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Need to compile against Unity v4 #8

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The Unity project has changed hands and now has a new public key. It is impossible to do a simple binding redirect once the public key has changed. If you could update the package to the newest Unity and push an update to NuGet then I could use the newest version of Unity and still use UnityAutoMoq.

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        AltStyle によって変換されたページ (->オリジナル) /