skipped over: [0x6420][ObjSwitch]
    6631. in scene [StoneTowerTemple][2] standalone was skipped over: [0x6325][ObjSwitch]
    6632. in scene [StoneTowerTemple][3] standalone was skipped over: [0x0700][ObjSwitch]
    6633. in scene [StoneTowerTemple][3] standalone was skipped over: [0x1700][ObjSwitch]
    6634. in scene [StoneTowerTemple][3] standalone was skipped over: [0x6520][ObjSwitch]
    6635. in scene [StoneTowerTemple][8] standalone was skipped over: [0x1603][ObjSwitch]
    6636. in scene [StoneTowerTemple][9] standalone was skipped over: [0x8D99][CircleOfFire]
    6637. in scene [StoneTowerTemple][9] standalone was skipped over: [0x4D1B][CircleOfFire]
    6638. in scene [StoneTowerTemple][9] standalone was skipped over: [0x1B05][ObjSwitch]
    6639. time to read scene enemies: 62.8716ms
    6640. object [Lightblock] replacement blocked by removal chance roll
    6641. time to read scene objects: 63.3275ms
    6642. =========================================================================
    6643. For Scene: [StoneTowerTemple] with fid: 1175, with sid: 0x16
    6644. =========================================================================
    6645. time to finish removing unnecessary objects: 106.964ms
    6646. ---------------------------
    6647. time to generate candidate list: 293.1979ms
    6648. time to separate map/time actors: 306.7974ms
    6649. time to find matching candidates: 376.8169ms
    6650. Loops used for match candidate: 1
    6651. ----------
    6652. [4][DoorShutter] has flags: [127]
    6653. [5][DoorShutter] has flags: [127]
    6654. [6][DoorShutter] has flags: [127]
    6655. [7][DoorShutter] has flags: [60]
    6656. [8][DoorShutter] has flags: [61]
    6657. [9][DoorShutter] has flags: [127]
    6658. [10][DoorShutter] has flags: [14]
    6659. [11][DoorShutter] has flags: [127]
    6660. [12][DoorShutter] has flags: [127]
    6661. #######################################################
    6662. Old actor:r[00]n[DragonFly]v[0x0000] replaced by new actor: [00FF][Poe]
    6663. Old actor:r[00]n[DragonFly]v[0x0000] replaced by new actor: [00FF][Poe]
    6664. Old actor:r[00]n[RealBombchu]v[0x008C] replaced by new actor: [FFFF][Tektite]
    6665. Old actor:r[00]n[SmallWoodenBox]v[0x000B] replaced by new actor: [000B][SmallWoodenBox]
    6666. Old actor:r[00]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox]
    6667. Old actor:r[01]n[SpikedMine]v[0x2006] replaced by new actor: [0010][CutscenePirate]
    6668. Old actor:r[01]n[SpikedMine]v[0x2006] replaced by new actor: [0012][CutscenePirate]
    6669. Old actor:r[01]n[SpikedMine]v[0x200B] replaced by new actor: [0011][CutscenePirate]
    6670. Old actor:r[01]n[SpikedMine]v[0x200B] replaced by new actor: [0012][CutscenePirate]
    6671. Old actor:r[01]n[Beamos]v[0x0600] replaced by new actor: [FFFF][Shabom]
    6672. Old actor:r[01]n[Beamos]v[0x0800] replaced by new actor: [0002][Shabom]
    6673. Old actor:r[01]n[SmallWoodenBox]v[0x000B] replaced by new actor: [000B][SmallWoodenBox]
    6674. Old actor:r[01]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox]
    6675. Old actor:r[01]n[SmallWoodenBox]v[0x001F] replaced by new actor: [001F][SmallWoodenBox]
    6676. Old actor:r[02]n[DragonFly]v[0x0000] replaced by new actor: [00FF][Poe]
    6677. Old actor:r[02]n[RealBombchu]v[0x0028] replaced by new actor: [FFFD][Tektite]
    6678. Old actor:r[02]n[RealBombchu]v[0x003C] replaced by new actor: [FFFF][Tektite]
    6679. Old actor:r[02]n[RealBombchu]v[0x0046] replaced by new actor: [FFFD][Tektite]
    6680. Old actor:r[02]n[Guay]v[0x0000] replaced by new actor: [8002][Keese]
    6681. Old actor:r[02]n[Guay]v[0x0000] replaced by new actor: [8000][Keese]
    6682. Old actor:r[02]n[SmallWoodenBox]v[0x0015] replaced by new actor: [0015][SmallWoodenBox]
    6683. Old actor:r[02]n[SmallWoodenBox]v[0x0015] replaced by new actor: [0015][SmallWoodenBox]
    6684. Old actor:r[03]n[SpikedMine]v[0x2003] replaced by new actor: [0012][CutscenePirate]
    6685. Old actor:r[03]n[SpikedMine]v[0x2003] replaced by new actor: [0010][CutscenePirate]
    6686. Old actor:r[03]n[SpikedMine]v[0x2003] replaced by new actor: [0013][CutscenePirate]
    6687. Old actor:r[03]n[SkullFish]v[0x00A2] replaced by new actor: [0062][SkullFish]
    6688. Old actor:r[03]n[RealBombchu]v[0x0028] replaced by new actor: [FFFD][Tektite]
    6689. Old actor:r[03]n[BioDekuBaba]v[0x0004] replaced by new actor: [0777][Armos]
    6690. Old actor:r[03]n[BioDekuBaba]v[0x0004] replaced by new actor: [0777][Armos]
    6691. Old actor:r[04]n[Armos]v[0xFFFF] replaced by new actor: [0000][Empty]
    6692. Old actor:r[04]n[Armos]v[0xFFFF] replaced by new actor: [5B49][TreasureChest] dyn: [12]
    6693. Old actor:r[04]n[Armos]v[0xFFFF] replaced by new actor: [0000][Nejiron]
    6694. Old actor:r[04]n[Armos]v[0xFFFF] replaced by new actor: [191E][Dexihand]
    6695. Old actor:r[04]n[ArmosStatue]v[0x007F] replaced by new actor: [627B][TallGrass]
    6696. Old actor:r[04]n[ArmosStatue]v[0x007F] replaced by new actor: [0000][Empty]
    6697. Old actor:r[07]n[Bo]v[0xFF00] replaced by new actor: [4308][ClayPot]
    6698. Old actor:r[07]n[Bo]v[0xFF00] replaced by new actor: [0000][Takkuri]
    6699. Old actor:r[07]n[Bo]v[0x6404] replaced by new actor: [191E][Dexihand]
    6700. Old actor:r[07]n[Bo]v[0x7804] replaced by new actor: [0000][Empty]
    6701. Old actor:r[07]n[Nejiron]v[0x0000] replaced by new actor: [191E][Dexihand]
    6702. Old actor:r[07]n[Nejiron]v[0x0000] replaced by new actor: [191E][Dexihand]
    6703. Old actor:r[07]n[Nejiron]v[0x0000] replaced by new actor: [191E][Dexihand]
    6704. Old actor:r[08]n[Hiploop]v[0x0000] replaced by new actor: [FF01][Wolfos]
    6705. Old actor:r[09]n[RealBombchu]v[0x0032] replaced by new actor: [FFFD][Tektite]
    6706. Old actor:r[10]n[GaroMaster]v[0x0000] replaced by new actor: [0001][DekuBaba]
    6707. Old actor:r[00]n[ObjSwitch]v[0x0902] replaced by new actor: [0000][FlameEyeTrap]
    6708. Old actor:r[03]n[ObjSwitch]v[0x1D82] replaced by new actor: [FE02][WallTalkSpot]
    6709. ---------------------------------------------------------
    6710. Height adjustments:
    6711. + adjusted height of actor [Takkuri] by [100]
    6712. +++ [30][TreasureChest] had switch flags modified to [126] +++
    6713. +++ [30][TreasureChest] had treasure flags modified to [9] +++
    6714. +++ [35][ClayPot] had treasure flags modified to [8] +++
    6715. ---------------------------------------------------------
    6716. ======( Map 00 )======
    6717. day: overlay ratio: [1.0354] newsize: [029F70] oldsize: [028880]
    6718. day: struct ratio: [0.5156] newsize: [002984] oldsize: [005084]
    6719. day: total = ratio: [0.9780] newsize: [02C8F4] oldsize: [02D904]
    6720. night: overlay ratio: [1.0354] newsize: [029F70] oldsize: [028880]
    6721. night: struct ratio: [0.5156] newsize: [002984] oldsize: [005084]
    6722. night: total = ratio: [0.9780] newsize: [02C8F4] oldsize: [02D904]
    6723. ------------------------------------------------------
    6724. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6725. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6726. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
    6727. sum: [0x734A0] allsize: [0x146F50]
    6728. ------------------------------------------------------
    6729. day: dyna poly delta: [-12] newsize: [000053] oldsize: [00005F]
    6730. day: dyna vert delta: [-12] newsize: [000042] oldsize: [00004E]
    6731. night: dyna poly delta: [-12] newsize: [000053] oldsize: [00005F]
    6732. night: dyna vert delta: [-12] newsize: [000042] oldsize: [00004E]
    6733. -------------------------------------------------
    6734. ======( Map 01 )======
    6735. day: overlay ratio: [0.7653] newsize: [023200] oldsize: [02DE60]
    6736. day: struct ratio: [0.5476] newsize: [005450] oldsize: [0099F8]
    6737. day: total = ratio: [0.7275] newsize: [028650] oldsize: [037858]
    6738. night: overlay ratio: [0.7653] newsize: [023200] oldsize: [02DE60]
    6739. night: struct ratio: [0.5476] newsize: [005450] oldsize: [0099F8]
    6740. night: total = ratio: [0.7275] newsize: [028650] oldsize: [037858]
    6741. ------------------------------------------------------
    6742. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6743. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6744. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
    6745. sum: [0x734A0] allsize: [0x146F50]
    6746. ------------------------------------------------------
    6747. day: dyna poly delta: [0] newsize: [000084] oldsize: [000084]
    6748. day: dyna vert delta: [0] newsize: [00006C] oldsize: [00006C]
    6749. night: dyna poly delta: [0] newsize: [000084] oldsize: [000084]
    6750. night: dyna vert delta: [0] newsize: [00006C] oldsize: [00006C]
    6751. -------------------------------------------------
    6752. ======( Map 02 )======
    6753. day: overlay ratio: [1.0900] newsize: [0381F0] oldsize: [0337D0]
    6754. day: struct ratio: [0.8268] newsize: [0046F4] oldsize: [0055D0]
    6755. day: total = ratio: [1.0652] newsize: [03C8E4] oldsize: [038DA0]
    6756. night: overlay ratio: [1.0900] newsize: [0381F0] oldsize: [0337D0]
    6757. night: struct ratio: [0.8268] newsize: [0046F4] oldsize: [0055D0]
    6758. night: total = ratio: [1.0652] newsize: [03C8E4] oldsize: [038DA0]
    6759. ------------------------------------------------------
    6760. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6761. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6762. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
    6763. sum: [0x734A0] allsize: [0x146F50]
    6764. ------------------------------------------------------
    6765. day: dyna poly delta: [0] newsize: [000092] oldsize: [000092]
    6766. day: dyna vert delta: [0] newsize: [000084] oldsize: [000084]
    6767. night: dyna poly delta: [0] newsize: [000092] oldsize: [000092]
    6768. night: dyna vert delta: [0] newsize: [000084] oldsize: [000084]
    6769. -------------------------------------------------
    6770. ======( Map 03 )======
    6771. day: overlay ratio: [0.7978] newsize: [037830] oldsize: [045940]
    6772. day: struct ratio: [0.5961] newsize: [004F14] oldsize: [0084A8]
    6773. day: total = ratio: [0.7764] newsize: [03C744] oldsize: [04DDE8]
    6774. night: overlay ratio: [0.7978] newsize: [037830] oldsize: [045940]
    6775. night: struct ratio: [0.5961] newsize: [004F14] oldsize: [0084A8]
    6776. night: total = ratio: [0.7764] newsize: [03C744] oldsize: [04DDE8]
    6777. ------------------------------------------------------
    6778. day: object ratio: [0.9983] newsize: [14CC80] oldsize: [14D5B0]
    6779. night: object ratio: [0.9983] newsize: [14CC80] oldsize: [14D5B0]
    6780. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 0x5D30 ]
    6781. sum: [0x791D0] allsize: [0x14CC80]
    6782. ------------------------------------------------------
    6783. day: dyna poly delta: [-32] newsize: [0000A2] oldsize: [0000C2]
    6784. day: dyna vert delta: [-28] newsize: [000080] oldsize: [00009C]
    6785. night: dyna poly delta: [-32] newsize: [0000A2] oldsize: [0000C2]
    6786. night: dyna vert delta: [-28] newsize: [000080] oldsize: [00009C]
    6787. -------------------------------------------------
    6788. ======( Map 04 )======
    6789. day: overlay ratio: [1.0081] newsize: [026E20] oldsize: [026920]
    6790. day: struct ratio: [0.9629] newsize: [0034BC] oldsize: [0036C4]
    6791. day: total = ratio: [1.0044] newsize: [02A2DC] oldsize: [029FE4]
    6792. night: overlay ratio: [1.0081] newsize: [026E20] oldsize: [026920]
    6793. night: struct ratio: [0.9629] newsize: [0034BC] oldsize: [0036C4]
    6794. night: total = ratio: [1.0044] newsize: [02A2DC] oldsize: [029FE4]
    6795. ------------------------------------------------------
    6796. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6797. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6798. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
    6799. sum: [0x734A0] allsize: [0x146F50]
    6800. ------------------------------------------------------
    6801. day: dyna poly delta: [-28] newsize: [00005A] oldsize: [000076]
    6802. day: dyna vert delta: [-18] newsize: [00003C] oldsize: [00004E]
    6803. night: dyna poly delta: [-28] newsize: [00005A] oldsize: [000076]
    6804. night: dyna vert delta: [-18] newsize: [00003C] oldsize: [00004E]
    6805. -------------------------------------------------
    6806. ======( Map 05 )======
    6807. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    6808. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    6809. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    6810. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    6811. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    6812. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    6813. ------------------------------------------------------
    6814. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6815. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6816. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
    6817. sum: [0x734A0] allsize: [0x146F50]
    6818. ------------------------------------------------------
    6819. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6820. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6821. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6822. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6823. -------------------------------------------------
    6824. ======( Map 06 )======
    6825. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    6826. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    6827. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    6828. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    6829. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    6830. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    6831. ------------------------------------------------------
    6832. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6833. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6834. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
    6835. sum: [0x734A0] allsize: [0x146F50]
    6836. ------------------------------------------------------
    6837. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6838. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6839. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    6840. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    6841. -------------------------------------------------
    6842. ======( Map 07 )======
    6843. day: overlay ratio: [1.1003] newsize: [026590] oldsize: [022DA0]
    6844. day: struct ratio: [0.9420] newsize: [0054B0] oldsize: [0059E8]
    6845. day: total = ratio: [1.0783] newsize: [02BA40] oldsize: [028788]
    6846. night: overlay ratio: [1.1003] newsize: [026590] oldsize: [022DA0]
    6847. night: struct ratio: [0.9420] newsize: [0054B0] oldsize: [0059E8]
    6848. night: total = ratio: [1.0783] newsize: [02BA40] oldsize: [028788]
    6849. ------------------------------------------------------
    6850. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6851. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6852. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
    6853. sum: [0x734A0] allsize: [0x146F50]
    6854. ------------------------------------------------------
    6855. day: dyna poly delta: [0] newsize: [0000B4] oldsize: [0000B4]
    6856. day: dyna vert delta: [0] newsize: [00007C] oldsize: [00007C]
    6857. night: dyna poly delta: [0] newsize: [0000B4] oldsize: [0000B4]
    6858. night: dyna vert delta: [0] newsize: [00007C] oldsize: [00007C]
    6859. -------------------------------------------------
    6860. ======( Map 08 )======
    6861. day: overlay ratio: [1.0174] newsize: [01E750] oldsize: [01DF00]
    6862. day: struct ratio: [0.9793] newsize: [00300C] oldsize: [003110]
    6863. day: total = ratio: [1.0138] newsize: [02175C] oldsize: [021010]
    6864. night: overlay ratio: [1.0174] newsize: [01E750] oldsize: [01DF00]
    6865. night: struct ratio: [0.9793] newsize: [00300C] oldsize: [003110]
    6866. night: total = ratio: [1.0138] newsize: [02175C] oldsize: [021010]
    6867. ------------------------------------------------------
    6868. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6869. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6870. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
    6871. sum: [0x734A0] allsize: [0x146F50]
    6872. ------------------------------------------------------
    6873. day: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
    6874. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    6875. night: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
    6876. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
    6877. -------------------------------------------------
    6878. ======( Map 09 )======
    6879. day: overlay ratio: [1.0402] newsize: [01B5E0] oldsize: [01A4F0]
    6880. day: struct ratio: [1.0280] newsize: [002E68] oldsize: [002D24]
    6881. day: total = ratio: [1.0391] newsize: [01E448] oldsize: [01D214]
    6882. night: overlay ratio: [1.0402] newsize: [01B5E0] oldsize: [01A4F0]
    6883. night: struct ratio: [1.0280] newsize: [002E68] oldsize: [002D24]
    6884. night: total = ratio: [1.0391] newsize: [01E448] oldsize: [01D214]
    6885. ------------------------------------------------------
    6886. day: object ratio: [0.9967] newsize: [14A9B0] oldsize: [14BB00]
    6887. night: object ratio: [0.9967] newsize: [14A9B0] oldsize: [14BB00]
    6888. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 0x29B0 0x10A0 0x10 ]
    6889. sum: [0x76F00] allsize: [0x14A9B0]
    6890. ------------------------------------------------------
    6891. day: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
    6892. day: dyna vert delta: [0] newsize: [000039] oldsize: [000039]
    6893. night: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
    6894. night: dyna vert delta: [0] newsize: [000039] oldsize: [000039]
    6895. -------------------------------------------------
    6896. ======( Map 0A )======
    6897. day: overlay ratio: [0.9259] newsize: [007920] oldsize: [0082D0]
    6898. day: struct ratio: [0.4170] newsize: [0008E8] oldsize: [00155C]
    6899. day: total = ratio: [0.8545] newsize: [008208] oldsize: [00982C]
    6900. night: overlay ratio: [0.9259] newsize: [007920] oldsize: [0082D0]
    6901. night: struct ratio: [0.4170] newsize: [0008E8] oldsize: [00155C]
    6902. night: total = ratio: [0.8545] newsize: [008208] oldsize: [00982C]
    6903. ------------------------------------------------------
    6904. day: object ratio: [0.9804] newsize: [14A910] oldsize: [151290]
    6905. night: object ratio: [0.9804] newsize: [14A910] oldsize: [151290]
    6906. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 0x39C0 ]
    6907. sum: [0x76E60] allsize: [0x14A910]
    6908. ------------------------------------------------------
    6909. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    6910. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6911. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    6912. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6913. -------------------------------------------------
    6914. ======( Map 0B )======
    6915. day: overlay ratio: [1.0000] newsize: [0021C0] oldsize: [0021C0]
    6916. day: struct ratio: [1.0000] newsize: [000224] oldsize: [000224]
    6917. day: total = ratio: [1.0000] newsize: [0023E4] oldsize: [0023E4]
    6918. night: overlay ratio: [1.0000] newsize: [0021C0] oldsize: [0021C0]
    6919. night: struct ratio: [1.0000] newsize: [000224] oldsize: [000224]
    6920. night: total = ratio: [1.0000] newsize: [0023E4] oldsize: [0023E4]
    6921. ------------------------------------------------------
    6922. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6923. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
    6924. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
    6925. sum: [0x734A0] allsize: [0x146F50]
    6926. ------------------------------------------------------
    6927. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    6928. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6929. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    6930. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    6931. -------------------------------------------------
    6932. ---------------------------------------------------------
    6933. objects pick time: [16.5981ms][323.8097ms]
    6934. object trim time: [16.7716ms][323.9776ms]
    6935. set new actors: [25.7767ms][332.9848ms]
    6936. pre-checking object size: [25.7811ms][332.9868ms]
    6937. exit per-object: [32.3161ms][339.5247ms]
    6938. exit sandalone randomize: [34.6369ms][341.8447ms]
    6939. set for size check: [46.7078ms][353.9159ms]
    6940. set for dyna trim: [46.9291ms][354.1354ms]
    6941. set after final actor trim: [51.1059ms][358.3154ms]
    6942. set after second setnewactors for final data test: [69.1498ms][376.3596ms]
    6943. after isSizeAcceptable: [69.6089ms][376.8154ms]
    6944. #######################################################
    6945. time to complete randomizing [StoneTowerTemple]: 393.3097ms
    6946. ending timestamp : [12:07:13.763 PM]
    6947. starting timestamp : [12:07:13.135 PM]
    6948. in scene [BeneathTheWell]m[2]r[7] common scoopable actor: [0x0001][Fish] skipped the restriction: [179]
    6949. in scene [BeneathTheWell]m[4]r[1] common scoopable actor: [0x0001][Fish] skipped the restriction: [179]
    6950. in scene [BeneathTheWell]m[4]r[2] common scoopable actor: [0x0001][Fish] skipped the restriction: [179]
    6951. in scene [BeneathTheWell]m[4]r[3] common scoopable actor: [0x0001][Fish] skipped the restriction: [179]
    6952. in scene (O!) [BeneathTheWell]m[9]r[0]v[0135] actor:[0x0135][Cow] was blocked by item [405]
    6953. in scene (O!) [BeneathTheWell]m[12]r[4]v[FF00] actor:[0xFF00][BigPoe] was blocked by item [182]
    6954. time to read scene enemies: 75.0314ms
    6955. object [Lightblock] replacement blocked by removal chance roll
    6956. time to read scene objects: 75.2676ms
    6957. =========================================================================
    6958. For Scene: [BeneathTheWell] with fid: 1388, with sid: 0x4B
    6959. =========================================================================
    6960. time to finish removing unnecessary objects: 84.6727ms
    6961. ---------------------------
    6962. time to generate candidate list: 364.7414ms
    6963. time to separate map/time actors: 379.236ms
    6964. time to find matching candidates: 592.9168ms
    6965. Loops used for match candidate: 1
    6966. ----------
    6967. [0][DoorShutter] has flags: [42]
    6968. [1][DoorShutter] has flags: [38]
    6969. [2][DoorShutter] has flags: [33]
    6970. [3][DoorShutter] has flags: [32]
    6971. [4][DoorShutter] has flags: [40]
    6972. [5][DoorShutter] has flags: [35]
    6973. [6][DoorShutter] has flags: [41]
    6974. [7][DoorShutter] has flags: [39]
    6975. [8][DoorShutter] has flags: [36]
    6976. [9][DoorShutter] has flags: [34]
    6977. [10][DoorShutter] has flags: [30]
    6978. [11][DoorShutter] has flags: [31]
    6979. [12][DoorShutter] has flags: [37]
    6980. #######################################################
    6981. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FC00][HitSpot]
    6982. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0004][Tingle]
    6983. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][MothSwarm]
    6984. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [7C01][SpiderWeb]
    6985. Old actor:r[01]n[IceCavernStelagtite]v[0xFF02] replaced by new actor: [5600][ElfBubble]
    6986. Old actor:r[01]n[IceCavernStelagtite]v[0xFF02] replaced by new actor: [5600][Empty]
    6987. Old actor:r[01]n[Keese]v[0x0004] replaced by new actor: [FFFF][Shabom]
    6988. Old actor:r[01]n[DekuBabaWithered]v[0x0001] replaced by new actor: [0000][SwampTouristGuide]
    6989. Old actor:r[01]n[DekuBabaWithered]v[0x0001] replaced by new actor: [0000][SwampTouristGuide]
    6990. Old actor:r[01]n[WallMaster]v[0x0001] replaced by new actor: [7D01][BigPoe]
    6991. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [6000][Empty]
    6992. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [7B01][SpiderWeb]
    6993. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0005][Empty]
    6994. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [5324][BugsFishButterfly]
    6995. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [F400][HitSpot]
    6996. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Tingle]
    6997. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][MothSwarm]
    6998. Old actor:r[01]n[Freezard]v[0x100F] replaced by new actor: [0000][Dinofos]
    6999. Old actor:r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [7901][SpiderWeb]
    7000. Old actor:r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0000][Empty]
    7001. Old actor:r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Shabom]
    7002. Old actor:r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FFFF][Shabom]
    7003. Old actor:r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][Tingle]
    7004. Old actor:r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0001][Empty]
    7005. Old actor:r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0000][Empty]
    7006. Old actor:r[03]n[Keese]v[0x0000] replaced by new actor: [FFFF][Shabom]
    7007. Old actor:r[03]n[Keese]v[0x0000] replaced by new actor: [8C05][Bo]
    7008. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    7009. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Empty]
    7010. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0005][Empty]
    7011. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0007][Fairy]
    7012. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [7801][SpiderWeb]
    7013. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0007][Empty]
    7014. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FC00][Empty]
    7015. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Tingle]
    7016. Old actor:r[04]n[Dexihand]v[0x191E] replaced by new actor: [0015][PottedPlant]
    7017. Old actor:r[05]n[WallMaster]v[0x0001] replaced by new actor: [7701][BigPoe]
    7018. Old actor:r[05]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FFFF][Shabom]
    7019. Old actor:r[05]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0004][Empty]
    7020. Old actor:r[05]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0001][Tingle]
    7021. Old actor:r[06]n[DekuBaba]v[0x0000] replaced by new actor: [0000][SwampTouristGuide]
    7022. Old actor:r[06]n[DekuBaba]v[0x0000] replaced by new actor: [0000][SwampTouristGuide]
    7023. Old actor:r[06]n[DekuBaba]v[0x0000] replaced by new actor: [0000][SwampTouristGuide]
    7024. Old actor:r[06]n[DekuBabaWithered]v[0x0002] replaced by new actor: [FF78][RegularIceBlock]
    7025. Old actor:r[06]n[DekuBabaWithered]v[0x0002] replaced by new actor: [FF01][ArcheryMiniGameMan]
    7026. Old actor:r[06]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0000][SwampTouristGuide]
    7027. Old actor:r[06]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Tingle]
    7028. Old actor:r[06]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][Empty]
    7029. Old actor:r[06]n[CeilingSpawner]v[0x00FF] replaced by new actor: [EC00][HitSpot]
    7030. Old actor:r[07]n[Skulltula]v[0x003F] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    7031. Old actor:r[07]n[WallMaster]v[0x0001] replaced by new actor: [1301][BigPoe]
    7032. Old actor:r[07]n[WallMaster]v[0x0001] replaced by new actor: [7501][BigPoe]
    7033. Old actor:r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0000][Empty]
    7034. Old actor:r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0000][Empty]
    7035. Old actor:r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0004][Empty]
    7036. Old actor:r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0001][Tingle]
    7037. Old actor:r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [5324][BugsFishButterfly]
    7038. Old actor:r[08]n[Skulltula]v[0x007F] replaced by new actor: [0002][Fairy]
    7039. Old actor:r[08]n[Skulltula]v[0x007F] replaced by new actor: [E800][HitSpot]
    7040. Old actor:r[08]n[Skulltula]v[0x007F] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    7041. Old actor:r[09]n[Treee]v[0xFF0B] replaced by new actor: [0AFE][TreasureChest] dyn: [12]
    7042. Old actor:r[09]n[Treee]v[0xFF0B] replaced by new actor: [0101][IronKnuckle]
    7043. Old actor:r[09]n[Treee]v[0xFF02] replaced by new actor: [FF01][IronKnuckle]
    7044. Old actor:r[10]n[Keese]v[0x0000] replaced by new actor: [0002][MothSwarm]
    7045. Old actor:r[10]n[Keese]v[0x0000] replaced by new actor: [FFFF][Shabom]
    7046. Old actor:r[10]n[Keese]v[0x0000] replaced by new actor: [0002][Shabom]
    7047. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0005][Empty]
    7048. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0000][Tingle]
    7049. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF05][Bo]
    7050. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [7201][SpiderWeb]
    7051. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0007][MothSwarm]
    7052. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [7101][BigPoe]
    7053. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0001][Tingle]
    7054. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0001][Empty]
    7055. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Fairy]
    7056. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0007][Fairy]
    7057. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0007][Fairy]
    7058. Old actor:r[02]n[DekuFlower]v[0x007F] replaced by new actor: [430A][ClayPot]
    7059. Old actor:r[02]n[DekuFlower]v[0x007F] replaced by new actor: [7001][BigPoe]
    7060. Old actor:r[02]n[Fish]v[0x0001] replaced by new actor: [3322][BugsFishButterfly]
    7061. Old actor:r[03]n[BugsFishButterfly]v[0xA323] replaced by new actor: [0010][PottedPlant]
    7062. Old actor:r[03]n[FlameEyeTrap]v[0x0003] replaced by new actor: [1D82][ObjSwitch] dyn: [12]
    7063. Old actor:r[04]n[Fish]v[0x0001] replaced by new actor: [0001][Fish]
    7064. Old actor:r[04]n[Fish]v[0x0001] replaced by new actor: [6322][BugsFishButterfly]
    7065. Old actor:r[04]n[Fish]v[0x0001] replaced by new actor: [3322][BugsFishButterfly]
    7066. Old actor:r[04]n[FlameEyeTrap]v[0x0003] replaced by new actor: [6F01][SpiderWeb]
    7067. Old actor:r[04]n[FlameEyeTrap]v[0x0003] replaced by new actor: [DC02][HitSpot]
    7068. Old actor:r[05]n[BugsFishButterfly]v[0x3323] replaced by new actor: [C200][Bo]
    7069. Old actor:r[05]n[ClayPot]v[0x4015] replaced by new actor: [0002][Shabom]
    7070. Old actor:r[05]n[ClayPot]v[0x4215] replaced by new actor: [FFFF][Empty]
    7071. Old actor:r[05]n[ClayPot]v[0x4415] replaced by new actor: [0007][MothSwarm]
    7072. Old actor:r[05]n[ClayPot]v[0x4615] replaced by new actor: [FC1D][ClayPot]
    7073. Old actor:r[05]n[ClayPot]v[0x4815] replaced by new actor: [0002][Empty]
    7074. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [441C][ClayPot]
    7075. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [0009][Fairy]
    7076. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [5324][BugsFishButterfly]
    7077. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [6D01][BigPoe]
    7078. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [C21A][ClayPot]
    7079. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [01B1][En_Invisible_Ruppe]
    7080. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [2323][BugsFishButterfly]
    7081. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [6B01][BigPoe]
    7082. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [4A19][ClayPot]
    7083. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [3323][BugsFishButterfly]
    7084. Old actor:r[07]n[BugsFishButterfly]v[0x5323] replaced by new actor: [01A9][En_Invisible_Ruppe]
    7085. Old actor:r[12]n[ClayPot]v[0x018A] replaced by new actor: [6901][BigPoe]
    7086. Old actor:r[12]n[ClayPot]v[0x018A] replaced by new actor: [0009][Fairy]
    7087. Old actor:r[12]n[ClayPot]v[0x018A] replaced by new actor: [01A1][En_Invisible_Ruppe]
    7088. Old actor:r[12]n[ClayPot]v[0x018A] replaced by new actor: [0007][Fairy]
    7089. ---------------------------------------------------------
    7090. Height adjustments:
    7091. - lowered height of actor [Tingle] by [60] from ceiling to fly
    7092. - lowered height of actor [MothSwarm] by [65] from ceiling to fly
    7093. - lowered height of actor [BugsFishButterfly] by [67] from ceiling to fly
    7094. - lowered height of actor [Tingle] by [64] from ceiling to fly
    7095. - lowered height of actor [MothSwarm] by [56] from ceiling to fly
    7096. - lowered height of actor [Empty] by [69] from ceiling to fly
    7097. - lowered height of actor [Shabom] by [62] from ceiling to fly
    7098. - lowered height of actor [Tingle] by [56] from ceiling to fly
    7099. - lowered height of actor [Empty] by [70] from ceiling to fly
    7100. - lowered height of actor [UnusedPirateElevator] by [91] from ceiling to fly
    7101. - lowered height of actor [Fairy] by [65] from ceiling to fly
    7102. - lowered height of actor [Tingle] by [82] from ceiling to fly
    7103. - lowered height of actor [Shabom] by [58] from ceiling to fly
    7104. - lowered height of actor [Tingle] by [56] from ceiling to fly
    7105. - lowered height of actor [Tingle] by [62] from ceiling to fly
    7106. - lowered height of actor [UnusedPirateElevator] by [72] from ceiling to fly
    7107. - lowered height of actor [Empty] by [65] from ceiling to fly
    7108. - lowered height of actor [Empty] by [83] from ceiling to fly
    7109. - lowered height of actor [Tingle] by [75] from ceiling to fly
    7110. - lowered height of actor [BugsFishButterfly] by [65] from ceiling to fly
    7111. - lowered height of actor [Fairy] by [88] from ceiling to fly
    7112. - lowered height of actor [UnusedPirateElevator] by [56] from ceiling to fly
    7113. - lowered height of actor [Tingle] by [74] from ceiling to fly
    7114. - lowered height of actor [MothSwarm] by [89] from ceiling to fly
    7115. - lowered height of actor [BigPoe] by [88] from ceiling to fly
    7116. - lowered height of actor [Tingle] by [61] from ceiling to fly
    7117. - lowered height of actor [Fairy] by [59] from ceiling to fly
    7118. - lowered height of actor [Fairy] by [83] from ceiling to fly
    7119. - lowered height of actor [Fairy] by [59] from ceiling to fly
    7120. + adjusted height of actor [MothSwarm] by [50]
    7121. + adjusted height of actor [BugsFishButterfly] by [100]
    7122. +++ [9][BigPoe] had switch flags modified to [125] +++
    7123. +++ [11][SpiderWeb] had switch flags modified to [123] +++
    7124. +++ [14][HitSpot] had switch flags modified to [122] +++
    7125. +++ [18][SpiderWeb] had switch flags modified to [121] +++
    7126. +++ [31][SpiderWeb] had switch flags modified to [120] +++
    7127. +++ [36][BigPoe] had switch flags modified to [119] +++
    7128. +++ [48][HitSpot] had switch flags modified to [118] +++
    7129. +++ [51][BigPoe] had switch flags modified to [117] +++
    7130. +++ [58][HitSpot] had switch flags modified to [116] +++
    7131. +++ [60][TreasureChest] had switch flags modified to [115] +++
    7132. +++ [69][SpiderWeb] had switch flags modified to [114] +++
    7133. +++ [71][BigPoe] had switch flags modified to [113] +++
    7134. +++ [78][BigPoe] had switch flags modified to [112] +++
    7135. +++ [85][SpiderWeb] had switch flags modified to [111] +++
    7136. +++ [86][HitSpot] had switch flags modified to [110] +++
    7137. +++ [96][BigPoe] had switch flags modified to [109] +++
    7138. +++ [98][En_Invisible_Ruppe] had switch flags modified to [108] +++
    7139. +++ [100][BigPoe] had switch flags modified to [107] +++
    7140. +++ [103][En_Invisible_Ruppe] had switch flags modified to [106] +++
    7141. +++ [104][BigPoe] had switch flags modified to [105] +++
    7142. +++ [106][En_Invisible_Ruppe] had switch flags modified to [104] +++
    7143. +++ [60][TreasureChest] had treasure flags modified to [30] +++
    7144. +++ [91][ClayPot] had treasure flags modified to [29] +++
    7145. +++ [93][ClayPot] had treasure flags modified to [28] +++
    7146. +++ [97][ClayPot] had treasure flags modified to [26] +++
    7147. +++ [101][ClayPot] had treasure flags modified to [25] +++
    7148. ---------------------------------------------------------
    7149. ======( Map 00 )======
    7150. day: overlay ratio: [0.7694] newsize: [00F680] oldsize: [014060]
    7151. day: struct ratio: [1.0378] newsize: [004B70] oldsize: [0048B0]
    7152. day: total = ratio: [0.8190] newsize: [0141F0] oldsize: [018910]
    7153. night: overlay ratio: [0.7694] newsize: [00F680] oldsize: [014060]
    7154. night: struct ratio: [1.0378] newsize: [004B70] oldsize: [0048B0]
    7155. night: total = ratio: [0.8190] newsize: [0141F0] oldsize: [018910]
    7156. ------------------------------------------------------
    7157. day: object ratio: [1.1126] newsize: [13D270] oldsize: [11D0F0]
    7158. night: object ratio: [1.1126] newsize: [13D270] oldsize: [11D0F0]
    7159. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 0xD640 ]
    7160. sum: [0x697C0] allsize: [0x13D270]
    7161. ------------------------------------------------------
    7162. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7163. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7164. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7165. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7166. -------------------------------------------------
    7167. ======( Map 01 )======
    7168. day: overlay ratio: [0.7285] newsize: [01CAA0] oldsize: [027590]
    7169. day: struct ratio: [0.6786] newsize: [006228] oldsize: [0090A4]
    7170. day: total = ratio: [0.7192] newsize: [022CC8] oldsize: [030634]
    7171. night: overlay ratio: [0.7285] newsize: [01CAA0] oldsize: [027590]
    7172. night: struct ratio: [0.6786] newsize: [006228] oldsize: [0090A4]
    7173. night: total = ratio: [0.7192] newsize: [022CC8] oldsize: [030634]
    7174. ------------------------------------------------------
    7175. day: object ratio: [1.1126] newsize: [13D270] oldsize: [11D0F0]
    7176. night: object ratio: [1.1126] newsize: [13D270] oldsize: [11D0F0]
    7177. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 0xD640 ]
    7178. sum: [0x697C0] allsize: [0x13D270]
    7179. ------------------------------------------------------
    7180. day: dyna poly delta: [-26] newsize: [000000] oldsize: [00001A]
    7181. day: dyna vert delta: [-20] newsize: [000000] oldsize: [000014]
    7182. night: dyna poly delta: [-26] newsize: [000000] oldsize: [00001A]
    7183. night: dyna vert delta: [-20] newsize: [000000] oldsize: [000014]
    7184. -------------------------------------------------
    7185. ======( Map 02 )======
    7186. day: overlay ratio: [0.7595] newsize: [01B820] oldsize: [024380]
    7187. day: struct ratio: [0.3507] newsize: [00300C] oldsize: [0088FC]
    7188. day: total = ratio: [0.6813] newsize: [01E82C] oldsize: [02CC7C]
    7189. night: overlay ratio: [0.7595] newsize: [01B820] oldsize: [024380]
    7190. night: struct ratio: [0.3507] newsize: [00300C] oldsize: [0088FC]
    7191. night: total = ratio: [0.6813] newsize: [01E82C] oldsize: [02CC7C]
    7192. ------------------------------------------------------
    7193. day: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
    7194. night: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
    7195. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 ]
    7196. sum: [0x5C180] allsize: [0x12FC30]
    7197. ------------------------------------------------------
    7198. day: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
    7199. day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
    7200. night: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
    7201. night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
    7202. -------------------------------------------------
    7203. ======( Map 03 )======
    7204. day: overlay ratio: [1.0249] newsize: [01A390] oldsize: [019960]
    7205. day: struct ratio: [0.9146] newsize: [001EA4] oldsize: [002180]
    7206. day: total = ratio: [1.0165] newsize: [01C234] oldsize: [01BAE0]
    7207. night: overlay ratio: [1.0249] newsize: [01A390] oldsize: [019960]
    7208. night: struct ratio: [0.9146] newsize: [001EA4] oldsize: [002180]
    7209. night: total = ratio: [1.0165] newsize: [01C234] oldsize: [01BAE0]
    7210. ------------------------------------------------------
    7211. day: object ratio: [1.0867] newsize: [1481A0] oldsize: [12DEB0]
    7212. night: object ratio: [1.0867] newsize: [1481A0] oldsize: [12DEB0]
    7213. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 0x10 0x4EB0 0x136B0 ]
    7214. sum: [0x746F0] allsize: [0x1481A0]
    7215. ------------------------------------------------------
    7216. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    7217. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    7218. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    7219. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    7220. -------------------------------------------------
    7221. ======( Map 04 )======
    7222. day: overlay ratio: [0.5466] newsize: [015500] oldsize: [026FD0]
    7223. day: struct ratio: [0.2351] newsize: [002150] oldsize: [008DB8]
    7224. day: total = ratio: [0.4890] newsize: [017650] oldsize: [02FD88]
    7225. night: overlay ratio: [0.5466] newsize: [015500] oldsize: [026FD0]
    7226. night: struct ratio: [0.2351] newsize: [002150] oldsize: [008DB8]
    7227. night: total = ratio: [0.4890] newsize: [017650] oldsize: [02FD88]
    7228. ------------------------------------------------------
    7229. day: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
    7230. night: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
    7231. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 ]
    7232. sum: [0x5C180] allsize: [0x12FC30]
    7233. ------------------------------------------------------
    7234. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    7235. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    7236. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    7237. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    7238. -------------------------------------------------
    7239. ======( Map 05 )======
    7240. day: overlay ratio: [0.8336] newsize: [0233C0] oldsize: [02A440]
    7241. day: struct ratio: [1.1169] newsize: [006748] oldsize: [005C78]
    7242. day: total = ratio: [0.8677] newsize: [029B08] oldsize: [0300B8]
    7243. night: overlay ratio: [0.8336] newsize: [0233C0] oldsize: [02A440]
    7244. night: struct ratio: [1.1169] newsize: [006748] oldsize: [005C78]
    7245. night: total = ratio: [0.8677] newsize: [029B08] oldsize: [0300B8]
    7246. ------------------------------------------------------
    7247. day: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
    7248. night: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
    7249. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 ]
    7250. sum: [0x5C180] allsize: [0x12FC30]
    7251. ------------------------------------------------------
    7252. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7253. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7254. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7255. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7256. -------------------------------------------------
    7257. ======( Map 06 )======
    7258. day: overlay ratio: [0.7656] newsize: [02B040] oldsize: [0382F0]
    7259. day: struct ratio: [0.6093] newsize: [0038D4] oldsize: [005D44]
    7260. day: total = ratio: [0.7509] newsize: [02E914] oldsize: [03E034]
    7261. night: overlay ratio: [0.7656] newsize: [02B040] oldsize: [0382F0]
    7262. night: struct ratio: [0.6093] newsize: [0038D4] oldsize: [005D44]
    7263. night: total = ratio: [0.7509] newsize: [02E914] oldsize: [03E034]
    7264. ------------------------------------------------------
    7265. day: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
    7266. night: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
    7267. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 ]
    7268. sum: [0x5C180] allsize: [0x12FC30]
    7269. ------------------------------------------------------
    7270. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7271. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7272. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7273. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7274. -------------------------------------------------
    7275. ======( Map 07 )======
    7276. day: overlay ratio: [0.8126] newsize: [024420] oldsize: [02C9E0]
    7277. day: struct ratio: [0.4434] newsize: [0037B0] oldsize: [007D98]
    7278. day: total = ratio: [0.7574] newsize: [027BD0] oldsize: [034778]
    7279. night: overlay ratio: [0.8126] newsize: [024420] oldsize: [02C9E0]
    7280. night: struct ratio: [0.4434] newsize: [0037B0] oldsize: [007D98]
    7281. night: total = ratio: [0.7574] newsize: [027BD0] oldsize: [034778]
    7282. ------------------------------------------------------
    7283. day: object ratio: [1.0778] newsize: [130CD0] oldsize: [11ACC0]
    7284. night: object ratio: [1.0778] newsize: [130CD0] oldsize: [11ACC0]
    7285. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 0x10A0 ]
    7286. sum: [0x5D220] allsize: [0x130CD0]
    7287. ------------------------------------------------------
    7288. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    7289. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    7290. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    7291. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    7292. -------------------------------------------------
    7293. ======( Map 08 )======
    7294. day: overlay ratio: [0.8021] newsize: [00A9F0] oldsize: [00D3E0]
    7295. day: struct ratio: [0.5932] newsize: [000F5C] oldsize: [0019E4]
    7296. day: total = ratio: [0.7793] newsize: [00B94C] oldsize: [00EDC4]
    7297. night: overlay ratio: [0.8021] newsize: [00A9F0] oldsize: [00D3E0]
    7298. night: struct ratio: [0.5932] newsize: [000F5C] oldsize: [0019E4]
    7299. night: total = ratio: [0.7793] newsize: [00B94C] oldsize: [00EDC4]
    7300. ------------------------------------------------------
    7301. day: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
    7302. night: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
    7303. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 ]
    7304. sum: [0x5C180] allsize: [0x12FC30]
    7305. ------------------------------------------------------
    7306. day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
    7307. day: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
    7308. night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
    7309. night: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
    7310. -------------------------------------------------
    7311. ======( Map 09 )======
    7312. day: overlay ratio: [1.2990] newsize: [0113E0] oldsize: [00D460]
    7313. day: struct ratio: [1.6268] newsize: [001A28] oldsize: [001014]
    7314. day: total = ratio: [1.3221] newsize: [012E08] oldsize: [00E474]
    7315. night: overlay ratio: [1.2990] newsize: [0113E0] oldsize: [00D460]
    7316. night: struct ratio: [1.6268] newsize: [001A28] oldsize: [001014]
    7317. night: total = ratio: [1.3221] newsize: [012E08] oldsize: [00E474]
    7318. ------------------------------------------------------
    7319. day: object ratio: [1.0867] newsize: [1481A0] oldsize: [12DEB0]
    7320. night: object ratio: [1.0867] newsize: [1481A0] oldsize: [12DEB0]
    7321. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 0x10 0x4EB0 0x136B0 ]
    7322. sum: [0x746F0] allsize: [0x1481A0]
    7323. ------------------------------------------------------
    7324. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    7325. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    7326. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    7327. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    7328. -------------------------------------------------
    7329. ======( Map 0A )======
    7330. day: overlay ratio: [0.8558] newsize: [00B6F0] oldsize: [00D5C0]
    7331. day: struct ratio: [2.8890] newsize: [0045F8] oldsize: [001838]
    7332. day: total = ratio: [1.0628] newsize: [00FCE8] oldsize: [00EDF8]
    7333. night: overlay ratio: [0.8558] newsize: [00B6F0] oldsize: [00D5C0]
    7334. night: struct ratio: [2.8890] newsize: [0045F8] oldsize: [001838]
    7335. night: total = ratio: [1.0628] newsize: [00FCE8] oldsize: [00EDF8]
    7336. ------------------------------------------------------
    7337. day: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
    7338. night: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
    7339. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 ]
    7340. sum: [0x5C180] allsize: [0x12FC30]
    7341. ------------------------------------------------------
    7342. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    7343. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    7344. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    7345. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    7346. -------------------------------------------------
    7347. ======( Map 0B )======
    7348. day: overlay ratio: [0.7431] newsize: [009A10] oldsize: [00CF50]
    7349. day: struct ratio: [0.2006] newsize: [000954] oldsize: [002E80]
    7350. day: total = ratio: [0.6437] newsize: [00A364] oldsize: [00FDD0]
    7351. night: overlay ratio: [0.7431] newsize: [009A10] oldsize: [00CF50]
    7352. night: struct ratio: [0.2006] newsize: [000954] oldsize: [002E80]
    7353. night: total = ratio: [0.6437] newsize: [00A364] oldsize: [00FDD0]
    7354. ------------------------------------------------------
    7355. day: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
    7356. night: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
    7357. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 ]
    7358. sum: [0x5C180] allsize: [0x12FC30]
    7359. ------------------------------------------------------
    7360. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7361. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7362. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7363. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7364. -------------------------------------------------
    7365. ======( Map 0C )======
    7366. day: overlay ratio: [1.2900] newsize: [014F40] oldsize: [0103E0]
    7367. day: struct ratio: [1.1963] newsize: [001648] oldsize: [0012A0]
    7368. day: total = ratio: [1.2838] newsize: [016588] oldsize: [011680]
    7369. night: overlay ratio: [1.2900] newsize: [014F40] oldsize: [0103E0]
    7370. night: struct ratio: [1.1963] newsize: [001648] oldsize: [0012A0]
    7371. night: total = ratio: [1.2838] newsize: [016588] oldsize: [011680]
    7372. ------------------------------------------------------
    7373. day: object ratio: [1.0867] newsize: [1481A0] oldsize: [12DEB0]
    7374. night: object ratio: [1.0867] newsize: [1481A0] oldsize: [12DEB0]
    7375. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 0x10 0x4EB0 0x136B0 ]
    7376. sum: [0x746F0] allsize: [0x1481A0]
    7377. ------------------------------------------------------
    7378. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7379. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7380. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7381. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7382. -------------------------------------------------
    7383. ======( Map 0D )======
    7384. day: overlay ratio: [1.0937] newsize: [0215F0] oldsize: [01E830]
    7385. day: struct ratio: [0.6692] newsize: [005AAC] oldsize: [00877C]
    7386. day: total = ratio: [1.0015] newsize: [02709C] oldsize: [026FAC]
    7387. night: overlay ratio: [1.0937] newsize: [0215F0] oldsize: [01E830]
    7388. night: struct ratio: [0.6692] newsize: [005AAC] oldsize: [00877C]
    7389. night: total = ratio: [1.0015] newsize: [02709C] oldsize: [026FAC]
    7390. ------------------------------------------------------
    7391. day: object ratio: [1.0778] newsize: [130CD0] oldsize: [11ACC0]
    7392. night: object ratio: [1.0778] newsize: [130CD0] oldsize: [11ACC0]
    7393. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 0x10A0 ]
    7394. sum: [0x5D220] allsize: [0x130CD0]
    7395. ------------------------------------------------------
    7396. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    7397. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    7398. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    7399. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    7400. -------------------------------------------------
    7401. ---------------------------------------------------------
    7402. objects pick time: [15.1794ms][394.9501ms]
    7403. object trim time: [15.3039ms][395.0718ms]
    7404. set new actors: [31.2537ms][411.024ms]
    7405. pre-checking object size: [31.26ms][411.0277ms]
    7406. exit per-object: [39.0203ms][418.7949ms]
    7407. exit sandalone randomize: [179.6353ms][559.4055ms]
    7408. set for size check: [187.713ms][567.4824ms]
    7409. set for dyna trim: [187.7994ms][567.5672ms]
    7410. set after final actor trim: [202.75ms][582.52ms]
    7411. set after second setnewactors for final data test: [210.0435ms][589.8134ms]
    7412. after isSizeAcceptable: [213.1444ms][592.9152ms]
    7413. #######################################################
    7414. Moved companion: [FF78][RegularIceBlock] to actor: [SwampTouristGuide][FF78] at cords: [1290,0,-600]
    7415. time to complete randomizing [BeneathTheWell]: 633.9808ms
    7416. ending timestamp : [12:07:13.769 PM]
    7417. starting timestamp : [12:07:13.756 PM]
    7418. time to read scene enemies: 4.117ms
    7419. time to read scene objects: 4.1767ms
    7420. =========================================================================
    7421. For Scene: [GreatBayCutscene] with fid: 1472, with sid: 0x62
    7422. =========================================================================
    7423. time to finish removing unnecessary objects: 5.3704ms
    7424. ---------------------------
    7425. time to generate candidate list: 12.6379ms
    7426. time to separate map/time actors: 12.8474ms
    7427. time to find matching candidates: 13.6964ms
    7428. Loops used for match candidate: 1
    7429. ----------
    7430. #######################################################
    7431. Old actor:r[00]n[PatrollingPirate]v[0x081F] replaced by new actor: [FC00][UnusedStoneTowerStoneElevator] dyn: [12]
    7432. Old actor:r[00]n[PatrollingPirate]v[0x0C1F] replaced by new actor: [0000][UnusedStoneTowerPlatform] dyn: [28]
    7433. Old actor:r[00]n[PatrollingPirate]v[0x101F] replaced by new actor: [0000][Empty]
    7434. ---------------------------------------------------------
    7435. Height adjustments:
    7436. + adjusted height of actor [UnusedStoneTowerStoneElevator] by [275]
    7437. + adjusted height of actor [UnusedStoneTowerPlatform] by [275]
    7438. +++ [0][UnusedStoneTowerStoneElevator] had switch flags modified to [126] +++
    7439. ---------------------------------------------------------
    7440. ======( Map 00 )======
    7441. day: overlay ratio: [0.5926] newsize: [007490] oldsize: [00C4B0]
    7442. day: struct ratio: [0.6486] newsize: [000BC4] oldsize: [001224]
    7443. day: total = ratio: [0.5974] newsize: [008054] oldsize: [00D6D4]
    7444. night: overlay ratio: [0.5926] newsize: [007490] oldsize: [00C4B0]
    7445. night: struct ratio: [0.6486] newsize: [000BC4] oldsize: [001224]
    7446. night: total = ratio: [0.5974] newsize: [008054] oldsize: [00D6D4]
    7447. ------------------------------------------------------
    7448. day: object ratio: [0.9656] newsize: [0FD720] oldsize: [106770]
    7449. night: object ratio: [0.9656] newsize: [0FD720] oldsize: [106770]
    7450. object sizes: [ 0x14EA0 0x1460 0x3370 0xB8A0 0x4670 0xC1E0 0x10 ]
    7451. sum: [0x35770] allsize: [0xFD720]
    7452. ------------------------------------------------------
    7453. day: dyna poly delta: [40] newsize: [000091] oldsize: [000069]
    7454. day: dyna vert delta: [24] newsize: [000059] oldsize: [000041]
    7455. night: dyna poly delta: [40] newsize: [000091] oldsize: [000069]
    7456. night: dyna vert delta: [24] newsize: [000059] oldsize: [000041]
    7457. -------------------------------------------------
    7458. ---------------------------------------------------------
    7459. objects pick time: [0.0014ms][12.9869ms]
    7460. object trim time: [0.0076ms][12.9925ms]
    7461. set new actors: [0.1403ms][13.1258ms]
    7462. pre-checking object size: [0.1421ms][13.1269ms]
    7463. exit per-object: [0.2378ms][13.2235ms]
    7464. exit sandalone randomize: [0.2409ms][13.2257ms]
    7465. set for size check: [0.4444ms][13.431ms]
    7466. set for dyna trim: [0.4541ms][13.4389ms]
    7467. set after final actor trim: [0.5683ms][13.5553ms]
    7468. set after second setnewactors for final data test: [0.6977ms][13.6833ms]
    7469. after isSizeAcceptable: [0.7103ms][13.6955ms]
    7470. #######################################################
    7471. time to complete randomizing [GreatBayCutscene]: 14.1895ms
    7472. ending timestamp : [12:07:13.771 PM]
    7473. starting timestamp : [12:07:13.718 PM]
    7474. in scene [InvertedStoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire]
    7475. in scene [InvertedStoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire]
    7476. in scene [InvertedStoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire]
    7477. in scene (O!) [InvertedStoneTower]m[0]r[24]v[4080] actor:[0x4080][SoftSoilAndBeans] was blocked by item [41]
    7478. in scene (O!) [InvertedStoneTower]m[0]r[25]v[4203] actor:[0x4203][SoftSoilAndBeans] was blocked by item [41]
    7479. in scene (O!) [InvertedStoneTower]m[0]r[26]v[0401] actor:[0x0401][SoftSoilAndBeans] was blocked by item [41]
    7480. in scene (O!) [InvertedStoneTower]m[0]r[27]v[0504] actor:[0x0504][SoftSoilAndBeans] was blocked by item [41]
    7481. time to read scene enemies: 10.3392ms
    7482. time to read scene objects: 10.586ms
    7483. =========================================================================
    7484. For Scene: [InvertedStoneTower] with fid: 1444, with sid: 0x59
    7485. =========================================================================
    7486. time to finish removing unnecessary objects: 12.4839ms
    7487. ---------------------------
    7488. time to generate candidate list: 37.211ms
    7489. time to separate map/time actors: 38.0999ms
    7490. time to find matching candidates: 52.6566ms
    7491. Loops used for match candidate: 3
    7492. ----------
    7493. #######################################################
    7494. Old actor:r[00]n[ClayPot]v[0x6F0B] replaced by new actor: [0101][IronKnuckle]
    7495. Old actor:r[00]n[ClayPot]v[0x710F] replaced by new actor: [0800][NaturalPatchOfGrass]
    7496. Old actor:r[00]n[ClayPot]v[0x7310] replaced by new actor: [0102][IronKnuckle]
    7497. Old actor:r[00]n[ClayPot]v[0x7515] replaced by new actor: [0103][IronKnuckle]
    7498. Old actor:r[00]n[ClayPot]v[0x770B] replaced by new actor: [FF03][IronKnuckle]
    7499. Old actor:r[00]n[RainbowHookshotPillar]v[0x0000] replaced by new actor: [0001][Scarecrow]
    7500. Old actor:r[00]n[RainbowHookshotPillar]v[0x0000] replaced by new actor: [0001][Empty]
    7501. Old actor:r[00]n[RainbowHookshotPillar]v[0x0000] replaced by new actor: [0213][GrottoHole]
    7502. ---------------------------------------------------------
    7503. Height adjustments:
    7504. ---------------------------------------------------------
    7505. ======( Map 00 )======
    7506. day: overlay ratio: [1.0495] newsize: [0495E0] oldsize: [045E80]
    7507. day: struct ratio: [1.2919] newsize: [0053BC] oldsize: [0040D0]
    7508. day: total = ratio: [1.0628] newsize: [04E99C] oldsize: [049F50]
    7509. night: overlay ratio: [1.0495] newsize: [0495E0] oldsize: [045E80]
    7510. night: struct ratio: [1.2919] newsize: [0053BC] oldsize: [0040D0]
    7511. night: total = ratio: [1.0628] newsize: [04E99C] oldsize: [049F50]
    7512. ------------------------------------------------------
    7513. day: object ratio: [1.0674] newsize: [104F50] oldsize: [0F4790]
    7514. night: object ratio: [1.0674] newsize: [104F50] oldsize: [0F4790]
    7515. object sizes: [ 0x4670 0xDF0 0x5C0 0x3E20 0xD60 0x2420 0x26A0 0x8120 0x81C0 0x136B0 0xA5A0 0x10 ]
    7516. sum: [0x3CFA0] allsize: [0x104F50]
    7517. ------------------------------------------------------
    7518. day: dyna poly delta: [-54] newsize: [00003C] oldsize: [000072]
    7519. day: dyna vert delta: [-48] newsize: [000038] oldsize: [000068]
    7520. night: dyna poly delta: [-54] newsize: [00003C] oldsize: [000072]
    7521. night: dyna vert delta: [-48] newsize: [000038] oldsize: [000068]
    7522. -------------------------------------------------
    7523. ---------------------------------------------------------
    7524. objects pick time: [0.0652ms][38.3023ms]
    7525. object trim time: [0.0705ms][38.3068ms]
    7526. set new actors: [4.6405ms][42.8809ms]
    7527. pre-checking object size: [4.6466ms][42.8831ms]
    7528. exit per-object: [4.8331ms][43.0708ms]
    7529. exit sandalone randomize: [4.8394ms][43.076ms]
    7530. set for size check: [5.7017ms][43.9425ms]
    7531. set for dyna trim: [5.7147ms][43.9513ms]
    7532. set after final actor trim: [5.82ms][44.0568ms]
    7533. set after second setnewactors for final data test: [6.481ms][44.7196ms]
    7534. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    7535. objects pick time: [0.0702ms][44.8075ms]
    7536. object trim time: [0.0758ms][44.8127ms]
    7537. set new actors: [0.7366ms][45.4765ms]
    7538. pre-checking object size: [0.7415ms][45.4783ms]
    7539. exit per-object: [0.8698ms][45.6076ms]
    7540. exit sandalone randomize: [0.8735ms][45.6102ms]
    7541. set for size check: [1.5228ms][46.261ms]
    7542. set for dyna trim: [1.532ms][46.2689ms]
    7543. set after final actor trim: [5.0131ms][49.7532ms]
    7544. set after second setnewactors for final data test: [5.6693ms][50.4071ms]
    7545. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    7546. objects pick time: [0.071ms][50.492ms]
    7547. object trim time: [0.0803ms][50.501ms]
    7548. set new actors: [0.6824ms][51.1036ms]
    7549. pre-checking object size: [0.6842ms][51.1048ms]
    7550. exit per-object: [0.8954ms][51.3177ms]
    7551. exit sandalone randomize: [0.8998ms][51.3204ms]
    7552. set for size check: [1.4989ms][51.9207ms]
    7553. set for dyna trim: [1.5074ms][51.9282ms]
    7554. set after final actor trim: [1.6368ms][52.0581ms]
    7555. set after second setnewactors for final data test: [2.222ms][52.6434ms]
    7556. after isSizeAcceptable: [2.2352ms][52.6559ms]
    7557. #######################################################
    7558. time to complete randomizing [InvertedStoneTower]: 62.5183ms
    7559. ending timestamp : [12:07:13.780 PM]
    7560. starting timestamp : [12:07:13.614 PM]
    7561. in scene [RoadToSouthernSwamp][0] standalone was skipped over: [0x5322][BugsFishButterfly]
    7562. in scene [RoadToSouthernSwamp]m[0]r[42] common scoopable actor: [0x000A][MushroomCloud] skipped the restriction: [186]
    7563. in scene [RoadToSouthernSwamp]m[0]r[43] common scoopable actor: [0x000B][MushroomCloud] skipped the restriction: [186]
    7564. in scene [RoadToSouthernSwamp]m[0]r[44] common scoopable actor: [0x000C][MushroomCloud] skipped the restriction: [186]
    7565. in scene [RoadToSouthernSwamp][0] standalone was skipped over: [0x001E][GrottoHole]
    7566. time to read scene enemies: 16.735ms
    7567. time to read scene objects: 22.7855ms
    7568. =========================================================================
    7569. For Scene: [RoadToSouthernSwamp] with fid: 1347, with sid: 0x40
    7570. =========================================================================
    7571. time to finish removing unnecessary objects: 43.6166ms
    7572. ---------------------------
    7573. time to generate candidate list: 108.7989ms
    7574. time to separate map/time actors: 109.7294ms
    7575. time to find matching candidates: 156.4657ms
    7576. Loops used for match candidate: 1
    7577. +++ BUSH SUPPLIES at index:[26] replacing new choice [Empty][F000] where old actor was [UglyTree][80FF]
    7578. ----------
    7579. #######################################################
    7580. Old actor:r[00]n[Wolfos]v[0xFF00] replaced by new actor: [0000][BedroomPostman]
    7581. Old actor:r[00]n[Wolfos]v[0xFF00] replaced by new actor: [FFFF][RegularIceBlock]
    7582. Old actor:r[00]n[Wolfos]v[0xFF00] replaced by new actor: [FFC8][RegularIceBlock]
    7583. Old actor:r[00]n[Wolfos]v[0xFF00] replaced by new actor: [0002][InvisibleRupee]
    7584. Old actor:r[00]n[Wolfos]v[0xFF00] replaced by new actor: [622B][TallGrass]
    7585. Old actor:r[00]n[BadBat]v[0xFF01] replaced by new actor: [FFFF][BlueBubble]
    7586. Old actor:r[00]n[BadBat]v[0xFF9F] replaced by new actor: [FFFF][Empty]
    7587. Old actor:r[00]n[BadBat]v[0xFF9F] replaced by new actor: [0000][TallGrass]
    7588. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [0300][Beamos]
    7589. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [0500][Beamos]
    7590. Old actor:r[00]n[ChuChu]v[0xFF01] replaced by new actor: [2409][PointedSign]
    7591. Old actor:r[00]n[ChuChu]v[0xFF01] replaced by new actor: [0500][Empty]
    7592. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [0000][PalmTree] dyn: [16]
    7593. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [8000][PalmTree] dyn: [16]
    7594. Old actor:r[00]n[Tingle]v[0x0001] replaced by new actor: [0001][Peahat]
    7595. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0001][NaturalPatchOfGrass]
    7596. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [F000][Empty]
    7597. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0002][Fairy]
    7598. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [F1FE][En_Owl]
    7599. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [F180][Empty]
    7600. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0001][InvisibleRupee]
    7601. Old actor:r[00]n[SquareSign]v[0x000A] replaced by new actor: [0003][Empty]
    7602. Old actor:r[00]n[SquareSign]v[0x000C] replaced by new actor: [0003][DragonFly]
    7603. Old actor:r[00]n[PottedPlant]v[0x020A] replaced by new actor: [0000][SwampTouristGuide]
    7604. Old actor:r[00]n[PottedPlant]v[0x030A] replaced by new actor: [0000][SwampTouristGuide]
    7605. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [3E7D][CircleOfFire]
    7606. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [FF10][RegularIceBlock]
    7607. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0000][SwampTouristGuide]
    7608. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [F07C][En_Owl]
    7609. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0000][Peahat]
    7610. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [3323][BugsFishButterfly]
    7611. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0001][InvisibleRupee]
    7612. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0702][GrassRockCluster]
    7613. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [0300][NaturalPatchOfGrass]
    7614. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [0002][Fairy]
    7615. Old actor:r[00]n[MushroomCloud]v[0x000A] replaced by new actor: [00FB][BronzeBoulder]
    7616. Old actor:r[00]n[MushroomCloud]v[0x000B] replaced by new actor: [0003][Empty]
    7617. Old actor:r[00]n[MushroomCloud]v[0x000C] replaced by new actor: [0003][InvisibleRupee]
    7618. ---------------------------------------------------------
    7619. Height adjustments:
    7620. + adjusted height of actor [DragonFly] by [150]
    7621. +++ [18][En_Owl] had switch flags modified to [126] +++
    7622. +++ [25][CircleOfFire] had switch flags modified to [125] +++
    7623. +++ [28][En_Owl] had switch flags modified to [124] +++
    7624. +++ [35][BronzeBoulder] had switch flags modified to [123] +++
    7625. +++ [25][CircleOfFire] had treasure flags modified to [30] +++
    7626. ---------------------------------------------------------
    7627. ======( Map 00 )======
    7628. day: overlay ratio: [0.8425] newsize: [0374A0] oldsize: [041A00]
    7629. day: struct ratio: [1.2040] newsize: [006904] oldsize: [005738]
    7630. day: total = ratio: [0.8702] newsize: [03DDA4] oldsize: [047138]
    7631. night: overlay ratio: [0.7901] newsize: [03A6F0] oldsize: [049F60]
    7632. night: struct ratio: [1.0348] newsize: [006B3C] oldsize: [0067A0]
    7633. night: total = ratio: [0.8098] newsize: [04122C] oldsize: [050700]
    7634. ------------------------------------------------------
    7635. day: object ratio: [1.1058] newsize: [116100] oldsize: [0FB770]
    7636. night: object ratio: [1.1058] newsize: [116100] oldsize: [0FB770]
    7637. object sizes: [ 0x1A40 0x1C90 0x11220 0x97C0 0x5260 0x3E20 0x105D0 0x14D0 0xDA60 0x1AE0 0x3F70 0x1460 0x1F0 0xA80 ]
    7638. sum: [0x4E150] allsize: [0x116100]
    7639. ------------------------------------------------------
    7640. day: dyna poly delta: [-250] newsize: [000020] oldsize: [00011A]
    7641. day: dyna vert delta: [-180] newsize: [000018] oldsize: [0000CC]
    7642. night: dyna poly delta: [-250] newsize: [000020] oldsize: [00011A]
    7643. night: dyna vert delta: [-180] newsize: [000018] oldsize: [0000CC]
    7644. -------------------------------------------------
    7645. ---------------------------------------------------------
    7646. objects pick time: [14.511ms][124.3916ms]
    7647. object trim time: [14.5202ms][124.3986ms]
    7648. set new actors: [15.3543ms][125.234ms]
    7649. pre-checking object size: [15.3573ms][125.2355ms]
    7650. exit per-object: [16.0506ms][125.9312ms]
    7651. exit sandalone randomize: [44.6464ms][154.528ms]
    7652. set for size check: [45.3876ms][155.2669ms]
    7653. set for dyna trim: [45.4075ms][155.286ms]
    7654. set after final actor trim: [45.9464ms][155.8257ms]
    7655. set after second setnewactors for final data test: [46.5557ms][156.4349ms]
    7656. after isSizeAcceptable: [46.5861ms][156.4647ms]
    7657. #######################################################
    7658. Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [422,63,2066]
    7659. Moved companion: [0002][Fairy] to actor: [NaturalPatchOfGrass][0002] at cords: [1674,-132,2322]
    7660. Moved companion: [FFC8][RegularIceBlock] to actor: [BedroomPostman][FFC8] at cords: [251,-195,2452]
    7661. Moved companion: [FFFF][RegularIceBlock] to actor: [SwampTouristGuide][FFFF] at cords: [720,-181,1656]
    7662. time to complete randomizing [RoadToSouthernSwamp]: 175.3768ms
    7663. ending timestamp : [12:07:13.789 PM]
    7664. starting timestamp : [12:07:13.771 PM]
    7665. time to read scene enemies: 0.2548ms
    7666. time to read scene objects: 8.2178ms
    7667. =========================================================================
    7668. For Scene: [ClockTowerInterior] with fid: 1474, with sid: 0x63
    7669. =========================================================================
    7670. time to finish removing unnecessary objects: 9.2957ms
    7671. ---------------------------
    7672. time to generate candidate list: 19.4032ms
    7673. time to separate map/time actors: 19.5973ms
    7674. time to find matching candidates: 20.3859ms
    7675. Loops used for match candidate: 1
    7676. ----------
    7677. #######################################################
    7678. Old actor:r[00]n[HappyMaskSalesman]v[0x0000] replaced by new actor: [FF00][IkanaGravestone] dyn: [24]
    7679. ---------------------------------------------------------
    7680. Height adjustments:
    7681. ---------------------------------------------------------
    7682. ======( Map 00 )======
    7683. day: overlay ratio: [0.9114] newsize: [0087B0] oldsize: [0094E0]
    7684. day: struct ratio: [0.9797] newsize: [001214] oldsize: [001274]
    7685. day: total = ratio: [0.9189] newsize: [0099C4] oldsize: [00A754]
    7686. night: overlay ratio: [0.9114] newsize: [0087B0] oldsize: [0094E0]
    7687. night: struct ratio: [0.9797] newsize: [001214] oldsize: [001274]
    7688. night: total = ratio: [0.9189] newsize: [0099C4] oldsize: [00A754]
    7689. ------------------------------------------------------
    7690. day: object ratio: [0.8961] newsize: [0FD2C0] oldsize: [11A830]
    7691. night: object ratio: [0.8961] newsize: [0FD2C0] oldsize: [11A830]
    7692. object sizes: [ 0x185C0 0x15C0 0x1A40 0x2FF0 0x1C30 0x15130 ]
    7693. sum: [0x35310] allsize: [0xFD2C0]
    7694. ------------------------------------------------------
    7695. day: dyna poly delta: [24] newsize: [00005E] oldsize: [000046]
    7696. day: dyna vert delta: [14] newsize: [000054] oldsize: [000046]
    7697. night: dyna poly delta: [24] newsize: [00005E] oldsize: [000046]
    7698. night: dyna vert delta: [14] newsize: [000054] oldsize: [000046]
    7699. -------------------------------------------------
    7700. ======( Map 01 )======
    7701. day: overlay ratio: [1.0000] newsize: [000B20] oldsize: [000B20]
    7702. day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
    7703. day: total = ratio: [1.0000] newsize: [000DF0] oldsize: [000DF0]
    7704. night: overlay ratio: [1.0000] newsize: [000B20] oldsize: [000B20]
    7705. night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
    7706. night: total = ratio: [1.0000] newsize: [000DF0] oldsize: [000DF0]
    7707. ------------------------------------------------------
    7708. day: object ratio: [1.0000] newsize: [0E3570] oldsize: [0E3570]
    7709. night: object ratio: [1.0000] newsize: [0E3570] oldsize: [0E3570]
    7710. object sizes: [ 0x185C0 0x15C0 0x1A40 ]
    7711. sum: [0x1B5C0] allsize: [0xE3570]
    7712. ------------------------------------------------------
    7713. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7714. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7715. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7716. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7717. -------------------------------------------------
    7718. ---------------------------------------------------------
    7719. objects pick time: [0.0016ms][19.7323ms]
    7720. object trim time: [0.0093ms][19.7395ms]
    7721. set new actors: [0.159ms][19.8899ms]
    7722. pre-checking object size: [0.1609ms][19.891ms]
    7723. exit per-object: [0.2052ms][19.9359ms]
    7724. exit sandalone randomize: [0.2088ms][19.9391ms]
    7725. set for size check: [0.4246ms][20.157ms]
    7726. set for dyna trim: [0.4394ms][20.1697ms]
    7727. set after final actor trim: [0.4839ms][20.2144ms]
    7728. set after second setnewactors for final data test: [0.6353ms][20.3659ms]
    7729. after isSizeAcceptable: [0.6547ms][20.385ms]
    7730. #######################################################
    7731. time to complete randomizing [ClockTowerInterior]: 20.6096ms
    7732. ending timestamp : [12:07:13.791 PM]
    7733. starting timestamp : [12:07:13.382 PM]
    7734. in scene [InvertedStoneTowerTemple][0] standalone was skipped over: [0x0C00][ObjSwitch]
    7735. in scene [InvertedStoneTowerTemple][1] standalone was skipped over: [0x1803][ObjSwitch]
    7736. in scene [InvertedStoneTowerTemple][1] standalone was skipped over: [0x3F7F][FlyingPot]
    7737. in scene [InvertedStoneTowerTemple][1] standalone was skipped over: [0x3F7F][FlyingPot]
    7738. in scene [InvertedStoneTowerTemple][1] standalone was skipped over: [0x1700][ObjSwitch]
    7739. in scene (O!) [InvertedStoneTowerTemple]m[2]r[6]v[00FF] actor:[0x00FF][Poe] was blocked by item [181]
    7740. in scene (O!) [InvertedStoneTowerTemple]m[2]r[7]v[00FF] actor:[0x00FF][Poe] was blocked by item [181]
    7741. in scene (O!) [InvertedStoneTowerTemple]m[2]r[8]v[00FF] actor:[0x00FF][Poe] was blocked by item [181]
    7742. in scene [InvertedStoneTowerTemple][2] standalone was skipped over: [0x4564][CircleOfFire]
    7743. in scene [InvertedStoneTowerTemple][2] standalone was skipped over: [0x6020][ObjSwitch]
    7744. in scene [InvertedStoneTowerTemple][2] standalone was skipped over: [0x6120][ObjSwitch]
    7745. in scene [InvertedStoneTowerTemple][2] standalone was skipped over: [0x6220][ObjSwitch]
    7746. in scene [InvertedStoneTowerTemple][2] standalone was skipped over: [0x6420][ObjSwitch]
    7747. in scene [InvertedStoneTowerTemple][2] standalone was skipped over: [0x6325][ObjSwitch]
    7748. in scene [InvertedStoneTowerTemple][3] standalone was skipped over: [0x4E65][CircleOfFire]
    7749. in scene [InvertedStoneTowerTemple][3] standalone was skipped over: [0x0700][ObjSwitch]
    7750. in scene [InvertedStoneTowerTemple][3] standalone was skipped over: [0x1700][ObjSwitch]
    7751. in scene [InvertedStoneTowerTemple][3] standalone was skipped over: [0x6520][ObjSwitch]
    7752. in scene [InvertedStoneTowerTemple][8] standalone was skipped over: [0x1603][ObjSwitch]
    7753. in scene [InvertedStoneTowerTemple][8] standalone was skipped over: [0x3F7F][FlyingPot]
    7754. in scene [InvertedStoneTowerTemple][8] standalone was skipped over: [0x3F7F][FlyingPot]
    7755. in scene [InvertedStoneTowerTemple][8] standalone was skipped over: [0x3F7F][FlyingPot]
    7756. in scene [InvertedStoneTowerTemple][8] standalone was skipped over: [0x3F7F][FlyingPot]
    7757. time to read scene enemies: 55.9389ms
    7758. object [Lightblock] replacement blocked by removal chance roll
    7759. time to read scene objects: 56.337ms
    7760. =========================================================================
    7761. For Scene: [InvertedStoneTowerTemple] with fid: 1190, with sid: 0x18
    7762. =========================================================================
    7763. time to finish removing unnecessary objects: 81.3053ms
    7764. ---------------------------
    7765. time to generate candidate list: 221.635ms
    7766. time to separate map/time actors: 239.9462ms
    7767. time to find matching candidates: 380.3945ms
    7768. Loops used for match candidate: 1
    7769. ----------
    7770. [0][DoorShutter] has flags: [62]
    7771. [2][DoorShutter] has flags: [127]
    7772. [3][DoorShutter] has flags: [52]
    7773. [4][DoorShutter] has flags: [37]
    7774. [5][DoorShutter] has flags: [127]
    7775. [6][DoorShutter] has flags: [127]
    7776. [7][DoorShutter] has flags: [127]
    7777. [8][DoorShutter] has flags: [127]
    7778. [9][DoorShutter] has flags: [51]
    7779. [10][DoorShutter] has flags: [40]
    7780. [11][DoorShutter] has flags: [127]
    7781. [12][DoorShutter] has flags: [127]
    7782. #######################################################
    7783. Old actor:r[00]n[DeathArmos]v[0x0003] replaced by new actor: [FF80][Wolfos]
    7784. Old actor:r[00]n[SmallWoodenBox]v[0x060B] replaced by new actor: [060B][SmallWoodenBox]
    7785. Old actor:r[00]n[SmallWoodenBox]v[0x200B] replaced by new actor: [200B][SmallWoodenBox]
    7786. Old actor:r[00]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox]
    7787. Old actor:r[00]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox]
    7788. Old actor:r[00]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox]
    7789. Old actor:r[01]n[SpikedMine]v[0x1012] replaced by new actor: [0000][Guay]
    7790. Old actor:r[01]n[SpikedMine]v[0x1012] replaced by new actor: [0000][Empty]
    7791. Old actor:r[01]n[SpikedMine]v[0x1012] replaced by new actor: [0004][MothSwarm]
    7792. Old actor:r[01]n[Dexihand]v[0x3FFF] replaced by new actor: [1932][Dexihand]
    7793. Old actor:r[02]n[DeathArmos]v[0x0001] replaced by new actor: [FF00][Wolfos]
    7794. Old actor:r[02]n[DeathArmos]v[0x0002] replaced by new actor: [FF80][Wolfos]
    7795. Old actor:r[02]n[DeathArmos]v[0x0004] replaced by new actor: [FF81][Wolfos]
    7796. Old actor:r[02]n[DeathArmos]v[0x0007] replaced by new actor: [FF00][Wolfos]
    7797. Old actor:r[03]n[SpikedMine]v[0x100D] replaced by new actor: [3324][BugsFishButterfly]
    7798. Old actor:r[03]n[SpikedMine]v[0x100D] replaced by new actor: [0000][Guay]
    7799. Old actor:r[03]n[BlueBubble]v[0xFFFF] replaced by new actor: [0001][Empty]
    7800. Old actor:r[03]n[BlueBubble]v[0xFFFF] replaced by new actor: [0001][Empty]
    7801. Old actor:r[03]n[Hiploop]v[0x0000] replaced by new actor: [7E81][WallMaster]
    7802. Old actor:r[03]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox]
