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Commit a38e90d

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author
nadeko
committed
travis autodeploy 8e0e02b12b289687d7f43b2b81fb57c408c999dc...7d079d094f4f256806552d0a06c67d915ee00d07
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‎manual/master/index.html‎

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@@ -6138,17 +6138,27 @@ <h2>GPU renderer options</h2>
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</dd>
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<dt><tt class="docutils literal"><span class="pre">--interpolation-threshold=&lt;0..1,-1&gt;</span></tt></dt>
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<dd><p class="first">Threshold below which frame ratio interpolation gets disabled (default:
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<tt class="docutils literal">0.0001</tt>). This is calculated as <tt class="docutils literal">abs(disphz/vfps - 1) &lt; threshold</tt>,
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<tt class="docutils literal">0.01</tt>). This is calculated as <tt class="docutils literal">abs(disphz/vfps - 1) &lt; threshold</tt>,
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where <tt class="docutils literal">vfps</tt> is the speed-adjusted video FPS, and <tt class="docutils literal">disphz</tt> the
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display refresh rate. (The speed-adjusted video FPS is roughly equal to
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the normal video FPS, but with slowdown and speedup applied. This matters
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if you use <tt class="docutils literal"><span class="pre">--video-sync=display-resample</span></tt> to make video run synchronously
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to the display FPS, or if you change the <tt class="docutils literal">speed</tt> property.)</p>
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<p>The default is intended to almost always enable interpolation if the
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playback rate is even slightly different from the display refresh rate. But
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note that if you use e.g. <tt class="docutils literal"><span class="pre">--video-sync=display-vdrop</span></tt>, small deviations
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in the rate can disable interpolation and introduce a discontinuity every
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other minute.</p>
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<p>The default is intended to enable interpolation in scenarios where
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retiming with the <tt class="docutils literal"><span class="pre">--video-sync=display-*</span></tt> cannot adjust the speed of
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the video sufficiently for smooth playback. For example if a video is
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60.00 FPS and your display refresh rate is 59.94 Hz, interpolation will
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never be activated, since the mismatch is within 1% of the refresh
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rate. The default also handles the scenario when mpv cannot determine the
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container FPS, such as during certain live streams, and may dynamically
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toggle interpolation on and off. In this scenario, the default would be to
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not use interpolation but rather to allow <tt class="docutils literal"><span class="pre">--video-sync=display-*</span></tt> to
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retime the video to match display refresh rate. See
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<tt class="docutils literal"><span class="pre">--video-sync-max-video-change</span></tt> for more information about how mpv
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will retime video.</p>
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<p>Also note that if you use e.g. <tt class="docutils literal"><span class="pre">--video-sync=display-vdrop</span></tt>, small
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deviations in the rate can disable interpolation and introduce a
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discontinuity every other minute.</p>
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<p class="last">Set this to <tt class="docutils literal"><span class="pre">-1</span></tt> to disable this logic.</p>
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</dd>
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<dt><tt class="docutils literal"><span class="pre">--opengl-pbo</span></tt></dt>
@@ -7478,6 +7488,8 @@ <h2>Miscellaneous</h2>
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<p>For example, if this is set to 1, the video FPS is forced to an integer
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multiple of the display FPS, as long as the speed change does not exceed
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the value set by <tt class="docutils literal"><span class="pre">--video-sync-max-video-change</span></tt>.</p>
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<p>See <tt class="docutils literal"><span class="pre">--interpolation-threshold</span></tt> for how this option affects
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interpolation.</p>
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<p class="last">This is mostly for testing, and the option may be randomly changed in the
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future without notice.</p>
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</dd>

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