[Python-checkins] r42803 - peps/trunk/pep-0000.txt peps/trunk/pep-0339.txt
brett.cannon
python-checkins at python.org
Thu Mar 2 23:04:14 CET 2006
Author: brett.cannon
Date: Thu Mar 2 23:04:09 2006
New Revision: 42803
Modified:
peps/trunk/pep-0000.txt
peps/trunk/pep-0339.txt
Log:
Swap in Python/compile.txt text; it's more comprehensive. Changed the name of
the PEP to reflect this.
Will delete Python/compile.txt and use this as the definitive copy.
Modified: peps/trunk/pep-0000.txt
==============================================================================
--- peps/trunk/pep-0000.txt (original)
+++ peps/trunk/pep-0000.txt Thu Mar 2 23:04:09 2006
@@ -59,7 +59,7 @@
I 291 Backward Compatibility for Standard Library Norwitz
I 306 How to Change Python's Grammar Hudson
I 333 Python Web Server Gateway Interface v1.0 Eby
- I 339 How to Change CPython's Bytecode Cannon
+ I 339 Design of CPython's Compiler Cannon
I 356 Python 2.5 Release Schedule Norwitz, et al
I 3000 Python 3.0 Plans Kuchling, Cannon
@@ -392,7 +392,7 @@
SR 336 Make None Callable McClelland
S 337 Logging Usage in the Standard Library Dubner
S 338 Executing modules inside packages with '-m' Coghlan
- I 339 How to Change CPython's Bytecode Cannon
+ I 339 Design of CPython's Compiler Cannon
SR 340 Anonymous Block Statements GvR
SF 341 Unifying try-except and try-finally Brandl
SF 342 Coroutines via Enhanced Generators GvR, Eby
Modified: peps/trunk/pep-0339.txt
==============================================================================
--- peps/trunk/pep-0339.txt (original)
+++ peps/trunk/pep-0339.txt Thu Mar 2 23:04:09 2006
@@ -1,5 +1,5 @@
PEP: 339
-Title: How to Change CPython's Bytecode
+Title: Design of the CPython Compiler
Version: $Revision$
Last-Modified: $Date$
Author: Brett Cannon <brett at python.org>
@@ -7,104 +7,513 @@
Type: Informational
Content-Type: text/x-rst
Created: 02-Feb-2005
-Post-History: 02-Feb-2005
+Post-History:
Abstract
-========
+--------
-Python source code is compiled down to something called bytecode. This
-bytecode must implement enough semantics to perform the actions required by the
-Language Reference [#lang_ref]_. As such, knowing how to add, remove, or change
-the bytecode is important to do properly when changing the abilities of the
-Python language.
-This PEP covers how to accomplish this in the CPython implementation of the
-language (referred to as simply "Python" for the rest of this PEP).
-
-.. warning::
- The guidelines outlined in this PEP apply to Python 2.4 and earlier.
- Current plans for Python 2.5 will lead to a significant change in how
- Python's bytecode is handled.
- This PEP will be updated once these planned changes are committed into
- CVS.
-
-
-Rationale
-=========
-
-While changing Python's bytecode is not a frequent occurence, it still happens.
-Having the required steps documented in a single location should make
-experimentation with the bytecode easier since it is not necessarily obvious
-what the steps are to change the bytecode.
-
-This PEP, paired with PEP 306 [#PEP-306]_, should provide enough basic
-guidelines for handling any changes performed to the Python language itself in
-terms of syntactic changes that introduce new semantics.
-
-
-Checklist
-=========
-
-This is a rough checklist of what files need to change and how they are
-involved with the bytecode. All paths are given from the viewpoint of
-``/cvsroot/python/dist/src`` from CVS). This list should not be considered
-exhaustive nor to cover all possible situations.
-
-- ``Include/opcode.h``
- This include file lists all known opcodes and associates each opcode
- name with
- a unique number. When adding a new opcode it is important to take note
- of the ``HAVE_ARGUMENT`` value. This ``#define``'s value specifies the
- value at which all opcodes greater than ``HAVE_ARGUMENT`` are expected
- to take an argument to the opcode.
-
-- ``Lib/opcode.py``
- Lists all of the opcodes and their associated value. Used by the dis
- module [#dis]_ to map bytecode values to their names.
-
-- ``Python/ceval.c``
- Contains the main interpreter loop. Code to handle the evalution of an
- opcode goes here.
-
-- ``Python/compile.c``
- To make sure an opcode is actually used, this file must be altered.
