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Readme for: Development » Library » Audio » libsdl2_sound.lha

libSDL2_sound

Download: libsdl2_sound.lha (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 2Mb
Version: 1.0.3
Date: 02 Feb 2020
Author: Many, SDL2 port by ptitSeb, aos4 port by kas1e
Submitter: kas1e
Email: kas1e/yandex ru
Requirements: SDL2
License: Other
Distribute: yes
Min OS Version: 4.1
FileID: 11163
Comments: 0
Snapshots: 0
Videos: 0
Downloads: 231 (Current version)
231 (Accumulated)
Votes: 1 (0/0) (30 days/7 days)

# SDL_sound
SDL_sound. An abstract soundfile decoder.
SDL_sound is a library that handles the decoding of several popular sound file
 formats, such as .WAV and .MP3. It is meant to make the programmer's sound
 playback tasks simpler. The programmer gives SDL_sound a filename, or feeds
 it data directly from one of many sources, and then reads the decoded
 waveform data back at her leisure. If resource constraints are a concern,
 SDL_sound can process sound data in programmer-specified blocks. Alternately,
 SDL_sound can decode a whole sound file and hand back a single pointer to the
 whole waveform. SDL_sound can also handle sample rate, audio format, and
 channel conversion on-the-fly and behind-the-scenes, if the programmer
 desires.
Please check the website for the most up-to-date information about SDL_sound:
 http://icculus.org/SDL_sound/
This version of SDL_sound built for SDL 2.0. 
Installation:
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