    7803. Old actor:r[03]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox]
    7804. Old actor:r[03]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox]
    7805. Old actor:r[03]n[SmallWoodenBox]v[0x0015] replaced by new actor: [0015][SmallWoodenBox]
    7806. Old actor:r[03]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox]
    7807. Old actor:r[03]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox]
    7808. Old actor:r[04]n[Wizrobe]v[0x027F] replaced by new actor: [0200][PoeSisters]
    7809. Old actor:r[04]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0177][DekuFlower] dyn: [12]
    7810. Old actor:r[04]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [2323][BugsFishButterfly]
    7811. Old actor:r[04]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [01F5][En_Invisible_Ruppe]
    7812. Old actor:r[04]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0300][PoeSisters]
    7813. Old actor:r[04]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0000][FlyingPot]
    7814. Old actor:r[04]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0100][PoeSisters]
    7815. Old actor:r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [00FF][Poe]
    7816. Old actor:r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [00FF][Poe]
    7817. Old actor:r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [00FF][Poe]
    7818. Old actor:r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [00FF][Poe]
    7819. Old actor:r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [00FF][Poe]
    7820. Old actor:r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [00FF][Poe]
    7821. Old actor:r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [00FF][Poe]
    7822. Old actor:r[08]n[Beamos]v[0x0500] replaced by new actor: [0000][MagicSlab] dyn: [18]
    7823. Old actor:r[00]n[ObjSwitch]v[0x0902] replaced by new actor: [FE03][WallTalkSpot]
    7824. Old actor:r[02]n[ClayPot]v[0x0186] replaced by new actor: [0004][Empty]
    7825. Old actor:r[02]n[ClayPot]v[0x0187] replaced by new actor: [0007][MothSwarm]
    7826. Old actor:r[02]n[ClayPot]v[0x018A] replaced by new actor: [7C01][WallMaster]
    7827. Old actor:r[02]n[ClayPot]v[0x018C] replaced by new actor: [0002][Empty]
    7828. Old actor:r[03]n[ClayPot]v[0x018A] replaced by new actor: [0002][MothSwarm]
    7829. Old actor:r[03]n[ClayPot]v[0x018A] replaced by new actor: [7B01][WallMaster]
    7830. Old actor:r[03]n[ClayPot]v[0x440A] replaced by new actor: [0009][Fairy]
    7831. Old actor:r[03]n[ClayPot]v[0x460A] replaced by new actor: [0002][Fairy]
    7832. Old actor:r[03]n[ClayPot]v[0x480A] replaced by new actor: [01E9][En_Invisible_Ruppe]
    7833. Old actor:r[03]n[ClayPot]v[0x440B] replaced by new actor: [0001][Empty]
    7834. Old actor:r[03]n[ObjSwitch]v[0x1D82] replaced by new actor: [FE14][WallTalkSpot]
    7835. Old actor:r[04]n[ClayPot]v[0x018A] replaced by new actor: [4809][ClayPot]
    7836. Old actor:r[04]n[ClayPot]v[0x018B] replaced by new actor: [3324][BugsFishButterfly]
    7837. Old actor:r[04]n[ClayPot]v[0x000B] replaced by new actor: [4208][ClayPot]
    7838. Old actor:r[04]n[ClayPot]v[0x000F] replaced by new actor: [7901][WallMaster]
    7839. Old actor:r[04]n[ClayPot]v[0x4210] replaced by new actor: [0002][Fairy]
    7840. Old actor:r[08]n[ClayPot]v[0x000B] replaced by new actor: [0004][Empty]
    7841. Old actor:r[08]n[ClayPot]v[0x000B] replaced by new actor: [0001][Empty]
    7842. Old actor:r[08]n[ClayPot]v[0x000B] replaced by new actor: [0009][Fairy]
    7843. Old actor:r[08]n[ClayPot]v[0x000B] replaced by new actor: [0003][Empty]
    7844. Old actor:r[08]n[ClayPot]v[0x000F] replaced by new actor: [5007][ClayPot]
    7845. Old actor:r[08]n[ClayPot]v[0x000F] replaced by new actor: [0003][MothSwarm]
    7846. Old actor:r[08]n[ClayPot]v[0x0015] replaced by new actor: [4E06][ClayPot]
    7847. Old actor:r[08]n[ClayPot]v[0x001E] replaced by new actor: [7801][WallMaster]
    7848. Old actor:r[11]n[ClayPot]v[0x000A] replaced by new actor: [6003][ClayPot]
    7849. Old actor:r[11]n[ClayPot]v[0x000A] replaced by new actor: [0003][MothSwarm]
    7850. Old actor:r[11]n[ClayPot]v[0x000A] replaced by new actor: [0004][Empty]
    7851. Old actor:r[11]n[ClayPot]v[0x000A] replaced by new actor: [0000][ClayPot]
    7852. ---------------------------------------------------------
    7853. Height adjustments:
    7854. - lowered height of actor [BugsFishButterfly] by [90] from ceiling to fly
    7855. - lowered height of actor [Guay] by [78] from ceiling to fly
    7856. - lowered height of actor [Poe] by [87] from ceiling to fly
    7857. - lowered height of actor [Poe] by [61] from ceiling to fly
    7858. - lowered height of actor [Poe] by [54] from ceiling to fly
    7859. - lowered height of actor [Poe] by [63] from ceiling to fly
    7860. - lowered height of actor [Poe] by [79] from ceiling to fly
    7861. - lowered height of actor [Poe] by [52] from ceiling to fly
    7862. - lowered height of actor [Poe] by [84] from ceiling to fly
    7863. + adjusted height of actor [MothSwarm] by [50]
    7864. + adjusted height of actor [MothSwarm] by [50]
    7865. + adjusted height of actor [BugsFishButterfly] by [100]
    7866. + adjusted height of actor [MothSwarm] by [50]
    7867. + adjusted height of actor [MothSwarm] by [50]
    7868. +++ [18][WallMaster] had switch flags modified to [126] +++
    7869. +++ [28][En_Invisible_Ruppe] had switch flags modified to [125] +++
    7870. +++ [43][WallMaster] had switch flags modified to [124] +++
    7871. +++ [46][WallMaster] had switch flags modified to [123] +++
    7872. +++ [49][En_Invisible_Ruppe] had switch flags modified to [122] +++
    7873. +++ [55][WallMaster] had switch flags modified to [121] +++
    7874. +++ [64][WallMaster] had switch flags modified to [120] +++
    7875. +++ [52][ClayPot] had treasure flags modified to [9] +++
    7876. +++ [54][ClayPot] had treasure flags modified to [8] +++
    7877. +++ [61][ClayPot] had treasure flags modified to [7] +++
    7878. +++ [63][ClayPot] had treasure flags modified to [6] +++
    7879. +++ [65][ClayPot] had treasure flags modified to [3] +++
    7880. +++ [68][ClayPot] had treasure flags modified to [0] +++
    7881. ---------------------------------------------------------
    7882. ======( Map 00 )======
    7883. day: overlay ratio: [0.9973] newsize: [01B500] oldsize: [01B630]
    7884. day: struct ratio: [0.9324] newsize: [001ECC] oldsize: [002108]
    7885. day: total = ratio: [0.9927] newsize: [01D3CC] oldsize: [01D738]
    7886. night: overlay ratio: [0.9973] newsize: [01B500] oldsize: [01B630]
    7887. night: struct ratio: [0.9324] newsize: [001ECC] oldsize: [002108]
    7888. night: total = ratio: [0.9927] newsize: [01D3CC] oldsize: [01D738]
    7889. ------------------------------------------------------
    7890. day: object ratio: [0.9714] newsize: [13D330] oldsize: [1468B0]
    7891. night: object ratio: [0.9714] newsize: [13D330] oldsize: [1468B0]
    7892. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 ]
    7893. sum: [0x69880] allsize: [0x13D330]
    7894. ------------------------------------------------------
    7895. day: dyna poly delta: [-12] newsize: [000053] oldsize: [00005F]
    7896. day: dyna vert delta: [-12] newsize: [000042] oldsize: [00004E]
    7897. night: dyna poly delta: [-12] newsize: [000053] oldsize: [00005F]
    7898. night: dyna vert delta: [-12] newsize: [000042] oldsize: [00004E]
    7899. -------------------------------------------------
    7900. ======( Map 01 )======
    7901. day: overlay ratio: [0.7825] newsize: [01CBE0] oldsize: [024BB0]
    7902. day: struct ratio: [0.9591] newsize: [007734] oldsize: [007C48]
    7903. day: total = ratio: [0.8133] newsize: [024314] oldsize: [02C7F8]
    7904. night: overlay ratio: [0.7825] newsize: [01CBE0] oldsize: [024BB0]
    7905. night: struct ratio: [0.9591] newsize: [007734] oldsize: [007C48]
    7906. night: total = ratio: [0.8133] newsize: [024314] oldsize: [02C7F8]
    7907. ------------------------------------------------------
    7908. day: object ratio: [0.9696] newsize: [140760] oldsize: [14A820]
    7909. night: object ratio: [0.9696] newsize: [140760] oldsize: [14A820]
    7910. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0x3430 ]
    7911. sum: [0x6CCB0] allsize: [0x140760]
    7912. ------------------------------------------------------
    7913. day: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
    7914. day: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
    7915. night: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
    7916. night: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
    7917. -------------------------------------------------
    7918. ======( Map 02 )======
    7919. day: overlay ratio: [1.0870] newsize: [0312B0] oldsize: [02D3C0]
    7920. day: struct ratio: [1.6505] newsize: [006F7C] oldsize: [00438C]
    7921. day: total = ratio: [1.1351] newsize: [03822C] oldsize: [03174C]
    7922. night: overlay ratio: [1.0870] newsize: [0312B0] oldsize: [02D3C0]
    7923. night: struct ratio: [1.6505] newsize: [006F7C] oldsize: [00438C]
    7924. night: total = ratio: [1.1351] newsize: [03822C] oldsize: [03174C]
    7925. ------------------------------------------------------
    7926. day: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
    7927. night: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
    7928. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0x65D0 ]
    7929. sum: [0x6FE50] allsize: [0x143900]
    7930. ------------------------------------------------------
    7931. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    7932. day: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
    7933. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    7934. night: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
    7935. -------------------------------------------------
    7936. ======( Map 03 )======
    7937. day: overlay ratio: [0.8354] newsize: [041760] oldsize: [04E5C0]
    7938. day: struct ratio: [1.0340] newsize: [00CF5C] oldsize: [00C88C]
    7939. day: total = ratio: [0.8628] newsize: [04E6BC] oldsize: [05AE4C]
    7940. night: overlay ratio: [0.8354] newsize: [041760] oldsize: [04E5C0]
    7941. night: struct ratio: [1.0340] newsize: [00CF5C] oldsize: [00C88C]
    7942. night: total = ratio: [0.8628] newsize: [04E6BC] oldsize: [05AE4C]
    7943. ------------------------------------------------------
    7944. day: object ratio: [0.9725] newsize: [149F00] oldsize: [153480]
    7945. night: object ratio: [0.9725] newsize: [149F00] oldsize: [153480]
    7946. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0xCBD0 ]
    7947. sum: [0x76450] allsize: [0x149F00]
    7948. ------------------------------------------------------
    7949. day: dyna poly delta: [-12] newsize: [0000A2] oldsize: [0000AE]
    7950. day: dyna vert delta: [-12] newsize: [000080] oldsize: [00008C]
    7951. night: dyna poly delta: [-12] newsize: [0000A2] oldsize: [0000AE]
    7952. night: dyna vert delta: [-12] newsize: [000080] oldsize: [00008C]
    7953. -------------------------------------------------
    7954. ======( Map 04 )======
    7955. day: overlay ratio: [1.2861] newsize: [03B480] oldsize: [02E180]
    7956. day: struct ratio: [0.4946] newsize: [0047F8] oldsize: [009180]
    7957. day: total = ratio: [1.1557] newsize: [03FC78] oldsize: [037300]
    7958. night: overlay ratio: [1.2861] newsize: [03B480] oldsize: [02E180]
    7959. night: struct ratio: [0.4946] newsize: [0047F8] oldsize: [009180]
    7960. night: total = ratio: [1.1557] newsize: [03FC78] oldsize: [037300]
    7961. ------------------------------------------------------
    7962. day: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
    7963. night: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
    7964. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0x65D0 ]
    7965. sum: [0x6FE50] allsize: [0x143900]
    7966. ------------------------------------------------------
    7967. day: dyna poly delta: [-48] newsize: [00004E] oldsize: [00007E]
    7968. day: dyna vert delta: [-36] newsize: [000038] oldsize: [00005C]
    7969. night: dyna poly delta: [-48] newsize: [00004E] oldsize: [00007E]
    7970. night: dyna vert delta: [-36] newsize: [000038] oldsize: [00005C]
    7971. -------------------------------------------------
    7972. ======( Map 05 )======
    7973. day: overlay ratio: [1.0000] newsize: [0089B0] oldsize: [0089B0]
    7974. day: struct ratio: [1.0000] newsize: [000998] oldsize: [000998]
    7975. day: total = ratio: [1.0000] newsize: [009348] oldsize: [009348]
    7976. night: overlay ratio: [1.0000] newsize: [0089B0] oldsize: [0089B0]
    7977. night: struct ratio: [1.0000] newsize: [000998] oldsize: [000998]
    7978. night: total = ratio: [1.0000] newsize: [009348] oldsize: [009348]
    7979. ------------------------------------------------------
    7980. day: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
    7981. night: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
    7982. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0x65D0 ]
    7983. sum: [0x6FE50] allsize: [0x143900]
    7984. ------------------------------------------------------
    7985. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7986. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7987. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    7988. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    7989. -------------------------------------------------
    7990. ======( Map 06 )======
    7991. day: overlay ratio: [1.0000] newsize: [0020D0] oldsize: [0020D0]
    7992. day: struct ratio: [1.0000] newsize: [000588] oldsize: [000588]
    7993. day: total = ratio: [1.0000] newsize: [002658] oldsize: [002658]
    7994. night: overlay ratio: [1.0000] newsize: [0020D0] oldsize: [0020D0]
    7995. night: struct ratio: [1.0000] newsize: [000588] oldsize: [000588]
    7996. night: total = ratio: [1.0000] newsize: [002658] oldsize: [002658]
    7997. ------------------------------------------------------
    7998. day: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
    7999. night: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
    8000. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0x65D0 ]
    8001. sum: [0x6FE50] allsize: [0x143900]
    8002. ------------------------------------------------------
    8003. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8004. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8005. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8006. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8007. -------------------------------------------------
    8008. ======( Map 07 )======
    8009. day: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
    8010. day: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
    8011. day: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
    8012. night: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
    8013. night: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
    8014. night: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
    8015. ------------------------------------------------------
    8016. day: object ratio: [0.9714] newsize: [13D330] oldsize: [1468B0]
    8017. night: object ratio: [0.9714] newsize: [13D330] oldsize: [1468B0]
    8018. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 ]
    8019. sum: [0x69880] allsize: [0x13D330]
    8020. ------------------------------------------------------
    8021. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    8022. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    8023. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    8024. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    8025. -------------------------------------------------
    8026. ======( Map 08 )======
    8027. day: overlay ratio: [0.8108] newsize: [019450] oldsize: [01F2B0]
    8028. day: struct ratio: [1.7742] newsize: [00693C] oldsize: [003B50]
    8029. day: total = ratio: [0.9132] newsize: [01FD8C] oldsize: [022E00]
    8030. night: overlay ratio: [0.8108] newsize: [019450] oldsize: [01F2B0]
    8031. night: struct ratio: [1.7742] newsize: [00693C] oldsize: [003B50]
    8032. night: total = ratio: [0.9132] newsize: [01FD8C] oldsize: [022E00]
    8033. ------------------------------------------------------
    8034. day: object ratio: [0.9696] newsize: [140760] oldsize: [14A820]
    8035. night: object ratio: [0.9696] newsize: [140760] oldsize: [14A820]
    8036. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0x3430 ]
    8037. sum: [0x6CCB0] allsize: [0x140760]
    8038. ------------------------------------------------------
    8039. day: dyna poly delta: [18] newsize: [00004E] oldsize: [00003C]
    8040. day: dyna vert delta: [12] newsize: [000038] oldsize: [00002C]
    8041. night: dyna poly delta: [18] newsize: [00004E] oldsize: [00003C]
    8042. night: dyna vert delta: [12] newsize: [000038] oldsize: [00002C]
    8043. -------------------------------------------------
    8044. ======( Map 09 )======
    8045. day: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
    8046. day: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
    8047. day: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
    8048. night: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
    8049. night: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
    8050. night: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
    8051. ------------------------------------------------------
    8052. day: object ratio: [0.9714] newsize: [13D330] oldsize: [1468B0]
    8053. night: object ratio: [0.9714] newsize: [13D330] oldsize: [1468B0]
    8054. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 ]
    8055. sum: [0x69880] allsize: [0x13D330]
    8056. ------------------------------------------------------
    8057. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    8058. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    8059. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    8060. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    8061. -------------------------------------------------
    8062. ======( Map 0A )======
    8063. day: overlay ratio: [1.0000] newsize: [003780] oldsize: [003780]
    8064. day: struct ratio: [1.0000] newsize: [000380] oldsize: [000380]
    8065. day: total = ratio: [1.0000] newsize: [003B00] oldsize: [003B00]
    8066. night: overlay ratio: [1.0000] newsize: [003780] oldsize: [003780]
    8067. night: struct ratio: [1.0000] newsize: [000380] oldsize: [000380]
    8068. night: total = ratio: [1.0000] newsize: [003B00] oldsize: [003B00]
    8069. ------------------------------------------------------
    8070. day: object ratio: [0.9696] newsize: [140760] oldsize: [14A820]
    8071. night: object ratio: [0.9696] newsize: [140760] oldsize: [14A820]
    8072. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0x3430 ]
    8073. sum: [0x6CCB0] allsize: [0x140760]
    8074. ------------------------------------------------------
    8075. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8076. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8077. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8078. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8079. -------------------------------------------------
    8080. ======( Map 0B )======
    8081. day: overlay ratio: [0.8251] newsize: [00D360] oldsize: [010030]
    8082. day: struct ratio: [1.5778] newsize: [0083A0] oldsize: [00536C]
    8083. day: total = ratio: [1.0100] newsize: [015700] oldsize: [01539C]
    8084. night: overlay ratio: [0.8251] newsize: [00D360] oldsize: [010030]
    8085. night: struct ratio: [1.5778] newsize: [0083A0] oldsize: [00536C]
    8086. night: total = ratio: [1.0100] newsize: [015700] oldsize: [01539C]
    8087. ------------------------------------------------------
    8088. day: object ratio: [0.9725] newsize: [149F00] oldsize: [153480]
    8089. night: object ratio: [0.9725] newsize: [149F00] oldsize: [153480]
    8090. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0xCBD0 ]
    8091. sum: [0x76450] allsize: [0x149F00]
    8092. ------------------------------------------------------
    8093. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8094. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8095. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8096. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8097. -------------------------------------------------
    8098. ---------------------------------------------------------
    8099. objects pick time: [6.1052ms][246.4673ms]
    8100. object trim time: [6.2266ms][246.5874ms]
    8101. set new actors: [26.7166ms][267.0791ms]
    8102. pre-checking object size: [26.7207ms][267.0809ms]
    8103. exit per-object: [27.8792ms][268.2412ms]
    8104. exit sandalone randomize: [115.7187ms][356.0814ms]
    8105. set for size check: [125.5145ms][365.8777ms]
    8106. set for dyna trim: [125.76ms][366.121ms]
    8107. set after final actor trim: [131.8165ms][372.1794ms]
    8108. set after second setnewactors for final data test: [139.5688ms][379.9321ms]
    8109. after isSizeAcceptable: [140.0316ms][380.3934ms]
    8110. #######################################################
    8111. time to complete randomizing [InvertedStoneTowerTemple]: 415.9127ms
    8112. ending timestamp : [12:07:13.798 PM]
    8113. starting timestamp : [12:07:13.614 PM]
    8114. time to read scene enemies: 15.5025ms
    8115. time to read scene objects: 15.7444ms
    8116. =========================================================================
    8117. For Scene: [CuccoShack] with fid: 1351, with sid: 0x42
    8118. =========================================================================
    8119. time to finish removing unnecessary objects: 34.9618ms
    8120. ---------------------------
    8121. time to generate candidate list: 156.6265ms
    8122. time to separate map/time actors: 165.4126ms
    8123. time to find matching candidates: 182.9551ms
    8124. Loops used for match candidate: 1
    8125. ----------
    8126. #######################################################
    8127. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0005][Empty]
    8128. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0003][GiantBeee]
    8129. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0003][FriendlyCucco]
    8130. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0005][GiantBeee]
    8131. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [360A][PointedSign]
    8132. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0002][GiantBeee]
    8133. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0003][Empty]
    8134. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0004][GiantBeee]
    8135. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0001][GiantBeee]
    8136. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [F200][GrottoHole]
    8137. Old actor:r[00]n[Treee]v[0xFF0D] replaced by new actor: [0001][Dodongo]
    8138. Old actor:r[00]n[Treee]v[0xFF00] replaced by new actor: [0000][Dodongo]
    8139. Old actor:r[00]n[PottedPlant]v[0x7F3F] replaced by new actor: [0000][Keese]
    8140. Old actor:r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0000][Hiploop]
    8141. Old actor:r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0101][Hiploop]
    8142. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [0000][Empty]
    8143. Old actor:r[00]n[PottedPlant]v[0x0B02] replaced by new actor: [0000][Keese]
    8144. Old actor:r[01]n[Treee]v[0xFF0D] replaced by new actor: [0000][Dodongo]
    8145. Old actor:r[01]n[Treee]v[0xFF00] replaced by new actor: [0064][En_Invisible_Ruppe]
    8146. Old actor:r[01]n[PottedPlant]v[0x7F3F] replaced by new actor: [0002][Keese]
    8147. Old actor:r[01]n[PottedPlant]v[0x7F3F] replaced by new actor: [0002][Keese]
    8148. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0101][Hiploop]
    8149. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0000][Hiploop]
    8150. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0000][Hiploop]
    8151. Old actor:r[01]n[Treee]v[0xFF0B] replaced by new actor: [0001][Dodongo]
    8152. Old actor:r[00]n[HitSpot]v[0xFE0D] replaced by new actor: [FE05][WallTalkSpot]
    8153. Old actor:r[00]n[HitSpot]v[0xFE0E] replaced by new actor: [FC01][IshiRock]
    8154. ---------------------------------------------------------
    8155. Height adjustments:
    8156. + adjusted height of actor [Keese] by [150]
    8157. + adjusted height of actor [Keese] by [150]
    8158. + adjusted height of actor [Keese] by [150]
    8159. + adjusted height of actor [Keese] by [150]
    8160. +++ [26][IshiRock] had switch flags modified to [126] +++
    8161. ---------------------------------------------------------
    8162. ======( Map 00 )======
    8163. day: overlay ratio: [1.1488] newsize: [024450] oldsize: [01F920]
    8164. day: struct ratio: [1.4347] newsize: [0048D0] oldsize: [0032C0]
    8165. day: total = ratio: [1.1749] newsize: [028D20] oldsize: [022BE0]
    8166. night: overlay ratio: [1.1488] newsize: [024450] oldsize: [01F920]
    8167. night: struct ratio: [1.4347] newsize: [0048D0] oldsize: [0032C0]
    8168. night: total = ratio: [1.1749] newsize: [028D20] oldsize: [022BE0]
    8169. ------------------------------------------------------
    8170. day: object ratio: [1.0715] newsize: [102C30] oldsize: [0F17F0]
    8171. night: object ratio: [1.0715] newsize: [102C30] oldsize: [0F17F0]
    8172. object sizes: [ 0x9940 0x2540 0x18C0 0x12B00 0x6270 0x13A0 0x3E20 0x6A70 0x8120 0xA80 ]
    8173. sum: [0x3AC80] allsize: [0x102C30]
    8174. ------------------------------------------------------
    8175. day: dyna poly delta: [-20] newsize: [00000A] oldsize: [00001E]
    8176. day: dyna vert delta: [-16] newsize: [000008] oldsize: [000018]
    8177. night: dyna poly delta: [-20] newsize: [00000A] oldsize: [00001E]
    8178. night: dyna vert delta: [-16] newsize: [000008] oldsize: [000018]
    8179. -------------------------------------------------
    8180. ======( Map 01 )======
    8181. day: overlay ratio: [1.3389] newsize: [02CBE0] oldsize: [0216B0]
    8182. day: struct ratio: [1.3288] newsize: [0073A0] oldsize: [005704]
    8183. day: total = ratio: [1.3375] newsize: [033F80] oldsize: [026DB4]
    8184. night: overlay ratio: [1.3389] newsize: [02CBE0] oldsize: [0216B0]
    8185. night: struct ratio: [1.3288] newsize: [0073A0] oldsize: [005704]
    8186. night: total = ratio: [1.3375] newsize: [033F80] oldsize: [026DB4]
    8187. ------------------------------------------------------
    8188. day: object ratio: [1.0758] newsize: [0FCFF0] oldsize: [0EB2B0]
    8189. night: object ratio: [1.0758] newsize: [0FCFF0] oldsize: [0EB2B0]
    8190. object sizes: [ 0x9940 0x2540 0x18C0 0x12B00 0x6270 0x6A70 0x8120 ]
    8191. sum: [0x35040] allsize: [0xFCFF0]
    8192. ------------------------------------------------------
    8193. day: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E]
    8194. day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
    8195. night: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E]
    8196. night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
    8197. -------------------------------------------------
    8198. ---------------------------------------------------------
    8199. objects pick time: [0.0491ms][165.6471ms]
    8200. object trim time: [0.0567ms][165.6535ms]
    8201. set new actors: [0.7012ms][166.2991ms]
    8202. pre-checking object size: [0.7036ms][166.3004ms]
    8203. exit per-object: [1.1276ms][166.726ms]
    8204. exit sandalone randomize: [11.0237ms][176.6228ms]
    8205. set for size check: [11.7078ms][177.3054ms]
    8206. set for dyna trim: [11.7247ms][177.3216ms]
    8207. set after final actor trim: [16.4345ms][182.0339ms]
    8208. set after second setnewactors for final data test: [17.3259ms][182.9247ms]
    8209. after isSizeAcceptable: [17.3571ms][182.9543ms]
    8210. #######################################################
    8211. time to complete randomizing [CuccoShack]: 189.4763ms
    8212. ending timestamp : [12:07:13.804 PM]
    8213. starting timestamp : [12:07:13.135 PM]
    8214. in scene (O!) [Grottos]m[0]r[0]v[0082] actor:[0x0082][HoneyComb] was blocked by item [32]
    8215. in scene [Grottos]m[0]r[13] common scoopable actor: [0x0005][MushroomCloud] skipped the restriction: [186]
    8216. in scene [Grottos]m[1]r[7] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186]
    8217. in scene [Grottos]m[2]r[9] common scoopable actor: [0x0008][MushroomCloud] skipped the restriction: [186]
    8218. in scene [Grottos]m[4]r[15] common scoopable actor: [0x0001][Fish] skipped the restriction: [179]
    8219. in scene [Grottos]m[4]r[20] common scoopable actor: [0x0009][MushroomCloud] skipped the restriction: [186]
    8220. in scene [Grottos]m[4]r[21] common scoopable actor: [0x000C][MushroomCloud] skipped the restriction: [186]
    8221. in scene (O!) [Grottos]m[5]r[6]v[0104] actor:[0x0104][Bombiwa] was blocked by item [361]
    8222. in scene (O!) [Grottos]m[5]r[7]v[0105] actor:[0x0105][Bombiwa] was blocked by item [361]
    8223. in scene (O!) [Grottos]m[5]r[9]v[0106] actor:[0x0106][Bombiwa] was blocked by item [361]
    8224. in scene [Grottos][6] standalone was skipped over: [0x5324][Butterfly]
    8225. in scene [Grottos]m[8]r[16] common scoopable actor: [0x001B][MushroomCloud] skipped the restriction: [186]
    8226. in scene [Grottos]m[8]r[17] common scoopable actor: [0x001C][MushroomCloud] skipped the restriction: [186]
    8227. in scene [Grottos]m[9]r[4] common scoopable actor: [0x000D][MushroomCloud] skipped the restriction: [186]
    8228. in scene [Grottos]m[9]r[5] common scoopable actor: [0x000E][MushroomCloud] skipped the restriction: [186]
    8229. in scene (O!) [Grottos]m[10]r[2]v[0083] actor:[0x0083][HoneyComb] was blocked by item [32]
    8230. in scene (O!) [Grottos]m[10]r[3]v[0000] actor:[0x0000][Cow] was blocked by item [395]
    8231. in scene (O!) [Grottos]m[10]r[7]v[0000] actor:[0x0000][Cow] was blocked by item [395]
    8232. in scene [Grottos]m[10]r[10] common scoopable actor: [0x000F][MushroomCloud] skipped the restriction: [186]
    8233. in scene (O!) [Grottos]m[11]r[8]v[020C] actor:[0x020C][HoneyComb] was blocked by item [32]
    8234. in scene (O!) [Grottos]m[11]r[9]v[0302] actor:[0x0302][HoneyComb] was blocked by item [32]
    8235. in scene (O!) [Grottos]m[11]r[10]v[0403] actor:[0x0403][HoneyComb] was blocked by item [32]
    8236. in scene [Grottos]m[11]r[11] common scoopable actor: [0x0010][MushroomCloud] skipped the restriction: [186]
    8237. in scene (O!) [Grottos]m[12]r[7]v[4101] actor:[0x4101][SoftSoilAndBeans] was blocked by item [11]
    8238. in scene (O!) [Grottos]m[12]r[8]v[0102] actor:[0x0102][SoftSoilAndBeans] was blocked by item [11]
    8239. in scene [Grottos]m[12]r[11] common scoopable actor: [0x001D][MushroomCloud] skipped the restriction: [186]
    8240. in scene [Grottos]m[14]r[8] common scoopable actor: [0x0011][MushroomCloud] skipped the restriction: [186]
    8241. in scene [Grottos]m[14]r[9]v[0012] actor: [0x0012][MushroomCloud] was blocked by item [186]
    8242. in scene (O!) [Grottos]m[14]r[10]v[0114] actor:[0x0114][Bombiwa] was blocked by item [361]
    8243. in scene (O!) [Grottos]m[14]r[11]v[0115] actor:[0x0115][Bombiwa] was blocked by item [361]
    8244. in scene (O!) [Grottos]m[14]r[12]v[0116] actor:[0x0116][Bombiwa] was blocked by item [361]
    8245. in scene (O!) [Grottos]m[14]r[13]v[0117] actor:[0x0117][Bombiwa] was blocked by item [361]
    8246. in scene (O!) [Grottos]m[14]r[14]v[0118] actor:[0x0118][Bombiwa] was blocked by item [361]
    8247. time to read scene enemies: 82.6007ms
    8248. time to read scene objects: 83.2541ms
    8249. =========================================================================
    8250. For Scene: [Grottos] with fid: 1522, with sid: 0x07
    8251. =========================================================================
    8252. time to finish removing unnecessary objects: 128.8915ms
    8253. ---------------------------
    8254. time to generate candidate list: 330.5424ms
    8255. time to separate map/time actors: 352.2994ms
    8256. time to find matching candidates: 636.1861ms
    8257. Loops used for match candidate: 1
    8258. ----------
    8259. #######################################################
    8260. Old actor:r[00]n[GossipStoneWest]v[0x00FF] replaced by new actor: [0000][FloorMaster]
    8261. Old actor:r[00]n[GossipStoneWest]v[0x00FF] replaced by new actor: [8000][FloorMaster]
    8262. Old actor:r[00]n[GossipStoneWest]v[0x00FF] replaced by new actor: [8000][FloorMaster]
    8263. Old actor:r[01]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [00FF][Poe]
    8264. Old actor:r[01]n[Skulltula]v[0x0000] replaced by new actor: [5E00][ElfBubble]
    8265. Old actor:r[01]n[GossipStoneSouth]v[0x007F] replaced by new actor: [0000][Flagpole] dyn: [8]
    8266. Old actor:r[01]n[GossipStoneSouth]v[0x007F] replaced by new actor: [0000][Empty]
    8267. Old actor:r[01]n[GossipStoneSouth]v[0x007F] replaced by new actor: [002D][En_Invisible_Ruppe]
    8268. Old actor:r[02]n[GossipStoneEast]v[0xFF80] replaced by new actor: [0001][GaroMaster]
    8269. Old actor:r[02]n[GossipStoneEast]v[0xFF80] replaced by new actor: [642B][TallGrass]
    8270. Old actor:r[02]n[GossipStoneEast]v[0xFF80] replaced by new actor: [0001][Empty]
    8271. Old actor:r[03]n[GossipStoneNorth]v[0x0000] replaced by new actor: [FF00][Wolfos]
    8272. Old actor:r[03]n[GossipStoneNorth]v[0x0000] replaced by new actor: [FF01][Wolfos]
    8273. Old actor:r[03]n[GossipStoneNorth]v[0x0000] replaced by new actor: [FF01][Wolfos]
    8274. Old actor:r[04]n[DekuBabaWithered]v[0x0001] replaced by new actor: [00FF][Anju]
    8275. Old actor:r[04]n[DekuBabaWithered]v[0x0002] replaced by new actor: [00FF][Anju]
    8276. Old actor:r[04]n[DekuBabaWithered]v[0x0001] replaced by new actor: [00FF][Anju]
    8277. Old actor:r[05]n[Skulltula]v[0x007F] replaced by new actor: [00FF][Poe]
    8278. Old actor:r[06]n[JpGrottoEnemy]v[0x0000] replaced by new actor: [0000][Dinofos]
    8279. Old actor:r[07]n[Dodongo]v[0x0001] replaced by new actor: [FFFD][Tektite]
    8280. Old actor:r[07]n[Dodongo]v[0x0001] replaced by new actor: [FFFF][Tektite]
    8281. Old actor:r[08]n[DekuBaba]v[0x0000] replaced by new actor: [00FF][Anju]
    8282. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [00FF][Anju]
    8283. Old actor:r[08]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [07FE][Flame]
    8284. Old actor:r[08]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [00FF][Poe]
    8285. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [0000][Empty]
    8286. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [FF20][RegularIceBlock]
    8287. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [3B0A][PointedSign]
    8288. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [FF10][RegularIceBlock]
    8289. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [0000][Empty]
    8290. Old actor:r[08]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [07FE][Flame]
    8291. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [0000][Empty]
    8292. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [0000][Empty]
    8293. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [007F][DekuFlower] dyn: [12]
    8294. Old actor:r[08]n[DekuBaba]v[0x0000] replaced by new actor: [80FF][Anju]
    8295. Old actor:r[08]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [07FE][Flame]
    8296. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [0110][Obj_Dowsing]
    8297. Old actor:r[09]n[FlyingFieldScrub]v[0x0023] replaced by new actor: [0002][RegularFrogs]
    8298. Old actor:r[09]n[ClayPot]v[0x0F0A] replaced by new actor: [FE0F][Lulu]
    8299. Old actor:r[11]n[BioDekuBaba]v[0x0002] replaced by new actor: [0F87][Raft] dyn: [12]
    8300. Old actor:r[11]n[BioDekuBaba]v[0x0000] replaced by new actor: [0F82][Empty]
    8301. Old actor:r[11]n[BioDekuBaba]v[0x0002] replaced by new actor: [0FFE][Raft] dyn: [12]
    8302. Old actor:r[11]n[BioDekuBaba]v[0x0000] replaced by new actor: [0FFD][Raft] dyn: [12]
    8303. Old actor:r[12]n[SquareSign]v[0x000C] replaced by new actor: [FF00][Eeno]
    8304. Old actor:r[13]n[Peahat]v[0x0000] replaced by new actor: [0000][Dinofos]
    8305. Old actor:r[13]n[Peahat]v[0x0000] replaced by new actor: [0000][Empty]
    8306. Old actor:r[14]n[HotSpringBaba]v[0xFF00] replaced by new actor: [FFFE][Tektite]
    8307. Old actor:r[14]n[HotSpringBaba]v[0xFF00] replaced by new actor: [FFFE][Tektite]
    8308. Old actor:r[14]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13]
    8309. Old actor:r[14]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF00][IceCavernStelagtite] dyn: [13]
    8310. Old actor:r[14]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][MothSwarm]
    8311. Old actor:r[14]n[HotSpringBaba]v[0xFF00] replaced by new actor: [FFFE][Tektite]
    8312. Old actor:r[00]n[TallGrass]v[0x0000] replaced by new actor: [0100][GrassRockCluster]
    8313. Old actor:r[00]n[BugsFishButterfly]v[0x2324] replaced by new actor: [0045][Empty]
    8314. Old actor:r[00]n[BugsFishButterfly]v[0x2323] replaced by new actor: [0030][Empty]
    8315. Old actor:r[00]n[TallGrass]v[0x0000] replaced by new actor: [017C][Obj_Dowsing]
    8316. Old actor:r[00]n[TallGrass]v[0x0000] replaced by new actor: [0002][MothSwarm]
    8317. Old actor:r[00]n[TallGrass]v[0x0000] replaced by new actor: [0034][En_Invisible_Ruppe]
    8318. Old actor:r[00]n[TallGrass]v[0x0000] replaced by new actor: [0075][Empty]
    8319. Old actor:r[00]n[MushroomCloud]v[0x0005] replaced by new actor: [00FB][BronzeBoulder]
    8320. Old actor:r[01]n[MushroomCloud]v[0x0006] replaced by new actor: [000C][MushroomCloud]
    8321. Old actor:r[02]n[TallGrass]v[0x0000] replaced by new actor: [0001][Empty]
    8322. Old actor:r[02]n[TallGrass]v[0x0010] replaced by new actor: [0177][DekuFlower] dyn: [12]
    8323. Old actor:r[02]n[TallGrass]v[0x0000] replaced by new actor: [F570][IshiRock]
    8324. Old actor:r[02]n[TallGrass]v[0x0000] replaced by new actor: [0001][Empty]
    8325. Old actor:r[02]n[TallGrass]v[0x0000] replaced by new actor: [0007][Fairy]
    8326. Old actor:r[02]n[MushroomCloud]v[0x0008] replaced by new actor: [000E][MushroomCloud]
    8327. Old actor:r[03]n[BugsFishButterfly]v[0x5323] replaced by new actor: [00F9][BronzeBoulder]
    8328. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [01E1][En_Invisible_Ruppe]
    8329. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0077][MushroomCloud]
    8330. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0500][TallGrass]
    8331. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0002][Fairy]
    8332. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0B00][NaturalPatchOfGrass]
    8333. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [622B][TallGrass]
    8334. Old actor:r[04]n[BugsFishButterfly]v[0x2323] replaced by new actor: [00F6][BronzeBoulder]
    8335. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0001][InvisibleRupee]
    8336. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [D000][GrottoHole]
    8337. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0004][MothSwarm]
    8338. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0175][Obj_Dowsing]
    8339. Old actor:r[04]n[Fish]v[0x0001] replaced by new actor: [4324][BugsFishButterfly]
    8340. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [3323][BugsFishButterfly]
    8341. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0000][Mimi] dyn: [12]
    8342. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0B00][GrassRockCluster]
    8343. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [625C][GrottoHole]
    8344. Old actor:r[04]n[MushroomCloud]v[0x0009] replaced by new actor: [0902][GrassRockCluster]
    8345. Old actor:r[04]n[MushroomCloud]v[0x000C] replaced by new actor: [0071][Empty]
    8346. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0B01] replaced by new actor: [FF20][RegularIceBlock]
    8347. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0C01] replaced by new actor: [0001][Butterfly]
    8348. Old actor:r[06]n[TallGrass]v[0x0E00] replaced by new actor: [0000][GrottoHole]
    8349. Old actor:r[06]n[TallGrass]v[0x0000] replaced by new actor: [0031][NaturalPatchOfGrass]
    8350. Old actor:r[06]n[BugsFishButterfly]v[0x5324] replaced by new actor: [0009][Fairy]
    8351. Old actor:r[06]n[TallGrass]v[0x0000] replaced by new actor: [0079][En_Invisible_Ruppe]
    8352. Old actor:r[06]n[TallGrass]v[0x0E00] replaced by new actor: [F000][GrottoHole]
    8353. Old actor:r[06]n[TallGrass]v[0x0E10] replaced by new actor: [0001][Butterfly]
    8354. Old actor:r[08]n[MushroomCloud]v[0x001B] replaced by new actor: [00FF][Anju]
    8355. Old actor:r[08]n[MushroomCloud]v[0x001C] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
    8356. Old actor:r[09]n[BugsFishButterfly]v[0x8323] replaced by new actor: [227F][TallGrass]
    8357. Old actor:r[09]n[MushroomCloud]v[0x000D] replaced by new actor: [0177][DekuFlower] dyn: [12]
    8358. Old actor:r[09]n[MushroomCloud]v[0x000E] replaced by new actor: [01D0][En_Invisible_Ruppe]
    8359. Old actor:r[10]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0017][GrottoHole]
    8360. Old actor:r[10]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0000][FixedDemoKankyo]
    8361. Old actor:r[10]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0003][GiantBeee]
    8362. Old actor:r[10]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0000][InvisibleRupee]
    8363. Old actor:r[10]n[BugsFishButterfly]v[0x3324] replaced by new actor: [0500][TallGrass]
    8364. Old actor:r[10]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0601][NaturalPatchOfGrass]
    8365. Old actor:r[10]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [FF20][RegularIceBlock]
    8366. Old actor:r[10]n[MushroomCloud]v[0x000F] replaced by new actor: [00F3][BronzeBoulder]
    8367. Old actor:r[11]n[TallGrass]v[0x0000] replaced by new actor: [FE02][Lulu]
    8368. Old actor:r[11]n[IshiRock]v[0x01F2] replaced by new actor: [0002][Butterfly]
    8369. Old actor:r[11]n[TallGrass]v[0x0000] replaced by new actor: [0802][GrassRockCluster]
    8370. Old actor:r[11]n[BugsFishButterfly]v[0x7322] replaced by new actor: [4322][BugsFishButterfly]
    8371. Old actor:r[11]n[MushroomCloud]v[0x0010] replaced by new actor: [01C8][En_Invisible_Ruppe]
    8372. Old actor:r[12]n[NaturalPatchOfGrass]v[0x0101] replaced by new actor: [2409][PointedSign]
    8373. Old actor:r[12]n[BugsFishButterfly]v[0x4324] replaced by new actor: [5324][BugsFishButterfly]
    8374. Old actor:r[12]n[MushroomCloud]v[0x001D] replaced by new actor: [0071][MushroomCloud]
    8375. Old actor:r[13]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0000][Empty]
    8376. Old actor:r[14]n[MushroomCloud]v[0x0011] replaced by new actor: [2409][PointedSign]
    8377. ---------------------------------------------------------
    8378. Height adjustments:
    8379. - lowered height of actor [Poe] by [57] from ceiling to fly
    8380. - lowered height of actor [Poe] by [76] from ceiling to fly
    8381. - lowered height of actor [Poe] by [95] from ceiling to fly
    8382. - lowered height of actor [MothSwarm] by [64] from ceiling to fly
    8383. + adjusted height of actor [MothSwarm] by [50]
    8384. + adjusted height of actor [MothSwarm] by [50]
    8385. + adjusted height of actor [Butterfly] by [100]
    8386. + adjusted height of actor [Butterfly] by [100]
    8387. + adjusted height of actor [Butterfly] by [100]
    8388. +++ [41][Raft] had switch flags modified to [126] +++
    8389. +++ [42][Raft] had switch flags modified to [125] +++
    8390. +++ [55][Obj_Dowsing] had switch flags modified to [124] +++
    8391. +++ [59][BronzeBoulder] had switch flags modified to [123] +++
    8392. +++ [63][IshiRock] had switch flags modified to [122] +++
    8393. +++ [67][BronzeBoulder] had switch flags modified to [121] +++
    8394. +++ [68][En_Invisible_Ruppe] had switch flags modified to [120] +++
    8395. +++ [69][MushroomCloud] had switch flags modified to [119] +++
    8396. +++ [74][BronzeBoulder] had switch flags modified to [118] +++
    8397. +++ [78][Obj_Dowsing] had switch flags modified to [117] +++
    8398. +++ [98][En_Invisible_Ruppe] had switch flags modified to [116] +++
    8399. +++ [106][BronzeBoulder] had switch flags modified to [115] +++
    8400. +++ [111][En_Invisible_Ruppe] had switch flags modified to [114] +++
    8401. +++ [114][MushroomCloud] had switch flags modified to [113] +++
    8402. ---------------------------------------------------------
    8403. ======( Map 00 )======
    8404. day: overlay ratio: [0.7649] newsize: [012560] oldsize: [017F90]
    8405. day: struct ratio: [2.7181] newsize: [004984] oldsize: [001B0C]
    8406. day: total = ratio: [0.8935] newsize: [016EE4] oldsize: [019A9C]
    8407. night: overlay ratio: [0.7649] newsize: [012560] oldsize: [017F90]
    8408. night: struct ratio: [2.7181] newsize: [004984] oldsize: [001B0C]
    8409. night: total = ratio: [0.8935] newsize: [016EE4] oldsize: [019A9C]
    8410. ------------------------------------------------------
    8411. day: object ratio: [1.0395] newsize: [0D4F10] oldsize: [0CCD90]
    8412. night: object ratio: [1.0395] newsize: [0D4F10] oldsize: [0CCD90]
    8413. object sizes: [ 0xA80 0x10D0 0x13A0 0xA070 ]
    8414. sum: [0xCF60] allsize: [0xD4F10]
    8415. ------------------------------------------------------
    8416. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8417. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8418. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8419. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8420. -------------------------------------------------
    8421. ======( Map 01 )======
    8422. day: overlay ratio: [0.7226] newsize: [008CD0] oldsize: [00C2E0]
    8423. day: struct ratio: [0.6125] newsize: [001080] oldsize: [001AF0]
    8424. day: total = ratio: [0.7092] newsize: [009D50] oldsize: [00DDD0]
    8425. night: overlay ratio: [0.7226] newsize: [008CD0] oldsize: [00C2E0]
    8426. night: struct ratio: [0.6125] newsize: [001080] oldsize: [001AF0]
    8427. night: total = ratio: [0.7092] newsize: [009D50] oldsize: [00DDD0]
    8428. ------------------------------------------------------
    8429. day: object ratio: [0.9884] newsize: [0D1BB0] oldsize: [0D4310]
    8430. night: object ratio: [0.9884] newsize: [0D1BB0] oldsize: [0D4310]
    8431. object sizes: [ 0xA80 0x50E0 0x10C0 0x2FE0 ]
    8432. sum: [0x9C00] allsize: [0xD1BB0]
    8433. ------------------------------------------------------
    8434. day: dyna poly delta: [8] newsize: [000008] oldsize: [000000]
    8435. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    8436. night: dyna poly delta: [8] newsize: [000008] oldsize: [000000]
    8437. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    8438. -------------------------------------------------
    8439. ======( Map 02 )======
    8440. day: overlay ratio: [0.6553] newsize: [011AE0] oldsize: [01AFB0]
    8441. day: struct ratio: [1.0753] newsize: [001C20] oldsize: [001A28]
    8442. day: total = ratio: [0.6793] newsize: [013700] oldsize: [01C9D8]
    8443. night: overlay ratio: [0.6553] newsize: [011AE0] oldsize: [01AFB0]
    8444. night: struct ratio: [1.0753] newsize: [001C20] oldsize: [001A28]
    8445. night: total = ratio: [0.6793] newsize: [013700] oldsize: [01C9D8]
    8446. ------------------------------------------------------
    8447. day: object ratio: [1.0054] newsize: [0D4030] oldsize: [0D2E10]
    8448. night: object ratio: [1.0054] newsize: [0D4030] oldsize: [0D2E10]
    8449. object sizes: [ 0xA80 0xB600 ]
    8450. sum: [0xC080] allsize: [0xD4030]
    8451. ------------------------------------------------------
    8452. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    8453. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    8454. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    8455. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    8456. -------------------------------------------------
    8457. ======( Map 03 )======
    8458. day: overlay ratio: [1.5379] newsize: [010900] oldsize: [00AC50]
    8459. day: struct ratio: [1.2831] newsize: [00127C] oldsize: [000E68]
    8460. day: total = ratio: [1.5182] newsize: [011B7C] oldsize: [00BAB8]
    8461. night: overlay ratio: [1.5379] newsize: [010900] oldsize: [00AC50]
    8462. night: struct ratio: [1.2831] newsize: [00127C] oldsize: [000E68]
    8463. night: total = ratio: [1.5182] newsize: [011B7C] oldsize: [00BAB8]
    8464. ------------------------------------------------------
    8465. day: object ratio: [1.0100] newsize: [0D2E10] oldsize: [0D0C80]
    8466. night: object ratio: [1.0100] newsize: [0D2E10] oldsize: [0D0C80]
    8467. object sizes: [ 0xA80 0xA3E0 ]
    8468. sum: [0xAE60] allsize: [0xD2E10]
    8469. ------------------------------------------------------
    8470. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8471. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8472. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8473. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8474. -------------------------------------------------
    8475. ======( Map 04 )======
    8476. day: overlay ratio: [0.9317] newsize: [025CA0] oldsize: [0288F0]
    8477. day: struct ratio: [2.3113] newsize: [0059AC] oldsize: [0026CC]
    8478. day: total = ratio: [1.0095] newsize: [02B64C] oldsize: [02AFBC]
    8479. night: overlay ratio: [0.9317] newsize: [025CA0] oldsize: [0288F0]
    8480. night: struct ratio: [2.3113] newsize: [0059AC] oldsize: [0026CC]
    8481. night: total = ratio: [1.0095] newsize: [02B64C] oldsize: [02AFBC]
    8482. ------------------------------------------------------
    8483. day: object ratio: [1.0769] newsize: [0E3F00] oldsize: [0D3A90]
    8484. night: object ratio: [1.0769] newsize: [0E3F00] oldsize: [0D3A90]
    8485. object sizes: [ 0x8120 0x13E30 ]
    8486. sum: [0x1BF50] allsize: [0xE3F00]
    8487. ------------------------------------------------------
    8488. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    8489. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    8490. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    8491. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    8492. -------------------------------------------------
    8493. ======( Map 05 )======
    8494. day: overlay ratio: [1.1363] newsize: [011E80] oldsize: [00FC20]
    8495. day: struct ratio: [1.0473] newsize: [001890] oldsize: [001774]
    8496. day: total = ratio: [1.1288] newsize: [013710] oldsize: [011394]
    8497. night: overlay ratio: [1.1363] newsize: [011E80] oldsize: [00FC20]
    8498. night: struct ratio: [1.0473] newsize: [001890] oldsize: [001774]
    8499. night: total = ratio: [1.1288] newsize: [013710] oldsize: [011394]
    8500. ------------------------------------------------------
    8501. day: object ratio: [1.0668] newsize: [0F9210] oldsize: [0E9870]
    8502. night: object ratio: [1.0668] newsize: [0F9210] oldsize: [0E9870]
    8503. object sizes: [ 0x97C0 0x8120 0x50E0 0x13E30 0x6A70 ]
    8504. sum: [0x31260] allsize: [0xF9210]
    8505. ------------------------------------------------------
    8506. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    8507. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    8508. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    8509. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    8510. -------------------------------------------------
    8511. ======( Map 06 )======
    8512. day: overlay ratio: [0.8341] newsize: [00F140] oldsize: [012140]
    8513. day: struct ratio: [1.1116] newsize: [0015A0] oldsize: [001374]
    8514. day: total = ratio: [0.8515] newsize: [0106E0] oldsize: [0134B4]
    8515. night: overlay ratio: [0.8341] newsize: [00F140] oldsize: [012140]
    8516. night: struct ratio: [1.1116] newsize: [0015A0] oldsize: [001374]
    8517. night: total = ratio: [0.8515] newsize: [0106E0] oldsize: [0134B4]
    8518. ------------------------------------------------------
    8519. day: object ratio: [1.0553] newsize: [0DD710] oldsize: [0D1D60]
    8520. night: object ratio: [1.0553] newsize: [0DD710] oldsize: [0D1D60]
    8521. object sizes: [ 0xD640 0x8120 ]
    8522. sum: [0x15760] allsize: [0xDD710]
    8523. ------------------------------------------------------
    8524. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8525. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8526. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8527. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8528. -------------------------------------------------
    8529. ======( Map 07 )======
    8530. day: overlay ratio: [1.1033] newsize: [009040] oldsize: [0082C0]
    8531. day: struct ratio: [0.5559] newsize: [000A2C] oldsize: [00124C]
    8532. day: total = ratio: [1.0361] newsize: [009A6C] oldsize: [00950C]
    8533. night: overlay ratio: [1.1033] newsize: [009040] oldsize: [0082C0]
    8534. night: struct ratio: [0.5559] newsize: [000A2C] oldsize: [00124C]
    8535. night: total = ratio: [1.0361] newsize: [009A6C] oldsize: [00950C]
    8536. ------------------------------------------------------
    8537. day: object ratio: [1.0518] newsize: [0E9090] oldsize: [0DD8E0]
    8538. night: object ratio: [1.0518] newsize: [0E9090] oldsize: [0DD8E0]
    8539. object sizes: [ 0x3A30 0x8120 0x1760 0x13E30 ]
    8540. sum: [0x210E0] allsize: [0xE9090]
    8541. ------------------------------------------------------
    8542. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8543. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8544. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8545. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8546. -------------------------------------------------
    8547. ======( Map 08 )======
    8548. day: overlay ratio: [0.9488] newsize: [024D70] oldsize: [026D40]
    8549. day: struct ratio: [0.7370] newsize: [002314] oldsize: [002F98]
    8550. day: total = ratio: [0.9337] newsize: [027084] oldsize: [029CD8]
    8551. night: overlay ratio: [0.9488] newsize: [024D70] oldsize: [026D40]
    8552. night: struct ratio: [0.7370] newsize: [002314] oldsize: [002F98]
    8553. night: total = ratio: [0.9337] newsize: [027084] oldsize: [029CD8]
    8554. ------------------------------------------------------
    8555. day: object ratio: [1.0799] newsize: [0E2620] oldsize: [0D1A30]
    8556. night: object ratio: [1.0799] newsize: [0E2620] oldsize: [0D1A30]
    8557. object sizes: [ 0x1760 0x50E0 0x13E30 ]
    8558. sum: [0x1A670] allsize: [0xE2620]
    8559. ------------------------------------------------------
    8560. day: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
    8561. day: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
    8562. night: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
    8563. night: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
    8564. -------------------------------------------------
    8565. ======( Map 09 )======
    8566. day: overlay ratio: [1.0552] newsize: [006F20] oldsize: [006950]
    8567. day: struct ratio: [1.2475] newsize: [000DA0] oldsize: [000AEC]
    8568. day: total = ratio: [1.0733] newsize: [007CC0] oldsize: [00743C]
    8569. night: overlay ratio: [1.0552] newsize: [006F20] oldsize: [006950]
    8570. night: struct ratio: [1.2475] newsize: [000DA0] oldsize: [000AEC]
    8571. night: total = ratio: [1.0733] newsize: [007CC0] oldsize: [00743C]
    8572. ------------------------------------------------------
    8573. day: object ratio: [1.1700] newsize: [0FE760] oldsize: [0D97F0]
    8574. night: object ratio: [1.1700] newsize: [0FE760] oldsize: [0D97F0]
    8575. object sizes: [ 0xB550 0x11C0 0x16270 0x13E30 ]
    8576. sum: [0x367B0] allsize: [0xFE760]
    8577. ------------------------------------------------------
    8578. day: dyna poly delta: [12] newsize: [000016] oldsize: [00000A]
    8579. day: dyna vert delta: [12] newsize: [000014] oldsize: [000008]
    8580. night: dyna poly delta: [12] newsize: [000016] oldsize: [00000A]
    8581. night: dyna vert delta: [12] newsize: [000014] oldsize: [000008]
    8582. -------------------------------------------------
    8583. ======( Map 0A )======
    8584. day: overlay ratio: [1.5148] newsize: [00BFD0] oldsize: [007EA0]
    8585. day: struct ratio: [2.4104] newsize: [002964] oldsize: [00112C]
    8586. day: total = ratio: [1.6218] newsize: [00E934] oldsize: [008FCC]
    8587. night: overlay ratio: [1.5148] newsize: [00BFD0] oldsize: [007EA0]
    8588. night: struct ratio: [2.4104] newsize: [002964] oldsize: [00112C]
    8589. night: total = ratio: [1.6218] newsize: [00E934] oldsize: [008FCC]
    8590. ------------------------------------------------------
    8591. day: object ratio: [1.0772] newsize: [0E3100] oldsize: [0D2C90]
    8592. night: object ratio: [1.0772] newsize: [0E3100] oldsize: [0D2C90]
    8593. object sizes: [ 0x4EB0 0x10D0 0x13A0 0x13E30 ]
    8594. sum: [0x1B150] allsize: [0xE3100]
    8595. ------------------------------------------------------
    8596. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8597. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8598. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8599. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8600. -------------------------------------------------
    8601. ======( Map 0B )======
    8602. day: overlay ratio: [0.6205] newsize: [010FE0] oldsize: [01B630]
    8603. day: struct ratio: [1.4582] newsize: [003030] oldsize: [00210C]
    8604. day: total = ratio: [0.6792] newsize: [014010] oldsize: [01D73C]
    8605. night: overlay ratio: [0.6205] newsize: [010FE0] oldsize: [01B630]
    8606. night: struct ratio: [1.4582] newsize: [003030] oldsize: [00210C]
    8607. night: total = ratio: [0.6792] newsize: [014010] oldsize: [01D73C]
    8608. ------------------------------------------------------
    8609. day: object ratio: [1.0769] newsize: [0E33F0] oldsize: [0D3050]
    8610. night: object ratio: [1.0769] newsize: [0E33F0] oldsize: [0D3050]
    8611. object sizes: [ 0x10D0 0x16270 0x3440 0xCC0 ]
    8612. sum: [0x1B440] allsize: [0xE33F0]
    8613. ------------------------------------------------------
    8614. day: dyna poly delta: [-4] newsize: [000024] oldsize: [000028]
    8615. day: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
    8616. night: dyna poly delta: [-4] newsize: [000024] oldsize: [000028]
    8617. night: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
    8618. -------------------------------------------------
    8619. ======( Map 0C )======
    8620. day: overlay ratio: [0.9603] newsize: [00ED60] oldsize: [00F730]
    8621. day: struct ratio: [1.0887] newsize: [001794] oldsize: [0015A8]
    8622. day: total = ratio: [0.9706] newsize: [0104F4] oldsize: [010CD8]
    8623. night: overlay ratio: [0.9603] newsize: [00ED60] oldsize: [00F730]
    8624. night: struct ratio: [1.0887] newsize: [001794] oldsize: [0015A8]
    8625. night: total = ratio: [0.9706] newsize: [0104F4] oldsize: [010CD8]
    8626. ------------------------------------------------------
    8627. day: object ratio: [1.1064] newsize: [0F3200] oldsize: [0DBBC0]
    8628. night: object ratio: [1.1064] newsize: [0F3200] oldsize: [0DBBC0]
    8629. object sizes: [ 0x1760 0x3DD0 0x13E30 0x26A0 0x8120 0x7730 ]
    8630. sum: [0x2B250] allsize: [0xF3200]
    8631. ------------------------------------------------------
    8632. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    8633. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    8634. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    8635. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    8636. -------------------------------------------------
    8637. ======( Map 0D )======
    8638. day: overlay ratio: [0.7984] newsize: [0063C0] oldsize: [007CF0]
    8639. day: struct ratio: [0.6045] newsize: [000868] oldsize: [000DE8]
    8640. day: total = ratio: [0.7790] newsize: [006C28] oldsize: [008AD8]
    8641. night: overlay ratio: [0.7984] newsize: [0063C0] oldsize: [007CF0]
    8642. night: struct ratio: [0.6045] newsize: [000868] oldsize: [000DE8]
    8643. night: total = ratio: [0.7790] newsize: [006C28] oldsize: [008AD8]
    8644. ------------------------------------------------------
    8645. day: object ratio: [1.0607] newsize: [0DEE70] oldsize: [0D2270]
    8646. night: object ratio: [1.0607] newsize: [0DEE70] oldsize: [0D2270]
    8647. object sizes: [ 0xD640 0x8120 0x1760 ]
    8648. sum: [0x16EC0] allsize: [0xDEE70]
    8649. ------------------------------------------------------
    8650. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8651. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8652. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8653. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8654. -------------------------------------------------
    8655. ======( Map 0E )======
    8656. day: overlay ratio: [0.8589] newsize: [017480] oldsize: [01B1B0]
    8657. day: struct ratio: [1.2178] newsize: [00536C] oldsize: [004480]
    8658. day: total = ratio: [0.9079] newsize: [01C7EC] oldsize: [01F630]
    8659. night: overlay ratio: [0.8589] newsize: [017480] oldsize: [01B1B0]
    8660. night: struct ratio: [1.2178] newsize: [00536C] oldsize: [004480]
    8661. night: total = ratio: [0.9079] newsize: [01C7EC] oldsize: [01F630]
    8662. ------------------------------------------------------
    8663. day: object ratio: [0.9828] newsize: [0DB830] oldsize: [0DF5D0]
    8664. night: object ratio: [0.9828] newsize: [0DB830] oldsize: [0DF5D0]
    8665. object sizes: [ 0x6A70 0x12C0 0x3A30 0x8120 ]
    8666. sum: [0x13880] allsize: [0xDB830]
    8667. ------------------------------------------------------
    8668. day: dyna poly delta: [26] newsize: [000026] oldsize: [00000C]
    8669. day: dyna vert delta: [20] newsize: [00001C] oldsize: [000008]
    8670. night: dyna poly delta: [26] newsize: [000026] oldsize: [00000C]
    8671. night: dyna vert delta: [20] newsize: [00001C] oldsize: [000008]
    8672. -------------------------------------------------
    8673. ---------------------------------------------------------
    8674. objects pick time: [57.6887ms][410.3765ms]
    8675. object trim time: [57.7197ms][410.4048ms]
    8676. set new actors: [66.7196ms][419.4067ms]
    8677. pre-checking object size: [66.7245ms][419.4093ms]
    8678. exit per-object: [73.7076ms][426.3956ms]
    8679. exit sandalone randomize: [258.7265ms][611.414ms]
    8680. set for size check: [266.6215ms][619.3094ms]
    8681. set for dyna trim: [267.3754ms][620.0621ms]
    8682. set after final actor trim: [275.1559ms][627.8433ms]
    8683. set after second setnewactors for final data test: [282.2947ms][634.9822ms]
    8684. after isSizeAcceptable: [283.4986ms][636.185ms]
    8685. #######################################################
    8686. Moved companion: [0002][Fairy] to actor: [NaturalPatchOfGrass][0002] at cords: [2391,0,-313]
    8687. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [2556,34,-374]
    8688. Moved companion: [625C][GrottoHole] to actor: [GrassRockCluster][625C] at cords: [2556,-6,-374]
    8689. Moved companion: [0001][Butterfly] to actor: [GrottoHole][0001] at cords: [-311,40,864]
    8690. Moved companion: [0009][Fairy] to actor: [NaturalPatchOfGrass][0009] at cords: [-280,0,693]
    8691. Moved companion: [0007][Fairy] to actor: [TallGrass][0007] at cords: [1178,-15,-456]
    8692. time to complete randomizing [Grottos]: 681.1967ms
    8693. ending timestamp : [12:07:13.816 PM]
    8694. starting timestamp : [12:07:13.764 PM]
    8695. in scene [TheMoon][0] standalone was skipped over: [0x0002][Demo_Kankyo]
    8696. time to read scene enemies: 4.5418ms
    8697. time to read scene objects: 4.5467ms
    8698. =========================================================================
    8699. For Scene: [TheMoon] with fid: 1500, with sid: 0x67
    8700. =========================================================================
    8701. time to finish removing unnecessary objects: 4.5679ms
    8702. ---------------------------
    8703. time to generate candidate list: 6.123ms
    8704. time to separate map/time actors: 6.5385ms
    8705. time to find matching candidates: 48.0245ms
    8706. Loops used for match candidate: 1
    8707. ----------
    8708. #######################################################
    8709. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0000][TallGrass]
    8710. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0500][TallGrass]
    8711. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [7322][BugsFishButterfly]
    8712. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0004][MothSwarm]
    8713. Old actor:r[00]n[Butterfly]v[0x0002] replaced by new actor: [0000][TallGrass]
    8714. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0009][Fairy]
    8715. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [3322][BugsFishButterfly]
    8716. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0007][Fairy]
    8717. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0E00][TallGrass]
    8718. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0009][Fairy]
    8719. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0002][Fairy]
    8720. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0002][Butterfly]
    8721. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0075][En_Invisible_Ruppe]
    8722. ---------------------------------------------------------
    8723. Height adjustments:
    8724. ---------------------------------------------------------
    8725. ======( Map 00 )======
    8726. day: overlay ratio: [1.4623] newsize: [0305A0] oldsize: [021110]
    8727. day: struct ratio: [1.6209] newsize: [0072FC] oldsize: [0046F0]
    8728. day: total = ratio: [1.4810] newsize: [03789C] oldsize: [025800]
    8729. night: overlay ratio: [1.4623] newsize: [0305A0] oldsize: [021110]
    8730. night: struct ratio: [1.6209] newsize: [0072FC] oldsize: [0046F0]
    8731. night: total = ratio: [1.4810] newsize: [03789C] oldsize: [025800]
    8732. ------------------------------------------------------
    8733. day: object ratio: [1.0000] newsize: [11C5E0] oldsize: [11C5E0]
    8734. night: object ratio: [1.0000] newsize: [11C5E0] oldsize: [11C5E0]
    8735. object sizes: [ 0x17EB0 0x1E70 0x3A910 ]
    8736. sum: [0x54630] allsize: [0x11C5E0]
    8737. ------------------------------------------------------
    8738. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8739. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8740. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8741. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8742. -------------------------------------------------
    8743. ---------------------------------------------------------
    8744. objects pick time: [0.0003ms][6.6678ms]
    8745. object trim time: [0.0049ms][6.6717ms]
    8746. set new actors: [0.3591ms][7.0267ms]
    8747. pre-checking object size: [0.361ms][7.0277ms]
    8748. exit per-object: [0.3621ms][7.0288ms]
    8749. exit sandalone randomize: [40.3325ms][47.0022ms]
    8750. set for size check: [40.7428ms][47.4108ms]
    8751. set for dyna trim: [40.7519ms][47.4189ms]
    8752. set after final actor trim: [40.8893ms][47.5568ms]
    8753. set after second setnewactors for final data test: [41.311ms][47.9792ms]
    8754. after isSizeAcceptable: [41.3564ms][48.0236ms]
    8755. #######################################################
    8756. Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [-84,36,-80]
    8757. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-1008,-221,-639]
    8758. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-112,-19,404]
    8759. Moved companion: [0007][Fairy] to actor: [TallGrass][0007] at cords: [-425,-35,83]
    8760. time to complete randomizing [TheMoon]: 53.6816ms
    8761. ending timestamp : [12:07:13.817 PM]
    8762. starting timestamp : [12:07:13.762 PM]
    8763. in scene [LinkTrial][3] standalone was skipped over: [0x0302][ObjSwitch]
    8764. in scene [LinkTrial][4] standalone was skipped over: [0x0482][ObjSwitch]
    8765. time to read scene enemies: 1.7708ms
    8766. time to read scene objects: 1.8707ms
    8767. =========================================================================
    8768. For Scene: [LinkTrial] with fid: 1491, with sid: 0x66
    8769. =========================================================================
    8770. time to finish removing unnecessary objects: 8.383ms
    8771. ---------------------------
    8772. time to generate candidate list: 54.0611ms
    8773. time to separate map/time actors: 55.1334ms
    8774. time to find matching candidates: 67.9603ms
    8775. Loops used for match candidate: 1
    8776. ----------
    8777. [0][DoorShutter] has flags: [127]
    8778. [1][DoorShutter] has flags: [127]
    8779. [2][DoorShutter] has flags: [127]
    8780. [3][DoorShutter] has flags: [127]
    8781. [4][DoorShutter] has flags: [4]
    8782. [5][DoorShutter] has flags: [127]
    8783. [6][DoorShutter] has flags: [127]
    8784. #######################################################
    8785. Old actor:r[01]n[Dinofos]v[0x0000] replaced by new actor: [FF01][Wolfos]
    8786. Old actor:r[02]n[GaroMaster]v[0x0001] replaced by new actor: [FFFF][Armos]
    8787. Old actor:r[03]n[IronKnuckle]v[0xFF01] replaced by new actor: [C200][Bo]
    8788. ---------------------------------------------------------
    8789. Height adjustments:
    8790. ---------------------------------------------------------
    8791. ======( Map 00 )======
    8792. day: overlay ratio: [1.0000] newsize: [015600] oldsize: [015600]
    8793. day: struct ratio: [1.0000] newsize: [000EEC] oldsize: [000EEC]
    8794. day: total = ratio: [1.0000] newsize: [0164EC] oldsize: [0164EC]
    8795. night: overlay ratio: [1.0000] newsize: [015600] oldsize: [015600]
    8796. night: struct ratio: [1.0000] newsize: [000EEC] oldsize: [000EEC]
    8797. night: total = ratio: [1.0000] newsize: [0164EC] oldsize: [0164EC]
    8798. ------------------------------------------------------
    8799. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8800. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8801. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
    8802. sum: [0x49360] allsize: [0x11CE10]
    8803. ------------------------------------------------------
    8804. day: dyna poly delta: [0] newsize: [000023] oldsize: [000023]
    8805. day: dyna vert delta: [0] newsize: [00001E] oldsize: [00001E]
    8806. night: dyna poly delta: [0] newsize: [000023] oldsize: [000023]
    8807. night: dyna vert delta: [0] newsize: [00001E] oldsize: [00001E]
    8808. -------------------------------------------------
    8809. ======( Map 01 )======
    8810. day: overlay ratio: [1.0398] newsize: [0044A0] oldsize: [004200]
    8811. day: struct ratio: [0.7830] newsize: [0004E8] oldsize: [000644]
    8812. day: total = ratio: [1.0175] newsize: [004988] oldsize: [004844]
    8813. night: overlay ratio: [1.0398] newsize: [0044A0] oldsize: [004200]
    8814. night: struct ratio: [0.7830] newsize: [0004E8] oldsize: [000644]
    8815. night: total = ratio: [1.0175] newsize: [004988] oldsize: [004844]
    8816. ------------------------------------------------------
    8817. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8818. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8819. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
    8820. sum: [0x49360] allsize: [0x11CE10]
    8821. ------------------------------------------------------
    8822. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8823. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8824. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8825. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8826. -------------------------------------------------
    8827. ======( Map 02 )======
    8828. day: overlay ratio: [0.5273] newsize: [003820] oldsize: [006A70]
    8829. day: struct ratio: [0.3016] newsize: [0005A4] oldsize: [0012B4]
    8830. day: total = ratio: [0.4936] newsize: [003DC4] oldsize: [007D24]
    8831. night: overlay ratio: [0.5273] newsize: [003820] oldsize: [006A70]
    8832. night: struct ratio: [0.3016] newsize: [0005A4] oldsize: [0012B4]
    8833. night: total = ratio: [0.4936] newsize: [003DC4] oldsize: [007D24]
    8834. ------------------------------------------------------
    8835. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8836. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8837. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
    8838. sum: [0x49360] allsize: [0x11CE10]
    8839. ------------------------------------------------------
    8840. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8841. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8842. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8843. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    8844. -------------------------------------------------
    8845. ======( Map 03 )======
    8846. day: overlay ratio: [0.9259] newsize: [00D070] oldsize: [00E120]
    8847. day: struct ratio: [0.7560] newsize: [000E30] oldsize: [0012C4]
    8848. day: total = ratio: [0.9128] newsize: [00DEA0] oldsize: [00F3E4]
    8849. night: overlay ratio: [0.9259] newsize: [00D070] oldsize: [00E120]
    8850. night: struct ratio: [0.7560] newsize: [000E30] oldsize: [0012C4]
    8851. night: total = ratio: [0.9128] newsize: [00DEA0] oldsize: [00F3E4]
    8852. ------------------------------------------------------
    8853. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8854. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8855. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
    8856. sum: [0x49360] allsize: [0x11CE10]
    8857. ------------------------------------------------------
    8858. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    8859. day: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
    8860. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    8861. night: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
    8862. -------------------------------------------------
    8863. ======( Map 04 )======
    8864. day: overlay ratio: [1.0000] newsize: [005FD0] oldsize: [005FD0]
    8865. day: struct ratio: [1.0000] newsize: [00085C] oldsize: [00085C]
    8866. day: total = ratio: [1.0000] newsize: [00682C] oldsize: [00682C]
    8867. night: overlay ratio: [1.0000] newsize: [005FD0] oldsize: [005FD0]
    8868. night: struct ratio: [1.0000] newsize: [00085C] oldsize: [00085C]
    8869. night: total = ratio: [1.0000] newsize: [00682C] oldsize: [00682C]
    8870. ------------------------------------------------------
    8871. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8872. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8873. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
    8874. sum: [0x49360] allsize: [0x11CE10]
    8875. ------------------------------------------------------
    8876. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8877. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    8878. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    8879. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    8880. -------------------------------------------------
    8881. ======( Map 05 )======
    8882. day: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
    8883. day: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
    8884. day: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
    8885. night: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
    8886. night: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
    8887. night: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
    8888. ------------------------------------------------------
    8889. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8890. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8891. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
    8892. sum: [0x49360] allsize: [0x11CE10]
    8893. ------------------------------------------------------
    8894. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8895. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8896. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8897. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8898. -------------------------------------------------
    8899. ======( Map 06 )======
    8900. day: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
    8901. day: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
    8902. day: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
    8903. night: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
    8904. night: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
    8905. night: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
    8906. ------------------------------------------------------
    8907. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8908. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8909. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
    8910. sum: [0x49360] allsize: [0x11CE10]
    8911. ------------------------------------------------------
    8912. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8913. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8914. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8915. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8916. -------------------------------------------------
    8917. ======( Map 07 )======
    8918. day: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
    8919. day: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
    8920. day: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
    8921. night: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
    8922. night: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
    8923. night: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
    8924. ------------------------------------------------------
    8925. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8926. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
    8927. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
    8928. sum: [0x49360] allsize: [0x11CE10]
    8929. ------------------------------------------------------
    8930. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8931. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8932. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    8933. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    8934. -------------------------------------------------
    8935. ---------------------------------------------------------
    8936. objects pick time: [0.0191ms][55.5663ms]
    8937. object trim time: [0.0325ms][55.5786ms]
    8938. set new actors: [1.0248ms][56.572ms]
    8939. pre-checking object size: [1.0274ms][56.5734ms]
    8940. exit per-object: [1.1479ms][56.6947ms]
    8941. exit sandalone randomize: [1.1509ms][56.6971ms]
    8942. set for size check: [11.1249ms][66.674ms]
    8943. set for dyna trim: [11.1914ms][66.7379ms]
    8944. set after final actor trim: [11.323ms][66.8695ms]
    8945. set after second setnewactors for final data test: [12.3171ms][67.8646ms]
    8946. after isSizeAcceptable: [12.4131ms][67.9595ms]
    8947. #######################################################
    8948. time to complete randomizing [LinkTrial]: 72.4858ms
    8949. ending timestamp : [12:07:13.834 PM]
    8950. starting timestamp : [12:07:13.730 PM]
    8951. in scene (O!) [TwinIslandsSpring]m[0]r[3]v[0002] actor:[0x0002][Tingle] was blocked by item [327]
    8952. in scene (O!) [TwinIslandsSpring]m[0]r[4]v[2800] actor:[0x2800][Scarecrow] was blocked by item [403]
    8953. in scene [TwinIslandsSpring]m[0]r[23]v[0219] actor: [0x0219][GrottoHole] was blocked by item [83]
    8954. in scene [TwinIslandsSpring][0] standalone was skipped over: [0x0060][IshiRock]
    8955. in scene [TwinIslandsSpring][0] standalone was skipped over: [0x0080][IshiRock]
    8956. in scene [TwinIslandsSpring]m[0]r[29]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [83]
    8957. time to read scene enemies: 9.3143ms
    8958. time to read scene objects: 9.5198ms
    8959. =========================================================================
    8960. For Scene: [TwinIslandsSpring] with fid: 1455, with sid: 0x5E
    8961. =========================================================================
    8962. time to finish removing unnecessary objects: 30.7414ms
    8963. ---------------------------
    8964. time to generate candidate list: 73.0063ms
    8965. time to separate map/time actors: 73.5445ms
    8966. time to find matching candidates: 99.2307ms
    8967. Loops used for match candidate: 1
    8968. ----------
    8969. #######################################################
    8970. Old actor:r[00]n[Wolfos]v[0xFF00] replaced by new actor: [FF02][IronKnuckle]
    8971. Old actor:r[00]n[Wolfos]v[0xFF00] replaced by new actor: [FF01][IronKnuckle]