- The emitting of all bytecode occurs here.
-
-- ``Lib/compiler/pyassem.py``, ``Lib/compiler/pycodegen.py``
- The 'compiler' package [#compiler]_ needs to be altered to also reflect
- any changes to the bytecode.
-
-- ``Doc/lib/libdis.tex``
- The documentation [#opcode_list]_ for the dis module contains a complete
- list of all the opcodes.
-
-- ``Python/import.c``
- Defines the magic word (named ``MAGIC``) used in .pyc files to detect if
- the bytecode used matches the one used by the version of Python running.
- This number needs to be changed to make sure that the running
- interpreter does not try to execute bytecode that it does not know
- about.
-
-
-Suggestions for bytecode development
-====================================
-
-A few things can be done to make sure that development goes smoothly when
-experimenting with Python's bytecode. One is to delete all .py(c|o) files
-after each semantic change to Python/compile.c . That way all files will use
-any bytecode changes.
-
-Make sure to run the entire testing suite [#test-suite]_. Since the
-``regrtest.py`` driver recompiles all source code before a test is run it acts
-a good test to make sure that no existing semantics are broken.
-
-Running parrotbench [#parrotbench]_ is also a good way to make sure existing
-semantics are not broken; this benchmark is practically a compliance test.
-
-
-Previous experiments
-====================
-This section lists known bytecode experiments that have not gone into Python.
+Historically (through 2.4), compilation from source code to bytecode
+involved two steps:
+
+1. Parse the source code into a parse tree (Parser/pgen.c)
+2. Emit bytecode based on the parse tree (Python/compile.c)
+
+Historically, this is not how a standard compiler works. The usual
+steps for compilation are:
+
+1. Parse source code into a parse tree (Parser/pgen.c)
+2. Transform parse tree into an Abstract Syntax Tree (Python/ast.c)
+3. Transform AST into a Control Flow Graph (Python/compile.c)
+4. Emit bytecode based on the Control Flow Graph (Python/compile.c)
+
+Starting with Python 2.5, the above steps are now used. This change
+was done to simplify compilation by breaking it into three steps.
+The purpose of this document is to outline how the lattter three steps
+of the process works.
+
+This document does not touch on how parsing works beyond what is needed
+to explain what is needed for compilation. It is also not exhaustive
+in terms of the how the entire system works. You will most likely need
+to read some source to have an exact understanding of all details.
+
+
+Parse Trees
+-----------
+
+Python's parser is an LL(1) parser mostly based off of the
+implementation laid out in the Dragon Book [Aho86]_.
+
+The grammar file for Python can be found in Grammar/Grammar with the
+numeric value of grammar rules are stored in Include/graminit.h. The
+numeric values for types of tokens (literal tokens, such as ``:``,
+numbers, etc.) are kept in Include/token.h). The parse tree made up of
+``node *`` structs (as defined in Include/node.h).
+
+Querying data from the node structs can be done with the following
+macros (which are all defined in Include/token.h):
+
+- ``CHILD(node *, int)``
+ Returns the nth child of the node using zero-offset indexing
+- ``RCHILD(node *, int)``
+ Returns the nth child of the node from the right side; use
+ negative numbers!
+- ``NCH(node *)``
+ Number of children the node has
+- ``STR(node *)``
+ String representation of the node; e.g., will return ``:`` for a
+ COLON token
+- ``TYPE(node *)``
+ The type of node as specified in ``Include/graminit.h``
+- ``REQ(node *, TYPE)``
+ Assert that the node is the type that is expected
+- ``LINENO(node *)``
+ retrieve the line number of the source code that led to the
+ creation of the parse rule; defined in Python/ast.c
+
+To tie all of this example, consider the rule for 'while'::
+
+ while_stmt: 'while' test ':' suite ['else' ':' suite]
+
+The node representing this will have ``TYPE(node) == while_stmt`` and
+the number of children can be 4 or 7 depending on if there is an 'else'
+statement. To access what should be the first ':' and require it be an
+actual ':' token, `(REQ(CHILD(node, 2), COLON)``.
+
+
+Abstract Syntax Trees (AST)
+---------------------------
+
+The abstract syntax tree (AST) is a high-level representation of the
+program structure without the necessity of containing the source code;
+it can be thought of a abstract representation of the source code. The
+specification of the AST nodes is specified using the Zephyr Abstract
+Syntax Definition Language (ASDL) [Wang97]_.
+
+The definition of the AST nodes for Python is found in the file
+Parser/Python.asdl .
