An object is an instance (or not)?

Rick Johnson rantingrickjohnson at gmail.com
Thu Jan 29 17:22:42 EST 2015


On Wednesday, January 28, 2015 at 4:01:41 AM UTC-6, Chris Angelico wrote:
> On Wed, Jan 28, 2015 at 8:16 PM, Steven D'Aprano wrote:
> > Or perhaps that should be a sad face smiley :-( How much
> > time we would all save if academics and language
> > designers would only stick to a single consistent
> > terminology across all languages.
>> That's like wishing that every human spoke the same
> language, instead of having English, French, Italian,
> Polish, Serbian, Korean, and a host of others. The problem
> isn't the languages; the variety of languages reflects a
> variety of concepts being communicated,

Yes guys, because everyone knows that "selfish adolescent
accessorizing" is the *KEY* to building a sane human
knowledge base! I mean, who needs a single word (or grunt)
to mean, say, "cat-herding", when infinitely more selfish
incarnations can be invented on the fly!!!
##########################
# Untested Code:
##########################
 def pollute_the_database(concept):
 for region in world.regions:
 # XXX: Avoid buffer overflows!
 grunt = region.generate_grunt(concept)
 database.setdefault(concept, {"aliases":[]})
 database[concept]["aliases"].append(str(grunt))
 if __game__ == "__existentialism__":
 concepts = humans.collectiveConciseness
 database = humans.collectiveDatabase
 while len(concepts) > 0:
 # XXX: Make thread safe!
 conceptN = concepts.pop()
 if is_selfishly_infantile(humans):
 pollute_the_database(conceptN)
 else:
 # Dead code follows :-'(
 word = world.generate_grunt(conceptN)
 database[concept] = word


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