    8972. Old actor:r[00]n[Tektite]v[0xFFFE] replaced by new actor: [0000][BeaverRing]
    8973. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0002][Fairy]
    8974. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    8975. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [307F][GateSoldier]
    8976. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [207F][GateSoldier]
    8977. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [207F][GateSoldier]
    8978. Old actor:r[00]n[SquareSign]v[0x001A] replaced by new actor: [0000][GuruGuru]
    8979. Old actor:r[00]n[GoronKid]v[0x1401] replaced by new actor: [FF00][MadShrub]
    8980. Old actor:r[00]n[SkullFish]v[0x0000] replaced by new actor: [0300][Desbreko]
    8981. Old actor:r[00]n[SkullFish]v[0x0000] replaced by new actor: [0082][SkullFish]
    8982. Old actor:r[00]n[SkullFish]v[0x0000] replaced by new actor: [0000][Empty]
    8983. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0601] replaced by new actor: [0000][Butterfly]
    8984. Old actor:r[00]n[IshiRock]v[0x0060] replaced by new actor: [0077][DekuFlower] dyn: [12]
    8985. ---------------------------------------------------------
    8986. Height adjustments:
    8987. + adjusted height of actor [Butterfly] by [100]
    8988. ---------------------------------------------------------
    8989. ======( Map 00 )======
    8990. day: overlay ratio: [0.8174] newsize: [02D850] oldsize: [037B10]
    8991. day: struct ratio: [1.0420] newsize: [004A6C] oldsize: [00476C]
    8992. day: total = ratio: [0.8340] newsize: [0322BC] oldsize: [03C27C]
    8993. night: overlay ratio: [0.8174] newsize: [02D850] oldsize: [037B10]
    8994. night: struct ratio: [1.0420] newsize: [004A6C] oldsize: [00476C]
    8995. night: total = ratio: [0.8340] newsize: [0322BC] oldsize: [03C27C]
    8996. ------------------------------------------------------
    8997. day: object ratio: [1.0474] newsize: [12EDD0] oldsize: [121260]
    8998. night: object ratio: [1.0474] newsize: [12EDD0] oldsize: [121260]
    8999. object sizes: [ 0x18C0 0x20D0 0xDC90 0xD5C0 0x3E20 0x6A70 0x3790 0xB8A0 0x4350 0x136B0 0x8120 0x6CA0 0x81C0 ]
    9000. sum: [0x66E20] allsize: [0x12EDD0]
    9001. ------------------------------------------------------
    9002. day: dyna poly delta: [24] newsize: [000030] oldsize: [000018]
    9003. day: dyna vert delta: [20] newsize: [000024] oldsize: [000010]
    9004. night: dyna poly delta: [24] newsize: [000030] oldsize: [000018]
    9005. night: dyna vert delta: [20] newsize: [000024] oldsize: [000010]
    9006. -------------------------------------------------
    9007. ---------------------------------------------------------
    9008. objects pick time: [2.1053ms][75.7982ms]
    9009. object trim time: [5.2551ms][78.9495ms]
    9010. set new actors: [5.9105ms][79.6031ms]
    9011. pre-checking object size: [5.9144ms][79.6049ms]
    9012. exit per-object: [6.5343ms][80.227ms]
    9013. exit sandalone randomize: [15.2813ms][88.9739ms]
    9014. set for size check: [24.5963ms][98.29ms]
    9015. set for dyna trim: [24.6131ms][98.3038ms]
    9016. set after final actor trim: [25.0407ms][98.7328ms]
    9017. set after second setnewactors for final data test: [25.5236ms][99.2148ms]
    9018. after isSizeAcceptable: [25.5393ms][99.2299ms]
    9019. #######################################################
    9020. time to complete randomizing [TwinIslandsSpring]: 104.5618ms
    9021. ending timestamp : [12:07:13.834 PM]
    9022. starting timestamp : [12:07:13.668 PM]
    9023. in scene (O!) [GoronVillage]m[0]r[0]v[2102] actor:[0x2102][En_Owl] was blocked by item [89]
    9024. in scene (O!) [GoronVillage]m[0]r[1]v[1102] actor:[0x1102][En_Owl] was blocked by item [89]
    9025. in scene (O!) [GoronVillage]m[0]r[2]v[0102] actor:[0x0102][En_Owl] was blocked by item [89]
    9026. in scene (O!) [GoronVillage]m[0]r[3]v[FC06] actor:[0xFC06][BuisnessScrub] was blocked by item [234]
    9027. in scene (O!) [GoronVillage]m[0]r[4]v[1001] actor:[0x1001][BuisnessScrub] was blocked by item [234]
    9028. in scene (O!) [GoronVillage]m[0]r[10]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9029. in scene (O!) [GoronVillage]m[0]r[11]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9030. in scene (O!) [GoronVillage]m[0]r[12]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9031. in scene (O!) [GoronVillage]m[0]r[13]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9032. in scene (O!) [GoronVillage]m[0]r[14]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9033. in scene (O!) [GoronVillage]m[0]r[15]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9034. in scene (O!) [GoronVillage]m[0]r[16]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9035. in scene (O!) [GoronVillage]m[0]r[17]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9036. in scene (O!) [GoronVillage]m[0]r[18]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9037. in scene (O!) [GoronVillage]m[0]r[19]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9038. in scene (O!) [GoronVillage]m[0]r[20]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9039. in scene (O!) [GoronVillage]m[0]r[21]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9040. in scene (O!) [GoronVillage]m[0]r[22]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9041. in scene (O!) [GoronVillage]m[0]r[23]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9042. in scene (O!) [GoronVillage]m[0]r[24]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9043. in scene (O!) [GoronVillage]m[0]r[25]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9044. in scene (O!) [GoronVillage]m[0]r[26]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9045. in scene (O!) [GoronVillage]m[0]r[27]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9046. in scene (O!) [GoronVillage]m[0]r[28]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
    9047. in scene [GoronVillage]m[0]r[49]v[00FF] actor: [0x00FF][RegularIceBlock] was blocked by item [387]
    9048. time to read scene enemies: 53.8684ms
    9049. time to read scene objects: 54.3675ms
    9050. =========================================================================
    9051. For Scene: [GoronVillage] with fid: 1409, with sid: 0x4D
    9052. =========================================================================
    9053. time to finish removing unnecessary objects: 61.9208ms
    9054. ---------------------------
    9055. time to generate candidate list: 121.3977ms
    9056. time to separate map/time actors: 123.104ms
    9057. time to find matching candidates: 149.9323ms
    9058. Loops used for match candidate: 1
    9059. ----------
    9060. #######################################################
    9061. Old actor:r[00]n[SmallSnowball]v[0x290A] replaced by new actor: [0064][En_Invisible_Ruppe]
    9062. Old actor:r[00]n[SmallSnowball]v[0x2A0A] replaced by new actor: [7FE2][GoGoron]
    9063. Old actor:r[00]n[SmallSnowball]v[0x2E0E] replaced by new actor: [430A][PointedSign]
    9064. Old actor:r[00]n[SmallSnowball]v[0x320E] replaced by new actor: [0000][Empty]
    9065. Old actor:r[00]n[SmallSnowball]v[0x2D13] replaced by new actor: [C000][GrottoHole]
    9066. Old actor:r[00]n[SmallSnowball]v[0x3113] replaced by new actor: [0000][HoneyAndDarlingCredits]
    9067. Old actor:r[00]n[SmallSnowball]v[0x2B15] replaced by new actor: [0000][Empty]
    9068. Old actor:r[00]n[SmallSnowball]v[0x3015] replaced by new actor: [FDF2][IshiRock]
    9069. Old actor:r[00]n[SmallSnowball]v[0x2C19] replaced by new actor: [0000][Empty]
    9070. Old actor:r[00]n[SmallSnowball]v[0x2F19] replaced by new actor: [0000][Empty]
    9071. Old actor:r[00]n[SmallSnowball]v[0x331E] replaced by new actor: [623B][GrottoHole]
    9072. Old actor:r[00]n[SmallSnowball]v[0x341E] replaced by new actor: [FB00][IshiRock]
    9073. Old actor:r[00]n[SquareSign]v[0x001B] replaced by new actor: [0032][Stalchild]
    9074. Old actor:r[00]n[SquareSign]v[0x001C] replaced by new actor: [F005][StalchildHintGiver]
    9075. Old actor:r[00]n[SquareSign]v[0x001D] replaced by new actor: [F003][StalchildHintGiver]
    9076. Old actor:r[00]n[Tektite]v[0xFFFD] replaced by new actor: [80FF][UglyTree] dyn: [31]
    9077. Old actor:r[00]n[Tektite]v[0xFFFD] replaced by new actor: [00FF][UglyTree] dyn: [31]
    9078. Old actor:r[00]n[LargeSnowball]v[0x2002] replaced by new actor: [0000][Empty]
    9079. Old actor:r[00]n[LargeSnowball]v[0x2202] replaced by new actor: [0000][Empty]
    9080. Old actor:r[00]n[LargeSnowball]v[0x2402] replaced by new actor: [5323][BugsFishButterfly]
    9081. Old actor:r[00]n[LargeSnowball]v[0x210E] replaced by new actor: [F006][StalchildHintGiver]
    9082. Old actor:r[00]n[LargeSnowball]v[0x230E] replaced by new actor: [FF20][RegularIceBlock]
    9083. Old actor:r[00]n[LargeSnowball]v[0x250E] replaced by new actor: [4000][GrottoHole]
    9084. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [017F][DekuFlower] dyn: [12]
    9085. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0000][Empty]
    9086. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0000][Empty]
    9087. Old actor:r[01]n[Scarecrow]v[0x2800] replaced by new actor: [1301][BigPoe]
    9088. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0027][SquareSign]
    9089. ---------------------------------------------------------
    9090. Height adjustments:
    9091. +++ [7][IshiRock] had switch flags modified to [126] +++
    9092. +++ [11][IshiRock] had switch flags modified to [125] +++
    9093. ---------------------------------------------------------
    9094. ======( Map 00 )======
    9095. day: overlay ratio: [0.6361] newsize: [03CD90] oldsize: [05FA80]
    9096. day: struct ratio: [1.0048] newsize: [008EF4] oldsize: [008E44]
    9097. day: total = ratio: [0.6675] newsize: [045C84] oldsize: [0688C4]
    9098. night: overlay ratio: [0.6361] newsize: [03CD90] oldsize: [05FA80]
    9099. night: struct ratio: [1.0048] newsize: [008EF4] oldsize: [008E44]
    9100. night: total = ratio: [0.6675] newsize: [045C84] oldsize: [0688C4]
    9101. ------------------------------------------------------
    9102. day: object ratio: [1.0096] newsize: [126A50] oldsize: [123DA0]
    9103. night: object ratio: [1.0096] newsize: [126A50] oldsize: [123DA0]
    9104. object sizes: [ 0x14D90 0x105D0 0xB00 0x1EF0 0xBAE0 0x100E0 0xB2D0 0x6DA0 0x1F0 0x5C20 0x17B0 0x1B60 ]
    9105. sum: [0x5EAA0] allsize: [0x126A50]
    9106. ------------------------------------------------------
    9107. day: dyna poly delta: [74] newsize: [00011A] oldsize: [0000D0]
    9108. day: dyna vert delta: [48] newsize: [0000DC] oldsize: [0000AC]
    9109. night: dyna poly delta: [74] newsize: [00011A] oldsize: [0000D0]
    9110. night: dyna vert delta: [48] newsize: [0000DC] oldsize: [0000AC]
    9111. -------------------------------------------------
    9112. ======( Map 01 )======
    9113. day: overlay ratio: [1.3675] newsize: [00EB20] oldsize: [00ABF0]
    9114. day: struct ratio: [1.0712] newsize: [001254] oldsize: [00111C]
    9115. day: total = ratio: [1.3407] newsize: [00FD74] oldsize: [00BD0C]
    9116. night: overlay ratio: [1.3675] newsize: [00EB20] oldsize: [00ABF0]
    9117. night: struct ratio: [1.0712] newsize: [001254] oldsize: [00111C]
    9118. night: total = ratio: [1.3407] newsize: [00FD74] oldsize: [00BD0C]
    9119. ------------------------------------------------------
    9120. day: object ratio: [1.0096] newsize: [126A50] oldsize: [123DA0]
    9121. night: object ratio: [1.0096] newsize: [126A50] oldsize: [123DA0]
    9122. object sizes: [ 0x14D90 0x105D0 0xB00 0x1EF0 0xBAE0 0x100E0 0xB2D0 0x6DA0 0x1F0 0x5C20 0x17B0 0x1B60 ]
    9123. sum: [0x5EAA0] allsize: [0x126A50]
    9124. ------------------------------------------------------
    9125. day: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
    9126. day: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
    9127. night: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
    9128. night: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
    9129. -------------------------------------------------
    9130. ---------------------------------------------------------
    9131. objects pick time: [6.5111ms][129.7502ms]
    9132. object trim time: [6.5203ms][129.7569ms]
    9133. set new actors: [13.152ms][136.3909ms]
    9134. pre-checking object size: [13.1562ms][136.3927ms]
    9135. exit per-object: [13.8453ms][137.0837ms]
    9136. exit sandalone randomize: [13.8507ms][137.0873ms]
    9137. set for size check: [25.1785ms][148.4179ms]
    9138. set for dyna trim: [25.1983ms][148.435ms]
    9139. set after final actor trim: [25.5824ms][148.82ms]
    9140. set after second setnewactors for final data test: [26.6631ms][149.902ms]
    9141. after isSizeAcceptable: [26.6947ms][149.9314ms]
    9142. #######################################################
    9143. Moved companion: [C000][GrottoHole] to actor: [IshiRock][C000] at cords: [-1021,-200,-1343]
    9144. time to complete randomizing [GoronVillage]: 167.0954ms
    9145. ending timestamp : [12:07:13.836 PM]
    9146. starting timestamp : [12:07:13.818 PM]
    9147. in scene (O!) [BombShop]m[0]r[3]v[7FFF] actor:[0x7FFF][BombShopLady] was blocked by item [414]
    9148. time to read scene enemies: 0.2785ms
    9149. time to read scene objects: 0.3056ms
    9150. =========================================================================
    9151. For Scene: [BombShop] with fid: 1502, with sid: 0x68
    9152. =========================================================================
    9153. time to finish removing unnecessary objects: 10.1799ms
    9154. ---------------------------
    9155. time to generate candidate list: 16.3618ms
    9156. time to separate map/time actors: 16.5282ms
    9157. time to find matching candidates: 18.6199ms
    9158. Loops used for match candidate: 1
    9159. ----------
    9160. #######################################################
    9161. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [1130][SunSwitch]
    9162. Old actor:r[00]n[WallTalkSpot]v[0xFE08] replaced by new actor: [FE13][WallTalkSpot]
    9163. ---------------------------------------------------------
    9164. Height adjustments:
    9165. ---------------------------------------------------------
    9166. ======( Map 00 )======
    9167. day: overlay ratio: [0.9074] newsize: [00C8F0] oldsize: [00DD70]
    9168. day: struct ratio: [1.0158] newsize: [00121C] oldsize: [0011D4]
    9169. day: total = ratio: [0.9155] newsize: [00DB0C] oldsize: [00EF44]
    9170. night: overlay ratio: [0.9074] newsize: [00C8F0] oldsize: [00DD70]
    9171. night: struct ratio: [1.0158] newsize: [00121C] oldsize: [0011D4]
    9172. night: total = ratio: [0.9155] newsize: [00DB0C] oldsize: [00EF44]
    9173. ------------------------------------------------------
    9174. day: object ratio: [0.9349] newsize: [0DED80] oldsize: [0EE5E0]
    9175. night: object ratio: [0.9349] newsize: [0DED80] oldsize: [0EE5E0]
    9176. object sizes: [ 0x9230 0x6A0 0xCB0 0x1B00 0xE60 0xA0A0 0x2420 0x14D90 0x420 ]
    9177. sum: [0x2E550] allsize: [0xDED80]
    9178. ------------------------------------------------------
    9179. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9180. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9181. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9182. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9183. -------------------------------------------------
    9184. ---------------------------------------------------------
    9185. objects pick time: [0.0015ms][16.537ms]
    9186. object trim time: [0.0059ms][16.5411ms]
    9187. set new actors: [0.1506ms][16.6865ms]
    9188. pre-checking object size: [0.1525ms][16.6876ms]
    9189. exit per-object: [0.1964ms][16.7321ms]
    9190. exit sandalone randomize: [1.6896ms][18.2258ms]
    9191. set for size check: [1.8481ms][18.3845ms]
    9192. set for dyna trim: [1.8588ms][18.3942ms]
    9193. set after final actor trim: [1.9202ms][18.4557ms]
    9194. set after second setnewactors for final data test: [2.0683ms][18.604ms]
    9195. after isSizeAcceptable: [2.0838ms][18.6192ms]
    9196. #######################################################
    9197. time to complete randomizing [BombShop]: 18.9155ms
    9198. ending timestamp : [12:07:13.837 PM]
    9199. starting timestamp : [12:07:13.790 PM]
    9200. time to read scene enemies: 7.3294ms
    9201. time to read scene objects: 7.6897ms
    9202. =========================================================================
    9203. For Scene: [DoggyRacetrack] with fid: 1349, with sid: 0x41
    9204. =========================================================================
    9205. time to finish removing unnecessary objects: 14.5624ms
    9206. ---------------------------
    9207. time to generate candidate list: 40.0119ms
    9208. time to separate map/time actors: 40.5181ms
    9209. time to find matching candidates: 46.1578ms
    9210. Loops used for match candidate: 1
    9211. ----------
    9212. #######################################################
    9213. Old actor:r[00]n[SquareSign]v[0x0002] replaced by new actor: [0000][PoeBalloon]
    9214. Old actor:r[00]n[BugsInTheBack]v[0x000F] replaced by new actor: [0000][PotionMan]
    9215. Old actor:r[00]n[SoftSoilAndBeans]v[0x0101] replaced by new actor: [0007][Seagulls]
    9216. Old actor:r[00]n[SoftSoilAndBeans]v[0x4080] replaced by new actor: [0005][Seagulls]
    9217. Old actor:r[00]n[ClayPot]v[0x0302] replaced by new actor: [00FF][InjuredKoume]
    9218. Old actor:r[00]n[ClayPot]v[0x0502] replaced by new actor: [A323][BugsFishButterfly]
    9219. Old actor:r[00]n[ClayPot]v[0x0702] replaced by new actor: [00FE][BronzeBoulder]
    9220. Old actor:r[00]n[ClayPot]v[0x0902] replaced by new actor: [00FF][Empty]
    9221. ---------------------------------------------------------
    9222. Height adjustments:
    9223. + adjusted height of actor [Seagulls] by [500]
    9224. + adjusted height of actor [Seagulls] by [500]
    9225. +++ [6][BronzeBoulder] had switch flags modified to [126] +++
    9226. ---------------------------------------------------------
    9227. ======( Map 00 )======
    9228. day: overlay ratio: [0.7594] newsize: [018280] oldsize: [01FCF0]
    9229. day: struct ratio: [1.2950] newsize: [002414] oldsize: [001BDC]
    9230. day: total = ratio: [0.7872] newsize: [01A694] oldsize: [0218CC]
    9231. night: overlay ratio: [0.7594] newsize: [018280] oldsize: [01FCF0]
    9232. night: struct ratio: [1.2950] newsize: [002414] oldsize: [001BDC]
    9233. night: total = ratio: [0.7872] newsize: [01A694] oldsize: [0218CC]
    9234. ------------------------------------------------------
    9235. day: object ratio: [1.0959] newsize: [10EB10] oldsize: [0F7030]
    9236. night: object ratio: [1.0959] newsize: [10EB10] oldsize: [0F7030]
    9237. object sizes: [ 0x2C90 0x7770 0x8100 0x8180 0x11C0 0x3E20 0x2500 0x1B5E0 0x8120 0xE80 0xA80 ]
    9238. sum: [0x46B60] allsize: [0x10EB10]
    9239. ------------------------------------------------------
    9240. day: dyna poly delta: [-12] newsize: [00000C] oldsize: [000018]
    9241. day: dyna vert delta: [-16] newsize: [000008] oldsize: [000018]
    9242. night: dyna poly delta: [-12] newsize: [00000C] oldsize: [000018]
    9243. night: dyna vert delta: [-16] newsize: [000008] oldsize: [000018]
    9244. -------------------------------------------------
    9245. ---------------------------------------------------------
    9246. objects pick time: [4.0216ms][44.6766ms]
    9247. object trim time: [4.0338ms][44.6864ms]
    9248. set new actors: [4.5436ms][45.197ms]
    9249. pre-checking object size: [4.5461ms][45.1984ms]
    9250. exit per-object: [4.7741ms][45.4283ms]
    9251. exit sandalone randomize: [4.7786ms][45.431ms]
    9252. set for size check: [5.0365ms][45.6897ms]
    9253. set for dyna trim: [5.0467ms][45.6991ms]
    9254. set after final actor trim: [5.2179ms][45.871ms]
    9255. set after second setnewactors for final data test: [5.483ms][46.1374ms]
    9256. after isSizeAcceptable: [5.5044ms][46.157ms]
    9257. #######################################################
    9258. time to complete randomizing [DoggyRacetrack]: 47.4359ms
    9259. ending timestamp : [12:07:13.837 PM]
    9260. starting timestamp : [12:07:13.683 PM]
    9261. in scene (O!) [MountainVillage]m[0]r[0]v[0000] actor:[0x0000][GoronWithGeroMask] was blocked by item [99]
    9262. in scene (O!) [MountainVillage]m[0]r[21]v[1FFE] actor:[0x1FFE][IceBlockWaterPlatforms] was blocked by item [184]
    9263. in scene (O!) [MountainVillage]m[0]r[22]v[1FFE] actor:[0x1FFE][IceBlockWaterPlatforms] was blocked by item [184]
    9264. in scene (O!) [MountainVillage]m[0]r[23]v[1FFE] actor:[0x1FFE][IceBlockWaterPlatforms] was blocked by item [184]
    9265. in scene (O!) [MountainVillage]m[0]r[24]v[1FFE] actor:[0x1FFE][IceBlockWaterPlatforms] was blocked by item [184]
    9266. in scene (O!) [MountainVillage]m[0]r[25]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] was blocked by item [184]
    9267. in scene (O!) [MountainVillage]m[0]r[26]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] was blocked by item [184]
    9268. in scene (O!) [MountainVillage]m[0]r[27]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] was blocked by item [184]
    9269. in scene (O!) [MountainVillage]m[0]r[28]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] was blocked by item [184]
    9270. in scene (O!) [MountainVillage]m[0]r[29]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] was blocked by item [184]
    9271. in scene (O!) [MountainVillage]m[0]r[30]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] was blocked by item [184]
    9272. in scene (O!) [MountainVillage]m[0]r[31]v[1000] actor:[0x1000][IceBlockWaterPlatforms] was blocked by item [184]
    9273. in scene (O!) [MountainVillage]m[0]r[32]v[1004] actor:[0x1004][IceBlockWaterPlatforms] was blocked by item [184]
    9274. time to read scene enemies: 39.157ms
    9275. object [Scarecrow] replacement blocked by removal chance roll
    9276. time to read scene objects: 39.6526ms
    9277. =========================================================================
    9278. For Scene: [MountainVillage] with fid: 1417, with sid: 0x50
    9279. =========================================================================
    9280. time to finish removing unnecessary objects: 55.5244ms
    9281. ---------------------------
    9282. time to generate candidate list: 122.5745ms
    9283. time to separate map/time actors: 127.6246ms
    9284. time to find matching candidates: 159.4917ms
    9285. Loops used for match candidate: 2
    9286. ----------
    9287. #######################################################
    9288. Old actor:r[00]n[SquareSign]v[0x0005] replaced by new actor: [0002][RegularFrogs]
    9289. Old actor:r[00]n[SquareSign]v[0x0013] replaced by new actor: [0004][ImposterFrog]
    9290. Old actor:r[00]n[SquareSign]v[0x0014] replaced by new actor: [0001][ImposterFrog]
    9291. Old actor:r[00]n[SquareSign]v[0x0014] replaced by new actor: [3E5F][CircleOfFire]
    9292. Old actor:r[00]n[SquareSign]v[0x0015] replaced by new actor: [0004][ImposterFrog]
    9293. Old actor:r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [0003][Empty]
    9294. Old actor:r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [1F00][GrassRockCluster]
    9295. Old actor:r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [0003][Empty]
    9296. Old actor:r[00]n[LargeSnowball]v[0xFF00] replaced by new actor: [0003][Empty]
    9297. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0003][Empty]
    9298. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [00FE][BronzeBoulder]
    9299. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0C00][IceCavernStelagtite] dyn: [13]
    9300. Old actor:r[00]n[GoGoron]v[0x7F84] replaced by new actor: [0003][Empty]
    9301. Old actor:r[00]n[GoGoron]v[0x7F94] replaced by new actor: [FE02][Lulu]
    9302. Old actor:r[00]n[LargeSnowball]v[0x0C0E] replaced by new actor: [007F][DekuFlower] dyn: [12]
    9303. Old actor:r[00]n[PottedPlant]v[0x0C0A] replaced by new actor: [0000][MagicSlab] dyn: [18]
    9304. Old actor:r[00]n[PottedPlant]v[0x0D0A] replaced by new actor: [0110][Obj_Dowsing]
    9305. Old actor:r[00]n[ClayPot]v[0x4110] replaced by new actor: [0002][Postbox]
    9306. Old actor:r[00]n[SmallSnowball]v[0x210E] replaced by new actor: [017D][Obj_Dowsing]
    9307. Old actor:r[00]n[SmallSnowball]v[0x2222] replaced by new actor: [0000][Butterfly]
    9308. Old actor:r[00]n[SmallSnowball]v[0x250A] replaced by new actor: [0003][Empty]
    9309. Old actor:r[00]n[SmallSnowball]v[0x260A] replaced by new actor: [0000][Empty]
    9310. Old actor:r[00]n[SmallSnowball]v[0x270E] replaced by new actor: [0003][LikeLike]
    9311. Old actor:r[00]n[LargeSnowball]v[0x2802] replaced by new actor: [0003][Empty]
    9312. Old actor:r[00]n[LargeSnowball]v[0x2902] replaced by new actor: [0001][Scarecrow]
    9313. Old actor:r[00]n[LargeSnowball]v[0x2A0E] replaced by new actor: [0400][NaturalPatchOfGrass]
    9314. Old actor:r[00]n[LargeSnowball]v[0x2B0A] replaced by new actor: [FFFF][Tektite]
    9315. Old actor:r[00]n[LargeSnowball]v[0x2C0E] replaced by new actor: [632B][TallGrass]
    9316. Old actor:r[00]n[SmallSnowball]v[0x2D0F] replaced by new actor: [0003][Empty]
    9317. Old actor:r[00]n[SmallSnowball]v[0x2E0F] replaced by new actor: [0000][InvisibleRupee]
    9318. Old actor:r[00]n[LargeSnowball]v[0x2F0A] replaced by new actor: [0000][Flagpole] dyn: [8]
    9319. Old actor:r[00]n[LargeSnowball]v[0x300A] replaced by new actor: [F9A0][IshiRock]
    9320. Old actor:r[00]n[SmallSnowball]v[0x3415] replaced by new actor: [0003][Empty]
    9321. Old actor:r[00]n[SmallSnowball]v[0x351F] replaced by new actor: [FF10][RegularIceBlock]
    9322. Old actor:r[00]n[SmallSnowball]v[0x3610] replaced by new actor: [F7B0][IshiRock]
    9323. Old actor:r[00]n[SmallSnowball]v[0x370F] replaced by new actor: [FE02][Empty]
    9324. Old actor:r[00]n[GossipStone]v[0x3BF6] replaced by new actor: [0000][Empty]
    9325. ---------------------------------------------------------
    9326. Height adjustments:
    9327. + adjusted height of actor [Butterfly] by [100]
    9328. - raised height of actor [Empty] by [72] to above water bottom
    9329. +++ [10][BronzeBoulder] had switch flags modified to [126] +++
    9330. +++ [18][Obj_Dowsing] had switch flags modified to [125] +++
    9331. +++ [31][IshiRock] had switch flags modified to [124] +++
    9332. +++ [34][IshiRock] had switch flags modified to [123] +++
    9333. +++ [3][CircleOfFire] had treasure flags modified to [30] +++
    9334. ---------------------------------------------------------
    9335. ======( Map 00 )======
    9336. day: overlay ratio: [0.4533] newsize: [034FA0] oldsize: [074DD0]
    9337. day: struct ratio: [0.8103] newsize: [007150] oldsize: [008BD8]
    9338. day: total = ratio: [0.4782] newsize: [03C0F0] oldsize: [07D9A8]
    9339. night: overlay ratio: [0.4681] newsize: [034740] oldsize: [0700D0]
    9340. night: struct ratio: [0.8136] newsize: [006EA0] oldsize: [0087F8]
    9341. night: total = ratio: [0.4925] newsize: [03B5E0] oldsize: [0788C8]
    9342. ------------------------------------------------------
    9343. day: object ratio: [1.0196] newsize: [1347F0] oldsize: [12E920]
    9344. night: object ratio: [1.0196] newsize: [1347F0] oldsize: [12E920]
    9345. object sizes: [ 0x20A0 0x1AE0 0x12C0 0xE00 0x16270 0x2FE0 0x3A30 0x1B220 0xA5A0 0x7780 0x4A70 0xB550 0x3430 0x81C0 0x1A90 ]
    9346. sum: [0x6C840] allsize: [0x1347F0]
    9347. ------------------------------------------------------
    9348. day: dyna poly delta: [51] newsize: [0000CD] oldsize: [00009A]
    9349. day: dyna vert delta: [42] newsize: [000085] oldsize: [00005B]
    9350. night: dyna poly delta: [33] newsize: [0000BB] oldsize: [00009A]
    9351. night: dyna vert delta: [30] newsize: [000079] oldsize: [00005B]
    9352. -------------------------------------------------
    9353. ---------------------------------------------------------
    9354. objects pick time: [6.4162ms][134.1833ms]
    9355. object trim time: [6.4261ms][134.1899ms]
    9356. set new actors: [8.2347ms][136ms]
    9357. pre-checking object size: [8.2379ms][136.0015ms]
    9358. exit per-object: [17.5684ms][145.3334ms]
    9359. exit sandalone randomize: [17.5736ms][145.3374ms]
    9360. set for size check: [18.405ms][146.1701ms]
    9361. set for dyna trim: [18.4186ms][146.1824ms]
    9362. set after final actor trim: [18.6929ms][146.4577ms]
    9363. set after second setnewactors for final data test: [19.3648ms][147.1291ms]
    9364. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    9365. objects pick time: [5.9133ms][153.0667ms]
    9366. object trim time: [5.9223ms][153.0729ms]
    9367. set new actors: [6.6232ms][153.7746ms]
    9368. pre-checking object size: [6.6255ms][153.776ms]
    9369. exit per-object: [7.2998ms][154.4518ms]
    9370. exit sandalone randomize: [7.3038ms][154.4543ms]
    9371. set for size check: [11.3192ms][158.4724ms]
    9372. set for dyna trim: [11.3327ms][158.4832ms]
    9373. set after final actor trim: [11.7694ms][158.9218ms]
    9374. set after second setnewactors for final data test: [12.325ms][159.4774ms]
    9375. after isSizeAcceptable: [12.3405ms][159.4909ms]
    9376. #######################################################
    9377. Moved companion: [0000][Butterfly] to actor: [NaturalPatchOfGrass][0000] at cords: [-197,8,-172]
    9378. time to complete randomizing [MountainVillage]: 170.9342ms
    9379. ending timestamp : [12:07:13.853 PM]
    9380. starting timestamp : [12:07:13.799 PM]
    9381. in scene (O!) [WestClockTown]m[0]r[3]v[0000] actor:[0x0000][BombersBlueHat] was blocked by item [389]
    9382. in scene (O!) [WestClockTown]m[0]r[4]v[0000] actor:[0x0000][BombersBlueHat] was blocked by item [389]
    9383. in scene (O!) [WestClockTown]m[0]r[8]v[0000] actor:[0x0000][BombersBlueHat] was blocked by item [389]
    9384. in scene (O!) [WestClockTown]m[0]r[11]v[0910] actor:[0x0910][BombersYouChase] was blocked by item [389]
    9385. in scene (O!) [WestClockTown]m[0]r[14]v[7E02] actor:[0x7E02][RosaSisters] was blocked by item [364]
    9386. in scene (O!) [WestClockTown]m[0]r[17]v[FE02] actor:[0xFE02][RosaSisters] was blocked by item [364]
    9387. in scene (O!) [WestClockTown]m[0]r[18]v[0000] actor:[0x0000][PostMan] was blocked by item [151]
    9388. in scene (O!) [WestClockTown]m[0]r[24]v[0001] actor:[0x0001][BombersBlueHat] was blocked by item [389]
    9389. in scene (O!) [WestClockTown]m[0]r[26]v[0001] actor:[0x0001][BombersBlueHat] was blocked by item [389]
    9390. in scene (O!) [WestClockTown]m[0]r[27]v[0001] actor:[0x0001][BombersBlueHat] was blocked by item [389]
    9391. in scene (O!) [WestClockTown]m[1]r[0]v[8000] actor:[0x8000][BombShopLady] was blocked by item [414]
    9392. time to read scene enemies: 5.9614ms
    9393. time to read scene objects: 6.0215ms
    9394. =========================================================================
    9395. For Scene: [WestClockTown] with fid: 1512, with sid: 0x6D
    9396. =========================================================================
    9397. time to finish removing unnecessary objects: 11.3642ms
    9398. ---------------------------
    9399. time to generate candidate list: 30.0485ms
    9400. time to separate map/time actors: 30.9786ms
    9401. time to find matching candidates: 65.1856ms
    9402. Loops used for match candidate: 1
    9403. ----------
    9404. #######################################################
    9405. Old actor:r[00]n[GateSoldier]v[0x207F] replaced by new actor: [00FF][Banker]
    9406. Old actor:r[01]n[CreditsBombShopMan]v[0x0000] replaced by new actor: [0001][GoronElder]
    9407. Old actor:r[00]n[WallTalkSpot]v[0xFE0E] replaced by new actor: [FE15][WallTalkSpot]
    9408. Old actor:r[00]n[WallTalkSpot]v[0xFE0A] replaced by new actor: [A07F][Clock]
    9409. Old actor:r[00]n[WallTalkSpot]v[0xFE10] replaced by new actor: [FC0D][HitSpot]
    9410. Old actor:r[00]n[WallTalkSpot]v[0xFE0A] replaced by new actor: [2001][Clock]
    9411. Old actor:r[00]n[WallTalkSpot]v[0xFE0D] replaced by new actor: [FE08][WallTalkSpot]
    9412. Old actor:r[00]n[WallTalkSpot]v[0xFE0F] replaced by new actor: [0001][Clock]
    9413. Old actor:r[00]n[WallTalkSpot]v[0xFE14] replaced by new actor: [2001][Clock]
    9414. Old actor:r[00]n[WallTalkSpot]v[0xFE13] replaced by new actor: [FE11][Empty]
    9415. ---------------------------------------------------------
    9416. Height adjustments:
    9417. +++ [4][HitSpot] had switch flags modified to [126] +++
    9418. ---------------------------------------------------------
    9419. ======( Map 00 )======
    9420. day: overlay ratio: [1.2369] newsize: [02FE30] oldsize: [026B70]
    9421. day: struct ratio: [0.9887] newsize: [00405C] oldsize: [004118]
    9422. day: total = ratio: [1.2133] newsize: [033E8C] oldsize: [02AC88]
    9423. night: overlay ratio: [1.1966] newsize: [037D10] oldsize: [02EA50]
    9424. night: struct ratio: [0.9906] newsize: [004D20] oldsize: [004DDC]
    9425. night: total = ratio: [1.1772] newsize: [03CA30] oldsize: [03382C]
    9426. ------------------------------------------------------
    9427. day: object ratio: [0.9582] newsize: [13C210] oldsize: [149E90]
    9428. night: object ratio: [0.9582] newsize: [13C210] oldsize: [149E90]
    9429. object sizes: [ 0x3A70 0x11C80 0x2C90 0x3C90 0x1B00 0x10B80 0x20DD0 0xDA60 0x137C0 0x9A0 0x3E20 0x10 0xD8F0 0x4A70 0x16B0 0x16B0 0x16B0 0x420 ]
    9430. sum: [0x8B9E0] allsize: [0x13C210]
    9431. ------------------------------------------------------
    9432. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    9433. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    9434. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    9435. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    9436. -------------------------------------------------
    9437. ======( Map 01 )======
    9438. day: overlay ratio: [1.1153] newsize: [014B50] oldsize: [012910]
    9439. day: struct ratio: [1.0650] newsize: [001FC4] oldsize: [001DD4]
    9440. day: total = ratio: [1.1107] newsize: [016B14] oldsize: [0146E4]
    9441. night: overlay ratio: [1.1153] newsize: [014B50] oldsize: [012910]
    9442. night: struct ratio: [1.0650] newsize: [001FC4] oldsize: [001DD4]
    9443. night: total = ratio: [1.1107] newsize: [016B14] oldsize: [0146E4]
    9444. ------------------------------------------------------
    9445. day: object ratio: [1.0695] newsize: [114D70] oldsize: [102D80]
    9446. night: object ratio: [1.0695] newsize: [114D70] oldsize: [102D80]
    9447. object sizes: [ 0x3A70 0x11C80 0x2C90 0x3C90 0x1B00 0x20DD0 0x9A0 0xA0A0 0x1B220 ]
    9448. sum: [0x64540] allsize: [0x114D70]
    9449. ------------------------------------------------------
    9450. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    9451. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    9452. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    9453. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    9454. -------------------------------------------------
    9455. ---------------------------------------------------------
    9456. objects pick time: [0.0475ms][31.0321ms]
    9457. object trim time: [0.0598ms][31.0441ms]
    9458. set new actors: [4.3864ms][35.3734ms]
    9459. pre-checking object size: [4.3911ms][35.3753ms]
    9460. exit per-object: [4.4787ms][35.4638ms]
    9461. exit sandalone randomize: [22.5704ms][53.5579ms]
    9462. set for size check: [23.7026ms][54.6901ms]
    9463. set for dyna trim: [23.7424ms][54.7273ms]
    9464. set after final actor trim: [23.9514ms][54.9367ms]
    9465. set after second setnewactors for final data test: [34.1375ms][65.1247ms]
    9466. after isSizeAcceptable: [34.2001ms][65.1847ms]
    9467. #######################################################
    9468. time to complete randomizing [WestClockTown]: 66.7535ms
    9469. ending timestamp : [12:07:13.866 PM]
    9470. starting timestamp : [12:07:13.804 PM]
    9471. in scene (O!) [NorthClockTown]m[0]r[1]v[83FF] actor:[0x83FF][Sakon] was blocked by item [414]
    9472. in scene (O!) [NorthClockTown]m[0]r[7]v[00FF] actor:[0x00FF][UglyTree] was blocked by item [369]
    9473. in scene (O!) [NorthClockTown]m[0]r[13]v[050F] actor:[0x050F][BombersYouChase] was blocked by item [389]
    9474. in scene (O!) [NorthClockTown]m[0]r[14]v[FF00] actor:[0xFF00][JimTheBomber] was blocked by item [389]
    9475. in scene (O!) [NorthClockTown]m[0]r[15]v[0000] actor:[0x0000][MajoraBalloonNCT] was blocked by item [389]
    9476. in scene (O!) [NorthClockTown]m[0]r[16]v[0500] actor:[0x0500][KeatonGrass] was blocked by item [304]
    9477. in scene (O!) [NorthClockTown]m[0]r[18]v[02FF] actor:[0x02FF][BombShopLady] was blocked by item [414]
    9478. in scene (O!) [NorthClockTown]m[0]r[19]v[0000] actor:[0x0000][Tingle] was blocked by item [327]
    9479. in scene (O!) [NorthClockTown]m[0]r[20]v[0000] actor:[0x0000][PostMan] was blocked by item [151]
    9480. in scene (O!) [NorthClockTown]m[0]r[21]v[0000] actor:[0x0000][UglyTree] was blocked by item [369]
    9481. in scene (O!) [NorthClockTown]m[0]r[22]v[0010] actor:[0x0010][BombersBlueHat] was blocked by item [389]
    9482. in scene (O!) [NorthClockTown]m[0]r[23]v[7FFF] actor:[0x7FFF][BombShopLady] was blocked by item [414]
    9483. in scene (O!) [NorthClockTown]m[0]r[24]v[0011] actor:[0x0011][BombersBlueHat] was blocked by item [389]
    9484. in scene (O!) [NorthClockTown]m[0]r[25]v[0012] actor:[0x0012][BombersBlueHat] was blocked by item [389]
    9485. in scene (O!) [NorthClockTown]m[0]r[26]v[0513] actor:[0x0513][BombersYouChase] was blocked by item [389]
    9486. in scene (O!) [NorthClockTown]m[0]r[27]v[0013] actor:[0x0013][BombersBlueHat] was blocked by item [389]
    9487. in scene (O!) [NorthClockTown]m[0]r[29]v[0014] actor:[0x0014][BombersBlueHat] was blocked by item [389]
    9488. in scene (O!) [NorthClockTown]m[1]r[0]v[05FF] actor:[0x05FF][BombShopLady] was blocked by item [414]
    9489. in scene (O!) [NorthClockTown]m[1]r[1]v[FFFF] actor:[0xFFFF][BombShopLady] was blocked by item [414]
    9490. in scene (O!) [NorthClockTown]m[1]r[3]v[83FF] actor:[0x83FF][Sakon] was blocked by item [414]
    9491. in scene (O!) [NorthClockTown]m[1]r[7]v[0000] actor:[0x0000][Tingle] was blocked by item [327]
    9492. in scene (O!) [NorthClockTown]m[1]r[8]v[0000] actor:[0x0000][PostMan] was blocked by item [151]
    9493. in scene (O!) [NorthClockTown]m[1]r[11]v[00FF] actor:[0x00FF][UglyTree] was blocked by item [369]
    9494. in scene (O!) [NorthClockTown]m[1]r[12]v[0000] actor:[0x0000][UglyTree] was blocked by item [369]
    9495. in scene (O!) [NorthClockTown]m[1]r[18]v[050F] actor:[0x050F][BombersYouChase] was blocked by item [389]
    9496. in scene (O!) [NorthClockTown]m[1]r[19]v[FF00] actor:[0xFF00][JimTheBomber] was blocked by item [389]
    9497. in scene (O!) [NorthClockTown]m[1]r[20]v[0513] actor:[0x0513][BombersYouChase] was blocked by item [389]
    9498. in scene (O!) [NorthClockTown]m[1]r[21]v[0010] actor:[0x0010][BombersBlueHat] was blocked by item [389]
    9499. in scene (O!) [NorthClockTown]m[1]r[22]v[0011] actor:[0x0011][BombersBlueHat] was blocked by item [389]
    9500. in scene (O!) [NorthClockTown]m[1]r[23]v[0012] actor:[0x0012][BombersBlueHat] was blocked by item [389]
    9501. in scene (O!) [NorthClockTown]m[1]r[24]v[0013] actor:[0x0013][BombersBlueHat] was blocked by item [389]
    9502. in scene (O!) [NorthClockTown]m[1]r[25]v[0014] actor:[0x0014][BombersBlueHat] was blocked by item [389]
    9503. in scene (O!) [NorthClockTown]m[1]r[26]v[0000] actor:[0x0000][MajoraBalloonNCT] was blocked by item [389]
    9504. in scene (O!) [NorthClockTown]m[1]r[28]v[0500] actor:[0x0500][KeatonGrass] was blocked by item [304]
    9505. time to read scene enemies: 7.7996ms
    9506. time to read scene objects: 7.9153ms
    9507. =========================================================================
    9508. For Scene: [NorthClockTown] with fid: 1514, with sid: 0x6E
    9509. =========================================================================
    9510. time to finish removing unnecessary objects: 14.6823ms
    9511. ---------------------------
    9512. time to generate candidate list: 48.9376ms
    9513. time to separate map/time actors: 49.9324ms
    9514. time to find matching candidates: 77.8565ms
    9515. Loops used for match candidate: 2
    9516. ----------
    9517. #######################################################
    9518. Old actor:r[00]n[GateSoldier]v[0x107F] replaced by new actor: [0000][Nejiron]
    9519. Old actor:r[00]n[Postbox]v[0x0001] replaced by new actor: [4305][SoftSoilAndBeans] dyn: [6]
    9520. Old actor:r[00]n[SquareSign]v[0x0011] replaced by new actor: [272B][TallGrass]
    9521. Old actor:r[01]n[GateSoldier]v[0x107F] replaced by new actor: [0000][Nejiron]
    9522. Old actor:r[01]n[SquareSign]v[0x0011] replaced by new actor: [297B][TallGrass]
    9523. Old actor:r[01]n[Postbox]v[0x0001] replaced by new actor: [417E][SoftSoilAndBeans] dyn: [6]
    9524. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [FF20][RegularIceBlock]
    9525. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [000A][MushroomCloud]
    9526. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0004][Tingle]
    9527. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [FF10][RegularIceBlock]
    9528. ---------------------------------------------------------
    9529. Height adjustments:
    9530. + adjusted height of actor [Tingle] by [150]
    9531. +++ [5][SoftSoilAndBeans] had switch flags modified to [126] +++
    9532. ---------------------------------------------------------
    9533. ======( Map 00 )======
    9534. day: overlay ratio: [0.9919] newsize: [0346D0] oldsize: [034DB0]
    9535. day: struct ratio: [1.0382] newsize: [007168] oldsize: [006D3C]
    9536. day: total = ratio: [0.9972] newsize: [03B838] oldsize: [03BAEC]
    9537. night: overlay ratio: [0.9920] newsize: [035220] oldsize: [035900]
    9538. night: struct ratio: [1.0364] newsize: [0076F0] oldsize: [0072C4]
    9539. night: total = ratio: [0.9972] newsize: [03C910] oldsize: [03CBC4]
    9540. ------------------------------------------------------
    9541. day: object ratio: [0.9642] newsize: [1494E0] oldsize: [1558A0]
    9542. night: object ratio: [0.9642] newsize: [1494E0] oldsize: [1558A0]
    9543. object sizes: [ 0x3A70 0x11C80 0xD5C0 0x10B80 0xDA60 0x20F0 0x97C0 0x26A0 0x2C90 0x137C0 0x9A0 0x1B60 0x11C0 0x3E20 0xA0A0 0x380 0x7FC0 0x1F0 0x2450 ]
    9544. sum: [0x81530] allsize: [0x1494E0]
    9545. ------------------------------------------------------
    9546. day: dyna poly delta: [-18] newsize: [000046] oldsize: [000058]
    9547. day: dyna vert delta: [-16] newsize: [000030] oldsize: [000040]
    9548. night: dyna poly delta: [-18] newsize: [000046] oldsize: [000058]
    9549. night: dyna vert delta: [-16] newsize: [000030] oldsize: [000040]
    9550. -------------------------------------------------
    9551. ======( Map 01 )======
    9552. day: overlay ratio: [1.0418] newsize: [0349F0] oldsize: [032830]
    9553. day: struct ratio: [1.0613] newsize: [007260] oldsize: [006BC4]
    9554. day: total = ratio: [1.0441] newsize: [03BC50] oldsize: [0393F4]
    9555. night: overlay ratio: [1.0412] newsize: [035540] oldsize: [033380]
    9556. night: struct ratio: [1.0583] newsize: [0077E8] oldsize: [00714C]
    9557. night: total = ratio: [1.0433] newsize: [03CD28] oldsize: [03A4CC]
    9558. ------------------------------------------------------
    9559. day: object ratio: [0.9642] newsize: [1494E0] oldsize: [1558A0]
    9560. night: object ratio: [0.9642] newsize: [1494E0] oldsize: [1558A0]
    9561. object sizes: [ 0x3A70 0x11C80 0xD5C0 0x10B80 0xDA60 0x20F0 0x97C0 0x26A0 0x2C90 0x137C0 0x9A0 0x1B60 0x11C0 0x3E20 0xA0A0 0x380 0x7FC0 0x1F0 0x2450 ]
    9562. sum: [0x81530] allsize: [0x1494E0]
    9563. ------------------------------------------------------
    9564. day: dyna poly delta: [-18] newsize: [000046] oldsize: [000058]
    9565. day: dyna vert delta: [-16] newsize: [000030] oldsize: [000040]
    9566. night: dyna poly delta: [-18] newsize: [000046] oldsize: [000058]
    9567. night: dyna vert delta: [-16] newsize: [000030] oldsize: [000040]
    9568. -------------------------------------------------
    9569. ---------------------------------------------------------
    9570. objects pick time: [0.1226ms][50.1741ms]
    9571. object trim time: [0.1306ms][50.181ms]
    9572. set new actors: [10.1713ms][60.2245ms]
    9573. ---- bogo REJECTED: obj pre-check failed (size:435696): [10.1757ms][60.2262ms]
    9574. objects pick time: [0.132ms][60.361ms]
    9575. object trim time: [0.1407ms][60.3696ms]
    9576. set new actors: [1.1092ms][61.3395ms]
    9577. pre-checking object size: [1.1122ms][61.3411ms]
    9578. exit per-object: [1.3218ms][61.5517ms]
    9579. exit sandalone randomize: [11.1433ms][71.3751ms]
    9580. set for size check: [12.1669ms][72.397ms]
    9581. set for dyna trim: [12.1994ms][72.4286ms]
    9582. set after final actor trim: [16.3714ms][76.6037ms]
    9583. set after second setnewactors for final data test: [17.5648ms][77.7955ms]
    9584. after isSizeAcceptable: [17.6261ms][77.8556ms]
    9585. #######################################################
    9586. time to complete randomizing [NorthClockTown]: 79.8885ms
    9587. ending timestamp : [12:07:13.884 PM]
    9588. starting timestamp : [12:07:13.817 PM]
    9589. in scene (O!) [LaundryPool]m[0]r[6]v[0000] actor:[0x0000][PostMan] was blocked by item [151]
    9590. in scene (O!) [LaundryPool]m[0]r[9]v[01E2] actor:[0x01E2][Kafei] was blocked by item [85]
    9591. in scene (O!) [LaundryPool]m[0]r[11]v[000F] actor:[0x000F][LaundryPoolBell] was blocked by item [20]
    9592. time to read scene enemies: 11.5568ms
    9593. time to read scene objects: 12.1858ms
    9594. =========================================================================
    9595. For Scene: [LaundryPool] with fid: 1518, with sid: 0x70
    9596. =========================================================================
    9597. time to finish removing unnecessary objects: 19.4894ms
    9598. ---------------------------
    9599. time to generate candidate list: 37.5122ms
    9600. time to separate map/time actors: 47.1694ms
    9601. time to find matching candidates: 66.5329ms
    9602. Loops used for match candidate: 1
    9603. ----------
    9604. #######################################################
    9605. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
    9606. Old actor:r[00]n[SmallWoodenBox]v[0xA002] replaced by new actor: [FFFF][PirateTelescope]
    9607. Old actor:r[00]n[GuruGuru]v[0x0001] replaced by new actor: [3F00][GoronKid]
    9608. Old actor:r[00]n[RegularFrogs]v[0x0004] replaced by new actor: [FFFF][Scientist]
    9609. Old actor:r[00]n[BugsFishButterfly]v[0x3322] replaced by new actor: [0001][Fish]
    9610. Old actor:r[00]n[WallTalkSpot]v[0xFE07] replaced by new actor: [0042][HookshotWallAndPillar] dyn: [18]
    9611. Old actor:r[00]n[TallGrass]v[0x0500] replaced by new actor: [2324][BugsFishButterfly]
    9612. Old actor:r[00]n[TallGrass]v[0x0C00] replaced by new actor: [FDA0][IshiRock]
    9613. Old actor:r[00]n[TallGrass]v[0x0C00] replaced by new actor: [0007][Treee]
    9614. ---------------------------------------------------------
    9615. Height adjustments:
    9616. + adjusted height of actor [BugsFishButterfly] by [100]
    9617. +++ [7][IshiRock] had switch flags modified to [126] +++
    9618. ---------------------------------------------------------
    9619. ======( Map 00 )======
    9620. day: overlay ratio: [0.9375] newsize: [022DA0] oldsize: [0252D0]
    9621. day: struct ratio: [0.9976] newsize: [0039E0] oldsize: [003A04]
    9622. day: total = ratio: [0.9428] newsize: [026780] oldsize: [028CD4]
    9623. night: overlay ratio: [1.0002] newsize: [024970] oldsize: [024950]
    9624. night: struct ratio: [1.0082] newsize: [003610] oldsize: [0035A0]
    9625. night: total = ratio: [1.0009] newsize: [027F80] oldsize: [027EF0]
    9626. ------------------------------------------------------
    9627. day: object ratio: [1.0139] newsize: [13E560] oldsize: [139F60]
    9628. night: object ratio: [1.0139] newsize: [13E560] oldsize: [139F60]
    9629. object sizes: [ 0x1760 0x97C0 0x2450 0x2C90 0xDA60 0x3E20 0x42E0 0xF800 0x13E30 0x1E10 0x6CB0 0x11720 0x15C0 0x11C80 ]
    9630. sum: [0x765B0] allsize: [0x13E560]
    9631. ------------------------------------------------------
    9632. day: dyna poly delta: [36] newsize: [000024] oldsize: [000000]
    9633. day: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
    9634. night: dyna poly delta: [36] newsize: [000024] oldsize: [000000]
    9635. night: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
    9636. -------------------------------------------------
    9637. ---------------------------------------------------------
    9638. objects pick time: [1.045ms][48.4081ms]
    9639. object trim time: [1.0525ms][48.4137ms]
    9640. set new actors: [1.4076ms][48.7692ms]
    9641. pre-checking object size: [1.4092ms][48.7703ms]
    9642. exit per-object: [1.5683ms][48.93ms]
    9643. exit sandalone randomize: [18.209ms][65.5722ms]
    9644. set for size check: [18.5768ms][65.9385ms]
    9645. set for dyna trim: [18.5891ms][65.9505ms]
    9646. set after final actor trim: [18.7949ms][66.1568ms]
    9647. set after second setnewactors for final data test: [19.1525ms][66.5142ms]
    9648. after isSizeAcceptable: [19.1708ms][66.5321ms]
    9649. #######################################################
    9650. time to complete randomizing [LaundryPool]: 71.5395ms
    9651. ending timestamp : [12:07:13.888 PM]
    9652. starting timestamp : [12:07:13.761 PM]
    9653. in scene [WoodsOfMystery]m[2]r[0]v[001C] actor: [0x001C][GrottoHole] was blocked by item [357]
    9654. in scene [WoodsOfMystery]m[3]r[4] common scoopable actor: [0x007F][MushroomCloud] skipped the restriction: [186]
    9655. in scene [WoodsOfMystery]m[5]r[4] common scoopable actor: [0x007F][MushroomCloud] skipped the restriction: [186]
    9656. in scene (O!) [WoodsOfMystery]m[6]r[0]v[2400] actor:[0x2400][KotakeOnBroom] was blocked by item [1222]
    9657. in scene [WoodsOfMystery]m[7]r[4] common scoopable actor: [0x007F][MushroomCloud] skipped the restriction: [186]
    9658. in scene (O!) [WoodsOfMystery]m[8]r[0]v[2000] actor:[0x2000][KotakeOnBroom] was blocked by item [1222]
    9659. time to read scene enemies: 19.2446ms
    9660. time to read scene objects: 19.3128ms
    9661. =========================================================================
    9662. For Scene: [WoodsOfMystery] with fid: 1477, with sid: 0x64
    9663. =========================================================================
    9664. time to finish removing unnecessary objects: 28.0697ms
    9665. ---------------------------
    9666. time to generate candidate list: 49.1022ms
    9667. time to separate map/time actors: 50.5258ms
    9668. time to find matching candidates: 129.7652ms
    9669. Loops used for match candidate: 1
    9670. ----------
    9671. #######################################################
    9672. Old actor:r[03]n[Snapper]v[0x0000] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
    9673. Old actor:r[03]n[SquareSign]v[0x003D] replaced by new actor: [FF01][Wolfos]
    9674. Old actor:r[03]n[SquareSign]v[0x003D] replaced by new actor: [FF01][Wolfos]
    9675. Old actor:r[03]n[SquareSign]v[0x003D] replaced by new actor: [FF81][Wolfos]
    9676. Old actor:r[04]n[Snapper]v[0x0000] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
    9677. Old actor:r[05]n[Snapper]v[0x0000] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
    9678. Old actor:r[05]n[SquareSign]v[0x003D] replaced by new actor: [FF00][Wolfos]
    9679. Old actor:r[05]n[SquareSign]v[0x003D] replaced by new actor: [FF81][Wolfos]
    9680. Old actor:r[05]n[SquareSign]v[0x003D] replaced by new actor: [FF00][Wolfos]
    9681. Old actor:r[07]n[Snapper]v[0x0000] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
    9682. Old actor:r[07]n[SquareSign]v[0x003D] replaced by new actor: [FF81][Wolfos]
    9683. Old actor:r[07]n[SquareSign]v[0x003D] replaced by new actor: [FF00][Wolfos]
    9684. Old actor:r[07]n[SquareSign]v[0x003D] replaced by new actor: [FF01][Wolfos]
    9685. Old actor:r[00]n[TallGrass]v[0x0800] replaced by new actor: [00FF][InjuredKoume]
    9686. Old actor:r[00]n[TallGrass]v[0x0800] replaced by new actor: [FF01][Wolfos]
    9687. Old actor:r[01]n[TallGrass]v[0x0800] replaced by new actor: [0001][InvisibleRupee]
    9688. Old actor:r[01]n[TallGrass]v[0x0800] replaced by new actor: [A323][BugsFishButterfly]
    9689. Old actor:r[01]n[TallGrass]v[0x0800] replaced by new actor: [0000][FixedDemoKankyo]
    9690. Old actor:r[02]n[TallGrass]v[0x0800] replaced by new actor: [00FF][InjuredKoume]
    9691. Old actor:r[03]n[DekuFlower]v[0x007F] replaced by new actor: [6233][GrottoHole]
    9692. Old actor:r[03]n[DekuFlower]v[0x007F] replaced by new actor: [0F00][GrassRockCluster]
    9693. Old actor:r[03]n[MushroomCloud]v[0x007F] replaced by new actor: [3E5F][CircleOfFire]
    9694. Old actor:r[03]n[TallGrass]v[0x0800] replaced by new actor: [00FF][InjuredKoume]
    9695. Old actor:r[03]n[TallGrass]v[0x0800] replaced by new actor: [0110][Obj_Dowsing]
    9696. Old actor:r[04]n[DekuFlower]v[0x007F] replaced by new actor: [FC60][IshiRock]
    9697. Old actor:r[04]n[TallGrass]v[0x0800] replaced by new actor: [3D7D][CircleOfFire]
    9698. Old actor:r[04]n[TallGrass]v[0x0800] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
    9699. Old actor:r[04]n[TallGrass]v[0x0800] replaced by new actor: [017F][DekuFlower] dyn: [12]
    9700. Old actor:r[04]n[TallGrass]v[0x0800] replaced by new actor: [007F][DekuFlower] dyn: [12]
    9701. Old actor:r[05]n[DekuFlower]v[0x007F] replaced by new actor: [0009][Fairy]
    9702. Old actor:r[05]n[DekuFlower]v[0x007F] replaced by new actor: [FF10][RegularIceBlock]
    9703. Old actor:r[05]n[MushroomCloud]v[0x007F] replaced by new actor: [017C][Obj_Dowsing]
    9704. Old actor:r[05]n[TallGrass]v[0x0800] replaced by new actor: [0002][Fairy]
    9705. Old actor:r[05]n[TallGrass]v[0x0800] replaced by new actor: [0100][GrassRockCluster]
    9706. Old actor:r[06]n[TallGrass]v[0x0800] replaced by new actor: [00FF][InjuredKoume]
    9707. Old actor:r[06]n[TallGrass]v[0x0800] replaced by new actor: [0001][Butterfly]
    9708. Old actor:r[07]n[DekuFlower]v[0x007F] replaced by new actor: [0801][GrassRockCluster]
    9709. Old actor:r[07]n[DekuFlower]v[0x007F] replaced by new actor: [007F][DekuFlower] dyn: [12]
    9710. Old actor:r[07]n[MushroomCloud]v[0x007F] replaced by new actor: [FF20][RegularIceBlock]
    9711. Old actor:r[07]n[TallGrass]v[0x0800] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
    9712. Old actor:r[07]n[TallGrass]v[0x0800] replaced by new actor: [00FF][InjuredKoume]
    9713. Old actor:r[08]n[TallGrass]v[0x0800] replaced by new actor: [0004][MothSwarm]
    9714. Old actor:r[08]n[TallGrass]v[0x0800] replaced by new actor: [000B][MushroomCloud]
    9715. Old actor:r[08]n[TallGrass]v[0x0800] replaced by new actor: [F632][IshiRock]
    9716. Old actor:r[08]n[TallGrass]v[0x0800] replaced by new actor: [F4A0][IshiRock]
    9717. Old actor:r[08]n[TallGrass]v[0x0800] replaced by new actor: [2000][GrottoHole]
    9718. ---------------------------------------------------------
    9719. Height adjustments:
    9720. + adjusted height of actor [Butterfly] by [100]
    9721. + adjusted height of actor [MothSwarm] by [50]
    9722. +++ [24][IshiRock] had switch flags modified to [126] +++
    9723. +++ [25][CircleOfFire] had switch flags modified to [125] +++
    9724. +++ [31][Obj_Dowsing] had switch flags modified to [124] +++
    9725. +++ [43][IshiRock] had switch flags modified to [123] +++
    9726. +++ [44][IshiRock] had switch flags modified to [122] +++
    9727. +++ [21][CircleOfFire] had treasure flags modified to [30] +++
    9728. +++ [25][CircleOfFire] had treasure flags modified to [29] +++
    9729. ---------------------------------------------------------
    9730. ======( Map 00 )======
    9731. day: overlay ratio: [1.7947] newsize: [00D860] oldsize: [007890]
    9732. day: struct ratio: [2.5252] newsize: [001208] oldsize: [000724]
    9733. day: total = ratio: [1.8356] newsize: [00EA68] oldsize: [007FB4]
    9734. night: overlay ratio: [1.7947] newsize: [00D860] oldsize: [007890]
    9735. night: struct ratio: [2.5252] newsize: [001208] oldsize: [000724]
    9736. night: total = ratio: [1.8356] newsize: [00EA68] oldsize: [007FB4]
    9737. ------------------------------------------------------
    9738. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9739. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9740. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
    9741. sum: [0x54300] allsize: [0x11C2B0]
    9742. ------------------------------------------------------
    9743. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9744. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9745. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9746. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9747. -------------------------------------------------
    9748. ======( Map 01 )======
    9749. day: overlay ratio: [0.8860] newsize: [018690] oldsize: [01B8D0]
    9750. day: struct ratio: [1.9362] newsize: [002A3C] oldsize: [0015D0]
    9751. day: total = ratio: [0.9355] newsize: [01B0CC] oldsize: [01CEA0]
    9752. night: overlay ratio: [0.8860] newsize: [018690] oldsize: [01B8D0]
    9753. night: struct ratio: [1.9362] newsize: [002A3C] oldsize: [0015D0]
    9754. night: total = ratio: [0.9355] newsize: [01B0CC] oldsize: [01CEA0]
    9755. ------------------------------------------------------
    9756. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9757. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9758. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
    9759. sum: [0x54300] allsize: [0x11C2B0]
    9760. ------------------------------------------------------
    9761. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9762. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9763. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9764. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9765. -------------------------------------------------
    9766. ======( Map 02 )======
    9767. day: overlay ratio: [1.6762] newsize: [009A50] oldsize: [005C10]
    9768. day: struct ratio: [2.0681] newsize: [000EB4] oldsize: [00071C]
    9769. day: total = ratio: [1.7043] newsize: [00A904] oldsize: [00632C]
    9770. night: overlay ratio: [1.6762] newsize: [009A50] oldsize: [005C10]
    9771. night: struct ratio: [2.0681] newsize: [000EB4] oldsize: [00071C]
    9772. night: total = ratio: [1.7043] newsize: [00A904] oldsize: [00632C]
    9773. ------------------------------------------------------
    9774. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9775. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9776. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
    9777. sum: [0x54300] allsize: [0x11C2B0]
    9778. ------------------------------------------------------
    9779. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9780. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9781. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9782. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9783. -------------------------------------------------
    9784. ======( Map 03 )======
    9785. day: overlay ratio: [1.0551] newsize: [029A90] oldsize: [0277C0]
    9786. day: struct ratio: [1.3373] newsize: [003548] oldsize: [0027D8]
    9787. day: total = ratio: [1.0718] newsize: [02CFD8] oldsize: [029F98]
    9788. night: overlay ratio: [1.0551] newsize: [029A90] oldsize: [0277C0]
    9789. night: struct ratio: [1.3373] newsize: [003548] oldsize: [0027D8]
    9790. night: total = ratio: [1.0718] newsize: [02CFD8] oldsize: [029F98]
    9791. ------------------------------------------------------
    9792. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9793. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9794. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
    9795. sum: [0x54300] allsize: [0x11C2B0]
    9796. ------------------------------------------------------
    9797. day: dyna poly delta: [-6] newsize: [000012] oldsize: [000018]
    9798. day: dyna vert delta: [-8] newsize: [000010] oldsize: [000018]
    9799. night: dyna poly delta: [-6] newsize: [000012] oldsize: [000018]
    9800. night: dyna vert delta: [-8] newsize: [000010] oldsize: [000018]
    9801. -------------------------------------------------
    9802. ======( Map 04 )======
    9803. day: overlay ratio: [0.5675] newsize: [009000] oldsize: [00FDC0]
    9804. day: struct ratio: [0.9744] newsize: [001144] oldsize: [0011B8]
    9805. day: total = ratio: [0.5940] newsize: [00A144] oldsize: [010F78]
    9806. night: overlay ratio: [0.5675] newsize: [009000] oldsize: [00FDC0]
    9807. night: struct ratio: [0.9744] newsize: [001144] oldsize: [0011B8]
    9808. night: total = ratio: [0.5940] newsize: [00A144] oldsize: [010F78]
    9809. ------------------------------------------------------
    9810. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9811. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9812. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
    9813. sum: [0x54300] allsize: [0x11C2B0]
    9814. ------------------------------------------------------
    9815. day: dyna poly delta: [48] newsize: [00003C] oldsize: [00000C]
    9816. day: dyna vert delta: [44] newsize: [000038] oldsize: [00000C]
    9817. night: dyna poly delta: [48] newsize: [00003C] oldsize: [00000C]
    9818. night: dyna vert delta: [44] newsize: [000038] oldsize: [00000C]
    9819. -------------------------------------------------
    9820. ======( Map 05 )======
    9821. day: overlay ratio: [1.1288] newsize: [02C920] oldsize: [0277C0]
    9822. day: struct ratio: [1.1851] newsize: [002F38] oldsize: [0027D8]
    9823. day: total = ratio: [1.1321] newsize: [02F858] oldsize: [029F98]
    9824. night: overlay ratio: [1.1288] newsize: [02C920] oldsize: [0277C0]
    9825. night: struct ratio: [1.1851] newsize: [002F38] oldsize: [0027D8]
    9826. night: total = ratio: [1.1321] newsize: [02F858] oldsize: [029F98]
    9827. ------------------------------------------------------
    9828. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9829. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9830. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
    9831. sum: [0x54300] allsize: [0x11C2B0]
    9832. ------------------------------------------------------
    9833. day: dyna poly delta: [-6] newsize: [000012] oldsize: [000018]
    9834. day: dyna vert delta: [-8] newsize: [000010] oldsize: [000018]
    9835. night: dyna poly delta: [-6] newsize: [000012] oldsize: [000018]
    9836. night: dyna vert delta: [-8] newsize: [000010] oldsize: [000018]
    9837. -------------------------------------------------
    9838. ======( Map 06 )======
    9839. day: overlay ratio: [1.3033] newsize: [00D180] oldsize: [00A0C0]
    9840. day: struct ratio: [1.7599] newsize: [00135C] oldsize: [000B00]
    9841. day: total = ratio: [1.3325] newsize: [00E4DC] oldsize: [00ABC0]
    9842. night: overlay ratio: [1.3033] newsize: [00D180] oldsize: [00A0C0]
    9843. night: struct ratio: [1.7599] newsize: [00135C] oldsize: [000B00]
    9844. night: total = ratio: [1.3325] newsize: [00E4DC] oldsize: [00ABC0]
    9845. ------------------------------------------------------
    9846. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9847. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9848. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
    9849. sum: [0x54300] allsize: [0x11C2B0]
    9850. ------------------------------------------------------
    9851. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9852. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9853. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9854. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9855. -------------------------------------------------
    9856. ======( Map 07 )======
    9857. day: overlay ratio: [1.0646] newsize: [02A090] oldsize: [0277C0]
    9858. day: struct ratio: [1.3588] newsize: [003624] oldsize: [0027D8]
    9859. day: total = ratio: [1.0821] newsize: [02D6B4] oldsize: [029F98]
    9860. night: overlay ratio: [1.0646] newsize: [02A090] oldsize: [0277C0]
    9861. night: struct ratio: [1.3588] newsize: [003624] oldsize: [0027D8]
    9862. night: total = ratio: [1.0821] newsize: [02D6B4] oldsize: [029F98]
    9863. ------------------------------------------------------
    9864. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9865. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9866. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
    9867. sum: [0x54300] allsize: [0x11C2B0]
    9868. ------------------------------------------------------
    9869. day: dyna poly delta: [24] newsize: [000030] oldsize: [000018]
    9870. day: dyna vert delta: [20] newsize: [00002C] oldsize: [000018]
    9871. night: dyna poly delta: [24] newsize: [000030] oldsize: [000018]
    9872. night: dyna vert delta: [20] newsize: [00002C] oldsize: [000018]
    9873. -------------------------------------------------
    9874. ======( Map 08 )======
    9875. day: overlay ratio: [0.7212] newsize: [00AC50] oldsize: [00EEF0]
    9876. day: struct ratio: [4.7332] newsize: [003EA4] oldsize: [000D3C]
    9877. day: total = ratio: [0.9317] newsize: [00EAF4] oldsize: [00FC2C]
    9878. night: overlay ratio: [0.7212] newsize: [00AC50] oldsize: [00EEF0]
    9879. night: struct ratio: [4.7332] newsize: [003EA4] oldsize: [000D3C]
    9880. night: total = ratio: [0.9317] newsize: [00EAF4] oldsize: [00FC2C]
    9881. ------------------------------------------------------
    9882. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9883. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
    9884. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
    9885. sum: [0x54300] allsize: [0x11C2B0]
    9886. ------------------------------------------------------
    9887. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9888. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9889. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    9890. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    9891. -------------------------------------------------
    9892. ---------------------------------------------------------
    9893. objects pick time: [0.1145ms][50.7917ms]
    9894. object trim time: [0.1686ms][50.8455ms]
    9895. set new actors: [5.5265ms][56.2052ms]
    9896. pre-checking object size: [5.5307ms][56.2073ms]
    9897. exit per-object: [5.6659ms][56.3435ms]
    9898. exit sandalone randomize: [71.4431ms][122.1222ms]
    9899. set for size check: [76.6381ms][127.3175ms]
    9900. set for dyna trim: [76.6818ms][127.3586ms]
    9901. set after final actor trim: [77.4894ms][128.1667ms]
    9902. set after second setnewactors for final data test: [79.0069ms][129.6842ms]
    9903. after isSizeAcceptable: [79.0876ms][129.7644ms]
    9904. #######################################################
    9905. Moved companion: [6233][GrottoHole] to actor: [GrassRockCluster][6233] at cords: [-777,0,986]
    9906. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [-777,0,986]
    9907. time to complete randomizing [WoodsOfMystery]: 141.0498ms
    9908. ending timestamp : [12:07:13.902 PM]
    9909. starting timestamp : [12:07:13.756 PM]
    9910. time to read scene enemies: 25.8942ms
    9911. time to read scene objects: 34.1259ms
    9912. =========================================================================
    9913. For Scene: [SecretShrine] with fid: 1459, with sid: 0x60
    9914. =========================================================================
    9915. time to finish removing unnecessary objects: 48.0809ms
    9916. ---------------------------
    9917. time to generate candidate list: 132.3251ms
    9918. time to separate map/time actors: 134.0154ms
    9919. time to find matching candidates: 146.3373ms
    9920. Loops used for match candidate: 1
    9921. ----------
    9922. [0][DoorShutter] has flags: [67]
    9923. [1][DoorShutter] has flags: [4]
    9924. [2][DoorShutter] has flags: [16]
    9925. [3][DoorShutter] has flags: [12]
    9926. [4][DoorShutter] has flags: [8]
    9927. #######################################################
    9928. Old actor:r[00]n[SoftSoilAndBeans]v[0x4080] replaced by new actor: [0600][Beamos]
    9929. Old actor:r[00]n[SoftSoilAndBeans]v[0x0001] replaced by new actor: [FF00][Beamos]
    9930. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0000][Keese]
    9931. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0004][Keese]
    9932. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [8004][Keese]
    9933. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [8002][Keese]
    9934. Old actor:r[02]n[Dinofos]v[0x0000] replaced by new actor: [0028][RealBombchu]
    9935. Old actor:r[02]n[Dinofos]v[0x0000] replaced by new actor: [0001][RealBombchu]
    9936. Old actor:r[02]n[Dinofos]v[0x0000] replaced by new actor: [008C][RealBombchu]
    9937. Old actor:r[03]n[Wizrobe]v[0x017F] replaced by new actor: [8004][Keese]
    9938. Old actor:r[03]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [8004][Keese]
    9939. Old actor:r[03]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [8004][Keese]
    9940. Old actor:r[03]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [8004][Keese]
    9941. Old actor:r[03]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0004][Keese]
    9942. Old actor:r[04]n[Wart]v[0x0000] replaced by new actor: [7E01][WallMaster]
    9943. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [8004][Keese]
    9944. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [8002][Keese]
    9945. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [8000][Keese]
    9946. Old actor:r[05]n[GaroMaster]v[0x0001] replaced by new actor: [0000][DekuBaba]
    9947. ---------------------------------------------------------
    9948. Height adjustments:
    9949. - lowered height of actor [Keese] by [87] from ceiling to fly
    9950. - lowered height of actor [Keese] by [76] from ceiling to fly
    9951. - lowered height of actor [Keese] by [98] from ceiling to fly
    9952. - lowered height of actor [Keese] by [94] from ceiling to fly
    9953. + adjusted height of actor [Keese] by [150]
    9954. + adjusted height of actor [Keese] by [150]
    9955. + adjusted height of actor [Keese] by [150]
    9956. + adjusted height of actor [Keese] by [150]
    9957. + adjusted height of actor [Keese] by [150]
    9958. - lowered height of actor [Keese] by [70] from ceiling to fly
    9959. - lowered height of actor [Keese] by [74] from ceiling to fly
    9960. - lowered height of actor [Keese] by [71] from ceiling to fly
    9961. +++ [14][WallMaster] had switch flags modified to [126] +++
    9962. ---------------------------------------------------------
    9963. ======( Map 00 )======
    9964. day: overlay ratio: [0.9194] newsize: [0197D0] oldsize: [01BB90]
    9965. day: struct ratio: [1.0496] newsize: [0038DC] oldsize: [00362C]
    9966. day: total = ratio: [0.9336] newsize: [01D0AC] oldsize: [01F1BC]
    9967. night: overlay ratio: [0.9194] newsize: [0197D0] oldsize: [01BB90]
    9968. night: struct ratio: [1.0496] newsize: [0038DC] oldsize: [00362C]
    9969. night: total = ratio: [0.9336] newsize: [01D0AC] oldsize: [01F1BC]
    9970. ------------------------------------------------------
    9971. day: object ratio: [0.9438] newsize: [0F4030] oldsize: [1028E0]
    9972. night: object ratio: [0.9438] newsize: [0F4030] oldsize: [1028E0]
    9973. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x1870 0x18C0 0x3F70 0x10 0x2420 0x380 0x11C0 ]
    9974. sum: [0x20580] allsize: [0xF4030]
    9975. ------------------------------------------------------
    9976. day: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
    9977. day: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
    9978. night: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
    9979. night: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
    9980. -------------------------------------------------
    9981. ======( Map 01 )======
    9982. day: overlay ratio: [0.9161] newsize: [019F20] oldsize: [01C520]
    9983. day: struct ratio: [0.3953] newsize: [001C30] oldsize: [004750]
    9984. day: total = ratio: [0.8453] newsize: [01BB50] oldsize: [020C70]
    9985. night: overlay ratio: [0.9161] newsize: [019F20] oldsize: [01C520]
    9986. night: struct ratio: [0.3953] newsize: [001C30] oldsize: [004750]
    9987. night: total = ratio: [0.8453] newsize: [01BB50] oldsize: [020C70]
    9988. ------------------------------------------------------
    9989. day: object ratio: [0.9373] newsize: [0F0690] oldsize: [100810]
    9990. night: object ratio: [0.9373] newsize: [0F0690] oldsize: [100810]
    9991. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x39C0 0x1870 0x18C0 0x10 0x1F0 0x380 ]
    9992. sum: [0x1CBE0] allsize: [0xF0690]
    9993. ------------------------------------------------------
    9994. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    9995. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    9996. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    9997. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    9998. -------------------------------------------------
    9999. ======( Map 02 )======
    10000. day: overlay ratio: [0.7767] newsize: [0120F0] oldsize: [017400]
    10001. day: struct ratio: [0.6147] newsize: [0010D4] oldsize: [001B60]
    10002. day: total = ratio: [0.7656] newsize: [0131C4] oldsize: [018F60]
    10003. night: overlay ratio: [0.7767] newsize: [0120F0] oldsize: [017400]
    10004. night: struct ratio: [0.6147] newsize: [0010D4] oldsize: [001B60]
    10005. night: total = ratio: [0.7656] newsize: [0131C4] oldsize: [018F60]
    10006. ------------------------------------------------------
    10007. day: object ratio: [0.9413] newsize: [102040] oldsize: [1121C0]
    10008. night: object ratio: [0.9413] newsize: [102040] oldsize: [1121C0]
    10009. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x26B0 0x39C0 0x5BB0 0x1870 0x18C0 0x10 0x9940 0x380 ]
    10010. sum: [0x2E590] allsize: [0x102040]
    10011. ------------------------------------------------------
    10012. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    10013. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    10014. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    10015. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    10016. -------------------------------------------------
    10017. ======( Map 03 )======
    10018. day: overlay ratio: [1.2487] newsize: [017250] oldsize: [012890]
    10019. day: struct ratio: [0.9020] newsize: [001B74] oldsize: [001E70]
    10020. day: total = ratio: [1.2164] newsize: [018DC4] oldsize: [014700]
    10021. night: overlay ratio: [1.2487] newsize: [017250] oldsize: [012890]
    10022. night: struct ratio: [0.9020] newsize: [001B74] oldsize: [001E70]
    10023. night: total = ratio: [1.2164] newsize: [018DC4] oldsize: [014700]
    10024. ------------------------------------------------------
    10025. day: object ratio: [0.9195] newsize: [0F7830] oldsize: [10D2E0]
    10026. night: object ratio: [0.9195] newsize: [0F7830] oldsize: [10D2E0]
    10027. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x39C0 0x8C00 0x18C0 0x10 0x380 ]
    10028. sum: [0x23D80] allsize: [0xF7830]
    10029. ------------------------------------------------------
    10030. day: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
    10031. day: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
    10032. night: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
    10033. night: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
    10034. -------------------------------------------------
    10035. ======( Map 04 )======
    10036. day: overlay ratio: [0.9270] newsize: [01B960] oldsize: [01DC20]
    10037. day: struct ratio: [0.4463] newsize: [001D04] oldsize: [004104]
    10038. day: total = ratio: [0.8693] newsize: [01D664] oldsize: [021D24]
    10039. night: overlay ratio: [0.9270] newsize: [01B960] oldsize: [01DC20]
    10040. night: struct ratio: [0.4463] newsize: [001D04] oldsize: [004104]
    10041. night: total = ratio: [0.8693] newsize: [01D664] oldsize: [021D24]
    10042. ------------------------------------------------------
    10043. day: object ratio: [0.9685] newsize: [112930] oldsize: [11B7E0]
    10044. night: object ratio: [0.9685] newsize: [112930] oldsize: [11B7E0]
    10045. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x131F0 0x8C00 0x1870 0xA070 0x18C0 0x380 ]
    10046. sum: [0x3EE80] allsize: [0x112930]
    10047. ------------------------------------------------------
    10048. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    10049. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    10050. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    10051. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    10052. -------------------------------------------------
    10053. ======( Map 05 )======
    10054. day: overlay ratio: [0.9694] newsize: [013320] oldsize: [013CD0]
    10055. day: struct ratio: [0.5609] newsize: [000FE8] oldsize: [001C5C]
    10056. day: total = ratio: [0.9359] newsize: [014308] oldsize: [01592C]
    10057. night: overlay ratio: [0.9694] newsize: [013320] oldsize: [013CD0]
    10058. night: struct ratio: [0.5609] newsize: [000FE8] oldsize: [001C5C]
    10059. night: total = ratio: [0.9359] newsize: [014308] oldsize: [01592C]
    10060. ------------------------------------------------------
    10061. day: object ratio: [0.9209] newsize: [0FC5C0] oldsize: [112070]
    10062. night: object ratio: [0.9209] newsize: [0FC5C0] oldsize: [112070]
    10063. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x18C0 0x18C0 0x34D0 0x8C00 0x39C0 0x10 0x380 ]
    10064. sum: [0x28B10] allsize: [0xFC5C0]
    10065. ------------------------------------------------------
    10066. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    10067. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    10068. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    10069. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    10070. -------------------------------------------------
    10071. ---------------------------------------------------------
    10072. objects pick time: [0.3253ms][134.7712ms]
    10073. object trim time: [0.3542ms][134.7992ms]
    10074. set new actors: [5.0788ms][139.5268ms]
    10075. pre-checking object size: [5.0841ms][139.5287ms]
    10076. exit per-object: [5.4116ms][139.8584ms]
    10077. exit sandalone randomize: [5.4162ms][139.8609ms]
    10078. set for size check: [7.1864ms][141.6333ms]
    10079. set for dyna trim: [7.2523ms][141.6973ms]
    10080. set after final actor trim: [7.4948ms][141.9403ms]
    10081. set after second setnewactors for final data test: [11.7626ms][146.2096ms]
    10082. after isSizeAcceptable: [11.8908ms][146.3361ms]
    10083. #######################################################
    10084. time to complete randomizing [SecretShrine]: 158.6262ms
    10085. ending timestamp : [12:07:13.914 PM]
    10086. starting timestamp : [12:07:13.662 PM]
    10087. in scene [GoronShrine][0] standalone was skipped over: [0x01F0][IshiRock]
    10088. in scene [GoronShrine][0] standalone was skipped over: [0x01F0][IshiRock]
    10089. in scene (O!) [GoronShrine]m[0]r[21]v[1402] actor:[0x1402][GoronKid] was blocked by item [145]
    10090. in scene (O!) [GoronShrine]m[0]r[22]v[001E] actor:[0x001E][GoronShrineChandelier] was blocked by item [99]
    10091. in scene (O!) [GoronShrine]m[0]r[24]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10092. in scene (O!) [GoronShrine]m[0]r[25]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10093. in scene (O!) [GoronShrine]m[0]r[26]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10094. in scene (O!) [GoronShrine]m[0]r[27]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10095. in scene (O!) [GoronShrine]m[0]r[28]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10096. in scene (O!) [GoronShrine]m[0]r[29]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10097. in scene (O!) [GoronShrine]m[0]r[30]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10098. in scene (O!) [GoronShrine]m[0]r[31]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10099. in scene (O!) [GoronShrine]m[0]r[32]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10100. in scene (O!) [GoronShrine]m[0]r[33]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10101. in scene (O!) [GoronShrine]m[0]r[34]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10102. in scene (O!) [GoronShrine]m[1]r[3]v[1400] actor:[0x1400][GoronKid] was blocked by item [145]