+
+Each AST node (representing statements, expressions, and several
+specialized types, like list comprehensions and exception handlers) is
+defined by the ASDL. Most definitions in the AST correspond to a
+particular source construct, such as an 'if' statement or an attribute
+lookup. The definition is independent of its realization in any
+particular programming language.
+
+The following fragment of the Python ASDL construct demonstrates the
+approach and syntax::
+
+ module Python
+ {
+ stmt = FunctionDef(identifier name, arguments args, stmt* body,
+ expr* decorators)
+ | Return(expr? value) | Yield(expr value)
+ attributes (int lineno)
+ }
+
+The preceding example describes three different kinds of statements;
+function definitions, return statements, and yield statements. All
+three kinds are considered of type stmt as shown by '|' separating the
+various kinds. They all take arguments of various kinds and amounts.
+
+Modifiers on the argument type specify the number of values needed; '?'
+means it is optional, '*' means 0 or more, no modifier means only one
+value for the argument and it is required. FunctionDef, for instance,
+takes an identifier for the name, 'arguments' for args, zero or more
+stmt arguments for 'body', and zero or more expr arguments for
+'decorators'.
+
+Do notice that something like 'arguments', which is a node type, is
+represented as a single AST node and not as a sequence of nodes as with
+stmt as one might expect.
+
+All three kinds also have an 'attributes' argument; this is shown by the
+fact that 'attributes' lacks a '|' before it.
+
+The statement definitions above generate the following C structure type::
+
+ typedef struct _stmt *stmt_ty;
+
+ struct _stmt {
+ enum { FunctionDef_kind=1, Return_kind=2, Yield_kind=3 } kind;
+ union {
+ struct {
+ identifier name;
+ arguments_ty args;
+ asdl_seq *body;
+ } FunctionDef;
+
+ struct {
+ expr_ty value;
+ } Return;
+
+ struct {
+ expr_ty value;
+ } Yield;
+ } v;
+ int lineno;
+ }
+
+Also generated are a series of constructor functions that allocate (in
+this case) a stmt_ty struct with the appropriate initialization. The
+'kind' field specifies which component of the union is initialized. The
+FunctionDef() constructor function sets 'kind' to FunctionDef_kind and
+initializes the 'name', 'args', 'body', and 'attributes' fields.
+
+
+Memory Management
+-----------------
+
+Before discussing the actual implementation of the compiler, a discussion of
+how memory is handled is in order. To make memory management simple, an arena
+is used. This means that a memory is pooled in a single location for easy
+allocation and removal. What this gives us is the removal of explicit memory
+deallocation. Because memory allocation for all needed memory in the compiler
+registers that memory with the arena, a single call to free the arena is all
+that is needed to completely free all memory used by the compiler.
+
+In general, unless you are working on the critical core of the compiler, memory
+management can be completely ignored. But if you are working at either the
+very beginning of the compiler or the end, you need to care about how the arena
+works. All code relating to the arena is in either Include/pyarena.h or
+Python/pyarena.c .
+
+PyArena_New() will create a new arena. The returned PyArena structure will
+store pointers to all memory given to it. This does the bookkeeping of what
+memory needs to be freed when the compiler is finished with the memory it used.
+That freeing is done with PyArena_Free(). This needs to only be called in
+strategic areas where the compiler exits.
+
+As stated above, in general you should not have to worry about memory
+management when working on the compiler. The technical details have been
+designed to be hidden from you for most cases.
+
+
+Parse Tree to AST
+-----------------
+
+The AST is generated from the parse tree (see Python/ast.c) using the
+function ``PyAST_FromNode()``.
+
+The function begins a tree walk of the parse tree, creating various AST
+nodes as it goes along. It does this by allocating all new nodes it
+needs, calling the proper AST node creation functions for any required
+supporting functions, and connecting them as needed.
+
+Do realize that there is no automated nor symbolic connection between
+the grammar specification and the nodes in the parse tree. No help is
+directly provided by the parse tree as in yacc.
+
+For instance, one must keep track of
+which node in the parse tree one is working with (e.g., if you are
+working with an 'if' statement you need to watch out for the ':' token
+to find the end of the conditional). No help is directly provided by
+the parse tree as in yacc.
+
+The functions called to generate AST nodes from the parse tree all have
+the name ast_for_xx where xx is what the grammar rule that the function
+handles (alias_for_import_name is the exception to this). These in turn
+call the constructor functions as defined by the ASDL grammar and
+contained in Python/Python-ast.c (which was generated by
+Parser/asdl_c.py) to create the nodes of the AST. This all leads to a
+sequence of AST nodes stored in asdl_seq structs.
