Tom Jaejoon Lee TomLeeLive
- Republic of Korea
Flight Simulation
An open source flight dynamics & control software library
Collection of small prototype/code exploration projects
Guns and bullets template designed with simulation games in mind.
Starting point for turrets that can be mounted on arbitrarily rotating things.
Plugin for Unity 3D for Natural Points TrackIR
Tech demo for testing JSON-loaded game data
Starting point for turrets that can be mounted on arbitrarily rotating things. More robust version of GunTurrets.
A simple, configurable aerodynamic wing that applies lift at its location. Includes flyable example plane.
Oddball workaround for floating point errors using a disconnected cockpit
War Thunder style mouse flight controls for aircraft
Spaceship flight in a similar style to Freelancer
Simple example of arcade style space sim flight physics.
Example project featuring simple arcade flight.
Billboard driven space nebula that you can fly in and around
Arcade style missile code, effect, and sound pack.
Using real-world physics in a low-altitude aircraft.
VR Flight Simulator using Unity and X-Plane 10
Uses radial basis function interpolation to estimate aircraft flight characteristics given a set of conditions.
Using real-world physics in a helicopter game.