    10103. in scene (O!) [GoronShrine]m[1]r[4]v[0794] actor:[0x0794][Torch] was blocked by item [99]
    10104. in scene (O!) [GoronShrine]m[1]r[5]v[0794] actor:[0x0794][Torch] was blocked by item [99]
    10105. in scene (O!) [GoronShrine]m[2]r[25]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10106. in scene (O!) [GoronShrine]m[2]r[26]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10107. in scene (O!) [GoronShrine]m[2]r[27]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10108. in scene (O!) [GoronShrine]m[2]r[28]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10109. in scene (O!) [GoronShrine]m[2]r[29]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10110. in scene (O!) [GoronShrine]m[2]r[30]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10111. in scene (O!) [GoronShrine]m[2]r[31]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10112. in scene (O!) [GoronShrine]m[2]r[32]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10113. in scene (O!) [GoronShrine]m[2]r[33]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10114. in scene (O!) [GoronShrine]m[2]r[34]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10115. in scene (O!) [GoronShrine]m[2]r[35]v[159E] actor:[0x159E][Torch] was blocked by item [99]
    10116. in scene (O!) [GoronShrine]m[2]r[36]v[001E] actor:[0x001E][GoronShrineChandelier] was blocked by item [99]
    10117. in scene (O!) [GoronShrine]m[3]r[1]v[0794] actor:[0x0794][Torch] was blocked by item [99]
    10118. in scene (O!) [GoronShrine]m[3]r[2]v[0794] actor:[0x0794][Torch] was blocked by item [99]
    10119. time to read scene enemies: 77.5363ms
    10120. time to read scene objects: 77.916ms
    10121. =========================================================================
    10122. For Scene: [GoronShrine] with fid: 1319, with sid: 0x32
    10123. =========================================================================
    10124. time to finish removing unnecessary objects: 85.8818ms
    10125. ---------------------------
    10126. time to generate candidate list: 150.3971ms
    10127. time to separate map/time actors: 166.2644ms
    10128. time to find matching candidates: 236.4123ms
    10129. Loops used for match candidate: 1
    10130. ----------
    10131. #######################################################
    10132. Old actor:r[00]n[GoGoron]v[0x7F85] replaced by new actor: [0500][Beamos]
    10133. Old actor:r[00]n[GoronSGoro]v[0x0001] replaced by new actor: [FF00][Beamos]
    10134. Old actor:r[00]n[GoGoron]v[0x7F86] replaced by new actor: [000B][MushroomCloud]
    10135. Old actor:r[00]n[GoronSGoro]v[0x01E0] replaced by new actor: [0800][Beamos]
    10136. Old actor:r[00]n[ClayPot]v[0xC719] replaced by new actor: [0113][ClayPot]
    10137. Old actor:r[00]n[ClayPot]v[0xC90E] replaced by new actor: [8028][RealBombchu]
    10138. Old actor:r[00]n[ClayPot]v[0xCB0E] replaced by new actor: [0014][RealBombchu]
    10139. Old actor:r[00]n[ClayPot]v[0xCD19] replaced by new actor: [011E][ClayPot]
    10140. Old actor:r[00]n[ClayPot]v[0xCF0F] replaced by new actor: [0115][ClayPot]
    10141. Old actor:r[00]n[ClayPot]v[0xD10F] replaced by new actor: [0000][Empty]
    10142. Old actor:r[00]n[ClayPot]v[0xD30F] replaced by new actor: [0001][RealBombchu]
    10143. Old actor:r[00]n[ClayPot]v[0xD519] replaced by new actor: [011D][ClayPot]
    10144. Old actor:r[01]n[GoGoron]v[0x7F87] replaced by new actor: [0500][Beamos]
    10145. Old actor:r[01]n[GoronSGoro]v[0x0002] replaced by new actor: [0600][Beamos]
    10146. Old actor:r[01]n[ClayPot]v[0xC119] replaced by new actor: [8023][Empty]
    10147. Old actor:r[01]n[ClayPot]v[0xC319] replaced by new actor: [8023][RealBombchu]
    10148. Old actor:r[01]n[ClayPot]v[0xC50F] replaced by new actor: [008C][RealBombchu]
    10149. Old actor:r[02]n[GoronSGoro]v[0x0003] replaced by new actor: [FF00][Beamos]
    10150. Old actor:r[02]n[GoronSGoro]v[0x0004] replaced by new actor: [0800][Empty]
    10151. Old actor:r[02]n[GoronSGoro]v[0x0005] replaced by new actor: [0800][Beamos]
    10152. Old actor:r[02]n[GoronSGoro]v[0x0006] replaced by new actor: [003C][En_Invisible_Ruppe]
    10153. Old actor:r[02]n[GoronSGoro]v[0x0007] replaced by new actor: [0500][Beamos]
    10154. Old actor:r[02]n[GoronSGoro]v[0x0008] replaced by new actor: [0600][Beamos]
    10155. Old actor:r[02]n[ClayPot]v[0xC719] replaced by new actor: [011C][ClayPot]
    10156. Old actor:r[02]n[ClayPot]v[0xC90E] replaced by new actor: [011B][ClayPot]
    10157. Old actor:r[02]n[ClayPot]v[0xCB0E] replaced by new actor: [0014][RealBombchu]
    10158. Old actor:r[02]n[ClayPot]v[0xCD19] replaced by new actor: [0106][ClayPot]
    10159. Old actor:r[02]n[ClayPot]v[0xCF0F] replaced by new actor: [0102][ClayPot]
    10160. Old actor:r[02]n[ClayPot]v[0xD10F] replaced by new actor: [003C][RealBombchu]
    10161. Old actor:r[02]n[ClayPot]v[0xD30F] replaced by new actor: [0005][RealBombchu]
    10162. Old actor:r[02]n[ClayPot]v[0xD519] replaced by new actor: [011A][ClayPot]
    10163. Old actor:r[03]n[ClayPot]v[0xC119] replaced by new actor: [0046][RealBombchu]
    10164. Old actor:r[03]n[ClayPot]v[0xC319] replaced by new actor: [0118][ClayPot]
    10165. Old actor:r[03]n[ClayPot]v[0xC50F] replaced by new actor: [8028][RealBombchu]
    10166. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0002][Empty]
    10167. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [3323][BugsFishButterfly]
    10168. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [375F][CircleOfFire]
    10169. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [3F5F][Empty]
    10170. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [FF00][Beamos]
    10171. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0600][NaturalPatchOfGrass]
    10172. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][FixedDemoKankyo]
    10173. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0007][MothSwarm]
    10174. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0009][Fairy]
    10175. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0D0A][PointedSign]
    10176. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0110][Obj_Dowsing]
    10177. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [634F][TallGrass]
    10178. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [FDF0][IshiRock]
    10179. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][InvisibleRupee]
    10180. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [003C][RealBombchu]
    10181. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [00FD][BronzeBoulder]
    10182. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [367C][CircleOfFire]
    10183. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0009][MushroomCloud]
    10184. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [2909][PointedSign]
    10185. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [02FB][Torch]
    10186. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0702][GrassRockCluster]
    10187. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [F5F2][IshiRock]
    10188. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [3323][BugsFishButterfly]
    10189. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [2743][TallGrass]
    10190. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [007F][DekuFlower] dyn: [12]
    10191. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0002][Butterfly]
    10192. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0028][RealBombchu]
    10193. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [8323][BugsFishButterfly]
    10194. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0006][Empty]
    10195. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [C000][GrottoHole]
    10196. ---------------------------------------------------------
    10197. Height adjustments:
    10198. + adjusted height of actor [MothSwarm] by [50]
    10199. + adjusted height of actor [Butterfly] by [100]
    10200. +++ [46][IshiRock] had switch flags modified to [126] +++
    10201. +++ [49][BronzeBoulder] had switch flags modified to [125] +++
    10202. +++ [50][CircleOfFire] had switch flags modified to [124] +++
    10203. +++ [53][Torch] had switch flags modified to [123] +++
    10204. +++ [55][IshiRock] had switch flags modified to [122] +++
    10205. +++ [7][ClayPot] had treasure flags modified to [30] +++
    10206. +++ [11][ClayPot] had treasure flags modified to [29] +++
    10207. +++ [23][ClayPot] had treasure flags modified to [28] +++
    10208. +++ [24][ClayPot] had treasure flags modified to [27] +++
    10209. +++ [30][ClayPot] had treasure flags modified to [26] +++
    10210. +++ [32][ClayPot] had treasure flags modified to [24] +++
    10211. +++ [36][CircleOfFire] had treasure flags modified to [23] +++
    10212. +++ [50][CircleOfFire] had treasure flags modified to [22] +++
    10213. ---------------------------------------------------------
    10214. ======( Map 00 )======
    10215. day: overlay ratio: [0.6562] newsize: [039B60] oldsize: [057F20]
    10216. day: struct ratio: [1.5596] newsize: [009768] oldsize: [006114]
    10217. day: total = ratio: [0.7145] newsize: [0432C8] oldsize: [05E034]
    10218. night: overlay ratio: [0.6562] newsize: [039B60] oldsize: [057F20]
    10219. night: struct ratio: [1.5596] newsize: [009768] oldsize: [006114]
    10220. night: total = ratio: [0.7145] newsize: [0432C8] oldsize: [05E034]
    10221. ------------------------------------------------------
    10222. day: object ratio: [0.9366] newsize: [0FADC0] oldsize: [10BD60]
    10223. night: object ratio: [0.9366] newsize: [0FADC0] oldsize: [10BD60]
    10224. object sizes: [ 0x3F70 0x11720 0x3C90 0x34F0 0x1870 0x14D90 ]
    10225. sum: [0x32E10] allsize: [0xFADC0]
    10226. ------------------------------------------------------
    10227. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10228. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10229. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10230. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10231. -------------------------------------------------
    10232. ======( Map 01 )======
    10233. day: overlay ratio: [0.6265] newsize: [00DDC0] oldsize: [0161F0]
    10234. day: struct ratio: [0.7444] newsize: [0014CC] oldsize: [001BF0]
    10235. day: total = ratio: [0.6351] newsize: [00F28C] oldsize: [017DE0]
    10236. night: overlay ratio: [0.6265] newsize: [00DDC0] oldsize: [0161F0]
    10237. night: struct ratio: [0.7444] newsize: [0014CC] oldsize: [001BF0]
    10238. night: total = ratio: [0.6351] newsize: [00F28C] oldsize: [017DE0]
    10239. ------------------------------------------------------
    10240. day: object ratio: [0.9366] newsize: [0FADC0] oldsize: [10BD60]
    10241. night: object ratio: [0.9366] newsize: [0FADC0] oldsize: [10BD60]
    10242. object sizes: [ 0x3F70 0x11720 0x3C90 0x34F0 0x1870 0x14D90 ]
    10243. sum: [0x32E10] allsize: [0xFADC0]
    10244. ------------------------------------------------------
    10245. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10246. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10247. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10248. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10249. -------------------------------------------------
    10250. ======( Map 02 )======
    10251. day: overlay ratio: [0.6364] newsize: [0381A0] oldsize: [058270]
    10252. day: struct ratio: [1.0428] newsize: [005A98] oldsize: [0056E0]
    10253. day: total = ratio: [0.6600] newsize: [03DC38] oldsize: [05D950]
    10254. night: overlay ratio: [0.6364] newsize: [0381A0] oldsize: [058270]
    10255. night: struct ratio: [1.0428] newsize: [005A98] oldsize: [0056E0]
    10256. night: total = ratio: [0.6600] newsize: [03DC38] oldsize: [05D950]
    10257. ------------------------------------------------------
    10258. day: object ratio: [0.9357] newsize: [0F72B0] oldsize: [108250]
    10259. night: object ratio: [0.9357] newsize: [0F72B0] oldsize: [108250]
    10260. object sizes: [ 0x3F70 0x3C90 0x34F0 0x1870 0x1B220 0x7780 ]
    10261. sum: [0x2F300] allsize: [0xF72B0]
    10262. ------------------------------------------------------
    10263. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    10264. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    10265. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    10266. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    10267. -------------------------------------------------
    10268. ======( Map 03 )======
    10269. day: overlay ratio: [1.0382] newsize: [00A320] oldsize: [009D20]
    10270. day: struct ratio: [1.2267] newsize: [000C58] oldsize: [000A10]
    10271. day: total = ratio: [1.0495] newsize: [00AF78] oldsize: [00A730]
    10272. night: overlay ratio: [1.0382] newsize: [00A320] oldsize: [009D20]
    10273. night: struct ratio: [1.2267] newsize: [000C58] oldsize: [000A10]
    10274. night: total = ratio: [1.0495] newsize: [00AF78] oldsize: [00A730]
    10275. ------------------------------------------------------
    10276. day: object ratio: [0.9357] newsize: [0F72B0] oldsize: [108250]
    10277. night: object ratio: [0.9357] newsize: [0F72B0] oldsize: [108250]
    10278. object sizes: [ 0x3F70 0x3C90 0x34F0 0x1870 0x1B220 0x7780 ]
    10279. sum: [0x2F300] allsize: [0xF72B0]
    10280. ------------------------------------------------------
    10281. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10282. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10283. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10284. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10285. -------------------------------------------------
    10286. ---------------------------------------------------------
    10287. objects pick time: [0.0738ms][166.5133ms]
    10288. object trim time: [0.0842ms][166.5228ms]
    10289. set new actors: [6.6773ms][173.1187ms]
    10290. pre-checking object size: [6.6823ms][173.1208ms]
    10291. exit per-object: [7.5554ms][173.9969ms]
    10292. exit sandalone randomize: [60.4891ms][226.9299ms]
    10293. set for size check: [62.8667ms][229.3063ms]
    10294. set for dyna trim: [62.9237ms][229.3622ms]
    10295. set after final actor trim: [67.28ms][233.7222ms]
    10296. set after second setnewactors for final data test: [69.8489ms][236.2895ms]
    10297. after isSizeAcceptable: [69.9722ms][236.4112ms]
    10298. #######################################################
    10299. Moved companion: [0002][Butterfly] to actor: [GrottoHole][0002] at cords: [-693,-94,-214]
    10300. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-543,-134,-377]
    10301. Moved companion: [C000][GrottoHole] to actor: [IshiRock][C000] at cords: [795,-320,-357]
    10302. time to complete randomizing [GoronShrine]: 270.3467ms
    10303. ending timestamp : [12:07:13.932 PM]
    10304. starting timestamp : [12:07:13.903 PM]
    10305. time to read scene enemies: 0.4757ms
    10306. time to read scene objects: 0.5136ms
    10307. =========================================================================
    10308. For Scene: [LostWoods] with fid: 1487, with sid: 0x65
    10309. =========================================================================
    10310. time to finish removing unnecessary objects: 1.124ms
    10311. ---------------------------
    10312. time to generate candidate list: 12.4252ms
    10313. time to separate map/time actors: 13.0411ms
    10314. time to find matching candidates: 31.0435ms
    10315. Loops used for match candidate: 1
    10316. ----------
    10317. #######################################################
    10318. Old actor:r[01]n[KeatonGrass]v[0x7F00] replaced by new actor: [7F00][KeatonGrass]
    10319. Old actor:r[10]n[HappyMaskSalesman]v[0x0002] replaced by new actor: [FFFD][Tektite]
    10320. Old actor:r[00]n[GrassRockCluster]v[0x0801] replaced by new actor: [3E5F][CircleOfFire]
    10321. Old actor:r[00]n[GrassRockCluster]v[0x0801] replaced by new actor: [006D][En_Invisible_Ruppe]
    10322. Old actor:r[00]n[Demo_Kankyo]v[0x0000] replaced by new actor: [FF10][RegularIceBlock]
    10323. Old actor:r[01]n[Demo_Kankyo]v[0x0000] replaced by new actor: [0001][InvisibleRupee]
    10324. ---------------------------------------------------------
    10325. Height adjustments:
    10326. +++ [2][CircleOfFire] had treasure flags modified to [30] +++
    10327. ---------------------------------------------------------
    10328. ======( Map 00 )======
    10329. day: overlay ratio: [0.9562] newsize: [01BD50] oldsize: [01D1B0]
    10330. day: struct ratio: [0.5229] newsize: [001458] oldsize: [0026E8]
    10331. day: total = ratio: [0.9228] newsize: [01D1A8] oldsize: [01F898]
    10332. night: overlay ratio: [0.9562] newsize: [01BD50] oldsize: [01D1B0]
    10333. night: struct ratio: [0.5229] newsize: [001458] oldsize: [0026E8]
    10334. night: total = ratio: [0.9228] newsize: [01D1A8] oldsize: [01F898]
    10335. ------------------------------------------------------
    10336. day: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
    10337. night: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
    10338. object sizes: [ 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
    10339. sum: [0x7B310] allsize: [0x1432C0]
    10340. ------------------------------------------------------
    10341. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10342. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10343. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10344. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10345. -------------------------------------------------
    10346. ======( Map 01 )======
    10347. day: overlay ratio: [0.7590] newsize: [005E10] oldsize: [007BF0]
    10348. day: struct ratio: [0.1294] newsize: [000320] oldsize: [001824]
    10349. day: total = ratio: [0.6563] newsize: [006130] oldsize: [009414]
    10350. night: overlay ratio: [0.7590] newsize: [005E10] oldsize: [007BF0]
    10351. night: struct ratio: [0.1294] newsize: [000320] oldsize: [001824]
    10352. night: total = ratio: [0.6563] newsize: [006130] oldsize: [009414]
    10353. ------------------------------------------------------
    10354. day: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
    10355. night: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
    10356. object sizes: [ 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
    10357. sum: [0x7B310] allsize: [0x1432C0]
    10358. ------------------------------------------------------
    10359. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10360. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10361. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10362. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10363. -------------------------------------------------
    10364. ======( Map 02 )======
    10365. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10366. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10367. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10368. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10369. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10370. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10371. ------------------------------------------------------
    10372. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    10373. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    10374. object sizes: [ ]
    10375. sum: [0x0] allsize: [0xC7FB0]
    10376. ------------------------------------------------------
    10377. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10378. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10379. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10380. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10381. -------------------------------------------------
    10382. ======( Map 03 )======
    10383. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10384. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10385. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10386. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10387. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10388. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10389. ------------------------------------------------------
    10390. day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
    10391. night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
    10392. object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
    10393. sum: [0x88640] allsize: [0x1505F0]
    10394. ------------------------------------------------------
    10395. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10396. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10397. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10398. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10399. -------------------------------------------------
    10400. ======( Map 04 )======
    10401. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10402. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10403. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10404. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10405. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10406. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10407. ------------------------------------------------------
    10408. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    10409. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    10410. object sizes: [ ]
    10411. sum: [0x0] allsize: [0xC7FB0]
    10412. ------------------------------------------------------
    10413. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10414. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10415. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10416. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10417. -------------------------------------------------
    10418. ======( Map 05 )======
    10419. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10420. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10421. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10422. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10423. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10424. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10425. ------------------------------------------------------
    10426. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    10427. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
    10428. object sizes: [ ]
    10429. sum: [0x0] allsize: [0xC7FB0]
    10430. ------------------------------------------------------
    10431. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10432. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10433. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10434. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10435. -------------------------------------------------
    10436. ======( Map 06 )======
    10437. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10438. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10439. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10440. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10441. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10442. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10443. ------------------------------------------------------
    10444. day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
    10445. night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
    10446. object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
    10447. sum: [0x88640] allsize: [0x1505F0]
    10448. ------------------------------------------------------
    10449. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10450. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10451. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10452. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10453. -------------------------------------------------
    10454. ======( Map 07 )======
    10455. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10456. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10457. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10458. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10459. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10460. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10461. ------------------------------------------------------
    10462. day: object ratio: [0.9190] newsize: [145B30] oldsize: [162660]
    10463. night: object ratio: [0.9190] newsize: [145B30] oldsize: [162660]
    10464. object sizes: [ 0xD330 0x1D3E0 0x3A910 0x15130 0x3A30 ]
    10465. sum: [0x7DB80] allsize: [0x145B30]
    10466. ------------------------------------------------------
    10467. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10468. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10469. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10470. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10471. -------------------------------------------------
    10472. ======( Map 08 )======
    10473. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10474. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10475. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10476. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    10477. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    10478. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    10479. ------------------------------------------------------
    10480. day: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
    10481. night: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
    10482. object sizes: [ 0xD330 0xE4F0 0x87E0 ]
    10483. sum: [0x24000] allsize: [0xEBFB0]
    10484. ------------------------------------------------------
    10485. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10486. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10487. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10488. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10489. -------------------------------------------------
    10490. ======( Map 09 )======
    10491. day: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
    10492. day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
    10493. day: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
    10494. night: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
    10495. night: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
    10496. night: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
    10497. ------------------------------------------------------
    10498. day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
    10499. night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
    10500. object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
    10501. sum: [0x88640] allsize: [0x1505F0]
    10502. ------------------------------------------------------
    10503. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10504. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10505. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10506. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10507. -------------------------------------------------
    10508. ======( Map 0A )======
    10509. day: overlay ratio: [1.0698] newsize: [013270] oldsize: [011E70]
    10510. day: struct ratio: [1.0741] newsize: [001D38] oldsize: [001B34]
    10511. day: total = ratio: [1.0702] newsize: [014FA8] oldsize: [0139A4]
    10512. night: overlay ratio: [1.0698] newsize: [013270] oldsize: [011E70]
    10513. night: struct ratio: [1.0741] newsize: [001D38] oldsize: [001B34]
    10514. night: total = ratio: [1.0702] newsize: [014FA8] oldsize: [0139A4]
    10515. ------------------------------------------------------
    10516. day: object ratio: [0.9190] newsize: [145B30] oldsize: [162660]
    10517. night: object ratio: [0.9190] newsize: [145B30] oldsize: [162660]
    10518. object sizes: [ 0xD330 0x1D3E0 0x3A910 0x15130 0x3A30 ]
    10519. sum: [0x7DB80] allsize: [0x145B30]
    10520. ------------------------------------------------------
    10521. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10522. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10523. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10524. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10525. -------------------------------------------------
    10526. ======( Map 0B )======
    10527. day: overlay ratio: [1.0000] newsize: [011870] oldsize: [011870]
    10528. day: struct ratio: [1.0000] newsize: [0019F4] oldsize: [0019F4]
    10529. day: total = ratio: [1.0000] newsize: [013264] oldsize: [013264]
    10530. night: overlay ratio: [1.0000] newsize: [011870] oldsize: [011870]
    10531. night: struct ratio: [1.0000] newsize: [0019F4] oldsize: [0019F4]
    10532. night: total = ratio: [1.0000] newsize: [013264] oldsize: [013264]
    10533. ------------------------------------------------------
    10534. day: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
    10535. night: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
    10536. object sizes: [ 0xD330 0xE4F0 0x87E0 ]
    10537. sum: [0x24000] allsize: [0xEBFB0]
    10538. ------------------------------------------------------
    10539. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10540. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10541. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    10542. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    10543. -------------------------------------------------
    10544. ---------------------------------------------------------
    10545. objects pick time: [0.0024ms][13.1853ms]
    10546. object trim time: [0.0125ms][13.1946ms]
    10547. set new actors: [0.5313ms][13.7146ms]
    10548. pre-checking object size: [0.5341ms][13.7161ms]
    10549. exit per-object: [0.5695ms][13.7519ms]
    10550. exit sandalone randomize: [16.2943ms][29.4787ms]
    10551. set for size check: [16.91ms][30.0934ms]
    10552. set for dyna trim: [16.966ms][30.1483ms]
    10553. set after final actor trim: [17.1536ms][30.3367ms]
    10554. set after second setnewactors for final data test: [17.7532ms][30.9367ms]
    10555. after isSizeAcceptable: [17.8603ms][31.0426ms]
    10556. #######################################################
    10557. time to complete randomizing [LostWoods]: 35.5446ms
    10558. ending timestamp : [12:07:13.938 PM]
    10559. starting timestamp : [12:07:13.781 PM]
    10560. in scene [TwinIslands]m[0]r[0]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [83]
    10561. in scene [TwinIslands]m[0]r[1]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [83]
    10562. in scene (O!) [TwinIslands]m[0]r[6]v[0002] actor:[0x0002][Tingle] was blocked by item [383]
    10563. in scene (O!) [TwinIslands]m[0]r[25]v[2800] actor:[0x2800][Scarecrow] was blocked by item [403]
    10564. in scene [TwinIslands]m[0]r[31]v[0064] actor: [0x0064][RegularIceBlock] was blocked by item [83]
    10565. in scene [TwinIslands]m[0]r[39]v[0219] actor: [0x0219][GrottoHole] was blocked by item [83]
    10566. time to read scene enemies: 49.8236ms
    10567. time to read scene objects: 50.0464ms
    10568. =========================================================================
    10569. For Scene: [TwinIslands] with fid: 1453, with sid: 0x5D
    10570. =========================================================================
    10571. time to finish removing unnecessary objects: 61.6241ms
    10572. ---------------------------
    10573. time to generate candidate list: 135.6987ms
    10574. time to separate map/time actors: 143.5384ms
    10575. time to find matching candidates: 157.7479ms
    10576. Loops used for match candidate: 1
    10577. ----------
    10578. #######################################################
    10579. Old actor:r[00]n[Tektite]v[0xFFFD] replaced by new actor: [07FE][Torch]
    10580. Old actor:r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [FE00][RosaSisters]
    10581. Old actor:r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [FE01][RosaSisters]
    10582. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0003][RegularFrogs]
    10583. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0004][ImposterFrog]
    10584. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0004][RegularFrogs]
    10585. Old actor:r[00]n[LargeSnowball]v[0x080E] replaced by new actor: [FE01][RosaSisters]
    10586. Old actor:r[00]n[LargeSnowball]v[0x040E] replaced by new actor: [FE00][RosaSisters]
    10587. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FE01][RosaSisters]
    10588. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [7E01][RosaSisters]
    10589. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FE02][RosaSisters]
    10590. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [7E02][RosaSisters]
    10591. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [7E01][RosaSisters]
    10592. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FE01][RosaSisters]
    10593. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [7E01][RosaSisters]
    10594. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FE01][RosaSisters]
    10595. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FE02][RosaSisters]
    10596. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [7E02][RosaSisters]
    10597. Old actor:r[00]n[SquareSign]v[0x0019] replaced by new actor: [0000][RedBubble]
    10598. Old actor:r[00]n[Wolfos]v[0xFF01] replaced by new actor: [0002][Cow]
    10599. Old actor:r[00]n[Wolfos]v[0xFF01] replaced by new actor: [0002][Cow]
    10600. Old actor:r[00]n[LargeSnowball]v[0xFF00] replaced by new actor: [FE00][RosaSisters]
    10601. Old actor:r[00]n[LargeSnowball]v[0xFF00] replaced by new actor: [FE00][RosaSisters]
    10602. Old actor:r[00]n[LargeSnowball]v[0xFF00] replaced by new actor: [FE01][RosaSisters]
    10603. Old actor:r[00]n[LargeSnowball]v[0x200E] replaced by new actor: [7E01][RosaSisters]
    10604. Old actor:r[00]n[LargeSnowball]v[0x210A] replaced by new actor: [FE00][RosaSisters]
    10605. Old actor:r[00]n[LargeSnowball]v[0x220E] replaced by new actor: [FE02][RosaSisters]
    10606. Old actor:r[00]n[LargeSnowball]v[0x230E] replaced by new actor: [FE01][RosaSisters]
    10607. Old actor:r[00]n[LargeSnowball]v[0x240E] replaced by new actor: [7E01][RosaSisters]
    10608. Old actor:r[00]n[LargeSnowball]v[0x250E] replaced by new actor: [7E02][RosaSisters]
    10609. Old actor:r[00]n[LargeSnowball]v[0x260A] replaced by new actor: [FE01][RosaSisters]
    10610. Old actor:r[00]n[LargeSnowball]v[0x270A] replaced by new actor: [FE01][RosaSisters]
    10611. Old actor:r[00]n[LargeSnowball]v[0x280E] replaced by new actor: [FE01][RosaSisters]
    10612. Old actor:r[00]n[LargeSnowball]v[0x290A] replaced by new actor: [FE02][RosaSisters]
    10613. Old actor:r[00]n[LargeSnowball]v[0x2A0E] replaced by new actor: [FE00][RosaSisters]
    10614. Old actor:r[00]n[LargeSnowball]v[0x2B0E] replaced by new actor: [7E02][RosaSisters]
    10615. Old actor:r[00]n[LargeSnowball]v[0x2C0E] replaced by new actor: [FE02][RosaSisters]
    10616. Old actor:r[00]n[LargeSnowball]v[0x2D0A] replaced by new actor: [FE02][RosaSisters]
    10617. Old actor:r[00]n[LargeSnowball]v[0x2E0E] replaced by new actor: [FE02][RosaSisters]
    10618. Old actor:r[00]n[LargeSnowball]v[0x2F0A] replaced by new actor: [FE00][RosaSisters]
    10619. Old actor:r[00]n[LargeSnowball]v[0x300E] replaced by new actor: [FE02][RosaSisters]
    10620. Old actor:r[00]n[LargeSnowball]v[0x310E] replaced by new actor: [FE00][RosaSisters]
    10621. Old actor:r[00]n[LargeSnowball]v[0x320A] replaced by new actor: [7E01][RosaSisters]
    10622. Old actor:r[00]n[LargeSnowball]v[0x330E] replaced by new actor: [7E01][RosaSisters]
    10623. Old actor:r[00]n[LargeSnowball]v[0x340A] replaced by new actor: [FE00][RosaSisters]
    10624. Old actor:r[00]n[LargeSnowball]v[0x350E] replaced by new actor: [FE01][RosaSisters]
    10625. Old actor:r[00]n[SmallSnowball]v[0x360E] replaced by new actor: [FE02][RosaSisters]
    10626. Old actor:r[00]n[SmallSnowball]v[0x370A] replaced by new actor: [7E01][RosaSisters]
    10627. Old actor:r[00]n[SmallSnowball]v[0x380E] replaced by new actor: [7E01][RosaSisters]
    10628. Old actor:r[00]n[SmallSnowball]v[0x390E] replaced by new actor: [FE02][RosaSisters]
    10629. Old actor:r[00]n[SmallSnowball]v[0x3A0A] replaced by new actor: [7E01][RosaSisters]
    10630. Old actor:r[00]n[SmallSnowball]v[0x3B0A] replaced by new actor: [7E01][RosaSisters]
    10631. ---------------------------------------------------------
    10632. Height adjustments:
    10633. +++ [0][Torch] had switch flags modified to [126] +++
    10634. ---------------------------------------------------------
    10635. ======( Map 00 )======
    10636. day: overlay ratio: [0.7579] newsize: [069150] oldsize: [08AA40]
    10637. day: struct ratio: [1.6174] newsize: [0105E4] oldsize: [00A1EC]
    10638. day: total = ratio: [0.8164] newsize: [079734] oldsize: [094C2C]
    10639. night: overlay ratio: [0.7579] newsize: [069150] oldsize: [08AA40]
    10640. night: struct ratio: [1.6174] newsize: [0105E4] oldsize: [00A1EC]
    10641. night: total = ratio: [0.8164] newsize: [079734] oldsize: [094C2C]
    10642. ------------------------------------------------------
    10643. day: object ratio: [1.0216] newsize: [144F20] oldsize: [13E160]
    10644. night: object ratio: [1.0216] newsize: [144F20] oldsize: [13E160]
    10645. object sizes: [ 0x3C90 0x4EB0 0x6A70 0xB550 0xD8F0 0xA5A0 0x100E0 0x1B220 0xD5C0 0x8120 0x1A40 0x81C0 ]
    10646. sum: [0x7CF70] allsize: [0x144F20]
    10647. ------------------------------------------------------
    10648. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    10649. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    10650. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    10651. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    10652. -------------------------------------------------
    10653. ---------------------------------------------------------
    10654. objects pick time: [1.1784ms][144.8382ms]
    10655. object trim time: [1.1869ms][144.8442ms]
    10656. set new actors: [8.661ms][152.321ms]
    10657. pre-checking object size: [8.6654ms][152.3228ms]
    10658. exit per-object: [8.9367ms][152.5954ms]
    10659. exit sandalone randomize: [8.9417ms][152.5989ms]
    10660. set for size check: [9.772ms][153.431ms]
    10661. set for dyna trim: [9.7828ms][153.4401ms]
    10662. set after final actor trim: [9.8962ms][153.5536ms]
    10663. set after second setnewactors for final data test: [14.07ms][157.7302ms]
    10664. after isSizeAcceptable: [14.0895ms][157.747ms]
    10665. #######################################################
    10666. time to complete randomizing [TwinIslands]: 166.5606ms
    10667. ending timestamp : [12:07:13.947 PM]
    10668. starting timestamp : [12:07:13.135 PM]
    10669. in scene (O!) [GreatBayCoast]m[0]r[3]v[080F] actor:[0x080F][Mikau] was blocked by item [235]
    10670. in scene (O!) [GreatBayCoast]m[0]r[4]v[100F] actor:[0x100F][Mikau] was blocked by item [235]
    10671. in scene (O!) [GreatBayCoast]m[0]r[5]v[0C0F] actor:[0x0C0F][Mikau] was blocked by item [235]
    10672. in scene (O!) [GreatBayCoast]m[0]r[10]v[0000] actor:[0x0000][PalmTree] was blocked by item [10]
    10673. in scene (O!) [GreatBayCoast]m[0]r[11]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
    10674. in scene (O!) [GreatBayCoast]m[0]r[12]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
    10675. in scene (O!) [GreatBayCoast]m[0]r[13]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
    10676. in scene [GreatBayCoast]m[0]r[14]v[0002] actor: [0x0002][GrottoHole] was blocked by item [395]
    10677. in scene [GreatBayCoast]m[0]r[59]v[0017] actor: [0x0017][GrottoHole] was blocked by item [395]
    10678. in scene (O!) [GreatBayCoast]m[0]r[104]v[0004] actor:[0x0004][Tingle] was blocked by item [309]
    10679. in scene (O!) [GreatBayCoast]m[0]r[126]v[4D19] actor:[0x4D19][SoftSoilAndBeans] was blocked by item [140]
    10680. in scene (O!) [GreatBayCoast]m[0]r[127]v[061A] actor:[0x061A][SoftSoilAndBeans] was blocked by item [140]
    10681. in scene (O!) [GreatBayCoast]m[0]r[132]v[1E00] actor:[0x1E00][Scarecrow] was blocked by item [140]
    10682. in scene (O!) [GreatBayCoast]m[0]r[138]v[1E00] actor:[0x1E00][Scarecrow] was blocked by item [140]
    10683. in scene (O!) [GreatBayCoast]m[1]r[8]v[0C0F] actor:[0x0C0F][Mikau] was blocked by item [235]
    10684. in scene (O!) [GreatBayCoast]m[1]r[9]v[080F] actor:[0x080F][Mikau] was blocked by item [235]
    10685. in scene (O!) [GreatBayCoast]m[1]r[10]v[040F] actor:[0x040F][Mikau] was blocked by item [235]
    10686. in scene (O!) [GreatBayCoast]m[1]r[12]v[0004] actor:[0x0004][Tingle] was blocked by item [309]
    10687. in scene (O!) [GreatBayCoast]m[1]r[31]v[0000] actor:[0x0000][PalmTree] was blocked by item [10]
    10688. in scene (O!) [GreatBayCoast]m[1]r[32]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
    10689. in scene (O!) [GreatBayCoast]m[1]r[33]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
    10690. in scene (O!) [GreatBayCoast]m[1]r[34]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
    10691. in scene (O!) [GreatBayCoast]m[1]r[35]v[1E00] actor:[0x1E00][Scarecrow] was blocked by item [140]
    10692. in scene [GreatBayCoast]m[1]r[36]v[0017] actor: [0x0017][GrottoHole] was blocked by item [395]
    10693. in scene [GreatBayCoast]m[1]r[37]v[0002] actor: [0x0002][GrottoHole] was blocked by item [395]
    10694. in scene (O!) [GreatBayCoast]m[1]r[134]v[4D19] actor:[0x4D19][SoftSoilAndBeans] was blocked by item [140]
    10695. in scene (O!) [GreatBayCoast]m[1]r[135]v[071A] actor:[0x071A][SoftSoilAndBeans] was blocked by item [140]
    10696. in scene (O!) [GreatBayCoast]m[2]r[0]v[0000] actor:[0x0000][PalmTree] was blocked by item [10]
    10697. in scene (O!) [GreatBayCoast]m[2]r[1]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
    10698. in scene (O!) [GreatBayCoast]m[2]r[2]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
    10699. in scene (O!) [GreatBayCoast]m[2]r[3]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
    10700. time to read scene enemies: 137.771ms
    10701. time to read scene objects: 138.4207ms
    10702. =========================================================================
    10703. For Scene: [GreatBayCoast] with fid: 1330, with sid: 0x37
    10704. =========================================================================
    10705. time to finish removing unnecessary objects: 166.5498ms
    10706. ---------------------------
    10707. time to generate candidate list: 379.8674ms
    10708. time to separate map/time actors: 409.4758ms
    10709. time to find matching candidates: 761.6946ms
    10710. Loops used for match candidate: 1
    10711. +++ BUSH SUPPLIES at index:[51] replacing new choice [LargeSnowball][2F0A] where old actor was [Leever][80FF]
    10712. +++ BUSH SUPPLIES at index:[51] replacing new choice [NaturalPatchOfGrass][0001] where old actor was [Leever][80FF]
    10713. ----------
    10714. #######################################################
    10715. Old actor:r[00]n[LikeLike]v[0x0003] replaced by new actor: [FF01][Wolfos]
    10716. Old actor:r[00]n[LikeLike]v[0x0003] replaced by new actor: [FF81][Wolfos]
    10717. Old actor:r[00]n[LikeLike]v[0x0003] replaced by new actor: [FF01][Wolfos]
    10718. Old actor:r[00]n[LikeLike]v[0x0003] replaced by new actor: [FF80][Wolfos]
    10719. Old actor:r[00]n[LikeLike]v[0x0003] replaced by new actor: [FF01][Wolfos]
    10720. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [2F0A][LargeSnowball]
    10721. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [320E][SmallSnowball]
    10722. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [240E][LargeSnowball]
    10723. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [250A][SmallSnowball]
    10724. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [230A][SmallSnowball]
    10725. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [297E][LargeSnowball]
    10726. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [347D][LargeSnowball]
    10727. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [290A][SmallSnowball]
    10728. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [2A1F][SmallSnowball]
    10729. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [270E][SmallSnowball]
    10730. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [247C][LargeSnowball]
    10731. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [7F7B][LargeSnowball]
    10732. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [250A][SmallSnowball]
    10733. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [317A][LargeSnowball]
    10734. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [270E][SmallSnowball]
    10735. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [0001][NaturalPatchOfGrass]
    10736. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [2E0E][SmallSnowball]
    10737. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [2579][LargeSnowball]
    10738. Old actor:r[00]n[LikeLike]v[0x0002] replaced by new actor: [000F][OwlStatue]
    10739. Old actor:r[00]n[LikeLike]v[0x0002] replaced by new actor: [0000][En_Ani]
    10740. Old actor:r[00]n[LikeLike]v[0x0002] replaced by new actor: [0078][MushroomCloud]
    10741. Old actor:r[00]n[SwimmingZora]v[0x0000] replaced by new actor: [FFFF][Fish]
    10742. Old actor:r[00]n[SwimmingZora]v[0x0001] replaced by new actor: [0000][BeaverRing]
    10743. Old actor:r[00]n[ClayPot]v[0x0702] replaced by new actor: [602B][TallGrass]
    10744. Old actor:r[00]n[ClayPot]v[0x0902] replaced by new actor: [634F][TallGrass]
    10745. Old actor:r[00]n[Seagulls]v[0x0005] replaced by new actor: [00FF][Poe]
    10746. Old actor:r[00]n[Seagulls]v[0x0005] replaced by new actor: [07FE][Flame]
    10747. Old actor:r[00]n[Seagulls]v[0x0007] replaced by new actor: [07FE][Flame]
    10748. Old actor:r[00]n[Seagulls]v[0x0007] replaced by new actor: [07FE][Flame]
    10749. Old actor:r[00]n[LikeLike]v[0x0003] replaced by new actor: [FF00][Wolfos]
    10750. Old actor:r[00]n[KayakReeba]v[0x00FF] replaced by new actor: [2A1F][SmallSnowball]
    10751. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [341E][SmallSnowball]
    10752. Old actor:r[00]n[KayakReeba]v[0x00FF] replaced by new actor: [000F][LargeSnowball]
    10753. Old actor:r[00]n[SquareSign]v[0x0021] replaced by new actor: [8002][Keese]
    10754. Old actor:r[00]n[SquareSign]v[0x0022] replaced by new actor: [8002][Keese]
    10755. Old actor:r[00]n[SquareSign]v[0x0023] replaced by new actor: [0000][Keese]
    10756. Old actor:r[00]n[SquareSign]v[0x0025] replaced by new actor: [0004][Keese]
    10757. Old actor:r[00]n[SquareSign]v[0x0026] replaced by new actor: [8002][Keese]
    10758. Old actor:r[00]n[SquareSign]v[0x0027] replaced by new actor: [8004][Keese]
    10759. Old actor:r[01]n[ClayPot]v[0x0902] replaced by new actor: [0010][TallGrass]
    10760. Old actor:r[01]n[ClayPot]v[0x0702] replaced by new actor: [602B][TallGrass]
    10761. Old actor:r[01]n[LikeLike]v[0x0003] replaced by new actor: [FF81][Wolfos]
    10762. Old actor:r[01]n[LikeLike]v[0x0003] replaced by new actor: [FF01][Wolfos]
    10763. Old actor:r[01]n[LikeLike]v[0x0003] replaced by new actor: [FF10][RegularIceBlock]
    10764. Old actor:r[01]n[LikeLike]v[0x0003] replaced by new actor: [FF80][Wolfos]
    10765. Old actor:r[01]n[LikeLike]v[0x0003] replaced by new actor: [5324][BugsFishButterfly]
    10766. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [370A][SmallSnowball]
    10767. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [2377][LargeSnowball]
    10768. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [2376][LargeSnowball]
    10769. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [210F][SmallSnowball]
    10770. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [2375][LargeSnowball]
    10771. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [2D0F][SmallSnowball]
    10772. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [3113][SmallSnowball]
    10773. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [3074][LargeSnowball]
    10774. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [270E][SmallSnowball]
    10775. Old actor:r[01]n[SwimmingZora]v[0x0000] replaced by new actor: [0000][Empty]
    10776. Old actor:r[01]n[SwimmingZora]v[0x0001] replaced by new actor: [7322][BugsFishButterfly]
    10777. Old actor:r[01]n[SquareSign]v[0x0012] replaced by new actor: [8004][Keese]
    10778. Old actor:r[01]n[SquareSign]v[0x0023] replaced by new actor: [8002][Keese]
    10779. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [3415][SmallSnowball]
    10780. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [2C73][LargeSnowball]
    10781. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [2210][SmallSnowball]
    10782. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [2072][LargeSnowball]
    10783. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [2971][LargeSnowball]
    10784. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [380E][SmallSnowball]
    10785. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [2A6F][LargeSnowball]
    10786. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [230A][SmallSnowball]
    10787. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [216E][LargeSnowball]
    10788. Old actor:r[01]n[Seagulls]v[0x0007] replaced by new actor: [07FE][Flame]
    10789. Old actor:r[01]n[Seagulls]v[0x0005] replaced by new actor: [00FF][Poe]
    10790. Old actor:r[01]n[Seagulls]v[0x0005] replaced by new actor: [00FF][Poe]
    10791. Old actor:r[01]n[Seagulls]v[0x0007] replaced by new actor: [00FF][Poe]
    10792. Old actor:r[01]n[LikeLike]v[0x0002] replaced by new actor: [0110][Obj_Dowsing]
    10793. Old actor:r[01]n[LikeLike]v[0x0002] replaced by new actor: [0000][Empty]
    10794. Old actor:r[01]n[LikeLike]v[0x0002] replaced by new actor: [0000][Empty]
    10795. Old actor:r[02]n[Seagulls]v[0x0007] replaced by new actor: [07FE][Flame]
    10796. Old actor:r[02]n[Seagulls]v[0x0005] replaced by new actor: [07FE][Flame]
    10797. Old actor:r[02]n[Seagulls]v[0x0007] replaced by new actor: [00FF][Poe]
    10798. Old actor:r[02]n[Seagulls]v[0x0005] replaced by new actor: [00FF][Poe]
    10799. Old actor:r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [8004][Keese]
    10800. Old actor:r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [8002][Keese]
    10801. Old actor:r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [8004][Keese]
    10802. Old actor:r[02]n[CutscenePirate]v[0x0000] replaced by new actor: [0002][Shabom]
    10803. Old actor:r[02]n[CutscenePirate]v[0x0000] replaced by new actor: [2C09][PointedSign]
    10804. Old actor:r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [8000][Keese]
    10805. Old actor:r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [0000][Keese]
    10806. Old actor:r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [8002][Keese]
    10807. Old actor:r[00]n[Fish]v[0xFFFF] replaced by new actor: [0001][Fish]
    10808. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [FFFF][Fish]
    10809. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [01FF][Poe]
    10810. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [0000][Empty]
    10811. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [0082][SkullFish]
    10812. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [5322][BugsFishButterfly]
    10813. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [DA01][IshiRock]
    10814. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [0402][GrassRockCluster]
    10815. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [01FF][Poe]
    10816. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [3322][BugsFishButterfly]
    10817. Old actor:r[00]n[BugsFishButterfly]v[0x2324] replaced by new actor: [007D][Empty]
    10818. Old actor:r[00]n[BugsFishButterfly]v[0x3322] replaced by new actor: [5322][BugsFishButterfly]
    10819. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [006D][Empty]
    10820. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
    10821. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty]
    10822. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [006C][BronzeBoulder]
    10823. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18]
    10824. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [006D][En_Invisible_Ruppe]
    10825. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [00AA][GossipStone]
    10826. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18]
    10827. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty]
    10828. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
    10829. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0402][GrassRockCluster]
    10830. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0402][GrassRockCluster]
    10831. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
    10832. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0402][GrassRockCluster]
    10833. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0001][Fish]
    10834. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [D632][IshiRock]
    10835. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18]
    10836. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [D432][IshiRock]
    10837. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0001][Empty]
    10838. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0402][GrassRockCluster]
    10839. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [006D][Empty]
    10840. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0069][BronzeBoulder]
    10841. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0001][Fish]
    10842. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0068][BronzeBoulder]
    10843. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [CE32][IshiRock]
    10844. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0001][Empty]
    10845. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0066][BronzeBoulder]
    10846. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty]
    10847. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0067][GossipStone]
    10848. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0004][Keese]
    10849. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0001][Empty]
    10850. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0001][Empty]
    10851. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [2B65][LargeSnowball]
    10852. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0001][Scarecrow]
    10853. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0005][Empty]
    10854. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0002][Fish]
    10855. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0001][Tingle]
    10856. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0401][NaturalPatchOfGrass]
    10857. Old actor:r[00]n[BugsFishButterfly]v[0x4322] replaced by new actor: [0001][Fish]
    10858. Old actor:r[00]n[PointedSign]v[0x2409] replaced by new actor: [003C][Empty]
    10859. Old actor:r[01]n[Fish]v[0xFFFF] replaced by new actor: [00A2][SkullFish]
    10860. Old actor:r[01]n[BugsFishButterfly]v[0x3322] replaced by new actor: [3322][BugsFishButterfly]
    10861. Old actor:r[01]n[BugsFishButterfly]v[0x4322] replaced by new actor: [0000][Empty]
    10862. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0000][Empty]
    10863. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0001][Empty]
    10864. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [3722][GossipStone]
    10865. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0402][GrassRockCluster]
    10866. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0071][Empty]
    10867. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0000][Empty]
    10868. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0071][En_Invisible_Ruppe]
    10869. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [00A2][SkullFish]
    10870. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0000][En_Ani]
    10871. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0402][GrassRockCluster]
    10872. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0064][BronzeBoulder]
    10873. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [4324][BugsFishButterfly]
    10874. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18]
    10875. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0402][GrassRockCluster]
    10876. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [4324][BugsFishButterfly]
    10877. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0000][BeaverRing]
    10878. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
    10879. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
    10880. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty]
    10881. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
    10882. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0063][BronzeBoulder]
    10883. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty]
    10884. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18]
    10885. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [00D4][GossipStone]
    10886. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0071][Empty]
    10887. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0001][Empty]
    10888. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0062][SkullFish]
    10889. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty]
    10890. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18]
    10891. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [C440][IshiRock]
    10892. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0001][Scarecrow]
    10893. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18]
    10894. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0001][Empty]
    10895. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
    10896. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
    10897. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [3322][BugsFishButterfly]
    10898. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [0000][Empty]
    10899. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [0000][Keese]
    10900. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [0062][SkullFish]
    10901. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [0003][Tingle]
    10902. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [E000][GrottoHole]
    10903. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [0001][Fish]
    10904. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [080A][PointedSign]
    10905. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [C230][IshiRock]
    10906. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [C001][IshiRock]
    10907. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [01FF][Poe]
    10908. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [0901][NaturalPatchOfGrass]
    10909. Old actor:r[01]n[BugsFishButterfly]v[0x4324] replaced by new actor: [0000][Guay]
    10910. ---------------------------------------------------------
    10911. Height adjustments:
    10912. + adjusted height of actor [Keese] by [150]
    10913. + adjusted height of actor [Keese] by [150]
    10914. + adjusted height of actor [Keese] by [150]
    10915. + adjusted height of actor [Keese] by [150]
    10916. + adjusted height of actor [Keese] by [150]
    10917. + adjusted height of actor [Keese] by [150]
    10918. + adjusted height of actor [BugsFishButterfly] by [100]
    10919. + adjusted height of actor [Keese] by [150]
    10920. + adjusted height of actor [Keese] by [150]
    10921. - raised height of actor [Empty] by [43] to above water bottom
    10922. - raised height of actor [Empty] by [60] to above water bottom
    10923. + adjusted height of actor [Keese] by [150]
    10924. + adjusted height of actor [Keese] by [150]
    10925. + adjusted height of actor [Keese] by [150]
    10926. + adjusted height of actor [Keese] by [150]
    10927. + adjusted height of actor [Keese] by [150]
    10928. + adjusted height of actor [Keese] by [150]
    10929. - raised height of actor [Fish] by [37] to above water bottom
    10930. - raised height of actor [Empty] by [65] to above water bottom
    10931. - raised height of actor [SkullFish] by [22] to above water bottom
    10932. - raised height of actor [BugsFishButterfly] by [35] to above water bottom
    10933. - raised height of actor [BugsFishButterfly] by [52] to above water bottom
    10934. - raised height of actor [Empty] by [36] to above water bottom
    10935. - raised height of actor [Empty] by [73] to above water bottom
    10936. - raised height of actor [Fish] by [76] to above water bottom
    10937. - raised height of actor [Fish] by [55] to above water bottom
    10938. - raised height of actor [Empty] by [36] to above water bottom
    10939. + adjusted height of actor [Keese] by [150]
    10940. - raised height of actor [Fish] by [53] to above water bottom
    10941. + adjusted height of actor [Tingle] by [150]
    10942. - raised height of actor [Empty] by [50] to above water bottom
    10943. - raised height of actor [Empty] by [28] to above water bottom
    10944. - raised height of actor [SkullFish] by [26] to above water bottom
    10945. - raised height of actor [Empty] by [22] to above water bottom
    10946. - raised height of actor [Empty] by [78] to above water bottom
    10947. - raised height of actor [SkullFish] by [67] to above water bottom
    10948. - raised height of actor [Empty] by [66] to above water bottom
    10949. - raised height of actor [BugsFishButterfly] by [21] to above water bottom
    10950. - raised height of actor [Empty] by [35] to above water bottom
    10951. + adjusted height of actor [Keese] by [150]
    10952. - raised height of actor [SkullFish] by [25] to above water bottom
    10953. + adjusted height of actor [Tingle] by [150]
    10954. - raised height of actor [Fish] by [16] to above water bottom
    10955. +++ [10][LargeSnowball] had switch flags modified to [126] +++
    10956. +++ [11][LargeSnowball] had switch flags modified to [125] +++
    10957. +++ [15][LargeSnowball] had switch flags modified to [124] +++
    10958. +++ [16][LargeSnowball] had switch flags modified to [123] +++
    10959. +++ [18][LargeSnowball] had switch flags modified to [122] +++
    10960. +++ [22][LargeSnowball] had switch flags modified to [121] +++
    10961. +++ [25][MushroomCloud] had switch flags modified to [120] +++
    10962. +++ [52][LargeSnowball] had switch flags modified to [119] +++
    10963. +++ [53][LargeSnowball] had switch flags modified to [118] +++
    10964. +++ [55][LargeSnowball] had switch flags modified to [117] +++
    10965. +++ [58][LargeSnowball] had switch flags modified to [116] +++
    10966. +++ [65][LargeSnowball] had switch flags modified to [115] +++
    10967. +++ [67][LargeSnowball] had switch flags modified to [114] +++
    10968. +++ [68][LargeSnowball] had switch flags modified to [113] +++
    10969. +++ [70][LargeSnowball] had switch flags modified to [111] +++
    10970. +++ [72][LargeSnowball] had switch flags modified to [110] +++
    10971. +++ [98][IshiRock] had switch flags modified to [109] +++
    10972. +++ [107][BronzeBoulder] had switch flags modified to [108] +++
    10973. +++ [119][IshiRock] had switch flags modified to [107] +++
    10974. +++ [121][IshiRock] had switch flags modified to [106] +++
    10975. +++ [125][BronzeBoulder] had switch flags modified to [105] +++
    10976. +++ [127][BronzeBoulder] had switch flags modified to [104] +++
    10977. +++ [128][IshiRock] had switch flags modified to [103] +++
    10978. +++ [130][BronzeBoulder] had switch flags modified to [102] +++
    10979. +++ [136][LargeSnowball] had switch flags modified to [101] +++
    10980. +++ [157][BronzeBoulder] had switch flags modified to [100] +++
    10981. +++ [167][BronzeBoulder] had switch flags modified to [99] +++
    10982. +++ [176][IshiRock] had switch flags modified to [98] +++
    10983. +++ [190][IshiRock] had switch flags modified to [97] +++
    10984. +++ [191][IshiRock] had switch flags modified to [96] +++
    10985. ---------------------------------------------------------
    10986. ======( Map 00 )======
    10987. day: overlay ratio: [0.8056] newsize: [0D8760] oldsize: [10CB50]
    10988. day: struct ratio: [0.9461] newsize: [0107A4] oldsize: [0116AC]
    10989. day: total = ratio: [0.8141] newsize: [0E8F04] oldsize: [11E1FC]
    10990. night: overlay ratio: [0.8520] newsize: [0FCCF0] oldsize: [128BC0]
    10991. night: struct ratio: [0.9345] newsize: [012B2C] oldsize: [014024]
    10992. night: total = ratio: [0.8572] newsize: [10F81C] oldsize: [13CBE4]
    10993. ------------------------------------------------------
    10994. day: object ratio: [1.0208] newsize: [147D80] oldsize: [141280]
    10995. night: object ratio: [1.0208] newsize: [147D80] oldsize: [141280]
    10996. object sizes: [ 0x81C0 0xB8C0 0x29180 0x10D0 0x42C0 0x1760 0x4350 0x1460 0x3370 0xA5A0 0x4A70 0xD5C0 0x3E20 0x1650 0x20D0 0x1CE0 0x11C0 0x1EC0 0x18C0 0x50E0 0x1510 0x380 0x26A0 0xA80 ]
    10997. sum: [0x7FDD0] allsize: [0x147D80]
    10998. ------------------------------------------------------
    10999. day: dyna poly delta: [54] newsize: [00010A] oldsize: [0000D4]
    11000. day: dyna vert delta: [48] newsize: [0000DC] oldsize: [0000AC]
    11001. night: dyna poly delta: [54] newsize: [00010A] oldsize: [0000D4]
    11002. night: dyna vert delta: [48] newsize: [0000DC] oldsize: [0000AC]
    11003. -------------------------------------------------
    11004. ======( Map 01 )======
    11005. day: overlay ratio: [0.7753] newsize: [0BA980] oldsize: [0F0A90]
    11006. day: struct ratio: [0.9413] newsize: [00EFE8] oldsize: [00FEE0]
    11007. day: total = ratio: [0.7856] newsize: [0C9968] oldsize: [100970]
    11008. night: overlay ratio: [0.8053] newsize: [0D87E0] oldsize: [10CD70]
    11009. night: struct ratio: [0.9107] newsize: [010F0C] oldsize: [0129A4]
    11010. night: total = ratio: [0.8121] newsize: [0E96EC] oldsize: [11F714]
    11011. ------------------------------------------------------
    11012. day: object ratio: [1.0198] newsize: [1584F0] oldsize: [1519F0]
    11013. night: object ratio: [1.0198] newsize: [1584F0] oldsize: [1519F0]
    11014. object sizes: [ 0x81C0 0xB8C0 0x29180 0x10D0 0x1510 0xCC0 0x4350 0x1460 0xA5A0 0x4A70 0xD5C0 0x3E20 0x1650 0x20D0 0x1CE0 0x11C0 0x1EC0 0x3C90 0x9310 0x50E0 0xB8A0 0x380 0x26A0 0x18C0 0xA80 ]
    11015. sum: [0x90540] allsize: [0x1584F0]
    11016. ------------------------------------------------------
    11017. day: dyna poly delta: [72] newsize: [00011C] oldsize: [0000D4]
    11018. day: dyna vert delta: [64] newsize: [0000EC] oldsize: [0000AC]
    11019. night: dyna poly delta: [72] newsize: [00011C] oldsize: [0000D4]
    11020. night: dyna vert delta: [64] newsize: [0000EC] oldsize: [0000AC]
    11021. -------------------------------------------------
    11022. ======( Map 02 )======
    11023. day: overlay ratio: [1.2787] newsize: [017D20] oldsize: [012A10]
    11024. day: struct ratio: [1.0685] newsize: [002EC4] oldsize: [002BC4]
    11025. day: total = ratio: [1.2518] newsize: [01ABE4] oldsize: [0155D4]
    11026. night: overlay ratio: [1.2787] newsize: [017D20] oldsize: [012A10]
    11027. night: struct ratio: [1.0685] newsize: [002EC4] oldsize: [002BC4]
    11028. night: total = ratio: [1.2518] newsize: [01ABE4] oldsize: [0155D4]
    11029. ------------------------------------------------------
    11030. day: object ratio: [0.9448] newsize: [10AE80] oldsize: [11A7E0]
    11031. night: object ratio: [0.9448] newsize: [10AE80] oldsize: [11A7E0]
    11032. object sizes: [ 0x10D0 0x1510 0x1460 0x1CE0 0x11C0 0x8120 0x3C90 0x50E0 0xB8A0 0xAB40 0x12A00 0x10C0 0x18C0 ]
    11033. sum: [0x42ED0] allsize: [0x10AE80]
    11034. ------------------------------------------------------
    11035. day: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
    11036. day: dyna vert delta: [0] newsize: [000030] oldsize: [000030]
    11037. night: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
    11038. night: dyna vert delta: [0] newsize: [000030] oldsize: [000030]
    11039. -------------------------------------------------
    11040. ---------------------------------------------------------
    11041. objects pick time: [18.4046ms][428.0521ms]
    11042. object trim time: [18.4192ms][428.064ms]
    11043. set new actors: [45.5414ms][455.1892ms]
    11044. pre-checking object size: [45.5463ms][455.1911ms]
    11045. exit per-object: [46.7361ms][456.3831ms]
    11046. exit sandalone randomize: [309.3054ms][718.9527ms]
    11047. set for size check: [332.037ms][741.6842ms]
    11048. set for dyna trim: [332.0734ms][741.7182ms]
    11049. set after final actor trim: [337.9465ms][747.5925ms]
    11050. set after second setnewactors for final data test: [351.9783ms][761.6255ms]
    11051. after isSizeAcceptable: [352.0485ms][761.6935ms]
    11052. #######################################################
    11053. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [-55,80,3039]
    11054. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [-3897,-325,467]
    11055. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-3348,-333,-325]
    11056. Moved companion: [E000][GrottoHole] to actor: [IshiRock][E000] at cords: [1033,80,3267]
    11057. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [-4445,-311,1685]
    11058. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-3422,-311,1147]
    11059. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-3157,-187,4780]
    11060. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-2184,-172,4988]
    11061. time to complete randomizing [GreatBayCoast]: 826.7941ms
    11062. ending timestamp : [12:07:13.962 PM]
    11063. starting timestamp : [12:07:13.770 PM]
    11064. in scene (O!) [GormanRaceTrack]m[0]r[0]v[FE03] actor:[0xFE03][GormanBros] was blocked by item [322]
    11065. in scene (O!) [GormanRaceTrack]m[0]r[1]v[FE04] actor:[0xFE04][GormanBros] was blocked by item [322]
    11066. time to read scene enemies: 21.1708ms
    11067. time to read scene objects: 21.2822ms
    11068. =========================================================================
    11069. For Scene: [GormanRaceTrack] with fid: 1506, with sid: 0x6A
    11070. =========================================================================
    11071. time to finish removing unnecessary objects: 28.357ms
    11072. ---------------------------
    11073. time to generate candidate list: 96ms
    11074. time to separate map/time actors: 96.775ms
    11075. time to find matching candidates: 188.364ms
    11076. Loops used for match candidate: 4
    11077. ----------
    11078. #######################################################
    11079. Old actor:r[00]n[Flagpole]v[0x0000] replaced by new actor: [F005][StalchildHintGiver]
    11080. Old actor:r[00]n[Flagpole]v[0x0000] replaced by new actor: [0032][Stalchild]
    11081. Old actor:r[00]n[Flagpole]v[0x0000] replaced by new actor: [F006][StalchildHintGiver]
    11082. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [8323][BugsFishButterfly]
    11083. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty]
    11084. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0C00][NaturalPatchOfGrass]
    11085. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0029][En_Invisible_Ruppe]
    11086. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [FF10][RegularIceBlock]
    11087. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [007F][DekuFlower] dyn: [12]
    11088. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty]
    11089. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [263B][TallGrass]
    11090. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [350A][PointedSign]
    11091. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0110][Obj_Dowsing]
    11092. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [2015][SmallSnowball]
    11093. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0001][InvisibleRupee]
    11094. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [F004][StalchildHintGiver]
    11095. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty]
    11096. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [000B][Empty]
    11097. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0071][Empty]
    11098. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0002][Fairy]
    11099. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [003C][Empty]
    11100. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][BedroomPostman]
    11101. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty]
    11102. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [F004][StalchildHintGiver]
    11103. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [2324][BugsFishButterfly]
    11104. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0008][MushroomCloud]
    11105. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Stalchild]
    11106. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0006][Empty]
    11107. Old actor:r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [2F7E][LargeSnowball]
    11108. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0002][InvisibleRupee]
    11109. Old actor:r[00]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0000][Empty]
    11110. Old actor:r[00]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0068][Empty]
    11111. ---------------------------------------------------------
    11112. Height adjustments:
    11113. + adjusted height of actor [BugsFishButterfly] by [100]
    11114. +++ [28][LargeSnowball] had switch flags modified to [126] +++
    11115. ---------------------------------------------------------
    11116. ======( Map 00 )======
    11117. day: overlay ratio: [0.9971] newsize: [045C10] oldsize: [045F50]
    11118. day: struct ratio: [0.9763] newsize: [006914] oldsize: [006BA0]
    11119. day: total = ratio: [0.9953] newsize: [04C524] oldsize: [04CAF0]
    11120. night: overlay ratio: [0.9965] newsize: [03A700] oldsize: [03AA40]
    11121. night: struct ratio: [0.9743] newsize: [006060] oldsize: [0062EC]
    11122. night: total = ratio: [0.9944] newsize: [040760] oldsize: [040D2C]
    11123. ------------------------------------------------------
    11124. day: object ratio: [0.9652] newsize: [145160] oldsize: [150CC0]
    11125. night: object ratio: [0.9652] newsize: [145160] oldsize: [150CC0]
    11126. object sizes: [ 0x1590 0x3950 0x1CFB0 0x150F0 0xDA60 0x6DA0 0x19E20 0x3E20 0x17B0 0x8090 0xA5A0 0x10 ]
    11127. sum: [0x7D1B0] allsize: [0x145160]
    11128. ------------------------------------------------------
    11129. day: dyna poly delta: [-22] newsize: [00000C] oldsize: [000022]
    11130. day: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
    11131. night: dyna poly delta: [-22] newsize: [00000C] oldsize: [000022]
    11132. night: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
    11133. -------------------------------------------------
    11134. ---------------------------------------------------------
    11135. objects pick time: [0.137ms][97.0143ms]
    11136. object trim time: [0.1454ms][97.0221ms]
    11137. set new actors: [6.9412ms][103.8215ms]
    11138. pre-checking object size: [6.9469ms][103.8236ms]
    11139. exit per-object: [7.5437ms][104.4232ms]
    11140. exit sandalone randomize: [9.2244ms][106.1037ms]
    11141. set for size check: [9.835ms][106.7121ms]
    11142. set for dyna trim: [9.8469ms][106.7236ms]
    11143. set after final actor trim: [10.1712ms][107.0491ms]
    11144. set after second setnewactors for final data test: [14.695ms][111.5748ms]
    11145. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    11146. objects pick time: [0.2319ms][111.8403ms]
    11147. object trim time: [0.239ms][111.8467ms]
    11148. set new actors: [1.0748ms][112.6833ms]
    11149. ---- bogo REJECTED: obj pre-check failed (size:91744): [1.0772ms][112.6849ms]
    11150. objects pick time: [0.2465ms][112.934ms]
    11151. object trim time: [0.2546ms][112.9414ms]
    11152. set new actors: [1.0822ms][113.7699ms]
    11153. pre-checking object size: [1.0845ms][113.7713ms]
    11154. exit per-object: [5.2064ms][117.8955ms]
    11155. exit sandalone randomize: [7.1361ms][119.8243ms]
    11156. set for size check: [7.943ms][120.632ms]
    11157. set for dyna trim: [7.9626ms][120.6495ms]
    11158. set after final actor trim: [8.4262ms][121.1145ms]
    11159. set after second setnewactors for final data test: [12.5001ms][125.1892ms]
    11160. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    11161. % removing large actor to reduce time to build: [Ruto]]
    11162. re-generate candidates time: [45.4555ms][170.6803ms]
    11163. objects pick time: [45.7147ms][170.9372ms]
    11164. object trim time: [45.7238ms][170.9457ms]
    11165. set new actors: [46.5725ms][171.7956ms]
    11166. pre-checking object size: [46.5751ms][171.7969ms]
    11167. exit per-object: [50.1705ms][175.3974ms]
    11168. exit sandalone randomize: [52.2941ms][177.5177ms]
    11169. set for size check: [53.2537ms][178.4768ms]
    11170. set for dyna trim: [53.2713ms][178.4933ms]
    11171. set after final actor trim: [53.7586ms][178.982ms]
    11172. set after second setnewactors for final data test: [63.1008ms][188.3301ms]
    11173. after isSizeAcceptable: [63.141ms][188.3631ms]
    11174. #######################################################
    11175. Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [278,-116,4610]
    11176. time to complete randomizing [GormanRaceTrack]: 200.1301ms
    11177. ending timestamp : [12:07:13.970 PM]
    11178. starting timestamp : [12:07:13.796 PM]
    11179. in scene (O!) [GoronRacetrack]m[0]r[0]v[3FF1] actor:[0x3FF1][GoronKid] was blocked by item [403]
    11180. in scene (O!) [GoronRacetrack]m[1]r[0]v[3FF1] actor:[0x3FF1][GoronKid] was blocked by item [403]
    11181. time to read scene enemies: 39.2235ms
    11182. time to read scene objects: 39.3232ms
    11183. =========================================================================
    11184. For Scene: [GoronRacetrack] with fid: 1508, with sid: 0x6B
    11185. =========================================================================
    11186. time to finish removing unnecessary objects: 45.4451ms
    11187. ---------------------------
    11188. time to generate candidate list: 145.346ms
    11189. time to separate map/time actors: 162.0104ms
    11190. time to find matching candidates: 191.9351ms
    11191. Loops used for match candidate: 1
    11192. ----------
    11193. #######################################################
    11194. Old actor:r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [FF02][IronKnuckle]
    11195. Old actor:r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [3F00][Empty]
    11196. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [7E00][GoronKid]
    11197. Old actor:r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [0102][Empty]
    11198. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [0102][IronKnuckle]
    11199. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [004C][Empty]
    11200. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [FF01][IronKnuckle]
    11201. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [FF0B][Treee]
    11202. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [4324][BugsFishButterfly]
    11203. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [2323][BugsFishButterfly]
    11204. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [0101][IronKnuckle]
    11205. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [0FFF][CuccoChick]
    11206. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [3323][BugsFishButterfly]
    11207. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [3323][BugsFishButterfly]
    11208. Old actor:r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [FF10][RegularIceBlock]
    11209. Old actor:r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [3323][BugsFishButterfly]
    11210. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [7F81][GoGoron]
    11211. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [002D][En_Invisible_Ruppe]
    11212. Old actor:r[00]n[GoGoron]v[0x7F81] replaced by new actor: [3323][BugsFishButterfly]
    11213. Old actor:r[00]n[GoGoron]v[0x7FD1] replaced by new actor: [FF03][IronKnuckle]
    11214. Old actor:r[00]n[GoGoron]v[0x7FC1] replaced by new actor: [0103][IronKnuckle]
    11215. Old actor:r[00]n[GoGoron]v[0x7FB1] replaced by new actor: [390A][PointedSign]
    11216. Old actor:r[00]n[GoGoron]v[0x7FA1] replaced by new actor: [000E][FlyingPot]
    11217. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [007F][DekuFlower] dyn: [12]
    11218. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0068][Empty]
    11219. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty]
    11220. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0011][MushroomCloud]