+
+
+Function and macros for creating and using ``asdl_seq *`` types as found
+in Python/asdl.c and Include/asdl.h:
+
+- ``asdl_seq_new()``
+ Allocate memory for an asdl_seq for the specified length
+- ``asdl_seq_GET()``
+ Get item held at a specific position in an asdl_seq
+- ``asdl_seq_SET()``
+ Set a specific index in an asdl_seq to the specified value
+- ``asdl_seq_APPEND()``
+ Append a value to the end of an asdl_seq
+- ``asdl_seq_LEN(asdl_seq *)``
+ Return the length of an asdl_seq
+
+If you are working with statements, you must also worry about keeping
+track of what line number generated the statement. Currently the line
+number is passed as the last parameter to each stmt_ty function.
+
+
+Control Flow Graphs
+-------------------
+
+A control flow graph (often referenced by its acronym, CFG) is a
+directed graph that models the flow of a program using basic blocks that
+contain the intermediate representation (abbreviated "IR", and in this
+case is Python bytecode) within the blocks. Basic blocks themselves are
+a block of IR that has a single entry point but possibly multiple exit
+points. The single entry point is the key to basic blocks; it all has
+to do with jumps. An entry point is the target of something that
+changes control flow (such as a function call or a jump) while exit
+points are instructions that would change the flow of the program (such
+as jumps and 'return' statements). What this means is that a basic
+block is a chunk of code that starts at the entry point and runs to an
+exit point or the end of the block.
+
+As an example, consider an 'if' statement with an 'else' block. The
+guard on the 'if' is a basic block which is pointed to by the basic
+block containing the code leading to the 'if' statement. The 'if'
+statement block contains jumps (which are exit points) to the true body
+of the 'if' and the 'else' body (which may be NULL), each of which are
+their own basic blocks. Both of those blocks in turn point to the
+basic block representing the code following the entire 'if' statement.
+
+CFGs are usually one step away from final code output. Code is directly
+generated from the basic blocks (with jump targets adjusted based on the
+output order) by doing a post-order depth-first search on the CFG
+following the edges.
+
+
+AST to CFG to Bytecode
+----------------------
+
+With the AST created, the next step is to create the CFG. The first step
+is to convert the AST to Python bytecode without having jump targets
+resolved to specific offsets (this is calculated when the CFG goes to
+final bytecode). Essentially, this transforms the AST into Python
+bytecode with control flow represented by the edges of the CFG.
+
+Conversion is done in two passes. The first creates the namespace
+(variables can be classified as local, free/cell for closures, or
+global). With that done, the second pass essentially flattens the CFG
+into a list and calculates jump offsets for final output of bytecode.
+
+The conversion process is initiated by a call to the function
+``PyAST_Compile()`` in Python/compile.c . This function does both the
+conversion of the AST to a CFG and
+outputting final bytecode from the CFG. The AST to CFG step is handled
+mostly by two functions called by PyAST_Compile(); PySymtable_Build() and
+compiler_mod() . The former is in Python/symtable.c while the latter is in
+Python/compile.c .
+
+PySymtable_Build() begins by entering the starting code block for the
+AST (passed-in) and then calling the proper symtable_visit_xx function
+(with xx being the AST node type). Next, the AST tree is walked with
+the various code blocks that delineate the reach of a local variable
+as blocks are entered and exited using symtable_enter_block() and
+symtable_exit_block(), respectively.
+
+Once the symbol table is created, it is time for CFG creation, whose
+code is in Python/compile.c . This is handled by several functions
+that break the task down by various AST node types. The functions are
+all named compiler_visit_xx where xx is the name of the node type (such
+as stmt, expr, etc.). Each function receives a ``struct compiler *``
+and xx_ty where xx is the AST node type. Typically these functions
+consist of a large 'switch' statement, branching based on the kind of
+node type passed to it. Simple things are handled inline in the
+'switch' statement with more complex transformations farmed out to other
+functions named compiler_xx with xx being a descriptive name of what is
+being handled.
+
+When transforming an arbitrary AST node, use the VISIT() macro.
+The appropriate compiler_visit_xx function is called, based on the value
+passed in for <node type> (so ``VISIT(c, expr, node)`` calls
+``compiler_visit_expr(c, node)``). The VISIT_SEQ macro is very similar,
+but is called on AST node sequences (those values that were created as
+arguments to a node that used the '*' modifier). There is also
+VISIT_SLICE() just for handling slices.
