A federated crew toolset for navigating, collaborating, resource management, IoT and tons of other things.
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HFOS is supposed to run on small energy efficient machines (RPi etc) and provide a host of services in an offline-compatible, yet federated (think of freifunk/mesh ;) way, but i recently found out, it should work nicely on your Android device as well.
It basically consists of a backend (Python) and a frontend client app (HTML5) and focuses on small group collaboration - the missing parts for better teamwork without the need to offload your data to anyone else.
Planned Module List
Some of the goals i have on my list are already partially working:
Since the system is being transformed into a modular, extensible framework, a lot of other stuff will join - writing your own modules is really easy!
The newest version is rather usable! There's still a lot of important stuff missing (e.g. data migrations), but you can already dive in and test it. I've simplified the installation method, so essentially you now only have to grab the source, install a few distro packages and run the installer. Distribution-aware packages are being prepared, i hope to get this done by 1.2.
Since I work more or less alone on the project and because I am currently preparing the release of a rather major overhauled version (1.1, sporting a modular component/app-system and a lot of frontend technology upgrades, release is planned for the next few days), the project is currently not in a really useable state.
So, I'd be more than happy to welcome new HTML5 (Angular) and Python developers to join the fun!
Also, folks who can happily indulge in writing really complex application testing systems ;)
Check out the repository on github: https://github.com/hackerfleet/hfos and join us on #hackerfleet@irc.freenode.org :)
Cheers!
riot
Map showing ESRI Satellite imagery, Openstreetmap and Openseamap along with the new overlaid Dashboard (Simulation mode) with a short route included.
Newly added Layer selector and a nice (adaptive) coordinate grid have been added.
You can import Rastercharts (KAP, more on request) into the system and use them alongside the other data sources.
We also added a shareable resource management/allocation module, so you can coordinate multiplayer usage of your boat, soundlab or whatever :)
Portable Network Graphics (PNG) - 1.54 MB - 12/20/2016 at 17:07
Portable Network Graphics (PNG) - 648.50 kB - 12/20/2016 at 17:05
Portable Network Graphics (PNG) - 260.90 kB - 12/20/2016 at 17:03
Portable Network Graphics (PNG) - 400.61 kB - 12/20/2016 at 16:59
Check out the official (more in depth) howto at readthedocs or on github. If you run into troubles, contact us by mail, irc or simply open an issue on our github issue tracker. Our contact info is listed in the howto, as well.
Grab an embedded system - a Raspberry Pi will do, but something faster -> More fun! Of course, you can also use the machine you're using to read this or any other.
Install a rather recent version of Debian, Arch or whatever you think you can handle on the RPi
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This december is "Month of new chart features" - i've been adding raster chart support recently, next up is grib data import, so you can check out the weather layered above your paper charts - digitally :>
Also, Hackerfleet is proud to be at the 33c3. If you'd like to meet us, chat and collaborate, ping me by mail (riot@c-base.org) or irc (#hackerfleet on freenode).
I'll do a lightning talk about HFOS, as well.
See you there!
There will be a Hackathon at the c-base in Berlin from 8.-9. this month. Join us from 11 am. BYO-BBQ afterwards/during the event!
A few updates from the ongoing 1.1 release cycle:
* Docker integration is now updated, i hope to get this used in Travis for CI as well.
* Map has been extended to work well with shared mapviews and layer(-groups)
* Other Vessel (including their radio-range) display is being reimplemented
* The Wiki will get a WYSIWIG editor and a templating system
The release of 1.1 is nearing. Check out the milestone notes:
https://github.com/Hackerfleet/hfos/issues?q=is:issue+milestone:"Release+1.1"+label:enhancement
The biggest improvement - or the one with the biggest impact - is probably the new modularization concept. You can now bundle complete features into components. Those can have their own schemata, provisions, documentation and backend as well as frontend components.
Most of the other work has gone into upgrading the frontend to a better structure and library stock, so it loads and operates faster and now accomodates for the frontend component handling.
The release is planned for 24.6., so check it out! (And then fork it and improve it ;)
The release date has been hit hard, so i removed it. Fret not, the release is nearing ;)
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Riot this looks like a great project! Are you still working on it?