    11221. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0030][Empty]
    11222. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0002][Fairy]
    11223. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0009][GoronSGoro]
    11224. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [FF03][IronKnuckle]
    11225. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0000][FixedDemoKankyo]
    11226. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0002][InvisibleRupee]
    11227. Old actor:r[00]n[BombFlower]v[0xFFFF] replaced by new actor: [FE02][Empty]
    11228. Old actor:r[00]n[BombFlower]v[0xFFFF] replaced by new actor: [4324][Empty]
    11229. Old actor:r[00]n[BombFlower]v[0xFFFF] replaced by new actor: [FE0F][Lulu]
    11230. Old actor:r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [7F85][GoGoron]
    11231. Old actor:r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [FF02][Empty]
    11232. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [017F][DekuFlower] dyn: [12]
    11233. Old actor:r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [7D20][ObjSwitch] dyn: [12]
    11234. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [0103][IronKnuckle]
    11235. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [3323][BugsFishButterfly]
    11236. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [0103][Empty]
    11237. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [FF01][IronKnuckle]
    11238. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [057C][PuzzleBlock]
    11239. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [FF03][IronKnuckle]
    11240. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [0009][Fairy]
    11241. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [0C02][GrassRockCluster]
    11242. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [FF03][Empty]
    11243. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [0102][Empty]
    11244. Old actor:r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [3F5F][Empty]
    11245. Old actor:r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [FF03][Empty]
    11246. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [1400][GoronKid]
    11247. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [0102][IronKnuckle]
    11248. Old actor:r[01]n[GoGoron]v[0x7F81] replaced by new actor: [FF02][IronKnuckle]
    11249. Old actor:r[01]n[GoGoron]v[0x7FD1] replaced by new actor: [0071][En_Invisible_Ruppe]
    11250. Old actor:r[01]n[GoGoron]v[0x7FC1] replaced by new actor: [360A][PointedSign]
    11251. Old actor:r[01]n[GoGoron]v[0x7FB1] replaced by new actor: [0101][IronKnuckle]
    11252. Old actor:r[01]n[GoGoron]v[0x7FA1] replaced by new actor: [3E5F][CircleOfFire]
    11253. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty]
    11254. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [017F][DekuFlower] dyn: [12]
    11255. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [001A][MushroomCloud]
    11256. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty]
    11257. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty]
    11258. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty]
    11259. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty]
    11260. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][CuccoChick]
    11261. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty]
    11262. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [2323][BugsFishButterfly]
    11263. Old actor:r[01]n[BombFlower]v[0xFFFF] replaced by new actor: [FE0F][Lulu]
    11264. Old actor:r[01]n[BombFlower]v[0xFFFF] replaced by new actor: [3323][Empty]
    11265. Old actor:r[01]n[BombFlower]v[0xFFFF] replaced by new actor: [0177][DekuFlower] dyn: [12]
    11266. ---------------------------------------------------------
    11267. Height adjustments:
    11268. + adjusted height of actor [BugsFishButterfly] by [100]
    11269. +++ [2][GoronKid] had switch flags modified to [126] +++
    11270. +++ [39][ObjSwitch] had switch flags modified to [125] +++
    11271. +++ [44][PuzzleBlock] had switch flags modified to [124] +++
    11272. +++ [58][CircleOfFire] had treasure flags modified to [30] +++
    11273. ---------------------------------------------------------
    11274. ======( Map 00 )======
    11275. day: overlay ratio: [0.6034] newsize: [0887C0] oldsize: [0E2360]
    11276. day: struct ratio: [0.5784] newsize: [00E940] oldsize: [01934C]
    11277. day: total = ratio: [0.6008] newsize: [097100] oldsize: [0FB6AC]
    11278. night: overlay ratio: [0.6034] newsize: [0887C0] oldsize: [0E2360]
    11279. night: struct ratio: [0.5784] newsize: [00E940] oldsize: [01934C]
    11280. night: total = ratio: [0.6008] newsize: [097100] oldsize: [0FB6AC]
    11281. ------------------------------------------------------
    11282. day: object ratio: [1.0655] newsize: [137D00] oldsize: [124A30]
    11283. night: object ratio: [1.0655] newsize: [137D00] oldsize: [124A30]
    11284. object sizes: [ 0x136B0 0x97C0 0x18A0 0x16270 0x7780 0x11720 0x1CA0 0x14D90 ]
    11285. sum: [0x64250] allsize: [0x137D00]
    11286. ------------------------------------------------------
    11287. day: dyna poly delta: [-298] newsize: [00000C] oldsize: [000136]
    11288. day: dyna vert delta: [-168] newsize: [00000C] oldsize: [0000B4]
    11289. night: dyna poly delta: [-298] newsize: [00000C] oldsize: [000136]
    11290. night: dyna vert delta: [-168] newsize: [00000C] oldsize: [0000B4]
    11291. -------------------------------------------------
    11292. ======( Map 01 )======
    11293. day: overlay ratio: [0.5565] newsize: [07BC60] oldsize: [0DE660]
    11294. day: struct ratio: [0.4737] newsize: [00B634] oldsize: [01809C]
    11295. day: total = ratio: [0.5485] newsize: [087294] oldsize: [0F66FC]
    11296. night: overlay ratio: [0.5565] newsize: [07BC60] oldsize: [0DE660]
    11297. night: struct ratio: [0.4737] newsize: [00B634] oldsize: [01809C]
    11298. night: total = ratio: [0.5485] newsize: [087294] oldsize: [0F66FC]
    11299. ------------------------------------------------------
    11300. day: object ratio: [1.0655] newsize: [137D00] oldsize: [124A30]
    11301. night: object ratio: [1.0655] newsize: [137D00] oldsize: [124A30]
    11302. object sizes: [ 0x136B0 0x97C0 0x18A0 0x16270 0x7780 0x11720 0x1CA0 0x14D90 ]
    11303. sum: [0x64250] allsize: [0x137D00]
    11304. ------------------------------------------------------
    11305. day: dyna poly delta: [-262] newsize: [000030] oldsize: [000136]
    11306. day: dyna vert delta: [-132] newsize: [000030] oldsize: [0000B4]
    11307. night: dyna poly delta: [-262] newsize: [000030] oldsize: [000136]
    11308. night: dyna vert delta: [-132] newsize: [000030] oldsize: [0000B4]
    11309. -------------------------------------------------
    11310. ---------------------------------------------------------
    11311. objects pick time: [0.2028ms][162.5353ms]
    11312. object trim time: [0.2098ms][162.5423ms]
    11313. set new actors: [3.3148ms][165.6478ms]
    11314. pre-checking object size: [3.3174ms][165.6489ms]
    11315. exit per-object: [12.0734ms][174.408ms]
    11316. exit sandalone randomize: [12.0801ms][174.4119ms]
    11317. set for size check: [22.174ms][184.5084ms]
    11318. set for dyna trim: [22.2065ms][184.5386ms]
    11319. set after final actor trim: [22.9811ms][185.3151ms]
    11320. set after second setnewactors for final data test: [29.5576ms][191.8917ms]
    11321. after isSizeAcceptable: [29.6022ms][191.9342ms]
    11322. #######################################################
    11323. Moved companion: [0002][Fairy] to actor: [GoronSGoro][0002] at cords: [-2820,125,6605]
    11324. time to complete randomizing [GoronRacetrack]: 208.296ms
    11325. ending timestamp : [12:07:14.004 PM]
    11326. starting timestamp : [12:07:13.697 PM]
    11327. in scene [GreatBayTemple]m[4]r[23]v[0196] actor: [0x0196][RegularIceBlock] was blocked by item [26]
    11328. in scene (O!) [GreatBayTemple]m[5]r[2]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
    11329. in scene (O!) [GreatBayTemple]m[5]r[3]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
    11330. in scene (O!) [GreatBayTemple]m[5]r[4]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
    11331. in scene (O!) [GreatBayTemple]m[5]r[5]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
    11332. in scene (O!) [GreatBayTemple]m[5]r[6]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
    11333. in scene (O!) [GreatBayTemple]m[5]r[7]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
    11334. in scene (O!) [GreatBayTemple]m[5]r[8]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
    11335. in scene (O!) [GreatBayTemple]m[5]r[9]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
    11336. in scene (O!) [GreatBayTemple]m[5]r[10]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
    11337. in scene (O!) [GreatBayTemple]m[5]r[11]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
    11338. in scene (O!) [GreatBayTemple]m[5]r[12]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
    11339. in scene (O!) [GreatBayTemple]m[5]r[13]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
    11340. in scene (O!) [GreatBayTemple]m[5]r[14]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
    11341. in scene (O!) [GreatBayTemple]m[5]r[15]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
    11342. in scene (O!) [GreatBayTemple]m[5]r[16]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
    11343. in scene (O!) [GreatBayTemple]m[5]r[17]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
    11344. time to read scene enemies: 56.6024ms
    11345. object [Wart] replacement blocked by removal chance roll
    11346. time to read scene objects: 57.7272ms
    11347. =========================================================================
    11348. For Scene: [GreatBayTemple] with fid: 1369, with sid: 0x49
    11349. =========================================================================
    11350. time to finish removing unnecessary objects: 82.6212ms
    11351. ---------------------------
    11352. time to generate candidate list: 244.1942ms
    11353. time to separate map/time actors: 264.9733ms
    11354. time to find matching candidates: 344.5257ms
    11355. Loops used for match candidate: 2
    11356. ----------
    11357. [0][DoorShutter] has flags: [127]
    11358. [1][DoorShutter] has flags: [127]
    11359. [2][DoorShutter] has flags: [127]
    11360. [3][DoorShutter] has flags: [127]
    11361. [4][DoorShutter] has flags: [61]
    11362. [5][DoorShutter] has flags: [127]
    11363. [6][DoorShutter] has flags: [127]
    11364. [7][DoorShutter] has flags: [127]
    11365. [8][DoorShutter] has flags: [127]
    11366. [9][DoorShutter] has flags: [127]
    11367. [19][DoorShutter] has flags: [62]
    11368. #######################################################
    11369. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF4C][GoldSkulltula]
    11370. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [003C][En_Invisible_Ruppe]
    11371. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF48][GoldSkulltula]
    11372. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF41][GoldSkulltula]
    11373. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF3B][GoldSkulltula]
    11374. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007E][Skulltula]
    11375. Old actor:r[01]n[SkullFish]v[0x0062] replaced by new actor: [0000][LabFish]
    11376. Old actor:r[01]n[SkullFish]v[0x0082] replaced by new actor: [0000][LabFish]
    11377. Old actor:r[01]n[SkullFish]v[0x00A2] replaced by new actor: [0000][LabFish]
    11378. Old actor:r[01]n[Dexihand]v[0x3FFF] replaced by new actor: [1130][SunSwitch]
    11379. Old actor:r[01]n[Dexihand]v[0x3FFF] replaced by new actor: [7D30][SunSwitch]
    11380. Old actor:r[02]n[RealBombchu]v[0x0028] replaced by new actor: [FF01][ArcheryMiniGameMan]
    11381. Old actor:r[03]n[BioDekuBaba]v[0x0000] replaced by new actor: [007C][Skulltula]
    11382. Old actor:r[03]n[BioDekuBaba]v[0x0000] replaced by new actor: [007B][Skulltula]
    11383. Old actor:r[03]n[BioDekuBaba]v[0x0000] replaced by new actor: [007A][Skulltula]
    11384. Old actor:r[03]n[BioDekuBaba]v[0x0001] replaced by new actor: [0079][Skulltula]
    11385. Old actor:r[03]n[BioDekuBaba]v[0x0002] replaced by new actor: [0078][Skulltula]
    11386. Old actor:r[04]n[IceCavernStelagtite]v[0x0700] replaced by new actor: [FF34][BadBat]
    11387. Old actor:r[04]n[IceCavernStelagtite]v[0x0A00] replaced by new actor: [FF03][BadBat]
    11388. Old actor:r[04]n[IceCavernStelagtite]v[0x0A00] replaced by new actor: [FF03][BadBat]
    11389. Old actor:r[04]n[IceCavernStelagtite]v[0x0D00] replaced by new actor: [FF01][BadBat]
    11390. Old actor:r[04]n[IceCavernStelagtite]v[0x0D00] replaced by new actor: [0103][BadBat]
    11391. Old actor:r[04]n[RealBombchu]v[0x003C] replaced by new actor: [FF01][ArcheryMiniGameMan]
    11392. Old actor:r[04]n[BioDekuBaba]v[0x0000] replaced by new actor: [0077][Skulltula]
    11393. Old actor:r[04]n[BioDekuBaba]v[0x0000] replaced by new actor: [00F6][Skulltula]
    11394. Old actor:r[04]n[Dexihand]v[0x3FFF] replaced by new actor: [0B00][SunSwitch]
    11395. Old actor:r[04]n[Dexihand]v[0x1932] replaced by new actor: [7500][SunSwitch]
    11396. Old actor:r[04]n[Dexihand]v[0x1932] replaced by new actor: [1200][SunSwitch]
    11397. Old actor:r[06]n[Shellblade]v[0x0000] replaced by new actor: [57A9][TreasureChest] dyn: [12]
    11398. Old actor:r[06]n[Shellblade]v[0x0000] replaced by new actor: [0F00][Desbreko]
    11399. Old actor:r[06]n[SkullFish]v[0x00A2] replaced by new actor: [0000][LabFish]
    11400. Old actor:r[06]n[RealBombchu]v[0x0005] replaced by new actor: [FF01][ArcheryMiniGameMan]
    11401. Old actor:r[08]n[Skulltula]v[0x003F] replaced by new actor: [FF34][BadBat]
    11402. Old actor:r[08]n[Skulltula]v[0x003F] replaced by new actor: [0102][BadBat]
    11403. Old actor:r[08]n[Skulltula]v[0x003F] replaced by new actor: [0103][BadBat]
    11404. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [005C][En_Invisible_Ruppe]
    11405. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0073][Skulltula]
    11406. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF14][GoldSkulltula]
    11407. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF10][GoldSkulltula]
    11408. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [00F2][Skulltula]
    11409. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF4E][GoldSkulltula]
    11410. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF4B][GoldSkulltula]
    11411. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF41][GoldSkulltula]
    11412. Old actor:r[09]n[SpikedMine]v[0x2004] replaced by new actor: [00A2][SkullFish]
    11413. Old actor:r[09]n[SpikedMine]v[0x2004] replaced by new actor: [0F00][Desbreko]
    11414. Old actor:r[09]n[SpikedMine]v[0x200C] replaced by new actor: [0000][LabFish]
    11415. Old actor:r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [5600][ElfBubble]
    11416. Old actor:r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF3B][GoldSkulltula]
    11417. Old actor:r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0071][Skulltula]
    11418. Old actor:r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [00F0][Skulltula]
    11419. Old actor:r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006F][Skulltula]
    11420. Old actor:r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006E][Skulltula]
    11421. Old actor:r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [01B4][En_Invisible_Ruppe]
    11422. Old actor:r[10]n[RealBombchu]v[0x0014] replaced by new actor: [000F][ArcheryMiniGameMan]
    11423. Old actor:r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006C][Skulltula]
    11424. Old actor:r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006B][Skulltula]
    11425. Old actor:r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [00EA][Skulltula]
    11426. Old actor:r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF25][GoldSkulltula]
    11427. Old actor:r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0069][Skulltula]
    11428. Old actor:r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0038][En_Invisible_Ruppe]
    11429. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF16][GoldSkulltula]
    11430. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF13][GoldSkulltula]
    11431. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF4E][GoldSkulltula]
    11432. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF4B][GoldSkulltula]
    11433. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [004C][En_Invisible_Ruppe]
    11434. Old actor:r[12]n[Desbreko]v[0x0300] replaced by new actor: [0000][LabFish]
    11435. Old actor:r[12]n[Tektite]v[0xFFFE] replaced by new actor: [0F00][Desbreko]
    11436. Old actor:r[12]n[Tektite]v[0xFFFE] replaced by new actor: [1FFE][IceBlockWaterPlatforms] dyn: [22]
    11437. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF42][GoldSkulltula]
    11438. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF3B][GoldSkulltula]
    11439. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0034][En_Invisible_Ruppe]
    11440. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [D000][HitSpot]
    11441. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF25][GoldSkulltula]
    11442. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0067][Skulltula]
    11443. ---------------------------------------------------------
    11444. Height adjustments:
    11445. + adjusted height of actor [BadBat] by [150]
    11446. + adjusted height of actor [BadBat] by [150]
    11447. + adjusted height of actor [BadBat] by [150]
    11448. + adjusted height of actor [BadBat] by [150]
    11449. + adjusted height of actor [BadBat] by [150]
    11450. - raised height of actor [Desbreko] by [49] to above water bottom
    11451. - lowered height of actor [BadBat] by [64] from ceiling to fly
    11452. - lowered height of actor [BadBat] by [98] from ceiling to fly
    11453. - lowered height of actor [BadBat] by [59] from ceiling to fly
    11454. - raised height of actor [SkullFish] by [62] to above water bottom
    11455. - raised height of actor [Desbreko] by [79] to above water bottom
    11456. - raised height of actor [LabFish] by [11] to above water bottom
    11457. - lowered height of actor [Desbreko] by [16] to lower below water surface
    11458. +++ [5][Skulltula] had switch flags modified to [126] +++
    11459. +++ [10][SunSwitch] had switch flags modified to [125] +++
    11460. +++ [12][Skulltula] had switch flags modified to [124] +++
    11461. +++ [13][Skulltula] had switch flags modified to [123] +++
    11462. +++ [14][Skulltula] had switch flags modified to [122] +++
    11463. +++ [15][Skulltula] had switch flags modified to [121] +++
    11464. +++ [16][Skulltula] had switch flags modified to [120] +++
    11465. +++ [23][Skulltula] had switch flags modified to [119] +++
    11466. +++ [24][Skulltula] had switch flags modified to [118] +++
    11467. +++ [26][SunSwitch] had switch flags modified to [117] +++
    11468. +++ [28][TreasureChest] had switch flags modified to [116] +++
    11469. +++ [36][Skulltula] had switch flags modified to [115] +++
    11470. +++ [39][Skulltula] had switch flags modified to [114] +++
    11471. +++ [48][Skulltula] had switch flags modified to [113] +++
    11472. +++ [49][Skulltula] had switch flags modified to [112] +++
    11473. +++ [50][Skulltula] had switch flags modified to [111] +++
    11474. +++ [51][Skulltula] had switch flags modified to [110] +++
    11475. +++ [52][En_Invisible_Ruppe] had switch flags modified to [109] +++
    11476. +++ [54][Skulltula] had switch flags modified to [108] +++
    11477. +++ [55][Skulltula] had switch flags modified to [107] +++
    11478. +++ [56][Skulltula] had switch flags modified to [106] +++
    11479. +++ [58][Skulltula] had switch flags modified to [105] +++
    11480. +++ [71][HitSpot] had switch flags modified to [104] +++
    11481. +++ [73][Skulltula] had switch flags modified to [103] +++
    11482. +++ [0][GoldSkulltula] had treasure flags modified to [19] +++
    11483. +++ [2][GoldSkulltula] had treasure flags modified to [18] +++
    11484. +++ [3][GoldSkulltula] had treasure flags modified to [16] +++
    11485. +++ [4][GoldSkulltula] had treasure flags modified to [14] +++
    11486. +++ [28][TreasureChest] had treasure flags modified to [9] +++
    11487. +++ [37][GoldSkulltula] had treasure flags modified to [5] +++
    11488. +++ [38][GoldSkulltula] had treasure flags modified to [4] +++
    11489. +++ [40][GoldSkulltula] had treasure flags modified to [19] +++
    11490. +++ [41][GoldSkulltula] had treasure flags modified to [18] +++
    11491. +++ [42][GoldSkulltula] had treasure flags modified to [16] +++
    11492. +++ [47][GoldSkulltula] had treasure flags modified to [14] +++
    11493. +++ [57][GoldSkulltula] had treasure flags modified to [9] +++
    11494. +++ [60][GoldSkulltula] had treasure flags modified to [5] +++
    11495. +++ [61][GoldSkulltula] had treasure flags modified to [4] +++
    11496. +++ [62][GoldSkulltula] had treasure flags modified to [19] +++
    11497. +++ [63][GoldSkulltula] had treasure flags modified to [18] +++
    11498. +++ [68][GoldSkulltula] had treasure flags modified to [16] +++
    11499. +++ [69][GoldSkulltula] had treasure flags modified to [14] +++
    11500. +++ [72][GoldSkulltula] had treasure flags modified to [9] +++
    11501. ---------------------------------------------------------
    11502. ======( Map 00 )======
    11503. day: overlay ratio: [1.0115] newsize: [023B20] oldsize: [0234A0]
    11504. day: struct ratio: [0.4677] newsize: [0034AC] oldsize: [00709C]
    11505. day: total = ratio: [0.9211] newsize: [026FCC] oldsize: [02A53C]
    11506. night: overlay ratio: [1.0115] newsize: [023B20] oldsize: [0234A0]
    11507. night: struct ratio: [0.4677] newsize: [0034AC] oldsize: [00709C]
    11508. night: total = ratio: [0.9211] newsize: [026FCC] oldsize: [02A53C]
    11509. ------------------------------------------------------
    11510. day: object ratio: [1.0122] newsize: [137FE0] oldsize: [1343D0]
    11511. night: object ratio: [1.0122] newsize: [137FE0] oldsize: [1343D0]
    11512. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x1AE0 0x10A0 ]
    11513. sum: [0x64530] allsize: [0x137FE0]
    11514. ------------------------------------------------------
    11515. day: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
    11516. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    11517. night: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
    11518. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    11519. -------------------------------------------------
    11520. ======( Map 01 )======
    11521. day: overlay ratio: [1.0475] newsize: [02AB40] oldsize: [028C40]
    11522. day: struct ratio: [2.9761] newsize: [007CAC] oldsize: [0029E4]
    11523. day: total = ratio: [1.1639] newsize: [0327EC] oldsize: [02B624]
    11524. night: overlay ratio: [1.0475] newsize: [02AB40] oldsize: [028C40]
    11525. night: struct ratio: [2.9761] newsize: [007CAC] oldsize: [0029E4]
    11526. night: total = ratio: [1.1639] newsize: [0327EC] oldsize: [02B624]
    11527. ------------------------------------------------------
    11528. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
    11529. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
    11530. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 ]
    11531. sum: [0x619B0] allsize: [0x135460]
    11532. ------------------------------------------------------
    11533. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    11534. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    11535. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    11536. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    11537. -------------------------------------------------
    11538. ======( Map 02 )======
    11539. day: overlay ratio: [1.0550] newsize: [012580] oldsize: [011630]
    11540. day: struct ratio: [0.9927] newsize: [001D98] oldsize: [001DD0]
    11541. day: total = ratio: [1.0490] newsize: [014318] oldsize: [013400]
    11542. night: overlay ratio: [1.0550] newsize: [012580] oldsize: [011630]
    11543. night: struct ratio: [0.9927] newsize: [001D98] oldsize: [001DD0]
    11544. night: total = ratio: [1.0490] newsize: [014318] oldsize: [013400]
    11545. ------------------------------------------------------
    11546. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
    11547. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
    11548. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 ]
    11549. sum: [0x619B0] allsize: [0x135460]
    11550. ------------------------------------------------------
    11551. day: dyna poly delta: [0] newsize: [000082] oldsize: [000082]
    11552. day: dyna vert delta: [0] newsize: [000064] oldsize: [000064]
    11553. night: dyna poly delta: [0] newsize: [000082] oldsize: [000082]
    11554. night: dyna vert delta: [0] newsize: [000064] oldsize: [000064]
    11555. -------------------------------------------------
    11556. ======( Map 03 )======
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    11558. day: struct ratio: [1.0458] newsize: [002024] oldsize: [001EBC]
    11559. day: total = ratio: [0.7609] newsize: [012FC4] oldsize: [018F3C]
    11560. night: overlay ratio: [0.7371] newsize: [010FA0] oldsize: [017080]
    11561. night: struct ratio: [1.0458] newsize: [002024] oldsize: [001EBC]
    11562. night: total = ratio: [0.7609] newsize: [012FC4] oldsize: [018F3C]
    11563. ------------------------------------------------------
    11564. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
    11565. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
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    11567. sum: [0x619B0] allsize: [0x135460]
    11568. ------------------------------------------------------
    11569. day: dyna poly delta: [-50] newsize: [00000C] oldsize: [00003E]
    11570. day: dyna vert delta: [-40] newsize: [000008] oldsize: [000030]
    11571. night: dyna poly delta: [-50] newsize: [00000C] oldsize: [00003E]
    11572. night: dyna vert delta: [-40] newsize: [000008] oldsize: [000030]
    11573. -------------------------------------------------
    11574. ======( Map 04 )======
    11575. day: overlay ratio: [0.9888] newsize: [02E670] oldsize: [02EEE0]
    11576. day: struct ratio: [0.8982] newsize: [00399C] oldsize: [004024]
    11577. day: total = ratio: [0.9816] newsize: [03200C] oldsize: [032F04]
    11578. night: overlay ratio: [0.9888] newsize: [02E670] oldsize: [02EEE0]
    11579. night: struct ratio: [0.8982] newsize: [00399C] oldsize: [004024]
    11580. night: total = ratio: [0.9816] newsize: [03200C] oldsize: [032F04]
    11581. ------------------------------------------------------
    11582. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
    11583. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
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    11585. sum: [0x619B0] allsize: [0x135460]
    11586. ------------------------------------------------------
    11587. day: dyna poly delta: [-85] newsize: [000036] oldsize: [00008B]
    11588. day: dyna vert delta: [-66] newsize: [000024] oldsize: [000066]
    11589. night: dyna poly delta: [-85] newsize: [000036] oldsize: [00008B]
    11590. night: dyna vert delta: [-66] newsize: [000024] oldsize: [000066]
    11591. -------------------------------------------------
    11592. ======( Map 05 )======
    11593. day: overlay ratio: [1.0000] newsize: [0224C0] oldsize: [0224C0]
    11594. day: struct ratio: [1.0000] newsize: [005364] oldsize: [005364]
    11595. day: total = ratio: [1.0000] newsize: [027824] oldsize: [027824]
    11596. night: overlay ratio: [1.0000] newsize: [0224C0] oldsize: [0224C0]
    11597. night: struct ratio: [1.0000] newsize: [005364] oldsize: [005364]
    11598. night: total = ratio: [1.0000] newsize: [027824] oldsize: [027824]
    11599. ------------------------------------------------------
    11600. day: object ratio: [1.0171] newsize: [153DB0] oldsize: [14E250]
    11601. night: object ratio: [1.0171] newsize: [153DB0] oldsize: [14E250]
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    11603. sum: [0x80300] allsize: [0x153DB0]
    11604. ------------------------------------------------------
    11605. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11606. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11607. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11608. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11609. -------------------------------------------------
    11610. ======( Map 06 )======
    11611. day: overlay ratio: [1.1513] newsize: [01DF70] oldsize: [01A070]
    11612. day: struct ratio: [1.9196] newsize: [003E54] oldsize: [002078]
    11613. day: total = ratio: [1.2069] newsize: [021DC4] oldsize: [01C0E8]
    11614. night: overlay ratio: [1.1513] newsize: [01DF70] oldsize: [01A070]
    11615. night: struct ratio: [1.9196] newsize: [003E54] oldsize: [002078]
    11616. night: total = ratio: [1.2069] newsize: [021DC4] oldsize: [01C0E8]
    11617. ------------------------------------------------------
    11618. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
    11619. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
    11620. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 ]
    11621. sum: [0x619B0] allsize: [0x135460]
    11622. ------------------------------------------------------
    11623. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    11624. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    11625. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    11626. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    11627. -------------------------------------------------
    11628. ======( Map 07 )======
    11629. day: overlay ratio: [1.0000] newsize: [018260] oldsize: [018260]
    11630. day: struct ratio: [1.0000] newsize: [0019C0] oldsize: [0019C0]
    11631. day: total = ratio: [1.0000] newsize: [019C20] oldsize: [019C20]
    11632. night: overlay ratio: [1.0000] newsize: [018260] oldsize: [018260]
    11633. night: struct ratio: [1.0000] newsize: [0019C0] oldsize: [0019C0]
    11634. night: total = ratio: [1.0000] newsize: [019C20] oldsize: [019C20]
    11635. ------------------------------------------------------
    11636. day: object ratio: [1.0185] newsize: [139A60] oldsize: [133F00]
    11637. night: object ratio: [1.0185] newsize: [139A60] oldsize: [133F00]
    11638. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x4600 ]
    11639. sum: [0x65FB0] allsize: [0x139A60]
    11640. ------------------------------------------------------
    11641. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    11642. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    11643. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    11644. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    11645. -------------------------------------------------
    11646. ======( Map 08 )======
    11647. day: overlay ratio: [0.9567] newsize: [02FCA0] oldsize: [031F40]
    11648. day: struct ratio: [0.4861] newsize: [005400] oldsize: [00ACD0]
    11649. day: total = ratio: [0.8730] newsize: [0350A0] oldsize: [03CC10]
    11650. night: overlay ratio: [0.9567] newsize: [02FCA0] oldsize: [031F40]
    11651. night: struct ratio: [0.4861] newsize: [005400] oldsize: [00ACD0]
    11652. night: total = ratio: [0.8730] newsize: [0350A0] oldsize: [03CC10]
    11653. ------------------------------------------------------
    11654. day: object ratio: [1.0171] newsize: [154360] oldsize: [14E800]
    11655. night: object ratio: [1.0171] newsize: [154360] oldsize: [14E800]
    11656. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x14EA0 0x1460 0x8C00 ]
    11657. sum: [0x808B0] allsize: [0x154360]
    11658. ------------------------------------------------------
    11659. day: dyna poly delta: [0] newsize: [000012] oldsize: [000012]
    11660. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    11661. night: dyna poly delta: [0] newsize: [000012] oldsize: [000012]
    11662. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    11663. -------------------------------------------------
    11664. ======( Map 09 )======
    11665. day: overlay ratio: [0.8580] newsize: [0330C0] oldsize: [03B7F0]
    11666. day: struct ratio: [0.5239] newsize: [0064A8] oldsize: [00C020]
    11667. day: total = ratio: [0.8019] newsize: [039568] oldsize: [047810]
    11668. night: overlay ratio: [0.8580] newsize: [0330C0] oldsize: [03B7F0]
    11669. night: struct ratio: [0.5239] newsize: [0064A8] oldsize: [00C020]
    11670. night: total = ratio: [0.8019] newsize: [039568] oldsize: [047810]
    11671. ------------------------------------------------------
    11672. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
    11673. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
    11674. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 ]
    11675. sum: [0x619B0] allsize: [0x135460]
    11676. ------------------------------------------------------
    11677. day: dyna poly delta: [0] newsize: [000038] oldsize: [000038]
    11678. day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
    11679. night: dyna poly delta: [0] newsize: [000038] oldsize: [000038]
    11680. night: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
    11681. -------------------------------------------------
    11682. ======( Map 0A )======
    11683. day: overlay ratio: [0.9827] newsize: [0363F0] oldsize: [037340]
    11684. day: struct ratio: [0.5633] newsize: [004AFC] oldsize: [008520]
    11685. day: total = ratio: [0.9277] newsize: [03AEEC] oldsize: [03F860]
    11686. night: overlay ratio: [0.9827] newsize: [0363F0] oldsize: [037340]
    11687. night: struct ratio: [0.5633] newsize: [004AFC] oldsize: [008520]
    11688. night: total = ratio: [0.9277] newsize: [03AEEC] oldsize: [03F860]
    11689. ------------------------------------------------------
    11690. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
    11691. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
    11692. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 ]
    11693. sum: [0x619B0] allsize: [0x135460]
    11694. ------------------------------------------------------
    11695. day: dyna poly delta: [0] newsize: [000062] oldsize: [000062]
    11696. day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
    11697. night: dyna poly delta: [0] newsize: [000062] oldsize: [000062]
    11698. night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
    11699. -------------------------------------------------
    11700. ======( Map 0B )======
    11701. day: overlay ratio: [1.0123] newsize: [025CF0] oldsize: [025590]
    11702. day: struct ratio: [0.4682] newsize: [002CE8] oldsize: [005FEC]
    11703. day: total = ratio: [0.9371] newsize: [0289D8] oldsize: [02B57C]
    11704. night: overlay ratio: [1.0123] newsize: [025CF0] oldsize: [025590]
    11705. night: struct ratio: [0.4682] newsize: [002CE8] oldsize: [005FEC]
    11706. night: total = ratio: [0.9371] newsize: [0289D8] oldsize: [02B57C]
    11707. ------------------------------------------------------
    11708. day: object ratio: [1.0183] newsize: [13D000] oldsize: [1374A0]
    11709. night: object ratio: [1.0183] newsize: [13D000] oldsize: [1374A0]
    11710. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x7BA0 ]
    11711. sum: [0x69550] allsize: [0x13D000]
    11712. ------------------------------------------------------
    11713. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11714. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11715. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11716. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11717. -------------------------------------------------
    11718. ======( Map 0C )======
    11719. day: overlay ratio: [0.9113] newsize: [018BC0] oldsize: [01B240]
    11720. day: struct ratio: [1.6717] newsize: [0041A4] oldsize: [002744]
    11721. day: total = ratio: [0.9744] newsize: [01CD64] oldsize: [01D984]
    11722. night: overlay ratio: [0.9113] newsize: [018BC0] oldsize: [01B240]
    11723. night: struct ratio: [1.6717] newsize: [0041A4] oldsize: [002744]
    11724. night: total = ratio: [0.9744] newsize: [01CD64] oldsize: [01D984]
    11725. ------------------------------------------------------
    11726. day: object ratio: [1.0122] newsize: [136F40] oldsize: [133330]
    11727. night: object ratio: [1.0122] newsize: [136F40] oldsize: [133330]
    11728. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x1AE0 ]
    11729. sum: [0x63490] allsize: [0x136F40]
    11730. ------------------------------------------------------
    11731. day: dyna poly delta: [22] newsize: [000088] oldsize: [000072]
    11732. day: dyna vert delta: [13] newsize: [00005D] oldsize: [000050]
    11733. night: dyna poly delta: [22] newsize: [000088] oldsize: [000072]
    11734. night: dyna vert delta: [13] newsize: [00005D] oldsize: [000050]
    11735. -------------------------------------------------
    11736. ======( Map 0D )======
    11737. day: overlay ratio: [0.9274] newsize: [023930] oldsize: [0265C0]
    11738. day: struct ratio: [0.4763] newsize: [00394C] oldsize: [00784C]
    11739. day: total = ratio: [0.8535] newsize: [02727C] oldsize: [02DE0C]
    11740. night: overlay ratio: [0.9274] newsize: [023930] oldsize: [0265C0]
    11741. night: struct ratio: [0.4763] newsize: [00394C] oldsize: [00784C]
    11742. night: total = ratio: [0.8535] newsize: [02727C] oldsize: [02DE0C]
    11743. ------------------------------------------------------
    11744. day: object ratio: [1.0171] newsize: [154360] oldsize: [14E800]
    11745. night: object ratio: [1.0171] newsize: [154360] oldsize: [14E800]
    11746. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x14EA0 0x1460 0x8C00 ]
    11747. sum: [0x808B0] allsize: [0x154360]
    11748. ------------------------------------------------------
    11749. day: dyna poly delta: [0] newsize: [000118] oldsize: [000118]
    11750. day: dyna vert delta: [0] newsize: [0000C7] oldsize: [0000C7]
    11751. night: dyna poly delta: [0] newsize: [000118] oldsize: [000118]
    11752. night: dyna vert delta: [0] newsize: [0000C7] oldsize: [0000C7]
    11753. -------------------------------------------------
    11754. ======( Map 0E )======
    11755. day: overlay ratio: [1.0000] newsize: [023220] oldsize: [023220]
    11756. day: struct ratio: [1.0000] newsize: [001AD0] oldsize: [001AD0]
    11757. day: total = ratio: [1.0000] newsize: [024CF0] oldsize: [024CF0]
    11758. night: overlay ratio: [1.0000] newsize: [023220] oldsize: [023220]
    11759. night: struct ratio: [1.0000] newsize: [001AD0] oldsize: [001AD0]
    11760. night: total = ratio: [1.0000] newsize: [024CF0] oldsize: [024CF0]
    11761. ------------------------------------------------------
    11762. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
    11763. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
    11764. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 ]
    11765. sum: [0x619B0] allsize: [0x135460]
    11766. ------------------------------------------------------
    11767. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11768. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11769. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11770. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11771. -------------------------------------------------
    11772. ======( Map 0F )======
    11773. day: overlay ratio: [1.0000] newsize: [002180] oldsize: [002180]
    11774. day: struct ratio: [1.0000] newsize: [000370] oldsize: [000370]
    11775. day: total = ratio: [1.0000] newsize: [0024F0] oldsize: [0024F0]
    11776. night: overlay ratio: [1.0000] newsize: [002180] oldsize: [002180]
    11777. night: struct ratio: [1.0000] newsize: [000370] oldsize: [000370]
    11778. night: total = ratio: [1.0000] newsize: [0024F0] oldsize: [0024F0]
    11779. ------------------------------------------------------
    11780. day: object ratio: [1.0183] newsize: [13D000] oldsize: [1374A0]
    11781. night: object ratio: [1.0183] newsize: [13D000] oldsize: [1374A0]
    11782. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x7BA0 ]
    11783. sum: [0x69550] allsize: [0x13D000]
    11784. ------------------------------------------------------
    11785. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11786. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11787. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11788. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11789. -------------------------------------------------
    11790. ---------------------------------------------------------
    11791. objects pick time: [1.0841ms][274.1248ms]
    11792. object trim time: [1.133ms][274.1694ms]
    11793. set new actors: [12.7504ms][285.7893ms]
    11794. ---- bogo REJECTED: obj pre-check failed (size:92112): [12.755ms][285.7909ms]
    11795. objects pick time: [0.8429ms][286.6371ms]
    11796. object trim time: [0.9464ms][286.7396ms]
    11797. set new actors: [16.778ms][302.5735ms]
    11798. pre-checking object size: [16.7823ms][302.5754ms]
    11799. exit per-object: [20.2716ms][306.0679ms]
    11800. exit sandalone randomize: [20.2783ms][306.0716ms]
    11801. set for size check: [42.2406ms][328.0373ms]
    11802. set for dyna trim: [42.4516ms][328.245ms]
    11803. set after final actor trim: [43.5083ms][329.3028ms]
    11804. set after second setnewactors for final data test: [58.2362ms][344.033ms]
    11805. after isSizeAcceptable: [58.7291ms][344.5244ms]
    11806. #######################################################
    11807. Moved companion: [005C][En_Invisible_Ruppe] to actor: [Skulltula][005C] at cords: [60,760,2100]
    11808. Moved companion: [0038][En_Invisible_Ruppe] to actor: [Skulltula][0038] at cords: [2580,131,960]
    11809. Moved companion: [0034][En_Invisible_Ruppe] to actor: [Skulltula][0034] at cords: [600,430,3180]
    11810. Moved companion: [003C][En_Invisible_Ruppe] to actor: [Skulltula][003C] at cords: [600,700,210]
    11811. time to complete randomizing [GreatBayTemple]: 367.2958ms
    11812. ending timestamp : [12:07:14.064 PM]
    11813. starting timestamp : [12:07:13.915 PM]
    11814. in scene [StockPotInn]m[0]r[3] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186]
    11815. in scene [StockPotInn]m[0]r[5] common scoopable actor: [0x0001][Fish] skipped the restriction: [179]
    11816. in scene (O!) [StockPotInn]m[0]r[18]v[0000] actor:[0x0000][MysteryHand] was blocked by item [269]
    11817. in scene (O!) [StockPotInn]m[0]r[19]v[0002] actor:[0x0002][Anju] was blocked by item [416]
    11818. in scene (O!) [StockPotInn]m[0]r[20]v[0003] actor:[0x0003][Gorman] was blocked by item [30]
    11819. in scene (O!) [StockPotInn]m[0]r[22]v[0001] actor:[0x0001][PostMan] was blocked by item [151]
    11820. in scene (O!) [StockPotInn]m[1]r[5]v[0000] actor:[0x0000][AnjusGrandma] was blocked by item [324]
    11821. in scene (O!) [StockPotInn]m[1]r[7]v[0002] actor:[0x0002][Anju] was blocked by item [416]
    11822. in scene (O!) [StockPotInn]m[2]r[10]v[80FF] actor:[0x80FF][Anju] was blocked by item [416]
    11823. in scene (O!) [StockPotInn]m[2]r[11]v[0002] actor:[0x0002][Anju] was blocked by item [416]
    11824. in scene (O!) [StockPotInn]m[4]r[1]v[00FF] actor:[0x00FF][Gorman] was blocked by item [30]
    11825. in scene [StockPotInn]m[4]r[4] common scoopable actor: [0x0005][MushroomCloud] skipped the restriction: [186]
    11826. in scene [StockPotInn]m[5]r[3] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186]
    11827. in scene [StockPotInn]m[5]r[5] common scoopable actor: [0x0001][Fish] skipped the restriction: [179]
    11828. in scene (O!) [StockPotInn]m[6]r[0]v[0002] actor:[0x0002][Anju] was blocked by item [416]
    11829. in scene (O!) [StockPotInn]m[6]r[1]v[0003] actor:[0x0003][Gorman] was blocked by item [30]
    11830. in scene (O!) [StockPotInn]m[6]r[2]v[0001] actor:[0x0001][PostMan] was blocked by item [151]
    11831. in scene (O!) [StockPotInn]m[7]r[6]v[00FF] actor:[0x00FF][Anju] was blocked by item [416]
    11832. in scene (O!) [StockPotInn]m[9]r[1]v[00FF] actor:[0x00FF][Gorman] was blocked by item [30]
    11833. in scene [StockPotInn]m[9]r[4] common scoopable actor: [0x0005][MushroomCloud] skipped the restriction: [186]
    11834. time to read scene enemies: 26.4553ms
    11835. time to read scene objects: 26.7838ms
    11836. =========================================================================
    11837. For Scene: [StockPotInn] with fid: 1466, with sid: 0x61
    11838. =========================================================================
    11839. time to finish removing unnecessary objects: 44.6349ms
    11840. ---------------------------
    11841. time to generate candidate list: 91.044ms
    11842. time to separate map/time actors: 102.1151ms
    11843. time to find matching candidates: 155.3757ms
    11844. Loops used for match candidate: 2
    11845. ----------
    11846. #######################################################
    11847. Old actor:r[00]n[AnjusMother]v[0x0000] replaced by new actor: [007F][Armos]
    11848. Old actor:r[00]n[GuruGuru]v[0x0002] replaced by new actor: [0000][HoneyAndDarlingCredits]
    11849. Old actor:r[00]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
    11850. Old actor:r[00]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
    11851. Old actor:r[00]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
    11852. Old actor:r[00]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
    11853. Old actor:r[00]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
    11854. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [0000][SwordsmanSign]
    11855. Old actor:r[00]n[RosaSisters]v[0x0A00] replaced by new actor: [803F][SkullKidPainting] dyn: [2]
    11856. Old actor:r[02]n[AnjusMother]v[0x0000] replaced by new actor: [007F][Armos]
    11857. Old actor:r[02]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
    11858. Old actor:r[02]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
    11859. Old actor:r[03]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
    11860. Old actor:r[03]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
    11861. Old actor:r[04]n[Jugglers]v[0x0001] replaced by new actor: [0002][Empty]
    11862. Old actor:r[04]n[Jugglers]v[0x0000] replaced by new actor: [0003][HappyMaskSalesman]
    11863. Old actor:r[04]n[RosaSisters]v[0x7E01] replaced by new actor: [807B][SkullKidPainting] dyn: [2]
    11864. Old actor:r[04]n[RosaSisters]v[0xFE01] replaced by new actor: [8077][SkullKidPainting] dyn: [2]
    11865. Old actor:r[04]n[GuruGuru]v[0x0000] replaced by new actor: [0000][HoneyAndDarlingCredits]
    11866. Old actor:r[04]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
    11867. Old actor:r[04]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
    11868. Old actor:r[04]n[RosaSisters]v[0x8000] replaced by new actor: [8073][SkullKidPainting] dyn: [2]
    11869. Old actor:r[05]n[RosaSisters]v[0x0A00] replaced by new actor: [806F][SkullKidPainting] dyn: [2]
    11870. Old actor:r[05]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
    11871. Old actor:r[05]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
    11872. Old actor:r[05]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
    11873. Old actor:r[05]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
    11874. Old actor:r[05]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
    11875. Old actor:r[05]n[LinkTheGoro(Intro)]v[0x0000] replaced by new actor: [0023][FlyingFieldScrub]
    11876. Old actor:r[05]n[Clock]v[0xA07F] replaced by new actor: [0000][Gong]
    11877. Old actor:r[05]n[Anju(Intro)]v[0x000E] replaced by new actor: [0000][BedroomPostman]
    11878. Old actor:r[06]n[GuruGuru]v[0x0002] replaced by new actor: [0000][HoneyAndDarlingCredits]
    11879. Old actor:r[07]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
    11880. Old actor:r[07]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
    11881. Old actor:r[08]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
    11882. Old actor:r[08]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
    11883. Old actor:r[09]n[Jugglers]v[0x0001] replaced by new actor: [0002][MothSwarm]
    11884. Old actor:r[09]n[Jugglers]v[0x0000] replaced by new actor: [0003][HappyMaskSalesman]
    11885. Old actor:r[09]n[RosaSisters]v[0x7E01] replaced by new actor: [806B][SkullKidPainting] dyn: [2]
    11886. Old actor:r[09]n[RosaSisters]v[0x8000] replaced by new actor: [8067][SkullKidPainting] dyn: [2]
    11887. Old actor:r[09]n[RosaSisters]v[0xFE01] replaced by new actor: [8063][SkullKidPainting] dyn: [2]
    11888. Old actor:r[09]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
    11889. Old actor:r[09]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
    11890. Old actor:r[00]n[MushroomCloud]v[0x0006] replaced by new actor: [001D][MushroomCloud]
    11891. Old actor:r[00]n[Fish]v[0x0001] replaced by new actor: [3322][BugsFishButterfly]
    11892. Old actor:r[00]n[HitSpot]v[0xFE13] replaced by new actor: [FE0E][WallTalkSpot]
    11893. Old actor:r[01]n[WallTalkSpot]v[0xFE05] replaced by new actor: [FC0C][HitSpot]
    11894. Old actor:r[01]n[WallTalkSpot]v[0xFE16] replaced by new actor: [FE0E][WallTalkSpot]
    11895. Old actor:r[04]n[MushroomCloud]v[0x0005] replaced by new actor: [007F][Armos]
    11896. Old actor:r[05]n[MushroomCloud]v[0x0006] replaced by new actor: [805F][SkullKidPainting] dyn: [2]
    11897. Old actor:r[05]n[Fish]v[0x0001] replaced by new actor: [3322][BugsFishButterfly]
    11898. Old actor:r[05]n[HitSpot]v[0xFE00] replaced by new actor: [0000][SwordsmanSign]
    11899. Old actor:r[06]n[WallTalkSpot]v[0xFE05] replaced by new actor: [FE18][WallTalkSpot]
    11900. Old actor:r[09]n[MushroomCloud]v[0x0005] replaced by new actor: [805B][SkullKidPainting] dyn: [2]
    11901. ---------------------------------------------------------
    11902. Height adjustments:
    11903. + adjusted height of actor [MothSwarm] by [50]
    11904. +++ [46][HitSpot] had switch flags modified to [126] +++
    11905. +++ [16][SkullKidPainting] had treasure flags modified to [30] +++
    11906. +++ [17][SkullKidPainting] had treasure flags modified to [29] +++
    11907. +++ [21][SkullKidPainting] had treasure flags modified to [28] +++
    11908. +++ [22][SkullKidPainting] had treasure flags modified to [27] +++
    11909. +++ [38][SkullKidPainting] had treasure flags modified to [26] +++
    11910. +++ [39][SkullKidPainting] had treasure flags modified to [25] +++
    11911. +++ [40][SkullKidPainting] had treasure flags modified to [24] +++
    11912. +++ [49][SkullKidPainting] had treasure flags modified to [23] +++
    11913. +++ [53][SkullKidPainting] had treasure flags modified to [22] +++
    11914. ---------------------------------------------------------
    11915. ======( Map 00 )======
    11916. day: overlay ratio: [1.0372] newsize: [028700] oldsize: [026FD0]
    11917. day: struct ratio: [1.1703] newsize: [004BD0] oldsize: [0040C8]
    11918. day: total = ratio: [1.0497] newsize: [02D2D0] oldsize: [02B098]
    11919. night: overlay ratio: [1.0761] newsize: [025A20] oldsize: [022F90]
    11920. night: struct ratio: [1.1787] newsize: [0041C4] oldsize: [0037CC]
    11921. night: total = ratio: [1.0854] newsize: [029BE4] oldsize: [02675C]
    11922. ------------------------------------------------------
    11923. day: object ratio: [0.9840] newsize: [151A20] oldsize: [157210]
    11924. night: object ratio: [0.9840] newsize: [151A20] oldsize: [157210]
    11925. object sizes: [ 0x13E30 0x42E0 0x2A60 0x5D30 0x20560 0xBAE0 0x130E0 0x83C0 0xF800 0xC050 0x5210 0x10 0x420 0xDA60 0x5A90 0x16A0 0x23A0 0x16B0 ]
    11926. sum: [0xA11F0] allsize: [0x151A20]
    11927. ------------------------------------------------------
    11928. day: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
    11929. day: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
    11930. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11931. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11932. -------------------------------------------------
    11933. ======( Map 01 )======
    11934. day: overlay ratio: [1.0022] newsize: [00C380] oldsize: [00C310]
    11935. day: struct ratio: [1.0208] newsize: [000E90] oldsize: [000E44]
    11936. day: total = ratio: [1.0035] newsize: [00D210] oldsize: [00D154]
    11937. night: overlay ratio: [1.0022] newsize: [00C380] oldsize: [00C310]
    11938. night: struct ratio: [1.0208] newsize: [000E90] oldsize: [000E44]
    11939. night: total = ratio: [1.0035] newsize: [00D210] oldsize: [00D154]
    11940. ------------------------------------------------------
    11941. day: object ratio: [0.9836] newsize: [1491C0] oldsize: [14E9B0]
    11942. night: object ratio: [0.9836] newsize: [1491C0] oldsize: [14E9B0]
    11943. object sizes: [ 0x13E30 0x42E0 0x2A60 0x5D30 0x20560 0xBAE0 0x130E0 0x83C0 0xF800 0xC050 0x5210 0x10 0x420 0x8C50 0x5A90 0x16A0 ]
    11944. sum: [0x98990] allsize: [0x1491C0]
    11945. ------------------------------------------------------
    11946. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11947. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11948. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    11949. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    11950. -------------------------------------------------
    11951. ======( Map 02 )======
    11952. day: overlay ratio: [1.0491] newsize: [016850] oldsize: [015770]
    11953. day: struct ratio: [1.2354] newsize: [001918] oldsize: [001450]
    11954. day: total = ratio: [1.0595] newsize: [018168] oldsize: [016BC0]
    11955. night: overlay ratio: [1.0455] newsize: [0183D0] oldsize: [0172F0]
    11956. night: struct ratio: [1.2062] newsize: [001ECC] oldsize: [001988]
    11957. night: total = ratio: [1.0558] newsize: [01A29C] oldsize: [018C78]
    11958. ------------------------------------------------------
    11959. day: object ratio: [0.9836] newsize: [14A7D0] oldsize: [14FFC0]
    11960. night: object ratio: [0.9836] newsize: [14A7D0] oldsize: [14FFC0]
    11961. object sizes: [ 0x13E30 0x42E0 0x2A60 0x5D30 0x20560 0xBAE0 0x130E0 0x83C0 0xF800 0x5210 0x10 0x420 0x88D0 0x5A90 0x16A0 0x8120 0x1600 0x42C0 ]
    11962. sum: [0x99FA0] allsize: [0x14A7D0]
    11963. ------------------------------------------------------
    11964. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    11965. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    11966. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    11967. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    11968. -------------------------------------------------
    11969. ======( Map 03 )======
    11970. day: overlay ratio: [1.2739] newsize: [007E70] oldsize: [006340]
    11971. day: struct ratio: [1.4033] newsize: [000E84] oldsize: [000A58]
    11972. day: total = ratio: [1.2861] newsize: [008CF4] oldsize: [006D98]
    11973. night: overlay ratio: [1.2739] newsize: [007E70] oldsize: [006340]
    11974. night: struct ratio: [1.4033] newsize: [000E84] oldsize: [000A58]
    11975. night: total = ratio: [1.2861] newsize: [008CF4] oldsize: [006D98]
    11976. ------------------------------------------------------
    11977. day: object ratio: [0.9835] newsize: [148690] oldsize: [14DE80]
    11978. night: object ratio: [0.9835] newsize: [148690] oldsize: [14DE80]
    11979. object sizes: [ 0x13E30 0x42E0 0x2A60 0x5D30 0x20560 0xBAE0 0x130E0 0x83C0 0xF800 0xC050 0x5210 0x10 0x420 0x8120 0x5A90 0x16A0 ]
    11980. sum: [0x97E60] allsize: [0x148690]
    11981. ------------------------------------------------------
    11982. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    11983. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    11984. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    11985. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    11986. -------------------------------------------------
    11987. ======( Map 04 )======
    11988. day: overlay ratio: [0.9806] newsize: [00F620] oldsize: [00FB00]
    11989. day: struct ratio: [1.1027] newsize: [002164] oldsize: [001E48]
    11990. day: total = ratio: [0.9937] newsize: [011784] oldsize: [011948]
    11991. night: overlay ratio: [0.9248] newsize: [00BB80] oldsize: [00CAC0]
    11992. night: struct ratio: [0.9083] newsize: [0017D4] oldsize: [001A3C]
    11993. night: total = ratio: [0.9229] newsize: [00D354] oldsize: [00E4FC]
    11994. ------------------------------------------------------
    11995. day: object ratio: [0.9838] newsize: [14DFD0] oldsize: [1537C0]
    11996. night: object ratio: [0.9838] newsize: [14DFD0] oldsize: [1537C0]
    11997. object sizes: [ 0x13E30 0x42E0 0x2A60 0x5D30 0x20560 0xBAE0 0x130E0 0x83C0 0xF800 0xC050 0x5210 0x10 0x420 0xDA60 0x5A90 0x16A0 ]
    11998. sum: [0x9D7A0] allsize: [0x14DFD0]
    11999. ------------------------------------------------------
    12000. day: dyna poly delta: [6] newsize: [000006] oldsize: [000000]
    12001. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    12002. night: dyna poly delta: [4] newsize: [000004] oldsize: [000000]
    12003. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    12004. -------------------------------------------------
    12005. ======( Map 05 )======
    12006. day: overlay ratio: [0.9856] newsize: [0173D0] oldsize: [017940]
    12007. day: struct ratio: [1.1879] newsize: [005018] oldsize: [00436C]
    12008. day: total = ratio: [1.0163] newsize: [01C3E8] oldsize: [01BCAC]
    12009. night: overlay ratio: [1.0302] newsize: [0159D0] oldsize: [014FB0]
    12010. night: struct ratio: [1.2362] newsize: [004C78] oldsize: [003DDC]
    12011. night: total = ratio: [1.0622] newsize: [01A648] oldsize: [018D8C]
    12012. ------------------------------------------------------
    12013. day: object ratio: [0.9819] newsize: [0F9B00] oldsize: [0FE480]
    12014. night: object ratio: [0.9819] newsize: [0F9B00] oldsize: [0FE480]
    12015. object sizes: [ 0xDA60 0xB2D0 0x83C0 0x5210 0x10 0x420 0x16A0 0x16B0 0x1FE50 ]
    12016. sum: [0x492D0] allsize: [0xF9B00]
    12017. ------------------------------------------------------
    12018. day: dyna poly delta: [4] newsize: [000004] oldsize: [000000]
    12019. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    12020. night: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
    12021. night: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
    12022. -------------------------------------------------
    12023. ======( Map 06 )======
    12024. day: overlay ratio: [0.9885] newsize: [014670] oldsize: [014A40]
    12025. day: struct ratio: [1.1211] newsize: [00174C] oldsize: [0014C8]
    12026. day: total = ratio: [0.9963] newsize: [015DBC] oldsize: [015F08]
    12027. night: overlay ratio: [1.0000] newsize: [013B60] oldsize: [013B60]
    12028. night: struct ratio: [1.0000] newsize: [001204] oldsize: [001204]
    12029. night: total = ratio: [1.0000] newsize: [014D64] oldsize: [014D64]
    12030. ------------------------------------------------------
    12031. day: object ratio: [0.9320] newsize: [106630] oldsize: [1198B0]
    12032. night: object ratio: [0.9320] newsize: [106630] oldsize: [1198B0]
    12033. object sizes: [ 0x13E30 0x130E0 0x83C0 0x5210 0x10 0x420 0x16A0 0x1FE50 ]
    12034. sum: [0x55E00] allsize: [0x106630]
    12035. ------------------------------------------------------
    12036. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12037. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12038. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12039. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12040. -------------------------------------------------
    12041. ======( Map 07 )======
    12042. day: overlay ratio: [1.1348] newsize: [00E4F0] oldsize: [00C9C0]
    12043. day: struct ratio: [1.2993] newsize: [00121C] oldsize: [000DF0]
    12044. day: total = ratio: [1.1454] newsize: [00F70C] oldsize: [00D7B0]
    12045. night: overlay ratio: [1.1348] newsize: [00E4F0] oldsize: [00C9C0]
    12046. night: struct ratio: [1.2993] newsize: [00121C] oldsize: [000DF0]
    12047. night: total = ratio: [1.1454] newsize: [00F70C] oldsize: [00D7B0]
    12048. ------------------------------------------------------
    12049. day: object ratio: [0.9339] newsize: [10E750] oldsize: [1219D0]
    12050. night: object ratio: [0.9339] newsize: [10E750] oldsize: [1219D0]
    12051. object sizes: [ 0x13E30 0x130E0 0x83C0 0x5210 0x10 0x420 0x16A0 0x8120 0x1FE50 ]
    12052. sum: [0x5DF20] allsize: [0x10E750]
    12053. ------------------------------------------------------
    12054. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    12055. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    12056. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    12057. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    12058. -------------------------------------------------
    12059. ======( Map 08 )======
    12060. day: overlay ratio: [1.1889] newsize: [006A30] oldsize: [005950]
    12061. day: struct ratio: [1.5514] newsize: [000D74] oldsize: [0008AC]
    12062. day: total = ratio: [1.2210] newsize: [0077A4] oldsize: [0061FC]
    12063. night: overlay ratio: [1.1889] newsize: [006A30] oldsize: [005950]
    12064. night: struct ratio: [1.5514] newsize: [000D74] oldsize: [0008AC]
    12065. night: total = ratio: [1.2210] newsize: [0077A4] oldsize: [0061FC]
    12066. ------------------------------------------------------
    12067. day: object ratio: [0.9339] newsize: [10E750] oldsize: [1219D0]
    12068. night: object ratio: [0.9339] newsize: [10E750] oldsize: [1219D0]
    12069. object sizes: [ 0x13E30 0x130E0 0x83C0 0x5210 0x10 0x420 0x8120 0x16A0 0x1FE50 ]
    12070. sum: [0x5DF20] allsize: [0x10E750]
    12071. ------------------------------------------------------
    12072. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    12073. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    12074. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    12075. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
    12076. -------------------------------------------------
    12077. ======( Map 09 )======
    12078. day: overlay ratio: [0.8954] newsize: [00BDF0] oldsize: [00D420]
    12079. day: struct ratio: [0.9987] newsize: [001864] oldsize: [00186C]
    12080. day: total = ratio: [0.9061] newsize: [00D654] oldsize: [00EC8C]
    12081. night: overlay ratio: [0.9409] newsize: [00A830] oldsize: [00B2C0]
    12082. night: struct ratio: [3.0912] newsize: [004788] oldsize: [001724]
    12083. night: total = ratio: [1.1874] newsize: [00EFB8] oldsize: [00C9E4]
    12084. ------------------------------------------------------
    12085. day: object ratio: [0.9320] newsize: [106630] oldsize: [1198B0]
    12086. night: object ratio: [0.9320] newsize: [106630] oldsize: [1198B0]
    12087. object sizes: [ 0x13E30 0x130E0 0x83C0 0x5210 0x10 0x420 0x16A0 0x1FE50 ]
    12088. sum: [0x55E00] allsize: [0x106630]
    12089. ------------------------------------------------------
    12090. day: dyna poly delta: [8] newsize: [000008] oldsize: [000000]
    12091. day: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
    12092. night: dyna poly delta: [6] newsize: [000006] oldsize: [000000]
    12093. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
    12094. -------------------------------------------------
    12095. ---------------------------------------------------------
    12096. objects pick time: [8.5531ms][110.6825ms]
    12097. object trim time: [8.5751ms][110.7016ms]
    12098. set new actors: [9.8274ms][111.9549ms]
    12099. ---- bogo REJECTED: obj pre-check failed (size:26976): [9.8295ms][111.9558ms]
    12100. objects pick time: [6.2938ms][118.2539ms]
    12101. object trim time: [6.3367ms][118.2976ms]
    12102. set new actors: [8.3097ms][120.27ms]
    12103. pre-checking object size: [8.3144ms][120.2719ms]
    12104. exit per-object: [14.1412ms][126.1026ms]
    12105. exit sandalone randomize: [36.2094ms][148.169ms]
    12106. set for size check: [41.1733ms][153.134ms]
    12107. set for dyna trim: [41.3064ms][153.2641ms]
    12108. set after final actor trim: [42.0042ms][153.9628ms]
    12109. set after second setnewactors for final data test: [43.2307ms][155.1896ms]
    12110. after isSizeAcceptable: [43.4174ms][155.3749ms]
    12111. #######################################################
    12112. time to complete randomizing [StockPotInn]: 163.0259ms
    12113. ending timestamp : [12:07:14.078 PM]
    12114. starting timestamp : [12:07:14.005 PM]
    12115. in scene (O!) [EastClockTown]m[0]r[3]v[0003] actor:[0x0003][Gorman] was blocked by item [30]
    12116. in scene (O!) [EastClockTown]m[0]r[4]v[0003] actor:[0x0003][Gorman] was blocked by item [30]
    12117. in scene (O!) [EastClockTown]m[0]r[12]v[0000] actor:[0x0000][PostMan] was blocked by item [151]
    12118. in scene [EastClockTown]m[0]r[22]v[FE0C] actor: [0xFE0C][WallTalkSpot] was blocked by item [103]
    12119. in scene [EastClockTown]m[0]r[42]v[FE14] actor: [0xFE14][HitSpot] was blocked by item [103]
    12120. in scene [EastClockTown]m[0]r[43]v[FE15] actor: [0xFE15][HitSpot] was blocked by item [103]
    12121. in scene [EastClockTown]m[0]r[44]v[FE16] actor: [0xFE16][HitSpot] was blocked by item [103]
    12122. in scene (O!) [EastClockTown]m[0]r[46]v[0510] actor:[0x0510][JimboTheStalker] was blocked by item [389]
    12123. in scene (O!) [EastClockTown]m[0]r[47]v[0000] actor:[0x0000][BomberHideoutGuard] was blocked by item [389]
    12124. in scene (O!) [EastClockTown]m[0]r[48]v[0B22] actor:[0x0B22][BombersYouChase] was blocked by item [389]
    12125. in scene (O!) [EastClockTown]m[0]r[49]v[0B11] actor:[0x0B11][BombersYouChase] was blocked by item [389]
    12126. in scene (O!) [EastClockTown]m[0]r[50]v[0002] actor:[0x0002][BombersBlueHat] was blocked by item [389]
    12127. in scene (O!) [EastClockTown]m[0]r[51]v[0002] actor:[0x0002][BombersBlueHat] was blocked by item [389]
    12128. in scene (O!) [EastClockTown]m[0]r[52]v[0002] actor:[0x0002][BombersBlueHat] was blocked by item [389]
    12129. in scene (O!) [EastClockTown]m[0]r[53]v[0003] actor:[0x0003][BombersBlueHat] was blocked by item [389]
    12130. in scene (O!) [EastClockTown]m[0]r[54]v[0003] actor:[0x0003][BombersBlueHat] was blocked by item [389]
    12131. in scene (O!) [EastClockTown]m[0]r[55]v[0003] actor:[0x0003][BombersBlueHat] was blocked by item [389]
    12132. in scene (O!) [EastClockTown]m[1]r[25]v[0010] actor:[0x0010][JimboTheStalker] was blocked by item [389]
    12133. in scene (O!) [EastClockTown]m[2]r[0]v[FFFF] actor:[0xFFFF][Scientist] was blocked by item [154]
    12134. time to read scene enemies: 22.2648ms
    12135. time to read scene objects: 22.6264ms
    12136. =========================================================================
    12137. For Scene: [EastClockTown] with fid: 1510, with sid: 0x6C
    12138. =========================================================================
    12139. time to finish removing unnecessary objects: 37.7589ms
    12140. ---------------------------
    12141. time to generate candidate list: 83.0089ms
    12142. time to separate map/time actors: 84.1893ms
    12143. time to find matching candidates: 120.0375ms
    12144. Loops used for match candidate: 1
    12145. ----------
    12146. #######################################################
    12147. Old actor:r[00]n[Anju]v[0x8001] replaced by new actor: [FE03][Seth1]
    12148. Old actor:r[00]n[Kafei]v[0x01E2] replaced by new actor: [0001][Mimi] dyn: [12]
    12149. Old actor:r[00]n[Jugglers]v[0x0001] replaced by new actor: [0003][FriendlyCucco]
    12150. Old actor:r[00]n[Jugglers]v[0x0001] replaced by new actor: [2323][BugsFishButterfly]
    12151. Old actor:r[00]n[Jugglers]v[0x0000] replaced by new actor: [0003][Empty]
    12152. Old actor:r[00]n[Jugglers]v[0x0000] replaced by new actor: [0000][FriendlyCucco]
    12153. Old actor:r[00]n[SmallWoodenBox]v[0x8181] replaced by new actor: [0001][Zelda]
    12154. Old actor:r[00]n[SmallWoodenBox]v[0x828A] replaced by new actor: [0001][Empty]
    12155. Old actor:r[00]n[GateSoldier]v[0x307F] replaced by new actor: [0000][BeanSeller]
    12156. Old actor:r[00]n[StockpotBell]v[0x0000] replaced by new actor: [0000][ButlersSon]
    12157. Old actor:r[00]n[SquareSign]v[0x003F] replaced by new actor: [FF00][IkanaGravestone] dyn: [24]
    12158. Old actor:r[00]n[Postbox]v[0x0002] replaced by new actor: [0080][SnowCoveredTrees]
    12159. Old actor:r[00]n[Postbox]v[0x0003] replaced by new actor: [0180][SnowCoveredTrees]
    12160. Old actor:r[00]n[Cremia]v[0x0000] replaced by new actor: [008C][RealBombchu]
    12161. Old actor:r[01]n[Jugglers]v[0x0001] replaced by new actor: [0003][FriendlyCucco]
    12162. Old actor:r[01]n[Jugglers]v[0x0000] replaced by new actor: [0003][Empty]
    12163. Old actor:r[01]n[SmallWoodenBox]v[0x8181] replaced by new actor: [0002][Fairy]
    12164. Old actor:r[01]n[SmallWoodenBox]v[0x828A] replaced by new actor: [0001][Zelda]
    12165. Old actor:r[01]n[GateSoldier]v[0x307F] replaced by new actor: [0000][BeanSeller]
    12166. Old actor:r[01]n[StockpotBell]v[0x0000] replaced by new actor: [0000][ButlersSon]
    12167. Old actor:r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [FF10][RegularIceBlock]
    12168. Old actor:r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [FFFF][Empty]
    12169. Old actor:r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [FFFF][Empty]
    12170. Old actor:r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [FFFF][Empty]
    12171. Old actor:r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [FFFF][BombFlower]
    12172. Old actor:r[01]n[Postbox]v[0x0002] replaced by new actor: [0180][SnowCoveredTrees]
    12173. Old actor:r[01]n[Postbox]v[0x0003] replaced by new actor: [0200][SnowCoveredTrees]
    12174. Old actor:r[02]n[StockpotBell]v[0x0000] replaced by new actor: [0000][ButlersSon]
    12175. Old actor:r[02]n[Jugglers]v[0x0001] replaced by new actor: [0000][FriendlyCucco]
    12176. Old actor:r[02]n[Jugglers]v[0x0001] replaced by new actor: [0003][FriendlyCucco]
    12177. Old actor:r[02]n[Cremia]v[0x00FF] replaced by new actor: [0014][RealBombchu]
    12178. Old actor:r[00]n[WallTalkSpot]v[0xFE00] replaced by new actor: [FE08][Empty]
    12179. Old actor:r[00]n[WallTalkSpot]v[0xFE00] replaced by new actor: [FE14][WallTalkSpot]
    12180. Old actor:r[00]n[WallTalkSpot]v[0xFE00] replaced by new actor: [0001][RealBombchu]
    12181. Old actor:r[00]n[WallTalkSpot]v[0xFE01] replaced by new actor: [FC0F][HitSpot]
    12182. Old actor:r[00]n[WallTalkSpot]v[0xFE02] replaced by new actor: [FE0A][WallTalkSpot]
    12183. Old actor:r[00]n[WallTalkSpot]v[0xFE03] replaced by new actor: [907F][Clock]
    12184. Old actor:r[00]n[WallTalkSpot]v[0xFE03] replaced by new actor: [FE0B][Empty]
    12185. Old actor:r[00]n[WallTalkSpot]v[0xFE06] replaced by new actor: [FE0B][Empty]
    12186. Old actor:r[00]n[WallTalkSpot]v[0xFE12] replaced by new actor: [0001][RealBombchu]
    12187. Old actor:r[00]n[WallTalkSpot]v[0xFE15] replaced by new actor: [2001][Clock]
    12188. Old actor:r[00]n[WallTalkSpot]v[0xFE11] replaced by new actor: [FE12][Empty]
    12189. ---------------------------------------------------------
    12190. Height adjustments:
    12191. +++ [34][HitSpot] had switch flags modified to [126] +++
    12192. ---------------------------------------------------------
    12193. ======( Map 00 )======
    12194. day: overlay ratio: [0.9380] newsize: [04D210] oldsize: [052390]
    12195. day: struct ratio: [0.8981] newsize: [007E6C] oldsize: [008CC4]
    12196. day: total = ratio: [0.9342] newsize: [05507C] oldsize: [05B054]
    12197. night: overlay ratio: [0.9629] newsize: [04C4A0] oldsize: [04F3B0]
    12198. night: struct ratio: [0.8693] newsize: [0074F0] oldsize: [008684]
    12199. night: total = ratio: [0.9539] newsize: [053990] oldsize: [057A34]
    12200. ------------------------------------------------------
    12201. day: object ratio: [0.8875] newsize: [158080] oldsize: [183A50]
    12202. night: object ratio: [0.8875] newsize: [158080] oldsize: [183A50]
    12203. object sizes: [ 0x3A70 0x2EA0 0x11C80 0x2540 0x24F60 0x10B80 0xDA60 0x2C90 0x3DD0 0x10 0x2AA0 0x9A0 0x3140 0x3E20 0x42E0 0x8120 0x3210 0xC050 0x130E0 0x16B0 0x16B0 0x16B0 0x1670 0x10 0x2FF0 0x1870 ]
    12204. sum: [0xA7850] allsize: [0x158080]
    12205. ------------------------------------------------------
    12206. day: dyna poly delta: [3] newsize: [000084] oldsize: [000081]
    12207. day: dyna vert delta: [2] newsize: [000066] oldsize: [000064]
    12208. night: dyna poly delta: [3] newsize: [000084] oldsize: [000081]
    12209. night: dyna vert delta: [2] newsize: [000066] oldsize: [000064]
    12210. -------------------------------------------------
    12211. ======( Map 01 )======
    12212. day: overlay ratio: [0.6287] newsize: [020790] oldsize: [033A60]
    12213. day: struct ratio: [0.8469] newsize: [0055A4] oldsize: [006520]
    12214. day: total = ratio: [0.6525] newsize: [025D34] oldsize: [039F80]
    12215. night: overlay ratio: [0.6664] newsize: [023220] oldsize: [034B80]
    12216. night: struct ratio: [0.8401] newsize: [005588] oldsize: [0065D0]
    12217. night: total = ratio: [0.6851] newsize: [0287A8] oldsize: [03B150]
    12218. ------------------------------------------------------
    12219. day: object ratio: [1.0944] newsize: [128330] oldsize: [10EA80]
    12220. night: object ratio: [1.0944] newsize: [128330] oldsize: [10EA80]
    12221. object sizes: [ 0x3A70 0x2EA0 0x11C80 0x2540 0x24F60 0x1A00 0x2C90 0x3DD0 0x2AA0 0x9A0 0x3140 0x3E20 0x16B0 0x16B0 0x16B0 0x1670 0x1FE50 ]
    12222. sum: [0x77B00] allsize: [0x128330]
    12223. ------------------------------------------------------
    12224. day: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
    12225. day: dyna vert delta: [-20] newsize: [000054] oldsize: [000068]
    12226. night: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
    12227. night: dyna vert delta: [-20] newsize: [000054] oldsize: [000068]
    12228. -------------------------------------------------
    12229. ======( Map 02 )======
    12230. day: overlay ratio: [0.9678] newsize: [014890] oldsize: [015380]
    12231. day: struct ratio: [1.2896] newsize: [0021AC] oldsize: [001A1C]
    12232. day: total = ratio: [0.9908] newsize: [016A3C] oldsize: [016D9C]
    12233. night: overlay ratio: [0.9678] newsize: [014890] oldsize: [015380]
    12234. night: struct ratio: [1.2896] newsize: [0021AC] oldsize: [001A1C]
    12235. night: total = ratio: [0.9908] newsize: [016A3C] oldsize: [016D9C]
    12236. ------------------------------------------------------
    12237. day: object ratio: [0.8547] newsize: [0E6B70] oldsize: [10DF20]
    12238. night: object ratio: [0.8547] newsize: [0E6B70] oldsize: [10DF20]
    12239. object sizes: [ 0x3A70 0x2EA0 0x11C80 0x2C90 0x2540 0x10 0x6CB0 0x9A0 0x29D0 0x1870 0xD340 ]
    12240. sum: [0x36340] allsize: [0xE6B70]
    12241. ------------------------------------------------------
    12242. day: dyna poly delta: [-33] newsize: [000002] oldsize: [000023]
    12243. day: dyna vert delta: [-20] newsize: [000004] oldsize: [000018]
    12244. night: dyna poly delta: [-33] newsize: [000002] oldsize: [000023]
    12245. night: dyna vert delta: [-20] newsize: [000004] oldsize: [000018]
    12246. -------------------------------------------------
    12247. ---------------------------------------------------------
    12248. objects pick time: [16.589ms][100.7911ms]
    12249. object trim time: [16.6063ms][100.8061ms]
    12250. set new actors: [17.7235ms][101.9237ms]
    12251. pre-checking object size: [17.7247ms][101.9245ms]
    12252. exit per-object: [18.2054ms][102.4063ms]
    12253. exit sandalone randomize: [33.0678ms][117.2703ms]
    12254. set for size check: [34.2255ms][118.4258ms]
    12255. set for dyna trim: [34.2695ms][118.4694ms]
    12256. set after final actor trim: [34.7469ms][118.9477ms]
    12257. set after second setnewactors for final data test: [35.7182ms][119.9198ms]
    12258. after isSizeAcceptable: [35.8361ms][120.0368ms]
    12259. #######################################################
    12260. time to complete randomizing [EastClockTown]: 125.1422ms
    12261. ending timestamp : [12:07:14.130 PM]
    12262. starting timestamp : [12:07:13.500 PM]
    12263. in scene [DekuPalace]m[0]r[9]v[8000] actor: [0x8000][GrottoHole] was blocked by item [149]
    12264. in scene (O!) [DekuPalace]m[0]r[16]v[4203] actor:[0x4203][SoftSoilAndBeans] was blocked by item [301]
    12265. in scene (O!) [DekuPalace]m[0]r[17]v[0D04] actor:[0x0D04][SoftSoilAndBeans] was blocked by item [301]
    12266. in scene [DekuPalace]m[1]r[6]v[0306] actor: [0x0306][GrottoHole] was blocked by item [149]
    12267. in scene [DekuPalace][1] standalone was skipped over: [0x00FF][BronzeBoulder]
    12268. in scene [DekuPalace]m[2]r[26]v[E200] actor: [0xE200][GrottoHole] was blocked by item [149]
    12269. time to read scene enemies: 29.3047ms
    12270. object [BigOcto] replacement blocked by removal chance roll
    12271. time to read scene objects: 30.0239ms
    12272. =========================================================================
    12273. For Scene: [DekuPalace] with fid: 1304, with sid: 0x2B
    12274. =========================================================================
    12275. time to finish removing unnecessary objects: 54.9207ms
    12276. ---------------------------
    12277. time to generate candidate list: 177.5106ms
    12278. time to separate map/time actors: 184.4714ms
    12279. time to find matching candidates: 637.8985ms
    12280. Loops used for match candidate: 9
    12281. ----------
    12282. #######################################################
    12283. Old actor:r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0000][MagicSlab] dyn: [18]
    12284. Old actor:r[00]n[Monkey]v[0x6181] replaced by new actor: [7E01][BigPoe]
    12285. Old actor:r[00]n[SquareSign]v[0x0038] replaced by new actor: [0001][BlueBubble]
    12286. Old actor:r[00]n[SquareSign]v[0x0038] replaced by new actor: [0000][RedBubble]
    12287. Old actor:r[00]n[SquareSign]v[0x003A] replaced by new actor: [FFFF][BlueBubble]
    12288. Old actor:r[00]n[Bombiwa]v[0x007F] replaced by new actor: [FFFF][Fish]
    12289. Old actor:r[00]n[Bombiwa]v[0x007F] replaced by new actor: [7322][BugsFishButterfly]
    12290. Old actor:r[00]n[WayPointSignRight]v[0x8077] replaced by new actor: [007D][BigOcto]
    12291. Old actor:r[00]n[WayPointSignLeft ]v[0x8077] replaced by new actor: [0001][BigOcto]
    12292. Old actor:r[01]n[ClayPot]v[0x650E] replaced by new actor: [0001][InvisibleRupee]
    12293. Old actor:r[01]n[ClayPot]v[0x670E] replaced by new actor: [FFFF][Scientist]
    12294. Old actor:r[01]n[DekuPatrolGuard]v[0x137F] replaced by new actor: [F860][IshiRock]
    12295. Old actor:r[01]n[DekuPatrolGuard]v[0x12FF] replaced by new actor: [0003][Empty]
    12296. Old actor:r[01]n[DekuPatrolGuard]v[0x15FF] replaced by new actor: [0000][RedBubble]
    12297. Old actor:r[01]n[DekuPatrolGuard]v[0x127F] replaced by new actor: [0003][LikeLike]
    12298. Old actor:r[01]n[DekuPatrolGuard]v[0x17FF] replaced by new actor: [8071][BundledSleepyScrub]
    12299. Old actor:r[01]n[MadShrub]v[0xFF02] replaced by new actor: [807B][BundledSleepyScrub]
    12300. Old actor:r[01]n[MadShrub]v[0xFF02] replaced by new actor: [807A][BundledSleepyScrub]
    12301. Old actor:r[01]n[Torch]v[0x207F] replaced by new actor: [FFFF][BombFlower]
    12302. Old actor:r[01]n[Torch]v[0x207F] replaced by new actor: [01E5][En_Invisible_Ruppe]
    12303. Old actor:r[01]n[Torch]v[0x287F] replaced by new actor: [FFFF][BombFlower]
    12304. Old actor:r[01]n[Torch]v[0x287F] replaced by new actor: [370A][PointedSign]
    12305. Old actor:r[02]n[DekuPatrolGuard]v[0x157F] replaced by new actor: [0003][Empty]
    12306. Old actor:r[02]n[DekuPatrolGuard]v[0x147F] replaced by new actor: [F080][IshiRock]
    12307. Old actor:r[02]n[DekuPatrolGuard]v[0x177F] replaced by new actor: [0003][LikeLike]
    12308. Old actor:r[02]n[DekuPatrolGuard]v[0x13FF] replaced by new actor: [0003][Empty]
    12309. Old actor:r[02]n[DekuPatrolGuard]v[0x14FF] replaced by new actor: [0002][Butterfly]
    12310. Old actor:r[02]n[DekuPatrolGuard]v[0x187F] replaced by new actor: [0003][Empty]
    12311. Old actor:r[02]n[MadShrub]v[0xFF02] replaced by new actor: [8076][BundledSleepyScrub]
    12312. Old actor:r[02]n[MadShrub]v[0xFF02] replaced by new actor: [8075][BundledSleepyScrub]
    12313. Old actor:r[02]n[Torch]v[0x207F] replaced by new actor: [0B00][NaturalPatchOfGrass]
    12314. Old actor:r[02]n[Torch]v[0x287F] replaced by new actor: [FFFF][BombFlower]
    12315. Old actor:r[02]n[Torch]v[0x287F] replaced by new actor: [FFFF][Empty]
    12316. Old actor:r[02]n[Torch]v[0x207F] replaced by new actor: [0001][InvisibleRupee]