+
+Emission of bytecode is handled by the following macros:
+
+- ``ADDOP()``
+ add a specified opcode.
+- ``ADDOP_I()``
+ add an opcode that takes an argument
+- ``ADDOP_O(struct compiler *c, int op, PyObject *type, PyObject *obj)``
+ add an opcode with the proper argument based on the position of the
+ specified PyObject in PyObject sequence object, but with no handling of
+ mangled names; used for when you
+ need to do named lookups of objects such as globals, consts, or
+ parameters where name mangling is not possible and the scope of the
+ name is known
+- ``ADDOP_NAME()``
+ just like ADDOP_O, but name mangling is also handled; used for
+ attribute loading or importing based on name
+- ``ADDOP_JABS()``
+ create an absolute jump to a basic block
+- ``ADDOP_JREL()``
+ create a relative jump to a basic block
+
+Several helper functions that will emit bytecode and are named
+compiler_xx() where xx is what the function helps with (list, boolop,
+etc.). A rather useful one is compiler_nameop().
+This function looks up the scope of a variable and, based on the
+expression context, emits the proper opcode to load, store, or delete
+the variable.
+
+As for handling the line number on which a statement is defined, is
+handled by compiler_visit_stmt() and thus is not a worry.
+
+In addition to emitting bytecode based on the AST node, handling the
+creation of basic blocks must be done. Below are the macros and
+functions used for managing basic blocks:
+
+- ``NEW_BLOCK()``
+ create block and set it as current
+- ``NEXT_BLOCK()``
+ basically NEW_BLOCK() plus jump from current block
+- ``compiler_new_block()``
+ create a block but don't use it (used for generating jumps)
+
+Once the CFG is created, it must be flattened and then final emission of
+bytecode occurs. Flattening is handled using a post-order depth-first
+search. Once flattened, jump offsets are backpatched based on the
+flattening and then a PyCodeObject file is created. All of this is
+handled by calling assemble() .
+
+
+Introducing New Bytecode
+------------------------
+
+Sometimes a new feature requires a new opcode. But adding new bytecode is
+not as simple as just suddenly introducing new bytecode in the AST ->
+bytecode step of the compiler. Several pieces of code throughout Python depend
+on having correct information about what bytecode exists.
+
+First, you must choose a name and a unique identifier number. The official
+list of bytecode can be found in Include/opcode.h . If the opcode is to take
+an argument, it must be given a unique number greater than that assigned to
+``HAVE_ARGUMENT`` (as found in Include/opcode.h``).
+
+Once the name/number pair
+has been chosen and entered in Include/opcode.h, you must also enter it into
+Lib/opcode.py and Doc/lib/libdis.tex .
+
+With a new bytecode you must also change what is called the magic number for
+.pyc files. The variable ``MAGIC`` in Python/import.c contains the number.
+Changing this number will lead to
+
+Finally, you need to introduce the use of the new bytecode. Altering
+Python/compile.c will be the primary place for changes. But you will also need
+to change the 'compiler' package. The key files to do that are
+Lib/compiler/pyassem.py and Lib/compiler/pycodegen.py .
+
+If you make a change here that can affect the output of bytecode that
+is already in existence and you do not change the magic number constantly, make
+sure to delete your old .py(c|o) files! Even though you will end up changing
+the magic number if you change the bytecode, while you are debugging your work
+you will be changing the bytecode output without constantly bumping up the
+magic number. This means you end up with stale .pyc files that will not be
+recreated. Running
+``find . -name '*.py[co]' -exec rm -f {} ';'`` should delete all .pyc files you
+have, forcing new ones to be created and thus allow you test out your new
+bytecode properly.
+
+
+Code Objects
+------------
+
+In the end, one ends up with a PyCodeObject which is defined in
+Include/code.h . And with that you now have executable Python bytecode!
+
+
+Important Files
+---------------
+
++ Parser/
+
+ - Python.asdl
+ ASDL syntax file
+
+ - asdl.py
+ "An implementation of the Zephyr Abstract Syntax Definition
+ Language." Uses SPARK_ to parse the ASDL files.
+
+ - asdl_c.py
+ "Generate C code from an ASDL description." Generates
+ Python/Python-ast.c and Include/Python-ast.h .
+
+ - spark.py
+ SPARK_ parser generator
+
++ Python/
+
+ - Python-ast.c
+ Creates C structs corresponding to the ASDL types. Also
+ contains code for marshaling AST nodes (core ASDL types have
+ marshaling code in asdl.c). "File automatically generated by
+ Parser/asdl_c.py".