    12317. Old actor:r[02]n[Torch]v[0x207F] replaced by new actor: [FFFF][Empty]
    12318. Old actor:r[02]n[Torch]v[0x287F] replaced by new actor: [FFFF][BombFlower]
    12319. Old actor:r[02]n[Torch]v[0x207F] replaced by new actor: [0000][TallGrass]
    12320. Old actor:r[00]n[PointedSign]v[0x350A] replaced by new actor: [A323][BugsFishButterfly]
    12321. Old actor:r[00]n[PointedSign]v[0x350A] replaced by new actor: [005C][En_Invisible_Ruppe]
    12322. Old actor:r[01]n[BronzeBoulder]v[0x00FF] replaced by new actor: [622B][TallGrass]
    12323. Old actor:r[01]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0003][Empty]
    12324. ---------------------------------------------------------
    12325. Height adjustments:
    12326. + adjusted height of actor [BlueBubble] by [50]
    12327. - raised height of actor [Fish] by [67] to above water bottom
    12328. - raised height of actor [BugsFishButterfly] by [55] to above water bottom
    12329. + adjusted height of actor [Butterfly] by [100]
    12330. +++ [1][BigPoe] had switch flags modified to [126] +++
    12331. +++ [7][BigOcto] had switch flags modified to [125] +++
    12332. +++ [11][IshiRock] had switch flags modified to [124] +++
    12333. +++ [16][SleepingScrub] had switch flags modified to [123] +++
    12334. +++ [17][SleepingScrub] had switch flags modified to [122] +++
    12335. +++ [19][En_Invisible_Ruppe] had switch flags modified to [121] +++
    12336. +++ [23][IshiRock] had switch flags modified to [120] +++
    12337. +++ [28][SleepingScrub] had switch flags modified to [118] +++
    12338. +++ [29][SleepingScrub] had switch flags modified to [117] +++
    12339. ---------------------------------------------------------
    12340. ======( Map 00 )======
    12341. day: overlay ratio: [0.8959] newsize: [02BA90] oldsize: [030BC0]
    12342. day: struct ratio: [1.0950] newsize: [0054A0] oldsize: [004D48]
    12343. day: total = ratio: [0.9138] newsize: [030F30] oldsize: [035908]
    12344. night: overlay ratio: [0.8959] newsize: [02BA90] oldsize: [030BC0]
    12345. night: struct ratio: [1.0950] newsize: [0054A0] oldsize: [004D48]
    12346. night: total = ratio: [0.9138] newsize: [030F30] oldsize: [035908]
    12347. ------------------------------------------------------
    12348. day: object ratio: [0.8851] newsize: [0FBFA0] oldsize: [11CAE0]
    12349. night: object ratio: [0.8851] newsize: [0FBFA0] oldsize: [11CAE0]
    12350. object sizes: [ 0x46C0 0xE00 0x3140 0x5C20 0x7EB0 0x6CB0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x1A00 0x3E20 0x10 0x1A40 0x3430 0x10 ]
    12351. sum: [0x33FF0] allsize: [0xFBFA0]
    12352. ------------------------------------------------------
    12353. day: dyna poly delta: [18] newsize: [000102] oldsize: [0000F0]
    12354. day: dyna vert delta: [12] newsize: [0000C0] oldsize: [0000B4]
    12355. night: dyna poly delta: [18] newsize: [000102] oldsize: [0000F0]
    12356. night: dyna vert delta: [12] newsize: [0000C0] oldsize: [0000B4]
    12357. -------------------------------------------------
    12358. ======( Map 01 )======
    12359. day: overlay ratio: [0.9483] newsize: [018FB0] oldsize: [01A580]
    12360. day: struct ratio: [0.9553] newsize: [003524] oldsize: [0037A0]
    12361. day: total = ratio: [0.9491] newsize: [01C4D4] oldsize: [01DD20]
    12362. night: overlay ratio: [0.9408] newsize: [018C90] oldsize: [01A580]
    12363. night: struct ratio: [0.9565] newsize: [003534] oldsize: [0037A0]
    12364. night: total = ratio: [0.9427] newsize: [01C1C4] oldsize: [01DD20]
    12365. ------------------------------------------------------
    12366. day: object ratio: [0.8851] newsize: [0FBFA0] oldsize: [11CAE0]
    12367. night: object ratio: [0.8851] newsize: [0FBFA0] oldsize: [11CAE0]
    12368. object sizes: [ 0x46C0 0xE00 0x3140 0x5C20 0x7EB0 0x6CB0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x1A00 0x3E20 0x10 0x1A40 0x3430 0x10 ]
    12369. sum: [0x33FF0] allsize: [0xFBFA0]
    12370. ------------------------------------------------------
    12371. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    12372. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    12373. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    12374. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
    12375. -------------------------------------------------
    12376. ======( Map 02 )======
    12377. day: overlay ratio: [0.9104] newsize: [013100] oldsize: [014F00]
    12378. day: struct ratio: [0.8078] newsize: [0031C8] oldsize: [003DA0]
    12379. day: total = ratio: [0.8945] newsize: [0162C8] oldsize: [018CA0]
    12380. night: overlay ratio: [0.9127] newsize: [0131C0] oldsize: [014F00]
    12381. night: struct ratio: [0.8266] newsize: [0032F0] oldsize: [003DA0]
    12382. night: total = ratio: [0.8993] newsize: [0164B0] oldsize: [018CA0]
    12383. ------------------------------------------------------
    12384. day: object ratio: [0.8849] newsize: [0F8D60] oldsize: [119310]
    12385. night: object ratio: [0.8849] newsize: [0F8D60] oldsize: [119310]
    12386. object sizes: [ 0x46C0 0xE00 0x3140 0x5C20 0x7EB0 0x6CB0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x1A00 0x3E20 0x10 0x1A40 0x1F0 0x10 ]
    12387. sum: [0x30DB0] allsize: [0xF8D60]
    12388. ------------------------------------------------------
    12389. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    12390. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    12391. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
    12392. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
    12393. -------------------------------------------------
    12394. ---------------------------------------------------------
    12395. objects pick time: [16.6254ms][201.4001ms]
    12396. object trim time: [16.6389ms][201.4108ms]
    12397. set new actors: [18.4174ms][203.1906ms]
    12398. pre-checking object size: [18.4203ms][203.1921ms]
    12399. exit per-object: [25.1532ms][209.9277ms]
    12400. exit sandalone randomize: [32.8154ms][217.5898ms]
    12401. set for size check: [37.3039ms][222.0784ms]
    12402. set for dyna trim: [145.1663ms][329.9409ms]
    12403. set after final actor trim: [149.4345ms][334.2088ms]
    12404. set after second setnewactors for final data test: [150.911ms][335.685ms]
    12405. ---- bogo REJECTED: dyna actors are too big, even after trim
    12406. objects pick time: [15.6694ms][351.4408ms]
    12407. object trim time: [15.6857ms][351.4524ms]
    12408. set new actors: [17.3022ms][353.0713ms]
    12409. pre-checking object size: [17.3085ms][353.0749ms]
    12410. exit per-object: [17.9807ms][353.7484ms]
    12411. exit sandalone randomize: [38.2864ms][374.0562ms]
    12412. set for size check: [40.1214ms][375.8893ms]
    12413. set for dyna trim: [40.1744ms][375.9411ms]
    12414. set after final actor trim: [40.6601ms][376.4272ms]
    12415. set after second setnewactors for final data test: [46.3032ms][382.0724ms]
    12416. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    12417. objects pick time: [7.061ms][389.2313ms]
    12418. object trim time: [7.074ms][389.2416ms]
    12419. set new actors: [8.1914ms][390.3604ms]
    12420. pre-checking object size: [8.1939ms][390.3614ms]
    12421. exit per-object: [8.8582ms][391.0277ms]
    12422. exit sandalone randomize: [19.3695ms][401.5419ms]
    12423. set for size check: [21.0572ms][403.2267ms]
    12424. set for dyna trim: [21.1078ms][403.2756ms]
    12425. set after final actor trim: [21.8371ms][404.0076ms]
    12426. set after second setnewactors for final data test: [32.6308ms][414.8012ms]
    12427. ---- bogo REJECTED: dyna actors are too big, even after trim
    12428. re-generate candidates time: [66.2411ms][481.0676ms]
    12429. objects pick time: [72.6787ms][487.5058ms]
    12430. object trim time: [72.6959ms][487.5199ms]
    12431. set new actors: [73.958ms][488.7844ms]
    12432. ---- bogo REJECTED: obj pre-check failed (size:390320): [73.9619ms][488.7859ms]
    12433. objects pick time: [8.2437ms][497.0347ms]
    12434. object trim time: [8.2551ms][497.0435ms]
    12435. set new actors: [9.3983ms][498.187ms]
    12436. pre-checking object size: [9.3996ms][498.1878ms]
    12437. exit per-object: [10.1189ms][498.909ms]
    12438. exit sandalone randomize: [15.2477ms][504.0385ms]
    12439. set for size check: [16.3313ms][505.1211ms]
    12440. set for dyna trim: [16.3641ms][505.1525ms]
    12441. set after final actor trim: [16.8752ms][505.6648ms]
    12442. set after second setnewactors for final data test: [27.3314ms][516.122ms]
    12443. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    12444. objects pick time: [9.1532ms][525.3355ms]
    12445. object trim time: [9.1763ms][525.3557ms]
    12446. set new actors: [10.2618ms][526.4425ms]
    12447. ---- bogo REJECTED: obj pre-check failed (size:224704): [10.2644ms][526.4436ms]
    12448. objects pick time: [6.1438ms][532.5911ms]
    12449. object trim time: [6.1558ms][532.6011ms]
    12450. set new actors: [7.5164ms][533.9643ms]
    12451. pre-checking object size: [7.5206ms][533.9659ms]
    12452. exit per-object: [8.0367ms][534.484ms]
    12453. exit sandalone randomize: [16.1109ms][542.5585ms]
    12454. set for size check: [17.1434ms][543.5893ms]
    12455. set for dyna trim: [36.1446ms][562.5921ms]
    12456. set after final actor trim: [36.6028ms][563.0487ms]
    12457. set after second setnewactors for final data test: [37.883ms][564.3307ms]
    12458. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    12459. % removing large actor to reduce time to build: [Snapper]]
    12460. re-generate candidates time: [40.0636ms][604.4528ms]
    12461. objects pick time: [43.0246ms][607.4127ms]
    12462. object trim time: [43.0385ms][607.4256ms]
    12463. set new actors: [52.0343ms][616.427ms]
    12464. pre-checking object size: [52.042ms][616.4295ms]
    12465. exit per-object: [52.78ms][617.1683ms]
    12466. exit sandalone randomize: [57.6173ms][622.0063ms]
    12467. set for size check: [58.7263ms][623.1138ms]
    12468. set for dyna trim: [58.7566ms][623.1438ms]
    12469. set after final actor trim: [59.1479ms][623.5355ms]
    12470. set after second setnewactors for final data test: [60.1594ms][624.5477ms]
    12471. ---- bogo REJECTED: map 1 does not meed RAM requirements for DAY
    12472. objects pick time: [4.9109ms][629.5133ms]
    12473. object trim time: [4.9293ms][629.5295ms]
    12474. set new actors: [5.9485ms][630.5489ms]
    12475. pre-checking object size: [5.9495ms][630.5496ms]
    12476. exit per-object: [6.6632ms][631.2644ms]
    12477. exit sandalone randomize: [10.814ms][635.4165ms]
    12478. set for size check: [11.8243ms][636.4252ms]
    12479. set for dyna trim: [11.8579ms][636.4581ms]
    12480. set after final actor trim: [12.2873ms][636.8878ms]
    12481. set after second setnewactors for final data test: [13.2432ms][637.8444ms]
    12482. after isSizeAcceptable: [13.2975ms][637.8977ms]
    12483. #######################################################
    12484. Moved companion: [0002][Butterfly] to actor: [NaturalPatchOfGrass][0002] at cords: [-1210,0,1240]
    12485. time to complete randomizing [DekuPalace]: 643.2716ms
    12486. ending timestamp : [12:07:14.143 PM]
    12487. starting timestamp : [12:07:13.135 PM]
    12488. in scene (O!) [TerminaField]m[0]r[55]v[0000] actor:[0x0000][Takkuri] was blocked by item [1023]
    12489. in scene (O!) [TerminaField]m[0]r[56]v[0001] actor:[0x0001][Takkuri] was blocked by item [1023]
    12490. in scene [TerminaField][0] standalone was skipped over: [0xFE04][IshiRock]
    12491. in scene [TerminaField][0] standalone was skipped over: [0xFE04][IshiRock]
    12492. in scene [TerminaField][0] standalone was skipped over: [0x2604][IshiRock]
    12493. in scene [TerminaField][0] standalone was skipped over: [0x2844][IshiRock]
    12494. in scene (O!) [TerminaField]m[0]r[198]v[8002] actor:[0x8002][Bombiwa] was blocked by item [32]
    12495. in scene (O!) [TerminaField]m[0]r[199]v[8003] actor:[0x8003][Bombiwa] was blocked by item [32]
    12496. in scene (O!) [TerminaField]m[2]r[1]v[807F] actor:[0x807F][Bombiwa] was blocked by item [32]
    12497. in scene (O!) [TerminaField]m[4]r[1]v[30FF] actor:[0x30FF][Cremia] was blocked by item [262]
    12498. in scene (O!) [TerminaField]m[9]r[2]v[40FF] actor:[0x40FF][Cremia] was blocked by item [262]
    12499. in scene (O!) [TerminaField]m[9]r[9]v[0000] actor:[0x0000][PostMan] was blocked by item [151]
    12500. time to read scene enemies: 111.4831ms
    12501. object [BadBat] replacement blocked by removal chance roll
    12502. time to read scene objects: 116.8393ms
    12503. =========================================================================
    12504. For Scene: [TerminaField] with fid: 1310, with sid: 0x2D
    12505. =========================================================================
    12506. time to finish removing unnecessary objects: 176.8671ms
    12507. ---------------------------
    12508. time to generate candidate list: 503.8383ms
    12509. time to separate map/time actors: 527.7943ms
    12510. time to find matching candidates: 988.6622ms
    12511. Loops used for match candidate: 1
    12512. +++ BUSH SUPPLIES at index:[177] replacing new choice [BugsFishButterfly][8323] where old actor was [NaturalPatchOfGrass][0001]
    12513. +++ BUSH SUPPLIES at index:[34] replacing new choice [Empty][0000] where old actor was [ChuChu][FF03]
    12514. +++ BUSH SUPPLIES at index:[14] replacing new choice [Empty][0001] where old actor was [Eeno][FF00]
    12515. ----------
    12516. #######################################################
    12517. Old actor:r[00]n[Eeno]v[0x0000] replaced by new actor: [C200][Bo]
    12518. Old actor:r[00]n[Eeno]v[0xFF00] replaced by new actor: [0077][DekuFlower] dyn: [12]
    12519. Old actor:r[00]n[Eeno]v[0x0000] replaced by new actor: [01F8][En_Invisible_Ruppe]
    12520. Old actor:r[00]n[Eeno]v[0xFF00] replaced by new actor: [0001][Scarecrow]
    12521. Old actor:r[00]n[Eeno]v[0x0000] replaced by new actor: [0106][Bombiwa]
    12522. Old actor:r[00]n[Eeno]v[0xFF00] replaced by new actor: [0001][NaturalPatchOfGrass]
    12523. Old actor:r[00]n[Eeno]v[0x0000] replaced by new actor: [0001][Empty]
    12524. Old actor:r[00]n[Eeno]v[0x0000] replaced by new actor: [0001][Empty]
    12525. Old actor:r[00]n[Eeno]v[0xFF00] replaced by new actor: [0011][NaturalPatchOfGrass]
    12526. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [3F5F][Empty]
    12527. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [0068][Empty]
    12528. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [006D][Empty]
    12529. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [3C01][GossipStone]
    12530. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [0001][NaturalPatchOfGrass]
    12531. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [24FF][TallGrass]
    12532. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [FB00][IshiRock]
    12533. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [000F][Empty]
    12534. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [FE0F][Empty]
    12535. Old actor:r[00]n[ChuChu]v[0xFF01] replaced by new actor: [0000][Empty]
    12536. Old actor:r[00]n[ChuChu]v[0xFF01] replaced by new actor: [0014][Empty]
    12537. Old actor:r[00]n[ChuChu]v[0xFF01] replaced by new actor: [0000][Empty]
    12538. Old actor:r[00]n[ChuChu]v[0xFF01] replaced by new actor: [5991][TreasureChest] dyn: [12]
    12539. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [000F][Japas]
    12540. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [370A][PointedSign]
    12541. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [FFFF][RegularIceBlock]
    12542. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [3F5F][Empty]
    12543. Old actor:r[00]n[Dodongo]v[0x0000] replaced by new actor: [0000][Grog]
    12544. Old actor:r[00]n[Dodongo]v[0x0001] replaced by new actor: [390A][PointedSign]
    12545. Old actor:r[00]n[Dodongo]v[0x0001] replaced by new actor: [FE01][Grog]
    12546. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [011E][ClayPot]
    12547. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8C05][Bo]
    12548. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0110][ClayPot]
    12549. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [010B][ClayPot]
    12550. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0004][MothSwarm]
    12551. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0113][ClayPot]
    12552. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8C05][Empty]
    12553. Old actor:r[00]n[ClayPot]v[0x4110] replaced by new actor: [0001][GreatBayFisherman]
    12554. Old actor:r[00]n[RealBombchu]v[0x8023] replaced by new actor: [0014][RealBombchu]
    12555. Old actor:r[00]n[RealBombchu]v[0x8023] replaced by new actor: [0046][RealBombchu]
    12556. Old actor:r[00]n[RealBombchu]v[0x8023] replaced by new actor: [8028][RealBombchu]
    12557. Old actor:r[00]n[TFGuay]v[0x0C00] replaced by new actor: [0000][GiantBeee]
    12558. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7B81][WallMaster]
    12559. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [8000][FloorMaster]
    12560. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7A81][WallMaster]
    12561. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][Empty]
    12562. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [8000][FloorMaster]
    12563. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [370A][PointedSign]
    12564. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7981][WallMaster]
    12565. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [8000][FloorMaster]
    12566. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0110][Obj_Dowsing]
    12567. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7781][WallMaster]
    12568. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7681][WallMaster]
    12569. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7481][WallMaster]
    12570. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7381][WallMaster]
    12571. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7281][WallMaster]
    12572. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [8000][FloorMaster]
    12573. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][Empty]
    12574. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [6233][GrottoHole]
    12575. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7181][WallMaster]
    12576. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [8000][FloorMaster]
    12577. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [8000][FloorMaster]
    12578. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][FloorMaster]
    12579. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7081][WallMaster]
    12580. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [6F81][WallMaster]
    12581. Old actor:r[00]n[SquareSign]v[0x003C] replaced by new actor: [0000][Empty]
    12582. Old actor:r[00]n[Eeno]v[0x0001] replaced by new actor: [0000][FloorMaster]
    12583. Old actor:r[00]n[Eeno]v[0x0001] replaced by new actor: [016E][Obj_Dowsing]
    12584. Old actor:r[00]n[Eeno]v[0x0001] replaced by new actor: [3D6D][CircleOfFire]
    12585. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [6C81][WallMaster]
    12586. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [0000][Empty]
    12587. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [0010][Empty]
    12588. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
    12589. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
    12590. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [6B81][WallMaster]
    12591. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [0001][GreatBayFisherman]
    12592. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [6A81][WallMaster]
    12593. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [6981][WallMaster]
    12594. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [0000][Empty]
    12595. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
    12596. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
    12597. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [56BC][TreasureChest] dyn: [12]
    12598. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
    12599. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
    12600. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
    12601. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [6781][WallMaster]
    12602. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
    12603. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
    12604. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
    12605. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [6681][WallMaster]
    12606. Old actor:r[00]n[Treee]v[0x0A1A] replaced by new actor: [0165][Bombiwa]
    12607. Old actor:r[00]n[Treee]v[0xFF00] replaced by new actor: [0116][Bombiwa]
    12608. Old actor:r[00]n[Treee]v[0xFF00] replaced by new actor: [0118][Bombiwa]
    12609. Old actor:r[00]n[SoftSoilAndBeans]v[0x4305] replaced by new actor: [8004][Keese]
    12610. Old actor:r[00]n[SoftSoilAndBeans]v[0x460B] replaced by new actor: [0004][Keese]
    12611. Old actor:r[00]n[SoftSoilAndBeans]v[0x478E] replaced by new actor: [8004][Keese]
    12612. Old actor:r[00]n[SoftSoilAndBeans]v[0x4A94] replaced by new actor: [0000][Keese]
    12613. Old actor:r[00]n[SoftSoilAndBeans]v[0x0506] replaced by new actor: [0000][Keese]
    12614. Old actor:r[00]n[SoftSoilAndBeans]v[0x070C] replaced by new actor: [8002][Keese]
    12615. Old actor:r[00]n[SoftSoilAndBeans]v[0x060F] replaced by new actor: [0000][Keese]
    12616. Old actor:r[00]n[TelescopeGuay]v[0x05A2] replaced by new actor: [0001][GiantBeee]
    12617. Old actor:r[00]n[TelescopeGuay]v[0x0922] replaced by new actor: [0102][BadBat]
    12618. Old actor:r[00]n[FlyingFieldScrub]v[0x001F] replaced by new actor: [0002][GiantBeee]
    12619. Old actor:r[00]n[Kamaro]v[0x000F] replaced by new actor: [FE0F][Empty]
    12620. Old actor:r[02]n[Treee]v[0xFF1A] replaced by new actor: [0164][Bombiwa]
    12621. Old actor:r[02]n[Treee]v[0xFF00] replaced by new actor: [0063][Bombiwa]
    12622. Old actor:r[02]n[Treee]v[0xFF00] replaced by new actor: [0162][Bombiwa]
    12623. Old actor:r[02]n[Treee]v[0xFF00] replaced by new actor: [8061][Bombiwa]
    12624. Old actor:r[04]n[CreamiaCariage]v[0x0000] replaced by new actor: [FE01][Grog]
    12625. Old actor:r[05]n[Treee]v[0xFF1A] replaced by new actor: [0104][Bombiwa]
    12626. Old actor:r[05]n[Treee]v[0xFF00] replaced by new actor: [0117][Bombiwa]
    12627. Old actor:r[05]n[Treee]v[0xFF00] replaced by new actor: [0159][Bombiwa]
    12628. Old actor:r[07]n[HappyMaskSalesman]v[0x0003] replaced by new actor: [0000][HoneyAndDarlingCredits]
    12629. Old actor:r[08]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [007F][DekuFlower] dyn: [12]
    12630. Old actor:r[08]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [017F][DekuFlower] dyn: [12]
    12631. Old actor:r[08]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [007F][DekuFlower] dyn: [12]
    12632. Old actor:r[08]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [017F][DekuFlower] dyn: [12]
    12633. Old actor:r[08]n[CarpentersFromCutscene]v[0x0000] replaced by new actor: [0000][Empty]
    12634. Old actor:r[08]n[CarpentersFromCutscene]v[0x0001] replaced by new actor: [0000][Empty]
    12635. Old actor:r[08]n[CarpentersFromCutscene]v[0x0002] replaced by new actor: [2D0A][PointedSign]
    12636. Old actor:r[08]n[CarpentersFromCutscene]v[0x0003] replaced by new actor: [0000][Flagpole] dyn: [8]
    12637. Old actor:r[08]n[CarpentersFromCutscene]v[0x0004] replaced by new actor: [0000][Empty]
    12638. Old actor:r[08]n[ViscenMoonLeaveCutscene]v[0x0000] replaced by new actor: [FE02][Lulu]
    12639. Old actor:r[08]n[MutoMoonLeaveCutscene]v[0x0000] replaced by new actor: [8000][FloorMaster]
    12640. Old actor:r[09]n[CuriosityShopMan]v[0x0001] replaced by new actor: [59DB][TreasureChest] dyn: [12]
    12641. Old actor:r[09]n[AnjuWeddingDress]v[0x0000] replaced by new actor: [8023][RealBombchu]
    12642. Old actor:r[09]n[AnjuMotherWedding]v[0x0000] replaced by new actor: [00FF][InjuredKoume]
    12643. Old actor:r[09]n[AnjusGrandmaCredits]v[0x0000] replaced by new actor: [00FF][Leever]
    12644. Old actor:r[09]n[ViscenMoonLeaveCutscene]v[0x0000] replaced by new actor: [FE02][Lulu]
    12645. Old actor:r[09]n[MutoMoonLeaveCutscene]v[0x0000] replaced by new actor: [5781][WallMaster]
    12646. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0002][InvisibleRupee]
    12647. Old actor:r[00]n[DekuFlower]v[0x0077] replaced by new actor: [FF10][RegularIceBlock]
    12648. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0000][Empty]
    12649. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0005][RealBombchu]
    12650. Old actor:r[00]n[BugsFishButterfly]v[0x2322] replaced by new actor: [FFFF][Fish]
    12651. Old actor:r[00]n[En_Invisible_Ruppe]v[0x004C] replaced by new actor: [00D6][BronzeBoulder]
    12652. Old actor:r[00]n[En_Invisible_Ruppe]v[0x005C] replaced by new actor: [0100][GrassRockCluster]
    12653. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0060] replaced by new actor: [3AAD][GossipStone]
    12654. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0064] replaced by new actor: [0000][Empty]
    12655. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0068] replaced by new actor: [0000][Empty]
    12656. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0045] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
    12657. Old actor:r[00]n[En_Invisible_Ruppe]v[0x006D] replaced by new actor: [8322][BugsFishButterfly]
    12658. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0071] replaced by new actor: [0001][Fish]
    12659. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0075] replaced by new actor: [0044][Bombiwa]
    12660. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0079] replaced by new actor: [0103][BadBat]
    12661. Old actor:r[00]n[En_Invisible_Ruppe]v[0x007D] replaced by new actor: [5401][WallMaster]
    12662. Old actor:r[00]n[IshiRock]v[0x01F2] replaced by new actor: [FF10][RegularIceBlock]
    12663. Old actor:r[00]n[IshiRock]v[0x1A24] replaced by new actor: [FF9F][BadBat]
    12664. Old actor:r[00]n[IshiRock]v[0x1C24] replaced by new actor: [FE06][WallTalkSpot]
    12665. Old actor:r[00]n[IshiRock]v[0x1E14] replaced by new actor: [0001][RealBombchu]
    12666. Old actor:r[00]n[IshiRock]v[0x2014] replaced by new actor: [FE0C][Empty]
    12667. Old actor:r[00]n[IshiRock]v[0x2214] replaced by new actor: [907F][Clock]
    12668. Old actor:r[00]n[IshiRock]v[0x2414] replaced by new actor: [0003][Keese]
    12669. Old actor:r[00]n[IshiRock]v[0x2C14] replaced by new actor: [FE05][WallTalkSpot]
    12670. Old actor:r[00]n[IshiRock]v[0x2A44] replaced by new actor: [A60F][HitSpot]
    12671. Old actor:r[00]n[GrassRockCluster]v[0x1F02] replaced by new actor: [A4A0][IshiRock]
    12672. Old actor:r[00]n[BugsFishButterfly]v[0x2324] replaced by new actor: [0003][GiantBeee]
    12673. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0101][GrassRockCluster]
    12674. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [00D1][BronzeBoulder]
    12675. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [2800][Bo]
    12676. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [A1F0][IshiRock]
    12677. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0077][DekuFlower] dyn: [12]
    12678. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0001][NaturalPatchOfGrass]
    12679. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0800][NaturalPatchOfGrass]
    12680. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [FE0F][Tijo]
    12681. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0000][Bumper]
    12682. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [001D][MushroomCloud]
    12683. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [FF00][Bo]
    12684. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0101][GrassRockCluster]
    12685. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [3B0A][PointedSign]
    12686. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0001][Butterfly]
    12687. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [FF34][BadBat]
    12688. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [4F01][WallMaster]
    12689. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [8004][Keese]
    12690. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [FE03][Seth1]
    12691. Old actor:r[00]n[PointedSign]v[0x3B0A] replaced by new actor: [FF20][RegularIceBlock]
    12692. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [3A4E][CircleOfFire]
    12693. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0028][RealBombchu]
    12694. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0002][Butterfly]
    12695. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [9A60][IshiRock]
    12696. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0010][TallGrass]
    12697. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0A00][NaturalPatchOfGrass]
    12698. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [004B][MushroomCloud]
    12699. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [9460][IshiRock]
    12700. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [637B][TallGrass]
    12701. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0149][Obj_Dowsing]
    12702. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [00FF][Banker]
    12703. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [00C8][BronzeBoulder]
    12704. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0001][Scarecrow]
    12705. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [FE01][Grog]
    12706. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0402][GrassRockCluster]
    12707. ---------------------------------------------------------
    12708. Height adjustments:
    12709. + adjusted height of actor [MothSwarm] by [50]
    12710. + adjusted height of actor [Keese] by [150]
    12711. + adjusted height of actor [Keese] by [150]
    12712. + adjusted height of actor [Keese] by [150]
    12713. + adjusted height of actor [Keese] by [150]
    12714. + adjusted height of actor [Keese] by [150]
    12715. + adjusted height of actor [Keese] by [150]
    12716. - raised height of actor [BugsFishButterfly] by [24] to above water bottom
    12717. - raised height of actor [Fish] by [16] to above water bottom
    12718. + adjusted height of actor [Butterfly] by [100]
    12719. + adjusted height of actor [BadBat] by [150]
    12720. + adjusted height of actor [Keese] by [150]
    12721. + adjusted height of actor [Butterfly] by [100]
    12722. +++ [2][En_Invisible_Ruppe] had switch flags modified to [126] +++
    12723. +++ [15][IshiRock] had switch flags modified to [125] +++
    12724. +++ [21][TreasureChest] had switch flags modified to [124] +++
    12725. +++ [41][WallMaster] had switch flags modified to [123] +++
    12726. +++ [43][WallMaster] had switch flags modified to [122] +++
    12727. +++ [47][WallMaster] had switch flags modified to [121] +++
    12728. +++ [50][WallMaster] had switch flags modified to [119] +++
    12729. +++ [51][WallMaster] had switch flags modified to [118] +++
    12730. +++ [52][WallMaster] had switch flags modified to [116] +++
    12731. +++ [53][WallMaster] had switch flags modified to [115] +++
    12732. +++ [54][WallMaster] had switch flags modified to [114] +++
    12733. +++ [58][WallMaster] had switch flags modified to [113] +++
    12734. +++ [62][WallMaster] had switch flags modified to [112] +++
    12735. +++ [63][WallMaster] had switch flags modified to [111] +++
    12736. +++ [66][Obj_Dowsing] had switch flags modified to [110] +++
    12737. +++ [67][CircleOfFire] had switch flags modified to [109] +++
    12738. +++ [68][WallMaster] had switch flags modified to [108] +++
    12739. +++ [73][WallMaster] had switch flags modified to [107] +++
    12740. +++ [75][WallMaster] had switch flags modified to [106] +++
    12741. +++ [76][WallMaster] had switch flags modified to [105] +++
    12742. +++ [80][TreasureChest] had switch flags modified to [104] +++
    12743. +++ [84][WallMaster] had switch flags modified to [103] +++
    12744. +++ [88][WallMaster] had switch flags modified to [102] +++
    12745. +++ [89][Bombiwa] had switch flags modified to [101] +++
    12746. +++ [103][Bombiwa] had switch flags modified to [100] +++
    12747. +++ [104][Bombiwa] had switch flags modified to [99] +++
    12748. +++ [105][Bombiwa] had switch flags modified to [98] +++
    12749. +++ [106][Bombiwa] had switch flags modified to [97] +++
    12750. +++ [110][Bombiwa] had switch flags modified to [89] +++
    12751. +++ [123][TreasureChest] had switch flags modified to [88] +++
    12752. +++ [128][WallMaster] had switch flags modified to [87] +++
    12753. +++ [134][BronzeBoulder] had switch flags modified to [86] +++
    12754. +++ [136][GossipStone] had switch flags modified to [85] +++
    12755. +++ [144][WallMaster] had switch flags modified to [84] +++
    12756. +++ [153][HitSpot] had switch flags modified to [83] +++
    12757. +++ [154][IshiRock] had switch flags modified to [82] +++
    12758. +++ [157][BronzeBoulder] had switch flags modified to [81] +++
    12759. +++ [159][IshiRock] had switch flags modified to [80] +++
    12760. +++ [171][WallMaster] had switch flags modified to [79] +++
    12761. +++ [175][CircleOfFire] had switch flags modified to [78] +++
    12762. +++ [178][IshiRock] had switch flags modified to [77] +++
    12763. +++ [181][MushroomCloud] had switch flags modified to [75] +++
    12764. +++ [182][IshiRock] had switch flags modified to [74] +++
    12765. +++ [184][Obj_Dowsing] had switch flags modified to [73] +++
    12766. +++ [186][BronzeBoulder] had switch flags modified to [72] +++
    12767. +++ [29][ClayPot] had treasure flags modified to [30] +++
    12768. +++ [67][CircleOfFire] had treasure flags modified to [29] +++
    12769. +++ [80][TreasureChest] had treasure flags modified to [28] +++
    12770. +++ [123][TreasureChest] had treasure flags modified to [27] +++
    12771. +++ [175][CircleOfFire] had treasure flags modified to [26] +++
    12772. ---------------------------------------------------------
    12773. ======( Map 00 )======
    12774. day: overlay ratio: [0.8632] newsize: [0FDCA0] oldsize: [126000]
    12775. day: struct ratio: [0.9459] newsize: [016CD0] oldsize: [0181AC]
    12776. day: total = ratio: [0.8695] newsize: [114970] oldsize: [13E1AC]
    12777. night: overlay ratio: [0.8759] newsize: [10A360] oldsize: [12FEB0]
    12778. night: struct ratio: [1.0347] newsize: [019F98] oldsize: [0191A8]
    12779. night: total = ratio: [0.8880] newsize: [1242F8] oldsize: [149058]
    12780. ------------------------------------------------------
    12781. day: object ratio: [1.0638] newsize: [156690] oldsize: [141DD0]
    12782. night: object ratio: [1.0638] newsize: [156690] oldsize: [141DD0]
    12783. object sizes: [ 0x10 0xCA0 0xAB40 0x11C80 0x6A70 0x2D70 0x10 0x10 0x13A0 0x10 0x1650 0x1870 0xA070 0x81C0 0x11160 0x510 0x8120 0x6270 0x1C70 0x1230 0xD9C0 0x3210 0x63E0 0x18C0 0xB8A0 0xA80 0x9310 0xE90 ]
    12784. sum: [0x8E6E0] allsize: [0x156690]
    12785. ------------------------------------------------------
    12786. day: dyna poly delta: [-54] newsize: [000048] oldsize: [00007E]
    12787. day: dyna vert delta: [-76] newsize: [000034] oldsize: [000080]
    12788. night: dyna poly delta: [-30] newsize: [000060] oldsize: [00007E]
    12789. night: dyna vert delta: [-56] newsize: [000048] oldsize: [000080]
    12790. -------------------------------------------------
    12791. ======( Map 01 )======
    12792. day: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
    12793. day: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
    12794. day: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
    12795. night: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
    12796. night: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
    12797. night: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
    12798. ------------------------------------------------------
    12799. day: object ratio: [1.0000] newsize: [102940] oldsize: [102940]
    12800. night: object ratio: [1.0000] newsize: [102940] oldsize: [102940]
    12801. object sizes: [ 0x5220 0xAB40 0x11C80 0x17960 0x1650 ]
    12802. sum: [0x3A990] allsize: [0x102940]
    12803. ------------------------------------------------------
    12804. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12805. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12806. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12807. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12808. -------------------------------------------------
    12809. ======( Map 02 )======
    12810. day: overlay ratio: [1.0356] newsize: [0219E0] oldsize: [020760]
    12811. day: struct ratio: [1.0580] newsize: [001DA0] oldsize: [001C00]
    12812. day: total = ratio: [1.0368] newsize: [023780] oldsize: [022360]
    12813. night: overlay ratio: [1.0356] newsize: [0219E0] oldsize: [020760]
    12814. night: struct ratio: [1.0580] newsize: [001DA0] oldsize: [001C00]
    12815. night: total = ratio: [1.0368] newsize: [023780] oldsize: [022360]
    12816. ------------------------------------------------------
    12817. day: object ratio: [0.9622] newsize: [0F1A60] oldsize: [0FB210]
    12818. night: object ratio: [0.9622] newsize: [0F1A60] oldsize: [0FB210]
    12819. object sizes: [ 0x5220 0xAB40 0x11C80 0x6A70 0x10 0x1650 ]
    12820. sum: [0x29AB0] allsize: [0xF1A60]
    12821. ------------------------------------------------------
    12822. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12823. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12824. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12825. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12826. -------------------------------------------------
    12827. ======( Map 03 )======
    12828. day: overlay ratio: [1.0000] newsize: [01AEA0] oldsize: [01AEA0]
    12829. day: struct ratio: [1.0000] newsize: [002368] oldsize: [002368]
    12830. day: total = ratio: [1.0000] newsize: [01D208] oldsize: [01D208]
    12831. night: overlay ratio: [1.0000] newsize: [01AEA0] oldsize: [01AEA0]
    12832. night: struct ratio: [1.0000] newsize: [002368] oldsize: [002368]
    12833. night: total = ratio: [1.0000] newsize: [01D208] oldsize: [01D208]
    12834. ------------------------------------------------------
    12835. day: object ratio: [1.0000] newsize: [14D2C0] oldsize: [14D2C0]
    12836. night: object ratio: [1.0000] newsize: [14D2C0] oldsize: [14D2C0]
    12837. object sizes: [ 0x5220 0x11C80 0x1650 0x1D3E0 0x3A910 0x15130 ]
    12838. sum: [0x85310] allsize: [0x14D2C0]
    12839. ------------------------------------------------------
    12840. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12841. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12842. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12843. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12844. -------------------------------------------------
    12845. ======( Map 04 )======
    12846. day: overlay ratio: [0.8841] newsize: [01FE50] oldsize: [024130]
    12847. day: struct ratio: [0.9570] newsize: [001CD4] oldsize: [001E20]
    12848. day: total = ratio: [0.8877] newsize: [021B24] oldsize: [025F50]
    12849. night: overlay ratio: [0.8841] newsize: [01FE50] oldsize: [024130]
    12850. night: struct ratio: [0.9570] newsize: [001CD4] oldsize: [001E20]
    12851. night: total = ratio: [0.8877] newsize: [021B24] oldsize: [025F50]
    12852. ------------------------------------------------------
    12853. day: object ratio: [0.9170] newsize: [142CA0] oldsize: [160000]
    12854. night: object ratio: [0.9170] newsize: [142CA0] oldsize: [160000]
    12855. object sizes: [ 0x5220 0xE4F0 0xAB40 0x11C80 0x6A70 0x2D70 0xB8C0 0x2C90 0x10 0x1650 0x16730 0x6270 0x150F0 ]
    12856. sum: [0x7ACF0] allsize: [0x142CA0]
    12857. ------------------------------------------------------
    12858. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12859. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12860. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12861. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12862. -------------------------------------------------
    12863. ======( Map 05 )======
    12864. day: overlay ratio: [1.3827] newsize: [039130] oldsize: [029470]
    12865. day: struct ratio: [1.2516] newsize: [003BB0] oldsize: [002FB0]
    12866. day: total = ratio: [1.3739] newsize: [03CCE0] oldsize: [02C420]
    12867. night: overlay ratio: [1.3827] newsize: [039130] oldsize: [029470]
    12868. night: struct ratio: [1.2516] newsize: [003BB0] oldsize: [002FB0]
    12869. night: total = ratio: [1.3739] newsize: [03CCE0] oldsize: [02C420]
    12870. ------------------------------------------------------
    12871. day: object ratio: [0.9915] newsize: [15F0A0] oldsize: [162090]
    12872. night: object ratio: [0.9915] newsize: [15F0A0] oldsize: [162090]
    12873. object sizes: [ 0x5220 0xE4F0 0xCA0 0xAB40 0x11C80 0x6A70 0x2D70 0xB8C0 0x2C90 0x137C0 0x10 0x13A0 0x10 0x1650 0x1870 0xA070 0x81C0 0x11160 0x510 0x8120 0x18C0 0x6270 0x1C70 0x1230 0xA80 ]
    12874. sum: [0x970F0] allsize: [0x15F0A0]
    12875. ------------------------------------------------------
    12876. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12877. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12878. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12879. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12880. -------------------------------------------------
    12881. ======( Map 06 )======
    12882. day: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
    12883. day: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
    12884. day: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
    12885. night: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
    12886. night: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
    12887. night: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
    12888. ------------------------------------------------------
    12889. day: object ratio: [1.0000] newsize: [0FC0D0] oldsize: [0FC0D0]
    12890. night: object ratio: [1.0000] newsize: [0FC0D0] oldsize: [0FC0D0]
    12891. object sizes: [ 0xAB40 0x11C80 0x17960 ]
    12892. sum: [0x34120] allsize: [0xFC0D0]
    12893. ------------------------------------------------------
    12894. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12895. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12896. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12897. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12898. -------------------------------------------------
    12899. ======( Map 07 )======
    12900. day: overlay ratio: [0.9680] newsize: [02DBD0] oldsize: [02F400]
    12901. day: struct ratio: [1.0308] newsize: [006DC8] oldsize: [006A80]
    12902. day: total = ratio: [0.9758] newsize: [034998] oldsize: [035E80]
    12903. night: overlay ratio: [0.9680] newsize: [02DBD0] oldsize: [02F400]
    12904. night: struct ratio: [1.0308] newsize: [006DC8] oldsize: [006A80]
    12905. night: total = ratio: [0.9758] newsize: [034998] oldsize: [035E80]
    12906. ------------------------------------------------------
    12907. day: object ratio: [0.9407] newsize: [147C90] oldsize: [15C710]
    12908. night: object ratio: [0.9407] newsize: [147C90] oldsize: [15C710]
    12909. object sizes: [ 0x11C80 0x17960 0x15130 0xE4F0 0xBAE0 0x1D3E0 0x5F60 0x42C0 ]
    12910. sum: [0x7FCE0] allsize: [0x147C90]
    12911. ------------------------------------------------------
    12912. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12913. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12914. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    12915. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    12916. -------------------------------------------------
    12917. ======( Map 08 )======
    12918. day: overlay ratio: [1.3104] newsize: [01BB10] oldsize: [015220]
    12919. day: struct ratio: [0.9060] newsize: [002F94] oldsize: [003484]
    12920. day: total = ratio: [1.2560] newsize: [01EAA4] oldsize: [0186A4]
    12921. night: overlay ratio: [1.3104] newsize: [01BB10] oldsize: [015220]
    12922. night: struct ratio: [0.9060] newsize: [002F94] oldsize: [003484]
    12923. night: total = ratio: [1.2560] newsize: [01EAA4] oldsize: [0186A4]
    12924. ------------------------------------------------------
    12925. day: object ratio: [0.9883] newsize: [12A9E0] oldsize: [12E270]
    12926. night: object ratio: [0.9883] newsize: [12A9E0] oldsize: [12E270]
    12927. object sizes: [ 0x11C80 0x17960 0x12A00 0x2FE0 0xA070 0x16270 0x3790 ]
    12928. sum: [0x62A30] allsize: [0x12A9E0]
    12929. ------------------------------------------------------
    12930. day: dyna poly delta: [56] newsize: [000038] oldsize: [000000]
    12931. day: dyna vert delta: [56] newsize: [000038] oldsize: [000000]
    12932. night: dyna poly delta: [56] newsize: [000038] oldsize: [000000]
    12933. night: dyna vert delta: [56] newsize: [000038] oldsize: [000000]
    12934. -------------------------------------------------
    12935. ======( Map 09 )======
    12936. day: overlay ratio: [1.6461] newsize: [019A30] oldsize: [00F930]
    12937. day: struct ratio: [1.2135] newsize: [0028AC] oldsize: [002184]
    12938. day: total = ratio: [1.5948] newsize: [01C2DC] oldsize: [011AB4]
    12939. night: overlay ratio: [1.6461] newsize: [019A30] oldsize: [00F930]
    12940. night: struct ratio: [1.2135] newsize: [0028AC] oldsize: [002184]
    12941. night: total = ratio: [1.5948] newsize: [01C2DC] oldsize: [011AB4]
    12942. ------------------------------------------------------
    12943. day: object ratio: [0.9682] newsize: [15D0D0] oldsize: [168870]
    12944. night: object ratio: [0.9682] newsize: [15D0D0] oldsize: [168870]
    12945. object sizes: [ 0x1870 0xB510 0x16270 0xA070 0xDBF0 0x1B5E0 0x1EF0 0xD5C0 0x3790 0x16730 0xDA60 0x8120 ]
    12946. sum: [0x95120] allsize: [0x15D0D0]
    12947. ------------------------------------------------------
    12948. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    12949. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    12950. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
    12951. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
    12952. -------------------------------------------------
    12953. ---------------------------------------------------------
    12954. objects pick time: [352.7618ms][880.7044ms]
    12955. object trim time: [352.8246ms][880.7627ms]
    12956. set new actors: [361.8622ms][889.803ms]
    12957. pre-checking object size: [361.8675ms][889.8051ms]
    12958. exit per-object: [363.765ms][891.7045ms]
    12959. exit sandalone randomize: [433.8302ms][961.7701ms]
    12960. set for size check: [443.7804ms][971.7202ms]
    12961. set for dyna trim: [444.0393ms][971.9775ms]
    12962. set after final actor trim: [454.1229ms][982.0626ms]
    12963. set after second setnewactors for final data test: [460.4506ms][988.3896ms]
    12964. after isSizeAcceptable: [460.7232ms][988.6609ms]
    12965. #######################################################
    12966. Moved companion: [6233][GrottoHole] to actor: [GrassRockCluster][6233] at cords: [-2025,-198,3631]
    12967. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [-2025,-198,3631]
    12968. Moved companion: [0001][Butterfly] to actor: [GrottoHole][0001] at cords: [-2025,-158,3631]
    12969. Moved companion: [FFFF][RegularIceBlock] to actor: [GrottoHole][FFFF] at cords: [-2025,-198,3631]
    12970. Moved companion: [5991][TreasureChest] to actor: [Bombiwa][5991] at cords: [2680,121,1739]
    12971. Moved companion: [0002][Butterfly] to actor: [NaturalPatchOfGrass][0002] at cords: [-1908,-84,1815]
    12972. time to complete randomizing [TerminaField]: 1010.2043ms
    12973. ending timestamp : [12:07:14.145 PM]
    12974. starting timestamp : [12:07:14.144 PM]
    12975. in scene (O!) [MountainSmithy]m[0]r[2]v[0200] actor:[0x0200][Zubora] was blocked by item [341]
    12976. in scene (O!) [MountainSmithy]m[0]r[3]v[0200] actor:[0x0200][GaboraBlacksmith] was blocked by item [341]
    12977. time to read scene enemies: 0.7374ms
    12978. time to read scene objects: 0.772ms
    12979. =========================================================================
    12980. For Scene: [MountainSmithy] with fid: 1308, with sid: 0x2C
    12981. =========================================================================
    12982. time to finish removing unnecessary objects: 1.9616ms
    12983. ---------------------------
    12984. time to generate candidate list: 7.793ms
    12985. time to separate map/time actors: 7.9607ms
    12986. time to find matching candidates: 8.9338ms
    12987. Loops used for match candidate: 2
    12988. ----------
    12989. #######################################################
    12990. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [7E01][SpiderWeb]
    12991. Old actor:r[00]n[PottedPlant]v[0x010A] replaced by new actor: [017F][DekuFlower] dyn: [12]
    12992. Old actor:r[00]n[PottedPlant]v[0x020A] replaced by new actor: [007D][IkanaCanyonHookshotStump] dyn: [24]
    12993. ---------------------------------------------------------
    12994. Height adjustments:
    12995. +++ [2][IkanaCanyonHookshotStump] had switch flags modified to [125] +++
    12996. ---------------------------------------------------------
    12997. ======( Map 00 )======
    12998. day: overlay ratio: [0.9096] newsize: [00AA70] oldsize: [00BB60]
    12999. day: struct ratio: [1.1015] newsize: [001074] oldsize: [000EF0]
    13000. day: total = ratio: [0.9238] newsize: [00BAE4] oldsize: [00CA50]
    13001. night: overlay ratio: [0.7173] newsize: [00BDA0] oldsize: [010860]
    13002. night: struct ratio: [1.0839] newsize: [001464] oldsize: [0012D0]
    13003. night: total = ratio: [0.7416] newsize: [00D204] oldsize: [011B30]
    13004. ------------------------------------------------------
    13005. day: object ratio: [0.9377] newsize: [0EB4C0] oldsize: [0FAEF0]
    13006. night: object ratio: [0.9377] newsize: [0EB4C0] oldsize: [0FAEF0]
    13007. object sizes: [ 0xF0E0 0x10BA0 0x26B0 0x11E0 ]
    13008. sum: [0x23510] allsize: [0xEB4C0]
    13009. ------------------------------------------------------
    13010. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13011. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13012. night: dyna poly delta: [36] newsize: [000024] oldsize: [000000]
    13013. night: dyna vert delta: [28] newsize: [00001C] oldsize: [000000]
    13014. -------------------------------------------------
    13015. ---------------------------------------------------------
    13016. objects pick time: [0.0123ms][8.1099ms]
    13017. object trim time: [0.0162ms][8.1131ms]
    13018. set new actors: [0.1771ms][8.2745ms]
    13019. ---- bogo REJECTED: obj pre-check failed (size:141952): [0.1787ms][8.2756ms]
    13020. objects pick time: [0.0113ms][8.289ms]
    13021. object trim time: [0.0132ms][8.2908ms]
    13022. set new actors: [0.1677ms][8.4458ms]
    13023. pre-checking object size: [0.1692ms][8.4468ms]
    13024. exit per-object: [0.2581ms][8.5364ms]
    13025. exit sandalone randomize: [0.2612ms][8.5389ms]
    13026. set for size check: [0.4269ms][8.7049ms]
    13027. set for dyna trim: [0.437ms][8.7147ms]
    13028. set after final actor trim: [0.4814ms][8.7592ms]
    13029. set after second setnewactors for final data test: [0.6392ms][8.9172ms]
    13030. after isSizeAcceptable: [0.6551ms][8.9328ms]
    13031. #######################################################
    13032. time to complete randomizing [MountainSmithy]: 9.4493ms
    13033. ending timestamp : [12:07:14.153 PM]
    13034. starting timestamp : [12:07:13.135 PM]
    13035. in scene (O!) [MountainVillageSpring]m[0]r[44]v[1F00] actor:[0x1F00][KeatonGrass] was blocked by item [304]
    13036. in scene [MountainVillageSpring]m[1]r[23]v[001B] actor: [0x001B][GrottoHole] was blocked by item [423]
    13037. in scene (O!) [MountainVillageSpring]m[2]r[50]v[1F00] actor:[0x1F00][KeatonGrass] was blocked by item [304]
    13038. in scene [MountainVillageSpring]m[3]r[2]v[001B] actor: [0x001B][GrottoHole] was blocked by item [423]
    13039. time to read scene enemies: 74.51ms
    13040. object [Scarecrow] replacement blocked by removal chance roll
    13041. time to read scene objects: 74.9441ms
    13042. =========================================================================
    13043. For Scene: [MountainVillageSpring] with fid: 1446, with sid: 0x5A
    13044. =========================================================================
    13045. time to finish removing unnecessary objects: 91.1865ms
    13046. ---------------------------
    13047. time to generate candidate list: 284.016ms
    13048. time to separate map/time actors: 296.8591ms
    13049. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [0] index [47]
    13050. -- replaced with [BugsFishButterfly]
    13051. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [0] index [45]
    13052. -- replaced with [BronzeBoulder]
    13053. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [0] index [50]
    13054. -- replaced with [Obj_Dowsing]
    13055. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [0] index [49]
    13056. -- replaced with [Empty]
    13057. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [GrassRockCluster] in map [0] index [30]
    13058. -- replaced with [CircleOfFire]
    13059. -- dyna overload trimmed actor [DekuFlower] on previous [IshiRock] in map [2] index [21]
    13060. -- replaced with [Fairy]
    13061. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [2] index [53]
    13062. -- replaced with [CircleOfFire]
    13063. -- dyna overload trimmed actor [Fairy] on previous [IshiRock] in map [2] index [21]
    13064. -- replaced with [Empty]
    13065. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [2] index [51]
    13066. -- replaced with [En_Invisible_Ruppe]
    13067. -- dyna overload trimmed actor [En_Invisible_Ruppe] on previous [SmallSnowball] in map [2] index [51]
    13068. -- replaced with [Empty]
    13069. -- dyna overload trimmed actor [CircleOfFire] on previous [SmallSnowball] in map [2] index [53]
    13070. -- replaced with [BugsFishButterfly]
    13071. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [2] index [55]
    13072. -- replaced with [Empty]
    13073. -- dyna overload trimmed actor [Empty] on previous [SmallSnowball] in map [2] index [55]
    13074. -- replaced with [Empty]
    13075. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [2] index [56]
    13076. -- replaced with [Empty]
    13077. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [2] index [54]
    13078. -- replaced with [RegularIceBlock]
    13079. time to find matching candidates: 1016.6809ms
    13080. Loops used for match candidate: 4
    13081. ----------
    13082. #######################################################
    13083. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [00FE][LighterBalloon]
    13084. Old actor:r[00]n[RegularFrogs]v[0x00F0] replaced by new actor: [FF02][BadBat]
    13085. Old actor:r[00]n[RegularFrogs]v[0x00F1] replaced by new actor: [FF03][BadBat]
    13086. Old actor:r[00]n[RegularFrogs]v[0x00F2] replaced by new actor: [FF02][BadBat]
    13087. Old actor:r[00]n[RegularFrogs]v[0x00F3] replaced by new actor: [FF34][BadBat]
    13088. Old actor:r[00]n[RegularFrogs]v[0x00F4] replaced by new actor: [FF01][BadBat]
    13089. Old actor:r[00]n[Torch]v[0x207F] replaced by new actor: [3BAA][GossipStone]
    13090. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0FAE][GossipStone]
    13091. Old actor:r[00]n[SquareSign]v[0x0005] replaced by new actor: [0003][InvisibleRupee]
    13092. Old actor:r[00]n[SquareSign]v[0x0014] replaced by new actor: [0000][Empty]
    13093. Old actor:r[00]n[SquareSign]v[0x0016] replaced by new actor: [0000][Empty]
    13094. Old actor:r[00]n[SquareSign]v[0x0017] replaced by new actor: [0000][Peahat]
    13095. Old actor:r[00]n[SquareSign]v[0x0018] replaced by new actor: [0000][Empty]
    13096. Old actor:r[00]n[GiantBeee]v[0x0000] replaced by new actor: [0000][Hiploop]
    13097. Old actor:r[00]n[GiantBeee]v[0x0000] replaced by new actor: [0101][Hiploop]
    13098. Old actor:r[00]n[HoneyComb]v[0x0081] replaced by new actor: [0000][Guay]
    13099. Old actor:r[00]n[PottedPlant]v[0x0C0A] replaced by new actor: [2323][BugsFishButterfly]
    13100. Old actor:r[00]n[PottedPlant]v[0x0D0A] replaced by new actor: [F07C][En_Owl]
    13101. Old actor:r[00]n[SmallSnowball]v[0x250A] replaced by new actor: [00FB][BronzeBoulder]
    13102. Old actor:r[00]n[ClayPot]v[0x4D10] replaced by new actor: [02FF][DeathArmos]
    13103. Old actor:r[00]n[SmallSnowball]v[0x2915] replaced by new actor: [3323][BugsFishButterfly]
    13104. Old actor:r[00]n[SmallSnowball]v[0x2A1F] replaced by new actor: [7A12][GoronLinkPoundSwitch] dyn: [24]
    13105. Old actor:r[00]n[SmallSnowball]v[0x2B10] replaced by new actor: [0011][Empty]
    13106. Old actor:r[00]n[SmallSnowball]v[0x2C0F] replaced by new actor: [0179][Obj_Dowsing]
    13107. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [FF61][GoldSkulltula]
    13108. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [003F][Skulltula]
    13109. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [FF7B][GoldSkulltula]
    13110. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [0078][Skulltula]
    13111. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [FF5D][GoldSkulltula]
    13112. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [0002][Butterfly]
    13113. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [0077][Skulltula]
    13114. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [0076][Skulltula]
    13115. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [FF74][GoldSkulltula]
    13116. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [FF72][GoldSkulltula]
    13117. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [0038][En_Invisible_Ruppe]
    13118. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [00EF][Skulltula]
    13119. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [0075][Skulltula]
    13120. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [003C][Empty]
    13121. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [0074][Skulltula]
    13122. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [00F3][LighterBalloon]
    13123. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [0072][Skulltula]
    13124. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [FF6F][GoldSkulltula]
    13125. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [0038][Empty]
    13126. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [00F1][Skulltula]
    13127. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [0070][Skulltula]
    13128. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [00EF][Skulltula]
    13129. Old actor:r[02]n[GoGoron]v[0x7F84] replaced by new actor: [0003][FriendlyCucco]
    13130. Old actor:r[02]n[GoGoron]v[0x7F94] replaced by new actor: [4D19][SoftSoilAndBeans] dyn: [6]
    13131. Old actor:r[02]n[ClayPot]v[0xFF04] replaced by new actor: [01FF][DeathArmos]
    13132. Old actor:r[02]n[RegularFrogs]v[0x00F0] replaced by new actor: [0103][BadBat]
    13133. Old actor:r[02]n[RegularFrogs]v[0x00F1] replaced by new actor: [0103][BadBat]
    13134. Old actor:r[02]n[RegularFrogs]v[0x00F2] replaced by new actor: [0103][BadBat]
    13135. Old actor:r[02]n[RegularFrogs]v[0x00F3] replaced by new actor: [FF02][BadBat]
    13136. Old actor:r[02]n[RegularFrogs]v[0x00F4] replaced by new actor: [0103][BadBat]
    13137. Old actor:r[02]n[Torch]v[0x207F] replaced by new actor: [3DD3][GossipStone]
    13138. Old actor:r[02]n[Torch]v[0x287F] replaced by new actor: [0DB3][GossipStone]
    13139. Old actor:r[02]n[SquareSign]v[0x0005] replaced by new actor: [0902][GrassRockCluster]
    13140. Old actor:r[02]n[SquareSign]v[0x0014] replaced by new actor: [0000][Peahat]
    13141. Old actor:r[02]n[SquareSign]v[0x0016] replaced by new actor: [4000][GrottoHole]
    13142. Old actor:r[02]n[SquareSign]v[0x0017] replaced by new actor: [D9B0][IshiRock]
    13143. Old actor:r[02]n[SquareSign]v[0x0018] replaced by new actor: [0D0A][PointedSign]
    13144. Old actor:r[02]n[GiantBeee]v[0x0000] replaced by new actor: [0000][Hiploop]
    13145. Old actor:r[02]n[GiantBeee]v[0x0000] replaced by new actor: [0000][Hiploop]
    13146. Old actor:r[02]n[HoneyComb]v[0x0081] replaced by new actor: [0000][Guay]
    13147. Old actor:r[02]n[PottedPlant]v[0x0C0A] replaced by new actor: [0D73][GossipStone]
    13148. Old actor:r[02]n[PottedPlant]v[0x0D0A] replaced by new actor: [F06A][En_Owl]
    13149. Old actor:r[02]n[SmallSnowball]v[0x250A] replaced by new actor: [006D][Empty]
    13150. Old actor:r[02]n[ClayPot]v[0x4D10] replaced by new actor: [01FF][DeathArmos]
    13151. Old actor:r[02]n[SmallSnowball]v[0x2915] replaced by new actor: [3323][BugsFishButterfly]
    13152. Old actor:r[02]n[SmallSnowball]v[0x2A1F] replaced by new actor: [FF10][RegularIceBlock]
    13153. Old actor:r[02]n[SmallSnowball]v[0x2B10] replaced by new actor: [0013][Empty]
    13154. Old actor:r[02]n[SmallSnowball]v[0x2C0F] replaced by new actor: [0000][Empty]
    13155. Old actor:r[00]n[BronzeBoulder]v[0x00FF] replaced by new actor: [617B][TallGrass]
    13156. Old actor:r[00]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0000][Hiploop]
    13157. Old actor:r[00]n[BronzeBoulder]v[0x00FF] replaced by new actor: [F000][Empty]
    13158. Old actor:r[00]n[BugsFishButterfly]v[0x3322] replaced by new actor: [0001][Fish]
    13159. Old actor:r[00]n[BugsFishButterfly]v[0x6322] replaced by new actor: [FFFF][Fish]
    13160. Old actor:r[00]n[IshiRock]v[0x00A0] replaced by new actor: [0092][GossipStone]
    13161. Old actor:r[00]n[IshiRock]v[0x0040] replaced by new actor: [0030][En_Invisible_Ruppe]
    13162. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0009][Fairy]
    13163. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][FixedDemoKankyo]
    13164. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [FF34][BadBat]
    13165. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][Mimi] dyn: [12]
    13166. Old actor:r[00]n[IshiRock]v[0x01F2] replaced by new actor: [5323][BugsFishButterfly]
    13167. Old actor:r[00]n[GrassRockCluster]v[0x0200] replaced by new actor: [0B01][GrassRockCluster]
    13168. Old actor:r[00]n[GrassRockCluster]v[0x0200] replaced by new actor: [3A69][CircleOfFire]
    13169. Old actor:r[00]n[GrassRockCluster]v[0x0200] replaced by new actor: [0007][Fairy]
    13170. Old actor:r[00]n[BugsFishButterfly]v[0x4324] replaced by new actor: [0075][Empty]
    13171. Old actor:r[00]n[BugsFishButterfly]v[0x5324] replaced by new actor: [FF01][BadBat]
    13172. Old actor:r[02]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0B00][NaturalPatchOfGrass]
    13173. Old actor:r[02]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0030][Empty]
    13174. Old actor:r[02]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0168][Obj_Dowsing]
    13175. Old actor:r[02]n[BugsFishButterfly]v[0x3322] replaced by new actor: [8322][BugsFishButterfly]
    13176. Old actor:r[02]n[BugsFishButterfly]v[0x6322] replaced by new actor: [4322][BugsFishButterfly]
    13177. Old actor:r[02]n[IshiRock]v[0x00A0] replaced by new actor: [0167][Obj_Dowsing]
    13178. Old actor:r[02]n[IshiRock]v[0x0040] replaced by new actor: [0007][Empty]
    13179. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0198][En_Invisible_Ruppe]
    13180. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [5323][BugsFishButterfly]
    13181. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0000][FixedDemoKankyo]
    13182. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0002][Fairy]
    13183. Old actor:r[02]n[IshiRock]v[0x01F2] replaced by new actor: [0000][Empty]
    13184. Old actor:r[02]n[GrassRockCluster]v[0x0200] replaced by new actor: [0077][DekuFlower] dyn: [12]
    13185. Old actor:r[02]n[GrassRockCluster]v[0x0200] replaced by new actor: [0001][NaturalPatchOfGrass]
    13186. Old actor:r[02]n[GrassRockCluster]v[0x0200] replaced by new actor: [0165][Obj_Dowsing]
    13187. Old actor:r[02]n[BugsFishButterfly]v[0x4324] replaced by new actor: [0002][Butterfly]
    13188. Old actor:r[02]n[BugsFishButterfly]v[0x5324] replaced by new actor: [FEEE][FriendlyCucco]
    13189. ---------------------------------------------------------
    13190. Height adjustments:
    13191. + adjusted height of actor [BadBat] by [150]
    13192. + adjusted height of actor [BadBat] by [150]
    13193. + adjusted height of actor [BadBat] by [150]
    13194. + adjusted height of actor [BadBat] by [150]
    13195. + adjusted height of actor [BadBat] by [150]
    13196. - lowered height of actor [Guay] by [92] from ceiling to fly
    13197. - lowered height of actor [Butterfly] by [55] from ceiling to fly
    13198. + adjusted height of actor [BadBat] by [150]
    13199. + adjusted height of actor [BadBat] by [150]
    13200. + adjusted height of actor [BadBat] by [150]
    13201. + adjusted height of actor [BadBat] by [150]
    13202. + adjusted height of actor [BadBat] by [150]
    13203. - lowered height of actor [Guay] by [99] from ceiling to fly
    13204. + adjusted height of actor [BadBat] by [150]
    13205. +++ [0][MajoraBalloonSewer] had switch flags modified to [126] +++
    13206. +++ [7][GossipStone] had switch flags modified to [125] +++
    13207. +++ [17][En_Owl] had switch flags modified to [124] +++
    13208. +++ [18][BronzeBoulder] had switch flags modified to [123] +++
    13209. +++ [21][GoronLinkPoundSwitch] had switch flags modified to [122] +++
    13210. +++ [23][Obj_Dowsing] had switch flags modified to [121] +++
    13211. +++ [27][Skulltula] had switch flags modified to [120] +++
    13212. +++ [30][Skulltula] had switch flags modified to [119] +++
    13213. +++ [31][Skulltula] had switch flags modified to [118] +++
    13214. +++ [36][Skulltula] had switch flags modified to [117] +++
    13215. +++ [38][Skulltula] had switch flags modified to [116] +++
    13216. +++ [39][MajoraBalloonSewer] had switch flags modified to [115] +++
    13217. +++ [40][Skulltula] had switch flags modified to [114] +++
    13218. +++ [43][Skulltula] had switch flags modified to [113] +++
    13219. +++ [44][Skulltula] had switch flags modified to [112] +++
    13220. +++ [45][Skulltula] had switch flags modified to [111] +++
    13221. +++ [54][GossipStone] had switch flags modified to [110] +++
    13222. +++ [55][GossipStone] had switch flags modified to [109] +++
    13223. +++ [59][IshiRock] had switch flags modified to [108] +++
    13224. +++ [64][GossipStone] had switch flags modified to [107] +++
    13225. +++ [65][En_Owl] had switch flags modified to [106] +++
    13226. +++ [85][CircleOfFire] had switch flags modified to [105] +++
    13227. +++ [91][Obj_Dowsing] had switch flags modified to [104] +++
    13228. +++ [94][Obj_Dowsing] had switch flags modified to [103] +++
    13229. +++ [96][En_Invisible_Ruppe] had switch flags modified to [102] +++
    13230. +++ [103][Obj_Dowsing] had switch flags modified to [101] +++
    13231. +++ [26][GoldSkulltula] had treasure flags modified to [30] +++
    13232. +++ [32][GoldSkulltula] had treasure flags modified to [29] +++
    13233. +++ [33][GoldSkulltula] had treasure flags modified to [28] +++
    13234. +++ [41][GoldSkulltula] had treasure flags modified to [27] +++
    13235. +++ [85][CircleOfFire] had treasure flags modified to [26] +++
    13236. ---------------------------------------------------------
    13237. ======( Map 00 )======
    13238. day: overlay ratio: [0.9192] newsize: [058AD0] oldsize: [060790]
    13239. day: struct ratio: [1.7225] newsize: [00A914] oldsize: [006228]
    13240. day: total = ratio: [0.9672] newsize: [0633E4] oldsize: [0669B8]
    13241. night: overlay ratio: [0.9269] newsize: [0530F0] oldsize: [0599B0]
    13242. night: struct ratio: [1.7746] newsize: [00A17C] oldsize: [005B00]
    13243. night: total = ratio: [0.9775] newsize: [05D26C] oldsize: [05F4B0]
    13244. ------------------------------------------------------
    13245. day: object ratio: [1.0680] newsize: [1332B0] oldsize: [11F990]
    13246. night: object ratio: [1.0680] newsize: [1332B0] oldsize: [11F990]
    13247. object sizes: [ 0xA80 0x105D0 0x3A70 0xCA0 0x29B0 0x4A70 0x3E20 0x5BB0 0x2450 0x12B00 0x10D0 0x7FC0 0x1C90 0x10 0x8120 0x6A70 0xA5A0 0x3E40 0x81C0 ]
    13248. sum: [0x6B300] allsize: [0x1332B0]
    13249. ------------------------------------------------------
    13250. day: dyna poly delta: [36] newsize: [000030] oldsize: [00000C]
    13251. day: dyna vert delta: [25] newsize: [000021] oldsize: [000008]
    13252. night: dyna poly delta: [36] newsize: [000030] oldsize: [00000C]
    13253. night: dyna vert delta: [25] newsize: [000021] oldsize: [000008]
    13254. -------------------------------------------------
    13255. ======( Map 01 )======
    13256. day: overlay ratio: [1.2950] newsize: [0370E0] oldsize: [02A830]
    13257. day: struct ratio: [3.0435] newsize: [0089B8] oldsize: [002D40]
    13258. day: total = ratio: [1.4041] newsize: [03FA98] oldsize: [02D570]
    13259. night: overlay ratio: [1.2950] newsize: [0370E0] oldsize: [02A830]
    13260. night: struct ratio: [3.0435] newsize: [0089B8] oldsize: [002D40]
    13261. night: total = ratio: [1.4041] newsize: [03FA98] oldsize: [02D570]
    13262. ------------------------------------------------------
    13263. day: object ratio: [1.0680] newsize: [1332B0] oldsize: [11F990]
    13264. night: object ratio: [1.0680] newsize: [1332B0] oldsize: [11F990]
    13265. object sizes: [ 0xA80 0x105D0 0x3A70 0xCA0 0x29B0 0x4A70 0x3E20 0x5BB0 0x2450 0x12B00 0x10D0 0x7FC0 0x1C90 0x10 0x8120 0x6A70 0xA5A0 0x3E40 0x81C0 ]
    13266. sum: [0x6B300] allsize: [0x1332B0]
    13267. ------------------------------------------------------
    13268. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13269. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13270. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13271. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13272. -------------------------------------------------
    13273. ======( Map 02 )======
    13274. day: overlay ratio: [0.8041] newsize: [05DA40] oldsize: [074760]
    13275. day: struct ratio: [1.1308] newsize: [00C594] oldsize: [00AEB8]
    13276. day: total = ratio: [0.8321] newsize: [069FD4] oldsize: [07F618]
    13277. night: overlay ratio: [0.7381] newsize: [050E30] oldsize: [06D980]
    13278. night: struct ratio: [1.0690] newsize: [00B320] oldsize: [00A790]
    13279. night: total = ratio: [0.7669] newsize: [05C150] oldsize: [078110]
    13280. ------------------------------------------------------
    13281. day: object ratio: [0.9496] newsize: [0F8E50] oldsize: [106180]
    13282. night: object ratio: [0.9496] newsize: [0F8E50] oldsize: [106180]
    13283. object sizes: [ 0xA80 0x105D0 0x1A00 0x3A70 0x26A0 0x6870 0x2540 0x3390 0x7780 0x4A70 0x10 ]
    13284. sum: [0x30EA0] allsize: [0xF8E50]
    13285. ------------------------------------------------------
    13286. day: dyna poly delta: [18] newsize: [00001E] oldsize: [00000C]
    13287. day: dyna vert delta: [20] newsize: [00001C] oldsize: [000008]
    13288. night: dyna poly delta: [18] newsize: [00001E] oldsize: [00000C]
    13289. night: dyna vert delta: [20] newsize: [00001C] oldsize: [000008]
    13290. -------------------------------------------------
    13291. ======( Map 03 )======
    13292. day: overlay ratio: [1.0000] newsize: [004C90] oldsize: [004C90]
    13293. day: struct ratio: [1.0000] newsize: [000508] oldsize: [000508]
    13294. day: total = ratio: [1.0000] newsize: [005198] oldsize: [005198]
    13295. night: overlay ratio: [1.0000] newsize: [004C90] oldsize: [004C90]
    13296. night: struct ratio: [1.0000] newsize: [000508] oldsize: [000508]
    13297. night: total = ratio: [1.0000] newsize: [005198] oldsize: [005198]
    13298. ------------------------------------------------------
    13299. day: object ratio: [0.9633] newsize: [0CB600] oldsize: [0D31F0]
    13300. night: object ratio: [0.9633] newsize: [0CB600] oldsize: [0D31F0]
    13301. object sizes: [ 0xCA0 0x29B0 ]
    13302. sum: [0x3650] allsize: [0xCB600]
    13303. ------------------------------------------------------
    13304. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13305. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13306. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13307. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13308. -------------------------------------------------
    13309. ---------------------------------------------------------
    13310. objects pick time: [45.2829ms][342.3143ms]
    13311. object trim time: [45.3088ms][342.3365ms]
    13312. set new actors: [55.7035ms][352.7336ms]
    13313. ---- bogo REJECTED: obj pre-check failed (size:49200): [55.7081ms][352.7355ms]
    13314. objects pick time: [40.1025ms][392.8515ms]
    13315. object trim time: [40.1455ms][392.8849ms]
    13316. set new actors: [47.3695ms][400.1112ms]
    13317. pre-checking object size: [47.374ms][400.1131ms]
    13318. exit per-object: [49.8904ms][402.6317ms]
    13319. exit sandalone randomize: [161.8915ms][514.6331ms]
    13320. set for size check: [168.5631ms][521.3048ms]
    13321. set for dyna trim: [340.8209ms][693.5634ms]
    13322. set after final actor trim: [342.7964ms][695.5364ms]
    13323. set after second setnewactors for final data test: [348.8963ms][701.638ms]
    13324. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    13325. objects pick time: [37.0897ms][738.8143ms]
    13326. object trim time: [37.1241ms][738.8455ms]
    13327. set new actors: [39.8539ms][741.5771ms]
    13328. pre-checking object size: [39.8582ms][741.5792ms]
    13329. exit per-object: [45.3225ms][747.0457ms]
    13330. exit sandalone randomize: [102.3583ms][804.0823ms]
    13331. set for size check: [104.6164ms][806.3412ms]
    13332. set for dyna trim: [123.0746ms][824.7982ms]
    13333. set after final actor trim: [124.3249ms][826.0478ms]
    13334. set after second setnewactors for final data test: [133.5115ms][835.2358ms]
    13335. ---- bogo REJECTED: dyna actors are too big, even after trim
    13336. % removing large actor to reduce time to build: [Dodongo]]
    13337. re-generate candidates time: [63.8766ms][899.1369ms]
    13338. objects pick time: [80.3156ms][915.5756ms]
    13339. object trim time: [80.336ms][915.5926ms]
    13340. set new actors: [81.5709ms][916.8282ms]
    13341. pre-checking object size: [81.5726ms][916.8291ms]
    13342. exit per-object: [91.3156ms][926.5762ms]
    13343. exit sandalone randomize: [126.9644ms][962.2231ms]
    13344. set for size check: [133.8342ms][969.0926ms]
    13345. set for dyna trim: [179.1217ms][1014.3802ms]
    13346. set after final actor trim: [179.917ms][1015.1749ms]
    13347. set after second setnewactors for final data test: [181.3744ms][1016.6312ms]
    13348. after isSizeAcceptable: [181.4213ms][1016.6779ms]
    13349. #######################################################
    13350. Moved companion: [0007][Fairy] to actor: [GossipStone][0007] at cords: [-818,48,-170]
    13351. Moved companion: [0002][Fairy] to actor: [NaturalPatchOfGrass][0002] at cords: [146,-30,831]
    13352. Moved companion: [0002][Butterfly] to actor: [NaturalPatchOfGrass][0002] at cords: [146,-30,831]
    13353. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [146,-30,831]
    13354. Moved companion: [0038][En_Invisible_Ruppe] to actor: [Skulltula][0038] at cords: [3528,992,-572]
    13355. time to complete randomizing [MountainVillageSpring]: 1027.7788ms
    13356. ending timestamp : [12:07:14.163 PM]
    13357. starting timestamp : [12:07:13.135 PM]
    13358. in scene [SnowheadTemple][1] standalone was skipped over: [0x000F][PushableBlockOnIce]
    13359. in scene [SnowheadTemple][1] standalone was skipped over: [0x1400][ObjSwitch]
    13360. in scene [SnowheadTemple][3] standalone was skipped over: [0x3F7F][FlyingPot]
    13361. in scene [SnowheadTemple][3] standalone was skipped over: [0x3F7F][FlyingPot]
    13362. in scene [SnowheadTemple][4] standalone was skipped over: [0x1205][ObjSwitch]
    13363. in scene (O!) [SnowheadTemple]m[7]r[13]v[5A08] actor:[0x5A08][LargeBreakableIceDrop] was blocked by item [229]
    13364. in scene (O!) [SnowheadTemple]m[7]r[14]v[5A0A] actor:[0x5A0A][LargeBreakableIceDrop] was blocked by item [229]
    13365. in scene (O!) [SnowheadTemple]m[7]r[15]v[5A0C] actor:[0x5A0C][LargeBreakableIceDrop] was blocked by item [229]
    13366. in scene (O!) [SnowheadTemple]m[7]r[16]v[5A0D] actor:[0x5A0D][LargeBreakableIceDrop] was blocked by item [229]
    13367. in scene (O!) [SnowheadTemple]m[7]r[17]v[5A0E] actor:[0x5A0E][LargeBreakableIceDrop] was blocked by item [229]
    13368. in scene [SnowheadTemple][9] standalone was skipped over: [0x6082][ObjSwitch]
    13369. time to read scene enemies: 91.5814ms
    13370. time to read scene objects: 92.1168ms
    13371. =========================================================================
    13372. For Scene: [SnowheadTemple] with fid: 1241, with sid: 0x21
    13373. =========================================================================
    13374. time to finish removing unnecessary objects: 124.6784ms
    13375. ---------------------------
    13376. time to generate candidate list: 627.038ms
    13377. time to separate map/time actors: 654.1217ms
    13378. time to find matching candidates: 1027.2665ms
    13379. Loops used for match candidate: 5
    13380. ----------
    13381. [0][DoorShutter] has flags: [4]
    13382. [1][DoorShutter] has flags: [127]
    13383. [2][DoorShutter] has flags: [127]
    13384. [3][DoorShutter] has flags: [127]
    13385. [4][DoorShutter] has flags: [127]
    13386. [5][DoorShutter] has flags: [127]
    13387. [6][DoorShutter] has flags: [127]
    13388. [7][DoorShutter] has flags: [59]
    13389. [8][DoorShutter] has flags: [61]
    13390. [9][DoorShutter] has flags: [127]
    13391. [10][DoorShutter] has flags: [127]
    13392. [11][DoorShutter] has flags: [127]
    13393. [12][DoorShutter] has flags: [127]
    13394. [13][DoorShutter] has flags: [60]
    13395. [14][DoorShutter] has flags: [127]
    13396. [15][DoorShutter] has flags: [127]
    13397. [16][DoorShutter] has flags: [127]
    13398. [17][DoorShutter] has flags: [127]
    13399. [18][DoorShutter] has flags: [127]
    13400. [19][DoorShutter] has flags: [62]
    13401. #######################################################
    13402. Old actor:r[00]n[IceCavernStelagtite]v[0xFF00] replaced by new actor: [017F][DekuFlower] dyn: [12]
    13403. Old actor:r[00]n[IceCavernStelagtite]v[0xFF00] replaced by new actor: [FF00][MadShrub]
    13404. Old actor:r[00]n[IceCavernStelagtite]v[0x0A00] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13405. Old actor:r[00]n[IceCavernStelagtite]v[0x0B00] replaced by new actor: [FF02][MadShrub]
    13406. Old actor:r[00]n[IceCavernStelagtite]v[0x1000] replaced by new actor: [FF02][MadShrub]
    13407. Old actor:r[00]n[IceCavernStelagtite]v[0x1000] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13408. Old actor:r[00]n[IceCavernStelagtite]v[0x1000] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13409. Old actor:r[00]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF02][MadShrub]
    13410. Old actor:r[00]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF02][MadShrub]
    13411. Old actor:r[00]n[Wolfos]v[0xFF01] replaced by new actor: [00FF][Leever]
    13412. Old actor:r[00]n[Bo]v[0xFF01] replaced by new actor: [0079][En_Invisible_Ruppe]
    13413. Old actor:r[00]n[Bo]v[0xFF01] replaced by new actor: [F1FE][En_Owl]
    13414. Old actor:r[00]n[Bo]v[0xFF01] replaced by new actor: [360A][PointedSign]
    13415. Old actor:r[00]n[Bo]v[0xFF01] replaced by new actor: [F07D][En_Owl]
    13416. Old actor:r[00]n[Bo]v[0xFF01] replaced by new actor: [FF20][RegularIceBlock]
    13417. Old actor:r[00]n[Bo]v[0xFF01] replaced by new actor: [0000][Snapper]
    13418. Old actor:r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF00][MadShrub]
    13419. Old actor:r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF02][MadShrub]
    13420. Old actor:r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF02][MadShrub]
    13421. Old actor:r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF02][MadShrub]
    13422. Old actor:r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF02][MadShrub]
    13423. Old actor:r[01]n[Wolfos]v[0xFF81] replaced by new actor: [00FF][Leever]
    13424. Old actor:r[01]n[Wolfos]v[0xFF81] replaced by new actor: [00FF][Leever]
    13425. Old actor:r[02]n[SmallSnowball]v[0x000E] replaced by new actor: [0000][Snapper]
    13426. Old actor:r[02]n[SmallSnowball]v[0x000E] replaced by new actor: [0000][Snapper]
    13427. Old actor:r[02]n[Freezard]v[0x0002] replaced by new actor: [FF02][BadBat]
    13428. Old actor:r[02]n[Freezard]v[0x0002] replaced by new actor: [FF01][BadBat]
    13429. Old actor:r[02]n[Freezard]v[0x0002] replaced by new actor: [FF03][BadBat]
    13430. Old actor:r[04]n[IceCavernStelagtite]v[0x0700] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13431. Old actor:r[04]n[IceCavernStelagtite]v[0x0C00] replaced by new actor: [FF00][MadShrub]
    13432. Old actor:r[04]n[IceCavernStelagtite]v[0x0C00] replaced by new actor: [FF00][MadShrub]
    13433. Old actor:r[04]n[IceCavernStelagtite]v[0x0C00] replaced by new actor: [017F][DekuFlower] dyn: [12]
    13434. Old actor:r[04]n[IceCavernStelagtite]v[0x0C00] replaced by new actor: [FF00][MadShrub]
    13435. Old actor:r[04]n[IceCavernStelagtite]v[0x0D00] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13436. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
    13437. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
    13438. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
    13439. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
    13440. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
    13441. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
    13442. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
    13443. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
    13444. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
    13445. Old actor:r[04]n[SmallSnowball]v[0x000A] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13446. Old actor:r[04]n[SmallSnowball]v[0x000B] replaced by new actor: [0000][Snapper]
    13447. Old actor:r[04]n[SmallSnowball]v[0x000E] replaced by new actor: [0000][Snapper]
    13448. Old actor:r[04]n[SmallSnowball]v[0x000E] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13449. Old actor:r[04]n[SmallSnowball]v[0x000E] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13450. Old actor:r[04]n[SmallSnowball]v[0x001E] replaced by new actor: [0000][Snapper]
    13451. Old actor:r[04]n[LargeSnowball]v[0x000B] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13452. Old actor:r[04]n[LargeSnowball]v[0x000B] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13453. Old actor:r[04]n[LargeSnowball]v[0x000F] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13454. Old actor:r[04]n[LargeSnowball]v[0x000F] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13455. Old actor:r[05]n[Freezard]v[0x2001] replaced by new actor: [FF02][BadBat]
    13456. Old actor:r[05]n[Freezard]v[0x2001] replaced by new actor: [0102][BadBat]
    13457. Old actor:r[05]n[Freezard]v[0x2001] replaced by new actor: [0102][BadBat]
    13458. Old actor:r[06]n[Wizrobe]v[0x017F] replaced by new actor: [FFFD][Tektite]
    13459. Old actor:r[06]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFD][Tektite]
    13460. Old actor:r[06]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFD][Tektite]
    13461. Old actor:r[06]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFF][Tektite]
    13462. Old actor:r[06]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFF][Tektite]
    13463. Old actor:r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [017F][DekuFlower] dyn: [12]
    13464. Old actor:r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF00][MadShrub]
    13465. Old actor:r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13466. Old actor:r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF00][MadShrub]
    13467. Old actor:r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF00][MadShrub]
    13468. Old actor:r[07]n[SmallSnowball]v[0x2202] replaced by new actor: [0000][Snapper]
    13469. Old actor:r[07]n[SmallSnowball]v[0x2302] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13470. Old actor:r[07]n[SmallSnowball]v[0x2402] replaced by new actor: [0000][Snapper]
    13471. Old actor:r[07]n[SmallSnowball]v[0x201E] replaced by new actor: [0000][Snapper]
    13472. Old actor:r[07]n[SmallSnowball]v[0x211E] replaced by new actor: [0000][Snapper]
    13473. Old actor:r[07]n[LargeSnowball]v[0x7F3F] replaced by new actor: [0000][Snapper]
    13474. Old actor:r[08]n[CeilingBo]v[0x0000] replaced by new actor: [FF01][BadBat]
    13475. Old actor:r[08]n[CeilingBo]v[0x0000] replaced by new actor: [FA01][Bo]
    13476. Old actor:r[08]n[CeilingBo]v[0x0000] replaced by new actor: [8C05][Bo]
    13477. Old actor:r[08]n[CeilingBo]v[0x0000] replaced by new actor: [FF05][Bo]
    13478. Old actor:r[08]n[CeilingBo]v[0x0000] replaced by new actor: [5A0C][LargeBreakableIceDrop]
    13479. Old actor:r[09]n[RealBombchu]v[0x0001] replaced by new actor: [0000][Dodongo]
    13480. Old actor:r[09]n[Freezard]v[0x300F] replaced by new actor: [0102][BadBat]
    13481. Old actor:r[10]n[IceCavernStelagtite]v[0x0600] replaced by new actor: [FF00][MadShrub]
    13482. Old actor:r[10]n[IceCavernStelagtite]v[0x0600] replaced by new actor: [017F][DekuFlower] dyn: [12]
    13483. Old actor:r[10]n[IceCavernStelagtite]v[0x002B] replaced by new actor: [FF00][MadShrub]
    13484. Old actor:r[10]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF00][MadShrub]
    13485. Old actor:r[10]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13486. Old actor:r[10]n[IceCavernStelagtite]v[0xFF02] replaced by new actor: [FF02][MadShrub]
    13487. Old actor:r[10]n[IceCavernStelagtite]v[0xFF02] replaced by new actor: [FF00][MadShrub]
    13488. Old actor:r[10]n[Eeno]v[0xFF00] replaced by new actor: [612B][TallGrass]
    13489. Old actor:r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0000][Snapper]
    13490. Old actor:r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0000][Snapper]
    13491. Old actor:r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0000][Snapper]
    13492. Old actor:r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0000][Snapper]
    13493. Old actor:r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13494. Old actor:r[10]n[SmallSnowball]v[0x000E] replaced by new actor: [0000][Snapper]
    13495. Old actor:r[10]n[SmallSnowball]v[0x000E] replaced by new actor: [007F][DekuFlower] dyn: [12]
    13496. Old actor:r[10]n[SmallSnowball]v[0x000E] replaced by new actor: [0000][Snapper]
    13497. Old actor:r[10]n[Eeno]v[0xFF01] replaced by new actor: [227F][TallGrass]
    13498. Old actor:r[11]n[Dinofos]v[0x0000] replaced by new actor: [0001][GaroMaster]
    13499. Old actor:r[11]n[Dinofos]v[0x0000] replaced by new actor: [0001][GaroMaster]
    13500. Old actor:r[12]n[Wizrobe]v[0x017F] replaced by new actor: [FFFD][Tektite]
    13501. Old actor:r[12]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFD][Tektite]
    13502. Old actor:r[12]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFD][Tektite]
    13503. Old actor:r[12]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFD][Tektite]
    13504. Old actor:r[12]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFD][Tektite]
    13505. Old actor:r[12]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFF][Tektite]
    13506. Old actor:r[12]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFD][Tektite]
    13507. Old actor:r[12]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFF][Tektite]
    13508. ---------------------------------------------------------
    13509. Height adjustments:
    13510. + adjusted height of actor [BadBat] by [150]
    13511. + adjusted height of actor [BadBat] by [150]
    13512. + adjusted height of actor [BadBat] by [150]
    13513. + adjusted height of actor [BadBat] by [150]
    13514. + adjusted height of actor [BadBat] by [150]
    13515. + adjusted height of actor [BadBat] by [150]
    13516. - lowered height of actor [BadBat] by [92] from ceiling to fly
    13517. - lowered height of actor [Bo] by [91] from ceiling to fly
    13518. + adjusted height of actor [BadBat] by [150]
    13519. +++ [11][En_Owl] had switch flags modified to [126] +++
    13520. +++ [13][En_Owl] had switch flags modified to [125] +++
    13521. ---------------------------------------------------------
    13522. ======( Map 00 )======
    13523. day: overlay ratio: [1.1541] newsize: [0261E0] oldsize: [021070]
    13524. day: struct ratio: [1.2905] newsize: [003BC4] oldsize: [002E50]
    13525. day: total = ratio: [1.1651] newsize: [029DA4] oldsize: [023EC0]
    13526. night: overlay ratio: [1.1541] newsize: [0261E0] oldsize: [021070]
    13527. night: struct ratio: [1.2905] newsize: [003BC4] oldsize: [002E50]
    13528. night: total = ratio: [1.1651] newsize: [029DA4] oldsize: [023EC0]
    13529. ------------------------------------------------------
    13530. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13531. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13532. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
    13533. sum: [0x79620] allsize: [0x14D0D0]
    13534. ------------------------------------------------------
    13535. day: dyna poly delta: [-69] newsize: [000053] oldsize: [000098]
    13536. day: dyna vert delta: [-42] newsize: [00004E] oldsize: [000078]
    13537. night: dyna poly delta: [-69] newsize: [000053] oldsize: [000098]
    13538. night: dyna vert delta: [-42] newsize: [00004E] oldsize: [000078]
    13539. -------------------------------------------------
    13540. ======( Map 01 )======
    13541. day: overlay ratio: [1.0730] newsize: [026110] oldsize: [0237A0]
    13542. day: struct ratio: [1.0408] newsize: [002E44] oldsize: [002C74]
    13543. day: total = ratio: [1.0707] newsize: [028F54] oldsize: [026414]
    13544. night: overlay ratio: [1.0730] newsize: [026110] oldsize: [0237A0]
    13545. night: struct ratio: [1.0408] newsize: [002E44] oldsize: [002C74]
    13546. night: total = ratio: [1.0707] newsize: [028F54] oldsize: [026414]
    13547. ------------------------------------------------------
    13548. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13549. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13550. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
    13551. sum: [0x79620] allsize: [0x14D0D0]
    13552. ------------------------------------------------------
    13553. day: dyna poly delta: [-65] newsize: [00002E] oldsize: [00006F]
    13554. day: dyna vert delta: [-50] newsize: [000024] oldsize: [000056]
    13555. night: dyna poly delta: [-65] newsize: [00002E] oldsize: [00006F]
    13556. night: dyna vert delta: [-50] newsize: [000024] oldsize: [000056]
    13557. -------------------------------------------------
    13558. ======( Map 02 )======
    13559. day: overlay ratio: [0.9447] newsize: [01E800] oldsize: [020490]
    13560. day: struct ratio: [0.6037] newsize: [002814] oldsize: [004264]
    13561. day: total = ratio: [0.9059] newsize: [021014] oldsize: [0246F4]
    13562. night: overlay ratio: [0.9447] newsize: [01E800] oldsize: [020490]
    13563. night: struct ratio: [0.6037] newsize: [002814] oldsize: [004264]
    13564. night: total = ratio: [0.9059] newsize: [021014] oldsize: [0246F4]
    13565. ------------------------------------------------------
    13566. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13567. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13568. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
    13569. sum: [0x79620] allsize: [0x14D0D0]
    13570. ------------------------------------------------------
    13571. day: dyna poly delta: [0] newsize: [000016] oldsize: [000016]
    13572. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    13573. night: dyna poly delta: [0] newsize: [000016] oldsize: [000016]
    13574. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    13575. -------------------------------------------------
    13576. ======( Map 03 )======
    13577. day: overlay ratio: [1.0000] newsize: [0117F0] oldsize: [0117F0]
    13578. day: struct ratio: [1.0000] newsize: [001534] oldsize: [001534]
    13579. day: total = ratio: [1.0000] newsize: [012D24] oldsize: [012D24]
    13580. night: overlay ratio: [1.0000] newsize: [0117F0] oldsize: [0117F0]
    13581. night: struct ratio: [1.0000] newsize: [001534] oldsize: [001534]
    13582. night: total = ratio: [1.0000] newsize: [012D24] oldsize: [012D24]
    13583. ------------------------------------------------------
    13584. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13585. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13586. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
    13587. sum: [0x79620] allsize: [0x14D0D0]
    13588. ------------------------------------------------------
    13589. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    13590. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    13591. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
    13592. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
    13593. -------------------------------------------------
    13594. ======( Map 04 )======
    13595. day: overlay ratio: [0.9617] newsize: [08F990] oldsize: [095520]
    13596. day: struct ratio: [0.9749] newsize: [00A324] oldsize: [00A758]
    13597. day: total = ratio: [0.9625] newsize: [099CB4] oldsize: [09FC78]
    13598. night: overlay ratio: [0.9617] newsize: [08F990] oldsize: [095520]
    13599. night: struct ratio: [0.9749] newsize: [00A324] oldsize: [00A758]
    13600. night: total = ratio: [0.9625] newsize: [099CB4] oldsize: [09FC78]
    13601. ------------------------------------------------------
    13602. day: object ratio: [0.9834] newsize: [150B00] oldsize: [1565D0]
    13603. night: object ratio: [0.9834] newsize: [150B00] oldsize: [1565D0]
    13604. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 0x3A30 ]
    13605. sum: [0x7D050] allsize: [0x150B00]
    13606. ------------------------------------------------------
    13607. day: dyna poly delta: [42] newsize: [0000F0] oldsize: [0000C6]
    13608. day: dyna vert delta: [60] newsize: [0000D6] oldsize: [00009A]
    13609. night: dyna poly delta: [42] newsize: [0000F0] oldsize: [0000C6]
    13610. night: dyna vert delta: [60] newsize: [0000D6] oldsize: [00009A]
    13611. -------------------------------------------------
    13612. ======( Map 05 )======
    13613. day: overlay ratio: [0.9435] newsize: [02ADA0] oldsize: [02D6B0]
    13614. day: struct ratio: [0.6180] newsize: [003088] oldsize: [004E88]
    13615. day: total = ratio: [0.9117] newsize: [02DE28] oldsize: [032538]
    13616. night: overlay ratio: [0.9435] newsize: [02ADA0] oldsize: [02D6B0]
    13617. night: struct ratio: [0.6180] newsize: [003088] oldsize: [004E88]
    13618. night: total = ratio: [0.9117] newsize: [02DE28] oldsize: [032538]
    13619. ------------------------------------------------------
    13620. day: object ratio: [1.0057] newsize: [14DCA0] oldsize: [14BE70]
    13621. night: object ratio: [1.0057] newsize: [14DCA0] oldsize: [14BE70]
    13622. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 0xBD0 ]
    13623. sum: [0x7A1F0] allsize: [0x14DCA0]
    13624. ------------------------------------------------------
    13625. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    13626. day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
    13627. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
    13628. night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
    13629. -------------------------------------------------
    13630. ======( Map 06 )======
    13631. day: overlay ratio: [2.5567] newsize: [013600] oldsize: [007940]
    13632. day: struct ratio: [0.9923] newsize: [001638] oldsize: [001664]
    13633. day: total = ratio: [2.3128] newsize: [014C38] oldsize: [008FA4]
    13634. night: overlay ratio: [2.5567] newsize: [013600] oldsize: [007940]
    13635. night: struct ratio: [0.9923] newsize: [001638] oldsize: [001664]
    13636. night: total = ratio: [2.3128] newsize: [014C38] oldsize: [008FA4]
    13637. ------------------------------------------------------
    13638. day: object ratio: [0.9834] newsize: [150B00] oldsize: [1565D0]
    13639. night: object ratio: [0.9834] newsize: [150B00] oldsize: [1565D0]
    13640. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 0x3A30 ]
    13641. sum: [0x7D050] allsize: [0x150B00]
    13642. ------------------------------------------------------
    13643. day: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
    13644. day: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
    13645. night: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
    13646. night: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
    13647. -------------------------------------------------
    13648. ======( Map 07 )======
    13649. day: overlay ratio: [1.1701] newsize: [0232B0] oldsize: [01E0E0]
    13650. day: struct ratio: [1.2682] newsize: [004500] oldsize: [003668]
    13651. day: total = ratio: [1.1801] newsize: [0277B0] oldsize: [021748]
    13652. night: overlay ratio: [1.1701] newsize: [0232B0] oldsize: [01E0E0]
    13653. night: struct ratio: [1.2682] newsize: [004500] oldsize: [003668]
    13654. night: total = ratio: [1.1801] newsize: [0277B0] oldsize: [021748]
    13655. ------------------------------------------------------
    13656. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13657. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13658. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
    13659. sum: [0x79620] allsize: [0x14D0D0]
    13660. ------------------------------------------------------
    13661. day: dyna poly delta: [-29] newsize: [00003C] oldsize: [000059]
    13662. day: dyna vert delta: [-14] newsize: [000034] oldsize: [000042]
    13663. night: dyna poly delta: [-29] newsize: [00003C] oldsize: [000059]
    13664. night: dyna vert delta: [-14] newsize: [000034] oldsize: [000042]
    13665. -------------------------------------------------
    13666. ======( Map 08 )======
    13667. day: overlay ratio: [1.5522] newsize: [015310] oldsize: [00DA70]
    13668. day: struct ratio: [0.6451] newsize: [001F80] oldsize: [0030D4]
    13669. day: total = ratio: [1.3865] newsize: [017290] oldsize: [010B44]
    13670. night: overlay ratio: [1.5522] newsize: [015310] oldsize: [00DA70]
    13671. night: struct ratio: [0.6451] newsize: [001F80] oldsize: [0030D4]
    13672. night: total = ratio: [1.3865] newsize: [017290] oldsize: [010B44]
    13673. ------------------------------------------------------
    13674. day: object ratio: [0.9582] newsize: [13D010] oldsize: [14AD90]
    13675. night: object ratio: [0.9582] newsize: [13D010] oldsize: [14AD90]
    13676. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x510 0x10 0x9310 0xB600 0x9940 0x10 ]
    13677. sum: [0x69560] allsize: [0x13D010]
    13678. ------------------------------------------------------
    13679. day: dyna poly delta: [0] newsize: [00008C] oldsize: [00008C]
    13680. day: dyna vert delta: [0] newsize: [000065] oldsize: [000065]
    13681. night: dyna poly delta: [0] newsize: [00008C] oldsize: [00008C]
    13682. night: dyna vert delta: [0] newsize: [000065] oldsize: [000065]
    13683. -------------------------------------------------
    13684. ======( Map 09 )======
    13685. day: overlay ratio: [0.9868] newsize: [0104D0] oldsize: [010850]
    13686. day: struct ratio: [0.8648] newsize: [001DE0] oldsize: [00228C]
    13687. day: total = ratio: [0.9727] newsize: [0122B0] oldsize: [012ADC]
    13688. night: overlay ratio: [0.9868] newsize: [0104D0] oldsize: [010850]
    13689. night: struct ratio: [0.8648] newsize: [001DE0] oldsize: [00228C]
    13690. night: total = ratio: [0.9727] newsize: [0122B0] oldsize: [012ADC]
    13691. ------------------------------------------------------
    13692. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13693. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13694. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
    13695. sum: [0x79620] allsize: [0x14D0D0]
    13696. ------------------------------------------------------
    13697. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    13698. day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
    13699. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
    13700. night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
    13701. -------------------------------------------------
    13702. ======( Map 0A )======
    13703. day: overlay ratio: [1.2034] newsize: [021060] oldsize: [01B710]
    13704. day: struct ratio: [1.4260] newsize: [0035E0] oldsize: [0025C8]
    13705. day: total = ratio: [1.2210] newsize: [024640] oldsize: [01DCD8]
    13706. night: overlay ratio: [1.2034] newsize: [021060] oldsize: [01B710]
    13707. night: struct ratio: [1.4260] newsize: [0035E0] oldsize: [0025C8]
    13708. night: total = ratio: [1.2210] newsize: [024640] oldsize: [01DCD8]
    13709. ------------------------------------------------------
    13710. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13711. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13712. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
    13713. sum: [0x79620] allsize: [0x14D0D0]
    13714. ------------------------------------------------------
    13715. day: dyna poly delta: [-43] newsize: [000030] oldsize: [00005B]
    13716. day: dyna vert delta: [-22] newsize: [000030] oldsize: [000046]
    13717. night: dyna poly delta: [-43] newsize: [000030] oldsize: [00005B]
    13718. night: dyna vert delta: [-22] newsize: [000030] oldsize: [000046]
    13719. -------------------------------------------------
    13720. ======( Map 0B )======
    13721. day: overlay ratio: [1.0683] newsize: [00D150] oldsize: [00C3F0]
    13722. day: struct ratio: [2.0620] newsize: [0027FC] oldsize: [001364]
    13723. day: total = ratio: [1.1578] newsize: [00F94C] oldsize: [00D754]
    13724. night: overlay ratio: [1.0683] newsize: [00D150] oldsize: [00C3F0]
    13725. night: struct ratio: [2.0620] newsize: [0027FC] oldsize: [001364]
    13726. night: total = ratio: [1.1578] newsize: [00F94C] oldsize: [00D754]
    13727. ------------------------------------------------------
    13728. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13729. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13730. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
    13731. sum: [0x79620] allsize: [0x14D0D0]
    13732. ------------------------------------------------------
    13733. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13734. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13735. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13736. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13737. -------------------------------------------------
    13738. ======( Map 0C )======
    13739. day: overlay ratio: [2.1649] newsize: [026D30] oldsize: [011EF0]
    13740. day: struct ratio: [1.1966] newsize: [002978] oldsize: [0022A8]
    13741. day: total = ratio: [2.0605] newsize: [0296A8] oldsize: [014198]
    13742. night: overlay ratio: [2.1649] newsize: [026D30] oldsize: [011EF0]
    13743. night: struct ratio: [1.1966] newsize: [002978] oldsize: [0022A8]
    13744. night: total = ratio: [2.0605] newsize: [0296A8] oldsize: [014198]
    13745. ------------------------------------------------------
    13746. day: object ratio: [0.9834] newsize: [150B00] oldsize: [1565D0]
    13747. night: object ratio: [0.9834] newsize: [150B00] oldsize: [1565D0]
    13748. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 0x3A30 ]
    13749. sum: [0x7D050] allsize: [0x150B00]
    13750. ------------------------------------------------------
    13751. day: dyna poly delta: [-70] newsize: [000000] oldsize: [000046]
    13752. day: dyna vert delta: [-56] newsize: [000000] oldsize: [000038]
    13753. night: dyna poly delta: [-70] newsize: [000000] oldsize: [000046]
    13754. night: dyna vert delta: [-56] newsize: [000000] oldsize: [000038]
    13755. -------------------------------------------------
    13756. ======( Map 0D )======
    13757. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    13758. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    13759. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    13760. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
    13761. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
    13762. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
    13763. ------------------------------------------------------
    13764. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13765. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
    13766. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
    13767. sum: [0x79620] allsize: [0x14D0D0]
    13768. ------------------------------------------------------
    13769. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13770. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13771. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13772. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13773. -------------------------------------------------
    13774. ---------------------------------------------------------
    13775. objects pick time: [7.8202ms][662.366ms]
    13776. object trim time: [7.8833ms][662.4273ms]
    13777. set new actors: [26.7674ms][681.3144ms]
    13778. pre-checking object size: [26.7733ms][681.3169ms]
    13779. exit per-object: [28.9802ms][683.526ms]
    13780. exit sandalone randomize: [28.985ms][683.5286ms]
    13781. set for size check: [51.9597ms][706.5069ms]
    13782. set for dyna trim: [52.2759ms][706.8198ms]
    13783. set after final actor trim: [53.9518ms][708.4964ms]
    13784. set after second setnewactors for final data test: [84.0252ms][738.5741ms]
    13785. ---- bogo REJECTED: map 4 does not meed RAM requirements for DAY
    13786. objects pick time: [2.0944ms][741.2524ms]
    13787. object trim time: [2.1913ms][741.3471ms]
    13788. set new actors: [14.7084ms][753.8663ms]
    13789. ---- bogo REJECTED: obj pre-check failed (size:96768): [14.7126ms][753.8683ms]
    13790. objects pick time: [2.4914ms][756.363ms]
    13791. object trim time: [5.7186ms][759.5914ms]
    13792. set new actors: [14.0838ms][767.9582ms]
    13793. ---- bogo REJECTED: obj pre-check failed (size:2000): [14.09ms][767.9603ms]
    13794. % removing large actor to reduce time to build: [Takkuri]]
    13795. re-generate candidates time: [226.9114ms][994.8757ms]
    13796. objects pick time: [228.7858ms][996.7485ms]
    13797. object trim time: [228.8534ms][996.8158ms]
    13798. set new actors: [235.1785ms][1003.1429ms]
    13799. ---- bogo REJECTED: obj pre-check failed (size:8688): [235.1819ms][1003.1444ms]
    13800. objects pick time: [1.8655ms][1005.0115ms]
    13801. object trim time: [1.9419ms][1005.0878ms]
    13802. set new actors: [8.2179ms][1011.3657ms]
    13803. pre-checking object size: [8.2213ms][1011.3672ms]
    13804. exit per-object: [9.0537ms][1012.2008ms]
    13805. exit sandalone randomize: [9.0573ms][1012.2032ms]
    13806. set for size check: [18.2961ms][1021.4439ms]
    13807. set for dyna trim: [18.4788ms][1021.6249ms]
    13808. set after final actor trim: [19.2576ms][1022.4043ms]
    13809. set after second setnewactors for final data test: [23.7443ms][1026.8918ms]
    13810. after isSizeAcceptable: [24.1188ms][1027.265ms]
    13811. #######################################################
    13812. time to complete randomizing [SnowheadTemple]: 1045.1127ms
    13813. ending timestamp : [12:07:14.180 PM]
    13814. starting timestamp : [12:07:13.135 PM]
    13815. in scene (O!) [SouthernSwamp]m[0]r[0]v[FC05] actor:[0xFC05][BuisnessScrub] was blocked by item [1220]
    13816. in scene (O!) [SouthernSwamp]m[0]r[1]v[1800] actor:[0x1800][BuisnessScrub] was blocked by item [1220]
    13817. in scene [SouthernSwamp]m[0]r[32] common scoopable actor: [0x0001][MushroomCloud] skipped the restriction: [186]
    13818. in scene [SouthernSwamp]m[0]r[34] common scoopable actor: [0x0002][MushroomCloud] skipped the restriction: [186]
    13819. in scene [SouthernSwamp]m[1]r[30] common scoopable actor: [0x0005][MushroomCloud] skipped the restriction: [186]
    13820. in scene [SouthernSwamp]m[1]r[31] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186]
    13821. in scene [SouthernSwamp]m[1]r[35]v[001D] actor: [0x001D][GrottoHole] was blocked by item [396]
    13822. in scene (O!) [SouthernSwamp]m[2]r[1]v[0800] actor:[0x0800][KotakeOnBroom] was blocked by item [1222]
    13823. time to read scene enemies: 50.391ms
    13824. time to read scene objects: 50.8889ms
    13825. =========================================================================
    13826. For Scene: [SouthernSwamp] with fid: 1358, with sid: 0x45
    13827. =========================================================================
    13828. time to finish removing unnecessary objects: 61.4305ms
    13829. ---------------------------
    13830. time to generate candidate list: 167.2345ms
    13831. time to separate map/time actors: 172.7447ms
    13832. time to find matching candidates: 1058.3782ms
    13833. Loops used for match candidate: 18
    13834. ----------
    13835. #######################################################
    13836. Old actor:r[00]n[Octarok]v[0xFF00] replaced by new actor: [FFFE][Tektite]
    13837. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [0000][RedBubble]
    13838. Old actor:r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [07FE][Flame]
    13839. Old actor:r[00]n[SquareSign]v[0x0007] replaced by new actor: [0400][SnowCoveredTrees]
    13840. Old actor:r[00]n[SquareSign]v[0x0009] replaced by new actor: [0380][SnowCoveredTrees]
    13841. Old actor:r[00]n[RegularFrogs]v[0x0003] replaced by new actor: [8000][Keese]
    13842. Old actor:r[00]n[BigOcto]v[0x0000] replaced by new actor: [FC08][RegularZora]
    13843. Old actor:r[00]n[BigOcto]v[0x0001] replaced by new actor: [FC14][RegularZora]
    13844. Old actor:r[00]n[Monkey(Near Road)]v[0x1882] replaced by new actor: [0004][Postbox]
    13845. Old actor:r[00]n[Monkey(Near Road)]v[0x1882] replaced by new actor: [0002][Fairy]
    13846. Old actor:r[00]n[Monkey(Near Road)]v[0x1882] replaced by new actor: [0009][Fairy]
    13847. Old actor:r[00]n[HoneyComb]v[0x2804] replaced by new actor: [FFFF][BlueBubble]
    13848. Old actor:r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [07FE][Flame]
    13849. Old actor:r[01]n[DragonFly]v[0x0000] replaced by new actor: [0003][Tingle]
    13850. Old actor:r[01]n[DragonFly]v[0x0000] replaced by new actor: [0007][MothSwarm]
    13851. Old actor:r[01]n[SquareSign]v[0x000E] replaced by new actor: [0280][SnowCoveredTrees]
    13852. Old actor:r[01]n[BigOcto]v[0x0000] replaced by new actor: [FC14][RegularZora]
    13853. Old actor:r[01]n[BigOcto]v[0x0001] replaced by new actor: [FC00][RegularZora]
    13854. Old actor:r[01]n[Monkey(Palace Entrance)]v[0x2210] replaced by new actor: [0004][Postbox]
    13855. Old actor:r[02]n[DekuBaba]v[0x0000] replaced by new actor: [FFFF][BlueBubble]
    13856. Old actor:r[02]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0000][RedBubble]
    13857. Old actor:r[02]n[SquareSign]v[0x000B] replaced by new actor: [0180][SnowCoveredTrees]
    13858. Old actor:r[02]n[SquareSign]v[0x000C] replaced by new actor: [0200][SnowCoveredTrees]
    13859. Old actor:r[02]n[Monkey]v[0x0082] replaced by new actor: [0002][Fairy]
    13860. Old actor:r[02]n[Monkey]v[0x0082] replaced by new actor: [0002][Fairy]
    13861. Old actor:r[02]n[Monkey]v[0x0082] replaced by new actor: [0002][Fairy]
    13862. Old actor:r[02]n[ClayPot]v[0x4B0A] replaced by new actor: [0012][Treee]
    13863. Old actor:r[02]n[ClayPot]v[0x4D02] replaced by new actor: [FF00][Treee]
    13864. Old actor:r[02]n[ClayPot]v[0x4F01] replaced by new actor: [0012][Treee]
    13865. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0101] replaced by new actor: [0003][Postbox]
    13866. Old actor:r[00]n[PointedSign]v[0x080A] replaced by new actor: [3E5F][CircleOfFire]
    13867. Old actor:r[00]n[MushroomCloud]v[0x0001] replaced by new actor: [000F][OwlStatue]
    13868. Old actor:r[00]n[MushroomCloud]v[0x0002] replaced by new actor: [3323][BugsFishButterfly]
    13869. Old actor:r[01]n[PointedSign]v[0x0D0A] replaced by new actor: [0023][FlyingFieldScrub]
    13870. Old actor:r[01]n[MushroomCloud]v[0x0005] replaced by new actor: [0002][OwlStatue]
    13871. Old actor:r[01]n[MushroomCloud]v[0x0006] replaced by new actor: [0000][FixedDemoKankyo]
    13872. Old actor:r[02]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [0009][Fairy]
    13873. Old actor:r[02]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [FD00][IshiRock]
    13874. ---------------------------------------------------------
    13875. Height adjustments:
    13876. + adjusted height of actor [Keese] by [150]
    13877. - lowered height of actor [BlueBubble] by [71] from ceiling to fly
    13878. + adjusted height of actor [BlueBubble] by [50]
    13879. +++ [37][IshiRock] had switch flags modified to [126] +++
    13880. +++ [30][CircleOfFire] had treasure flags modified to [30] +++
    13881. ---------------------------------------------------------
    13882. ======( Map 00 )======
    13883. day: overlay ratio: [0.8548] newsize: [03C170] oldsize: [0464B0]
    13884. day: struct ratio: [0.9568] newsize: [0062EC] oldsize: [006764]
    13885. day: total = ratio: [0.8634] newsize: [04245C] oldsize: [04CC14]
    13886. night: overlay ratio: [0.8548] newsize: [03C170] oldsize: [0464B0]
    13887. night: struct ratio: [0.9568] newsize: [0062EC] oldsize: [006764]
    13888. night: total = ratio: [0.8634] newsize: [04245C] oldsize: [04CC14]
    13889. ------------------------------------------------------
    13890. day: object ratio: [0.9595] newsize: [13E670] oldsize: [14BDA0]
    13891. night: object ratio: [0.9595] newsize: [13E670] oldsize: [14BDA0]
    13892. object sizes: [ 0x2910 0x11440 0x1A90 0xD5C0 0xA50 0xFF00 0x26B0 0x2AA0 0x4A70 0x18C0 0x3E20 0x14D0 0x1660 0x3C90 0x3A30 0x1A40 0xB2D0 0x1F0 0x1AE0 0x97C0 0x105D0 0x1040 0x10 0x380 ]
    13893. sum: [0x766C0] allsize: [0x13E670]
    13894. ------------------------------------------------------
    13895. day: dyna poly delta: [0] newsize: [000103] oldsize: [000103]
    13896. day: dyna vert delta: [0] newsize: [0000AF] oldsize: [0000AF]
    13897. night: dyna poly delta: [0] newsize: [000103] oldsize: [000103]
    13898. night: dyna vert delta: [0] newsize: [0000AF] oldsize: [0000AF]
    13899. -------------------------------------------------
    13900. ======( Map 01 )======
    13901. day: overlay ratio: [0.9575] newsize: [0289E0] oldsize: [02A6B0]
    13902. day: struct ratio: [1.2065] newsize: [00946C] oldsize: [007B04]
    13903. day: total = ratio: [0.9958] newsize: [031E4C] oldsize: [0321B4]
    13904. night: overlay ratio: [0.9575] newsize: [0289E0] oldsize: [02A6B0]
    13905. night: struct ratio: [1.2065] newsize: [00946C] oldsize: [007B04]
    13906. night: total = ratio: [0.9958] newsize: [031E4C] oldsize: [0321B4]
    13907. ------------------------------------------------------
    13908. day: object ratio: [0.9595] newsize: [13E670] oldsize: [14BDA0]
    13909. night: object ratio: [0.9595] newsize: [13E670] oldsize: [14BDA0]
    13910. object sizes: [ 0x2910 0x11440 0x1A90 0xD5C0 0xA50 0xFF00 0x26B0 0x2AA0 0x4A70 0x18C0 0x3E20 0x14D0 0x1660 0x3C90 0x3A30 0x1A40 0xB2D0 0x1F0 0x1AE0 0x97C0 0x105D0 0x1040 0x10 0x380 ]
    13911. sum: [0x766C0] allsize: [0x13E670]
    13912. ------------------------------------------------------
    13913. day: dyna poly delta: [0] newsize: [000121] oldsize: [000121]
    13914. day: dyna vert delta: [0] newsize: [0000D7] oldsize: [0000D7]
    13915. night: dyna poly delta: [0] newsize: [000121] oldsize: [000121]
    13916. night: dyna vert delta: [0] newsize: [0000D7] oldsize: [0000D7]
    13917. -------------------------------------------------
    13918. ======( Map 02 )======
    13919. day: overlay ratio: [0.8468] newsize: [02D1C0] oldsize: [035460]
    13920. day: struct ratio: [0.9403] newsize: [002B14] oldsize: [002DD0]
    13921. day: total = ratio: [0.8515] newsize: [02FCD4] oldsize: [038230]
    13922. night: overlay ratio: [0.8468] newsize: [02D1C0] oldsize: [035460]
    13923. night: struct ratio: [0.9403] newsize: [002B14] oldsize: [002DD0]
    13924. night: total = ratio: [0.8515] newsize: [02FCD4] oldsize: [038230]
    13925. ------------------------------------------------------
    13926. day: object ratio: [0.9596] newsize: [13F0F0] oldsize: [14C820]
    13927. night: object ratio: [0.9596] newsize: [13F0F0] oldsize: [14C820]
    13928. object sizes: [ 0x2910 0x11440 0x1A90 0xD5C0 0xA50 0xFF00 0x26B0 0x2AA0 0x4A70 0x18C0 0x3E20 0x14D0 0x1660 0x3C90 0x3A30 0x1A40 0xB2D0 0x1F0 0x1AE0 0x97C0 0x105D0 0x1040 0x10 0xA80 0x380 ]
    13929. sum: [0x77140] allsize: [0x13F0F0]
    13930. ------------------------------------------------------
    13931. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13932. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13933. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    13934. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    13935. -------------------------------------------------
    13936. ---------------------------------------------------------
    13937. objects pick time: [15.324ms][188.2082ms]
    13938. object trim time: [15.3685ms][188.2507ms]
    13939. set new actors: [19.9179ms][192.8036ms]
    13940. pre-checking object size: [19.9242ms][192.8058ms]
    13941. exit per-object: [20.7644ms][193.6477ms]
    13942. exit sandalone randomize: [49.6232ms][222.5063ms]
    13943. set for size check: [51.8331ms][224.7162ms]
    13944. set for dyna trim: [96.3014ms][269.1853ms]
    13945. set after final actor trim: [101.6902ms][274.5753ms]
    13946. set after second setnewactors for final data test: [110.8139ms][283.6979ms]
    13947. ---- bogo REJECTED: dyna actors are too big, even after trim
    13948. objects pick time: [14.1043ms][297.8239ms]
    13949. object trim time: [14.1459ms][297.8632ms]
    13950. set new actors: [19.9448ms][303.6641ms]
    13951. pre-checking object size: [19.9495ms][303.6665ms]
    13952. exit per-object: [20.6162ms][304.3352ms]
    13953. exit sandalone randomize: [59.0676ms][342.7868ms]
    13954. set for size check: [68.1754ms][351.8939ms]
    13955. set for dyna trim: [96.7797ms][380.4987ms]
    13956. set after final actor trim: [97.5531ms][381.2725ms]
    13957. set after second setnewactors for final data test: [110.6277ms][394.3472ms]
    13958. ---- bogo REJECTED: dyna actors are too big, even after trim
    13959. objects pick time: [7.8291ms][402.1972ms]
    13960. object trim time: [7.8702ms][402.2358ms]
    13961. set new actors: [16.3003ms][410.6671ms]
    13962. ---- bogo REJECTED: obj pre-check failed (size:27504): [16.3034ms][410.6688ms]
    13963. % removing large actor to reduce time to build: [MuteZora]]
    13964. % removing large actor to reduce time to build: [RegularZora]]
    13965. % removing large actor to reduce time to build: [SwimmingZora]]
    13966. re-generate candidates time: [84.6967ms][495.3697ms]
    13967. objects pick time: [104.2293ms][514.9035ms]
    13968. object trim time: [104.2729ms][514.9446ms]
    13969. set new actors: [110.0528ms][520.7284ms]
    13970. pre-checking object size: [110.0591ms][520.7303ms]
    13971. exit per-object: [110.9768ms][521.6499ms]
    13972. exit sandalone randomize: [137.4059ms][548.0802ms]
    13973. set for size check: [139.6307ms][550.3031ms]
    13974. set for dyna trim: [139.8999ms][550.5717ms]
    13975. set after final actor trim: [149.3698ms][560.0433ms]
    13976. set after second setnewactors for final data test: [154.8046ms][565.4788ms]
    13977. ---- bogo REJECTED: dyna actors are too big, even after trim
    13978. objects pick time: [8.7206ms][574.2254ms]
    13979. object trim time: [8.7508ms][574.253ms]
    13980. set new actors: [10.9138ms][576.4176ms]
    13981. ---- bogo REJECTED: obj pre-check failed (size:427328): [10.9172ms][576.419ms]
    13982. objects pick time: [11.1477ms][587.5718ms]
    13983. object trim time: [11.1627ms][587.5842ms]
    13984. set new actors: [13.3477ms][589.7708ms]
    13985. pre-checking object size: [13.3513ms][589.7725ms]
    13986. exit per-object: [16.9224ms][593.3466ms]
    13987. exit sandalone randomize: [42.0367ms][618.4611ms]
    13988. set for size check: [44.2239ms][620.647ms]
    13989. set for dyna trim: [44.4462ms][620.8684ms]
    13990. set after final actor trim: [49.0556ms][625.4803ms]
    13991. set after second setnewactors for final data test: [51.4165ms][627.8391ms]
    13992. ---- bogo REJECTED: dyna actors are too big, even after trim
    13993. objects pick time: [8.1632ms][636.0236ms]
    13994. object trim time: [8.1769ms][636.0345ms]
    13995. set new actors: [18.3211ms][646.181ms]
    13996. pre-checking object size: [18.3254ms][646.1827ms]
    13997. exit per-object: [19.0022ms][646.8614ms]
    13998. exit sandalone randomize: [42.0949ms][669.9549ms]
    13999. set for size check: [47.4656ms][675.326ms]
    14000. set for dyna trim: [72.6269ms][700.4874ms]
    14001. set after final actor trim: [73.6333ms][701.4929ms]
    14002. set after second setnewactors for final data test: [78.7884ms][706.6485ms]
    14003. ---- bogo REJECTED: dyna actors are too big, even after trim
    14004. % removing large actor to reduce time to build: [GoronKid]]
    14005. re-generate candidates time: [55.6096ms][762.2779ms]
    14006. objects pick time: [62.6546ms][769.3233ms]
    14007. object trim time: [62.7444ms][769.4107ms]
    14008. set new actors: [73.3571ms][780.0277ms]
    14009. pre-checking object size: [73.3638ms][780.0313ms]
    14010. exit per-object: [74.0506ms][780.7176ms]
    14011. exit sandalone randomize: [96.6916ms][803.3606ms]
    14012. set for size check: [98.7542ms][805.4233ms]
    14013. set for dyna trim: [105.1796ms][811.8477ms]
    14014. set after final actor trim: [105.6943ms][812.3609ms]
    14015. set after second setnewactors for final data test: [107.0132ms][813.6807ms]
    14016. ---- bogo REJECTED: dyna actors are too big, even after trim
    14017. objects pick time: [10.9755ms][824.6726ms]
    14018. object trim time: [10.99ms][824.6828ms]
    14019. set new actors: [12.2602ms][825.9535ms]
    14020. pre-checking object size: [12.2619ms][825.9546ms]
    14021. exit per-object: [12.6826ms][826.3767ms]
    14022. exit sandalone randomize: [31.6193ms][845.3154ms]
    14023. set for size check: [33.1938ms][846.8885ms]
    14024. set for dyna trim: [38.655ms][852.3505ms]
    14025. set after final actor trim: [39.14ms][852.8336ms]
    14026. set after second setnewactors for final data test: [40.3367ms][854.0306ms]
    14027. ---- bogo REJECTED: dyna actors are too big, even after trim
    14028. objects pick time: [7.9217ms][861.966ms]
    14029. object trim time: [7.9534ms][861.9949ms]
    14030. set new actors: [9.3484ms][863.392ms]
    14031. ---- bogo REJECTED: obj pre-check failed (size:502768): [9.3544ms][863.3958ms]
    14032. objects pick time: [4.848ms][868.2494ms]
    14033. object trim time: [4.8782ms][868.2776ms]
    14034. set new actors: [6.1662ms][869.5651ms]
    14035. pre-checking object size: [6.1697ms][869.5678ms]
    14036. exit per-object: [6.7939ms][870.1941ms]
    14037. exit sandalone randomize: [27.1714ms][890.5725ms]
    14038. set for size check: [28.3977ms][891.7963ms]
    14039. set for dyna trim: [28.5261ms][891.9246ms]
    14040. set after final actor trim: [29.0681ms][892.4676ms]
    14041. set after second setnewactors for final data test: [33.9117ms][897.312ms]
    14042. ---- bogo REJECTED: dyna actors are too big, even after trim
    14043. % removing large actor to reduce time to build: [BombersYouChase]]
    14044. % removing large actor to reduce time to build: [BomberHideoutGuard]]
    14045. re-generate candidates time: [39.5649ms][936.8955ms]
    14046. objects pick time: [46.0376ms][943.3683ms]
    14047. object trim time: [46.0489ms][943.3772ms]
    14048. set new actors: [47.2583ms][944.5876ms]
    14049. ---- bogo REJECTED: obj pre-check failed (size:1376): [47.2606ms][944.5889ms]
    14050. objects pick time: [10.9643ms][955.559ms]
    14051. object trim time: [11.0057ms][955.5969ms]
    14052. set new actors: [15.5ms][960.0935ms]
    14053. pre-checking object size: [15.5084ms][960.0995ms]
    14054. exit per-object: [15.9194ms][960.5122ms]
    14055. exit sandalone randomize: [24.9173ms][969.5103ms]
    14056. set for size check: [26.0699ms][970.6612ms]
    14057. set for dyna trim: [26.1968ms][970.7879ms]
    14058. set after final actor trim: [26.6515ms][971.2429ms]
    14059. set after second setnewactors for final data test: [27.7647ms][972.356ms]
    14060. ---- bogo REJECTED: dyna actors are too big, even after trim
    14061. objects pick time: [10.6886ms][983.057ms]
    14062. object trim time: [10.6993ms][983.065ms]
    14063. set new actors: [14.5702ms][986.938ms]
    14064. ---- bogo REJECTED: obj pre-check failed (size:640): [14.574ms][986.9396ms]
    14065. objects pick time: [3.217ms][990.1607ms]
    14066. object trim time: [3.2271ms][990.169ms]
    14067. set new actors: [4.3905ms][991.333ms]
    14068. pre-checking object size: [4.3922ms][991.3338ms]
    14069. exit per-object: [4.8757ms][991.8185ms]
    14070. exit sandalone randomize: [12.8644ms][999.8092ms]
    14071. set for size check: [14.9112ms][1001.8551ms]
    14072. set for dyna trim: [15.1336ms][1002.0761ms]
    14073. set after final actor trim: [15.9097ms][1002.8533ms]
    14074. set after second setnewactors for final data test: [17.8217ms][1004.7654ms]
    14075. ---- bogo REJECTED: dyna actors are too big, even after trim
    14076. % removing large actor to reduce time to build: [Hiploop]]
    14077. re-generate candidates time: [16.4653ms][1021.2453ms]
    14078. objects pick time: [18.9904ms][1023.7702ms]
    14079. object trim time: [18.9995ms][1023.7773ms]
    14080. set new actors: [20.2557ms][1025.034ms]
    14081. pre-checking object size: [20.2582ms][1025.036ms]
    14082. exit per-object: [20.622ms][1025.401ms]
    14083. exit sandalone randomize: [30.9863ms][1035.7801ms]
    14084. set for size check: [32.4633ms][1037.2427ms]
    14085. set for dyna trim: [32.6013ms][1037.3794ms]
    14086. set after final actor trim: [33.0218ms][1037.8003ms]
    14087. set after second setnewactors for final data test: [34.2659ms][1039.0442ms]
    14088. ---- bogo REJECTED: dyna actors are too big, even after trim
    14089. objects pick time: [2.6613ms][1041.7172ms]
    14090. object trim time: [2.6852ms][1041.7408ms]
    14091. set new actors: [5.7196ms][1044.7764ms]
    14092. ---- bogo REJECTED: obj pre-check failed (size:448960): [5.7226ms][1044.7776ms]
    14093. objects pick time: [2.5966ms][1047.3777ms]
    14094. object trim time: [2.6187ms][1047.3979ms]
    14095. set new actors: [3.897ms][1048.6771ms]
    14096. pre-checking object size: [3.8989ms][1048.678ms]
    14097. exit per-object: [4.5357ms][1049.3161ms]
    14098. exit sandalone randomize: [10.6855ms][1055.4665ms]
    14099. set for size check: [11.9195ms][1056.6994ms]
    14100. set for dyna trim: [11.9534ms][1056.7327ms]
    14101. set after final actor trim: [12.3634ms][1057.1429ms]
    14102. set after second setnewactors for final data test: [13.5595ms][1058.3392ms]
    14103. after isSizeAcceptable: [13.5982ms][1058.3774ms]
    14104. #######################################################
    14105. Moved companion: [0002][Fairy] to actor: [Postbox][0002] at cords: [75,101,-983]
    14106. Moved companion: [0009][Fairy] to actor: [Postbox][0009] at cords: [380,104,-950]
    14107. time to complete randomizing [SouthernSwamp]: 1062.5678ms
    14108. ending timestamp : [12:07:14.197 PM]
    14109. starting timestamp : [12:07:13.135 PM]
    14110. in scene (O!) [IkanaGraveyard]m[0]r[22]v[019F] actor:[0x019F][BadBat] was blocked by item [292]
    14111. in scene (O!) [IkanaGraveyard]m[0]r[23]v[019F] actor:[0x019F][BadBat] was blocked by item [292]
    14112. in scene (O!) [IkanaGraveyard]m[0]r[24]v[0814] actor:[0x0814][Dampe] was blocked by item [292]
    14113. in scene (O!) [IkanaGraveyard]m[0]r[32]v[FF02] actor:[0xFF02][BadBat] was blocked by item [292]
    14114. in scene (O!) [IkanaGraveyard]m[0]r[33]v[0102] actor:[0x0102][BadBat] was blocked by item [292]
    14115. in scene (O!) [IkanaGraveyard]m[0]r[34]v[0102] actor:[0x0102][BadBat] was blocked by item [292]
    14116. in scene (O!) [IkanaGraveyard]m[0]r[36]v[0103] actor:[0x0103][BadBat] was blocked by item [292]
    14117. in scene (O!) [IkanaGraveyard]m[1]r[27]v[019F] actor:[0x019F][BadBat] was blocked by item [292]
    14118. in scene (O!) [IkanaGraveyard]m[1]r[28]v[019F] actor:[0x019F][BadBat] was blocked by item [292]
    14119. in scene (O!) [IkanaGraveyard]m[1]r[29]v[0814] actor:[0x0814][Dampe] was blocked by item [292]
    14120. in scene [IkanaGraveyard][1] standalone was skipped over: [0x800B][CircleOfFire]
    14121. in scene (O!) [IkanaGraveyard]m[1]r[40]v[0102] actor:[0x0102][BadBat] was blocked by item [292]
    14122. in scene (O!) [IkanaGraveyard]m[1]r[41]v[0102] actor:[0x0102][BadBat] was blocked by item [292]
    14123. in scene (O!) [IkanaGraveyard]m[1]r[43]v[0103] actor:[0x0103][BadBat] was blocked by item [292]
    14124. in scene [IkanaGraveyard]m[1]r[44]v[0402] actor: [0x0402][GrassRockCluster] was blocked by item [388]
    14125. in scene [IkanaGraveyard]m[1]r[46]v[0218] actor: [0x0218][GrottoHole] was blocked by item [388]
    14126. in scene (O!) [IkanaGraveyard]m[2]r[1]v[0814] actor:[0x0814][Dampe] was blocked by item [292]
    14127. in scene [IkanaGraveyard][2] standalone was skipped over: [0x800B][CircleOfFire]
    14128. in scene (O!) [IkanaGraveyard]m[3]r[0]v[0814] actor:[0x0814][Dampe] was blocked by item [292]
    14129. in scene [IkanaGraveyard]m[3]r[3]v[0218] actor: [0x0218][GrottoHole] was blocked by item [388]
    14130. in scene [IkanaGraveyard][3] standalone was skipped over: [0x800B][CircleOfFire]
    14131. in scene [IkanaGraveyard]m[3]r[6]v[0402] actor: [0x0402][GrassRockCluster] was blocked by item [388]
    14132. time to read scene enemies: 53.7111ms
    14133. time to read scene objects: 53.8372ms
    14134. =========================================================================
    14135. For Scene: [IkanaGraveyard] with fid: 1353, with sid: 0x43
    14136. =========================================================================
    14137. time to finish removing unnecessary objects: 58.7766ms
    14138. ---------------------------
    14139. time to generate candidate list: 130.3682ms
    14140. time to separate map/time actors: 138.6136ms
    14141. -- dyna overload trimmed actor [TreasureChest] on previous [TallGrass] in map [0] index [40]
    14142. -- replaced with [Empty]
    14143. -- dyna overload trimmed actor [Empty] on previous [TallGrass] in map [0] index [40]
    14144. -- replaced with [Empty]
    14145. -- dyna overload trimmed actor [TreasureChest] on previous [TallGrass] in map [2] index [16]
    14146. -- replaced with [Obj_Dowsing]
    14147. -- dyna overload trimmed actor [TreasureChest] on previous [TallGrass] in map [2] index [19]
    14148. -- replaced with [MushroomCloud]
    14149. -- dyna overload trimmed actor [TreasureChest] on previous [TallGrass] in map [0] index [42]
    14150. -- replaced with [En_Invisible_Ruppe]
    14151. -- dyna overload trimmed actor [TreasureChest] on previous [TallGrass] in map [0] index [41]
    14152. -- replaced with [GrassRockCluster]
    14153. -- dyna overload trimmed actor [TreasureChest] on previous [TallGrass] in map [0] index [39]
    14154. -- replaced with [En_Invisible_Ruppe]
    14155. -- dyna overload trimmed actor [En_Invisible_Ruppe] on previous [TallGrass] in map [0] index [42]
    14156. -- replaced with [En_Invisible_Ruppe]
    14157. time to find matching candidates: 1079.0442ms
    14158. Loops used for match candidate: 15
    14159. +++ BUSH SUPPLIES at index:[31] replacing new choice [Empty][5B58] where old actor was [TallGrass][2507]
    14160. ----------
    14161. #######################################################
    14162. Old actor:r[00]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [FF20][RegularIceBlock]
    14163. Old actor:r[00]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [000F][ArcheryMiniGameMan]
    14164. Old actor:r[00]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [000F][Empty]
    14165. Old actor:r[00]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [FF01][ArcheryMiniGameMan]
    14166. Old actor:r[00]n[TallGrass]v[0x2507] replaced by new actor: [0001][NaturalPatchOfGrass]
    14167. Old actor:r[00]n[TallGrass]v[0x272B] replaced by new actor: [0060][Empty]
    14168. Old actor:r[00]n[TallGrass]v[0x282B] replaced by new actor: [5FDE][Empty]
    14169. Old actor:r[00]n[TallGrass]v[0x263B] replaced by new actor: [1F00][GrassRockCluster]
    14170. Old actor:r[00]n[TallGrass]v[0x297B] replaced by new actor: [01F9][En_Invisible_Ruppe]
    14171. Old actor:r[02]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [FF01][ArcheryMiniGameMan]
    14172. Old actor:r[02]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [000F][ArcheryMiniGameMan]
    14173. Old actor:r[02]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [0B00][NaturalPatchOfGrass]
    14174. Old actor:r[02]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [F001][StalchildHintGiver]
    14175. Old actor:r[02]n[TallGrass]v[0x0203] replaced by new actor: [0110][Obj_Dowsing]
    14176. Old actor:r[02]n[TallGrass]v[0x0403] replaced by new actor: [57BE][Empty]
    14177. Old actor:r[02]n[TallGrass]v[0x0107] replaced by new actor: [0400][NaturalPatchOfGrass]
    14178. Old actor:r[02]n[TallGrass]v[0x032B] replaced by new actor: [0012][MushroomCloud]
    14179. Old actor:r[02]n[TallGrass]v[0x053B] replaced by new actor: [005C][En_Invisible_Ruppe]
    14180. Old actor:r[00]n[HitSpot]v[0xFE0F] replaced by new actor: [FE05][WallTalkSpot]
    14181. Old actor:r[00]n[HitSpot]v[0xFE10] replaced by new actor: [FA17][HitSpot]
    14182. Old actor:r[00]n[HitSpot]v[0xFE11] replaced by new actor: [FE13][WallTalkSpot]
    14183. Old actor:r[01]n[HitSpot]v[0xFE12] replaced by new actor: [FE14][WallTalkSpot]
    14184. Old actor:r[01]n[IshiRock]v[0x4014] replaced by new actor: [F824][IshiRock]
    14185. Old actor:r[01]n[IshiRock]v[0x4214] replaced by new actor: [F60D][HitSpot]
    14186. Old actor:r[01]n[IshiRock]v[0x4424] replaced by new actor: [FE15][WallTalkSpot]
    14187. Old actor:r[01]n[IshiRock]v[0x4624] replaced by new actor: [2A44][IshiRock]
    14188. Old actor:r[01]n[IshiRock]v[0x4814] replaced by new actor: [F500][IshiRock]
    14189. Old actor:r[01]n[GrassRockCluster]v[0x0600] replaced by new actor: [FF20][RegularIceBlock]
    14190. Old actor:r[02]n[HitSpot]v[0xFE00] replaced by new actor: [4424][IshiRock]
    14191. Old actor:r[02]n[HitSpot]v[0xFE00] replaced by new actor: [F20E][HitSpot]
    14192. Old actor:r[02]n[HitSpot]v[0xFE00] replaced by new actor: [FE07][Empty]
    14193. Old actor:r[03]n[HitSpot]v[0xFE00] replaced by new actor: [F170][IshiRock]
    14194. Old actor:r[03]n[GrassRockCluster]v[0x0600] replaced by new actor: [0032][Stalchild]
    14195. ---------------------------------------------------------
    14196. Height adjustments:
    14197. +++ [8][En_Invisible_Ruppe] had switch flags modified to [126] +++
    14198. +++ [19][HitSpot] had switch flags modified to [125] +++
    14199. +++ [22][IshiRock] had switch flags modified to [124] +++
    14200. +++ [23][HitSpot] had switch flags modified to [123] +++
    14201. +++ [26][IshiRock] had switch flags modified to [122] +++
    14202. +++ [29][HitSpot] had switch flags modified to [121] +++
    14203. +++ [31][IshiRock] had switch flags modified to [120] +++
    14204. ---------------------------------------------------------
    14205. ======( Map 00 )======
    14206. day: overlay ratio: [0.9286] newsize: [023E70] oldsize: [026AA0]
    14207. day: struct ratio: [0.9538] newsize: [003F38] oldsize: [004248]
    14208. day: total = ratio: [0.9310] newsize: [027DA8] oldsize: [02ACE8]
    14209. night: overlay ratio: [0.9608] newsize: [043B50] oldsize: [046780]
    14210. night: struct ratio: [0.9712] newsize: [006758] oldsize: [006A68]
    14211. night: total = ratio: [0.9617] newsize: [04A2A8] oldsize: [04D1E8]
    14212. ------------------------------------------------------
    14213. day: object ratio: [1.0624] newsize: [1184A0] oldsize: [107D40]
    14214. night: object ratio: [1.0624] newsize: [1184A0] oldsize: [107D40]
    14215. object sizes: [ 0x6DA0 0x8120 0xCA0 0x11220 0x10 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 ]
    14216. sum: [0x504F0] allsize: [0x1184A0]
    14217. ------------------------------------------------------
    14218. day: dyna poly delta: [0] newsize: [00008B] oldsize: [00008B]
    14219. day: dyna vert delta: [0] newsize: [000052] oldsize: [000052]
    14220. night: dyna poly delta: [0] newsize: [00008B] oldsize: [00008B]
    14221. night: dyna vert delta: [0] newsize: [000052] oldsize: [000052]
    14222. -------------------------------------------------
    14223. ======( Map 01 )======
    14224. day: overlay ratio: [0.9238] newsize: [0302F0] oldsize: [034290]
    14225. day: struct ratio: [1.0031] newsize: [00756C] oldsize: [007510]
    14226. day: total = ratio: [0.9335] newsize: [03785C] oldsize: [03B7A0]
    14227. night: overlay ratio: [0.9129] newsize: [029B40] oldsize: [02DAE0]
    14228. night: struct ratio: [1.0033] newsize: [006D7C] oldsize: [006D20]
    14229. night: total = ratio: [0.9247] newsize: [0308BC] oldsize: [034800]
    14230. ------------------------------------------------------
    14231. day: object ratio: [1.0624] newsize: [1184A0] oldsize: [107D40]
    14232. night: object ratio: [1.0624] newsize: [1184A0] oldsize: [107D40]
    14233. object sizes: [ 0x6DA0 0x8120 0xCA0 0x11220 0x10 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 ]
    14234. sum: [0x504F0] allsize: [0x1184A0]
    14235. ------------------------------------------------------
    14236. day: dyna poly delta: [0] newsize: [00019C] oldsize: [00019C]
    14237. day: dyna vert delta: [0] newsize: [000100] oldsize: [000100]
    14238. night: dyna poly delta: [0] newsize: [00019C] oldsize: [00019C]
    14239. night: dyna vert delta: [0] newsize: [000100] oldsize: [000100]
    14240. -------------------------------------------------
    14241. ======( Map 02 )======
    14242. day: overlay ratio: [1.0397] newsize: [022190] oldsize: [020CC0]
    14243. day: struct ratio: [1.0112] newsize: [005734] oldsize: [00563C]
    14244. day: total = ratio: [1.0356] newsize: [0278C4] oldsize: [0262FC]
    14245. night: overlay ratio: [1.0281] newsize: [02FA70] oldsize: [02E5A0]
    14246. night: struct ratio: [1.0094] newsize: [00684C] oldsize: [006754]
    14247. night: total = ratio: [1.0258] newsize: [0362BC] oldsize: [034CF4]
    14248. ------------------------------------------------------
    14249. day: object ratio: [1.0557] newsize: [1382F0] oldsize: [127B90]
    14250. night: object ratio: [1.0557] newsize: [1382F0] oldsize: [127B90]
    14251. object sizes: [ 0x6DA0 0x8120 0xCA0 0x11220 0x10 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 0x1FE50 ]
    14252. sum: [0x70340] allsize: [0x1382F0]
    14253. ------------------------------------------------------
    14254. day: dyna poly delta: [0] newsize: [000078] oldsize: [000078]
    14255. day: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
    14256. night: dyna poly delta: [0] newsize: [000078] oldsize: [000078]
    14257. night: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
    14258. -------------------------------------------------
    14259. ======( Map 03 )======
    14260. day: overlay ratio: [1.1619] newsize: [0219E0] oldsize: [01CEF0]
    14261. day: struct ratio: [1.0282] newsize: [005864] oldsize: [0055F8]
    14262. day: total = ratio: [1.1409] newsize: [027244] oldsize: [0224E8]
    14263. night: overlay ratio: [1.1327] newsize: [027FA0] oldsize: [0234B0]
    14264. night: struct ratio: [1.0258] newsize: [006034] oldsize: [005DC8]
    14265. night: total = ratio: [1.1175] newsize: [02DFD4] oldsize: [029278]
    14266. ------------------------------------------------------
    14267. day: object ratio: [1.0557] newsize: [1382F0] oldsize: [127B90]
    14268. night: object ratio: [1.0557] newsize: [1382F0] oldsize: [127B90]
    14269. object sizes: [ 0x6DA0 0x8120 0xCA0 0x11220 0x10 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 0x1FE50 ]
    14270. sum: [0x70340] allsize: [0x1382F0]
    14271. ------------------------------------------------------
    14272. day: dyna poly delta: [0] newsize: [00018E] oldsize: [00018E]
    14273. day: dyna vert delta: [0] newsize: [0000F6] oldsize: [0000F6]
    14274. night: dyna poly delta: [0] newsize: [00018E] oldsize: [00018E]
    14275. night: dyna vert delta: [0] newsize: [0000F6] oldsize: [0000F6]
    14276. -------------------------------------------------
    14277. ---------------------------------------------------------
    14278. objects pick time: [0.0499ms][138.8052ms]
    14279. object trim time: [0.0709ms][138.8256ms]
    14280. set new actors: [13.1419ms][151.9049ms]
    14281. ---- bogo REJECTED: obj pre-check failed (size:264288): [13.1549ms][151.9095ms]
    14282. objects pick time: [0.0463ms][151.9603ms]
    14283. object trim time: [0.058ms][151.972ms]
    14284. set new actors: [8.8946ms][160.8116ms]
    14285. pre-checking object size: [8.9019ms][160.8159ms]
    14286. exit per-object: [13.8463ms][165.7634ms]
    14287. exit sandalone randomize: [70.268ms][222.1856ms]
    14288. set for size check: [81.9002ms][233.8169ms]
    14289. set for dyna trim: [82.4168ms][234.3321ms]
    14290. set after final actor trim: [85.5063ms][237.4235ms]
    14291. set after second setnewactors for final data test: [91.9754ms][243.892ms]
    14292. ---- bogo REJECTED: dyna actors are too big, even after trim
    14293. objects pick time: [0.0298ms][243.9808ms]
    14294. object trim time: [0.037ms][243.9878ms]
    14295. set new actors: [8.4731ms][252.4281ms]
    14296. pre-checking object size: [8.4792ms][252.4301ms]
    14297. exit per-object: [13.3052ms][257.2597ms]
    14298. exit sandalone randomize: [84.6062ms][328.5598ms]
    14299. set for size check: [98.3536ms][342.308ms]
    14300. set for dyna trim: [98.4534ms][342.4053ms]
    14301. set after final actor trim: [99.2834ms][343.2362ms]
    14302. set after second setnewactors for final data test: [109.1447ms][353.1078ms]
    14303. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
    14304. % removing large actor to reduce time to build: [Ruto]]
    14305. re-generate candidates time: [48.4234ms][401.6765ms]
    14306. objects pick time: [48.4747ms][401.726ms]
    14307. object trim time: [48.4839ms][401.7349ms]
    14308. set new actors: [57.2836ms][410.5376ms]
    14309. pre-checking object size: [57.2884ms][410.5395ms]
    14310. exit per-object: [57.8526ms][411.1057ms]
    14311. exit sandalone randomize: [132.3047ms][485.5612ms]
    14312. set for size check: [135.2212ms][488.4745ms]
    14313. set for dyna trim: [139.7995ms][493.0543ms]
    14314. set after final actor trim: [140.5089ms][493.7615ms]
    14315. set after second setnewactors for final data test: [148.8321ms][502.0857ms]
    14316. ---- bogo REJECTED: dyna actors are too big, even after trim
    14317. objects pick time: [0.0548ms][502.1612ms]
    14318. object trim time: [0.0638ms][502.17ms]
    14319. set new actors: [12.1336ms][514.2428ms]
    14320. pre-checking object size: [12.1405ms][514.2468ms]
    14321. exit per-object: [12.5345ms][514.6421ms]
    14322. exit sandalone randomize: [63.3447ms][565.4539ms]
    14323. set for size check: [65.9964ms][568.1042ms]
    14324. set for dyna trim: [66.3614ms][568.4679ms]
    14325. set after final actor trim: [72.7781ms][574.8879ms]
    14326. set after second setnewactors for final data test: [78.74ms][580.8494ms]
    14327. ---- bogo REJECTED: dyna actors are too big, even after trim
    14328. objects pick time: [0.0529ms][580.9264ms]
    14329. object trim time: [0.0633ms][580.9366ms]
    14330. set new actors: [2.5136ms][583.3879ms]
    14331. pre-checking object size: [2.517ms][583.3903ms]
    14332. exit per-object: [6.0283ms][586.9048ms]
    14333. exit sandalone randomize: [45.2106ms][626.087ms]
    14334. set for size check: [47.6907ms][628.5648ms]
    14335. set for dyna trim: [48.1017ms][628.9755ms]
    14336. set after final actor trim: [52.0951ms][632.9713ms]
    14337. set after second setnewactors for final data test: [54.4726ms][635.3488ms]
    14338. ---- bogo REJECTED: dyna actors are too big, even after trim
    14339. objects pick time: [0.0526ms][635.456ms]
    14340. object trim time: [0.0606ms][635.4637ms]
    14341. set new actors: [10.5435ms][645.9489ms]
    14342. pre-checking object size: [10.5477ms][645.9508ms]
    14343. exit per-object: [11.1676ms][646.5722ms]
    14344. exit sandalone randomize: [58.5982ms][694.0043ms]
    14345. set for size check: [64.5853ms][699.9909ms]
    14346. set for dyna trim: [64.6519ms][700.0552ms]
    14347. set after final actor trim: [65.2483ms][700.6526ms]
    14348. set after second setnewactors for final data test: [70.8565ms][706.2622ms]
    14349. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
    14350. re-generate candidates time: [41.8235ms][748.1838ms]
    14351. objects pick time: [41.8811ms][748.2427ms]
    14352. object trim time: [41.8936ms][748.2517ms]
    14353. set new actors: [47.546ms][753.9064ms]
    14354. pre-checking object size: [47.55ms][753.9079ms]
    14355. exit per-object: [47.8267ms][754.1857ms]
    14356. exit sandalone randomize: [82.539ms][788.9ms]
    14357. set for size check: [90.1602ms][796.5242ms]
    14358. set for dyna trim: [90.2226ms][796.5808ms]
    14359. set after final actor trim: [90.6428ms][797.0019ms]
    14360. set after second setnewactors for final data test: [92.3988ms][798.7582ms]
    14361. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
    14362. objects pick time: [0.0313ms][798.8633ms]
    14363. object trim time: [0.0442ms][798.8761ms]
    14364. set new actors: [4.9433ms][803.7783ms]
    14365. pre-checking object size: [4.948ms][803.7798ms]
    14366. exit per-object: [5.286ms][804.1194ms]
    14367. exit sandalone randomize: [26.5285ms][825.363ms]
    14368. set for size check: [36.9737ms][835.8079ms]
    14369. set for dyna trim: [70.2454ms][869.0795ms]
    14370. set after final actor trim: [70.6114ms][869.4438ms]
    14371. set after second setnewactors for final data test: [72.2024ms][871.0367ms]
    14372. ---- bogo REJECTED: dyna actors are too big, even after trim
    14373. objects pick time: [0.0293ms][871.0812ms]
    14374. object trim time: [0.0363ms][871.0879ms]
    14375. set new actors: [11.3905ms][882.4449ms]
    14376. pre-checking object size: [11.3952ms][882.447ms]
    14377. exit per-object: [11.8182ms][882.872ms]
    14378. exit sandalone randomize: [35.6046ms][906.6589ms]
    14379. set for size check: [37.5464ms][908.6001ms]
    14380. set for dyna trim: [44.7431ms][915.7975ms]
    14381. set after final actor trim: [45.141ms][916.1939ms]
    14382. set after second setnewactors for final data test: [55.2967ms][926.3515ms]
    14383. ---- bogo REJECTED: dyna actors are too big, even after trim
    14384. objects pick time: [0.0354ms][926.4486ms]
    14385. object trim time: [0.0443ms][926.4572ms]
    14386. set new actors: [1.4993ms][927.9128ms]
    14387. pre-checking object size: [1.5008ms][927.9137ms]
    14388. exit per-object: [1.9454ms][928.36ms]
    14389. exit sandalone randomize: [29.4233ms][955.8389ms]
    14390. set for size check: [33.8924ms][960.3083ms]
    14391. set for dyna trim: [34.1225ms][960.5362ms]
    14392. set after final actor trim: [34.5011ms][960.915ms]
    14393. set after second setnewactors for final data test: [35.9672ms][962.3818ms]
    14394. ---- bogo REJECTED: dyna actors are too big, even after trim
    14395. re-generate candidates time: [26.1864ms][988.5836ms]
    14396. objects pick time: [26.2181ms][988.6135ms]
    14397. object trim time: [26.2233ms][988.6186ms]
    14398. set new actors: [28.0479ms][990.445ms]
    14399. pre-checking object size: [28.0509ms][990.4462ms]
    14400. exit per-object: [28.2781ms][990.6744ms]
    14401. exit sandalone randomize: [39.2528ms][1001.65ms]
    14402. set for size check: [40.6756ms][1003.0718ms]
    14403. set for dyna trim: [40.8899ms][1003.2854ms]
    14404. set after final actor trim: [41.2074ms][1003.6032ms]
    14405. set after second setnewactors for final data test: [42.5693ms][1004.9649ms]
    14406. ---- bogo REJECTED: dyna actors are too big, even after trim
    14407. objects pick time: [0.0313ms][1005.024ms]
    14408. object trim time: [0.0355ms][1005.0281ms]
    14409. set new actors: [3.233ms][1008.2275ms]
    14410. pre-checking object size: [3.2361ms][1008.2288ms]
    14411. exit per-object: [3.542ms][1008.5354ms]
    14412. exit sandalone randomize: [12.1738ms][1017.1683ms]
    14413. set for size check: [16.4898ms][1021.4843ms]
    14414. set for dyna trim: [16.5305ms][1021.5232ms]
    14415. set after final actor trim: [16.8614ms][1021.8543ms]
    14416. set after second setnewactors for final data test: [19.0729ms][1024.0676ms]
    14417. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
    14418. objects pick time: [0.0536ms][1024.2491ms]
    14419. object trim time: [0.0595ms][1024.2545ms]
    14420. set new actors: [2.4124ms][1026.6083ms]
    14421. pre-checking object size: [2.4147ms][1026.6095ms]
    14422. exit per-object: [3.1961ms][1027.3926ms]
    14423. exit sandalone randomize: [16.8967ms][1041.0937ms]
    14424. set for size check: [20.1537ms][1044.3503ms]
    14425. set for dyna trim: [20.3788ms][1044.5738ms]
    14426. set after final actor trim: [20.6962ms][1044.8917ms]
    14427. set after second setnewactors for final data test: [22.0423ms][1046.2373ms]
    14428. ---- bogo REJECTED: dyna actors are too big, even after trim
    14429. objects pick time: [0.0319ms][1046.3262ms]
    14430. object trim time: [0.0419ms][1046.3361ms]
    14431. set new actors: [1.3803ms][1047.6748ms]
    14432. pre-checking object size: [1.3814ms][1047.6755ms]
    14433. exit per-object: [1.7186ms][1048.0146ms]
    14434. exit sandalone randomize: [10.1234ms][1056.4196ms]
    14435. set for size check: [11.5622ms][1057.8569ms]
    14436. set for dyna trim: [29.7232ms][1076.0191ms]
    14437. set after final actor trim: [30.2719ms][1076.5674ms]
    14438. set after second setnewactors for final data test: [32.6179ms][1078.9147ms]
    14439. after isSizeAcceptable: [32.7473ms][1079.0421ms]
    14440. #######################################################
    14441. time to complete randomizing [IkanaGraveyard]: 1084.5526ms
    14442. ending timestamp : [12:07:14.219 PM]
    14443. starting timestamp : [12:07:13.888 PM]
    14444. in scene (O!) [SouthClockTown]m[0]r[0]v[FC04] actor:[0xFC04][BuisnessScrub] was blocked by item [12]
    14445. in scene (O!) [SouthClockTown]m[0]r[2]v[01E4] actor:[0x01E4][Kafei] was blocked by item [85]
    14446. in scene [SouthClockTown]m[0]r[4]v[017F] actor: [0x017F][DekuFlower] was blocked by item [343]
    14447. in scene (O!) [SouthClockTown]m[0]r[6]v[0002] actor:[0x0002][PostMan] was blocked by item [151]
    14448. in scene (O!) [SouthClockTown]m[0]r[7]v[0000] actor:[0x0000][Mutoh] was blocked by item [79]
    14449. in scene (O!) [SouthClockTown]m[3]r[0]v[FC04] actor:[0xFC04][BuisnessScrub] was blocked by item [12]
    14450. in scene (O!) [SouthClockTown]m[3]r[1]v[01E2] actor:[0x01E2][Kafei] was blocked by item [85]
    14451. in scene [SouthClockTown]m[3]r[4]v[017F] actor: [0x017F][DekuFlower] was blocked by item [343]
    14452. time to read scene enemies: 13.1878ms
    14453. time to read scene objects: 14.0179ms
    14454. =========================================================================
    14455. For Scene: [SouthClockTown] with fid: 1516, with sid: 0x6F
    14456. =========================================================================
    14457. time to finish removing unnecessary objects: 28.8154ms
    14458. ---------------------------
    14459. time to generate candidate list: 72.9732ms
    14460. time to separate map/time actors: 81.9485ms
    14461. time to find matching candidates: 871.3397ms
    14462. Loops used for match candidate: 62
    14463. ----------
    14464. #######################################################
    14465. Old actor:r[00]n[Dog]v[0x03FF] replaced by new actor: [0007][Seagulls]
    14466. Old actor:r[00]n[GateSoldier]v[0x007F] replaced by new actor: [0002][DragonFly]
    14467. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0002][HallucinationScrub]
    14468. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0006][HallucinationScrub]
    14469. Old actor:r[00]n[Carpenter]v[0x0001] replaced by new actor: [0012][MushroomCloud]
    14470. Old actor:r[00]n[Carpenter]v[0x0002] replaced by new actor: [0003][Empty]
    14471. Old actor:r[00]n[Carpenter]v[0x0002] replaced by new actor: [0005][Empty]
    14472. Old actor:r[00]n[Carpenter]v[0x0002] replaced by new actor: [0003][Empty]
    14473. Old actor:r[00]n[Carpenter]v[0x0503] replaced by new actor: [0004][Tingle]
    14474. Old actor:r[00]n[Carpenter]v[0x0603] replaced by new actor: [0001][Empty]
    14475. Old actor:r[00]n[Carpenter]v[0x0603] replaced by new actor: [0003][Empty]
    14476. Old actor:r[00]n[Postbox]v[0x0000] replaced by new actor: [000F][Japas]
    14477. Old actor:r[00]n[Postbox]v[0x0004] replaced by new actor: [000F][Empty]
    14478. Old actor:r[00]n[Carpenter]v[0x0001] replaced by new actor: [0005][Empty]
    14479. Old actor:r[03]n[IntroSeth]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
    14480. Old actor:r[03]n[Dog]v[0x03FF] replaced by new actor: [0007][Seagulls]
    14481. Old actor:r[03]n[GateSoldier]v[0x007F] replaced by new actor: [0003][DragonFly]
    14482. Old actor:r[03]n[Carpenter]v[0x0001] replaced by new actor: [007F][DekuFlower] dyn: [12]
    14483. Old actor:r[03]n[Carpenter]v[0x0002] replaced by new actor: [0004][Tingle]
    14484. Old actor:r[03]n[Carpenter]v[0x0303] replaced by new actor: [0003][Empty]
    14485. Old actor:r[03]n[Postbox]v[0x0000] replaced by new actor: [000F][Japas]
    14486. Old actor:r[03]n[Postbox]v[0x0004] replaced by new actor: [000F][Empty]
    14487. Old actor:r[00]n[WallTalkSpot]v[0xFE06] replaced by new actor: [FE0B][Empty]
    14488. Old actor:r[00]n[WallTalkSpot]v[0xFE18] replaced by new actor: [FE0F][Empty]
    14489. Old actor:r[00]n[HitSpot]v[0xFE17] replaced by new actor: [FC10][HitSpot]
    14490. Old actor:r[00]n[PointedSign]v[0x360A] replaced by new actor: [FF20][RegularIceBlock]
    14491. ---------------------------------------------------------
    14492. Height adjustments:
    14493. + adjusted height of actor [Seagulls] by [500]
    14494. + adjusted height of actor [DragonFly] by [150]
    14495. + adjusted height of actor [Tingle] by [150]
    14496. + adjusted height of actor [Seagulls] by [500]
    14497. + adjusted height of actor [DragonFly] by [150]
    14498. + adjusted height of actor [Tingle] by [150]
    14499. +++ [24][HitSpot] had switch flags modified to [126] +++
    14500. ---------------------------------------------------------
    14501. ======( Map 00 )======
    14502. day: overlay ratio: [0.9459] newsize: [044EE0] oldsize: [048DF0]
    14503. day: struct ratio: [0.9993] newsize: [006E4C] oldsize: [006E60]
    14504. day: total = ratio: [0.9505] newsize: [04BD2C] oldsize: [04FC50]
    14505. night: overlay ratio: [0.9729] newsize: [047950] oldsize: [049940]
    14506. night: struct ratio: [1.0639] newsize: [007674] oldsize: [006F58]
    14507. night: total = ratio: [0.9807] newsize: [04EFC4] oldsize: [050898]
    14508. ------------------------------------------------------
    14509. day: object ratio: [0.9985] newsize: [1528E0] oldsize: [153140]
    14510. night: object ratio: [0.9985] newsize: [1528E0] oldsize: [153140]
    14511. object sizes: [ 0x3A70 0x11C80 0x15C0 0x9A0 0xDA60 0xE80 0xD5C0 0x5260 0x11160 0x3140 0xB2D0 0x4A70 0x3E20 0x42E0 0xF800 0x13E30 0x2C90 0x3210 0x7160 0x3790 0x1F0 0x8120 0x17B0 ]
    14512. sum: [0xA20B0] allsize: [0x1528E0]
    14513. ------------------------------------------------------
    14514. day: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
    14515. day: dyna vert delta: [0] newsize: [000058] oldsize: [000058]
    14516. night: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
    14517. night: dyna vert delta: [0] newsize: [000058] oldsize: [000058]
    14518. -------------------------------------------------
    14519. ======( Map 01 )======
    14520. day: overlay ratio: [1.0000] newsize: [01B370] oldsize: [01B370]
    14521. day: struct ratio: [1.0000] newsize: [0031F0] oldsize: [0031F0]
    14522. day: total = ratio: [1.0000] newsize: [01E560] oldsize: [01E560]
    14523. night: overlay ratio: [1.0000] newsize: [01B370] oldsize: [01B370]
    14524. night: struct ratio: [1.0000] newsize: [0031F0] oldsize: [0031F0]
    14525. night: total = ratio: [1.0000] newsize: [01E560] oldsize: [01E560]
    14526. ------------------------------------------------------
    14527. day: object ratio: [1.0000] newsize: [10FBF0] oldsize: [10FBF0]
    14528. night: object ratio: [1.0000] newsize: [10FBF0] oldsize: [10FBF0]
    14529. object sizes: [ 0x11C80 0x15C0 0xAB40 0x1D3E0 0x1FE50 0x9A0 0x3A70 ]
    14530. sum: [0x5F3C0] allsize: [0x10FBF0]
    14531. ------------------------------------------------------
    14532. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    14533. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    14534. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    14535. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    14536. -------------------------------------------------
    14537. ======( Map 02 )======
    14538. day: overlay ratio: [1.0000] newsize: [00F160] oldsize: [00F160]
    14539. day: struct ratio: [1.0000] newsize: [000DD8] oldsize: [000DD8]
    14540. day: total = ratio: [1.0000] newsize: [00FF38] oldsize: [00FF38]
    14541. night: overlay ratio: [1.0000] newsize: [00F160] oldsize: [00F160]
    14542. night: struct ratio: [1.0000] newsize: [000DD8] oldsize: [000DD8]
    14543. night: total = ratio: [1.0000] newsize: [00FF38] oldsize: [00FF38]
    14544. ------------------------------------------------------
    14545. day: object ratio: [1.0000] newsize: [0C9A60] oldsize: [0C9A60]
    14546. night: object ratio: [1.0000] newsize: [0C9A60] oldsize: [0C9A60]
    14547. object sizes: [ 0x3A70 0x1BE0 0x11C80 0x15C0 0x9A0 ]
    14548. sum: [0x19230] allsize: [0xC9A60]
    14549. ------------------------------------------------------
    14550. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    14551. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    14552. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
    14553. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
    14554. -------------------------------------------------
    14555. ======( Map 03 )======
    14556. day: overlay ratio: [0.9536] newsize: [02F670] oldsize: [031B60]
    14557. day: struct ratio: [1.1524] newsize: [00756C] oldsize: [0065E4]
    14558. day: total = ratio: [0.9761] newsize: [036BDC] oldsize: [038144]
    14559. night: overlay ratio: [0.9536] newsize: [02F670] oldsize: [031B60]
    14560. night: struct ratio: [1.1524] newsize: [00756C] oldsize: [0065E4]
    14561. night: total = ratio: [0.9761] newsize: [036BDC] oldsize: [038144]
    14562. ------------------------------------------------------
    14563. day: object ratio: [1.0164] newsize: [14DD80] oldsize: [148790]
    14564. night: object ratio: [1.0164] newsize: [14DD80] oldsize: [148790]
    14565. object sizes: [ 0x3A70 0x11C80 0x15C0 0x9A0 0xE80 0xD5C0 0x5260 0x11160 0x3140 0xB2D0 0x4A70 0x3E20 0xF800 0x2C90 0x9310 0x7160 0x1F0 0x8120 0x1FE50 ]
    14566. sum: [0x9D550] allsize: [0x14DD80]
    14567. ------------------------------------------------------
    14568. day: dyna poly delta: [12] newsize: [00003A] oldsize: [00002E]
    14569. day: dyna vert delta: [12] newsize: [000034] oldsize: [000028]
    14570. night: dyna poly delta: [12] newsize: [00003A] oldsize: [00002E]
    14571. night: dyna vert delta: [12] newsize: [000034] oldsize: [000028]
    14572. -------------------------------------------------
    14573. ---------------------------------------------------------
    14574. objects pick time: [1.6289ms][83.591ms]
    14575. object trim time: [1.64ms][83.6001ms]
    14576. set new actors: [2.6321ms][84.5936ms]
    14577. ---- bogo REJECTED: obj pre-check failed (size:301712): [2.6348ms][84.5948ms]
    14578. objects pick time: [1.6219ms][86.2211ms]
    14579. object trim time: [1.6311ms][86.2282ms]
    14580. set new actors: [8.1335ms][92.7358ms]
    14581. ---- bogo REJECTED: obj pre-check failed (size:446432): [8.141ms][92.7382ms]
    14582. objects pick time: [1.8712ms][94.6135ms]
    14583. object trim time: [1.881ms][94.6213ms]
    14584. set new actors: [2.8144ms][95.555ms]
    14585. pre-checking object size: [2.8157ms][95.5559ms]
    14586. exit per-object: [3.0489ms][95.7905ms]
    14587. exit sandalone randomize: [9.0637ms][101.8066ms]
    14588. set for size check: [10.0679ms][102.8093ms]
    14589. set for dyna trim: [10.1111ms][102.8515ms]