+
+ - asdl.c
+ Contains code to handle the ASDL sequence type. Also has code
+ to handle marshalling the core ASDL types, such as number and
+ identifier. used by Python-ast.c for marshaling AST nodes.
+
+ - ast.c
+ Converts Python's parse tree into the abstract syntax tree.
+
+ - compile.c
+ Emits bytecode based on the AST.
+
+ - symtable.c
+ Generates a symbol table from AST.
+
+ - pyarena.c
+ Implementation of the arena memory manager.
+
+ - import.c
+ Home of the magic number (named ``MAGIC``) for bytecode versioning
+
+
++ Include/
+
+ - Python-ast.h
+ Contains the actual definitions of the C structs as generated by
+ Python/Python-ast.c .
+ "Automatically generated by Parser/asdl_c.py".
+
+ - asdl.h
+ Header for the corresponding Python/ast.c .
+
+ - ast.h
+ Declares PyAST_FromNode() external (from Python/ast.c).
+
+ - code.h
+ Header file for Objects/codeobject.c; contains definition of
+ PyCodeObject.
+
+ - symtable.h
+ Header for Python/symtable.c . struct symtable and
+ PySTEntryObject are defined here.
+
+ - pyarena.h
+ Header file for the corresponding Python/pyarena.c .
+
+ - opcode.h
+ Master list of bytecode; if this file is modified you must modify
+ several other files accordingly (see "`Introducing New Bytecode`_")
+
++ Objects/
+
+ - codeobject.c
+ Contains PyCodeObject-related code (originally in
+ Python/compile.c).
+
++ Lib/
+
+ - opcode.py
+ One of the files that must be modified if Include/opcode.h is.
+
+ - compiler/
+
+ * pyassem.py
+ One of the files that must be modified if Include/opcode.h is
+ changed.
+
+ * pycodegen.py
+ One of the files that muc be modified if Include/opcode.h is
+ changed.
+
+
+Known Compiler-related Experiments
+----------------------------------
+
+This section lists known experiments involving the compiler (including
+bytecode).
Skip Montanaro presented a paper at a Python workshop on a peephole optimizer
[#skip-peephole]_.
@@ -119,30 +528,23 @@
having to support both classic and new-style classes.
-References
-==========
-.. [#lang_ref] Python Language Reference, van Rossum & Drake
- (http://docs.python.org/ref/ref.html)
-
-.. [#PEP-306] PEP 306, How to Change Python's Grammar, Hudson
- (http://www.python.org/peps/pep-0306.html)
-
-.. [#dis] dis Module
- (http://docs.python.org/lib/module-dis.html)
+References
+----------
-.. [#compiler] 'compiler' Package
- (http://docs.python.org/lib/module-compiler.html)
+.. [Aho86] Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman.
+ `Compilers: Principles, Techniques, and Tools`,
+ http://www.amazon.com/exec/obidos/tg/detail/-/0201100886/104-0162389-6419108
-.. [#test-suite] 'test' Package
- (http://docs.python.org/lib/module-test.html)
+.. [Wang97] Daniel C. Wang, Andrew W. Appel, Jeff L. Korn, and Chris
+ S. Serra. `The Zephyr Abstract Syntax Description Language.`_
+ In Proceedings of the Conference on Domain-Specific Languages, pp.
+ 213--227, 1997.
-.. [#opcode_list] Python Byte Code Instructions
- (http://docs.python.org/lib/bytecodes.html)
+.. _The Zephyr Abstract Syntax Description Language.:
+ http://www.cs.princeton.edu/~danwang/Papers/dsl97/dsl97.html
-.. [#parrotbench] Parrotbench
- (ftp://ftp.python.org/pub/python/parrotbench/parrotbench.tgz,
- http://mail.python.org/pipermail/python-dev/2003-December/041527.html)
+.. _SPARK: http://pages.cpsc.ucalgary.ca/~aycock/spark/
.. [#skip-peephole] Skip Montanaro's Peephole Optimizer Paper
(http://www.foretec.com/python/workshops/1998-11/proceedings/papers/montanaro/montanaro.html)
@@ -154,11 +556,6 @@
(http://www.python.org/sf/709744)
-Copyright
-=========
-
-This document has been placed in the public domain.
-
..
@@ -166,5 +563,5 @@
mode: indented-text
indent-tabs-mode: nil
sentence-end-double-space: t
- fill-column: 70
+ fill-column: 80
End:
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