    14590. set after final actor trim: [10.3558ms][103.0977ms]
    14591. set after second setnewactors for final data test: [16.9137ms][109.6582ms]
    14592. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14593. % removing large actor to reduce time to build: [GoGoron]]
    14594. % removing large actor to reduce time to build: [GoronWithGeroMask]]
    14595. % removing large actor to reduce time to build: [GoronSGoro]]
    14596. re-generate candidates time: [28.0691ms][137.8154ms]
    14597. objects pick time: [29.5866ms][139.3321ms]
    14598. object trim time: [29.5964ms][139.3399ms]
    14599. set new actors: [30.614ms][140.3589ms]
    14600. pre-checking object size: [30.6165ms][140.36ms]
    14601. exit per-object: [34.5915ms][144.3382ms]
    14602. exit sandalone randomize: [43.4119ms][153.1582ms]
    14603. set for size check: [44.5724ms][154.3177ms]
    14604. set for dyna trim: [44.6137ms][154.3574ms]
    14605. set after final actor trim: [44.9339ms][154.6788ms]
    14606. set after second setnewactors for final data test: [45.9455ms][155.6906ms]
    14607. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14608. objects pick time: [1.3837ms][157.1681ms]
    14609. object trim time: [1.3912ms][157.1749ms]
    14610. set new actors: [6.5333ms][162.3206ms]
    14611. pre-checking object size: [6.5387ms][162.3225ms]
    14612. exit per-object: [7.0215ms][162.807ms]
    14613. exit sandalone randomize: [19.6821ms][175.4685ms]
    14614. set for size check: [24.4995ms][180.2868ms]
    14615. set for dyna trim: [24.5542ms][180.3381ms]
    14616. set after final actor trim: [24.9924ms][180.7785ms]
    14617. set after second setnewactors for final data test: [25.991ms][181.7762ms]
    14618. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14619. objects pick time: [1.3877ms][183.2381ms]
    14620. object trim time: [1.3966ms][183.2461ms]
    14621. set new actors: [6.3505ms][188.202ms]
    14622. pre-checking object size: [6.3538ms][188.2033ms]
    14623. exit per-object: [6.7989ms][188.6505ms]
    14624. exit sandalone randomize: [16.8795ms][198.7353ms]
    14625. set for size check: [17.9221ms][199.773ms]
    14626. set for dyna trim: [17.9915ms][199.8413ms]
    14627. set after final actor trim: [18.3118ms][200.162ms]
    14628. set after second setnewactors for final data test: [19.6351ms][201.4869ms]
    14629. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14630. objects pick time: [4.4854ms][206.1041ms]
    14631. object trim time: [4.501ms][206.1167ms]
    14632. set new actors: [5.8069ms][207.4253ms]
    14633. ---- bogo REJECTED: obj pre-check failed (size:302480): [5.8109ms][207.4265ms]
    14634. % removing large actor to reduce time to build: [BedroomPostman]]
    14635. re-generate candidates time: [23.3402ms][230.7709ms]
    14636. objects pick time: [27.5281ms][234.959ms]
    14637. object trim time: [27.5443ms][234.9729ms]
    14638. set new actors: [28.6073ms][236.0372ms]
    14639. ---- bogo REJECTED: obj pre-check failed (size:296224): [28.6096ms][236.0381ms]
    14640. objects pick time: [1.9562ms][237.9972ms]
    14641. object trim time: [1.9721ms][238.0119ms]
    14642. set new actors: [5.3071ms][241.3488ms]
    14643. pre-checking object size: [5.3108ms][241.3505ms]
    14644. exit per-object: [5.8412ms][241.8823ms]
    14645. exit sandalone randomize: [7.9074ms][243.9477ms]
    14646. set for size check: [10.8591ms][246.9008ms]
    14647. set for dyna trim: [10.9331ms][246.9735ms]
    14648. set after final actor trim: [11.3031ms][247.3441ms]
    14649. set after second setnewactors for final data test: [12.2835ms][248.3246ms]
    14650. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14651. objects pick time: [1.3982ms][249.7923ms]
    14652. object trim time: [1.4046ms][249.7978ms]
    14653. set new actors: [2.2972ms][250.6908ms]
    14654. pre-checking object size: [2.2984ms][250.6915ms]
    14655. exit per-object: [2.7895ms][251.1839ms]
    14656. exit sandalone randomize: [6.5792ms][254.9743ms]
    14657. set for size check: [7.5792ms][255.9728ms]
    14658. set for dyna trim: [7.6192ms][256.0126ms]
    14659. set after final actor trim: [7.8877ms][256.2813ms]
    14660. set after second setnewactors for final data test: [8.8492ms][257.2429ms]
    14661. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14662. objects pick time: [1.3542ms][258.6656ms]
    14663. object trim time: [1.3595ms][258.6707ms]
    14664. set new actors: [4.2171ms][261.5303ms]
    14665. pre-checking object size: [4.2204ms][261.5316ms]
    14666. exit per-object: [4.8462ms][262.1592ms]
    14667. exit sandalone randomize: [6.8795ms][264.1915ms]
    14668. set for size check: [7.7999ms][265.1114ms]
    14669. set for dyna trim: [7.8362ms][265.1475ms]
    14670. set after final actor trim: [10.9854ms][268.2988ms]
    14671. set after second setnewactors for final data test: [11.986ms][269.2982ms]
    14672. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14673. % removing large actor to reduce time to build: [WallMaster]]
    14674. % removing large actor to reduce time to build: [FloorMaster]]
    14675. re-generate candidates time: [16.4171ms][285.7844ms]
    14676. objects pick time: [17.7663ms][287.1316ms]
    14677. object trim time: [17.7766ms][287.1418ms]
    14678. set new actors: [18.6653ms][288.0309ms]
    14679. pre-checking object size: [18.6664ms][288.0317ms]
    14680. exit per-object: [18.9497ms][288.316ms]
    14681. exit sandalone randomize: [23.1099ms][292.4771ms]
    14682. set for size check: [24.039ms][293.4057ms]
    14683. set for dyna trim: [24.079ms][293.4444ms]
    14684. set after final actor trim: [24.2818ms][293.6474ms]
    14685. set after second setnewactors for final data test: [25.174ms][294.5396ms]
    14686. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14687. objects pick time: [1.3575ms][295.9736ms]
    14688. object trim time: [1.3705ms][295.9863ms]
    14689. set new actors: [2.2721ms][296.8883ms]
    14690. pre-checking object size: [2.2734ms][296.8891ms]
    14691. exit per-object: [2.8357ms][297.4525ms]
    14692. exit sandalone randomize: [6.9554ms][301.5736ms]
    14693. set for size check: [7.8938ms][302.51ms]
    14694. set for dyna trim: [7.9297ms][302.5455ms]
    14695. set after final actor trim: [8.1704ms][302.7867ms]
    14696. set after second setnewactors for final data test: [9.0553ms][303.6715ms]
    14697. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14698. objects pick time: [1.4246ms][305.1617ms]
    14699. object trim time: [1.4299ms][305.1667ms]
    14700. set new actors: [2.3102ms][306.0476ms]
    14701. pre-checking object size: [2.3126ms][306.0494ms]
    14702. exit per-object: [2.8567ms][306.5949ms]
    14703. exit sandalone randomize: [5.8164ms][309.5548ms]
    14704. set for size check: [6.8967ms][310.6343ms]
    14705. set for dyna trim: [6.941ms][310.6779ms]
    14706. set after final actor trim: [7.3301ms][311.0691ms]
    14707. set after second setnewactors for final data test: [8.8318ms][312.5698ms]
    14708. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14709. objects pick time: [2.6702ms][315.3932ms]
    14710. object trim time: [2.6793ms][315.4009ms]
    14711. set new actors: [4.2314ms][316.9541ms]
    14712. pre-checking object size: [4.234ms][316.9554ms]
    14713. exit per-object: [4.8883ms][317.6112ms]
    14714. exit sandalone randomize: [8.2697ms][320.9927ms]
    14715. set for size check: [9.9741ms][322.6965ms]
    14716. set for dyna trim: [10.039ms][322.7607ms]
    14717. set after final actor trim: [10.5287ms][323.2512ms]
    14718. set after second setnewactors for final data test: [12.213ms][324.9359ms]
    14719. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14720. re-generate candidates time: [11.2183ms][336.2722ms]
    14721. objects pick time: [12.6205ms][337.6726ms]
    14722. object trim time: [12.631ms][337.6828ms]
    14723. set new actors: [13.6903ms][338.7427ms]
    14724. pre-checking object size: [13.6917ms][338.7434ms]
    14725. exit per-object: [13.9282ms][338.9808ms]
    14726. exit sandalone randomize: [15.8755ms][340.9283ms]
    14727. set for size check: [16.9217ms][341.9742ms]
    14728. set for dyna trim: [16.9632ms][342.0151ms]
    14729. set after final actor trim: [17.2107ms][342.2629ms]
    14730. set after second setnewactors for final data test: [20.3133ms][345.3668ms]
    14731. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14732. objects pick time: [1.4177ms][346.8531ms]
    14733. object trim time: [1.4238ms][346.8584ms]
    14734. set new actors: [2.436ms][347.8715ms]
    14735. pre-checking object size: [2.4378ms][347.8723ms]
    14736. exit per-object: [3.0918ms][348.5275ms]
    14737. exit sandalone randomize: [5.0478ms][350.4835ms]
    14738. set for size check: [6.0548ms][351.4897ms]
    14739. set for dyna trim: [6.1004ms][351.5352ms]
    14740. set after final actor trim: [6.3723ms][351.8077ms]
    14741. set after second setnewactors for final data test: [7.3955ms][352.8305ms]
    14742. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14743. objects pick time: [1.3523ms][354.248ms]
    14744. object trim time: [1.3576ms][354.2531ms]
    14745. set new actors: [2.4372ms][355.3335ms]
    14746. pre-checking object size: [2.439ms][355.3344ms]
    14747. exit per-object: [2.7961ms][355.6927ms]
    14748. exit sandalone randomize: [4.6669ms][357.5632ms]
    14749. set for size check: [5.6476ms][358.5438ms]
    14750. set for dyna trim: [5.6836ms][358.5791ms]
    14751. set after final actor trim: [5.982ms][358.8777ms]
    14752. set after second setnewactors for final data test: [6.8636ms][359.7593ms]
    14753. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14754. objects pick time: [1.4325ms][361.256ms]
    14755. object trim time: [1.4498ms][361.2722ms]
    14756. set new actors: [2.4531ms][362.2801ms]
    14757. pre-checking object size: [2.4585ms][362.2809ms]
    14758. exit per-object: [4.1073ms][363.9363ms]
    14759. exit sandalone randomize: [6.0073ms][365.8307ms]
    14760. set for size check: [6.9943ms][366.817ms]
    14761. set for dyna trim: [7.032ms][366.8545ms]
    14762. set after final actor trim: [7.3953ms][367.218ms]
    14763. set after second setnewactors for final data test: [8.2964ms][368.1191ms]
    14764. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14765. re-generate candidates time: [8.9247ms][377.1135ms]
    14766. objects pick time: [12.9925ms][381.1802ms]
    14767. object trim time: [13.0079ms][381.1939ms]
    14768. set new actors: [14.0186ms][382.2054ms]
    14769. pre-checking object size: [14.0204ms][382.2063ms]
    14770. exit per-object: [14.3303ms][382.5172ms]
    14771. exit sandalone randomize: [16.3387ms][384.5271ms]
    14772. set for size check: [17.3022ms][385.4885ms]
    14773. set for dyna trim: [17.3398ms][385.5258ms]
    14774. set after final actor trim: [17.6239ms][385.81ms]
    14775. set after second setnewactors for final data test: [18.7649ms][386.9527ms]
    14776. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14777. objects pick time: [1.4216ms][388.4446ms]
    14778. object trim time: [1.4346ms][388.457ms]
    14779. set new actors: [2.4259ms][389.4491ms]
    14780. ---- bogo REJECTED: obj pre-check failed (size:463056): [2.4274ms][389.4499ms]
    14781. objects pick time: [1.4295ms][390.8807ms]
    14782. object trim time: [1.4337ms][390.8848ms]
    14783. set new actors: [2.3734ms][391.8254ms]
    14784. pre-checking object size: [2.3751ms][391.8261ms]
    14785. exit per-object: [2.7068ms][392.1591ms]
    14786. exit sandalone randomize: [4.6372ms][394.0893ms]
    14787. set for size check: [5.5598ms][395.0114ms]
    14788. set for dyna trim: [5.595ms][395.0461ms]
    14789. set after final actor trim: [5.8654ms][395.3168ms]
    14790. set after second setnewactors for final data test: [6.8246ms][396.2764ms]
    14791. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14792. objects pick time: [1.3944ms][397.7417ms]
    14793. object trim time: [1.4ms][397.7468ms]
    14794. set new actors: [3.3337ms][399.682ms]
    14795. pre-checking object size: [3.3363ms][399.6831ms]
    14796. exit per-object: [3.71ms][400.058ms]
    14797. exit sandalone randomize: [5.5375ms][401.8849ms]
    14798. set for size check: [6.4318ms][402.7789ms]
    14799. set for dyna trim: [6.466ms][402.8129ms]
    14800. set after final actor trim: [6.7078ms][403.0549ms]
    14801. set after second setnewactors for final data test: [7.5927ms][403.9397ms]
    14802. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14803. % removing large actor to reduce time to build: [RegularFrogs]]
    14804. % removing large actor to reduce time to build: [ImposterFrog]]
    14805. re-generate candidates time: [10.1899ms][414.1946ms]
    14806. objects pick time: [11.5068ms][415.5099ms]
    14807. object trim time: [11.5123ms][415.5151ms]
    14808. set new actors: [12.405ms][416.408ms]
    14809. pre-checking object size: [12.4061ms][416.4088ms]
    14810. exit per-object: [12.7455ms][416.7491ms]
    14811. exit sandalone randomize: [14.514ms][418.5175ms]
    14812. set for size check: [15.4323ms][419.4354ms]
    14813. set for dyna trim: [16.6513ms][420.6553ms]
    14814. set after final actor trim: [16.9041ms][420.9078ms]
    14815. set after second setnewactors for final data test: [17.8039ms][421.8073ms]
    14816. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14817. objects pick time: [1.3794ms][423.2494ms]
    14818. object trim time: [1.3848ms][423.2542ms]
    14819. set new actors: [2.3175ms][424.1876ms]
    14820. pre-checking object size: [2.3189ms][424.1884ms]
    14821. exit per-object: [2.7669ms][424.6376ms]
    14822. exit sandalone randomize: [4.6051ms][426.4757ms]
    14823. set for size check: [7.4352ms][429.3065ms]
    14824. set for dyna trim: [9.8581ms][431.7289ms]
    14825. set after final actor trim: [10.1749ms][432.0449ms]
    14826. set after second setnewactors for final data test: [11.1887ms][433.059ms]
    14827. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14828. objects pick time: [1.3504ms][434.4822ms]
    14829. object trim time: [1.3554ms][434.4869ms]
    14830. set new actors: [2.2939ms][435.426ms]
    14831. pre-checking object size: [2.2952ms][435.4267ms]
    14832. exit per-object: [2.5496ms][435.6824ms]
    14833. exit sandalone randomize: [4.412ms][437.5446ms]
    14834. set for size check: [5.5279ms][438.6612ms]
    14835. set for dyna trim: [5.5656ms][438.6973ms]
    14836. set after final actor trim: [5.8012ms][438.9331ms]
    14837. set after second setnewactors for final data test: [6.71ms][439.8421ms]
    14838. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14839. objects pick time: [1.4105ms][441.3268ms]
    14840. object trim time: [1.4159ms][441.3317ms]
    14841. set new actors: [2.3972ms][442.3137ms]
    14842. pre-checking object size: [2.3993ms][442.3151ms]
    14843. exit per-object: [2.6998ms][442.6166ms]
    14844. exit sandalone randomize: [6.157ms][446.0744ms]
    14845. set for size check: [7.1186ms][447.0351ms]
    14846. set for dyna trim: [7.1566ms][447.0724ms]
    14847. set after final actor trim: [7.4957ms][447.4121ms]
    14848. set after second setnewactors for final data test: [8.4166ms][448.3332ms]
    14849. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14850. re-generate candidates time: [8.9521ms][457.3521ms]
    14851. objects pick time: [10.3542ms][458.7529ms]
    14852. object trim time: [10.3596ms][458.758ms]
    14853. set new actors: [11.3229ms][459.7221ms]
    14854. ---- bogo REJECTED: obj pre-check failed (size:325248): [11.3245ms][459.7229ms]
    14855. objects pick time: [1.403ms][461.1274ms]
    14856. object trim time: [1.412ms][461.1362ms]
    14857. set new actors: [2.2964ms][462.0209ms]
    14858. pre-checking object size: [2.2976ms][462.0217ms]
    14859. exit per-object: [2.6149ms][462.3402ms]
    14860. exit sandalone randomize: [12.9784ms][472.7063ms]
    14861. set for size check: [14.0611ms][473.7866ms]
    14862. set for dyna trim: [14.1002ms][473.8245ms]
    14863. set after final actor trim: [14.3436ms][474.0684ms]
    14864. set after second setnewactors for final data test: [15.344ms][475.069ms]
    14865. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14866. objects pick time: [1.4119ms][476.5568ms]
    14867. object trim time: [1.4178ms][476.5622ms]
    14868. set new actors: [2.4243ms][477.5699ms]
    14869. pre-checking object size: [2.4265ms][477.5709ms]
    14870. exit per-object: [2.8941ms][478.04ms]
    14871. exit sandalone randomize: [4.8806ms][480.0262ms]
    14872. set for size check: [5.8299ms][480.9748ms]
    14873. set for dyna trim: [5.8663ms][481.0108ms]
    14874. set after final actor trim: [6.1656ms][481.3106ms]
    14875. set after second setnewactors for final data test: [7.1105ms][482.2554ms]
    14876. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14877. objects pick time: [1.3743ms][483.7093ms]
    14878. object trim time: [1.3798ms][483.7142ms]
    14879. set new actors: [2.5088ms][484.8449ms]
    14880. pre-checking object size: [2.5115ms][484.846ms]
    14881. exit per-object: [3.0184ms][485.3541ms]
    14882. exit sandalone randomize: [6.5863ms][488.9232ms]
    14883. set for size check: [7.644ms][489.9793ms]
    14884. set for dyna trim: [7.6816ms][490.0161ms]
    14885. set after final actor trim: [7.9157ms][490.2504ms]
    14886. set after second setnewactors for final data test: [8.949ms][491.2843ms]
    14887. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14888. % removing large actor to reduce time to build: [RomaniWithBow]]
    14889. % removing large actor to reduce time to build: [RomaniYts]]
    14890. re-generate candidates time: [11.0065ms][502.3607ms]
    14891. objects pick time: [12.3593ms][503.7114ms]
    14892. object trim time: [12.3645ms][503.7165ms]
    14893. set new actors: [13.4356ms][504.7889ms]
    14894. pre-checking object size: [13.4379ms][504.7898ms]
    14895. exit per-object: [13.8054ms][505.1584ms]
    14896. exit sandalone randomize: [15.7035ms][507.0572ms]
    14897. set for size check: [16.6526ms][508.0052ms]
    14898. set for dyna trim: [16.6921ms][508.0441ms]
    14899. set after final actor trim: [17.0141ms][508.3665ms]
    14900. set after second setnewactors for final data test: [17.9109ms][509.2636ms]
    14901. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14902. objects pick time: [1.3505ms][510.6808ms]
    14903. object trim time: [1.3559ms][510.6859ms]
    14904. set new actors: [2.213ms][511.5433ms]
    14905. pre-checking object size: [2.2141ms][511.544ms]
    14906. exit per-object: [2.6016ms][511.9326ms]
    14907. exit sandalone randomize: [4.4088ms][513.7394ms]
    14908. set for size check: [5.3806ms][514.7111ms]
    14909. set for dyna trim: [5.4184ms][514.7485ms]
    14910. set after final actor trim: [5.8001ms][515.1312ms]
    14911. set after second setnewactors for final data test: [6.8688ms][516.2003ms]
    14912. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14913. objects pick time: [1.4385ms][517.7072ms]
    14914. object trim time: [1.4446ms][517.7125ms]
    14915. set new actors: [2.4809ms][518.7496ms]
    14916. pre-checking object size: [2.4824ms][518.7504ms]
    14917. exit per-object: [2.8049ms][519.0737ms]
    14918. exit sandalone randomize: [6.2203ms][522.4904ms]
    14919. set for size check: [7.1499ms][523.4183ms]
    14920. set for dyna trim: [7.1859ms][523.4539ms]
    14921. set after final actor trim: [7.5129ms][523.7828ms]
    14922. set after second setnewactors for final data test: [8.4012ms][524.6697ms]
    14923. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14924. objects pick time: [1.361ms][526.1047ms]
    14925. object trim time: [1.3669ms][526.1102ms]
    14926. set new actors: [2.2649ms][527.0088ms]
    14927. pre-checking object size: [2.2663ms][527.0095ms]
    14928. exit per-object: [3.0203ms][527.7659ms]
    14929. exit sandalone randomize: [6.4739ms][531.2194ms]
    14930. set for size check: [8.465ms][533.2104ms]
    14931. set for dyna trim: [8.5512ms][533.2961ms]
    14932. set after final actor trim: [9.1199ms][533.8653ms]
    14933. set after second setnewactors for final data test: [11.0356ms][535.7811ms]
    14934. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14935. re-generate candidates time: [11.9543ms][547.8857ms]
    14936. objects pick time: [13.3017ms][549.231ms]
    14937. object trim time: [13.3068ms][549.2361ms]
    14938. set new actors: [14.2389ms][550.1685ms]
    14939. pre-checking object size: [14.24ms][550.1692ms]
    14940. exit per-object: [14.5948ms][550.5251ms]
    14941. exit sandalone randomize: [16.4102ms][552.3404ms]
    14942. set for size check: [17.3437ms][553.2736ms]
    14943. set for dyna trim: [17.3789ms][553.3082ms]
    14944. set after final actor trim: [17.7107ms][553.6405ms]
    14945. set after second setnewactors for final data test: [18.5988ms][554.5284ms]
    14946. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14947. objects pick time: [1.4778ms][556.0991ms]
    14948. object trim time: [1.4922ms][556.1131ms]
    14949. set new actors: [4.6261ms][559.2493ms]
    14950. pre-checking object size: [4.6299ms][559.2509ms]
    14951. exit per-object: [5.1829ms][559.8051ms]
    14952. exit sandalone randomize: [7.1467ms][561.7696ms]
    14953. set for size check: [8.1571ms][562.779ms]
    14954. set for dyna trim: [9.3602ms][563.9821ms]
    14955. set after final actor trim: [9.5484ms][564.1714ms]
    14956. set after second setnewactors for final data test: [10.4912ms][565.1126ms]
    14957. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14958. objects pick time: [1.4503ms][566.6282ms]
    14959. object trim time: [1.4563ms][566.6337ms]
    14960. set new actors: [2.3731ms][567.551ms]
    14961. pre-checking object size: [2.3744ms][567.5517ms]
    14962. exit per-object: [2.6936ms][567.8726ms]
    14963. exit sandalone randomize: [4.4554ms][569.6335ms]
    14964. set for size check: [5.3875ms][570.5654ms]
    14965. set for dyna trim: [5.4222ms][570.5996ms]
    14966. set after final actor trim: [5.6728ms][570.8505ms]
    14967. set after second setnewactors for final data test: [6.5264ms][571.7041ms]
    14968. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14969. objects pick time: [2.9576ms][574.7319ms]
    14970. object trim time: [2.973ms][574.7453ms]
    14971. set new actors: [3.8776ms][575.6505ms]
    14972. pre-checking object size: [3.8791ms][575.6513ms]
    14973. exit per-object: [4.2587ms][576.033ms]
    14974. exit sandalone randomize: [7.6345ms][579.4088ms]
    14975. set for size check: [9.5305ms][581.3048ms]
    14976. set for dyna trim: [15.0726ms][586.8466ms]
    14977. set after final actor trim: [15.2938ms][587.0664ms]
    14978. set after second setnewactors for final data test: [16.2925ms][588.0655ms]
    14979. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14980. re-generate candidates time: [10.5653ms][598.6984ms]
    14981. objects pick time: [11.995ms][600.1264ms]
    14982. object trim time: [12.0004ms][600.1316ms]
    14983. set new actors: [12.9334ms][601.065ms]
    14984. pre-checking object size: [12.9347ms][601.0665ms]
    14985. exit per-object: [13.3532ms][601.4855ms]
    14986. exit sandalone randomize: [15.1782ms][603.3104ms]
    14987. set for size check: [16.0995ms][604.2312ms]
    14988. set for dyna trim: [16.135ms][604.2663ms]
    14989. set after final actor trim: [16.3272ms][604.4586ms]
    14990. set after second setnewactors for final data test: [19.0612ms][607.1941ms]
    14991. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    14992. objects pick time: [1.5864ms][608.8512ms]
    14993. object trim time: [1.5967ms][608.8605ms]
    14994. set new actors: [2.4939ms][609.7581ms]
    14995. pre-checking object size: [2.4956ms][609.7598ms]
    14996. exit per-object: [2.7683ms][610.0331ms]
    14997. exit sandalone randomize: [4.4411ms][611.7057ms]
    14998. set for size check: [5.3058ms][612.5699ms]
    14999. set for dyna trim: [5.3484ms][612.6123ms]
    15000. set after final actor trim: [5.562ms][612.8261ms]
    15001. set after second setnewactors for final data test: [6.4029ms][613.6669ms]
    15002. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15003. objects pick time: [1.3788ms][615.1107ms]
    15004. object trim time: [1.3833ms][615.115ms]
    15005. set new actors: [2.2319ms][615.9639ms]
    15006. pre-checking object size: [2.233ms][615.9646ms]
    15007. exit per-object: [2.4828ms][616.2149ms]
    15008. exit sandalone randomize: [4.1422ms][617.8744ms]
    15009. set for size check: [5.068ms][618.7998ms]
    15010. set for dyna trim: [5.1012ms][618.8329ms]
    15011. set after final actor trim: [5.3192ms][619.0511ms]
    15012. set after second setnewactors for final data test: [6.2015ms][619.9333ms]
    15013. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15014. objects pick time: [1.354ms][621.3511ms]
    15015. object trim time: [1.3583ms][621.3552ms]
    15016. set new actors: [2.2397ms][622.2369ms]
    15017. ---- bogo REJECTED: obj pre-check failed (size:358976): [2.2407ms][622.2376ms]
    15018. % removing large actor to reduce time to build: [GBTFreezableWaterfall]]
    15019. re-generate candidates time: [9.78ms][632.02ms]
    15020. objects pick time: [11.1574ms][633.3963ms]
    15021. object trim time: [11.1678ms][633.4066ms]
    15022. set new actors: [12.0767ms][634.3157ms]
    15023. ---- bogo REJECTED: obj pre-check failed (size:409664): [12.0777ms][634.3164ms]
    15024. objects pick time: [1.401ms][635.7194ms]
    15025. object trim time: [1.405ms][635.7231ms]
    15026. set new actors: [2.3293ms][636.6478ms]
    15027. pre-checking object size: [2.3304ms][636.6485ms]
    15028. exit per-object: [2.636ms][636.9547ms]
    15029. exit sandalone randomize: [4.3719ms][638.6909ms]
    15030. set for size check: [5.5079ms][639.8271ms]
    15031. set for dyna trim: [5.5506ms][639.8688ms]
    15032. set after final actor trim: [8.1837ms][642.503ms]
    15033. set after second setnewactors for final data test: [9.0346ms][643.3531ms]
    15034. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15035. objects pick time: [1.549ms][656.9066ms]
    15036. object trim time: [1.5634ms][656.919ms]
    15037. set new actors: [3.0859ms][658.4418ms]
    15038. pre-checking object size: [3.087ms][658.4425ms]
    15039. exit per-object: [3.768ms][659.1243ms]
    15040. exit sandalone randomize: [16.6458ms][672.004ms]
    15041. set for size check: [17.5238ms][672.8798ms]
    15042. set for dyna trim: [17.5652ms][672.9208ms]
    15043. set after final actor trim: [17.8398ms][673.1957ms]
    15044. set after second setnewactors for final data test: [18.6842ms][674.04ms]
    15045. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15046. objects pick time: [1.3985ms][675.5063ms]
    15047. object trim time: [1.4037ms][675.5112ms]
    15048. set new actors: [2.2731ms][676.3811ms]
    15049. pre-checking object size: [2.2742ms][676.3817ms]
    15050. exit per-object: [2.8561ms][676.9644ms]
    15051. exit sandalone randomize: [4.6244ms][678.7327ms]
    15052. set for size check: [5.5457ms][679.6537ms]
    15053. set for dyna trim: [5.5796ms][679.6871ms]
    15054. set after final actor trim: [5.8162ms][679.924ms]
    15055. set after second setnewactors for final data test: [14.3222ms][688.4311ms]
    15056. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15057. % removing large actor to reduce time to build: [UnusedPirateElevator]]
    15058. re-generate candidates time: [9.8485ms][698.3642ms]
    15059. objects pick time: [11.2021ms][699.7169ms]
    15060. object trim time: [11.2073ms][699.7219ms]
    15061. set new actors: [12.7499ms][701.2655ms]
    15062. pre-checking object size: [12.752ms][701.2667ms]
    15063. exit per-object: [13.1613ms][701.6766ms]
    15064. exit sandalone randomize: [18.1022ms][706.6181ms]
    15065. set for size check: [19.6519ms][708.167ms]
    15066. set for dyna trim: [19.6888ms][708.2035ms]
    15067. set after final actor trim: [19.894ms][708.4088ms]
    15068. set after second setnewactors for final data test: [20.8163ms][709.3313ms]
    15069. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15070. objects pick time: [1.4028ms][710.7992ms]
    15071. object trim time: [1.4085ms][710.8046ms]
    15072. set new actors: [2.319ms][711.7155ms]
    15073. pre-checking object size: [2.32ms][711.7162ms]
    15074. exit per-object: [2.6465ms][712.0431ms]
    15075. exit sandalone randomize: [4.2988ms][713.6956ms]
    15076. set for size check: [5.3193ms][714.7157ms]
    15077. set for dyna trim: [5.3531ms][714.7493ms]
    15078. set after final actor trim: [5.5221ms][714.9183ms]
    15079. set after second setnewactors for final data test: [6.6487ms][716.046ms]
    15080. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15081. objects pick time: [1.5385ms][717.651ms]
    15082. object trim time: [1.5525ms][717.6641ms]
    15083. set new actors: [2.5956ms][718.7075ms]
    15084. pre-checking object size: [2.5967ms][718.7082ms]
    15085. exit per-object: [2.948ms][719.0602ms]
    15086. exit sandalone randomize: [5.9151ms][722.0277ms]
    15087. set for size check: [7.6005ms][723.7126ms]
    15088. set for dyna trim: [7.6429ms][723.7545ms]
    15089. set after final actor trim: [7.8298ms][723.9416ms]
    15090. set after second setnewactors for final data test: [8.8834ms][724.9954ms]
    15091. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15092. objects pick time: [1.3784ms][726.4382ms]
    15093. object trim time: [1.388ms][726.4476ms]
    15094. set new actors: [2.3654ms][727.4252ms]
    15095. pre-checking object size: [2.3664ms][727.4259ms]
    15096. exit per-object: [2.8993ms][727.96ms]
    15097. exit sandalone randomize: [4.503ms][729.5629ms]
    15098. set for size check: [5.3529ms][730.4128ms]
    15099. set for dyna trim: [5.3864ms][730.4459ms]
    15100. set after final actor trim: [5.5674ms][730.6271ms]
    15101. set after second setnewactors for final data test: [6.5004ms][731.5609ms]
    15102. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15103. re-generate candidates time: [12.4415ms][744.0987ms]
    15104. objects pick time: [13.8186ms][745.4748ms]
    15105. object trim time: [13.8241ms][745.4802ms]
    15106. set new actors: [15.191ms][746.8482ms]
    15107. pre-checking object size: [15.1931ms][746.8492ms]
    15108. exit per-object: [15.4898ms][747.1463ms]
    15109. exit sandalone randomize: [17.1207ms][748.7771ms]
    15110. set for size check: [18.0078ms][749.664ms]
    15111. set for dyna trim: [18.0422ms][749.6983ms]
    15112. set after final actor trim: [18.2686ms][749.9248ms]
    15113. set after second setnewactors for final data test: [19.1259ms][750.7821ms]
    15114. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15115. objects pick time: [1.3486ms][752.1944ms]
    15116. object trim time: [1.353ms][752.1988ms]
    15117. set new actors: [2.1987ms][753.0446ms]
    15118. pre-checking object size: [2.1995ms][753.0452ms]
    15119. exit per-object: [2.4746ms][753.3209ms]
    15120. exit sandalone randomize: [6.3343ms][757.1813ms]
    15121. set for size check: [7.8496ms][758.6959ms]
    15122. set for dyna trim: [7.8852ms][758.731ms]
    15123. set after final actor trim: [8.1263ms][758.9723ms]
    15124. set after second setnewactors for final data test: [8.9496ms][759.7956ms]
    15125. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15126. objects pick time: [1.3577ms][761.2179ms]
    15127. object trim time: [1.3622ms][761.2221ms]
    15128. set new actors: [2.2517ms][762.1125ms]
    15129. pre-checking object size: [2.2534ms][762.1133ms]
    15130. exit per-object: [2.7362ms][762.5969ms]
    15131. exit sandalone randomize: [4.3755ms][764.236ms]
    15132. set for size check: [5.2971ms][765.1572ms]
    15133. set for dyna trim: [9.1703ms][769.0309ms]
    15134. set after final actor trim: [9.3892ms][769.2493ms]
    15135. set after second setnewactors for final data test: [10.2269ms][770.0871ms]
    15136. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15137. objects pick time: [1.396ms][771.5475ms]
    15138. object trim time: [1.4046ms][771.5559ms]
    15139. set new actors: [3.456ms][773.6082ms]
    15140. pre-checking object size: [3.4578ms][773.6091ms]
    15141. exit per-object: [3.9351ms][774.087ms]
    15142. exit sandalone randomize: [5.5757ms][775.7276ms]
    15143. set for size check: [7.1085ms][777.2611ms]
    15144. set for dyna trim: [7.1654ms][777.3171ms]
    15145. set after final actor trim: [7.5152ms][777.6672ms]
    15146. set after second setnewactors for final data test: [8.8468ms][778.9988ms]
    15147. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15148. re-generate candidates time: [12.2814ms][791.3888ms]
    15149. objects pick time: [13.8014ms][792.9086ms]
    15150. object trim time: [13.8146ms][792.921ms]
    15151. set new actors: [15.0443ms][794.1511ms]
    15152. pre-checking object size: [15.0455ms][794.1519ms]
    15153. exit per-object: [15.2955ms][794.4024ms]
    15154. exit sandalone randomize: [17.0201ms][796.1271ms]
    15155. set for size check: [17.9703ms][797.077ms]
    15156. set for dyna trim: [20.1391ms][799.2461ms]
    15157. set after final actor trim: [20.3419ms][799.4486ms]
    15158. set after second setnewactors for final data test: [21.2089ms][800.3155ms]
    15159. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15160. objects pick time: [1.4133ms][801.7911ms]
    15161. object trim time: [1.4181ms][801.7956ms]
    15162. set new actors: [2.3254ms][802.7032ms]
    15163. pre-checking object size: [2.3264ms][802.7038ms]
    15164. exit per-object: [2.8466ms][803.2246ms]
    15165. exit sandalone randomize: [6.6584ms][807.037ms]
    15166. set for size check: [8.2697ms][808.648ms]
    15167. set for dyna trim: [8.3097ms][808.6873ms]
    15168. set after final actor trim: [8.4936ms][808.8712ms]
    15169. set after second setnewactors for final data test: [9.3878ms][809.7657ms]
    15170. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15171. objects pick time: [1.3682ms][811.1981ms]
    15172. object trim time: [1.38ms][811.2098ms]
    15173. set new actors: [2.1795ms][812.0094ms]
    15174. pre-checking object size: [2.1803ms][812.01ms]
    15175. exit per-object: [2.6907ms][812.5212ms]
    15176. exit sandalone randomize: [4.3274ms][814.1577ms]
    15177. set for size check: [5.2356ms][815.0656ms]
    15178. set for dyna trim: [5.2782ms][815.1081ms]
    15179. set after final actor trim: [5.5027ms][815.3327ms]
    15180. set after second setnewactors for final data test: [6.3564ms][816.1865ms]
    15181. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15182. objects pick time: [1.3902ms][817.6401ms]
    15183. object trim time: [1.4017ms][817.6512ms]
    15184. set new actors: [2.2733ms][818.5232ms]
    15185. pre-checking object size: [2.2743ms][818.5239ms]
    15186. exit per-object: [2.7489ms][818.9991ms]
    15187. exit sandalone randomize: [4.4179ms][820.668ms]
    15188. set for size check: [7.3284ms][823.5821ms]
    15189. set for dyna trim: [16.5379ms][832.7885ms]
    15190. set after final actor trim: [16.7688ms][833.0185ms]
    15191. set after second setnewactors for final data test: [17.7369ms][833.9868ms]
    15192. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15193. re-generate candidates time: [14.0612ms][848.1155ms]
    15194. objects pick time: [15.4186ms][849.4707ms]
    15195. object trim time: [15.4298ms][849.4817ms]
    15196. set new actors: [16.835ms][850.8872ms]
    15197. pre-checking object size: [16.8365ms][850.8883ms]
    15198. exit per-object: [17.1551ms][851.2075ms]
    15199. exit sandalone randomize: [18.7124ms][852.7648ms]
    15200. set for size check: [19.6399ms][853.6921ms]
    15201. set for dyna trim: [19.674ms][853.726ms]
    15202. set after final actor trim: [19.8611ms][853.913ms]
    15203. set after second setnewactors for final data test: [20.73ms][854.7821ms]
    15204. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15205. objects pick time: [1.5153ms][856.3616ms]
    15206. object trim time: [1.5255ms][856.3709ms]
    15207. set new actors: [2.4262ms][857.2719ms]
    15208. pre-checking object size: [2.4274ms][857.2727ms]
    15209. exit per-object: [2.819ms][857.6648ms]
    15210. exit sandalone randomize: [6.7115ms][861.5586ms]
    15211. set for size check: [8.3931ms][863.2395ms]
    15212. set for dyna trim: [8.4386ms][863.2841ms]
    15213. set after final actor trim: [8.7342ms][863.5799ms]
    15214. set after second setnewactors for final data test: [9.5957ms][864.4415ms]
    15215. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15216. objects pick time: [1.4355ms][865.9426ms]
    15217. object trim time: [1.4408ms][865.9476ms]
    15218. set new actors: [2.3464ms][866.8537ms]
    15219. pre-checking object size: [2.3476ms][866.8544ms]
    15220. exit per-object: [2.9632ms][867.4708ms]
    15221. exit sandalone randomize: [4.8043ms][869.3118ms]
    15222. set for size check: [5.6329ms][870.14ms]
    15223. set for dyna trim: [5.6679ms][870.1748ms]
    15224. set after final actor trim: [5.9726ms][870.4806ms]
    15225. set after second setnewactors for final data test: [6.7576ms][871.2649ms]
    15226. after isSizeAcceptable: [6.8316ms][871.3386ms]
    15227. #######################################################
    15228. time to complete randomizing [SouthClockTown]: 873.8876ms
    15229. ending timestamp : [12:07:14.762 PM]
    15230. starting timestamp : [12:07:13.657 PM]
    15231. in scene (O!) [RomaniRanch]m[0]r[2]v[30FF] actor:[0x30FF][Cremia] was blocked by item [262]
    15232. in scene (O!) [RomaniRanch]m[0]r[3]v[00FF] actor:[0x00FF][Cremia] was blocked by item [262]
    15233. in scene (O!) [RomaniRanch]m[0]r[4]v[00FF] actor:[0x00FF][Cremia] was blocked by item [262]
    15234. in scene (O!) [RomaniRanch]m[0]r[34]v[0102] actor:[0x0102][CreamiaCariage] was blocked by item [262]
    15235. in scene [RomaniRanch][0] standalone was skipped over: [0x0038][En_Invisible_Ruppe]
    15236. in scene [RomaniRanch][0] standalone was skipped over: [0x003C][En_Invisible_Ruppe]
    15237. in scene [RomaniRanch][1] standalone was skipped over: [0x1F00][NaturalPatchOfGrass]
    15238. in scene (O!) [RomaniRanch]m[2]r[10]v[40FF] actor:[0x40FF][Cremia] was blocked by item [262]
    15239. in scene [RomaniRanch][3] standalone was skipped over: [0x0301][GrottoHole]
    15240. in scene (O!) [RomaniRanch]m[3]r[29]v[FF1F] actor:[0xFF1F][SmallWoodenBox] was blocked by item [262]
    15241. in scene (O!) [RomaniRanch]m[3]r[48]v[00FF] actor:[0x00FF][Cremia] was blocked by item [262]
    15242. in scene (O!) [RomaniRanch]m[4]r[14]v[FF1F] actor:[0xFF1F][SmallWoodenBox] was blocked by item [262]
    15243. in scene (O!) [RomaniRanch]m[5]r[10]v[FF1F] actor:[0xFF1F][SmallWoodenBox] was blocked by item [262]
    15244. time to read scene enemies: 67.1043ms
    15245. time to read scene objects: 67.3703ms
    15246. =========================================================================
    15247. For Scene: [RomaniRanch] with fid: 1326, with sid: 0x35
    15248. =========================================================================
    15249. time to finish removing unnecessary objects: 73.9898ms
    15250. ---------------------------
    15251. time to generate candidate list: 217.2547ms
    15252. time to separate map/time actors: 224.6572ms
    15253. time to find matching candidates: 1120.8644ms
    15254. Loops used for match candidate: 58
    15255. ----------
    15256. #######################################################
    15257. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [0000][Empty]
    15258. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
    15259. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
    15260. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
    15261. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][PoeBalloon]
    15262. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15263. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15264. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15265. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0002][InvisibleRupee]
    15266. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0079][En_Invisible_Ruppe]
    15267. Old actor:r[00]n[Treee]v[0xFF01] replaced by new actor: [0000][Empty]
    15268. Old actor:r[00]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [FF02][BadBat]
    15269. Old actor:r[00]n[SoftSoilAndBeans]v[0x4A94] replaced by new actor: [0000][Empty]
    15270. Old actor:r[01]n[Treee]v[0xFF0B] replaced by new actor: [3E7E][CircleOfFire]
    15271. Old actor:r[01]n[Treee]v[0xFF0B] replaced by new actor: [0001][Butterfly]
    15272. Old actor:r[01]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
    15273. Old actor:r[01]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
    15274. Old actor:r[01]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15275. Old actor:r[01]n[Treee]v[0xFF02] replaced by new actor: [0000][En_Ani]
    15276. Old actor:r[01]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15277. Old actor:r[01]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15278. Old actor:r[01]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15279. Old actor:r[01]n[Treee]v[0xFF02] replaced by new actor: [0000][FixedDemoKankyo]
    15280. Old actor:r[01]n[Treee]v[0xFF01] replaced by new actor: [0002][En_Ani]
    15281. Old actor:r[02]n[Treee]v[0xFF0B] replaced by new actor: [0000][En_Ani]
    15282. Old actor:r[02]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty]
    15283. Old actor:r[02]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [FF03][BadBat]
    15284. Old actor:r[02]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [0103][BadBat]
    15285. Old actor:r[02]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [FF01][BadBat]
    15286. Old actor:r[02]n[CreditsCremia]v[0x0000] replaced by new actor: [FF03][BadBat]
    15287. Old actor:r[03]n[Treee]v[0xFF0B] replaced by new actor: [01F4][En_Invisible_Ruppe]
    15288. Old actor:r[03]n[Treee]v[0xFF0B] replaced by new actor: [2909][PointedSign]
    15289. Old actor:r[03]n[Treee]v[0xFF0B] replaced by new actor: [0402][GrassRockCluster]
    15290. Old actor:r[03]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
    15291. Old actor:r[03]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
    15292. Old actor:r[03]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
    15293. Old actor:r[03]n[Treee]v[0xFF0B] replaced by new actor: [0000][Empty]
    15294. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15295. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15296. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15297. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15298. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [3D7C][CircleOfFire]
    15299. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [FF10][RegularIceBlock]
    15300. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15301. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty]
    15302. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][En_Ani]
    15303. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15304. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][Cow]
    15305. Old actor:r[03]n[Treee]v[0xFF01] replaced by new actor: [0000][Empty]
    15306. Old actor:r[03]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [FF34][BadBat]
    15307. Old actor:r[03]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [0103][BadBat]
    15308. Old actor:r[03]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [FF03][BadBat]
    15309. Old actor:r[03]n[SoftSoilAndBeans]v[0x8000] replaced by new actor: [001D][MushroomCloud]
    15310. Old actor:r[03]n[SoftSoilAndBeans]v[0x8000] replaced by new actor: [0000][Empty]
    15311. Old actor:r[04]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
    15312. Old actor:r[04]n[Treee]v[0xFF0B] replaced by new actor: [0000][En_Ani]
    15313. Old actor:r[04]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
    15314. Old actor:r[04]n[Treee]v[0xFF0B] replaced by new actor: [1F00][GrassRockCluster]
    15315. Old actor:r[04]n[Treee]v[0xFF0B] replaced by new actor: [0002][Cow]
    15316. Old actor:r[04]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
    15317. Old actor:r[04]n[Treee]v[0xFF0B] replaced by new actor: [0003][InvisibleRupee]
    15318. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty]
    15319. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][En_Ani]
    15320. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15321. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0008][MushroomCloud]
    15322. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [FF1F][SmallWoodenBox]
    15323. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15324. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15325. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0009][Fairy]
    15326. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0110][Obj_Dowsing]
    15327. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0005][Empty]
    15328. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15329. Old actor:r[04]n[Treee]v[0xFF01] replaced by new actor: [0002][En_Ani]
    15330. Old actor:r[04]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [FF03][BadBat]
    15331. Old actor:r[04]n[SoftSoilAndBeans]v[0x8000] replaced by new actor: [007F][DekuFlower] dyn: [12]
    15332. Old actor:r[04]n[SoftSoilAndBeans]v[0x8000] replaced by new actor: [0000][PoeBalloon]
    15333. Old actor:r[05]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
    15334. Old actor:r[05]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
    15335. Old actor:r[05]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
    15336. Old actor:r[05]n[Treee]v[0xFF0B] replaced by new actor: [0000][Empty]
    15337. Old actor:r[05]n[Treee]v[0xFF02] replaced by new actor: [2C09][PointedSign]
    15338. Old actor:r[05]n[Treee]v[0xFF02] replaced by new actor: [0000][En_Ani]
    15339. Old actor:r[05]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15340. Old actor:r[05]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15341. Old actor:r[05]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15342. Old actor:r[05]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15343. Old actor:r[05]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
    15344. Old actor:r[05]n[Treee]v[0xFF01] replaced by new actor: [0000][En_Ani]
    15345. Old actor:r[05]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [FF01][BadBat]
    15346. Old actor:r[00]n[WallTalkSpot]v[0xFE17] replaced by new actor: [FE08][WallTalkSpot]
    15347. Old actor:r[00]n[BugsFishButterfly]v[0x2323] replaced by new actor: [0000][Cow]
    15348. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0A01] replaced by new actor: [017B][Obj_Dowsing]
    15349. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0A01] replaced by new actor: [017A][Obj_Dowsing]
    15350. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0A01] replaced by new actor: [3323][BugsFishButterfly]
    15351. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0A01] replaced by new actor: [0002][En_Ani]
    15352. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0A00] replaced by new actor: [0000][Empty]
    15353. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0029] replaced by new actor: [3B0A][PointedSign]
    15354. Old actor:r[00]n[En_Invisible_Ruppe]v[0x002D] replaced by new actor: [0001][InvisibleRupee]
    15355. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0030] replaced by new actor: [0000][En_Ani]
    15356. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0034] replaced by new actor: [3C79][CircleOfFire]
    15357. Old actor:r[01]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [3324][BugsFishButterfly]
    15358. Old actor:r[01]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0007][Fairy]
    15359. Old actor:r[01]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [FF10][RegularIceBlock]
    15360. Old actor:r[01]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [3B0A][PointedSign]
    15361. Old actor:r[03]n[GrassRockCluster]v[0x1F00] replaced by new actor: [FF34][Empty]
    15362. Old actor:r[03]n[BugsFishButterfly]v[0x2323] replaced by new actor: [0001][NaturalPatchOfGrass]
    15363. Old actor:r[03]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [017F][DekuFlower] dyn: [12]
    15364. Old actor:r[03]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0000][PoeBalloon]
    15365. Old actor:r[04]n[GrassRockCluster]v[0x1F00] replaced by new actor: [F1B0][IshiRock]
    15366. Old actor:r[04]n[BugsFishButterfly]v[0x2323] replaced by new actor: [5323][BugsFishButterfly]
    15367. Old actor:r[04]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [00F7][BronzeBoulder]
    15368. Old actor:r[04]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0002][Butterfly]
    15369. Old actor:r[05]n[BugsFishButterfly]v[0x2323] replaced by new actor: [001F][MushroomCloud]
    15370. Old actor:r[05]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [01D8][En_Invisible_Ruppe]
    15371. Old actor:r[05]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [370A][PointedSign]
    15372. Old actor:r[05]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0040][Dog]
    15373. Old actor:r[05]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0000][PoeBalloon]
    15374. ---------------------------------------------------------
    15375. Height adjustments:
    15376. + adjusted height of actor [BadBat] by [150]
    15377. + adjusted height of actor [Butterfly] by [100]
    15378. + adjusted height of actor [BadBat] by [150]
    15379. + adjusted height of actor [BadBat] by [150]
    15380. + adjusted height of actor [BadBat] by [150]
    15381. + adjusted height of actor [BadBat] by [150]
    15382. + adjusted height of actor [BadBat] by [150]
    15383. + adjusted height of actor [BadBat] by [150]
    15384. + adjusted height of actor [BadBat] by [150]
    15385. + adjusted height of actor [BadBat] by [150]
    15386. + adjusted height of actor [BadBat] by [150]
    15387. + adjusted height of actor [BugsFishButterfly] by [100]
    15388. + adjusted height of actor [Butterfly] by [100]
    15389. +++ [13][CircleOfFire] had switch flags modified to [126] +++
    15390. +++ [30][En_Invisible_Ruppe] had switch flags modified to [125] +++
    15391. +++ [41][CircleOfFire] had switch flags modified to [124] +++
    15392. +++ [91][Obj_Dowsing] had switch flags modified to [123] +++
    15393. +++ [92][Obj_Dowsing] had switch flags modified to [122] +++
    15394. +++ [99][CircleOfFire] had switch flags modified to [121] +++
    15395. +++ [108][IshiRock] had switch flags modified to [120] +++
    15396. +++ [110][BronzeBoulder] had switch flags modified to [119] +++
    15397. +++ [113][En_Invisible_Ruppe] had switch flags modified to [118] +++
    15398. +++ [13][CircleOfFire] had treasure flags modified to [30] +++
    15399. +++ [41][CircleOfFire] had treasure flags modified to [29] +++
    15400. +++ [99][CircleOfFire] had treasure flags modified to [28] +++
    15401. ---------------------------------------------------------
    15402. ======( Map 00 )======
    15403. day: overlay ratio: [0.9027] newsize: [0408E0] oldsize: [047840]
    15404. day: struct ratio: [1.0617] newsize: [006368] oldsize: [005DA0]
    15405. day: total = ratio: [0.9147] newsize: [046C48] oldsize: [04D5E0]
    15406. night: overlay ratio: [0.9435] newsize: [0743F0] oldsize: [07B350]
    15407. night: struct ratio: [1.0596] newsize: [0066C4] oldsize: [0060FC]
    15408. night: total = ratio: [0.9489] newsize: [07AAB4] oldsize: [08144C]
    15409. ------------------------------------------------------
    15410. day: object ratio: [0.9981] newsize: [158420] oldsize: [158ED0]
    15411. night: object ratio: [0.9981] newsize: [158420] oldsize: [158ED0]
    15412. object sizes: [ 0xB8C0 0x1B780 0x2500 0x4EB0 0x16730 0x8100 0xCA0 0x3A70 0x1B00 0x150F0 0x19E20 0x4E60 0x3E20 0x1590 0x22E0 0xA80 0x17B0 0x10 ]
    15413. sum: [0x90470] allsize: [0x158420]
    15414. ------------------------------------------------------
    15415. day: dyna poly delta: [-16] newsize: [000000] oldsize: [000010]
    15416. day: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
    15417. night: dyna poly delta: [-16] newsize: [000000] oldsize: [000010]
    15418. night: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
    15419. -------------------------------------------------
    15420. ======( Map 01 )======
    15421. day: overlay ratio: [1.0913] newsize: [023570] oldsize: [020620]
    15422. day: struct ratio: [1.4733] newsize: [006A54] oldsize: [00482C]
    15423. day: total = ratio: [1.1380] newsize: [029FC4] oldsize: [024E4C]
    15424. night: overlay ratio: [1.0913] newsize: [023570] oldsize: [020620]
    15425. night: struct ratio: [1.4733] newsize: [006A54] oldsize: [00482C]
    15426. night: total = ratio: [1.1380] newsize: [029FC4] oldsize: [024E4C]
    15427. ------------------------------------------------------
    15428. day: object ratio: [0.9987] newsize: [107080] oldsize: [107610]
    15429. night: object ratio: [0.9987] newsize: [107080] oldsize: [107610]
    15430. object sizes: [ 0xB8C0 0xE4F0 0x2500 0x1590 0x1B780 0x10 0x22E0 0x3E20 ]
    15431. sum: [0x3F0D0] allsize: [0x107080]
    15432. ------------------------------------------------------
    15433. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    15434. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    15435. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    15436. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    15437. -------------------------------------------------
    15438. ======( Map 02 )======
    15439. day: overlay ratio: [0.9365] newsize: [014BB0] oldsize: [016230]
    15440. day: struct ratio: [0.9459] newsize: [002824] oldsize: [002A70]
    15441. day: total = ratio: [0.9375] newsize: [0173D4] oldsize: [018CA0]
    15442. night: overlay ratio: [0.9041] newsize: [00D400] oldsize: [00EA80]
    15443. night: struct ratio: [0.9291] newsize: [001E1C] oldsize: [002068]
    15444. night: total = ratio: [0.9071] newsize: [00F21C] oldsize: [010AE8]
    15445. ------------------------------------------------------
    15446. day: object ratio: [0.9840] newsize: [1069B0] oldsize: [10AE10]
    15447. night: object ratio: [0.9840] newsize: [1069B0] oldsize: [10AE10]
    15448. object sizes: [ 0xB8C0 0x1B780 0x2500 0x10 0x4EB0 0xCA0 0x10 0x3A70 0x1B00 0x22E0 0x8100 ]
    15449. sum: [0x3EA00] allsize: [0x1069B0]
    15450. ------------------------------------------------------
    15451. day: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E]
    15452. day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
    15453. night: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E]
    15454. night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
    15455. -------------------------------------------------
    15456. ======( Map 03 )======
    15457. day: overlay ratio: [0.8309] newsize: [034B40] oldsize: [03F6E0]
    15458. day: struct ratio: [1.0755] newsize: [00746C] oldsize: [006C40]
    15459. day: total = ratio: [0.8545] newsize: [03BFAC] oldsize: [046320]
    15460. night: overlay ratio: [0.8386] newsize: [036700] oldsize: [040EB0]
    15461. night: struct ratio: [1.1035] newsize: [0064A0] oldsize: [005B30]
    15462. night: total = ratio: [0.8599] newsize: [03CBA0] oldsize: [0469E0]
    15463. ------------------------------------------------------
    15464. day: object ratio: [0.9978] newsize: [1348A0] oldsize: [135350]
    15465. night: object ratio: [0.9978] newsize: [1348A0] oldsize: [135350]
    15466. object sizes: [ 0xB8C0 0xE4F0 0x1B780 0x2500 0x2540 0x10 0x4EB0 0x16730 0x8100 0xCA0 0x3A70 0x6DA0 0x1B00 0x22E0 ]
    15467. sum: [0x6C8F0] allsize: [0x1348A0]
    15468. ------------------------------------------------------
    15469. day: dyna poly delta: [-24] newsize: [00000C] oldsize: [000024]
    15470. day: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
    15471. night: dyna poly delta: [-24] newsize: [00000C] oldsize: [000024]
    15472. night: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
    15473. -------------------------------------------------
    15474. ======( Map 04 )======
    15475. day: overlay ratio: [0.9359] newsize: [037FE0] oldsize: [03BD40]
    15476. day: struct ratio: [1.1158] newsize: [0067E8] oldsize: [005D20]
    15477. day: total = ratio: [0.9518] newsize: [03E7C8] oldsize: [041A60]
    15478. night: overlay ratio: [0.9327] newsize: [0347C0] oldsize: [038460]
    15479. night: struct ratio: [1.1117] newsize: [00649C] oldsize: [005A80]
    15480. night: total = ratio: [0.9490] newsize: [03AC5C] oldsize: [03DEE0]
    15481. ------------------------------------------------------
    15482. day: object ratio: [1.0061] newsize: [10C730] oldsize: [10ACF0]
    15483. night: object ratio: [1.0061] newsize: [10C730] oldsize: [10ACF0]
    15484. object sizes: [ 0xB8C0 0x1B780 0x4EB0 0x8100 0xCA0 0x3A70 0x1B00 0xF40 0x22E0 0x4E60 0x2500 ]
    15485. sum: [0x44780] allsize: [0x10C730]
    15486. ------------------------------------------------------
    15487. day: dyna poly delta: [-16] newsize: [000000] oldsize: [000010]
    15488. day: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
    15489. night: dyna poly delta: [-4] newsize: [00000C] oldsize: [000010]
    15490. night: dyna vert delta: [-4] newsize: [00000C] oldsize: [000010]
    15491. -------------------------------------------------
    15492. ======( Map 05 )======
    15493. day: overlay ratio: [0.9049] newsize: [01CEF0] oldsize: [01FF90]
    15494. day: struct ratio: [1.1568] newsize: [005EA8] oldsize: [0051D4]
    15495. day: total = ratio: [0.9397] newsize: [022D98] oldsize: [025164]
    15496. night: overlay ratio: [0.8846] newsize: [0174C0] oldsize: [01A560]
    15497. night: struct ratio: [1.1763] newsize: [00559C] oldsize: [0048C8]
    15498. night: total = ratio: [0.9276] newsize: [01CA5C] oldsize: [01EE28]
    15499. ------------------------------------------------------
    15500. day: object ratio: [1.0051] newsize: [154CF0] oldsize: [153110]
    15501. night: object ratio: [1.0051] newsize: [154CF0] oldsize: [153110]
    15502. object sizes: [ 0xB8C0 0x1B780 0x2500 0x16730 0x8100 0xCA0 0x3A70 0x1B00 0x150F0 0x1FE50 0x4E60 0x1590 0x22E0 0x17B0 ]
    15503. sum: [0x8CD40] allsize: [0x154CF0]
    15504. ------------------------------------------------------
    15505. day: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
    15506. day: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
    15507. night: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
    15508. night: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
    15509. -------------------------------------------------
    15510. ======( Map 06 )======
    15511. day: overlay ratio: [1.0000] newsize: [009660] oldsize: [009660]
    15512. day: struct ratio: [1.0000] newsize: [00167C] oldsize: [00167C]
    15513. day: total = ratio: [1.0000] newsize: [00ACDC] oldsize: [00ACDC]
    15514. night: overlay ratio: [1.0000] newsize: [009660] oldsize: [009660]
    15515. night: struct ratio: [1.0000] newsize: [00167C] oldsize: [00167C]
    15516. night: total = ratio: [1.0000] newsize: [00ACDC] oldsize: [00ACDC]
    15517. ------------------------------------------------------
    15518. day: object ratio: [1.0066] newsize: [10A230] oldsize: [108650]
    15519. night: object ratio: [1.0066] newsize: [10A230] oldsize: [108650]
    15520. object sizes: [ 0xB8C0 0x1B780 0x4EB0 0x8100 0xCA0 0x3A70 0x1B00 0xF40 0x22E0 0x4E60 ]
    15521. sum: [0x42280] allsize: [0x10A230]
    15522. ------------------------------------------------------
    15523. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    15524. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    15525. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
    15526. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
    15527. -------------------------------------------------
    15528. ---------------------------------------------------------
    15529. objects pick time: [0.9214ms][225.7218ms]
    15530. object trim time: [0.9367ms][225.7355ms]
    15531. set new actors: [7.9662ms][232.7676ms]
    15532. pre-checking object size: [7.9709ms][232.7696ms]
    15533. exit per-object: [9.2427ms][234.0438ms]
    15534. exit sandalone randomize: [56.6864ms][281.4908ms]
    15535. set for size check: [59.9581ms][284.7583ms]
    15536. set for dyna trim: [60.0317ms][284.8306ms]
    15537. set after final actor trim: [64.8811ms][289.6826ms]
    15538. set after second setnewactors for final data test: [67.5695ms][292.3703ms]
    15539. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15540. objects pick time: [9.1687ms][301.6502ms]
    15541. object trim time: [9.1908ms][301.6692ms]
    15542. set new actors: [11.3605ms][303.8414ms]
    15543. pre-checking object size: [11.3647ms][303.8431ms]
    15544. exit per-object: [11.921ms][304.4013ms]
    15545. exit sandalone randomize: [48.3531ms][340.8342ms]
    15546. set for size check: [54.0565ms][346.5376ms]
    15547. set for dyna trim: [54.1054ms][346.5838ms]
    15548. set after final actor trim: [54.8229ms][347.3018ms]
    15549. set after second setnewactors for final data test: [66.4863ms][358.9668ms]
    15550. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15551. objects pick time: [0.5095ms][359.5644ms]
    15552. object trim time: [0.5279ms][359.5822ms]
    15553. set new actors: [3.2179ms][362.2752ms]
    15554. ---- bogo REJECTED: obj pre-check failed (size:88176): [3.2225ms][362.2769ms]
    15555. % removing large actor to reduce time to build: [BedroomPostman]]
    15556. re-generate candidates time: [71.3106ms][433.5924ms]
    15557. objects pick time: [71.823ms][434.1023ms]
    15558. object trim time: [71.8684ms][434.1476ms]
    15559. set new actors: [77.6ms][439.8813ms]
    15560. ---- bogo REJECTED: obj pre-check failed (size:16496): [77.6035ms][439.8826ms]
    15561. objects pick time: [0.5048ms][440.3893ms]
    15562. object trim time: [0.5253ms][440.4096ms]
    15563. set new actors: [7.7876ms][447.6742ms]
    15564. ---- bogo REJECTED: obj pre-check failed (size:579104): [7.7911ms][447.6754ms]
    15565. objects pick time: [0.4997ms][448.1768ms]
    15566. object trim time: [0.5181ms][448.1952ms]
    15567. set new actors: [2.7642ms][450.4417ms]
    15568. ---- bogo REJECTED: obj pre-check failed (size:93104): [2.7653ms][450.4424ms]
    15569. objects pick time: [0.5017ms][450.9451ms]
    15570. object trim time: [0.5106ms][450.9539ms]
    15571. set new actors: [10.7895ms][461.238ms]
    15572. ---- bogo REJECTED: obj pre-check failed (size:2256): [10.7964ms][461.2398ms]
    15573. % removing large actor to reduce time to build: [Dodongo]]
    15574. re-generate candidates time: [42.1432ms][503.3874ms]
    15575. objects pick time: [43.11ms][504.353ms]
    15576. object trim time: [43.1251ms][504.369ms]
    15577. set new actors: [52.4894ms][513.7368ms]
    15578. ---- bogo REJECTED: obj pre-check failed (size:679536): [52.496ms][513.7384ms]
    15579. objects pick time: [0.8141ms][514.5572ms]
    15580. object trim time: [0.8281ms][514.5688ms]
    15581. set new actors: [3.3361ms][517.0779ms]
    15582. ---- bogo REJECTED: obj pre-check failed (size:36640): [3.3383ms][517.0788ms]
    15583. objects pick time: [0.4869ms][517.5674ms]
    15584. object trim time: [0.4938ms][517.5743ms]
    15585. set new actors: [2.7939ms][519.8754ms]
    15586. ---- bogo REJECTED: obj pre-check failed (size:20912): [2.7959ms][519.8765ms]
    15587. objects pick time: [2.2651ms][522.1447ms]
    15588. object trim time: [2.2742ms][522.1518ms]
    15589. set new actors: [4.5654ms][524.444ms]
    15590. ---- bogo REJECTED: obj pre-check failed (size:10192): [4.5673ms][524.4448ms]
    15591. % removing large actor to reduce time to build: [LabFish]]
    15592. re-generate candidates time: [23.9777ms][548.4259ms]
    15593. objects pick time: [24.5352ms][548.9816ms]
    15594. object trim time: [24.5529ms][548.9991ms]
    15595. set new actors: [26.8973ms][551.3444ms]
    15596. ---- bogo REJECTED: obj pre-check failed (size:9024): [26.8993ms][551.3455ms]
    15597. objects pick time: [0.5482ms][551.8954ms]
    15598. object trim time: [0.5549ms][551.9019ms]
    15599. set new actors: [2.8867ms][554.2346ms]
    15600. ---- bogo REJECTED: obj pre-check failed (size:29664): [2.8884ms][554.2354ms]
    15601. objects pick time: [0.4912ms][554.7278ms]
    15602. object trim time: [0.4966ms][554.733ms]
    15603. set new actors: [2.8676ms][557.1052ms]
    15604. ---- bogo REJECTED: obj pre-check failed (size:10672): [2.8697ms][557.1061ms]
    15605. objects pick time: [0.5065ms][557.6139ms]
    15606. object trim time: [0.5122ms][557.6195ms]
    15607. set new actors: [4.6143ms][561.7236ms]
    15608. ---- bogo REJECTED: obj pre-check failed (size:13008): [4.6174ms][561.7247ms]
    15609. % removing large actor to reduce time to build: [Banker]]
    15610. re-generate candidates time: [23.7686ms][585.4967ms]
    15611. objects pick time: [24.2734ms][585.9997ms]
    15612. object trim time: [24.2807ms][586.0069ms]
    15613. set new actors: [26.6721ms][588.3993ms]
    15614. ---- bogo REJECTED: obj pre-check failed (size:15376): [26.674ms][588.4001ms]
    15615. objects pick time: [0.5123ms][588.9142ms]
    15616. object trim time: [0.5183ms][588.92ms]
    15617. set new actors: [2.707ms][591.1095ms]
    15618. ---- bogo REJECTED: obj pre-check failed (size:106256): [2.7084ms][591.1102ms]
    15619. objects pick time: [0.5623ms][591.6744ms]
    15620. object trim time: [0.5711ms][591.6824ms]
    15621. set new actors: [4.036ms][595.1489ms]
    15622. ---- bogo REJECTED: obj pre-check failed (size:43040): [4.0388ms][595.15ms]
    15623. objects pick time: [0.4858ms][595.6373ms]
    15624. object trim time: [0.493ms][595.6444ms]
    15625. set new actors: [2.7234ms][597.8752ms]
    15626. ---- bogo REJECTED: obj pre-check failed (size:25024): [2.7245ms][597.8759ms]
    15627. % removing large actor to reduce time to build: [GateSoldier]]
    15628. % removing large actor to reduce time to build: [Shiro]]
    15629. re-generate candidates time: [23.5175ms][621.3964ms]
    15630. objects pick time: [24.0287ms][621.9058ms]
    15631. object trim time: [24.0372ms][621.9141ms]
    15632. set new actors: [26.4188ms][624.2972ms]
    15633. ---- bogo REJECTED: obj pre-check failed (size:33536): [26.4214ms][624.2982ms]
    15634. objects pick time: [0.4923ms][624.792ms]
    15635. object trim time: [0.5044ms][624.8041ms]
    15636. set new actors: [2.6545ms][626.9546ms]
    15637. ---- bogo REJECTED: obj pre-check failed (size:448): [2.6556ms][626.9553ms]
    15638. objects pick time: [0.4805ms][627.4368ms]
    15639. object trim time: [0.4942ms][627.4504ms]
    15640. set new actors: [3.7907ms][630.7483ms]
    15641. pre-checking object size: [3.793ms][630.7493ms]
    15642. exit per-object: [4.436ms][631.3934ms]
    15643. exit sandalone randomize: [14.0959ms][641.0541ms]
    15644. set for size check: [17.7048ms][644.6627ms]
    15645. set for dyna trim: [17.7489ms][644.7052ms]
    15646. set after final actor trim: [18.462ms][645.4187ms]
    15647. set after second setnewactors for final data test: [20.6088ms][647.5659ms]
    15648. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15649. objects pick time: [0.5236ms][648.1655ms]
    15650. object trim time: [0.5339ms][648.1754ms]
    15651. set new actors: [2.7161ms][650.3584ms]
    15652. ---- bogo REJECTED: obj pre-check failed (size:52832): [2.7178ms][650.3593ms]
    15653. % removing large actor to reduce time to build: [HoneyAndDarlingCredits]]
    15654. re-generate candidates time: [21.3031ms][671.6657ms]
    15655. objects pick time: [21.8108ms][672.1714ms]
    15656. object trim time: [21.8179ms][672.1785ms]
    15657. set new actors: [24.0708ms][674.4323ms]
    15658. ---- bogo REJECTED: obj pre-check failed (size:607120): [24.0725ms][674.4331ms]
    15659. objects pick time: [0.4835ms][674.9181ms]
    15660. object trim time: [0.4897ms][674.9242ms]
    15661. set new actors: [4.121ms][678.5575ms]
    15662. ---- bogo REJECTED: obj pre-check failed (size:168592): [4.1241ms][678.5587ms]
    15663. objects pick time: [0.4986ms][679.0589ms]
    15664. object trim time: [0.5056ms][679.0657ms]
    15665. set new actors: [2.6356ms][681.1963ms]
    15666. ---- bogo REJECTED: obj pre-check failed (size:38000): [2.637ms][681.197ms]
    15667. objects pick time: [0.4854ms][681.6836ms]
    15668. object trim time: [0.4909ms][681.6889ms]
    15669. set new actors: [2.7051ms][683.9051ms]
    15670. ---- bogo REJECTED: obj pre-check failed (size:30128): [2.7083ms][683.9063ms]
    15671. % removing large actor to reduce time to build: [Zubora]]
    15672. re-generate candidates time: [28.5645ms][712.4742ms]
    15673. objects pick time: [29.1148ms][713.0228ms]
    15674. object trim time: [29.1251ms][713.0329ms]
    15675. set new actors: [31.3606ms][715.2695ms]
    15676. pre-checking object size: [31.3626ms][715.2703ms]
    15677. exit per-object: [32.1403ms][716.0498ms]
    15678. exit sandalone randomize: [43.4039ms][727.3136ms]
    15679. set for size check: [45.2926ms][729.2014ms]
    15680. set for dyna trim: [45.3365ms][729.2444ms]
    15681. set after final actor trim: [46.2536ms][730.1619ms]
    15682. set after second setnewactors for final data test: [50.1823ms][734.092ms]
    15683. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15684. objects pick time: [0.4938ms][734.6666ms]
    15685. object trim time: [0.5099ms][734.6825ms]
    15686. set new actors: [2.3762ms][736.5501ms]
    15687. ---- bogo REJECTED: obj pre-check failed (size:144464): [2.3785ms][736.5511ms]
    15688. objects pick time: [0.4961ms][737.0488ms]
    15689. object trim time: [0.5022ms][737.0547ms]
    15690. set new actors: [2.2604ms][738.8134ms]
    15691. ---- bogo REJECTED: obj pre-check failed (size:101520): [2.2615ms][738.814ms]
    15692. objects pick time: [0.4946ms][739.3098ms]
    15693. object trim time: [0.5003ms][739.3155ms]
    15694. set new actors: [2.2816ms][741.0973ms]
    15695. ---- bogo REJECTED: obj pre-check failed (size:9408): [2.283ms][741.0981ms]
    15696. % removing large actor to reduce time to build: [UnusedPirateElevator]]
    15697. re-generate candidates time: [22.3391ms][763.4403ms]
    15698. objects pick time: [22.9106ms][764.01ms]
    15699. object trim time: [22.9183ms][764.0175ms]
    15700. set new actors: [24.7563ms][765.8565ms]
    15701. ---- bogo REJECTED: obj pre-check failed (size:101200): [24.7582ms][765.8573ms]
    15702. objects pick time: [0.5642ms][766.4231ms]
    15703. object trim time: [0.571ms][766.4298ms]
    15704. set new actors: [2.3737ms][768.2335ms]
    15705. ---- bogo REJECTED: obj pre-check failed (size:63536): [2.3755ms][768.2343ms]
    15706. objects pick time: [0.559ms][768.7945ms]
    15707. object trim time: [0.5645ms][768.7999ms]
    15708. set new actors: [2.3891ms][770.6259ms]
    15709. ---- bogo REJECTED: obj pre-check failed (size:195056): [2.3913ms][770.6266ms]
    15710. objects pick time: [2.2591ms][772.8884ms]
    15711. object trim time: [2.2672ms][772.895ms]
    15712. set new actors: [4.0562ms][774.6846ms]
    15713. ---- bogo REJECTED: obj pre-check failed (size:124368): [4.0576ms][774.6854ms]
    15714. % removing large actor to reduce time to build: [GoronKid]]
    15715. re-generate candidates time: [22.9321ms][797.6211ms]
    15716. objects pick time: [23.4274ms][798.1143ms]
    15717. object trim time: [23.4401ms][798.127ms]
    15718. set new actors: [25.179ms][799.8664ms]
    15719. pre-checking object size: [25.1803ms][799.8671ms]
    15720. exit per-object: [26.0169ms][800.7048ms]
    15721. exit sandalone randomize: [36.577ms][811.2656ms]
    15722. set for size check: [38.4388ms][813.1264ms]
    15723. set for dyna trim: [38.4797ms][813.1666ms]
    15724. set after final actor trim: [39.5927ms][814.2807ms]
    15725. set after second setnewactors for final data test: [41.3216ms][816.009ms]
    15726. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15727. objects pick time: [0.5004ms][816.5851ms]
    15728. object trim time: [0.5076ms][816.592ms]
    15729. set new actors: [2.2522ms][818.3375ms]
    15730. pre-checking object size: [2.2539ms][818.3384ms]
    15731. exit per-object: [2.5927ms][818.6781ms]
    15732. exit sandalone randomize: [13.5343ms][829.6219ms]
    15733. set for size check: [15.8128ms][831.8983ms]
    15734. set for dyna trim: [15.8642ms][831.9488ms]
    15735. set after final actor trim: [16.4103ms][832.4954ms]
    15736. set after second setnewactors for final data test: [18.6202ms][834.7052ms]
    15737. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
    15738. objects pick time: [0.5142ms][835.3371ms]
    15739. object trim time: [0.5217ms][835.3441ms]
    15740. set new actors: [4.607ms][839.4311ms]
    15741. ---- bogo REJECTED: obj pre-check failed (size:62496): [4.6096ms][839.4321ms]
    15742. objects pick time: [0.4906ms][839.9243ms]
    15743. object trim time: [0.499ms][839.9327ms]
    15744. set new actors: [2.7011ms][842.1356ms]
    15745. ---- bogo REJECTED: obj pre-check failed (size:147872): [2.7028ms][842.1364ms]
    15746. % removing large actor to reduce time to build: [Eyegore]]
    15747. re-generate candidates time: [20.6339ms][862.7746ms]
    15748. objects pick time: [21.1318ms][863.2694ms]
    15749. object trim time: [21.1404ms][863.2779ms]
    15750. set new actors: [23.3672ms][865.5052ms]
    15751. ---- bogo REJECTED: obj pre-check failed (size:72960): [23.3684ms][865.5059ms]
    15752. objects pick time: [0.4923ms][865.9998ms]
    15753. object trim time: [0.507ms][866.0143ms]
    15754. set new actors: [2.6607ms][868.1684ms]
    15755. ---- bogo REJECTED: obj pre-check failed (size:4064): [2.6618ms][868.1691ms]
    15756. objects pick time: [0.4907ms][868.6609ms]
    15757. object trim time: [0.4957ms][868.6659ms]
    15758. set new actors: [2.8567ms][871.0279ms]
    15759. pre-checking object size: [2.8587ms][871.0289ms]
    15760. exit per-object: [6.0002ms][874.1714ms]
    15761. exit sandalone randomize: [40.4967ms][908.6683ms]
    15762. set for size check: [51.3498ms][919.5245ms]
    15763. set for dyna trim: [51.427ms][919.5973ms]
    15764. set after final actor trim: [52.2893ms][920.4601ms]
    15765. set after second setnewactors for final data test: [55.1985ms][923.3693ms]
    15766. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15767. objects pick time: [0.5102ms][923.9533ms]
    15768. object trim time: [0.5175ms][923.9606ms]
    15769. set new actors: [3.1246ms][926.5683ms]
    15770. ---- bogo REJECTED: obj pre-check failed (size:564688): [3.1265ms][926.5695ms]
    15771. % removing large actor to reduce time to build: [FlyingFieldScrub]]
    15772. % removing large actor to reduce time to build: [BuisnessScrub]]
    15773. re-generate candidates time: [22.0677ms][948.6431ms]
    15774. objects pick time: [22.597ms][949.168ms]
    15775. object trim time: [22.6213ms][949.1921ms]
    15776. set new actors: [27.6402ms][954.2122ms]
    15777. pre-checking object size: [27.6427ms][954.2134ms]
    15778. exit per-object: [28.3467ms][954.9183ms]
    15779. exit sandalone randomize: [37.1327ms][963.7052ms]
    15780. set for size check: [39.3196ms][965.8909ms]
    15781. set for dyna trim: [39.3608ms][965.9316ms]
    15782. set after final actor trim: [41.7703ms][968.3423ms]
    15783. set after second setnewactors for final data test: [44.2492ms][970.8213ms]
    15784. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15785. objects pick time: [0.4991ms][971.4129ms]
    15786. object trim time: [0.5061ms][971.4198ms]
    15787. set new actors: [2.1111ms][973.0252ms]
    15788. ---- bogo REJECTED: obj pre-check failed (size:1664): [2.1123ms][973.0259ms]
    15789. objects pick time: [0.4919ms][973.5192ms]
    15790. object trim time: [0.4969ms][973.5241ms]
    15791. set new actors: [2.0855ms][975.1137ms]
    15792. ---- bogo REJECTED: obj pre-check failed (size:67248): [2.0871ms][975.1143ms]
    15793. objects pick time: [0.4902ms][975.6056ms]
    15794. object trim time: [0.4947ms][975.6102ms]
    15795. set new actors: [2.0824ms][977.1982ms]
    15796. ---- bogo REJECTED: obj pre-check failed (size:7152): [2.0839ms][977.1994ms]
    15797. % removing large actor to reduce time to build: [PatrollingPirate]]
    15798. re-generate candidates time: [20.255ms][997.4564ms]
    15799. objects pick time: [20.8095ms][998.0101ms]
    15800. object trim time: [20.8175ms][998.0178ms]
    15801. set new actors: [23.0631ms][1000.2641ms]
    15802. ---- bogo REJECTED: obj pre-check failed (size:56656): [23.0646ms][1000.2649ms]
    15803. objects pick time: [0.4911ms][1000.7579ms]
    15804. object trim time: [0.4964ms][1000.7631ms]
    15805. set new actors: [2.059ms][1002.3259ms]
    15806. ---- bogo REJECTED: obj pre-check failed (size:2352): [2.0598ms][1002.3266ms]
    15807. objects pick time: [0.4865ms][1002.814ms]
    15808. object trim time: [0.4956ms][1002.8232ms]
    15809. set new actors: [3.6593ms][1005.9876ms]
    15810. pre-checking object size: [3.661ms][1005.9885ms]
    15811. exit per-object: [4.33ms][1006.6582ms]
    15812. exit sandalone randomize: [13.2267ms][1015.5555ms]
    15813. set for size check: [17.2703ms][1019.599ms]
    15814. set for dyna trim: [17.3375ms][1019.6652ms]
    15815. set after final actor trim: [18.0606ms][1020.3893ms]
    15816. set after second setnewactors for final data test: [20.2917ms][1022.6198ms]
    15817. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15818. objects pick time: [0.6957ms][1023.394ms]
    15819. object trim time: [0.7049ms][1023.4023ms]
    15820. set new actors: [3.4447ms][1026.1431ms]
    15821. ---- bogo REJECTED: obj pre-check failed (size:116544): [3.4469ms][1026.1442ms]
    15822. % removing large actor to reduce time to build: [ArcheryMiniGameMan]]
    15823. re-generate candidates time: [20.3777ms][1046.5245ms]
    15824. objects pick time: [20.9005ms][1047.0463ms]
    15825. object trim time: [20.907ms][1047.0527ms]
    15826. set new actors: [23.5543ms][1049.701ms]
    15827. ---- bogo REJECTED: obj pre-check failed (size:49408): [23.5564ms][1049.7021ms]
    15828. objects pick time: [0.5027ms][1050.2065ms]
    15829. object trim time: [0.5109ms][1050.2145ms]
    15830. set new actors: [2.4463ms][1052.1503ms]
    15831. ---- bogo REJECTED: obj pre-check failed (size:105248): [2.4473ms][1052.151ms]
    15832. objects pick time: [1.6939ms][1053.8471ms]
    15833. object trim time: [1.7114ms][1053.8634ms]
    15834. set new actors: [4.5457ms][1056.6988ms]
    15835. ---- bogo REJECTED: obj pre-check failed (size:69568): [4.5477ms][1056.6997ms]
    15836. objects pick time: [0.4877ms][1057.1891ms]
    15837. object trim time: [0.5047ms][1057.2061ms]
    15838. set new actors: [2.5351ms][1059.237ms]
    15839. ---- bogo REJECTED: obj pre-check failed (size:85440): [2.5365ms][1059.2378ms]
    15840. % removing large actor to reduce time to build: [RomaniWithBow]]
    15841. % removing large actor to reduce time to build: [RomaniYts]]
    15842. re-generate candidates time: [21.6625ms][1080.9031ms]
    15843. objects pick time: [22.1605ms][1081.4001ms]
    15844. object trim time: [22.1715ms][1081.4109ms]
    15845. set new actors: [24.5931ms][1083.8332ms]
    15846. pre-checking object size: [24.5945ms][1083.834ms]
    15847. exit per-object: [25.2033ms][1084.4433ms]
    15848. exit sandalone randomize: [36.7871ms][1096.0277ms]
    15849. set for size check: [39.3181ms][1098.5582ms]
    15850. set for dyna trim: [39.3607ms][1098.6003ms]
    15851. set after final actor trim: [40.0492ms][1099.2889ms]
    15852. set after second setnewactors for final data test: [41.82ms][1101.0598ms]
    15853. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
    15854. objects pick time: [0.7205ms][1101.8543ms]
    15855. object trim time: [0.7562ms][1101.8891ms]
    15856. set new actors: [2.8081ms][1103.9418ms]
    15857. ---- bogo REJECTED: obj pre-check failed (size:79360): [2.8102ms][1103.9428ms]
    15858. objects pick time: [0.4793ms][1104.4235ms]
    15859. object trim time: [0.4912ms][1104.4353ms]
    15860. set new actors: [2.2359ms][1106.1805ms]
    15861. pre-checking object size: [2.237ms][1106.1812ms]
    15862. exit per-object: [2.8027ms][1106.7476ms]
    15863. exit sandalone randomize: [11.9341ms][1115.8793ms]
    15864. set for size check: [14.5037ms][1118.449ms]
    15865. set for dyna trim: [14.5464ms][1118.4906ms]
    15866. set after final actor trim: [15.2851ms][1119.2298ms]
    15867. set after second setnewactors for final data test: [16.8453ms][1120.7898ms]
    15868. after isSizeAcceptable: [16.9192ms][1120.8634ms]
    15869. #######################################################
    15870. time to complete randomizing [RomaniRanch]: 1129.3691ms
    15871. ending timestamp : [12:07:14.786 PM]
    15872. Enemizer final completion time: 1671.7697ms
    15873. Enemizer version: Isghj's Actorizer Test 78.2
    15874. seed: [ 460255298 ]
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